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authorclayjohn <claynjohn@gmail.com>2019-06-02 15:09:02 -0700
committerclayjohn <claynjohn@gmail.com>2019-06-03 12:11:54 -0700
commit2b8b1d7c4632e5a8b11b5dd6d974ec94ce211289 (patch)
treeb63ed486c4c017c0be7c8f975daea62cfcf8aa8f /doc
parent85a338295859bd14817df675f9ce045f39658920 (diff)
added MultiMeshInstance2D node for using MultiMesh in 2D
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/MultiMeshInstance2D.xml27
1 files changed, 27 insertions, 0 deletions
diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml
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+++ b/doc/classes/MultiMeshInstance2D.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="MultiMeshInstance2D" inherits="Node2D" category="Core" version="3.2">
+ <brief_description>
+ Node that instances a [MultiMesh] in 2D.
+ </brief_description>
+ <description>
+ [MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] resource in 2D.
+ Usage is the same as [MultiMeshInstance].
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="multimesh" type="MultiMesh" setter="set_multimesh" getter="get_multimesh">
+ The [MultiMesh] that will be drawn by the [MultiMeshInstance2D].
+ </member>
+ <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
+ The normal map that will be used if using the default [CanvasItemMaterial].
+ </member>
+ <member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ The [Texture] that will be used if using the default [CanvasItemMaterial]. Can be accessed as [code]TEXTURE[/code] in CanvasItem shader.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>