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authorRémi Verschelde <rverschelde@gmail.com>2021-12-21 12:09:29 +0100
committerRémi Verschelde <rverschelde@gmail.com>2021-12-21 12:50:07 +0100
commit7695ad58580b2d7bfd9b157b8531d7ab8ad665e1 (patch)
tree0b34aefd4d6a5783d8c65a7a6b18a1167c8f6cfc /doc/translations/sv.po
parent3c1d3912b6e554a50e1612245bdd45eebe495773 (diff)
i18n: Remove line numbers from classref PO files
It's useful context for translators but it generates very spammy diffs whenever a line is added or removed, changing the comments for hundreds or thousands of msgids needlessly. We still have the file names so it's relatively easy to search in file to find the location of the source string. (cherry picked from commit dbfe36728ed32ee93bd200678534733c89dc3150)
Diffstat (limited to 'doc/translations/sv.po')
-rw-r--r--doc/translations/sv.po23306
1 files changed, 11643 insertions, 11663 deletions
diff --git a/doc/translations/sv.po b/doc/translations/sv.po
index 8b296c6cdb..4f3f8f0176 100644
--- a/doc/translations/sv.po
+++ b/doc/translations/sv.po
@@ -60,18 +60,18 @@ msgstr ""
msgid "Method Descriptions"
msgstr "Metodbeskrivning"
-#: modules/gdscript/doc_classes/@GDScript.xml:4
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid "Built-in GDScript functions."
msgstr "Inbyggda GDScriptfunktioner."
-#: modules/gdscript/doc_classes/@GDScript.xml:7
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"List of core built-in GDScript functions. Math functions and other "
"utilities. Everything else is provided by objects. (Keywords: builtin, built "
"in, global functions.)"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:19
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a color constructed from integer red, green, blue, and alpha "
"channels. Each channel should have 8 bits of information ranging from 0 to "
@@ -85,7 +85,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:34
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a color according to the standardized [code]name[/code] with "
"[code]alpha[/code] ranging from 0 to 1.\n"
@@ -95,7 +95,7 @@ msgid ""
"Supported color names are the same as the constants defined in [Color]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:45
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the absolute value of parameter [code]s[/code] (i.e. positive "
"value).\n"
@@ -104,7 +104,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:55
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the arc cosine of [code]s[/code] in radians. Use to get the angle of "
"cosine [code]s[/code]. [code]s[/code] must be between [code]-1.0[/code] and "
@@ -116,7 +116,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:66
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the arc sine of [code]s[/code] in radians. Use to get the angle of "
"sine [code]s[/code]. [code]s[/code] must be between [code]-1.0[/code] and "
@@ -128,7 +128,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:78
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Asserts that the [code]condition[/code] is [code]true[/code]. If the "
"[code]condition[/code] is [code]false[/code], an error is generated. When "
@@ -155,7 +155,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:95
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the arc tangent of [code]s[/code] in radians. Use it to get the "
"angle from an angle's tangent in trigonometry: [code]atan(tan(angle)) == "
@@ -167,7 +167,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:107
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle "
"of tangent [code]y/x[/code]. To compute the value, the method takes into "
@@ -178,7 +178,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:119
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Decodes a byte array back to a value. When [code]allow_objects[/code] is "
"[code]true[/code] decoding objects is allowed.\n"
@@ -187,15 +187,15 @@ msgid ""
"avoid potential security threats (remote code execution)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:128
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:145
+#: modules/gdscript/doc_classes/@GDScript.xml
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Converts a 2D point expressed in the cartesian coordinate system (X and Y "
"axis) to the polar coordinate system (a distance from the origin and an "
"angle)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:135
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Rounds [code]s[/code] upward (towards positive infinity), returning the "
"smallest whole number that is not less than [code]s[/code].\n"
@@ -206,7 +206,7 @@ msgid ""
"See also [method floor], [method round], [method stepify], and [int]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:147
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a character as a String of the given Unicode code point (which is "
"compatible with ASCII code).\n"
@@ -218,7 +218,7 @@ msgid ""
"This is the inverse of [method ord]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:162
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Clamps [code]value[/code] and returns a value not less than [code]min[/code] "
"and not more than [code]max[/code].\n"
@@ -229,7 +229,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:175
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts from a type to another in the best way possible. The [code]type[/"
"code] parameter uses the [enum Variant.Type] values.\n"
@@ -243,7 +243,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:190
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the cosine of angle [code]s[/code] in radians.\n"
"[codeblock]\n"
@@ -252,7 +252,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:201
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the hyperbolic cosine of [code]s[/code] in radians.\n"
"[codeblock]\n"
@@ -260,15 +260,15 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:211
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid "Converts from decibels to linear energy (audio)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:218
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid "Deprecated alias for [method step_decimals]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:227
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"[b]Note:[/b] [code]dectime[/code] has been deprecated and will be removed in "
"Godot 4.0, please use [method move_toward] instead.\n"
@@ -279,7 +279,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:238
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts an angle expressed in degrees to radians.\n"
"[codeblock]\n"
@@ -287,13 +287,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:248
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts a dictionary (previously created with [method inst2dict]) back to "
"an instance. Useful for deserializing."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:256
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns an \"eased\" value of [code]x[/code] based on an easing function "
"defined with [code]curve[/code]. This easing function is based on an "
@@ -314,7 +314,7 @@ msgid ""
"transitions, use [Tween] or [AnimationPlayer]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:274
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"The natural exponential function. It raises the mathematical constant [b]e[/"
"b] to the power of [code]s[/code] and returns it.\n"
@@ -326,7 +326,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:286
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Rounds [code]s[/code] downward (towards negative infinity), returning the "
"largest whole number that is not more than [code]s[/code].\n"
@@ -341,7 +341,7 @@ msgid ""
"directly."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:301
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the floating-point remainder of [code]a/b[/code], keeping the sign "
"of [code]a[/code].\n"
@@ -351,7 +351,7 @@ msgid ""
"For the integer remainder operation, use the % operator."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:313
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the floating-point modulus of [code]a/b[/code] that wraps equally in "
"positive and negative.\n"
@@ -372,7 +372,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:336
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a reference to the specified function [code]funcname[/code] in the "
"[code]instance[/code] node. As functions aren't first-class objects in "
@@ -387,7 +387,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:349
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns an array of dictionaries representing the current call stack.\n"
"[codeblock]\n"
@@ -407,7 +407,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:370
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the integer hash of the variable passed.\n"
"[codeblock]\n"
@@ -415,7 +415,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:380
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the passed instance converted to a dictionary (useful for "
"serializing).\n"
@@ -433,7 +433,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:399
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the Object that corresponds to [code]instance_id[/code]. All Objects "
"have a unique instance ID.\n"
@@ -446,7 +446,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:415
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a normalized value considering the given range. This is the opposite "
"of [method lerp].\n"
@@ -460,7 +460,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:430
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns [code]true[/code] if [code]a[/code] and [code]b[/code] are "
"approximately equal to each other.\n"
@@ -470,31 +470,31 @@ msgid ""
"Infinity values of the same sign are considered equal."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:439
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns whether [code]s[/code] is an infinity value (either positive "
"infinity or negative infinity)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:446
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns whether [code]instance[/code] is a valid object (e.g. has not been "
"deleted from memory)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:453
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns whether [code]s[/code] is a NaN (\"Not a Number\" or invalid) value."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:460
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns [code]true[/code] if [code]s[/code] is zero or almost zero.\n"
"This method is faster than using [method is_equal_approx] with one value as "
"zero."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:468
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns length of Variant [code]var[/code]. Length is the character count of "
"String, element count of Array, size of Dictionary, etc.\n"
@@ -505,7 +505,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:482
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Linearly interpolates between two values by a normalized value. This is the "
"opposite of [method inverse_lerp].\n"
@@ -520,7 +520,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:497
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Linearly interpolates between two angles (in radians) by a normalized "
"value.\n"
@@ -537,7 +537,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:514
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts from linear energy to decibels (audio). This can be used to "
"implement volume sliders that behave as expected (since volume isn't "
@@ -553,7 +553,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:527
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Loads a resource from the filesystem located at [code]path[/code]. The "
"resource is loaded on the method call (unless it's referenced already "
@@ -576,7 +576,7 @@ msgid ""
"can be used for more advanced scenarios."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:541
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Natural logarithm. The amount of time needed to reach a certain level of "
"continuous growth.\n"
@@ -589,7 +589,7 @@ msgid ""
"while negative values return [code]-nan[/code]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:554
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the maximum of two values.\n"
"[codeblock]\n"
@@ -598,7 +598,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:566
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the minimum of two values.\n"
"[codeblock]\n"
@@ -607,7 +607,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:579
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Moves [code]from[/code] toward [code]to[/code] by the [code]delta[/code] "
"value.\n"
@@ -619,7 +619,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:592
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the nearest equal or larger power of 2 for integer [code]value[/"
"code].\n"
@@ -639,7 +639,7 @@ msgid ""
"[code]value[/code] (in reality, 1 is the smallest integer power of 2)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:609
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns an integer representing the Unicode code point of the given Unicode "
"character [code]char[/code].\n"
@@ -651,7 +651,7 @@ msgid ""
"This is the inverse of [method char]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:622
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Parse JSON text to a Variant. (Use [method typeof] to check if the Variant's "
"type is what you expect.)\n"
@@ -672,15 +672,15 @@ msgid ""
"See also [JSON] for an alternative way to parse JSON text."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:640
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:142
+#: modules/gdscript/doc_classes/@GDScript.xml
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Converts a 2D point expressed in the polar coordinate system (a distance "
"from the origin [code]r[/code] and an angle [code]th[/code]) to the "
"cartesian coordinate system (X and Y axis)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:648
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the integer modulus of [code]a/b[/code] that wraps equally in "
"positive and negative.\n"
@@ -700,7 +700,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:670
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the result of [code]base[/code] raised to the power of [code]exp[/"
"code].\n"
@@ -709,7 +709,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:680
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a [Resource] from the filesystem located at [code]path[/code]. The "
"resource is loaded during script parsing, i.e. is loaded with the script and "
@@ -725,7 +725,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:691
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts one or more arguments of any type to string in the best way "
"possible and prints them to the console.\n"
@@ -739,11 +739,11 @@ msgid ""
"also displaying a stack trace when an error or warning is printed."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:702
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid "Like [method print], but prints only when used in debug mode."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:708
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Prints a stack track at code location, only works when running with debugger "
"turned on.\n"
@@ -753,7 +753,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:718
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Prints one or more arguments to strings in the best way possible to standard "
"error line.\n"
@@ -762,7 +762,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:727
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Prints one or more arguments to strings in the best way possible to console. "
"No newline is added at the end.\n"
@@ -776,7 +776,7 @@ msgid ""
"method, such as [method print]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:739
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Prints one or more arguments to the console with a space between each "
"argument.\n"
@@ -785,7 +785,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:748
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Prints one or more arguments to the console with a tab between each "
"argument.\n"
@@ -794,7 +794,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:758
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Pushes an error message to Godot's built-in debugger and to the OS "
"terminal.\n"
@@ -807,7 +807,7 @@ msgid ""
"[code]assert(false, \"test error\")[/code] instead."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:769
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Pushes a warning message to Godot's built-in debugger and to the OS "
"terminal.\n"
@@ -817,7 +817,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:779
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts an angle expressed in radians to degrees.\n"
"[codeblock]\n"
@@ -825,7 +825,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:790
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Random range, any floating point value between [code]from[/code] and "
"[code]to[/code].\n"
@@ -834,7 +834,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:800
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Random from seed: pass a [code]seed[/code], and an array with both number "
"and new seed is returned. \"Seed\" here refers to the internal state of the "
@@ -842,7 +842,7 @@ msgid ""
"implementation is 64 bits."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:806
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a random floating point value on the interval [code][0, 1][/code].\n"
"[codeblock]\n"
@@ -850,7 +850,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:815
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a random unsigned 32-bit integer. Use remainder to obtain a random "
"value in the interval [code][0, N - 1][/code] (where N is smaller than "
@@ -863,7 +863,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:827
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Randomizes the seed (or the internal state) of the random number generator. "
"Current implementation reseeds using a number based on time.\n"
@@ -873,7 +873,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:837
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns an array with the given range. Range can be 1 argument [code]N[/"
"code] (0 to [code]N[/code] - 1), two arguments ([code]initial[/code], "
@@ -915,7 +915,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:874
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Maps a [code]value[/code] from range [code][istart, istop][/code] to [code]"
"[ostart, ostop][/code].\n"
@@ -924,7 +924,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:884
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Rounds [code]s[/code] to the nearest whole number, with halfway cases "
"rounded away from zero.\n"
@@ -936,7 +936,7 @@ msgid ""
"See also [method floor], [method ceil], [method stepify], and [int]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:897
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Sets seed for the random number generator.\n"
"[codeblock]\n"
@@ -945,7 +945,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:908
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the sign of [code]s[/code]: -1 or 1. Returns 0 if [code]s[/code] is "
"0.\n"
@@ -956,7 +956,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:920
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the sine of angle [code]s[/code] in radians.\n"
"[codeblock]\n"
@@ -964,7 +964,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:930
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the hyperbolic sine of [code]s[/code].\n"
"[codeblock]\n"
@@ -973,7 +973,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:943
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the result of smoothly interpolating the value of [code]s[/code] "
"between [code]0[/code] and [code]1[/code], based on the where [code]s[/code] "
@@ -999,7 +999,7 @@ msgid ""
"-1.6521) return values[/url]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:960
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the square root of [code]s[/code], where [code]s[/code] is a non-"
"negative number.\n"
@@ -1010,7 +1010,7 @@ msgid ""
"negative inputs, use [code]System.Numerics.Complex[/code] in C#."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:971
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the position of the first non-zero digit, after the decimal point. "
"Note that the maximum return value is 10, which is a design decision in the "
@@ -1022,7 +1022,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:984
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Snaps float value [code]s[/code] to a given [code]step[/code]. This can also "
"be used to round a floating point number to an arbitrary number of "
@@ -1034,7 +1034,7 @@ msgid ""
"See also [method ceil], [method floor], [method round], and [int]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:995
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts one or more arguments of any type to string in the best way "
"possible.\n"
@@ -1046,7 +1046,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1008
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts a formatted string that was returned by [method var2str] to the "
"original value.\n"
@@ -1057,7 +1057,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1020
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the tangent of angle [code]s[/code] in radians.\n"
"[codeblock]\n"
@@ -1065,7 +1065,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1030
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the hyperbolic tangent of [code]s[/code].\n"
"[codeblock]\n"
@@ -1074,7 +1074,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1041
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts a [Variant] [code]var[/code] to JSON text and return the result. "
"Useful for serializing data to store or send over the network.\n"
@@ -1092,7 +1092,7 @@ msgid ""
"See also [JSON] for an alternative way to convert a [Variant] to JSON text."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1057
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns whether the given class exists in [ClassDB].\n"
"[codeblock]\n"
@@ -1101,7 +1101,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1068
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns the internal type of the given Variant object, using the [enum "
"Variant.Type] values.\n"
@@ -1114,7 +1114,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1082
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Checks that [code]json[/code] is valid JSON data. Returns an empty string if "
"valid, or an error message otherwise.\n"
@@ -1128,14 +1128,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1098
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Encodes a variable value to a byte array. When [code]full_objects[/code] is "
"[code]true[/code] encoding objects is allowed (and can potentially include "
"code)."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1105
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Converts a Variant [code]var[/code] to a formatted string that can later be "
"parsed using [method str2var].\n"
@@ -1152,7 +1152,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1123
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Returns a weak reference to an object.\n"
"A weak reference to an object is not enough to keep the object alive: when "
@@ -1162,7 +1162,7 @@ msgid ""
"reference may return the object even if there are no strong references to it."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1133
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Wraps float [code]value[/code] between [code]min[/code] and [code]max[/"
"code].\n"
@@ -1185,7 +1185,7 @@ msgid ""
"by giving the user control over the minimum value."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1157
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Wraps integer [code]value[/code] between [code]min[/code] and [code]max[/"
"code].\n"
@@ -1204,7 +1204,7 @@ msgid ""
"by giving the user control over the minimum value."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1176
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Stops the function execution and returns the current suspended state to the "
"calling function.\n"
@@ -1249,19 +1249,19 @@ msgid ""
"\"idle_frame\")[/code] from the above example."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1207
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Constant that represents how many times the diameter of a circle fits around "
"its perimeter. This is equivalent to [code]TAU / 2[/code]."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1210
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"The circle constant, the circumference of the unit circle in radians. This "
"is equivalent to [code]PI * 2[/code], or 360 degrees in rotations."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1213
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"Positive floating-point infinity. This is the result of floating-point "
"division when the divisor is [code]0.0[/code]. For negative infinity, use "
@@ -1275,7 +1275,7 @@ msgid ""
"instead."
msgstr ""
-#: modules/gdscript/doc_classes/@GDScript.xml:1217
+#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
"\"Not a Number\", an invalid floating-point value. [constant NAN] has "
"special properties, including that it is not equal to itself ([code]NAN == "
@@ -1288,11 +1288,11 @@ msgid ""
"time error instead."
msgstr ""
-#: doc/classes/@GlobalScope.xml:4
+#: doc/classes/@GlobalScope.xml
msgid "Global scope constants and variables."
msgstr ""
-#: doc/classes/@GlobalScope.xml:7
+#: doc/classes/@GlobalScope.xml
msgid ""
"Global scope constants and variables. This is all that resides in the "
"globals, constants regarding error codes, scancodes, property hints, etc.\n"
@@ -1300,1169 +1300,1169 @@ msgid ""
"anywhere."
msgstr ""
-#: doc/classes/@GlobalScope.xml:16
+#: doc/classes/@GlobalScope.xml
msgid "The [ARVRServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:19
+#: doc/classes/@GlobalScope.xml
msgid "The [AudioServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:22
+#: doc/classes/@GlobalScope.xml
msgid "The [CameraServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:25
+#: doc/classes/@GlobalScope.xml
msgid "The [ClassDB] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:28
+#: doc/classes/@GlobalScope.xml
msgid "The [Engine] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:31
+#: doc/classes/@GlobalScope.xml
msgid "The [Geometry] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:34
+#: doc/classes/@GlobalScope.xml
msgid "The [IP] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:37
+#: doc/classes/@GlobalScope.xml
msgid "The [Input] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:40
+#: doc/classes/@GlobalScope.xml
msgid "The [InputMap] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:43
+#: doc/classes/@GlobalScope.xml
msgid "The [JSON] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:46
+#: doc/classes/@GlobalScope.xml
msgid ""
"The [JavaClassWrapper] singleton.\n"
"[b]Note:[/b] Only implemented on Android."
msgstr ""
-#: doc/classes/@GlobalScope.xml:50
+#: doc/classes/@GlobalScope.xml
msgid ""
"The [JavaScript] singleton.\n"
"[b]Note:[/b] Only implemented on HTML5."
msgstr ""
-#: doc/classes/@GlobalScope.xml:54
+#: doc/classes/@GlobalScope.xml
msgid "The [Marshalls] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:57
+#: doc/classes/@GlobalScope.xml
msgid "The [EditorNavigationMeshGenerator] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:60
+#: doc/classes/@GlobalScope.xml
msgid "The [OS] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:63
+#: doc/classes/@GlobalScope.xml
msgid "The [Performance] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:66
+#: doc/classes/@GlobalScope.xml
msgid "The [Physics2DServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:69
+#: doc/classes/@GlobalScope.xml
msgid "The [PhysicsServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:72
+#: doc/classes/@GlobalScope.xml
msgid "The [ProjectSettings] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:75
+#: doc/classes/@GlobalScope.xml
msgid "The [ResourceLoader] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:78
+#: doc/classes/@GlobalScope.xml
msgid "The [ResourceSaver] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:81
+#: doc/classes/@GlobalScope.xml
msgid "The [TranslationServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:84
+#: doc/classes/@GlobalScope.xml
msgid "The [VisualScriptEditor] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:87
+#: doc/classes/@GlobalScope.xml
msgid "The [VisualServer] singleton."
msgstr ""
-#: doc/classes/@GlobalScope.xml:92
+#: doc/classes/@GlobalScope.xml
msgid "Left margin, usually used for [Control] or [StyleBox]-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:95
+#: doc/classes/@GlobalScope.xml
msgid "Top margin, usually used for [Control] or [StyleBox]-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:98
+#: doc/classes/@GlobalScope.xml
msgid "Right margin, usually used for [Control] or [StyleBox]-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:101
+#: doc/classes/@GlobalScope.xml
msgid ""
"Bottom margin, usually used for [Control] or [StyleBox]-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:104
+#: doc/classes/@GlobalScope.xml
msgid "Top-left corner."
msgstr ""
-#: doc/classes/@GlobalScope.xml:107
+#: doc/classes/@GlobalScope.xml
msgid "Top-right corner."
msgstr ""
-#: doc/classes/@GlobalScope.xml:110
+#: doc/classes/@GlobalScope.xml
msgid "Bottom-right corner."
msgstr ""
-#: doc/classes/@GlobalScope.xml:113
+#: doc/classes/@GlobalScope.xml
msgid "Bottom-left corner."
msgstr ""
-#: doc/classes/@GlobalScope.xml:116
+#: doc/classes/@GlobalScope.xml
msgid ""
"General vertical alignment, usually used for [Separator], [ScrollBar], "
"[Slider], etc."
msgstr ""
-#: doc/classes/@GlobalScope.xml:119
+#: doc/classes/@GlobalScope.xml
msgid ""
"General horizontal alignment, usually used for [Separator], [ScrollBar], "
"[Slider], etc."
msgstr ""
-#: doc/classes/@GlobalScope.xml:122
+#: doc/classes/@GlobalScope.xml
msgid "Horizontal left alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:125
+#: doc/classes/@GlobalScope.xml
msgid "Horizontal center alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:128
+#: doc/classes/@GlobalScope.xml
msgid "Horizontal right alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:131
+#: doc/classes/@GlobalScope.xml
msgid "Vertical top alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:134
+#: doc/classes/@GlobalScope.xml
msgid "Vertical center alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:137
+#: doc/classes/@GlobalScope.xml
msgid "Vertical bottom alignment, usually for text-derived classes."
msgstr ""
-#: doc/classes/@GlobalScope.xml:140
+#: doc/classes/@GlobalScope.xml
msgid "Scancodes with this bit applied are non-printable."
msgstr ""
-#: doc/classes/@GlobalScope.xml:143
+#: doc/classes/@GlobalScope.xml
msgid "Escape key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:146
+#: doc/classes/@GlobalScope.xml
msgid "Tab key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:149
+#: doc/classes/@GlobalScope.xml
msgid "Shift+Tab key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:152
+#: doc/classes/@GlobalScope.xml
msgid "Backspace key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:155
+#: doc/classes/@GlobalScope.xml
msgid "Return key (on the main keyboard)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:158
+#: doc/classes/@GlobalScope.xml
msgid "Enter key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:161
+#: doc/classes/@GlobalScope.xml
msgid "Insert key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:164
+#: doc/classes/@GlobalScope.xml
msgid "Delete key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:167
+#: doc/classes/@GlobalScope.xml
msgid "Pause key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:170
+#: doc/classes/@GlobalScope.xml
msgid "Print Screen key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:173
+#: doc/classes/@GlobalScope.xml
msgid "System Request key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:176
+#: doc/classes/@GlobalScope.xml
msgid "Clear key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:179
+#: doc/classes/@GlobalScope.xml
msgid "Home key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:182
+#: doc/classes/@GlobalScope.xml
msgid "End key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:185
+#: doc/classes/@GlobalScope.xml
msgid "Left arrow key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:188
+#: doc/classes/@GlobalScope.xml
msgid "Up arrow key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:191
+#: doc/classes/@GlobalScope.xml
msgid "Right arrow key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:194
+#: doc/classes/@GlobalScope.xml
msgid "Down arrow key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:197
+#: doc/classes/@GlobalScope.xml
msgid "Page Up key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:200
+#: doc/classes/@GlobalScope.xml
msgid "Page Down key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:203
+#: doc/classes/@GlobalScope.xml
msgid "Shift key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:206
+#: doc/classes/@GlobalScope.xml
msgid "Control key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:209
+#: doc/classes/@GlobalScope.xml
msgid "Meta key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:212
+#: doc/classes/@GlobalScope.xml
msgid "Alt key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:215
+#: doc/classes/@GlobalScope.xml
msgid "Caps Lock key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:218
+#: doc/classes/@GlobalScope.xml
msgid "Num Lock key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:221
+#: doc/classes/@GlobalScope.xml
msgid "Scroll Lock key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:224
+#: doc/classes/@GlobalScope.xml
msgid "F1 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:227
+#: doc/classes/@GlobalScope.xml
msgid "F2 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:230
+#: doc/classes/@GlobalScope.xml
msgid "F3 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:233
+#: doc/classes/@GlobalScope.xml
msgid "F4 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:236
+#: doc/classes/@GlobalScope.xml
msgid "F5 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:239
+#: doc/classes/@GlobalScope.xml
msgid "F6 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:242
+#: doc/classes/@GlobalScope.xml
msgid "F7 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:245
+#: doc/classes/@GlobalScope.xml
msgid "F8 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:248
+#: doc/classes/@GlobalScope.xml
msgid "F9 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:251
+#: doc/classes/@GlobalScope.xml
msgid "F10 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:254
+#: doc/classes/@GlobalScope.xml
msgid "F11 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:257
+#: doc/classes/@GlobalScope.xml
msgid "F12 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:260
+#: doc/classes/@GlobalScope.xml
msgid "F13 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:263
+#: doc/classes/@GlobalScope.xml
msgid "F14 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:266
+#: doc/classes/@GlobalScope.xml
msgid "F15 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:269
+#: doc/classes/@GlobalScope.xml
msgid "F16 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:272
+#: doc/classes/@GlobalScope.xml
msgid "Multiply (*) key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:275
+#: doc/classes/@GlobalScope.xml
msgid "Divide (/) key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:278
+#: doc/classes/@GlobalScope.xml
msgid "Subtract (-) key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:281
+#: doc/classes/@GlobalScope.xml
msgid "Period (.) key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:284
+#: doc/classes/@GlobalScope.xml
msgid "Add (+) key on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:287
+#: doc/classes/@GlobalScope.xml
msgid "Number 0 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:290
+#: doc/classes/@GlobalScope.xml
msgid "Number 1 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:293
+#: doc/classes/@GlobalScope.xml
msgid "Number 2 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:296
+#: doc/classes/@GlobalScope.xml
msgid "Number 3 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:299
+#: doc/classes/@GlobalScope.xml
msgid "Number 4 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:302
+#: doc/classes/@GlobalScope.xml
msgid "Number 5 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:305
+#: doc/classes/@GlobalScope.xml
msgid "Number 6 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:308
+#: doc/classes/@GlobalScope.xml
msgid "Number 7 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:311
+#: doc/classes/@GlobalScope.xml
msgid "Number 8 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:314
+#: doc/classes/@GlobalScope.xml
msgid "Number 9 on the numeric keypad."
msgstr ""
-#: doc/classes/@GlobalScope.xml:317
+#: doc/classes/@GlobalScope.xml
msgid "Left Super key (Windows key)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:320
+#: doc/classes/@GlobalScope.xml
msgid "Right Super key (Windows key)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:323
+#: doc/classes/@GlobalScope.xml
msgid "Context menu key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:326
+#: doc/classes/@GlobalScope.xml
msgid "Left Hyper key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:329
+#: doc/classes/@GlobalScope.xml
msgid "Right Hyper key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:332
+#: doc/classes/@GlobalScope.xml
msgid "Help key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:335
+#: doc/classes/@GlobalScope.xml
msgid "Left Direction key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:338
+#: doc/classes/@GlobalScope.xml
msgid "Right Direction key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:341
+#: doc/classes/@GlobalScope.xml
msgid ""
"Media back key. Not to be confused with the Back button on an Android device."
msgstr ""
-#: doc/classes/@GlobalScope.xml:344
+#: doc/classes/@GlobalScope.xml
msgid "Media forward key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:347 doc/classes/@GlobalScope.xml:380
+#: doc/classes/@GlobalScope.xml
msgid "Media stop key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:350
+#: doc/classes/@GlobalScope.xml
msgid "Media refresh key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:353
+#: doc/classes/@GlobalScope.xml
msgid "Volume down key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:356
+#: doc/classes/@GlobalScope.xml
msgid "Mute volume key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:359
+#: doc/classes/@GlobalScope.xml
msgid "Volume up key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:362
+#: doc/classes/@GlobalScope.xml
msgid "Bass Boost key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:365
+#: doc/classes/@GlobalScope.xml
msgid "Bass up key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:368
+#: doc/classes/@GlobalScope.xml
msgid "Bass down key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:371
+#: doc/classes/@GlobalScope.xml
msgid "Treble up key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:374
+#: doc/classes/@GlobalScope.xml
msgid "Treble down key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:377
+#: doc/classes/@GlobalScope.xml
msgid "Media play key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:383
+#: doc/classes/@GlobalScope.xml
msgid "Previous song key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:386
+#: doc/classes/@GlobalScope.xml
msgid "Next song key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:389
+#: doc/classes/@GlobalScope.xml
msgid "Media record key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:392
+#: doc/classes/@GlobalScope.xml
msgid "Home page key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:395
+#: doc/classes/@GlobalScope.xml
msgid "Favorites key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:398
+#: doc/classes/@GlobalScope.xml
msgid "Search key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:401
+#: doc/classes/@GlobalScope.xml
msgid "Standby key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:404
+#: doc/classes/@GlobalScope.xml
msgid "Open URL / Launch Browser key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:407
+#: doc/classes/@GlobalScope.xml
msgid "Launch Mail key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:410
+#: doc/classes/@GlobalScope.xml
msgid "Launch Media key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:413
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 0 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:416
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 1 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:419
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 2 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:422
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 3 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:425
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 4 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:428
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 5 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:431
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 6 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:434
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 7 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:437
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 8 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:440
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut 9 key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:443
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut A key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:446
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut B key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:449
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut C key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:452
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut D key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:455
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut E key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:458
+#: doc/classes/@GlobalScope.xml
msgid "Launch Shortcut F key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:461
+#: doc/classes/@GlobalScope.xml
msgid "Unknown key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:464
+#: doc/classes/@GlobalScope.xml
msgid "Space key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:467
+#: doc/classes/@GlobalScope.xml
msgid "! key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:470
+#: doc/classes/@GlobalScope.xml
msgid "\" key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:473
+#: doc/classes/@GlobalScope.xml
msgid "# key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:476
+#: doc/classes/@GlobalScope.xml
msgid "$ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:479
+#: doc/classes/@GlobalScope.xml
msgid "% key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:482
+#: doc/classes/@GlobalScope.xml
msgid "& key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:485
+#: doc/classes/@GlobalScope.xml
msgid "' key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:488
+#: doc/classes/@GlobalScope.xml
msgid "( key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:491
+#: doc/classes/@GlobalScope.xml
msgid ") key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:494
+#: doc/classes/@GlobalScope.xml
msgid "* key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:497
+#: doc/classes/@GlobalScope.xml
msgid "+ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:500
+#: doc/classes/@GlobalScope.xml
msgid ", key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:503
+#: doc/classes/@GlobalScope.xml
msgid "- key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:506
+#: doc/classes/@GlobalScope.xml
msgid ". key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:509
+#: doc/classes/@GlobalScope.xml
msgid "/ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:512
+#: doc/classes/@GlobalScope.xml
msgid "Number 0."
msgstr ""
-#: doc/classes/@GlobalScope.xml:515
+#: doc/classes/@GlobalScope.xml
msgid "Number 1."
msgstr ""
-#: doc/classes/@GlobalScope.xml:518
+#: doc/classes/@GlobalScope.xml
msgid "Number 2."
msgstr ""
-#: doc/classes/@GlobalScope.xml:521
+#: doc/classes/@GlobalScope.xml
msgid "Number 3."
msgstr ""
-#: doc/classes/@GlobalScope.xml:524
+#: doc/classes/@GlobalScope.xml
msgid "Number 4."
msgstr ""
-#: doc/classes/@GlobalScope.xml:527
+#: doc/classes/@GlobalScope.xml
msgid "Number 5."
msgstr ""
-#: doc/classes/@GlobalScope.xml:530
+#: doc/classes/@GlobalScope.xml
msgid "Number 6."
msgstr ""
-#: doc/classes/@GlobalScope.xml:533
+#: doc/classes/@GlobalScope.xml
msgid "Number 7."
msgstr ""
-#: doc/classes/@GlobalScope.xml:536
+#: doc/classes/@GlobalScope.xml
msgid "Number 8."
msgstr ""
-#: doc/classes/@GlobalScope.xml:539
+#: doc/classes/@GlobalScope.xml
msgid "Number 9."
msgstr ""
-#: doc/classes/@GlobalScope.xml:542
+#: doc/classes/@GlobalScope.xml
msgid ": key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:545
+#: doc/classes/@GlobalScope.xml
msgid "; key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:548
+#: doc/classes/@GlobalScope.xml
msgid "< key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:551
+#: doc/classes/@GlobalScope.xml
msgid "= key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:554
+#: doc/classes/@GlobalScope.xml
msgid "> key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:557
+#: doc/classes/@GlobalScope.xml
msgid "? key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:560
+#: doc/classes/@GlobalScope.xml
msgid "@ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:563
+#: doc/classes/@GlobalScope.xml
msgid "A key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:566
+#: doc/classes/@GlobalScope.xml
msgid "B key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:569
+#: doc/classes/@GlobalScope.xml
msgid "C key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:572
+#: doc/classes/@GlobalScope.xml
msgid "D key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:575
+#: doc/classes/@GlobalScope.xml
msgid "E key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:578
+#: doc/classes/@GlobalScope.xml
msgid "F key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:581
+#: doc/classes/@GlobalScope.xml
msgid "G key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:584
+#: doc/classes/@GlobalScope.xml
msgid "H key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:587
+#: doc/classes/@GlobalScope.xml
msgid "I key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:590
+#: doc/classes/@GlobalScope.xml
msgid "J key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:593
+#: doc/classes/@GlobalScope.xml
msgid "K key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:596
+#: doc/classes/@GlobalScope.xml
msgid "L key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:599
+#: doc/classes/@GlobalScope.xml
msgid "M key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:602
+#: doc/classes/@GlobalScope.xml
msgid "N key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:605
+#: doc/classes/@GlobalScope.xml
msgid "O key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:608
+#: doc/classes/@GlobalScope.xml
msgid "P key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:611
+#: doc/classes/@GlobalScope.xml
msgid "Q key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:614
+#: doc/classes/@GlobalScope.xml
msgid "R key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:617
+#: doc/classes/@GlobalScope.xml
msgid "S key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:620
+#: doc/classes/@GlobalScope.xml
msgid "T key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:623
+#: doc/classes/@GlobalScope.xml
msgid "U key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:626
+#: doc/classes/@GlobalScope.xml
msgid "V key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:629
+#: doc/classes/@GlobalScope.xml
msgid "W key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:632
+#: doc/classes/@GlobalScope.xml
msgid "X key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:635
+#: doc/classes/@GlobalScope.xml
msgid "Y key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:638
+#: doc/classes/@GlobalScope.xml
msgid "Z key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:641
+#: doc/classes/@GlobalScope.xml
msgid "[ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:644
+#: doc/classes/@GlobalScope.xml
msgid "\\ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:647
+#: doc/classes/@GlobalScope.xml
msgid "] key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:650
+#: doc/classes/@GlobalScope.xml
msgid "^ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:653
+#: doc/classes/@GlobalScope.xml
msgid "_ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:656
+#: doc/classes/@GlobalScope.xml
msgid "` key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:659
+#: doc/classes/@GlobalScope.xml
msgid "{ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:662
+#: doc/classes/@GlobalScope.xml
msgid "| key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:665
+#: doc/classes/@GlobalScope.xml
msgid "} key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:668
+#: doc/classes/@GlobalScope.xml
msgid "~ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:671
+#: doc/classes/@GlobalScope.xml
msgid "Non-breakable space key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:674
+#: doc/classes/@GlobalScope.xml
msgid "¡ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:677
+#: doc/classes/@GlobalScope.xml
msgid "¢ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:680
+#: doc/classes/@GlobalScope.xml
msgid "£ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:683
+#: doc/classes/@GlobalScope.xml
msgid "¤ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:686
+#: doc/classes/@GlobalScope.xml
msgid "¥ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:689
+#: doc/classes/@GlobalScope.xml
msgid "¦ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:692
+#: doc/classes/@GlobalScope.xml
msgid "§ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:695
+#: doc/classes/@GlobalScope.xml
msgid "¨ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:698
+#: doc/classes/@GlobalScope.xml
msgid "© key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:701
+#: doc/classes/@GlobalScope.xml
msgid "ª key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:704
+#: doc/classes/@GlobalScope.xml
msgid "« key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:707
+#: doc/classes/@GlobalScope.xml
msgid "¬ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:710
+#: doc/classes/@GlobalScope.xml
msgid "Soft hyphen key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:713
+#: doc/classes/@GlobalScope.xml
msgid "® key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:716
+#: doc/classes/@GlobalScope.xml
msgid "¯ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:719
+#: doc/classes/@GlobalScope.xml
msgid "° key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:722
+#: doc/classes/@GlobalScope.xml
msgid "± key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:725
+#: doc/classes/@GlobalScope.xml
msgid "² key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:728
+#: doc/classes/@GlobalScope.xml
msgid "³ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:731
+#: doc/classes/@GlobalScope.xml
msgid "´ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:734
+#: doc/classes/@GlobalScope.xml
msgid "µ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:737
+#: doc/classes/@GlobalScope.xml
msgid "¶ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:740
+#: doc/classes/@GlobalScope.xml
msgid "· key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:743
+#: doc/classes/@GlobalScope.xml
msgid "¸ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:746
+#: doc/classes/@GlobalScope.xml
msgid "¹ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:749
+#: doc/classes/@GlobalScope.xml
msgid "º key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:752
+#: doc/classes/@GlobalScope.xml
msgid "» key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:755
+#: doc/classes/@GlobalScope.xml
msgid "¼ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:758
+#: doc/classes/@GlobalScope.xml
msgid "½ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:761
+#: doc/classes/@GlobalScope.xml
msgid "¾ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:764
+#: doc/classes/@GlobalScope.xml
msgid "¿ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:767
+#: doc/classes/@GlobalScope.xml
msgid "À key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:770
+#: doc/classes/@GlobalScope.xml
msgid "Á key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:773
+#: doc/classes/@GlobalScope.xml
msgid "Â key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:776
+#: doc/classes/@GlobalScope.xml
msgid "Ã key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:779
+#: doc/classes/@GlobalScope.xml
msgid "Ä key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:782
+#: doc/classes/@GlobalScope.xml
msgid "Å key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:785
+#: doc/classes/@GlobalScope.xml
msgid "Æ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:788
+#: doc/classes/@GlobalScope.xml
msgid "Ç key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:791
+#: doc/classes/@GlobalScope.xml
msgid "È key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:794
+#: doc/classes/@GlobalScope.xml
msgid "É key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:797
+#: doc/classes/@GlobalScope.xml
msgid "Ê key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:800
+#: doc/classes/@GlobalScope.xml
msgid "Ë key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:803
+#: doc/classes/@GlobalScope.xml
msgid "Ì key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:806
+#: doc/classes/@GlobalScope.xml
msgid "Í key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:809
+#: doc/classes/@GlobalScope.xml
msgid "Î key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:812
+#: doc/classes/@GlobalScope.xml
msgid "Ï key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:815
+#: doc/classes/@GlobalScope.xml
msgid "Ð key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:818
+#: doc/classes/@GlobalScope.xml
msgid "Ñ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:821
+#: doc/classes/@GlobalScope.xml
msgid "Ò key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:824
+#: doc/classes/@GlobalScope.xml
msgid "Ó key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:827
+#: doc/classes/@GlobalScope.xml
msgid "Ô key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:830
+#: doc/classes/@GlobalScope.xml
msgid "Õ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:833
+#: doc/classes/@GlobalScope.xml
msgid "Ö key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:836
+#: doc/classes/@GlobalScope.xml
msgid "× key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:839
+#: doc/classes/@GlobalScope.xml
msgid "Ø key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:842
+#: doc/classes/@GlobalScope.xml
msgid "Ù key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:845
+#: doc/classes/@GlobalScope.xml
msgid "Ú key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:848
+#: doc/classes/@GlobalScope.xml
msgid "Û key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:851
+#: doc/classes/@GlobalScope.xml
msgid "Ü key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:854
+#: doc/classes/@GlobalScope.xml
msgid "Ý key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:857
+#: doc/classes/@GlobalScope.xml
msgid "Þ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:860
+#: doc/classes/@GlobalScope.xml
msgid "ß key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:863
+#: doc/classes/@GlobalScope.xml
msgid "÷ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:866
+#: doc/classes/@GlobalScope.xml
msgid "ÿ key."
msgstr ""
-#: doc/classes/@GlobalScope.xml:869
+#: doc/classes/@GlobalScope.xml
msgid "Key Code mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:872
+#: doc/classes/@GlobalScope.xml
msgid "Modifier key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:875
+#: doc/classes/@GlobalScope.xml
msgid "Shift key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:878
+#: doc/classes/@GlobalScope.xml
msgid "Alt key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:881
+#: doc/classes/@GlobalScope.xml
msgid "Meta key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:884
+#: doc/classes/@GlobalScope.xml
msgid "Ctrl key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:887
+#: doc/classes/@GlobalScope.xml
msgid ""
"Command key mask. On macOS, this is equivalent to [constant KEY_MASK_META]. "
"On other platforms, this is equivalent to [constant KEY_MASK_CTRL]. This "
@@ -2470,427 +2470,427 @@ msgid ""
"KEY_MASK_CTRL] for system shortcuts as it handles all platforms correctly."
msgstr ""
-#: doc/classes/@GlobalScope.xml:890
+#: doc/classes/@GlobalScope.xml
msgid "Keypad key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:893
+#: doc/classes/@GlobalScope.xml
msgid "Group Switch key mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:896
+#: doc/classes/@GlobalScope.xml
msgid "Left mouse button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:899
+#: doc/classes/@GlobalScope.xml
msgid "Right mouse button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:902
+#: doc/classes/@GlobalScope.xml
msgid "Middle mouse button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:905
+#: doc/classes/@GlobalScope.xml
msgid "Extra mouse button 1 (only present on some mice)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:908
+#: doc/classes/@GlobalScope.xml
msgid "Extra mouse button 2 (only present on some mice)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:911
+#: doc/classes/@GlobalScope.xml
msgid "Mouse wheel up."
msgstr ""
-#: doc/classes/@GlobalScope.xml:914
+#: doc/classes/@GlobalScope.xml
msgid "Mouse wheel down."
msgstr ""
-#: doc/classes/@GlobalScope.xml:917
+#: doc/classes/@GlobalScope.xml
msgid "Mouse wheel left button (only present on some mice)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:920
+#: doc/classes/@GlobalScope.xml
msgid "Mouse wheel right button (only present on some mice)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:923
+#: doc/classes/@GlobalScope.xml
msgid "Left mouse button mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:926
+#: doc/classes/@GlobalScope.xml
msgid "Right mouse button mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:929
+#: doc/classes/@GlobalScope.xml
msgid "Middle mouse button mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:932
+#: doc/classes/@GlobalScope.xml
msgid "Extra mouse button 1 mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:935
+#: doc/classes/@GlobalScope.xml
msgid "Extra mouse button 2 mask."
msgstr ""
-#: doc/classes/@GlobalScope.xml:938
+#: doc/classes/@GlobalScope.xml
msgid "Invalid button or axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:941
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 0."
msgstr ""
-#: doc/classes/@GlobalScope.xml:944
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 1."
msgstr ""
-#: doc/classes/@GlobalScope.xml:947
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 2."
msgstr ""
-#: doc/classes/@GlobalScope.xml:950
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 3."
msgstr ""
-#: doc/classes/@GlobalScope.xml:953
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 4."
msgstr ""
-#: doc/classes/@GlobalScope.xml:956
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 5."
msgstr ""
-#: doc/classes/@GlobalScope.xml:959
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 6."
msgstr ""
-#: doc/classes/@GlobalScope.xml:962
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 7."
msgstr ""
-#: doc/classes/@GlobalScope.xml:965
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 8."
msgstr ""
-#: doc/classes/@GlobalScope.xml:968
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 9."
msgstr ""
-#: doc/classes/@GlobalScope.xml:971
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 10."
msgstr ""
-#: doc/classes/@GlobalScope.xml:974
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 11."
msgstr ""
-#: doc/classes/@GlobalScope.xml:977
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 12."
msgstr ""
-#: doc/classes/@GlobalScope.xml:980
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 13."
msgstr ""
-#: doc/classes/@GlobalScope.xml:983
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 14."
msgstr ""
-#: doc/classes/@GlobalScope.xml:986
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 15."
msgstr ""
-#: doc/classes/@GlobalScope.xml:989
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 16."
msgstr ""
-#: doc/classes/@GlobalScope.xml:992
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 17."
msgstr ""
-#: doc/classes/@GlobalScope.xml:995
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 18."
msgstr ""
-#: doc/classes/@GlobalScope.xml:998
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 19."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1001
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 20."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1004
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 21."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1007
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button 22."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1010
+#: doc/classes/@GlobalScope.xml
msgid "Represents the maximum number of joystick buttons supported."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1013
+#: doc/classes/@GlobalScope.xml
msgid "DualShock circle button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1016
+#: doc/classes/@GlobalScope.xml
msgid "DualShock X button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1019
+#: doc/classes/@GlobalScope.xml
msgid "DualShock square button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1022
+#: doc/classes/@GlobalScope.xml
msgid "DualShock triangle button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1025
+#: doc/classes/@GlobalScope.xml
msgid "Xbox controller B button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1028
+#: doc/classes/@GlobalScope.xml
msgid "Xbox controller A button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1031
+#: doc/classes/@GlobalScope.xml
msgid "Xbox controller X button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1034
+#: doc/classes/@GlobalScope.xml
msgid "Xbox controller Y button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1037
+#: doc/classes/@GlobalScope.xml
msgid "Nintendo controller A button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1040
+#: doc/classes/@GlobalScope.xml
msgid "Nintendo controller B button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1043
+#: doc/classes/@GlobalScope.xml
msgid "Nintendo controller X button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1046
+#: doc/classes/@GlobalScope.xml
msgid "Nintendo controller Y button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1049
+#: doc/classes/@GlobalScope.xml
msgid "Grip (side) buttons on a VR controller."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1052
+#: doc/classes/@GlobalScope.xml
msgid "Push down on the touchpad or main joystick on a VR controller."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1055
+#: doc/classes/@GlobalScope.xml
msgid "Trigger on a VR controller."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1058
+#: doc/classes/@GlobalScope.xml
msgid ""
"A button on the right Oculus Touch controller, X button on the left "
"controller (also when used in OpenVR)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1061
+#: doc/classes/@GlobalScope.xml
msgid ""
"B button on the right Oculus Touch controller, Y button on the left "
"controller (also when used in OpenVR)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1064
+#: doc/classes/@GlobalScope.xml
msgid "Menu button on either Oculus Touch controller."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1067
+#: doc/classes/@GlobalScope.xml
msgid "Menu button in OpenVR (Except when Oculus Touch controllers are used)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1070
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button Select."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1073
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad button Start."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1076
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad DPad up."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1079
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad DPad down."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1082
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad DPad left."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1085
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad DPad right."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1088
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL guide button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1091
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL miscellaneous button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1094
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL paddle 1 button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1097
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL paddle 2 button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1100
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL paddle 3 button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1103
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL paddle 4 button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1106
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad SDL touchpad button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1109
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left Shoulder button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1112
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left trigger."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1115
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left stick click."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1118
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right Shoulder button."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1121
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right trigger."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1124
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right stick click."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1127 doc/classes/@GlobalScope.xml:1160
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left stick horizontal axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1130 doc/classes/@GlobalScope.xml:1163
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left stick vertical axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1133 doc/classes/@GlobalScope.xml:1166
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right stick horizontal axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1136 doc/classes/@GlobalScope.xml:1169
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right stick vertical axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1139
+#: doc/classes/@GlobalScope.xml
msgid "Generic gamepad axis 4."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1142
+#: doc/classes/@GlobalScope.xml
msgid "Generic gamepad axis 5."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1145
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left trigger analog axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1148
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right trigger analog axis."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1151
+#: doc/classes/@GlobalScope.xml
msgid "Generic gamepad axis 8."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1154
+#: doc/classes/@GlobalScope.xml
msgid "Generic gamepad axis 9."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1157
+#: doc/classes/@GlobalScope.xml
msgid "Represents the maximum number of joystick axes supported."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1172
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad left analog trigger."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1175
+#: doc/classes/@GlobalScope.xml
msgid "Gamepad right analog trigger."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1178
+#: doc/classes/@GlobalScope.xml
msgid "VR Controller analog trigger."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1181
+#: doc/classes/@GlobalScope.xml
msgid "VR Controller analog grip (side buttons)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1184
+#: doc/classes/@GlobalScope.xml
msgid ""
"OpenVR touchpad X axis (Joystick axis on Oculus Touch and Windows MR "
"controllers)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1187
+#: doc/classes/@GlobalScope.xml
msgid ""
"OpenVR touchpad Y axis (Joystick axis on Oculus Touch and Windows MR "
"controllers)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1190
+#: doc/classes/@GlobalScope.xml
msgid "MIDI note OFF message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1193
+#: doc/classes/@GlobalScope.xml
msgid "MIDI note ON message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1196
+#: doc/classes/@GlobalScope.xml
msgid "MIDI aftertouch message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1199
+#: doc/classes/@GlobalScope.xml
msgid "MIDI control change message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1202
+#: doc/classes/@GlobalScope.xml
msgid "MIDI program change message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1205
+#: doc/classes/@GlobalScope.xml
msgid "MIDI channel pressure message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1208
+#: doc/classes/@GlobalScope.xml
msgid "MIDI pitch bend message."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1211
+#: doc/classes/@GlobalScope.xml
msgid ""
"Methods that return [enum Error] return [constant OK] when no error "
"occurred. Note that many functions don't return an error code but will print "
@@ -2907,205 +2907,205 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/@GlobalScope.xml:1223
+#: doc/classes/@GlobalScope.xml
msgid "Generic error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1226
+#: doc/classes/@GlobalScope.xml
msgid "Unavailable error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1229
+#: doc/classes/@GlobalScope.xml
msgid "Unconfigured error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1232
+#: doc/classes/@GlobalScope.xml
msgid "Unauthorized error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1235
+#: doc/classes/@GlobalScope.xml
msgid "Parameter range error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1238
+#: doc/classes/@GlobalScope.xml
msgid "Out of memory (OOM) error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1241
+#: doc/classes/@GlobalScope.xml
msgid "File: Not found error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1244
+#: doc/classes/@GlobalScope.xml
msgid "File: Bad drive error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1247
+#: doc/classes/@GlobalScope.xml
msgid "File: Bad path error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1250
+#: doc/classes/@GlobalScope.xml
msgid "File: No permission error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1253
+#: doc/classes/@GlobalScope.xml
msgid "File: Already in use error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1256
+#: doc/classes/@GlobalScope.xml
msgid "File: Can't open error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1259
+#: doc/classes/@GlobalScope.xml
msgid "File: Can't write error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1262
+#: doc/classes/@GlobalScope.xml
msgid "File: Can't read error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1265
+#: doc/classes/@GlobalScope.xml
msgid "File: Unrecognized error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1268
+#: doc/classes/@GlobalScope.xml
msgid "File: Corrupt error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1271
+#: doc/classes/@GlobalScope.xml
msgid "File: Missing dependencies error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1274
+#: doc/classes/@GlobalScope.xml
msgid "File: End of file (EOF) error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1277
+#: doc/classes/@GlobalScope.xml
msgid "Can't open error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1280
+#: doc/classes/@GlobalScope.xml
msgid "Can't create error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1283
+#: doc/classes/@GlobalScope.xml
msgid "Query failed error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1286
+#: doc/classes/@GlobalScope.xml
msgid "Already in use error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1289
+#: doc/classes/@GlobalScope.xml
msgid "Locked error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1292
+#: doc/classes/@GlobalScope.xml
msgid "Timeout error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1295
+#: doc/classes/@GlobalScope.xml
msgid "Can't connect error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1298
+#: doc/classes/@GlobalScope.xml
msgid "Can't resolve error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1301
+#: doc/classes/@GlobalScope.xml
msgid "Connection error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1304
+#: doc/classes/@GlobalScope.xml
msgid "Can't acquire resource error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1307
+#: doc/classes/@GlobalScope.xml
msgid "Can't fork process error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1310
+#: doc/classes/@GlobalScope.xml
msgid "Invalid data error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1313
+#: doc/classes/@GlobalScope.xml
msgid "Invalid parameter error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1316
+#: doc/classes/@GlobalScope.xml
msgid "Already exists error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1319
+#: doc/classes/@GlobalScope.xml
msgid "Does not exist error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1322
+#: doc/classes/@GlobalScope.xml
msgid "Database: Read error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1325
+#: doc/classes/@GlobalScope.xml
msgid "Database: Write error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1328
+#: doc/classes/@GlobalScope.xml
msgid "Compilation failed error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1331
+#: doc/classes/@GlobalScope.xml
msgid "Method not found error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1334
+#: doc/classes/@GlobalScope.xml
msgid "Linking failed error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1337
+#: doc/classes/@GlobalScope.xml
msgid "Script failed error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1340
+#: doc/classes/@GlobalScope.xml
msgid "Cycling link (import cycle) error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1343
+#: doc/classes/@GlobalScope.xml
msgid "Invalid declaration error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1346
+#: doc/classes/@GlobalScope.xml
msgid "Duplicate symbol error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1349
+#: doc/classes/@GlobalScope.xml
msgid "Parse error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1352
+#: doc/classes/@GlobalScope.xml
msgid "Busy error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1355
+#: doc/classes/@GlobalScope.xml
msgid "Skip error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1358
+#: doc/classes/@GlobalScope.xml
msgid "Help error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1361
+#: doc/classes/@GlobalScope.xml
msgid "Bug error."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1364
+#: doc/classes/@GlobalScope.xml
msgid ""
"Printer on fire error. (This is an easter egg, no engine methods return this "
"error code.)"
msgstr ""
-#: doc/classes/@GlobalScope.xml:1367
+#: doc/classes/@GlobalScope.xml
msgid "No hint for the edited property."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1370
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer or float property should be within a range specified "
"via the hint string [code]\"min,max\"[/code] or [code]\"min,max,step\"[/"
@@ -3115,7 +3115,7 @@ msgid ""
"or_greater,or_lesser\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1373
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a float property should be within an exponential range specified "
"via the hint string [code]\"min,max\"[/code] or [code]\"min,max,step\"[/"
@@ -3125,14 +3125,14 @@ msgid ""
"or_greater\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1376
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer, float or string property is an enumerated value to "
"pick in a list specified via a hint string such as [code]\"Hello,Something,"
"Else\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1379
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a float property should be edited via an exponential easing "
"function. The hint string can include [code]\"attenuation\"[/code] to flip "
@@ -3140,55 +3140,55 @@ msgid ""
"easing."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1382 doc/classes/@GlobalScope.xml:1385
+#: doc/classes/@GlobalScope.xml
msgid "Deprecated hint, unused."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1388
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer property is a bitmask with named bit flags. For "
"example, to allow toggling bits 0, 1, 2 and 4, the hint could be something "
"like [code]\"Bit0,Bit1,Bit2,,Bit4\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1391
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer property is a bitmask using the optionally named 2D "
"render layers."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1394
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer property is a bitmask using the optionally named 2D "
"physics layers."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1397
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer property is a bitmask using the optionally named 3D "
"render layers."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1400
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that an integer property is a bitmask using the optionally named 3D "
"physics layers."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1403
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property is a path to a file. Editing it will show a "
"file dialog for picking the path. The hint string can be a set of filters "
"with wildcards like [code]\"*.png,*.jpg\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1406
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property is a path to a directory. Editing it will show "
"a file dialog for picking the path."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1409
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property is an absolute path to a file outside the "
"project folder. Editing it will show a file dialog for picking the path. The "
@@ -3196,354 +3196,353 @@ msgid ""
"\"[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1412
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property is an absolute path to a directory outside the "
"project folder. Editing it will show a file dialog for picking the path."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1415
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a property is an instance of a [Resource]-derived type, "
"optionally specified via the hint string (e.g. [code]\"Texture\"[/code]). "
"Editing it will show a popup menu of valid resource types to instantiate."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1418
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property is text with line breaks. Editing it will show "
"a text input field where line breaks can be typed."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1421
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a string property should have a placeholder text visible on its "
"input field, whenever the property is empty. The hint string is the "
"placeholder text to use."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1424
+#: doc/classes/@GlobalScope.xml
msgid ""
"Hints that a color property should be edited without changing its alpha "
"component, i.e. only R, G and B channels are edited."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1427
+#: doc/classes/@GlobalScope.xml
msgid "Hints that an image is compressed using lossy compression."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1430
+#: doc/classes/@GlobalScope.xml
msgid "Hints that an image is compressed using lossless compression."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1433
+#: doc/classes/@GlobalScope.xml
msgid "The property is serialized and saved in the scene file (default)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1436
+#: doc/classes/@GlobalScope.xml
msgid "The property is shown in the editor inspector (default)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1439 doc/classes/@GlobalScope.xml:1442
+#: doc/classes/@GlobalScope.xml
msgid "Deprecated usage flag, unused."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1445
+#: doc/classes/@GlobalScope.xml
msgid "The property can be checked in the editor inspector."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1448
+#: doc/classes/@GlobalScope.xml
msgid "The property is checked in the editor inspector."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1451
+#: doc/classes/@GlobalScope.xml
msgid "The property is a translatable string."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1454
+#: doc/classes/@GlobalScope.xml
msgid "Used to group properties together in the editor."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1457
+#: doc/classes/@GlobalScope.xml
msgid "Used to categorize properties together in the editor."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1460
+#: doc/classes/@GlobalScope.xml
msgid "The property does not save its state in [PackedScene]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1463
+#: doc/classes/@GlobalScope.xml
msgid "Editing the property prompts the user for restarting the editor."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1466
+#: doc/classes/@GlobalScope.xml
msgid ""
"The property is a script variable which should be serialized and saved in "
"the scene file."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1469
+#: doc/classes/@GlobalScope.xml
msgid "Default usage (storage, editor and network)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1472
+#: doc/classes/@GlobalScope.xml
msgid ""
"Default usage for translatable strings (storage, editor, network and "
"internationalized)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1475
+#: doc/classes/@GlobalScope.xml
msgid ""
"Default usage but without showing the property in the editor (storage, "
"network)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1478
+#: doc/classes/@GlobalScope.xml
msgid "Flag for a normal method."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1481
+#: doc/classes/@GlobalScope.xml
msgid "Flag for an editor method."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1484 doc/classes/@GlobalScope.xml:1490
-#: doc/classes/@GlobalScope.xml:1496
+#: doc/classes/@GlobalScope.xml
msgid "Deprecated method flag, unused."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1487
+#: doc/classes/@GlobalScope.xml
msgid "Flag for a constant method."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1493
+#: doc/classes/@GlobalScope.xml
msgid "Flag for a virtual method."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1499
+#: doc/classes/@GlobalScope.xml
msgid "Default method flags."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1502
+#: doc/classes/@GlobalScope.xml
msgid "Variable is [code]null[/code]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1505
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [bool]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1508
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [int]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1511
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [float] (real)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1514
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [String]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1517
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Vector2]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1520
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Rect2]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1523
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Vector3]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1526
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Transform2D]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1529
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Plane]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1532
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Quat]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1535
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [AABB]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1538
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Basis]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1541
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Transform]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1544
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Color]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1547
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [NodePath]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1550
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [RID]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1553
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Object]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1556
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Dictionary]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1559
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [Array]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1562
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolByteArray]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1565
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolIntArray]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1568
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolRealArray]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1571
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolStringArray]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1574
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolVector2Array]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1577
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolVector3Array]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1580
+#: doc/classes/@GlobalScope.xml
msgid "Variable is of type [PoolColorArray]."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1583
+#: doc/classes/@GlobalScope.xml
msgid "Represents the size of the [enum Variant.Type] enum."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1586
+#: doc/classes/@GlobalScope.xml
msgid "Equality operator ([code]==[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1589
+#: doc/classes/@GlobalScope.xml
msgid "Inequality operator ([code]!=[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1592
+#: doc/classes/@GlobalScope.xml
msgid "Less than operator ([code]<[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1595
+#: doc/classes/@GlobalScope.xml
msgid "Less than or equal operator ([code]<=[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1598
+#: doc/classes/@GlobalScope.xml
msgid "Greater than operator ([code]>[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1601
+#: doc/classes/@GlobalScope.xml
msgid "Greater than or equal operator ([code]>=[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1604
+#: doc/classes/@GlobalScope.xml
msgid "Addition operator ([code]+[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1607
+#: doc/classes/@GlobalScope.xml
msgid "Subtraction operator ([code]-[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1610
+#: doc/classes/@GlobalScope.xml
msgid "Multiplication operator ([code]*[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1613
+#: doc/classes/@GlobalScope.xml
msgid "Division operator ([code]/[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1616
+#: doc/classes/@GlobalScope.xml
msgid "Unary negation operator ([code]-[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1619
+#: doc/classes/@GlobalScope.xml
msgid "Unary plus operator ([code]+[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1622
+#: doc/classes/@GlobalScope.xml
msgid "Remainder/modulo operator ([code]%[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1625
+#: doc/classes/@GlobalScope.xml
msgid "String concatenation operator ([code]+[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1628
+#: doc/classes/@GlobalScope.xml
msgid "Left shift operator ([code]<<[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1631
+#: doc/classes/@GlobalScope.xml
msgid "Right shift operator ([code]>>[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1634
+#: doc/classes/@GlobalScope.xml
msgid "Bitwise AND operator ([code]&[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1637
+#: doc/classes/@GlobalScope.xml
msgid "Bitwise OR operator ([code]|[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1640
+#: doc/classes/@GlobalScope.xml
msgid "Bitwise XOR operator ([code]^[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1643
+#: doc/classes/@GlobalScope.xml
msgid "Bitwise NOT operator ([code]~[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1646
+#: doc/classes/@GlobalScope.xml
msgid "Logical AND operator ([code]and[/code] or [code]&&[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1649
+#: doc/classes/@GlobalScope.xml
msgid "Logical OR operator ([code]or[/code] or [code]||[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1652
+#: doc/classes/@GlobalScope.xml
msgid "Logical XOR operator (not implemented in GDScript)."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1655
+#: doc/classes/@GlobalScope.xml
msgid "Logical NOT operator ([code]not[/code] or [code]![/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1658
+#: doc/classes/@GlobalScope.xml
msgid "Logical IN operator ([code]in[/code])."
msgstr ""
-#: doc/classes/@GlobalScope.xml:1661
+#: doc/classes/@GlobalScope.xml
msgid "Represents the size of the [enum Variant.Operator] enum."
msgstr ""
-#: doc/classes/AABB.xml:4
+#: doc/classes/AABB.xml
msgid "Axis-Aligned Bounding Box."
msgstr ""
-#: doc/classes/AABB.xml:7
+#: doc/classes/AABB.xml
msgid ""
"[AABB] consists of a position, a size, and several utility functions. It is "
"typically used for fast overlap tests.\n"
@@ -3553,40 +3552,39 @@ msgid ""
"integer coordinates."
msgstr ""
-#: doc/classes/AABB.xml:12 doc/classes/Basis.xml:13 doc/classes/Plane.xml:10
-#: doc/classes/Rect2.xml:12 doc/classes/Transform.xml:11
-#: doc/classes/Transform2D.xml:11 doc/classes/Vector2.xml:11
-#: doc/classes/Vector3.xml:11
+#: doc/classes/AABB.xml doc/classes/Basis.xml doc/classes/Plane.xml
+#: doc/classes/Rect2.xml doc/classes/Transform.xml doc/classes/Transform2D.xml
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/math/index.html"
msgstr ""
-#: doc/classes/AABB.xml:13 doc/classes/Rect2.xml:13 doc/classes/Vector2.xml:12
-#: doc/classes/Vector3.xml:12
+#: doc/classes/AABB.xml doc/classes/Rect2.xml doc/classes/Vector2.xml
+#: doc/classes/Vector3.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/math/vector_math.html"
msgstr ""
-#: doc/classes/AABB.xml:14 doc/classes/Rect2.xml:14 doc/classes/Vector2.xml:13
-#: doc/classes/Vector3.xml:13
+#: doc/classes/AABB.xml doc/classes/Rect2.xml doc/classes/Vector2.xml
+#: doc/classes/Vector3.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/math/vectors_advanced.html"
msgstr ""
-#: doc/classes/AABB.xml:22
+#: doc/classes/AABB.xml
msgid "Constructs an [AABB] from a position and size."
msgstr ""
-#: doc/classes/AABB.xml:28
+#: doc/classes/AABB.xml
msgid ""
"Returns an AABB with equivalent position and size, modified so that the most-"
"negative corner is the origin and the size is positive."
msgstr ""
-#: doc/classes/AABB.xml:35
+#: doc/classes/AABB.xml
msgid ""
"Returns [code]true[/code] if this [AABB] completely encloses another one."
msgstr ""
-#: doc/classes/AABB.xml:42
+#: doc/classes/AABB.xml
msgid ""
"Returns a copy of this [AABB] expanded to include a given point.\n"
"[b]Example:[/b]\n"
@@ -3599,126 +3597,126 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AABB.xml:55
+#: doc/classes/AABB.xml
msgid "Returns the volume of the [AABB]."
msgstr ""
-#: doc/classes/AABB.xml:62
+#: doc/classes/AABB.xml
msgid "Gets the position of the 8 endpoints of the [AABB] in space."
msgstr ""
-#: doc/classes/AABB.xml:68
+#: doc/classes/AABB.xml
msgid "Returns the normalized longest axis of the [AABB]."
msgstr ""
-#: doc/classes/AABB.xml:74
+#: doc/classes/AABB.xml
msgid ""
"Returns the index of the longest axis of the [AABB] (according to "
"[Vector3]'s [code]AXIS_*[/code] constants)."
msgstr ""
-#: doc/classes/AABB.xml:80
+#: doc/classes/AABB.xml
msgid "Returns the scalar length of the longest axis of the [AABB]."
msgstr ""
-#: doc/classes/AABB.xml:86
+#: doc/classes/AABB.xml
msgid "Returns the normalized shortest axis of the [AABB]."
msgstr ""
-#: doc/classes/AABB.xml:92
+#: doc/classes/AABB.xml
msgid ""
"Returns the index of the shortest axis of the [AABB] (according to "
"[Vector3]::AXIS* enum)."
msgstr ""
-#: doc/classes/AABB.xml:98
+#: doc/classes/AABB.xml
msgid "Returns the scalar length of the shortest axis of the [AABB]."
msgstr ""
-#: doc/classes/AABB.xml:105
+#: doc/classes/AABB.xml
msgid ""
"Returns the support point in a given direction. This is useful for collision "
"detection algorithms."
msgstr ""
-#: doc/classes/AABB.xml:112
+#: doc/classes/AABB.xml
msgid ""
"Returns a copy of the [AABB] grown a given amount of units towards all the "
"sides."
msgstr ""
-#: doc/classes/AABB.xml:118
+#: doc/classes/AABB.xml
msgid "Returns [code]true[/code] if the [AABB] is flat or empty."
msgstr ""
-#: doc/classes/AABB.xml:124
+#: doc/classes/AABB.xml
msgid "Returns [code]true[/code] if the [AABB] is empty."
msgstr ""
-#: doc/classes/AABB.xml:131
+#: doc/classes/AABB.xml
msgid "Returns [code]true[/code] if the [AABB] contains a point."
msgstr ""
-#: doc/classes/AABB.xml:138
+#: doc/classes/AABB.xml
msgid ""
"Returns the intersection between two [AABB]. An empty AABB (size 0,0,0) is "
"returned on failure."
msgstr ""
-#: doc/classes/AABB.xml:145
+#: doc/classes/AABB.xml
msgid "Returns [code]true[/code] if the [AABB] overlaps with another."
msgstr ""
-#: doc/classes/AABB.xml:152
+#: doc/classes/AABB.xml
msgid "Returns [code]true[/code] if the [AABB] is on both sides of a plane."
msgstr ""
-#: doc/classes/AABB.xml:160
+#: doc/classes/AABB.xml
msgid ""
"Returns [code]true[/code] if the [AABB] intersects the line segment between "
"[code]from[/code] and [code]to[/code]."
msgstr ""
-#: doc/classes/AABB.xml:167
+#: doc/classes/AABB.xml
msgid ""
"Returns [code]true[/code] if this [AABB] and [code]aabb[/code] are "
"approximately equal, by calling [method @GDScript.is_equal_approx] on each "
"component."
msgstr ""
-#: doc/classes/AABB.xml:174
+#: doc/classes/AABB.xml
msgid ""
"Returns a larger [AABB] that contains both this [AABB] and [code]with[/code]."
msgstr ""
-#: doc/classes/AABB.xml:180 doc/classes/Rect2.xml:140
+#: doc/classes/AABB.xml doc/classes/Rect2.xml
msgid ""
"Ending corner. This is calculated as [code]position + size[/code]. Setting "
"this value will change the size."
msgstr ""
-#: doc/classes/AABB.xml:183 doc/classes/Rect2.xml:143
+#: doc/classes/AABB.xml doc/classes/Rect2.xml
msgid "Beginning corner. Typically has values lower than [member end]."
msgstr ""
-#: doc/classes/AABB.xml:186 doc/classes/Rect2.xml:146
+#: doc/classes/AABB.xml doc/classes/Rect2.xml
msgid ""
"Size from [member position] to [member end]. Typically, all components are "
"positive.\n"
"If the size is negative, you can use [method abs] to fix it."
msgstr ""
-#: doc/classes/AcceptDialog.xml:4
+#: doc/classes/AcceptDialog.xml
msgid "Base dialog for user notification."
msgstr ""
-#: doc/classes/AcceptDialog.xml:7
+#: doc/classes/AcceptDialog.xml
msgid ""
"This dialog is useful for small notifications to the user about an event. It "
"can only be accepted or closed, with the same result."
msgstr ""
-#: doc/classes/AcceptDialog.xml:18
+#: doc/classes/AcceptDialog.xml
msgid ""
"Adds a button with label [code]text[/code] and a custom [code]action[/code] "
"to the dialog and returns the created button. [code]action[/code] will be "
@@ -3729,7 +3727,7 @@ msgid ""
"this method from the dialog."
msgstr ""
-#: doc/classes/AcceptDialog.xml:27
+#: doc/classes/AcceptDialog.xml
msgid ""
"Adds a button with label [code]name[/code] and a cancel action to the dialog "
"and returns the created button.\n"
@@ -3737,7 +3735,7 @@ msgid ""
"this method from the dialog."
msgstr ""
-#: doc/classes/AcceptDialog.xml:34
+#: doc/classes/AcceptDialog.xml
msgid ""
"Returns the label used for built-in text.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -3745,7 +3743,7 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/AcceptDialog.xml:41
+#: doc/classes/AcceptDialog.xml
msgid ""
"Returns the OK [Button] instance.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -3753,13 +3751,13 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/AcceptDialog.xml:49
+#: doc/classes/AcceptDialog.xml
msgid ""
"Registers a [LineEdit] in the dialog. When the enter key is pressed, the "
"dialog will be accepted."
msgstr ""
-#: doc/classes/AcceptDialog.xml:56
+#: doc/classes/AcceptDialog.xml
msgid ""
"Removes the [code]button[/code] from the dialog. Does NOT free the "
"[code]button[/code]. The [code]button[/code] must be a [Button] added with "
@@ -3768,11 +3766,11 @@ msgid ""
"custom_action] signal or cancel this dialog."
msgstr ""
-#: doc/classes/AcceptDialog.xml:62
+#: doc/classes/AcceptDialog.xml
msgid "Sets autowrapping for the text in the dialog."
msgstr ""
-#: doc/classes/AcceptDialog.xml:65
+#: doc/classes/AcceptDialog.xml
msgid ""
"If [code]true[/code], the dialog is hidden when the OK button is pressed. "
"You can set it to [code]false[/code] if you want to do e.g. input validation "
@@ -3786,23 +3784,23 @@ msgid ""
"[FileDialog] to disable hiding the dialog when pressing OK."
msgstr ""
-#: doc/classes/AcceptDialog.xml:69
+#: doc/classes/AcceptDialog.xml
msgid "The text displayed by the dialog."
msgstr ""
-#: doc/classes/AcceptDialog.xml:76
+#: doc/classes/AcceptDialog.xml
msgid "Emitted when the dialog is accepted, i.e. the OK button is pressed."
msgstr ""
-#: doc/classes/AcceptDialog.xml:82
+#: doc/classes/AcceptDialog.xml
msgid "Emitted when a custom button is pressed. See [method add_button]."
msgstr ""
-#: doc/classes/AESContext.xml:4
+#: doc/classes/AESContext.xml
msgid "Interface to low level AES encryption features."
msgstr ""
-#: doc/classes/AESContext.xml:7
+#: doc/classes/AESContext.xml
msgid ""
"This class provides access to AES encryption/decryption of raw data. Both "
"AES-ECB and AES-CBC mode are supported.\n"
@@ -3840,11 +3838,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AESContext.xml:46
+#: doc/classes/AESContext.xml
msgid "Close this AES context so it can be started again. See [method start]."
msgstr ""
-#: doc/classes/AESContext.xml:52
+#: doc/classes/AESContext.xml
msgid ""
"Get the current IV state for this context (IV gets updated when calling "
"[method update]). You normally don't need this function.\n"
@@ -3852,7 +3850,7 @@ msgid ""
"[constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT]."
msgstr ""
-#: doc/classes/AESContext.xml:62
+#: doc/classes/AESContext.xml
msgid ""
"Start the AES context in the given [code]mode[/code]. A [code]key[/code] of "
"either 16 or 32 bytes must always be provided, while an [code]iv[/code] "
@@ -3860,7 +3858,7 @@ msgid ""
"code] is either [constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT]."
msgstr ""
-#: doc/classes/AESContext.xml:69
+#: doc/classes/AESContext.xml
msgid ""
"Run the desired operation for this AES context. Will return a "
"[PoolByteArray] containing the result of encrypting (or decrypting) the "
@@ -3869,31 +3867,31 @@ msgid ""
"some padding if needed."
msgstr ""
-#: doc/classes/AESContext.xml:76
+#: doc/classes/AESContext.xml
msgid "AES electronic codebook encryption mode."
msgstr ""
-#: doc/classes/AESContext.xml:79
+#: doc/classes/AESContext.xml
msgid "AES electronic codebook decryption mode."
msgstr ""
-#: doc/classes/AESContext.xml:82
+#: doc/classes/AESContext.xml
msgid "AES cipher blocker chaining encryption mode."
msgstr ""
-#: doc/classes/AESContext.xml:85
+#: doc/classes/AESContext.xml
msgid "AES cipher blocker chaining decryption mode."
msgstr ""
-#: doc/classes/AESContext.xml:88
+#: doc/classes/AESContext.xml
msgid "Maximum value for the mode enum."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:4
+#: doc/classes/AnimatedSprite.xml
msgid "Sprite node that can use multiple textures for animation."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:7
+#: doc/classes/AnimatedSprite.xml
msgid ""
"Animations are created using a [SpriteFrames] resource, which can be "
"configured in the editor via the SpriteFrames panel.\n"
@@ -3903,113 +3901,113 @@ msgid ""
"code] will make it so the [code]run[/code] animation uses the normal map."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:11 doc/classes/AnimatedSprite3D.xml:10
-#: doc/classes/AnimationPlayer.xml:13
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
+#: doc/classes/AnimationPlayer.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/2d/2d_sprite_animation.html"
msgstr ""
-#: doc/classes/AnimatedSprite.xml:12 doc/classes/Area2D.xml:11
-#: doc/classes/AudioStreamPlayer.xml:12 doc/classes/Button.xml:24
-#: doc/classes/CanvasLayer.xml:12 doc/classes/CollisionShape2D.xml:11
-#: doc/classes/ColorRect.xml:10 doc/classes/Input.xml:11
-#: doc/classes/InputEvent.xml:12 doc/classes/InputEventAction.xml:11
-#: doc/classes/Label.xml:12 doc/classes/Particles2D.xml:15
-#: doc/classes/Timer.xml:11 doc/classes/VisibilityNotifier2D.xml:12
+#: doc/classes/AnimatedSprite.xml doc/classes/Area2D.xml
+#: doc/classes/AudioStreamPlayer.xml doc/classes/Button.xml
+#: doc/classes/CanvasLayer.xml doc/classes/CollisionShape2D.xml
+#: doc/classes/ColorRect.xml doc/classes/Input.xml doc/classes/InputEvent.xml
+#: doc/classes/InputEventAction.xml doc/classes/Label.xml
+#: doc/classes/Particles2D.xml doc/classes/Timer.xml
+#: doc/classes/VisibilityNotifier2D.xml
msgid "https://godotengine.org/asset-library/asset/515"
msgstr ""
-#: doc/classes/AnimatedSprite.xml:18 doc/classes/AnimatedSprite3D.xml:16
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "Returns [code]true[/code] if an animation is currently being played."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:26
+#: doc/classes/AnimatedSprite.xml
msgid ""
"Plays the animation named [code]anim[/code]. If no [code]anim[/code] is "
"provided, the current animation is played. If [code]backwards[/code] is "
"[code]true[/code], the animation will be played in reverse."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:32 doc/classes/AnimatedSprite3D.xml:29
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "Stops the current animation (does not reset the frame counter)."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:38 doc/classes/AnimatedSprite3D.xml:35
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid ""
"The current animation from the [code]frames[/code] resource. If this value "
"changes, the [code]frame[/code] counter is reset."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:41 doc/classes/SpriteBase3D.xml:48
+#: doc/classes/AnimatedSprite.xml doc/classes/SpriteBase3D.xml
msgid "If [code]true[/code], texture will be centered."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:44 doc/classes/Sprite.xml:39
-#: doc/classes/SpriteBase3D.xml:54 doc/classes/TextureButton.xml:21
-#: doc/classes/TextureRect.xml:20
+#: doc/classes/AnimatedSprite.xml doc/classes/Sprite.xml
+#: doc/classes/SpriteBase3D.xml doc/classes/TextureButton.xml
+#: doc/classes/TextureRect.xml
msgid "If [code]true[/code], texture is flipped horizontally."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:47 doc/classes/Sprite.xml:42
-#: doc/classes/SpriteBase3D.xml:57 doc/classes/TextureButton.xml:24
-#: doc/classes/TextureRect.xml:23
+#: doc/classes/AnimatedSprite.xml doc/classes/Sprite.xml
+#: doc/classes/SpriteBase3D.xml doc/classes/TextureButton.xml
+#: doc/classes/TextureRect.xml
msgid "If [code]true[/code], texture is flipped vertically."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:50 doc/classes/AnimatedSprite3D.xml:38
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "The displayed animation frame's index."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:53 doc/classes/AnimatedSprite3D.xml:41
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "The [SpriteFrames] resource containing the animation(s)."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:56 doc/classes/Sprite.xml:58
-#: doc/classes/SpriteBase3D.xml:63
+#: doc/classes/AnimatedSprite.xml doc/classes/Sprite.xml
+#: doc/classes/SpriteBase3D.xml
msgid "The texture's drawing offset."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:59 doc/classes/AnimatedSprite3D.xml:44
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "If [code]true[/code], the [member animation] is currently playing."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:62
+#: doc/classes/AnimatedSprite.xml
msgid "The animation speed is multiplied by this value."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:68 doc/classes/AnimatedSprite3D.xml:50
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid ""
"Emitted when the animation is finished (when it plays the last frame). If "
"the animation is looping, this signal is emitted every time the last frame "
"is drawn."
msgstr ""
-#: doc/classes/AnimatedSprite.xml:73 doc/classes/AnimatedSprite3D.xml:55
+#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "Emitted when [member frame] changed."
msgstr ""
-#: doc/classes/AnimatedSprite3D.xml:4
+#: doc/classes/AnimatedSprite3D.xml
msgid ""
"2D sprite node in 3D world, that can use multiple 2D textures for animation."
msgstr ""
-#: doc/classes/AnimatedSprite3D.xml:7
+#: doc/classes/AnimatedSprite3D.xml
msgid ""
"Animations are created using a [SpriteFrames] resource, which can be "
"configured in the editor via the SpriteFrames panel."
msgstr ""
-#: doc/classes/AnimatedSprite3D.xml:23
+#: doc/classes/AnimatedSprite3D.xml
msgid ""
"Plays the animation named [code]anim[/code]. If no [code]anim[/code] is "
"provided, the current animation is played."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:4
+#: doc/classes/AnimatedTexture.xml
msgid "Proxy texture for simple frame-based animations."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:7
+#: doc/classes/AnimatedTexture.xml
msgid ""
"[AnimatedTexture] is a resource format for frame-based animations, where "
"multiple textures can be chained automatically with a predefined delay for "
@@ -4026,15 +4024,15 @@ msgid ""
"frame needs to be a separate [Texture]."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:19
+#: doc/classes/AnimatedTexture.xml
msgid "Returns the given frame's delay value."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:26
+#: doc/classes/AnimatedTexture.xml
msgid "Returns the given frame's [Texture]."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:34
+#: doc/classes/AnimatedTexture.xml
msgid ""
"Sets an additional delay (in seconds) between this frame and the next one, "
"that will be added to the time interval defined by [member fps]. By default, "
@@ -4051,7 +4049,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AnimatedTexture.xml:49
+#: doc/classes/AnimatedTexture.xml
msgid ""
"Assigns a [Texture] to the given frame. Frame IDs start at 0, so the first "
"frame has ID 0, and the last frame of the animation has ID [member frames] - "
@@ -4061,11 +4059,11 @@ msgid ""
"animation."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:56
+#: doc/classes/AnimatedTexture.xml
msgid "Sets the currently visible frame of the texture."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:60
+#: doc/classes/AnimatedTexture.xml
msgid ""
"Animation speed in frames per second. This value defines the default time "
"interval between two frames of the animation, and thus the overall duration "
@@ -4076,7 +4074,7 @@ msgid ""
"code] value of 2 will run for 4 seconds, with each frame lasting 0.5 seconds."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:64
+#: doc/classes/AnimatedTexture.xml
msgid ""
"Number of frames to use in the animation. While you can create the frames "
"independently with [method set_frame_texture], you need to set this value "
@@ -4084,31 +4082,31 @@ msgid ""
"frames is [constant MAX_FRAMES]."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:67
+#: doc/classes/AnimatedTexture.xml
msgid ""
"If [code]true[/code], the animation will only play once and will not loop "
"back to the first frame after reaching the end. Note that reaching the end "
"will not set [member pause] to [code]true[/code]."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:70
+#: doc/classes/AnimatedTexture.xml
msgid ""
"If [code]true[/code], the animation will pause where it currently is (i.e. "
"at [member current_frame]). The animation will continue from where it was "
"paused when changing this property to [code]false[/code]."
msgstr ""
-#: doc/classes/AnimatedTexture.xml:75
+#: doc/classes/AnimatedTexture.xml
msgid ""
"The maximum number of frames supported by [AnimatedTexture]. If you need "
"more frames in your animation, use [AnimationPlayer] or [AnimatedSprite]."
msgstr ""
-#: doc/classes/Animation.xml:4
+#: doc/classes/Animation.xml
msgid "Contains data used to animate everything in the engine."
msgstr ""
-#: doc/classes/Animation.xml:7
+#: doc/classes/Animation.xml
msgid ""
"An Animation resource contains data used to animate everything in the "
"engine. Animations are divided into tracks, and each track must be linked to "
@@ -4130,34 +4128,34 @@ msgid ""
"Check [enum TrackType] to see available types."
msgstr ""
-#: doc/classes/Animation.xml:20 doc/classes/AnimationPlayer.xml:12
+#: doc/classes/Animation.xml doc/classes/AnimationPlayer.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/animation/index.html"
msgstr ""
-#: doc/classes/Animation.xml:28
+#: doc/classes/Animation.xml
msgid "Adds a track to the Animation."
msgstr ""
-#: doc/classes/Animation.xml:36
+#: doc/classes/Animation.xml
msgid ""
"Returns the animation name at the key identified by [code]key_idx[/code]. "
"The [code]track_idx[/code] must be the index of an Animation Track."
msgstr ""
-#: doc/classes/Animation.xml:45
+#: doc/classes/Animation.xml
msgid ""
"Inserts a key with value [code]animation[/code] at the given [code]time[/"
"code] (in seconds). The [code]track_idx[/code] must be the index of an "
"Animation Track."
msgstr ""
-#: doc/classes/Animation.xml:54
+#: doc/classes/Animation.xml
msgid ""
"Sets the key identified by [code]key_idx[/code] to value [code]animation[/"
"code]. The [code]track_idx[/code] must be the index of an Animation Track."
msgstr ""
-#: doc/classes/Animation.xml:62
+#: doc/classes/Animation.xml
msgid ""
"Returns the end offset of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of an Audio Track.\n"
@@ -4165,7 +4163,7 @@ msgid ""
"stream."
msgstr ""
-#: doc/classes/Animation.xml:71
+#: doc/classes/Animation.xml
msgid ""
"Returns the start offset of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of an Audio Track.\n"
@@ -4173,13 +4171,13 @@ msgid ""
"stream."
msgstr ""
-#: doc/classes/Animation.xml:80
+#: doc/classes/Animation.xml
msgid ""
"Returns the audio stream of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of an Audio Track."
msgstr ""
-#: doc/classes/Animation.xml:91
+#: doc/classes/Animation.xml
msgid ""
"Inserts an Audio Track key at the given [code]time[/code] in seconds. The "
"[code]track_idx[/code] must be the index of an Audio Track.\n"
@@ -4188,46 +4186,46 @@ msgid ""
"of the audio stream, while [code]end_offset[/code] is at the ending."
msgstr ""
-#: doc/classes/Animation.xml:101
+#: doc/classes/Animation.xml
msgid ""
"Sets the end offset of the key identified by [code]key_idx[/code] to value "
"[code]offset[/code]. The [code]track_idx[/code] must be the index of an "
"Audio Track."
msgstr ""
-#: doc/classes/Animation.xml:110
+#: doc/classes/Animation.xml
msgid ""
"Sets the start offset of the key identified by [code]key_idx[/code] to value "
"[code]offset[/code]. The [code]track_idx[/code] must be the index of an "
"Audio Track."
msgstr ""
-#: doc/classes/Animation.xml:119
+#: doc/classes/Animation.xml
msgid ""
"Sets the stream of the key identified by [code]key_idx[/code] to value "
"[code]stream[/code]. The [code]track_idx[/code] must be the index of an "
"Audio Track."
msgstr ""
-#: doc/classes/Animation.xml:127
+#: doc/classes/Animation.xml
msgid ""
"Returns the in handle of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of a Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:135
+#: doc/classes/Animation.xml
msgid ""
"Returns the out handle of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of a Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:143
+#: doc/classes/Animation.xml
msgid ""
"Returns the value of the key identified by [code]key_idx[/code]. The "
"[code]track_idx[/code] must be the index of a Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:154
+#: doc/classes/Animation.xml
msgid ""
"Inserts a Bezier Track key at the given [code]time[/code] in seconds. The "
"[code]track_idx[/code] must be the index of a Bezier Track.\n"
@@ -4236,186 +4234,186 @@ msgid ""
"code] is the actual value at this point."
msgstr ""
-#: doc/classes/Animation.xml:163
+#: doc/classes/Animation.xml
msgid ""
"Returns the interpolated value at the given [code]time[/code] (in seconds). "
"The [code]track_idx[/code] must be the index of a Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:172
+#: doc/classes/Animation.xml
msgid ""
"Sets the in handle of the key identified by [code]key_idx[/code] to value "
"[code]in_handle[/code]. The [code]track_idx[/code] must be the index of a "
"Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:181
+#: doc/classes/Animation.xml
msgid ""
"Sets the out handle of the key identified by [code]key_idx[/code] to value "
"[code]out_handle[/code]. The [code]track_idx[/code] must be the index of a "
"Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:190
+#: doc/classes/Animation.xml
msgid ""
"Sets the value of the key identified by [code]key_idx[/code] to the given "
"value. The [code]track_idx[/code] must be the index of a Bezier Track."
msgstr ""
-#: doc/classes/Animation.xml:196
+#: doc/classes/Animation.xml
msgid "Clear the animation (clear all tracks and reset all)."
msgstr ""
-#: doc/classes/Animation.xml:204
+#: doc/classes/Animation.xml
msgid ""
"Adds a new track that is a copy of the given track from [code]to_animation[/"
"code]."
msgstr ""
-#: doc/classes/Animation.xml:211
+#: doc/classes/Animation.xml
msgid ""
"Returns the index of the specified track. If the track is not found, return "
"-1."
msgstr ""
-#: doc/classes/Animation.xml:217
+#: doc/classes/Animation.xml
msgid "Returns the amount of tracks in the animation."
msgstr ""
-#: doc/classes/Animation.xml:226
+#: doc/classes/Animation.xml
msgid ""
"Returns all the key indices of a method track, given a position and delta "
"time."
msgstr ""
-#: doc/classes/Animation.xml:234
+#: doc/classes/Animation.xml
msgid "Returns the method name of a method track."
msgstr ""
-#: doc/classes/Animation.xml:242
+#: doc/classes/Animation.xml
msgid ""
"Returns the arguments values to be called on a method track for a given key "
"in a given track."
msgstr ""
-#: doc/classes/Animation.xml:249
+#: doc/classes/Animation.xml
msgid "Removes a track by specifying the track index."
msgstr ""
-#: doc/classes/Animation.xml:258
+#: doc/classes/Animation.xml
msgid ""
"Finds the key index by time in a given track. Optionally, only find it if "
"the exact time is given."
msgstr ""
-#: doc/classes/Animation.xml:265
+#: doc/classes/Animation.xml
msgid ""
"Returns [code]true[/code] if the track at [code]idx[/code] wraps the "
"interpolation loop. New tracks wrap the interpolation loop by default."
msgstr ""
-#: doc/classes/Animation.xml:272
+#: doc/classes/Animation.xml
msgid "Returns the interpolation type of a given track."
msgstr ""
-#: doc/classes/Animation.xml:279
+#: doc/classes/Animation.xml
msgid "Returns the amount of keys in a given track."
msgstr ""
-#: doc/classes/Animation.xml:287
+#: doc/classes/Animation.xml
msgid "Returns the time at which the key is located."
msgstr ""
-#: doc/classes/Animation.xml:295
+#: doc/classes/Animation.xml
msgid ""
"Returns the transition curve (easing) for a specific key (see the built-in "
"math function [method @GDScript.ease])."
msgstr ""
-#: doc/classes/Animation.xml:303
+#: doc/classes/Animation.xml
msgid "Returns the value of a given key in a given track."
msgstr ""
-#: doc/classes/Animation.xml:310
+#: doc/classes/Animation.xml
msgid ""
"Gets the path of a track. For more information on the path format, see "
"[method track_set_path]."
msgstr ""
-#: doc/classes/Animation.xml:317
+#: doc/classes/Animation.xml
msgid "Gets the type of a track."
msgstr ""
-#: doc/classes/Animation.xml:327
+#: doc/classes/Animation.xml
msgid "Insert a generic key in a given track."
msgstr ""
-#: doc/classes/Animation.xml:334
+#: doc/classes/Animation.xml
msgid ""
"Returns [code]true[/code] if the track at index [code]idx[/code] is enabled."
msgstr ""
-#: doc/classes/Animation.xml:341
+#: doc/classes/Animation.xml
msgid ""
"Returns [code]true[/code] if the given track is imported. Else, return "
"[code]false[/code]."
msgstr ""
-#: doc/classes/Animation.xml:348
+#: doc/classes/Animation.xml
msgid "Moves a track down."
msgstr ""
-#: doc/classes/Animation.xml:356
+#: doc/classes/Animation.xml
msgid ""
"Changes the index position of track [code]idx[/code] to the one defined in "
"[code]to_idx[/code]."
msgstr ""
-#: doc/classes/Animation.xml:363
+#: doc/classes/Animation.xml
msgid "Moves a track up."
msgstr ""
-#: doc/classes/Animation.xml:371
+#: doc/classes/Animation.xml
msgid "Removes a key by index in a given track."
msgstr ""
-#: doc/classes/Animation.xml:379
+#: doc/classes/Animation.xml
msgid "Removes a key by position (seconds) in a given track."
msgstr ""
-#: doc/classes/Animation.xml:387
+#: doc/classes/Animation.xml
msgid "Enables/disables the given track. Tracks are enabled by default."
msgstr ""
-#: doc/classes/Animation.xml:395
+#: doc/classes/Animation.xml
msgid "Sets the given track as imported or not."
msgstr ""
-#: doc/classes/Animation.xml:403
+#: doc/classes/Animation.xml
msgid ""
"If [code]true[/code], the track at [code]idx[/code] wraps the interpolation "
"loop."
msgstr ""
-#: doc/classes/Animation.xml:411
+#: doc/classes/Animation.xml
msgid "Sets the interpolation type of a given track."
msgstr ""
-#: doc/classes/Animation.xml:420
+#: doc/classes/Animation.xml
msgid "Sets the time of an existing key."
msgstr ""
-#: doc/classes/Animation.xml:429
+#: doc/classes/Animation.xml
msgid ""
"Sets the transition curve (easing) for a specific key (see the built-in math "
"function [method @GDScript.ease])."
msgstr ""
-#: doc/classes/Animation.xml:438
+#: doc/classes/Animation.xml
msgid "Sets the value of an existing key."
msgstr ""
-#: doc/classes/Animation.xml:446
+#: doc/classes/Animation.xml
msgid ""
"Sets the path of a track. Paths must be valid scene-tree paths to a node and "
"must be specified starting from the parent node of the node that will "
@@ -4425,136 +4423,136 @@ msgid ""
"mesh:transform/local\"[/code]."
msgstr ""
-#: doc/classes/Animation.xml:455
+#: doc/classes/Animation.xml
msgid ""
"Swaps the track [code]idx[/code]'s index position with the track "
"[code]with_idx[/code]."
msgstr ""
-#: doc/classes/Animation.xml:466
+#: doc/classes/Animation.xml
msgid "Insert a transform key for a transform track."
msgstr ""
-#: doc/classes/Animation.xml:474
+#: doc/classes/Animation.xml
msgid ""
"Returns the interpolated value of a transform track at a given time (in "
"seconds). An array consisting of 3 elements: position ([Vector3]), rotation "
"([Quat]) and scale ([Vector3])."
msgstr ""
-#: doc/classes/Animation.xml:483
+#: doc/classes/Animation.xml
msgid ""
"Returns all the key indices of a value track, given a position and delta "
"time."
msgstr ""
-#: doc/classes/Animation.xml:490
+#: doc/classes/Animation.xml
msgid "Returns the update mode of a value track."
msgstr ""
-#: doc/classes/Animation.xml:498
+#: doc/classes/Animation.xml
msgid ""
"Returns the interpolated value at the given time (in seconds). The "
"[code]track_idx[/code] must be the index of a value track."
msgstr ""
-#: doc/classes/Animation.xml:506
+#: doc/classes/Animation.xml
msgid "Sets the update mode (see [enum UpdateMode]) of a value track."
msgstr ""
-#: doc/classes/Animation.xml:512
+#: doc/classes/Animation.xml
msgid ""
"The total length of the animation (in seconds).\n"
"[b]Note:[/b] Length is not delimited by the last key, as this one may be "
"before or after the end to ensure correct interpolation and looping."
msgstr ""
-#: doc/classes/Animation.xml:516
+#: doc/classes/Animation.xml
msgid ""
"A flag indicating that the animation must loop. This is used for correct "
"interpolation of animation cycles, and for hinting the player that it must "
"restart the animation."
msgstr ""
-#: doc/classes/Animation.xml:519
+#: doc/classes/Animation.xml
msgid "The animation step value."
msgstr ""
-#: doc/classes/Animation.xml:525
+#: doc/classes/Animation.xml
msgid ""
"Emitted when there's a change in the list of tracks, e.g. tracks are added, "
"moved or have changed paths."
msgstr ""
-#: doc/classes/Animation.xml:531
+#: doc/classes/Animation.xml
msgid ""
"Value tracks set values in node properties, but only those which can be "
"Interpolated."
msgstr ""
-#: doc/classes/Animation.xml:534
+#: doc/classes/Animation.xml
msgid ""
"Transform tracks are used to change node local transforms or skeleton pose "
"bones. Transitions are interpolated."
