summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2017-04-07 19:44:42 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-04-07 19:44:42 +0200
commit3708d887191d1b1518375e812d501b558f3f6f19 (patch)
tree757354b806bdfda60f97b38b7b0329ad31de3be0 /doc
parentefba539f93bc9800589c03d1538843afed56161e (diff)
classref: Sync with current source
Diffstat (limited to 'doc')
-rw-r--r--doc/base/classes.xml2356
1 files changed, 1651 insertions, 705 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 5bb85aedc1..f108a48310 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -1,5 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<doc version="3.0.alpha.custom_build" name="Engine Types">
+<class name="@DLScript" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ </methods>
+ <constants>
+ </constants>
+</class>
<class name="@GDScript" category="Core">
<brief_description>
Built-in GDScript functions.
@@ -1959,6 +1969,22 @@
<description>
</description>
<methods>
+ <method name="_compute_cost" qualifiers="virtual">
+ <argument index="0" name="from_id" type="int">
+ </argument>
+ <argument index="1" name="to_id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="_estimate_cost" qualifiers="virtual">
+ <argument index="0" name="from_id" type="int">
+ </argument>
+ <argument index="1" name="to_id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="add_point">
<argument index="0" name="id" type="int">
</argument>
@@ -8381,7 +8407,7 @@
</description>
</method>
<method name="get_material" qualifiers="const">
- <return type="CanvasItemMaterial">
+ <return type="ShaderMaterial">
</return>
<description>
Get the material of this item.
@@ -8519,7 +8545,7 @@
</description>
</method>
<method name="set_material">
- <argument index="0" name="material" type="CanvasItemMaterial">
+ <argument index="0" name="material" type="ShaderMaterial">
</argument>
<description>
Set the material of this item.
@@ -8580,7 +8606,7 @@
<members>
<member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask" brief="">
</member>
- <member name="material" type="CanvasItemMaterial" setter="set_material" getter="get_material" brief="">
+ <member name="material" type="ShaderMaterial" setter="set_material" getter="get_material" brief="">
</member>
<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" brief="">
</member>
@@ -8650,52 +8676,6 @@
</constant>
</constants>
</class>
-<class name="CanvasItemMaterial" inherits="Material" category="Core">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <methods>
- <method name="get_shader" qualifiers="const">
- <return type="Shader">
- </return>
- <description>
- </description>
- </method>
- <method name="get_shader_param" qualifiers="const">
- <argument index="0" name="param" type="String">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_shader">
- <argument index="0" name="shader" type="Shader">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_shader_param">
- <argument index="0" name="param" type="String">
- </argument>
- <argument index="1" name="value" type="Variant">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>
-<class name="CanvasItemShader" inherits="Shader" category="Core">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
<class name="CanvasLayer" inherits="Node" category="Core">
<brief_description>
Canvas Item layer.
@@ -11191,7 +11171,7 @@
<argument index="0" name="filter" type="int">
</argument>
<description>
- Set when the control is ignoring mouse events (even touchpad events send mouse events). (see the MOUSE_FILTER_* constants)
+ Set when the control is ignoring mouse events (even touchpad events send mouse events). (see the MOUSE_FILTER_* constants)
</description>
</method>
<method name="set_pos">
@@ -12007,6 +11987,134 @@
<constants>
</constants>
</class>
+<class name="CurveTexture" inherits="Texture" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_max" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_min" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_points" qualifiers="const">
+ <return type="PoolVector2Array">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_max">
+ <argument index="0" name="max" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_min">
+ <argument index="0" name="min" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_points">
+ <argument index="0" name="points" type="PoolVector2Array">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_width">
+ <argument index="0" name="width" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="max" type="float" setter="set_max" getter="get_max" brief="">
+ </member>
+ <member name="min" type="float" setter="set_min" getter="get_min" brief="">
+ </member>
+ <member name="points" type="PoolVector2Array" setter="set_points" getter="get_points" brief="">
+ </member>
+ <member name="width" type="int" setter="set_width" getter="get_width" brief="">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
+<class name="DLLibrary" inherits="Resource" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_platform_file" qualifiers="const">
+ <return type="String">
+ </return>
+ <argument index="0" name="platform" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_platform_file">
+ <argument index="0" name="platform" type="String">
+ </argument>
+ <argument index="1" name="file" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
+<class name="DLScript" inherits="Script" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_library" qualifiers="const">
+ <return type="Object">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_script_name" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_library">
+ <argument index="0" name="library" type="Object">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_script_name">
+ <argument index="0" name="script_name" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="library" type="DLLibrary" setter="set_library" getter="get_library" brief="">
+ </member>
+ <member name="script_name" type="String" setter="set_script_name" getter="get_script_name" brief="">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core">
<brief_description>
Damped spring constraint for 2D physics.
@@ -15155,640 +15263,6 @@
</theme_item>
</theme_items>
</class>
-<class name="FixedSpatialMaterial" inherits="Material" category="Core">
- <brief_description>
- Simple Material with a fixed parameter set.
- </brief_description>
- <description>
- FixedSpatialMaterial is a simple type of material [Resource], which contains a fixed amount of parameters. It is the only type of material supported in fixed-pipeline devices and APIs. It is also an often a better alternative to [ShaderMaterial] for most simple use cases.
