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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-07-10 21:24:25 +0300 |
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committer | GitHub <noreply@github.com> | 2020-07-10 21:24:25 +0300 |
commit | 4d2e50eca6f661c0cfb84a2f0b9c9ccd701a9576 (patch) | |
tree | de105e4206f3e196b7189b0805990455eac169ad /doc | |
parent | 08bbb3f161bfb4860d7574fa77b947872d344e7e (diff) | |
parent | ecb5f7ea2366ab372e52b2e5e591daad77a7d7dd (diff) |
Merge pull request #36225 from Chaosus/shader_fma
Added 'fma' function to shader language
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/VisualShaderNodeMultiplyAdd.xml | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeMultiplyAdd.xml b/doc/classes/VisualShaderNodeMultiplyAdd.xml new file mode 100644 index 0000000000..ba79b3fe8f --- /dev/null +++ b/doc/classes/VisualShaderNodeMultiplyAdd.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeMultiplyAdd" inherits="VisualShaderNode" version="4.0"> + <brief_description> + Performs a fused multiply-add operation within the visual shader graph. + </brief_description> + <description> + Uses three operands to compute [code](a * b + c)[/code] expression. + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="type" type="int" setter="set_type" getter="get_type" enum="VisualShaderNodeMultiplyAdd.Type" default="0"> + A type of operands and returned value. + </member> + </members> + <constants> + <constant name="TYPE_SCALAR" value="0" enum="Type"> + A scalar type. + </constant> + <constant name="TYPE_VECTOR" value="1" enum="Type"> + A vector type. + </constant> + <constant name="TYPE_MAX" value="2" enum="Type"> + Represents the size of the [enum Type] enum. + </constant> + </constants> +</class> |