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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-12-10 10:06:46 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-10 10:06:46 +0100 |
commit | 3c448437f6db5f3c4bb7700fbbd1f8fd741eb0c6 (patch) | |
tree | e9247d825fb32d4035c7c426dcb00562d66da534 /doc | |
parent | daccf489297f6526ab95dd53272b0010840665a8 (diff) | |
parent | ddf82697d7e47a3a8b950731e02b5d05278a140c (diff) |
Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/CPUParticles2D.xml | 3 | ||||
-rw-r--r-- | doc/classes/CPUParticles3D.xml | 3 | ||||
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 3 |
3 files changed, 9 insertions, 0 deletions
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index 0505d8ad36..a4415e89db 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -116,6 +116,9 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> Each particle's initial color. If [member texture] is defined, it will be multiplied by this color. </member> + <member name="color_initial_ramp" type="Gradient" setter="set_color_initial_ramp" getter="get_color_initial_ramp"> + Each particle's initial color will vary along this [GradientTexture1D] (multiplied with [member color]). + </member> <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [Gradient] (multiplied with [member color]). </member> diff --git a/doc/classes/CPUParticles3D.xml b/doc/classes/CPUParticles3D.xml index ad491465f2..83728a807b 100644 --- a/doc/classes/CPUParticles3D.xml +++ b/doc/classes/CPUParticles3D.xml @@ -125,6 +125,9 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> Each particle's initial color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code]. </member> + <member name="color_initial_ramp" type="Gradient" setter="set_color_initial_ramp" getter="get_color_initial_ramp"> + Each particle's initial color will vary along this [GradientTexture1D] (multiplied with [member color]). + </member> <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [GradientTexture1D] over its lifetime (multiplied with [member color]). </member> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 8322d4474f..ed778af26a 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -128,6 +128,9 @@ <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)"> Each particle's initial color. If the [GPUParticles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code]. </member> + <member name="color_initial_ramp" type="Texture2D" setter="set_color_initial_ramp" getter="get_color_initial_ramp"> + Each particle's initial color will vary along this [GradientTexture1D] (multiplied with [member color]). + </member> <member name="color_ramp" type="Texture2D" setter="set_color_ramp" getter="get_color_ramp"> Each particle's color will vary along this [GradientTexture1D] over its lifetime (multiplied with [member color]). </member> |