diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-30 17:17:46 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-30 17:17:46 +0200 |
commit | 5aafc62a9bf8e8bb098a2cc3a22f1dedda622374 (patch) | |
tree | fca15a82f01c9a1191e3f66b0a9718c1e38ab1a0 /doc | |
parent | e2bbf2cba3dc97998cff0be5cbda2d7e3b7151b0 (diff) |
doc: Complete GlobalScope documentation
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 170 |
1 files changed, 117 insertions, 53 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 4f5e1a27db..6c1f4f8c85 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -648,7 +648,7 @@ _ key. </constant> <constant name="KEY_QUOTELEFT" value="96" enum="KeyList"> - Left Quote key. + ` key. </constant> <constant name="KEY_BRACELEFT" value="123" enum="KeyList"> { key. @@ -675,9 +675,10 @@ £ key. </constant> <constant name="KEY_CURRENCY" value="164" enum="KeyList"> + ¤ key. </constant> <constant name="KEY_YEN" value="165" enum="KeyList"> - Yen key. + ¥ key. </constant> <constant name="KEY_BROKENBAR" value="166" enum="KeyList"> ¦ key. @@ -692,21 +693,22 @@ © key. </constant> <constant name="KEY_ORDFEMININE" value="170" enum="KeyList"> + ª key. </constant> <constant name="KEY_GUILLEMOTLEFT" value="171" enum="KeyList"> « key. </constant> <constant name="KEY_NOTSIGN" value="172" enum="KeyList"> - » key. + ¬ key. </constant> <constant name="KEY_HYPHEN" value="173" enum="KeyList"> - ‐ key. + Soft hyphen key. </constant> <constant name="KEY_REGISTERED" value="174" enum="KeyList"> ® key. </constant> <constant name="KEY_MACRON" value="175" enum="KeyList"> - Macron key. + ¯ key. </constant> <constant name="KEY_DEGREE" value="176" enum="KeyList"> ° key. @@ -727,19 +729,19 @@ µ key. </constant> <constant name="KEY_PARAGRAPH" value="182" enum="KeyList"> - § key. + ¶ key. </constant> <constant name="KEY_PERIODCENTERED" value="183" enum="KeyList"> · key. </constant> <constant name="KEY_CEDILLA" value="184" enum="KeyList"> - ¬ key. + ¸ key. </constant> <constant name="KEY_ONESUPERIOR" value="185" enum="KeyList"> ¹ key. </constant> <constant name="KEY_MASCULINE" value="186" enum="KeyList"> - ♂ key. + º key. </constant> <constant name="KEY_GUILLEMOTRIGHT" value="187" enum="KeyList"> » key. @@ -757,97 +759,97 @@ ¿ key. </constant> <constant name="KEY_AGRAVE" value="192" enum="KeyList"> - à key. + À key. </constant> <constant name="KEY_AACUTE" value="193" enum="KeyList"> - á key. + Á key. </constant> <constant name="KEY_ACIRCUMFLEX" value="194" enum="KeyList"> - â key. + Â key. </constant> <constant name="KEY_ATILDE" value="195" enum="KeyList"> - ã key. + Ã key. </constant> <constant name="KEY_ADIAERESIS" value="196" enum="KeyList"> - ä key. + Ä key. </constant> <constant name="KEY_ARING" value="197" enum="KeyList"> - å key. + Å key. </constant> <constant name="KEY_AE" value="198" enum="KeyList"> - æ key. + Æ key. </constant> <constant name="KEY_CCEDILLA" value="199" enum="KeyList"> - ç key. + Ç key. </constant> <constant name="KEY_EGRAVE" value="200" enum="KeyList"> - è key. + È key. </constant> <constant name="KEY_EACUTE" value="201" enum="KeyList"> - é key. + É key. </constant> <constant name="KEY_ECIRCUMFLEX" value="202" enum="KeyList"> - ê key. + Ê key. </constant> <constant name="KEY_EDIAERESIS" value="203" enum="KeyList"> - ë key. + Ë key. </constant> <constant name="KEY_IGRAVE" value="204" enum="KeyList"> - ì key. + Ì key. </constant> <constant name="KEY_IACUTE" value="205" enum="KeyList"> - í key. + Í key. </constant> <constant name="KEY_ICIRCUMFLEX" value="206" enum="KeyList"> - î key. + Î key. </constant> <constant name="KEY_IDIAERESIS" value="207" enum="KeyList"> - ë key. + Ï key. </constant> <constant name="KEY_ETH" value="208" enum="KeyList"> - ð key. + Ð key. </constant> <constant name="KEY_NTILDE" value="209" enum="KeyList"> - ñ key. + Ñ key. </constant> <constant name="KEY_OGRAVE" value="210" enum="KeyList"> - ò key. + Ò key. </constant> <constant name="KEY_OACUTE" value="211" enum="KeyList"> - ó key. + Ó key. </constant> <constant name="KEY_OCIRCUMFLEX" value="212" enum="KeyList"> - ô key. + Ô key. </constant> <constant name="KEY_OTILDE" value="213" enum="KeyList"> - õ key. + Õ key. </constant> <constant name="KEY_ODIAERESIS" value="214" enum="KeyList"> - ö key. + Ö key. </constant> <constant name="KEY_MULTIPLY" value="215" enum="KeyList"> × key. </constant> <constant name="KEY_OOBLIQUE" value="216" enum="KeyList"> - ø key. + Ø key. </constant> <constant name="KEY_UGRAVE" value="217" enum="KeyList"> - ù key. + Ù key. </constant> <constant name="KEY_UACUTE" value="218" enum="KeyList"> - ú key. + Ú