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authorgroud <gilles.roudiere@gmail.com>2019-01-25 19:21:23 +0100
committerGilles Roudière <gilles.roudiere@gmail.com>2019-07-27 13:05:02 +0200
commit11cb4eb3638b0f97e1efde1ac54a3c7a94ea9d1b (patch)
tree1ec767bcbfeb83670b0ddd08e6b2c06935a6f3a4 /doc
parent94aabf56a0a22df689bc57c71981c0008eb40464 (diff)
Add frame_cords accessors to Sprite and Sprite3D
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Sprite.xml3
-rw-r--r--doc/classes/Sprite3D.xml3
2 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index e5aea961f4..35db0b3762 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -46,6 +46,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
+ <member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords">
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ </member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index 9a51302bf1..be15b066aa 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -14,6 +14,9 @@
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
+ <member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords">
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ </member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
</member>