- </description>
- <methods>
- <method name="get_albedo" qualifiers="const">
- <return type="Color">
- </return>
- <description>
- </description>
- </method>
- <method name="get_anisotropy" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_blend_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_clearcoat" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_clearcoat_gloss" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_cull_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_depth_draw_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_detail_blend_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_detail_uv" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_diffuse_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_emission" qualifiers="const">
- <return type="Color">
- </return>
- <description>
- </description>
- </method>
- <method name="get_emission_energy" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_feature" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="feature" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_flag" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="arg0" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_height_scale" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_line_width" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_metalness" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_normal_scale" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_point_size" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_refraction" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_refraction_roughness" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_rim" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_rim_tint" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_roughness" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_specular" qualifiers="const">
- <return type="Color">
- </return>
- <description>
- </description>
- </method>
- <method name="get_specular_mode" qualifiers="const">
- <return type="int">
- </return>
- <description>
- </description>
- </method>
- <method name="get_subsurface_scattering_strength" qualifiers="const">
- <return type="float">
- </return>
- <description>
- </description>
- </method>
- <method name="get_texture" qualifiers="const">
- <return type="Texture">
- </return>
- <argument index="0" name="param" type="Texture">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_uv1_offset" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="get_uv1_scale" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="get_uv2_offset" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="get_uv2_scale" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
- </description>
- </method>
- <method name="set_albedo">
- <argument index="0" name="albedo" type="Color">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_anisotropy">
- <argument index="0" name="anisotropy" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_blend_mode">
- <argument index="0" name="blend_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_clearcoat">
- <argument index="0" name="clearcoat" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_clearcoat_gloss">
- <argument index="0" name="clearcoat_gloss" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_cull_mode">
- <argument index="0" name="cull_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_depth_draw_mode">
- <argument index="0" name="depth_draw_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_detail_blend_mode">
- <argument index="0" name="detail_blend_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_detail_uv">
- <argument index="0" name="detail_uv" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_diffuse_mode">
- <argument index="0" name="diffuse_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_emission">
- <argument index="0" name="emission" type="Color">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_emission_energy">
- <argument index="0" name="emission_energy" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_feature">
- <argument index="0" name="feature" type="int">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_flag">
- <argument index="0" name="flag" type="int">
- </argument>
- <argument index="1" name="enable" type="bool">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_height_scale">
- <argument index="0" name="height_scale" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_line_width">
- <argument index="0" name="line_width" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_metalness">
- <argument index="0" name="metalness" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_normal_scale">
- <argument index="0" name="normal_scale" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_point_size">
- <argument index="0" name="point_size" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_refraction">
- <argument index="0" name="refraction" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_refraction_roughness">
- <argument index="0" name="refraction_roughness" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_rim">
- <argument index="0" name="rim" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_rim_tint">
- <argument index="0" name="rim_tint" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_roughness">
- <argument index="0" name="roughness" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_specular">
- <argument index="0" name="specular" type="Color">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_specular_mode">
- <argument index="0" name="specular_mode" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_subsurface_scattering_strength">
- <argument index="0" name="strength" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_texture">
- <argument index="0" name="param" type="Texture">
- </argument>
- <argument index="1" name="texture" type="Object">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_uv1_offset">
- <argument index="0" name="offset" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_uv1_scale">
- <argument index="0" name="scale" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_uv2_offset">
- <argument index="0" name="offset" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- <method name="set_uv2_scale">
- <argument index="0" name="scale" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <members>
- <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo" brief="">
- </member>
- <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="anisotropy_anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy" brief="">
- </member>
- <member name="anisotropy_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="anisotropy_flowmap" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="ao_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="clearcoat_amount" type="float" setter="set_clearcoat" getter="get_clearcoat" brief="">
- </member>
- <member name="clearcoat_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="clearcoat_gloss" type="float" setter="set_clearcoat_gloss" getter="get_clearcoat_gloss" brief="">
- </member>
- <member name="clearcoat_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="detail_albedo" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="detail_blend_mode" type="int" setter="set_detail_blend_mode" getter="get_detail_blend_mode" brief="">
- </member>