key. </constant> <constant name="KEY_UCIRCUMFLEX" value="219" enum="KeyList"> - û key. + Û key. </constant> <constant name="KEY_UDIAERESIS" value="220" enum="KeyList"> - ü key. + Ü key. </constant> <constant name="KEY_YACUTE" value="221" enum="KeyList"> - ý key. + Ý key. </constant> <constant name="KEY_THORN" value="222" enum="KeyList"> - þ key. + Þ key. </constant> <constant name="KEY_SSHARP" value="223" enum="KeyList"> ß key. @@ -1084,8 +1086,10 @@ Gamepad right stick vertical axis. </constant> <constant name="JOY_AXIS_4" value="4" enum="JoystickList"> + Generic gamepad axis 4. </constant> <constant name="JOY_AXIS_5" value="5" enum="JoystickList"> + Generic gamepad axis 5. </constant> <constant name="JOY_AXIS_6" value="6" enum="JoystickList"> Gamepad left trigger analog axis. @@ -1094,8 +1098,10 @@ Gamepad right trigger analog axis. </constant> <constant name="JOY_AXIS_8" value="8" enum="JoystickList"> + Generic gamepad axis 8. </constant> <constant name="JOY_AXIS_9" value="9" enum="JoystickList"> + Generic gamepad axis 9. </constant> <constant name="JOY_AXIS_MAX" value="10" enum="JoystickList"> Represents the maximum number of joystick axes supported. @@ -1131,18 +1137,25 @@ OpenVR touchpad Y axis (Joystick axis on Oculus Touch and Windows MR controllers). </constant> <constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MidiMessageList"> + MIDI note OFF message. </constant> <constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MidiMessageList"> + MIDI note ON message. </constant> <constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MidiMessageList"> + MIDI aftertouch message. </constant> <constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MidiMessageList"> + MIDI control change message. </constant> <constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MidiMessageList"> + MIDI program change message. </constant> <constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MidiMessageList"> + MIDI channel pressure message. </constant> <constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MidiMessageList"> + MIDI pitch bend message. </constant> <constant name="OK" value="0" enum="Error"> Methods that return [enum Error] return [constant OK] when no error occurred. Note that many functions don't return an error code but will print error messages to standard output. @@ -1304,88 +1317,112 @@ No hint for the edited property. </constant> <constant name="PROPERTY_HINT_RANGE" value="1" enum="PropertyHint"> - Hints that the string is a range, defined as [code]"min,max"[/code] or [code]"min,max,step"[/code]. This is valid for integers and floats. + Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,allow_greater,allow_lesser"[/code]. </constant> <constant name="PROPERTY_HINT_EXP_RANGE" value="2" enum="PropertyHint"> - Hints that the string is an exponential range, defined as [code]"min,max"[/code] or [code]"min,max,step"[/code]. This is valid for integers and floats. + Hints that an integer or float property should be within an exponential range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"allow_greater"[/code] and/or [code]"allow_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"0.01,100,0.01,allow_greater"[/code]. </constant> <constant name="PROPERTY_HINT_ENUM" value="3" enum="PropertyHint"> - Property hint for an enumerated value, like [code]"Hello,Something,Else"[/code]. This is valid for integer, float and string properties. + Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. </constant> <constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint"> + Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing. </constant> <constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint"> + Deprecated hint, unused. </constant> <constant name="PROPERTY_HINT_KEY_ACCEL" value="7" enum="PropertyHint"> + Deprecated hint, unused. </constant> <constant name="PROPERTY_HINT_FLAGS" value="8" enum="PropertyHint"> - Property hint for a bitmask description. For example, for bits 0, 1, 2, 3 and 5, the hint could be something like [code]"Bit0,Bit1,Bit2,Bit3,,Bit5"[/code]. This is only valid for integer properties. + Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code]. </constant> <constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="9" enum="PropertyHint"> + Hints that an integer property is a bitmask using the optionally named 2D render layers. </constant> <constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="10" enum="PropertyHint"> + Hints that an integer property is a bitmask using the optionally named 2D physics layers. </constant> <constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="11" enum="PropertyHint"> + Hints