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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-05 12:01:36 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-05 12:01:36 +0100 |
commit | 56cfebbe98ef18d91b891dbbde96081343d5b4cc (patch) | |
tree | 5c0353d026b25f7a8dd749bfad84acc2f8883e6e /doc | |
parent | bf10956b7fba72111adaf5e3df5545854fcb3dc4 (diff) | |
parent | dcdf59cd7396c0f5c47af78639bc60acf96273fa (diff) |
Merge pull request #54599 from Chaosus/vs_particles_2d_emitters
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/VisualShaderNodeParticleEmitter.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeParticleEmitter.xml b/doc/classes/VisualShaderNodeParticleEmitter.xml index 03ceb3adea..fa46b25fa9 100644 --- a/doc/classes/VisualShaderNodeParticleEmitter.xml +++ b/doc/classes/VisualShaderNodeParticleEmitter.xml @@ -1,9 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeParticleEmitter" inherits="VisualShaderNode" version="4.0"> <brief_description> + A base class for particle emitters. </brief_description> <description> </description> <tutorials> </tutorials> + <members> + <member name="mode_2d" type="bool" setter="set_mode_2d" getter="is_mode_2d" default="false"> + If [code]true[/code], the result of this emitter is projected to 2D space. By default it is [code]false[/code] and meant for use in 3D space. + </member> + </members> </class> |