- <member name="detail_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="detail_mask" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="detail_normal" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" brief="">
- </member>
- <member name="emission_color" type="Color" setter="set_emission" getter="get_emission" brief="">
- </member>
- <member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy" brief="">
- </member>
- <member name="emission_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="flags_on_top" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="flags_transparent" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="flags_unshaded" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="height_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="height_scale" type="float" setter="set_height_scale" getter="get_height_scale" brief="">
- </member>
- <member name="height_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="normal_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="normal_scale" type="float" setter="set_normal_scale" getter="get_normal_scale" brief="">
- </member>
- <member name="normal_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" brief="">
- </member>
- <member name="params_cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" brief="">
- </member>
- <member name="params_depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" brief="">
- </member>
- <member name="params_diffuse_mode" type="int" setter="set_diffuse_mode" getter="get_diffuse_mode" brief="">
- </member>
- <member name="params_line_width" type="float" setter="set_line_width" getter="get_line_width" brief="">
- </member>
- <member name="params_point_size" type="float" setter="set_point_size" getter="get_point_size" brief="">
- </member>
- <member name="refraction_displacement" type="float" setter="set_refraction" getter="get_refraction" brief="">
- </member>
- <member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="refraction_roughness" type="float" setter="set_refraction_roughness" getter="get_refraction_roughness" brief="">
- </member>
- <member name="refraction_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="rim_amount" type="float" setter="set_rim" getter="get_rim" brief="">
- </member>
- <member name="rim_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="rim_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="rim_tint" type="float" setter="set_rim_tint" getter="get_rim_tint" brief="">
- </member>
- <member name="specular_color" type="Color" setter="set_specular" getter="get_specular" brief="">
- </member>
- <member name="specular_metalness" type="float" setter="set_metalness" getter="get_metalness" brief="">
- </member>
- <member name="specular_mode" type="int" setter="set_specular_mode" getter="get_specular_mode" brief="">
- </member>
- <member name="specular_roughness" type="float" setter="set_roughness" getter="get_roughness" brief="">
- </member>
- <member name="specular_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="subsurf_scatter_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
- </member>
- <member name="subsurf_scatter_strength" type="float" setter="set_subsurface_scattering_strength" getter="get_subsurface_scattering_strength" brief="">
- </member>
- <member name="subsurf_scatter_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
- </member>
- <member name="uv1_offset" type="Vector2" setter="set_uv1_offset" getter="get_uv1_offset" brief="">
- </member>
- <member name="uv1_scale" type="Vector2" setter="set_uv1_scale" getter="get_uv1_scale" brief="">
- </member>
- <member name="uv2_offset" type="Vector2" setter="set_uv2_offset" getter="get_uv2_offset" brief="">
- </member>
- <member name="uv2_scale" type="Vector2" setter="set_uv2_scale" getter="get_uv2_scale" brief="">
- </member>
- <member name="vertex_color_is_srgb" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="vertex_color_use_as_albedo" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- </members>
- <constants>
- <constant name="TEXTURE_ALBEDO" value="0">
- </constant>
- <constant name="TEXTURE_SPECULAR" value="1">
- </constant>
- <constant name="TEXTURE_EMISSION" value="2">
- </constant>
- <constant name="TEXTURE_NORMAL" value="3">
- </constant>
- <constant name="TEXTURE_RIM" value="4">
- </constant>
- <constant name="TEXTURE_CLEARCOAT" value="5">
- </constant>
- <constant name="TEXTURE_FLOWMAP" value="6">
- </constant>
- <constant name="TEXTURE_AMBIENT_OCCLUSION" value="7">
- </constant>
- <constant name="TEXTURE_HEIGHT" value="8">
- </constant>
- <constant name="TEXTURE_SUBSURFACE_SCATTERING" value="9">
- </constant>
- <constant name="TEXTURE_REFRACTION" value="10">
- </constant>
- <constant name="TEXTURE_REFRACTION_ROUGHNESS" value="11">
- </constant>
- <constant name="TEXTURE_DETAIL_MASK" value="12">
- </constant>
- <constant name="TEXTURE_DETAIL_ALBEDO" value="13">
- </constant>
- <constant name="TEXTURE_DETAIL_NORMAL" value="14">
- </constant>
- <constant name="TEXTURE_MAX" value="15">
- </constant>
- <constant name="DETAIL_UV_1" value="0">
- </constant>
- <constant name="DETAIL_UV_2" value="1">
- </constant>
- <constant name="FEATURE_TRANSPARENT" value="0">
- </constant>
- <constant name="FEATURE_EMISSION" value="1">
- </constant>
- <constant name="FEATURE_NORMAL_MAPPING" value="2">
- </constant>
- <constant name="FEATURE_RIM" value="3">
- </constant>
- <constant name="FEATURE_CLEARCOAT" value="4">
- </constant>
- <constant name="FEATURE_ANISOTROPY" value="5">
- </constant>
- <constant name="FEATURE_AMBIENT_OCCLUSION" value="6">
- </constant>
- <constant name="FEATURE_HEIGHT_MAPPING" value="7">
- </constant>
- <constant name="FEATURE_SUBSURACE_SCATTERING" value="8">
- </constant>
- <constant name="FEATURE_REFRACTION" value="9">
- </constant>
- <constant name="FEATURE_DETAIL" value="10">
- </constant>
- <constant name="FEATURE_MAX" value="11">
- </constant>
- <constant name="BLEND_MODE_MIX" value="0">
- </constant>
- <constant name="BLEND_MODE_ADD" value="1">
- </constant>
- <constant name="BLEND_MODE_SUB" value="2">
- </constant>
- <constant name="BLEND_MODE_MUL" value="3">
- </constant>
- <constant name="DEPTH_DRAW_OPAQUE_ONLY" value="0">
- </constant>
- <constant name="DEPTH_DRAW_ALWAYS" value="1">
- </constant>
- <constant name="DEPTH_DRAW_DISABLED" value="2">
- </constant>
- <constant name="DEPTH_DRAW_ALPHA_OPAQUE_PREPASS" value="3">
- </constant>
- <constant name="CULL_BACK" value="0">
- </constant>
- <constant name="CULL_FRONT" value="1">
- </constant>
- <constant name="CULL_DISABLED" value="2">
- </constant>
- <constant name="FLAG_UNSHADED" value="0">
- </constant>
- <constant name="FLAG_ONTOP" value="1">
- </constant>
- <constant name="FLAG_ALBEDO_FROM_VERTEX_COLOR" value="2">
- </constant>
- <constant name="FLAG_SRGB_VERTEX_COLOR" value="3">
- </constant>
- <constant name="FLAG_USE_POINT_SIZE" value="4">
- </constant>
- <constant name="FLAG_MAX" value="5">
- </constant>
- <constant name="DIFFUSE_LAMBERT" value="0">
- </constant>
- <constant name="DIFFUSE_LAMBERT_WRAP" value="1">
- </constant>
- <constant name="DIFFUSE_OREN_NAYAR" value="2">
- </constant>
- <constant name="DIFFUSE_BURLEY" value="3">
- </constant>
- <constant name="SPECULAR_MODE_METALLIC" value="0">
- </constant>
- <constant name="SPECULAR_MODE_SPECULAR" value="1">
- </constant>
- </constants>
-</class>
<class name="Font" inherits="Resource" category="Core">
<brief_description>
Internationalized font and text drawing support.