that an integer property is a bitmask using the optionally named 3D render layers. </constant> <constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="12" enum="PropertyHint"> + Hints that an integer property is a bitmask using the optionally named 3D physics layers. </constant> <constant name="PROPERTY_HINT_FILE" value="13" enum="PropertyHint"> - String property is a file, will pop up a file dialog when edited. Hint string can be a set of wildcards like [code]"*.doc"[/code]. + Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. </constant> <constant name="PROPERTY_HINT_DIR" value="14" enum="PropertyHint"> - String property is a directory, will pop up a file dialog when edited. + Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path. </constant> <constant name="PROPERTY_HINT_GLOBAL_FILE" value="15" enum="PropertyHint"> + Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. </constant> <constant name="PROPERTY_HINT_GLOBAL_DIR" value="16" enum="PropertyHint"> + Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path. </constant> <constant name="PROPERTY_HINT_RESOURCE_TYPE" value="17" enum="PropertyHint"> - String property is a resource, will open the resource popup menu when edited. + Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture"[/code]). Editing it will show a popup menu of valid resource types to instantiate. </constant> <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint"> + Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed. </constant> <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint"> + Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use. </constant> <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint"> + Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited. </constant> <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint"> - Hints that the image is compressed using lossy compression. + Hints that an image is compressed using lossy compression. </constant> <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint"> - Hints that the image is compressed using lossless compression. + Hints that an image is compressed using lossless compression. </constant> <constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags"> - Property will be used as storage (default). + The property is serialized and saved in the scene file (default). </constant> <constant name="PROPERTY_USAGE_EDITOR" value="2" enum="PropertyUsageFlags"> - Property will be visible in editor (default). + The property is shown in the editor inspector (default). </constant> <constant name="PROPERTY_USAGE_NETWORK" value="4" enum="PropertyUsageFlags"> + Deprecated usage flag, unused. </constant> <constant name="PROPERTY_USAGE_EDITOR_HELPER" value="8" enum="PropertyUsageFlags"> + Deprecated usage flag, unused. </constant> <constant name="PROPERTY_USAGE_CHECKABLE" value="16" enum="PropertyUsageFlags"> + The property can be checked in the editor inspector. </constant> <constant name="PROPERTY_USAGE_CHECKED" value="32" enum="PropertyUsageFlags"> + The property is checked in the editor inspector. </constant> <constant name="PROPERTY_USAGE_INTERNATIONALIZED" value="64" enum="PropertyUsageFlags"> + The property is a translatable string. </constant> <constant name="PROPERTY_USAGE_GROUP" value="128" enum="PropertyUsageFlags"> + Used to group properties together in the editor. </constant> <constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags"> + Used to categorize properties together in the editor. </constant> <constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags"> + The property does not save its state in [PackedScene]. </constant> <constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags"> + Editing the property prompts the user for restarting the editor. </constant> <constant name="PROPERTY_USAGE_SCRIPT_VARIABLE" value="8192" enum="PropertyUsageFlags"> + The property is a script variable which should be serialized and saved in the scene file. </constant> <constant name="PROPERTY_USAGE_DEFAULT" value="7" enum="PropertyUsageFlags"> - Default usage (storage and editor). + Default usage (storage, editor and network). </constant> <constant name="PROPERTY_USAGE_DEFAULT_INTL" value="71" enum="PropertyUsageFlags"> + Default usage for translatable strings (storage, editor, network and internationalized). </constant> <constant name="PROPERTY_USAGE_NOEDITOR" value="5" enum="PropertyUsageFlags"> + Default usage but without showing the property in the editor (storage, network). </constant> <constant name="METHOD_FLAG_NORMAL" value="1" enum="MethodFlags"> Flag