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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-04-08 18:49:45 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-04-08 18:49:45 +0200
commit2252663163aa13747e22ca2d463a6b7f3d1fd483 (patch)
treee99a65a2979be2caeeda28ddabc3d60dea54d5e7 /doc
parentbf153b82c73755bf898df9de33ac2116ebe914b9 (diff)
Allow `size` values as low as `0.001` in Camera3D's orthogonal/frustum mode
This allows for lower field of view (or higher zoom) in orthogonal and frustum camera modes. The property hint also allows setting the size with greater precision.
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Camera3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index f7a0d41626..5008cd826e 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -192,7 +192,7 @@
The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size.
</member>
<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
- The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
+ The camera's size measured as 1/2 the width or height. Only applicable in orthogonal and frustum modes. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
</member>
<member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0">
The vertical (Y) offset of the camera viewport.