msgstr ""
-#: doc/classes/Animation.xml:537
+#: doc/classes/Animation.xml
msgid "Method tracks call functions with given arguments per key."
msgstr ""
-#: doc/classes/Animation.xml:540
+#: doc/classes/Animation.xml
msgid ""
"Bezier tracks are used to interpolate a value using custom curves. They can "
"also be used to animate sub-properties of vectors and colors (e.g. alpha "
"value of a [Color])."
msgstr ""
-#: doc/classes/Animation.xml:543
+#: doc/classes/Animation.xml
msgid ""
"Audio tracks are used to play an audio stream with either type of "
"[AudioStreamPlayer]. The stream can be trimmed and previewed in the "
"animation."
msgstr ""
-#: doc/classes/Animation.xml:546
+#: doc/classes/Animation.xml
msgid "Animation tracks play animations in other [AnimationPlayer] nodes."
msgstr ""
-#: doc/classes/Animation.xml:549
+#: doc/classes/Animation.xml
msgid "No interpolation (nearest value)."
msgstr ""
-#: doc/classes/Animation.xml:552
+#: doc/classes/Animation.xml
msgid "Linear interpolation."
msgstr ""
-#: doc/classes/Animation.xml:555
+#: doc/classes/Animation.xml
msgid "Cubic interpolation."
msgstr ""
-#: doc/classes/Animation.xml:558
+#: doc/classes/Animation.xml
msgid "Update between keyframes."
msgstr ""
-#: doc/classes/Animation.xml:561
+#: doc/classes/Animation.xml
msgid "Update at the keyframes and hold the value."
msgstr ""
-#: doc/classes/Animation.xml:564
+#: doc/classes/Animation.xml
msgid "Update at the keyframes."
msgstr ""
-#: doc/classes/Animation.xml:567
+#: doc/classes/Animation.xml
msgid ""
"Same as linear interpolation, but also interpolates from the current value "
"(i.e. dynamically at runtime) if the first key isn't at 0 seconds."
msgstr ""
-#: doc/classes/AnimationNode.xml:4
+#: doc/classes/AnimationNode.xml
msgid "Base resource for [AnimationTree] nodes."
msgstr ""
-#: doc/classes/AnimationNode.xml:7
+#: doc/classes/AnimationNode.xml
msgid ""
"Base resource for [AnimationTree] nodes. In general, it's not used directly, "
"but you can create custom ones with custom blending formulas.\n"
@@ -4562,41 +4560,37 @@ msgid ""
"otherwise [AnimationRootNode] should be used instead."
msgstr ""
-#: doc/classes/AnimationNode.xml:11 doc/classes/AnimationNodeAdd2.xml:10
-#: doc/classes/AnimationNodeAdd3.xml:14
-#: doc/classes/AnimationNodeAnimation.xml:10
-#: doc/classes/AnimationNodeBlend2.xml:10
-#: doc/classes/AnimationNodeBlend3.xml:14
-#: doc/classes/AnimationNodeBlendSpace1D.xml:13
-#: doc/classes/AnimationNodeBlendSpace2D.xml:12
-#: doc/classes/AnimationNodeBlendTree.xml:10
-#: doc/classes/AnimationNodeOneShot.xml:10
-#: doc/classes/AnimationNodeOutput.xml:9
-#: doc/classes/AnimationNodeStateMachine.xml:15
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:15
-#: doc/classes/AnimationNodeStateMachineTransition.xml:8
-#: doc/classes/AnimationNodeTimeScale.xml:10
-#: doc/classes/AnimationNodeTimeSeek.xml:21
-#: doc/classes/AnimationNodeTransition.xml:10 doc/classes/AnimationTree.xml:11
-#: doc/classes/AnimationTreePlayer.xml:12
+#: doc/classes/AnimationNode.xml doc/classes/AnimationNodeAdd2.xml
+#: doc/classes/AnimationNodeAdd3.xml doc/classes/AnimationNodeAnimation.xml
+#: doc/classes/AnimationNodeBlend2.xml doc/classes/AnimationNodeBlend3.xml
+#: doc/classes/AnimationNodeBlendSpace1D.xml
+#: doc/classes/AnimationNodeBlendSpace2D.xml
+#: doc/classes/AnimationNodeBlendTree.xml doc/classes/AnimationNodeOneShot.xml
+#: doc/classes/AnimationNodeOutput.xml
+#: doc/classes/AnimationNodeStateMachine.xml
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
+#: doc/classes/AnimationNodeStateMachineTransition.xml
+#: doc/classes/AnimationNodeTimeScale.xml doc/classes/AnimationNodeTimeSeek.xml
+#: doc/classes/AnimationNodeTransition.xml doc/classes/AnimationTree.xml
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/animation/animation_tree.html"
msgstr ""
-#: doc/classes/AnimationNode.xml:18
+#: doc/classes/AnimationNode.xml
msgid ""
"Adds an input to the node. This is only useful for nodes created for use in "
"an [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNode.xml:29
+#: doc/classes/AnimationNode.xml
msgid ""
"Blend an animation by [code]blend[/code] amount (name must be valid in the "
"linked [AnimationPlayer]). A [code]time[/code] and [code]delta[/code] may be "
"passed, as well as whether [code]seek[/code] happened."
msgstr ""
-#: doc/classes/AnimationNode.xml:41
+#: doc/classes/AnimationNode.xml
msgid ""
"Blend an input. This is only useful for nodes created for an "
"[AnimationNodeBlendTree]. The [code]time[/code] parameter is a relative "
@@ -4605,69 +4599,69 @@ msgid ""
"for options)."
msgstr ""
-#: doc/classes/AnimationNode.xml:54
+#: doc/classes/AnimationNode.xml
msgid ""
"Blend another animation node (in case this node contains children animation "
"nodes). This function is only useful if you inherit from [AnimationRootNode] "
"instead, else editors will not display your node for addition."
msgstr ""
-#: doc/classes/AnimationNode.xml:60
+#: doc/classes/AnimationNode.xml
msgid "Gets the text caption for this node (used by some editors)."
msgstr ""
-#: doc/classes/AnimationNode.xml:67
+#: doc/classes/AnimationNode.xml
msgid ""
"Gets a child node by index (used by editors inheriting from "
"[AnimationRootNode])."
msgstr ""
-#: doc/classes/AnimationNode.xml:73
+#: doc/classes/AnimationNode.xml
msgid ""
"Gets all children nodes in order as a [code]name: node[/code] dictionary. "
"Only useful when inheriting [AnimationRootNode]."
msgstr ""
-#: doc/classes/AnimationNode.xml:79
+#: doc/classes/AnimationNode.xml
msgid ""
"Amount of inputs in this node, only useful for nodes that go into "
"[AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNode.xml:86
+#: doc/classes/AnimationNode.xml
msgid "Gets the name of an input by index."
msgstr ""
-#: doc/classes/AnimationNode.xml:93
+#: doc/classes/AnimationNode.xml
msgid ""
"Gets the value of a parameter. Parameters are custom local memory used for "
"your nodes, given a resource can be reused in multiple trees."
msgstr ""
-#: doc/classes/AnimationNode.xml:100
+#: doc/classes/AnimationNode.xml
msgid ""
"Gets the default value of a parameter. Parameters are custom local memory "
"used for your nodes, given a resource can be reused in multiple trees."
msgstr ""
-#: doc/classes/AnimationNode.xml:106
+#: doc/classes/AnimationNode.xml
msgid ""
"Gets the property information for parameter. Parameters are custom local "
"memory used for your nodes, given a resource can be reused in multiple "
"trees. Format is similar to [method Object.get_property_list]."
msgstr ""
-#: doc/classes/AnimationNode.xml:112
+#: doc/classes/AnimationNode.xml
msgid ""
"Returns [code]true[/code] whether you want the blend tree editor to display "
"filter editing on this node."
msgstr ""
-#: doc/classes/AnimationNode.xml:119
+#: doc/classes/AnimationNode.xml
msgid "Returns [code]true[/code] whether a given path is filtered."
msgstr ""
-#: doc/classes/AnimationNode.xml:127
+#: doc/classes/AnimationNode.xml
msgid ""
"User-defined callback called when a custom node is processed. The "
"[code]time[/code] parameter is a relative delta, unless [code]seek[/code] is "
@@ -4679,29 +4673,29 @@ msgid ""
"finish (if unsure, pass the value from the main blend being called)."
msgstr ""
-#: doc/classes/AnimationNode.xml:136
+#: doc/classes/AnimationNode.xml
msgid "Removes an input, call this only when inactive."
msgstr ""
-#: doc/classes/AnimationNode.xml:144
+#: doc/classes/AnimationNode.xml
msgid "Adds or removes a path for the filter."
msgstr ""
-#: doc/classes/AnimationNode.xml:152
+#: doc/classes/AnimationNode.xml
msgid ""
"Sets a custom parameter. These are used as local storage, because resources "
"can be reused across the tree or scenes."
msgstr ""
-#: doc/classes/AnimationNode.xml:158
+#: doc/classes/AnimationNode.xml
msgid "If [code]true[/code], filtering is enabled."
msgstr ""
-#: doc/classes/AnimationNode.xml:164
+#: doc/classes/AnimationNode.xml
msgid "Called when the node was removed from the graph."
msgstr ""
-#: doc/classes/AnimationNode.xml:169
+#: doc/classes/AnimationNode.xml
msgid ""
"Emitted by nodes that inherit from this class and that have an internal tree "
"when one of their nodes changes. The nodes that emit this signal are "
@@ -4709,48 +4703,47 @@ msgid ""
"[AnimationNodeStateMachine], and [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNode.xml:175
+#: doc/classes/AnimationNode.xml
msgid "Do not use filtering."
msgstr ""
-#: doc/classes/AnimationNode.xml:178
+#: doc/classes/AnimationNode.xml
msgid "Paths matching the filter will be allowed to pass."
msgstr ""
-#: doc/classes/AnimationNode.xml:181
+#: doc/classes/AnimationNode.xml
msgid "Paths matching the filter will be discarded."
msgstr ""
-#: doc/classes/AnimationNode.xml:184
+#: doc/classes/AnimationNode.xml
msgid "Paths matching the filter will be blended (by the blend value)."
msgstr ""
-#: doc/classes/AnimationNodeAdd2.xml:4
+#: doc/classes/AnimationNodeAdd2.xml
msgid "Blends two animations additively inside of an [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeAdd2.xml:7
+#: doc/classes/AnimationNodeAdd2.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Blends two animations "
"additively based on an amount value in the [code][0.0, 1.0][/code] range."
msgstr ""
-#: doc/classes/AnimationNodeAdd2.xml:16 doc/classes/AnimationNodeAdd3.xml:21
-#: doc/classes/AnimationNodeBlend2.xml:18
-#: doc/classes/AnimationNodeBlend3.xml:20
+#: doc/classes/AnimationNodeAdd2.xml doc/classes/AnimationNodeAdd3.xml
+#: doc/classes/AnimationNodeBlend2.xml doc/classes/AnimationNodeBlend3.xml
msgid ""
"If [code]true[/code], sets the [code]optimization[/code] to [code]false[/"
"code] when calling [method AnimationNode.blend_input], forcing the blended "
"animations to update every frame."
msgstr ""
-#: doc/classes/AnimationNodeAdd3.xml:4
+#: doc/classes/AnimationNodeAdd3.xml
msgid ""
"Blends two of three animations additively inside of an "
"[AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeAdd3.xml:7
+#: doc/classes/AnimationNodeAdd3.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Blends two animations "
"together additively out of three based on a value in the [code][-1.0, 1.0][/"
@@ -4763,73 +4756,67 @@ msgid ""
"1.0][/code] range"
msgstr ""
-#: doc/classes/AnimationNodeAdd3.xml:15
-#: doc/classes/AnimationNodeAnimation.xml:12
-#: doc/classes/AnimationNodeBlend2.xml:12
-#: doc/classes/AnimationNodeBlendSpace2D.xml:13
-#: doc/classes/AnimationNodeOneShot.xml:11
-#: doc/classes/AnimationNodeOutput.xml:11
-#: doc/classes/AnimationNodeTransition.xml:12
-#: doc/classes/AnimationPlayer.xml:14 doc/classes/AnimationTree.xml:12
-#: doc/classes/AudioEffectReverb.xml:11 doc/classes/Camera.xml:10
-#: doc/classes/CollisionShape.xml:13 doc/classes/CylinderShape.xml:10
-#: doc/classes/Environment.xml:19 doc/classes/GIProbe.xml:16
-#: doc/classes/GIProbeData.xml:8 doc/classes/KinematicBody.xml:16
-#: doc/classes/Light.xml:11 doc/classes/Material.xml:11 doc/classes/Mesh.xml:13
-#: doc/classes/MeshInstance.xml:13 doc/classes/Particles.xml:14
-#: doc/classes/Quat.xml:13 doc/classes/Skeleton.xml:13
-#: doc/classes/SpotLight.xml:12 doc/classes/StaticBody.xml:12
-#: doc/classes/WorldEnvironment.xml:15
+#: doc/classes/AnimationNodeAdd3.xml doc/classes/AnimationNodeAnimation.xml
+#: doc/classes/AnimationNodeBlend2.xml
+#: doc/classes/AnimationNodeBlendSpace2D.xml
+#: doc/classes/AnimationNodeOneShot.xml doc/classes/AnimationNodeOutput.xml
+#: doc/classes/AnimationNodeTransition.xml doc/classes/AnimationPlayer.xml
+#: doc/classes/AnimationTree.xml doc/classes/AudioEffectReverb.xml
+#: doc/classes/Camera.xml doc/classes/CollisionShape.xml
+#: doc/classes/CylinderShape.xml doc/classes/Environment.xml
+#: doc/classes/GIProbe.xml doc/classes/GIProbeData.xml
+#: doc/classes/KinematicBody.xml doc/classes/Light.xml doc/classes/Material.xml
+#: doc/classes/Mesh.xml doc/classes/MeshInstance.xml doc/classes/Particles.xml
+#: doc/classes/Quat.xml doc/classes/Skeleton.xml doc/classes/SpotLight.xml
+#: doc/classes/StaticBody.xml doc/classes/WorldEnvironment.xml
msgid "https://godotengine.org/asset-library/asset/678"
msgstr ""
-#: doc/classes/AnimationNodeAnimation.xml:4
+#: doc/classes/AnimationNodeAnimation.xml
msgid "Input animation to use in an [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeAnimation.xml:7
+#: doc/classes/AnimationNodeAnimation.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Only features one output "
"set using the [member animation] property. Use it as an input for "
"[AnimationNode] that blend animations together."
msgstr ""
-#: doc/classes/AnimationNodeAnimation.xml:11
-#: doc/classes/AnimationNodeBlend2.xml:11
-#: doc/classes/AnimationNodeOutput.xml:10
-#: doc/classes/AnimationNodeTimeScale.xml:11
-#: doc/classes/AnimationNodeTransition.xml:11 doc/classes/Area.xml:10
-#: doc/classes/Basis.xml:17 doc/classes/BoxShape.xml:12
-#: doc/classes/CollisionShape.xml:12 modules/gridmap/doc_classes/GridMap.xml:15
-#: doc/classes/KinematicBody.xml:14 doc/classes/Mesh.xml:12
-#: doc/classes/MeshInstance.xml:12 doc/classes/MeshLibrary.xml:11
-#: doc/classes/ProjectSettings.xml:14 doc/classes/Transform.xml:15
+#: doc/classes/AnimationNodeAnimation.xml doc/classes/AnimationNodeBlend2.xml
+#: doc/classes/AnimationNodeOutput.xml doc/classes/AnimationNodeTimeScale.xml
+#: doc/classes/AnimationNodeTransition.xml doc/classes/Area.xml
+#: doc/classes/Basis.xml doc/classes/BoxShape.xml
+#: doc/classes/CollisionShape.xml modules/gridmap/doc_classes/GridMap.xml
+#: doc/classes/KinematicBody.xml doc/classes/Mesh.xml
+#: doc/classes/MeshInstance.xml doc/classes/MeshLibrary.xml
+#: doc/classes/ProjectSettings.xml doc/classes/Transform.xml
msgid "https://godotengine.org/asset-library/asset/125"
msgstr ""
-#: doc/classes/AnimationNodeAnimation.xml:18
+#: doc/classes/AnimationNodeAnimation.xml
msgid ""
"Animation to use as an output. It is one of the animations provided by "
"[member AnimationTree.anim_player]."
msgstr ""
-#: doc/classes/AnimationNodeBlend2.xml:4
+#: doc/classes/AnimationNodeBlend2.xml
msgid "Blends two animations linearly inside of an [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeBlend2.xml:7
+#: doc/classes/AnimationNodeBlend2.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Blends two animations "
"linearly based on an amount value in the [code][0.0, 1.0][/code] range."
msgstr ""
-#: doc/classes/AnimationNodeBlend3.xml:4
+#: doc/classes/AnimationNodeBlend3.xml
msgid ""
"Blends two of three animations linearly inside of an "
"[AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeBlend3.xml:7
+#: doc/classes/AnimationNodeBlend3.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. Blends two animations "
"together linearly out of three based on a value in the [code][-1.0, 1.0][/"
@@ -4842,13 +4829,13 @@ msgid ""
"[0.0, 1.0][/code] range"
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:4
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"Blends linearly between two of any number of [AnimationNode] of any type "
"placed on a virtual axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:7
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree].\n"
"This is a virtual axis on which you can add any type of [AnimationNode] "
@@ -4859,7 +4846,7 @@ msgid ""
"max_space]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:22
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"Adds a new point that represents a [code]node[/code] on the virtual axis at "
"a given position set by [code]pos[/code]. You can insert it at a specific "
@@ -4868,66 +4855,66 @@ msgid ""
"points array."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:28
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid "Returns the number of points on the blend axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:35
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"Returns the [AnimationNode] referenced by the point at index [code]point[/"
"code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:42
-#: doc/classes/AnimationNodeBlendSpace2D.xml:52
+#: doc/classes/AnimationNodeBlendSpace1D.xml
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Returns the position of the point at index [code]point[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:49
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid "Removes the point at index [code]point[/code] from the blend axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:57
-#: doc/classes/AnimationNodeBlendSpace2D.xml:88
+#: doc/classes/AnimationNodeBlendSpace1D.xml
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Changes the [AnimationNode] referenced by the point at index [code]point[/"
"code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:65
-#: doc/classes/AnimationNodeBlendSpace2D.xml:96
+#: doc/classes/AnimationNodeBlendSpace1D.xml
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Updates the position of the point at index [code]point[/code] on the blend "
"axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:71
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"The blend space's axis's upper limit for the points' position. See [method "
"add_blend_point]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:74
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid ""
"The blend space's axis's lower limit for the points' position. See [method "
"add_blend_point]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:77
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid "Position increment to snap to when moving a point on the axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace1D.xml:80
+#: doc/classes/AnimationNodeBlendSpace1D.xml
msgid "Label of the virtual axis of the blend space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:4
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Blends linearly between three [AnimationNode] of any type placed in a 2D "
"space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:7
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree].\n"
"This node allows you to blend linearly between three animations using a "
@@ -4938,7 +4925,7 @@ msgid ""
"remove_triangle] to create up the blend space by hand."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:22
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Adds a new point that represents a [code]node[/code] at the position set by "
"[code]pos[/code]. You can insert it at a specific index using the "
@@ -4947,7 +4934,7 @@ msgid ""
"array."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:32
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Creates a new triangle using three points [code]x[/code], [code]y[/code], "
"and [code]z[/code]. Triangles can overlap. You can insert the triangle at a "
@@ -4956,212 +4943,212 @@ msgid ""
"the blend points array."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:38
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Returns the number of points in the blend space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:45
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Returns the [AnimationRootNode] referenced by the point at index "
"[code]point[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:58
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Returns the number of triangles in the blend space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:66
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Returns the position of the point at index [code]point[/code] in the "
"triangle of index [code]triangle[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:73
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Removes the point at index [code]point[/code] from the blend space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:80
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Removes the triangle at index [code]triangle[/code] from the blend space."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:102
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"If [code]true[/code], the blend space is triangulated automatically. The "
"mesh updates every time you add or remove points with [method "
"add_blend_point] and [method remove_blend_point]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:105
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Controls the interpolation between animations. See [enum BlendMode] "
"constants."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:108
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"The blend space's X and Y axes' upper limit for the points' position. See "
"[method add_blend_point]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:111
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"The blend space's X and Y axes' lower limit for the points' position. See "
"[method add_blend_point]."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:114
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Position increment to snap to when moving a point."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:117
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Name of the blend space's X axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:120
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "Name of the blend space's Y axis."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:126
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Emitted every time the blend space's triangles are created, removed, or when "
"one of their vertices changes position."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:132
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid "The interpolation between animations is linear."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:135
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"The blend space plays the animation of the node the blending position is "
"closest to. Useful for frame-by-frame 2D animations."
msgstr ""
-#: doc/classes/AnimationNodeBlendSpace2D.xml:138
+#: doc/classes/AnimationNodeBlendSpace2D.xml
msgid ""
"Similar to [constant BLEND_MODE_DISCRETE], but starts the new animation at "
"the last animation's playback position."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:4
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "[AnimationTree] node resource that contains many blend type nodes."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:7
+#: doc/classes/AnimationNodeBlendTree.xml
msgid ""
"This node may contain a sub-tree of any other blend type nodes, such as mix, "
"blend2, blend3, one shot, etc. This is one of the most commonly used roots."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:19
+#: doc/classes/AnimationNodeBlendTree.xml
msgid ""
"Adds an [AnimationNode] at the given [code]position[/code]. The [code]name[/"
"code] is used to identify the created sub-node later."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:28
+#: doc/classes/AnimationNodeBlendTree.xml
msgid ""
"Connects the output of an [AnimationNode] as input for another "
"[AnimationNode], at the input port specified by [code]input_index[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:36
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Disconnects the node connected to the specified input."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:43
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Returns the sub-node with the specified [code]name[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:50
+#: doc/classes/AnimationNodeBlendTree.xml
msgid ""
"Returns the position of the sub-node with the specified [code]name[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:57
+#: doc/classes/AnimationNodeBlendTree.xml
msgid ""
"Returns [code]true[/code] if a sub-node with specified [code]name[/code] "
"exists."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:64
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Removes a sub-node."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:72
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Changes the name of a sub-node."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:80
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Modifies the position of a sub-node."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:86
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The global offset of all sub-nodes."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:91
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The connection was successful."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:94
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The input node is [code]null[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:97
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The specified input port is out of range."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:100
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The output node is [code]null[/code]."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:103
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "Input and output nodes are the same."
msgstr ""
-#: doc/classes/AnimationNodeBlendTree.xml:106
+#: doc/classes/AnimationNodeBlendTree.xml
msgid "The specified connection already exists."
msgstr ""
-#: doc/classes/AnimationNodeOneShot.xml:4
+#: doc/classes/AnimationNodeOneShot.xml
msgid "Plays an animation once in [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeOneShot.xml:7
+#: doc/classes/AnimationNodeOneShot.xml
msgid ""
"A resource to add to an [AnimationNodeBlendTree]. This node will execute a "
"sub-animation and return once it finishes. Blend times for fading in and out "
"can be customized, as well as filters."
msgstr ""
-#: doc/classes/AnimationNodeOneShot.xml:28
+#: doc/classes/AnimationNodeOneShot.xml
msgid ""
"If [code]true[/code], the sub-animation will restart automatically after "
"finishing."
msgstr ""
-#: doc/classes/AnimationNodeOneShot.xml:31
+#: doc/classes/AnimationNodeOneShot.xml
msgid "The delay after which the automatic restart is triggered, in seconds."
msgstr ""
-#: doc/classes/AnimationNodeOneShot.xml:34
+#: doc/classes/AnimationNodeOneShot.xml
msgid ""
"If [member autorestart] is [code]true[/code], a random additional delay (in "
"seconds) between 0 and this value will be added to [member "
"autorestart_delay]."
msgstr ""
-#: doc/classes/AnimationNodeOutput.xml:4
+#: doc/classes/AnimationNodeOutput.xml
msgid "Generic output node to be added to [AnimationNodeBlendTree]."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:4
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "State machine for control of animations."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:7
+#: doc/classes/AnimationNodeStateMachine.xml
msgid ""
"Contains multiple nodes representing animation states, connected in a graph. "
"Node transitions can be configured to happen automatically or via code, "
@@ -5175,103 +5162,102 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:24
+#: doc/classes/AnimationNodeStateMachine.xml
msgid ""
"Adds a new node to the graph. The [code]position[/code] is used for display "
"in the editor."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:33
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Adds a transition between the given nodes."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:39
-#: doc/classes/AnimationNodeStateMachine.xml:72
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the graph's end node."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:45
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the draw offset of the graph. Used for display in the editor."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:52
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the animation node with the given name."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:59
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the given animation node's name."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:66
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the given node's coordinates. Used for display in the editor."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:79
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the given transition."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:85
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the number of connections in the graph."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:92
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the given transition's start node."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:99
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns the given transition's end node."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:106
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Returns [code]true[/code] if the graph contains the given node."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:114
+#: doc/classes/AnimationNodeStateMachine.xml
msgid ""
"Returns [code]true[/code] if there is a transition between the given nodes."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:121
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Deletes the given node from the graph."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:129
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Deletes the transition between the two specified nodes."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:136
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Deletes the given transition by index."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:144
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Renames the given node."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:152
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Replaces the node and keeps its transitions unchanged."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:159
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Sets the given node as the graph end point."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:166
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Sets the draw offset of the graph. Used for display in the editor."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:174
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Sets the node's coordinates. Used for display in the editor."
msgstr ""
-#: doc/classes/AnimationNodeStateMachine.xml:181
+#: doc/classes/AnimationNodeStateMachine.xml
msgid "Sets the given node as the graph start point."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:4
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Playback control for [AnimationNodeStateMachine]."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:7
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid ""
"Allows control of [AnimationTree] state machines created with "
"[AnimationNodeStateMachine]. Retrieve with [code]$AnimationTree."
@@ -5283,38 +5269,38 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:26
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Returns the currently playing animation state."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:32
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Returns the playback position within the current animation state."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:38
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid ""
"Returns the current travel path as computed internally by the A* algorithm."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:44
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Returns [code]true[/code] if an animation is playing."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:51
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Starts playing the given animation."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:57
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid "Stops the currently playing animation."
msgstr ""
-#: doc/classes/AnimationNodeStateMachinePlayback.xml:64
+#: doc/classes/AnimationNodeStateMachinePlayback.xml
msgid ""
"Transitions from the current state to another one, following the shortest "
"path."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:14
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Turn on auto advance when this condition is set. The provided name will "
"become a boolean parameter on the [AnimationTree] that can be controlled "
@@ -5328,70 +5314,70 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:20
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Turn on the transition automatically when this state is reached. This works "
"best with [constant SWITCH_MODE_AT_END]."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:23
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Don't use this transition during [method AnimationNodeStateMachinePlayback."
"travel] or [member auto_advance]."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:26
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Lower priority transitions are preferred when travelling through the tree "
"via [method AnimationNodeStateMachinePlayback.travel] or [member "
"auto_advance]."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:29
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid "The transition type."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:32
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid "The time to cross-fade between this state and the next."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:38
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid "Emitted when [member advance_condition] is changed."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:44
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Switch to the next state immediately. The current state will end and blend "
"into the beginning of the new one."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:47
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Switch to the next state immediately, but will seek the new state to the "
"playback position of the old state."
msgstr ""
-#: doc/classes/AnimationNodeStateMachineTransition.xml:50
+#: doc/classes/AnimationNodeStateMachineTransition.xml
msgid ""
"Wait for the current state playback to end, then switch to the beginning of "
"the next state animation."
msgstr ""
-#: doc/classes/AnimationNodeTimeScale.xml:4
+#: doc/classes/AnimationNodeTimeScale.xml
msgid "A time-scaling animation node to be used with [AnimationTree]."
msgstr ""
-#: doc/classes/AnimationNodeTimeScale.xml:7
+#: doc/classes/AnimationNodeTimeScale.xml
msgid ""
"Allows scaling the speed of the animation (or reversing it) in any children "
"nodes. Setting it to 0 will pause the animation."
msgstr ""
-#: doc/classes/AnimationNodeTimeSeek.xml:4
+#: doc/classes/AnimationNodeTimeSeek.xml
msgid "A time-seeking animation node to be used with [AnimationTree]."
msgstr ""
-#: doc/classes/AnimationNodeTimeSeek.xml:7
+#: doc/classes/AnimationNodeTimeSeek.xml
msgid ""
"This node can be used to cause a seek command to happen to any sub-children "
"of the animation graph. Use this node type to play an [Animation] from the "
@@ -5412,32 +5398,32 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AnimationNodeTransition.xml:4
+#: doc/classes/AnimationNodeTransition.xml
msgid "A generic animation transition node for [AnimationTree]."
msgstr ""
-#: doc/classes/AnimationNodeTransition.xml:7
+#: doc/classes/AnimationNodeTransition.xml
msgid ""
"Simple state machine for cases which don't require a more advanced "
"[AnimationNodeStateMachine]. Animations can be connected to the inputs and "
"transition times can be specified."
msgstr ""
-#: doc/classes/AnimationNodeTransition.xml:44
+#: doc/classes/AnimationNodeTransition.xml
msgid "The number of available input ports for this node."
msgstr ""
-#: doc/classes/AnimationNodeTransition.xml:47
+#: doc/classes/AnimationNodeTransition.xml
msgid ""
"Cross-fading time (in seconds) between each animation connected to the "
"inputs."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:4
+#: doc/classes/AnimationPlayer.xml
msgid "Container and player of [Animation] resources."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:7
+#: doc/classes/AnimationPlayer.xml
msgid ""
"An animation player is used for general-purpose playback of [Animation] "
"resources. It contains a dictionary of animations (referenced by name) and "
@@ -5451,61 +5437,61 @@ msgid ""
"Updating the target properties of animations occurs at process time."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:22
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Adds [code]animation[/code] to the player accessible with the key "
"[code]name[/code]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:29
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Shifts position in the animation timeline and immediately updates the "
"animation. [code]delta[/code] is the time in seconds to shift. Events "
"between the current frame and [code]delta[/code] are handled."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:36
+#: doc/classes/AnimationPlayer.xml
msgid "Returns the name of the next animation in the queue."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:44
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Triggers the [code]anim_to[/code] animation when the [code]anim_from[/code] "
"animation completes."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:50
+#: doc/classes/AnimationPlayer.xml
msgid ""
"[AnimationPlayer] caches animated nodes. It may not notice if a node "
"disappears; [method clear_caches] forces it to update the cache again."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:56
+#: doc/classes/AnimationPlayer.xml
msgid "Clears all queued, unplayed animations."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:63
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Returns the name of [code]animation[/code] or an empty string if not found."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:70
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Returns the [Animation] with key [code]name[/code] or [code]null[/code] if "
"not found."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:76
+#: doc/classes/AnimationPlayer.xml
msgid "Returns the list of stored animation names."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:84
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Gets the blend time (in seconds) between two animations, referenced by their "
"names."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:90
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Gets the actual playing speed of current animation or 0 if not playing. This "
"speed is the [member playback_speed] property multiplied by "
@@ -5513,22 +5499,22 @@ msgid ""
"method."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:96
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Returns a list of the animation names that are currently queued to play."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:103
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Returns [code]true[/code] if the [AnimationPlayer] stores an [Animation] "
"with key [code]name[/code]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:109
+#: doc/classes/AnimationPlayer.xml
msgid "Returns [code]true[/code] if playing an animation."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:119
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Plays the animation with key [code]name[/code]. Custom blend times and speed "
"can be set. If [code]custom_speed[/code] is negative and [code]from_end[/"
@@ -5546,7 +5532,7 @@ msgid ""
"immediately, call [code]advance(0)[/code]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:129
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Plays the animation with key [code]name[/code] in reverse.\n"
"This method is a shorthand for [method play] with [code]custom_speed = -1.0[/"
@@ -5554,24 +5540,24 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:137
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Queues an animation for playback once the current one is done.\n"
"[b]Note:[/b] If a looped animation is currently playing, the queued "
"animation will never play unless the looped animation is stopped somehow."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:145
+#: doc/classes/AnimationPlayer.xml
msgid "Removes the animation with key [code]name[/code]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:153
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Renames an existing animation with key [code]name[/code] to [code]newname[/"
"code]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:161
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Seeks the animation to the [code]seconds[/code] point in time (in seconds). "
"If [code]update[/code] is [code]true[/code], the animation updates too, "
@@ -5579,13 +5565,13 @@ msgid ""
"[code]seconds[/code] are skipped."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:170
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Specifies a blend time (in seconds) between two animations, referenced by "
"their names."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:177
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Stops or pauses the currently playing animation. If [code]reset[/code] is "
"[code]true[/code], the animation position is reset to [code]0[/code] and the "
@@ -5596,18 +5582,18 @@ msgid ""
"[member assigned_animation] will resume the animation."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:184
+#: doc/classes/AnimationPlayer.xml
msgid ""
"If playing, the current animation; otherwise, the animation last played. "
"When set, would change the animation, but would not play it unless currently "
"playing. See also [member current_animation]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:187
+#: doc/classes/AnimationPlayer.xml
msgid "The name of the animation to play when the scene loads."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:190
+#: doc/classes/AnimationPlayer.xml
msgid ""
"The name of the currently playing animation. If no animation is playing, the "
"property's value is an empty string. Changing this value does not restart "
@@ -5619,42 +5605,42 @@ msgid ""
"tracks. For more information, see [Animation]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:194
+#: doc/classes/AnimationPlayer.xml
msgid "The length (in seconds) of the currently being played animation."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:197
+#: doc/classes/AnimationPlayer.xml
msgid "The position (in seconds) of the currently playing animation."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:200
+#: doc/classes/AnimationPlayer.xml
msgid "The call mode to use for Call Method tracks."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:203
+#: doc/classes/AnimationPlayer.xml
msgid ""
"If [code]true[/code], updates animations in response to process-related "
"notifications."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:206
+#: doc/classes/AnimationPlayer.xml
msgid ""
"The default time in which to blend animations. Ranges from 0 to 4096 with "
"0.01 precision."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:209
+#: doc/classes/AnimationPlayer.xml
msgid "The process notification in which to update animations."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:212
+#: doc/classes/AnimationPlayer.xml
msgid ""
"The speed scaling ratio. For instance, if this value is 1, then the "
"animation plays at normal speed. If it's 0.5, then it plays at half speed. "
"If it's 2, then it plays at double speed."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:215
+#: doc/classes/AnimationPlayer.xml
msgid ""
"This is used by the editor. If set to [code]true[/code], the scene will be "
"saved with the effects of the reset animation applied (as if it had been "
@@ -5664,11 +5650,11 @@ msgid ""
"that the nodes had before saving."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:219
+#: doc/classes/AnimationPlayer.xml
msgid "The node from which node path references will travel."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:227
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Emitted when a queued animation plays after the previous animation was "
"finished. See [method queue].\n"
@@ -5676,53 +5662,53 @@ msgid ""
"[method play] or from [AnimationTree]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:234
+#: doc/classes/AnimationPlayer.xml
msgid "Notifies when an animation finished playing."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:240
+#: doc/classes/AnimationPlayer.xml
msgid "Notifies when an animation starts playing."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:245
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Notifies when the caches have been cleared, either automatically, or "
"manually via [method clear_caches]."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:251 doc/classes/AnimationTreePlayer.xml:505
+#: doc/classes/AnimationPlayer.xml doc/classes/AnimationTreePlayer.xml
msgid ""
"Process animation during the physics process. This is especially useful when "
"animating physics bodies."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:254 doc/classes/AnimationTreePlayer.xml:508
+#: doc/classes/AnimationPlayer.xml doc/classes/AnimationTreePlayer.xml
msgid "Process animation during the idle process."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:257
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Do not process animation. Use [method advance] to process the animation "
"manually."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:260
+#: doc/classes/AnimationPlayer.xml
msgid ""
"Batch method calls during the animation process, then do the calls after "
"events are processed. This avoids bugs involving deleting nodes or modifying "
"the AnimationPlayer while playing."
msgstr ""
-#: doc/classes/AnimationPlayer.xml:263
+#: doc/classes/AnimationPlayer.xml
msgid "Make method calls immediately when reached in the animation."
msgstr ""
-#: doc/classes/AnimationTree.xml:4
+#: doc/classes/AnimationTree.xml
msgid ""
"A node to be used for advanced animation transitions in an [AnimationPlayer]."
msgstr ""
-#: doc/classes/AnimationTree.xml:7
+#: doc/classes/AnimationTree.xml
msgid ""
"A node to be used for advanced animation transitions in an "
"[AnimationPlayer].\n"
@@ -5734,11 +5720,11 @@ msgid ""
"editing animations."
msgstr ""
-#: doc/classes/AnimationTree.xml:19
+#: doc/classes/AnimationTree.xml
msgid "Manually advance the animations by the specified time (in seconds)."
msgstr ""
-#: doc/classes/AnimationTree.xml:25
+#: doc/classes/AnimationTree.xml
msgid ""
"Retrieve the motion of the [member root_motion_track] as a [Transform] that "
"can be used elsewhere. If [member root_motion_track] is not a path to a "
@@ -5746,21 +5732,21 @@ msgid ""
"transformation. See also [member root_motion_track] and [RootMotionView]."
msgstr ""
-#: doc/classes/AnimationTree.xml:38
+#: doc/classes/AnimationTree.xml
msgid "If [code]true[/code], the [AnimationTree] will be processing."
msgstr ""
-#: doc/classes/AnimationTree.xml:41
+#: doc/classes/AnimationTree.xml
msgid "The path to the [AnimationPlayer] used for animating."
msgstr ""
-#: doc/classes/AnimationTree.xml:44
+#: doc/classes/AnimationTree.xml
msgid ""
"The process mode of this [AnimationTree]. See [enum AnimationProcessMode] "
"for available modes."
msgstr ""
-#: doc/classes/AnimationTree.xml:47
+#: doc/classes/AnimationTree.xml
msgid ""
"The path to the Animation track used for root motion. Paths must be valid "
"scene-tree paths to a node, and must be specified starting from the parent "
@@ -5774,33 +5760,33 @@ msgid ""
"[RootMotionView]."
msgstr ""
-#: doc/classes/AnimationTree.xml:51
+#: doc/classes/AnimationTree.xml
msgid "The root animation node of this [AnimationTree]. See [AnimationNode]."
msgstr ""
-#: doc/classes/AnimationTree.xml:56
+#: doc/classes/AnimationTree.xml
msgid ""
"The animations will progress during the physics frame (i.e. [method Node."
"_physics_process])."
msgstr ""
-#: doc/classes/AnimationTree.xml:59
+#: doc/classes/AnimationTree.xml
msgid ""
"The animations will progress during the idle frame (i.e. [method Node."
"_process])."
msgstr ""
-#: doc/classes/AnimationTree.xml:62
+#: doc/classes/AnimationTree.xml
msgid "The animations will only progress manually (see [method advance])."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:4
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"[i]Deprecated.[/i] Animation player that uses a node graph for blending "
"animations. Superseded by [AnimationTree]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:7
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"[i]Deprecated.[/i] A node graph tool for blending multiple animations bound "
"to an [AnimationPlayer]. Especially useful for animating characters or other "
@@ -5811,65 +5797,65 @@ msgid ""
"See [AnimationTree] for a more full-featured replacement of this node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:20
+#: doc/classes/AnimationTreePlayer.xml
msgid "Adds a [code]type[/code] node to the graph with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:27
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Shifts position in the animation timeline. [code]delta[/code] is the time in "
"seconds to shift. Events between the current frame and [code]delta[/code] "
"are handled."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:34
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the [AnimationPlayer]'s [Animation] bound to the "
"[AnimationTreePlayer]'s animation node with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:41
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the name of the [member master_player]'s [Animation] bound to this "
"animation node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:48
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the absolute playback timestamp of the animation node with name "
"[code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:56
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Binds a new [Animation] from the [member master_player] to the "
"[AnimationTreePlayer]'s animation node with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:65
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], the animation node with ID "
"[code]id[/code] turns off the track modifying the property at [code]path[/"
"code]. The modified node's children continue to animate."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:73
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Binds the [Animation] named [code]source[/code] from [member master_player] "
"to the animation node [code]id[/code]. Recalculates caches."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:82
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns whether node [code]id[/code] and [code]dst_id[/code] are connected "
"at the specified slot."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:89
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the blend amount of a Blend2 node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:97
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the blend amount of a Blend2 node given its name and value.\n"
"A Blend2 node blends two animations (A and B) with the amount between 0 and "
@@ -5878,18 +5864,18 @@ msgid ""
"influence of B gets raised. At 1, output is input B."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:108
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], the Blend2 node with name "
"[code]id[/code] turns off the track modifying the property at [code]path[/"
"code]. The modified node's children continue to animate."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:115
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the blend amount of a Blend3 node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:123
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the blend amount of a Blend3 node given its name and value.\n"
"A Blend3 Node blends three animations (A, B-, B+) with the amount between -1 "
@@ -5900,159 +5886,159 @@ msgid ""
"gets raised and the influence of B+ is 0. At 1, output is input B+."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:132
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the blend amount of a Blend4 node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:140
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the blend amount of a Blend4 node given its name and value.\n"
"A Blend4 Node blends two pairs of animations.\n"
"The two pairs are blended like Blend2 and then added together."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:151
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Connects node [code]id[/code] to [code]dst_id[/code] at the specified input "
"slot."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:159
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Disconnects nodes connected to [code]id[/code] at the specified input slot."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:165
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns a [PoolStringArray] containing the name of all nodes."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:172
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the mix amount of a Mix node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:180
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the mix amount of a Mix node given its name and value.\n"
"A Mix node adds input b to input a by the amount given by ratio."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:188
+#: doc/classes/AnimationTreePlayer.xml
msgid "Check if a node exists (by name)."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:195
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the input count for a given node. Different types of nodes have "
"different amount of inputs."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:203
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the input source for a given node input."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:210
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns position of a node in the graph given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:217
+#: doc/classes/AnimationTreePlayer.xml
msgid "Gets the node type, will return from [enum NodeType] enum."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:225
+#: doc/classes/AnimationTreePlayer.xml
msgid "Renames a node in the graph."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:233
+#: doc/classes/AnimationTreePlayer.xml
msgid "Sets the position of a node in the graph given its name and position."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:240
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the autostart delay of a OneShot node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:247
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the autostart random delay of a OneShot node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:254
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the fade in time of a OneShot node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:261
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns the fade out time of a OneShot node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:268
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns whether a OneShot node will auto restart given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:275
+#: doc/classes/AnimationTreePlayer.xml
msgid "Returns whether a OneShot node is active given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:283
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the autorestart property of a OneShot node given its name and value."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:291
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the autorestart delay of a OneShot node given its name and value in "
"seconds."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:299
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the autorestart random delay of a OneShot node given its name and value "
"in seconds."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:307
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the fade in time of a OneShot node given its name and value in seconds."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:315
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the fade out time of a OneShot node given its name and value in seconds."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:324
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], the OneShot node with ID "
"[code]id[/code] turns off the track modifying the property at [code]path[/"
"code]. The modified node's children continue to animate."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:331
+#: doc/classes/AnimationTreePlayer.xml
msgid "Starts a OneShot node given its name."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:338
+#: doc/classes/AnimationTreePlayer.xml
msgid "Stops the OneShot node with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:344
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Manually recalculates the cache of track information generated from "
"animation nodes. Needed when external sources modify the animation nodes' "
"state."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:351
+#: doc/classes/AnimationTreePlayer.xml
msgid "Removes the animation node with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:357
+#: doc/classes/AnimationTreePlayer.xml
msgid "Resets this [AnimationTreePlayer]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:364
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the time scale value of the TimeScale node with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:372
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the time scale of the TimeScale node with name [code]id[/code] to "
"[code]scale[/code].\n"
@@ -6062,7 +6048,7 @@ msgid ""
"or mix."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:382
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Sets the time seek value of the TimeSeek node with name [code]id[/code] to "
"[code]seconds[/code].\n"
@@ -6070,141 +6056,141 @@ msgid ""
"[Animation]s input in it."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:391
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Deletes the input at [code]input_idx[/code] for the transition node with "
"name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:398
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the index of the currently evaluated input for the transition node "
"with name [code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:405
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the number of inputs for the transition node with name [code]id[/"
"code]. You can add inputs by right-clicking on the transition node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:412
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns the cross fade time for the transition node with name [code]id[/"
"code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:420
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Returns [code]true[/code] if the input at [code]input_idx[/code] on the "
"transition node with name [code]id[/code] is set to automatically advance to "
"the next input upon completion."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:428
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"The transition node with name [code]id[/code] sets its current input at "
"[code]input_idx[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:437
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"The transition node with name [code]id[/code] advances to its next input "
"automatically when the input at [code]input_idx[/code] completes."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:445
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"Resizes the number of inputs available for the transition node with name "
"[code]id[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:453
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"The transition node with name [code]id[/code] sets its cross fade time to "
"[code]time_sec[/code]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:459
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"If [code]true[/code], the [AnimationTreePlayer] is able to play animations."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:462
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"The node from which to relatively access other nodes.\n"
"It accesses the bones, so it should point to the same node the "
"[AnimationPlayer] would point its Root Node at."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:466
+#: doc/classes/AnimationTreePlayer.xml
msgid ""
"The path to the [AnimationPlayer] from which this [AnimationTreePlayer] "
"binds animations to animation nodes.\n"
"Once set, [Animation] nodes can be added to the [AnimationTreePlayer]."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:470
+#: doc/classes/AnimationTreePlayer.xml
msgid "The thread in which to update animations."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:475
+#: doc/classes/AnimationTreePlayer.xml
msgid "Output node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:478
+#: doc/classes/AnimationTreePlayer.xml
msgid "Animation node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:481
+#: doc/classes/AnimationTreePlayer.xml
msgid "OneShot node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:484
+#: doc/classes/AnimationTreePlayer.xml
msgid "Mix node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:487
+#: doc/classes/AnimationTreePlayer.xml
msgid "Blend2 node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:490
+#: doc/classes/AnimationTreePlayer.xml
msgid "Blend3 node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:493
+#: doc/classes/AnimationTreePlayer.xml
msgid "Blend4 node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:496
+#: doc/classes/AnimationTreePlayer.xml
msgid "TimeScale node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:499
+#: doc/classes/AnimationTreePlayer.xml
msgid "TimeSeek node."
msgstr ""
-#: doc/classes/AnimationTreePlayer.xml:502
+#: doc/classes/AnimationTreePlayer.xml
msgid "Transition node."
msgstr ""
-#: doc/classes/Area.xml:4
+#: doc/classes/Area.xml
msgid "3D area for detection and physics and audio influence."
msgstr ""
-#: doc/classes/Area.xml:7
+#: doc/classes/Area.xml
msgid ""
"3D area that detects [CollisionObject] nodes overlapping, entering, or "
"exiting. Can also alter or override local physics parameters (gravity, "
"damping) and route audio to custom audio buses."
msgstr ""
-#: doc/classes/Area.xml:11 doc/classes/QuadMesh.xml:10
-#: doc/classes/Viewport.xml:18 doc/classes/ViewportTexture.xml:11
+#: doc/classes/Area.xml doc/classes/QuadMesh.xml doc/classes/Viewport.xml
+#: doc/classes/ViewportTexture.xml
msgid "https://godotengine.org/asset-library/asset/127"
msgstr ""
-#: doc/classes/Area.xml:17
+#: doc/classes/Area.xml
msgid ""
"Returns a list of intersecting [Area]s. The overlapping area's [member "
"CollisionObject.collision_layer] must be part of this area's [member "
@@ -6214,7 +6200,7 @@ msgid ""
"are moved. Consider using signals instead."
msgstr ""
-#: doc/classes/Area.xml:24
+#: doc/classes/Area.xml
msgid ""
"Returns a list of intersecting [PhysicsBody]s. The overlapping body's "
"[member CollisionObject.collision_layer] must be part of this area's [member "
@@ -6224,7 +6210,7 @@ msgid ""
"are moved. Consider using signals instead."
msgstr ""
-#: doc/classes/Area.xml:32
+#: doc/classes/Area.xml
msgid ""
"If [code]true[/code], the given area overlaps the Area.\n"
"[b]Note:[/b] The result of this test is not immediate after moving objects. "
@@ -6232,7 +6218,7 @@ msgid ""
"physics step. Consider using signals instead."
msgstr ""
-#: doc/classes/Area.xml:40
+#: doc/classes/Area.xml
msgid ""
"If [code]true[/code], the given physics body overlaps the Area.\n"
"[b]Note:[/b] The result of this test is not immediate after moving objects. "
@@ -6243,7 +6229,7 @@ msgid ""
"their tiles with collision shapes as a virtual physics body)."
msgstr ""
-#: doc/classes/Area.xml:48
+#: doc/classes/Area.xml
msgid ""
"The rate at which objects stop spinning in this area. Represents the angular "
"velocity lost per second.\n"
@@ -6251,41 +6237,41 @@ msgid ""
"details about damping."
msgstr ""
-#: doc/classes/Area.xml:52 doc/classes/Area2D.xml:54
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "The name of the area's audio bus."
msgstr ""
-#: doc/classes/Area.xml:55 doc/classes/Area2D.xml:57
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the area's audio bus overrides the default audio bus."
msgstr ""
-#: doc/classes/Area.xml:58
+#: doc/classes/Area.xml
msgid ""
"The area's gravity intensity (in meters per second squared). This value "
"multiplies the gravity vector. This is useful to alter the force of gravity "
"without altering its direction."
msgstr ""
-#: doc/classes/Area.xml:61 doc/classes/Area2D.xml:63
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"The falloff factor for point gravity. The greater the value, the faster "
"gravity decreases with distance."
msgstr ""
-#: doc/classes/Area.xml:64 doc/classes/Area2D.xml:66
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], gravity is calculated from a point (set via [member "
"gravity_vec]). See also [member space_override]."
msgstr ""
-#: doc/classes/Area.xml:67 doc/classes/Area2D.xml:69
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"The area's gravity vector (not normalized). If gravity is a point (see "
"[member gravity_point]), this will be the point of attraction."
msgstr ""
-#: doc/classes/Area.xml:70
+#: doc/classes/Area.xml
msgid ""
"The rate at which objects stop moving in this area. Represents the linear "
"velocity lost per second.\n"
@@ -6293,61 +6279,61 @@ msgid ""
"about damping."
msgstr ""
-#: doc/classes/Area.xml:74 doc/classes/Area2D.xml:76
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "If [code]true[/code], other monitoring areas can detect this area."
msgstr ""
-#: doc/classes/Area.xml:77 doc/classes/Area2D.xml:79
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the area detects bodies or areas entering and exiting "
"it."
msgstr ""
-#: doc/classes/Area.xml:80 doc/classes/Area2D.xml:82
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "The area's priority. Higher priority areas are processed first."
msgstr ""
-#: doc/classes/Area.xml:83
+#: doc/classes/Area.xml
msgid ""
"The degree to which this area applies reverb to its associated audio. Ranges "
"from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision."
msgstr ""
-#: doc/classes/Area.xml:86
+#: doc/classes/Area.xml
msgid "If [code]true[/code], the area applies reverb to its associated audio."
msgstr ""
-#: doc/classes/Area.xml:89
+#: doc/classes/Area.xml
msgid "The reverb bus name to use for this area's associated audio."
msgstr ""
-#: doc/classes/Area.xml:92
+#: doc/classes/Area.xml
msgid ""
"The degree to which this area's reverb is a uniform effect. Ranges from "
"[code]0[/code] to [code]1[/code] with [code]0.1[/code] precision."
msgstr ""
-#: doc/classes/Area.xml:95 doc/classes/Area2D.xml:85
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"Override mode for gravity and damping calculations within this area. See "
"[enum SpaceOverride] for possible values."
msgstr ""
-#: doc/classes/Area.xml:102
+#: doc/classes/Area.xml
msgid ""
"Emitted when another Area enters this Area. Requires [member monitoring] to "
"be set to [code]true[/code].\n"
"[code]area[/code] the other Area."
msgstr ""
-#: doc/classes/Area.xml:109
+#: doc/classes/Area.xml
msgid ""
"Emitted when another Area exits this Area. Requires [member monitoring] to "
"be set to [code]true[/code].\n"
"[code]area[/code] the other Area."
msgstr ""
-#: doc/classes/Area.xml:119 doc/classes/Area.xml:132
+#: doc/classes/Area.xml
msgid ""
"Emitted when one of another Area's [Shape]s enters one of this Area's "
"[Shape]s. Requires [member monitoring] to be set to [code]true[/code].\n"
@@ -6362,7 +6348,7 @@ msgid ""
"shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Area.xml:142
+#: doc/classes/Area.xml
msgid ""
"Emitted when a [PhysicsBody] or [GridMap] enters this Area. Requires [member "
"monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the "
@@ -6371,7 +6357,7 @@ msgid ""
"[PhysicsBody] or [GridMap]."
msgstr ""
-#: doc/classes/Area.xml:149
+#: doc/classes/Area.xml
msgid ""
"Emitted when a [PhysicsBody] or [GridMap] exits this Area. Requires [member "
"monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the "
@@ -6380,7 +6366,7 @@ msgid ""
"[PhysicsBody] or [GridMap]."
msgstr ""
-#: doc/classes/Area.xml:159 doc/classes/Area.xml:172
+#: doc/classes/Area.xml
msgid ""
"Emitted when one of a [PhysicsBody] or [GridMap]'s [Shape]s enters one of "
"this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/"
@@ -6397,62 +6383,62 @@ msgid ""
"shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Area.xml:182 doc/classes/Area2D.xml:172
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "This area does not affect gravity/damping."
msgstr ""
-#: doc/classes/Area.xml:185 doc/classes/Area2D.xml:175
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"This area adds its gravity/damping values to whatever has been calculated so "
"far (in [member priority] order)."
msgstr ""
-#: doc/classes/Area.xml:188 doc/classes/Area2D.xml:178
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"This area adds its gravity/damping values to whatever has been calculated so "
"far (in [member priority] order), ignoring any lower priority areas."
msgstr ""
-#: doc/classes/Area.xml:191 doc/classes/Area2D.xml:181
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"This area replaces any gravity/damping, even the defaults, ignoring any "
"lower priority areas."
msgstr ""
-#: doc/classes/Area.xml:194 doc/classes/Area2D.xml:184
+#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"This area replaces any gravity/damping calculated so far (in [member "
"priority] order), but keeps calculating the rest of the areas."
msgstr ""
-#: doc/classes/Area2D.xml:4
+#: doc/classes/Area2D.xml
msgid "2D area for detection and physics and audio influence."
msgstr ""
-#: doc/classes/Area2D.xml:7
+#: doc/classes/Area2D.xml
msgid ""
"2D area that detects [CollisionObject2D] nodes overlapping, entering, or "
"exiting. Can also alter or override local physics parameters (gravity, "
"damping) and route audio to a custom audio bus."
msgstr ""
-#: doc/classes/Area2D.xml:10
+#: doc/classes/Area2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/physics/using_area_2d.html"
msgstr ""
-#: doc/classes/Area2D.xml:12 doc/classes/CollisionShape2D.xml:12
-#: doc/classes/RectangleShape2D.xml:10
+#: doc/classes/Area2D.xml doc/classes/CollisionShape2D.xml
+#: doc/classes/RectangleShape2D.xml
msgid "https://godotengine.org/asset-library/asset/121"
msgstr ""
-#: doc/classes/Area2D.xml:13 doc/classes/Camera2D.xml:12
-#: doc/classes/KinematicBody2D.xml:15 doc/classes/TileMap.xml:12
-#: doc/classes/TileSet.xml:12
+#: doc/classes/Area2D.xml doc/classes/Camera2D.xml
+#: doc/classes/KinematicBody2D.xml doc/classes/TileMap.xml
+#: doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/120"
msgstr ""
-#: doc/classes/Area2D.xml:19
+#: doc/classes/Area2D.xml
msgid ""
"Returns a list of intersecting [Area2D]s. The overlapping area's [member "
"CollisionObject2D.collision_layer] must be part of this area's [member "
@@ -6462,7 +6448,7 @@ msgid ""
"are moved. Consider using signals instead."
msgstr ""
-#: doc/classes/Area2D.xml:26
+#: doc/classes/Area2D.xml
msgid ""
"Returns a list of intersecting [PhysicsBody2D]s. The overlapping body's "
"[member CollisionObject2D.collision_layer] must be part of this area's "
@@ -6472,7 +6458,7 @@ msgid ""
"are moved. Consider using signals instead."
msgstr ""
-#: doc/classes/Area2D.xml:34
+#: doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the given area overlaps the Area2D.\n"
"[b]Note:[/b] The result of this test is not immediate after moving objects. "
@@ -6480,7 +6466,7 @@ msgid ""
"the physics step. Consider using signals instead."
msgstr ""
-#: doc/classes/Area2D.xml:42
+#: doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the given physics body overlaps the Area2D.\n"
"[b]Note:[/b] The result of this test is not immediate after moving objects. "
@@ -6491,7 +6477,7 @@ msgid ""
"register their tiles with collision shapes as a virtual physics body)."
msgstr ""
-#: doc/classes/Area2D.xml:50
+#: doc/classes/Area2D.xml
msgid ""
"The rate at which objects stop spinning in this area. Represents the angular "
"velocity lost per second.\n"
@@ -6499,14 +6485,14 @@ msgid ""
"details about damping."
msgstr ""
-#: doc/classes/Area2D.xml:60
+#: doc/classes/Area2D.xml
msgid ""
"The area's gravity intensity (in pixels per second squared). This value "
"multiplies the gravity vector. This is useful to alter the force of gravity "
"without altering its direction."
msgstr ""
-#: doc/classes/Area2D.xml:72
+#: doc/classes/Area2D.xml
msgid ""
"The rate at which objects stop moving in this area. Represents the linear "
"velocity lost per second.\n"
@@ -6514,21 +6500,21 @@ msgid ""
"about damping."
msgstr ""
-#: doc/classes/Area2D.xml:92
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when another Area2D enters this Area2D. Requires [member monitoring] "
"to be set to [code]true[/code].\n"
"[code]area[/code] the other Area2D."
msgstr ""
-#: doc/classes/Area2D.xml:99
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when another Area2D exits this Area2D. Requires [member monitoring] "
"to be set to [code]true[/code].\n"
"[code]area[/code] the other Area2D."
msgstr ""
-#: doc/classes/Area2D.xml:109
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when one of another Area2D's [Shape2D]s enters one of this Area2D's "
"[Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].\n"
@@ -6543,7 +6529,7 @@ msgid ""
"[code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Area2D.xml:122
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when one of another Area2D's [Shape2D]s exits one of this Area2D's "
"[Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].\n"
@@ -6558,7 +6544,7 @@ msgid ""
"[code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Area2D.xml:132
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when a [PhysicsBody2D] or [TileMap] enters this Area2D. Requires "
"[member monitoring] to be set to [code]true[/code]. [TileMap]s are detected "
@@ -6567,7 +6553,7 @@ msgid ""
"[PhysicsBody2D] or [TileMap]."
msgstr ""
-#: doc/classes/Area2D.xml:139
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when a [PhysicsBody2D] or [TileMap] exits this Area2D. Requires "
"[member monitoring] to be set to [code]true[/code]. [TileMap]s are detected "
@@ -6576,7 +6562,7 @@ msgid ""
"[PhysicsBody2D] or [TileMap]."
msgstr ""
-#: doc/classes/Area2D.xml:149
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s enters one "
"of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to "
@@ -6595,7 +6581,7 @@ msgid ""
"[code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Area2D.xml:162
+#: doc/classes/Area2D.xml
msgid ""
"Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s exits one of "
"this Area2D's [Shape2D]s. Requires [member monitoring] to be set to "
@@ -6614,11 +6600,11 @@ msgid ""
"[code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/Array.xml:4
+#: doc/classes/Array.xml
msgid "A generic array datatype."
msgstr ""
-#: doc/classes/Array.xml:7
+#: doc/classes/Array.xml
msgid ""
"A generic array that can contain several elements of any type, accessible by "
"a numerical index starting at 0. Negative indices can be used to count from "
@@ -6651,43 +6637,43 @@ msgid ""
"assigning the constant with another value after it was initialized."
msgstr ""
-#: doc/classes/Array.xml:34
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolColorArray]."
msgstr ""
-#: doc/classes/Array.xml:41
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolVector3Array]."
msgstr ""
-#: doc/classes/Array.xml:48
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolVector2Array]."
msgstr ""
-#: doc/classes/Array.xml:55
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolStringArray]."
msgstr ""
-#: doc/classes/Array.xml:62
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolRealArray]."
msgstr ""
-#: doc/classes/Array.xml:69
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolIntArray]."
msgstr ""
-#: doc/classes/Array.xml:76
+#: doc/classes/Array.xml
msgid "Constructs an array from a [PoolByteArray]."
msgstr ""
-#: doc/classes/Array.xml:82 doc/classes/PoolByteArray.xml:23
-#: doc/classes/PoolColorArray.xml:23 doc/classes/PoolIntArray.xml:24
-#: doc/classes/PoolRealArray.xml:24 doc/classes/PoolStringArray.xml:24
-#: doc/classes/PoolVector2Array.xml:24 doc/classes/PoolVector3Array.xml:23
+#: doc/classes/Array.xml doc/classes/PoolByteArray.xml
+#: doc/classes/PoolColorArray.xml doc/classes/PoolIntArray.xml
+#: doc/classes/PoolRealArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid ""
"Appends an element at the end of the array (alias of [method push_back])."
msgstr ""
-#: doc/classes/Array.xml:88
+#: doc/classes/Array.xml
msgid ""
"Appends another array at the end of this array.\n"
"[codeblock]\n"
@@ -6698,7 +6684,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Array.xml:100
+#: doc/classes/Array.xml
msgid ""
"Returns the last element of the array. Prints an error and returns "
"[code]null[/code] if the array is empty.\n"
@@ -6707,7 +6693,7 @@ msgid ""
"execution when running from the editor."
msgstr ""
-#: doc/classes/Array.xml:109
+#: doc/classes/Array.xml
msgid ""
"Finds the index of an existing value (or the insertion index that maintains "
"sorting order, if the value is not yet present in the array) using binary "
@@ -6718,7 +6704,7 @@ msgid ""
"unexpected behavior."
msgstr ""
-#: doc/classes/Array.xml:120
+#: doc/classes/Array.xml
msgid ""
"Finds the index of an existing value (or the insertion index that maintains "
"sorting order, if the value is not yet present in the array) using binary "
@@ -6757,17 +6743,17 @@ msgid ""
"unexpected behavior."
msgstr ""
-#: doc/classes/Array.xml:148
+#: doc/classes/Array.xml
msgid ""
"Clears the array. This is equivalent to using [method resize] with a size of "
"[code]0[/code]."
msgstr ""
-#: doc/classes/Array.xml:155
+#: doc/classes/Array.xml
msgid "Returns the number of times an element is in the array."
msgstr ""
-#: doc/classes/Array.xml:162
+#: doc/classes/Array.xml
msgid ""
"Returns a copy of the array.\n"
"If [code]deep[/code] is [code]true[/code], a deep copy is performed: all "
@@ -6778,14 +6764,14 @@ msgid ""
"referenced in the source array."
msgstr ""
-#: doc/classes/Array.xml:169 doc/classes/PoolByteArray.xml:61
-#: doc/classes/PoolColorArray.xml:35 doc/classes/PoolIntArray.xml:36
-#: doc/classes/PoolRealArray.xml:36 doc/classes/PoolStringArray.xml:36
-#: doc/classes/PoolVector2Array.xml:36 doc/classes/PoolVector3Array.xml:35
+#: doc/classes/Array.xml doc/classes/PoolByteArray.xml
+#: doc/classes/PoolColorArray.xml doc/classes/PoolIntArray.xml
+#: doc/classes/PoolRealArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid "Returns [code]true[/code] if the array is empty."
msgstr ""
-#: doc/classes/Array.xml:175
+#: doc/classes/Array.xml
msgid ""
"Removes the first occurrence of a value from the array. To remove an element "
"by index, use [method remove] instead.\n"
@@ -6795,19 +6781,19 @@ msgid ""
"all elements placed after the removed element have to be reindexed."
msgstr ""
-#: doc/classes/Array.xml:185
+#: doc/classes/Array.xml
msgid ""
"Searches the array for a value and returns its index or [code]-1[/code] if "
"not found. Optionally, the initial search index can be passed."
msgstr ""
-#: doc/classes/Array.xml:192
+#: doc/classes/Array.xml
msgid ""
"Searches the array in reverse order for a value and returns its index or "
"[code]-1[/code] if not found."
msgstr ""
-#: doc/classes/Array.xml:198
+#: doc/classes/Array.xml
msgid ""
"Returns the first element of the array. Prints an error and returns "
"[code]null[/code] if the array is empty.\n"
@@ -6816,7 +6802,7 @@ msgid ""
"execution when running from the editor."
msgstr ""
-#: doc/classes/Array.xml:206
+#: doc/classes/Array.xml
msgid ""
"Returns [code]true[/code] if the array contains the given value.\n"
"[codeblock]\n"
@@ -6834,14 +6820,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Array.xml:224
+#: doc/classes/Array.xml
msgid ""
"Returns a hashed integer value representing the array and its contents.\n"
"[b]Note:[/b] Arrays with equal contents can still produce different hashes. "
"Only the exact same arrays will produce the same hashed integer value."
msgstr ""
-#: doc/classes/Array.xml:232
+#: doc/classes/Array.xml
msgid ""
"Inserts a new element at a given position in the array. The position must be "
"valid, or at the end of the array ([code]pos == size()[/code]).\n"
@@ -6851,28 +6837,28 @@ msgid ""
"all elements placed after the newly inserted element have to be reindexed."
msgstr ""
-#: doc/classes/Array.xml:239 doc/classes/PoolByteArray.xml:96
-#: doc/classes/PoolColorArray.xml:48 doc/classes/PoolIntArray.xml:49
-#: doc/classes/PoolRealArray.xml:49 doc/classes/PoolStringArray.xml:49
-#: doc/classes/PoolVector2Array.xml:49 doc/classes/PoolVector3Array.xml:48
+#: doc/classes/Array.xml doc/classes/PoolByteArray.xml
+#: doc/classes/PoolColorArray.xml doc/classes/PoolIntArray.xml
+#: doc/classes/PoolRealArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid "Reverses the order of the elements in the array."
msgstr ""
-#: doc/classes/Array.xml:245
+#: doc/classes/Array.xml
msgid ""
"Returns the maximum value contained in the array if all elements are of "
"comparable types. If the elements can't be compared, [code]null[/code] is "
"returned."
msgstr ""
-#: doc/classes/Array.xml:251
+#: doc/classes/Array.xml
msgid ""
"Returns the minimum value contained in the array if all elements are of "
"comparable types. If the elements can't be compared, [code]null[/code] is "
"returned."
msgstr ""
-#: doc/classes/Array.xml:258
+#: doc/classes/Array.xml
msgid ""
"Removes and returns the element of the array at index [code]position[/code]. "
"If negative, [code]position[/code] is considered relative to the end of the "
@@ -6885,14 +6871,14 @@ msgid ""
"element, the slower [method pop_at] will be."
msgstr ""
-#: doc/classes/Array.xml:265
+#: doc/classes/Array.xml
msgid ""
"Removes and returns the last element of the array. Returns [code]null[/code] "
"if the array is empty, without printing an error message. See also [method "
"pop_front]."
msgstr ""
-#: doc/classes/Array.xml:271
+#: doc/classes/Array.xml
msgid ""
"Removes and returns the first element of the array. Returns [code]null[/"
"code] if the array is empty, without printing an error message. See also "
@@ -6902,12 +6888,12 @@ msgid ""
"called. The larger the array, the slower [method pop_front] will be."
msgstr ""
-#: doc/classes/Array.xml:278
+#: doc/classes/Array.xml
msgid ""
"Appends an element at the end of the array. See also [method push_front]."
msgstr ""
-#: doc/classes/Array.xml:284
+#: doc/classes/Array.xml
msgid ""
"Adds an element at the beginning of the array. See also [method push_back].\n"
"[b]Note:[/b] On large arrays, this method is much slower than [method "
@@ -6915,7 +6901,7 @@ msgid ""
"called. The larger the array, the slower [method push_front] will be."
msgstr ""
-#: doc/classes/Array.xml:291
+#: doc/classes/Array.xml
msgid ""
"Removes an element from the array by index. If the index does not exist in "
"the array, nothing happens. To remove an element by searching for its value, "
@@ -6926,21 +6912,21 @@ msgid ""
"all elements placed after the removed element have to be reindexed."
msgstr ""
-#: doc/classes/Array.xml:299
+#: doc/classes/Array.xml
msgid ""
"Resizes the array to contain a different number of elements. If the array "
"size is smaller, elements are cleared, if bigger, new elements are "
"[code]null[/code]."
msgstr ""
-#: doc/classes/Array.xml:307
+#: doc/classes/Array.xml
msgid ""
"Searches the array in reverse order. Optionally, a start search index can be "
"passed. If negative, the start index is considered relative to the end of "
"the array."
msgstr ""
-#: doc/classes/Array.xml:312
+#: doc/classes/Array.xml
msgid ""
"Shuffles the array such that the items will have a random order. This method "
"uses the global random number generator common to methods such as [method "
@@ -6948,11 +6934,11 @@ msgid ""
"seed will be used each time if you want non-reproducible shuffling."
msgstr ""
-#: doc/classes/Array.xml:318
+#: doc/classes/Array.xml
msgid "Returns the number of elements in the array."
msgstr ""
-#: doc/classes/Array.xml:328
+#: doc/classes/Array.xml
msgid ""
"Duplicates the subset described in the function and returns it in an array, "
"deeply copying the array if [code]deep[/code] is [code]true[/code]. Lower "
@@ -6960,7 +6946,7 @@ msgid ""
"change between indices while slicing."
msgstr ""
-#: doc/classes/Array.xml:333
+#: doc/classes/Array.xml
msgid ""
"Sorts the array.\n"
"[b]Note:[/b] Strings are sorted in alphabetical order (as opposed to natural "
@@ -6973,7 +6959,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Array.xml:346
+#: doc/classes/Array.xml
msgid ""
"Sorts the array using a custom method. The arguments are an object that "
"holds the method and the name of such method. The custom method receives two "
@@ -6998,12 +6984,12 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ArrayMesh.xml:4
+#: doc/classes/ArrayMesh.xml
msgid ""
"[Mesh] type that provides utility for constructing a surface from arrays."
msgstr ""
-#: doc/classes/ArrayMesh.xml:7
+#: doc/classes/ArrayMesh.xml
msgid ""
"The [ArrayMesh] is used to construct a [Mesh] by specifying the attributes "
"as arrays.\n"
@@ -7031,19 +7017,19 @@ msgid ""
"primitive modes."
msgstr ""
-#: doc/classes/ArrayMesh.xml:29
+#: doc/classes/ArrayMesh.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/procedural_geometry/"
"arraymesh.html"
msgstr ""
-#: doc/classes/ArrayMesh.xml:36
+#: doc/classes/ArrayMesh.xml
msgid ""
"Adds name for a blend shape that will be added with [method "
"add_surface_from_arrays]. Must be called before surface is added."
msgstr ""
-#: doc/classes/ArrayMesh.xml:46
+#: doc/classes/ArrayMesh.xml
msgid ""
"Creates a new surface.\n"
"Surfaces are created to be rendered using a [code]primitive[/code], which "
@@ -7061,140 +7047,140 @@ msgid ""
"it is used."
msgstr ""
-#: doc/classes/ArrayMesh.xml:54
+#: doc/classes/ArrayMesh.xml
msgid "Removes all blend shapes from this [ArrayMesh]."
msgstr ""
-#: doc/classes/ArrayMesh.xml:60
+#: doc/classes/ArrayMesh.xml
msgid "Removes all surfaces from this [ArrayMesh]."
msgstr ""
-#: doc/classes/ArrayMesh.xml:66
+#: doc/classes/ArrayMesh.xml
msgid "Returns the number of blend shapes that the [ArrayMesh] holds."
msgstr ""
-#: doc/classes/ArrayMesh.xml:73
+#: doc/classes/ArrayMesh.xml
msgid "Returns the name of the blend shape at this index."
msgstr ""
-#: doc/classes/ArrayMesh.xml:81
+#: doc/classes/ArrayMesh.xml
msgid ""
"Will perform a UV unwrap on the [ArrayMesh] to prepare the mesh for "
"lightmapping."
msgstr ""
-#: doc/classes/ArrayMesh.xml:87
+#: doc/classes/ArrayMesh.xml
msgid "Will regenerate normal maps for the [ArrayMesh]."
msgstr ""
-#: doc/classes/ArrayMesh.xml:101
+#: doc/classes/ArrayMesh.xml
msgid ""
"Returns the index of the first surface with this name held within this "
"[ArrayMesh]. If none are found, -1 is returned."
msgstr ""
-#: doc/classes/ArrayMesh.xml:108
+#: doc/classes/ArrayMesh.xml
msgid ""
"Returns the length in indices of the index array in the requested surface "
"(see [method add_surface_from_arrays])."
msgstr ""
-#: doc/classes/ArrayMesh.xml:115
+#: doc/classes/ArrayMesh.xml
msgid ""
"Returns the length in vertices of the vertex array in the requested surface "
"(see [method add_surface_from_arrays])."
msgstr ""
-#: doc/classes/ArrayMesh.xml:122
+#: doc/classes/ArrayMesh.xml
msgid ""
"Returns the format mask of the requested surface (see [method "
"add_surface_from_arrays])."
msgstr ""
-#: doc/classes/ArrayMesh.xml:129
+#: doc/classes/ArrayMesh.xml
msgid "Gets the name assigned to this surface."
msgstr ""
-#: doc/classes/ArrayMesh.xml:136
+#: doc/classes/ArrayMesh.xml
msgid ""
"Returns the primitive type of the requested surface (see [method "
"add_surface_from_arrays])."
msgstr ""
-#: doc/classes/ArrayMesh.xml:143
+#: doc/classes/ArrayMesh.xml
msgid ""
"Removes a surface at position [code]surf_idx[/code], shifting greater "
"surfaces one [code]surf_idx[/code] slot down."
msgstr ""
-#: doc/classes/ArrayMesh.xml:151
+#: doc/classes/ArrayMesh.xml
msgid "Sets a name for a given surface."
msgstr ""
-#: doc/classes/ArrayMesh.xml:160
+#: doc/classes/ArrayMesh.xml
msgid ""
"Updates a specified region of mesh arrays on the GPU.\n"
"[b]Warning:[/b] Only use if you know what you are doing. You can easily "
"cause crashes by calling this function with improper arguments."
msgstr ""
-#: doc/classes/ArrayMesh.xml:167
+#: doc/classes/ArrayMesh.xml
msgid "Sets the blend shape mode to one of [enum Mesh.BlendShapeMode]."
msgstr ""
-#: doc/classes/ArrayMesh.xml:170 doc/classes/PrimitiveMesh.xml:26
+#: doc/classes/ArrayMesh.xml doc/classes/PrimitiveMesh.xml
msgid ""
"Overrides the [AABB] with one defined by user for use with frustum culling. "
"Especially useful to avoid unexpected culling when using a shader to offset "
"vertices."
msgstr ""
-#: doc/classes/ArrayMesh.xml:175
+#: doc/classes/ArrayMesh.xml
msgid "Default value used for index_array_len when no indices are present."
msgstr ""
-#: doc/classes/ArrayMesh.xml:178
+#: doc/classes/ArrayMesh.xml
msgid "Amount of weights/bone indices per vertex (always 4)."
msgstr ""
-#: doc/classes/ArrayMesh.xml:181
+#: doc/classes/ArrayMesh.xml
msgid "[PoolVector3Array], [PoolVector2Array], or [Array] of vertex positions."
msgstr ""
-#: doc/classes/ArrayMesh.xml:184
+#: doc/classes/ArrayMesh.xml
msgid "[PoolVector3Array] of vertex normals."
msgstr ""
-#: doc/classes/ArrayMesh.xml:187
+#: doc/classes/ArrayMesh.xml
msgid ""
"[PoolRealArray] of vertex tangents. Each element in groups of 4 floats, "
"first 3 floats determine the tangent, and the last the binormal direction as "
"-1 or 1."
msgstr ""
-#: doc/classes/ArrayMesh.xml:190
+#: doc/classes/ArrayMesh.xml
msgid "[PoolColorArray] of vertex colors."
msgstr ""
-#: doc/classes/ArrayMesh.xml:193
+#: doc/classes/ArrayMesh.xml
msgid "[PoolVector2Array] for UV coordinates."
msgstr ""
-#: doc/classes/ArrayMesh.xml:196
+#: doc/classes/ArrayMesh.xml
msgid "[PoolVector2Array] for second UV coordinates."
msgstr ""
-#: doc/classes/ArrayMesh.xml:199
+#: doc/classes/ArrayMesh.xml
msgid ""
"[PoolRealArray] or [PoolIntArray] of bone indices. Each element in groups of "
"4 floats."
msgstr ""
-#: doc/classes/ArrayMesh.xml:202
+#: doc/classes/ArrayMesh.xml
msgid "[PoolRealArray] of bone weights. Each element in groups of 4 floats."
msgstr ""
-#: doc/classes/ArrayMesh.xml:205
+#: doc/classes/ArrayMesh.xml
msgid ""
"[PoolIntArray] of integers used as indices referencing vertices, colors, "
"normals, tangents, and textures. All of those arrays must have the same "
@@ -7208,52 +7194,51 @@ msgid ""
"the start and end of each line."
msgstr ""
-#: doc/classes/ArrayMesh.xml:209 doc/classes/Mesh.xml:225
-#: doc/classes/VisualServer.xml:3270
+#: doc/classes/ArrayMesh.xml doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Represents the size of the [enum ArrayType] enum."
msgstr ""
-#: doc/classes/ArrayMesh.xml:212
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include vertices (mandatory)."
msgstr ""
-#: doc/classes/ArrayMesh.xml:215
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include normals."
msgstr ""
-#: doc/classes/ArrayMesh.xml:218
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include tangents."
msgstr ""
-#: doc/classes/ArrayMesh.xml:221
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include a color array."
msgstr ""
-#: doc/classes/ArrayMesh.xml:224
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include UVs."
msgstr ""
-#: doc/classes/ArrayMesh.xml:227
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include another set of UVs."
msgstr ""
-#: doc/classes/ArrayMesh.xml:230
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include bone indices."
msgstr ""
-#: doc/classes/ArrayMesh.xml:233
+#: doc/classes/ArrayMesh.xml
msgid "Array format will include bone weights."
msgstr ""
-#: doc/classes/ArrayMesh.xml:236
+#: doc/classes/ArrayMesh.xml
msgid "Index array will be used."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:4
+#: doc/classes/ARVRAnchor.xml
msgid "An anchor point in AR space."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:7
+#: doc/classes/ARVRAnchor.xml
msgid ""
"The [ARVRAnchor] point is a spatial node that maps a real world location "
"identified by the AR platform to a position within the game world. For "
@@ -7270,17 +7255,17 @@ msgid ""
"is in view."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:17
+#: doc/classes/ARVRAnchor.xml
msgid "Returns the name given to this anchor."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:23
+#: doc/classes/ARVRAnchor.xml
msgid ""
"Returns [code]true[/code] if the anchor is being tracked and [code]false[/"
"code] if no anchor with this ID is currently known."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:29
+#: doc/classes/ARVRAnchor.xml
msgid ""
"If provided by the [ARVRInterface], this returns a mesh object for the "
"anchor. For an anchor, this can be a shape related to the object being "
@@ -7289,19 +7274,19 @@ msgid ""
"collision shapes."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:35
+#: doc/classes/ARVRAnchor.xml
msgid ""
"Returns a plane aligned with our anchor; handy for intersection testing."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:41
+#: doc/classes/ARVRAnchor.xml
msgid ""
"Returns the estimated size of the plane that was detected. Say when the "
"anchor relates to a table in the real world, this is the estimated size of "
"the surface of that table."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:47
+#: doc/classes/ARVRAnchor.xml
msgid ""
"The anchor's ID. You can set this before the anchor itself exists. The first "
"anchor gets an ID of [code]1[/code], the second an ID of [code]2[/code], "
@@ -7311,20 +7296,20 @@ msgid ""
"the same plane and merges them."
msgstr ""
-#: doc/classes/ARVRAnchor.xml:54
+#: doc/classes/ARVRAnchor.xml
msgid ""
"Emitted when the mesh associated with the anchor changes or when one becomes "
"available. This is especially important for topology that is constantly "
"being [code]mesh_updated[/code]."
msgstr ""
-#: doc/classes/ARVRCamera.xml:4
+#: doc/classes/ARVRCamera.xml
msgid ""
"A camera node with a few overrules for AR/VR applied, such as location "
"tracking."
msgstr ""
-#: doc/classes/ARVRCamera.xml:7
+#: doc/classes/ARVRCamera.xml
msgid ""
"This is a helper spatial node for our camera; note that, if stereoscopic "
"rendering is applicable (VR-HMD), most of the camera properties are ignored, "
@@ -7338,17 +7323,17 @@ msgid ""
"milliseconds behind what is used for rendering as a result."
msgstr ""
-#: doc/classes/ARVRCamera.xml:11 doc/classes/ARVRController.xml:12
-#: doc/classes/ARVRInterface.xml:11 doc/classes/ARVROrigin.xml:13
-#: doc/classes/ARVRPositionalTracker.xml:12 doc/classes/ARVRServer.xml:10
+#: doc/classes/ARVRCamera.xml doc/classes/ARVRController.xml
+#: doc/classes/ARVRInterface.xml doc/classes/ARVROrigin.xml
+#: doc/classes/ARVRPositionalTracker.xml doc/classes/ARVRServer.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/vr/index.html"
msgstr ""
-#: doc/classes/ARVRController.xml:4
+#: doc/classes/ARVRController.xml
msgid "A spatial node representing a spatially-tracked controller."
msgstr ""
-#: doc/classes/ARVRController.xml:7
+#: doc/classes/ARVRController.xml
msgid ""
"This is a helper spatial node that is linked to the tracking of controllers. "
"It also offers several handy passthroughs to the state of buttons and such "
@@ -7364,31 +7349,31 @@ msgid ""
"controller."
msgstr ""
-#: doc/classes/ARVRController.xml:18
+#: doc/classes/ARVRController.xml
msgid ""
"If active, returns the name of the associated controller if provided by the "
"AR/VR SDK used."
msgstr ""
-#: doc/classes/ARVRController.xml:24
+#: doc/classes/ARVRController.xml
msgid ""
"Returns the hand holding this controller, if known. See [enum "
"ARVRPositionalTracker.TrackerHand]."
msgstr ""
-#: doc/classes/ARVRController.xml:30
+#: doc/classes/ARVRController.xml
msgid ""
"Returns [code]true[/code] if the bound controller is active. ARVR systems "
"attempt to track active controllers."
msgstr ""
-#: doc/classes/ARVRController.xml:37
+#: doc/classes/ARVRController.xml
msgid ""
"Returns the value of the given axis for things like triggers, touchpads, "
"etc. that are embedded into the controller."
msgstr ""
-#: doc/classes/ARVRController.xml:43
+#: doc/classes/ARVRController.xml
msgid ""
"Returns the ID of the joystick object bound to this. Every controller "
"tracked by the [ARVRServer] that has buttons and axis will also be "
@@ -7398,20 +7383,20 @@ msgid ""
"link up the controller with its joystick entry."
msgstr ""
-#: doc/classes/ARVRController.xml:49
+#: doc/classes/ARVRController.xml
msgid ""
"If provided by the [ARVRInterface], this returns a mesh associated with the "
"controller. This can be used to visualize the controller."
msgstr ""
-#: doc/classes/ARVRController.xml:56
+#: doc/classes/ARVRController.xml
msgid ""
"Returns [code]true[/code] if the button at index [code]button[/code] is "
"pressed. See [enum JoystickList], in particular the [code]JOY_VR_*[/code] "
"constants."
msgstr ""
-#: doc/classes/ARVRController.xml:62
+#: doc/classes/ARVRController.xml
msgid ""
"The controller's ID.\n"
"A controller ID of 0 is unbound and will always result in an inactive node. "
@@ -7424,7 +7409,7 @@ msgid ""
"will keep the same ID even when controllers with lower IDs are turned off."
msgstr ""
-#: doc/classes/ARVRController.xml:68
+#: doc/classes/ARVRController.xml
msgid ""
"The degree to which the controller vibrates. Ranges from [code]0.0[/code] to "
"[code]1.0[/code] with precision [code].01[/code]. If changed, updates "
@@ -7433,26 +7418,26 @@ msgid ""
"for a limited duration."
msgstr ""
-#: doc/classes/ARVRController.xml:76
+#: doc/classes/ARVRController.xml
msgid "Emitted when a button on this controller is pressed."
msgstr ""
-#: doc/classes/ARVRController.xml:82
+#: doc/classes/ARVRController.xml
msgid "Emitted when a button on this controller is released."
msgstr ""
-#: doc/classes/ARVRController.xml:88
+#: doc/classes/ARVRController.xml
msgid ""
"Emitted when the mesh associated with the controller changes or when one "
"becomes available. Generally speaking this will be a static mesh after "
"becoming available."
msgstr ""
-#: doc/classes/ARVRInterface.xml:4
+#: doc/classes/ARVRInterface.xml
msgid "Base class for an AR/VR interface implementation."
msgstr ""
-#: doc/classes/ARVRInterface.xml:7
+#: doc/classes/ARVRInterface.xml
msgid ""
"This class needs to be implemented to make an AR or VR platform available to "
"Godot and these should be implemented as C++ modules or GDNative modules "
@@ -7464,37 +7449,37 @@ msgid ""
"[ARVRServer]."
msgstr ""
-#: doc/classes/ARVRInterface.xml:17
+#: doc/classes/ARVRInterface.xml
msgid ""
"If this is an AR interface that requires displaying a camera feed as the "
"background, this method returns the feed ID in the [CameraServer] for this "
"interface."
msgstr ""
-#: doc/classes/ARVRInterface.xml:23
+#: doc/classes/ARVRInterface.xml
msgid ""
"Returns a combination of [enum Capabilities] flags providing information "
"about the capabilities of this interface."
msgstr ""
-#: doc/classes/ARVRInterface.xml:29
+#: doc/classes/ARVRInterface.xml
msgid "Returns the name of this interface (OpenVR, OpenHMD, ARKit, etc)."
msgstr ""
-#: doc/classes/ARVRInterface.xml:35
+#: doc/classes/ARVRInterface.xml
msgid ""
"Returns the resolution at which we should render our intermediate results "
"before things like lens distortion are applied by the VR platform."
msgstr ""
-#: doc/classes/ARVRInterface.xml:41
+#: doc/classes/ARVRInterface.xml
msgid ""
"If supported, returns the status of our tracking. This will allow you to "
"provide feedback to the user whether there are issues with positional "
"tracking."
msgstr ""
-#: doc/classes/ARVRInterface.xml:47
+#: doc/classes/ARVRInterface.xml
msgid ""
"Call this to initialize this interface. The first interface that is "
"initialized is identified as the primary interface and it will be used for "
@@ -7514,46 +7499,46 @@ msgid ""
"However, at this point in time only one interface can render to an HMD."
msgstr ""
-#: doc/classes/ARVRInterface.xml:57
+#: doc/classes/ARVRInterface.xml
msgid ""
"Returns [code]true[/code] if the current output of this interface is in "
"stereo."
msgstr ""
-#: doc/classes/ARVRInterface.xml:63
+#: doc/classes/ARVRInterface.xml
msgid "Turns the interface off."
msgstr ""
-#: doc/classes/ARVRInterface.xml:69
+#: doc/classes/ARVRInterface.xml
msgid "On an AR interface, [code]true[/code] if anchor detection is enabled."
msgstr ""
-#: doc/classes/ARVRInterface.xml:72
+#: doc/classes/ARVRInterface.xml
msgid "[code]true[/code] if this interface been initialized."
msgstr ""
-#: doc/classes/ARVRInterface.xml:75
+#: doc/classes/ARVRInterface.xml
msgid "[code]true[/code] if this is the primary interface."
msgstr ""
-#: doc/classes/ARVRInterface.xml:80
+#: doc/classes/ARVRInterface.xml
msgid "No ARVR capabilities."
msgstr ""
-#: doc/classes/ARVRInterface.xml:83
+#: doc/classes/ARVRInterface.xml
msgid ""
"This interface can work with normal rendering output (non-HMD based AR)."
msgstr ""
-#: doc/classes/ARVRInterface.xml:86
+#: doc/classes/ARVRInterface.xml
msgid "This interface supports stereoscopic rendering."
msgstr ""
-#: doc/classes/ARVRInterface.xml:89
+#: doc/classes/ARVRInterface.xml
msgid "This interface supports AR (video background and real world tracking)."
msgstr ""
-#: doc/classes/ARVRInterface.xml:92
+#: doc/classes/ARVRInterface.xml
msgid ""
"This interface outputs to an external device. If the main viewport is used, "
"the on screen output is an unmodified buffer of either the left or right eye "
@@ -7562,69 +7547,69 @@ msgid ""
"main viewport for other purposes."
msgstr ""
-#: doc/classes/ARVRInterface.xml:95
+#: doc/classes/ARVRInterface.xml
msgid ""
"Mono output, this is mostly used internally when retrieving positioning "
"information for our camera node or when stereo scopic rendering is not "
"supported."
msgstr ""
-#: doc/classes/ARVRInterface.xml:98
+#: doc/classes/ARVRInterface.xml
msgid ""
"Left eye output, this is mostly used internally when rendering the image for "
"the left eye and obtaining positioning and projection information."
msgstr ""
-#: doc/classes/ARVRInterface.xml:101
+#: doc/classes/ARVRInterface.xml
msgid ""
"Right eye output, this is mostly used internally when rendering the image "
"for the right eye and obtaining positioning and projection information."
msgstr ""
-#: doc/classes/ARVRInterface.xml:104
+#: doc/classes/ARVRInterface.xml
msgid "Tracking is behaving as expected."
msgstr ""
-#: doc/classes/ARVRInterface.xml:107
+#: doc/classes/ARVRInterface.xml
msgid ""
"Tracking is hindered by excessive motion (the player is moving faster than "
"tracking can keep up)."
msgstr ""
-#: doc/classes/ARVRInterface.xml:110
+#: doc/classes/ARVRInterface.xml
msgid ""
"Tracking is hindered by insufficient features, it's too dark (for camera-"
"based tracking), player is blocked, etc."
msgstr ""
-#: doc/classes/ARVRInterface.xml:113
+#: doc/classes/ARVRInterface.xml
msgid ""
"We don't know the status of the tracking or this interface does not provide "
"feedback."
msgstr ""
-#: doc/classes/ARVRInterface.xml:116
+#: doc/classes/ARVRInterface.xml
msgid ""
"Tracking is not functional (camera not plugged in or obscured, lighthouses "
"turned off, etc.)."
msgstr ""
-#: modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml:4
+#: modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
msgid "GDNative wrapper for an ARVR interface."
msgstr ""
-#: modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml:7
+#: modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml
msgid ""
"This is a wrapper class for GDNative implementations of the ARVR interface. "
"To use a GDNative ARVR interface, simply instantiate this object and set "
"your GDNative library containing the ARVR interface implementation."
msgstr ""
-#: doc/classes/ARVROrigin.xml:4
+#: doc/classes/ARVROrigin.xml
msgid "The origin point in AR/VR."
msgstr ""
-#: doc/classes/ARVROrigin.xml:7
+#: doc/classes/ARVROrigin.xml
msgid ""
"This is a special node within the AR/VR system that maps the physical "
"location of the center of our tracking space to the virtual location within "
@@ -7640,18 +7625,18 @@ msgid ""
"move your character, you should change the position of this node."
msgstr ""
-#: doc/classes/ARVROrigin.xml:19
+#: doc/classes/ARVROrigin.xml
msgid ""
"Allows you to adjust the scale to your game's units. Most AR/VR platforms "
"assume a scale of 1 game world unit = 1 real world meter.\n"
"[b]Note:[/b] This method is a passthrough to the [ARVRServer] itself."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:4
+#: doc/classes/ARVRPositionalTracker.xml
msgid "A tracked object."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:7
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"An instance of this object represents a device that is tracked, such as a "
"controller or anchor point. HMDs aren't represented here as they are handled "
@@ -7665,97 +7650,97 @@ msgid ""
"GDNative-based interfaces can interact with them."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:18
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"Returns the hand holding this tracker, if known. See [enum TrackerHand] "
"constants."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:24
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"If this is a controller that is being tracked, the controller will also be "
"represented by a joystick entry with this ID."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:30
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"Returns the mesh related to a controller or anchor point if one is available."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:36
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns the controller or anchor point's name if available."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:42
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns the controller's orientation matrix."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:48
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns the world-space controller position."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:54
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"Returns the internal tracker ID. This uniquely identifies the tracker per "
"tracker type and matches the ID you need to specify for nodes such as the "
"[ARVRController] and [ARVRAnchor] nodes."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:60
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns [code]true[/code] if this device tracks orientation."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:66
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns [code]true[/code] if this device tracks position."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:73
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns the transform combining this device's orientation and position."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:79
+#: doc/classes/ARVRPositionalTracker.xml
msgid "Returns the tracker's type."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:85
+#: doc/classes/ARVRPositionalTracker.xml
msgid ""
"The degree to which the tracker rumbles. Ranges from [code]0.0[/code] to "
"[code]1.0[/code] with precision [code].01[/code]."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:90
+#: doc/classes/ARVRPositionalTracker.xml
msgid "The hand this tracker is held in is unknown or not applicable."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:93
+#: doc/classes/ARVRPositionalTracker.xml
msgid "This tracker is the left hand controller."
msgstr ""
-#: doc/classes/ARVRPositionalTracker.xml:96
+#: doc/classes/ARVRPositionalTracker.xml
msgid "This tracker is the right hand controller."
msgstr ""
-#: doc/classes/ARVRServer.xml:4
+#: doc/classes/ARVRServer.xml
msgid "Server for AR and VR features."
msgstr ""
-#: doc/classes/ARVRServer.xml:7
+#: doc/classes/ARVRServer.xml
msgid ""
"The AR/VR server is the heart of our Advanced and Virtual Reality solution "
"and handles all the processing."
msgstr ""
-#: doc/classes/ARVRServer.xml:17
+#: doc/classes/ARVRServer.xml
msgid "Registers an [ARVRInterface] object."
msgstr ""
-#: doc/classes/ARVRServer.xml:24
+#: doc/classes/ARVRServer.xml
msgid ""
"Registers a new [ARVRPositionalTracker] that tracks a spatial location in "
"real space."
msgstr ""
-#: doc/classes/ARVRServer.xml:32
+#: doc/classes/ARVRServer.xml
msgid ""
"This is an important function to understand correctly. AR and VR platforms "
"all handle positioning slightly differently.\n"
@@ -7778,28 +7763,28 @@ msgid ""
"teleport mechanism."
msgstr ""
-#: doc/classes/ARVRServer.xml:44
+#: doc/classes/ARVRServer.xml
msgid ""
"Clears our current primary interface if it is set to the provided interface."
msgstr ""
-#: doc/classes/ARVRServer.xml:51
+#: doc/classes/ARVRServer.xml
msgid ""
"Finds an interface by its name. For instance, if your project uses "
"capabilities of an AR/VR platform, you can find the interface for that "
"platform by name and initialize it."
msgstr ""
-#: doc/classes/ARVRServer.xml:57
+#: doc/classes/ARVRServer.xml
msgid "Returns the primary interface's transformation."
msgstr ""
-#: doc/classes/ARVRServer.xml:64
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the interface registered at a given index in our list of interfaces."
msgstr ""
-#: doc/classes/ARVRServer.xml:70
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the number of interfaces currently registered with the AR/VR server. "
"If your project supports multiple AR/VR platforms, you can look through the "
@@ -7808,73 +7793,73 @@ msgid ""
"[code]true[/code]."
msgstr ""
-#: doc/classes/ARVRServer.xml:76
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns a list of available interfaces the ID and name of each interface."
msgstr ""
-#: doc/classes/ARVRServer.xml:82
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the absolute timestamp (in μs) of the last [ARVRServer] commit of "
"the AR/VR eyes to [VisualServer]. The value comes from an internal call to "
"[method OS.get_ticks_usec]."
msgstr ""
-#: doc/classes/ARVRServer.xml:88
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the duration (in μs) of the last frame. This is computed as the "
"difference between [method get_last_commit_usec] and [method "
"get_last_process_usec] when committing."
msgstr ""
-#: doc/classes/ARVRServer.xml:94
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the absolute timestamp (in μs) of the last [ARVRServer] process "
"callback. The value comes from an internal call to [method OS."
