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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-05-28 19:25:37 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-28 19:25:37 +0200 |
commit | 0e441e9a1a5131c2e7f62592a5ad1addc6b72e00 (patch) | |
tree | e90790755836e341de28486083b2943a8ab71b8d /doc | |
parent | 500fe8960079400140f5459c482d8e116f589172 (diff) | |
parent | 6fe957de63b8ecbd51caf2e6c1bf7efc1d53221c (diff) |
Merge pull request #29248 from Cheeseness/camera_project_fix
Add a depth parameter to Camera::project_position()
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Camera.xml | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index bbe85b81cc..cc869d28a2 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -76,8 +76,10 @@ </return> <argument index="0" name="screen_point" type="Vector2"> </argument> + <argument index="1" name="z_depth" type="float" default="0"> + </argument> <description> - Returns the 3D point in worldspace that maps to the given 2D coordinate in the [Viewport] rectangle. + Returns the 3D point in worldspace that maps to the given 2D coordinate in the [Viewport] rectangle on a plane that is the given distance into the scene away from the camera. </description> </method> <method name="project_ray_normal" qualifiers="const"> |