@@ -16913,29 +16387,17 @@
</member>
<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override" brief="">
</member>
- <member name="use_as_billboard" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="use_as_y_billboard" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
- <member name="use_depth_scale" type="bool" setter="set_flag" getter="get_flag" brief="">
- </member>
<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" brief="">
</member>
<member name="visible_in_all_rooms" type="bool" setter="set_flag" getter="get_flag" brief="">
</member>
</members>
<constants>
- <constant name="FLAG_CAST_SHADOW" value="2">
+ <constant name="FLAG_CAST_SHADOW" value="0">
</constant>
- <constant name="FLAG_BILLBOARD" value="0">
+ <constant name="FLAG_VISIBLE_IN_ALL_ROOMS" value="1">
</constant>
- <constant name="FLAG_BILLBOARD_FIX_Y" value="1">
- </constant>
- <constant name="FLAG_DEPH_SCALE" value="3">
- </constant>
- <constant name="FLAG_VISIBLE_IN_ALL_ROOMS" value="4">
- </constant>
- <constant name="FLAG_MAX" value="6">
+ <constant name="FLAG_MAX" value="3">
</constant>
<constant name="SHADOW_CASTING_SETTING_OFF" value="0">
</constant>
@@ -17091,6 +16553,114 @@
<constants>
</constants>
</class>
+<class name="GradientTexture" inherits="Texture" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="add_point">
+ <argument index="0" name="offset" type="float">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_color" qualifiers="const">
+ <return type="Color">
+ </return>
+ <argument index="0" name="point" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_colors" qualifiers="const">
+ <return type="PoolColorArray">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_offset" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="point" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_offsets" qualifiers="const">
+ <return type="PoolRealArray">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_point_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="interpolate">
+ <return type="Color">
+ </return>
+ <argument index="0" name="offset" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="remove_point">
+ <argument index="0" name="offset" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_color">
+ <argument index="0" name="point" type="int">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_colors">
+ <argument index="0" name="colors" type="PoolColorArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_offset">
+ <argument index="0" name="point" type="int">
+ </argument>
+ <argument index="1" name="offset" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_offsets">
+ <argument index="0" name="offsets" type="PoolRealArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_width">
+ <argument index="0" name="width" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="colors" type="float" setter="set_colors" getter="get_colors" brief="">
+ </member>
+ <member name="offsets" type="float" setter="set_offsets" getter="get_offsets" brief="">
+ </member>
+ <member name="width" type="int" setter="set_width" getter="get_width" brief="">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
<class name="GraphEdit" inherits="Control" category="Core">
<brief_description>
GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them.
@@ -26099,6 +25669,8 @@
</constant>
<constant name="DUPLICATE_SCRIPTS" value="4">
</constant>
+ <constant name="DUPLICATE_USE_INSTANCING" value="8">
+ </constant>
</constants>
</class>
<class name="Node2D" inherits="CanvasItem" category="Core">
@@ -28486,6 +28058,246 @@
<constants>
</constants>
</class>
+<class name="Particles" inherits="GeometryInstance" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_amount" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_custom_aabb" qualifiers="const">
+ <return type="Rect3">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_draw_order" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_draw_pass_mesh" qualifiers="const">
+ <return type="Mesh">
+ </return>
+ <argument index="0" name="pass" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_draw_passes" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_explosiveness_ratio" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_fixed_fps" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_fractional_delta" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_gravity" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_lifetime" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_pre_process_time" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_process_material" qualifiers="const">
+ <return type="Material">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_randomness_ratio" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_use_local_coordinates" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_emitting" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_amount">
+ <argument index="0" name="amount" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_custom_aabb">
+ <argument index="0" name="aabb" type="Rect3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_draw_order">
+ <argument index="0" name="order" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_draw_pass_mesh">
+ <argument index="0" name="pass" type="int">
+ </argument>
+ <argument index="1" name="mesh" type="Mesh">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_draw_passes">
+ <argument index="0" name="passes" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emitting">
+ <argument index="0" name="emitting" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_explosiveness_ratio">
+ <argument index="0" name="ratio" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_fixed_fps">
+ <argument index="0" name="fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_fractional_delta">
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_gravity">
+ <argument index="0" name="accel_vec" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_lifetime">
+ <argument index="0" name="secs" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_pre_process_time">
+ <argument index="0" name="secs" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_process_material">
+ <argument index="0" name="material" type="Material">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_randomness_ratio">
+ <argument index="0" name="ratio" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_use_local_coordinates">
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="amount" type="int" setter="set_amount" getter="get_amount" brief="">
+ </member>
+ <member name="custom_aabb" type="Rect3" setter="set_custom_aabb" getter="get_custom_aabb" brief="">
+ </member>
+ <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" brief="">
+ </member>
+ <member name="draw_pass_1" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief="">
+ </member>
+ <member name="draw_pass_2" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief="">
+ </member>
+ <member name="draw_pass_3" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief="">
+ </member>
+ <member name="draw_pass_4" type="Mesh" setter="set_draw_pass_mesh" getter="get_draw_pass_mesh" brief="">
+ </member>
+ <member name="draw_passes" type="int" setter="set_draw_passes" getter="get_draw_passes" brief="">
+ </member>
+ <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting" brief="">
+ </member>
+ <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio" brief="">
+ </member>
+ <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps" brief="">
+ </member>
+ <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta" brief="">
+ </member>
+ <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" brief="">
+ </member>
+ <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime" brief="">
+ </member>
+ <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates" brief="">
+ </member>
+ <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time" brief="">
+ </member>
+ <member name="process_material" type="ParticlesMaterial,ShaderMaterial" setter="set_process_material" getter="get_process_material" brief="">
+ </member>
+ <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio" brief="">
+ </member>
+ </members>
+ <constants>
+ <constant name="DRAW_ORDER_INDEX" value="0">
+ </constant>
+ <constant name="DRAW_ORDER_LIFETIME" value="1">
+ </constant>
+ <constant name="DRAW_ORDER_VIEW_DEPTH" value="2">
+ </constant>
+ <constant name="MAX_DRAW_PASSES" value="4">
+ </constant>
+ </constants>
+</class>
<class name="Particles2D" inherits="Node2D" category="Core">
<brief_description>
2D Particle emitter
@@ -29026,14 +28838,378 @@
</constant>
</constants>
</class>