"get_ticks_usec]."
msgstr ""
-#: doc/classes/ARVRServer.xml:100
+#: doc/classes/ARVRServer.xml
msgid ""
"Returns the reference frame transform. Mostly used internally and exposed "
"for GDNative build interfaces."
msgstr ""
-#: doc/classes/ARVRServer.xml:107
+#: doc/classes/ARVRServer.xml
msgid "Returns the positional tracker at the given ID."
msgstr ""
-#: doc/classes/ARVRServer.xml:113
+#: doc/classes/ARVRServer.xml
msgid "Returns the number of trackers currently registered."
msgstr ""
-#: doc/classes/ARVRServer.xml:120
+#: doc/classes/ARVRServer.xml
msgid "Removes this interface."
msgstr ""
-#: doc/classes/ARVRServer.xml:127
+#: doc/classes/ARVRServer.xml
msgid "Removes this positional tracker."
msgstr ""
-#: doc/classes/ARVRServer.xml:133
+#: doc/classes/ARVRServer.xml
msgid "The primary [ARVRInterface] currently bound to the [ARVRServer]."
msgstr ""
-#: doc/classes/ARVRServer.xml:136
+#: doc/classes/ARVRServer.xml
msgid ""
"Allows you to adjust the scale to your game's units. Most AR/VR platforms "
"assume a scale of 1 game world unit = 1 real world meter."
msgstr ""
-#: doc/classes/ARVRServer.xml:143
+#: doc/classes/ARVRServer.xml
msgid "Emitted when a new interface has been added."
msgstr ""
-#: doc/classes/ARVRServer.xml:149
+#: doc/classes/ARVRServer.xml
msgid "Emitted when an interface is removed."
msgstr ""
-#: doc/classes/ARVRServer.xml:157
+#: doc/classes/ARVRServer.xml
msgid ""
"Emitted when a new tracker has been added. If you don't use a fixed number "
"of controllers or if you're using [ARVRAnchor]s for an AR solution, it is "
@@ -7882,7 +7867,7 @@ msgid ""
"[ARVRAnchor] nodes related to this new tracker."
msgstr ""
-#: doc/classes/ARVRServer.xml:165
+#: doc/classes/ARVRServer.xml
msgid ""
"Emitted when a tracker is removed. You should remove any [ARVRController] or "
"[ARVRAnchor] points if applicable. This is not mandatory, the nodes simply "
@@ -7891,54 +7876,54 @@ msgid ""
"previous one)."
msgstr ""
-#: doc/classes/ARVRServer.xml:171
+#: doc/classes/ARVRServer.xml
msgid "The tracker tracks the location of a controller."
msgstr ""
-#: doc/classes/ARVRServer.xml:174
+#: doc/classes/ARVRServer.xml
msgid "The tracker tracks the location of a base station."
msgstr ""
-#: doc/classes/ARVRServer.xml:177
+#: doc/classes/ARVRServer.xml
msgid "The tracker tracks the location and size of an AR anchor."
msgstr ""
-#: doc/classes/ARVRServer.xml:180
+#: doc/classes/ARVRServer.xml
msgid "Used internally to filter trackers of any known type."
msgstr ""
-#: doc/classes/ARVRServer.xml:183
+#: doc/classes/ARVRServer.xml
msgid "Used internally if we haven't set the tracker type yet."
msgstr ""
-#: doc/classes/ARVRServer.xml:186
+#: doc/classes/ARVRServer.xml
msgid "Used internally to select all trackers."
msgstr ""
-#: doc/classes/ARVRServer.xml:189
+#: doc/classes/ARVRServer.xml
msgid ""
"Fully reset the orientation of the HMD. Regardless of what direction the "
"user is looking to in the real world. The user will look dead ahead in the "
"virtual world."
msgstr ""
-#: doc/classes/ARVRServer.xml:192
+#: doc/classes/ARVRServer.xml
msgid ""
"Resets the orientation but keeps the tilt of the device. So if we're looking "
"down, we keep looking down but heading will be reset."
msgstr ""
-#: doc/classes/ARVRServer.xml:195
+#: doc/classes/ARVRServer.xml
msgid ""
"Does not reset the orientation of the HMD, only the position of the player "
"gets centered."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:4
+#: doc/classes/AspectRatioContainer.xml
msgid "Container that preserves its child controls' aspect ratio."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:7
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"Arranges child controls in a way to preserve their aspect ratio "
"automatically whenever the container is resized. Solves the problem where "
@@ -7946,43 +7931,43 @@ msgid ""
"accordingly without losing proportions."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:15
+#: doc/classes/AspectRatioContainer.xml
msgid "Specifies the horizontal relative position of child controls."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:18
+#: doc/classes/AspectRatioContainer.xml
msgid "Specifies the vertical relative position of child controls."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:21
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"The aspect ratio to enforce on child controls. This is the width divided by "
"the height. The ratio depends on the [member stretch_mode]."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:24
+#: doc/classes/AspectRatioContainer.xml
msgid "The stretch mode used to align child controls."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:29
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"The height of child controls is automatically adjusted based on the width of "
"the container."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:32
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"The width of child controls is automatically adjusted based on the height of "
"the container."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:35
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"The bounding rectangle of child controls is automatically adjusted to fit "
"inside the container while keeping the aspect ratio."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:38
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"The width and height of child controls is automatically adjusted to make "
"their bounding rectangle cover the entire area of the container while "
@@ -7992,26 +7977,26 @@ msgid ""
"the container's area restricted by its own bounding rectangle."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:42
+#: doc/classes/AspectRatioContainer.xml
msgid ""
"Aligns child controls with the beginning (left or top) of the container."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:45
+#: doc/classes/AspectRatioContainer.xml
msgid "Aligns child controls with the center of the container."
msgstr ""
-#: doc/classes/AspectRatioContainer.xml:48
+#: doc/classes/AspectRatioContainer.xml
msgid "Aligns child controls with the end (right or bottom) of the container."
msgstr ""
-#: doc/classes/AStar.xml:4
+#: doc/classes/AStar.xml
msgid ""
"An implementation of A* to find the shortest paths among connected points in "
"space."
msgstr ""
-#: doc/classes/AStar.xml:7
+#: doc/classes/AStar.xml
msgid ""
"A* (A star) is a computer algorithm that is widely used in pathfinding and "
"graph traversal, the process of plotting short paths among vertices "
@@ -8055,20 +8040,20 @@ msgid ""
"segments in the path."
msgstr ""
-#: doc/classes/AStar.xml:31
+#: doc/classes/AStar.xml
msgid ""
"Called when computing the cost between two connected points.\n"
"Note that this function is hidden in the default [code]AStar[/code] class."
msgstr ""
-#: doc/classes/AStar.xml:40
+#: doc/classes/AStar.xml
msgid ""
"Called when estimating the cost between a point and the path's ending "
"point.\n"
"Note that this function is hidden in the default [code]AStar[/code] class."
msgstr ""
-#: doc/classes/AStar.xml:50
+#: doc/classes/AStar.xml
msgid ""
"Adds a new point at the given position with the given identifier. The "
"[code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must "
@@ -8087,18 +8072,18 @@ msgid ""
"and weight scale are updated to the given values."
msgstr ""
-#: doc/classes/AStar.xml:65
+#: doc/classes/AStar.xml
msgid ""
"Returns whether the two given points are directly connected by a segment. If "
"[code]bidirectional[/code] is [code]false[/code], returns whether movement "
"from [code]id[/code] to [code]to_id[/code] is possible through this segment."
msgstr ""
-#: doc/classes/AStar.xml:71 doc/classes/AStar2D.xml:56
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid "Clears all the points and segments."
msgstr ""
-#: doc/classes/AStar.xml:80
+#: doc/classes/AStar.xml
msgid ""
"Creates a segment between the given points. If [code]bidirectional[/code] is "
"[code]false[/code], only movement from [code]id[/code] to [code]to_id[/code] "
@@ -8111,18 +8096,18 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AStar.xml:95
+#: doc/classes/AStar.xml
msgid ""
"Deletes the segment between the given points. If [code]bidirectional[/code] "
"is [code]false[/code], only movement from [code]id[/code] to [code]to_id[/"
"code] is prevented, and a unidirectional segment possibly remains."
msgstr ""
-#: doc/classes/AStar.xml:101 doc/classes/AStar2D.xml:85
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid "Returns the next available point ID with no point associated to it."
msgstr ""
-#: doc/classes/AStar.xml:109 doc/classes/AStar2D.xml:93
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns the ID of the closest point to [code]to_position[/code], optionally "
"taking disabled points into account. Returns [code]-1[/code] if there are no "
@@ -8132,7 +8117,7 @@ msgid ""
"result."
msgstr ""
-#: doc/classes/AStar.xml:117
+#: doc/classes/AStar.xml
msgid ""
"Returns the closest position to [code]to_position[/code] that resides inside "
"a segment between two connected points.\n"
@@ -8148,7 +8133,7 @@ msgid ""
"5[/code]. It's the closest position in the segment to the given point."
msgstr ""
-#: doc/classes/AStar.xml:133
+#: doc/classes/AStar.xml
msgid ""
"Returns an array with the IDs of the points that form the path found by "
"AStar between the given points. The array is ordered from the starting point "
@@ -8172,13 +8157,13 @@ msgid ""
"\"easier\" to get through point 4 than through point 2."
msgstr ""
-#: doc/classes/AStar.xml:154 doc/classes/AStar2D.xml:138
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns the capacity of the structure backing the points, useful in "
"conjunction with [code]reserve_space[/code]."
msgstr ""
-#: doc/classes/AStar.xml:161
+#: doc/classes/AStar.xml
msgid ""
"Returns an array with the IDs of the points that form the connection with "
"the given point.\n"
@@ -8196,11 +8181,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AStar.xml:179 doc/classes/AStar2D.xml:163
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid "Returns the number of points currently in the points pool."
msgstr ""
-#: doc/classes/AStar.xml:187
+#: doc/classes/AStar.xml
msgid ""
"Returns an array with the points that are in the path found by AStar between "
"the given points. The array is ordered from the starting point to the ending "
@@ -8209,57 +8194,57 @@ msgid ""
"will return an empty [PoolVector3Array] and will print an error message."
msgstr ""
-#: doc/classes/AStar.xml:195 doc/classes/AStar2D.xml:179
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns the position of the point associated with the given [code]id[/code]."
msgstr ""
-#: doc/classes/AStar.xml:202 doc/classes/AStar2D.xml:186
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns the weight scale of the point associated with the given [code]id[/"
"code]."
msgstr ""
-#: doc/classes/AStar.xml:208 doc/classes/AStar2D.xml:192
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid "Returns an array of all points."
msgstr ""
-#: doc/classes/AStar.xml:215 doc/classes/AStar2D.xml:199
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns whether a point associated with the given [code]id[/code] exists."
msgstr ""
-#: doc/classes/AStar.xml:222 doc/classes/AStar2D.xml:206
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Returns whether a point is disabled or not for pathfinding. By default, all "
"points are enabled."
msgstr ""
-#: doc/classes/AStar.xml:229 doc/classes/AStar2D.xml:213
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Removes the point associated with the given [code]id[/code] from the points "
"pool."
msgstr ""
-#: doc/classes/AStar.xml:236 doc/classes/AStar2D.xml:220
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Reserves space internally for [code]num_nodes[/code] points, useful if "
"you're adding a known large number of points at once, for a grid for "
"instance. New capacity must be greater or equals to old capacity."
msgstr ""
-#: doc/classes/AStar.xml:244 doc/classes/AStar2D.xml:228
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Disables or enables the specified point for pathfinding. Useful for making a "
"temporary obstacle."
msgstr ""
-#: doc/classes/AStar.xml:252 doc/classes/AStar2D.xml:236
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Sets the [code]position[/code] for the point with the given [code]id[/code]."
msgstr ""
-#: doc/classes/AStar.xml:260 doc/classes/AStar2D.xml:244
+#: doc/classes/AStar.xml doc/classes/AStar2D.xml
msgid ""
"Sets the [code]weight_scale[/code] for the point with the given [code]id[/"
"code]. The [code]weight_scale[/code] is multiplied by the result of [method "
@@ -8267,30 +8252,30 @@ msgid ""
"segment from a neighboring point to this point."
msgstr ""
-#: doc/classes/AStar2D.xml:4
+#: doc/classes/AStar2D.xml
msgid "AStar class representation that uses 2D vectors as edges."
msgstr ""
-#: doc/classes/AStar2D.xml:7
+#: doc/classes/AStar2D.xml
msgid ""
"This is a wrapper for the [AStar] class which uses 2D vectors instead of 3D "
"vectors."
msgstr ""
-#: doc/classes/AStar2D.xml:17
+#: doc/classes/AStar2D.xml
msgid ""
"Called when computing the cost between two connected points.\n"
"Note that this function is hidden in the default [code]AStar2D[/code] class."
msgstr ""
-#: doc/classes/AStar2D.xml:26
+#: doc/classes/AStar2D.xml
msgid ""
"Called when estimating the cost between a point and the path's ending "
"point.\n"
"Note that this function is hidden in the default [code]AStar2D[/code] class."
msgstr ""
-#: doc/classes/AStar2D.xml:36
+#: doc/classes/AStar2D.xml
msgid ""
"Adds a new point at the given position with the given identifier. The "
"[code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must "
@@ -8309,11 +8294,11 @@ msgid ""
"and weight scale are updated to the given values."
msgstr ""
-#: doc/classes/AStar2D.xml:50
+#: doc/classes/AStar2D.xml
msgid "Returns whether there is a connection/segment between the given points."
msgstr ""
-#: doc/classes/AStar2D.xml:65
+#: doc/classes/AStar2D.xml
msgid ""
"Creates a segment between the given points. If [code]bidirectional[/code] is "
"[code]false[/code], only movement from [code]id[/code] to [code]to_id[/code] "
@@ -8326,11 +8311,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AStar2D.xml:79
+#: doc/classes/AStar2D.xml
msgid "Deletes the segment between the given points."
msgstr ""
-#: doc/classes/AStar2D.xml:101
+#: doc/classes/AStar2D.xml
msgid ""
"Returns the closest position to [code]to_position[/code] that resides inside "
"a segment between two connected points.\n"
@@ -8346,7 +8331,7 @@ msgid ""
"5[/code]. It's the closest position in the segment to the given point."
msgstr ""
-#: doc/classes/AStar2D.xml:117
+#: doc/classes/AStar2D.xml
msgid ""
"Returns an array with the IDs of the points that form the path found by "
"AStar2D between the given points. The array is ordered from the starting "
@@ -8370,7 +8355,7 @@ msgid ""
"\"easier\" to get through point 4 than through point 2."
msgstr ""
-#: doc/classes/AStar2D.xml:145
+#: doc/classes/AStar2D.xml
msgid ""
"Returns an array with the IDs of the points that form the connection with "
"the given point.\n"
@@ -8388,7 +8373,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/AStar2D.xml:171
+#: doc/classes/AStar2D.xml
msgid ""
"Returns an array with the points that are in the path found by AStar2D "
"between the given points. The array is ordered from the starting point to "
@@ -8397,12 +8382,12 @@ msgid ""
"will return an empty [PoolVector2Array] and will print an error message."
msgstr ""
-#: doc/classes/AtlasTexture.xml:4
+#: doc/classes/AtlasTexture.xml
msgid ""
"Crops out one part of a texture, such as a texture from a texture atlas."
msgstr ""
-#: doc/classes/AtlasTexture.xml:7
+#: doc/classes/AtlasTexture.xml
msgid ""
"[Texture] resource that crops out one part of the [member atlas] texture, "
"defined by [member region]. The main use case is cropping out textures from "
@@ -8421,94 +8406,94 @@ msgid ""
"when using an AtlasTexture."
msgstr ""
-#: doc/classes/AtlasTexture.xml:17
+#: doc/classes/AtlasTexture.xml
msgid "The texture that contains the atlas. Can be any [Texture] subtype."
msgstr ""
-#: doc/classes/AtlasTexture.xml:20
+#: doc/classes/AtlasTexture.xml
msgid ""
"If [code]true[/code], clips the area outside of the region to avoid bleeding "
"of the surrounding texture pixels."
msgstr ""
-#: doc/classes/AtlasTexture.xml:24
+#: doc/classes/AtlasTexture.xml
msgid ""
"The margin around the region. The [Rect2]'s [member Rect2.size] parameter "
"(\"w\" and \"h\" in the editor) resizes the texture so it fits within the "
"margin."
msgstr ""
-#: doc/classes/AtlasTexture.xml:27
+#: doc/classes/AtlasTexture.xml
msgid "The AtlasTexture's used region."
msgstr ""
-#: doc/classes/AudioBusLayout.xml:4
+#: doc/classes/AudioBusLayout.xml
msgid "Stores information about the audio buses."
msgstr ""
-#: doc/classes/AudioBusLayout.xml:7
+#: doc/classes/AudioBusLayout.xml
msgid ""
"Stores position, muting, solo, bypass, effects, effect position, volume, and "
"the connections between buses. See [AudioServer] for usage."
msgstr ""
-#: doc/classes/AudioEffect.xml:4
+#: doc/classes/AudioEffect.xml
msgid "Audio effect for audio."
msgstr ""
-#: doc/classes/AudioEffect.xml:7
+#: doc/classes/AudioEffect.xml
msgid ""
"Base resource for audio bus. Applies an audio effect on the bus that the "
"resource is applied on."
msgstr ""
-#: doc/classes/AudioEffect.xml:10 doc/classes/AudioEffectRecord.xml:11
-#: doc/classes/AudioServer.xml:12 doc/classes/AudioStream.xml:12
-#: doc/classes/AudioStreamPlayer.xml:15
+#: doc/classes/AudioEffect.xml doc/classes/AudioEffectRecord.xml
+#: doc/classes/AudioServer.xml doc/classes/AudioStream.xml
+#: doc/classes/AudioStreamPlayer.xml
msgid "https://godotengine.org/asset-library/asset/527"
msgstr ""
-#: doc/classes/AudioEffectAmplify.xml:4
+#: doc/classes/AudioEffectAmplify.xml
msgid ""
"Adds an amplifying audio effect to an audio bus.\n"
"Increases or decreases the volume of the selected audio bus."
msgstr ""
-#: doc/classes/AudioEffectAmplify.xml:8
+#: doc/classes/AudioEffectAmplify.xml
msgid "Increases or decreases the volume being routed through the audio bus."
msgstr ""
-#: doc/classes/AudioEffectAmplify.xml:16
+#: doc/classes/AudioEffectAmplify.xml
msgid ""
"Amount of amplification in decibels. Positive values make the sound louder, "
"negative values make it quieter. Value can range from -80 to 24."
msgstr ""
-#: doc/classes/AudioEffectBandLimitFilter.xml:4
+#: doc/classes/AudioEffectBandLimitFilter.xml
msgid "Adds a band limit filter to the audio bus."
msgstr ""
-#: doc/classes/AudioEffectBandLimitFilter.xml:7
+#: doc/classes/AudioEffectBandLimitFilter.xml
msgid ""
"Limits the frequencies in a range around the [member AudioEffectFilter."
"cutoff_hz] and allows frequencies outside of this range to pass."
msgstr ""
-#: doc/classes/AudioEffectBandPassFilter.xml:4
+#: doc/classes/AudioEffectBandPassFilter.xml
msgid "Adds a band pass filter to the audio bus."
msgstr ""
-#: doc/classes/AudioEffectBandPassFilter.xml:7
+#: doc/classes/AudioEffectBandPassFilter.xml
msgid ""
"Attenuates the frequencies inside of a range around the [member "
"AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this band."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:4
+#: doc/classes/AudioEffectCapture.xml
msgid "Captures audio from an audio bus in real-time."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:7
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"AudioEffectCapture is an AudioEffect which copies all audio frames from the "
"attached audio effect bus into its internal ring buffer.\n"
@@ -8518,17 +8503,17 @@ msgid ""
"transmit audio over the network."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:17
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"Returns [code]true[/code] if at least [code]frames[/code] audio frames are "
"available to read in the internal ring buffer."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:23
+#: doc/classes/AudioEffectCapture.xml
msgid "Clears the internal ring buffer."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:30
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"Gets the next [code]frames[/code] audio samples from the internal ring "
"buffer.\n"
@@ -8537,91 +8522,85 @@ msgid ""
"was available."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:37
+#: doc/classes/AudioEffectCapture.xml
msgid "Returns the total size of the internal ring buffer in frames."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:43
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"Returns the number of audio frames discarded from the audio bus due to full "
"buffer."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:49
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"Returns the number of frames available to read using [method get_buffer]."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:55
+#: doc/classes/AudioEffectCapture.xml
msgid "Returns the number of audio frames inserted from the audio bus."
msgstr ""
-#: doc/classes/AudioEffectCapture.xml:61
+#: doc/classes/AudioEffectCapture.xml
msgid ""
"Length of the internal ring buffer, in seconds. Setting the buffer length "
"will have no effect if already initialized."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:4
+#: doc/classes/AudioEffectChorus.xml
msgid "Adds a chorus audio effect."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:7
+#: doc/classes/AudioEffectChorus.xml
msgid ""
"Adds a chorus audio effect. The effect applies a filter with voices to "
"duplicate the audio source and manipulate it through the filter."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:93
+#: doc/classes/AudioEffectChorus.xml
msgid "The effect's raw signal."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:96 doc/classes/AudioEffectChorus.xml:114
-#: doc/classes/AudioEffectChorus.xml:132 doc/classes/AudioEffectChorus.xml:150
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice's cutoff frequency."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:99 doc/classes/AudioEffectChorus.xml:117
-#: doc/classes/AudioEffectChorus.xml:135 doc/classes/AudioEffectChorus.xml:153
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice's signal delay."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:102 doc/classes/AudioEffectChorus.xml:120
-#: doc/classes/AudioEffectChorus.xml:138 doc/classes/AudioEffectChorus.xml:156
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice filter's depth."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:105 doc/classes/AudioEffectChorus.xml:123
-#: doc/classes/AudioEffectChorus.xml:141 doc/classes/AudioEffectChorus.xml:159
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice's volume."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:108 doc/classes/AudioEffectChorus.xml:126
-#: doc/classes/AudioEffectChorus.xml:144 doc/classes/AudioEffectChorus.xml:162
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice's pan level."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:111 doc/classes/AudioEffectChorus.xml:129
-#: doc/classes/AudioEffectChorus.xml:147 doc/classes/AudioEffectChorus.xml:165
+#: doc/classes/AudioEffectChorus.xml
msgid "The voice's filter rate."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:168
+#: doc/classes/AudioEffectChorus.xml
msgid "The amount of voices in the effect."
msgstr ""
-#: doc/classes/AudioEffectChorus.xml:171
+#: doc/classes/AudioEffectChorus.xml
msgid "The effect's processed signal."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:4
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Adds a compressor audio effect to an audio bus.\n"
"Reduces sounds that exceed a certain threshold level, smooths out the "
"dynamics and increases the overall volume."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:8
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Dynamic range compressor reduces the level of the sound when the amplitude "
"goes over a certain threshold in Decibels. One of the main uses of a "
@@ -8638,53 +8617,53 @@ msgid ""
"punchy."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:21
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Compressor's reaction time when the signal exceeds the threshold, in "
"microseconds. Value can range from 20 to 2000."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:24
+#: doc/classes/AudioEffectCompressor.xml
msgid "Gain applied to the output signal."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:27
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Balance between original signal and effect signal. Value can range from 0 "
"(totally dry) to 1 (totally wet)."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:30
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Amount of compression applied to the audio once it passes the threshold "
"level. The higher the ratio, the more the loud parts of the audio will be "
"compressed. Value can range from 1 to 48."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:33
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"Compressor's delay time to stop reducing the signal after the signal level "
"falls below the threshold, in milliseconds. Value can range from 20 to 2000."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:36
+#: doc/classes/AudioEffectCompressor.xml
msgid "Reduce the sound level using another audio bus for threshold detection."
msgstr ""
-#: doc/classes/AudioEffectCompressor.xml:39
+#: doc/classes/AudioEffectCompressor.xml
msgid ""
"The level above which compression is applied to the audio. Value can range "
"from -60 to 0."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:4
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Adds a delay audio effect to an audio bus. Plays input signal back after a "
"period of time.\n"
"Two tap delay and feedback options."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:8
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Plays input signal back after a period of time. The delayed signal may be "
"played back multiple times to create the sound of a repeating, decaying "
@@ -8692,69 +8671,69 @@ msgid ""
"of previous sounds with new sounds."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:16
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Output percent of original sound. At 0, only delayed sounds are output. "
"Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:19
+#: doc/classes/AudioEffectDelay.xml
msgid "If [code]true[/code], feedback is enabled."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:22
+#: doc/classes/AudioEffectDelay.xml
msgid "Feedback delay time in milliseconds."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:25 doc/classes/AudioEffectDelay.xml:37
+#: doc/classes/AudioEffectDelay.xml
msgid "Sound level for [code]tap1[/code]."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:28
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Low-pass filter for feedback, in Hz. Frequencies below this value are "
"filtered out of the source signal."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:31
+#: doc/classes/AudioEffectDelay.xml
msgid "If [code]true[/code], [code]tap1[/code] will be enabled."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:34
+#: doc/classes/AudioEffectDelay.xml
msgid "[code]tap1[/code] delay time in milliseconds."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:40
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Pan position for [code]tap1[/code]. Value can range from -1 (fully left) to "
"1 (fully right)."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:43
+#: doc/classes/AudioEffectDelay.xml
msgid "If [code]true[/code], [code]tap2[/code] will be enabled."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:46
+#: doc/classes/AudioEffectDelay.xml
msgid "[b]Tap2[/b] delay time in milliseconds."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:49
+#: doc/classes/AudioEffectDelay.xml
msgid "Sound level for [code]tap2[/code]."
msgstr ""
-#: doc/classes/AudioEffectDelay.xml:52
+#: doc/classes/AudioEffectDelay.xml
msgid ""
"Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to "
"1 (fully right)."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:4
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Adds a distortion audio effect to an Audio bus.\n"
"Modify the sound to make it distorted."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:8
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Different types are available: clip, tan, lo-fi (bit crushing), overdrive, "
"or waveshape.\n"
@@ -8763,71 +8742,70 @@ msgid ""
"coming from some saturated device or speaker very efficiently."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:12
-#: doc/classes/AudioEffectFilter.xml:10
-#: doc/classes/AudioEffectHighShelfFilter.xml:9
-#: doc/classes/AudioEffectLowShelfFilter.xml:9 doc/classes/AudioServer.xml:10
+#: doc/classes/AudioEffectDistortion.xml doc/classes/AudioEffectFilter.xml
+#: doc/classes/AudioEffectHighShelfFilter.xml
+#: doc/classes/AudioEffectLowShelfFilter.xml doc/classes/AudioServer.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/audio/audio_buses.html"
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:18
+#: doc/classes/AudioEffectDistortion.xml
msgid "Distortion power. Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:21
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"High-pass filter, in Hz. Frequencies higher than this value will not be "
"affected by the distortion. Value can range from 1 to 20000."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:24
+#: doc/classes/AudioEffectDistortion.xml
msgid "Distortion type."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:27
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Increases or decreases the volume after the effect. Value can range from -80 "
"to 24."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:30
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Increases or decreases the volume before the effect. Value can range from "
"-60 to 60."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:35
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Digital distortion effect which cuts off peaks at the top and bottom of the "
"waveform."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:40
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Low-resolution digital distortion effect. You can use it to emulate the "
"sound of early digital audio devices."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:43
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Emulates the warm distortion produced by a field effect transistor, which is "
"commonly used in solid-state musical instrument amplifiers."
msgstr ""
-#: doc/classes/AudioEffectDistortion.xml:46
+#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Waveshaper distortions are used mainly by electronic musicians to achieve an "
"extra-abrasive sound."
msgstr ""
-#: doc/classes/AudioEffectEQ.xml:4
+#: doc/classes/AudioEffectEQ.xml
msgid ""
"Base class for audio equalizers. Gives you control over frequencies.\n"
"Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] "
"or [AudioEffectEQ21] don't fit your needs."
msgstr ""
-#: doc/classes/AudioEffectEQ.xml:8
+#: doc/classes/AudioEffectEQ.xml
msgid ""
"AudioEffectEQ gives you control over frequencies. Use it to compensate for "
"existing deficiencies in audio. AudioEffectEQs are useful on the Master bus "
@@ -8836,26 +8814,26 @@ msgid ""
"speakers (it can be added but disabled when headphones are plugged)."
msgstr ""
-#: doc/classes/AudioEffectEQ.xml:16
+#: doc/classes/AudioEffectEQ.xml
msgid "Returns the number of bands of the equalizer."
msgstr ""
-#: doc/classes/AudioEffectEQ.xml:23
+#: doc/classes/AudioEffectEQ.xml
msgid "Returns the band's gain at the specified index, in dB."
msgstr ""
-#: doc/classes/AudioEffectEQ.xml:31
+#: doc/classes/AudioEffectEQ.xml
msgid "Sets band's gain at the specified index, in dB."
msgstr ""
-#: doc/classes/AudioEffectEQ10.xml:4
+#: doc/classes/AudioEffectEQ10.xml
msgid ""
"Adds a 10-band equalizer audio effect to an Audio bus. Gives you control "
"over frequencies from 31 Hz to 16000 Hz.\n"
"Each frequency can be modulated between -60/+24 dB."
msgstr ""
-#: doc/classes/AudioEffectEQ10.xml:8
+#: doc/classes/AudioEffectEQ10.xml
msgid ""
"Frequency bands:\n"
"Band 1: 31 Hz\n"
@@ -8871,14 +8849,14 @@ msgid ""
"See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ21]."
msgstr ""
-#: doc/classes/AudioEffectEQ21.xml:4
+#: doc/classes/AudioEffectEQ21.xml
msgid ""
"Adds a 21-band equalizer audio effect to an Audio bus. Gives you control "
"over frequencies from 22 Hz to 22000 Hz.\n"
"Each frequency can be modulated between -60/+24 dB."
msgstr ""
-#: doc/classes/AudioEffectEQ21.xml:8
+#: doc/classes/AudioEffectEQ21.xml
msgid ""
"Frequency bands:\n"
"Band 1: 22 Hz\n"
@@ -8905,14 +8883,14 @@ msgid ""
"See also [AudioEffectEQ], [AudioEffectEQ6], [AudioEffectEQ10]."
msgstr ""
-#: doc/classes/AudioEffectEQ6.xml:4
+#: doc/classes/AudioEffectEQ6.xml
msgid ""
"Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over "
"frequencies from 32 Hz to 10000 Hz.\n"
"Each frequency can be modulated between -60/+24 dB."
msgstr ""
-#: doc/classes/AudioEffectEQ6.xml:8
+#: doc/classes/AudioEffectEQ6.xml
msgid ""
"Frequency bands:\n"
"Band 1: 32 Hz\n"
@@ -8924,45 +8902,45 @@ msgid ""
"See also [AudioEffectEQ], [AudioEffectEQ10], [AudioEffectEQ21]."
msgstr ""
-#: doc/classes/AudioEffectFilter.xml:4
+#: doc/classes/AudioEffectFilter.xml
msgid "Adds a filter to the audio bus."
msgstr ""
-#: doc/classes/AudioEffectFilter.xml:7
+#: doc/classes/AudioEffectFilter.xml
msgid "Allows frequencies other than the [member cutoff_hz] to pass."
msgstr ""
-#: doc/classes/AudioEffectFilter.xml:16
+#: doc/classes/AudioEffectFilter.xml
msgid "Threshold frequency for the filter, in Hz."
msgstr ""
-#: doc/classes/AudioEffectFilter.xml:21
+#: doc/classes/AudioEffectFilter.xml
msgid "Gain amount of the frequencies after the filter."
msgstr ""
-#: doc/classes/AudioEffectFilter.xml:24
+#: doc/classes/AudioEffectFilter.xml
msgid "Amount of boost in the frequency range near the cutoff frequency."
msgstr ""
-#: doc/classes/AudioEffectHighPassFilter.xml:4
+#: doc/classes/AudioEffectHighPassFilter.xml
msgid "Adds a high-pass filter to the Audio Bus."
msgstr ""
-#: doc/classes/AudioEffectHighPassFilter.xml:7
+#: doc/classes/AudioEffectHighPassFilter.xml
msgid ""
"Cuts frequencies lower than the [member AudioEffectFilter.cutoff_hz] and "
"allows higher frequencies to pass."
msgstr ""
-#: doc/classes/AudioEffectHighShelfFilter.xml:4
+#: doc/classes/AudioEffectHighShelfFilter.xml
msgid "Reduces all frequencies above the [member AudioEffectFilter.cutoff_hz]."
msgstr ""
-#: doc/classes/AudioEffectLimiter.xml:4
+#: doc/classes/AudioEffectLimiter.xml
msgid "Adds a soft-clip limiter audio effect to an Audio bus."
msgstr ""
-#: doc/classes/AudioEffectLimiter.xml:7
+#: doc/classes/AudioEffectLimiter.xml
msgid ""
"A limiter is similar to a compressor, but it's less flexible and designed to "
"disallow sound going over a given dB threshold. Adding one in the Master bus "
@@ -8972,116 +8950,116 @@ msgid ""
"that the threshold is never exceeded."
msgstr ""
-#: doc/classes/AudioEffectLimiter.xml:16
+#: doc/classes/AudioEffectLimiter.xml
msgid ""
"The waveform's maximum allowed value, in decibels. Value can range from -20 "
"to -0.1."
msgstr ""
-#: doc/classes/AudioEffectLimiter.xml:19
+#: doc/classes/AudioEffectLimiter.xml
msgid ""
"Applies a gain to the limited waves, in decibels. Value can range from 0 to "
"6."
msgstr ""
-#: doc/classes/AudioEffectLimiter.xml:24
+#: doc/classes/AudioEffectLimiter.xml
msgid ""
"Threshold from which the limiter begins to be active, in decibels. Value can "
"range from -30 to 0."
msgstr ""
-#: doc/classes/AudioEffectLowPassFilter.xml:4
+#: doc/classes/AudioEffectLowPassFilter.xml
msgid "Adds a low-pass filter to the Audio bus."
msgstr ""
-#: doc/classes/AudioEffectLowPassFilter.xml:7
+#: doc/classes/AudioEffectLowPassFilter.xml
msgid ""
"Cuts frequencies higher than the [member AudioEffectFilter.cutoff_hz] and "
"allows lower frequencies to pass."
msgstr ""
-#: doc/classes/AudioEffectLowShelfFilter.xml:4
+#: doc/classes/AudioEffectLowShelfFilter.xml
msgid "Reduces all frequencies below the [member AudioEffectFilter.cutoff_hz]."
msgstr ""
-#: doc/classes/AudioEffectNotchFilter.xml:4
+#: doc/classes/AudioEffectNotchFilter.xml
msgid "Adds a notch filter to the Audio bus."
msgstr ""
-#: doc/classes/AudioEffectNotchFilter.xml:7
+#: doc/classes/AudioEffectNotchFilter.xml
msgid ""
"Attenuates frequencies in a narrow band around the [member AudioEffectFilter."
"cutoff_hz] and cuts frequencies outside of this range."
msgstr ""
-#: doc/classes/AudioEffectPanner.xml:4
+#: doc/classes/AudioEffectPanner.xml
msgid "Adds a panner audio effect to an Audio bus. Pans sound left or right."
msgstr ""
-#: doc/classes/AudioEffectPanner.xml:7
+#: doc/classes/AudioEffectPanner.xml
msgid ""
"Determines how much of an audio signal is sent to the left and right buses."
msgstr ""
-#: doc/classes/AudioEffectPanner.xml:15
+#: doc/classes/AudioEffectPanner.xml
msgid "Pan position. Value can range from -1 (fully left) to 1 (fully right)."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:4
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Adds a phaser audio effect to an Audio bus.\n"
"Combines the original signal with a copy that is slightly out of phase with "
"the original."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:8
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Combines phase-shifted signals with the original signal. The movement of the "
"phase-shifted signals is controlled using a low-frequency oscillator."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:16
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Governs how high the filter frequencies sweep. Low value will primarily "
"affect bass frequencies. High value can sweep high into the treble. Value "
"can range from 0.1 to 4."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:19
+#: doc/classes/AudioEffectPhaser.xml
msgid "Output percent of modified sound. Value can range from 0.1 to 0.9."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:22
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Determines the maximum frequency affected by the LFO modulations, in Hz. "
"Value can range from 10 to 10000."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:25
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Determines the minimum frequency affected by the LFO modulations, in Hz. "
"Value can range from 10 to 10000."
msgstr ""
-#: doc/classes/AudioEffectPhaser.xml:28
+#: doc/classes/AudioEffectPhaser.xml
msgid ""
"Adjusts the rate in Hz at which the effect sweeps up and down across the "
"frequency range."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:4
+#: doc/classes/AudioEffectPitchShift.xml
msgid ""
"Adds a pitch-shifting audio effect to an Audio bus.\n"
"Raises or lowers the pitch of original sound."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:8
+#: doc/classes/AudioEffectPitchShift.xml
msgid ""
"Allows modulation of pitch independently of tempo. All frequencies can be "
"increased/decreased with minimal effect on transients."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:16
+#: doc/classes/AudioEffectPitchShift.xml
msgid ""
"The size of the [url=https://en.wikipedia.org/wiki/"
"Fast_Fourier_transform]Fast Fourier transform[/url] buffer. Higher values "
@@ -9090,14 +9068,14 @@ msgid ""
"amplitude changes."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:19
+#: doc/classes/AudioEffectPitchShift.xml
msgid ""
"The oversampling factor to use. Higher values result in better quality, but "
"are more demanding on the CPU and may cause audio cracking if the CPU can't "
"keep up."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:22
+#: doc/classes/AudioEffectPitchShift.xml
msgid ""
"The pitch scale to use. [code]1.0[/code] is the default pitch and plays "
"sounds unaltered. [member pitch_scale] can range from [code]0.0[/code] "
@@ -9105,51 +9083,51 @@ msgid ""
"the initial pitch)."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:27
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:28
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"Use a buffer of 256 samples for the Fast Fourier transform. Lowest latency, "
"but least stable over time."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:30
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:31
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"Use a buffer of 512 samples for the Fast Fourier transform. Low latency, but "
"less stable over time."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:33
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:34
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"Use a buffer of 1024 samples for the Fast Fourier transform. This is a "
"compromise between latency and stability over time."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:36
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:37
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"Use a buffer of 2048 samples for the Fast Fourier transform. High latency, "
"but stable over time."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:39
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:40
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"Use a buffer of 4096 samples for the Fast Fourier transform. Highest "
"latency, but most stable over time."
msgstr ""
-#: doc/classes/AudioEffectPitchShift.xml:42
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:43
+#: doc/classes/AudioEffectPitchShift.xml
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid "Represents the size of the [enum FFT_Size] enum."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:4
+#: doc/classes/AudioEffectRecord.xml
msgid "Audio effect used for recording sound from a microphone."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:7
+#: doc/classes/AudioEffectRecord.xml
msgid ""
"Allows the user to record sound from a microphone. It sets and gets the "
"format in which the audio file will be recorded (8-bit, 16-bit, or "
@@ -9157,120 +9135,120 @@ msgid ""
"records the sound. It then returns the recorded sample."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:10
+#: doc/classes/AudioEffectRecord.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/audio/"
"recording_with_microphone.html"
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:17
+#: doc/classes/AudioEffectRecord.xml
msgid "Returns the recorded sample."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:23
+#: doc/classes/AudioEffectRecord.xml
msgid "Returns whether the recording is active or not."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:30
+#: doc/classes/AudioEffectRecord.xml
msgid ""
"If [code]true[/code], the sound will be recorded. Note that restarting the "
"recording will remove the previously recorded sample."
msgstr ""
-#: doc/classes/AudioEffectRecord.xml:36
+#: doc/classes/AudioEffectRecord.xml
msgid ""
"Specifies the format in which the sample will be recorded. See [enum "
"AudioStreamSample.Format] for available formats."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:4
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Adds a reverberation audio effect to an Audio bus.\n"
"Simulates the sound of acoustic environments such as rooms, concert halls, "
"caverns, or an open spaces."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:8
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Simulates rooms of different sizes. Its parameters can be adjusted to "
"simulate the sound of a specific room."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:17
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Defines how reflective the imaginary room's walls are. Value can range from "
"0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:20
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Output percent of original sound. At 0, only modified sound is outputted. "
"Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:23
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"High-pass filter passes signals with a frequency higher than a certain "
"cutoff frequency and attenuates signals with frequencies lower than the "
"cutoff frequency. Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:26
+#: doc/classes/AudioEffectReverb.xml
msgid "Output percent of predelay. Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:29
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Time between the original signal and the early reflections of the reverb "
"signal, in milliseconds."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:32
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Dimensions of simulated room. Bigger means more echoes. Value can range from "
"0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:35
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Widens or narrows the stereo image of the reverb tail. 1 means fully widens. "
"Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectReverb.xml:38
+#: doc/classes/AudioEffectReverb.xml
msgid ""
"Output percent of modified sound. At 0, only original sound is outputted. "
"Value can range from 0 to 1."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:4
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid "Audio effect that can be used for real-time audio visualizations."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:7
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"This audio effect does not affect sound output, but can be used for real-"
"time audio visualizations.\n"
"See also [AudioStreamGenerator] for procedurally generating sounds."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:11
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid "Audio Spectrum Demo"
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:12
-#: doc/classes/AudioStreamGenerator.xml:13
-#: doc/classes/AudioStreamGeneratorPlayback.xml:11
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
+#: doc/classes/AudioStreamGenerator.xml
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid "Godot 3.2 will get new audio features"
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:18
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"The length of the buffer to keep (in seconds). Higher values keep data "
"around for longer, but require more memory."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzer.xml:21
+#: doc/classes/AudioEffectSpectrumAnalyzer.xml
msgid ""
"The size of the [url=https://en.wikipedia.org/wiki/"
"Fast_Fourier_transform]Fast Fourier transform[/url] buffer. Higher values "
@@ -9279,277 +9257,276 @@ msgid ""
"amplitude changes."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzerInstance.xml:21
+#: doc/classes/AudioEffectSpectrumAnalyzerInstance.xml
msgid "Use the average value as magnitude."
msgstr ""
-#: doc/classes/AudioEffectSpectrumAnalyzerInstance.xml:24
+#: doc/classes/AudioEffectSpectrumAnalyzerInstance.xml
msgid "Use the maximum value as magnitude."
msgstr ""
-#: doc/classes/AudioServer.xml:4
+#: doc/classes/AudioServer.xml
msgid "Server interface for low-level audio access."
msgstr ""
-#: doc/classes/AudioServer.xml:7
+#: doc/classes/AudioServer.xml
msgid ""
"[AudioServer] is a low-level server interface for audio access. It is in "
"charge of creating sample data (playable audio) as well as its playback via "
"a voice interface."
msgstr ""
-#: doc/classes/AudioServer.xml:11 doc/classes/AudioStreamPlayer.xml:13
+#: doc/classes/AudioServer.xml doc/classes/AudioStreamPlayer.xml
msgid "https://godotengine.org/asset-library/asset/525"
msgstr ""
-#: doc/classes/AudioServer.xml:13 doc/classes/AudioStream.xml:13
-#: doc/classes/AudioStreamPlayer.xml:16 doc/classes/CanvasItem.xml:17
+#: doc/classes/AudioServer.xml doc/classes/AudioStream.xml
+#: doc/classes/AudioStreamPlayer.xml doc/classes/CanvasItem.xml
msgid "https://godotengine.org/asset-library/asset/528"
msgstr ""
-#: doc/classes/AudioServer.xml:20
+#: doc/classes/AudioServer.xml
msgid "Adds a bus at [code]at_position[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:29
+#: doc/classes/AudioServer.xml
msgid ""
"Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at "
"[code]at_position[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:35
+#: doc/classes/AudioServer.xml
msgid ""
"Name of the current device for audio input (see [method "
"capture_get_device_list])."
msgstr ""
-#: doc/classes/AudioServer.xml:41
+#: doc/classes/AudioServer.xml
msgid "Returns the names of all audio input devices detected on the system."
msgstr ""
-#: doc/classes/AudioServer.xml:48
+#: doc/classes/AudioServer.xml
msgid "Sets which audio input device is used for audio capture."
msgstr ""
-#: doc/classes/AudioServer.xml:54
+#: doc/classes/AudioServer.xml
msgid "Generates an [AudioBusLayout] using the available buses and effects."
msgstr ""
-#: doc/classes/AudioServer.xml:61
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the amount of channels of the bus at index [code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:69
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the [AudioEffect] at position [code]effect_idx[/code] in bus "
"[code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:76
+#: doc/classes/AudioServer.xml
msgid "Returns the number of effects on the bus at [code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:85
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the [AudioEffectInstance] assigned to the given bus and effect "
"indices (and optionally channel)."
msgstr ""
-#: doc/classes/AudioServer.xml:92
+#: doc/classes/AudioServer.xml
msgid "Returns the index of the bus with the name [code]bus_name[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:99
+#: doc/classes/AudioServer.xml
msgid "Returns the name of the bus with the index [code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:107
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the peak volume of the left speaker at bus index [code]bus_idx[/"
"code] and channel index [code]channel[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:115
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the peak volume of the right speaker at bus index [code]bus_idx[/"
"code] and channel index [code]channel[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:122
+#: doc/classes/AudioServer.xml
msgid ""
"Returns the name of the bus that the bus at index [code]bus_idx[/code] sends "
"to."
msgstr ""
-#: doc/classes/AudioServer.xml:129
+#: doc/classes/AudioServer.xml
msgid "Returns the volume of the bus at index [code]bus_idx[/code] in dB."
msgstr ""
-#: doc/classes/AudioServer.xml:135
+#: doc/classes/AudioServer.xml
msgid "Returns the names of all audio devices detected on the system."
msgstr ""
-#: doc/classes/AudioServer.xml:141
+#: doc/classes/AudioServer.xml
msgid "Returns the sample rate at the output of the [AudioServer]."
msgstr ""
-#: doc/classes/AudioServer.xml:147
+#: doc/classes/AudioServer.xml
msgid "Returns the audio driver's output latency."
msgstr ""
-#: doc/classes/AudioServer.xml:153
+#: doc/classes/AudioServer.xml
msgid "Returns the speaker configuration."
msgstr ""
-#: doc/classes/AudioServer.xml:159
+#: doc/classes/AudioServer.xml
msgid "Returns the relative time since the last mix occurred."
msgstr ""
-#: doc/classes/AudioServer.xml:165
+#: doc/classes/AudioServer.xml
msgid "Returns the relative time until the next mix occurs."
msgstr ""
-#: doc/classes/AudioServer.xml:172 doc/classes/AudioServer.xml:232
+#: doc/classes/AudioServer.xml
msgid ""
"If [code]true[/code], the bus at index [code]bus_idx[/code] is bypassing "
"effects."
msgstr ""
-#: doc/classes/AudioServer.xml:180 doc/classes/AudioServer.xml:241
+#: doc/classes/AudioServer.xml
msgid ""
"If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus "
"at index [code]bus_idx[/code] is enabled."
msgstr ""
-#: doc/classes/AudioServer.xml:187 doc/classes/AudioServer.xml:256
+#: doc/classes/AudioServer.xml
msgid "If [code]true[/code], the bus at index [code]bus_idx[/code] is muted."
msgstr ""
-#: doc/classes/AudioServer.xml:194 doc/classes/AudioServer.xml:280
+#: doc/classes/AudioServer.xml
msgid ""
"If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode."
msgstr ""
-#: doc/classes/AudioServer.xml:200
+#: doc/classes/AudioServer.xml
msgid ""
"Locks the audio driver's main loop.\n"
"[b]Note:[/b] Remember to unlock it afterwards."
msgstr ""
-#: doc/classes/AudioServer.xml:209
+#: doc/classes/AudioServer.xml
msgid ""
"Moves the bus from index [code]index[/code] to index [code]to_index[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:216
+#: doc/classes/AudioServer.xml
msgid "Removes the bus at index [code]index[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:224
+#: doc/classes/AudioServer.xml
msgid ""
"Removes the effect at index [code]effect_idx[/code] from the bus at index "
"[code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:248
+#: doc/classes/AudioServer.xml
msgid "Overwrites the currently used [AudioBusLayout]."
msgstr ""
-#: doc/classes/AudioServer.xml:264
+#: doc/classes/AudioServer.xml
msgid ""
"Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:272
+#: doc/classes/AudioServer.xml
msgid ""
"Connects the output of the bus at [code]bus_idx[/code] to the bus named "
"[code]send[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:288
+#: doc/classes/AudioServer.xml
msgid ""
"Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/"
"code]."
msgstr ""
-#: doc/classes/AudioServer.xml:297
+#: doc/classes/AudioServer.xml
msgid "Swaps the position of two effects in bus [code]bus_idx[/code]."
msgstr ""
-#: doc/classes/AudioServer.xml:303
+#: doc/classes/AudioServer.xml
msgid ""
"Unlocks the audio driver's main loop. (After locking it, you should always "
"unlock it.)"
msgstr ""
-#: doc/classes/AudioServer.xml:309
+#: doc/classes/AudioServer.xml
msgid "Number of available audio buses."
msgstr ""
-#: doc/classes/AudioServer.xml:312
+#: doc/classes/AudioServer.xml
msgid ""
"Name of the current device for audio output (see [method get_device_list])."
msgstr ""
-#: doc/classes/AudioServer.xml:315
+#: doc/classes/AudioServer.xml
msgid ""
"Scales the rate at which audio is played (i.e. setting it to [code]0.5[/"
"code] will make the audio be played twice as fast)."
msgstr ""
-#: doc/classes/AudioServer.xml:321
+#: doc/classes/AudioServer.xml
msgid "Emitted when the [AudioBusLayout] changes."
msgstr ""
-#: doc/classes/AudioServer.xml:327
+#: doc/classes/AudioServer.xml
msgid "Two or fewer speakers were detected."
msgstr ""
-#: doc/classes/AudioServer.xml:330
+#: doc/classes/AudioServer.xml
msgid "A 3.1 channel surround setup was detected."
msgstr ""
-#: doc/classes/AudioServer.xml:333
+#: doc/classes/AudioServer.xml
msgid "A 5.1 channel surround setup was detected."
msgstr ""
-#: doc/classes/AudioServer.xml:336
+#: doc/classes/AudioServer.xml
msgid "A 7.1 channel surround setup was detected."
msgstr ""
-#: doc/classes/AudioStream.xml:4
+#: doc/classes/AudioStream.xml
msgid "Base class for audio streams."
msgstr ""
-#: doc/classes/AudioStream.xml:7
+#: doc/classes/AudioStream.xml
msgid ""
"Base class for audio streams. Audio streams are used for sound effects and "
"music playback, and support WAV (via [AudioStreamSample]) and OGG (via "
"[AudioStreamOGGVorbis]) file formats."
msgstr ""
-#: doc/classes/AudioStream.xml:10 doc/classes/AudioStreamPlayer.xml:11
-#: doc/classes/AudioStreamPlayer2D.xml:12
-#: doc/classes/AudioStreamPlayer3D.xml:13
+#: doc/classes/AudioStream.xml doc/classes/AudioStreamPlayer.xml
+#: doc/classes/AudioStreamPlayer2D.xml doc/classes/AudioStreamPlayer3D.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/audio/audio_streams.html"
msgstr ""
-#: doc/classes/AudioStream.xml:11 doc/classes/AudioStreamGenerator.xml:12
-#: doc/classes/AudioStreamGeneratorPlayback.xml:10
-#: doc/classes/AudioStreamPlayback.xml:10 doc/classes/AudioStreamPlayer.xml:14
+#: doc/classes/AudioStream.xml doc/classes/AudioStreamGenerator.xml
+#: doc/classes/AudioStreamGeneratorPlayback.xml
+#: doc/classes/AudioStreamPlayback.xml doc/classes/AudioStreamPlayer.xml
msgid "https://godotengine.org/asset-library/asset/526"
msgstr ""
-#: doc/classes/AudioStream.xml:19
+#: doc/classes/AudioStream.xml
msgid "Returns the length of the audio stream in seconds."
msgstr ""
-#: doc/classes/AudioStreamGenerator.xml:4
+#: doc/classes/AudioStreamGenerator.xml
msgid "Audio stream that generates sounds procedurally."
msgstr ""
-#: doc/classes/AudioStreamGenerator.xml:7
+#: doc/classes/AudioStreamGenerator.xml
msgid ""
"This audio stream does not play back sounds, but expects a script to "
"generate audio data for it instead. See also "
@@ -9562,7 +9539,7 @@ msgid ""
"Hz or 22,050 Hz."
msgstr ""
-#: doc/classes/AudioStreamGenerator.xml:19
+#: doc/classes/AudioStreamGenerator.xml
msgid ""
"The length of the buffer to generate (in seconds). Lower values result in "
"less latency, but require the script to generate audio data faster, "
@@ -9570,7 +9547,7 @@ msgid ""
"can't keep up."
msgstr ""
-#: doc/classes/AudioStreamGenerator.xml:22
+#: doc/classes/AudioStreamGenerator.xml
msgid ""
"The sample rate to use (in Hz). Higher values are more demanding for the CPU "
"to generate, but result in better quality.\n"
@@ -9586,28 +9563,28 @@ msgid ""
"quality."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:4
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid "Plays back audio generated using [AudioStreamGenerator]."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:7
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
"This class is meant to be used with [AudioStreamGenerator] to play back the "
"generated audio in real-time."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:18
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
"Returns [code]true[/code] if a buffer of the size [code]amount[/code] can be "
"pushed to the audio sample data buffer without overflowing it, [code]false[/"
"code] otherwise."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:24
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid "Clears the audio sample data buffer."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:30
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
"Returns the number of audio data frames left to play. If this returned "
"number reaches [code]0[/code], the audio will stop playing until frames are "
@@ -9615,155 +9592,153 @@ msgid ""
"new audio frames fast enough to avoid audio cracking."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:42
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
"Pushes several audio data frames to the buffer. This is usually more "
"efficient than [method push_frame] in C# and compiled languages via "
"GDNative, but [method push_buffer] may be [i]less[/i] efficient in GDScript."
msgstr ""
-#: doc/classes/AudioStreamGeneratorPlayback.xml:49
+#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
"Pushes a single audio data frame to the buffer. This is usually less "
"efficient than [method push_buffer] in C# and compiled languages via "
"GDNative, but [method push_frame] may be [i]more[/i] efficient in GDScript."
msgstr ""
-#: modules/minimp3/doc_classes/AudioStreamMP3.xml:4
-#: modules/minimp3/doc_classes/AudioStreamMP3.xml:7
+#: modules/minimp3/doc_classes/AudioStreamMP3.xml
msgid "MP3 audio stream driver."
msgstr ""
-#: modules/minimp3/doc_classes/AudioStreamMP3.xml:15
-#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml:15
+#: modules/minimp3/doc_classes/AudioStreamMP3.xml
+#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid "Contains the audio data in bytes."
msgstr ""
-#: modules/minimp3/doc_classes/AudioStreamMP3.xml:18
-#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml:18
+#: modules/minimp3/doc_classes/AudioStreamMP3.xml
+#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid ""
"If [code]true[/code], the stream will automatically loop when it reaches the "
"end."
msgstr ""
-#: modules/minimp3/doc_classes/AudioStreamMP3.xml:21
-#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml:21
+#: modules/minimp3/doc_classes/AudioStreamMP3.xml
+#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid "Time in seconds at which the stream starts after being looped."
msgstr ""
-#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml:4
-#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml:7
+#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid "OGG Vorbis audio stream driver."
msgstr ""
-#: doc/classes/AudioStreamPlayback.xml:4
+#: doc/classes/AudioStreamPlayback.xml
msgid "Meta class for playing back audio."
msgstr ""
-#: doc/classes/AudioStreamPlayback.xml:7
+#: doc/classes/AudioStreamPlayback.xml
msgid ""
"Can play, loop, pause a scroll through audio. See [AudioStream] and "
"[AudioStreamOGGVorbis] for usage."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:4
+#: doc/classes/AudioStreamPlayer.xml
msgid "Plays back audio non-positionally."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:7
+#: doc/classes/AudioStreamPlayer.xml
msgid ""
"Plays an audio stream non-positionally.\n"
"To play audio positionally, use [AudioStreamPlayer2D] or "
"[AudioStreamPlayer3D] instead of [AudioStreamPlayer]."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:22
+#: doc/classes/AudioStreamPlayer.xml
msgid "Returns the position in the [AudioStream] in seconds."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:28
+#: doc/classes/AudioStreamPlayer.xml
msgid ""
"Returns the [AudioStreamPlayback] object associated with this "
"[AudioStreamPlayer]."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:35
+#: doc/classes/AudioStreamPlayer.xml
msgid "Plays the audio from the given [code]from_position[/code], in seconds."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:42 doc/classes/AudioStreamPlayer2D.xml:38
-#: doc/classes/AudioStreamPlayer3D.xml:39
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Sets the position from which audio will be played, in seconds."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:48 doc/classes/AudioStreamPlayer2D.xml:44
-#: doc/classes/AudioStreamPlayer3D.xml:45
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Stops the audio."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:54 doc/classes/AudioStreamPlayer2D.xml:56
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid "If [code]true[/code], audio plays when added to scene tree."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:57 doc/classes/AudioStreamPlayer2D.xml:59
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid "Bus on which this audio is playing."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:60
+#: doc/classes/AudioStreamPlayer.xml
msgid ""
"If the audio configuration has more than two speakers, this sets the target "
"channels. See [enum MixTarget] constants."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:63 doc/classes/AudioStreamPlayer2D.xml:65
-#: doc/classes/AudioStreamPlayer3D.xml:91
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"The pitch and the tempo of the audio, as a multiplier of the audio sample's "
"sample rate."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:66 doc/classes/AudioStreamPlayer2D.xml:68
-#: doc/classes/AudioStreamPlayer3D.xml:94
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "If [code]true[/code], audio is playing."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:69 doc/classes/AudioStreamPlayer2D.xml:71
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid "The [AudioStream] object to be played."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:72 doc/classes/AudioStreamPlayer2D.xml:74
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid ""
"If [code]true[/code], the playback is paused. You can resume it by setting "
"[code]stream_paused[/code] to [code]false[/code]."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:75
+#: doc/classes/AudioStreamPlayer.xml
msgid "Volume of sound, in dB."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:81 doc/classes/AudioStreamPlayer2D.xml:83
-#: doc/classes/AudioStreamPlayer3D.xml:112
+#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Emitted when the audio stops playing."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:87
+#: doc/classes/AudioStreamPlayer.xml
msgid "The audio will be played only on the first channel."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:90
+#: doc/classes/AudioStreamPlayer.xml
msgid "The audio will be played on all surround channels."
msgstr ""
-#: doc/classes/AudioStreamPlayer.xml:93
+#: doc/classes/AudioStreamPlayer.xml
msgid ""
"The audio will be played on the second channel, which is usually the center."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:4
+#: doc/classes/AudioStreamPlayer2D.xml
msgid "Plays positional sound in 2D space."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:7
+#: doc/classes/AudioStreamPlayer2D.xml
msgid ""
"Plays audio that dampens with distance from screen center.\n"
"See also [AudioStreamPlayer] to play a sound non-positionally.\n"
@@ -9773,46 +9748,43 @@ msgid ""
"audible to human hearing)."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:18
-#: doc/classes/AudioStreamPlayer3D.xml:19
+#: doc/classes/AudioStreamPlayer2D.xml doc/classes/AudioStreamPlayer3D.xml
msgid "Returns the position in the [AudioStream]."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:24
+#: doc/classes/AudioStreamPlayer2D.xml
msgid ""
"Returns the [AudioStreamPlayback] object associated with this "
"[AudioStreamPlayer2D]."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:31
-#: doc/classes/AudioStreamPlayer3D.xml:32
+#: doc/classes/AudioStreamPlayer2D.xml doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Plays the audio from the given position [code]from_position[/code], in "
"seconds."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:50
-#: doc/classes/AudioStreamPlayer3D.xml:51
+#: doc/classes/AudioStreamPlayer2D.xml doc/classes/AudioStreamPlayer3D.xml
msgid "Areas in which this sound plays."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:53
+#: doc/classes/AudioStreamPlayer2D.xml
msgid "Dampens audio over distance with this as an exponent."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:62
+#: doc/classes/AudioStreamPlayer2D.xml
msgid "Maximum distance from which audio is still hearable."
msgstr ""
-#: doc/classes/AudioStreamPlayer2D.xml:77
+#: doc/classes/AudioStreamPlayer2D.xml
msgid "Base volume without dampening."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:4
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Plays positional sound in 3D space."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:7
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Plays a sound effect with directed sound effects, dampens with distance if "
"needed, generates effect of hearable position in space. For greater realism, "
@@ -9829,41 +9801,41 @@ msgid ""
"audible to human hearing)."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:25
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Returns the [AudioStreamPlayback] object associated with this "
"[AudioStreamPlayer3D]."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:54
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Dampens audio using a low-pass filter above this frequency, in Hz. To "
"disable the dampening effect entirely, set this to [code]20500[/code] as "
"this frequency is above the human hearing limit."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:57
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Amount how much the filter affects the loudness, in decibels."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:60
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Decides if audio should get quieter with distance linearly, quadratically, "
"logarithmically, or not be affected by distance, effectively disabling "
"attenuation."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:63
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"If [code]true[/code], audio plays when the AudioStreamPlayer3D node is added "
"to scene tree."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:66
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "The bus on which this audio is playing."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:69
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Decides in which step the [url=https://en.wikipedia.org/wiki/"
"Doppler_effect]Doppler effect[/url] should be calculated.\n"
@@ -9872,71 +9844,71 @@ msgid ""
"DOPPLER_TRACKING_DISABLED]."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:73
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "The angle in which the audio reaches cameras undampened."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:76
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"If [code]true[/code], the audio should be dampened according to the "
"direction of the sound."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:79
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Dampens audio if camera is outside of [member emission_angle_degrees] and "
"[member emission_angle_enabled] is set by this factor, in decibels."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:82
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Sets the absolute maximum of the soundlevel, in decibels."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:85
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Sets the distance from which the [member out_of_range_mode] takes effect. "
"Has no effect if set to 0."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:88
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Decides if audio should pause when source is outside of [member "
"max_distance] range."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:97
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "The [AudioStream] resource to be played."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:100
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"If [code]true[/code], the playback is paused. You can resume it by setting "
"[member stream_paused] to [code]false[/code]."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:103
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "The base sound level unaffected by dampening, in decibels."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:106
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"The factor for the attenuation effect. Higher values make the sound audible "
"over a larger distance."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:118
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Linear dampening of loudness according to distance."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:121
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Squared dampening of loudness according to distance."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:124
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Logarithmic dampening of loudness according to distance."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:127
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"No dampening of loudness according to distance. The sound will still be "
"heard positionally, unlike an [AudioStreamPlayer]. [constant "
@@ -9945,54 +9917,54 @@ msgid ""
"sphere of a defined size."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:130
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Mix this audio in, even when it's out of range. This increases CPU usage, "
"but keeps the sound playing at the correct position if the camera leaves and "
"enters the [AudioStreamPlayer3D]'s [member max_distance] radius."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:133
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Pause this audio when it gets out of range. This decreases CPU usage, but "
"will cause the sound to restart if the camera leaves and enters the "
"[AudioStreamPlayer3D]'s [member max_distance] radius."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:136
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Disables doppler tracking."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:139
+#: doc/classes/AudioStreamPlayer3D.xml
msgid "Executes doppler tracking in idle step (every rendered frame)."
msgstr ""
-#: doc/classes/AudioStreamPlayer3D.xml:142
+#: doc/classes/AudioStreamPlayer3D.xml
msgid ""
"Executes doppler tracking in physics step (every simulated physics frame)."
msgstr ""
-#: doc/classes/AudioStreamRandomPitch.xml:4
+#: doc/classes/AudioStreamRandomPitch.xml
msgid "Plays audio with random pitch shifting."
msgstr ""
-#: doc/classes/AudioStreamRandomPitch.xml:7
+#: doc/classes/AudioStreamRandomPitch.xml
msgid "Randomly varies pitch on each start."
msgstr ""
-#: doc/classes/AudioStreamRandomPitch.xml:15
+#: doc/classes/AudioStreamRandomPitch.xml
msgid "The current [AudioStream]."
msgstr ""
-#: doc/classes/AudioStreamRandomPitch.xml:18
+#: doc/classes/AudioStreamRandomPitch.xml
msgid "The intensity of random pitch variation."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:4
+#: doc/classes/AudioStreamSample.xml
msgid "Stores audio data loaded from WAV files."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:7
+#: doc/classes/AudioStreamSample.xml
msgid ""
"AudioStreamSample stores sound samples loaded from WAV files. To play the "
"stored sound, use an [AudioStreamPlayer] (for non-positional audio) or "
@@ -10002,7 +9974,7 @@ msgid ""
"See also [AudioStreamGenerator] for procedural audio generation."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:17
+#: doc/classes/AudioStreamSample.xml
msgid ""
"Saves the AudioStreamSample as a WAV file to [code]path[/code]. Samples with "
"IMA ADPCM format can't be saved.\n"
@@ -10010,38 +9982,38 @@ msgid ""
"[code]path[/code] if it is missing."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:24
+#: doc/classes/AudioStreamSample.xml
msgid ""
"Contains the audio data in bytes.\n"
"[b]Note:[/b] This property expects signed PCM8 data. To convert unsigned "
"PCM8 to signed PCM8, subtract 128 from each byte."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:28
+#: doc/classes/AudioStreamSample.xml
msgid "Audio format. See [enum Format] constants for values."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:31
+#: doc/classes/AudioStreamSample.xml
msgid ""
"The loop start point (in number of samples, relative to the beginning of the "
"sample). This information will be imported automatically from the WAV file "
"if present."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:34
+#: doc/classes/AudioStreamSample.xml
msgid ""
"The loop end point (in number of samples, relative to the beginning of the "
"sample). This information will be imported automatically from the WAV file "
"if present."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:37
+#: doc/classes/AudioStreamSample.xml
msgid ""
"The loop mode. This information will be imported automatically from the WAV "
"file if present. See [enum LoopMode] constants for values."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:40
+#: doc/classes/AudioStreamSample.xml
msgid ""
"The sample rate for mixing this audio. Higher values require more storage "
"space, but result in better quality.\n"
@@ -10057,52 +10029,52 @@ msgid ""
"quality."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:45
+#: doc/classes/AudioStreamSample.xml
msgid "If [code]true[/code], audio is stereo."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:50
+#: doc/classes/AudioStreamSample.xml
msgid "8-bit audio codec."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:53
+#: doc/classes/AudioStreamSample.xml
msgid "16-bit audio codec."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:56
+#: doc/classes/AudioStreamSample.xml
msgid "Audio is compressed using IMA ADPCM."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:59
+#: doc/classes/AudioStreamSample.xml
msgid "Audio does not loop."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:62
+#: doc/classes/AudioStreamSample.xml
msgid ""
"Audio loops the data between [member loop_begin] and [member loop_end], "
"playing forward only."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:65
+#: doc/classes/AudioStreamSample.xml
msgid ""
"Audio loops the data between [member loop_begin] and [member loop_end], "
"playing back and forth."
msgstr ""
-#: doc/classes/AudioStreamSample.xml:68
+#: doc/classes/AudioStreamSample.xml
msgid ""
"Audio loops the data between [member loop_begin] and [member loop_end], "
"playing backward only."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:4
+#: doc/classes/BackBufferCopy.xml
msgid ""
"Copies a region of the screen (or the whole screen) to a buffer so it can be "
"accessed in your shader scripts through the "
"[code]texture(SCREEN_TEXTURE, ...)[/code] function."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:7
+#: doc/classes/BackBufferCopy.xml
msgid ""
"Node for back-buffering the currently-displayed screen. The region defined "
"in the BackBufferCopy node is buffered with the content of the screen it "
@@ -10116,35 +10088,35 @@ msgid ""
"adding them as children."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:16
+#: doc/classes/BackBufferCopy.xml
msgid "Buffer mode. See [enum CopyMode] constants."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:19
+#: doc/classes/BackBufferCopy.xml
msgid ""
"The area covered by the BackBufferCopy. Only used if [member copy_mode] is "
"[constant COPY_MODE_RECT]."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:24
+#: doc/classes/BackBufferCopy.xml
msgid ""
"Disables the buffering mode. This means the BackBufferCopy node will "
"directly use the portion of screen it covers."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:27
+#: doc/classes/BackBufferCopy.xml
msgid "BackBufferCopy buffers a rectangular region."
msgstr ""
-#: doc/classes/BackBufferCopy.xml:30
+#: doc/classes/BackBufferCopy.xml
msgid "BackBufferCopy buffers the entire screen."
msgstr ""
-#: doc/classes/BakedLightmap.xml:4
+#: doc/classes/BakedLightmap.xml
msgid "Prerendered indirect light map for a scene."
msgstr ""
-#: doc/classes/BakedLightmap.xml:7
+#: doc/classes/BakedLightmap.xml
msgid ""
"Baked lightmaps are an alternative workflow for adding indirect (or baked) "
"lighting to a scene. Unlike the [GIProbe] approach, baked lightmaps work "
@@ -10158,11 +10130,11 @@ msgid ""
"effect once lightmaps are baked again."
msgstr ""
-#: doc/classes/BakedLightmap.xml:12
+#: doc/classes/BakedLightmap.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/baked_lightmaps.html"
msgstr ""
-#: doc/classes/BakedLightmap.xml:20
+#: doc/classes/BakedLightmap.xml
msgid ""
"Bakes the lightmap, scanning from the given [code]from_node[/code] root and "
"saves the resulting [BakedLightmapData] in [code]data_save_path[/code]. If "
@@ -10171,24 +10143,24 @@ msgid ""
"[member light_data]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:26
+#: doc/classes/BakedLightmap.xml
msgid ""
"When enabled, the lightmapper will merge the textures for all meshes into a "
"single large layered texture. Not supported in GLES2."
msgstr ""
-#: doc/classes/BakedLightmap.xml:29
+#: doc/classes/BakedLightmap.xml
msgid ""
"Maximum size of each lightmap layer, only used when [member atlas_generate] "
"is enabled."
msgstr ""
-#: doc/classes/BakedLightmap.xml:32
+#: doc/classes/BakedLightmap.xml
msgid ""
"Raycasting bias used during baking to avoid floating point precision issues."
msgstr ""
-#: doc/classes/BakedLightmap.xml:35
+#: doc/classes/BakedLightmap.xml
msgid ""
"The energy multiplier for each bounce. Higher values will make indirect "
"lighting brighter. A value of [code]1.0[/code] represents physically "
@@ -10202,62 +10174,62 @@ msgid ""
"bounces] is set to a value greater than or equal to [code]1[/code]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:39
+#: doc/classes/BakedLightmap.xml
msgid ""
"Number of light bounces that are taken into account during baking. See also "
"[member bounce_indirect_energy]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:42
+#: doc/classes/BakedLightmap.xml
msgid "Grid size used for real-time capture information on dynamic objects."
msgstr ""
-#: doc/classes/BakedLightmap.xml:45
+#: doc/classes/BakedLightmap.xml
msgid ""
"When enabled, an octree containing the scene's lighting information will be "
"computed. This octree will then be used to light dynamic objects in the "
"scene."
msgstr ""
-#: doc/classes/BakedLightmap.xml:48
+#: doc/classes/BakedLightmap.xml
msgid ""
"Bias value to reduce the amount of light proagation in the captured octree."
msgstr ""
-#: doc/classes/BakedLightmap.xml:51
+#: doc/classes/BakedLightmap.xml
msgid "Bake quality of the capture data."
msgstr ""
-#: doc/classes/BakedLightmap.xml:54
+#: doc/classes/BakedLightmap.xml
msgid ""
"If a baked mesh doesn't have a UV2 size hint, this value will be used to "
"roughly compute a suitable lightmap size."
msgstr ""
-#: doc/classes/BakedLightmap.xml:57
+#: doc/classes/BakedLightmap.xml
msgid ""
"The environment color when [member environment_mode] is set to [constant "
"ENVIRONMENT_MODE_CUSTOM_COLOR]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:60
+#: doc/classes/BakedLightmap.xml
msgid ""
"The energy scaling factor when when [member environment_mode] is set to "
"[constant ENVIRONMENT_MODE_CUSTOM_COLOR] or [constant "
"ENVIRONMENT_MODE_CUSTOM_SKY]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:63
+#: doc/classes/BakedLightmap.xml
msgid ""
"The [Sky] resource to use when [member environment_mode] is set o [constant "
"ENVIRONMENT_MODE_CUSTOM_SKY]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:66
+#: doc/classes/BakedLightmap.xml
msgid "The rotation of the baked custom sky."
msgstr ""
-#: doc/classes/BakedLightmap.xml:69
+#: doc/classes/BakedLightmap.xml
msgid ""
"Minimum ambient light for all the lightmap texels. This doesn't take into "
"account any occlusion from the scene's geometry, it simply ensures a minimum "
@@ -10265,35 +10237,35 @@ msgid ""
"on shadow color."
msgstr ""
-#: doc/classes/BakedLightmap.xml:72
+#: doc/classes/BakedLightmap.xml
msgid "Decides which environment to use during baking."
msgstr ""
-#: doc/classes/BakedLightmap.xml:75
+#: doc/classes/BakedLightmap.xml
msgid ""
"Size of the baked lightmap. Only meshes inside this region will be included "
"in the baked lightmap, also used as the bounds of the captured region for "
"dynamic lighting."
msgstr ""
-#: doc/classes/BakedLightmap.xml:78
+#: doc/classes/BakedLightmap.xml
msgid ""
"Deprecated, in previous versions it determined the location where lightmaps "
"were be saved."
msgstr ""
-#: doc/classes/BakedLightmap.xml:81
+#: doc/classes/BakedLightmap.xml
msgid "The calculated light data."
msgstr ""
-#: doc/classes/BakedLightmap.xml:84
+#: doc/classes/BakedLightmap.xml
msgid ""
"Determines the amount of samples per texel used in indrect light baking. The "
"amount of samples for each quality level can be configured in the project "
"settings."
msgstr ""
-#: doc/classes/BakedLightmap.xml:87
+#: doc/classes/BakedLightmap.xml
msgid ""
"Store full color values in the lightmap textures. When disabled, lightmap "
"textures will store a single brightness channel. Can be disabled to reduce "
@@ -10301,13 +10273,13 @@ msgid ""
"color information in indirect lighting."
msgstr ""
-#: doc/classes/BakedLightmap.xml:90
+#: doc/classes/BakedLightmap.xml
msgid ""
"When enabled, a lightmap denoiser will be used to reduce the noise inherent "
"to Monte Carlo based global illumination."
msgstr ""
-#: doc/classes/BakedLightmap.xml:93
+#: doc/classes/BakedLightmap.xml
msgid ""
"If [code]true[/code], stores the lightmap textures in a high dynamic range "
"format (EXR). If [code]false[/code], stores the lightmap texture in a low "
@@ -10319,81 +10291,81 @@ msgid ""
"ProjectSettings.rendering/quality/depth/hdr] is [code]false[/code]."
msgstr ""
-#: doc/classes/BakedLightmap.xml:99
+#: doc/classes/BakedLightmap.xml
msgid "The lowest bake quality mode. Fastest to calculate."
msgstr ""
-#: doc/classes/BakedLightmap.xml:102
+#: doc/classes/BakedLightmap.xml
msgid "The default bake quality mode."
msgstr ""
-#: doc/classes/BakedLightmap.xml:105
+#: doc/classes/BakedLightmap.xml
msgid "A higher bake quality mode. Takes longer to calculate."
msgstr ""
-#: doc/classes/BakedLightmap.xml:108
+#: doc/classes/BakedLightmap.xml
msgid "The highest bake quality mode. Takes the longest to calculate."
msgstr ""
-#: doc/classes/BakedLightmap.xml:111
+#: doc/classes/BakedLightmap.xml
msgid "Baking was successful."
msgstr ""
-#: doc/classes/BakedLightmap.xml:114
+#: doc/classes/BakedLightmap.xml
msgid ""
"Returns if no viable save path is found. This can happen where an [member "
"image_path] is not specified or when the save location is invalid."
msgstr ""
-#: doc/classes/BakedLightmap.xml:117 doc/classes/SpatialMaterial.xml:622
+#: doc/classes/BakedLightmap.xml doc/classes/SpatialMaterial.xml
msgid "Currently unused."
msgstr ""
-#: doc/classes/BakedLightmap.xml:120
+#: doc/classes/BakedLightmap.xml
msgid "Returns when the baker cannot save per-mesh textures to file."
msgstr ""
-#: doc/classes/BakedLightmap.xml:123
+#: doc/classes/BakedLightmap.xml
msgid "The size of the generated lightmaps is too large."
msgstr ""
-#: doc/classes/BakedLightmap.xml:126
+#: doc/classes/BakedLightmap.xml
msgid "Some mesh contains UV2 values outside the [code][0,1][/code] range."
msgstr ""
-#: doc/classes/BakedLightmap.xml:129
+#: doc/classes/BakedLightmap.xml
msgid "Returns if user cancels baking."
msgstr ""
-#: doc/classes/BakedLightmap.xml:132
+#: doc/classes/BakedLightmap.xml
msgid ""
"Returns if lightmapper can't be created. Unless you are using a custom "
"lightmapper, please report this as bug."
msgstr ""
-#: doc/classes/BakedLightmap.xml:135
+#: doc/classes/BakedLightmap.xml
msgid ""
"There is no root node to start baking from. Either provide [code]from_node[/"
"code] argument or attach this node to a parent that should be used as root."
msgstr ""
-#: doc/classes/BakedLightmap.xml:138
+#: doc/classes/BakedLightmap.xml
msgid "No environment is used during baking."
msgstr ""
-#: doc/classes/BakedLightmap.xml:141
+#: doc/classes/BakedLightmap.xml
msgid "The baked environment is automatically picked from the current scene."
msgstr ""
-#: doc/classes/BakedLightmap.xml:144
+#: doc/classes/BakedLightmap.xml
msgid "A custom sky is used as environment during baking."
msgstr ""
-#: doc/classes/BakedLightmap.xml:147
+#: doc/classes/BakedLightmap.xml
msgid "A custom solid color is used as environment during baking."
msgstr ""
-#: doc/classes/BakedLightmapData.xml:56
+#: doc/classes/BakedLightmapData.xml
msgid ""
"Global energy multiplier for baked and dynamic capture objects. This can be "
"changed at run-time without having to bake lightmaps again.\n"
@@ -10402,34 +10374,34 @@ msgid ""
"bounce_indirect_energy] and bake lightmaps again."
msgstr ""
-#: doc/classes/BakedLightmapData.xml:60
+#: doc/classes/BakedLightmapData.xml
msgid ""
"Controls whether dynamic capture objects receive environment lighting or not."
msgstr ""
-#: doc/classes/BaseButton.xml:4
+#: doc/classes/BaseButton.xml
msgid "Base class for different kinds of buttons."
msgstr ""
-#: doc/classes/BaseButton.xml:7
+#: doc/classes/BaseButton.xml
msgid ""
"BaseButton is the abstract base class for buttons, so it shouldn't be used "
"directly (it doesn't display anything). Other types of buttons inherit from "
"it."
msgstr ""
-#: doc/classes/BaseButton.xml:15
+#: doc/classes/BaseButton.xml
msgid ""
"Called when the button is pressed. If you need to know the button's pressed "
"state (and [member toggle_mode] is active), use [method _toggled] instead."
msgstr ""
-#: doc/classes/BaseButton.xml:22
+#: doc/classes/BaseButton.xml
msgid ""
"Called when the button is toggled (only if [member toggle_mode] is active)."
msgstr ""
-#: doc/classes/BaseButton.xml:28
+#: doc/classes/BaseButton.xml
msgid ""
"Returns the visual state used to draw the button. This is useful mainly when "
"implementing your own draw code by either overriding _draw() or connecting "
@@ -10437,13 +10409,13 @@ msgid ""
"DrawMode] enum."
msgstr ""
-#: doc/classes/BaseButton.xml:34
+#: doc/classes/BaseButton.xml
msgid ""
"Returns [code]true[/code] if the mouse has entered the button and has not "
"left it yet."
msgstr ""
-#: doc/classes/BaseButton.xml:41
+#: doc/classes/BaseButton.xml
msgid ""
"Changes the [member pressed] state of the button, without emitting [signal "
"toggled]. Use when you just want to change the state of the button without "
@@ -10453,37 +10425,37 @@ msgid ""
"group]."
msgstr ""
-#: doc/classes/BaseButton.xml:48
+#: doc/classes/BaseButton.xml
msgid ""
"Determines when the button is considered clicked, one of the [enum "
"ActionMode] constants."
msgstr ""
-#: doc/classes/BaseButton.xml:51
+#: doc/classes/BaseButton.xml
msgid ""
"Binary mask to choose which mouse buttons this button will respond to.\n"
"To allow both left-click and right-click, use [code]BUTTON_MASK_LEFT | "
"BUTTON_MASK_RIGHT[/code]."
msgstr ""
-#: doc/classes/BaseButton.xml:55
+#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button is in disabled state and can't be clicked "
"or toggled."
msgstr ""
-#: doc/classes/BaseButton.xml:58
+#: doc/classes/BaseButton.xml
msgid ""
"[i]Deprecated.[/i] This property has been deprecated due to redundancy and "
"will be removed in Godot 4.0. This property no longer has any effect when "
"set. Please use [member Control.focus_mode] instead."
msgstr ""
-#: doc/classes/BaseButton.xml:62
+#: doc/classes/BaseButton.xml
msgid "[ButtonGroup] associated to the button."
msgstr ""
-#: doc/classes/BaseButton.xml:65
+#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button stays pressed when moving the cursor "
"outside the button while pressing it.\n"
@@ -10492,7 +10464,7 @@ msgid ""
"value."
msgstr ""
-#: doc/classes/BaseButton.xml:69
+#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button's state is pressed. Means the button is "
"pressed down or toggled (if [member toggle_mode] is active). Only works if "
@@ -10502,31 +10474,31 @@ msgid ""
"signal, use [method set_pressed_no_signal]."
msgstr ""
-#: doc/classes/BaseButton.xml:73
+#: doc/classes/BaseButton.xml
msgid "[ShortCut] associated to the button."
msgstr ""
-#: doc/classes/BaseButton.xml:76
+#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button will add information about its shortcut in "
"the tooltip."
msgstr ""
-#: doc/classes/BaseButton.xml:79
+#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button is in toggle mode. Makes the button flip "
"state between pressed and unpressed each time its area is clicked."
msgstr ""
-#: doc/classes/BaseButton.xml:85
+#: doc/classes/BaseButton.xml
msgid "Emitted when the button starts being held down."
msgstr ""
-#: doc/classes/BaseButton.xml:90
+#: doc/classes/BaseButton.xml
msgid "Emitted when the button stops being held down."
msgstr ""
-#: doc/classes/BaseButton.xml:95
+#: doc/classes/BaseButton.xml
msgid ""
"Emitted when the button is toggled or pressed. This is on [signal "
"button_down] if [member action_mode] is [constant ACTION_MODE_BUTTON_PRESS] "
@@ -10535,50 +10507,50 @@ msgid ""
"active), use [signal toggled] instead."
msgstr ""
-#: doc/classes/BaseButton.xml:102
+#: doc/classes/BaseButton.xml
msgid ""
"Emitted when the button was just toggled between pressed and normal states "
"(only if [member toggle_mode] is active). The new state is contained in the "
"[code]button_pressed[/code] argument."
msgstr ""
-#: doc/classes/BaseButton.xml:108
+#: doc/classes/BaseButton.xml
msgid ""
"The normal state (i.e. not pressed, not hovered, not toggled and enabled) of "
"buttons."
msgstr ""
-#: doc/classes/BaseButton.xml:111
+#: doc/classes/BaseButton.xml
msgid "The state of buttons are pressed."
msgstr ""
-#: doc/classes/BaseButton.xml:114
+#: doc/classes/BaseButton.xml
msgid "The state of buttons are hovered."
msgstr ""
-#: doc/classes/BaseButton.xml:117
+#: doc/classes/BaseButton.xml
msgid "The state of buttons are disabled."
msgstr ""
-#: doc/classes/BaseButton.xml:120
+#: doc/classes/BaseButton.xml
msgid "The state of buttons are both hovered and pressed."
msgstr ""
-#: doc/classes/BaseButton.xml:123
+#: doc/classes/BaseButton.xml
msgid "Require just a press to consider the button clicked."
msgstr ""
-#: doc/classes/BaseButton.xml:126
+#: doc/classes/BaseButton.xml
msgid ""
"Require a press and a subsequent release before considering the button "
"clicked."
msgstr ""
-#: doc/classes/Basis.xml:4
+#: doc/classes/Basis.xml
msgid "3×3 matrix datatype."
msgstr ""
-#: doc/classes/Basis.xml:7
+#: doc/classes/Basis.xml
msgid ""
"3×3 matrix used for 3D rotation and scale. Almost always used as an "
"orthogonal basis for a Transform.\n"
@@ -10592,45 +10564,43 @@ msgid ""
"article."
msgstr ""
-#: doc/classes/Basis.xml:14 doc/classes/Transform.xml:12
-#: doc/classes/Transform2D.xml:12
+#: doc/classes/Basis.xml doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/math/matrices_and_transforms."
