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author | Zak Grumbles <zakgrumbles@gmail.com> | 2020-03-31 21:32:51 -0500 |
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committer | Zachary Grumbles <zakgrumbles@gmail.com> | 2020-04-02 10:02:02 -0500 |
commit | 469b7c948f8e132946ad090df89081784ca2c849 (patch) | |
tree | be04cf8fd165178078cd6b3b3d4f0f1240b92f84 /doc | |
parent | cf912a039eaff953655511708964b126f85f7950 (diff) |
Clarify Dictionary duplicate params godotengine#37162
* Added additional clarification for the function of the 'deep'
parameter in the Dictionary's `duplicate` method.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Dictionary.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 540ebf3931..cf0ed8bf68 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -78,7 +78,7 @@ <argument index="0" name="deep" type="bool" default="false"> </argument> <description> - Creates a copy of the dictionary, and returns it. + Creates a copy of the dictionary, and returns it. The [code]deep[/code] parameter causes inner dictionaries and arrays to be copied recursively, but does not apply to objects. </description> </method> <method name="empty"> |