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author | Bastiaan Olij <mux213@gmail.com> | 2022-07-29 14:18:05 +1000 |
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committer | Bastiaan Olij <mux213@gmail.com> | 2022-10-13 13:48:52 +1100 |
commit | 3a4866bba42d5652272c04252a707847a50bff34 (patch) | |
tree | c021626d100f08a0791aa0407bd13ad2c725b9b8 /doc | |
parent | 42ebc4ef65093ac7bb4e1785054e4632d3ddc9bc (diff) |
Add current setting to XROrigin3D and fix double positioning HMD
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/XROrigin3D.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/XROrigin3D.xml b/doc/classes/XROrigin3D.xml index 7acee097e7..506d0fce41 100644 --- a/doc/classes/XROrigin3D.xml +++ b/doc/classes/XROrigin3D.xml @@ -13,6 +13,9 @@ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link> </tutorials> <members> + <member name="current" type="bool" setter="set_current" getter="is_current" default="false"> + Is this XROrigin3D node the current origin used by the [XRServer]? + </member> <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0"> Allows you to adjust the scale to your game's units. Most AR/VR platforms assume a scale of 1 game world unit = 1 real world meter. [b]Note:[/b] This method is a passthrough to the [XRServer] itself. |