"html"
msgstr ""
-#: doc/classes/Basis.xml:15 doc/classes/Transform.xml:13
+#: doc/classes/Basis.xml doc/classes/Transform.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/using_transforms.html"
msgstr ""
-#: doc/classes/Basis.xml:16 doc/classes/Line2D.xml:11
-#: doc/classes/Transform.xml:14 doc/classes/Transform2D.xml:13
-#: doc/classes/Vector2.xml:15 doc/classes/Vector3.xml:15
+#: doc/classes/Basis.xml doc/classes/Line2D.xml doc/classes/Transform.xml
+#: doc/classes/Transform2D.xml doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "https://godotengine.org/asset-library/asset/584"
msgstr ""
-#: doc/classes/Basis.xml:18 doc/classes/CylinderShape.xml:12
-#: doc/classes/Dictionary.xml:88 doc/classes/DynamicFont.xml:18
-#: doc/classes/DynamicFontData.xml:10 doc/classes/File.xml:29
-#: doc/classes/Input.xml:12 doc/classes/InputEvent.xml:13
-#: doc/classes/InputEventAction.xml:12 doc/classes/InputEventMouseMotion.xml:12
-#: doc/classes/KinematicBody.xml:15 doc/classes/RayCast.xml:15
-#: doc/classes/StaticBody.xml:13 doc/classes/SurfaceTool.xml:22
-#: doc/classes/TextureButton.xml:12 doc/classes/TextureRect.xml:11
-#: doc/classes/Thread.xml:13 doc/classes/VBoxContainer.xml:10
+#: doc/classes/Basis.xml doc/classes/CylinderShape.xml
+#: doc/classes/Dictionary.xml doc/classes/DynamicFont.xml
+#: doc/classes/DynamicFontData.xml doc/classes/File.xml doc/classes/Input.xml
+#: doc/classes/InputEvent.xml doc/classes/InputEventAction.xml
+#: doc/classes/InputEventMouseMotion.xml doc/classes/KinematicBody.xml
+#: doc/classes/RayCast.xml doc/classes/StaticBody.xml
+#: doc/classes/SurfaceTool.xml doc/classes/TextureButton.xml
+#: doc/classes/TextureRect.xml doc/classes/Thread.xml
+#: doc/classes/VBoxContainer.xml
msgid "https://godotengine.org/asset-library/asset/676"
msgstr ""
-#: doc/classes/Basis.xml:19 doc/classes/Line2D.xml:12
-#: doc/classes/Transform.xml:16 doc/classes/Transform2D.xml:14
+#: doc/classes/Basis.xml doc/classes/Line2D.xml doc/classes/Transform.xml
+#: doc/classes/Transform2D.xml
msgid "https://godotengine.org/asset-library/asset/583"
msgstr ""
-#: doc/classes/Basis.xml:26
+#: doc/classes/Basis.xml
msgid "Constructs a pure rotation basis matrix from the given quaternion."
msgstr ""
-#: doc/classes/Basis.xml:33
+#: doc/classes/Basis.xml
msgid ""
"Constructs a pure rotation basis matrix from the given Euler angles (in the "
"YXZ convention: when *composing*, first Y, then X, and Z last), given in the "
@@ -10639,18 +10609,18 @@ msgid ""
"instead of Euler angles."
msgstr ""
-#: doc/classes/Basis.xml:42
+#: doc/classes/Basis.xml
msgid ""
"Constructs a pure rotation basis matrix, rotated around the given "
"[code]axis[/code] by [code]phi[/code], in radians. The axis must be a "
"normalized vector."
msgstr ""
-#: doc/classes/Basis.xml:51
+#: doc/classes/Basis.xml
msgid "Constructs a basis matrix from 3 axis vectors (matrix columns)."
msgstr ""
-#: doc/classes/Basis.xml:57
+#: doc/classes/Basis.xml
msgid ""
"Returns the determinant of the basis matrix. If the basis is uniformly "
"scaled, its determinant is the square of the scale.\n"
@@ -10659,7 +10629,7 @@ msgid ""
"invalid."
msgstr ""
-#: doc/classes/Basis.xml:64
+#: doc/classes/Basis.xml
msgid ""
"Returns the basis's rotation in the form of Euler angles (in the YXZ "
"convention: when decomposing, first Z, then X, and Y last). The returned "
@@ -10669,7 +10639,7 @@ msgid ""
"a [Quat] quaternion instead of Euler angles."
msgstr ""
-#: doc/classes/Basis.xml:71
+#: doc/classes/Basis.xml
msgid ""
"This function considers a discretization of rotations into 24 points on unit "
"sphere, lying along the vectors (x,y,z) with each component being either -1, "
@@ -10678,24 +10648,24 @@ msgid ""
"further details, refer to the Godot source code."
msgstr ""
-#: doc/classes/Basis.xml:77
+#: doc/classes/Basis.xml
msgid ""
"Returns the basis's rotation in the form of a quaternion. See [method "
"get_euler] if you need Euler angles, but keep in mind quaternions should "
"generally be preferred to Euler angles."
msgstr ""
-#: doc/classes/Basis.xml:83
+#: doc/classes/Basis.xml
msgid ""
"Assuming that the matrix is the combination of a rotation and scaling, "
"return the absolute value of scaling factors along each axis."
msgstr ""
-#: doc/classes/Basis.xml:89
+#: doc/classes/Basis.xml
msgid "Returns the inverse of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:97
+#: doc/classes/Basis.xml
msgid ""
"Returns [code]true[/code] if this basis and [code]b[/code] are approximately "
"equal, by calling [code]is_equal_approx[/code] on each component.\n"
@@ -10703,76 +10673,76 @@ msgid ""
"discarded. Don't use the epsilon argument, it does nothing."
msgstr ""
-#: doc/classes/Basis.xml:104
+#: doc/classes/Basis.xml
msgid ""
"Returns the orthonormalized version of the matrix (useful to call from time "
"to time to avoid rounding error for orthogonal matrices). This performs a "
"Gram-Schmidt orthonormalization on the basis of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:112
+#: doc/classes/Basis.xml
msgid ""
"Introduce an additional rotation around the given axis by phi (radians). The "
"axis must be a normalized vector."
msgstr ""
-#: doc/classes/Basis.xml:119
+#: doc/classes/Basis.xml
msgid ""
"Introduce an additional scaling specified by the given 3D scaling factor."
msgstr ""
-#: doc/classes/Basis.xml:127
+#: doc/classes/Basis.xml
msgid ""
"Assuming that the matrix is a proper rotation matrix, slerp performs a "
"spherical-linear interpolation with another rotation matrix."
msgstr ""
-#: doc/classes/Basis.xml:134
+#: doc/classes/Basis.xml
msgid "Transposed dot product with the X axis of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:141
+#: doc/classes/Basis.xml
msgid "Transposed dot product with the Y axis of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:148
+#: doc/classes/Basis.xml
msgid "Transposed dot product with the Z axis of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:154
+#: doc/classes/Basis.xml
msgid "Returns the transposed version of the matrix."
msgstr ""
-#: doc/classes/Basis.xml:161
+#: doc/classes/Basis.xml
msgid "Returns a vector transformed (multiplied) by the matrix."
msgstr ""
-#: doc/classes/Basis.xml:168
+#: doc/classes/Basis.xml
msgid ""
"Returns a vector transformed (multiplied) by the transposed basis matrix.\n"
"[b]Note:[/b] This results in a multiplication by the inverse of the matrix "
"only if it represents a rotation-reflection."
msgstr ""
-#: doc/classes/Basis.xml:175 doc/classes/Transform2D.xml:150
+#: doc/classes/Basis.xml doc/classes/Transform2D.xml
msgid ""
"The basis matrix's X vector (column 0). Equivalent to array index [code]0[/"
"code]."
msgstr ""
-#: doc/classes/Basis.xml:178 doc/classes/Transform2D.xml:153
+#: doc/classes/Basis.xml doc/classes/Transform2D.xml
msgid ""
"The basis matrix's Y vector (column 1). Equivalent to array index [code]1[/"
"code]."
msgstr ""
-#: doc/classes/Basis.xml:181
+#: doc/classes/Basis.xml
msgid ""
"The basis matrix's Z vector (column 2). Equivalent to array index [code]2[/"
"code]."
msgstr ""
-#: doc/classes/Basis.xml:186
+#: doc/classes/Basis.xml
msgid ""
"The identity basis, with no rotation or scaling applied.\n"
"This is identical to calling [code]Basis()[/code] without any parameters. "
@@ -10780,41 +10750,41 @@ msgid ""
"with C#."
msgstr ""
-#: doc/classes/Basis.xml:190
+#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the X axis when used in a "
"transformation."
msgstr ""
-#: doc/classes/Basis.xml:193
+#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the Y axis when used in a "
"transformation."
msgstr ""
-#: doc/classes/Basis.xml:196
+#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the Z axis when used in a "
"transformation."
msgstr ""
-#: doc/classes/BitMap.xml:4
+#: doc/classes/BitMap.xml
msgid "Boolean matrix."
msgstr ""
-#: doc/classes/BitMap.xml:7
+#: doc/classes/BitMap.xml
msgid ""
"A two-dimensional array of boolean values, can be used to efficiently store "
"a binary matrix (every matrix element takes only one bit) and query the "
"values using natural cartesian coordinates."
msgstr ""
-#: doc/classes/BitMap.xml:16
+#: doc/classes/BitMap.xml
msgid ""
"Creates a bitmap with the specified size, filled with [code]false[/code]."
msgstr ""
-#: doc/classes/BitMap.xml:24
+#: doc/classes/BitMap.xml
msgid ""
"Creates a bitmap that matches the given image dimensions, every element of "
"the bitmap is set to [code]false[/code] if the alpha value of the image at "
@@ -10822,20 +10792,20 @@ msgid ""
"code] in other case."
msgstr ""
-#: doc/classes/BitMap.xml:31
+#: doc/classes/BitMap.xml
msgid "Returns bitmap's value at the specified position."
msgstr ""
-#: doc/classes/BitMap.xml:37
+#: doc/classes/BitMap.xml
msgid "Returns bitmap's dimensions."
msgstr ""
-#: doc/classes/BitMap.xml:43
+#: doc/classes/BitMap.xml
msgid ""
"Returns the amount of bitmap elements that are set to [code]true[/code]."
msgstr ""
-#: doc/classes/BitMap.xml:51
+#: doc/classes/BitMap.xml
msgid ""
"Applies morphological dilation or erosion to the bitmap. If [code]pixels[/"
"code] is positive, dilation is applied to the bitmap. If [code]pixels[/code] "
@@ -10844,30 +10814,30 @@ msgid ""
"the [code]rect[/code] are unaffected by [method grow_mask]."
msgstr ""
-#: doc/classes/BitMap.xml:66
+#: doc/classes/BitMap.xml
msgid ""
"Sets the bitmap's element at the specified position, to the specified value."
msgstr ""
-#: doc/classes/BitMap.xml:74
+#: doc/classes/BitMap.xml
msgid "Sets a rectangular portion of the bitmap to the specified value."
msgstr ""
-#: doc/classes/BitmapFont.xml:4
+#: doc/classes/BitmapFont.xml
msgid ""
"Renders text using fonts under the [url=https://www.angelcode.com/products/"
"bmfont/]BMFont[/url] format.\n"
"Handles files with the [code].fnt[/code] extension."
msgstr ""
-#: doc/classes/BitmapFont.xml:8
+#: doc/classes/BitmapFont.xml
msgid ""
"Renders text using [code]*.fnt[/code] fonts containing texture atlases. "
"Supports distance fields. For using vector font files like TTF directly, see "
"[DynamicFont]."
msgstr ""
-#: doc/classes/BitmapFont.xml:21
+#: doc/classes/BitmapFont.xml
msgid ""
"Adds a character to the font, where [code]character[/code] is the Unicode "
"value, [code]texture[/code] is the texture index, [code]rect[/code] is the "
@@ -10876,58 +10846,58 @@ msgid ""
"advance."
msgstr ""
-#: doc/classes/BitmapFont.xml:30
+#: doc/classes/BitmapFont.xml
msgid ""
"Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are "
"special cases where a typeface advance is determined by the next character."
msgstr ""
-#: doc/classes/BitmapFont.xml:37
+#: doc/classes/BitmapFont.xml
msgid "Adds a texture to the [BitmapFont]."
msgstr ""
-#: doc/classes/BitmapFont.xml:43
+#: doc/classes/BitmapFont.xml
msgid "Clears all the font data and settings."
msgstr ""
-#: doc/classes/BitmapFont.xml:50
+#: doc/classes/BitmapFont.xml
msgid ""
"Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code]."
msgstr ""
-#: doc/classes/BitmapFont.xml:58
+#: doc/classes/BitmapFont.xml
msgid "Returns a kerning pair as a difference."
msgstr ""
-#: doc/classes/BitmapFont.xml:65
+#: doc/classes/BitmapFont.xml
msgid "Returns the font atlas texture at index [code]idx[/code]."
msgstr ""
-#: doc/classes/BitmapFont.xml:71
+#: doc/classes/BitmapFont.xml
msgid "Returns the number of textures in the BitmapFont atlas."
msgstr ""
-#: doc/classes/BitmapFont.xml:77
+#: doc/classes/BitmapFont.xml
msgid "Ascent (number of pixels above the baseline)."
msgstr ""
-#: doc/classes/BitmapFont.xml:80
+#: doc/classes/BitmapFont.xml
msgid "If [code]true[/code], distance field hint is enabled."
msgstr ""
-#: doc/classes/BitmapFont.xml:83
+#: doc/classes/BitmapFont.xml
msgid "The fallback font."
msgstr ""
-#: doc/classes/BitmapFont.xml:86
+#: doc/classes/BitmapFont.xml
msgid "Total font height (ascent plus descent) in pixels."
msgstr ""
-#: doc/classes/Bone2D.xml:4
+#: doc/classes/Bone2D.xml
msgid "Joint used with [Skeleton2D] to control and animate other nodes."
msgstr ""
-#: doc/classes/Bone2D.xml:7
+#: doc/classes/Bone2D.xml
msgid ""
"Use a hierarchy of [code]Bone2D[/code] bound to a [Skeleton2D] to control, "
"and animate other [Node2D] nodes.\n"
@@ -10940,52 +10910,52 @@ msgid ""
"individual rest poses."
msgstr ""
-#: doc/classes/Bone2D.xml:18
+#: doc/classes/Bone2D.xml
msgid "Stores the node's current transforms in [member rest]."
msgstr ""
-#: doc/classes/Bone2D.xml:24
+#: doc/classes/Bone2D.xml
msgid ""
"Returns the node's index as part of the entire skeleton. See [Skeleton2D]."
msgstr ""
-#: doc/classes/Bone2D.xml:30
+#: doc/classes/Bone2D.xml
msgid ""
"Returns the node's [member rest] [code]Transform2D[/code] if it doesn't have "
"a parent, or its rest pose relative to its parent."
msgstr ""
-#: doc/classes/Bone2D.xml:36
+#: doc/classes/Bone2D.xml
msgid ""
"Length of the bone's representation drawn in the editor's viewport in pixels."
msgstr ""
-#: doc/classes/Bone2D.xml:39
+#: doc/classes/Bone2D.xml
msgid ""
"Rest transform of the bone. You can reset the node's transforms to this "
"value using [method apply_rest]."
msgstr ""
-#: doc/classes/BoneAttachment.xml:4
+#: doc/classes/BoneAttachment.xml
msgid "A node that will attach to a bone."
msgstr ""
-#: doc/classes/BoneAttachment.xml:7
+#: doc/classes/BoneAttachment.xml
msgid ""
"This node must be the child of a [Skeleton] node. You can then select a bone "
"for this node to attach to. The BoneAttachment node will copy the transform "
"of the selected bone."
msgstr ""
-#: doc/classes/BoneAttachment.xml:15
+#: doc/classes/BoneAttachment.xml
msgid "The name of the attached bone."
msgstr ""
-#: doc/classes/bool.xml:4
+#: doc/classes/bool.xml
msgid "Boolean built-in type."
msgstr ""
-#: doc/classes/bool.xml:7
+#: doc/classes/bool.xml
msgid ""
"Boolean is a built-in type. There are two boolean values: [code]true[/code] "
"and [code]false[/code]. You can think of it as a switch with on or off (1 or "
@@ -11035,21 +11005,21 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/bool.xml:47
+#: doc/classes/bool.xml
msgid ""
"Cast an [int] value to a boolean value, this method will return [code]false[/"
"code] if [code]0[/code] is passed in, and [code]true[/code] for all other "
"ints."
msgstr ""
-#: doc/classes/bool.xml:54
+#: doc/classes/bool.xml
msgid ""
"Cast a [float] value to a boolean value, this method will return "
"[code]false[/code] if [code]0.0[/code] is passed in, and [code]true[/code] "
"for all other floats."
msgstr ""
-#: doc/classes/bool.xml:61
+#: doc/classes/bool.xml
msgid ""
"Cast a [String] value to a boolean value, this method will return "
"[code]false[/code] if [code]\"\"[/code] is passed in, and [code]true[/code] "
@@ -11058,74 +11028,74 @@ msgid ""
"[code]bool(\"\")[/code] returns [code]false[/code]."
msgstr ""
-#: doc/classes/BoxContainer.xml:4
+#: doc/classes/BoxContainer.xml
msgid "Base class for box containers."
msgstr ""
-#: doc/classes/BoxContainer.xml:7
+#: doc/classes/BoxContainer.xml
msgid ""
"Arranges child controls vertically or horizontally, and rearranges the "
"controls automatically when their minimum size changes."
msgstr ""
-#: doc/classes/BoxContainer.xml:16
+#: doc/classes/BoxContainer.xml
msgid ""
"Adds a control to the box as a spacer. If [code]true[/code], [code]begin[/"
"code] will insert the spacer control in front of other children."
msgstr ""
-#: doc/classes/BoxContainer.xml:22
+#: doc/classes/BoxContainer.xml
msgid ""
"The alignment of the container's children (must be one of [constant "
"ALIGN_BEGIN], [constant ALIGN_CENTER] or [constant ALIGN_END])."
msgstr ""
-#: doc/classes/BoxContainer.xml:28
+#: doc/classes/BoxContainer.xml
msgid "Aligns children with the beginning of the container."
msgstr ""
-#: doc/classes/BoxContainer.xml:31
+#: doc/classes/BoxContainer.xml
msgid "Aligns children with the center of the container."
msgstr ""
-#: doc/classes/BoxContainer.xml:34
+#: doc/classes/BoxContainer.xml
msgid "Aligns children with the end of the container."
msgstr ""
-#: doc/classes/BoxShape.xml:4
+#: doc/classes/BoxShape.xml
msgid "Box shape resource."
msgstr ""
-#: doc/classes/BoxShape.xml:7
+#: doc/classes/BoxShape.xml
msgid "3D box shape that can be a child of a [PhysicsBody] or [Area]."
msgstr ""
-#: doc/classes/BoxShape.xml:10 doc/classes/CapsuleShape.xml:10
-#: doc/classes/ConcavePolygonShape.xml:11 doc/classes/ConvexPolygonShape.xml:10
-#: doc/classes/CylinderShape.xml:11 doc/classes/ProjectSettings.xml:13
-#: doc/classes/RigidBody.xml:16 doc/classes/SphereShape.xml:10
-#: doc/classes/StaticBody.xml:11
+#: doc/classes/BoxShape.xml doc/classes/CapsuleShape.xml
+#: doc/classes/ConcavePolygonShape.xml doc/classes/ConvexPolygonShape.xml
+#: doc/classes/CylinderShape.xml doc/classes/ProjectSettings.xml
+#: doc/classes/RigidBody.xml doc/classes/SphereShape.xml
+#: doc/classes/StaticBody.xml
msgid "https://godotengine.org/asset-library/asset/675"
msgstr ""
-#: doc/classes/BoxShape.xml:11 doc/classes/CollisionShape.xml:11
-#: modules/gridmap/doc_classes/GridMap.xml:16 doc/classes/KinematicBody.xml:13
-#: doc/classes/Mesh.xml:11 doc/classes/MeshInstance.xml:11
-#: doc/classes/MeshLibrary.xml:10
+#: doc/classes/BoxShape.xml doc/classes/CollisionShape.xml
+#: modules/gridmap/doc_classes/GridMap.xml doc/classes/KinematicBody.xml
+#: doc/classes/Mesh.xml doc/classes/MeshInstance.xml
+#: doc/classes/MeshLibrary.xml
msgid "https://godotengine.org/asset-library/asset/126"
msgstr ""
-#: doc/classes/BoxShape.xml:18
+#: doc/classes/BoxShape.xml
msgid ""
"The box's half extents. The width, height and depth of this shape is twice "
"the half extents."
msgstr ""
-#: doc/classes/Button.xml:4
+#: doc/classes/Button.xml
msgid "Standard themed Button."
msgstr ""
-#: doc/classes/Button.xml:7
+#: doc/classes/Button.xml
msgid ""
"Button is the standard themed button. It can contain text and an icon, and "
"will display them according to the current [Theme].\n"
@@ -11151,37 +11121,37 @@ msgid ""
"movement or actions, as [TouchScreenButton] supports multitouch."
msgstr ""
-#: doc/classes/Button.xml:25 doc/classes/Dictionary.xml:89
-#: doc/classes/GridContainer.xml:12 doc/classes/OS.xml:10
-#: doc/classes/PoolStringArray.xml:11 doc/classes/ProjectSettings.xml:15
-#: doc/classes/ResourceLoader.xml:11 doc/classes/RichTextLabel.xml:17
+#: doc/classes/Button.xml doc/classes/Dictionary.xml
+#: doc/classes/GridContainer.xml doc/classes/OS.xml
+#: doc/classes/PoolStringArray.xml doc/classes/ProjectSettings.xml
+#: doc/classes/ResourceLoader.xml doc/classes/RichTextLabel.xml
msgid "https://godotengine.org/asset-library/asset/677"
msgstr ""
-#: doc/classes/Button.xml:31
+#: doc/classes/Button.xml
msgid ""
"Text alignment policy for the button's text, use one of the [enum TextAlign] "
"constants."
msgstr ""
-#: doc/classes/Button.xml:34
+#: doc/classes/Button.xml
msgid ""
"When this property is enabled, text that is too large to fit the button is "
"clipped, when disabled the Button will always be wide enough to hold the "
"text."
msgstr ""
-#: doc/classes/Button.xml:37
+#: doc/classes/Button.xml
msgid ""
"When enabled, the button's icon will expand/shrink to fit the button's size "
"while keeping its aspect."
msgstr ""
-#: doc/classes/Button.xml:40
+#: doc/classes/Button.xml
msgid "Flat buttons don't display decoration."
msgstr ""
-#: doc/classes/Button.xml:43
+#: doc/classes/Button.xml
msgid ""
"Button's icon, if text is present the icon will be placed before the text.\n"
"To edit margin and spacing of the icon, use [code]hseparation[/code] theme "
@@ -11189,106 +11159,106 @@ msgid ""
"used [StyleBox]es."
msgstr ""
-#: doc/classes/Button.xml:47 doc/classes/LinkButton.xml:18
+#: doc/classes/Button.xml doc/classes/LinkButton.xml
msgid "The button's text that will be displayed inside the button's area."
msgstr ""
-#: doc/classes/Button.xml:52
+#: doc/classes/Button.xml
msgid "Align the text to the left."
msgstr ""
-#: doc/classes/Button.xml:55
+#: doc/classes/Button.xml
msgid "Align the text to the center."
msgstr ""
-#: doc/classes/Button.xml:58
+#: doc/classes/Button.xml
msgid "Align the text to the right."
msgstr ""
-#: doc/classes/Button.xml:63
+#: doc/classes/Button.xml
msgid "Default text [Color] of the [Button]."
msgstr ""
-#: doc/classes/Button.xml:66
+#: doc/classes/Button.xml
msgid "Text [Color] used when the [Button] is disabled."
msgstr ""
-#: doc/classes/Button.xml:69
+#: doc/classes/Button.xml
msgid ""
"Text [Color] used when the [Button] is focused. Only replaces the normal "
"text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/Button.xml:72
+#: doc/classes/Button.xml
msgid "Text [Color] used when the [Button] is being hovered."
msgstr ""
-#: doc/classes/Button.xml:75
+#: doc/classes/Button.xml
msgid "Text [Color] used when the [Button] is being pressed."
msgstr ""
-#: doc/classes/Button.xml:78
+#: doc/classes/Button.xml
msgid "The horizontal space between [Button]'s icon and text."
msgstr ""
-#: doc/classes/Button.xml:81
+#: doc/classes/Button.xml
msgid "[Font] of the [Button]'s text."
msgstr ""
-#: doc/classes/Button.xml:84
+#: doc/classes/Button.xml
msgid "[StyleBox] used when the [Button] is disabled."
msgstr ""
-#: doc/classes/Button.xml:87
+#: doc/classes/Button.xml
msgid ""
"[StyleBox] used when the [Button] is focused. It is displayed over the "
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
-#: doc/classes/Button.xml:90
+#: doc/classes/Button.xml
msgid "[StyleBox] used when the [Button] is being hovered."
msgstr ""
-#: doc/classes/Button.xml:93
+#: doc/classes/Button.xml
msgid "Default [StyleBox] for the [Button]."
msgstr ""
-#: doc/classes/Button.xml:96
+#: doc/classes/Button.xml
msgid "[StyleBox] used when the [Button] is being pressed."
msgstr ""
-#: doc/classes/ButtonGroup.xml:4
+#: doc/classes/ButtonGroup.xml
msgid "Group of Buttons."
msgstr ""
-#: doc/classes/ButtonGroup.xml:7
+#: doc/classes/ButtonGroup.xml
msgid ""
"Group of [Button]. All direct and indirect children buttons become radios. "
"Only one allows being pressed.\n"
"[member BaseButton.toggle_mode] should be [code]true[/code]."
msgstr ""
-#: doc/classes/ButtonGroup.xml:16
+#: doc/classes/ButtonGroup.xml
msgid ""
"Returns an [Array] of [Button]s who have this as their [ButtonGroup] (see "
"[member BaseButton.group])."
msgstr ""
-#: doc/classes/ButtonGroup.xml:22
+#: doc/classes/ButtonGroup.xml
msgid "Returns the current pressed button."
msgstr ""
-#: doc/classes/ButtonGroup.xml:33
+#: doc/classes/ButtonGroup.xml
msgid "Emitted when one of the buttons of the group is pressed."
msgstr ""
-#: doc/classes/Camera.xml:4
+#: doc/classes/Camera.xml
msgid "Camera node, displays from a point of view."
msgstr ""
-#: doc/classes/Camera.xml:7
+#: doc/classes/Camera.xml
msgid ""
"Camera is a special node that displays what is visible from its current "
"location. Cameras register themselves in the nearest [Viewport] node (when "
@@ -11299,18 +11269,18 @@ msgid ""
"[Viewport] (or higher viewports) can't be displayed."
msgstr ""
-#: doc/classes/Camera.xml:17
+#: doc/classes/Camera.xml
msgid ""
"If this is the current camera, remove it from being current. If "
"[code]enable_next[/code] is [code]true[/code], request to make the next "
"camera current, if any."
msgstr ""
-#: doc/classes/Camera.xml:23
+#: doc/classes/Camera.xml
msgid "Returns the camera's RID from the [VisualServer]."
msgstr ""
-#: doc/classes/Camera.xml:29
+#: doc/classes/Camera.xml
msgid ""
"Returns the transform of the camera plus the vertical ([member v_offset]) "
"and horizontal ([member h_offset]) offsets; and any other adjustments made "
@@ -11318,48 +11288,48 @@ msgid ""
"[ClippedCamera], [InterpolatedCamera] and [ARVRCamera]."
msgstr ""
-#: doc/classes/Camera.xml:36
+#: doc/classes/Camera.xml
msgid ""
"Returns [code]true[/code] if the given [code]layer[/code] in the [member "
"cull_mask] is enabled, [code]false[/code] otherwise."
msgstr ""
-#: doc/classes/Camera.xml:42
+#: doc/classes/Camera.xml
msgid ""
"Returns the camera's frustum planes in world space units as an array of "
"[Plane]s in the following order: near, far, left, top, right, bottom. Not to "
"be confused with [member frustum_offset]."
msgstr ""
-#: doc/classes/Camera.xml:49
+#: doc/classes/Camera.xml
msgid ""
"Returns [code]true[/code] if the given position is behind the camera.\n"
"[b]Note:[/b] A position which returns [code]false[/code] may still be "
"outside the camera's field of view."
msgstr ""
-#: doc/classes/Camera.xml:56
+#: doc/classes/Camera.xml
msgid ""
"Makes this camera the current camera for the [Viewport] (see class "
"description). If the camera node is outside the scene tree, it will attempt "
"to become current once it's added."
msgstr ""
-#: doc/classes/Camera.xml:63
+#: doc/classes/Camera.xml
msgid ""
"Returns a normal vector from the screen point location directed along the "
"camera. Orthogonal cameras are normalized. Perspective cameras account for "
"perspective, screen width/height, etc."
msgstr ""
-#: doc/classes/Camera.xml:71
+#: doc/classes/Camera.xml
msgid ""
"Returns the 3D point in world space that maps to the given 2D coordinate in "
"the [Viewport] rectangle on a plane that is the given [code]z_depth[/code] "
"distance into the scene away from the camera."
msgstr ""
-#: doc/classes/Camera.xml:78
+#: doc/classes/Camera.xml
msgid ""
"Returns a normal vector in world space, that is the result of projecting a "
"point on the [Viewport] rectangle by the camera projection. This is useful "
@@ -11367,7 +11337,7 @@ msgid ""
"picking."
msgstr ""
-#: doc/classes/Camera.xml:85
+#: doc/classes/Camera.xml
msgid ""
"Returns a 3D position in world space, that is the result of projecting a "
"point on the [Viewport] rectangle by the camera projection. This is useful "
@@ -11375,12 +11345,12 @@ msgid ""
"picking."
msgstr ""
-#: doc/classes/Camera.xml:93
+#: doc/classes/Camera.xml
msgid ""
"Enables or disables the given [code]layer[/code] in the [member cull_mask]."
msgstr ""
-#: doc/classes/Camera.xml:103
+#: doc/classes/Camera.xml
msgid ""
"Sets the camera projection to frustum mode (see [constant "
"PROJECTION_FRUSTUM]), by specifying a [code]size[/code], an [code]offset[/"
@@ -11388,7 +11358,7 @@ msgid ""
"world space units."
msgstr ""
-#: doc/classes/Camera.xml:112
+#: doc/classes/Camera.xml
msgid ""
"Sets the camera projection to orthogonal mode (see [constant "
"PROJECTION_ORTHOGONAL]), by specifying a [code]size[/code], and the "
@@ -11397,7 +11367,7 @@ msgid ""
"pixels.)"
msgstr ""
-#: doc/classes/Camera.xml:121
+#: doc/classes/Camera.xml
msgid ""
"Sets the camera projection to perspective mode (see [constant "
"PROJECTION_PERSPECTIVE]), by specifying a [code]fov[/code] (field of view) "
@@ -11405,7 +11375,7 @@ msgid ""
"planes in world space units."
msgstr ""
-#: doc/classes/Camera.xml:128
+#: doc/classes/Camera.xml
msgid ""
"Returns the 2D coordinate in the [Viewport] rectangle that maps to the given "
"3D point in world space.\n"
@@ -11422,18 +11392,18 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Camera.xml:141
+#: doc/classes/Camera.xml
msgid ""
"The culling mask that describes which 3D render layers are rendered by this "
"camera."
msgstr ""
-#: doc/classes/Camera.xml:144
+#: doc/classes/Camera.xml
msgid ""
"If [code]true[/code], the ancestor [Viewport] is currently using this camera."
msgstr ""
-#: doc/classes/Camera.xml:147
+#: doc/classes/Camera.xml
msgid ""
"If not [constant DOPPLER_TRACKING_DISABLED], this camera will simulate the "
"[url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/url] for "
@@ -11446,17 +11416,17 @@ msgid ""
"[b]Enable Doppler[/b]."
msgstr ""
-#: doc/classes/Camera.xml:151
+#: doc/classes/Camera.xml
msgid "The [Environment] to use for this camera."
msgstr ""
-#: doc/classes/Camera.xml:154
+#: doc/classes/Camera.xml
msgid ""
"The distance to the far culling boundary for this camera relative to its "
"local Z axis."
msgstr ""
-#: doc/classes/Camera.xml:157
+#: doc/classes/Camera.xml
msgid ""
"The camera's field of view angle (in degrees). Only applicable in "
"perspective mode. Since [member keep_aspect] locks one axis, [code]fov[/"
@@ -11469,86 +11439,86 @@ msgid ""
"- ~117.06 degrees in a 21:9 viewport"
msgstr ""
-#: doc/classes/Camera.xml:165
+#: doc/classes/Camera.xml
msgid ""
"The camera's frustum offset. This can be changed from the default to create "
"\"tilted frustum\" effects such as [url=https://zdoom.org/wiki/Y-shearing]Y-"
"shearing[/url]."
msgstr ""
-#: doc/classes/Camera.xml:168
+#: doc/classes/Camera.xml
msgid "The horizontal (X) offset of the camera viewport."
msgstr ""
-#: doc/classes/Camera.xml:171
+#: doc/classes/Camera.xml
msgid ""
"The axis to lock during [member fov]/[member size] adjustments. Can be "
"either [constant KEEP_WIDTH] or [constant KEEP_HEIGHT]."
msgstr ""
-#: doc/classes/Camera.xml:174
+#: doc/classes/Camera.xml
msgid ""
"The distance to the near culling boundary for this camera relative to its "
"local Z axis."
msgstr ""
-#: doc/classes/Camera.xml:177
+#: doc/classes/Camera.xml
msgid ""
"The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, "
"objects' Z distance from the camera's local space scales their perceived "
"size."
msgstr ""
-#: doc/classes/Camera.xml:180
+#: doc/classes/Camera.xml
msgid ""
"The camera's size measured as 1/2 the width or height. Only applicable in "
"orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] "
"sets the other axis' size length."
msgstr ""
-#: doc/classes/Camera.xml:183
+#: doc/classes/Camera.xml
msgid "The vertical (Y) offset of the camera viewport."
msgstr ""
-#: doc/classes/Camera.xml:188
+#: doc/classes/Camera.xml
msgid ""
"Perspective projection. Objects on the screen becomes smaller when they are "
"far away."
msgstr ""
-#: doc/classes/Camera.xml:191
+#: doc/classes/Camera.xml
msgid ""
"Orthogonal projection, also known as orthographic projection. Objects remain "
"the same size on the screen no matter how far away they are."
msgstr ""
-#: doc/classes/Camera.xml:194
+#: doc/classes/Camera.xml
msgid ""
"Frustum projection. This mode allows adjusting [member frustum_offset] to "
"create \"tilted frustum\" effects."
msgstr ""
-#: doc/classes/Camera.xml:197
+#: doc/classes/Camera.xml
msgid ""
"Preserves the horizontal aspect ratio; also known as Vert- scaling. This is "
"usually the best option for projects running in portrait mode, as taller "
"aspect ratios will benefit from a wider vertical FOV."
msgstr ""
-#: doc/classes/Camera.xml:200
+#: doc/classes/Camera.xml
msgid ""
"Preserves the vertical aspect ratio; also known as Hor+ scaling. This is "
"usually the best option for projects running in landscape mode, as wider "
"aspect ratios will automatically benefit from a wider horizontal FOV."
msgstr ""
-#: doc/classes/Camera.xml:203
+#: doc/classes/Camera.xml
msgid ""
"Disables [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/"
"url] simulation (default)."
msgstr ""
-#: doc/classes/Camera.xml:206
+#: doc/classes/Camera.xml
msgid ""
"Simulate [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/"
"url] by tracking positions of objects that are changed in [code]_process[/"
@@ -11557,7 +11527,7 @@ msgid ""
"shift[/code])."
msgstr ""
-#: doc/classes/Camera.xml:209
+#: doc/classes/Camera.xml
msgid ""
"Simulate [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/"
"url] by tracking positions of objects that are changed in "
@@ -11566,11 +11536,11 @@ msgid ""
"Audio's [code]pitch shift[/code])."
msgstr ""
-#: doc/classes/Camera2D.xml:4
+#: doc/classes/Camera2D.xml
msgid "Camera node for 2D scenes."
msgstr ""
-#: doc/classes/Camera2D.xml:7
+#: doc/classes/Camera2D.xml
msgid ""
"Camera node for 2D scenes. It forces the screen (current layer) to scroll "
"following this node. This makes it easier (and faster) to program scrollable "
@@ -11587,166 +11557,165 @@ msgid ""
"position."
msgstr ""
-#: doc/classes/Camera2D.xml:13 doc/classes/TileMap.xml:13
-#: doc/classes/TileSet.xml:13
+#: doc/classes/Camera2D.xml doc/classes/TileMap.xml doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/112"
msgstr ""
-#: doc/classes/Camera2D.xml:14 doc/classes/Environment.xml:18
-#: doc/classes/WorldEnvironment.xml:14
+#: doc/classes/Camera2D.xml doc/classes/Environment.xml
+#: doc/classes/WorldEnvironment.xml
msgid "https://godotengine.org/asset-library/asset/110"
msgstr ""
-#: doc/classes/Camera2D.xml:20
+#: doc/classes/Camera2D.xml
msgid "Aligns the camera to the tracked node."
msgstr ""
-#: doc/classes/Camera2D.xml:26
+#: doc/classes/Camera2D.xml
msgid ""
"Removes any [Camera2D] from the ancestor [Viewport]'s internal currently-"
"assigned camera."
msgstr ""
-#: doc/classes/Camera2D.xml:32
+#: doc/classes/Camera2D.xml
msgid "Forces the camera to update scroll immediately."
msgstr ""
-#: doc/classes/Camera2D.xml:38
+#: doc/classes/Camera2D.xml
msgid "Returns the camera position."
msgstr ""
-#: doc/classes/Camera2D.xml:44
+#: doc/classes/Camera2D.xml
msgid ""
"Returns the location of the [Camera2D]'s screen-center, relative to the "
"origin."
msgstr ""
-#: doc/classes/Camera2D.xml:51
+#: doc/classes/Camera2D.xml
msgid ""
"Returns the specified margin. See also [member drag_margin_bottom], [member "
"drag_margin_top], [member drag_margin_left], and [member drag_margin_right]."
msgstr ""
-#: doc/classes/Camera2D.xml:58
+#: doc/classes/Camera2D.xml
msgid ""
"Returns the specified camera limit. See also [member limit_bottom], [member "
"limit_top], [member limit_left], and [member limit_right]."
msgstr ""
-#: doc/classes/Camera2D.xml:64
+#: doc/classes/Camera2D.xml
msgid ""
"Make this the current 2D camera for the scene (viewport and layer), in case "
"there are many cameras in the scene."
msgstr ""
-#: doc/classes/Camera2D.xml:70
+#: doc/classes/Camera2D.xml
msgid ""
"Sets the camera's position immediately to its current smoothing "
"destination.\n"
"This has no effect if smoothing is disabled."
msgstr ""
-#: doc/classes/Camera2D.xml:79
+#: doc/classes/Camera2D.xml
msgid ""
"Sets the specified margin. See also [member drag_margin_bottom], [member "
"drag_margin_top], [member drag_margin_left], and [member drag_margin_right]."
msgstr ""
-#: doc/classes/Camera2D.xml:87
+#: doc/classes/Camera2D.xml
msgid ""
"Sets the specified camera limit. See also [member limit_bottom], [member "
"limit_top], [member limit_left], and [member limit_right]."
msgstr ""
-#: doc/classes/Camera2D.xml:93
+#: doc/classes/Camera2D.xml
msgid "The Camera2D's anchor point. See [enum AnchorMode] constants."
msgstr ""
-#: doc/classes/Camera2D.xml:96
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera is the active camera for the current scene. "
"Only one camera can be current, so setting a different camera [code]current[/"
"code] will disable this one."
msgstr ""
-#: doc/classes/Camera2D.xml:99
+#: doc/classes/Camera2D.xml
msgid ""
"The custom [Viewport] node attached to the [Camera2D]. If [code]null[/code] "
"or not a [Viewport], uses the default viewport instead."
msgstr ""
-#: doc/classes/Camera2D.xml:102
+#: doc/classes/Camera2D.xml
msgid ""
"Bottom margin needed to drag the camera. A value of [code]1[/code] makes the "
"camera move only when reaching the edge of the screen."
msgstr ""
-#: doc/classes/Camera2D.xml:105
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera only moves when reaching the horizontal "
"drag margins. If [code]false[/code], the camera moves horizontally "
"regardless of margins."
msgstr ""
-#: doc/classes/Camera2D.xml:108
+#: doc/classes/Camera2D.xml
msgid ""
"Left margin needed to drag the camera. A value of [code]1[/code] makes the "
"camera move only when reaching the edge of the screen."
msgstr ""
-#: doc/classes/Camera2D.xml:111
+#: doc/classes/Camera2D.xml
msgid ""
"Right margin needed to drag the camera. A value of [code]1[/code] makes the "
"camera move only when reaching the edge of the screen."
msgstr ""
-#: doc/classes/Camera2D.xml:114
+#: doc/classes/Camera2D.xml
msgid ""
"Top margin needed to drag the camera. A value of [code]1[/code] makes the "
"camera move only when reaching the edge of the screen."
msgstr ""
-#: doc/classes/Camera2D.xml:117
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera only moves when reaching the vertical drag "
"margins. If [code]false[/code], the camera moves vertically regardless of "
"margins."
msgstr ""
-#: doc/classes/Camera2D.xml:120
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], draws the camera's drag margin rectangle in the editor."
msgstr ""
-#: doc/classes/Camera2D.xml:123
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], draws the camera's limits rectangle in the editor."
msgstr ""
-#: doc/classes/Camera2D.xml:126
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], draws the camera's screen rectangle in the editor."
msgstr ""
-#: doc/classes/Camera2D.xml:129
+#: doc/classes/Camera2D.xml
msgid ""
"Bottom scroll limit in pixels. The camera stops moving when reaching this "
"value."
msgstr ""
-#: doc/classes/Camera2D.xml:132
+#: doc/classes/Camera2D.xml
msgid ""
"Left scroll limit in pixels. The camera stops moving when reaching this "
"value."
msgstr ""
-#: doc/classes/Camera2D.xml:135
+#: doc/classes/Camera2D.xml
msgid ""
"Right scroll limit in pixels. The camera stops moving when reaching this "
"value."
msgstr ""
-#: doc/classes/Camera2D.xml:138
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera smoothly stops when reaches its limits.\n"
"This has no effect if smoothing is disabled.\n"
@@ -11755,17 +11724,17 @@ msgid ""
"reset_smoothing]."
msgstr ""
-#: doc/classes/Camera2D.xml:143
+#: doc/classes/Camera2D.xml
msgid ""
"Top scroll limit in pixels. The camera stops moving when reaching this value."
msgstr ""
-#: doc/classes/Camera2D.xml:146
+#: doc/classes/Camera2D.xml
msgid ""
"The camera's offset, useful for looking around or camera shake animations."
msgstr ""
-#: doc/classes/Camera2D.xml:149
+#: doc/classes/Camera2D.xml
msgid ""
"The horizontal offset of the camera, relative to the drag margins.\n"
"[b]Note:[/b] Offset H is used only to force offset relative to margins. It's "
@@ -11773,33 +11742,33 @@ msgid ""
"initial offset."
msgstr ""
-#: doc/classes/Camera2D.xml:153
+#: doc/classes/Camera2D.xml
msgid ""
"The vertical offset of the camera, relative to the drag margins.\n"
"[b]Note:[/b] Used the same as [member offset_h]."
msgstr ""
-#: doc/classes/Camera2D.xml:157
+#: doc/classes/Camera2D.xml
msgid "The camera's process callback. See [enum Camera2DProcessMode]."
msgstr ""
-#: doc/classes/Camera2D.xml:160
+#: doc/classes/Camera2D.xml
msgid "If [code]true[/code], the camera rotates with the target."
msgstr ""
-#: doc/classes/Camera2D.xml:163
+#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera smoothly moves towards the target at "
"[member smoothing_speed]."
msgstr ""
-#: doc/classes/Camera2D.xml:166
+#: doc/classes/Camera2D.xml
msgid ""
"Speed in pixels per second of the camera's smoothing effect when [member "
"smoothing_enabled] is [code]true[/code]."
msgstr ""
-#: doc/classes/Camera2D.xml:169
+#: doc/classes/Camera2D.xml
msgid ""
"The camera's zoom relative to the viewport. Values larger than "
"[code]Vector2(1, 1)[/code] zoom out and smaller values zoom in. For an "
@@ -11807,33 +11776,33 @@ msgid ""
"[code]Vector2(4, 4)[/code] for a 4× zoom-out."
msgstr ""
-#: doc/classes/Camera2D.xml:174
+#: doc/classes/Camera2D.xml
msgid ""
"The camera's position is fixed so that the top-left corner is always at the "
"origin."
msgstr ""
-#: doc/classes/Camera2D.xml:177
+#: doc/classes/Camera2D.xml
msgid ""
"The camera's position takes into account vertical/horizontal offsets and the "
"screen size."
msgstr ""
-#: doc/classes/Camera2D.xml:180 doc/classes/ClippedCamera.xml:89
+#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
-#: doc/classes/Camera2D.xml:183 doc/classes/ClippedCamera.xml:92
+#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
-#: doc/classes/CameraFeed.xml:4
+#: doc/classes/CameraFeed.xml
msgid ""
"A camera feed gives you access to a single physical camera attached to your "
"device."
msgstr ""
-#: doc/classes/CameraFeed.xml:7
+#: doc/classes/CameraFeed.xml
msgid ""
"A camera feed gives you access to a single physical camera attached to your "
"device. When enabled, Godot will start capturing frames from the camera "
@@ -11844,143 +11813,143 @@ msgid ""
"background."
msgstr ""
-#: doc/classes/CameraFeed.xml:16
+#: doc/classes/CameraFeed.xml
msgid "Returns the unique ID for this feed."
msgstr ""
-#: doc/classes/CameraFeed.xml:22
+#: doc/classes/CameraFeed.xml
msgid "Returns the camera's name."
msgstr ""
-#: doc/classes/CameraFeed.xml:28
+#: doc/classes/CameraFeed.xml
msgid "Returns the position of camera on the device."
msgstr ""
-#: doc/classes/CameraFeed.xml:34
+#: doc/classes/CameraFeed.xml
msgid "If [code]true[/code], the feed is active."
msgstr ""
-#: doc/classes/CameraFeed.xml:37
+#: doc/classes/CameraFeed.xml
msgid "The transform applied to the camera's image."
msgstr ""
-#: doc/classes/CameraFeed.xml:42
+#: doc/classes/CameraFeed.xml
msgid "No image set for the feed."
msgstr ""
-#: doc/classes/CameraFeed.xml:45
+#: doc/classes/CameraFeed.xml
msgid "Feed supplies RGB images."
msgstr ""
-#: doc/classes/CameraFeed.xml:48
+#: doc/classes/CameraFeed.xml
msgid "Feed supplies YCbCr images that need to be converted to RGB."
msgstr ""
-#: doc/classes/CameraFeed.xml:51
+#: doc/classes/CameraFeed.xml
msgid ""
"Feed supplies separate Y and CbCr images that need to be combined and "
"converted to RGB."
msgstr ""
-#: doc/classes/CameraFeed.xml:54
+#: doc/classes/CameraFeed.xml
msgid "Unspecified position."
msgstr ""
-#: doc/classes/CameraFeed.xml:57
+#: doc/classes/CameraFeed.xml
msgid "Camera is mounted at the front of the device."
msgstr ""
-#: doc/classes/CameraFeed.xml:60
+#: doc/classes/CameraFeed.xml
msgid "Camera is mounted at the back of the device."
msgstr ""
-#: doc/classes/CameraServer.xml:4
+#: doc/classes/CameraServer.xml
msgid "Server keeping track of different cameras accessible in Godot."
msgstr ""
-#: doc/classes/CameraServer.xml:7
+#: doc/classes/CameraServer.xml
msgid ""
"The [CameraServer] keeps track of different cameras accessible in Godot. "
"These are external cameras such as webcams or the cameras on your phone.\n"
"It is notably used to provide AR modules with a video feed from the camera."
msgstr ""
-#: doc/classes/CameraServer.xml:17
+#: doc/classes/CameraServer.xml
msgid "Adds a camera feed to the camera server."
msgstr ""
-#: doc/classes/CameraServer.xml:23
+#: doc/classes/CameraServer.xml
msgid "Returns an array of [CameraFeed]s."
msgstr ""
-#: doc/classes/CameraServer.xml:30
+#: doc/classes/CameraServer.xml
msgid "Returns the [CameraFeed] with this id."
msgstr ""
-#: doc/classes/CameraServer.xml:36
+#: doc/classes/CameraServer.xml
msgid "Returns the number of [CameraFeed]s registered."
msgstr ""
-#: doc/classes/CameraServer.xml:43
+#: doc/classes/CameraServer.xml
msgid "Removes a [CameraFeed]."
msgstr ""
-#: doc/classes/CameraServer.xml:51
+#: doc/classes/CameraServer.xml
msgid "Emitted when a [CameraFeed] is added (e.g. webcam is plugged in)."
msgstr ""
-#: doc/classes/CameraServer.xml:57
+#: doc/classes/CameraServer.xml
msgid "Emitted when a [CameraFeed] is removed (e.g. webcam is unplugged)."
msgstr ""
-#: doc/classes/CameraServer.xml:63
+#: doc/classes/CameraServer.xml
msgid "The RGBA camera image."
msgstr ""
-#: doc/classes/CameraServer.xml:66
+#: doc/classes/CameraServer.xml
msgid "The YCbCr camera image."
msgstr ""
-#: doc/classes/CameraServer.xml:69
+#: doc/classes/CameraServer.xml
msgid "The Y component camera image."
msgstr ""
-#: doc/classes/CameraServer.xml:72
+#: doc/classes/CameraServer.xml
msgid "The CbCr component camera image."
msgstr ""
-#: doc/classes/CameraTexture.xml:4
+#: doc/classes/CameraTexture.xml
msgid "Texture provided by a [CameraFeed]."
msgstr ""
-#: doc/classes/CameraTexture.xml:7
+#: doc/classes/CameraTexture.xml
msgid ""
"This texture gives access to the camera texture provided by a [CameraFeed].\n"
"[b]Note:[/b] Many cameras supply YCbCr images which need to be converted in "
"a shader."
msgstr ""
-#: doc/classes/CameraTexture.xml:16
+#: doc/classes/CameraTexture.xml
msgid "The ID of the [CameraFeed] for which we want to display the image."
msgstr ""
-#: doc/classes/CameraTexture.xml:19
+#: doc/classes/CameraTexture.xml
msgid ""
"Convenience property that gives access to the active property of the "
"[CameraFeed]."
msgstr ""
-#: doc/classes/CameraTexture.xml:23
+#: doc/classes/CameraTexture.xml
msgid ""
"Which image within the [CameraFeed] we want access to, important if the "
"camera image is split in a Y and CbCr component."
msgstr ""
-#: doc/classes/CanvasItem.xml:4
+#: doc/classes/CanvasItem.xml
msgid "Base class of anything 2D."
msgstr ""
-#: doc/classes/CanvasItem.xml:7
+#: doc/classes/CanvasItem.xml
msgid ""
"Base class of anything 2D. Canvas items are laid out in a tree; children "
"inherit and extend their parent's transform. [CanvasItem] is extended by "
@@ -12007,63 +11976,62 @@ msgid ""
"to radians, use [method @GDScript.deg2rad]."
msgstr ""
-#: doc/classes/CanvasItem.xml:15 doc/classes/CanvasLayer.xml:10
-#: doc/classes/InputEvent.xml:11 doc/classes/Viewport.xml:16
+#: doc/classes/CanvasItem.xml doc/classes/CanvasLayer.xml
+#: doc/classes/InputEvent.xml doc/classes/Viewport.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/2d/2d_transforms.html"
msgstr ""
-#: doc/classes/CanvasItem.xml:16 doc/classes/Control.xml:18
-#: doc/classes/Node2D.xml:10
+#: doc/classes/CanvasItem.xml doc/classes/Control.xml doc/classes/Node2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/2d/custom_drawing_in_2d.html"
msgstr ""
-#: doc/classes/CanvasItem.xml:23
+#: doc/classes/CanvasItem.xml
msgid ""
"Overridable function called by the engine (if defined) to draw the canvas "
"item."
msgstr ""
-#: doc/classes/CanvasItem.xml:37
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws an arc between the given angles. The larger the value of "
"[code]point_count[/code], the smoother the curve."
msgstr ""
-#: doc/classes/CanvasItem.xml:48
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a string character using a custom font. Returns the advance, depending "
"on the character width and kerning with an optional next character."
msgstr ""
-#: doc/classes/CanvasItem.xml:57
+#: doc/classes/CanvasItem.xml
msgid "Draws a colored circle."
msgstr ""
-#: doc/classes/CanvasItem.xml:69
+#: doc/classes/CanvasItem.xml
msgid "Draws a colored polygon of any amount of points, convex or concave."
msgstr ""
-#: doc/classes/CanvasItem.xml:80
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a line from a 2D point to another, with a given color and width. It "
"can be optionally antialiased."
msgstr ""
-#: doc/classes/CanvasItem.xml:91
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a [Mesh] in 2D, using the provided texture. See [MeshInstance2D] for "
"related documentation."
msgstr ""
-#: doc/classes/CanvasItem.xml:101
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws multiple, parallel lines with a uniform [code]color[/code].\n"
"[b]Note:[/b] [code]width[/code] and [code]antialiased[/code] are currently "
"not implemented and have no effect."
msgstr ""
-#: doc/classes/CanvasItem.xml:112
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws multiple, parallel lines with a uniform [code]width[/code] and segment-"
"by-segment coloring. Colors assigned to line segments match by index between "
@@ -12072,23 +12040,23 @@ msgid ""
"not implemented and have no effect."
msgstr ""
-#: doc/classes/CanvasItem.xml:122
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a [MultiMesh] in 2D with the provided texture. See "
"[MultiMeshInstance2D] for related documentation."
msgstr ""
-#: doc/classes/CanvasItem.xml:134
+#: doc/classes/CanvasItem.xml
msgid "Draws a polygon of any amount of points, convex or concave."
msgstr ""
-#: doc/classes/CanvasItem.xml:144
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws interconnected line segments with a uniform [code]color[/code] and "
"[code]width[/code] and optional antialiasing."
msgstr ""
-#: doc/classes/CanvasItem.xml:154
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws interconnected line segments with a uniform [code]width[/code], "
"segment-by-segment coloring, and optional antialiasing. Colors assigned to "
@@ -12096,13 +12064,13 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/CanvasItem.xml:166
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a custom primitive. 1 point for a point, 2 points for a line, 3 points "
"for a triangle and 4 points for a quad."
msgstr ""
-#: doc/classes/CanvasItem.xml:177
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a rectangle. If [code]filled[/code] is [code]true[/code], the "
"rectangle will be filled with the [code]color[/code] specified. If "
@@ -12114,19 +12082,19 @@ msgid ""
"effective if [code]filled[/code] is [code]false[/code]."
msgstr ""
-#: doc/classes/CanvasItem.xml:187
+#: doc/classes/CanvasItem.xml
msgid ""
"Sets a custom transform for drawing via components. Anything drawn "
"afterwards will be transformed by this."
msgstr ""
-#: doc/classes/CanvasItem.xml:194
+#: doc/classes/CanvasItem.xml
msgid ""
"Sets a custom transform for drawing via matrix. Anything drawn afterwards "
"will be transformed by this."
msgstr ""
-#: doc/classes/CanvasItem.xml:205
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws [code]text[/code] using the specified [code]font[/code] at the "
"[code]position[/code] (bottom-left corner using the baseline of the font). "
@@ -12144,103 +12112,103 @@ msgid ""
"See also [method Font.draw]."
msgstr ""
-#: doc/classes/CanvasItem.xml:222
+#: doc/classes/CanvasItem.xml
msgid "Draws a styled rectangle."
msgstr ""
-#: doc/classes/CanvasItem.xml:232
+#: doc/classes/CanvasItem.xml
msgid "Draws a texture at a given position."
msgstr ""
-#: doc/classes/CanvasItem.xml:244
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a textured rectangle at a given position, optionally modulated by a "
"color. If [code]transpose[/code] is [code]true[/code], the texture will have "
"its X and Y coordinates swapped."
msgstr ""
-#: doc/classes/CanvasItem.xml:257
+#: doc/classes/CanvasItem.xml
msgid ""
"Draws a textured rectangle region at a given position, optionally modulated "
"by a color. If [code]transpose[/code] is [code]true[/code], the texture will "
"have its X and Y coordinates swapped."
msgstr ""
-#: doc/classes/CanvasItem.xml:263 doc/classes/Spatial.xml:19
+#: doc/classes/CanvasItem.xml doc/classes/Spatial.xml
msgid ""
"Forces the transform to update. Transform changes in physics are not instant "
"for performance reasons. Transforms are accumulated and then set. Use this "
"if you need an up-to-date transform when doing physics operations."
msgstr ""
-#: doc/classes/CanvasItem.xml:269
+#: doc/classes/CanvasItem.xml
msgid "Returns the [RID] of the [World2D] canvas where this item is in."
msgstr ""
-#: doc/classes/CanvasItem.xml:275
+#: doc/classes/CanvasItem.xml
msgid "Returns the canvas item RID used by [VisualServer] for this item."
msgstr ""
-#: doc/classes/CanvasItem.xml:281
+#: doc/classes/CanvasItem.xml
msgid "Returns the transform matrix of this item's canvas."
msgstr ""
-#: doc/classes/CanvasItem.xml:287
+#: doc/classes/CanvasItem.xml
msgid "Returns the global position of the mouse."
msgstr ""
-#: doc/classes/CanvasItem.xml:293
+#: doc/classes/CanvasItem.xml
msgid "Returns the global transform matrix of this item."
msgstr ""
-#: doc/classes/CanvasItem.xml:299
+#: doc/classes/CanvasItem.xml
msgid ""
"Returns the global transform matrix of this item in relation to the canvas."
msgstr ""
-#: doc/classes/CanvasItem.xml:305
+#: doc/classes/CanvasItem.xml
msgid "Returns the mouse position relative to this item's position."
msgstr ""
-#: doc/classes/CanvasItem.xml:311
+#: doc/classes/CanvasItem.xml
msgid "Returns the transform matrix of this item."
msgstr ""
-#: doc/classes/CanvasItem.xml:317
+#: doc/classes/CanvasItem.xml
msgid "Returns the viewport's boundaries as a [Rect2]."
msgstr ""
-#: doc/classes/CanvasItem.xml:323
+#: doc/classes/CanvasItem.xml
msgid "Returns this item's transform in relation to the viewport."
msgstr ""
-#: doc/classes/CanvasItem.xml:329
+#: doc/classes/CanvasItem.xml
msgid "Returns the [World2D] where this item is in."
msgstr ""
-#: doc/classes/CanvasItem.xml:335
+#: doc/classes/CanvasItem.xml
msgid "Hide the [CanvasItem] if it's currently visible."
msgstr ""
-#: doc/classes/CanvasItem.xml:341
+#: doc/classes/CanvasItem.xml
msgid ""
"Returns [code]true[/code] if local transform notifications are communicated "
"to children."
msgstr ""
-#: doc/classes/CanvasItem.xml:347
+#: doc/classes/CanvasItem.xml
msgid ""
"Returns [code]true[/code] if the node is set as top-level. See [method "
"set_as_toplevel]."
msgstr ""
-#: doc/classes/CanvasItem.xml:353
+#: doc/classes/CanvasItem.xml
msgid ""
"Returns [code]true[/code] if global transform notifications are communicated "
"to children."
msgstr ""
-#: doc/classes/CanvasItem.xml:359 doc/classes/Spatial.xml:89
+#: doc/classes/CanvasItem.xml doc/classes/Spatial.xml
msgid ""
"Returns [code]true[/code] if the node is present in the [SceneTree], its "
"[member visible] property is [code]true[/code] and all its antecedents are "
@@ -12248,81 +12216,81 @@ msgid ""
"the scene tree."
msgstr ""
-#: doc/classes/CanvasItem.xml:366
+#: doc/classes/CanvasItem.xml
msgid "Assigns [code]screen_point[/code] as this node's new local transform."
msgstr ""
-#: doc/classes/CanvasItem.xml:373
+#: doc/classes/CanvasItem.xml
msgid ""
"Transformations issued by [code]event[/code]'s inputs are applied in local "
"space instead of global space."
msgstr ""
-#: doc/classes/CanvasItem.xml:380
+#: doc/classes/CanvasItem.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], the node won't inherit its "
"transform from parent canvas items."
msgstr ""
-#: doc/classes/CanvasItem.xml:387
+#: doc/classes/CanvasItem.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], children will be updated with "
"local transform data."
msgstr ""
-#: doc/classes/CanvasItem.xml:394
+#: doc/classes/CanvasItem.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], children will be updated with "
"global transform data."
msgstr ""
-#: doc/classes/CanvasItem.xml:400
+#: doc/classes/CanvasItem.xml
msgid ""
"Show the [CanvasItem] if it's currently hidden. For controls that inherit "
"[Popup], the correct way to make them visible is to call one of the multiple "
"[code]popup*()[/code] functions instead."
msgstr ""
-#: doc/classes/CanvasItem.xml:406
+#: doc/classes/CanvasItem.xml
msgid ""
"Queue the [CanvasItem] for update. [constant NOTIFICATION_DRAW] will be "
"called on idle time to request redraw."
msgstr ""
-#: doc/classes/CanvasItem.xml:412
+#: doc/classes/CanvasItem.xml
msgid ""
"The rendering layers in which this [CanvasItem] responds to [Light2D] nodes."
msgstr ""
-#: doc/classes/CanvasItem.xml:415
+#: doc/classes/CanvasItem.xml
msgid "The material applied to textures on this [CanvasItem]."
msgstr ""
-#: doc/classes/CanvasItem.xml:418
+#: doc/classes/CanvasItem.xml
msgid "The color applied to textures on this [CanvasItem]."
msgstr ""
-#: doc/classes/CanvasItem.xml:421
+#: doc/classes/CanvasItem.xml
msgid ""
"The color applied to textures on this [CanvasItem]. This is not inherited by "
"children [CanvasItem]s."
msgstr ""
-#: doc/classes/CanvasItem.xml:424
+#: doc/classes/CanvasItem.xml
msgid "If [code]true[/code], the object draws behind its parent."
msgstr ""
-#: doc/classes/CanvasItem.xml:427
+#: doc/classes/CanvasItem.xml
msgid "If [code]true[/code], the object draws on top of its parent."
msgstr ""
-#: doc/classes/CanvasItem.xml:430
+#: doc/classes/CanvasItem.xml
msgid ""
"If [code]true[/code], the parent [CanvasItem]'s [member material] property "
"is used as this one's material."
msgstr ""
-#: doc/classes/CanvasItem.xml:433
+#: doc/classes/CanvasItem.xml
msgid ""
"If [code]true[/code], this [CanvasItem] is drawn. The node is only visible "
"if all of its antecedents are visible as well (in other words, [method "
@@ -12332,86 +12300,86 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/CanvasItem.xml:440
+#: doc/classes/CanvasItem.xml
msgid ""
"Emitted when the [CanvasItem] must redraw. This can only be connected "
"realtime, as deferred will not allow drawing."
msgstr ""
-#: doc/classes/CanvasItem.xml:445
+#: doc/classes/CanvasItem.xml
msgid "Emitted when becoming hidden."
msgstr ""
-#: doc/classes/CanvasItem.xml:450
+#: doc/classes/CanvasItem.xml
msgid ""
"Emitted when the item's [Rect2] boundaries (position or size) have changed, "
"or when an action is taking place that may have impacted these boundaries (e."
"g. changing [member Sprite.texture])."
msgstr ""
-#: doc/classes/CanvasItem.xml:455
+#: doc/classes/CanvasItem.xml
msgid "Emitted when the visibility (hidden/visible) changes."
msgstr ""
-#: doc/classes/CanvasItem.xml:461 doc/classes/CanvasItemMaterial.xml:39
+#: doc/classes/CanvasItem.xml doc/classes/CanvasItemMaterial.xml
msgid ""
"Mix blending mode. Colors are assumed to be independent of the alpha "
"(opacity) value."
msgstr ""
-#: doc/classes/CanvasItem.xml:464 doc/classes/CanvasItemMaterial.xml:42
+#: doc/classes/CanvasItem.xml doc/classes/CanvasItemMaterial.xml
msgid "Additive blending mode."
msgstr ""
-#: doc/classes/CanvasItem.xml:467 doc/classes/CanvasItemMaterial.xml:45
+#: doc/classes/CanvasItem.xml doc/classes/CanvasItemMaterial.xml
msgid "Subtractive blending mode."
msgstr ""
-#: doc/classes/CanvasItem.xml:470 doc/classes/CanvasItemMaterial.xml:48
+#: doc/classes/CanvasItem.xml doc/classes/CanvasItemMaterial.xml
msgid "Multiplicative blending mode."
msgstr ""
-#: doc/classes/CanvasItem.xml:473 doc/classes/CanvasItemMaterial.xml:51
+#: doc/classes/CanvasItem.xml doc/classes/CanvasItemMaterial.xml
msgid ""
"Mix blending mode. Colors are assumed to be premultiplied by the alpha "
"(opacity) value."
msgstr ""
-#: doc/classes/CanvasItem.xml:476
+#: doc/classes/CanvasItem.xml
msgid ""
"Disables blending mode. Colors including alpha are written as-is. Only "
"applicable for render targets with a transparent background. No lighting "
"will be applied."
msgstr ""
-#: doc/classes/CanvasItem.xml:479
+#: doc/classes/CanvasItem.xml
msgid ""
"The [CanvasItem]'s transform has changed. This notification is only received "
"if enabled by [method set_notify_transform] or [method "
"set_notify_local_transform]."
msgstr ""
-#: doc/classes/CanvasItem.xml:482
+#: doc/classes/CanvasItem.xml
msgid "The [CanvasItem] is requested to draw."
msgstr ""
-#: doc/classes/CanvasItem.xml:485
+#: doc/classes/CanvasItem.xml
msgid "The [CanvasItem]'s visibility has changed."
msgstr ""
-#: doc/classes/CanvasItem.xml:488
+#: doc/classes/CanvasItem.xml
msgid "The [CanvasItem] has entered the canvas."
msgstr ""
-#: doc/classes/CanvasItem.xml:491
+#: doc/classes/CanvasItem.xml
msgid "The [CanvasItem] has exited the canvas."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:4
+#: doc/classes/CanvasItemMaterial.xml
msgid "A material for [CanvasItem]s."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:7
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"[CanvasItemMaterial]s provide a means of modifying the textures associated "
"with a CanvasItem. They specialize in describing blend and lighting "
@@ -12419,16 +12387,16 @@ msgid ""
"material's interactions with a [CanvasItem]."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:15
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"The manner in which a material's rendering is applied to underlying textures."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:18
+#: doc/classes/CanvasItemMaterial.xml
msgid "The manner in which material reacts to lighting."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:21
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"The number of columns in the spritesheet assigned as [Texture] for a "
"[Particles2D] or [CPUParticles2D].\n"
@@ -12436,14 +12404,14 @@ msgid ""
"particles_animation] is [code]true[/code]."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:25
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"If [code]true[/code], the particles animation will loop.\n"
"[b]Note:[/b] This property is only used and visible in the editor if [member "
"particles_animation] is [code]true[/code]."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:29
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"The number of rows in the spritesheet assigned as [Texture] for a "
"[Particles2D] or [CPUParticles2D].\n"
@@ -12451,7 +12419,7 @@ msgid ""
"particles_animation] is [code]true[/code]."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:33
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"If [code]true[/code], enable spritesheet-based animation features when "
"assigned to [Particles2D] and [CPUParticles2D] nodes. The [member "
@@ -12461,25 +12429,25 @@ msgid ""
"depend on it) has no effect on other types of nodes."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:54
+#: doc/classes/CanvasItemMaterial.xml
msgid ""
"Render the material using both light and non-light sensitive material "
"properties."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:57
+#: doc/classes/CanvasItemMaterial.xml
msgid "Render the material as if there were no light."
msgstr ""
-#: doc/classes/CanvasItemMaterial.xml:60
+#: doc/classes/CanvasItemMaterial.xml
msgid "Render the material as if there were only light."
msgstr ""
-#: doc/classes/CanvasLayer.xml:4
+#: doc/classes/CanvasLayer.xml
msgid "Canvas drawing layer."
msgstr ""
-#: doc/classes/CanvasLayer.xml:7
+#: doc/classes/CanvasLayer.xml
msgid ""
"Canvas drawing layer. [CanvasItem] nodes that are direct or indirect "
"children of a [CanvasLayer] will be drawn in that layer. The layer is a "
@@ -12489,75 +12457,75 @@ msgid ""
"above), or backgrounds (in layer -1 or below)."
msgstr ""
-#: doc/classes/CanvasLayer.xml:11
+#: doc/classes/CanvasLayer.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/2d/canvas_layers.html"
msgstr ""
-#: doc/classes/CanvasLayer.xml:18
+#: doc/classes/CanvasLayer.xml
msgid "Returns the RID of the canvas used by this layer."
msgstr ""
-#: doc/classes/CanvasLayer.xml:24
+#: doc/classes/CanvasLayer.xml
msgid ""
"The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/"
"code], uses the default viewport instead."
msgstr ""
-#: doc/classes/CanvasLayer.xml:27
+#: doc/classes/CanvasLayer.xml
msgid ""
"Sets the layer to follow the viewport in order to simulate a pseudo 3D "
"effect."
msgstr ""
-#: doc/classes/CanvasLayer.xml:30
+#: doc/classes/CanvasLayer.xml
msgid ""
"Scales the layer when using [member follow_viewport_enable]. Layers moving "
"into the foreground should have increasing scales, while layers moving into "
"the background should have decreasing scales."
msgstr ""
-#: doc/classes/CanvasLayer.xml:33
+#: doc/classes/CanvasLayer.xml
msgid "Layer index for draw order. Lower values are drawn first."
msgstr ""
-#: doc/classes/CanvasLayer.xml:36
+#: doc/classes/CanvasLayer.xml
msgid "The layer's base offset."
msgstr ""
-#: doc/classes/CanvasLayer.xml:39
+#: doc/classes/CanvasLayer.xml
msgid "The layer's rotation in radians."
msgstr ""
-#: doc/classes/CanvasLayer.xml:42
+#: doc/classes/CanvasLayer.xml
msgid "The layer's rotation in degrees."
msgstr ""
-#: doc/classes/CanvasLayer.xml:45
+#: doc/classes/CanvasLayer.xml
msgid "The layer's scale."
msgstr ""
-#: doc/classes/CanvasLayer.xml:48
+#: doc/classes/CanvasLayer.xml
msgid "The layer's transform."
msgstr ""
-#: doc/classes/CanvasModulate.xml:4
+#: doc/classes/CanvasModulate.xml
msgid "Tint the entire canvas."
msgstr ""
-#: doc/classes/CanvasModulate.xml:7
+#: doc/classes/CanvasModulate.xml
msgid ""
"[CanvasModulate] tints the canvas elements using its assigned [member color]."
msgstr ""
-#: doc/classes/CanvasModulate.xml:15
+#: doc/classes/CanvasModulate.xml
msgid "The tint color to apply."
msgstr ""
-#: doc/classes/CapsuleMesh.xml:4 doc/classes/CapsuleMesh.xml:7
+#: doc/classes/CapsuleMesh.xml
msgid "Class representing a capsule-shaped [PrimitiveMesh]."
msgstr ""
-#: doc/classes/CapsuleMesh.xml:15
+#: doc/classes/CapsuleMesh.xml
msgid ""
"Height of the middle cylindrical part of the capsule (without the "
"hemispherical ends).\n"
@@ -12565,79 +12533,79 @@ msgid ""
"* [member radius]."
msgstr ""
-#: doc/classes/CapsuleMesh.xml:19
+#: doc/classes/CapsuleMesh.xml
msgid "Number of radial segments on the capsule mesh."
msgstr ""
-#: doc/classes/CapsuleMesh.xml:22
+#: doc/classes/CapsuleMesh.xml
msgid "Radius of the capsule mesh."
msgstr ""
-#: doc/classes/CapsuleMesh.xml:25
+#: doc/classes/CapsuleMesh.xml
msgid "Number of rings along the height of the capsule."
msgstr ""
-#: doc/classes/CapsuleShape.xml:4 doc/classes/CapsuleShape.xml:7
+#: doc/classes/CapsuleShape.xml
msgid "Capsule shape for collisions."
msgstr ""
-#: doc/classes/CapsuleShape.xml:16 doc/classes/CapsuleShape2D.xml:15
+#: doc/classes/CapsuleShape.xml doc/classes/CapsuleShape2D.xml
msgid "The capsule's height."
msgstr ""
-#: doc/classes/CapsuleShape.xml:19 doc/classes/CapsuleShape2D.xml:18
+#: doc/classes/CapsuleShape.xml doc/classes/CapsuleShape2D.xml
msgid "The capsule's radius."
msgstr ""
-#: doc/classes/CapsuleShape2D.xml:4 doc/classes/CapsuleShape2D.xml:7
+#: doc/classes/CapsuleShape2D.xml
msgid "Capsule shape for 2D collisions."
msgstr ""
-#: doc/classes/CenterContainer.xml:4
+#: doc/classes/CenterContainer.xml
msgid "Keeps children controls centered."
msgstr ""
-#: doc/classes/CenterContainer.xml:7
+#: doc/classes/CenterContainer.xml
msgid ""
"CenterContainer keeps children controls centered. This container keeps all "
"children to their minimum size, in the center."
msgstr ""
-#: doc/classes/CenterContainer.xml:15
+#: doc/classes/CenterContainer.xml
msgid ""
"If [code]true[/code], centers children relative to the [CenterContainer]'s "
"top left corner."
msgstr ""
-#: doc/classes/CharFXTransform.xml:4
+#: doc/classes/CharFXTransform.xml
msgid ""
"Controls how an individual character will be displayed in a [RichTextEffect]."
msgstr ""
-#: doc/classes/CharFXTransform.xml:7
+#: doc/classes/CharFXTransform.xml
msgid ""
"By setting various properties on this object, you can control how individual "
"characters will be displayed in a [RichTextEffect]."
msgstr ""
-#: doc/classes/CharFXTransform.xml:10 doc/classes/RichTextEffect.xml:16
-#: doc/classes/RichTextLabel.xml:15
+#: doc/classes/CharFXTransform.xml doc/classes/RichTextEffect.xml
+#: doc/classes/RichTextLabel.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/ui/bbcode_in_richtextlabel.html"
msgstr ""
-#: doc/classes/CharFXTransform.xml:11 doc/classes/RichTextEffect.xml:17
+#: doc/classes/CharFXTransform.xml doc/classes/RichTextEffect.xml
msgid ""
"https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project"
msgstr ""
-#: doc/classes/CharFXTransform.xml:17 doc/classes/CharFXTransform.xml:45
+#: doc/classes/CharFXTransform.xml
msgid ""
"The index of the current character (starting from 0). Setting this property "
"won't affect drawing."
msgstr ""
-#: doc/classes/CharFXTransform.xml:20
+#: doc/classes/CharFXTransform.xml
msgid ""
"The Unicode codepoint the character will use. This only affects non-"
"whitespace characters. [method @GDScript.ord] can be useful here. For "
@@ -12649,11 +12617,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/CharFXTransform.xml:28
+#: doc/classes/CharFXTransform.xml
msgid "The color the character will be drawn with."
msgstr ""
-#: doc/classes/CharFXTransform.xml:31
+#: doc/classes/CharFXTransform.xml
msgid ""
"The time elapsed since the [RichTextLabel] was added to the scene tree (in "
"seconds). Time stops when the [RichTextLabel] is paused (see [member Node."
@@ -12661,7 +12629,7 @@ msgid ""
"[b]Note:[/b] Time still passes while the [RichTextLabel] is hidden."
msgstr ""
-#: doc/classes/CharFXTransform.xml:35
+#: doc/classes/CharFXTransform.xml
msgid ""
"Contains the arguments passed in the opening BBCode tag. By default, "
"arguments are strings; if their contents match a type such as [bool], [int] "
@@ -12677,11 +12645,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/CharFXTransform.xml:42
+#: doc/classes/CharFXTransform.xml
msgid "The position offset the character will be drawn with (in pixels)."
msgstr ""
-#: doc/classes/CharFXTransform.xml:48
+#: doc/classes/CharFXTransform.xml
msgid ""
"If [code]true[/code], the character will be drawn. If [code]false[/code], "
"the character will be hidden. Characters around hidden characters will "
@@ -12689,11 +12657,11 @@ msgid ""
"their [member color] to [code]Color(1, 1, 1, 0)[/code] instead."
msgstr ""
-#: doc/classes/CheckBox.xml:4
+#: doc/classes/CheckBox.xml
msgid "Binary choice user interface widget. See also [CheckButton]."
msgstr ""
-#: doc/classes/CheckBox.xml:7
+#: doc/classes/CheckBox.xml
msgid ""
"A checkbox allows the user to make a binary choice (choosing only one of two "
"possible options). It's similar to [CheckButton] in functionality, but it "
@@ -12705,109 +12673,109 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/CheckBox.xml:22
+#: doc/classes/CheckBox.xml
msgid "The [CheckBox] text's font color."
msgstr ""
-#: doc/classes/CheckBox.xml:25
+#: doc/classes/CheckBox.xml
msgid "The [CheckBox] text's font color when it's disabled."
msgstr ""
-#: doc/classes/CheckBox.xml:28
+#: doc/classes/CheckBox.xml
msgid ""
"The [CheckBox] text's font color when it's focused. Only replaces the normal "
"text color of the checkbox. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/CheckBox.xml:31
+#: doc/classes/CheckBox.xml
msgid "The [CheckBox] text's font color when it's hovered."
msgstr ""
-#: doc/classes/CheckBox.xml:34
+#: doc/classes/CheckBox.xml
msgid "The [CheckBox] text's font color when it's hovered and pressed."
msgstr ""
-#: doc/classes/CheckBox.xml:37
+#: doc/classes/CheckBox.xml
msgid "The [CheckBox] text's font color when it's pressed."
msgstr ""
-#: doc/classes/CheckBox.xml:40
+#: doc/classes/CheckBox.xml
msgid "The vertical offset used when rendering the check icons (in pixels)."
msgstr ""
-#: doc/classes/CheckBox.xml:43
+#: doc/classes/CheckBox.xml
msgid "The separation between the check icon and the text (in pixels)."
msgstr ""
-#: doc/classes/CheckBox.xml:46
+#: doc/classes/CheckBox.xml
msgid "The [Font] to use for the [CheckBox] text."
msgstr ""
-#: doc/classes/CheckBox.xml:49
+#: doc/classes/CheckBox.xml
msgid "The check icon to display when the [CheckBox] is checked."
msgstr ""
-#: doc/classes/CheckBox.xml:52
+#: doc/classes/CheckBox.xml
msgid "The check icon to display when the [CheckBox] is checked and disabled."
msgstr ""
-#: doc/classes/CheckBox.xml:55
+#: doc/classes/CheckBox.xml
msgid ""
"If the [CheckBox] is configured as a radio button, the icon to display when "
"the [CheckBox] is checked."
msgstr ""
-#: doc/classes/CheckBox.xml:60
+#: doc/classes/CheckBox.xml
msgid ""
"If the [CheckBox] is configured as a radio button, the icon to display when "
"the [CheckBox] is unchecked."
msgstr ""
-#: doc/classes/CheckBox.xml:65
+#: doc/classes/CheckBox.xml
msgid "The check icon to display when the [CheckBox] is unchecked."
msgstr ""
-#: doc/classes/CheckBox.xml:68
+#: doc/classes/CheckBox.xml
msgid ""
"The check icon to display when the [CheckBox] is unchecked and disabled."
msgstr ""
-#: doc/classes/CheckBox.xml:71
+#: doc/classes/CheckBox.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckBox] is disabled."
msgstr ""
-#: doc/classes/CheckBox.xml:74
+#: doc/classes/CheckBox.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckBox] is focused."
msgstr ""
-#: doc/classes/CheckBox.xml:77
+#: doc/classes/CheckBox.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckBox] is hovered."
msgstr ""
-#: doc/classes/CheckBox.xml:80
+#: doc/classes/CheckBox.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckBox] is hovered and "
"pressed."
msgstr ""
-#: doc/classes/CheckBox.xml:83 doc/classes/CheckButton.xml:73
+#: doc/classes/CheckBox.xml doc/classes/CheckButton.xml
msgid "The [StyleBox] to display as a background."
msgstr ""
-#: doc/classes/CheckBox.xml:86
+#: doc/classes/CheckBox.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckBox] is pressed."
msgstr ""
-#: doc/classes/CheckButton.xml:4
+#: doc/classes/CheckButton.xml
msgid "Checkable button. See also [CheckBox]."
msgstr ""
-#: doc/classes/CheckButton.xml:7
+#: doc/classes/CheckButton.xml
msgid ""
"CheckButton is a toggle button displayed as a check field. It's similar to "
"[CheckBox] in functionality, but it has a different appearance. To follow "
@@ -12819,156 +12787,156 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/CheckButton.xml:22
+#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color."
msgstr ""
-#: doc/classes/CheckButton.xml:25
+#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color when it's disabled."
msgstr ""
-#: doc/classes/CheckButton.xml:28
+#: doc/classes/CheckButton.xml
msgid ""
"The [CheckButton] text's font color when it's focused. Only replaces the "
"normal text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/CheckButton.xml:31
+#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color when it's hovered."
msgstr ""
-#: doc/classes/CheckButton.xml:34
+#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color when it's hovered and pressed."
msgstr ""
-#: doc/classes/CheckButton.xml:37
+#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color when it's pressed."
msgstr ""
-#: doc/classes/CheckButton.xml:40
+#: doc/classes/CheckButton.xml
msgid "The vertical offset used when rendering the toggle icons (in pixels)."
msgstr ""
-#: doc/classes/CheckButton.xml:43
+#: doc/classes/CheckButton.xml
msgid "The separation between the toggle icon and the text (in pixels)."
msgstr ""
-#: doc/classes/CheckButton.xml:46
+#: doc/classes/CheckButton.xml
msgid "The [Font] to use for the [CheckButton] text."
msgstr ""
-#: doc/classes/CheckButton.xml:49
+#: doc/classes/CheckButton.xml
msgid "The icon to display when the [CheckButton] is unchecked."
msgstr ""
-#: doc/classes/CheckButton.xml:52
+#: doc/classes/CheckButton.xml
msgid "The icon to display when the [CheckButton] is unchecked and disabled."
msgstr ""
-#: doc/classes/CheckButton.xml:55
+#: doc/classes/CheckButton.xml
msgid "The icon to display when the [CheckButton] is checked."
msgstr ""
-#: doc/classes/CheckButton.xml:58
+#: doc/classes/CheckButton.xml
msgid "The icon to display when the [CheckButton] is checked and disabled."
msgstr ""
-#: doc/classes/CheckButton.xml:61
+#: doc/classes/CheckButton.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is disabled."
msgstr ""
-#: doc/classes/CheckButton.xml:64
+#: doc/classes/CheckButton.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is focused."
msgstr ""
-#: doc/classes/CheckButton.xml:67
+#: doc/classes/CheckButton.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is hovered."
msgstr ""
-#: doc/classes/CheckButton.xml:70
+#: doc/classes/CheckButton.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is hovered "
"and pressed."
msgstr ""
-#: doc/classes/CheckButton.xml:76
+#: doc/classes/CheckButton.xml
msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is pressed."
msgstr ""
-#: doc/classes/CircleShape2D.xml:4
+#: doc/classes/CircleShape2D.xml
msgid "Circular shape for 2D collisions."
msgstr ""
-#: doc/classes/CircleShape2D.xml:7
+#: doc/classes/CircleShape2D.xml
msgid ""
"Circular shape for 2D collisions. This shape is useful for modeling balls or "
"small characters and its collision detection with everything else is very "
"fast."
msgstr ""
-#: doc/classes/CircleShape2D.xml:15
+#: doc/classes/CircleShape2D.xml
msgid "The circle's radius."
msgstr ""
-#: doc/classes/ClassDB.xml:4
+#: doc/classes/ClassDB.xml
msgid "Class information repository."
msgstr ""
-#: doc/classes/ClassDB.xml:7
+#: doc/classes/ClassDB.xml
msgid "Provides access to metadata stored for every available class."
msgstr ""
-#: doc/classes/ClassDB.xml:16
+#: doc/classes/ClassDB.xml
msgid ""
"Returns [code]true[/code] if you can instance objects from the specified "
"[code]class[/code], [code]false[/code] in other case."
msgstr ""
-#: doc/classes/ClassDB.xml:23
+#: doc/classes/ClassDB.xml
msgid "Returns whether the specified [code]class[/code] is available or not."
msgstr ""
-#: doc/classes/ClassDB.xml:30
+#: doc/classes/ClassDB.xml
msgid ""
"Returns a category associated with the class for use in documentation and "
"the Asset Library. Debug mode required."
msgstr ""
-#: doc/classes/ClassDB.xml:39
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the keys in [code]enum[/code] of [code]class[/"
"code] or its ancestry."
msgstr ""
-#: doc/classes/ClassDB.xml:47
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the enums of [code]class[/code] or its ancestry."
msgstr ""
-#: doc/classes/ClassDB.xml:55
+#: doc/classes/ClassDB.xml
msgid ""
"Returns the value of the integer constant [code]name[/code] of [code]class[/"
"code] or its ancestry. Always returns 0 when the constant could not be found."
msgstr ""
-#: doc/classes/ClassDB.xml:64
+#: doc/classes/ClassDB.xml
msgid ""
"Returns which enum the integer constant [code]name[/code] of [code]class[/"
"code] or its ancestry belongs to."
msgstr ""
-#: doc/classes/ClassDB.xml:72
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with the names all the integer constants of [code]class[/"
"code] or its ancestry."
msgstr ""
-#: doc/classes/ClassDB.xml:80
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the methods of [code]class[/code] or its ancestry "
"if [code]no_inheritance[/code] is [code]false[/code]. Every element of the "
@@ -12980,19 +12948,19 @@ msgid ""
"the returned dictionaries will contain only method names."
msgstr ""
-#: doc/classes/ClassDB.xml:89
+#: doc/classes/ClassDB.xml
msgid ""
"Returns the value of [code]property[/code] of [code]class[/code] or its "
"ancestry."
msgstr ""
-#: doc/classes/ClassDB.xml:97
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the properties of [code]class[/code] or its "
"ancestry if [code]no_inheritance[/code] is [code]false[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:105
+#: doc/classes/ClassDB.xml
msgid ""
"Returns the [code]signal[/code] data of [code]class[/code] or its ancestry. "
"The returned value is a [Dictionary] with the following keys: [code]args[/"
@@ -13001,129 +12969,129 @@ msgid ""
"usage)[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:113
+#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the signals of [code]class[/code] or its ancestry "
"if [code]no_inheritance[/code] is [code]false[/code]. Every element of the "
"array is a [Dictionary] as described in [method class_get_signal]."
msgstr ""
-#: doc/classes/ClassDB.xml:122
+#: doc/classes/ClassDB.xml
msgid ""
"Returns whether [code]class[/code] or its ancestry has an enum called "
"[code]name[/code] or not."
msgstr ""
-#: doc/classes/ClassDB.xml:130
+#: doc/classes/ClassDB.xml
msgid ""
"Returns whether [code]class[/code] or its ancestry has an integer constant "
"called [code]name[/code] or not."
msgstr ""
-#: doc/classes/ClassDB.xml:139
+#: doc/classes/ClassDB.xml
msgid ""
"Returns whether [code]class[/code] (or its ancestry if [code]no_inheritance[/"
"code] is [code]false[/code]) has a method called [code]method[/code] or not."
msgstr ""
-#: doc/classes/ClassDB.xml:147
+#: doc/classes/ClassDB.xml
msgid ""
"Returns whether [code]class[/code] or its ancestry has a signal called "
"[code]signal[/code] or not."
msgstr ""
-#: doc/classes/ClassDB.xml:156
+#: doc/classes/ClassDB.xml
msgid ""
"Sets [code]property[/code] value of [code]class[/code] to [code]value[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:162
+#: doc/classes/ClassDB.xml
msgid "Returns the names of all the classes available."
msgstr ""
-#: doc/classes/ClassDB.xml:169
+#: doc/classes/ClassDB.xml
msgid ""
"Returns the names of all the classes that directly or indirectly inherit "
"from [code]class[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:176
+#: doc/classes/ClassDB.xml
msgid "Returns the parent class of [code]class[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:183
+#: doc/classes/ClassDB.xml
msgid "Creates an instance of [code]class[/code]."
msgstr ""
-#: doc/classes/ClassDB.xml:190
+#: doc/classes/ClassDB.xml
msgid "Returns whether this [code]class[/code] is enabled or not."
msgstr ""
-#: doc/classes/ClassDB.xml:198
+#: doc/classes/ClassDB.xml
msgid ""
"Returns whether [code]inherits[/code] is an ancestor of [code]class[/code] "
"or not."
msgstr ""
-#: doc/classes/ClippedCamera.xml:4
+#: doc/classes/ClippedCamera.xml
msgid "A [Camera] that includes collision."
msgstr ""
-#: doc/classes/ClippedCamera.xml:7
+#: doc/classes/ClippedCamera.xml
msgid ""
"This node extends [Camera] to add collisions with [Area] and/or "
"[PhysicsBody] nodes. The camera cannot move through colliding objects."
msgstr ""
-#: doc/classes/ClippedCamera.xml:16
+#: doc/classes/ClippedCamera.xml
msgid ""
"Adds a collision exception so the camera does not collide with the specified "
"node."
msgstr ""
-#: doc/classes/ClippedCamera.xml:23
+#: doc/classes/ClippedCamera.xml
msgid ""
"Adds a collision exception so the camera does not collide with the specified "
"[RID]."
msgstr ""
-#: doc/classes/ClippedCamera.xml:29
+#: doc/classes/ClippedCamera.xml
msgid "Removes all collision exceptions."
msgstr ""
-#: doc/classes/ClippedCamera.xml:35
+#: doc/classes/ClippedCamera.xml
msgid "Returns the distance the camera has been offset due to a collision."
msgstr ""
-#: doc/classes/ClippedCamera.xml:42
+#: doc/classes/ClippedCamera.xml
msgid ""
"Returns [code]true[/code] if the specified bit index is on.\n"
"[b]Note:[/b] Bit indices range from 0-19."
msgstr ""
-#: doc/classes/ClippedCamera.xml:50
+#: doc/classes/ClippedCamera.xml
msgid "Removes a collision exception with the specified node."
msgstr ""
-#: doc/classes/ClippedCamera.xml:57
+#: doc/classes/ClippedCamera.xml
msgid "Removes a collision exception with the specified [RID]."
msgstr ""
-#: doc/classes/ClippedCamera.xml:65
+#: doc/classes/ClippedCamera.xml
msgid ""
"Sets the specified bit index to the [code]value[/code].\n"
"[b]Note:[/b] Bit indices range from 0-19."
msgstr ""
-#: doc/classes/ClippedCamera.xml:72
+#: doc/classes/ClippedCamera.xml
msgid "If [code]true[/code], the camera stops on contact with [Area]s."
msgstr ""
-#: doc/classes/ClippedCamera.xml:75
+#: doc/classes/ClippedCamera.xml
msgid "If [code]true[/code], the camera stops on contact with [PhysicsBody]s."
msgstr ""
-#: doc/classes/ClippedCamera.xml:78
+#: doc/classes/ClippedCamera.xml
msgid ""
"The camera's collision mask. Only objects in at least one collision layer "
"matching the mask will be detected. See [url=https://docs.godotengine.org/"
@@ -13132,21 +13100,21 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/ClippedCamera.xml:81
+#: doc/classes/ClippedCamera.xml
msgid ""
"The camera's collision margin. The camera can't get closer than this "
"distance to a colliding object."
msgstr ""
-#: doc/classes/ClippedCamera.xml:84
+#: doc/classes/ClippedCamera.xml
msgid "The camera's process callback. See [enum ProcessMode]."
msgstr ""
-#: doc/classes/CollisionObject.xml:4
+#: doc/classes/CollisionObject.xml
msgid "Base node for collision objects."
msgstr ""
-#: doc/classes/CollisionObject.xml:7
+#: doc/classes/CollisionObject.xml
msgid ""
"CollisionObject is the base class for physics objects. It can hold any "
"number of collision [Shape]s. Each shape must be assigned to a [i]shape "
@@ -13155,7 +13123,7 @@ msgid ""
"through code using the [code]shape_owner_*[/code] methods."
msgstr ""
-#: doc/classes/CollisionObject.xml:20
+#: doc/classes/CollisionObject.xml
msgid ""
"Receives unhandled [InputEvent]s. [code]position[/code] is the location in "
"world space of the mouse pointer on the surface of the shape with index "
@@ -13164,43 +13132,43 @@ msgid ""
"pick up these events."
msgstr ""
-#: doc/classes/CollisionObject.xml:27 doc/classes/CollisionObject2D.xml:25
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"Creates a new shape owner for the given object. Returns [code]owner_id[/"
"code] of the new owner for future reference."
msgstr ""
-#: doc/classes/CollisionObject.xml:34 doc/classes/CollisionObject2D.xml:32
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"Returns whether or not the specified [code]bit[/code] of the [member "
"collision_layer] is set."
msgstr ""
-#: doc/classes/CollisionObject.xml:41 doc/classes/CollisionObject2D.xml:39
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"Returns whether or not the specified [code]bit[/code] of the [member "
"collision_mask] is set."
msgstr ""
-#: doc/classes/CollisionObject.xml:47 doc/classes/CollisionObject2D.xml:45
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Returns the object's [RID]."
msgstr ""
-#: doc/classes/CollisionObject.xml:53 doc/classes/CollisionObject2D.xml:58
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"Returns an [Array] of [code]owner_id[/code] identifiers. You can use these "
"ids in other methods that take [code]owner_id[/code] as an argument."
msgstr ""
-#: doc/classes/CollisionObject.xml:60 doc/classes/CollisionObject2D.xml:65
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "If [code]true[/code], the shape owner and its shapes are disabled."
msgstr ""
-#: doc/classes/CollisionObject.xml:67 doc/classes/CollisionObject2D.xml:79
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Removes the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:75 doc/classes/CollisionObject2D.xml:87
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/"
"code] in the the [member collision_layer].\n"
@@ -13208,7 +13176,7 @@ msgid ""
"code] in the the [member collision_layer]."
msgstr ""
-#: doc/classes/CollisionObject.xml:84 doc/classes/CollisionObject2D.xml:96
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
"If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/"
"code] in the the [member collision_mask].\n"
@@ -13216,53 +13184,53 @@ msgid ""
"code] in the the [member collision_mask]."
msgstr ""
-#: doc/classes/CollisionObject.xml:92 doc/classes/CollisionObject2D.xml:104
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Returns the [code]owner_id[/code] of the given shape."
msgstr ""
-#: doc/classes/CollisionObject.xml:100
+#: doc/classes/CollisionObject.xml
msgid "Adds a [Shape] to the shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:107 doc/classes/CollisionObject2D.xml:119
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Removes all shapes from the shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:114 doc/classes/CollisionObject2D.xml:126
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Returns the parent object of the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:122
+#: doc/classes/CollisionObject.xml
msgid "Returns the [Shape] with the given id from the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:129 doc/classes/CollisionObject2D.xml:141
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Returns the number of shapes the given shape owner contains."
msgstr ""
-#: doc/classes/CollisionObject.xml:137
+#: doc/classes/CollisionObject.xml
msgid ""
"Returns the child index of the [Shape] with the given id from the given "
"shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:144
+#: doc/classes/CollisionObject.xml
msgid "Returns the shape owner's [Transform]."
msgstr ""
-#: doc/classes/CollisionObject.xml:152 doc/classes/CollisionObject2D.xml:164
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "Removes a shape from the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:160 doc/classes/CollisionObject2D.xml:172
+#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid "If [code]true[/code], disables the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:168
+#: doc/classes/CollisionObject.xml
msgid "Sets the [Transform] of the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject.xml:174
+#: doc/classes/CollisionObject.xml
msgid ""
"The physics layers this CollisionObject3D is in. Collision objects can exist "
"in one or more of 32 different layers. See also [member collision_mask].\n"
@@ -13273,7 +13241,7 @@ msgid ""
"masks[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/CollisionObject.xml:178
+#: doc/classes/CollisionObject.xml
msgid ""
"The physics layers this CollisionObject3D scans. Collision objects can scan "
"one or more of 32 different layers. See also [member collision_layer].\n"
@@ -13284,19 +13252,19 @@ msgid ""
"masks[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/CollisionObject.xml:182
+#: doc/classes/CollisionObject.xml
msgid ""
"If [code]true[/code], the [CollisionObject] will continue to receive input "
"events as the mouse is dragged across its shapes."
msgstr ""
-#: doc/classes/CollisionObject.xml:185
+#: doc/classes/CollisionObject.xml
msgid ""
"If [code]true[/code], the [CollisionObject]'s shapes will respond to "
"[RayCast]s."
msgstr ""
-#: doc/classes/CollisionObject.xml:196
+#: doc/classes/CollisionObject.xml
msgid ""
"Emitted when the object receives an unhandled [InputEvent]. [code]position[/"
"code] is the location in world space of the mouse pointer on the surface of "
@@ -13304,19 +13272,19 @@ msgid ""
"normal vector of the surface at that point."
msgstr ""
-#: doc/classes/CollisionObject.xml:201
+#: doc/classes/CollisionObject.xml
msgid "Emitted when the mouse pointer enters any of this object's shapes."
msgstr ""
-#: doc/classes/CollisionObject.xml:206
+#: doc/classes/CollisionObject.xml
msgid "Emitted when the mouse pointer exits all this object's shapes."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:4
+#: doc/classes/CollisionObject2D.xml
msgid "Base node for 2D collision objects."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:7
+#: doc/classes/CollisionObject2D.xml
msgid ""
"CollisionObject2D is the base class for 2D physics objects. It can hold any "
"number of 2D collision [Shape2D]s. Each shape must be assigned to a [i]shape "
@@ -13325,7 +13293,7 @@ msgid ""
"through code using the [code]shape_owner_*[/code] methods."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:18
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Accepts unhandled [InputEvent]s. Requires [member input_pickable] to be "
"[code]true[/code]. [code]shape_idx[/code] is the child index of the clicked "
@@ -13333,55 +13301,55 @@ msgid ""
"these events."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:52
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Returns the [code]one_way_collision_margin[/code] of the shape owner "
"identified by given [code]owner_id[/code]."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:72
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Returns [code]true[/code] if collisions for the shape owner originating from "
"this [CollisionObject2D] will not be reported to collided with "
"[CollisionObject2D]s."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:112
+#: doc/classes/CollisionObject2D.xml
msgid "Adds a [Shape2D] to the shape owner."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:134
+#: doc/classes/CollisionObject2D.xml
msgid "Returns the [Shape2D] with the given id from the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:149
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Returns the child index of the [Shape2D] with the given id from the given "
"shape owner."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:156
+#: doc/classes/CollisionObject2D.xml
msgid "Returns the shape owner's [Transform2D]."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:180
+#: doc/classes/CollisionObject2D.xml
msgid ""
"If [code]enable[/code] is [code]true[/code], collisions for the shape owner "
"originating from this [CollisionObject2D] will not be reported to collided "
"with [CollisionObject2D]s."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:188
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Sets the [code]one_way_collision_margin[/code] of the shape owner identified "
"by given [code]owner_id[/code] to [code]margin[/code] pixels."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:196
+#: doc/classes/CollisionObject2D.xml
msgid "Sets the [Transform2D] of the given shape owner."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:202
+#: doc/classes/CollisionObject2D.xml
msgid ""
"The physics layers this CollisionObject2D is in. Collision objects can exist "
"in one or more of 32 different layers. See also [member collision_mask].\n"
@@ -13392,7 +13360,7 @@ msgid ""
"masks[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:206
+#: doc/classes/CollisionObject2D.xml
msgid ""
"The physics layers this CollisionObject2D scans. Collision objects can scan "
"one or more of 32 different layers. See also [member collision_layer].\n"
@@ -13403,7 +13371,7 @@ msgid ""
"masks[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:210
+#: doc/classes/CollisionObject2D.xml
msgid ""
"If [code]true[/code], this object is pickable. A pickable object can detect "
"the mouse pointer entering/leaving, and if the mouse is inside it, report "
@@ -13411,32 +13379,32 @@ msgid ""
"set."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:219
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Emitted when an input event occurs. Requires [member input_pickable] to be "
"[code]true[/code] and at least one [code]collision_layer[/code] bit to be "
"set. See [method _input_event] for details."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:224
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Emitted when the mouse pointer enters any of this object's shapes. Requires "
"[member input_pickable] to be [code]true[/code] and at least one "
"[code]collision_layer[/code] bit to be set."
msgstr ""
-#: doc/classes/CollisionObject2D.xml:229
+#: doc/classes/CollisionObject2D.xml
msgid ""
"Emitted when the mouse pointer exits all this object's shapes. Requires "
"[member input_pickable] to be [code]true[/code] and at least one "
"[code]collision_layer[/code] bit to be set."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:4
+#: doc/classes/CollisionPolygon.xml
msgid "Editor-only class for defining a collision polygon in 3D space."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:7
+#: doc/classes/CollisionPolygon.xml
msgid ""
"Allows editing a collision polygon's vertices on a selected plane. Can also "
"set a depth perpendicular to that plane. This class is only available in the "
@@ -13444,23 +13412,23 @@ msgid ""
"for gameplay. Properties modified during gameplay will have no effect."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:15
+#: doc/classes/CollisionPolygon.xml
msgid ""
"Length that the resulting collision extends in either direction "
"perpendicular to its polygon."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:18
+#: doc/classes/CollisionPolygon.xml
msgid "If [code]true[/code], no collision will be produced."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:21
+#: doc/classes/CollisionPolygon.xml
msgid ""
"The collision margin for the generated [Shape]. See [member Shape.margin] "
"for more details."
msgstr ""
-#: doc/classes/CollisionPolygon.xml:24
+#: doc/classes/CollisionPolygon.xml
msgid ""
"Array of vertices which define the polygon.\n"
"[b]Note:[/b] The returned value is a copy of the original. Methods which "
@@ -13470,57 +13438,57 @@ msgid ""
"code] member."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:4
+#: doc/classes/CollisionPolygon2D.xml
msgid "Defines a 2D collision polygon."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:7
+#: doc/classes/CollisionPolygon2D.xml
msgid ""
"Provides a 2D collision polygon to a [CollisionObject2D] parent. Polygons "
"can be drawn in the editor or specified by a list of vertices."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:15
+#: doc/classes/CollisionPolygon2D.xml
msgid "Collision build mode. Use one of the [enum BuildMode] constants."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:18
+#: doc/classes/CollisionPolygon2D.xml
msgid "If [code]true[/code], no collisions will be detected."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:21
+#: doc/classes/CollisionPolygon2D.xml
msgid ""
"If [code]true[/code], only edges that face up, relative to "
"[CollisionPolygon2D]'s rotation, will collide with other objects."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:24
+#: doc/classes/CollisionPolygon2D.xml
msgid ""
"The margin used for one-way collision (in pixels). Higher values will make "
"the shape thicker, and work better for colliders that enter the polygon at a "
"high velocity."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:27
+#: doc/classes/CollisionPolygon2D.xml
msgid ""
"The polygon's list of vertices. The final point will be connected to the "
"first. The returned value is a clone of the [PoolVector2Array], not a "
"reference."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:32
+#: doc/classes/CollisionPolygon2D.xml
msgid "Collisions will include the polygon and its contained area."
msgstr ""
-#: doc/classes/CollisionPolygon2D.xml:35
+#: doc/classes/CollisionPolygon2D.xml
msgid "Collisions will only include the polygon edges."
msgstr ""
-#: doc/classes/CollisionShape.xml:4
+#: doc/classes/CollisionShape.xml
msgid "Node that represents collision shape data in 3D space."
msgstr ""
-#: doc/classes/CollisionShape.xml:7
+#: doc/classes/CollisionShape.xml
msgid ""
"Editor facility for creating and editing collision shapes in 3D space. You "
"can use this node to represent all sorts of collision shapes, for example, "
@@ -13530,42 +13498,42 @@ msgid ""
"shape_owner_get_shape] to get the actual shape."
msgstr ""
-#: doc/classes/CollisionShape.xml:10 doc/classes/CollisionShape2D.xml:10
-#: doc/classes/Physics2DDirectBodyState.xml:10
-#: doc/classes/Physics2DDirectSpaceState.xml:10 doc/classes/PhysicsBody.xml:10
-#: doc/classes/PhysicsBody2D.xml:10 doc/classes/PhysicsDirectBodyState.xml:10
-#: doc/classes/PhysicsDirectSpaceState.xml:10 doc/classes/RigidBody.xml:14
-#: doc/classes/Shape.xml:10 doc/classes/Shape2D.xml:10
+#: doc/classes/CollisionShape.xml doc/classes/CollisionShape2D.xml
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/Physics2DDirectSpaceState.xml doc/classes/PhysicsBody.xml
+#: doc/classes/PhysicsBody2D.xml doc/classes/PhysicsDirectBodyState.xml
+#: doc/classes/PhysicsDirectSpaceState.xml doc/classes/RigidBody.xml
+#: doc/classes/Shape.xml doc/classes/Shape2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction."
