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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-04-20 20:05:08 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-20 20:05:08 +0200 |
commit | 399f55751e54fb144db4da02a5e5b023fea41d34 (patch) | |
tree | 7cdd206c9671bc7f8b9bb4d487e793d01f2ba4be /doc | |
parent | 0c995a979011e4dcb6cf99f5096da6f144226602 (diff) | |
parent | 35c9192689216e61c7425a8ab962a0fe4dfdf58d (diff) |
Merge pull request #47983 from smix8/doc_animationnodetimeseek
Document AnimationNodeTimeSeek with clarified usage and code example
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/AnimationNodeTimeSeek.xml | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml index eb5335c792..171d65fbe0 100644 --- a/doc/classes/AnimationNodeTimeSeek.xml +++ b/doc/classes/AnimationNodeTimeSeek.xml @@ -4,7 +4,27 @@ A time-seeking animation node to be used with [AnimationTree]. </brief_description> <description> - This node can be used to cause a seek command to happen to any sub-children of the graph. After setting the time, this value returns to -1. + This node can be used to cause a seek command to happen to any sub-children of the animation graph. Use this node type to play an [Animation] from the start or a certain playback position inside the [AnimationNodeBlendTree]. After setting the time and changing the animation playback, the seek node automatically goes into sleep mode on the next process frame by setting its [code]seek_position[/code] value to [code]-1.0[/code]. + [codeblocks] + [gdscript] + # Play child animation from the start. + animation_tree.set("parameters/Seek/seek_position", 0.0) + # Alternative syntax (same result as above). + animation_tree["parameters/Seek/seek_position"] = 0.0 + + # Play child animation from 12 second timestamp. + animation_tree.set("parameters/Seek/seek_position", 12.0) + # Alternative syntax (same result as above). + animation_tree["parameters/Seek/seek_position"] = 12.0 + [/gdscript] + [csharp] + // Play child animation from the start. + animationTree.Set("parameters/Seek/seek_position", 0.0); + + // Play child animation from 12 second timestamp. + animationTree.Set("parameters/Seek/seek_position", 12.0); + [/csharp] + [/codeblocks] </description> <tutorials> <link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link> |