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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-04-15 23:38:12 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-04-15 23:40:01 +0200 |
commit | 52786b54ef5e7b86286a5d3cefe531a0efa7400e (patch) | |
tree | eab2705719cbb45053880287da45be4298c854e2 /doc | |
parent | 3c1218a39a3cd4311812e7219d20b9cc735b4662 (diff) |
Improve the AudioStreamSample class documentation
This closes #37915.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/AudioStreamSample.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 6d99433c90..c12e1bd05c 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -30,13 +30,13 @@ Audio format. See [enum Format] constants for values. </member> <member name="loop_begin" type="int" setter="set_loop_begin" getter="get_loop_begin" default="0"> - Loop start in bytes. + The loop start point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present. </member> <member name="loop_end" type="int" setter="set_loop_end" getter="get_loop_end" default="0"> - Loop end in bytes. + The loop end point (in number of samples, relative to the beginning of the sample). This information will be imported automatically from the WAV file if present. </member> <member name="loop_mode" type="int" setter="set_loop_mode" getter="get_loop_mode" enum="AudioStreamSample.LoopMode" default="0"> - Loop mode. See [enum LoopMode] constants for values. + The loop mode. This information will be imported automatically from the WAV file if present. See [enum LoopMode] constants for values. </member> <member name="mix_rate" type="int" setter="set_mix_rate" getter="get_mix_rate" default="44100"> The sample rate for mixing this audio. @@ -59,13 +59,13 @@ Audio does not loop. </constant> <constant name="LOOP_FORWARD" value="1" enum="LoopMode"> - Audio loops the data between [member loop_begin] and [member loop_end] playing forward only. + Audio loops the data between [member loop_begin] and [member loop_end], playing forward only. </constant> <constant name="LOOP_PING_PONG" value="2" enum="LoopMode"> - Audio loops the data between [member loop_begin] and [member loop_end] playing back and forth. + Audio loops the data between [member loop_begin] and [member loop_end], playing back and forth. </constant> <constant name="LOOP_BACKWARD" value="3" enum="LoopMode"> - Audio loops the data between [member loop_begin] and [member loop_end] playing backward only. + Audio loops the data between [member loop_begin] and [member loop_end], playing backward only. </constant> </constants> </class> |