"html"
msgstr ""
-#: doc/classes/CollisionShape.xml:19
+#: doc/classes/CollisionShape.xml
msgid ""
"Sets the collision shape's shape to the addition of all its convexed "
"[MeshInstance] siblings geometry."
msgstr ""
-#: doc/classes/CollisionShape.xml:26
+#: doc/classes/CollisionShape.xml
msgid ""
"If this method exists within a script it will be called whenever the shape "
"resource has been modified."
msgstr ""
-#: doc/classes/CollisionShape.xml:32
+#: doc/classes/CollisionShape.xml
msgid "A disabled collision shape has no effect in the world."
msgstr ""
-#: doc/classes/CollisionShape.xml:35 doc/classes/CollisionShape2D.xml:28
+#: doc/classes/CollisionShape.xml doc/classes/CollisionShape2D.xml
msgid "The actual shape owned by this collision shape."
msgstr ""
-#: doc/classes/CollisionShape2D.xml:4
+#: doc/classes/CollisionShape2D.xml
msgid "Node that represents collision shape data in 2D space."
msgstr ""
-#: doc/classes/CollisionShape2D.xml:7
+#: doc/classes/CollisionShape2D.xml
msgid ""
"Editor facility for creating and editing collision shapes in 2D space. You "
"can use this node to represent all sorts of collision shapes, for example, "
@@ -13575,36 +13543,36 @@ msgid ""
"shape_owner_get_shape] to get the actual shape."
msgstr ""
-#: doc/classes/CollisionShape2D.xml:13 doc/classes/KinematicBody2D.xml:14
-#: doc/classes/RectangleShape2D.xml:11 doc/classes/TileMap.xml:17
-#: doc/classes/TileSet.xml:17
+#: doc/classes/CollisionShape2D.xml doc/classes/KinematicBody2D.xml
+#: doc/classes/RectangleShape2D.xml doc/classes/TileMap.xml
+#: doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/113"
msgstr ""
-#: doc/classes/CollisionShape2D.xml:19
+#: doc/classes/CollisionShape2D.xml
msgid ""
"A disabled collision shape has no effect in the world. This property should "
"be changed with [method Object.set_deferred]."
msgstr ""
-#: doc/classes/CollisionShape2D.xml:22
+#: doc/classes/CollisionShape2D.xml
msgid ""
"Sets whether this collision shape should only detect collision on one side "
"(top or bottom)."
msgstr ""
-#: doc/classes/CollisionShape2D.xml:25
+#: doc/classes/CollisionShape2D.xml
msgid ""
"The margin used for one-way collision (in pixels). Higher values will make "
"the shape thicker, and work better for colliders that enter the shape at a "
"high velocity."
msgstr ""
-#: doc/classes/Color.xml:4
+#: doc/classes/Color.xml
msgid "Color in RGBA format using floats on the range of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:7
+#: doc/classes/Color.xml
msgid ""
"A color represented by red, green, blue, and alpha (RGBA) components. The "
"alpha component is often used for transparency. Values are in floating-point "
@@ -13623,19 +13591,19 @@ msgid ""
"color_constants.png]Color constants cheatsheet[/url]"
msgstr ""
-#: doc/classes/Color.xml:14 doc/classes/ColorPickerButton.xml:13
+#: doc/classes/Color.xml doc/classes/ColorPickerButton.xml
msgid "https://godotengine.org/asset-library/asset/517"
msgstr ""
-#: doc/classes/Color.xml:15 doc/classes/ColorPicker.xml:11
+#: doc/classes/Color.xml doc/classes/ColorPicker.xml
msgid "https://godotengine.org/asset-library/asset/146"
msgstr ""
-#: doc/classes/Color.xml:16 doc/classes/ColorPickerButton.xml:12
+#: doc/classes/Color.xml doc/classes/ColorPickerButton.xml
msgid "https://godotengine.org/asset-library/asset/133"
msgstr ""
-#: doc/classes/Color.xml:23
+#: doc/classes/Color.xml
msgid ""
"Constructs a color from an HTML hexadecimal color string in ARGB or RGB "
"format. See also [method @GDScript.ColorN].\n"
@@ -13648,7 +13616,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:37
+#: doc/classes/Color.xml
msgid ""
"Constructs a color from a 32-bit integer in RGBA format (each byte "
"represents a color channel).\n"
@@ -13657,7 +13625,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:49
+#: doc/classes/Color.xml
msgid ""
"Constructs a color from RGB values, typically between 0 and 1. Alpha will be "
"1.\n"
@@ -13666,7 +13634,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:62
+#: doc/classes/Color.xml
msgid ""
"Constructs a color from RGBA values, typically between 0 and 1.\n"
"[codeblock]\n"
@@ -13675,7 +13643,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:72
+#: doc/classes/Color.xml
msgid ""
"Returns a new color resulting from blending this color over another. If the "
"color is opaque, the result is also opaque. The second color may have a "
@@ -13687,7 +13655,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:83
+#: doc/classes/Color.xml
msgid ""
"Returns the most contrasting color.\n"
"[codeblock]\n"
@@ -13697,7 +13665,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:94
+#: doc/classes/Color.xml
msgid ""
"Returns a new color resulting from making this color darker by the specified "
"percentage (ratio from 0 to 1).\n"
@@ -13707,7 +13675,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:108
+#: doc/classes/Color.xml
msgid ""
"Constructs a color from an HSV profile. [code]h[/code], [code]s[/code], and "
"[code]v[/code] are values between 0 and 1.\n"
@@ -13717,7 +13685,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:117
+#: doc/classes/Color.xml
msgid ""
"Returns the color's grayscale representation.\n"
"The gray value is calculated as [code](r + g + b) / 3[/code].\n"
@@ -13727,7 +13695,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:128
+#: doc/classes/Color.xml
msgid ""
"Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code].\n"
"[codeblock]\n"
@@ -13736,14 +13704,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:139
+#: doc/classes/Color.xml
msgid ""
"Returns [code]true[/code] if this color and [code]color[/code] are "
"approximately equal, by running [method @GDScript.is_equal_approx] on each "
"component."
msgstr ""
-#: doc/classes/Color.xml:146
+#: doc/classes/Color.xml
msgid ""
"Returns a new color resulting from making this color lighter by the "
"specified percentage (ratio from 0 to 1).\n"
@@ -13753,7 +13721,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:158
+#: doc/classes/Color.xml
msgid ""
"Returns the linear interpolation with another color. The interpolation "
"factor [code]weight[/code] is between 0 and 1.\n"
@@ -13765,7 +13733,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:169
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 32-bit integer in ABGR format (each byte "
"represents a color channel). ABGR is the reversed version of the default "
@@ -13776,7 +13744,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:179
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 64-bit integer in ABGR format (each word "
"represents a color channel). ABGR is the reversed version of the default "
@@ -13787,7 +13755,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:189
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 32-bit integer in ARGB format (each byte "
"represents a color channel). ARGB is more compatible with DirectX.\n"
@@ -13797,7 +13765,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:199
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 64-bit integer in ARGB format (each word "
"represents a color channel). ARGB is more compatible with DirectX.\n"
@@ -13807,7 +13775,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:210
+#: doc/classes/Color.xml
msgid ""
"Returns the color's HTML hexadecimal color string in ARGB format (ex: "
"[code]ff34f822[/code]).\n"
@@ -13820,7 +13788,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:222
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 32-bit integer in RGBA format (each byte "
"represents a color channel). RGBA is Godot's default format.\n"
@@ -13830,7 +13798,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:232
+#: doc/classes/Color.xml
msgid ""
"Returns the color converted to a 64-bit integer in RGBA format (each word "
"represents a color channel). RGBA is Godot's default format.\n"
@@ -13840,640 +13808,640 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Color.xml:242
+#: doc/classes/Color.xml
msgid ""
"The color's alpha (transparency) component, typically on the range of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:245
+#: doc/classes/Color.xml
msgid "Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:248
+#: doc/classes/Color.xml
msgid "The color's blue component, typically on the range of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:251
+#: doc/classes/Color.xml
msgid "Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:254
+#: doc/classes/Color.xml
msgid "The color's green component, typically on the range of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:257
+#: doc/classes/Color.xml
msgid "Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:260
+#: doc/classes/Color.xml
msgid "The HSV hue of this color, on the range 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:263
+#: doc/classes/Color.xml
msgid "The color's red component, typically on the range of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:266
+#: doc/classes/Color.xml
msgid "Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:269
+#: doc/classes/Color.xml
msgid "The HSV saturation of this color, on the range 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:272
+#: doc/classes/Color.xml
msgid "The HSV value (brightness) of this color, on the range 0 to 1."
msgstr ""
-#: doc/classes/Color.xml:277
+#: doc/classes/Color.xml
msgid "Alice blue color."
msgstr ""
-#: doc/classes/Color.xml:280
+#: doc/classes/Color.xml
msgid "Antique white color."
msgstr ""
-#: doc/classes/Color.xml:283
+#: doc/classes/Color.xml
msgid "Aqua color."
msgstr ""
-#: doc/classes/Color.xml:286
+#: doc/classes/Color.xml
msgid "Aquamarine color."
msgstr ""
-#: doc/classes/Color.xml:289
+#: doc/classes/Color.xml
msgid "Azure color."
msgstr ""
-#: doc/classes/Color.xml:292
+#: doc/classes/Color.xml
msgid "Beige color."
msgstr ""
-#: doc/classes/Color.xml:295
+#: doc/classes/Color.xml
msgid "Bisque color."
msgstr ""
-#: doc/classes/Color.xml:298
+#: doc/classes/Color.xml
msgid "Black color."
msgstr ""
-#: doc/classes/Color.xml:301
+#: doc/classes/Color.xml
msgid "Blanche almond color."
msgstr ""
-#: doc/classes/Color.xml:304
+#: doc/classes/Color.xml
msgid "Blue color."
msgstr ""
-#: doc/classes/Color.xml:307
+#: doc/classes/Color.xml
msgid "Blue violet color."
msgstr ""
-#: doc/classes/Color.xml:310
+#: doc/classes/Color.xml
msgid "Brown color."
msgstr ""
-#: doc/classes/Color.xml:313
+#: doc/classes/Color.xml
msgid "Burly wood color."
msgstr ""
-#: doc/classes/Color.xml:316
+#: doc/classes/Color.xml
msgid "Cadet blue color."
msgstr ""
-#: doc/classes/Color.xml:319
+#: doc/classes/Color.xml
msgid "Chartreuse color."
msgstr ""
-#: doc/classes/Color.xml:322
+#: doc/classes/Color.xml
msgid "Chocolate color."
msgstr ""
-#: doc/classes/Color.xml:325
+#: doc/classes/Color.xml
msgid "Coral color."
msgstr ""
-#: doc/classes/Color.xml:328
+#: doc/classes/Color.xml
msgid "Cornflower color."
msgstr ""
-#: doc/classes/Color.xml:331
+#: doc/classes/Color.xml
msgid "Corn silk color."
msgstr ""
-#: doc/classes/Color.xml:334
+#: doc/classes/Color.xml
msgid "Crimson color."
msgstr ""
-#: doc/classes/Color.xml:337
+#: doc/classes/Color.xml
msgid "Cyan color."
msgstr ""
-#: doc/classes/Color.xml:340
+#: doc/classes/Color.xml
msgid "Dark blue color."
msgstr ""
-#: doc/classes/Color.xml:343
+#: doc/classes/Color.xml
msgid "Dark cyan color."
msgstr ""
-#: doc/classes/Color.xml:346
+#: doc/classes/Color.xml
msgid "Dark goldenrod color."
msgstr ""
-#: doc/classes/Color.xml:349
+#: doc/classes/Color.xml
msgid "Dark gray color."
msgstr ""
-#: doc/classes/Color.xml:352
+#: doc/classes/Color.xml
msgid "Dark green color."
msgstr ""
-#: doc/classes/Color.xml:355
+#: doc/classes/Color.xml
msgid "Dark khaki color."
msgstr ""
-#: doc/classes/Color.xml:358
+#: doc/classes/Color.xml
msgid "Dark magenta color."
msgstr ""
-#: doc/classes/Color.xml:361
+#: doc/classes/Color.xml
msgid "Dark olive green color."
msgstr ""
-#: doc/classes/Color.xml:364
+#: doc/classes/Color.xml
msgid "Dark orange color."
msgstr ""
-#: doc/classes/Color.xml:367
+#: doc/classes/Color.xml
msgid "Dark orchid color."
msgstr ""
-#: doc/classes/Color.xml:370
+#: doc/classes/Color.xml
msgid "Dark red color."
msgstr ""
-#: doc/classes/Color.xml:373
+#: doc/classes/Color.xml
msgid "Dark salmon color."
msgstr ""
-#: doc/classes/Color.xml:376
+#: doc/classes/Color.xml
msgid "Dark sea green color."
msgstr ""
-#: doc/classes/Color.xml:379
+#: doc/classes/Color.xml
msgid "Dark slate blue color."
msgstr ""
-#: doc/classes/Color.xml:382
+#: doc/classes/Color.xml
msgid "Dark slate gray color."
msgstr ""
-#: doc/classes/Color.xml:385
+#: doc/classes/Color.xml
msgid "Dark turquoise color."
msgstr ""
-#: doc/classes/Color.xml:388
+#: doc/classes/Color.xml
msgid "Dark violet color."
msgstr ""
-#: doc/classes/Color.xml:391
+#: doc/classes/Color.xml
msgid "Deep pink color."
msgstr ""
-#: doc/classes/Color.xml:394
+#: doc/classes/Color.xml
msgid "Deep sky blue color."
msgstr ""
-#: doc/classes/Color.xml:397
+#: doc/classes/Color.xml
msgid "Dim gray color."
msgstr ""
-#: doc/classes/Color.xml:400
+#: doc/classes/Color.xml
msgid "Dodger blue color."
msgstr ""
-#: doc/classes/Color.xml:403
+#: doc/classes/Color.xml
msgid "Firebrick color."
msgstr ""
-#: doc/classes/Color.xml:406
+#: doc/classes/Color.xml
msgid "Floral white color."
msgstr ""
-#: doc/classes/Color.xml:409
+#: doc/classes/Color.xml
msgid "Forest green color."
msgstr ""
-#: doc/classes/Color.xml:412
+#: doc/classes/Color.xml
msgid "Fuchsia color."
msgstr ""
-#: doc/classes/Color.xml:415
+#: doc/classes/Color.xml
msgid "Gainsboro color."
msgstr ""
-#: doc/classes/Color.xml:418
+#: doc/classes/Color.xml
msgid "Ghost white color."
msgstr ""
-#: doc/classes/Color.xml:421
+#: doc/classes/Color.xml
msgid "Gold color."
msgstr ""
-#: doc/classes/Color.xml:424
+#: doc/classes/Color.xml
msgid "Goldenrod color."
msgstr ""
-#: doc/classes/Color.xml:427
+#: doc/classes/Color.xml
msgid "Gray color."
msgstr ""
-#: doc/classes/Color.xml:430
+#: doc/classes/Color.xml
msgid "Green color."
msgstr ""
-#: doc/classes/Color.xml:433
+#: doc/classes/Color.xml
msgid "Green yellow color."
msgstr ""
-#: doc/classes/Color.xml:436
+#: doc/classes/Color.xml
msgid "Honeydew color."
msgstr ""
-#: doc/classes/Color.xml:439
+#: doc/classes/Color.xml
msgid "Hot pink color."
msgstr ""
-#: doc/classes/Color.xml:442
+#: doc/classes/Color.xml
msgid "Indian red color."
msgstr ""
-#: doc/classes/Color.xml:445
+#: doc/classes/Color.xml
msgid "Indigo color."
msgstr ""
-#: doc/classes/Color.xml:448
+#: doc/classes/Color.xml
msgid "Ivory color."
msgstr ""
-#: doc/classes/Color.xml:451
+#: doc/classes/Color.xml
msgid "Khaki color."
msgstr ""
-#: doc/classes/Color.xml:454
+#: doc/classes/Color.xml
msgid "Lavender color."
msgstr ""
-#: doc/classes/Color.xml:457
+#: doc/classes/Color.xml
msgid "Lavender blush color."
msgstr ""
-#: doc/classes/Color.xml:460
+#: doc/classes/Color.xml
msgid "Lawn green color."
msgstr ""
-#: doc/classes/Color.xml:463
+#: doc/classes/Color.xml
msgid "Lemon chiffon color."
msgstr ""
-#: doc/classes/Color.xml:466
+#: doc/classes/Color.xml
msgid "Light blue color."
msgstr ""
-#: doc/classes/Color.xml:469
+#: doc/classes/Color.xml
msgid "Light coral color."
msgstr ""
-#: doc/classes/Color.xml:472
+#: doc/classes/Color.xml
msgid "Light cyan color."
msgstr ""
-#: doc/classes/Color.xml:475
+#: doc/classes/Color.xml
msgid "Light goldenrod color."
msgstr ""
-#: doc/classes/Color.xml:478
+#: doc/classes/Color.xml
msgid "Light gray color."
msgstr ""
-#: doc/classes/Color.xml:481
+#: doc/classes/Color.xml
msgid "Light green color."
msgstr ""
-#: doc/classes/Color.xml:484
+#: doc/classes/Color.xml
msgid "Light pink color."
msgstr ""
-#: doc/classes/Color.xml:487
+#: doc/classes/Color.xml
msgid "Light salmon color."
msgstr ""
-#: doc/classes/Color.xml:490
+#: doc/classes/Color.xml
msgid "Light sea green color."
msgstr ""
-#: doc/classes/Color.xml:493
+#: doc/classes/Color.xml
msgid "Light sky blue color."
msgstr ""
-#: doc/classes/Color.xml:496
+#: doc/classes/Color.xml
msgid "Light slate gray color."
msgstr ""
-#: doc/classes/Color.xml:499
+#: doc/classes/Color.xml
msgid "Light steel blue color."
msgstr ""
-#: doc/classes/Color.xml:502
+#: doc/classes/Color.xml
msgid "Light yellow color."
msgstr ""
-#: doc/classes/Color.xml:505
+#: doc/classes/Color.xml
msgid "Lime color."
msgstr ""
-#: doc/classes/Color.xml:508
+#: doc/classes/Color.xml
msgid "Lime green color."
msgstr ""
-#: doc/classes/Color.xml:511
+#: doc/classes/Color.xml
msgid "Linen color."
msgstr ""
-#: doc/classes/Color.xml:514
+#: doc/classes/Color.xml
msgid "Magenta color."
msgstr ""
-#: doc/classes/Color.xml:517
+#: doc/classes/Color.xml
msgid "Maroon color."
msgstr ""
-#: doc/classes/Color.xml:520
+#: doc/classes/Color.xml
msgid "Medium aquamarine color."
msgstr ""
-#: doc/classes/Color.xml:523
+#: doc/classes/Color.xml
msgid "Medium blue color."
msgstr ""
-#: doc/classes/Color.xml:526
+#: doc/classes/Color.xml
msgid "Medium orchid color."
msgstr ""
-#: doc/classes/Color.xml:529
+#: doc/classes/Color.xml
msgid "Medium purple color."
msgstr ""
-#: doc/classes/Color.xml:532
+#: doc/classes/Color.xml
msgid "Medium sea green color."
msgstr ""
-#: doc/classes/Color.xml:535
+#: doc/classes/Color.xml
msgid "Medium slate blue color."
msgstr ""
-#: doc/classes/Color.xml:538
+#: doc/classes/Color.xml
msgid "Medium spring green color."
msgstr ""
-#: doc/classes/Color.xml:541
+#: doc/classes/Color.xml
msgid "Medium turquoise color."
msgstr ""
-#: doc/classes/Color.xml:544
+#: doc/classes/Color.xml
msgid "Medium violet red color."
msgstr ""
-#: doc/classes/Color.xml:547
+#: doc/classes/Color.xml
msgid "Midnight blue color."
msgstr ""
-#: doc/classes/Color.xml:550
+#: doc/classes/Color.xml
msgid "Mint cream color."
msgstr ""
-#: doc/classes/Color.xml:553
+#: doc/classes/Color.xml
msgid "Misty rose color."
msgstr ""
-#: doc/classes/Color.xml:556
+#: doc/classes/Color.xml
msgid "Moccasin color."
msgstr ""
-#: doc/classes/Color.xml:559
+#: doc/classes/Color.xml
msgid "Navajo white color."
msgstr ""
-#: doc/classes/Color.xml:562
+#: doc/classes/Color.xml
msgid "Navy blue color."
msgstr ""
-#: doc/classes/Color.xml:565
+#: doc/classes/Color.xml
msgid "Old lace color."
msgstr ""
-#: doc/classes/Color.xml:568
+#: doc/classes/Color.xml
msgid "Olive color."
msgstr ""
-#: doc/classes/Color.xml:571
+#: doc/classes/Color.xml
msgid "Olive drab color."
msgstr ""
-#: doc/classes/Color.xml:574
+#: doc/classes/Color.xml
msgid "Orange color."
msgstr ""
-#: doc/classes/Color.xml:577
+#: doc/classes/Color.xml
msgid "Orange red color."
msgstr ""
-#: doc/classes/Color.xml:580
+#: doc/classes/Color.xml
msgid "Orchid color."
msgstr ""
-#: doc/classes/Color.xml:583
+#: doc/classes/Color.xml
msgid "Pale goldenrod color."
msgstr ""
-#: doc/classes/Color.xml:586
+#: doc/classes/Color.xml
msgid "Pale green color."
msgstr ""
-#: doc/classes/Color.xml:589
+#: doc/classes/Color.xml
msgid "Pale turquoise color."
msgstr ""
-#: doc/classes/Color.xml:592
+#: doc/classes/Color.xml
msgid "Pale violet red color."
msgstr ""
-#: doc/classes/Color.xml:595
+#: doc/classes/Color.xml
msgid "Papaya whip color."
msgstr ""
-#: doc/classes/Color.xml:598
+#: doc/classes/Color.xml
msgid "Peach puff color."
msgstr ""
-#: doc/classes/Color.xml:601
+#: doc/classes/Color.xml
msgid "Peru color."
msgstr ""
-#: doc/classes/Color.xml:604
+#: doc/classes/Color.xml
msgid "Pink color."
msgstr ""
-#: doc/classes/Color.xml:607
+#: doc/classes/Color.xml
msgid "Plum color."
msgstr ""
-#: doc/classes/Color.xml:610
+#: doc/classes/Color.xml
msgid "Powder blue color."
msgstr ""
-#: doc/classes/Color.xml:613
+#: doc/classes/Color.xml
msgid "Purple color."
msgstr ""
-#: doc/classes/Color.xml:616
+#: doc/classes/Color.xml
msgid "Rebecca purple color."
msgstr ""
-#: doc/classes/Color.xml:619
+#: doc/classes/Color.xml
msgid "Red color."
msgstr ""
-#: doc/classes/Color.xml:622
+#: doc/classes/Color.xml
msgid "Rosy brown color."
msgstr ""
-#: doc/classes/Color.xml:625
+#: doc/classes/Color.xml
msgid "Royal blue color."
msgstr ""
-#: doc/classes/Color.xml:628
+#: doc/classes/Color.xml
msgid "Saddle brown color."
msgstr ""
-#: doc/classes/Color.xml:631
+#: doc/classes/Color.xml
msgid "Salmon color."
msgstr ""
-#: doc/classes/Color.xml:634
+#: doc/classes/Color.xml
msgid "Sandy brown color."
msgstr ""
-#: doc/classes/Color.xml:637
+#: doc/classes/Color.xml
msgid "Sea green color."
msgstr ""
-#: doc/classes/Color.xml:640
+#: doc/classes/Color.xml
msgid "Seashell color."
msgstr ""
-#: doc/classes/Color.xml:643
+#: doc/classes/Color.xml
msgid "Sienna color."
msgstr ""
-#: doc/classes/Color.xml:646
+#: doc/classes/Color.xml
msgid "Silver color."
msgstr ""
-#: doc/classes/Color.xml:649
+#: doc/classes/Color.xml
msgid "Sky blue color."
msgstr ""
-#: doc/classes/Color.xml:652
+#: doc/classes/Color.xml
msgid "Slate blue color."
msgstr ""
-#: doc/classes/Color.xml:655
+#: doc/classes/Color.xml
msgid "Slate gray color."
msgstr ""
-#: doc/classes/Color.xml:658
+#: doc/classes/Color.xml
msgid "Snow color."
msgstr ""
-#: doc/classes/Color.xml:661
+#: doc/classes/Color.xml
msgid "Spring green color."
msgstr ""
-#: doc/classes/Color.xml:664
+#: doc/classes/Color.xml
msgid "Steel blue color."
msgstr ""
-#: doc/classes/Color.xml:667
+#: doc/classes/Color.xml
msgid "Tan color."
msgstr ""
-#: doc/classes/Color.xml:670
+#: doc/classes/Color.xml
msgid "Teal color."
msgstr ""
-#: doc/classes/Color.xml:673
+#: doc/classes/Color.xml
msgid "Thistle color."
msgstr ""
-#: doc/classes/Color.xml:676
+#: doc/classes/Color.xml
msgid "Tomato color."
msgstr ""
-#: doc/classes/Color.xml:679
+#: doc/classes/Color.xml
msgid "Transparent color (white with no alpha)."
msgstr ""
-#: doc/classes/Color.xml:682
+#: doc/classes/Color.xml
msgid "Turquoise color."
msgstr ""
-#: doc/classes/Color.xml:685
+#: doc/classes/Color.xml
msgid "Violet color."
msgstr ""
-#: doc/classes/Color.xml:688
+#: doc/classes/Color.xml
msgid "Web gray color."
msgstr ""
-#: doc/classes/Color.xml:691
+#: doc/classes/Color.xml
msgid "Web green color."
msgstr ""
-#: doc/classes/Color.xml:694
+#: doc/classes/Color.xml
msgid "Web maroon color."
msgstr ""
-#: doc/classes/Color.xml:697
+#: doc/classes/Color.xml
msgid "Web purple color."
msgstr ""
-#: doc/classes/Color.xml:700
+#: doc/classes/Color.xml
msgid "Wheat color."
msgstr ""
-#: doc/classes/Color.xml:703
+#: doc/classes/Color.xml
msgid "White color."
msgstr ""
-#: doc/classes/Color.xml:706
+#: doc/classes/Color.xml
msgid "White smoke color."
msgstr ""
-#: doc/classes/Color.xml:709
+#: doc/classes/Color.xml
msgid "Yellow color."
msgstr ""
-#: doc/classes/Color.xml:712
+#: doc/classes/Color.xml
msgid "Yellow green color."
msgstr ""
-#: doc/classes/ColorPicker.xml:4
+#: doc/classes/ColorPicker.xml
msgid "Color picker control."
msgstr ""
-#: doc/classes/ColorPicker.xml:7
+#: doc/classes/ColorPicker.xml
msgid ""
"Displays a color picker widget. Useful for selecting a color from an RGB/"
"RGBA colorspace.\n"
@@ -14482,53 +14450,53 @@ msgid ""
"[ColorPicker] in a pop-up."
msgstr ""
-#: doc/classes/ColorPicker.xml:18
+#: doc/classes/ColorPicker.xml
msgid ""
"Adds the given color to a list of color presets. The presets are displayed "
"in the color picker and the user will be able to select them.\n"
"[b]Note:[/b] The presets list is only for [i]this[/i] color picker."
msgstr ""
-#: doc/classes/ColorPicker.xml:26
+#: doc/classes/ColorPicker.xml
msgid ""
"Removes the given color from the list of color presets of this color picker."
msgstr ""
-#: doc/classes/ColorPicker.xml:32
+#: doc/classes/ColorPicker.xml
msgid "Returns the list of colors in the presets of the color picker."
msgstr ""
-#: doc/classes/ColorPicker.xml:38 doc/classes/ColorPickerButton.xml:33
+#: doc/classes/ColorPicker.xml doc/classes/ColorPickerButton.xml
msgid "The currently selected color."
msgstr ""
-#: doc/classes/ColorPicker.xml:41
+#: doc/classes/ColorPicker.xml
msgid ""
"If [code]true[/code], the color will apply only after the user releases the "
"mouse button, otherwise it will apply immediately even in mouse motion event "
"(which can cause performance issues)."
msgstr ""
-#: doc/classes/ColorPicker.xml:44
+#: doc/classes/ColorPicker.xml
msgid "If [code]true[/code], shows an alpha channel slider (transparency)."
msgstr ""
-#: doc/classes/ColorPicker.xml:47
+#: doc/classes/ColorPicker.xml
msgid ""
"If [code]true[/code], allows editing the color with Hue/Saturation/Value "
"sliders.\n"
"[b]Note:[/b] Cannot be enabled if raw mode is on."
msgstr ""
-#: doc/classes/ColorPicker.xml:51
+#: doc/classes/ColorPicker.xml
msgid "If [code]true[/code], the \"add preset\" button is enabled."
msgstr ""
-#: doc/classes/ColorPicker.xml:54
+#: doc/classes/ColorPicker.xml
msgid "If [code]true[/code], saved color presets are visible."
msgstr ""
-#: doc/classes/ColorPicker.xml:57
+#: doc/classes/ColorPicker.xml
msgid ""
"If [code]true[/code], allows the color R, G, B component values to go beyond "
"1.0, which can be used for certain special operations that require it (like "
@@ -14536,57 +14504,57 @@ msgid ""
"[b]Note:[/b] Cannot be enabled if HSV mode is on."
msgstr ""
-#: doc/classes/ColorPicker.xml:65
+#: doc/classes/ColorPicker.xml
msgid "Emitted when the color is changed."
msgstr ""
-#: doc/classes/ColorPicker.xml:71
+#: doc/classes/ColorPicker.xml
msgid "Emitted when a preset is added."
msgstr ""
-#: doc/classes/ColorPicker.xml:77
+#: doc/classes/ColorPicker.xml
msgid "Emitted when a preset is removed."
msgstr ""
-#: doc/classes/ColorPicker.xml:85
+#: doc/classes/ColorPicker.xml
msgid "The width of the hue selection slider."
msgstr ""
-#: doc/classes/ColorPicker.xml:90
+#: doc/classes/ColorPicker.xml
msgid "The margin around the [ColorPicker]."
msgstr ""
-#: doc/classes/ColorPicker.xml:93
+#: doc/classes/ColorPicker.xml
msgid "The height of the saturation-value selection box."
msgstr ""
-#: doc/classes/ColorPicker.xml:96
+#: doc/classes/ColorPicker.xml
msgid "The width of the saturation-value selection box."
msgstr ""
-#: doc/classes/ColorPicker.xml:99
+#: doc/classes/ColorPicker.xml
msgid "The icon for the \"Add Preset\" button."
msgstr ""
-#: doc/classes/ColorPicker.xml:102
+#: doc/classes/ColorPicker.xml
msgid "Custom texture for the hue selection slider on the right."
msgstr ""
-#: doc/classes/ColorPicker.xml:107
+#: doc/classes/ColorPicker.xml
msgid ""
"The indicator used to signalize that the color value is outside the 0-1 "
"range."
msgstr ""
-#: doc/classes/ColorPicker.xml:112
+#: doc/classes/ColorPicker.xml
msgid "The icon for the screen color picker button."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:4
+#: doc/classes/ColorPickerButton.xml
msgid "Button that pops out a [ColorPicker]."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:7
+#: doc/classes/ColorPickerButton.xml
msgid ""
"Encapsulates a [ColorPicker] making it accessible by pressing a button. "
"Pressing the button will toggle the [ColorPicker] visibility.\n"
@@ -14597,7 +14565,7 @@ msgid ""
"rect_min_size] to a big enough value to give the button enough space."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:19
+#: doc/classes/ColorPickerButton.xml
msgid ""
"Returns the [ColorPicker] that this node toggles.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -14605,7 +14573,7 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:26
+#: doc/classes/ColorPickerButton.xml
msgid ""
"Returns the control's [PopupPanel] which allows you to connect to popup "
"signals. This allows you to handle events when the ColorPicker is shown or "
@@ -14615,95 +14583,95 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:36
+#: doc/classes/ColorPickerButton.xml
msgid ""
"If [code]true[/code], the alpha channel in the displayed [ColorPicker] will "
"be visible."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:44
+#: doc/classes/ColorPickerButton.xml
msgid "Emitted when the color changes."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:49
+#: doc/classes/ColorPickerButton.xml
msgid ""
"Emitted when the [ColorPicker] is created (the button is pressed for the "
"first time)."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:54
+#: doc/classes/ColorPickerButton.xml
msgid "Emitted when the [ColorPicker] is closed."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:62
+#: doc/classes/ColorPickerButton.xml
msgid "Default text [Color] of the [ColorPickerButton]."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:65
+#: doc/classes/ColorPickerButton.xml
msgid "Text [Color] used when the [ColorPickerButton] is disabled."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:68
+#: doc/classes/ColorPickerButton.xml
msgid ""
"Text [Color] used when the [ColorPickerButton] is focused. Only replaces the "
"normal text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:71
+#: doc/classes/ColorPickerButton.xml
msgid "Text [Color] used when the [ColorPickerButton] is being hovered."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:74
+#: doc/classes/ColorPickerButton.xml
msgid "Text [Color] used when the [ColorPickerButton] is being pressed."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:77
+#: doc/classes/ColorPickerButton.xml
msgid "The horizontal space between [ColorPickerButton]'s icon and text."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:80
+#: doc/classes/ColorPickerButton.xml
msgid "[Font] of the [ColorPickerButton]'s text."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:83
+#: doc/classes/ColorPickerButton.xml
msgid "The background of the color preview rect on the button."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:86
+#: doc/classes/ColorPickerButton.xml
msgid "[StyleBox] used when the [ColorPickerButton] is disabled."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:89
+#: doc/classes/ColorPickerButton.xml
msgid ""
"[StyleBox] used when the [ColorPickerButton] is focused. It is displayed "
"over the current [StyleBox], so using [StyleBoxEmpty] will just disable the "
"focus visual effect."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:92
+#: doc/classes/ColorPickerButton.xml
msgid "[StyleBox] used when the [ColorPickerButton] is being hovered."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:95
+#: doc/classes/ColorPickerButton.xml
msgid "Default [StyleBox] for the [ColorPickerButton]."
msgstr ""
-#: doc/classes/ColorPickerButton.xml:98
+#: doc/classes/ColorPickerButton.xml
msgid "[StyleBox] used when the [ColorPickerButton] is being pressed."
msgstr ""
-#: doc/classes/ColorRect.xml:4
+#: doc/classes/ColorRect.xml
msgid "Colored rectangle."
msgstr ""
-#: doc/classes/ColorRect.xml:7
+#: doc/classes/ColorRect.xml
msgid ""
"Displays a rectangle filled with a solid [member color]. If you need to "
"display the border alone, consider using [ReferenceRect] instead."
msgstr ""
-#: doc/classes/ColorRect.xml:16
+#: doc/classes/ColorRect.xml
msgid ""
"The fill color.\n"
"[codeblock]\n"
@@ -14711,11 +14679,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ConcavePolygonShape.xml:4
+#: doc/classes/ConcavePolygonShape.xml
msgid "Concave polygon shape."
msgstr ""
-#: doc/classes/ConcavePolygonShape.xml:7
+#: doc/classes/ConcavePolygonShape.xml
msgid ""
"Concave polygon shape resource, which can be set into a [PhysicsBody] or "
"area. This shape is created by feeding a list of triangles.\n"
@@ -14724,19 +14692,19 @@ msgid ""
"with [KinematicBody] or [RigidBody] with a mode other than Static."
msgstr ""
-#: doc/classes/ConcavePolygonShape.xml:17
+#: doc/classes/ConcavePolygonShape.xml
msgid "Returns the faces (an array of triangles)."
msgstr ""
-#: doc/classes/ConcavePolygonShape.xml:24
+#: doc/classes/ConcavePolygonShape.xml
msgid "Sets the faces (an array of triangles)."
msgstr ""
-#: doc/classes/ConcavePolygonShape2D.xml:4
+#: doc/classes/ConcavePolygonShape2D.xml
msgid "Concave polygon 2D shape resource for physics."
msgstr ""
-#: doc/classes/ConcavePolygonShape2D.xml:7
+#: doc/classes/ConcavePolygonShape2D.xml
msgid ""
"Concave polygon 2D shape resource for physics. It is made out of segments "
"and is optimal for complex polygonal concave collisions. However, it is not "
@@ -14750,16 +14718,16 @@ msgid ""
"itself to be convex in order to speed up collision detection."
msgstr ""
-#: doc/classes/ConcavePolygonShape2D.xml:16
+#: doc/classes/ConcavePolygonShape2D.xml
msgid ""
"The array of points that make up the [ConcavePolygonShape2D]'s line segments."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:4
+#: doc/classes/ConeTwistJoint.xml
msgid "A twist joint between two 3D PhysicsBodies."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:7
+#: doc/classes/ConeTwistJoint.xml
msgid ""
"The joint can rotate the bodies across an axis defined by the local x-axes "
"of the [Joint].\n"
@@ -14769,28 +14737,25 @@ msgid ""
"[Generic6DOFJoint]."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:30 doc/classes/ConeTwistJoint.xml:62
-#: doc/classes/PhysicsServer.xml:1076
+#: doc/classes/ConeTwistJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The speed with which the swing or twist will take place.\n"
"The higher, the faster."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:34 doc/classes/ConeTwistJoint.xml:69
-#: doc/classes/PhysicsServer.xml:1083
+#: doc/classes/ConeTwistJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"Defines, how fast the swing- and twist-speed-difference on both sides gets "
"synced."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:37 doc/classes/ConeTwistJoint.xml:66
+#: doc/classes/ConeTwistJoint.xml
msgid ""
"The ease with which the joint starts to twist. If it's too low, it takes "
"more force to start twisting the joint."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:40 doc/classes/ConeTwistJoint.xml:52
-#: doc/classes/PhysicsServer.xml:1066
+#: doc/classes/ConeTwistJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"Swing is rotation from side to side, around the axis perpendicular to the "
"twist axis.\n"
@@ -14800,25 +14765,23 @@ msgid ""
"If below 0.05, this behavior is locked."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:46 doc/classes/ConeTwistJoint.xml:58
-#: doc/classes/PhysicsServer.xml:1072
+#: doc/classes/ConeTwistJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"Twist is the rotation around the twist axis, this value defined how far the "
"joint can twist.\n"
"Twist is locked if below 0.05."
msgstr ""
-#: doc/classes/ConeTwistJoint.xml:72 doc/classes/Generic6DOFJoint.xml:384
-#: doc/classes/HingeJoint.xml:99 doc/classes/Light.xml:124
-#: doc/classes/SliderJoint.xml:165
+#: doc/classes/ConeTwistJoint.xml doc/classes/Generic6DOFJoint.xml
+#: doc/classes/HingeJoint.xml doc/classes/Light.xml doc/classes/SliderJoint.xml
msgid "Represents the size of the [enum Param] enum."
msgstr ""
-#: doc/classes/ConfigFile.xml:4
+#: doc/classes/ConfigFile.xml
msgid "Helper class to handle INI-style files."
msgstr ""
-#: doc/classes/ConfigFile.xml:7
+#: doc/classes/ConfigFile.xml
msgid ""
"This helper class can be used to store [Variant] values on the filesystem "
"using INI-style formatting. The stored values are identified by a section "
@@ -14885,33 +14848,33 @@ msgid ""
"other programs."
msgstr ""
-#: doc/classes/ConfigFile.xml:59
+#: doc/classes/ConfigFile.xml
msgid "Removes the entire contents of the config."
msgstr ""
-#: doc/classes/ConfigFile.xml:66
+#: doc/classes/ConfigFile.xml
msgid ""
"Deletes the specified section along with all the key-value pairs inside. "
"Raises an error if the section does not exist."
msgstr ""
-#: doc/classes/ConfigFile.xml:74
+#: doc/classes/ConfigFile.xml
msgid ""
"Deletes the specified key in a section. Raises an error if either the "
"section or the key do not exist."
msgstr ""
-#: doc/classes/ConfigFile.xml:81
+#: doc/classes/ConfigFile.xml
msgid ""
"Returns an array of all defined key identifiers in the specified section. "
"Raises an error and returns an empty array if the section does not exist."
msgstr ""
-#: doc/classes/ConfigFile.xml:87
+#: doc/classes/ConfigFile.xml
msgid "Returns an array of all defined section identifiers."
msgstr ""
-#: doc/classes/ConfigFile.xml:96
+#: doc/classes/ConfigFile.xml
msgid ""
"Returns the current value for the specified section and key. If either the "
"section or the key do not exist, the method returns the fallback "
@@ -14919,15 +14882,15 @@ msgid ""
"to [code]null[/code], an error is also raised."
msgstr ""
-#: doc/classes/ConfigFile.xml:103
+#: doc/classes/ConfigFile.xml
msgid "Returns [code]true[/code] if the specified section exists."
msgstr ""
-#: doc/classes/ConfigFile.xml:111
+#: doc/classes/ConfigFile.xml
msgid "Returns [code]true[/code] if the specified section-key pair exists."
msgstr ""
-#: doc/classes/ConfigFile.xml:118
+#: doc/classes/ConfigFile.xml
msgid ""
"Loads the config file specified as a parameter. The file's contents are "
"parsed and loaded in the [ConfigFile] object which the method was called "
@@ -14935,7 +14898,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:127
+#: doc/classes/ConfigFile.xml
msgid ""
"Loads the encrypted config file specified as a parameter, using the provided "
"[code]key[/code] to decrypt it. The file's contents are parsed and loaded in "
@@ -14943,7 +14906,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:136
+#: doc/classes/ConfigFile.xml
msgid ""
"Loads the encrypted config file specified as a parameter, using the provided "
"[code]password[/code] to decrypt it. The file's contents are parsed and "
@@ -14951,21 +14914,21 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:144
+#: doc/classes/ConfigFile.xml
msgid ""
"Parses the passed string as the contents of a config file. The string is "
"parsed and loaded in the ConfigFile object which the method was called on.\n"
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:152
+#: doc/classes/ConfigFile.xml
msgid ""
"Saves the contents of the [ConfigFile] object to the file specified as a "
"parameter. The output file uses an INI-style structure.\n"
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:161
+#: doc/classes/ConfigFile.xml
msgid ""
"Saves the contents of the [ConfigFile] object to the AES-256 encrypted file "
"specified as a parameter, using the provided [code]key[/code] to encrypt it. "
@@ -14973,7 +14936,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:170
+#: doc/classes/ConfigFile.xml
msgid ""
"Saves the contents of the [ConfigFile] object to the AES-256 encrypted file "
"specified as a parameter, using the provided [code]password[/code] to "
@@ -14981,7 +14944,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/ConfigFile.xml:180
+#: doc/classes/ConfigFile.xml
msgid ""
"Assigns a value to the specified key of the specified section. If either the "
"section or the key do not exist, they are created. Passing a [code]null[/"
@@ -14989,11 +14952,11 @@ msgid ""
"if it ends up empty once the key has been removed."
msgstr ""
-#: doc/classes/ConfirmationDialog.xml:4
+#: doc/classes/ConfirmationDialog.xml
msgid "Dialog for confirmation of actions."
msgstr ""
-#: doc/classes/ConfirmationDialog.xml:7
+#: doc/classes/ConfirmationDialog.xml
msgid ""
"Dialog for confirmation of actions. This dialog inherits from "
"[AcceptDialog], but has by default an OK and Cancel button (in host OS "
@@ -15004,7 +14967,7 @@ msgid ""
"[/codeblock]."
msgstr ""
-#: doc/classes/ConfirmationDialog.xml:19
+#: doc/classes/ConfirmationDialog.xml
msgid ""
"Returns the cancel button.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -15012,45 +14975,45 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/Container.xml:4
+#: doc/classes/Container.xml
msgid "Base node for containers."
msgstr ""
-#: doc/classes/Container.xml:7
+#: doc/classes/Container.xml
msgid ""
"Base node for containers. A [Container] contains other controls and "
"automatically arranges them in a certain way.\n"
"A Control can inherit this to create custom container classes."
msgstr ""
-#: doc/classes/Container.xml:18
+#: doc/classes/Container.xml
msgid ""
"Fit a child control in a given rect. This is mainly a helper for creating "
"custom container classes."
msgstr ""
-#: doc/classes/Container.xml:24
+#: doc/classes/Container.xml
msgid ""
"Queue resort of the contained children. This is called automatically anyway, "
"but can be called upon request."
msgstr ""
-#: doc/classes/Container.xml:31
+#: doc/classes/Container.xml
msgid "Emitted when sorting the children is needed."
msgstr ""
-#: doc/classes/Container.xml:37
+#: doc/classes/Container.xml
msgid ""
"Notification for when sorting the children, it must be obeyed immediately."
msgstr ""
-#: doc/classes/Control.xml:4
+#: doc/classes/Control.xml
msgid ""
"All user interface nodes inherit from Control. A control's anchors and "
"margins adapt its position and size relative to its parent."
msgstr ""
-#: doc/classes/Control.xml:7
+#: doc/classes/Control.xml
msgid ""
"Base class for all UI-related nodes. [Control] features a bounding rectangle "
"that defines its extents, an anchor position relative to its parent control "
@@ -15086,20 +15049,20 @@ msgid ""
"code] methods provided by this class."
msgstr ""
-#: doc/classes/Control.xml:17
+#: doc/classes/Control.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/ui/index.html"
msgstr ""
-#: doc/classes/Control.xml:19
+#: doc/classes/Control.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/ui/control_node_gallery.html"
msgstr ""
-#: doc/classes/Control.xml:20
+#: doc/classes/Control.xml
msgid "https://github.com/godotengine/godot-demo-projects/tree/master/gui"
msgstr ""
-#: doc/classes/Control.xml:26
+#: doc/classes/Control.xml
msgid ""
"Virtual method to be implemented by the user. Returns whether [method "
"_gui_input] should not be called for children controls outside this "
@@ -15108,7 +15071,7 @@ msgid ""
"If not overridden, defaults to [code]false[/code]."
msgstr ""
-#: doc/classes/Control.xml:33
+#: doc/classes/Control.xml
msgid ""
"Virtual method to be implemented by the user. Returns the minimum size for "
"this control. Alternative to [member rect_min_size] for controlling minimum "
@@ -15117,7 +15080,7 @@ msgid ""
"If not overridden, defaults to [constant Vector2.ZERO]."
msgstr ""
-#: doc/classes/Control.xml:41
+#: doc/classes/Control.xml
msgid ""
"Virtual method to be implemented by the user. Use this method to process and "
"accept inputs on UI elements. See [method accept_event].\n"
@@ -15140,7 +15103,7 @@ msgid ""
"[b]Note:[/b] Event position is relative to the control origin."
msgstr ""
-#: doc/classes/Control.xml:62
+#: doc/classes/Control.xml
msgid ""
"Virtual method to be implemented by the user. Returns a [Control] node that "
"should be used as a tooltip instead of the default one. The [code]for_text[/"
@@ -15174,14 +15137,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:85
+#: doc/classes/Control.xml
msgid ""
"Marks an input event as handled. Once you accept an input event, it stops "
"propagating, even to nodes listening to [method Node._unhandled_input] or "
"[method Node._unhandled_key_input]."
msgstr ""
-#: doc/classes/Control.xml:93
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme [Color] with the specified [code]name[/"
"code]. Local overrides always take precedence when fetching theme items for "
@@ -15199,7 +15162,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:109
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme constant with the specified [code]name[/"
"code]. Local overrides always take precedence when fetching theme items for "
@@ -15208,7 +15171,7 @@ msgid ""
"See also [method get_constant]."
msgstr ""
-#: doc/classes/Control.xml:118
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme [Font] with the specified [code]name[/"
"code]. Local overrides always take precedence when fetching theme items for "
@@ -15217,7 +15180,7 @@ msgid ""
"See also [method get_font]."
msgstr ""
-#: doc/classes/Control.xml:127
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme icon with the specified [code]name[/"
"code]. Local overrides always take precedence when fetching theme items for "
@@ -15226,7 +15189,7 @@ msgid ""
"See also [method get_icon]."
msgstr ""
-#: doc/classes/Control.xml:136
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme shader with the specified [code]name[/"
"code]. Local overrides always take precedence when fetching theme items for "
@@ -15234,7 +15197,7 @@ msgid ""
"value."
msgstr ""
-#: doc/classes/Control.xml:144
+#: doc/classes/Control.xml
msgid ""
"Creates a local override for a theme [StyleBox] with the specified "
"[code]name[/code]. Local overrides always take precedence when fetching "
@@ -15256,7 +15219,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:165
+#: doc/classes/Control.xml
msgid ""
"Godot calls this method to test if [code]data[/code] from a control's "
"[method get_drag_data] can be dropped at [code]position[/code]. "
@@ -15271,7 +15234,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:180
+#: doc/classes/Control.xml
msgid ""
"Godot calls this method to pass you the [code]data[/code] from a control's "
"[method get_drag_data] result. Godot first calls [method can_drop_data] to "
@@ -15286,17 +15249,17 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:193
+#: doc/classes/Control.xml
msgid ""
"Finds the next (below in the tree) [Control] that can receive the focus."
msgstr ""
-#: doc/classes/Control.xml:199
+#: doc/classes/Control.xml
msgid ""
"Finds the previous (above in the tree) [Control] that can receive the focus."
msgstr ""
-#: doc/classes/Control.xml:207
+#: doc/classes/Control.xml
msgid ""
"Forces drag and bypasses [method get_drag_data] and [method "
"set_drag_preview] by passing [code]data[/code] and [code]preview[/code]. "
@@ -15306,20 +15269,20 @@ msgid ""
"implemented on controls that want to receive drop data."
msgstr ""
-#: doc/classes/Control.xml:215
+#: doc/classes/Control.xml
msgid ""
"Returns the anchor identified by [code]margin[/code] constant from [enum "
"Margin] enum. A getter method for [member anchor_bottom], [member "
"anchor_left], [member anchor_right] and [member anchor_top]."
msgstr ""
-#: doc/classes/Control.xml:221
+#: doc/classes/Control.xml
msgid ""
"Returns [member margin_left] and [member margin_top]. See also [member "
"rect_position]."
msgstr ""
-#: doc/classes/Control.xml:229
+#: doc/classes/Control.xml
msgid ""
"Returns a [Color] from the first matching [Theme] in the tree if that "
"[Theme] has a color item with the specified [code]name[/code] and "
@@ -15342,13 +15305,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:243
+#: doc/classes/Control.xml
msgid ""
"Returns combined minimum size from [member rect_min_size] and [method "
"get_minimum_size]."
msgstr ""
-#: doc/classes/Control.xml:251
+#: doc/classes/Control.xml
msgid ""
"Returns a constant from the first matching [Theme] in the tree if that "
"[Theme] has a constant item with the specified [code]name[/code] and "
@@ -15356,13 +15319,13 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:259
+#: doc/classes/Control.xml
msgid ""
"Returns the mouse cursor shape the control displays on mouse hover. See "
"[enum CursorShape]."
msgstr ""
-#: doc/classes/Control.xml:266
+#: doc/classes/Control.xml
msgid ""
"Godot calls this method to get data that can be dragged and dropped onto "
"controls that expect drop data. Returns [code]null[/code] if there is no "
@@ -15380,11 +15343,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:279
+#: doc/classes/Control.xml
msgid "Returns [member margin_right] and [member margin_bottom]."
msgstr ""
-#: doc/classes/Control.xml:286
+#: doc/classes/Control.xml
msgid ""
"Returns the focus neighbour identified by [code]margin[/code] constant from "
"[enum Margin] enum. A getter method for [member focus_neighbour_bottom], "
@@ -15392,12 +15355,12 @@ msgid ""
"focus_neighbour_top]."
msgstr ""
-#: doc/classes/Control.xml:292
+#: doc/classes/Control.xml
msgid ""
"Returns the control that has the keyboard focus or [code]null[/code] if none."
msgstr ""
-#: doc/classes/Control.xml:300
+#: doc/classes/Control.xml
msgid ""
"Returns a [Font] from the first matching [Theme] in the tree if that [Theme] "
"has a font item with the specified [code]name[/code] and [code]theme_type[/"
@@ -15405,13 +15368,13 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:307
+#: doc/classes/Control.xml
msgid ""
"Returns the position and size of the control relative to the top-left corner "
"of the screen. See [member rect_position] and [member rect_size]."
msgstr ""
-#: doc/classes/Control.xml:315
+#: doc/classes/Control.xml
msgid ""
"Returns an icon from the first matching [Theme] in the tree if that [Theme] "
"has an icon item with the specified [code]name[/code] and [code]theme_type[/"
@@ -15419,36 +15382,36 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:323
+#: doc/classes/Control.xml
msgid ""
"Returns the anchor identified by [code]margin[/code] constant from [enum "
"Margin] enum. A getter method for [member margin_bottom], [member "
"margin_left], [member margin_right] and [member margin_top]."
msgstr ""
-#: doc/classes/Control.xml:329
+#: doc/classes/Control.xml
msgid "Returns the minimum size for this control. See [member rect_min_size]."
msgstr ""
-#: doc/classes/Control.xml:335
+#: doc/classes/Control.xml
msgid "Returns the width/height occupied in the parent control."
msgstr ""
-#: doc/classes/Control.xml:341
+#: doc/classes/Control.xml
msgid "Returns the parent control node."
msgstr ""
-#: doc/classes/Control.xml:347
+#: doc/classes/Control.xml
msgid ""
"Returns the position and size of the control relative to the top-left corner "
"of the parent Control. See [member rect_position] and [member rect_size]."
msgstr ""
-#: doc/classes/Control.xml:353
+#: doc/classes/Control.xml
msgid "Returns the rotation (in radians)."
msgstr ""
-#: doc/classes/Control.xml:361
+#: doc/classes/Control.xml
msgid ""
"Returns a [StyleBox] from the first matching [Theme] in the tree if that "
"[Theme] has a stylebox item with the specified [code]name[/code] and "
@@ -15456,20 +15419,20 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:368
+#: doc/classes/Control.xml
msgid ""
"Returns the default font from the first matching [Theme] in the tree if that "
"[Theme] has a valid [member Theme.default_font] value.\n"
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:376
+#: doc/classes/Control.xml
msgid ""
"Returns the tooltip, which will appear when the cursor is resting over this "
"control. See [member hint_tooltip]."
msgstr ""
-#: doc/classes/Control.xml:382
+#: doc/classes/Control.xml
msgid ""
"Creates an [InputEventMouseButton] that attempts to click the control. If "
"the event is received, the control acquires focus.\n"
@@ -15480,13 +15443,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:392
+#: doc/classes/Control.xml
msgid ""
"Steal the focus from another control and become the focused control (see "
"[member focus_mode])."
msgstr ""
-#: doc/classes/Control.xml:400
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a matching [Theme] in the tree that "
"has a color item with the specified [code]name[/code] and [code]theme_type[/"
@@ -15494,14 +15457,14 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:408
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme [Color] "
"with the specified [code]name[/code] in this [Control] node.\n"
"See [method add_color_override]."
msgstr ""
-#: doc/classes/Control.xml:417
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a matching [Theme] in the tree that "
"has a constant item with the specified [code]name[/code] and "
@@ -15509,20 +15472,20 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:425
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme constant "
"with the specified [code]name[/code] in this [Control] node.\n"
"See [method add_constant_override]."
msgstr ""
-#: doc/classes/Control.xml:432
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if this is the current focused control. See "
"[member focus_mode]."
msgstr ""
-#: doc/classes/Control.xml:440
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a matching [Theme] in the tree that "
"has a font item with the specified [code]name[/code] and [code]theme_type[/"
@@ -15530,14 +15493,14 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:448
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme [Font] "
"with the specified [code]name[/code] in this [Control] node.\n"
"See [method add_font_override]."
msgstr ""
-#: doc/classes/Control.xml:457
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a matching [Theme] in the tree that "
"has an icon item with the specified [code]name[/code] and [code]theme_type[/"
@@ -15545,14 +15508,14 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:465
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme icon with "
"the specified [code]name[/code] in this [Control] node.\n"
"See [method add_icon_override]."
msgstr ""
-#: doc/classes/Control.xml:473
+#: doc/classes/Control.xml
msgid ""
"Virtual method to be implemented by the user. Returns whether the given "
"[code]point[/code] is inside this control.\n"
@@ -15562,14 +15525,14 @@ msgid ""
"use [code]get_rect().has_point(point)[/code]."
msgstr ""
-#: doc/classes/Control.xml:482
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme shader "
"with the specified [code]name[/code] in this [Control] node.\n"
"See [method add_shader_override]."
msgstr ""
-#: doc/classes/Control.xml:491
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a matching [Theme] in the tree that "
"has a stylebox item with the specified [code]name[/code] and "
@@ -15577,14 +15540,14 @@ msgid ""
"See [method get_color] for details."
msgstr ""
-#: doc/classes/Control.xml:499
+#: doc/classes/Control.xml
msgid ""
"Returns [code]true[/code] if there is a local override for a theme "
"[StyleBox] with the specified [code]name[/code] in this [Control] node.\n"
"See [method add_stylebox_override]."
msgstr ""
-#: doc/classes/Control.xml:506
+#: doc/classes/Control.xml
msgid ""
"Invalidates the size cache in this node and in parent nodes up to toplevel. "
"Intended to be used with [method get_minimum_size] when the return value is "
@@ -15592,12 +15555,12 @@ msgid ""
"automatically."
msgstr ""
-#: doc/classes/Control.xml:512
+#: doc/classes/Control.xml
msgid ""
"Give up the focus. No other control will be able to receive keyboard input."
msgstr ""
-#: doc/classes/Control.xml:522
+#: doc/classes/Control.xml
msgid ""
"Sets the anchor identified by [code]margin[/code] constant from [enum "
"Margin] enum to value [code]anchor[/code]. A setter method for [member "
@@ -15613,20 +15576,20 @@ msgid ""
"would get value 0.5."
msgstr ""
-#: doc/classes/Control.xml:534
+#: doc/classes/Control.xml
msgid ""
"Works the same as [method set_anchor], but instead of [code]keep_margin[/"
"code] argument and automatic update of margin, it allows to set the margin "
"offset yourself (see [method set_margin])."
msgstr ""
-#: doc/classes/Control.xml:543
+#: doc/classes/Control.xml
msgid ""
"Sets both anchor preset and margin preset. See [method set_anchors_preset] "
"and [method set_margins_preset]."
msgstr ""
-#: doc/classes/Control.xml:551
+#: doc/classes/Control.xml
msgid ""
"Sets the anchors to a [code]preset[/code] from [enum Control.LayoutPreset] "
"enum. This is the code equivalent to using the Layout menu in the 2D "
@@ -15635,13 +15598,13 @@ msgid ""
"also be updated."
msgstr ""
-#: doc/classes/Control.xml:559
+#: doc/classes/Control.xml
msgid ""
"Sets [member margin_left] and [member margin_top] at the same time. "
"Equivalent of changing [member rect_position]."
msgstr ""
-#: doc/classes/Control.xml:566
+#: doc/classes/Control.xml
msgid ""
"Forwards the handling of this control's drag and drop to [code]target[/code] "
"control.\n"
@@ -15671,7 +15634,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:594
+#: doc/classes/Control.xml
msgid ""
"Shows the given control at the mouse pointer. A good time to call this "
"method is in [method get_drag_data]. The control must not be in the scene "
@@ -15691,11 +15654,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:612
+#: doc/classes/Control.xml
msgid "Sets [member margin_right] and [member margin_bottom] at the same time."
msgstr ""
-#: doc/classes/Control.xml:620
+#: doc/classes/Control.xml
msgid ""
"Sets the anchor identified by [code]margin[/code] constant from [enum "
"Margin] enum to [Control] at [code]neighbor[/code] node path. A setter "
@@ -15703,14 +15666,14 @@ msgid ""
"[member focus_neighbour_right] and [member focus_neighbour_top]."
msgstr ""
-#: doc/classes/Control.xml:628
+#: doc/classes/Control.xml
msgid ""
"Sets the [member rect_global_position] to given [code]position[/code].\n"
"If [code]keep_margins[/code] is [code]true[/code], control's anchors will be "
"updated instead of margins."
msgstr ""
-#: doc/classes/Control.xml:637
+#: doc/classes/Control.xml
msgid ""
"Sets the margin identified by [code]margin[/code] constant from [enum "
"Margin] enum to given [code]offset[/code]. A setter method for [member "
@@ -15718,7 +15681,7 @@ msgid ""
"margin_top]."
msgstr ""
-#: doc/classes/Control.xml:646
+#: doc/classes/Control.xml
msgid ""
"Sets the margins to a [code]preset[/code] from [enum Control.LayoutPreset] "
"enum. This is the code equivalent to using the Layout menu in the 2D "
@@ -15731,25 +15694,25 @@ msgid ""
"and the edges."
msgstr ""
-#: doc/classes/Control.xml:656
+#: doc/classes/Control.xml
msgid ""
"Sets the [member rect_position] to given [code]position[/code].\n"
"If [code]keep_margins[/code] is [code]true[/code], control's anchors will be "
"updated instead of margins."
msgstr ""
-#: doc/classes/Control.xml:664
+#: doc/classes/Control.xml
msgid "Sets the rotation (in radians)."
msgstr ""
-#: doc/classes/Control.xml:672
+#: doc/classes/Control.xml
msgid ""
"Sets the size (see [member rect_size]).\n"
"If [code]keep_margins[/code] is [code]true[/code], control's anchors will be "
"updated instead of margins."
msgstr ""
-#: doc/classes/Control.xml:680
+#: doc/classes/Control.xml
msgid ""
"Displays a control as modal. Control must be a subwindow. Modal controls "
"capture the input signals until closed or the area outside them is accessed. "
@@ -15760,13 +15723,13 @@ msgid ""
"receive input and clicking outside this control will not close it."
msgstr ""
-#: doc/classes/Control.xml:688
+#: doc/classes/Control.xml
msgid ""
"Moves the mouse cursor to [code]to_position[/code], relative to [member "
"rect_position] of this [Control]."
msgstr ""
-#: doc/classes/Control.xml:694
+#: doc/classes/Control.xml
msgid ""
"Anchors the bottom edge of the node to the origin, the center, or the end of "
"its parent control. It changes how the bottom margin updates when the node "
@@ -15774,7 +15737,7 @@ msgid ""
"convenience."
msgstr ""
-#: doc/classes/Control.xml:697
+#: doc/classes/Control.xml
msgid ""
"Anchors the left edge of the node to the origin, the center or the end of "
"its parent control. It changes how the left margin updates when the node "
@@ -15782,7 +15745,7 @@ msgid ""
"convenience."
msgstr ""
-#: doc/classes/Control.xml:700
+#: doc/classes/Control.xml
msgid ""
"Anchors the right edge of the node to the origin, the center or the end of "
"its parent control. It changes how the right margin updates when the node "
@@ -15790,20 +15753,20 @@ msgid ""
"convenience."
msgstr ""
-#: doc/classes/Control.xml:703
+#: doc/classes/Control.xml
msgid ""
"Anchors the top edge of the node to the origin, the center or the end of its "
"parent control. It changes how the top margin updates when the node moves or "
"changes size. You can use one of the [enum Anchor] constants for convenience."
msgstr ""
-#: doc/classes/Control.xml:706
+#: doc/classes/Control.xml
msgid ""
"The focus access mode for the control (None, Click or All). Only one Control "
"can be focused at the same time, and it will receive keyboard signals."
msgstr ""
-#: doc/classes/Control.xml:709
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"the down arrow on the keyboard or down on a gamepad by default. You can "
@@ -15812,7 +15775,7 @@ msgid ""
"the closest [Control] to the bottom of this one."
msgstr ""
-#: doc/classes/Control.xml:712
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"the left arrow on the keyboard or left on a gamepad by default. You can "
@@ -15821,7 +15784,7 @@ msgid ""
"the closest [Control] to the left of this one."
msgstr ""
-#: doc/classes/Control.xml:715
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"the right arrow on the keyboard or right on a gamepad by default. You can "
@@ -15830,7 +15793,7 @@ msgid ""
"the closest [Control] to the bottom of this one."
msgstr ""
-#: doc/classes/Control.xml:718
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"the top arrow on the keyboard or top on a gamepad by default. You can change "
@@ -15839,7 +15802,7 @@ msgid ""
"[Control] to the bottom of this one."
msgstr ""
-#: doc/classes/Control.xml:721
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"Tab on a keyboard by default. You can change the key by editing the "
@@ -15848,7 +15811,7 @@ msgid ""
"surrounding nodes in the scene tree."
msgstr ""
-#: doc/classes/Control.xml:725
+#: doc/classes/Control.xml
msgid ""
"Tells Godot which node it should give keyboard focus to if the user presses "
"Shift+Tab on a keyboard by default. You can change the key by editing the "
@@ -15857,21 +15820,21 @@ msgid ""
"surrounding nodes in the scene tree."
msgstr ""
-#: doc/classes/Control.xml:729
+#: doc/classes/Control.xml
msgid ""
"Controls the direction on the horizontal axis in which the control should "
"grow if its horizontal minimum size is changed to be greater than its "
"current size, as the control always has to be at least the minimum size."
msgstr ""
-#: doc/classes/Control.xml:732
+#: doc/classes/Control.xml
msgid ""
"Controls the direction on the vertical axis in which the control should grow "
"if its vertical minimum size is changed to be greater than its current size, "
"as the control always has to be at least the minimum size."
msgstr ""
-#: doc/classes/Control.xml:735
+#: doc/classes/Control.xml
msgid ""
"Changes the tooltip text. The tooltip appears when the user's mouse cursor "
"stays idle over this control for a few moments, provided that the [member "
@@ -15894,7 +15857,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Control.xml:747
+#: doc/classes/Control.xml
msgid ""
"Enables whether input should propagate when you close the control as modal.\n"
"If [code]false[/code], stops event handling at the viewport input event "
@@ -15902,7 +15865,7 @@ msgid ""
"handled."
msgstr ""
-#: doc/classes/Control.xml:751
+#: doc/classes/Control.xml
msgid ""
"Distance between the node's bottom edge and its parent control, based on "
"[member anchor_bottom].\n"
@@ -15911,7 +15874,7 @@ msgid ""
"[Container]. Margins update automatically when you move or resize the node."
msgstr ""
-#: doc/classes/Control.xml:755
+#: doc/classes/Control.xml
msgid ""
"Distance between the node's left edge and its parent control, based on "
"[member anchor_left].\n"
@@ -15920,7 +15883,7 @@ msgid ""
"[Container]. Margins update automatically when you move or resize the node."
msgstr ""
-#: doc/classes/Control.xml:759
+#: doc/classes/Control.xml
msgid ""
"Distance between the node's right edge and its parent control, based on "
"[member anchor_right].\n"
@@ -15929,7 +15892,7 @@ msgid ""
"[Container]. Margins update automatically when you move or resize the node."
msgstr ""
-#: doc/classes/Control.xml:763
+#: doc/classes/Control.xml
msgid ""
"Distance between the node's top edge and its parent control, based on "
"[member anchor_top].\n"
@@ -15938,7 +15901,7 @@ msgid ""
"[Container]. Margins update automatically when you move or resize the node."
msgstr ""
-#: doc/classes/Control.xml:767
+#: doc/classes/Control.xml
msgid ""
"The default cursor shape for this control. Useful for Godot plugins and "
"applications or games that use the system's mouse cursors.\n"
@@ -15946,7 +15909,7 @@ msgid ""
"system."
msgstr ""
-#: doc/classes/Control.xml:771
+#: doc/classes/Control.xml
msgid ""
"Controls whether the control will be able to receive mouse button input "
"events through [method _gui_input] and how these events should be handled. "
@@ -15954,20 +15917,20 @@ msgid ""
"and [signal mouse_exited] signals. See the constants to learn what each does."
msgstr ""
-#: doc/classes/Control.xml:774
+#: doc/classes/Control.xml
msgid ""
"Enables whether rendering of [CanvasItem] based children should be clipped "
"to this control's rectangle. If [code]true[/code], parts of a child which "
"would be visibly outside of this control's rectangle will not be rendered."
msgstr ""
-#: doc/classes/Control.xml:777
+#: doc/classes/Control.xml
msgid ""
"The node's global position, relative to the world (usually to the top-left "
"corner of the window)."
msgstr ""
-#: doc/classes/Control.xml:780
+#: doc/classes/Control.xml
msgid ""
"The minimum size of the node's bounding rectangle. If you set it to a value "
"greater than (0, 0), the node's bounding rectangle will always have at least "
@@ -15975,27 +15938,27 @@ msgid ""
"sizes automatically to fit its content, be it a texture or child nodes."
msgstr ""
-#: doc/classes/Control.xml:783
+#: doc/classes/Control.xml
msgid ""
"By default, the node's pivot is its top-left corner. When you change its "
"[member rect_scale], it will scale around this pivot. Set this property to "
"[member rect_size] / 2 to center the pivot in the node's rectangle."
msgstr ""
-#: doc/classes/Control.xml:786
+#: doc/classes/Control.xml
msgid ""
"The node's position, relative to its parent. It corresponds to the "
"rectangle's top-left corner. The property is not affected by [member "
"rect_pivot_offset]."
msgstr ""
-#: doc/classes/Control.xml:789
+#: doc/classes/Control.xml
msgid ""
"The node's rotation around its pivot, in degrees. See [member "
"rect_pivot_offset] to change the pivot's position."
msgstr ""
-#: doc/classes/Control.xml:792
+#: doc/classes/Control.xml
msgid ""
"The node's scale, relative to its [member rect_size]. Change this property "
"to scale the node around its [member rect_pivot_offset]. The Control's "
@@ -16013,20 +15976,20 @@ msgid ""
"rect_scale] property."
msgstr ""
-#: doc/classes/Control.xml:797
+#: doc/classes/Control.xml
msgid ""
"The size of the node's bounding rectangle, in pixels. [Container] nodes "
"update this property automatically."
msgstr ""
-#: doc/classes/Control.xml:800
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] nodes how they should resize and place the node "
"on the X axis. Use one of the [enum SizeFlags] constants to change the "
"flags. See the constants to learn what each does."
msgstr ""
-#: doc/classes/Control.xml:803
+#: doc/classes/Control.xml
msgid ""
"If the node and at least one of its neighbours uses the [constant "
"SIZE_EXPAND] size flag, the parent [Container] will let it take more or less "
@@ -16035,40 +15998,40 @@ msgid ""
"space."
msgstr ""
-#: doc/classes/Control.xml:806
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] nodes how they should resize and place the node "
"on the Y axis. Use one of the [enum SizeFlags] constants to change the "
"flags. See the constants to learn what each does."
msgstr ""
-#: doc/classes/Control.xml:809
+#: doc/classes/Control.xml
msgid ""
"Changing this property replaces the current [Theme] resource this node and "
"all its [Control] children use."
msgstr ""
-#: doc/classes/Control.xml:815
+#: doc/classes/Control.xml
msgid "Emitted when the node gains keyboard focus."
msgstr ""
-#: doc/classes/Control.xml:820
+#: doc/classes/Control.xml
msgid "Emitted when the node loses keyboard focus."
msgstr ""
-#: doc/classes/Control.xml:826
+#: doc/classes/Control.xml
msgid "Emitted when the node receives an [InputEvent]."
msgstr ""
-#: doc/classes/Control.xml:831
+#: doc/classes/Control.xml
msgid "Emitted when the node's minimum size changes."
msgstr ""
-#: doc/classes/Control.xml:836
+#: doc/classes/Control.xml
msgid "Emitted when a modal [Control] is closed. See [method show_modal]."
msgstr ""
-#: doc/classes/Control.xml:841
+#: doc/classes/Control.xml
msgid ""
"Emitted when the mouse enters the control's [code]Rect[/code] area, provided "
"its [member mouse_filter] lets the event reach it.\n"
@@ -16078,7 +16041,7 @@ msgid ""
"area."
msgstr ""
-#: doc/classes/Control.xml:847
+#: doc/classes/Control.xml
msgid ""
"Emitted when the mouse leaves the control's [code]Rect[/code] area, provided "
"its [member mouse_filter] lets the event reach it.\n"
@@ -16087,144 +16050,144 @@ msgid ""
"[code]Rect[/code] area."
msgstr ""
-#: doc/classes/Control.xml:853
+#: doc/classes/Control.xml
msgid "Emitted when the control changes size."
msgstr ""
-#: doc/classes/Control.xml:858
+#: doc/classes/Control.xml
msgid ""
"Emitted when one of the size flags changes. See [member "
"size_flags_horizontal] and [member size_flags_vertical]."
msgstr ""
-#: doc/classes/Control.xml:864
+#: doc/classes/Control.xml
msgid "The node cannot grab focus. Use with [member focus_mode]."
msgstr ""
-#: doc/classes/Control.xml:867
+#: doc/classes/Control.xml
msgid ""
"The node can only grab focus on mouse clicks. Use with [member focus_mode]."
msgstr ""
-#: doc/classes/Control.xml:870
+#: doc/classes/Control.xml
msgid ""
"The node can grab focus on mouse click or using the arrows and the Tab keys "
"on the keyboard. Use with [member focus_mode]."
msgstr ""
-#: doc/classes/Control.xml:873
+#: doc/classes/Control.xml
msgid ""
"Sent when the node changes size. Use [member rect_size] to get the new size."
msgstr ""
-#: doc/classes/Control.xml:876
+#: doc/classes/Control.xml
msgid "Sent when the mouse pointer enters the node."
msgstr ""
-#: doc/classes/Control.xml:879
+#: doc/classes/Control.xml
msgid "Sent when the mouse pointer exits the node."
msgstr ""
-#: doc/classes/Control.xml:882
+#: doc/classes/Control.xml
msgid "Sent when the node grabs focus."
msgstr ""
-#: doc/classes/Control.xml:885
+#: doc/classes/Control.xml
msgid "Sent when the node loses focus."
msgstr ""
-#: doc/classes/Control.xml:888
+#: doc/classes/Control.xml
msgid ""
"Sent when the node's [member theme] changes, right before Godot redraws the "
"control. Happens when you call one of the [code]add_*_override[/code] "
"methods."
msgstr ""
-#: doc/classes/Control.xml:891
+#: doc/classes/Control.xml
msgid "Sent when an open modal dialog closes. See [method show_modal]."
msgstr ""
-#: doc/classes/Control.xml:894
+#: doc/classes/Control.xml
msgid ""
"Sent when this node is inside a [ScrollContainer] which has begun being "
"scrolled."
msgstr ""
-#: doc/classes/Control.xml:897
+#: doc/classes/Control.xml
msgid ""
"Sent when this node is inside a [ScrollContainer] which has stopped being "
"scrolled."
msgstr ""
-#: doc/classes/Control.xml:900
+#: doc/classes/Control.xml
msgid ""
"Show the system's arrow mouse cursor when the user hovers the node. Use with "
"[member mouse_default_cursor_shape]."
msgstr ""
-#: doc/classes/Control.xml:903
+#: doc/classes/Control.xml
msgid ""
"Show the system's I-beam mouse cursor when the user hovers the node. The I-"
"beam pointer has a shape similar to \"I\". It tells the user they can "
"highlight or insert text."
msgstr ""
-#: doc/classes/Control.xml:906
+#: doc/classes/Control.xml
msgid ""
"Show the system's pointing hand mouse cursor when the user hovers the node."
msgstr ""
-#: doc/classes/Control.xml:909
+#: doc/classes/Control.xml
msgid "Show the system's cross mouse cursor when the user hovers the node."
msgstr ""
-#: doc/classes/Control.xml:912
+#: doc/classes/Control.xml
msgid ""
"Show the system's wait mouse cursor, often an hourglass, when the user "
"hovers the node."
msgstr ""
-#: doc/classes/Control.xml:915
+#: doc/classes/Control.xml
msgid ""
"Show the system's busy mouse cursor when the user hovers the node. Often an "
"hourglass."
msgstr ""
-#: doc/classes/Control.xml:918
+#: doc/classes/Control.xml
msgid ""
"Show the system's drag mouse cursor, often a closed fist or a cross symbol, "
"when the user hovers the node. It tells the user they're currently dragging "
"an item, like a node in the Scene dock."
msgstr ""
-#: doc/classes/Control.xml:921
+#: doc/classes/Control.xml
msgid ""
"Show the system's drop mouse cursor when the user hovers the node. It can be "
"an open hand. It tells the user they can drop an item they're currently "
"grabbing, like a node in the Scene dock."
msgstr ""
-#: doc/classes/Control.xml:924
+#: doc/classes/Control.xml
msgid ""
"Show the system's forbidden mouse cursor when the user hovers the node. "
"Often a crossed circle."
msgstr ""
-#: doc/classes/Control.xml:927
+#: doc/classes/Control.xml
msgid ""
"Show the system's vertical resize mouse cursor when the user hovers the "
"node. A double-headed vertical arrow. It tells the user they can resize the "
"window or the panel vertically."
msgstr ""
-#: doc/classes/Control.xml:930
+#: doc/classes/Control.xml
msgid ""
"Show the system's horizontal resize mouse cursor when the user hovers the "
"node. A double-headed horizontal arrow. It tells the user they can resize "
"the window or the panel horizontally."
msgstr ""
-#: doc/classes/Control.xml:933
+#: doc/classes/Control.xml
msgid ""
"Show the system's window resize mouse cursor when the user hovers the node. "
"The cursor is a double-headed arrow that goes from the bottom left to the "
@@ -16232,7 +16195,7 @@ msgid ""
"horizontally and vertically."
msgstr ""
-#: doc/classes/Control.xml:936
+#: doc/classes/Control.xml
msgid ""
"Show the system's window resize mouse cursor when the user hovers the node. "
"The cursor is a double-headed arrow that goes from the top left to the "
@@ -16240,93 +16203,93 @@ msgid ""
"they can resize the window or the panel both horizontally and vertically."
msgstr ""
-#: doc/classes/Control.xml:939
+#: doc/classes/Control.xml
msgid ""
"Show the system's move mouse cursor when the user hovers the node. It shows "
"2 double-headed arrows at a 90 degree angle. It tells the user they can move "
"a UI element freely."
msgstr ""
-#: doc/classes/Control.xml:942
+#: doc/classes/Control.xml
msgid ""
"Show the system's vertical split mouse cursor when the user hovers the node. "
"On Windows, it's the same as [constant CURSOR_VSIZE]."
msgstr ""
-#: doc/classes/Control.xml:945
+#: doc/classes/Control.xml
msgid ""
"Show the system's horizontal split mouse cursor when the user hovers the "
"node. On Windows, it's the same as [constant CURSOR_HSIZE]."
msgstr ""
-#: doc/classes/Control.xml:948
+#: doc/classes/Control.xml
msgid ""
"Show the system's help mouse cursor when the user hovers the node, a "
"question mark."
msgstr ""
-#: doc/classes/Control.xml:951
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the top-left of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:954
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the top-right of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:957
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the bottom-left of the parent control's bounds. Use "
"with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:960
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the bottom-right of the parent control's bounds. Use "
"with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:963
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the left edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:966
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the top edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:969
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the right edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:972
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the bottom edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:975
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:978
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the left edge of the parent control. The left margin "
"becomes relative to the left edge and the top margin relative to the top "
"left corner of the node's parent. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:981
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the top edge of the parent control. The left margin "
"becomes relative to the top left corner, the top margin relative to the top "
@@ -16334,14 +16297,14 @@ msgid ""
"parent. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:984
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the right edge of the parent control. The right margin "
"becomes relative to the right edge and the top margin relative to the top "
"right corner of the node's parent. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:987
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the bottom edge of the parent control. The left margin "
"becomes relative to the bottom left corner, the bottom margin relative to "
@@ -16349,19 +16312,19 @@ msgid ""
"the node's parent. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:990
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to a vertical line that cuts the parent control in half. "
"Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:993
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to a horizontal line that cuts the parent control in "
"half. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:996
+#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the respective corners of the parent control. Set all "
"4 margins to 0 after you applied this preset and the [Control] will fit its "
@@ -16369,30 +16332,30 @@ msgid ""
"editor. Use with [method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:999
+#: doc/classes/Control.xml
msgid "The control will be resized to its minimum size."
msgstr ""
-#: doc/classes/Control.xml:1002
+#: doc/classes/Control.xml
msgid "The control's width will not change."
msgstr ""
-#: doc/classes/Control.xml:1005
+#: doc/classes/Control.xml
msgid "The control's height will not change."
msgstr ""
-#: doc/classes/Control.xml:1008
+#: doc/classes/Control.xml
msgid "The control's size will not change."
msgstr ""
-#: doc/classes/Control.xml:1011
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] to expand the bounds of this node to fill all "
"the available space without pushing any other node. Use with [member "
"size_flags_horizontal] and [member size_flags_vertical]."
msgstr ""
-#: doc/classes/Control.xml:1014
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] to let this node take all the available space "
"on the axis you flag. If multiple neighboring nodes are set to expand, "
@@ -16401,13 +16364,13 @@ msgid ""
"[member size_flags_vertical]."
msgstr ""
-#: doc/classes/Control.xml:1017
+#: doc/classes/Control.xml
msgid ""
"Sets the node's size flags to both fill and expand. See the 2 constants "
"above for more information."
msgstr ""
-#: doc/classes/Control.xml:1020
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] to center the node in itself. It centers the "
"control based on its bounding box, so it doesn't work with the fill or "
@@ -16415,7 +16378,7 @@ msgid ""
"size_flags_vertical]."
msgstr ""
-#: doc/classes/Control.xml:1023
+#: doc/classes/Control.xml
msgid ""
"Tells the parent [Container] to align the node with its end, either the "
"bottom or the right edge. It doesn't work with the fill or expand size "
@@ -16423,7 +16386,7 @@ msgid ""
"size_flags_vertical]."
msgstr ""
-#: doc/classes/Control.xml:1026
+#: doc/classes/Control.xml
msgid ""
"The control will receive mouse button input events through [method "
"_gui_input] if clicked on. And the control will receive the [signal "
@@ -16432,7 +16395,7 @@ msgid ""
"other controls. This also results in blocking signals in other controls."
msgstr ""
-#: doc/classes/Control.xml:1029
+#: doc/classes/Control.xml
msgid ""
"The control will receive mouse button input events through [method "
"_gui_input] if clicked on. And the control will receive the [signal "
@@ -16444,7 +16407,7 @@ msgid ""
"not be fired."
msgstr ""
-#: doc/classes/Control.xml:1032
+#: doc/classes/Control.xml
msgid ""
"The control will not receive mouse button input events through [method "
"_gui_input]. The control will also not receive the [signal mouse_entered] "
@@ -16453,25 +16416,25 @@ msgid ""
"handled automatically."
msgstr ""
-#: doc/classes/Control.xml:1035
+#: doc/classes/Control.xml
msgid ""
"The control will grow to the left or top to make up if its minimum size is "
"changed to be greater than its current size on the respective axis."
msgstr ""
-#: doc/classes/Control.xml:1038
+#: doc/classes/Control.xml
msgid ""
"The control will grow to the right or bottom to make up if its minimum size "
"is changed to be greater than its current size on the respective axis."
msgstr ""
-#: doc/classes/Control.xml:1041
+#: doc/classes/Control.xml
msgid ""
"The control will grow in both directions equally to make up if its minimum "
"size is changed to be greater than its current size."
msgstr ""
-#: doc/classes/Control.xml:1044
+#: doc/classes/Control.xml
msgid ""
"Snaps one of the 4 anchor's sides to the origin of the node's [code]Rect[/"
"code], in the top left. Use it with one of the [code]anchor_*[/code] member "
@@ -16479,7 +16442,7 @@ msgid ""
"[method set_anchors_preset]."
msgstr ""
-#: doc/classes/Control.xml:1047
+#: doc/classes/Control.xml
msgid ""
"Snaps one of the 4 anchor's sides to the end of the node's [code]Rect[/"
"code], in the bottom right. Use it with one of the [code]anchor_*[/code] "
@@ -16487,24 +16450,24 @@ msgid ""
"once, use [method set_anchors_preset]."
msgstr ""
-#: doc/classes/ConvexPolygonShape.xml:4
+#: doc/classes/ConvexPolygonShape.xml
msgid "Convex polygon shape for 3D physics."
msgstr ""
-#: doc/classes/ConvexPolygonShape.xml:7
+#: doc/classes/ConvexPolygonShape.xml
msgid ""
"Convex polygon shape resource, which can be added to a [PhysicsBody] or area."
msgstr ""
-#: doc/classes/ConvexPolygonShape.xml:16
+#: doc/classes/ConvexPolygonShape.xml
msgid "The list of 3D points forming the convex polygon shape."
msgstr ""
-#: doc/classes/ConvexPolygonShape2D.xml:4
+#: doc/classes/ConvexPolygonShape2D.xml
msgid "Convex polygon shape for 2D physics."
msgstr ""
-#: doc/classes/ConvexPolygonShape2D.xml:7
+#: doc/classes/ConvexPolygonShape2D.xml
msgid ""
"Convex polygon shape for 2D physics. A convex polygon, whatever its shape, "
"is internally decomposed into as many convex polygons as needed to ensure "
@@ -16516,24 +16479,24 @@ msgid ""
"itself to be convex in order to speed up collision detection."
msgstr ""
-#: doc/classes/ConvexPolygonShape2D.xml:17
+#: doc/classes/ConvexPolygonShape2D.xml
msgid ""
"Based on the set of points provided, this creates and assigns the [member "
"points] property using the convex hull algorithm. Removing all unneeded "
"points. See [method Geometry.convex_hull_2d] for details."
msgstr ""
-#: doc/classes/ConvexPolygonShape2D.xml:23
+#: doc/classes/ConvexPolygonShape2D.xml
msgid ""
"The polygon's list of vertices. Can be in either clockwise or "
"counterclockwise order."
msgstr ""
-#: doc/classes/CPUParticles.xml:4
+#: doc/classes/CPUParticles.xml
msgid "CPU-based 3D particle emitter."
msgstr ""
-#: doc/classes/CPUParticles.xml:7
+#: doc/classes/CPUParticles.xml
msgid ""
"CPU-based 3D particle node used to create a variety of particle systems and "
"effects.\n"
@@ -16543,53 +16506,53 @@ msgid ""
"and doesn't need to be configured by the user."
msgstr ""
-#: doc/classes/CPUParticles.xml:18
+#: doc/classes/CPUParticles.xml
msgid ""
"Sets this node's properties to match a given [Particles] node with an "
"assigned [ParticlesMaterial]."
msgstr ""
-#: doc/classes/CPUParticles.xml:25 doc/classes/CPUParticles2D.xml:26
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Returns the base value of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:32 doc/classes/CPUParticles2D.xml:33
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Returns the [Curve] of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:39 doc/classes/CPUParticles2D.xml:40
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Returns the randomness factor of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:46 doc/classes/CPUParticles2D.xml:47
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Returns the enabled state of the given flag (see [enum Flags] for options)."
msgstr ""
-#: doc/classes/CPUParticles.xml:52 doc/classes/CPUParticles2D.xml:53
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Restarts the particle emitter."
msgstr ""
-#: doc/classes/CPUParticles.xml:60 doc/classes/CPUParticles2D.xml:61
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Sets the base value of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:68 doc/classes/CPUParticles2D.xml:69
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Sets the [Curve] of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:76 doc/classes/CPUParticles2D.xml:77
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Sets the randomness factor of the parameter specified by [enum Parameter]."
msgstr ""
-#: doc/classes/CPUParticles.xml:84 doc/classes/CPUParticles2D.xml:85
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Enables or disables the given flag (see [enum Flags] for options)."
msgstr ""
-#: doc/classes/CPUParticles.xml:90 doc/classes/CPUParticles2D.xml:91
-#: doc/classes/Particles.xml:47 doc/classes/Particles2D.xml:33
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid ""
"The number of particles emitted in one emission cycle (corresponding to the "
"[member lifetime]).\n"
@@ -16598,282 +16561,282 @@ msgid ""
"[member amount]."
msgstr ""
-#: doc/classes/CPUParticles.xml:94 doc/classes/CPUParticles2D.xml:95
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Initial rotation applied to each particle, in degrees."
msgstr ""
-#: doc/classes/CPUParticles.xml:97 doc/classes/CPUParticles2D.xml:98
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's rotation will be animated along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:100 doc/classes/CPUParticles2D.xml:101
-#: doc/classes/ParticlesMaterial.xml:84
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Rotation randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:103 doc/classes/CPUParticles2D.xml:104
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Initial angular velocity applied to each particle in [i]degrees[/i] per "
"second. Sets the speed of rotation of the particle."
msgstr ""
-#: doc/classes/CPUParticles.xml:106 doc/classes/CPUParticles2D.xml:107
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's angular velocity will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:109 doc/classes/CPUParticles2D.xml:110
-#: doc/classes/ParticlesMaterial.xml:94
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Angular velocity randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:112 doc/classes/CPUParticles2D.xml:113
-#: doc/classes/ParticlesMaterial.xml:97
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Particle animation offset."
msgstr ""
-#: doc/classes/CPUParticles.xml:115 doc/classes/CPUParticles2D.xml:116
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's animation offset will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:118 doc/classes/CPUParticles2D.xml:119
-#: doc/classes/ParticlesMaterial.xml:103
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Animation offset randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:121 doc/classes/CPUParticles2D.xml:122
-#: doc/classes/ParticlesMaterial.xml:106
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Particle animation speed."
msgstr ""
-#: doc/classes/CPUParticles.xml:124 doc/classes/CPUParticles2D.xml:125
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's animation speed will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:127 doc/classes/CPUParticles2D.xml:128
-#: doc/classes/ParticlesMaterial.xml:112
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Animation speed randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:130
+#: doc/classes/CPUParticles.xml
msgid ""
"Each particle's initial color. To have particle display color in a "
"[SpatialMaterial] make sure to set [member SpatialMaterial."