-<class name="ParticlesShader" inherits="Shader" category="Core">
+<class name="ParticlesMaterial" inherits="Material" category="Core">
<brief_description>
</brief_description>
<description>
</description>
<methods>
+ <method name="get_color" qualifiers="const">
+ <return type="Color">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_color_ramp" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_box_extents" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_normal_texture" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_point_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_point_texture" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_shape" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_sphere_radius" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_flag" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="flag" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_flatness" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_param" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="param" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_param_randomness" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="param" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_param_texture" qualifiers="const">
+ <return type="Object">
+ </return>
+ <argument index="0" name="param" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_spread" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_trail_color_modifier" qualifiers="const">
+ <return type="GradientTexture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_trail_divisor" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_trail_size_modifier" qualifiers="const">
+ <return type="CurveTexture">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_color">
+ <argument index="0" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_color_ramp">
+ <argument index="0" name="ramp" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_box_extents">
+ <argument index="0" name="extents" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_normal_texture">
+ <argument index="0" name="texture" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_point_count">
+ <argument index="0" name="point_count" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_point_texture">
+ <argument index="0" name="texture" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_shape">
+ <argument index="0" name="shape" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_sphere_radius">
+ <argument index="0" name="radius" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_flag">
+ <argument index="0" name="flag" type="int">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_flatness">
+ <argument index="0" name="amount" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_param">
+ <argument index="0" name="param" type="int">
+ </argument>
+ <argument index="1" name="value" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_param_randomness">
+ <argument index="0" name="param" type="int">
+ </argument>
+ <argument index="1" name="randomness" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_param_texture">
+ <argument index="0" name="param" type="int">
+ </argument>
+ <argument index="1" name="texture" type="Object">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_spread">
+ <argument index="0" name="degrees" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_trail_color_modifier">
+ <argument index="0" name="texture" type="GradientTexture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_trail_divisor">
+ <argument index="0" name="divisor" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_trail_size_modifier">
+ <argument index="0" name="texture" type="CurveTexture">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
+ <members>
+ <member name="angle" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="angle_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="angular_velocity" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="angular_velocity_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="anim_offset" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="anim_offset_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="anim_speed" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="anim_speed_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="color" type="Color" setter="set_color" getter="get_color" brief="">
+ </member>
+ <member name="color_ramp" type="GradientTexture" setter="set_color_ramp" getter="get_color_ramp" brief="">
+ </member>
+ <member name="damping" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="damping_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents" brief="">
+ </member>
+ <member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture" brief="">
+ </member>
+ <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count" brief="">
+ </member>
+ <member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture" brief="">
+ </member>
+ <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" brief="">
+ </member>
+ <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius" brief="">
+ </member>
+ <member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" brief="">
+ </member>
+ <member name="hue_variation" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="hue_variation_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="initial_velocity" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="linear_accel" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="linear_accel_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="orbit_velocity" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="orbit_velocity_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="radial_accel" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="radial_accel_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="scale" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="scale_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="spread" type="float" setter="set_spread" getter="get_spread" brief="">
+ </member>
+ <member name="tangential_accel" type="float" setter="set_param" getter="get_param" brief="">
+ </member>
+ <member name="tangential_accel_curve" type="CurveTexture" setter="set_param_texture" getter="get_param_texture" brief="">
+ </member>
+ <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness" brief="">
+ </member>
+ <member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier" brief="">
+ </member>
+ <member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor" brief="">
+ </member>
+ <member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier" brief="">
+ </member>
+ </members>
<constants>
+ <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0">
+ </constant>
+ <constant name="PARAM_ANGULAR_VELOCITY" value="1">
+ </constant>
+ <constant name="PARAM_ORBIT_VELOCITY" value="2">
+ </constant>
+ <constant name="PARAM_LINEAR_ACCEL" value="3">
+ </constant>
+ <constant name="PARAM_RADIAL_ACCEL" value="4">
+ </constant>
+ <constant name="PARAM_TANGENTIAL_ACCEL" value="5">
+ </constant>
+ <constant name="PARAM_DAMPING" value="6">
+ </constant>
+ <constant name="PARAM_ANGLE" value="7">
+ </constant>
+ <constant name="PARAM_SCALE" value="8">
+ </constant>
+ <constant name="PARAM_HUE_VARIATION" value="9">
+ </constant>
+ <constant name="PARAM_ANIM_SPEED" value="10">
+ </constant>
+ <constant name="PARAM_ANIM_OFFSET" value="11">
+ </constant>
+ <constant name="PARAM_MAX" value="12">
+ </constant>
+ <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0">
+ </constant>
+ <constant name="FLAG_ROTATE_Y" value="1">
+ </constant>
+ <constant name="FLAG_MAX" value="2">
+ </constant>
+ <constant name="EMISSION_SHAPE_POINT" value="0">
+ </constant>
+ <constant name="EMISSION_SHAPE_SPHERE" value="1">
+ </constant>
+ <constant name="EMISSION_SHAPE_BOX" value="2">
+ </constant>
+ <constant name="EMISSION_SHAPE_POINTS" value="3">
+ </constant>
+ <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4">
+ </constant>
</constants>
</class>
<class name="Path" inherits="Spatial" category="Core">
@@ -34849,6 +35025,32 @@
<constants>
</constants>
</class>
+<class name="QuadMesh" inherits="Mesh" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_material" qualifiers="const">
+ <return type="Material">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_material">
+ <argument index="0" name="material" type="Material">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="material" type="Material" setter="set_material" getter="get_material" brief="">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
<class name="Quat" category="Built-In Types">
<brief_description>
Quaternion.
