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authorBrennen Green <brennengreen@outlook.com>2022-01-14 20:42:25 -0500
committerBrennen Green <brennengreen@outlook.com>2022-01-14 23:30:27 -0500
commit0695440124bc83c1829462ccf999c32f9ed81be0 (patch)
tree4e80ee9c157c8ae1df18d0c38162d7c00f6990b3 /doc
parentc1e78f749e1adef54265d702d43fd82d773359ea (diff)
Add shader cache and filter variable to PanoramaSkyMaterial
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/PanoramaSkyMaterial.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/PanoramaSkyMaterial.xml b/doc/classes/PanoramaSkyMaterial.xml
index 6707c03fac..a04626e9b0 100644
--- a/doc/classes/PanoramaSkyMaterial.xml
+++ b/doc/classes/PanoramaSkyMaterial.xml
@@ -11,6 +11,9 @@
<tutorials>
</tutorials>
<members>
+ <member name="filter" type="bool" setter="set_filtering_enabled" getter="is_filtering_enabled" default="true">
+ A boolean value to determine if the background texture should be filtered or not.
+ </member>
<member name="panorama" type="Texture2D" setter="set_panorama" getter="get_panorama">
[Texture2D] to be applied to the [PanoramaSkyMaterial].
</member>