"vertex_color_use_as_albedo] to [code]true[/code]."
msgstr ""
-#: doc/classes/CPUParticles.xml:133 doc/classes/ParticlesMaterial.xml:118
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's color will vary along this [GradientTexture] over its "
"lifetime (multiplied with [member color])."
msgstr ""
-#: doc/classes/CPUParticles.xml:136 doc/classes/CPUParticles2D.xml:137
-#: doc/classes/ParticlesMaterial.xml:121
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "The rate at which particles lose velocity."
msgstr ""
-#: doc/classes/CPUParticles.xml:139 doc/classes/CPUParticles2D.xml:140
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Damping will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:142 doc/classes/CPUParticles2D.xml:143
-#: doc/classes/ParticlesMaterial.xml:127
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Damping randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:145 doc/classes/CPUParticles2D.xml:146
-#: doc/classes/ParticlesMaterial.xml:130
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Unit vector specifying the particles' emission direction."
msgstr ""
-#: doc/classes/CPUParticles.xml:148 doc/classes/CPUParticles2D.xml:149
-#: doc/classes/Particles.xml:51 doc/classes/Particles2D.xml:37
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid "Particle draw order. Uses [enum DrawOrder] values."
msgstr ""
-#: doc/classes/CPUParticles.xml:151
+#: doc/classes/CPUParticles.xml
msgid ""
"The rectangle's extents if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_BOX]."
msgstr ""
-#: doc/classes/CPUParticles.xml:154 doc/classes/CPUParticles2D.xml:152
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Sets the [Color]s to modulate particles by when using [constant "
"EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
-#: doc/classes/CPUParticles.xml:157 doc/classes/CPUParticles2D.xml:155
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Sets the direction the particles will be emitted in when using [constant "
"EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
-#: doc/classes/CPUParticles.xml:160 doc/classes/CPUParticles2D.xml:158
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Sets the initial positions to spawn particles when using [constant "
"EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
-#: doc/classes/CPUParticles.xml:163
+#: doc/classes/CPUParticles.xml
msgid ""
"The axis for the ring shaped emitter when using [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/CPUParticles.xml:166
+#: doc/classes/CPUParticles.xml
msgid ""
"The height for the ring shaped emitter when using [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/CPUParticles.xml:169
+#: doc/classes/CPUParticles.xml
msgid ""
"The inner radius for the ring shaped emitter when using [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/CPUParticles.xml:172
+#: doc/classes/CPUParticles.xml
msgid ""
"The radius for the ring shaped emitter when using [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/CPUParticles.xml:175 doc/classes/CPUParticles2D.xml:164
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Particles will be emitted inside this region. See [enum EmissionShape] for "
"possible values."
msgstr ""
-#: doc/classes/CPUParticles.xml:178
+#: doc/classes/CPUParticles.xml
msgid ""
"The sphere's radius if [enum EmissionShape] is set to [constant "
"EMISSION_SHAPE_SPHERE]."
msgstr ""
-#: doc/classes/CPUParticles.xml:181 doc/classes/CPUParticles2D.xml:170
-#: doc/classes/Particles.xml:69 doc/classes/Particles2D.xml:40
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid "If [code]true[/code], particles are being emitted."
msgstr ""
-#: doc/classes/CPUParticles.xml:184 doc/classes/CPUParticles2D.xml:173
-#: doc/classes/Particles2D.xml:43
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles2D.xml
msgid ""
"How rapidly particles in an emission cycle are emitted. If greater than "
"[code]0[/code], there will be a gap in emissions before the next cycle "
"begins."
msgstr ""
-#: doc/classes/CPUParticles.xml:187
+#: doc/classes/CPUParticles.xml
msgid ""
"The particle system's frame rate is fixed to a value. For instance, changing "
"the value to 2 will make the particles render at 2 frames per second. Note "
"this does not slow down the particle system itself."
msgstr ""
-#: doc/classes/CPUParticles.xml:190 doc/classes/CPUParticles2D.xml:179
-#: doc/classes/ParticlesMaterial.xml:166
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Align Y axis of particle with the direction of its velocity."
msgstr ""
-#: doc/classes/CPUParticles.xml:193 doc/classes/ParticlesMaterial.xml:169
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid "If [code]true[/code], particles will not move on the z axis."
msgstr ""
-#: doc/classes/CPUParticles.xml:196 doc/classes/ParticlesMaterial.xml:172
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid "If [code]true[/code], particles rotate around Y axis by [member angle]."
msgstr ""
-#: doc/classes/CPUParticles.xml:199
+#: doc/classes/CPUParticles.xml
msgid ""
"Amount of [member spread] in Y/Z plane. A value of [code]1[/code] restricts "
"particles to X/Z plane."
msgstr ""
-#: doc/classes/CPUParticles.xml:202 doc/classes/CPUParticles2D.xml:182
-#: doc/classes/Particles.xml:78 doc/classes/Particles2D.xml:49
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid ""
"If [code]true[/code], results in fractional delta calculation which has a "
"smoother particles display effect."
msgstr ""
-#: doc/classes/CPUParticles.xml:205 doc/classes/CPUParticles2D.xml:185
-#: doc/classes/ParticlesMaterial.xml:178
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Gravity applied to every particle."
msgstr ""
-#: doc/classes/CPUParticles.xml:208 doc/classes/CPUParticles2D.xml:188
-#: doc/classes/ParticlesMaterial.xml:181
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Initial hue variation applied to each particle."
msgstr ""
-#: doc/classes/CPUParticles.xml:211 doc/classes/CPUParticles2D.xml:191
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's hue will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:214 doc/classes/CPUParticles2D.xml:194
-#: doc/classes/ParticlesMaterial.xml:187
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Hue variation randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:217 doc/classes/CPUParticles2D.xml:197
-#: doc/classes/ParticlesMaterial.xml:190
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Initial velocity magnitude for each particle. Direction comes from [member "
"spread] and the node's orientation."
msgstr ""
-#: doc/classes/CPUParticles.xml:220 doc/classes/CPUParticles2D.xml:200
-#: doc/classes/ParticlesMaterial.xml:193
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Initial velocity randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:223 doc/classes/CPUParticles2D.xml:203
-#: doc/classes/Particles.xml:81 doc/classes/Particles2D.xml:52
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid "The amount of time each particle will exist (in seconds)."
msgstr ""
-#: doc/classes/CPUParticles.xml:226 doc/classes/CPUParticles2D.xml:206
-#: doc/classes/ParticlesMaterial.xml:196
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Particle lifetime randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:229 doc/classes/CPUParticles2D.xml:209
-#: doc/classes/ParticlesMaterial.xml:199
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Linear acceleration applied to each particle in the direction of motion."
msgstr ""
-#: doc/classes/CPUParticles.xml:232 doc/classes/CPUParticles2D.xml:212
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's linear acceleration will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:235 doc/classes/CPUParticles2D.xml:215
-#: doc/classes/ParticlesMaterial.xml:205
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Linear acceleration randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:238 doc/classes/CPUParticles2D.xml:218
-#: doc/classes/Particles.xml:84 doc/classes/Particles2D.xml:55
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid ""
"If [code]true[/code], particles use the parent node's coordinate space. If "
"[code]false[/code], they use global coordinates."
msgstr ""
-#: doc/classes/CPUParticles.xml:241
+#: doc/classes/CPUParticles.xml
msgid ""
"The [Mesh] used for each particle. If [code]null[/code], particles will be "
"spheres."
msgstr ""
-#: doc/classes/CPUParticles.xml:244 doc/classes/CPUParticles2D.xml:225
-#: doc/classes/Particles2D.xml:62
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles2D.xml
msgid ""
"If [code]true[/code], only one emission cycle occurs. If set [code]true[/"
"code] during a cycle, emission will stop at the cycle's end."
msgstr ""
-#: doc/classes/CPUParticles.xml:247
+#: doc/classes/CPUParticles.xml
msgid ""
"Orbital velocity applied to each particle. Makes the particles circle around "
"origin in the local XY plane. Specified in number of full rotations around "
@@ -16882,215 +16845,215 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/CPUParticles.xml:251 doc/classes/CPUParticles2D.xml:231
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's orbital velocity will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:254 doc/classes/CPUParticles2D.xml:234
-#: doc/classes/ParticlesMaterial.xml:215
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Orbital velocity randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:257 doc/classes/CPUParticles2D.xml:237
-#: doc/classes/Particles2D.xml:65
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles2D.xml
msgid "Particle system starts as if it had already run for this many seconds."
msgstr ""
-#: doc/classes/CPUParticles.xml:260 doc/classes/CPUParticles2D.xml:240
-#: doc/classes/ParticlesMaterial.xml:218
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Radial acceleration applied to each particle. Makes particle accelerate away "
"from origin."
msgstr ""
-#: doc/classes/CPUParticles.xml:263 doc/classes/CPUParticles2D.xml:243
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's radial acceleration will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:266 doc/classes/CPUParticles2D.xml:246
-#: doc/classes/ParticlesMaterial.xml:224
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Radial acceleration randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:269 doc/classes/CPUParticles2D.xml:249
-#: doc/classes/Particles2D.xml:71
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles2D.xml
msgid "Emission lifetime randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:272 doc/classes/CPUParticles2D.xml:252
-#: doc/classes/ParticlesMaterial.xml:227
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Initial scale applied to each particle."
msgstr ""
-#: doc/classes/CPUParticles.xml:275 doc/classes/CPUParticles2D.xml:255
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's scale will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:278 doc/classes/CPUParticles2D.xml:258
-#: doc/classes/ParticlesMaterial.xml:233
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Scale randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:281 doc/classes/CPUParticles2D.xml:261
-#: doc/classes/Particles2D.xml:74
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles2D.xml
msgid ""
"Particle system's running speed scaling ratio. A value of [code]0[/code] can "
"be used to pause the particles."
msgstr ""
-#: doc/classes/CPUParticles.xml:284
+#: doc/classes/CPUParticles.xml
msgid ""
"Each particle's initial direction range from [code]+spread[/code] to [code]-"
"spread[/code] degrees. Applied to X/Z plane and Y/Z planes."
msgstr ""
-#: doc/classes/CPUParticles.xml:287 doc/classes/CPUParticles2D.xml:267
-#: doc/classes/ParticlesMaterial.xml:239
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Tangential acceleration applied to each particle. Tangential acceleration is "
"perpendicular to the particle's velocity giving the particles a swirling "
"motion."
msgstr ""
-#: doc/classes/CPUParticles.xml:290 doc/classes/CPUParticles2D.xml:270
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's tangential acceleration will vary along this [Curve]."
msgstr ""
-#: doc/classes/CPUParticles.xml:293 doc/classes/CPUParticles2D.xml:273
-#: doc/classes/ParticlesMaterial.xml:245
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Tangential acceleration randomness ratio."
msgstr ""
-#: doc/classes/CPUParticles.xml:298 doc/classes/CPUParticles2D.xml:281
-#: doc/classes/Particles.xml:109 doc/classes/Particles2D.xml:86
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid "Particles are drawn in the order emitted."
msgstr ""
-#: doc/classes/CPUParticles.xml:301 doc/classes/CPUParticles2D.xml:284
-#: doc/classes/Particles.xml:112 doc/classes/Particles2D.xml:89
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid "Particles are drawn in order of remaining lifetime."
msgstr ""
-#: doc/classes/CPUParticles.xml:304 doc/classes/Particles.xml:115
+#: doc/classes/CPUParticles.xml doc/classes/Particles.xml
msgid "Particles are drawn in order of depth."
msgstr ""
-#: doc/classes/CPUParticles.xml:307 doc/classes/CPUParticles2D.xml:287
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set initial velocity properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:310 doc/classes/CPUParticles2D.xml:290
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set angular velocity properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:313 doc/classes/CPUParticles2D.xml:293
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set orbital velocity properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:316 doc/classes/CPUParticles2D.xml:296
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set linear acceleration properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:319 doc/classes/CPUParticles2D.xml:299
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set radial acceleration properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:322 doc/classes/CPUParticles2D.xml:302
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set tangential acceleration properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:325 doc/classes/CPUParticles2D.xml:305
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set damping properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:328 doc/classes/CPUParticles2D.xml:308
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set angle properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:331 doc/classes/CPUParticles2D.xml:311
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set scale properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:334 doc/classes/CPUParticles2D.xml:314
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set hue variation properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:337 doc/classes/CPUParticles2D.xml:317
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set animation speed properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:340 doc/classes/CPUParticles2D.xml:320
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_curve] to set animation offset properties."
msgstr ""
-#: doc/classes/CPUParticles.xml:343 doc/classes/CPUParticles2D.xml:323
-#: doc/classes/ParticlesMaterial.xml:295
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Represents the size of the [enum Parameter] enum."
msgstr ""
-#: doc/classes/CPUParticles.xml:346 doc/classes/CPUParticles2D.xml:326
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Use with [method set_particle_flag] to set [member flag_align_y]."
msgstr ""
-#: doc/classes/CPUParticles.xml:349
+#: doc/classes/CPUParticles.xml
msgid "Use with [method set_particle_flag] to set [member flag_rotate_y]."
msgstr ""
-#: doc/classes/CPUParticles.xml:352
+#: doc/classes/CPUParticles.xml
msgid "Use with [method set_particle_flag] to set [member flag_disable_z]."
msgstr ""
-#: doc/classes/CPUParticles.xml:355 doc/classes/CPUParticles2D.xml:335
-#: doc/classes/GeometryInstance.xml:109 doc/classes/ParticlesMaterial.xml:307
-#: doc/classes/SpatialMaterial.xml:564
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/GeometryInstance.xml doc/classes/ParticlesMaterial.xml
+#: doc/classes/SpatialMaterial.xml
msgid "Represents the size of the [enum Flags] enum."
msgstr ""
-#: doc/classes/CPUParticles.xml:358 doc/classes/CPUParticles2D.xml:338
-#: doc/classes/ParticlesMaterial.xml:310
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "All particles will be emitted from a single point."
msgstr ""
-#: doc/classes/CPUParticles.xml:361 doc/classes/ParticlesMaterial.xml:313
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid "Particles will be emitted in the volume of a sphere."
msgstr ""
-#: doc/classes/CPUParticles.xml:364 doc/classes/ParticlesMaterial.xml:316
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid "Particles will be emitted in the volume of a box."
msgstr ""
-#: doc/classes/CPUParticles.xml:367 doc/classes/CPUParticles2D.xml:347
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Particles will be emitted at a position chosen randomly among [member "
"emission_points]. Particle color will be modulated by [member "
"emission_colors]."
msgstr ""
-#: doc/classes/CPUParticles.xml:370 doc/classes/CPUParticles2D.xml:350
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
"Particles will be emitted at a position chosen randomly among [member "
"emission_points]. Particle velocity and rotation will be set based on "
@@ -17098,20 +17061,20 @@ msgid ""
"emission_colors]."
msgstr ""
-#: doc/classes/CPUParticles.xml:373 doc/classes/ParticlesMaterial.xml:325
+#: doc/classes/CPUParticles.xml doc/classes/ParticlesMaterial.xml
msgid "Particles will be emitted in a ring or cylinder."
msgstr ""
-#: doc/classes/CPUParticles.xml:376 doc/classes/CPUParticles2D.xml:353
-#: doc/classes/ParticlesMaterial.xml:328
+#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
+#: doc/classes/ParticlesMaterial.xml
msgid "Represents the size of the [enum EmissionShape] enum."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:4
+#: doc/classes/CPUParticles2D.xml
msgid "CPU-based 2D particle emitter."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:7
+#: doc/classes/CPUParticles2D.xml
msgid ""
"CPU-based 2D particle node used to create a variety of particle systems and "
"effects.\n"
@@ -17121,50 +17084,50 @@ msgid ""
"fly and doesn't need to be configured by the user."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:12 doc/classes/Particles2D.xml:14
+#: doc/classes/CPUParticles2D.xml doc/classes/Particles2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/2d/particle_systems_2d.html"
msgstr ""
-#: doc/classes/CPUParticles2D.xml:19
+#: doc/classes/CPUParticles2D.xml
msgid ""
"Sets this node's properties to match a given [Particles2D] node with an "
"assigned [ParticlesMaterial]."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:131
+#: doc/classes/CPUParticles2D.xml
msgid ""
"Each particle's initial color. If [member texture] is defined, it will be "
"multiplied by this color."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:134
+#: doc/classes/CPUParticles2D.xml
msgid ""
"Each particle's color will vary along this [Gradient] (multiplied with "
"[member color])."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:161
+#: doc/classes/CPUParticles2D.xml
msgid ""
"The rectangle's extents if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_RECTANGLE]."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:167
+#: doc/classes/CPUParticles2D.xml
msgid ""
"The sphere's radius if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_SPHERE]."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:176 doc/classes/Particles.xml:75
-#: doc/classes/Particles2D.xml:46
+#: doc/classes/CPUParticles2D.xml doc/classes/Particles.xml
+#: doc/classes/Particles2D.xml
msgid ""
"The particle system's frame rate is fixed to a value. For instance, changing "
"the value to 2 will make the particles render at 2 frames per second. Note "
"this does not slow down the simulation of the particle system itself."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:221 doc/classes/Particles2D.xml:58
+#: doc/classes/CPUParticles2D.xml doc/classes/Particles2D.xml
msgid ""
"Normal map to be used for the [member texture] property.\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -17173,41 +17136,41 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:228
+#: doc/classes/CPUParticles2D.xml
msgid ""
"Orbital velocity applied to each particle. Makes the particles circle around "
"origin. Specified in number of full rotations around origin per second."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:264 doc/classes/ParticlesMaterial.xml:236
+#: doc/classes/CPUParticles2D.xml doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's initial direction range from [code]+spread[/code] to [code]-"
"spread[/code] degrees."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:276 doc/classes/Particles2D.xml:77
+#: doc/classes/CPUParticles2D.xml doc/classes/Particles2D.xml
msgid "Particle texture. If [code]null[/code], particles will be squares."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:329 doc/classes/CPUParticles2D.xml:332
+#: doc/classes/CPUParticles2D.xml
msgid "Present for consistency with 3D particle nodes, not used in 2D."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:341
+#: doc/classes/CPUParticles2D.xml
msgid ""
"Particles will be emitted on the surface of a sphere flattened to two "
"dimensions."
msgstr ""
-#: doc/classes/CPUParticles2D.xml:344
+#: doc/classes/CPUParticles2D.xml
msgid "Particles will be emitted in the area of a rectangle."
msgstr ""
-#: doc/classes/Crypto.xml:4
+#: doc/classes/Crypto.xml
msgid "Access to advanced cryptographic functionalities."
msgstr ""
-#: doc/classes/Crypto.xml:7
+#: doc/classes/Crypto.xml
msgid ""
"The Crypto class allows you to access some more advanced cryptographic "
"functionalities in Godot.\n"
@@ -17248,7 +17211,7 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: doc/classes/Crypto.xml:47
+#: doc/classes/Crypto.xml
msgid ""
"Compares two [PoolByteArray]s for equality without leaking timing "
"information in order to prevent timing attacks.\n"
@@ -17257,7 +17220,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Crypto.xml:56
+#: doc/classes/Crypto.xml
msgid ""
"Decrypt the given [code]ciphertext[/code] with the provided private "
"[code]key[/code].\n"
@@ -17265,7 +17228,7 @@ msgid ""
"size."
msgstr ""
-#: doc/classes/Crypto.xml:65
+#: doc/classes/Crypto.xml
msgid ""
"Encrypt the given [code]plaintext[/code] with the provided public [code]key[/"
"code].\n"
@@ -17273,19 +17236,19 @@ msgid ""
"size."
msgstr ""
-#: doc/classes/Crypto.xml:73
+#: doc/classes/Crypto.xml
msgid ""
"Generates a [PoolByteArray] of cryptographically secure random bytes with "
"given [code]size[/code]."
msgstr ""
-#: doc/classes/Crypto.xml:80
+#: doc/classes/Crypto.xml
msgid ""
"Generates an RSA [CryptoKey] that can be used for creating self-signed "
"certificates and passed to [method StreamPeerSSL.accept_stream]."
msgstr ""
-#: doc/classes/Crypto.xml:90
+#: doc/classes/Crypto.xml
msgid ""
"Generates a self-signed [X509Certificate] from the given [CryptoKey] and "
"[code]issuer_name[/code]. The certificate validity will be defined by "
@@ -17305,7 +17268,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Crypto.xml:107
+#: doc/classes/Crypto.xml
msgid ""
"Generates an [url=https://en.wikipedia.org/wiki/HMAC]HMAC[/url] digest of "
"[code]msg[/code] using [code]key[/code]. The [code]hash_type[/code] "
@@ -17315,23 +17278,23 @@ msgid ""
"HashingContext.HASH_SHA1] are supported."
msgstr ""
-#: doc/classes/Crypto.xml:117
+#: doc/classes/Crypto.xml
msgid ""
"Sign a given [code]hash[/code] of type [code]hash_type[/code] with the "
"provided private [code]key[/code]."
msgstr ""
-#: doc/classes/Crypto.xml:127
+#: doc/classes/Crypto.xml
msgid ""
"Verify that a given [code]signature[/code] for [code]hash[/code] of type "
"[code]hash_type[/code] against the provided public [code]key[/code]."
msgstr ""
-#: doc/classes/CryptoKey.xml:4
+#: doc/classes/CryptoKey.xml
msgid "A cryptographic key (RSA)."
msgstr ""
-#: doc/classes/CryptoKey.xml:7
+#: doc/classes/CryptoKey.xml
msgid ""
"The CryptoKey class represents a cryptographic key. Keys can be loaded and "
"saved like any other [Resource].\n"
@@ -17341,13 +17304,13 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: doc/classes/CryptoKey.xml:17
+#: doc/classes/CryptoKey.xml
msgid ""
"Return [code]true[/code] if this CryptoKey only has the public part, and not "
"the private one."
msgstr ""
-#: doc/classes/CryptoKey.xml:25
+#: doc/classes/CryptoKey.xml
msgid ""
"Loads a key from [code]path[/code]. If [code]public_only[/code] is "
"[code]true[/code], only the public key will be loaded.\n"
@@ -17355,13 +17318,13 @@ msgid ""
"[code]public_only[/code] is [code]true[/code], a \"*.key\" file otherwise."
msgstr ""
-#: doc/classes/CryptoKey.xml:34
+#: doc/classes/CryptoKey.xml
msgid ""
"Loads a key from the given [code]string[/code]. If [code]public_only[/code] "
"is [code]true[/code], only the public key will be loaded."
msgstr ""
-#: doc/classes/CryptoKey.xml:42
+#: doc/classes/CryptoKey.xml
msgid ""
"Saves a key to the given [code]path[/code]. If [code]public_only[/code] is "
"[code]true[/code], only the public key will be saved.\n"
@@ -17369,41 +17332,41 @@ msgid ""
"[code]public_only[/code] is [code]true[/code], a \"*.key\" file otherwise."
msgstr ""
-#: doc/classes/CryptoKey.xml:50
+#: doc/classes/CryptoKey.xml
msgid ""
"Returns a string containing the key in PEM format. If [code]public_only[/"
"code] is [code]true[/code], only the public key will be included."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:4
+#: modules/csg/doc_classes/CSGBox.xml
msgid "A CSG Box shape."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:7
+#: modules/csg/doc_classes/CSGBox.xml
msgid "This node allows you to create a box for use with the CSG system."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:15
+#: modules/csg/doc_classes/CSGBox.xml
msgid "Depth of the box measured from the center of the box."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:18
+#: modules/csg/doc_classes/CSGBox.xml
msgid "Height of the box measured from the center of the box."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:21
+#: modules/csg/doc_classes/CSGBox.xml
msgid "The material used to render the box."
msgstr ""
-#: modules/csg/doc_classes/CSGBox.xml:24
+#: modules/csg/doc_classes/CSGBox.xml
msgid "Width of the box measured from the center of the box."
msgstr ""
-#: modules/csg/doc_classes/CSGCombiner.xml:4
+#: modules/csg/doc_classes/CSGCombiner.xml
msgid "A CSG node that allows you to combine other CSG modifiers."
msgstr ""
-#: modules/csg/doc_classes/CSGCombiner.xml:7
+#: modules/csg/doc_classes/CSGCombiner.xml
msgid ""
"For complex arrangements of shapes, it is sometimes needed to add structure "
"to your CSG nodes. The CSGCombiner node allows you to create this structure. "
@@ -17415,63 +17378,63 @@ msgid ""
"the final shape."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:4
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid "A CSG Cylinder shape."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:7
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid ""
"This node allows you to create a cylinder (or cone) for use with the CSG "
"system."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:15
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid ""
"If [code]true[/code] a cone is created, the [member radius] will only apply "
"to one side."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:18
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid "The height of the cylinder."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:21
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid "The material used to render the cylinder."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:24
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid "The radius of the cylinder."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:27
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid ""
"The number of sides of the cylinder, the higher this number the more detail "
"there will be in the cylinder."
msgstr ""
-#: modules/csg/doc_classes/CSGCylinder.xml:30
+#: modules/csg/doc_classes/CSGCylinder.xml
msgid ""
"If [code]true[/code] the normals of the cylinder are set to give a smooth "
"effect making the cylinder seem rounded. If [code]false[/code] the cylinder "
"will have a flat shaded look."
msgstr ""
-#: modules/csg/doc_classes/CSGMesh.xml:4
+#: modules/csg/doc_classes/CSGMesh.xml
msgid "A CSG Mesh shape that uses a mesh resource."
msgstr ""
-#: modules/csg/doc_classes/CSGMesh.xml:7
+#: modules/csg/doc_classes/CSGMesh.xml
msgid ""
"This CSG node allows you to use any mesh resource as a CSG shape, provided "
"it is closed, does not self-intersect, does not contain internal faces and "
"has no edges that connect to more then two faces."
msgstr ""
-#: modules/csg/doc_classes/CSGMesh.xml:15
+#: modules/csg/doc_classes/CSGMesh.xml
msgid "The [Material] used in drawing the CSG shape."
msgstr ""
-#: modules/csg/doc_classes/CSGMesh.xml:18
+#: modules/csg/doc_classes/CSGMesh.xml
msgid ""
"The [Mesh] resource to use as a CSG shape.\n"
"[b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals "
@@ -17481,22 +17444,22 @@ msgid ""
"parallel."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:4
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid "Extrudes a 2D polygon shape to create a 3D mesh."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:7
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"An array of 2D points is extruded to quickly and easily create a variety of "
"3D meshes."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:15
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_DEPTH], the depth of the extrusion."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:18
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"Material to use for the resulting mesh. The UV maps the top half of the "
"material to the extruded shape (U along the the length of the extrusions and "
@@ -17504,11 +17467,11 @@ msgid ""
"the front end face, and the bottom-right quarter to the back end face."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:21
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid "The [member mode] used to extrude the [member polygon]."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:24
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], by default, the top half of the "
"[member material] is stretched along the entire length of the extruded "
@@ -17516,100 +17479,100 @@ msgid ""
"step of the extrusion."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:27
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the path interval or ratio of "
"path points to extrusions."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:30
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], this will determine if the "
"interval should be by distance ([constant PATH_INTERVAL_DISTANCE]) or "
"subdivision fractions ([constant PATH_INTERVAL_SUBDIVIDE])."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:33
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], if [code]true[/code] the ends of "
"the path are joined, by adding an extrusion between the last and first "
"points of the path."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:36
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], if [code]true[/code] the "
"[Transform] of the [CSGPolygon] is used as the starting point for the "
"extrusions, not the [Transform] of the [member path_node]."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:39
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the location of the [Path] "
"object used to extrude the [member polygon]."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:42
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the [enum PathRotation] method "
"used to rotate the [member polygon] as it is extruded."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:45
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], extrusions that are less than "
"this angle, will be merged together to reduce polygon count."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:48
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], this is the distance along the "
"path, in meters, the texture coordinates will tile. When set to 0, texture "
"coordinates will match geometry exactly with no tiling."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:51
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid "The point array that defines the 2D polygon that is extruded."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:54
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid "If [code]true[/code], applies smooth shading to the extrusions."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:57
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_SPIN], the total number of degrees the "
"[member polygon] is rotated when extruding."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:60
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_SPIN], the number of extrusions made."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:65
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid "The [member polygon] shape is extruded along the negative Z axis."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:68
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape is extruded by rotating it around the Y axis."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:71
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape is extruded along the [Path] specified in [member "
"path_node]."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:74
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape is not rotated.\n"
"[b]Note:[/b] Requires the path's Z coordinates to continually decrease to "
"ensure viable shapes."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:78
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape is rotated along the path, but it is not rotated "
"around the path axis.\n"
@@ -17617,88 +17580,87 @@ msgid ""
"ensure viable shapes."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:82
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape follows the path and its rotations around the "
"path axis."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:85
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is set to [constant MODE_PATH], [member path_interval] "
"will determine the distance, in meters, each interval of the path will "
"extrude."
msgstr ""
-#: modules/csg/doc_classes/CSGPolygon.xml:88
+#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is set to [constant MODE_PATH], [member path_interval] "
"will subdivide the polygons along the path."
msgstr ""
-#: modules/csg/doc_classes/CSGPrimitive.xml:4
+#: modules/csg/doc_classes/CSGPrimitive.xml
msgid "Base class for CSG primitives."
msgstr ""
-#: modules/csg/doc_classes/CSGPrimitive.xml:7
+#: modules/csg/doc_classes/CSGPrimitive.xml
msgid ""
"Parent class for various CSG primitives. It contains code and functionality "
"that is common between them. It cannot be used directly. Instead use one of "
"the various classes that inherit from it."
msgstr ""
-#: modules/csg/doc_classes/CSGPrimitive.xml:15
+#: modules/csg/doc_classes/CSGPrimitive.xml
msgid "Invert the faces of the mesh."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:4
+#: modules/csg/doc_classes/CSGShape.xml
msgid "The CSG base class."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:7
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"This is the CSG base class that provides CSG operation support to the "
"various CSG nodes in Godot."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:16
-#: modules/csg/doc_classes/CSGShape.xml:23 doc/classes/RayCast2D.xml:60
-#: doc/classes/SoftBody.xml:30 doc/classes/SoftBody.xml:37
+#: modules/csg/doc_classes/CSGShape.xml doc/classes/RayCast2D.xml
+#: doc/classes/SoftBody.xml
msgid "Returns an individual bit on the collision mask."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:29
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Returns an [Array] with two elements, the first is the [Transform] of this "
"node and the second is the root [Mesh] of this node. Only works when this "
"node is the root shape."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:35
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Returns [code]true[/code] if this is a root shape and is thus the object "
"that is rendered."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:43 doc/classes/SoftBody.xml:66
+#: modules/csg/doc_classes/CSGShape.xml doc/classes/SoftBody.xml
msgid ""
"Sets individual bits on the layer mask. Use this if you only need to change "
"one layer's value."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:51 doc/classes/SoftBody.xml:74
+#: modules/csg/doc_classes/CSGShape.xml doc/classes/SoftBody.xml
msgid ""
"Sets individual bits on the collision mask. Use this if you only need to "
"change one layer's value."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:57
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Calculate tangents for the CSG shape which allows the use of normal maps. "
"This is only applied on the root shape, this setting is ignored on any child."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:60
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"The physics layers this area is in.\n"
"Collidable objects can exist in any of 32 different layers. These layers "
@@ -17712,7 +17674,7 @@ msgid ""
"documentation for more information."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:65
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"The physics layers this CSG shape scans for collisions. See [url=https://"
"docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction."
@@ -17720,237 +17682,237 @@ msgid ""
"documentation for more information."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:68
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"The operation that is performed on this shape. This is ignored for the first "
"CSG child node as the operation is between this node and the previous child "
"of this nodes parent."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:71
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Snap makes the mesh snap to a given distance so that the faces of two meshes "
"can be perfectly aligned. A lower value results in greater precision but may "
"be harder to adjust."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:74
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Adds a collision shape to the physics engine for our CSG shape. This will "
"always act like a static body. Note that the collision shape is still active "
"even if the CSG shape itself is hidden."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:79
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"Geometry of both primitives is merged, intersecting geometry is removed."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:82
+#: modules/csg/doc_classes/CSGShape.xml
msgid "Only intersecting geometry remains, the rest is removed."
msgstr ""
-#: modules/csg/doc_classes/CSGShape.xml:85
+#: modules/csg/doc_classes/CSGShape.xml
msgid ""
"The second shape is subtracted from the first, leaving a dent with its shape."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:4
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "A CSG Sphere shape."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:7
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "This node allows you to create a sphere for use with the CSG system."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:15
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "The material used to render the sphere."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:18
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "Number of vertical slices for the sphere."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:21
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "Radius of the sphere."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:24
+#: modules/csg/doc_classes/CSGSphere.xml
msgid "Number of horizontal slices for the sphere."
msgstr ""
-#: modules/csg/doc_classes/CSGSphere.xml:27
+#: modules/csg/doc_classes/CSGSphere.xml
msgid ""
"If [code]true[/code] the normals of the sphere are set to give a smooth "
"effect making the sphere seem rounded. If [code]false[/code] the sphere will "
"have a flat shaded look."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:4
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "A CSG Torus shape."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:7
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "This node allows you to create a torus for use with the CSG system."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:15
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "The inner radius of the torus."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:18
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "The material used to render the torus."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:21
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "The outer radius of the torus."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:24
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "The number of edges each ring of the torus is constructed of."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:27
+#: modules/csg/doc_classes/CSGTorus.xml
msgid "The number of slices the torus is constructed of."
msgstr ""
-#: modules/csg/doc_classes/CSGTorus.xml:30
+#: modules/csg/doc_classes/CSGTorus.xml
msgid ""
"If [code]true[/code] the normals of the torus are set to give a smooth "
"effect making the torus seem rounded. If [code]false[/code] the torus will "
"have a flat shaded look."
msgstr ""
-#: modules/mono/doc_classes/CSharpScript.xml:4
+#: modules/mono/doc_classes/CSharpScript.xml
msgid ""
"A script implemented in the C# programming language (Mono-enabled builds "
"only)."
msgstr ""
-#: modules/mono/doc_classes/CSharpScript.xml:7
+#: modules/mono/doc_classes/CSharpScript.xml
msgid ""
"This class represents a C# script. It is the C# equivalent of the [GDScript] "
"class and is only available in Mono-enabled Godot builds.\n"
"See also [GodotSharp]."
msgstr ""
-#: modules/mono/doc_classes/CSharpScript.xml:11
+#: modules/mono/doc_classes/CSharpScript.xml
msgid ""
"https://docs.godotengine.org/en/3.4/getting_started/scripting/c_sharp/index."
"html"
msgstr ""
-#: modules/mono/doc_classes/CSharpScript.xml:18
-#: modules/gdnative/doc_classes/PluginScript.xml:13
+#: modules/mono/doc_classes/CSharpScript.xml
+#: modules/gdnative/doc_classes/PluginScript.xml
msgid "Returns a new instance of the script."
msgstr ""
-#: doc/classes/CubeMap.xml:4
+#: doc/classes/CubeMap.xml
msgid "A CubeMap is a 6-sided 3D texture."
msgstr ""
-#: doc/classes/CubeMap.xml:7
+#: doc/classes/CubeMap.xml
msgid ""
"A 6-sided 3D texture typically used for faking reflections. It can be used "
"to make an object look as if it's reflecting its surroundings. This usually "
"delivers much better performance than other reflection methods."
msgstr ""
-#: doc/classes/CubeMap.xml:15
+#: doc/classes/CubeMap.xml
msgid "Returns the [CubeMap]'s height."
msgstr ""
-#: doc/classes/CubeMap.xml:22
+#: doc/classes/CubeMap.xml
msgid ""
"Returns an [Image] for a side of the [CubeMap] using one of the [enum Side] "
"constants."
msgstr ""
-#: doc/classes/CubeMap.xml:28
+#: doc/classes/CubeMap.xml
msgid "Returns the [CubeMap]'s width."
msgstr ""
-#: doc/classes/CubeMap.xml:36
+#: doc/classes/CubeMap.xml
msgid ""
"Sets an [Image] for a side of the [CubeMap] using one of the [enum Side] "
"constants."
msgstr ""
-#: doc/classes/CubeMap.xml:42
+#: doc/classes/CubeMap.xml
msgid ""
"The render flags for the [CubeMap]. See the [enum Flags] constants for "
"details."
msgstr ""
-#: doc/classes/CubeMap.xml:45
+#: doc/classes/CubeMap.xml
msgid ""
"The lossy storage quality of the [CubeMap] if the storage mode is set to "
"[constant STORAGE_COMPRESS_LOSSY]."
msgstr ""
-#: doc/classes/CubeMap.xml:48
+#: doc/classes/CubeMap.xml
msgid "The [CubeMap]'s storage mode. See [enum Storage] constants."
msgstr ""
-#: doc/classes/CubeMap.xml:53
+#: doc/classes/CubeMap.xml
msgid "Store the [CubeMap] without any compression."
msgstr ""
-#: doc/classes/CubeMap.xml:56
+#: doc/classes/CubeMap.xml
msgid "Store the [CubeMap] with strong compression that reduces image quality."
msgstr ""
-#: doc/classes/CubeMap.xml:59
+#: doc/classes/CubeMap.xml
msgid ""
"Store the [CubeMap] with moderate compression that doesn't reduce image "
"quality."
msgstr ""
-#: doc/classes/CubeMap.xml:62
+#: doc/classes/CubeMap.xml
msgid "Identifier for the left face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:65
+#: doc/classes/CubeMap.xml
msgid "Identifier for the right face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:68
+#: doc/classes/CubeMap.xml
msgid "Identifier for the bottom face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:71
+#: doc/classes/CubeMap.xml
msgid "Identifier for the top face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:74
+#: doc/classes/CubeMap.xml
msgid "Identifier for the front face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:77
+#: doc/classes/CubeMap.xml
msgid "Identifier for the back face of the [CubeMap]."
msgstr ""
-#: doc/classes/CubeMap.xml:80
+#: doc/classes/CubeMap.xml
msgid "Generate mipmaps, to enable smooth zooming out of the texture."
msgstr ""
-#: doc/classes/CubeMap.xml:83
+#: doc/classes/CubeMap.xml
msgid "Repeat (instead of clamp to edge)."
msgstr ""
-#: doc/classes/CubeMap.xml:86
+#: doc/classes/CubeMap.xml
msgid "Turn on magnifying filter, to enable smooth zooming in of the texture."
msgstr ""
-#: doc/classes/CubeMap.xml:89
+#: doc/classes/CubeMap.xml
msgid "Default flags. Generate mipmaps, repeat, and filter are enabled."
msgstr ""
-#: doc/classes/CubeMesh.xml:4
+#: doc/classes/CubeMesh.xml
msgid "Generate an axis-aligned cuboid [PrimitiveMesh]."
msgstr ""
-#: doc/classes/CubeMesh.xml:7
+#: doc/classes/CubeMesh.xml
msgid ""
"Generate an axis-aligned cuboid [PrimitiveMesh].\n"
"The cube's UV layout is arranged in a 3×2 layout that allows texturing each "
@@ -17962,27 +17924,27 @@ msgid ""
"[member subdivide_width] until you no longer notice UV jittering."
msgstr ""
-#: doc/classes/CubeMesh.xml:17
+#: doc/classes/CubeMesh.xml
msgid "Size of the cuboid mesh."
msgstr ""
-#: doc/classes/CubeMesh.xml:20
+#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the Z axis."
msgstr ""
-#: doc/classes/CubeMesh.xml:23
+#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the Y axis."
msgstr ""
-#: doc/classes/CubeMesh.xml:26
+#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the X axis."
msgstr ""
-#: doc/classes/CullInstance.xml:4
+#: doc/classes/CullInstance.xml
msgid "Parent of all nodes that can be culled by the Portal system."
msgstr ""
-#: doc/classes/CullInstance.xml:7
+#: doc/classes/CullInstance.xml
msgid ""
"Provides common functionality to nodes that can be culled by the [Portal] "
"system.\n"
@@ -18004,7 +17966,7 @@ msgid ""
"freely created and deleted during the lifetime of the game level."
msgstr ""
-#: doc/classes/CullInstance.xml:19
+#: doc/classes/CullInstance.xml
msgid ""
"When set to [code]0[/code], [CullInstance]s will be autoplaced in the [Room] "
"with the highest priority.\n"
@@ -18015,7 +17977,7 @@ msgid ""
"[RoomGroup]."
msgstr ""
-#: doc/classes/CullInstance.xml:24
+#: doc/classes/CullInstance.xml
msgid ""
"When a manual bound has not been explicitly specified for a [Room], the "
"convex hull bound will be estimated from the geometry of the objects within "
@@ -18026,13 +17988,13 @@ msgid ""
"[Portal]s."
msgstr ""
-#: doc/classes/CullInstance.xml:28
+#: doc/classes/CullInstance.xml
msgid ""
"When using [Room]s and [Portal]s, this specifies how the [CullInstance] is "
"processed in the system."
msgstr ""
-#: doc/classes/CullInstance.xml:33
+#: doc/classes/CullInstance.xml
msgid ""
"Use for instances within [Room]s that will [b]not move[/b] - e.g. walls, "
"floors.\n"
@@ -18043,7 +18005,7 @@ msgid ""
"[RoomManager] to activate the system again."
msgstr ""
-#: doc/classes/CullInstance.xml:37
+#: doc/classes/CullInstance.xml
msgid ""
"Use for instances within rooms that will move but [b]not change room[/b] - e."
"g. moving platforms.\n"
@@ -18054,34 +18016,34 @@ msgid ""
"[RoomManager] to activate the system again."
msgstr ""
-#: doc/classes/CullInstance.xml:41
+#: doc/classes/CullInstance.xml
msgid "Use for instances that will move [b]between[/b] [Room]s - e.g. players."
msgstr ""
-#: doc/classes/CullInstance.xml:44
+#: doc/classes/CullInstance.xml
msgid ""
"Use for instances that will be frustum culled only - e.g. first person "
"weapon, debug."
msgstr ""
-#: doc/classes/CullInstance.xml:47
+#: doc/classes/CullInstance.xml
msgid ""
"Use for instances that will not be shown at all - e.g. [b]manual room "
"bounds[/b] (specified by prefix [i]'Bound_'[/i])."
msgstr ""
-#: doc/classes/Curve.xml:4
+#: doc/classes/Curve.xml
msgid "A mathematic curve."
msgstr ""
-#: doc/classes/Curve.xml:7
+#: doc/classes/Curve.xml
msgid ""
"A curve that can be saved and re-used for other objects. By default, it "
"ranges between [code]0[/code] and [code]1[/code] on the Y axis and positions "
"points relative to the [code]0.5[/code] Y position."
msgstr ""
-#: doc/classes/Curve.xml:20
+#: doc/classes/Curve.xml
msgid ""
"Adds a point to the curve. For each side, if the [code]*_mode[/code] is "
"[constant TANGENT_LINEAR], the [code]*_tangent[/code] angle (in degrees) "
@@ -18090,138 +18052,136 @@ msgid ""
"set to [constant TANGENT_FREE]."
msgstr ""
-#: doc/classes/Curve.xml:26
+#: doc/classes/Curve.xml
msgid "Recomputes the baked cache of points for the curve."
msgstr ""
-#: doc/classes/Curve.xml:32
+#: doc/classes/Curve.xml
msgid ""
"Removes points that are closer than [code]CMP_EPSILON[/code] (0.00001) units "
"to their neighbor on the curve."
msgstr ""
-#: doc/classes/Curve.xml:38 doc/classes/Curve2D.xml:27
-#: doc/classes/Curve3D.xml:27
+#: doc/classes/Curve.xml doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid "Removes all points from the curve."
msgstr ""
-#: doc/classes/Curve.xml:44 doc/classes/Curve2D.xml:61
-#: doc/classes/Curve3D.xml:74
+#: doc/classes/Curve.xml doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid "Returns the number of points describing the curve."
msgstr ""
-#: doc/classes/Curve.xml:51
+#: doc/classes/Curve.xml
msgid ""
"Returns the left [enum TangentMode] for the point at [code]index[/code]."
msgstr ""
-#: doc/classes/Curve.xml:58
+#: doc/classes/Curve.xml
msgid ""
"Returns the left tangent angle (in degrees) for the point at [code]index[/"
"code]."
msgstr ""
-#: doc/classes/Curve.xml:65
+#: doc/classes/Curve.xml
msgid "Returns the curve coordinates for the point at [code]index[/code]."
msgstr ""
-#: doc/classes/Curve.xml:72
+#: doc/classes/Curve.xml
msgid ""
"Returns the right [enum TangentMode] for the point at [code]index[/code]."
msgstr ""
-#: doc/classes/Curve.xml:79
+#: doc/classes/Curve.xml
msgid ""
"Returns the right tangent angle (in degrees) for the point at [code]index[/"
"code]."
msgstr ""
-#: doc/classes/Curve.xml:86
+#: doc/classes/Curve.xml
msgid ""
"Returns the Y value for the point that would exist at the X position "
"[code]offset[/code] along the curve."
msgstr ""
-#: doc/classes/Curve.xml:93
+#: doc/classes/Curve.xml
msgid ""
"Returns the Y value for the point that would exist at the X position "
"[code]offset[/code] along the curve using the baked cache. Bakes the curve's "
"points if not already baked."
msgstr ""
-#: doc/classes/Curve.xml:100
+#: doc/classes/Curve.xml
msgid "Removes the point at [code]index[/code] from the curve."
msgstr ""
-#: doc/classes/Curve.xml:108
+#: doc/classes/Curve.xml
msgid ""
"Sets the left [enum TangentMode] for the point at [code]index[/code] to "
"[code]mode[/code]."
msgstr ""
-#: doc/classes/Curve.xml:116
+#: doc/classes/Curve.xml
msgid ""
"Sets the left tangent angle for the point at [code]index[/code] to "
"[code]tangent[/code]."
msgstr ""
-#: doc/classes/Curve.xml:124
+#: doc/classes/Curve.xml
msgid "Sets the offset from [code]0.5[/code]."
msgstr ""
-#: doc/classes/Curve.xml:132
+#: doc/classes/Curve.xml
msgid ""
"Sets the right [enum TangentMode] for the point at [code]index[/code] to "
"[code]mode[/code]."
msgstr ""
-#: doc/classes/Curve.xml:140
+#: doc/classes/Curve.xml
msgid ""
"Sets the right tangent angle for the point at [code]index[/code] to "
"[code]tangent[/code]."
msgstr ""
-#: doc/classes/Curve.xml:148
+#: doc/classes/Curve.xml
msgid ""
"Assigns the vertical position [code]y[/code] to the point at [code]index[/"
"code]."
msgstr ""
-#: doc/classes/Curve.xml:154
+#: doc/classes/Curve.xml
msgid "The number of points to include in the baked (i.e. cached) curve data."
msgstr ""
-#: doc/classes/Curve.xml:157
+#: doc/classes/Curve.xml
msgid "The maximum value the curve can reach."
msgstr ""
-#: doc/classes/Curve.xml:160
+#: doc/classes/Curve.xml
msgid "The minimum value the curve can reach."
msgstr ""
-#: doc/classes/Curve.xml:166
+#: doc/classes/Curve.xml
msgid "Emitted when [member max_value] or [member min_value] is changed."
msgstr ""
-#: doc/classes/Curve.xml:172
+#: doc/classes/Curve.xml
msgid "The tangent on this side of the point is user-defined."
msgstr ""
-#: doc/classes/Curve.xml:175
+#: doc/classes/Curve.xml
msgid ""
"The curve calculates the tangent on this side of the point as the slope "
"halfway towards the adjacent point."
msgstr ""
-#: doc/classes/Curve.xml:178
+#: doc/classes/Curve.xml
msgid "The total number of available tangent modes."
msgstr ""
-#: doc/classes/Curve2D.xml:4
+#: doc/classes/Curve2D.xml
msgid "Describes a Bézier curve in 2D space."
msgstr ""
-#: doc/classes/Curve2D.xml:7
+#: doc/classes/Curve2D.xml
msgid ""
"This class describes a Bézier curve in 2D space. It is mainly used to give a "
"shape to a [Path2D], but can be manually sampled for other purposes.\n"
@@ -18229,7 +18189,7 @@ msgid ""
"further calculations."
msgstr ""
-#: doc/classes/Curve2D.xml:20 doc/classes/Curve3D.xml:20
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Adds a point to a curve at [code]position[/code], with control points "
"[code]in[/code] and [code]out[/code].\n"
@@ -18241,31 +18201,31 @@ msgid ""
"list."
msgstr ""
-#: doc/classes/Curve2D.xml:33 doc/classes/Curve3D.xml:33
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Returns the total length of the curve, based on the cached points. Given "
"enough density (see [member bake_interval]), it should be approximate enough."
msgstr ""
-#: doc/classes/Curve2D.xml:39
+#: doc/classes/Curve2D.xml
msgid "Returns the cache of points as a [PoolVector2Array]."
msgstr ""
-#: doc/classes/Curve2D.xml:46
+#: doc/classes/Curve2D.xml
msgid ""
"Returns the closest offset to [code]to_point[/code]. This offset is meant to "
"be used in [method interpolate_baked].\n"
"[code]to_point[/code] must be in this curve's local space."
msgstr ""
-#: doc/classes/Curve2D.xml:54 doc/classes/Curve3D.xml:67
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Returns the closest baked point (in curve's local space) to [code]to_point[/"
"code].\n"
"[code]to_point[/code] must be in this curve's local space."
msgstr ""
-#: doc/classes/Curve2D.xml:68
+#: doc/classes/Curve2D.xml
msgid ""
"Returns the position of the control point leading to the vertex [code]idx[/"
"code]. The returned position is relative to the vertex [code]idx[/code]. If "
@@ -18273,7 +18233,7 @@ msgid ""
"returns [code](0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve2D.xml:75
+#: doc/classes/Curve2D.xml
msgid ""
"Returns the position of the control point leading out of the vertex "
"[code]idx[/code]. The returned position is relative to the vertex [code]idx[/"
@@ -18281,14 +18241,14 @@ msgid ""
"console, and returns [code](0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve2D.xml:82
+#: doc/classes/Curve2D.xml
msgid ""
"Returns the position of the vertex [code]idx[/code]. If the index is out of "
"bounds, the function sends an error to the console, and returns [code](0, 0)"
"[/code]."
msgstr ""
-#: doc/classes/Curve2D.xml:90
+#: doc/classes/Curve2D.xml
msgid ""
"Returns the position between the vertex [code]idx[/code] and the vertex "
"[code]idx + 1[/code], where [code]t[/code] controls if the point is the "
@@ -18300,7 +18260,7 @@ msgid ""
"function sends an error to the console, and returns [code](0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve2D.xml:99
+#: doc/classes/Curve2D.xml
msgid ""
"Returns a point within the curve at position [code]offset[/code], where "
"[code]offset[/code] is measured as a pixel distance along the curve.\n"
@@ -18312,40 +18272,40 @@ msgid ""
"(and often, precise enough)."
msgstr ""
-#: doc/classes/Curve2D.xml:108 doc/classes/Curve3D.xml:138
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Returns the position at the vertex [code]fofs[/code]. It calls [method "
"interpolate] using the integer part of [code]fofs[/code] as [code]idx[/"
"code], and its fractional part as [code]t[/code]."
msgstr ""
-#: doc/classes/Curve2D.xml:115 doc/classes/Curve3D.xml:145
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Deletes the point [code]idx[/code] from the curve. Sends an error to the "
"console if [code]idx[/code] is out of bounds."
msgstr ""
-#: doc/classes/Curve2D.xml:123 doc/classes/Curve3D.xml:153
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Sets the position of the control point leading to the vertex [code]idx[/"
"code]. If the index is out of bounds, the function sends an error to the "
"console. The position is relative to the vertex."
msgstr ""
-#: doc/classes/Curve2D.xml:131 doc/classes/Curve3D.xml:161
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Sets the position of the control point leading out of the vertex [code]idx[/"
"code]. If the index is out of bounds, the function sends an error to the "
"console. The position is relative to the vertex."
msgstr ""
-#: doc/classes/Curve2D.xml:139 doc/classes/Curve3D.xml:169
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Sets the position for the vertex [code]idx[/code]. If the index is out of "
"bounds, the function sends an error to the console."
msgstr ""
-#: doc/classes/Curve2D.xml:147 doc/classes/Curve3D.xml:186
+#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid ""
"Returns a list of points along the curve, with a curvature controlled point "
"density. That is, the curvier parts will have more points than the "
@@ -18361,7 +18321,7 @@ msgid ""
"subdivided."
msgstr ""
-#: doc/classes/Curve2D.xml:156
+#: doc/classes/Curve2D.xml
msgid ""
"The distance in pixels between two adjacent cached points. Changing it "
"forces the cache to be recomputed the next time the [method "
@@ -18370,11 +18330,11 @@ msgid ""
"will consume, so use with care."
msgstr ""
-#: doc/classes/Curve3D.xml:4
+#: doc/classes/Curve3D.xml
msgid "Describes a Bézier curve in 3D space."
msgstr ""
-#: doc/classes/Curve3D.xml:7
+#: doc/classes/Curve3D.xml
msgid ""
"This class describes a Bézier curve in 3D space. It is mainly used to give a "
"shape to a [Path], but can be manually sampled for other purposes.\n"
@@ -18382,21 +18342,21 @@ msgid ""
"further calculations."
msgstr ""
-#: doc/classes/Curve3D.xml:39
+#: doc/classes/Curve3D.xml
msgid "Returns the cache of points as a [PoolVector3Array]."
msgstr ""
-#: doc/classes/Curve3D.xml:45
+#: doc/classes/Curve3D.xml
msgid "Returns the cache of tilts as a [PoolRealArray]."
msgstr ""
-#: doc/classes/Curve3D.xml:51
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the cache of up vectors as a [PoolVector3Array].\n"
"If [member up_vector_enabled] is [code]false[/code], the cache will be empty."
msgstr ""
-#: doc/classes/Curve3D.xml:59
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the closest offset to [code]to_point[/code]. This offset is meant to "
"be used in [method interpolate_baked] or [method "
@@ -18404,7 +18364,7 @@ msgid ""
"[code]to_point[/code] must be in this curve's local space."
msgstr ""
-#: doc/classes/Curve3D.xml:81
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the position of the control point leading to the vertex [code]idx[/"
"code]. The returned position is relative to the vertex [code]idx[/code]. If "
@@ -18412,7 +18372,7 @@ msgid ""
"returns [code](0, 0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:88
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the position of the control point leading out of the vertex "
"[code]idx[/code]. The returned position is relative to the vertex [code]idx[/"
@@ -18420,21 +18380,21 @@ msgid ""
"console, and returns [code](0, 0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:95
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the position of the vertex [code]idx[/code]. If the index is out of "
"bounds, the function sends an error to the console, and returns [code](0, 0, "
"0)[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:102
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the tilt angle in radians for the point [code]idx[/code]. If the "
"index is out of bounds, the function sends an error to the console, and "
"returns [code]0[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:110
+#: doc/classes/Curve3D.xml
msgid ""
"Returns the position between the vertex [code]idx[/code] and the vertex "
"[code]idx + 1[/code], where [code]t[/code] controls if the point is the "
@@ -18446,7 +18406,7 @@ msgid ""
"function sends an error to the console, and returns [code](0, 0, 0)[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:119
+#: doc/classes/Curve3D.xml
msgid ""
"Returns a point within the curve at position [code]offset[/code], where "
"[code]offset[/code] is measured as a distance in 3D units along the curve.\n"
@@ -18458,7 +18418,7 @@ msgid ""
"(and often, precise enough)."
msgstr ""
-#: doc/classes/Curve3D.xml:129
+#: doc/classes/Curve3D.xml
msgid ""
"Returns an up vector within the curve at position [code]offset[/code], where "
"[code]offset[/code] is measured as a distance in 3D units along the curve.\n"
@@ -18470,7 +18430,7 @@ msgid ""
"and returns [code](0, 1, 0)[/code]."
msgstr ""
-#: doc/classes/Curve3D.xml:177
+#: doc/classes/Curve3D.xml
msgid ""
"Sets the tilt angle in radians for the point [code]idx[/code]. If the index "
"is out of bounds, the function sends an error to the console.\n"
@@ -18479,7 +18439,7 @@ msgid ""
"tilt is an offset over the natural tilt the [PathFollow] calculates."
msgstr ""
-#: doc/classes/Curve3D.xml:195
+#: doc/classes/Curve3D.xml
msgid ""
"The distance in meters between two adjacent cached points. Changing it "
"forces the cache to be recomputed the next time the [method "
@@ -18488,59 +18448,59 @@ msgid ""
"will consume, so use with care."
msgstr ""
-#: doc/classes/Curve3D.xml:198
+#: doc/classes/Curve3D.xml
msgid ""
"If [code]true[/code], the curve will bake up vectors used for orientation. "
"This is used when [member PathFollow.rotation_mode] is set to [constant "
"PathFollow.ROTATION_ORIENTED]. Changing it forces the cache to be recomputed."
msgstr ""
-#: doc/classes/CurveTexture.xml:4
+#: doc/classes/CurveTexture.xml
msgid "A texture that shows a curve."
msgstr ""
-#: doc/classes/CurveTexture.xml:7
+#: doc/classes/CurveTexture.xml
msgid ""
"Renders a given [Curve] provided to it. Simplifies the task of drawing "
"curves and/or saving them as image files."
msgstr ""
-#: doc/classes/CurveTexture.xml:15
+#: doc/classes/CurveTexture.xml
msgid "The [code]curve[/code] rendered onto the texture."
msgstr ""
-#: doc/classes/CurveTexture.xml:18
+#: doc/classes/CurveTexture.xml
msgid "The width of the texture."
msgstr ""
-#: doc/classes/CylinderMesh.xml:4
+#: doc/classes/CylinderMesh.xml
msgid "Class representing a cylindrical [PrimitiveMesh]."
msgstr ""
-#: doc/classes/CylinderMesh.xml:7
+#: doc/classes/CylinderMesh.xml
msgid ""
"Class representing a cylindrical [PrimitiveMesh]. This class can be used to "
"create cones by setting either the [member top_radius] or [member "
"bottom_radius] properties to [code]0.0[/code]."
msgstr ""
-#: doc/classes/CylinderMesh.xml:15
+#: doc/classes/CylinderMesh.xml
msgid ""
"Bottom radius of the cylinder. If set to [code]0.0[/code], the bottom faces "
"will not be generated, resulting in a conic shape."
msgstr ""
-#: doc/classes/CylinderMesh.xml:18
+#: doc/classes/CylinderMesh.xml
msgid "Full height of the cylinder."
msgstr ""
-#: doc/classes/CylinderMesh.xml:21
+#: doc/classes/CylinderMesh.xml
msgid ""
"Number of radial segments on the cylinder. Higher values result in a more "
"detailed cylinder/cone at the cost of performance."
msgstr ""
-#: doc/classes/CylinderMesh.xml:24
+#: doc/classes/CylinderMesh.xml
msgid ""
"Number of edge rings along the height of the cylinder. Changing [member "
"rings] does not have any visual impact unless a shader or procedural mesh "
@@ -18551,35 +18511,35 @@ msgid ""
"rings] should be kept to its default value."
msgstr ""
-#: doc/classes/CylinderMesh.xml:27
+#: doc/classes/CylinderMesh.xml
msgid ""
"Top radius of the cylinder. If set to [code]0.0[/code], the top faces will "
"not be generated, resulting in a conic shape."
msgstr ""
-#: doc/classes/CylinderShape.xml:4 doc/classes/CylinderShape.xml:7
+#: doc/classes/CylinderShape.xml
msgid "Cylinder shape for collisions."
msgstr ""
-#: doc/classes/CylinderShape.xml:18
+#: doc/classes/CylinderShape.xml
msgid "The cylinder's height."
msgstr ""
-#: doc/classes/CylinderShape.xml:21
+#: doc/classes/CylinderShape.xml
msgid "The cylinder's radius."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:4
+#: doc/classes/DampedSpringJoint2D.xml
msgid "Damped spring constraint for 2D physics."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:7
+#: doc/classes/DampedSpringJoint2D.xml
msgid ""
"Damped spring constraint for 2D physics. This resembles a spring joint that "
"always wants to go back to a given length."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:15
+#: doc/classes/DampedSpringJoint2D.xml
msgid ""
"The spring joint's damping ratio. A value between [code]0[/code] and "
"[code]1[/code]. When the two bodies move into different directions the "
@@ -18587,30 +18547,30 @@ msgid ""
"code] value forces the attached bodies to align faster."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:18
+#: doc/classes/DampedSpringJoint2D.xml
msgid ""
"The spring joint's maximum length. The two attached bodies cannot stretch it "
"past this value."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:21
+#: doc/classes/DampedSpringJoint2D.xml
msgid ""
"When the bodies attached to the spring joint move they stretch or squash it. "
"The joint always tries to resize towards this length."
msgstr ""
-#: doc/classes/DampedSpringJoint2D.xml:24
+#: doc/classes/DampedSpringJoint2D.xml
msgid ""
"The higher the value, the less the bodies attached to the joint will deform "
"it. The joint applies an opposing force to the bodies, the product of the "
"stiffness multiplied by the size difference from its resting length."
msgstr ""
-#: doc/classes/Dictionary.xml:4
+#: doc/classes/Dictionary.xml
msgid "Dictionary type."
msgstr ""
-#: doc/classes/Dictionary.xml:7
+#: doc/classes/Dictionary.xml
msgid ""
"Dictionary type. Associative container which contains values referenced by "
"unique keys. Dictionaries are composed of pairs of keys (which must be "
@@ -18717,28 +18677,28 @@ msgid ""
"another value after it was initialized."
msgstr ""
-#: doc/classes/Dictionary.xml:87
+#: doc/classes/Dictionary.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/scripting/gdscript/"
"gdscript_basics.html#dictionary"
msgstr ""
-#: doc/classes/Dictionary.xml:94
+#: doc/classes/Dictionary.xml
msgid "Clear the dictionary, removing all key/value pairs."
msgstr ""
-#: doc/classes/Dictionary.xml:101
+#: doc/classes/Dictionary.xml
msgid ""
"Creates a copy of the dictionary, and returns it. The [code]deep[/code] "
"parameter causes inner dictionaries and arrays to be copied recursively, but "
"does not apply to objects."
msgstr ""
-#: doc/classes/Dictionary.xml:107
+#: doc/classes/Dictionary.xml
msgid "Returns [code]true[/code] if the dictionary is empty."
msgstr ""
-#: doc/classes/Dictionary.xml:114
+#: doc/classes/Dictionary.xml
msgid ""
"Erase a dictionary key/value pair by key. Returns [code]true[/code] if the "
"given key was present in the dictionary, [code]false[/code] otherwise.\n"
@@ -18746,14 +18706,14 @@ msgid ""
"can iterate over the [method keys] array instead."
msgstr ""
-#: doc/classes/Dictionary.xml:123
+#: doc/classes/Dictionary.xml
msgid ""
"Returns the current value for the specified key in the [Dictionary]. If the "
"key does not exist, the method returns the value of the optional default "
"argument, or [code]null[/code] if it is omitted."
msgstr ""
-#: doc/classes/Dictionary.xml:130
+#: doc/classes/Dictionary.xml
msgid ""
"Returns [code]true[/code] if the dictionary has a given key.\n"
"[b]Note:[/b] This is equivalent to using the [code]in[/code] operator as "
@@ -18768,13 +18728,13 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/Dictionary.xml:144
+#: doc/classes/Dictionary.xml
msgid ""
"Returns [code]true[/code] if the dictionary has all the keys in the given "
"array."
msgstr ""
-#: doc/classes/Dictionary.xml:150
+#: doc/classes/Dictionary.xml
msgid ""
"Returns a hashed integer value representing the dictionary contents. This "
"can be used to compare dictionaries by value:\n"
@@ -18789,23 +18749,23 @@ msgid ""
"will have a different hash."
msgstr ""
-#: doc/classes/Dictionary.xml:163
+#: doc/classes/Dictionary.xml
msgid "Returns the list of keys in the [Dictionary]."
msgstr ""
-#: doc/classes/Dictionary.xml:169
+#: doc/classes/Dictionary.xml
msgid "Returns the number of keys in the dictionary."
msgstr ""
-#: doc/classes/Dictionary.xml:175
+#: doc/classes/Dictionary.xml
msgid "Returns the list of values in the [Dictionary]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:4
+#: doc/classes/DirectionalLight.xml
msgid "Directional light from a distance, as from the Sun."
msgstr ""
-#: doc/classes/DirectionalLight.xml:7
+#: doc/classes/DirectionalLight.xml
msgid ""
"A directional light is a type of [Light] node that models an infinite number "
"of parallel rays covering the entire scene. It is used for lights with "
@@ -18814,45 +18774,45 @@ msgid ""
"(origin) is ignored. Only the basis is used to determine light direction."
msgstr ""
-#: doc/classes/DirectionalLight.xml:10 doc/classes/Light.xml:10
-#: doc/classes/OmniLight.xml:11 doc/classes/SpotLight.xml:11
+#: doc/classes/DirectionalLight.xml doc/classes/Light.xml
+#: doc/classes/OmniLight.xml doc/classes/SpotLight.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/lights_and_shadows.html"
msgstr ""
-#: doc/classes/DirectionalLight.xml:16
+#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
"occurs only on the splits far away, increasing this value can fix them."
msgstr ""
-#: doc/classes/DirectionalLight.xml:19
+#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
"transitions between splits."
msgstr ""
-#: doc/classes/DirectionalLight.xml:22
+#: doc/classes/DirectionalLight.xml
msgid ""
"Optimizes shadow rendering for detail versus movement. See [enum "
"ShadowDepthRange]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:25
+#: doc/classes/DirectionalLight.xml
msgid "The maximum distance for shadow splits."
msgstr ""
-#: doc/classes/DirectionalLight.xml:28
+#: doc/classes/DirectionalLight.xml
msgid "The light's shadow rendering algorithm. See [enum ShadowMode]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:31
+#: doc/classes/DirectionalLight.xml
msgid ""
"Can be used to fix special cases of self shadowing when objects are "
"perpendicular to the light."
msgstr ""
-#: doc/classes/DirectionalLight.xml:34
+#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
@@ -18860,7 +18820,7 @@ msgid ""
"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:37
+#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
@@ -18868,51 +18828,51 @@ msgid ""
"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:40
+#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
msgstr ""
-#: doc/classes/DirectionalLight.xml:46
+#: doc/classes/DirectionalLight.xml
msgid ""
"Renders the entire scene's shadow map from an orthogonal point of view. This "
"is the fastest directional shadow mode. May result in blurrier shadows on "
"close objects."
msgstr ""
-#: doc/classes/DirectionalLight.xml:49
+#: doc/classes/DirectionalLight.xml
msgid ""
"Splits the view frustum in 2 areas, each with its own shadow map. This "
"shadow mode is a compromise between [constant SHADOW_ORTHOGONAL] and "
"[constant SHADOW_PARALLEL_4_SPLITS] in terms of performance."
msgstr ""
-#: doc/classes/DirectionalLight.xml:52
+#: doc/classes/DirectionalLight.xml
msgid ""
"Splits the view frustum in 4 areas, each with its own shadow map. This is "
"the slowest directional shadow mode."
msgstr ""
-#: doc/classes/DirectionalLight.xml:55
+#: doc/classes/DirectionalLight.xml
msgid ""
"Keeps the shadow stable when the camera moves, at the cost of lower "
"effective shadow resolution."
msgstr ""
-#: doc/classes/DirectionalLight.xml:58
+#: doc/classes/DirectionalLight.xml
msgid ""
"Tries to achieve maximum shadow resolution. May result in saw effect on "
"shadow edges. This mode typically works best in games where the camera will "
"often move at high speeds, such as most racing games."
msgstr ""
-#: doc/classes/Directory.xml:4
+#: doc/classes/Directory.xml
msgid "Type used to handle the filesystem."
msgstr ""
-#: doc/classes/Directory.xml:7
+#: doc/classes/Directory.xml
msgid ""
"Directory type. It is used to manage directories and their content (not "
"restricted to the project folder).\n"
@@ -18942,11 +18902,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Directory.xml:28 doc/classes/File.xml:28
+#: doc/classes/Directory.xml doc/classes/File.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/scripting/filesystem.html"
msgstr ""
-#: doc/classes/Directory.xml:35
+#: doc/classes/Directory.xml
msgid ""
"Changes the currently opened directory to the one passed as an argument. The "
"argument can be relative to the current directory (e.g. [code]newdir[/code] "
@@ -18955,7 +18915,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:44
+#: doc/classes/Directory.xml
msgid ""
"Copies the [code]from[/code] file to the [code]to[/code] destination. Both "
"arguments should be paths to files, either relative or absolute. If the "
@@ -18964,51 +18924,51 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:51
+#: doc/classes/Directory.xml
msgid ""
"Returns whether the current item processed with the last [method get_next] "
"call is a directory ([code].[/code] and [code]..[/code] are considered "
"directories)."
msgstr ""
-#: doc/classes/Directory.xml:58
+#: doc/classes/Directory.xml
msgid ""
"Returns whether the target directory exists. The argument can be relative to "
"the current directory, or an absolute path."
msgstr ""
-#: doc/classes/Directory.xml:65
+#: doc/classes/Directory.xml
msgid ""
"Returns whether the target file exists. The argument can be relative to the "
"current directory, or an absolute path."
msgstr ""
-#: doc/classes/Directory.xml:71
+#: doc/classes/Directory.xml
msgid ""
"Returns the absolute path to the currently opened directory (e.g. "
"[code]res://folder[/code] or [code]C:\\tmp\\folder[/code])."
msgstr ""
-#: doc/classes/Directory.xml:77
+#: doc/classes/Directory.xml
msgid ""
"Returns the currently opened directory's drive index. See [method get_drive] "
"to convert returned index to the name of the drive."
msgstr ""
-#: doc/classes/Directory.xml:84
+#: doc/classes/Directory.xml
msgid ""
"On Windows, returns the name of the drive (partition) passed as an argument "
"(e.g. [code]C:[/code]). On other platforms, or if the requested drive does "
"not exist, the method returns an empty String."
msgstr ""
-#: doc/classes/Directory.xml:90
+#: doc/classes/Directory.xml
msgid ""
"On Windows, returns the number of drives (partitions) mounted on the current "
"filesystem. On other platforms, the method returns 0."
msgstr ""
-#: doc/classes/Directory.xml:96
+#: doc/classes/Directory.xml
msgid ""
"Returns the next element (file or directory) in the current directory "
"(including [code].[/code] and [code]..[/code], unless "
@@ -19019,14 +18979,14 @@ msgid ""
"mandatory in such a case)."
msgstr ""
-#: doc/classes/Directory.xml:103
+#: doc/classes/Directory.xml
msgid ""
"On UNIX desktop systems, returns the available space on the current "
"directory's disk. On other platforms, this information is not available and "
"the method returns 0 or -1."
msgstr ""
-#: doc/classes/Directory.xml:111
+#: doc/classes/Directory.xml
msgid ""
"Initializes the stream used to list all files and directories using the "
"[method get_next] function, closing the currently opened stream if needed. "
@@ -19038,13 +18998,13 @@ msgid ""
"out."
msgstr ""
-#: doc/classes/Directory.xml:119
+#: doc/classes/Directory.xml
msgid ""
"Closes the current stream opened with [method list_dir_begin] (whether it "
"has been fully processed with [method get_next] does not matter)."
msgstr ""
-#: doc/classes/Directory.xml:126
+#: doc/classes/Directory.xml
msgid ""
"Creates a directory. The argument can be relative to the current directory, "
"or an absolute path. The target directory should be placed in an already "
@@ -19053,7 +19013,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:134
+#: doc/classes/Directory.xml
msgid ""
"Creates a target directory and all necessary intermediate directories in its "
"path, by calling [method make_dir] recursively. The argument can be relative "
@@ -19061,7 +19021,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:142
+#: doc/classes/Directory.xml
msgid ""
"Opens an existing directory of the filesystem. The [code]path[/code] "
"argument can be within the project tree ([code]res://folder[/code]), the "
@@ -19070,7 +19030,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:150
+#: doc/classes/Directory.xml
msgid ""
"Deletes the target file or an empty directory. The argument can be relative "
"to the current directory, or an absolute path. If the target directory is "
@@ -19078,7 +19038,7 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/Directory.xml:159
+#: doc/classes/Directory.xml
msgid ""
"Renames (move) the [code]from[/code] file or directory to the [code]to[/"
"code] destination. Both arguments should be paths to files or directories, "
@@ -19087,11 +19047,11 @@ msgid ""
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
-#: doc/classes/DTLSServer.xml:4
+#: doc/classes/DTLSServer.xml
msgid "Helper class to implement a DTLS server."
msgstr ""
-#: doc/classes/DTLSServer.xml:7
+#: doc/classes/DTLSServer.xml
msgid ""
"This class is used to store the state of a DTLS server. Upon [method setup] "
"it converts connected [PacketPeerUDP] to [PacketPeerDTLS] accepting them via "
@@ -19156,7 +19116,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/DTLSServer.xml:70
+#: doc/classes/DTLSServer.xml
msgid ""
"Setup the DTLS server to use the given [code]private_key[/code] and provide "
"the given [code]certificate[/code] to clients. You can pass the optional "
@@ -19164,7 +19124,7 @@ msgid ""
"along with the certificate."
msgstr ""
-#: doc/classes/DTLSServer.xml:77
+#: doc/classes/DTLSServer.xml
msgid ""
"Try to initiate the DTLS handshake with the given [code]udp_peer[/code] "
"which must be already connected (see [method PacketPeerUDP."
@@ -19174,11 +19134,11 @@ msgid ""
"the new connections will be invalid due to cookie exchange."
msgstr ""
-#: doc/classes/DynamicFont.xml:4
+#: doc/classes/DynamicFont.xml
msgid "DynamicFont renders vector font files at runtime."
msgstr ""
-#: doc/classes/DynamicFont.xml:7
+#: doc/classes/DynamicFont.xml
msgid ""
"DynamicFont renders vector font files dynamically at runtime instead of "
"using a prerendered texture atlas like [BitmapFont]. This trades the faster "
@@ -19206,11 +19166,11 @@ msgid ""
"the desired features then generate the font."
msgstr ""
-#: doc/classes/DynamicFont.xml:25
+#: doc/classes/DynamicFont.xml
msgid "Adds a fallback font."
msgstr ""
-#: doc/classes/DynamicFont.xml:31
+#: doc/classes/DynamicFont.xml
msgid ""
"Returns a string containing all the characters available in the main and all "
"the fallback fonts.\n"
@@ -19218,60 +19178,60 @@ msgid ""
"in the returned string."
msgstr ""
-#: doc/classes/DynamicFont.xml:39
+#: doc/classes/DynamicFont.xml
msgid "Returns the fallback font at index [code]idx[/code]."
msgstr ""
-#: doc/classes/DynamicFont.xml:45
+#: doc/classes/DynamicFont.xml
msgid "Returns the number of fallback fonts."
msgstr ""
-#: doc/classes/DynamicFont.xml:52
+#: doc/classes/DynamicFont.xml
msgid ""
"Returns the spacing for the given [code]type[/code] (see [enum SpacingType])."
msgstr ""
-#: doc/classes/DynamicFont.xml:59
+#: doc/classes/DynamicFont.xml
msgid "Removes the fallback font at index [code]idx[/code]."
msgstr ""
-#: doc/classes/DynamicFont.xml:67
+#: doc/classes/DynamicFont.xml
msgid "Sets the fallback font at index [code]idx[/code]."
msgstr ""
-#: doc/classes/DynamicFont.xml:75
+#: doc/classes/DynamicFont.xml
msgid ""
"Sets the spacing for [code]type[/code] (see [enum SpacingType]) to "
"[code]value[/code] in pixels (not relative to the font size)."
msgstr ""
-#: doc/classes/DynamicFont.xml:81
+#: doc/classes/DynamicFont.xml
msgid "Extra spacing at the bottom in pixels."
msgstr ""
-#: doc/classes/DynamicFont.xml:84
+#: doc/classes/DynamicFont.xml
msgid ""
"Extra spacing for each character in pixels.\n"
"This can be a negative number to make the distance between characters "
"smaller."
msgstr ""
-#: doc/classes/DynamicFont.xml:88
+#: doc/classes/DynamicFont.xml
msgid ""
"Extra spacing for the space character (in addition to [member "
"extra_spacing_char]) in pixels.\n"
"This can be a negative number to make the distance between words smaller."
msgstr ""
-#: doc/classes/DynamicFont.xml:92
+#: doc/classes/DynamicFont.xml
msgid "Extra spacing at the top in pixels."
msgstr ""
-#: doc/classes/DynamicFont.xml:95
+#: doc/classes/DynamicFont.xml
msgid "The font data."
msgstr ""
-#: doc/classes/DynamicFont.xml:98
+#: doc/classes/DynamicFont.xml
msgid ""
"The font outline's color.\n"
"[b]Note:[/b] It's recommended to leave this at the default value so that you "
@@ -19280,15 +19240,15 @@ msgid ""
"outline modulate theme item."
msgstr ""
-#: doc/classes/DynamicFont.xml:102
+#: doc/classes/DynamicFont.xml
msgid "The font outline's thickness in pixels (not relative to the font size)."
msgstr ""
-#: doc/classes/DynamicFont.xml:105
+#: doc/classes/DynamicFont.xml
msgid "The font size in pixels."
msgstr ""
-#: doc/classes/DynamicFont.xml:108
+#: doc/classes/DynamicFont.xml
msgid ""
"If [code]true[/code], filtering is used. This makes the font blurry instead "
"of pixelated when scaling it if font oversampling is disabled or "
@@ -19297,70 +19257,70 @@ msgid ""
"desired."
msgstr ""
-#: doc/classes/DynamicFont.xml:111
+#: doc/classes/DynamicFont.xml
msgid ""
"If [code]true[/code], mipmapping is used. This improves the font's "
"appearance when downscaling it if font oversampling is disabled or "
"ineffective."
msgstr ""
-#: doc/classes/DynamicFont.xml:116
+#: doc/classes/DynamicFont.xml
msgid "Spacing at the top."
msgstr ""
-#: doc/classes/DynamicFont.xml:119
+#: doc/classes/DynamicFont.xml
msgid "Spacing at the bottom."
msgstr ""
-#: doc/classes/DynamicFont.xml:122
+#: doc/classes/DynamicFont.xml
msgid "Spacing for each character."
msgstr ""
-#: doc/classes/DynamicFont.xml:125
+#: doc/classes/DynamicFont.xml
msgid "Spacing for the space character."
msgstr ""
-#: doc/classes/DynamicFontData.xml:4
+#: doc/classes/DynamicFontData.xml
msgid "Used with [DynamicFont] to describe the location of a font file."
msgstr ""
-#: doc/classes/DynamicFontData.xml:7
+#: doc/classes/DynamicFontData.xml
msgid ""
"Used with [DynamicFont] to describe the location of a vector font file for "
"dynamic rendering at runtime."
msgstr ""
-#: doc/classes/DynamicFontData.xml:16
+#: doc/classes/DynamicFontData.xml
msgid ""
"If [code]true[/code], the font is rendered with anti-aliasing. This property "
"applies both to the main font and its outline (if it has one)."
msgstr ""
-#: doc/classes/DynamicFontData.xml:19
+#: doc/classes/DynamicFontData.xml
msgid "The path to the vector font file."
msgstr ""
-#: doc/classes/DynamicFontData.xml:22
+#: doc/classes/DynamicFontData.xml
msgid "The font hinting mode used by FreeType. See [enum Hinting] for options."
msgstr ""
-#: doc/classes/DynamicFontData.xml:27
+#: doc/classes/DynamicFontData.xml
msgid "Disables font hinting (smoother but less crisp)."
msgstr ""
-#: doc/classes/DynamicFontData.xml:30
+#: doc/classes/DynamicFontData.xml
msgid "Use the light font hinting mode."
msgstr ""
-#: doc/classes/DynamicFontData.xml:33
+#: doc/classes/DynamicFontData.xml
msgid "Use the default font hinting mode (crisper but less smooth)."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:4
+#: doc/classes/EditorExportPlugin.xml
msgid "A script that is executed when exporting the project."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:7
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Editor export plugins are automatically activated whenever the user exports "
"the project. Their most common use is to determine what files are being "
@@ -19369,7 +19329,7 @@ msgid ""
"is called for each exported file."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:19
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Virtual method to be overridden by the user. It is called when the export "
"starts and provides all information about the export. [code]features[/code] "
@@ -19379,13 +19339,13 @@ msgid ""
"profile, e.g. when using native run on Android."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:25
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Virtual method to be overridden by the user. Called when the export is "
"finished."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:34
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Virtual method to be overridden by the user. Called for each exported file, "
"providing arguments that can be used to identify the file. [code]path[/code] "
@@ -19396,7 +19356,7 @@ msgid ""
"in the export."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:44
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds a custom file to be exported. [code]path[/code] is the virtual path "
"that can be used to load the file, [code]file[/code] is the binary data of "
@@ -19404,19 +19364,19 @@ msgid ""
"exported, but instead remapped to the given [code]path[/code]."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:51
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds an iOS bundle file from the given [code]path[/code] to the exported "
"project."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:58
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds a C++ code to the iOS export. The final code is created from the code "
"appended by each active export plugin."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:65
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds a dynamic library (*.dylib, *.framework) to Linking Phase in iOS's "
"Xcode project and embeds it into resulting binary.\n"
@@ -19426,42 +19386,42 @@ msgid ""
"present on the device."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:74
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds a static library (*.a) or dynamic library (*.dylib, *.framework) to "
"Linking Phase in iOS's Xcode project."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:81
+#: doc/classes/EditorExportPlugin.xml
msgid "Adds linker flags for the iOS export."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:88
+#: doc/classes/EditorExportPlugin.xml
msgid "Adds content for iOS Property List files."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:95
+#: doc/classes/EditorExportPlugin.xml
msgid "Adds a static lib from the given [code]path[/code] to the iOS project."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:103
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"Adds a shared object with the given [code]tags[/code] and destination "
"[code]path[/code]."
msgstr ""
-#: doc/classes/EditorExportPlugin.xml:109
+#: doc/classes/EditorExportPlugin.xml
msgid ""
"To be called inside [method _export_file]. Skips the current file, so it's "
"not included in the export."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:4
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"An editor feature profile which can be used to disable specific features."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:7
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"An editor feature profile can be used to disable specific features of the "
"Godot editor. When disabled, the features won't appear in the editor, which "
@@ -19473,18 +19433,18 @@ msgid ""
"Profiles...[/b] at the top of the editor window."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:17
+#: doc/classes/EditorFeatureProfile.xml
msgid "Returns the specified [code]feature[/code]'s human-readable name."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:24
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Returns [code]true[/code] if the class specified by [code]class_name[/code] "
"is disabled. When disabled, the class won't appear in the Create New Node "
"dialog."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:31
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Returns [code]true[/code] if editing for the class specified by "
"[code]class_name[/code] is disabled. When disabled, the class will still "
@@ -19492,7 +19452,7 @@ msgid ""
"when selecting a node that extends the class."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:39
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Returns [code]true[/code] if [code]property[/code] is disabled in the class "
"specified by [code]class_name[/code]. When a property is disabled, it won't "
@@ -19500,34 +19460,34 @@ msgid ""
"specified by [code]class_name[/code]."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:46
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Returns [code]true[/code] if the [code]feature[/code] is disabled. When a "
"feature is disabled, it will disappear from the editor entirely."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:53
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Loads an editor feature profile from a file. The file must follow the JSON "
"format obtained by using the feature profile manager's [b]Export[/b] button "
"or the [method save_to_file] method."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:60
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Saves the editor feature profile to a file in JSON format. It can then be "
"imported using the feature profile manager's [b]Import[/b] button or the "
"[method load_from_file] button."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:68
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"If [code]disable[/code] is [code]true[/code], disables the class specified "
"by [code]class_name[/code]. When disabled, the class won't appear in the "
"Create New Node dialog."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:76
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"If [code]disable[/code] is [code]true[/code], disables editing for the class "
"specified by [code]class_name[/code]. When disabled, the class will still "
@@ -19535,7 +19495,7 @@ msgid ""
"when selecting a node that extends the class."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:85
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"If [code]disable[/code] is [code]true[/code], disables editing for "
"[code]property[/code] in the class specified by [code]class_name[/code]. "
@@ -19543,64 +19503,64 @@ msgid ""
"a node that extends the class specified by [code]class_name[/code]."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:93
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"If [code]disable[/code] is [code]true[/code], disables the editor feature "
"specified in [code]feature[/code]. When a feature is disabled, it will "
"disappear from the editor entirely."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:99
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The 3D editor. If this feature is disabled, the 3D editor won't display but "
"3D nodes will still display in the Create New Node dialog."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:102
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The Script tab, which contains the script editor and class reference "
"browser. If this feature is disabled, the Script tab won't display."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:105
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The AssetLib tab. If this feature is disabled, the AssetLib tab won't "
"display."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:108
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"Scene tree editing. If this feature is disabled, the Scene tree dock will "
"still be visible but will be read-only."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:111
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The Node dock. If this feature is disabled, signals and groups won't be "
"visible and modifiable from the editor."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:114
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The FileSystem dock. If this feature is disabled, the FileSystem dock won't "
"be visible."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:117
+#: doc/classes/EditorFeatureProfile.xml
msgid ""
"The Import dock. If this feature is disabled, the Import dock won't be "
"visible."
msgstr ""
-#: doc/classes/EditorFeatureProfile.xml:120 doc/classes/SpatialMaterial.xml:471
+#: doc/classes/EditorFeatureProfile.xml doc/classes/SpatialMaterial.xml
msgid "Represents the size of the [enum Feature] enum."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:4
+#: doc/classes/EditorFileDialog.xml
msgid "A modified version of [FileDialog] used by the editor."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:15
+#: doc/classes/EditorFileDialog.xml
msgid ""
"Adds a comma-delimited file extension filter option to the "
"[EditorFileDialog] with an optional semi-colon-delimited label.\n"
@@ -19608,11 +19568,11 @@ msgid ""
"\"Scenes (*.tscn, *.scn)\"."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:22
+#: doc/classes/EditorFileDialog.xml
msgid "Removes all filters except for \"All Files (*)\"."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:28
+#: doc/classes/EditorFileDialog.xml
msgid ""
"Returns the [code]VBoxContainer[/code] used to display the file system.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -19620,122 +19580,122 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:35
+#: doc/classes/EditorFileDialog.xml
msgid ""
"Notify the [EditorFileDialog] that its view of the data is no longer "
"accurate. Updates the view contents on next view update."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:41
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The location from which the user may select a file, including [code]res://[/"
"code], [code]user://[/code], and the local file system."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:44
+#: doc/classes/EditorFileDialog.xml
msgid "The currently occupied directory."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:47
+#: doc/classes/EditorFileDialog.xml
msgid "The currently selected file."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:50
+#: doc/classes/EditorFileDialog.xml
msgid "The file system path in the address bar."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:54
+#: doc/classes/EditorFileDialog.xml
msgid ""
"If [code]true[/code], the [EditorFileDialog] will not warn the user before "
"overwriting files."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:57
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The view format in which the [EditorFileDialog] displays resources to the "
"user."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:60
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The purpose of the [EditorFileDialog], which defines the allowed behaviors."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:64
+#: doc/classes/EditorFileDialog.xml
msgid ""
"If [code]true[/code], hidden files and directories will be visible in the "
"[EditorFileDialog]."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:72
+#: doc/classes/EditorFileDialog.xml
msgid "Emitted when a directory is selected."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:78
+#: doc/classes/EditorFileDialog.xml
msgid "Emitted when a file is selected."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:84
+#: doc/classes/EditorFileDialog.xml
msgid "Emitted when multiple files are selected."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:90
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can select only one file. Accepting the window will "
"open the file."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:93
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can select multiple files. Accepting the window will "
"open all files."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:96
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can select only one directory. Accepting the window "
"will open the directory."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:99
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can select a file or directory. Accepting the window "
"will open it."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:102
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can select only one file. Accepting the window will "
"save the file."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:105
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can only view [code]res://[/code] directory contents."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:108
+#: doc/classes/EditorFileDialog.xml
msgid ""
"The [EditorFileDialog] can only view [code]user://[/code] directory contents."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:111
+#: doc/classes/EditorFileDialog.xml
msgid "The [EditorFileDialog] can view the entire local file system."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:114
+#: doc/classes/EditorFileDialog.xml
msgid "The [EditorFileDialog] displays resources as thumbnails."
msgstr ""
-#: doc/classes/EditorFileDialog.xml:117
+#: doc/classes/EditorFileDialog.xml
msgid "The [EditorFileDialog] displays resources as a list of filenames."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:4
+#: doc/classes/EditorFileSystem.xml
msgid "Resource filesystem, as the editor sees it."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:7
+#: doc/classes/EditorFileSystem.xml
msgid ""
"This object holds information of all resources in the filesystem, their "
"types, etc.\n"
@@ -19743,152 +19703,152 @@ msgid ""
"the singleton using [method EditorInterface.get_resource_filesystem]."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:17
+#: doc/classes/EditorFileSystem.xml
msgid ""
"Returns the resource type of the file, given the full path. This returns a "
"string such as [code]\"Resource\"[/code] or [code]\"GDScript\"[/code], "
"[i]not[/i] a file extension such as [code]\".gd\"[/code]."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:23
+#: doc/classes/EditorFileSystem.xml
msgid "Gets the root directory object."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:30
+#: doc/classes/EditorFileSystem.xml
msgid "Returns a view into the filesystem at [code]path[/code]."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:36
+#: doc/classes/EditorFileSystem.xml
msgid "Returns the scan progress for 0 to 1 if the FS is being scanned."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:42
+#: doc/classes/EditorFileSystem.xml
msgid "Returns [code]true[/code] of the filesystem is being scanned."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:48
+#: doc/classes/EditorFileSystem.xml
msgid "Scan the filesystem for changes."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:54
+#: doc/classes/EditorFileSystem.xml
msgid "Check if the source of any imported resource changed."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:61
+#: doc/classes/EditorFileSystem.xml
msgid ""
"Update a file information. Call this if an external program (not Godot) "
"modified the file."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:67
+#: doc/classes/EditorFileSystem.xml
msgid "Scans the script files and updates the list of custom class names."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:74
+#: doc/classes/EditorFileSystem.xml
msgid "Emitted if the filesystem changed."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:80
+#: doc/classes/EditorFileSystem.xml
msgid "Emitted if a resource is reimported."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:86
+#: doc/classes/EditorFileSystem.xml
msgid ""
"Emitted if at least one resource is reloaded when the filesystem is scanned."
msgstr ""
-#: doc/classes/EditorFileSystem.xml:92
+#: doc/classes/EditorFileSystem.xml
msgid "Emitted if the source of any imported file changed."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:4
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "A directory for the resource filesystem."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:7
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "A more generalized, low-level variation of the directory concept."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:16
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the index of the directory with name [code]name[/code] or [code]-1[/"
"code] if not found."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:23
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the index of the file with name [code]name[/code] or [code]-1[/code] "
"if not found."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:30
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the name of the file at index [code]idx[/code]."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:36
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the number of files in this directory."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:43
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns [code]true[/code] if the file at index [code]idx[/code] imported "
"properly."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:50
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the path to the file at index [code]idx[/code]."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:57
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the base class of the script class defined in the file at index "
"[code]idx[/code]. If the file doesn't define a script class using the "
"[code]class_name[/code] syntax, this will return an empty string."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:64
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the name of the script class defined in the file at index [code]idx[/"
"code]. If the file doesn't define a script class using the [code]class_name[/"
"code] syntax, this will return an empty string."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:71
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the resource type of the file at index [code]idx[/code]. This "
"returns a string such as [code]\"Resource\"[/code] or [code]\"GDScript\"[/"
"code], [i]not[/i] a file extension such as [code]\".gd\"[/code]."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:77
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the name of this directory."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:83
+#: doc/classes/EditorFileSystemDirectory.xml
msgid ""
"Returns the parent directory for this directory or [code]null[/code] if "
"called on a directory at [code]res://[/code] or [code]user://[/code]."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:89
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the path to this directory."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:96
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the subdirectory at index [code]idx[/code]."
msgstr ""
-#: doc/classes/EditorFileSystemDirectory.xml:102
+#: doc/classes/EditorFileSystemDirectory.xml
msgid "Returns the number of subdirectories in this directory."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:4
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Registers a custom resource importer in the editor. Use the class to parse "
"any file and import it as a new resource type."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:7
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"EditorImportPlugins provide a way to extend the editor's resource import "
"functionality. Use them to import resources from custom files or to provide "
@@ -19945,13 +19905,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:51 doc/classes/ResourceImporter.xml:10
+#: doc/classes/EditorImportPlugin.xml doc/classes/ResourceImporter.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/editor/import_plugins."
"html"
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:58
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the options and default values for the preset at this index. Returns an "
"Array of Dictionaries with the following keys: [code]name[/code], "
@@ -19959,7 +19919,7 @@ msgid ""
"[code]hint_string[/code] (optional), [code]usage[/code] (optional)."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:64
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the order of this importer to be run when importing resources. "
"Importers with [i]lower[/i] import orders will be called first, and higher "
@@ -19969,11 +19929,11 @@ msgid ""
"ImportOrder] for some predefined values."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:70
+#: doc/classes/EditorImportPlugin.xml
msgid "Gets the unique name of the importer."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:78
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"This method can be overridden to hide specific import options if conditions "
"are met. This is mainly useful for hiding options that depend on others if "
@@ -19991,49 +19951,49 @@ msgid ""
"Return [code]true[/code] to make all options always visible."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:93
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the number of initial presets defined by the plugin. Use [method "
"get_import_options] to get the default options for the preset and [method "
"get_preset_name] to get the name of the preset."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:100
+#: doc/classes/EditorImportPlugin.xml
msgid "Gets the name of the options preset at this index."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:106
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the priority of this plugin for the recognized extension. Higher "
"priority plugins will be preferred. The default priority is [code]1.0[/code]."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:112
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the list of file extensions to associate with this loader (case-"
"insensitive). e.g. [code][\"obj\"][/code]."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:118
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the Godot resource type associated with this loader. e.g. [code]\"Mesh"
"\"[/code] or [code]\"Animation\"[/code]."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:124
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the extension used to save this resource in the [code].import[/code] "
"directory (see [member ProjectSettings.application/config/"
"use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:130
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Gets the name to display in the import window. You should choose this name "
"as a continuation to \"Import as\", e.g. \"Import as Special Mesh\"."
msgstr ""
-#: doc/classes/EditorImportPlugin.xml:141
+#: doc/classes/EditorImportPlugin.xml
msgid ""
"Imports [code]source_file[/code] into [code]save_path[/code] with the import "
"[code]options[/code] specified. The [code]platform_variants[/code] and "
@@ -20042,11 +20002,11 @@ msgid ""
"class' description for an example of overriding this method."
msgstr ""
-#: doc/classes/EditorInspector.xml:4
+#: doc/classes/EditorInspector.xml
msgid "A tab used to edit properties of the selected node."
msgstr ""
-#: doc/classes/EditorInspector.xml:7
+#: doc/classes/EditorInspector.xml
msgid ""
"The editor inspector is by default located on the right-hand side of the "
"editor. It's used to edit the properties of the selected node. For example, "
@@ -20057,7 +20017,7 @@ msgid ""
"the singleton using [method EditorInterface.get_inspector]."
msgstr ""
-#: doc/classes/EditorInspector.xml:16
+#: doc/classes/EditorInspector.xml
msgid ""
"Refreshes the inspector.\n"
"[b]Note:[/b] To save on CPU resources, calling this method will do nothing "
@@ -20066,28 +20026,28 @@ msgid ""
"(By default, this interval is set to 0.3 seconds.)"
msgstr ""
-#: doc/classes/EditorInspector.xml:28
+#: doc/classes/EditorInspector.xml
msgid ""
"Emitted when the Edit button of an [Object] has been pressed in the "
"inspector. This is mainly used in the remote scene tree inspector."
msgstr ""
-#: doc/classes/EditorInspector.xml:34
+#: doc/classes/EditorInspector.xml
msgid "Emitted when a property is edited in the inspector."
msgstr ""
-#: doc/classes/EditorInspector.xml:40
+#: doc/classes/EditorInspector.xml
msgid ""
"Emitted when a property is keyed in the inspector. Properties can be keyed "
"by clicking the \"key\" icon next to a property when the Animation panel is "
"toggled."
msgstr ""
-#: doc/classes/EditorInspector.xml:46
+#: doc/classes/EditorInspector.xml
msgid "Emitted when a property is selected in the inspector."
msgstr ""
-#: doc/classes/EditorInspector.xml:53
+#: doc/classes/EditorInspector.xml
msgid ""
"Emitted when a boolean property is toggled in the inspector.\n"
"[b]Note:[/b] This signal is never emitted if the internal [code]autoclear[/"
@@ -20095,21 +20055,21 @@ msgid ""
"inspector, this signal is never emitted by the editor itself."
msgstr ""
-#: doc/classes/EditorInspector.xml:61
+#: doc/classes/EditorInspector.xml
msgid "Emitted when a resource is selected in the inspector."
msgstr ""
-#: doc/classes/EditorInspector.xml:66
+#: doc/classes/EditorInspector.xml
msgid ""
"Emitted when a property that requires a restart to be applied is edited in "
"the inspector. This is only used in the Project Settings and Editor Settings."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:4
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Plugin for adding custom property editors on inspector."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:7
+#: doc/classes/EditorInspectorPlugin.xml
msgid ""
"These plugins allow adding custom property editors to [EditorInspector].\n"
"Plugins are registered via [method EditorPlugin.add_inspector_plugin].\n"
@@ -20124,45 +20084,45 @@ msgid ""
"On each of these calls, the \"add\" functions can be called."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:16
+#: doc/classes/EditorInspectorPlugin.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/editor/"
"inspector_plugins.html"
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:23
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Adds a custom control, which is not necessarily a property editor."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:31
+#: doc/classes/EditorInspectorPlugin.xml
msgid ""
"Adds a property editor for an individual property. The [code]editor[/code] "
"control must extend [EditorProperty]."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:40
+#: doc/classes/EditorInspectorPlugin.xml
msgid ""
"Adds an editor that allows modifying multiple properties. The [code]editor[/"
"code] control must extend [EditorProperty]."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:47
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Returns [code]true[/code] if this object can be handled by this plugin."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:54
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Called to allow adding controls at the beginning of the list."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:62
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Called to allow adding controls at the beginning of the category."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:68
+#: doc/classes/EditorInspectorPlugin.xml
msgid "Called to allow adding controls at the end of the list."
msgstr ""
-#: doc/classes/EditorInspectorPlugin.xml:80
+#: doc/classes/EditorInspectorPlugin.xml
msgid ""
"Called to allow adding property specific editors to the inspector. Usually "
"these inherit [EditorProperty]. Returning [code]true[/code] removes the "
@@ -20170,11 +20130,11 @@ msgid ""
"editor before the built-in one."
msgstr ""
-#: doc/classes/EditorInterface.xml:4
+#: doc/classes/EditorInterface.xml
msgid "Godot editor's interface."
msgstr ""
-#: doc/classes/EditorInterface.xml:7
+#: doc/classes/EditorInterface.xml
msgid ""
"EditorInterface gives you control over Godot editor's window. It allows "
"customizing the window, saving and (re-)loading scenes, rendering mesh "
@@ -20185,26 +20145,26 @@ msgid ""
"the singleton using [method EditorPlugin.get_editor_interface]."
msgstr ""
-#: doc/classes/EditorInterface.xml:17
+#: doc/classes/EditorInterface.xml
msgid ""
"Edits the given [Node]. The node will be also selected if it's inside the "
"scene tree."
msgstr ""
-#: doc/classes/EditorInterface.xml:24
+#: doc/classes/EditorInterface.xml
msgid ""
"Edits the given [Resource]. If the resource is a [Script] you can also edit "
"it with [method edit_script] to specify the line and column position."
msgstr ""
-#: doc/classes/EditorInterface.xml:34
+#: doc/classes/EditorInterface.xml
msgid ""
"Edits the given [Script]. The line and column on which to open the script "
"can also be specified. The script will be open with the user-configured "
"editor for the script's language which may be an external editor."
msgstr ""
-#: doc/classes/EditorInterface.xml:40
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the main container of Godot editor's window. For example, you can "
"use it to retrieve the size of the container and place your controls "
@@ -20213,15 +20173,15 @@ msgid ""
"useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorInterface.xml:47
+#: doc/classes/EditorInterface.xml
msgid "Returns the current path being viewed in the [FileSystemDock]."
msgstr ""
-#: doc/classes/EditorInterface.xml:53
+#: doc/classes/EditorInterface.xml
msgid "Returns the edited (current) scene's root [Node]."
msgstr ""
-#: doc/classes/EditorInterface.xml:59
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the actual scale of the editor UI ([code]1.0[/code] being 100% "
"scale). This can be used to adjust position and dimensions of the UI added "
@@ -20231,11 +20191,11 @@ msgid ""
"settings. Editor must be restarted for changes to be properly applied."
msgstr ""
-#: doc/classes/EditorInterface.xml:66
+#: doc/classes/EditorInterface.xml
msgid "Returns the editor's [EditorSettings] instance."
msgstr ""
-#: doc/classes/EditorInterface.xml:72
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the main editor control. Use this as a parent for main screens.\n"
"[b]Note:[/b] This returns the main editor control containing the whole "
@@ -20244,117 +20204,117 @@ msgid ""
"editor useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorInterface.xml:80
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the editor's [FileSystemDock] instance.\n"
"[b]Warning:[/b] Removing and freeing this node will render a part of the "
"editor useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorInterface.xml:87
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the editor's [EditorInspector] instance.\n"
"[b]Warning:[/b] Removing and freeing this node will render a part of the "
"editor useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorInterface.xml:94
+#: doc/classes/EditorInterface.xml
msgid "Returns an [Array] with the file paths of the currently opened scenes."
msgstr ""
-#: doc/classes/EditorInterface.xml:100
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the name of the scene that is being played. If no scene is currently "
"being played, returns an empty string."
msgstr ""
-#: doc/classes/EditorInterface.xml:106
+#: doc/classes/EditorInterface.xml
msgid "Returns the editor's [EditorFileSystem] instance."
msgstr ""
-#: doc/classes/EditorInterface.xml:112
+#: doc/classes/EditorInterface.xml
msgid "Returns the editor's [EditorResourcePreview] instance."
msgstr ""
-#: doc/classes/EditorInterface.xml:118
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the editor's [ScriptEditor] instance.\n"
"[b]Warning:[/b] Removing and freeing this node will render a part of the "
"editor useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorInterface.xml:125
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns the path of the directory currently selected in the "
"[FileSystemDock]. If a file is selected, its base directory will be returned "
"using [method String.get_base_dir] instead."
msgstr ""
-#: doc/classes/EditorInterface.xml:131
+#: doc/classes/EditorInterface.xml
msgid "Returns the editor's [EditorSelection] instance."
msgstr ""
-#: doc/classes/EditorInterface.xml:140
+#: doc/classes/EditorInterface.xml
msgid ""
"Shows the given property on the given [code]object[/code] in the editor's "
"Inspector dock. If [code]inspector_only[/code] is [code]true[/code], plugins "
"will not attempt to edit [code]object[/code]."
msgstr ""
-#: doc/classes/EditorInterface.xml:146
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns [code]true[/code] if a scene is currently being played, [code]false[/"
"code] otherwise. Paused scenes are considered as being played."
msgstr ""
-#: doc/classes/EditorInterface.xml:153
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns [code]true[/code] if the specified [code]plugin[/code] is enabled. "
"The plugin name is the same as its directory name."
msgstr ""
-#: doc/classes/EditorInterface.xml:161
+#: doc/classes/EditorInterface.xml
msgid ""
"Returns mesh previews rendered at the given size as an [Array] of [Texture]s."
msgstr ""
-#: doc/classes/EditorInterface.xml:168
+#: doc/classes/EditorInterface.xml
msgid "Opens the scene at the given path."
msgstr ""
-#: doc/classes/EditorInterface.xml:174
+#: doc/classes/EditorInterface.xml
msgid "Plays the currently active scene."
msgstr ""
-#: doc/classes/EditorInterface.xml:181
+#: doc/classes/EditorInterface.xml
msgid "Plays the scene specified by its filepath."
msgstr ""
-#: doc/classes/EditorInterface.xml:187
+#: doc/classes/EditorInterface.xml
msgid "Plays the main scene."
msgstr ""
-#: doc/classes/EditorInterface.xml:194
+#: doc/classes/EditorInterface.xml
msgid "Reloads the scene at the given path."
msgstr ""
-#: doc/classes/EditorInterface.xml:200
+#: doc/classes/EditorInterface.xml
msgid ""
"Saves the scene. Returns either [code]OK[/code] or [code]ERR_CANT_CREATE[/"
"code] (see [@GlobalScope] constants)."
msgstr ""
-#: doc/classes/EditorInterface.xml:208
+#: doc/classes/EditorInterface.xml
msgid "Saves the scene as a file at [code]path[/code]."
msgstr ""
-#: doc/classes/EditorInterface.xml:215
+#: doc/classes/EditorInterface.xml
msgid ""
"Selects the file, with the path provided by [code]file[/code], in the "
"FileSystem dock."
msgstr ""
-#: doc/classes/EditorInterface.xml:222
+#: doc/classes/EditorInterface.xml
msgid ""
"Sets the editor's current main screen to the one specified in [code]name[/"
"code]. [code]name[/code] must match the text of the tab in question exactly "
@@ -20362,27 +20322,27 @@ msgid ""
"code])."
msgstr ""
-#: doc/classes/EditorInterface.xml:230
+#: doc/classes/EditorInterface.xml
msgid ""
"Sets the enabled status of a plugin. The plugin name is the same as its "
"directory name."
msgstr ""
-#: doc/classes/EditorInterface.xml:236
+#: doc/classes/EditorInterface.xml
msgid "Stops the scene that is currently playing."
msgstr ""
-#: doc/classes/EditorInterface.xml:242
+#: doc/classes/EditorInterface.xml
msgid ""
"If [code]true[/code], enables distraction-free mode which hides side docks "
"to increase the space available for the main view."
msgstr ""
-#: doc/classes/EditorPlugin.xml:4
+#: doc/classes/EditorPlugin.xml
msgid "Used by the editor to extend its functionality."
msgstr ""
-#: doc/classes/EditorPlugin.xml:7
+#: doc/classes/EditorPlugin.xml
msgid ""
"Plugins are used by the editor to extend functionality. The most common "
"types of plugins are those which edit a given node or resource type, import "
@@ -20390,16 +20350,16 @@ msgid ""
"editor."
msgstr ""
-#: doc/classes/EditorPlugin.xml:10
+#: doc/classes/EditorPlugin.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/plugins/editor/index.html"
msgstr ""
-#: doc/classes/EditorPlugin.xml:18
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a script at [code]path[/code] to the Autoload list as [code]name[/code]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:26
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a control to the bottom panel (together with Output, Debug, Animation, "
"etc). Returns a reference to the button added. It's up to you to hide/show "
@@ -20408,7 +20368,7 @@ msgid ""
"it with [method Node.queue_free]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:34
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a custom control to a container (see [enum CustomControlContainer]). "
"There are many locations where custom controls can be added in the editor "
@@ -20420,7 +20380,7 @@ msgid ""
"queue_free]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:44
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds the control to a specific dock slot (see [enum DockSlot] for options).\n"
"If the dock is repositioned and as long as the plugin is active, the editor "
@@ -20430,7 +20390,7 @@ msgid ""
"queue_free]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:56
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a custom type, which will appear in the list of nodes or resources. An "
"icon can be optionally passed.\n"
@@ -20444,14 +20404,14 @@ msgid ""
"does not need to be called then."
msgstr ""
-#: doc/classes/EditorPlugin.xml:66
+#: doc/classes/EditorPlugin.xml
msgid ""
"Registers a new [EditorExportPlugin]. Export plugins are used to perform "
"tasks when the project is being exported.\n"
"See [method add_inspector_plugin] for an example of how to register a plugin."
msgstr ""
-#: doc/classes/EditorPlugin.xml:74
+#: doc/classes/EditorPlugin.xml
msgid ""
"Registers a new [EditorImportPlugin]. Import plugins are used to import "
"custom and unsupported assets as a custom [Resource] type.\n"
@@ -20460,7 +20420,7 @@ msgid ""
"See [method add_inspector_plugin] for an example of how to register a plugin."
msgstr ""
-#: doc/classes/EditorPlugin.xml:83
+#: doc/classes/EditorPlugin.xml
msgid ""
"Registers a new [EditorInspectorPlugin]. Inspector plugins are used to "
"extend [EditorInspector] and provide custom configuration tools for your "
@@ -20481,34 +20441,34 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:101
+#: doc/classes/EditorPlugin.xml
msgid ""
"Registers a new [EditorSceneImporter]. Scene importers are used to import "
"custom 3D asset formats as scenes."
msgstr ""
-#: doc/classes/EditorPlugin.xml:108
+#: doc/classes/EditorPlugin.xml
msgid ""
"Registers a new [EditorSpatialGizmoPlugin]. Gizmo plugins are used to add "
"custom gizmos to the 3D preview viewport for a [Spatial].\n"
"See [method add_inspector_plugin] for an example of how to register a plugin."
msgstr ""
-#: doc/classes/EditorPlugin.xml:119
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a custom menu item to [b]Project > Tools[/b] as [code]name[/code] that "
"calls [code]callback[/code] on an instance of [code]handler[/code] with a "
"parameter [code]ud[/code] when user activates it."
msgstr ""
-#: doc/classes/EditorPlugin.xml:127
+#: doc/classes/EditorPlugin.xml
msgid ""
"Adds a custom submenu under [b]Project > Tools >[/b] [code]name[/code]. "
"[code]submenu[/code] should be an object of class [PopupMenu]. This submenu "
"should be cleaned up using [code]remove_tool_menu_item(name)[/code]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:133
+#: doc/classes/EditorPlugin.xml
msgid ""
"This method is called when the editor is about to save the project, switch "
"to another tab, etc. It asks the plugin to apply any pending state changes "
@@ -20517,7 +20477,7 @@ msgid ""
"must apply the shader code being written by the user to the object."
msgstr ""
-#: doc/classes/EditorPlugin.xml:140
+#: doc/classes/EditorPlugin.xml
msgid ""
"This method is called when the editor is about to run the project. The "
"plugin can then perform required operations before the project runs.\n"
@@ -20526,32 +20486,32 @@ msgid ""
"also prevents all other plugins' [method build] methods from running."
msgstr ""
-#: doc/classes/EditorPlugin.xml:147
+#: doc/classes/EditorPlugin.xml
msgid ""
"Clear all the state and reset the object being edited to zero. This ensures "
"your plugin does not keep editing a currently existing node, or a node from "
"the wrong scene."
msgstr ""
-#: doc/classes/EditorPlugin.xml:153
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called by the engine when the user disables the [EditorPlugin] in the Plugin "
"tab of the project settings window."
msgstr ""
-#: doc/classes/EditorPlugin.xml:160
+#: doc/classes/EditorPlugin.xml
msgid ""
"This function is used for plugins that edit specific object types (nodes or "
"resources). It requests the editor to edit the given object."
msgstr ""
-#: doc/classes/EditorPlugin.xml:166
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called by the engine when the user enables the [EditorPlugin] in the Plugin "
"tab of the project settings window."
msgstr ""
-#: doc/classes/EditorPlugin.xml:173
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called by the engine when the 2D editor's viewport is updated. Use the "
"[code]overlay[/code] [Control] for drawing. You can update the viewport "
@@ -20571,7 +20531,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:192
+#: doc/classes/EditorPlugin.xml
msgid ""
"This method is the same as [method forward_canvas_draw_over_viewport], "
"except it draws on top of everything. Useful when you need an extra layer "
@@ -20580,7 +20540,7 @@ msgid ""
"set_force_draw_over_forwarding_enabled]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:200
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called when there is a root node in the current edited scene, [method "
"handles] is implemented and an [InputEvent] happens in the 2D viewport. "
@@ -20605,7 +20565,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:222
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called by the engine when the 3D editor's viewport is updated. Use the "
"[code]overlay[/code] [Control] for drawing. You can update the viewport "
@@ -20624,7 +20584,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:241
+#: doc/classes/EditorPlugin.xml
msgid ""
"This method is the same as [method forward_spatial_draw_over_viewport], "
"except it draws on top of everything. Useful when you need an extra layer "
@@ -20633,7 +20593,7 @@ msgid ""
"set_force_draw_over_forwarding_enabled]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:250
+#: doc/classes/EditorPlugin.xml
msgid ""
"Called when there is a root node in the current edited scene, [method "
"handles] is implemented and an [InputEvent] happens in the 3D viewport. "
@@ -20658,20 +20618,20 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:271
+#: doc/classes/EditorPlugin.xml
msgid ""
"This is for editors that edit script-based objects. You can return a list of "
"breakpoints in the format ([code]script:line[/code]), for example: "
"[code]res://path_to_script.gd:25[/code]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:277
+#: doc/classes/EditorPlugin.xml
msgid ""
"Returns the [EditorInterface] object that gives you control over Godot "
"editor's window and its functionalities."
msgstr ""
-#: doc/classes/EditorPlugin.xml:283
+#: doc/classes/EditorPlugin.xml
msgid ""
"Override this method in your plugin to return a [Texture] in order to give "
"it an icon.\n"
@@ -20689,7 +20649,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:298
+#: doc/classes/EditorPlugin.xml
msgid ""
"Override this method in your plugin to provide the name of the plugin when "
"displayed in the Godot editor.\n"
@@ -20697,7 +20657,7 @@ msgid ""
"of the \"2D\", \"3D\", \"Script\", and \"AssetLib\" buttons."
msgstr ""
-#: doc/classes/EditorPlugin.xml:305
+#: doc/classes/EditorPlugin.xml
msgid ""
"Gets the Editor's dialogue used for making scripts.\n"
"[b]Note:[/b] Users can configure it before use.\n"
@@ -20705,27 +20665,27 @@ msgid ""
"editor useless and may cause a crash."
msgstr ""
-#: doc/classes/EditorPlugin.xml:313
+#: doc/classes/EditorPlugin.xml
msgid ""
"Gets the state of your plugin editor. This is used when saving the scene (so "
"state is kept when opening it again) and for switching tabs (so state can be "
"restored when the tab returns)."
msgstr ""
-#: doc/classes/EditorPlugin.xml:319
+#: doc/classes/EditorPlugin.xml
msgid ""
"Gets the undo/redo object. Most actions in the editor can be undoable, so "
"use this object to make sure this happens when it's worth it."
msgstr ""
-#: doc/classes/EditorPlugin.xml:326
+#: doc/classes/EditorPlugin.xml
msgid ""
"Gets the GUI layout of the plugin. This is used to save the project's editor "
"layout when [method queue_save_layout] is called or the editor layout was "
"changed(For example changing the position of a dock)."
msgstr ""
-#: doc/classes/EditorPlugin.xml:333
+#: doc/classes/EditorPlugin.xml
msgid ""
"Implement this function if your plugin edits a specific type of object "
"(Resource or Node). If you return [code]true[/code], then you will get the "
@@ -20735,22 +20695,22 @@ msgid ""
"be called too."
msgstr ""
-#: doc/classes/EditorPlugin.xml:339
+#: doc/classes/EditorPlugin.xml
msgid ""
"Returns [code]true[/code] if this is a main screen editor plugin (it goes in "
"the workspace selector together with [b]2D[/b], [b]3D[/b], [b]Script[/b] and "
"[b]AssetLib[/b])."
msgstr ""
-#: doc/classes/EditorPlugin.xml:345
+#: doc/classes/EditorPlugin.xml
msgid "Minimizes the bottom panel."
msgstr ""
-#: doc/classes/EditorPlugin.xml:352
+#: doc/classes/EditorPlugin.xml
msgid "Makes a specific item in the bottom panel visible."
msgstr ""
-#: doc/classes/EditorPlugin.xml:359
+#: doc/classes/EditorPlugin.xml
msgid ""
"This function will be called when the editor is requested to become visible. "
"It is used for plugins that edit a specific object type.\n"
@@ -20758,68 +20718,68 @@ msgid ""
"manually."
msgstr ""
-#: doc/classes/EditorPlugin.xml:366
+#: doc/classes/EditorPlugin.xml
msgid "Queue save the project's editor layout."
msgstr ""
-#: doc/classes/EditorPlugin.xml:373
+#: doc/classes/EditorPlugin.xml
msgid "Removes an Autoload [code]name[/code] from the list."
msgstr ""
-#: doc/classes/EditorPlugin.xml:380
+#: doc/classes/EditorPlugin.xml
msgid ""
"Removes the control from the bottom panel. You have to manually [method Node."