@@ -38207,6 +38409,12 @@
<description>
</description>
</method>
+ <method name="is_input_handled">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_network_server" qualifiers="const">
<return type="bool">
</return>
@@ -38774,6 +38982,42 @@
</constant>
</constants>
</class>
+<class name="ShaderMaterial" inherits="Material" category="Core">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <methods>
+ <method name="get_shader" qualifiers="const">
+ <return type="Shader">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_shader_param" qualifiers="const">
+ <argument index="0" name="param" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_shader">
+ <argument index="0" name="shader" type="Shader">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_shader_param">
+ <argument index="0" name="param" type="String">
+ </argument>
+ <argument index="1" name="value" type="Variant">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
<class name="Shape" inherits="Resource" category="Core">
<brief_description>
</brief_description>
@@ -39576,8 +39820,6 @@
</method>
</methods>
<members>
- <member name="_import_transform" type="Transform" setter="_set_import_transform" getter="_get_import_transform" brief="">
- </member>
<member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform" brief="">
</member>
<member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" brief="">
@@ -39621,14 +39863,704 @@
<constants>
</constants>
</class>
-<class name="SpatialShader" inherits="Shader" category="Core">
+<class name="SpatialMaterial" inherits="Material" category="Core">
<brief_description>
</brief_description>
<description>
</description>
<methods>
+ <method name="get_albedo" qualifiers="const">
+ <return type="Color">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_anisotropy" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_billboard_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_blend_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_clearcoat" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_clearcoat_gloss" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_cull_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_depth_draw_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_detail_blend_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_detail_uv" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_diffuse_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission" qualifiers="const">
+ <return type="Color">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_emission_energy" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_feature" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="feature" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_flag" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="arg0" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_height_scale" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_line_width" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_metalness" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_normal_scale" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_particles_anim_h_frames" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_particles_anim_loop" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_particles_anim_v_frames" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_point_size" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_refraction" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_refraction_roughness" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_rim" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_rim_tint" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_roughness" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_specular" qualifiers="const">
+ <return type="Color">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_specular_mode" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_subsurface_scattering_strength" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_texture" qualifiers="const">
+ <return type="Texture">
+ </return>
+ <argument index="0" name="param" type="Texture">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="get_uv1_offset" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_uv1_scale" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_uv2_offset" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_uv2_scale" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_albedo">
+ <argument index="0" name="albedo" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_anisotropy">
+ <argument index="0" name="anisotropy" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_billboard_mode">
+ <argument index="0" name="mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_blend_mode">
+ <argument index="0" name="blend_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_clearcoat">
+ <argument index="0" name="clearcoat" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_clearcoat_gloss">
+ <argument index="0" name="clearcoat_gloss" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_cull_mode">
+ <argument index="0" name="cull_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_depth_draw_mode">
+ <argument index="0" name="depth_draw_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_detail_blend_mode">
+ <argument index="0" name="detail_blend_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_detail_uv">
+ <argument index="0" name="detail_uv" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_diffuse_mode">
+ <argument index="0" name="diffuse_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission">
+ <argument index="0" name="emission" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_emission_energy">
+ <argument index="0" name="emission_energy" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_feature">
+ <argument index="0" name="feature" type="int">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_flag">
+ <argument index="0" name="flag" type="int">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_height_scale">
+ <argument index="0" name="height_scale" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_line_width">
+ <argument index="0" name="line_width" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_metalness">
