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author | char0xff <char0xff@users.noreply.github.com> | 2018-09-15 18:25:48 +0200 |
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committer | char0xff <char0xff@users.noreply.github.com> | 2018-09-15 18:25:48 +0200 |
commit | 0c10d3fc167f62cd2417804fd94de3b54513e273 (patch) | |
tree | d36d4cd28ff49d5db8a03ee772ad4debeb03c535 /doc | |
parent | 2cf024ed916abf565011b254ea4f69c04781964c (diff) |
Update EditorInterface.xml
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorInterface.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml index 19bd7e6d52..d85d021a68 100644 --- a/doc/classes/EditorInterface.xml +++ b/doc/classes/EditorInterface.xml @@ -24,7 +24,7 @@ <return type="Control"> </return> <description> - Returns the base [Control]. + Returns the main container of Godot's editor window. You can use it, for example, to retrieve the size of the container and place your controls accordingly. </description> </method> <method name="get_edited_scene_root"> |