summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2017-06-11 18:41:56 -0300
committerGitHub <noreply@github.com>2017-06-11 18:41:56 -0300
commit12b2652ecbe4acfe1a0391b162629cb2a86c1a0b (patch)
tree75d6a21525b8e75fe56b099465f62e2c77772831 /doc
parent61c82f4356624c175378fd7a3640b37348f66359 (diff)
parentf177c1534757973063f244450df063def879d7db (diff)
Merge pull request #9104 from tagcup/zstd
Add zstd compression support.
Diffstat (limited to 'doc')
-rw-r--r--doc/base/classes.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index da614e14d3..20406bb483 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -24616,6 +24616,8 @@
</constant>
<constant name="COMPRESS_ZLIB" value="3">
</constant>
+ <constant name="COMPRESS_ZSTD" value="4">
+ </constant>
</constants>
</class>
<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core">
@@ -52004,7 +52006,7 @@ do_property].
Sets environment properties for the entire scene
</brief_description>
<description>
- The [WorldEnvironment] node can be added to a scene in order to set default [Environment] variables for the scene. The [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [WorldEnvironment] may be instanced in a given scene at a time. The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox).
+ The [WorldEnvironment] node can be added to a scene in order to set default [Environment] variables for the scene. The [WorldEnvironment] can be overridden by an [Environment] node set on the current [Camera]. Additionally, only one [WorldEnvironment] may be instanced in a given scene at a time. The [WorldEnvironment] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox).
</description>
<methods>
<method name="get_environment" qualifiers="const">