"queue_free] the control."
msgstr ""
-#: doc/classes/EditorPlugin.xml:388
+#: doc/classes/EditorPlugin.xml
msgid ""
"Removes the control from the specified container. You have to manually "
"[method Node.queue_free] the control."
msgstr ""
-#: doc/classes/EditorPlugin.xml:395
+#: doc/classes/EditorPlugin.xml
msgid ""
"Removes the control from the dock. You have to manually [method Node."
"queue_free] the control."
msgstr ""
-#: doc/classes/EditorPlugin.xml:402
+#: doc/classes/EditorPlugin.xml
msgid "Removes a custom type added by [method add_custom_type]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:409
+#: doc/classes/EditorPlugin.xml
msgid "Removes an export plugin registered by [method add_export_plugin]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:416
+#: doc/classes/EditorPlugin.xml
msgid "Removes an import plugin registered by [method add_import_plugin]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:423
+#: doc/classes/EditorPlugin.xml
msgid "Removes an inspector plugin registered by [method add_import_plugin]"
msgstr ""
-#: doc/classes/EditorPlugin.xml:430
+#: doc/classes/EditorPlugin.xml
msgid ""
"Removes a scene importer registered by [method add_scene_import_plugin]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:437
+#: doc/classes/EditorPlugin.xml
msgid "Removes a gizmo plugin registered by [method add_spatial_gizmo_plugin]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:444
+#: doc/classes/EditorPlugin.xml
msgid "Removes a menu [code]name[/code] from [b]Project > Tools[/b]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:450
+#: doc/classes/EditorPlugin.xml
msgid ""
"This method is called after the editor saves the project or when it's "
"closed. It asks the plugin to save edited external scenes/resources."
msgstr ""
-#: doc/classes/EditorPlugin.xml:456
+#: doc/classes/EditorPlugin.xml
msgid ""
"Enables calling of [method forward_canvas_force_draw_over_viewport] for the "
"2D editor and [method forward_spatial_force_draw_over_viewport] for the 3D "
@@ -20827,22 +20787,22 @@ msgid ""
"once and it will work permanently for this plugin."
msgstr ""
-#: doc/classes/EditorPlugin.xml:462
+#: doc/classes/EditorPlugin.xml
msgid ""
"Use this method if you always want to receive inputs from 3D view screen "
"inside [method forward_spatial_gui_input]. It might be especially usable if "
"your plugin will want to use raycast in the scene."
msgstr ""
-#: doc/classes/EditorPlugin.xml:469
+#: doc/classes/EditorPlugin.xml
msgid "Restore the state saved by [method get_state]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:476
+#: doc/classes/EditorPlugin.xml
msgid "Restore the plugin GUI layout saved by [method get_window_layout]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:482
+#: doc/classes/EditorPlugin.xml
msgid ""
"Updates the overlays of the 2D and 3D editor viewport. Causes methods "
"[method forward_canvas_draw_over_viewport], [method "
@@ -20851,46 +20811,46 @@ msgid ""
"forward_spatial_force_draw_over_viewport] to be called."
msgstr ""
-#: doc/classes/EditorPlugin.xml:490
+#: doc/classes/EditorPlugin.xml
msgid ""
"Emitted when user changes the workspace ([b]2D[/b], [b]3D[/b], [b]Script[/"
"b], [b]AssetLib[/b]). Also works with custom screens defined by plugins."
msgstr ""
-#: doc/classes/EditorPlugin.xml:501
+#: doc/classes/EditorPlugin.xml
msgid ""
"Emitted when the scene is changed in the editor. The argument will return "
"the root node of the scene that has just become active. If this scene is new "
"and empty, the argument will be [code]null[/code]."
msgstr ""
-#: doc/classes/EditorPlugin.xml:507
+#: doc/classes/EditorPlugin.xml
msgid ""
"Emitted when user closes a scene. The argument is file path to a closed "
"scene."
msgstr ""
-#: doc/classes/EditorPlugin.xml:553
+#: doc/classes/EditorPlugin.xml
msgid "Represents the size of the [enum DockSlot] enum."
msgstr ""
-#: doc/classes/EditorProperty.xml:4
+#: doc/classes/EditorProperty.xml
msgid "Custom control to edit properties for adding into the inspector."
msgstr ""
-#: doc/classes/EditorProperty.xml:7
+#: doc/classes/EditorProperty.xml
msgid ""
"This control allows property editing for one or multiple properties into "
"[EditorInspector]. It is added via [EditorInspectorPlugin]."
msgstr ""
-#: doc/classes/EditorProperty.xml:16
+#: doc/classes/EditorProperty.xml
msgid ""
"If any of the controls added can gain keyboard focus, add it here. This "
"ensures that focus will be restored if the inspector is refreshed."
msgstr ""
-#: doc/classes/EditorProperty.xml:26
+#: doc/classes/EditorProperty.xml
msgid ""
"If one or several properties have changed, this must be called. [code]field[/"
"code] is used in case your editor can modify fields separately (as an "
@@ -20899,108 +20859,108 @@ msgid ""
"unsure)."
msgstr ""
-#: doc/classes/EditorProperty.xml:32
+#: doc/classes/EditorProperty.xml
msgid "Gets the edited object."
msgstr ""
-#: doc/classes/EditorProperty.xml:38
+#: doc/classes/EditorProperty.xml
msgid ""
"Gets the edited property. If your editor is for a single property (added via "
"[method EditorInspectorPlugin.parse_property]), then this will return the "
"property."
msgstr ""
-#: doc/classes/EditorProperty.xml:44
+#: doc/classes/EditorProperty.xml
msgid "Must be implemented to provide a custom tooltip to the property editor."
msgstr ""
-#: doc/classes/EditorProperty.xml:51
+#: doc/classes/EditorProperty.xml
msgid ""
"Puts the [code]editor[/code] control below the property label. The control "
"must be previously added using [method Node.add_child]."
msgstr ""
-#: doc/classes/EditorProperty.xml:57
+#: doc/classes/EditorProperty.xml
msgid "When this virtual function is called, you must update your editor."
msgstr ""
-#: doc/classes/EditorProperty.xml:63
+#: doc/classes/EditorProperty.xml
msgid ""
"Used by the inspector, set to [code]true[/code] when the property is "
"checkable."
msgstr ""
-#: doc/classes/EditorProperty.xml:66
+#: doc/classes/EditorProperty.xml
msgid ""
"Used by the inspector, set to [code]true[/code] when the property is checked."
msgstr ""
-#: doc/classes/EditorProperty.xml:69
+#: doc/classes/EditorProperty.xml
msgid ""
"Used by the inspector, set to [code]true[/code] when the property is drawn "
"with the editor theme's warning color. This is used for editable children's "
"properties."
msgstr ""
-#: doc/classes/EditorProperty.xml:72
+#: doc/classes/EditorProperty.xml
msgid ""
"Used by the inspector, set to [code]true[/code] when the property can add "
"keys for animation."
msgstr ""
-#: doc/classes/EditorProperty.xml:75
+#: doc/classes/EditorProperty.xml
msgid "Set this property to change the label (if you want to show one)."
msgstr ""
-#: doc/classes/EditorProperty.xml:78
+#: doc/classes/EditorProperty.xml
msgid ""
"Used by the inspector, set to [code]true[/code] when the property is read-"
"only."
msgstr ""
-#: doc/classes/EditorProperty.xml:86
+#: doc/classes/EditorProperty.xml
msgid ""
"Emit it if you want multiple properties modified at the same time. Do not "
"use if added via [method EditorInspectorPlugin.parse_property]."
msgstr ""
-#: doc/classes/EditorProperty.xml:93
+#: doc/classes/EditorProperty.xml
msgid "Used by sub-inspectors. Emit it if what was selected was an Object ID."
msgstr ""
-#: doc/classes/EditorProperty.xml:100
+#: doc/classes/EditorProperty.xml
msgid ""
"Do not emit this manually, use the [method emit_changed] method instead."
msgstr ""
-#: doc/classes/EditorProperty.xml:107
+#: doc/classes/EditorProperty.xml
msgid "Emitted when a property was checked. Used internally."
msgstr ""
-#: doc/classes/EditorProperty.xml:113
+#: doc/classes/EditorProperty.xml
msgid ""
"Emit it if you want to add this value as an animation key (check for keying "
"being enabled first)."
msgstr ""
-#: doc/classes/EditorProperty.xml:120
+#: doc/classes/EditorProperty.xml
msgid "Emit it if you want to key a property with a single value."
msgstr ""
-#: doc/classes/EditorProperty.xml:127
+#: doc/classes/EditorProperty.xml
msgid ""
"If you want a sub-resource to be edited, emit this signal with the resource."
msgstr ""
-#: doc/classes/EditorProperty.xml:134
+#: doc/classes/EditorProperty.xml
msgid "Emitted when selected. Used internally."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:4
+#: doc/classes/EditorResourcePicker.xml
msgid "Godot editor's control for selecting [Resource] type properties."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:7
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"This [Control] node is used in the editor's Inspector dock to allow editing "
"of [Resource] type properties. It provides options for creating, loading, "
@@ -21010,20 +20970,20 @@ msgid ""
"editing is controlled by the Inspector dock itself or sub-Inspectors."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:32
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"Returns a list of all allowed types and subtypes corresponding to the "
"[member base_type]. If the [member base_type] is empty, an empty list is "
"returned."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:46
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"This virtual method can be implemented to handle context menu items not "
"handled by default. See [method set_create_options]."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:53
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"This virtual method is called when updating the context menu of "
"[EditorResourcePicker]. Implement this method to override the \"New ...\" "
@@ -21033,65 +20993,65 @@ msgid ""
"items."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:61
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"Sets the toggle mode state for the main button. Works only if [member "
"toggle_mode] is set to [code]true[/code]."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:67
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"The base type of allowed resource types. Can be a comma-separated list of "
"several options."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:70
+#: doc/classes/EditorResourcePicker.xml
msgid "If [code]true[/code], the value can be selected and edited."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:73
+#: doc/classes/EditorResourcePicker.xml
msgid "The edited resource value."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:76
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"If [code]true[/code], the main button with the resource preview works in the "
"toggle mode. Use [method set_toggle_pressed] to manually set the state."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:83
+#: doc/classes/EditorResourcePicker.xml
msgid "Emitted when the value of the edited resource was changed."
msgstr ""
-#: doc/classes/EditorResourcePicker.xml:90
+#: doc/classes/EditorResourcePicker.xml
msgid ""
"Emitted when the resource value was set and user clicked to edit it. When "
"[code]edit[/code] is [code]true[/code], the signal was caused by the context "
"menu \"Edit\" option."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:4
+#: doc/classes/EditorResourcePreview.xml
msgid "Helper to generate previews of resources or files."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:7
+#: doc/classes/EditorResourcePreview.xml
msgid ""
"This object is used to generate previews for resources of files.\n"
"[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access "
"the singleton using [method EditorInterface.get_resource_previewer]."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:17
+#: doc/classes/EditorResourcePreview.xml
msgid "Create an own, custom preview generator."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:24
+#: doc/classes/EditorResourcePreview.xml
msgid ""
"Check if the resource changed, if so, it will be invalidated and the "
"corresponding signal emitted."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:34
+#: doc/classes/EditorResourcePreview.xml
msgid ""
"Queue the [code]resource[/code] being edited for preview. Once the preview "
"is ready, the [code]receiver[/code]'s [code]receiver_func[/code] will be "
@@ -21104,7 +21064,7 @@ msgid ""
"null."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:45
+#: doc/classes/EditorResourcePreview.xml
msgid ""
"Queue a resource file located at [code]path[/code] for preview. Once the "
"preview is ready, the [code]receiver[/code]'s [code]receiver_func[/code] "
@@ -21117,35 +21077,35 @@ msgid ""
"null."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:53
+#: doc/classes/EditorResourcePreview.xml
msgid "Removes a custom preview generator."
msgstr ""
-#: doc/classes/EditorResourcePreview.xml:61
+#: doc/classes/EditorResourcePreview.xml
msgid ""
"Emitted if a preview was invalidated (changed). [code]path[/code] "
"corresponds to the path of the preview."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:4
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid "Custom generator of previews."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:7
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"Custom code to generate previews. Please check [code]file_dialog/"
"thumbnail_size[/code] in [EditorSettings] to find out the right size to do "
"previews at."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:15
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"If this function returns [code]true[/code], the generator will call [method "
"generate] or [method generate_from_path] for small previews as well.\n"
"By default, it returns [code]false[/code]."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:24
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"Generate a preview from a given resource with the specified size. This must "
"always be implemented.\n"
@@ -21155,7 +21115,7 @@ msgid ""
"the main thread)."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:34
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"Generate a preview directly from a path with the specified size. "
"Implementing this is optional, as default code will load and call [method "
@@ -21166,7 +21126,7 @@ msgid ""
"the main thread)."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:42
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"If this function returns [code]true[/code], the generator will automatically "
"generate the small previews from the normal preview texture generated by the "
@@ -21174,21 +21134,21 @@ msgid ""
"By default, it returns [code]false[/code]."
msgstr ""
-#: doc/classes/EditorResourcePreviewGenerator.xml:50
+#: doc/classes/EditorResourcePreviewGenerator.xml
msgid ""
"Returns [code]true[/code] if your generator supports the resource of type "
"[code]type[/code]."
msgstr ""
-#: doc/classes/EditorSceneImporter.xml:4
+#: doc/classes/EditorSceneImporter.xml
msgid "Imports scenes from third-parties' 3D files."
msgstr ""
-#: modules/fbx/doc_classes/EditorSceneImporterFBX.xml:4
+#: modules/fbx/doc_classes/EditorSceneImporterFBX.xml
msgid "FBX 3D asset importer."
msgstr ""
-#: modules/fbx/doc_classes/EditorSceneImporterFBX.xml:7
+#: modules/fbx/doc_classes/EditorSceneImporterFBX.xml
msgid ""
"This is an FBX 3D asset importer with full support for most FBX features.\n"
"If exporting a FBX scene from Autodesk Maya, use these FBX export settings:\n"
@@ -21216,11 +21176,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:4
+#: doc/classes/EditorScenePostImport.xml
msgid "Post-processes scenes after import."
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:7
+#: doc/classes/EditorScenePostImport.xml
msgid ""
"Imported scenes can be automatically modified right after import by setting "
"their [b]Custom Script[/b] Import property to a [code]tool[/code] script "
@@ -21247,33 +21207,33 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:29
+#: doc/classes/EditorScenePostImport.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/assets_pipeline/"
"importing_scenes.html#custom-script"
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:35
+#: doc/classes/EditorScenePostImport.xml
msgid ""
"Returns the source file path which got imported (e.g. [code]res://scene.dae[/"
"code])."
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:41
+#: doc/classes/EditorScenePostImport.xml
msgid "Returns the resource folder the imported scene file is located in."
msgstr ""
-#: doc/classes/EditorScenePostImport.xml:48
+#: doc/classes/EditorScenePostImport.xml
msgid ""
"Called after the scene was imported. This method must return the modified "
"version of the scene."
msgstr ""
-#: doc/classes/EditorScript.xml:4
+#: doc/classes/EditorScript.xml
msgid "Base script that can be used to add extension functions to the editor."
msgstr ""
-#: doc/classes/EditorScript.xml:7
+#: doc/classes/EditorScript.xml
msgid ""
"Scripts extending this class and implementing its [method _run] method can "
"be executed from the Script Editor's [b]File > Run[/b] menu option (or by "
@@ -21294,31 +21254,31 @@ msgid ""
"the usual Godot [b]Output[/b] dock."
msgstr ""
-#: doc/classes/EditorScript.xml:25
+#: doc/classes/EditorScript.xml
msgid "This method is executed by the Editor when [b]File > Run[/b] is used."
msgstr ""
-#: doc/classes/EditorScript.xml:32
+#: doc/classes/EditorScript.xml
msgid ""
"Adds [code]node[/code] as a child of the root node in the editor context.\n"
"[b]Warning:[/b] The implementation of this method is currently disabled."
msgstr ""
-#: doc/classes/EditorScript.xml:39
+#: doc/classes/EditorScript.xml
msgid "Returns the [EditorInterface] singleton instance."
msgstr ""
-#: doc/classes/EditorScript.xml:45
+#: doc/classes/EditorScript.xml
msgid "Returns the Editor's currently active scene."
msgstr ""
-#: doc/classes/EditorScriptPicker.xml:4
+#: doc/classes/EditorScriptPicker.xml
msgid ""
"Godot editor's control for selecting the [code]script[/code] property of a "
"[Node]."
msgstr ""
-#: doc/classes/EditorScriptPicker.xml:7
+#: doc/classes/EditorScriptPicker.xml
msgid ""
"Similar to [EditorResourcePicker] this [Control] node is used in the "
"editor's Inspector dock, but only to edit the [code]script[/code] property "
@@ -21330,22 +21290,22 @@ msgid ""
"menu items to work."
msgstr ""
-#: doc/classes/EditorScriptPicker.xml:16
+#: doc/classes/EditorScriptPicker.xml
msgid "The owner [Node] of the script property that holds the edited resource."
msgstr ""
-#: doc/classes/EditorSelection.xml:4
+#: doc/classes/EditorSelection.xml
msgid "Manages the SceneTree selection in the editor."
msgstr ""
-#: doc/classes/EditorSelection.xml:7
+#: doc/classes/EditorSelection.xml
msgid ""
"This object manages the SceneTree selection in the editor.\n"
"[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access "
"the singleton using [method EditorInterface.get_selection]."
msgstr ""
-#: doc/classes/EditorSelection.xml:17
+#: doc/classes/EditorSelection.xml
msgid ""
"Adds a node to the selection.\n"
"[b]Note:[/b] The newly selected node will not be automatically edited in the "
@@ -21353,34 +21313,34 @@ msgid ""
"edit_node]."
msgstr ""
-#: doc/classes/EditorSelection.xml:24
+#: doc/classes/EditorSelection.xml
msgid "Clear the selection."
msgstr ""
-#: doc/classes/EditorSelection.xml:30
+#: doc/classes/EditorSelection.xml
msgid "Gets the list of selected nodes."
msgstr ""
-#: doc/classes/EditorSelection.xml:36
+#: doc/classes/EditorSelection.xml
msgid ""
"Gets the list of selected nodes, optimized for transform operations (i.e. "
"moving them, rotating, etc). This list avoids situations where a node is "
"selected and also child/grandchild."
msgstr ""
-#: doc/classes/EditorSelection.xml:43
+#: doc/classes/EditorSelection.xml
msgid "Removes a node from the selection."
msgstr ""
-#: doc/classes/EditorSelection.xml:50
+#: doc/classes/EditorSelection.xml
msgid "Emitted when the selection changes."
msgstr ""
-#: doc/classes/EditorSettings.xml:4
+#: doc/classes/EditorSettings.xml
msgid "Object that holds the project-independent editor settings."
msgstr ""
-#: doc/classes/EditorSettings.xml:7
+#: doc/classes/EditorSettings.xml
msgid ""
"Object that holds the project-independent editor settings. These settings "
"are generally visible in the [b]Editor > Editor Settings[/b] menu.\n"
@@ -21403,7 +21363,7 @@ msgid ""
"the singleton using [method EditorInterface.get_editor_settings]."
msgstr ""
-#: doc/classes/EditorSettings.xml:28
+#: doc/classes/EditorSettings.xml
msgid ""
"Adds a custom property info to a property. The dictionary must contain:\n"
"- [code]name[/code]: [String] (the name of the property)\n"
@@ -21425,41 +21385,41 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/EditorSettings.xml:51
+#: doc/classes/EditorSettings.xml
msgid "Erases the setting whose name is specified by [code]property[/code]."
msgstr ""
-#: doc/classes/EditorSettings.xml:57
+#: doc/classes/EditorSettings.xml
msgid "Returns the list of favorite files and directories for this project."
msgstr ""
-#: doc/classes/EditorSettings.xml:66
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns project-specific metadata for the [code]section[/code] and "
"[code]key[/code] specified. If the metadata doesn't exist, [code]default[/"
"code] will be returned instead. See also [method set_project_metadata]."
msgstr ""
-#: doc/classes/EditorSettings.xml:72
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns the project-specific settings path. Projects all have a unique "
"subdirectory inside the settings path where project-specific settings are "
"saved."
msgstr ""
-#: doc/classes/EditorSettings.xml:78
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns the list of recently visited folders in the file dialog for this "
"project."
msgstr ""
-#: doc/classes/EditorSettings.xml:85
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns the value of the setting specified by [code]name[/code]. This is "
"equivalent to using [method Object.get] on the EditorSettings instance."
msgstr ""
-#: doc/classes/EditorSettings.xml:91
+#: doc/classes/EditorSettings.xml
msgid ""
"Gets the global settings path for the engine. Inside this path, you can find "
"some standard paths such as:\n"
@@ -21467,13 +21427,13 @@ msgid ""
"[code]settings/templates[/code] - Where export templates are located"
msgstr ""
-#: doc/classes/EditorSettings.xml:100
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns [code]true[/code] if the setting specified by [code]name[/code] "
"exists, [code]false[/code] otherwise."
msgstr ""
-#: doc/classes/EditorSettings.xml:107
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns [code]true[/code] if the setting specified by [code]name[/code] can "
"have its value reverted to the default value, [code]false[/code] otherwise. "
@@ -21481,18 +21441,18 @@ msgid ""
"next to the setting in the Editor Settings."
msgstr ""
-#: doc/classes/EditorSettings.xml:114
+#: doc/classes/EditorSettings.xml
msgid ""
"Returns the default value of the setting specified by [code]name[/code]. "
"This is the value that would be applied when clicking the Revert button in "
"the Editor Settings."
msgstr ""
-#: doc/classes/EditorSettings.xml:121
+#: doc/classes/EditorSettings.xml
msgid "Sets the list of favorite files and directories for this project."
msgstr ""
-#: doc/classes/EditorSettings.xml:130
+#: doc/classes/EditorSettings.xml
msgid ""
"Sets the initial value of the setting specified by [code]name[/code] to "
"[code]value[/code]. This is used to provide a value for the Revert button in "
@@ -21500,7 +21460,7 @@ msgid ""
"value of the setting will be set to [code]value[/code] as well."
msgstr ""
-#: doc/classes/EditorSettings.xml:139
+#: doc/classes/EditorSettings.xml
msgid ""
"Sets project-specific metadata with the [code]section[/code], [code]key[/"
"code] and [code]data[/code] specified. This metadata is stored outside the "
@@ -21508,55 +21468,55 @@ msgid ""
"[method get_project_metadata]."
msgstr ""
-#: doc/classes/EditorSettings.xml:146
+#: doc/classes/EditorSettings.xml
msgid ""
"Sets the list of recently visited folders in the file dialog for this "
"project."
msgstr ""
-#: doc/classes/EditorSettings.xml:154
+#: doc/classes/EditorSettings.xml
msgid ""
"Sets the [code]value[/code] of the setting specified by [code]name[/code]. "
"This is equivalent to using [method Object.set] on the EditorSettings "
"instance."
msgstr ""
-#: doc/classes/EditorSettings.xml:161
+#: doc/classes/EditorSettings.xml
msgid "Emitted after any editor setting has changed."
msgstr ""
-#: doc/classes/EditorSettings.xml:167
+#: doc/classes/EditorSettings.xml
msgid ""
"Emitted after any editor setting has changed. It's used by various editor "
"plugins to update their visuals on theme changes or logic on configuration "
"changes."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:4
+#: doc/classes/EditorSpatialGizmo.xml
msgid "Custom gizmo for editing Spatial objects."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:7
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Custom gizmo that is used for providing custom visualization and editing "
"(handles) for 3D Spatial objects. See [EditorSpatialGizmoPlugin] for more "
"information."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:16
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds the specified [code]segments[/code] to the gizmo's collision shape for "
"picking. Call this function during [method redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:23
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds collision triangles to the gizmo for picking. A [TriangleMesh] can be "
"generated from a regular [Mesh] too. Call this function during [method "
"redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:33
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds a list of handles (points) which can be used to deform the object being "
"edited.\n"
@@ -21564,14 +21524,14 @@ msgid ""
"handles. Call this function during [method redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:44
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds lines to the gizmo (as sets of 2 points), with a given material. The "
"lines are used for visualizing the gizmo. Call this function during [method "
"redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:54
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds a mesh to the gizmo with the specified [code]billboard[/code] state, "
"[code]skeleton[/code] and [code]material[/code]. If [code]billboard[/code] "
@@ -21579,18 +21539,18 @@ msgid ""
"this function during [method redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:63
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Adds an unscaled billboard for visualization. Call this function during "
"[method redraw]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:69
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Removes everything in the gizmo including meshes, collisions and handles."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:78
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Commit a handle being edited (handles must have been previously added by "
"[method add_handles]).\n"
@@ -21598,42 +21558,42 @@ msgid ""
"restore the edited value to the original is provided."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:86
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Gets the name of an edited handle (handles must have been previously added "
"by [method add_handles]).\n"
"Handles can be named for reference to the user when editing."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:94
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Gets actual value of a handle. This value can be anything and used for "
"eventually undoing the motion when calling [method commit_handle]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:100
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Returns the [EditorSpatialGizmoPlugin] that owns this gizmo. It's useful to "
"retrieve materials using [method EditorSpatialGizmoPlugin.get_material]."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:106
+#: doc/classes/EditorSpatialGizmo.xml
msgid "Returns the Spatial node associated with this gizmo."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:113
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Returns [code]true[/code] if the handle at index [code]index[/code] is "
"highlighted by being hovered with the mouse."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:119
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"This function is called when the [Spatial] this gizmo refers to changes (the "
"[method Spatial.update_gizmo] is called)."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:128
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"This function is used when the user drags a gizmo handle (previously added "
"with [method add_handles]) in screen coordinates.\n"
@@ -21641,23 +21601,23 @@ msgid ""
"raycasts."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:136
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Sets the gizmo's hidden state. If [code]true[/code], the gizmo will be "
"hidden. If [code]false[/code], it will be shown."
msgstr ""
-#: doc/classes/EditorSpatialGizmo.xml:143
+#: doc/classes/EditorSpatialGizmo.xml
msgid ""
"Sets the reference [Spatial] node for the gizmo. [code]node[/code] must "
"inherit from [Spatial]."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:4
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid "Used by the editor to define Spatial gizmo types."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:7
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"EditorSpatialGizmoPlugin allows you to define a new type of Gizmo. There are "
"two main ways to do so: extending [EditorSpatialGizmoPlugin] for the simpler "
@@ -21665,38 +21625,38 @@ msgid ""
"documentation for more info."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:10
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/editor/spatial_gizmos."
"html"
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:18
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Adds a new material to the internal material list for the plugin. It can "
"then be accessed with [method get_material]. Should not be overridden."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:24
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to define whether the gizmo can be hidden or not. "
"Returns [code]true[/code] if not overridden."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:34
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to commit gizmo handles. Called for this plugin's "
"active gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:41
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to return a custom [EditorSpatialGizmo] for the spatial "
"nodes of your choice, return [code]null[/code] for the rest of nodes. See "
"also [method has_gizmo]."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:50
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Creates a handle material with its variants (selected and/or editable) and "
"adds them to the internal material list. They can then be accessed with "
@@ -21705,7 +21665,7 @@ msgid ""
"You can optionally provide a texture to use instead of the default icon."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:61
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Creates an icon material with its variants (selected and/or editable) and "
"adds them to the internal material list. They can then be accessed with "
@@ -21713,7 +21673,7 @@ msgid ""
"add_unscaled_billboard]. Should not be overridden."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:72
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Creates an unshaded material with its variants (selected and/or editable) "
"and adds them to the internal material list. They can then be accessed with "
@@ -21721,32 +21681,32 @@ msgid ""
"[method EditorSpatialGizmo.add_lines]. Should not be overridden."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:80
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to provide gizmo's handle names. Called for this "
"plugin's active gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:88
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Gets actual value of a handle from gizmo. Called for this plugin's active "
"gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:96
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Gets material from the internal list of materials. If an "
"[EditorSpatialGizmo] is provided, it will try to get the corresponding "
"variant (selected and/or editable)."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:102
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to provide the name that will appear in the gizmo "
"visibility menu."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:108
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to set the gizmo's priority. Higher values correspond "
"to higher priority. If a gizmo with higher priority conflicts with another "
@@ -21756,7 +21716,7 @@ msgid ""
"gizmos will automatically override built-in gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:116
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to define which Spatial nodes have a gizmo from this "
"plugin. Whenever a [Spatial] node is added to a scene this method is called, "
@@ -21764,48 +21724,48 @@ msgid ""
"assigned and is added to this plugin's list of active gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:124
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Gets whether a handle is highlighted or not. Called for this plugin's active "
"gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:130
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Override this method to define whether a Spatial with this gizmo should be "
"selectable even when the gizmo is hidden."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:137
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Callback to redraw the provided gizmo. Called for this plugin's active "
"gizmos."
msgstr ""
-#: doc/classes/EditorSpatialGizmoPlugin.xml:147
+#: doc/classes/EditorSpatialGizmoPlugin.xml
msgid ""
"Update the value of a handle after it has been updated. Called for this "
"plugin's active gizmos."
msgstr ""
-#: doc/classes/EditorSpinSlider.xml:4
+#: doc/classes/EditorSpinSlider.xml
msgid "Godot editor's control for editing numeric values."
msgstr ""
-#: doc/classes/EditorSpinSlider.xml:7
+#: doc/classes/EditorSpinSlider.xml
msgid ""
"This [Control] node is used in the editor's Inspector dock to allow editing "
"of numeric values. Can be used with [EditorInspectorPlugin] to recreate the "
"same behavior."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:4
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Version Control System (VCS) interface which reads and writes to the local "
"VCS in use."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:7
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Used by the editor to display VCS extracted information in the editor. The "
"implementation of this API is included in VCS addons, which are essentially "
@@ -21816,14 +21776,14 @@ msgid ""
"in the VCS addons to provide a plug-n-play experience."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:16
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Creates a version commit if the addon is initialized, else returns without "
"doing anything. Uses the files which have been staged previously, with the "
"commit message set to a value as provided as in the argument."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:23
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Returns an [Array] of [Dictionary] objects containing the diff output from "
"the VCS in use, if a VCS addon is initialized, else returns an empty [Array] "
@@ -21845,7 +21805,7 @@ msgid ""
"first contextual line content."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:36
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Returns a [Dictionary] containing the path of the detected file change "
"mapped to an integer signifying what kind of change the corresponding file "
@@ -21859,17 +21819,17 @@ msgid ""
"- [code]4[/code]: Typechanged"
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:48
+#: doc/classes/EditorVCSInterface.xml
msgid "Returns the project name of the VCS working directory."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:54
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Returns the name of the VCS if the VCS has been initialized, else return an "
"empty string."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:61
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Initializes the VCS addon if not already. Uses the argument value as the "
"path to the working directory of the project. Creates the initial commit if "
@@ -21877,42 +21837,42 @@ msgid ""
"[code]false[/code]."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:67
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Returns [code]true[/code] if the addon is ready to respond to function "
"calls, else returns [code]false[/code]."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:73
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Returns [code]true[/code] if the VCS addon has been initialized, else "
"returns [code]false[/code]."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:79
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Shuts down the VCS addon to allow cleanup code to run on call. Returns "
"[code]true[/code] is no failure occurs, else returns [code]false[/code]."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:86
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Stages the file which should be committed when [method EditorVCSInterface."
"commit] is called. Argument should contain the absolute path."
msgstr ""
-#: doc/classes/EditorVCSInterface.xml:93
+#: doc/classes/EditorVCSInterface.xml
msgid ""
"Unstages the file which was staged previously to be committed, so that it is "
"no longer committed when [method EditorVCSInterface.commit] is called. "
"Argument should contain the absolute path."
msgstr ""
-#: doc/classes/EncodedObjectAsID.xml:4
+#: doc/classes/EncodedObjectAsID.xml
msgid "Holds a reference to an [Object]'s instance ID."
msgstr ""
-#: doc/classes/EncodedObjectAsID.xml:7
+#: doc/classes/EncodedObjectAsID.xml
msgid ""
"Utility class which holds a reference to the internal identifier of an "
"[Object] instance, as given by [method Object.get_instance_id]. This ID can "
@@ -21922,23 +21882,23 @@ msgid ""
"but can also be used in plugins to pass and display objects as their IDs."
msgstr ""
-#: doc/classes/EncodedObjectAsID.xml:16
+#: doc/classes/EncodedObjectAsID.xml
msgid ""
"The [Object] identifier stored in this [EncodedObjectAsID] instance. The "
"object instance can be retrieved with [method @GDScript.instance_from_id]."
msgstr ""
-#: doc/classes/Engine.xml:4
+#: doc/classes/Engine.xml
msgid "Access to engine properties."
msgstr ""
-#: doc/classes/Engine.xml:7
+#: doc/classes/Engine.xml
msgid ""
"The [Engine] singleton allows you to query and modify the project's run-time "
"parameters, such as frames per second, time scale, and others."
msgstr ""
-#: doc/classes/Engine.xml:15
+#: doc/classes/Engine.xml
msgid ""
"Returns engine author information in a Dictionary.\n"
"[code]lead_developers[/code] - Array of Strings, lead developer names\n"
@@ -21947,7 +21907,7 @@ msgid ""
"[code]developers[/code] - Array of Strings, developer names"
msgstr ""
-#: doc/classes/Engine.xml:25
+#: doc/classes/Engine.xml
msgid ""
"Returns an Array of copyright information Dictionaries.\n"
"[code]name[/code] - String, component name\n"
@@ -21956,7 +21916,7 @@ msgid ""
"component"
msgstr ""
-#: doc/classes/Engine.xml:33
+#: doc/classes/Engine.xml
msgid ""
"Returns a Dictionary of Arrays of donor names.\n"
"{[code]platinum_sponsors[/code], [code]gold_sponsors[/code], "
@@ -21965,7 +21925,7 @@ msgid ""
"code], [code]bronze_donors[/code]}"
msgstr ""
-#: doc/classes/Engine.xml:40
+#: doc/classes/Engine.xml
msgid ""
"Returns the total number of frames drawn. On headless platforms, or if the "
"render loop is disabled with [code]--disable-render-loop[/code] via command "
@@ -21973,11 +21933,11 @@ msgid ""
"get_idle_frames]."
msgstr ""
-#: doc/classes/Engine.xml:46
+#: doc/classes/Engine.xml
msgid "Returns the frames per second of the running game."
msgstr ""
-#: doc/classes/Engine.xml:52
+#: doc/classes/Engine.xml
msgid ""
"Returns the total number of frames passed since engine initialization which "
"is advanced on each [b]idle frame[/b], regardless of whether the render loop "
@@ -21993,21 +21953,21 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Engine.xml:64
+#: doc/classes/Engine.xml
msgid ""
"Returns Dictionary of licenses used by Godot and included third party "
"components."
msgstr ""
-#: doc/classes/Engine.xml:70
+#: doc/classes/Engine.xml
msgid "Returns Godot license text."
msgstr ""
-#: doc/classes/Engine.xml:76
+#: doc/classes/Engine.xml
msgid "Returns the main loop object (see [MainLoop] and [SceneTree])."
msgstr ""
-#: doc/classes/Engine.xml:82
+#: doc/classes/Engine.xml
msgid ""
"Returns the total number of frames passed since engine initialization which "
"is advanced on each [b]physics frame[/b]. See also [method "
@@ -22021,20 +21981,20 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Engine.xml:94
+#: doc/classes/Engine.xml
msgid ""
"Returns the fraction through the current physics tick we are at the time of "
"rendering the frame. This can be used to implement fixed timestep "
"interpolation."
msgstr ""
-#: doc/classes/Engine.xml:101
+#: doc/classes/Engine.xml
msgid ""
"Returns a global singleton with given [code]name[/code]. Often used for "
"plugins, e.g. [code]GodotPayment[/code] on Android."
msgstr ""
-#: doc/classes/Engine.xml:107
+#: doc/classes/Engine.xml
msgid ""
"Returns the current engine version information in a Dictionary.\n"
"[code]major[/code] - Holds the major version number as an int\n"
@@ -22066,19 +22026,19 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Engine.xml:130
+#: doc/classes/Engine.xml
msgid ""
"Returns [code]true[/code] if a singleton with given [code]name[/code] exists "
"in global scope."
msgstr ""
-#: doc/classes/Engine.xml:136
+#: doc/classes/Engine.xml
msgid ""
"Returns [code]true[/code] if the game is inside the fixed process and "
"physics phase of the game loop."
msgstr ""
-#: doc/classes/Engine.xml:142
+#: doc/classes/Engine.xml
msgid ""
"If [code]true[/code], the script is currently running inside the editor. "
"This is useful for [code]tool[/code] scripts to conditionally draw editor "
@@ -22101,18 +22061,26 @@ msgid ""
"evaluate to [code]false[/code] when the code is run from an exported project."
msgstr ""
-#: doc/classes/Engine.xml:153
+#: doc/classes/Engine.xml
msgid ""
"The number of fixed iterations per second. This controls how often physics "
"simulation and [method Node._physics_process] methods are run. This value "
"should generally always be set to [code]60[/code] or above, as Godot doesn't "
"interpolate the physics step. As a result, values lower than [code]60[/code] "
"will look stuttery. This value can be increased to make input more reactive "
-"or work around tunneling issues, but keep in mind doing so will increase CPU "
-"usage."
+"or work around collision tunneling issues, but keep in mind doing so will "
+"increase CPU usage. See also [member target_fps] and [member ProjectSettings."
+"physics/common/physics_fps].\n"
+"[b]Note:[/b] Only 8 physics ticks may be simulated per rendered frame at "
+"most. If more than 8 physics ticks have to be simulated per rendered frame "
+"to keep up with rendering, the game will appear to slow down (even if "
+"[code]delta[/code] is used consistently in physics calculations). Therefore, "
+"it is recommended not to increase [member Engine.iterations_per_second] "
+"above 240. Otherwise, the game will slow down when the rendering framerate "
+"goes below 30 FPS."
msgstr ""
-#: doc/classes/Engine.xml:156
+#: doc/classes/Engine.xml
msgid ""
"Controls how much physics ticks are synchronized with real time. For 0 or "
"less, the ticks are synchronized. Such values are recommended for network "
@@ -22126,7 +22094,7 @@ msgid ""
"physics_jitter_fix] to [code]0[/code]."
msgstr ""
-#: doc/classes/Engine.xml:160
+#: doc/classes/Engine.xml
msgid ""
"If [code]false[/code], stops printing error and warning messages to the "
"console and editor Output log. This can be used to hide error and warning "
@@ -22141,13 +22109,13 @@ msgid ""
"running a project from the editor."
msgstr ""
-#: doc/classes/Engine.xml:165
+#: doc/classes/Engine.xml
msgid ""
"The desired frames per second. If the hardware cannot keep up, this setting "
"may not be respected. A value of 0 means no limit."
msgstr ""
-#: doc/classes/Engine.xml:168
+#: doc/classes/Engine.xml
msgid ""
"Controls how fast or slow the in-game clock ticks versus the real life one. "
"It defaults to 1.0. A value of 2.0 means the game moves twice as fast as "
@@ -22155,13 +22123,13 @@ msgid ""
"speed."
msgstr ""
-#: doc/classes/Environment.xml:4
+#: doc/classes/Environment.xml
msgid ""
"Resource for environment nodes (like [WorldEnvironment]) that define "
"multiple rendering options."
msgstr ""
-#: doc/classes/Environment.xml:7
+#: doc/classes/Environment.xml
msgid ""
"Resource for environment nodes (like [WorldEnvironment]) that define "
"multiple environment operations (such as background [Sky] or [Color], "
@@ -22178,30 +22146,29 @@ msgid ""
"usage] property."
msgstr ""
-#: doc/classes/Environment.xml:15 doc/classes/WorldEnvironment.xml:12
+#: doc/classes/Environment.xml doc/classes/WorldEnvironment.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/"
"environment_and_post_processing.html"
msgstr ""
-#: doc/classes/Environment.xml:16
+#: doc/classes/Environment.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/high_dynamic_range.html"
msgstr ""
-#: doc/classes/Environment.xml:17 doc/classes/Material.xml:10
-#: doc/classes/Mesh.xml:10 doc/classes/MeshInstance.xml:10
-#: doc/classes/WorldEnvironment.xml:13
+#: doc/classes/Environment.xml doc/classes/Material.xml doc/classes/Mesh.xml
+#: doc/classes/MeshInstance.xml doc/classes/WorldEnvironment.xml
msgid "https://godotengine.org/asset-library/asset/123"
msgstr ""
-#: doc/classes/Environment.xml:26
+#: doc/classes/Environment.xml
msgid ""
"Returns [code]true[/code] if the glow level [code]idx[/code] is specified, "
"[code]false[/code] otherwise."
msgstr ""
-#: doc/classes/Environment.xml:34
+#: doc/classes/Environment.xml
msgid ""
"Enables or disables the glow level at index [code]idx[/code]. Each level "
"relies on the previous level. This means that enabling higher glow levels "
@@ -22209,26 +22176,26 @@ msgid ""
"enabled."
msgstr ""
-#: doc/classes/Environment.xml:40
+#: doc/classes/Environment.xml
msgid ""
"The global brightness value of the rendered scene. Effective only if "
"[code]adjustment_enabled[/code] is [code]true[/code]."
msgstr ""
-#: doc/classes/Environment.xml:43
+#: doc/classes/Environment.xml
msgid ""
"Applies the provided [Texture] resource to affect the global color aspect of "
"the rendered scene. Effective only if [code]adjustment_enabled[/code] is "
"[code]true[/code]."
msgstr ""
-#: doc/classes/Environment.xml:46
+#: doc/classes/Environment.xml
msgid ""
"The global contrast value of the rendered scene (default value is 1). "
"Effective only if [code]adjustment_enabled[/code] is [code]true[/code]."
msgstr ""
-#: doc/classes/Environment.xml:49
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], enables the [code]adjustment_*[/code] properties "
"provided by this resource. If [code]false[/code], modifications to the "
@@ -22236,22 +22203,22 @@ msgid ""
"scene."
msgstr ""
-#: doc/classes/Environment.xml:52
+#: doc/classes/Environment.xml
msgid ""
"The global color saturation value of the rendered scene (default value is "
"1). Effective only if [code]adjustment_enabled[/code] is [code]true[/code]."
msgstr ""
-#: doc/classes/Environment.xml:55
+#: doc/classes/Environment.xml
msgid "The ambient light's [Color]."
msgstr ""
-#: doc/classes/Environment.xml:58
+#: doc/classes/Environment.xml
msgid ""
"The ambient light's energy. The higher the value, the stronger the light."
msgstr ""
-#: doc/classes/Environment.xml:61
+#: doc/classes/Environment.xml
msgid ""
"Defines the amount of light that the sky brings on the scene. A value of 0 "
"means that the sky's light emission has no effect on the scene illumination, "
@@ -22261,7 +22228,7 @@ msgid ""
"scene."
msgstr ""
-#: doc/classes/Environment.xml:64
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], enables the tonemapping auto exposure mode of the "
"scene renderer. If [code]true[/code], the renderer will automatically "
@@ -22269,156 +22236,156 @@ msgid ""
"observed light."
msgstr ""
-#: doc/classes/Environment.xml:67
+#: doc/classes/Environment.xml
msgid "The maximum luminance value for the auto exposure."
msgstr ""
-#: doc/classes/Environment.xml:70
+#: doc/classes/Environment.xml
msgid "The minimum luminance value for the auto exposure."
msgstr ""
-#: doc/classes/Environment.xml:73
+#: doc/classes/Environment.xml
msgid ""
"The scale of the auto exposure effect. Affects the intensity of auto "
"exposure."
msgstr ""
-#: doc/classes/Environment.xml:76
+#: doc/classes/Environment.xml
msgid ""
"The speed of the auto exposure effect. Affects the time needed for the "
"camera to perform auto exposure."
msgstr ""
-#: doc/classes/Environment.xml:79
+#: doc/classes/Environment.xml
msgid "The ID of the camera feed to show in the background."
msgstr ""
-#: doc/classes/Environment.xml:82
+#: doc/classes/Environment.xml
msgid ""
"The maximum layer ID to display. Only effective when using the [constant "
"BG_CANVAS] background mode."
msgstr ""
-#: doc/classes/Environment.xml:85
+#: doc/classes/Environment.xml
msgid ""
"The [Color] displayed for clear areas of the scene. Only effective when "
"using the [constant BG_COLOR] or [constant BG_COLOR_SKY] background modes)."
msgstr ""
-#: doc/classes/Environment.xml:88
+#: doc/classes/Environment.xml
msgid "The power of the light emitted by the background."
msgstr ""
-#: doc/classes/Environment.xml:91
+#: doc/classes/Environment.xml
msgid "The background mode. See [enum BGMode] for possible values."
msgstr ""
-#: doc/classes/Environment.xml:94
+#: doc/classes/Environment.xml
msgid "The [Sky] resource defined as background."
msgstr ""
-#: doc/classes/Environment.xml:97
+#: doc/classes/Environment.xml
msgid "The [Sky] resource's custom field of view."
msgstr ""
-#: doc/classes/Environment.xml:100
+#: doc/classes/Environment.xml
msgid "The [Sky] resource's rotation expressed as a [Basis]."
msgstr ""
-#: doc/classes/Environment.xml:103
+#: doc/classes/Environment.xml
msgid "The [Sky] resource's rotation expressed as Euler angles in radians."
msgstr ""
-#: doc/classes/Environment.xml:106
+#: doc/classes/Environment.xml
msgid "The [Sky] resource's rotation expressed as Euler angles in degrees."
msgstr ""
-#: doc/classes/Environment.xml:109
+#: doc/classes/Environment.xml
msgid "The amount of far blur for the depth-of-field effect."
msgstr ""
-#: doc/classes/Environment.xml:112
+#: doc/classes/Environment.xml
msgid ""
"The distance from the camera where the far blur effect affects the rendering."
msgstr ""
-#: doc/classes/Environment.xml:115
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], enables the depth-of-field far blur effect."
msgstr ""
-#: doc/classes/Environment.xml:118
+#: doc/classes/Environment.xml
msgid ""
"The depth-of-field far blur's quality. Higher values can mitigate the "
"visible banding effect seen at higher strengths, but are much slower."
msgstr ""
-#: doc/classes/Environment.xml:121
+#: doc/classes/Environment.xml
msgid "The length of the transition between the no-blur area and far blur."
msgstr ""
-#: doc/classes/Environment.xml:124
+#: doc/classes/Environment.xml
msgid "The amount of near blur for the depth-of-field effect."
msgstr ""
-#: doc/classes/Environment.xml:127
+#: doc/classes/Environment.xml
msgid ""
"Distance from the camera where the near blur effect affects the rendering."
msgstr ""
-#: doc/classes/Environment.xml:130
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], enables the depth-of-field near blur effect."
msgstr ""
-#: doc/classes/Environment.xml:133
+#: doc/classes/Environment.xml
msgid ""
"The depth-of-field near blur's quality. Higher values can mitigate the "
"visible banding effect seen at higher strengths, but are much slower."
msgstr ""
-#: doc/classes/Environment.xml:136
+#: doc/classes/Environment.xml
msgid "The length of the transition between the near blur and no-blur area."
msgstr ""
-#: doc/classes/Environment.xml:139
+#: doc/classes/Environment.xml
msgid "The fog's [Color]."
msgstr ""
-#: doc/classes/Environment.xml:142
+#: doc/classes/Environment.xml
msgid "The fog's depth starting distance from the camera."
msgstr ""
-#: doc/classes/Environment.xml:145
+#: doc/classes/Environment.xml
msgid ""
"The fog depth's intensity curve. A number of presets are available in the "
"[b]Inspector[/b] by right-clicking the curve."
msgstr ""
-#: doc/classes/Environment.xml:148
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], the depth fog effect is enabled. When enabled, fog "
"will appear in the distance (relative to the camera)."
msgstr ""
-#: doc/classes/Environment.xml:151
+#: doc/classes/Environment.xml
msgid ""
"The fog's depth end distance from the camera. If this value is set to 0, it "
"will be equal to the current camera's [member Camera.far] value."
msgstr ""
-#: doc/classes/Environment.xml:154
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], fog effects are enabled. [member fog_height_enabled] "
"and/or [member fog_depth_enabled] must be set to [code]true[/code] to "
"actually display fog."
msgstr ""
-#: doc/classes/Environment.xml:157
+#: doc/classes/Environment.xml
msgid ""
"The height fog's intensity. A number of presets are available in the "
"[b]Inspector[/b] by right-clicking the curve."
msgstr ""
-#: doc/classes/Environment.xml:160
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], the height fog effect is enabled. When enabled, fog "
"will appear in a defined height range, regardless of the distance from the "
@@ -22426,44 +22393,44 @@ msgid ""
"performance cost compared to a dedicated shader."
msgstr ""
-#: doc/classes/Environment.xml:163
+#: doc/classes/Environment.xml
msgid ""
"The Y coordinate where the height fog will be the most intense. If this "
"value is greater than [member fog_height_min], fog will be displayed from "
"bottom to top. Otherwise, it will be displayed from top to bottom."
msgstr ""
-#: doc/classes/Environment.xml:166
+#: doc/classes/Environment.xml
msgid ""
"The Y coordinate where the height fog will be the least intense. If this "
"value is greater than [member fog_height_max], fog will be displayed from "
"top to bottom. Otherwise, it will be displayed from bottom to top."
msgstr ""
-#: doc/classes/Environment.xml:169
+#: doc/classes/Environment.xml
msgid ""
"The intensity of the depth fog color transition when looking towards the "
"sun. The sun's direction is determined automatically using the "
"DirectionalLight node in the scene."
msgstr ""
-#: doc/classes/Environment.xml:172
+#: doc/classes/Environment.xml
msgid "The depth fog's [Color] when looking towards the sun."
msgstr ""
-#: doc/classes/Environment.xml:175
+#: doc/classes/Environment.xml
msgid ""
"The intensity of the fog light transmittance effect. Amount of light that "
"the fog transmits."
msgstr ""
-#: doc/classes/Environment.xml:178
+#: doc/classes/Environment.xml
msgid ""
"Enables fog's light transmission effect. If [code]true[/code], light will be "
"more visible in the fog to simulate light scattering as in real life."
msgstr ""
-#: doc/classes/Environment.xml:181
+#: doc/classes/Environment.xml
msgid ""
"Smooths out the blockiness created by sampling higher levels, at the cost of "
"performance.\n"
@@ -22471,38 +22438,38 @@ msgid ""
"GPU supports the [code]GL_EXT_gpu_shader4[/code] extension."
msgstr ""
-#: doc/classes/Environment.xml:185
+#: doc/classes/Environment.xml
msgid "The glow blending mode."
msgstr ""
-#: doc/classes/Environment.xml:188
+#: doc/classes/Environment.xml
msgid ""
"The bloom's intensity. If set to a value higher than [code]0[/code], this "
"will make glow visible in areas darker than the [member glow_hdr_threshold]."
msgstr ""
-#: doc/classes/Environment.xml:191
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the glow effect is enabled."
msgstr ""
-#: doc/classes/Environment.xml:194
+#: doc/classes/Environment.xml
msgid ""
"The higher threshold of the HDR glow. Areas brighter than this threshold "
"will be clamped for the purposes of the glow effect."
msgstr ""
-#: doc/classes/Environment.xml:197
+#: doc/classes/Environment.xml
msgid "The bleed scale of the HDR glow."
msgstr ""
-#: doc/classes/Environment.xml:200
+#: doc/classes/Environment.xml
msgid ""
"The lower threshold of the HDR glow. When using the GLES2 renderer (which "
"doesn't support HDR), this needs to be below [code]1.0[/code] for glow to be "
"visible. A value of [code]0.9[/code] works well in this case."
msgstr ""
-#: doc/classes/Environment.xml:203
+#: doc/classes/Environment.xml
msgid ""
"Takes more samples during downsample pass of glow. This ensures that single "
"pixels are captured by glow which makes the glow look smoother and more "
@@ -22510,55 +22477,55 @@ msgid ""
"post process take twice as long."
msgstr ""
-#: doc/classes/Environment.xml:206
+#: doc/classes/Environment.xml
msgid ""
"The glow intensity. When using the GLES2 renderer, this should be increased "
"to 1.5 to compensate for the lack of HDR rendering."
msgstr ""
-#: doc/classes/Environment.xml:209
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], the 1st level of glow is enabled. This is the most "
"\"local\" level (least blurry)."
msgstr ""
-#: doc/classes/Environment.xml:212
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the 2th level of glow is enabled."
msgstr ""
-#: doc/classes/Environment.xml:215
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the 3th level of glow is enabled."
msgstr ""
-#: doc/classes/Environment.xml:218
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the 4th level of glow is enabled."
msgstr ""
-#: doc/classes/Environment.xml:221
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the 5th level of glow is enabled."
msgstr ""
-#: doc/classes/Environment.xml:224
+#: doc/classes/Environment.xml
msgid "If [code]true[/code], the 6th level of glow is enabled."
msgstr ""
-#: doc/classes/Environment.xml:227
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], the 7th level of glow is enabled. This is the most "
"\"global\" level (blurriest)."
msgstr ""
-#: doc/classes/Environment.xml:230
+#: doc/classes/Environment.xml
msgid ""
"The glow strength. When using the GLES2 renderer, this should be increased "
"to 1.3 to compensate for the lack of HDR rendering."
msgstr ""
-#: doc/classes/Environment.xml:233
+#: doc/classes/Environment.xml
msgid "The depth tolerance for screen-space reflections."
msgstr ""
-#: doc/classes/Environment.xml:236
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], screen-space reflections are enabled. Screen-space "
"reflections are more accurate than reflections from [GIProbe]s or "
@@ -22566,58 +22533,58 @@ msgid ""
"others."
msgstr ""
-#: doc/classes/Environment.xml:239
+#: doc/classes/Environment.xml
msgid ""
"The fade-in distance for screen-space reflections. Affects the area from the "
"reflected material to the screen-space reflection)."
msgstr ""
-#: doc/classes/Environment.xml:242
+#: doc/classes/Environment.xml
msgid ""
"The fade-out distance for screen-space reflections. Affects the area from "
"the screen-space reflection to the \"global\" reflection."
msgstr ""
-#: doc/classes/Environment.xml:245
+#: doc/classes/Environment.xml
msgid ""
"The maximum number of steps for screen-space reflections. Higher values are "
"slower."
msgstr ""
-#: doc/classes/Environment.xml:248
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], screen-space reflections will take the material "
"roughness into account."
msgstr ""
-#: doc/classes/Environment.xml:251
+#: doc/classes/Environment.xml
msgid ""
"The screen-space ambient occlusion intensity on materials that have an AO "
"texture defined. Values higher than [code]0[/code] will make the SSAO effect "
"visible in areas darkened by AO textures."
msgstr ""
-#: doc/classes/Environment.xml:254
+#: doc/classes/Environment.xml
msgid ""
"The screen-space ambient occlusion bias. This should be kept high enough to "
"prevent \"smooth\" curves from being affected by ambient occlusion."
msgstr ""
-#: doc/classes/Environment.xml:257
+#: doc/classes/Environment.xml
msgid ""
"The screen-space ambient occlusion blur quality. See [enum SSAOBlur] for "
"possible values."
msgstr ""
-#: doc/classes/Environment.xml:260
+#: doc/classes/Environment.xml
msgid "The screen-space ambient occlusion color."
msgstr ""
-#: doc/classes/Environment.xml:263
+#: doc/classes/Environment.xml
msgid "The screen-space ambient occlusion edge sharpness."
msgstr ""
-#: doc/classes/Environment.xml:266
+#: doc/classes/Environment.xml
msgid ""
"If [code]true[/code], the screen-space ambient occlusion effect is enabled. "
"This darkens objects' corners and cavities to simulate ambient light not "
@@ -22628,19 +22595,19 @@ msgid ""
"issues."
msgstr ""
-#: doc/classes/Environment.xml:269
+#: doc/classes/Environment.xml
msgid ""
"The primary screen-space ambient occlusion intensity. See also [member "
"ssao_radius]."
msgstr ""
-#: doc/classes/Environment.xml:272
+#: doc/classes/Environment.xml
msgid ""
"The secondary screen-space ambient occlusion intensity. See also [member "
"ssao_radius2]."
msgstr ""
-#: doc/classes/Environment.xml:275
+#: doc/classes/Environment.xml
msgid ""
"The screen-space ambient occlusion intensity in direct light. In real life, "
"ambient occlusion only applies to indirect light, which means its effects "
@@ -22648,17 +22615,17 @@ msgid ""
"the SSAO effect visible in direct light."
msgstr ""
-#: doc/classes/Environment.xml:278
+#: doc/classes/Environment.xml
msgid ""
"The screen-space ambient occlusion quality. Higher qualities will make "
"better use of small objects for ambient occlusion, but are slower."
msgstr ""
-#: doc/classes/Environment.xml:281
+#: doc/classes/Environment.xml
msgid "The primary screen-space ambient occlusion radius."
msgstr ""
-#: doc/classes/Environment.xml:284
+#: doc/classes/Environment.xml
msgid ""
"The secondary screen-space ambient occlusion radius. If set to a value "
"higher than [code]0[/code], enables the secondary screen-space ambient "
@@ -22666,24 +22633,24 @@ msgid ""
"the cost of performance)."
msgstr ""
-#: doc/classes/Environment.xml:287
+#: doc/classes/Environment.xml
msgid "The default exposure used for tonemapping."
msgstr ""
-#: doc/classes/Environment.xml:290
+#: doc/classes/Environment.xml
msgid ""
"The tonemapping mode to use. Tonemapping is the process that \"converts\" "
"HDR values to be suitable for rendering on a LDR display. (Godot doesn't "
"support rendering on HDR displays yet.)"
msgstr ""
-#: doc/classes/Environment.xml:293
+#: doc/classes/Environment.xml
msgid ""
"The white reference value for tonemapping. Only effective if the [member "
"tonemap_mode] isn't set to [constant TONE_MAPPER_LINEAR]."
msgstr ""
-#: doc/classes/Environment.xml:298
+#: doc/classes/Environment.xml
msgid ""
"Keeps on screen every pixel drawn in the background. This is the fastest "
"background mode, but it can only be safely used in fully-interior scenes (no "
@@ -22691,21 +22658,21 @@ msgid ""
"is visible, \"ghost trail\" artifacts will be visible when moving the camera."
msgstr ""
-#: doc/classes/Environment.xml:301
+#: doc/classes/Environment.xml
msgid ""
"Clears the background using the clear color defined in [member "
"ProjectSettings.rendering/environment/default_clear_color]."
msgstr ""
-#: doc/classes/Environment.xml:304
+#: doc/classes/Environment.xml
msgid "Clears the background using a custom clear color."
msgstr ""
-#: doc/classes/Environment.xml:307
+#: doc/classes/Environment.xml
msgid "Displays a user-defined sky in the background."
msgstr ""
-#: doc/classes/Environment.xml:310
+#: doc/classes/Environment.xml
msgid ""
"Clears the background using a custom clear color and allows defining a sky "
"for shading and reflection. This mode is slightly faster than [constant "
@@ -22713,65 +22680,65 @@ msgid ""
"but the sky itself never is (e.g. top-down camera)."
msgstr ""
-#: doc/classes/Environment.xml:313
+#: doc/classes/Environment.xml
msgid "Displays a [CanvasLayer] in the background."
msgstr ""
-#: doc/classes/Environment.xml:316
+#: doc/classes/Environment.xml
msgid "Displays a camera feed in the background."
msgstr ""
-#: doc/classes/Environment.xml:319
+#: doc/classes/Environment.xml
msgid "Represents the size of the [enum BGMode] enum."
msgstr ""
-#: doc/classes/Environment.xml:322
+#: doc/classes/Environment.xml
msgid ""
"Additive glow blending mode. Mostly used for particles, glows (bloom), lens "
"flare, bright sources."
msgstr ""
-#: doc/classes/Environment.xml:325
+#: doc/classes/Environment.xml
msgid ""
"Screen glow blending mode. Increases brightness, used frequently with bloom."
msgstr ""
-#: doc/classes/Environment.xml:328
+#: doc/classes/Environment.xml
msgid ""
"Soft light glow blending mode. Modifies contrast, exposes shadows and "
"highlights (vivid bloom)."
msgstr ""
-#: doc/classes/Environment.xml:331
+#: doc/classes/Environment.xml
msgid ""
"Replace glow blending mode. Replaces all pixels' color by the glow value. "
"This can be used to simulate a full-screen blur effect by tweaking the glow "
"parameters to match the original image's brightness."
msgstr ""
-#: doc/classes/Environment.xml:334
+#: doc/classes/Environment.xml
msgid ""
"Linear tonemapper operator. Reads the linear data and passes it on "
"unmodified."
msgstr ""
-#: doc/classes/Environment.xml:337
+#: doc/classes/Environment.xml
msgid ""
"Reinhardt tonemapper operator. Performs a variation on rendered pixels' "
"colors by this formula: [code]color = color / (1 + color)[/code]."
msgstr ""
-#: doc/classes/Environment.xml:340
+#: doc/classes/Environment.xml
msgid "Filmic tonemapper operator."
msgstr ""
-#: doc/classes/Environment.xml:343
+#: doc/classes/Environment.xml
msgid ""
"Academy Color Encoding System tonemapper operator. Performs an aproximation "
"of the ACES tonemapping curve."
msgstr ""
-#: doc/classes/Environment.xml:346
+#: doc/classes/Environment.xml
msgid ""
"High quality Academy Color Encoding System tonemapper operator that matches "
"the industry standard. Performs a more physically accurate curve fit which "
@@ -22781,51 +22748,51 @@ msgid ""
"camera sensor."
msgstr ""
-#: doc/classes/Environment.xml:349
+#: doc/classes/Environment.xml
msgid "Low depth-of-field blur quality (fastest)."
msgstr ""
-#: doc/classes/Environment.xml:352
+#: doc/classes/Environment.xml
msgid "Medium depth-of-field blur quality."
msgstr ""
-#: doc/classes/Environment.xml:355
+#: doc/classes/Environment.xml
msgid "High depth-of-field blur quality (slowest)."
msgstr ""
-#: doc/classes/Environment.xml:358
+#: doc/classes/Environment.xml
msgid "No blur for the screen-space ambient occlusion effect (fastest)."
msgstr ""
-#: doc/classes/Environment.xml:361
+#: doc/classes/Environment.xml
msgid "1×1 blur for the screen-space ambient occlusion effect."
msgstr ""
-#: doc/classes/Environment.xml:364
+#: doc/classes/Environment.xml
msgid "2×2 blur for the screen-space ambient occlusion effect."
msgstr ""
-#: doc/classes/Environment.xml:367
+#: doc/classes/Environment.xml
msgid "3×3 blur for the screen-space ambient occlusion effect (slowest)."
msgstr ""
-#: doc/classes/Environment.xml:370
+#: doc/classes/Environment.xml
msgid "Low quality for the screen-space ambient occlusion effect (fastest)."
msgstr ""
-#: doc/classes/Environment.xml:373
+#: doc/classes/Environment.xml
msgid "Low quality for the screen-space ambient occlusion effect."
msgstr ""
-#: doc/classes/Environment.xml:376
+#: doc/classes/Environment.xml
msgid "Low quality for the screen-space ambient occlusion effect (slowest)."
msgstr ""
-#: doc/classes/Expression.xml:4
+#: doc/classes/Expression.xml
msgid "A class that stores an expression you can execute."
msgstr ""
-#: doc/classes/Expression.xml:7
+#: doc/classes/Expression.xml
msgid ""
"An expression can be made of any arithmetic operation, built-in math "
"function call, method call of a passed instance, or built-in type "
@@ -22851,7 +22818,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Expression.xml:35
+#: doc/classes/Expression.xml
msgid ""
"Executes the expression that was previously parsed by [method parse] and "
"returns the result. Before you use the returned object, you should check if "
@@ -22860,15 +22827,15 @@ msgid ""
"values in the inputs array, in the same order."
msgstr ""
-#: doc/classes/Expression.xml:42
+#: doc/classes/Expression.xml
msgid "Returns the error text if [method parse] has failed."
msgstr ""
-#: doc/classes/Expression.xml:48
+#: doc/classes/Expression.xml
msgid "Returns [code]true[/code] if [method execute] has failed."
msgstr ""
-#: doc/classes/Expression.xml:56
+#: doc/classes/Expression.xml
msgid ""
"Parses the expression and returns an [enum Error] code.\n"
"You can optionally specify names of variables that may appear in the "
@@ -22876,11 +22843,11 @@ msgid ""
"gets executed."
msgstr ""
-#: doc/classes/ExternalTexture.xml:4
+#: doc/classes/ExternalTexture.xml
msgid "Enable OpenGL ES external texture extension."
msgstr ""
-#: doc/classes/ExternalTexture.xml:7
+#: doc/classes/ExternalTexture.xml
msgid ""
"Enable support for the OpenGL ES external texture extension as defined by "
"[url=https://www.khronos.org/registry/OpenGL/extensions/OES/"
@@ -22888,19 +22855,19 @@ msgid ""
"[b]Note:[/b] This is only supported for Android platforms."
msgstr ""
-#: doc/classes/ExternalTexture.xml:16
+#: doc/classes/ExternalTexture.xml
msgid "Returns the external texture name."
msgstr ""
-#: doc/classes/ExternalTexture.xml:23
+#: doc/classes/ExternalTexture.xml
msgid "External texture size."
msgstr ""
-#: doc/classes/File.xml:4
+#: doc/classes/File.xml
msgid "Type to handle file reading and writing operations."
msgstr ""
-#: doc/classes/File.xml:7
+#: doc/classes/File.xml
msgid ""
"File type. This is used to permanently store data into the user device's "
"file system and to read from it. This can be used to store game save data or "
@@ -22935,14 +22902,14 @@ msgid ""
"at regular intervals."
msgstr ""
-#: doc/classes/File.xml:35
+#: doc/classes/File.xml
msgid ""
"Closes the currently opened file and prevents subsequent read/write "
"operations. Use [method flush] to persist the data to disk without closing "
"the file."
msgstr ""
-#: doc/classes/File.xml:41
+#: doc/classes/File.xml
msgid ""
"Returns [code]true[/code] if the file cursor has already read past the end "
"of the file.\n"
@@ -22955,7 +22922,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/File.xml:53
+#: doc/classes/File.xml
msgid ""
"Returns [code]true[/code] if the file exists in the given path.\n"
"[b]Note:[/b] Many resources types are imported (e.g. textures or sound "
@@ -22964,7 +22931,7 @@ msgid ""
"alternative approach that takes resource remapping into account."
msgstr ""
-#: doc/classes/File.xml:60
+#: doc/classes/File.xml
msgid ""
"Writes the file's buffer to disk. Flushing is automatically performed when "
"the file is closed. This means you don't need to call [method flush] "
@@ -22975,41 +22942,41 @@ msgid ""
"it will decrease performance due to constant disk writes."
msgstr ""
-#: doc/classes/File.xml:67
+#: doc/classes/File.xml
msgid ""
"Returns the next 16 bits from the file as an integer. See [method store_16] "
"for details on what values can be stored and retrieved this way."
msgstr ""
-#: doc/classes/File.xml:73
+#: doc/classes/File.xml
msgid ""
"Returns the next 32 bits from the file as an integer. See [method store_32] "
"for details on what values can be stored and retrieved this way."
msgstr ""
-#: doc/classes/File.xml:79
+#: doc/classes/File.xml
msgid ""
"Returns the next 64 bits from the file as an integer. See [method store_64] "
"for details on what values can be stored and retrieved this way."
msgstr ""
-#: doc/classes/File.xml:85
+#: doc/classes/File.xml
msgid ""
"Returns the next 8 bits from the file as an integer. See [method store_8] "
"for details on what values can be stored and retrieved this way."
msgstr ""
-#: doc/classes/File.xml:91
+#: doc/classes/File.xml
msgid ""
"Returns the whole file as a [String].\n"
"Text is interpreted as being UTF-8 encoded."
msgstr ""
-#: doc/classes/File.xml:99
+#: doc/classes/File.xml
msgid "Returns next [code]len[/code] bytes of the file as a [PoolByteArray]."
msgstr ""
-#: doc/classes/File.xml:106
+#: doc/classes/File.xml
msgid ""
"Returns the next value of the file in CSV (Comma-Separated Values) format. "
"You can pass a different delimiter [code]delim[/code] to use other than the "
@@ -23032,37 +22999,37 @@ msgid ""
"such instead of the end of a text value."
msgstr ""
-#: doc/classes/File.xml:120
+#: doc/classes/File.xml
msgid "Returns the next 64 bits from the file as a floating-point number."
msgstr ""
-#: doc/classes/File.xml:126
+#: doc/classes/File.xml
msgid ""
"Returns the last error that happened when trying to perform operations. "
"Compare with the [code]ERR_FILE_*[/code] constants from [enum Error]."
msgstr ""
-#: doc/classes/File.xml:132
+#: doc/classes/File.xml
msgid "Returns the next 32 bits from the file as a floating-point number."
msgstr ""
-#: doc/classes/File.xml:138
+#: doc/classes/File.xml
msgid "Returns the size of the file in bytes."
msgstr ""
-#: doc/classes/File.xml:144
+#: doc/classes/File.xml
msgid ""
"Returns the next line of the file as a [String].\n"
"Text is interpreted as being UTF-8 encoded."
msgstr ""
-#: doc/classes/File.xml:152
+#: doc/classes/File.xml
msgid ""
"Returns an MD5 String representing the file at the given path or an empty "
"[String] on failure."
msgstr ""
-#: doc/classes/File.xml:159
+#: doc/classes/File.xml
msgid ""
"Returns the last time the [code]file[/code] was modified in unix timestamp "
"format or returns a [String] \"ERROR IN [code]file[/code]\". This unix "
@@ -23070,35 +23037,35 @@ msgid ""
"get_datetime_from_unix_time]."
msgstr ""
-#: doc/classes/File.xml:165
+#: doc/classes/File.xml
msgid ""
"Returns a [String] saved in Pascal format from the file.\n"
"Text is interpreted as being UTF-8 encoded."
msgstr ""
-#: doc/classes/File.xml:172
+#: doc/classes/File.xml
msgid "Returns the path as a [String] for the current open file."
msgstr ""
-#: doc/classes/File.xml:178
+#: doc/classes/File.xml
msgid "Returns the absolute path as a [String] for the current open file."
msgstr ""
-#: doc/classes/File.xml:184
+#: doc/classes/File.xml
msgid "Returns the file cursor's position."
msgstr ""
-#: doc/classes/File.xml:190
+#: doc/classes/File.xml
msgid "Returns the next bits from the file as a floating-point number."
msgstr ""
-#: doc/classes/File.xml:197
+#: doc/classes/File.xml
msgid ""
"Returns a SHA-256 [String] representing the file at the given path or an "
"empty [String] on failure."
msgstr ""
-#: doc/classes/File.xml:204
+#: doc/classes/File.xml
msgid ""
"Returns the next [Variant] value from the file. If [code]allow_objects[/"
"code] is [code]true[/code], decoding objects is allowed.\n"
@@ -23107,15 +23074,15 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/File.xml:211
+#: doc/classes/File.xml
msgid "Returns [code]true[/code] if the file is currently opened."
msgstr ""
-#: doc/classes/File.xml:219
+#: doc/classes/File.xml
msgid "Opens the file for writing or reading, depending on the flags."
msgstr ""
-#: doc/classes/File.xml:228
+#: doc/classes/File.xml
msgid ""
"Opens a compressed file for reading or writing.\n"
"[b]Note:[/b] [method open_compressed] can only read files that were saved by "
@@ -23123,26 +23090,26 @@ msgid ""
"godotengine/godot/issues/28999]GitHub issue #28999[/url] for a workaround."
msgstr ""
-#: doc/classes/File.xml:238
+#: doc/classes/File.xml
msgid ""
"Opens an encrypted file in write or read mode. You need to pass a binary key "
"to encrypt/decrypt it.\n"
"[b]Note:[/b] The provided key must be 32 bytes long."
msgstr ""
-#: doc/classes/File.xml:248
+#: doc/classes/File.xml
msgid ""
"Opens an encrypted file in write or read mode. You need to pass a password "
"to encrypt/decrypt it."
msgstr ""
-#: doc/classes/File.xml:255
+#: doc/classes/File.xml
msgid ""
"Changes the file reading/writing cursor to the specified position (in bytes "
"from the beginning of the file)."
msgstr ""
-#: doc/classes/File.xml:262
+#: doc/classes/File.xml
msgid ""
"Changes the file reading/writing cursor to the specified position (in bytes "
"from the end of the file).\n"
@@ -23150,7 +23117,7 @@ msgid ""
"cursor will be at the end of the file."
msgstr ""
-#: doc/classes/File.xml:270
+#: doc/classes/File.xml
msgid ""
"Stores an integer as 16 bits in the file.\n"
"[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, "
@@ -23178,7 +23145,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/File.xml:297
+#: doc/classes/File.xml
msgid ""
"Stores an integer as 32 bits in the file.\n"
"[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, "
@@ -23187,14 +23154,14 @@ msgid ""
"(see [method store_16] for an example)."
msgstr ""
-#: doc/classes/File.xml:306
+#: doc/classes/File.xml
msgid ""
"Stores an integer as 64 bits in the file.\n"
"[b]Note:[/b] The [code]value[/code] must lie in the interval [code][-2^63, "
"2^63 - 1][/code] (i.e. be a valid [int] value)."
msgstr ""
-#: doc/classes/File.xml:314
+#: doc/classes/File.xml
msgid ""
"Stores an integer as 8 bits in the file.\n"
"[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 255]"
@@ -23203,11 +23170,11 @@ msgid ""
"(see [method store_16] for an example)."
msgstr ""
-#: doc/classes/File.xml:323
+#: doc/classes/File.xml
msgid "Stores the given array of bytes in the file."
msgstr ""
-#: doc/classes/File.xml:331
+#: doc/classes/File.xml
msgid ""
"Store the given [PoolStringArray] in the file as a line formatted in the CSV "
"(Comma-Separated Values) format. You can pass a different delimiter "
@@ -23216,32 +23183,32 @@ msgid ""
"Text will be encoded as UTF-8."
msgstr ""
-#: doc/classes/File.xml:339
+#: doc/classes/File.xml
msgid "Stores a floating-point number as 64 bits in the file."
msgstr ""
-#: doc/classes/File.xml:346
+#: doc/classes/File.xml
msgid "Stores a floating-point number as 32 bits in the file."
msgstr ""
-#: doc/classes/File.xml:353
+#: doc/classes/File.xml
msgid ""
"Appends [code]line[/code] to the file followed by a line return character "
"([code]\\n[/code]), encoding the text as UTF-8."
msgstr ""
-#: doc/classes/File.xml:360
+#: doc/classes/File.xml
msgid ""
"Stores the given [String] as a line in the file in Pascal format (i.e. also "
"store the length of the string).\n"
"Text will be encoded as UTF-8."
msgstr ""
-#: doc/classes/File.xml:368
+#: doc/classes/File.xml
msgid "Stores a floating-point number in the file."
msgstr ""
-#: doc/classes/File.xml:375
+#: doc/classes/File.xml
msgid ""
"Appends [code]string[/code] to the file without a line return, encoding the "
"text as UTF-8.\n"
@@ -23254,7 +23221,7 @@ msgid ""
"the length) or [method get_as_text]."
msgstr ""
-#: doc/classes/File.xml:384
+#: doc/classes/File.xml
msgid ""
"Stores any Variant value in the file. If [code]full_objects[/code] is "
"[code]true[/code], encoding objects is allowed (and can potentially include "
@@ -23268,7 +23235,7 @@ msgid ""
"flags."
msgstr ""
-#: doc/classes/File.xml:391
+#: doc/classes/File.xml
msgid ""
"If [code]true[/code], the file is read with big-endian [url=https://en."
"wikipedia.org/wiki/Endianness]endianness[/url]. If [code]false[/code], the "
@@ -23282,56 +23249,56 @@ msgid ""
"the file, not before."
msgstr ""
-#: doc/classes/File.xml:398
+#: doc/classes/File.xml
msgid ""
"Opens the file for read operations. The cursor is positioned at the "
"beginning of the file."
msgstr ""
-#: doc/classes/File.xml:401
+#: doc/classes/File.xml
msgid ""
"Opens the file for write operations. The file is created if it does not "
"exist, and truncated if it does."
msgstr ""
-#: doc/classes/File.xml:404
+#: doc/classes/File.xml
msgid ""
"Opens the file for read and write operations. Does not truncate the file. "
"The cursor is positioned at the beginning of the file."
msgstr ""
-#: doc/classes/File.xml:407
+#: doc/classes/File.xml
msgid ""
"Opens the file for read and write operations. The file is created if it does "
"not exist, and truncated if it does. The cursor is positioned at the "
"beginning of the file."
msgstr ""
-#: doc/classes/File.xml:410
+#: doc/classes/File.xml
msgid "Uses the [url=http://fastlz.org/]FastLZ[/url] compression method."
msgstr ""
-#: doc/classes/File.xml:413
+#: doc/classes/File.xml
msgid ""
"Uses the [url=https://en.wikipedia.org/wiki/DEFLATE]DEFLATE[/url] "
"compression method."
msgstr ""
-#: doc/classes/File.xml:416
+#: doc/classes/File.xml
msgid ""
"Uses the [url=https://facebook.github.io/zstd/]Zstandard[/url] compression "
"method."
msgstr ""
-#: doc/classes/File.xml:419
+#: doc/classes/File.xml
msgid "Uses the [url=https://www.gzip.org/]gzip[/url] compression method."
msgstr ""
-#: doc/classes/FileDialog.xml:4
+#: doc/classes/FileDialog.xml
msgid "Dialog for selecting files or directories in the filesystem."
msgstr ""
-#: doc/classes/FileDialog.xml:7
+#: doc/classes/FileDialog.xml
msgid ""
"FileDialog is a preset dialog used to choose files and directories in the "
"filesystem. It supports filter masks. The FileDialog automatically sets its "
@@ -23340,22 +23307,22 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/FileDialog.xml:16
+#: doc/classes/FileDialog.xml
msgid ""
"Adds [code]filter[/code] as a custom filter; [code]filter[/code] should be "
"of the form [code]\"filename.extension ; Description\"[/code]. For example, "
"[code]\"*.png ; PNG Images\"[/code]."
msgstr ""
-#: doc/classes/FileDialog.xml:22
+#: doc/classes/FileDialog.xml
msgid "Clear all the added filters in the dialog."
msgstr ""
-#: doc/classes/FileDialog.xml:28
+#: doc/classes/FileDialog.xml
msgid "Clear currently selected items in the dialog."
msgstr ""
-#: doc/classes/FileDialog.xml:34
+#: doc/classes/FileDialog.xml
msgid ""
"Returns the LineEdit for the selected file.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -23363,7 +23330,7 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/FileDialog.xml:41
+#: doc/classes/FileDialog.xml
msgid ""
"Returns the vertical box container of the dialog, custom controls can be "
"added to it.\n"
@@ -23372,11 +23339,11 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/FileDialog.xml:48
+#: doc/classes/FileDialog.xml
msgid "Invalidate and update the current dialog content list."
msgstr ""
-#: doc/classes/FileDialog.xml:54
+#: doc/classes/FileDialog.xml
msgid ""
"The file system access scope. See enum [code]Access[/code] constants.\n"
"[b]Warning:[/b] Currently, in sandboxed environments such as HTML5 builds or "
@@ -23385,133 +23352,133 @@ msgid ""
"proposals#1123[/url]."
msgstr ""
-#: doc/classes/FileDialog.xml:58
+#: doc/classes/FileDialog.xml
msgid "The current working directory of the file dialog."
msgstr ""
-#: doc/classes/FileDialog.xml:61
+#: doc/classes/FileDialog.xml
msgid "The currently selected file of the file dialog."
msgstr ""
-#: doc/classes/FileDialog.xml:64
+#: doc/classes/FileDialog.xml
msgid "The currently selected file path of the file dialog."
msgstr ""
-#: doc/classes/FileDialog.xml:68
+#: doc/classes/FileDialog.xml
msgid ""
"The available file type filters. For example, this shows only [code].png[/"
"code] and [code].gd[/code] files: [code]set_filters(PoolStringArray([\"*."
