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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-08 23:29:25 +0100
committerGitHub <noreply@github.com>2020-02-08 23:29:25 +0100
commit232273a678500a764703d5b5587140003e84f5ce (patch)
tree4e0e80675b0f677040c8e1f398f664798505a738 /doc
parentb2a7c08cc4b5052a3fb1acfc45fb6714305d9780 (diff)
parent95f6be365aef0c2fb489b1ac852f4ead11567712 (diff)
Merge pull request #36029 from Calinou/doc-assimp-import
Update EditorSceneImporterAssimp description to reflect current status
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/EditorSceneImporterAssimp.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/EditorSceneImporterAssimp.xml b/doc/classes/EditorSceneImporterAssimp.xml
index ede3c75b09..c72d4ee25a 100644
--- a/doc/classes/EditorSceneImporterAssimp.xml
+++ b/doc/classes/EditorSceneImporterAssimp.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="4.0">
<brief_description>
- Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
+ FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
</brief_description>
<description>
- This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats.
+ This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly.
If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
[codeblock]
- Smoothing Groups