+ <argument index="0" name="metalness" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_normal_scale">
+ <argument index="0" name="normal_scale" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_particles_anim_h_frames">
+ <argument index="0" name="frames" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_particles_anim_loop">
+ <argument index="0" name="frames" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_particles_anim_v_frames">
+ <argument index="0" name="frames" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_point_size">
+ <argument index="0" name="point_size" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_refraction">
+ <argument index="0" name="refraction" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_refraction_roughness">
+ <argument index="0" name="refraction_roughness" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_rim">
+ <argument index="0" name="rim" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_rim_tint">
+ <argument index="0" name="rim_tint" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_roughness">
+ <argument index="0" name="roughness" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_specular">
+ <argument index="0" name="specular" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_specular_mode">
+ <argument index="0" name="specular_mode" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_subsurface_scattering_strength">
+ <argument index="0" name="strength" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_texture">
+ <argument index="0" name="param" type="Texture">
+ </argument>
+ <argument index="1" name="texture" type="Object">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_uv1_offset">
+ <argument index="0" name="offset" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_uv1_scale">
+ <argument index="0" name="scale" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_uv2_offset">
+ <argument index="0" name="offset" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="set_uv2_scale">
+ <argument index="0" name="scale" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
</methods>
+ <members>
+ <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo" brief="">
+ </member>
+ <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="anisotropy_anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy" brief="">
+ </member>
+ <member name="anisotropy_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="anisotropy_flowmap" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="ao_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="clearcoat_amount" type="float" setter="set_clearcoat" getter="get_clearcoat" brief="">
+ </member>
+ <member name="clearcoat_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="clearcoat_gloss" type="float" setter="set_clearcoat_gloss" getter="get_clearcoat_gloss" brief="">
+ </member>
+ <member name="clearcoat_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="detail_albedo" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="detail_blend_mode" type="int" setter="set_detail_blend_mode" getter="get_detail_blend_mode" brief="">
+ </member>
+ <member name="detail_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="detail_mask" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="detail_normal" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" brief="">
+ </member>
+ <member name="emission_color" type="Color" setter="set_emission" getter="get_emission" brief="">
+ </member>
+ <member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy" brief="">
+ </member>
+ <member name="emission_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="flags_on_top" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="flags_transparent" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="flags_unshaded" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="height_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="height_scale" type="float" setter="set_height_scale" getter="get_height_scale" brief="">
+ </member>
+ <member name="height_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="normal_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="normal_scale" type="float" setter="set_normal_scale" getter="get_normal_scale" brief="">
+ </member>
+ <member name="normal_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" brief="">
+ </member>
+ <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" brief="">
+ </member>
+ <member name="params_cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" brief="">
+ </member>
+ <member name="params_depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" brief="">
+ </member>
+ <member name="params_diffuse_mode" type="int" setter="set_diffuse_mode" getter="get_diffuse_mode" brief="">
+ </member>
+ <member name="params_line_width" type="float" setter="set_line_width" getter="get_line_width" brief="">
+ </member>
+ <member name="params_point_size" type="float" setter="set_point_size" getter="get_point_size" brief="">
+ </member>
+ <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames" brief="">
+ </member>
+ <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop" brief="">
+ </member>
+ <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames" brief="">
+ </member>
+ <member name="refraction_displacement" type="float" setter="set_refraction" getter="get_refraction" brief="">
+ </member>
+ <member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="refraction_roughness" type="float" setter="set_refraction_roughness" getter="get_refraction_roughness" brief="">
+ </member>
+ <member name="refraction_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="rim_amount" type="float" setter="set_rim" getter="get_rim" brief="">
+ </member>
+ <member name="rim_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="rim_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="rim_tint" type="float" setter="set_rim_tint" getter="get_rim_tint" brief="">
+ </member>
+ <member name="specular_color" type="Color" setter="set_specular" getter="get_specular" brief="">
+ </member>
+ <member name="specular_metalness" type="float" setter="set_metalness" getter="get_metalness" brief="">
+ </member>
+ <member name="specular_mode" type="int" setter="set_specular_mode" getter="get_specular_mode" brief="">
