diff options
author | kobewi <kobewi4e@gmail.com> | 2022-01-09 18:23:53 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-01-09 19:38:18 +0100 |
commit | 205f56f22637c53674c9df5db464780b6e8eea84 (patch) | |
tree | 91e5eef89b404f13c9ba8c9581eece05af092f9d /doc | |
parent | 5a61822d7ccab39b00ddd5c9bcc01fb04112b976 (diff) |
Fix Tween pause behavior
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Tween.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 05c83f0423..c9e687bd6a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -303,16 +303,19 @@ </signals> <constants> <constant name="TWEEN_PROCESS_PHYSICS" value="0" enum="TweenProcessMode"> - The [Tween] updates during physics frame. + The [Tween] updates during the physics frame. </constant> <constant name="TWEEN_PROCESS_IDLE" value="1" enum="TweenProcessMode"> - The [Tween] updates during idle + The [Tween] updates during the idle frame. </constant> <constant name="TWEEN_PAUSE_BOUND" value="0" enum="TweenPauseMode"> + If the [Tween] has a bound node, it will process when that node can process (see [member Node.process_mode]). Otherwise it's the same as [constant TWEEN_PAUSE_STOP]. </constant> <constant name="TWEEN_PAUSE_STOP" value="1" enum="TweenPauseMode"> + If [SceneTree] is paused, the [Tween] will also pause. </constant> <constant name="TWEEN_PAUSE_PROCESS" value="2" enum="TweenPauseMode"> + The [Tween] will process regardless of whether [SceneTree] is paused. </constant> <constant name="TRANS_LINEAR" value="0" enum="TransitionType"> </constant> |