for a normal method. @@ -1394,23 +1431,25 @@ Flag for an editor method. </constant> <constant name="METHOD_FLAG_NOSCRIPT" value="4" enum="MethodFlags"> + Deprecated method flag, unused. </constant> <constant name="METHOD_FLAG_CONST" value="8" enum="MethodFlags"> Flag for a constant method. </constant> <constant name="METHOD_FLAG_REVERSE" value="16" enum="MethodFlags"> + Deprecated method flag, unused. </constant> <constant name="METHOD_FLAG_VIRTUAL" value="32" enum="MethodFlags"> Flag for a virtual method. </constant> <constant name="METHOD_FLAG_FROM_SCRIPT" value="64" enum="MethodFlags"> - Flag for a method from a script. + Deprecated method flag, unused. </constant> <constant name="METHOD_FLAGS_DEFAULT" value="1" enum="MethodFlags"> Default method flags. </constant> <constant name="TYPE_NIL" value="0" enum="Variant.Type"> - Variable is of type nil (only applied for [code]null[/code]). + Variable is of type [Nil] (only applied for [code]null[/code]). </constant> <constant name="TYPE_BOOL" value="1" enum="Variant.Type"> Variable is of type [bool]. @@ -1419,7 +1458,7 @@ Variable is of type [int]. </constant> <constant name="TYPE_REAL" value="3" enum="Variant.Type"> - Variable is of type [float]/real. + Variable is of type [float] (real). </constant> <constant name="TYPE_STRING" value="4" enum="Variant.Type"> Variable is of type [String]. @@ -1494,54 +1533,79 @@ Represents the size of the [enum Variant.Type] enum. </constant> <constant name="OP_EQUAL" value="0" enum="Variant.Operator"> + Equality operator ([code]==[/code]). </constant> <constant name="OP_NOT_EQUAL" value="1" enum="Variant.Operator"> + Inequality operator ([code]!=[/code]). </constant> <constant name="OP_LESS" value="2" enum="Variant.Operator"> + Less than operator ([code]<[/code]). </constant> <constant name="OP_LESS_EQUAL" value="3" enum="Variant.Operator"> + Less than or equal operator ([code]<=[/code]). </constant> <constant name="OP_GREATER" value="4" enum="Variant.Operator"> + Greater than operator ([code]>[/code]). </constant> <constant name="OP_GREATER_EQUAL" value="5" enum="Variant.Operator"> + Greater than or equal operator ([code]>=[/code]). </constant> <constant name="OP_ADD" value="6" enum="Variant.Operator"> + Addition operator ([code]+[/code]). </constant> <constant name="OP_SUBTRACT" value="7" enum="Variant.Operator"> + Subtraction operator ([code]-[/code]). </constant> <constant name="OP_MULTIPLY" value="8" enum="Variant.Operator"> + Multiplication operator ([code]*[/code]). </constant> <constant name="OP_DIVIDE" value="9" enum="Variant.Operator"> + Division operator ([code]/[/code]). </constant> <constant name="OP_NEGATE" value="10" enum="Variant.Operator"> + Unary negation operator ([code]-[/code]). </constant> <constant name="OP_POSITIVE" value="11" enum="Variant.Operator"> + Unary plus operator ([code]+[/code]). </constant> <constant name="OP_MODULE" value="12" enum="Variant.Operator"> + Remainder/modulo operator ([code]%[/code]). </constant> <constant name="OP_STRING_CONCAT" value="13" enum="Variant.Operator"> + String concatenation operator ([code]+[/code]). </constant> <constant name="OP_SHIFT_LEFT" value="14" enum="Variant.Operator"> + Left shift operator ([code]<<[/code]). </constant> <constant name="OP_SHIFT_RIGHT" value="15" enum="Variant.Operator"> + Right shift operator ([code]>>[/code]). </constant> <constant name="OP_BIT_AND" value="16" enum="Variant.Operator"> + Bitwise AND operator ([code]&[/code]). </constant> <constant name="OP_BIT_OR" value="17" enum="Variant.Operator"> + Bitwise OR operator ([code]|[/code]). </constant> <constant name="OP_BIT_XOR" value="18" enum="Variant.Operator"> + Bitwise XOR operator ([code]^[/code]). </constant> <constant name="OP_BIT_NEGATE" value="19" enum="Variant.Operator"> + Bitwise NOT operator ([code]~[/code]). </constant> <constant name="OP_AND" value="20" enum="Variant.Operator"> + Logical AND operator ([code]and[/code] or [code]&&[/code]). </constant> <constant name="OP_OR" value="21" enum="Variant.Operator"> + Logical OR operator ([code]or[/code] or [code]||[/code]). </constant> <constant name="OP_XOR" value="22" enum="Variant.Operator"> + Logical XOR operator (not implemented in GDScript). </constant> <constant name="OP_NOT" value="23" enum="Variant.Operator"> + Logical NOT operator ([code]not[/code] or [code]![/code]). </constant> <constant name="OP_IN" value="24" enum="Variant.Operator"> + Logical IN operator ([code]in[/code]). </constant> <constant name="OP_MAX" value="25" enum="Variant.Operator"> Represents the size of the [enum Variant.Operator] enum. |