+ </member>
+ <member name="specular_roughness" type="float" setter="set_roughness" getter="get_roughness" brief="">
+ </member>
+ <member name="specular_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="subsurf_scatter_enabled" type="bool" setter="set_feature" getter="get_feature" brief="">
+ </member>
+ <member name="subsurf_scatter_strength" type="float" setter="set_subsurface_scattering_strength" getter="get_subsurface_scattering_strength" brief="">
+ </member>
+ <member name="subsurf_scatter_texture" type="Texture" setter="set_texture" getter="get_texture" brief="">
+ </member>
+ <member name="uv1_offset" type="Vector2" setter="set_uv1_offset" getter="get_uv1_offset" brief="">
+ </member>
+ <member name="uv1_scale" type="Vector2" setter="set_uv1_scale" getter="get_uv1_scale" brief="">
+ </member>
+ <member name="uv2_offset" type="Vector2" setter="set_uv2_offset" getter="get_uv2_offset" brief="">
+ </member>
+ <member name="uv2_scale" type="Vector2" setter="set_uv2_scale" getter="get_uv2_scale" brief="">
+ </member>
+ <member name="vertex_color_is_srgb" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ <member name="vertex_color_use_as_albedo" type="bool" setter="set_flag" getter="get_flag" brief="">
+ </member>
+ </members>
<constants>
+ <constant name="TEXTURE_ALBEDO" value="0">
+ </constant>
+ <constant name="TEXTURE_SPECULAR" value="1">
+ </constant>
+ <constant name="TEXTURE_EMISSION" value="2">
+ </constant>
+ <constant name="TEXTURE_NORMAL" value="3">
+ </constant>
+ <constant name="TEXTURE_RIM" value="4">
+ </constant>
+ <constant name="TEXTURE_CLEARCOAT" value="5">
+ </constant>
+ <constant name="TEXTURE_FLOWMAP" value="6">
+ </constant>
+ <constant name="TEXTURE_AMBIENT_OCCLUSION" value="7">
+ </constant>
+ <constant name="TEXTURE_HEIGHT" value="8">
+ </constant>
+ <constant name="TEXTURE_SUBSURFACE_SCATTERING" value="9">
+ </constant>
+ <constant name="TEXTURE_REFRACTION" value="10">
+ </constant>
+ <constant name="TEXTURE_REFRACTION_ROUGHNESS" value="11">
+ </constant>
+ <constant name="TEXTURE_DETAIL_MASK" value="12">
+ </constant>
+ <constant name="TEXTURE_DETAIL_ALBEDO" value="13">
+ </constant>
+ <constant name="TEXTURE_DETAIL_NORMAL" value="14">
+ </constant>
+ <constant name="TEXTURE_MAX" value="15">
+ </constant>
+ <constant name="DETAIL_UV_1" value="0">
+ </constant>
+ <constant name="DETAIL_UV_2" value="1">
+ </constant>
+ <constant name="FEATURE_TRANSPARENT" value="0">
+ </constant>
+ <constant name="FEATURE_EMISSION" value="1">
+ </constant>
+ <constant name="FEATURE_NORMAL_MAPPING" value="2">
+ </constant>
+ <constant name="FEATURE_RIM" value="3">
+ </constant>
+ <constant name="FEATURE_CLEARCOAT" value="4">
+ </constant>
+ <constant name="FEATURE_ANISOTROPY" value="5">
+ </constant>
+ <constant name="FEATURE_AMBIENT_OCCLUSION" value="6">
+ </constant>
+ <constant name="FEATURE_HEIGHT_MAPPING" value="7">
+ </constant>
+ <constant name="FEATURE_SUBSURACE_SCATTERING" value="8">
+ </constant>
+ <constant name="FEATURE_REFRACTION" value="9">
+ </constant>
+ <constant name="FEATURE_DETAIL" value="10">
+ </constant>
+ <constant name="FEATURE_MAX" value="11">
+ </constant>
+ <constant name="BLEND_MODE_MIX" value="0">
+ </constant>
+ <constant name="BLEND_MODE_ADD" value="1">
+ </constant>
+ <constant name="BLEND_MODE_SUB" value="2">
+ </constant>
+ <constant name="BLEND_MODE_MUL" value="3">
+ </constant>
+ <constant name="DEPTH_DRAW_OPAQUE_ONLY" value="0">
+ </constant>
+ <constant name="DEPTH_DRAW_ALWAYS" value="1">
+ </constant>
+ <constant name="DEPTH_DRAW_DISABLED" value="2">
+ </constant>
+ <constant name="DEPTH_DRAW_ALPHA_OPAQUE_PREPASS" value="3">
+ </constant>
+ <constant name="CULL_BACK" value="0">
+ </constant>
+ <constant name="CULL_FRONT" value="1">
+ </constant>
+ <constant name="CULL_DISABLED" value="2">
+ </constant>
+ <constant name="FLAG_UNSHADED" value="0">
+ </constant>
+ <constant name="FLAG_ONTOP" value="1">
+ </constant>
+ <constant name="FLAG_ALBEDO_FROM_VERTEX_COLOR" value="2">
+ </constant>
+ <constant name="FLAG_SRGB_VERTEX_COLOR" value="3">
+ </constant>
+ <constant name="FLAG_USE_POINT_SIZE" value="4">
+ </constant>
+ <constant name="FLAG_FIXED_SIZE" value="5">
+ </constant>
+ <constant name="FLAG_MAX" value="6">
+ </constant>
+ <constant name="DIFFUSE_LAMBERT" value="0">
+ </constant>
+ <constant name="DIFFUSE_LAMBERT_WRAP" value="1">
+ </constant>
+ <constant name="DIFFUSE_OREN_NAYAR" value="2">
+ </constant>
+ <constant name="DIFFUSE_BURLEY" value="3">
+ </constant>
+ <constant name="SPECULAR_MODE_METALLIC" value="0">
+ </constant>
+ <constant name="SPECULAR_MODE_SPECULAR" value="1">
+ </constant>
+ <constant name="BILLBOARD_DISABLED" value="0">
+ </constant>
+ <constant name="BILLBOARD_ENABLED" value="1">
+ </constant>
+ <constant name="BILLBOARD_FIXED_Y" value="2">
+ </constant>
+ <constant name="BILLBOARD_PARTICLES" value="3">
+ </constant>
</constants>
</class>
<class name="SphereShape" inherits="Shape" category="Core">
@@ -44425,7 +45357,7 @@
</description>
</method>
<method name="tile_get_material" qualifiers="const">
- <return type="CanvasItemMaterial">
+ <return type="ShaderMaterial">
</return>
<argument index="0" name="id" type="int">
</argument>
@@ -44535,7 +45467,7 @@
<method name="tile_set_material">
<argument index="0" name="id" type="int">
</argument>
- <argument index="1" name="material" type="CanvasItemMaterial">
+ <argument index="1" name="material" type="ShaderMaterial">
</argument>
<description>
Set the material of the tile.
@@ -44857,6 +45789,12 @@
<description>
</description>
</method>
+ <method name="is_shape_visible" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_action">
<argument index="0" name="action" type="String">
</argument>
@@ -44887,6 +45825,12 @@
<description>
</description>
</method>
+ <method name="set_shape_visible">
+ <argument index="0" name="bool" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_texture">
<argument index="0" name="texture" type="Object">
</argument>
@@ -44921,6 +45865,8 @@
</member>
<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered" brief="">
</member>
+ <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible" brief="">
+ </member>
<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" brief="">
</member>
</members>