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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-01-05 10:24:43 +0100
committerGitHub <noreply@github.com>2021-01-05 10:24:43 +0100
commit0eb1123cf9f46580b8a9c373f88eb13a578b159d (patch)
tree3089e01842300c307d4c2163354eafd79d81d979 /doc
parent9d6df31b84accb5ba0ac370c902c12d778b76ce9 (diff)
parenta67ef5999d940bc532f07663f5b3f72ff864b820 (diff)
Merge pull request #44928 from mrushyendra/raise_doc_fix
[Doc] Specify order of drawing of Nodes in raise() description
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/Node.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 62d88afa51..90966faa02 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -590,7 +590,7 @@
<return type="void">
</return>
<description>
- Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree, i.e. the further they are on the node list, the higher they are drawn. After using [code]raise[/code], a Control will be drawn on top of their siblings.
+ Moves this node to the bottom of parent node's children hierarchy. This is often useful in GUIs ([Control] nodes), because their order of drawing depends on their order in the tree. The top Node is drawn first, then any siblings below the top Node in the hierarchy are successively drawn on top of it. After using [code]raise[/code], a Control will be drawn on top of its siblings.
</description>
</method>
<method name="remove_and_skip">