"png ; PNG Images\",\"*.gd ; GDScript Files\"]))[/code]."
msgstr ""
-#: doc/classes/FileDialog.xml:71
+#: doc/classes/FileDialog.xml
msgid ""
"The dialog's open or save mode, which affects the selection behavior. See "
"enum [code]Mode[/code] constants."
msgstr ""
-#: doc/classes/FileDialog.xml:74
+#: doc/classes/FileDialog.xml
msgid ""
"If [code]true[/code], changing the [code]Mode[/code] property will set the "
"window title accordingly (e.g. setting mode to [constant MODE_OPEN_FILE] "
"will change the window title to \"Open a File\")."
msgstr ""
-#: doc/classes/FileDialog.xml:77
+#: doc/classes/FileDialog.xml
msgid "If [code]true[/code], the dialog will show hidden files."
msgstr ""
-#: doc/classes/FileDialog.xml:85
+#: doc/classes/FileDialog.xml
msgid "Emitted when the user selects a directory."
msgstr ""
-#: doc/classes/FileDialog.xml:91
+#: doc/classes/FileDialog.xml
msgid ""
"Emitted when the user selects a file by double-clicking it or pressing the "
"[b]OK[/b] button."
msgstr ""
-#: doc/classes/FileDialog.xml:97
+#: doc/classes/FileDialog.xml
msgid "Emitted when the user selects multiple files."
msgstr ""
-#: doc/classes/FileDialog.xml:103
+#: doc/classes/FileDialog.xml
msgid "The dialog allows selecting one, and only one file."
msgstr ""
-#: doc/classes/FileDialog.xml:106
+#: doc/classes/FileDialog.xml
msgid "The dialog allows selecting multiple files."
msgstr ""
-#: doc/classes/FileDialog.xml:109
+#: doc/classes/FileDialog.xml
msgid ""
"The dialog only allows selecting a directory, disallowing the selection of "
"any file."
msgstr ""
-#: doc/classes/FileDialog.xml:112
+#: doc/classes/FileDialog.xml
msgid "The dialog allows selecting one file or directory."
msgstr ""
-#: doc/classes/FileDialog.xml:115
+#: doc/classes/FileDialog.xml
msgid "The dialog will warn when a file exists."
msgstr ""
-#: doc/classes/FileDialog.xml:118
+#: doc/classes/FileDialog.xml
msgid ""
"The dialog only allows accessing files under the [Resource] path "
"([code]res://[/code])."
msgstr ""
-#: doc/classes/FileDialog.xml:121
+#: doc/classes/FileDialog.xml
msgid ""
"The dialog only allows accessing files under user data path ([code]user://[/"
"code])."
msgstr ""
-#: doc/classes/FileDialog.xml:124
+#: doc/classes/FileDialog.xml
msgid "The dialog allows accessing files on the whole file system."
msgstr ""
-#: doc/classes/FileDialog.xml:129
+#: doc/classes/FileDialog.xml
msgid "The color modulation applied to the file icon."
msgstr ""
-#: doc/classes/FileDialog.xml:132
+#: doc/classes/FileDialog.xml
msgid ""
"The color tint for disabled files (when the [FileDialog] is used in open "
"folder mode)."
msgstr ""
-#: doc/classes/FileDialog.xml:135
+#: doc/classes/FileDialog.xml
msgid "The color modulation applied to the folder icon."
msgstr ""
-#: doc/classes/FileDialog.xml:138
+#: doc/classes/FileDialog.xml
msgid "Custom icon for files."
msgstr ""
-#: doc/classes/FileDialog.xml:141
+#: doc/classes/FileDialog.xml
msgid "Custom icon for folders."
msgstr ""
-#: doc/classes/FileDialog.xml:144
+#: doc/classes/FileDialog.xml
msgid "Custom icon for the parent folder arrow."
msgstr ""
-#: doc/classes/FileDialog.xml:147
+#: doc/classes/FileDialog.xml
msgid "Custom icon for the reload button."
msgstr ""
-#: doc/classes/FileDialog.xml:150
+#: doc/classes/FileDialog.xml
msgid "Custom icon for the toggle hidden button."
msgstr ""
-#: doc/classes/float.xml:4
+#: doc/classes/float.xml
msgid "Float built-in type."
msgstr ""
-#: doc/classes/float.xml:7
+#: doc/classes/float.xml
msgid ""
"The [float] built-in type is a 64-bit double-precision floating-point "
"number, equivalent to [code]double[/code] in C++. This type has 14 reliable "
@@ -23529,27 +23496,27 @@ msgid ""
"methods instead of [code]==[/code] to compare [float] values for equality."
msgstr ""
-#: doc/classes/float.xml:12
+#: doc/classes/float.xml
msgid "https://en.wikipedia.org/wiki/Double-precision_floating-point_format"
msgstr ""
-#: doc/classes/float.xml:13
+#: doc/classes/float.xml
msgid "https://en.wikipedia.org/wiki/Single-precision_floating-point_format"
msgstr ""
-#: doc/classes/float.xml:20
+#: doc/classes/float.xml
msgid ""
"Cast a [bool] value to a floating-point value, [code]float(true)[/code] will "
"be equal to 1.0 and [code]float(false)[/code] will be equal to 0.0."
msgstr ""
-#: doc/classes/float.xml:27
+#: doc/classes/float.xml
msgid ""
"Cast an [int] value to a floating-point value, [code]float(1)[/code] will be "
"equal to 1.0."
msgstr ""
-#: doc/classes/float.xml:34
+#: doc/classes/float.xml
msgid ""
"Cast a [String] value to a floating-point value. This method accepts float "
"value strings like [code]\"1.23\"[/code] and exponential notation strings "
@@ -23561,11 +23528,11 @@ msgid ""
"[code]float(\"1e3a2\")[/code] will return 1000.0."
msgstr ""
-#: doc/classes/Font.xml:4
+#: doc/classes/Font.xml
msgid "Internationalized font and text drawing support."
msgstr ""
-#: doc/classes/Font.xml:7
+#: doc/classes/Font.xml
msgid ""
"Font contains a Unicode-compatible character set, as well as the ability to "
"draw it with variable width, ascent, descent and kerning. For creating fonts "
@@ -23583,7 +23550,7 @@ msgid ""
"characters instead. This will be resolved in Godot 4.0."
msgstr ""
-#: doc/classes/Font.xml:24
+#: doc/classes/Font.xml
msgid ""
"Draw [code]string[/code] into a canvas item using the font at a given "
"position, with [code]modulate[/code] color, and optionally clipping the "
@@ -23592,7 +23559,7 @@ msgid ""
"See also [method CanvasItem.draw_string]."
msgstr ""
-#: doc/classes/Font.xml:37
+#: doc/classes/Font.xml
msgid ""
"Draw character [code]char[/code] into a canvas item using the font at a "
"given position, with [code]modulate[/code] color, and optionally kerning if "
@@ -23602,53 +23569,53 @@ msgid ""
"making this function useful for drawing strings character by character."
msgstr ""
-#: doc/classes/Font.xml:43
+#: doc/classes/Font.xml
msgid "Returns the font ascent (number of pixels above the baseline)."
msgstr ""
-#: doc/classes/Font.xml:51
+#: doc/classes/Font.xml
msgid ""
"Returns the size of a character, optionally taking kerning into account if "
"the next character is provided. Note that the height returned is the font "
"height (see [method get_height]) and has no relation to the glyph height."
msgstr ""
-#: doc/classes/Font.xml:57
+#: doc/classes/Font.xml
msgid "Returns the font descent (number of pixels below the baseline)."
msgstr ""
-#: doc/classes/Font.xml:63
+#: doc/classes/Font.xml
msgid "Returns the total font height (ascent plus descent) in pixels."
msgstr ""
-#: doc/classes/Font.xml:70
+#: doc/classes/Font.xml
msgid ""
"Returns the size of a string, taking kerning and advance into account. Note "
"that the height returned is the font height (see [method get_height]) and "
"has no relation to the string."
msgstr ""
-#: doc/classes/Font.xml:78
+#: doc/classes/Font.xml
msgid ""
"Returns the size that the string would have with word wrapping enabled with "
"a fixed [code]width[/code]."
msgstr ""
-#: doc/classes/Font.xml:84
+#: doc/classes/Font.xml
msgid "Returns [code]true[/code] if the font has an outline."
msgstr ""
-#: doc/classes/Font.xml:95
+#: doc/classes/Font.xml
msgid ""
"After editing a font (changing size, ascent, char rects, etc.). Call this "
"function to propagate changes to controls that might use it."
msgstr ""
-#: doc/classes/FuncRef.xml:4
+#: doc/classes/FuncRef.xml
msgid "Reference to a function in an object."
msgstr ""
-#: doc/classes/FuncRef.xml:7
+#: doc/classes/FuncRef.xml
msgid ""
"In GDScript, functions are not [i]first-class objects[/i]. This means it is "
"impossible to store them directly as variables, return them from another "
@@ -23658,13 +23625,13 @@ msgid ""
"around and called."
msgstr ""
-#: doc/classes/FuncRef.xml:16
+#: doc/classes/FuncRef.xml
msgid ""
"Calls the referenced function previously set in [member function] or [method "
"@GDScript.funcref]."
msgstr ""
-#: doc/classes/FuncRef.xml:23
+#: doc/classes/FuncRef.xml
msgid ""
"Calls the referenced function previously set in [member function] or [method "
"@GDScript.funcref]. Contrarily to [method call_func], this method does not "
@@ -23672,27 +23639,27 @@ msgid ""
"passed via a single [Array]."
msgstr ""
-#: doc/classes/FuncRef.xml:29
+#: doc/classes/FuncRef.xml
msgid "Returns whether the object still exists and has the function assigned."
msgstr ""
-#: doc/classes/FuncRef.xml:36
+#: doc/classes/FuncRef.xml
msgid ""
"The object containing the referenced function. This object must be of a type "
"actually inheriting from [Object], not a built-in type such as [int], "
"[Vector2] or [Dictionary]."
msgstr ""
-#: doc/classes/FuncRef.xml:42
+#: doc/classes/FuncRef.xml
msgid "The name of the referenced function."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:4
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"An external library containing functions or script classes to use in Godot."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:7
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"A GDNative library can implement [NativeScript]s, global functions to call "
"with the [GDNative] class, or low-level engine extensions through interfaces "
@@ -23700,37 +23667,37 @@ msgid ""
"platform and architecture that the project will run on."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:10
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/gdnative/gdnative-c-"
"example.html"
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:11
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/gdnative/gdnative-cpp-"
"example.html"
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:17
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"Returns paths to all dependency libraries for the current platform and "
"architecture."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:23
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"Returns the path to the dynamic library file for the current platform and "
"architecture."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:29
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"This resource in INI-style [ConfigFile] format, as in [code].gdnlib[/code] "
"files."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:32
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"If [code]true[/code], Godot loads only one copy of the library and each "
"script that references the library will share static data like static or "
@@ -23739,7 +23706,7 @@ msgid ""
"memory for each script that references it."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:36
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"If [code]true[/code], the editor will temporarily unload the library "
"whenever the user switches away from the editor window, allowing the user to "
@@ -23749,7 +23716,7 @@ msgid ""
"will attempt to unload the tool scripts while they're in use and crash."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:40
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"If [code]true[/code], Godot loads the library at startup rather than the "
"first time a script uses the library, calling [code]{prefix}"
@@ -23759,7 +23726,7 @@ msgid ""
"[b]Note:[/b] A singleton library cannot be [member reloadable]."
msgstr ""
-#: modules/gdnative/doc_classes/GDNativeLibrary.xml:44
+#: modules/gdnative/doc_classes/GDNativeLibrary.xml
msgid ""
"The prefix this library's entry point functions begin with. For example, a "
"GDNativeLibrary would declare its [code]gdnative_init[/code] function as "
@@ -23768,11 +23735,11 @@ msgid ""
"each library must have a different [code]symbol_prefix[/code]."
msgstr ""
-#: modules/gdscript/doc_classes/GDScript.xml:4
+#: modules/gdscript/doc_classes/GDScript.xml
msgid "A script implemented in the GDScript programming language."
msgstr ""
-#: modules/gdscript/doc_classes/GDScript.xml:7
+#: modules/gdscript/doc_classes/GDScript.xml
msgid ""
"A script implemented in the GDScript programming language. The script "
"extends the functionality of all objects that instance it.\n"
@@ -23781,17 +23748,17 @@ msgid ""
"of the script's base classes."
msgstr ""
-#: modules/gdscript/doc_classes/GDScript.xml:11
+#: modules/gdscript/doc_classes/GDScript.xml
msgid ""
"https://docs.godotengine.org/en/3.4/getting_started/scripting/gdscript/index."
"html"
msgstr ""
-#: modules/gdscript/doc_classes/GDScript.xml:17
+#: modules/gdscript/doc_classes/GDScript.xml
msgid "Returns byte code for the script source code."
msgstr ""
-#: modules/gdscript/doc_classes/GDScript.xml:23
+#: modules/gdscript/doc_classes/GDScript.xml
msgid ""
"Returns a new instance of the script.\n"
"For example:\n"
@@ -23802,11 +23769,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/gdscript/doc_classes/GDScriptFunctionState.xml:4
+#: modules/gdscript/doc_classes/GDScriptFunctionState.xml
msgid "State of a function call after yielding."
msgstr ""
-#: modules/gdscript/doc_classes/GDScriptFunctionState.xml:7
+#: modules/gdscript/doc_classes/GDScriptFunctionState.xml
msgid ""
"Calling [method @GDScript.yield] within a function will cause that function "
"to yield and return its current state as an object of this type. The yielded "
@@ -23814,7 +23781,7 @@ msgid ""
"state object."
msgstr ""
-#: modules/gdscript/doc_classes/GDScriptFunctionState.xml:16
+#: modules/gdscript/doc_classes/GDScriptFunctionState.xml
msgid ""
"Check whether the function call may be resumed. This is not the case if the "
"function state was already resumed.\n"
@@ -23825,7 +23792,7 @@ msgid ""
"script have survived up to that point."
msgstr ""
-#: modules/gdscript/doc_classes/GDScriptFunctionState.xml:24
+#: modules/gdscript/doc_classes/GDScriptFunctionState.xml
msgid ""
"Resume execution of the yielded function call.\n"
"If handed an argument, return the argument from the [method @GDScript.yield] "
@@ -23835,438 +23802,438 @@ msgid ""
"another function state if yielded again."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:4
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The generic 6-degrees-of-freedom joint can implement a variety of joint "
"types by locking certain axes' rotation or translation."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:7
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The first 3 DOF axes are linear axes, which represent translation of Bodies, "
"and the latter 3 DOF axes represent the angular motion. Each axis can be "
"either locked, or limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:93
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational damping across the X axis.\n"
"The lower, the longer an impulse from one side takes to travel to the other "
"side."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:97
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], rotation across the X axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:100
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"When rotating across the X axis, this error tolerance factor defines how "
"much the correction gets slowed down. The lower, the slower."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:103
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum amount of force that can occur, when rotating around the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:106
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in negative direction to break loose and rotate around "
"the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:109
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational restitution across the X axis. The lower, the more "
"restitution occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:112
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed of all rotations across the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:115
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in positive direction to break loose and rotate around "
"the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:118
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational damping across the Y axis. The lower, the more "
"dampening occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:121
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], rotation across the Y axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:124
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"When rotating across the Y axis, this error tolerance factor defines how "
"much the correction gets slowed down. The lower, the slower."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:127
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum amount of force that can occur, when rotating around the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:130
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in negative direction to break loose and rotate around "
"the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:133
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational restitution across the Y axis. The lower, the more "
"restitution occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:136
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed of all rotations across the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:139
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in positive direction to break loose and rotate around "
"the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:142
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational damping across the Z axis. The lower, the more "
"dampening occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:145
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], rotation across the Z axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:148
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"When rotating across the Z axis, this error tolerance factor defines how "
"much the correction gets slowed down. The lower, the slower."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:151
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum amount of force that can occur, when rotating around the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:154
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in negative direction to break loose and rotate around "
"the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:157
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of rotational restitution across the Z axis. The lower, the more "
"restitution occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:160
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed of all rotations across the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:163
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The minimum rotation in positive direction to break loose and rotate around "
"the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:166
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], a rotating motor at the X axis is enabled."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:169
+#: doc/classes/Generic6DOFJoint.xml
msgid "Maximum acceleration for the motor at the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:172
+#: doc/classes/Generic6DOFJoint.xml
msgid "Target speed for the motor at the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:175
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], a rotating motor at the Y axis is enabled."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:178
+#: doc/classes/Generic6DOFJoint.xml
msgid "Maximum acceleration for the motor at the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:181
+#: doc/classes/Generic6DOFJoint.xml
msgid "Target speed for the motor at the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:184
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], a rotating motor at the Z axis is enabled."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:187
+#: doc/classes/Generic6DOFJoint.xml
msgid "Maximum acceleration for the motor at the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:190
+#: doc/classes/Generic6DOFJoint.xml
msgid "Target speed for the motor at the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:217
+#: doc/classes/Generic6DOFJoint.xml
msgid "The amount of damping that happens at the X motion."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:220
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], the linear motion across the X axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:223
+#: doc/classes/Generic6DOFJoint.xml
msgid "The minimum difference between the pivot points' X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:226
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of restitution on the X axis movement. The lower, the more "
"momentum gets lost."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:229
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"A factor applied to the movement across the X axis. The lower, the slower "
"the movement."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:232
+#: doc/classes/Generic6DOFJoint.xml
msgid "The maximum difference between the pivot points' X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:235
+#: doc/classes/Generic6DOFJoint.xml
msgid "The amount of damping that happens at the Y motion."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:238
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], the linear motion across the Y axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:241
+#: doc/classes/Generic6DOFJoint.xml
msgid "The minimum difference between the pivot points' Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:244
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of restitution on the Y axis movement. The lower, the more "
"momentum gets lost."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:247
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"A factor applied to the movement across the Y axis. The lower, the slower "
"the movement."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:250
+#: doc/classes/Generic6DOFJoint.xml
msgid "The maximum difference between the pivot points' Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:253
+#: doc/classes/Generic6DOFJoint.xml
msgid "The amount of damping that happens at the Z motion."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:256
+#: doc/classes/Generic6DOFJoint.xml
msgid "If [code]true[/code], the linear motion across the Z axis is limited."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:259
+#: doc/classes/Generic6DOFJoint.xml
msgid "The minimum difference between the pivot points' Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:262
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of restitution on the Z axis movement. The lower, the more "
"momentum gets lost."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:265
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"A factor applied to the movement across the Z axis. The lower, the slower "
"the movement."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:268
+#: doc/classes/Generic6DOFJoint.xml
msgid "The maximum difference between the pivot points' Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:271
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"If [code]true[/code], then there is a linear motor on the X axis. It will "
"attempt to reach the target velocity while staying within the force limits."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:274
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum force the linear motor can apply on the X axis while trying to "
"reach the target velocity."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:277
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed that the linear motor will attempt to reach on the X axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:280
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"If [code]true[/code], then there is a linear motor on the Y axis. It will "
"attempt to reach the target velocity while staying within the force limits."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:283
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum force the linear motor can apply on the Y axis while trying to "
"reach the target velocity."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:286
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed that the linear motor will attempt to reach on the Y axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:289
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"If [code]true[/code], then there is a linear motor on the Z axis. It will "
"attempt to reach the target velocity while staying within the force limits."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:292
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum force the linear motor can apply on the Z axis while trying to "
"reach the target velocity."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:295
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed that the linear motor will attempt to reach on the Z axis."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:324 doc/classes/PhysicsServer.xml:1086
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid "The minimum difference between the pivot points' axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:327 doc/classes/PhysicsServer.xml:1089
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid "The maximum difference between the pivot points' axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:330
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"A factor applied to the movement across the axes. The lower, the slower the "
"movement."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:333
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The amount of restitution on the axes' movement. The lower, the more "
"momentum gets lost."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:336 doc/classes/PhysicsServer.xml:1098
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The amount of damping that happens at the linear motion across the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:339
+#: doc/classes/Generic6DOFJoint.xml
msgid "The velocity the linear motor will try to reach."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:342
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"The maximum force the linear motor will apply while trying to reach the "
"velocity target."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:351 doc/classes/PhysicsServer.xml:1107
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The minimum rotation in negative direction to break loose and rotate around "
"the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:354 doc/classes/PhysicsServer.xml:1110
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The minimum rotation in positive direction to break loose and rotate around "
"the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:357
+#: doc/classes/Generic6DOFJoint.xml
msgid "The speed of all rotations across the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:360 doc/classes/PhysicsServer.xml:1116
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The amount of rotational damping across the axes. The lower, the more "
"dampening occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:363 doc/classes/PhysicsServer.xml:1119
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The amount of rotational restitution across the axes. The lower, the more "
"restitution occurs."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:366 doc/classes/PhysicsServer.xml:1122
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The maximum amount of force that can occur, when rotating around the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:369
+#: doc/classes/Generic6DOFJoint.xml
msgid ""
"When rotating across the axes, this error tolerance factor defines how much "
"the correction gets slowed down. The lower, the slower."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:372 doc/classes/PhysicsServer.xml:1128
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid "Target speed for the motor at the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:375 doc/classes/PhysicsServer.xml:1131
+#: doc/classes/Generic6DOFJoint.xml doc/classes/PhysicsServer.xml
msgid "Maximum acceleration for the motor at the axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:387
+#: doc/classes/Generic6DOFJoint.xml
msgid "If enabled, linear motion is possible within the given limits."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:390
+#: doc/classes/Generic6DOFJoint.xml
msgid "If enabled, rotational motion is possible within the given limits."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:397
+#: doc/classes/Generic6DOFJoint.xml
msgid "If enabled, there is a rotational motor across these axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:400
+#: doc/classes/Generic6DOFJoint.xml
msgid "If enabled, there is a linear motor across these axes."
msgstr ""
-#: doc/classes/Generic6DOFJoint.xml:403 doc/classes/HingeJoint.xml:108
+#: doc/classes/Generic6DOFJoint.xml doc/classes/HingeJoint.xml
msgid "Represents the size of the [enum Flag] enum."
msgstr ""
-#: doc/classes/Geometry.xml:4
+#: doc/classes/Geometry.xml
msgid "Helper node to calculate generic geometry operations."
msgstr ""
-#: doc/classes/Geometry.xml:7
+#: doc/classes/Geometry.xml
msgid ""
"Geometry provides users with a set of helper functions to create geometric "
"shapes, compute intersections between shapes, and process various other "
"geometric operations."
msgstr ""
-#: doc/classes/Geometry.xml:16
+#: doc/classes/Geometry.xml
msgid ""
"Returns an array with 6 [Plane]s that describe the sides of a box centered "
"at the origin. The box size is defined by [code]extents[/code], which "
"represents one (positive) corner of the box (i.e. half its actual size)."
msgstr ""
-#: doc/classes/Geometry.xml:27
+#: doc/classes/Geometry.xml
msgid ""
"Returns an array of [Plane]s closely bounding a faceted capsule centered at "
"the origin with radius [code]radius[/code] and height [code]height[/code]. "
@@ -24277,7 +24244,7 @@ msgid ""
"for X, 1 for Y, 2 for Z)."
msgstr ""
-#: doc/classes/Geometry.xml:37
+#: doc/classes/Geometry.xml
msgid ""
"Returns an array of [Plane]s closely bounding a faceted cylinder centered at "
"the origin with radius [code]radius[/code] and height [code]height[/code]. "
@@ -24287,13 +24254,13 @@ msgid ""
"for Z)."
msgstr ""
-#: doc/classes/Geometry.xml:45
+#: doc/classes/Geometry.xml
msgid ""
"Clips the polygon defined by the points in [code]points[/code] against the "
"[code]plane[/code] and returns the points of the clipped polygon."
msgstr ""
-#: doc/classes/Geometry.xml:53
+#: doc/classes/Geometry.xml
msgid ""
"Clips [code]polygon_a[/code] against [code]polygon_b[/code] and returns an "
"array of clipped polygons. This performs [constant OPERATION_DIFFERENCE] "
@@ -24304,7 +24271,7 @@ msgid ""
"distinguished by calling [method is_polygon_clockwise]."
msgstr ""
-#: doc/classes/Geometry.xml:62
+#: doc/classes/Geometry.xml
msgid ""
"Clips [code]polyline[/code] against [code]polygon[/code] and returns an "
"array of clipped polylines. This performs [constant OPERATION_DIFFERENCE] "
@@ -24312,13 +24279,13 @@ msgid ""
"cutting a line with a closed shape."
msgstr ""
-#: doc/classes/Geometry.xml:69
+#: doc/classes/Geometry.xml
msgid ""
"Given an array of [Vector2]s, returns the convex hull as a list of points in "
"counterclockwise order. The last point is the same as the first one."
msgstr ""
-#: doc/classes/Geometry.xml:77
+#: doc/classes/Geometry.xml
msgid ""
"Mutually excludes common area defined by intersection of [code]polygon_a[/"
"code] and [code]polygon_b[/code] (see [method intersect_polygons_2d]) and "
@@ -24330,21 +24297,21 @@ msgid ""
"is_polygon_clockwise]."
msgstr ""
-#: doc/classes/Geometry.xml:87
+#: doc/classes/Geometry.xml
msgid ""
"Returns the 3D point on the 3D segment ([code]s1[/code], [code]s2[/code]) "
"that is closest to [code]point[/code]. The returned point will always be "
"inside the specified segment."
msgstr ""
-#: doc/classes/Geometry.xml:96
+#: doc/classes/Geometry.xml
msgid ""
"Returns the 2D point on the 2D segment ([code]s1[/code], [code]s2[/code]) "
"that is closest to [code]point[/code]. The returned point will always be "
"inside the specified segment."
msgstr ""
-#: doc/classes/Geometry.xml:105
+#: doc/classes/Geometry.xml
msgid ""
"Returns the 3D point on the 3D line defined by ([code]s1[/code], [code]s2[/"
"code]) that is closest to [code]point[/code]. The returned point can be "
@@ -24352,7 +24319,7 @@ msgid ""
"somewhere on the line extending from the segment."
msgstr ""
-#: doc/classes/Geometry.xml:114
+#: doc/classes/Geometry.xml
msgid ""
"Returns the 2D point on the 2D line defined by ([code]s1[/code], [code]s2[/"
"code]) that is closest to [code]point[/code]. The returned point can be "
@@ -24360,7 +24327,7 @@ msgid ""
"somewhere on the line extending from the segment."
msgstr ""
-#: doc/classes/Geometry.xml:124
+#: doc/classes/Geometry.xml
msgid ""
"Given the two 3D segments ([code]p1[/code], [code]p2[/code]) and ([code]q1[/"
"code], [code]q2[/code]), finds those two points on the two segments that are "
@@ -24369,7 +24336,7 @@ msgid ""
"([code]q1[/code], [code]q2[/code])."
msgstr ""
-#: doc/classes/Geometry.xml:134
+#: doc/classes/Geometry.xml
msgid ""
"Given the two 2D segments ([code]p1[/code], [code]q1[/code]) and ([code]p2[/"
"code], [code]q2[/code]), finds those two points on the two segments that are "
@@ -24378,11 +24345,11 @@ msgid ""
"([code]p2[/code], [code]q2[/code])."
msgstr ""
-#: doc/classes/Geometry.xml:141
+#: doc/classes/Geometry.xml
msgid "Used internally by the engine."
msgstr ""
-#: doc/classes/Geometry.xml:149
+#: doc/classes/Geometry.xml
msgid ""
"Intersects [code]polygon_a[/code] with [code]polygon_b[/code] and returns an "
"array of intersected polygons. This performs [constant "
@@ -24393,7 +24360,7 @@ msgid ""
"is_polygon_clockwise]."
msgstr ""
-#: doc/classes/Geometry.xml:158
+#: doc/classes/Geometry.xml
msgid ""
"Intersects [code]polyline[/code] with [code]polygon[/code] and returns an "
"array of intersected polylines. This performs [constant "
@@ -24401,27 +24368,27 @@ msgid ""
"can be thought of as chopping a line with a closed shape."
msgstr ""
-#: doc/classes/Geometry.xml:167
+#: doc/classes/Geometry.xml
msgid ""
"Returns [code]true[/code] if [code]point[/code] is inside the circle or if "
"it's located exactly [i]on[/i] the circle's boundary, otherwise returns "
"[code]false[/code]."
msgstr ""
-#: doc/classes/Geometry.xml:175
+#: doc/classes/Geometry.xml
msgid ""
"Returns [code]true[/code] if [code]point[/code] is inside [code]polygon[/"
"code] or if it's located exactly [i]on[/i] polygon's boundary, otherwise "
"returns [code]false[/code]."
msgstr ""
-#: doc/classes/Geometry.xml:182
+#: doc/classes/Geometry.xml
msgid ""
"Returns [code]true[/code] if [code]polygon[/code]'s vertices are ordered in "
"clockwise order, otherwise returns [code]false[/code]."
msgstr ""
-#: doc/classes/Geometry.xml:192
+#: doc/classes/Geometry.xml
msgid ""
"Checks if the two lines ([code]from_a[/code], [code]dir_a[/code]) and "
"([code]from_b[/code], [code]dir_b[/code]) intersect. If yes, return the "
@@ -24430,7 +24397,7 @@ msgid ""
"[b]Note:[/b] The lines are specified using direction vectors, not end points."
msgstr ""
-#: doc/classes/Geometry.xml:200
+#: doc/classes/Geometry.xml
msgid ""
"Given an array of [Vector2]s representing tiles, builds an atlas. The "
"returned dictionary has two keys: [code]points[/code] is a vector of "
@@ -24438,7 +24405,7 @@ msgid ""
"contains the overall size of the whole atlas as [Vector2]."
msgstr ""
-#: doc/classes/Geometry.xml:208
+#: doc/classes/Geometry.xml
msgid ""
"Merges (combines) [code]polygon_a[/code] and [code]polygon_b[/code] and "
"returns an array of merged polygons. This performs [constant "
@@ -24448,7 +24415,7 @@ msgid ""
"is_polygon_clockwise]."
msgstr ""
-#: doc/classes/Geometry.xml:218
+#: doc/classes/Geometry.xml
msgid ""
"Inflates or deflates [code]polygon[/code] by [code]delta[/code] units "
"(pixels). If [code]delta[/code] is positive, makes the polygon grow outward. "
@@ -24474,7 +24441,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Geometry.xml:237
+#: doc/classes/Geometry.xml
msgid ""
"Inflates or deflates [code]polyline[/code] by [code]delta[/code] units "
"(pixels), producing polygons. If [code]delta[/code] is positive, makes the "
@@ -24490,13 +24457,13 @@ msgid ""
"is_polygon_clockwise]."
msgstr ""
-#: doc/classes/Geometry.xml:250
+#: doc/classes/Geometry.xml
msgid ""
"Returns if [code]point[/code] is inside the triangle specified by [code]a[/"
"code], [code]b[/code] and [code]c[/code]."
msgstr ""
-#: doc/classes/Geometry.xml:261
+#: doc/classes/Geometry.xml
msgid ""
"Tests if the 3D ray starting at [code]from[/code] with the direction of "
"[code]dir[/code] intersects the triangle specified by [code]a[/code], "
@@ -24504,7 +24471,7 @@ msgid ""
"as [Vector3]. If no intersection takes place, an empty [Variant] is returned."
msgstr ""
-#: doc/classes/Geometry.xml:271
+#: doc/classes/Geometry.xml
msgid ""
"Given the 2D segment ([code]segment_from[/code], [code]segment_to[/code]), "
"returns the position on the segment (as a number between 0 and 1) at which "
@@ -24515,7 +24482,7 @@ msgid ""
"segment does not)."
msgstr ""
-#: doc/classes/Geometry.xml:280
+#: doc/classes/Geometry.xml
msgid ""
"Given a convex hull defined though the [Plane]s in the array [code]planes[/"
"code], tests if the segment ([code]from[/code], [code]to[/code]) intersects "
@@ -24524,7 +24491,7 @@ msgid ""
"intersecion is found, an the returned array is empty."
msgstr ""
-#: doc/classes/Geometry.xml:290
+#: doc/classes/Geometry.xml
msgid ""
"Checks if the segment ([code]from[/code], [code]to[/code]) intersects the "
"cylinder with height [code]height[/code] that is centered at the origin and "
@@ -24533,7 +24500,7 @@ msgid ""
"intersection and the cylinder's normal at the point of intersection."
msgstr ""
-#: doc/classes/Geometry.xml:300
+#: doc/classes/Geometry.xml
msgid ""
"Checks if the two segments ([code]from_a[/code], [code]to_a[/code]) and "
"([code]from_b[/code], [code]to_b[/code]) intersect. If yes, return the point "
@@ -24541,7 +24508,7 @@ msgid ""
"empty [Variant]."
msgstr ""
-#: doc/classes/Geometry.xml:310
+#: doc/classes/Geometry.xml
msgid ""
"Checks if the segment ([code]from[/code], [code]to[/code]) intersects the "
"sphere that is located at [code]sphere_position[/code] and has radius "
@@ -24550,7 +24517,7 @@ msgid ""
"the sphere's normal at the point of intersection."
msgstr ""
-#: doc/classes/Geometry.xml:321
+#: doc/classes/Geometry.xml
msgid ""
"Tests if the segment ([code]from[/code], [code]to[/code]) intersects the "
"triangle [code]a[/code], [code]b[/code], [code]c[/code]. If yes, returns the "
@@ -24558,7 +24525,7 @@ msgid ""
"[Variant] is returned."
msgstr ""
-#: doc/classes/Geometry.xml:328
+#: doc/classes/Geometry.xml
msgid ""
"Triangulates the area specified by discrete set of [code]points[/code] such "
"that no point is inside the circumcircle of any resulting triangle. Returns "
@@ -24569,7 +24536,7 @@ msgid ""
"returned."
msgstr ""
-#: doc/classes/Geometry.xml:335
+#: doc/classes/Geometry.xml
msgid ""
"Triangulates the polygon specified by the points in [code]polygon[/code]. "
"Returns a [PoolIntArray] where each triangle consists of three consecutive "
@@ -24579,40 +24546,40 @@ msgid ""
"returned."
msgstr ""
-#: doc/classes/Geometry.xml:341
+#: doc/classes/Geometry.xml
msgid ""
"Create regions where either subject or clip polygons (or both) are filled."
msgstr ""
-#: doc/classes/Geometry.xml:344
+#: doc/classes/Geometry.xml
msgid ""
"Create regions where subject polygons are filled except where clip polygons "
"are filled."
msgstr ""
-#: doc/classes/Geometry.xml:347
+#: doc/classes/Geometry.xml
msgid "Create regions where both subject and clip polygons are filled."
msgstr ""
-#: doc/classes/Geometry.xml:350
+#: doc/classes/Geometry.xml
msgid ""
"Create regions where either subject or clip polygons are filled but not "
"where both are filled."
msgstr ""
-#: doc/classes/Geometry.xml:353
+#: doc/classes/Geometry.xml
msgid ""
"Squaring is applied uniformally at all convex edge joins at [code]1 * delta[/"
"code]."
msgstr ""
-#: doc/classes/Geometry.xml:356
+#: doc/classes/Geometry.xml
msgid ""
"While flattened paths can never perfectly trace an arc, they are "
"approximated by a series of arc chords."
msgstr ""
-#: doc/classes/Geometry.xml:359
+#: doc/classes/Geometry.xml
msgid ""
"There's a necessary limit to mitered joins since offsetting edges that join "
"at very acute angles will produce excessively long and narrow \"spikes\". "
@@ -24620,177 +24587,177 @@ msgid ""
"distance, \"square\" joining is applied."
msgstr ""
-#: doc/classes/Geometry.xml:362
+#: doc/classes/Geometry.xml
msgid ""
"Endpoints are joined using the [enum PolyJoinType] value and the path filled "
"as a polygon."
msgstr ""
-#: doc/classes/Geometry.xml:365
+#: doc/classes/Geometry.xml
msgid ""
"Endpoints are joined using the [enum PolyJoinType] value and the path filled "
"as a polyline."
msgstr ""
-#: doc/classes/Geometry.xml:368
+#: doc/classes/Geometry.xml
msgid "Endpoints are squared off with no extension."
msgstr ""
-#: doc/classes/Geometry.xml:371
+#: doc/classes/Geometry.xml
msgid "Endpoints are squared off and extended by [code]delta[/code] units."
msgstr ""
-#: doc/classes/Geometry.xml:374
+#: doc/classes/Geometry.xml
msgid "Endpoints are rounded off and extended by [code]delta[/code] units."
msgstr ""
-#: doc/classes/GeometryInstance.xml:4
+#: doc/classes/GeometryInstance.xml
msgid "Base node for geometry-based visual instances."
msgstr ""
-#: doc/classes/GeometryInstance.xml:7
+#: doc/classes/GeometryInstance.xml
msgid ""
"Base node for geometry-based visual instances. Shares some common "
"functionality like visibility and custom materials."
msgstr ""
-#: doc/classes/GeometryInstance.xml:16
+#: doc/classes/GeometryInstance.xml
msgid ""
"Returns the [enum GeometryInstance.Flags] that have been set for this object."
msgstr ""
-#: doc/classes/GeometryInstance.xml:23
+#: doc/classes/GeometryInstance.xml
msgid ""
"Overrides the bounding box of this node with a custom one. To remove it, set "
"an [AABB] with all fields set to zero."
msgstr ""
-#: doc/classes/GeometryInstance.xml:31
+#: doc/classes/GeometryInstance.xml
msgid ""
"Sets the [enum GeometryInstance.Flags] specified. See [enum GeometryInstance."
"Flags] for options."
msgstr ""
-#: doc/classes/GeometryInstance.xml:37
+#: doc/classes/GeometryInstance.xml
msgid ""
"The selected shadow casting flag. See [enum ShadowCastingSetting] for "
"possible values."
msgstr ""
-#: doc/classes/GeometryInstance.xml:40
+#: doc/classes/GeometryInstance.xml
msgid ""
"The extra distance added to the GeometryInstance's bounding box ([AABB]) to "
"increase its cull box."
msgstr ""
-#: doc/classes/GeometryInstance.xml:43
+#: doc/classes/GeometryInstance.xml
msgid ""
"When disabled, the mesh will be taken into account when computing indirect "
"lighting, but the resulting lightmap will not be saved. Useful for emissive "
"only materials or shadow casters."
msgstr ""
-#: doc/classes/GeometryInstance.xml:46
+#: doc/classes/GeometryInstance.xml
msgid ""
"Scale factor for the generated baked lightmap. Useful for adding detail to "
"certain mesh instances."
msgstr ""
-#: doc/classes/GeometryInstance.xml:49
+#: doc/classes/GeometryInstance.xml
msgid ""
"The GeometryInstance's max LOD distance.\n"
"[b]Note:[/b] This property currently has no effect."
msgstr ""
-#: doc/classes/GeometryInstance.xml:53
+#: doc/classes/GeometryInstance.xml
msgid ""
"The GeometryInstance's max LOD margin.\n"
"[b]Note:[/b] This property currently has no effect."
msgstr ""
-#: doc/classes/GeometryInstance.xml:57
+#: doc/classes/GeometryInstance.xml
msgid ""
"The GeometryInstance's min LOD distance.\n"
"[b]Note:[/b] This property currently has no effect."
msgstr ""
-#: doc/classes/GeometryInstance.xml:61
+#: doc/classes/GeometryInstance.xml
msgid ""
"The GeometryInstance's min LOD margin.\n"
"[b]Note:[/b] This property currently has no effect."
msgstr ""
-#: doc/classes/GeometryInstance.xml:65
+#: doc/classes/GeometryInstance.xml
msgid ""
"The material override for the whole geometry.\n"
"If a material is assigned to this property, it will be used instead of any "
"material set in any material slot of the mesh."
msgstr ""
-#: doc/classes/GeometryInstance.xml:69
+#: doc/classes/GeometryInstance.xml
msgid ""
"If [code]true[/code], this GeometryInstance will be used when baking lights "
"using a [GIProbe] or [BakedLightmap]."
msgstr ""
-#: doc/classes/GeometryInstance.xml:74
+#: doc/classes/GeometryInstance.xml
msgid "The generated lightmap texture will have the original size."
msgstr ""
-#: doc/classes/GeometryInstance.xml:77
+#: doc/classes/GeometryInstance.xml
msgid "The generated lightmap texture will be twice as large, on each axis."
msgstr ""
-#: doc/classes/GeometryInstance.xml:80
+#: doc/classes/GeometryInstance.xml
msgid "The generated lightmap texture will be 4 times as large, on each axis."
msgstr ""
-#: doc/classes/GeometryInstance.xml:83
+#: doc/classes/GeometryInstance.xml
msgid "The generated lightmap texture will be 8 times as large, on each axis."
msgstr ""
-#: doc/classes/GeometryInstance.xml:88
+#: doc/classes/GeometryInstance.xml
msgid "Will not cast any shadows."
msgstr ""
-#: doc/classes/GeometryInstance.xml:91
+#: doc/classes/GeometryInstance.xml
msgid ""
"Will cast shadows from all visible faces in the GeometryInstance.\n"
"Will take culling into account, so faces not being rendered will not be "
"taken into account when shadow casting."
msgstr ""
-#: doc/classes/GeometryInstance.xml:95
+#: doc/classes/GeometryInstance.xml
msgid ""
"Will cast shadows from all visible faces in the GeometryInstance.\n"
"Will not take culling into account, so all faces will be taken into account "
"when shadow casting."
msgstr ""
-#: doc/classes/GeometryInstance.xml:99
+#: doc/classes/GeometryInstance.xml
msgid ""
"Will only show the shadows casted from this object.\n"
"In other words, the actual mesh will not be visible, only the shadows casted "
"from the mesh will be."
msgstr ""
-#: doc/classes/GeometryInstance.xml:103
+#: doc/classes/GeometryInstance.xml
msgid ""
"Will allow the GeometryInstance to be used when baking lights using a "
"[GIProbe] or [BakedLightmap]."
msgstr ""
-#: doc/classes/GeometryInstance.xml:106
+#: doc/classes/GeometryInstance.xml
msgid ""
"Unused in this class, exposed for consistency with [enum VisualServer."
"InstanceFlags]."
msgstr ""
-#: doc/classes/GIProbe.xml:4
+#: doc/classes/GIProbe.xml
msgid "Real-time global illumination (GI) probe."
msgstr ""
-#: doc/classes/GIProbe.xml:7
+#: doc/classes/GIProbe.xml
msgid ""
"[GIProbe]s are used to provide high-quality real-time indirect light to "
"scenes. They precompute the effect of objects that emit light and the effect "
@@ -24822,11 +24789,11 @@ msgid ""
"emit light in a [GIProbe]."
msgstr ""
-#: doc/classes/GIProbe.xml:15
+#: doc/classes/GIProbe.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/gi_probes.html"
msgstr ""
-#: doc/classes/GIProbe.xml:24
+#: doc/classes/GIProbe.xml
msgid ""
"Bakes the effect from all [GeometryInstance]s marked with [member "
"GeometryInstance.use_in_baked_light] and [Light]s marked with either "
@@ -24842,11 +24809,11 @@ msgid ""
"Reducing [member subdiv] can speed up baking."
msgstr ""
-#: doc/classes/GIProbe.xml:31
+#: doc/classes/GIProbe.xml
msgid "Calls [method bake] with [code]create_visual_debug[/code] enabled."
msgstr ""
-#: doc/classes/GIProbe.xml:37
+#: doc/classes/GIProbe.xml
msgid ""
"Offsets the lookup of the light contribution from the [GIProbe]. This can be "
"used to avoid self-shadowing, but may introduce light leaking at higher "
@@ -24856,90 +24823,90 @@ msgid ""
"size of the voxels."
msgstr ""
-#: doc/classes/GIProbe.xml:41
+#: doc/classes/GIProbe.xml
msgid ""
"[i]Deprecated.[/i] This property has been deprecated due to known bugs and "
"no longer has any effect when enabled."
msgstr ""
-#: doc/classes/GIProbe.xml:44
+#: doc/classes/GIProbe.xml
msgid "The [GIProbeData] resource that holds the data for this [GIProbe]."
msgstr ""
-#: doc/classes/GIProbe.xml:47
+#: doc/classes/GIProbe.xml
msgid ""
"The maximum brightness that the [GIProbe] will recognize. Brightness will be "
"scaled within this range."
msgstr ""
-#: doc/classes/GIProbe.xml:50
+#: doc/classes/GIProbe.xml
msgid ""
"Energy multiplier. Makes the lighting contribution from the [GIProbe] "
"brighter."
msgstr ""
-#: doc/classes/GIProbe.xml:53
+#: doc/classes/GIProbe.xml
msgid ""
"The size of the area covered by the [GIProbe]. If you make the extents "
"larger without increasing the subdivisions with [member subdiv], the size of "
"each cell will increase and result in lower detailed lighting."
msgstr ""
-#: doc/classes/GIProbe.xml:56
+#: doc/classes/GIProbe.xml
msgid ""
"If [code]true[/code], ignores the sky contribution when calculating lighting."
msgstr ""
-#: doc/classes/GIProbe.xml:59
+#: doc/classes/GIProbe.xml
msgid ""
"Offsets the lookup into the [GIProbe] based on the object's normal "
"direction. Can be used to reduce some self-shadowing artifacts."
msgstr ""
-#: doc/classes/GIProbe.xml:62
+#: doc/classes/GIProbe.xml
msgid ""
"How much light propagates through the probe internally. A higher value "
"allows light to spread further."
msgstr ""
-#: doc/classes/GIProbe.xml:65
+#: doc/classes/GIProbe.xml
msgid ""
"Number of times to subdivide the grid that the [GIProbe] operates on. A "
"higher number results in finer detail and thus higher visual quality, while "
"lower numbers result in better performance."
msgstr ""
-#: doc/classes/GIProbe.xml:70
+#: doc/classes/GIProbe.xml
msgid ""
"Use 64 subdivisions. This is the lowest quality setting, but the fastest. "
"Use it if you can, but especially use it on lower-end hardware."
msgstr ""
-#: doc/classes/GIProbe.xml:73
+#: doc/classes/GIProbe.xml
msgid "Use 128 subdivisions. This is the default quality setting."
msgstr ""
-#: doc/classes/GIProbe.xml:76
+#: doc/classes/GIProbe.xml
msgid "Use 256 subdivisions."
msgstr ""
-#: doc/classes/GIProbe.xml:79
+#: doc/classes/GIProbe.xml
msgid ""
"Use 512 subdivisions. This is the highest quality setting, but the slowest. "
"On lower-end hardware, this could cause the GPU to stall."
msgstr ""
-#: doc/classes/GIProbe.xml:82
+#: doc/classes/GIProbe.xml
msgid "Represents the size of the [enum Subdiv] enum."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:13
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The [Color] of the light. Defaults to white. A black color causes the light "
"to have no effect."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:16
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The inner angle of the cone in a spotlight. Must be less than or equal to "
"the outer cone angle.\n"
@@ -24949,7 +24916,7 @@ msgid ""
"and outer cone angles is used to calculate the attenuation of the light."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:20
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The intensity of the light. This is expressed in candelas (lumens per "
"steradian) for point and spot lights, and lux (lumens per m²) for "
@@ -24957,7 +24924,7 @@ msgid ""
"a unitless multiplier."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:23
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The outer angle of the cone in a spotlight. Must be greater than or equal to "
"the inner angle.\n"
@@ -24968,25 +24935,25 @@ msgid ""
"as the angle of the spotlight."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:27
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The range of the light, beyond which the light has no effect. GLTF lights "
"with no range defined behave like physical lights (which have infinite "
"range). When creating a Godot light, the range is clamped to 4096."
msgstr ""
-#: modules/gltf/doc_classes/GLTFLight.xml:30
+#: modules/gltf/doc_classes/GLTFLight.xml
msgid ""
"The type of the light. The values accepted by Godot are \"point\", \"spot\", "
"and \"directional\", which correspond to Godot's [OmniLight], [SpotLight], "
"and [DirectionalLight] respectively."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:4
+#: modules/mono/doc_classes/GodotSharp.xml
msgid "Bridge between Godot and the Mono runtime (Mono-enabled builds only)."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:7
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"This class is a bridge between Godot and the Mono runtime. It exposes "
"several low-level operations and is only available in Mono-enabled Godot "
@@ -24994,15 +24961,15 @@ msgid ""
"See also [CSharpScript]."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:17
+#: modules/mono/doc_classes/GodotSharp.xml
msgid "Attaches the current thread to the Mono runtime."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:24
+#: modules/mono/doc_classes/GodotSharp.xml
msgid "Detaches the current thread from the Mono runtime."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:31
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns the current MonoDomain ID.\n"
"[b]Note:[/b] The Mono runtime must be initialized for this method to work "
@@ -25010,7 +24977,7 @@ msgid ""
"initialized at the time this method is called, the engine will crash."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:39
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as "
"[method get_domain_id], unless the scripts domain isn't loaded.\n"
@@ -25019,37 +24986,37 @@ msgid ""
"initialized at the time this method is called, the engine will crash."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:49
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns [code]true[/code] if the domain is being finalized, [code]false[/"
"code] otherwise."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:56
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/"
"code] otherwise."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:63
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/"
"code] otherwise."
msgstr ""
-#: modules/mono/doc_classes/GodotSharp.xml:70
+#: modules/mono/doc_classes/GodotSharp.xml
msgid ""
"Returns [code]true[/code] if the scripts domain is loaded, [code]false[/"
"code] otherwise."
msgstr ""
-#: doc/classes/Gradient.xml:4
+#: doc/classes/Gradient.xml
msgid ""
"A color interpolator resource which can be used to generate colors between "
"user-defined color points."
msgstr ""
-#: doc/classes/Gradient.xml:7
+#: doc/classes/Gradient.xml
msgid ""
"Given a set of colors, this resource will interpolate them in order. This "
"means that if you have color 1, color 2 and color 3, the ramp will "
@@ -25058,52 +25025,52 @@ msgid ""
"offset 0 and the other (white) at the ramp higher offset 1."
msgstr ""
-#: doc/classes/Gradient.xml:17
+#: doc/classes/Gradient.xml
msgid ""
"Adds the specified color to the end of the ramp, with the specified offset."
msgstr ""
-#: doc/classes/Gradient.xml:24
+#: doc/classes/Gradient.xml
msgid "Returns the color of the ramp color at index [code]point[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:31
+#: doc/classes/Gradient.xml
msgid "Returns the offset of the ramp color at index [code]point[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:37
+#: doc/classes/Gradient.xml
msgid "Returns the number of colors in the ramp."
msgstr ""
-#: doc/classes/Gradient.xml:44
+#: doc/classes/Gradient.xml
msgid "Returns the interpolated color specified by [code]offset[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:51
+#: doc/classes/Gradient.xml
msgid "Removes the color at the index [code]point[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:59
+#: doc/classes/Gradient.xml
msgid "Sets the color of the ramp color at index [code]point[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:67
+#: doc/classes/Gradient.xml
msgid "Sets the offset for the ramp color at index [code]point[/code]."
msgstr ""
-#: doc/classes/Gradient.xml:73
+#: doc/classes/Gradient.xml
msgid "Gradient's colors returned as a [PoolColorArray]."
msgstr ""
-#: doc/classes/Gradient.xml:76
+#: doc/classes/Gradient.xml
msgid "Gradient's offsets returned as a [PoolRealArray]."
msgstr ""
-#: doc/classes/GradientTexture.xml:4
+#: doc/classes/GradientTexture.xml
msgid "Gradient-filled texture."
msgstr ""
-#: doc/classes/GradientTexture.xml:7
+#: doc/classes/GradientTexture.xml
msgid ""
"GradientTexture uses a [Gradient] to fill the texture data. The gradient "
"will be filled from left to right using colors obtained from the gradient. "
@@ -25112,21 +25079,21 @@ msgid ""
"at fixed steps (see [member width])."
msgstr ""
-#: doc/classes/GradientTexture.xml:15
+#: doc/classes/GradientTexture.xml
msgid "The [Gradient] that will be used to fill the texture."
msgstr ""
-#: doc/classes/GradientTexture.xml:18
+#: doc/classes/GradientTexture.xml
msgid "The number of color samples that will be obtained from the [Gradient]."
msgstr ""
-#: doc/classes/GraphEdit.xml:4
+#: doc/classes/GraphEdit.xml
msgid ""
"GraphEdit is an area capable of showing various GraphNodes. It manages "
"connection events between them."
msgstr ""
-#: doc/classes/GraphEdit.xml:7
+#: doc/classes/GraphEdit.xml
msgid ""
"GraphEdit manages the showing of GraphNodes it contains, as well as "
"connections and disconnections between them. Signals are sent for each of "
@@ -25136,29 +25103,29 @@ msgid ""
"low_processor_usage_mode]) when using GraphEdits."
msgstr ""
-#: doc/classes/GraphEdit.xml:18
+#: doc/classes/GraphEdit.xml
msgid ""
"Makes possible the connection between two different slot types. The type is "
"defined with the [method GraphNode.set_slot] method."
msgstr ""
-#: doc/classes/GraphEdit.xml:25
+#: doc/classes/GraphEdit.xml
msgid ""
"Makes possible to disconnect nodes when dragging from the slot at the left "
"if it has the specified type."
msgstr ""
-#: doc/classes/GraphEdit.xml:32
+#: doc/classes/GraphEdit.xml
msgid ""
"Makes possible to disconnect nodes when dragging from the slot at the right "
"if it has the specified type."
msgstr ""
-#: doc/classes/GraphEdit.xml:38
+#: doc/classes/GraphEdit.xml
msgid "Removes all connections between nodes."
msgstr ""
-#: doc/classes/GraphEdit.xml:48
+#: doc/classes/GraphEdit.xml
msgid ""
"Create a connection between the [code]from_port[/code] slot of the "
"[code]from[/code] GraphNode and the [code]to_port[/code] slot of the "
@@ -25166,7 +25133,7 @@ msgid ""
"is created."
msgstr ""
-#: doc/classes/GraphEdit.xml:58
+#: doc/classes/GraphEdit.xml
msgid ""
"Removes the connection between the [code]from_port[/code] slot of the "
"[code]from[/code] GraphNode and the [code]to_port[/code] slot of the "
@@ -25174,14 +25141,14 @@ msgid ""
"is removed."
msgstr ""
-#: doc/classes/GraphEdit.xml:64
+#: doc/classes/GraphEdit.xml
msgid ""
"Returns an Array containing the list of connections. A connection consists "
"in a structure of the form [code]{ from_port: 0, from: \"GraphNode name 0\", "
"to_port: 1, to: \"GraphNode name 1\" }[/code]."
msgstr ""
-#: doc/classes/GraphEdit.xml:70
+#: doc/classes/GraphEdit.xml
msgid ""
"Gets the [HBoxContainer] that contains the zooming and grid snap controls in "
"the top left of the graph. You can use this method to reposition the toolbar "
@@ -25191,221 +25158,221 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/GraphEdit.xml:81
+#: doc/classes/GraphEdit.xml
msgid ""
"Returns [code]true[/code] if the [code]from_port[/code] slot of the "
"[code]from[/code] GraphNode is connected to the [code]to_port[/code] slot of "
"the [code]to[/code] GraphNode."
msgstr ""
-#: doc/classes/GraphEdit.xml:89
+#: doc/classes/GraphEdit.xml
msgid "Returns whether it's possible to connect slots of the specified types."
msgstr ""
-#: doc/classes/GraphEdit.xml:97
+#: doc/classes/GraphEdit.xml
msgid ""
"Makes it not possible to connect between two different slot types. The type "
"is defined with the [method GraphNode.set_slot] method."
msgstr ""
-#: doc/classes/GraphEdit.xml:104
+#: doc/classes/GraphEdit.xml
msgid ""
"Removes the possibility to disconnect nodes when dragging from the slot at "
"the left if it has the specified type."
msgstr ""
-#: doc/classes/GraphEdit.xml:111
+#: doc/classes/GraphEdit.xml
msgid ""
"Removes the possibility to disconnect nodes when dragging from the slot at "
"the right if it has the specified type."
msgstr ""
-#: doc/classes/GraphEdit.xml:122
+#: doc/classes/GraphEdit.xml
msgid ""
"Sets the coloration of the connection between [code]from[/code]'s "
"[code]from_port[/code] and [code]to[/code]'s [code]to_port[/code] with the "
"color provided in the [code]activity[/code] theme property."
msgstr ""
-#: doc/classes/GraphEdit.xml:129
+#: doc/classes/GraphEdit.xml
msgid "Sets the specified [code]node[/code] as the one selected."
msgstr ""
-#: doc/classes/GraphEdit.xml:136
+#: doc/classes/GraphEdit.xml
msgid "If [code]true[/code], the minimap is visible."
msgstr ""
-#: doc/classes/GraphEdit.xml:139
+#: doc/classes/GraphEdit.xml
msgid "The opacity of the minimap rectangle."
msgstr ""
-#: doc/classes/GraphEdit.xml:142
+#: doc/classes/GraphEdit.xml
msgid ""
"The size of the minimap rectangle. The map itself is based on the size of "
"the grid area and is scaled to fit this rectangle."
msgstr ""
-#: doc/classes/GraphEdit.xml:146
+#: doc/classes/GraphEdit.xml
msgid ""
"If [code]true[/code], enables disconnection of existing connections in the "
"GraphEdit by dragging the right end."
msgstr ""
-#: doc/classes/GraphEdit.xml:149
+#: doc/classes/GraphEdit.xml
msgid "The scroll offset."
msgstr ""
-#: doc/classes/GraphEdit.xml:152
+#: doc/classes/GraphEdit.xml
msgid ""
"If [code]true[/code], makes a label with the current zoom level visible. The "
"zoom value is displayed in percents."
msgstr ""
-#: doc/classes/GraphEdit.xml:155
+#: doc/classes/GraphEdit.xml
msgid "The snapping distance in pixels."
msgstr ""
-#: doc/classes/GraphEdit.xml:158
+#: doc/classes/GraphEdit.xml
msgid "If [code]true[/code], enables snapping."
msgstr ""
-#: doc/classes/GraphEdit.xml:161
+#: doc/classes/GraphEdit.xml
msgid "The current zoom value."
msgstr ""
-#: doc/classes/GraphEdit.xml:164
+#: doc/classes/GraphEdit.xml
msgid "The upper zoom limit."
msgstr ""
-#: doc/classes/GraphEdit.xml:167
+#: doc/classes/GraphEdit.xml
msgid "The lower zoom limit."
msgstr ""
-#: doc/classes/GraphEdit.xml:170
+#: doc/classes/GraphEdit.xml
msgid "The step of each zoom level."
msgstr ""
-#: doc/classes/GraphEdit.xml:176
+#: doc/classes/GraphEdit.xml
msgid "Emitted at the beginning of a GraphNode movement."
msgstr ""
-#: doc/classes/GraphEdit.xml:181
+#: doc/classes/GraphEdit.xml
msgid "Emitted at the end of a GraphNode movement."
msgstr ""
-#: doc/classes/GraphEdit.xml:189
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted when user dragging connection from input port into empty space of "
"the graph."
msgstr ""
-#: doc/classes/GraphEdit.xml:198
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted to the GraphEdit when the connection between the [code]from_slot[/"
"code] slot of the [code]from[/code] GraphNode and the [code]to_slot[/code] "
"slot of the [code]to[/code] GraphNode is attempted to be created."
msgstr ""
-#: doc/classes/GraphEdit.xml:206
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted when user dragging connection from output port into empty space of "
"the graph."
msgstr ""
-#: doc/classes/GraphEdit.xml:211
+#: doc/classes/GraphEdit.xml
msgid "Emitted when the user presses [code]Ctrl + C[/code]."
msgstr ""
-#: doc/classes/GraphEdit.xml:216
+#: doc/classes/GraphEdit.xml
msgid "Emitted when a GraphNode is attempted to be removed from the GraphEdit."
msgstr ""
-#: doc/classes/GraphEdit.xml:225
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted to the GraphEdit when the connection between [code]from_slot[/code] "
"slot of [code]from[/code] GraphNode and [code]to_slot[/code] slot of "
"[code]to[/code] GraphNode is attempted to be removed."
msgstr ""
-#: doc/classes/GraphEdit.xml:230
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted when a GraphNode is attempted to be duplicated in the GraphEdit."
msgstr ""
-#: doc/classes/GraphEdit.xml:236
+#: doc/classes/GraphEdit.xml
msgid "Emitted when a GraphNode is selected."
msgstr ""
-#: doc/classes/GraphEdit.xml:246
+#: doc/classes/GraphEdit.xml
msgid "Emitted when the user presses [code]Ctrl + V[/code]."
msgstr ""
-#: doc/classes/GraphEdit.xml:252
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted when a popup is requested. Happens on right-clicking in the "
"GraphEdit. [code]position[/code] is the position of the mouse pointer when "
"the signal is sent."
msgstr ""
-#: doc/classes/GraphEdit.xml:258
+#: doc/classes/GraphEdit.xml
msgid ""
"Emitted when the scroll offset is changed by the user. It will not be "
"emitted when changed in code."
msgstr ""
-#: doc/classes/GraphEdit.xml:268
+#: doc/classes/GraphEdit.xml
msgid "Color of major grid lines."
msgstr ""
-#: doc/classes/GraphEdit.xml:271
+#: doc/classes/GraphEdit.xml
msgid "Color of minor grid lines."
msgstr ""
-#: doc/classes/GraphEdit.xml:274
+#: doc/classes/GraphEdit.xml
msgid "The fill color of the selection rectangle."
msgstr ""
-#: doc/classes/GraphEdit.xml:277
+#: doc/classes/GraphEdit.xml
msgid "The outline color of the selection rectangle."
msgstr ""
-#: doc/classes/GraphEdit.xml:284
+#: doc/classes/GraphEdit.xml
msgid ""
"The horizontal range within which a port can be grabbed (on both sides)."
msgstr ""
-#: doc/classes/GraphEdit.xml:287
+#: doc/classes/GraphEdit.xml
msgid "The vertical range within which a port can be grabbed (on both sides)."
msgstr ""
-#: doc/classes/GraphEdit.xml:292
+#: doc/classes/GraphEdit.xml
msgid "The icon for the zoom out button."
msgstr ""
-#: doc/classes/GraphEdit.xml:295
+#: doc/classes/GraphEdit.xml
msgid "The icon for the zoom in button."
msgstr ""
-#: doc/classes/GraphEdit.xml:298
+#: doc/classes/GraphEdit.xml
msgid "The icon for the zoom reset button."
msgstr ""
-#: doc/classes/GraphEdit.xml:301
+#: doc/classes/GraphEdit.xml
msgid "The icon for the snap toggle button."
msgstr ""
-#: doc/classes/GraphEdit.xml:304
+#: doc/classes/GraphEdit.xml
msgid "The background drawn under the grid."
msgstr ""
-#: doc/classes/GraphNode.xml:4
+#: doc/classes/GraphNode.xml
msgid ""
"A GraphNode is a container with potentially several input and output slots "
"allowing connections between GraphNodes. Slots can have different, "
"incompatible types."
msgstr ""
-#: doc/classes/GraphNode.xml:7
+#: doc/classes/GraphNode.xml
msgid ""
"A GraphNode is a container. Each GraphNode can have several input and output "
"slots, sometimes referred to as ports, allowing connections between "
@@ -25425,77 +25392,77 @@ msgid ""
"connections."
msgstr ""
-#: doc/classes/GraphNode.xml:17
+#: doc/classes/GraphNode.xml
msgid "Disables all input and output slots of the GraphNode."
msgstr ""
-#: doc/classes/GraphNode.xml:24
+#: doc/classes/GraphNode.xml
msgid "Disables input and output slot whose index is [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:31
+#: doc/classes/GraphNode.xml
msgid "Returns the [Color] of the input connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:37
+#: doc/classes/GraphNode.xml
msgid ""
"Returns the number of enabled input slots (connections) to the GraphNode."
msgstr ""
-#: doc/classes/GraphNode.xml:44
+#: doc/classes/GraphNode.xml
msgid "Returns the position of the input connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:51
+#: doc/classes/GraphNode.xml
msgid "Returns the type of the input connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:58
+#: doc/classes/GraphNode.xml
msgid "Returns the [Color] of the output connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:64
+#: doc/classes/GraphNode.xml
msgid ""
"Returns the number of enabled output slots (connections) of the GraphNode."
msgstr ""
-#: doc/classes/GraphNode.xml:71
+#: doc/classes/GraphNode.xml
msgid "Returns the position of the output connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:78
+#: doc/classes/GraphNode.xml
msgid "Returns the type of the output connection [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:85
+#: doc/classes/GraphNode.xml
msgid "Returns the left (input) [Color] of the slot [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:92
+#: doc/classes/GraphNode.xml
msgid "Returns the right (output) [Color] of the slot [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:99
+#: doc/classes/GraphNode.xml
msgid "Returns the left (input) type of the slot [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:106
+#: doc/classes/GraphNode.xml
msgid "Returns the right (output) type of the slot [code]idx[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:113
+#: doc/classes/GraphNode.xml
msgid ""
"Returns [code]true[/code] if left (input) side of the slot [code]idx[/code] "
"is enabled."
msgstr ""
-#: doc/classes/GraphNode.xml:120
+#: doc/classes/GraphNode.xml
msgid ""
"Returns [code]true[/code] if right (output) side of the slot [code]idx[/"
"code] is enabled."
msgstr ""
-#: doc/classes/GraphNode.xml:135
+#: doc/classes/GraphNode.xml
msgid ""
"Sets properties of the slot with ID [code]idx[/code].\n"
"If [code]enable_left[/code]/[code]right[/code], a port will appear and the "
@@ -25512,49 +25479,49 @@ msgid ""
"methods. You must enable at least one side of the slot to do so."
msgstr ""
-#: doc/classes/GraphNode.xml:149
+#: doc/classes/GraphNode.xml
msgid ""
"Sets the [Color] of the left (input) side of the slot [code]idx[/code] to "
"[code]color_left[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:157
+#: doc/classes/GraphNode.xml
msgid ""
"Sets the [Color] of the right (output) side of the slot [code]idx[/code] to "
"[code]color_right[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:165
+#: doc/classes/GraphNode.xml
msgid ""
"Toggles the left (input) side of the slot [code]idx[/code]. If "
"[code]enable_left[/code] is [code]true[/code], a port will appear on the "
"left side and the slot will be able to be connected from this side."
msgstr ""
-#: doc/classes/GraphNode.xml:173
+#: doc/classes/GraphNode.xml
msgid ""
"Toggles the right (output) side of the slot [code]idx[/code]. If "
"[code]enable_right[/code] is [code]true[/code], a port will appear on the "
"right side and the slot will be able to be connected from this side."
msgstr ""
-#: doc/classes/GraphNode.xml:181
+#: doc/classes/GraphNode.xml
msgid ""
"Sets the left (input) type of the slot [code]idx[/code] to [code]type_left[/"
"code]."
msgstr ""
-#: doc/classes/GraphNode.xml:189
+#: doc/classes/GraphNode.xml
msgid ""
"Sets the right (output) type of the slot [code]idx[/code] to "
"[code]type_right[/code]."
msgstr ""
-#: doc/classes/GraphNode.xml:195
+#: doc/classes/GraphNode.xml
msgid "If [code]true[/code], the GraphNode is a comment node."
msgstr ""
-#: doc/classes/GraphNode.xml:198
+#: doc/classes/GraphNode.xml
msgid ""
"The offset of the GraphNode, relative to the scroll offset of the "
"[GraphEdit].\n"
@@ -25562,156 +25529,156 @@ msgid ""
"[Container]."
msgstr ""
-#: doc/classes/GraphNode.xml:202
+#: doc/classes/GraphNode.xml
msgid "Sets the overlay shown above the GraphNode. See [enum Overlay]."
msgstr ""
-#: doc/classes/GraphNode.xml:205
+#: doc/classes/GraphNode.xml
msgid ""
"If [code]true[/code], the user can resize the GraphNode.\n"
"[b]Note:[/b] Dragging the handle will only emit the [signal resize_request] "
"signal, the GraphNode needs to be resized manually."
msgstr ""
-#: doc/classes/GraphNode.xml:209
+#: doc/classes/GraphNode.xml
msgid "If [code]true[/code], the GraphNode is selected."
msgstr ""
-#: doc/classes/GraphNode.xml:212
+#: doc/classes/GraphNode.xml
msgid ""
"If [code]true[/code], the close button will be visible.\n"
"[b]Note:[/b] Pressing it will only emit the [signal close_request] signal, "
"the GraphNode needs to be removed manually."
msgstr ""
-#: doc/classes/GraphNode.xml:216
+#: doc/classes/GraphNode.xml
msgid "The text displayed in the GraphNode's title bar."
msgstr ""
-#: doc/classes/GraphNode.xml:222
+#: doc/classes/GraphNode.xml
msgid ""
"Emitted when the GraphNode is requested to be closed. Happens on clicking "
"the close button (see [member show_close])."
msgstr ""
-#: doc/classes/GraphNode.xml:229
+#: doc/classes/GraphNode.xml
msgid "Emitted when the GraphNode is dragged."
msgstr ""
-#: doc/classes/GraphNode.xml:234
+#: doc/classes/GraphNode.xml
msgid "Emitted when the GraphNode is moved."
msgstr ""
-#: doc/classes/GraphNode.xml:239
+#: doc/classes/GraphNode.xml
msgid ""
"Emitted when the GraphNode is requested to be displayed over other ones. "
"Happens on focusing (clicking into) the GraphNode."
msgstr ""
-#: doc/classes/GraphNode.xml:245
+#: doc/classes/GraphNode.xml
msgid ""
"Emitted when the GraphNode is requested to be resized. Happens on dragging "
"the resizer handle (see [member resizable])."
msgstr ""
-#: doc/classes/GraphNode.xml:251
+#: doc/classes/GraphNode.xml
msgid "Emitted when any GraphNode's slot is updated."
msgstr ""
-#: doc/classes/GraphNode.xml:257
+#: doc/classes/GraphNode.xml
msgid "No overlay is shown."
msgstr ""
-#: doc/classes/GraphNode.xml:260
+#: doc/classes/GraphNode.xml
msgid "Show overlay set in the [code]breakpoint[/code] theme property."
msgstr ""
-#: doc/classes/GraphNode.xml:263
+#: doc/classes/GraphNode.xml
msgid "Show overlay set in the [code]position[/code] theme property."
msgstr ""
-#: doc/classes/GraphNode.xml:268
+#: doc/classes/GraphNode.xml
msgid "The color modulation applied to the close button icon."
msgstr ""
-#: doc/classes/GraphNode.xml:271
+#: doc/classes/GraphNode.xml
msgid "The color modulation applied to the resizer icon."
msgstr ""
-#: doc/classes/GraphNode.xml:274
+#: doc/classes/GraphNode.xml
msgid "Color of the title text."
msgstr ""
-#: doc/classes/GraphNode.xml:277 doc/classes/WindowDialog.xml:38
+#: doc/classes/GraphNode.xml doc/classes/WindowDialog.xml
msgid "The vertical offset of the close button."
msgstr ""
-#: doc/classes/GraphNode.xml:280
+#: doc/classes/GraphNode.xml
msgid "Horizontal offset for the ports."
msgstr ""
-#: doc/classes/GraphNode.xml:283
+#: doc/classes/GraphNode.xml
msgid "The vertical distance between ports."
msgstr ""
-#: doc/classes/GraphNode.xml:286
+#: doc/classes/GraphNode.xml
msgid "Vertical offset of the title text."
msgstr ""
-#: doc/classes/GraphNode.xml:289
+#: doc/classes/GraphNode.xml
msgid "Font used for the title text."
msgstr ""
-#: doc/classes/GraphNode.xml:292
+#: doc/classes/GraphNode.xml
msgid ""
"The icon for the close button, visible when [member show_close] is enabled."
msgstr ""
-#: doc/classes/GraphNode.xml:295
+#: doc/classes/GraphNode.xml
msgid "The icon used for representing ports."
msgstr ""
-#: doc/classes/GraphNode.xml:298
+#: doc/classes/GraphNode.xml
msgid "The icon used for resizer, visible when [member resizable] is enabled."
msgstr ""
-#: doc/classes/GraphNode.xml:301
+#: doc/classes/GraphNode.xml
msgid ""
"The background used when [member overlay] is set to [constant "
"OVERLAY_BREAKPOINT]."
msgstr ""
-#: doc/classes/GraphNode.xml:304
+#: doc/classes/GraphNode.xml
msgid "The [StyleBox] used when [member comment] is enabled."
msgstr ""
-#: doc/classes/GraphNode.xml:307
+#: doc/classes/GraphNode.xml
msgid ""
"The [StyleBox] used when [member comment] is enabled and the [GraphNode] is "
"focused."
msgstr ""
-#: doc/classes/GraphNode.xml:314
+#: doc/classes/GraphNode.xml
msgid "The default background for [GraphNode]."
msgstr ""
-#: doc/classes/GraphNode.xml:317
+#: doc/classes/GraphNode.xml
msgid ""
"The background used when [member overlay] is set to [constant "
"OVERLAY_POSITION]."
msgstr ""
-#: doc/classes/GraphNode.xml:320
+#: doc/classes/GraphNode.xml
msgid "The background used when the [GraphNode] is selected."
msgstr ""
-#: doc/classes/GridContainer.xml:4
+#: doc/classes/GridContainer.xml
msgid ""
"Grid container used to arrange Control-derived children in a grid like "
"layout."
msgstr ""
-#: doc/classes/GridContainer.xml:7
+#: doc/classes/GridContainer.xml
msgid ""
"GridContainer will arrange its Control-derived children in a grid like "
"structure, the grid columns are specified using the [member columns] "
@@ -25725,25 +25692,25 @@ msgid ""
"Control. It won't rearrange child nodes inheriting from Node2D."
msgstr ""
-#: doc/classes/GridContainer.xml:18
+#: doc/classes/GridContainer.xml
msgid ""
"The number of columns in the [GridContainer]. If modified, [GridContainer] "
"reorders its Control-derived children to accommodate the new layout."
msgstr ""
-#: doc/classes/GridContainer.xml:26
+#: doc/classes/GridContainer.xml
msgid "The horizontal separation of children nodes."
msgstr ""
-#: doc/classes/GridContainer.xml:29
+#: doc/classes/GridContainer.xml
msgid "The vertical separation of children nodes."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:4
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Node for 3D tile-based maps."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:7
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"GridMap lets you place meshes on a grid interactively. It works both from "
"the editor and from scripts, which can help you create in-game level "
@@ -25761,59 +25728,59 @@ msgid ""
"light in question."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:14
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/using_gridmaps.html"
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:22
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Clear all cells."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:39
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Returns an array of [ArrayMesh]es and [Transform] references of all bake "
"meshes that exist within the current GridMap."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:48
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The [MeshLibrary] item index located at the grid-based X, Y and Z "
"coordinates. If the cell is empty, [constant INVALID_CELL_ITEM] will be "
"returned."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:57
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is "
"returned if the cell is empty."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:64
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Returns an individual bit on the [member collision_layer]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:71
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Returns an individual bit on the [member collision_mask]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:77
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Returns an array of [Transform] and [Mesh] references corresponding to the "
"non-empty cells in the grid. The transforms are specified in world space."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:83
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Returns an array of [Vector3] with the non-empty cell coordinates in the "
"grid map."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:99
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Returns the position of a grid cell in the GridMap's local coordinate space."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:116
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Sets the mesh index for the cell referenced by its grid-based X, Y and Z "
"coordinates.\n"
@@ -25823,59 +25790,59 @@ msgid ""
"values, see [method Basis.get_orthogonal_index]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:135
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Sets an individual bit on the [member collision_layer]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:143
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Sets an individual bit on the [member collision_mask]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:150
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Returns the coordinates of the grid cell containing the given point.\n"
"[code]pos[/code] should be in the GridMap's local coordinate space."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:157
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "If [code]true[/code], grid items are centered on the X axis."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:160
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "If [code]true[/code], grid items are centered on the Y axis."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:163
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "If [code]true[/code], grid items are centered on the Z axis."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:166
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The size of each octant measured in number of cells. This applies to all "
"three axis."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:169
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The scale of the cell items.\n"
"This does not affect the size of the grid cells themselves, only the items "
"in them. This can be used to make cell items overlap their neighbors."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:173
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The dimensions of the grid's cells.\n"
"This does not affect the size of the meshes. See [member cell_scale]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:177
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The physics layers this GridMap is in.\n"
"GridMaps act as static bodies, meaning they aren't affected by gravity or "
"other forces. They only affect other physics bodies that collide with them."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:181
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"The physics layers this GridMap detects collisions in. See [url=https://docs."
"godotengine.org/en/3.4/tutorials/physics/physics_introduction.html#collision-"
@@ -25883,53 +25850,53 @@ msgid ""
"more information."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:184
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "The assigned [MeshLibrary]."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:187
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Controls whether this GridMap will be baked in a [BakedLightmap] or not."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:194
+#: modules/gridmap/doc_classes/GridMap.xml
msgid "Emitted when [member cell_size] changes."
msgstr ""
-#: modules/gridmap/doc_classes/GridMap.xml:200
+#: modules/gridmap/doc_classes/GridMap.xml
msgid ""
"Invalid cell item that can be used in [method set_cell_item] to clear cells "
"(or represent an empty cell in [method get_cell_item])."
msgstr ""
-#: doc/classes/GrooveJoint2D.xml:4
+#: doc/classes/GrooveJoint2D.xml
msgid "Groove constraint for 2D physics."
msgstr ""
-#: doc/classes/GrooveJoint2D.xml:7
+#: doc/classes/GrooveJoint2D.xml
msgid ""
"Groove constraint for 2D physics. This is useful for making a body \"slide\" "
"through a segment placed in another."
msgstr ""
-#: doc/classes/GrooveJoint2D.xml:15
+#: doc/classes/GrooveJoint2D.xml
msgid ""
"The body B's initial anchor position defined by the joint's origin and a "
"local offset [member initial_offset] along the joint's Y axis (along the "
"groove)."
msgstr ""
-#: doc/classes/GrooveJoint2D.xml:18
+#: doc/classes/GrooveJoint2D.xml
msgid ""
"The groove's length. The groove is from the joint's origin towards [member "
"length] along the joint's local Y axis."
msgstr ""
-#: doc/classes/HashingContext.xml:4
+#: doc/classes/HashingContext.xml
msgid "Context to compute cryptographic hashes over multiple iterations."
msgstr ""
-#: doc/classes/HashingContext.xml:7
+#: doc/classes/HashingContext.xml
msgid ""
"The HashingContext class provides an interface for computing cryptographic "
"hashes over multiple iterations. This is useful for example when computing "
@@ -25960,155 +25927,150 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: doc/classes/HashingContext.xml:38
+#: doc/classes/HashingContext.xml
msgid "Closes the current context, and return the computed hash."
msgstr ""
-#: doc/classes/HashingContext.xml:45
+#: doc/classes/HashingContext.xml
msgid ""
"Starts a new hash computation of the given [code]type[/code] (e.g. [constant "
"HASH_SHA256] to start computation of a SHA-256)."
msgstr ""
-#: doc/classes/HashingContext.xml:52
+#: doc/classes/HashingContext.xml
msgid "Updates the computation with the given [code]chunk[/code] of data."
msgstr ""
-#: doc/classes/HashingContext.xml:58
+#: doc/classes/HashingContext.xml
msgid "Hashing algorithm: MD5."
msgstr ""
-#: doc/classes/HashingContext.xml:61
+#: doc/classes/HashingContext.xml
msgid "Hashing algorithm: SHA-1."
msgstr ""
-#: doc/classes/HashingContext.xml:64
+#: doc/classes/HashingContext.xml
msgid "Hashing algorithm: SHA-256."
msgstr ""
-#: doc/classes/HBoxContainer.xml:4
+#: doc/classes/HBoxContainer.xml
msgid "Horizontal box container."
msgstr ""
-#: doc/classes/HBoxContainer.xml:7
+#: doc/classes/HBoxContainer.xml
msgid "Horizontal box container. See [BoxContainer]."
msgstr ""
-#: doc/classes/HBoxContainer.xml:17
+#: doc/classes/HBoxContainer.xml
msgid "The horizontal space between the [HBoxContainer]'s elements."
msgstr ""
-#: doc/classes/HeightMapShape.xml:4
+#: doc/classes/HeightMapShape.xml
msgid "Height map shape for 3D physics."
msgstr ""
-#: doc/classes/HeightMapShape.xml:7
+#: doc/classes/HeightMapShape.xml
msgid ""
"Height map shape resource, which can be added to a [PhysicsBody] or [Area]."
msgstr ""
-#: doc/classes/HeightMapShape.xml:15
+#: doc/classes/HeightMapShape.xml
msgid ""
"Height map data, pool array must be of [member map_width] * [member "
"map_depth] size."
msgstr ""
-#: doc/classes/HeightMapShape.xml:18
+#: doc/classes/HeightMapShape.xml
msgid ""
"Depth of the height map data. Changing this will resize the [member "
"map_data]."
msgstr ""
-#: doc/classes/HeightMapShape.xml:21
+#: doc/classes/HeightMapShape.xml
msgid ""
"Width of the height map data. Changing this will resize the [member "
"map_data]."
msgstr ""
-#: doc/classes/HingeJoint.xml:4
+#: doc/classes/HingeJoint.xml
msgid "A hinge between two 3D PhysicsBodies."
msgstr ""
-#: doc/classes/HingeJoint.xml:7
+#: doc/classes/HingeJoint.xml
msgid ""
"A HingeJoint normally uses the Z axis of body A as the hinge axis, another "
"axis can be specified when adding it manually though. See also "
"[Generic6DOFJoint]."
msgstr ""
-#: doc/classes/HingeJoint.xml:16 doc/classes/SpriteBase3D.xml:21
+#: doc/classes/HingeJoint.xml doc/classes/SpriteBase3D.xml
msgid "Returns the value of the specified flag."
msgstr ""
-#: doc/classes/HingeJoint.xml:23 doc/classes/ParticlesMaterial.xml:25
-#: doc/classes/PinJoint.xml:16
+#: doc/classes/HingeJoint.xml doc/classes/ParticlesMaterial.xml
+#: doc/classes/PinJoint.xml
msgid "Returns the value of the specified parameter."
msgstr ""
-#: doc/classes/HingeJoint.xml:31
+#: doc/classes/HingeJoint.xml
msgid "If [code]true[/code], enables the specified flag."
msgstr ""
-#: doc/classes/HingeJoint.xml:39 doc/classes/PinJoint.xml:24
+#: doc/classes/HingeJoint.xml doc/classes/PinJoint.xml
msgid "Sets the value of the specified parameter."
msgstr ""
-#: doc/classes/HingeJoint.xml:45 doc/classes/HingeJoint.xml:85
-#: doc/classes/PhysicsServer.xml:977
+#: doc/classes/HingeJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The speed with which the rotation across the axis perpendicular to the hinge "
"gets corrected."
msgstr ""
-#: doc/classes/HingeJoint.xml:48 doc/classes/HingeJoint.xml:102
+#: doc/classes/HingeJoint.xml
msgid ""
"If [code]true[/code], the hinges maximum and minimum rotation, defined by "
"[member angular_limit/lower] and [member angular_limit/upper] has effects."
msgstr ""
-#: doc/classes/HingeJoint.xml:51 doc/classes/HingeJoint.xml:82
+#: doc/classes/HingeJoint.xml
msgid ""
"The minimum rotation. Only active if [member angular_limit/enable] is "
"[code]true[/code]."
msgstr ""
-#: doc/classes/HingeJoint.xml:54 doc/classes/HingeJoint.xml:90
-#: doc/classes/PhysicsServer.xml:982
+#: doc/classes/HingeJoint.xml doc/classes/PhysicsServer.xml
msgid "The lower this value, the more the rotation gets slowed down."
msgstr ""
-#: doc/classes/HingeJoint.xml:59 doc/classes/HingeJoint.xml:79
+#: doc/classes/HingeJoint.xml
msgid ""
"The maximum rotation. Only active if [member angular_limit/enable] is "
"[code]true[/code]."
msgstr ""
-#: doc/classes/HingeJoint.xml:62 doc/classes/HingeJoint.xml:105
+#: doc/classes/HingeJoint.xml
msgid "When activated, a motor turns the hinge."
msgstr ""
-#: doc/classes/HingeJoint.xml:65 doc/classes/HingeJoint.xml:96
-#: doc/classes/PhysicsServer.xml:988
+#: doc/classes/HingeJoint.xml doc/classes/PhysicsServer.xml
msgid "Maximum acceleration for the motor."
msgstr ""
-#: doc/classes/HingeJoint.xml:68 doc/classes/HingeJoint.xml:93
-#: doc/classes/PhysicsServer.xml:985
+#: doc/classes/HingeJoint.xml doc/classes/PhysicsServer.xml
msgid "Target speed for the motor."
msgstr ""
-#: doc/classes/HingeJoint.xml:71 doc/classes/HingeJoint.xml:76
-#: doc/classes/PhysicsServer.xml:968
+#: doc/classes/HingeJoint.xml doc/classes/PhysicsServer.xml
msgid ""
"The speed with which the two bodies get pulled together when they move in "
"different directions."
msgstr ""
-#: doc/classes/HMACContext.xml:4
+#: doc/classes/HMACContext.xml
msgid "Used to create an HMAC for a message using a key."
msgstr ""
-#: doc/classes/HMACContext.xml:7
+#: doc/classes/HMACContext.xml
msgid ""
"The HMACContext class is useful for advanced HMAC use cases, such as "
"streaming the message as it supports creating the message over time rather "
@@ -26158,109 +26120,109 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: doc/classes/HMACContext.xml:58
+#: doc/classes/HMACContext.xml
msgid ""
"Returns the resulting HMAC. If the HMAC failed, an empty [PoolByteArray] is "
"returned."
msgstr ""
-#: doc/classes/HMACContext.xml:66
+#: doc/classes/HMACContext.xml
msgid ""
"Initializes the HMACContext. This method cannot be called again on the same "
"HMACContext until [method finish] has been called."
msgstr ""
-#: doc/classes/HMACContext.xml:73
+#: doc/classes/HMACContext.xml
msgid ""
"Updates the message to be HMACed. This can be called multiple times before "
"[method finish] is called to append [code]data[/code] to the message, but "
"cannot be called until [method start] has been called."
msgstr ""
-#: doc/classes/HScrollBar.xml:4
+#: doc/classes/HScrollBar.xml
msgid "Horizontal scroll bar."
msgstr ""
-#: doc/classes/HScrollBar.xml:7
+#: doc/classes/HScrollBar.xml
msgid ""
"Horizontal version of [ScrollBar], which goes from left (min) to right (max)."
msgstr ""
-#: doc/classes/HScrollBar.xml:17
+#: doc/classes/HScrollBar.xml
msgid ""
"Icon used as a button to scroll the [ScrollBar] left. Supports custom step "
"using the [member ScrollBar.custom_step] property."
msgstr ""
-#: doc/classes/HScrollBar.xml:20 doc/classes/VScrollBar.xml:24
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Displayed when the mouse cursor hovers over the decrement button."
msgstr ""
-#: doc/classes/HScrollBar.xml:23 doc/classes/VScrollBar.xml:27
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Displayed when the decrement button is being pressed."
msgstr ""
-#: doc/classes/HScrollBar.xml:26
+#: doc/classes/HScrollBar.xml
msgid ""
"Icon used as a button to scroll the [ScrollBar] right. Supports custom step "
"using the [member ScrollBar.custom_step] property."
msgstr ""
-#: doc/classes/HScrollBar.xml:29 doc/classes/VScrollBar.xml:33
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Displayed when the mouse cursor hovers over the increment button."
msgstr ""
-#: doc/classes/HScrollBar.xml:32 doc/classes/VScrollBar.xml:36
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Displayed when the increment button is being pressed."
msgstr ""
-#: doc/classes/HScrollBar.xml:35 doc/classes/VScrollBar.xml:39
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid ""
"Used as texture for the grabber, the draggable element representing current "
"scroll."
msgstr ""
-#: doc/classes/HScrollBar.xml:38 doc/classes/VScrollBar.xml:42
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Used when the mouse hovers over the grabber."
msgstr ""
-#: doc/classes/HScrollBar.xml:41 doc/classes/VScrollBar.xml:45
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Used when the grabber is being dragged."
msgstr ""
-#: doc/classes/HScrollBar.xml:44 doc/classes/VScrollBar.xml:48
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Used as background of this [ScrollBar]."
msgstr ""
-#: doc/classes/HScrollBar.xml:47 doc/classes/VScrollBar.xml:51
+#: doc/classes/HScrollBar.xml doc/classes/VScrollBar.xml
msgid "Used as background when the [ScrollBar] has the GUI focus."
msgstr ""
-#: doc/classes/HSeparator.xml:4
+#: doc/classes/HSeparator.xml
msgid "Horizontal separator."
msgstr ""
-#: doc/classes/HSeparator.xml:7
+#: doc/classes/HSeparator.xml
msgid ""
"Horizontal separator. See [Separator]. Even though it looks horizontal, it "
"is used to separate objects vertically."
msgstr ""
-#: doc/classes/HSeparator.xml:17
+#: doc/classes/HSeparator.xml
msgid ""
"The height of the area covered by the separator. Effectively works like a "
"minimum height."
msgstr ""
-#: doc/classes/HSeparator.xml:20
+#: doc/classes/HSeparator.xml
msgid "The style for the separator line. Works best with [StyleBoxLine]."
msgstr ""
-#: doc/classes/HSlider.xml:4
+#: doc/classes/HSlider.xml
msgid "Horizontal slider."
msgstr ""
-#: doc/classes/HSlider.xml:7
+#: doc/classes/HSlider.xml
msgid ""
"Horizontal slider. See [Slider]. This one goes from left (min) to right "
"(max).\n"
@@ -26268,64 +26230,64 @@ msgid ""
"signals are part of the [Range] class which this class inherits from."
msgstr ""
-#: doc/classes/HSlider.xml:18 doc/classes/VSlider.xml:22
+#: doc/classes/HSlider.xml doc/classes/VSlider.xml
msgid "The texture for the grabber (the draggable element)."
msgstr ""
-#: doc/classes/HSlider.xml:21 doc/classes/VSlider.xml:25
+#: doc/classes/HSlider.xml doc/classes/VSlider.xml
msgid "The texture for the grabber when it's disabled."
msgstr ""
-#: doc/classes/HSlider.xml:24 doc/classes/VSlider.xml:28
+#: doc/classes/HSlider.xml doc/classes/VSlider.xml
msgid "The texture for the grabber when it's focused."
msgstr ""
-#: doc/classes/HSlider.xml:27 doc/classes/VSlider.xml:31
+#: doc/classes/HSlider.xml doc/classes/VSlider.xml
msgid ""
"The texture for the ticks, visible when [member Slider.tick_count] is "
"greater than 0."
msgstr ""
-#: doc/classes/HSlider.xml:30
+#: doc/classes/HSlider.xml
msgid "The background of the area to the left of the grabber."
msgstr ""
-#: doc/classes/HSlider.xml:35
+#: doc/classes/HSlider.xml
msgid ""
"The background for the whole slider. Determines the height of the "
"[code]grabber_area[/code]."
msgstr ""
-#: doc/classes/HSplitContainer.xml:4
+#: doc/classes/HSplitContainer.xml
msgid "Horizontal split container."
msgstr ""
-#: doc/classes/HSplitContainer.xml:7
+#: doc/classes/HSplitContainer.xml
msgid ""
"Horizontal split container. See [SplitContainer]. This goes from left to "
"right."
msgstr ""
-#: doc/classes/HSplitContainer.xml:17 doc/classes/VSplitContainer.xml:17
+#: doc/classes/HSplitContainer.xml doc/classes/VSplitContainer.xml
msgid ""
"Boolean value. If 1 ([code]true[/code]), the grabber will hide automatically "
"when it isn't under the cursor. If 0 ([code]false[/code]), it's always "
"visible."
msgstr ""
-#: doc/classes/HSplitContainer.xml:20 doc/classes/VSplitContainer.xml:20
+#: doc/classes/HSplitContainer.xml doc/classes/VSplitContainer.xml
msgid "The space between sides of the container."
msgstr ""
-#: doc/classes/HSplitContainer.xml:23 doc/classes/VSplitContainer.xml:23
+#: doc/classes/HSplitContainer.xml doc/classes/VSplitContainer.xml
msgid "The icon used for the grabber drawn in the middle area."
msgstr ""
-#: doc/classes/HTTPClient.xml:4
+#: doc/classes/HTTPClient.xml
msgid "Low-level hyper-text transfer protocol client."
msgstr ""
-#: doc/classes/HTTPClient.xml:7
+#: doc/classes/HTTPClient.xml
msgid ""
"Hyper-text transfer protocol client (sometimes called \"User Agent\"). Used "
"to make HTTP requests to download web content, upload files and other data "
@@ -26360,24 +26322,24 @@ msgid ""
"managed certificates with a short validity period."
msgstr ""
-#: doc/classes/HTTPClient.xml:16
+#: doc/classes/HTTPClient.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/networking/http_client_class."
"html"
msgstr ""
-#: doc/classes/HTTPClient.xml:17 doc/classes/HTTPRequest.xml:71
-#: doc/classes/StreamPeerSSL.xml:10
+#: doc/classes/HTTPClient.xml doc/classes/HTTPRequest.xml
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/networking/ssl_certificates."
"html"
msgstr ""
-#: doc/classes/HTTPClient.xml:23
+#: doc/classes/HTTPClient.xml
msgid "Closes the current connection, allowing reuse of this [HTTPClient]."
msgstr ""
-#: doc/classes/HTTPClient.xml:33
+#: doc/classes/HTTPClient.xml
msgid ""
"Connects to a host. This needs to be done before any requests are sent.\n"
"The host should not have http:// prepended but will strip the protocol "
@@ -26389,7 +26351,7 @@ msgid ""
"[code]true[/code]."
msgstr ""
-#: doc/classes/HTTPClient.xml:42
+#: doc/classes/HTTPClient.xml
msgid ""
"Returns the response's body length.\n"
"[b]Note:[/b] Some Web servers may not send a body length. In this case, the "
@@ -26397,15 +26359,15 @@ msgid ""
"the body length will also be [code]-1[/code]."
msgstr ""
-#: doc/classes/HTTPClient.xml:49
+#: doc/classes/HTTPClient.xml
msgid "Returns the response's HTTP status code."
msgstr ""
-#: doc/classes/HTTPClient.xml:55
+#: doc/classes/HTTPClient.xml
msgid "Returns the response headers."
msgstr ""
-#: doc/classes/HTTPClient.xml:61
+#: doc/classes/HTTPClient.xml
msgid ""
"Returns all response headers as a Dictionary of structure [code]{ \"key\": "
"\"value1; value2\" }[/code] where the case-sensitivity of the keys and "
@@ -26420,27 +26382,27 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/HTTPClient.xml:74
+#: doc/classes/HTTPClient.xml
msgid ""
"Returns a [enum Status] constant. Need to call [method poll] in order to get "
"status updates."
msgstr ""
-#: doc/classes/HTTPClient.xml:80
+#: doc/classes/HTTPClient.xml
msgid "If [code]true[/code], this [HTTPClient] has a response available."
msgstr ""
-#: doc/classes/HTTPClient.xml:86
+#: doc/classes/HTTPClient.xml
msgid "If [code]true[/code], this [HTTPClient] has a response that is chunked."
msgstr ""
-#: doc/classes/HTTPClient.xml:92
+#: doc/classes/HTTPClient.xml
msgid ""
"This needs to be called in order to have any request processed. Check "
"results with [method get_status]."
msgstr ""
-#: doc/classes/HTTPClient.xml:99
+#: doc/classes/HTTPClient.xml
msgid ""
"Generates a GET/POST application/x-www-form-urlencoded style query string "
"from a provided dictionary, e.g.:\n"
@@ -26460,11 +26422,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/HTTPClient.xml:116
+#: doc/classes/HTTPClient.xml
msgid "Reads one chunk from the response."
msgstr ""
-#: doc/classes/HTTPClient.xml:126
+#: doc/classes/HTTPClient.xml
msgid ""
"Sends a request to the connected host.\n"
"The URL parameter is usually just the part after the host, so for "
@@ -26491,7 +26453,7 @@ msgid ""
"example."
msgstr ""
-#: doc/classes/HTTPClient.xml:146
+#: doc/classes/HTTPClient.xml
msgid ""
"Sends a raw request to the connected host.\n"
"The URL parameter is usually just the part after the host, so for "
@@ -26505,43 +26467,43 @@ msgid ""
"Sends the body data raw, as a byte array and does not encode it in any way."
msgstr ""
-#: doc/classes/HTTPClient.xml:155
+#: doc/classes/HTTPClient.xml
msgid ""
"If [code]true[/code], execution will block until all data is read from the "
"response."
msgstr ""
-#: doc/classes/HTTPClient.xml:158
+#: doc/classes/HTTPClient.xml
msgid "The connection to use for this client."
msgstr ""
-#: doc/classes/HTTPClient.xml:161
+#: doc/classes/HTTPClient.xml
msgid ""
"The size of the buffer used and maximum bytes to read per iteration. See "
"[method read_response_body_chunk]."
msgstr ""
-#: doc/classes/HTTPClient.xml:166
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP GET method. The GET method requests a representation of the specified "
"resource. Requests using GET should only retrieve data."
msgstr ""
-#: doc/classes/HTTPClient.xml:169
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP HEAD method. The HEAD method asks for a response identical to that of a "
"GET request, but without the response body. This is useful to request "
"metadata like HTTP headers or to check if a resource exists."
msgstr ""
-#: doc/classes/HTTPClient.xml:172
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP POST method. The POST method is used to submit an entity to the "
"specified resource, often causing a change in state or side effects on the "
"server. This is often used for forms and submitting data or uploading files."
msgstr ""
-#: doc/classes/HTTPClient.xml:175
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP PUT method. The PUT method asks to replace all current representations "
"of the target resource with the request payload. (You can think of POST as "
@@ -26549,103 +26511,103 @@ msgid ""
"not make a clear distinction or change their meaning)."
msgstr ""
-#: doc/classes/HTTPClient.xml:178
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP DELETE method. The DELETE method requests to delete the specified "
"resource."
msgstr ""
-#: doc/classes/HTTPClient.xml:181
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP OPTIONS method. The OPTIONS method asks for a description of the "
"communication options for the target resource. Rarely used."
msgstr ""
-#: doc/classes/HTTPClient.xml:184
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP TRACE method. The TRACE method performs a message loop-back test along "
"the path to the target resource. Returns the entire HTTP request received in "
"the response body. Rarely used."
msgstr ""
-#: doc/classes/HTTPClient.xml:187
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP CONNECT method. The CONNECT method establishes a tunnel to the server "
"identified by the target resource. Rarely used."
msgstr ""
-#: doc/classes/HTTPClient.xml:190
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP PATCH method. The PATCH method is used to apply partial modifications "
"to a resource."
msgstr ""
-#: doc/classes/HTTPClient.xml:193
+#: doc/classes/HTTPClient.xml
msgid "Represents the size of the [enum Method] enum."
msgstr ""
-#: doc/classes/HTTPClient.xml:196
+#: doc/classes/HTTPClient.xml
msgid "Status: Disconnected from the server."
msgstr ""
-#: doc/classes/HTTPClient.xml:199
+#: doc/classes/HTTPClient.xml
msgid "Status: Currently resolving the hostname for the given URL into an IP."
msgstr ""
-#: doc/classes/HTTPClient.xml:202
+#: doc/classes/HTTPClient.xml
msgid "Status: DNS failure: Can't resolve the hostname for the given URL."
msgstr ""
-#: doc/classes/HTTPClient.xml:205
+#: doc/classes/HTTPClient.xml
msgid "Status: Currently connecting to server."
msgstr ""
-#: doc/classes/HTTPClient.xml:208
+#: doc/classes/HTTPClient.xml
msgid "Status: Can't connect to the server."
msgstr ""
-#: doc/classes/HTTPClient.xml:211
+#: doc/classes/HTTPClient.xml
msgid "Status: Connection established."
msgstr ""
-#: doc/classes/HTTPClient.xml:214
+#: doc/classes/HTTPClient.xml
msgid "Status: Currently sending request."
msgstr ""
-#: doc/classes/HTTPClient.xml:217
+#: doc/classes/HTTPClient.xml
msgid "Status: HTTP body received."
msgstr ""
-#: doc/classes/HTTPClient.xml:220
+#: doc/classes/HTTPClient.xml
msgid "Status: Error in HTTP connection."
msgstr ""
-#: doc/classes/HTTPClient.xml:223
+#: doc/classes/HTTPClient.xml
msgid "Status: Error in SSL handshake."
msgstr ""
-#: doc/classes/HTTPClient.xml:226
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]100 Continue[/code]. Interim response that indicates "
"everything so far is OK and that the client should continue with the request "
"(or ignore this status if already finished)."
msgstr ""
-#: doc/classes/HTTPClient.xml:229
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]101 Switching Protocol[/code]. Sent in response to an "
"[code]Upgrade[/code] request header by the client. Indicates the protocol "
"the server is switching to."
msgstr ""
-#: doc/classes/HTTPClient.xml:232
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]102 Processing[/code] (WebDAV). Indicates that the "
"server has received and is processing the request, but no response is "
"available yet."
msgstr ""
-#: doc/classes/HTTPClient.xml:235
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]200 OK[/code]. The request has succeeded. Default "
"response for successful requests. Meaning varies depending on the request. "
@@ -26656,14 +26618,14 @@ msgid ""
"server."
msgstr ""
-#: doc/classes/HTTPClient.xml:238
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]201 Created[/code]. The request has succeeded and a "
"new resource has been created as a result of it. This is typically the "
"response sent after a PUT request."
msgstr ""
-#: doc/classes/HTTPClient.xml:241
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]202 Accepted[/code]. The request has been received "
"but not yet acted upon. It is non-committal, meaning that there is no way in "
@@ -26672,7 +26634,7 @@ msgid ""
"server handles the request, or for batch processing."
msgstr ""
-#: doc/classes/HTTPClient.xml:244
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]203 Non-Authoritative Information[/code]. This "
"response code means returned meta-information set is not exact set as "
@@ -26681,14 +26643,14 @@ msgid ""
"instead of this response."
msgstr ""
-#: doc/classes/HTTPClient.xml:247
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]204 No Content[/code]. There is no content to send "
"for this request, but the headers may be useful. The user-agent may update "
"its cached headers for this resource with the new ones."
msgstr ""
-#: doc/classes/HTTPClient.xml:250
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]205 Reset Content[/code]. The server has fulfilled "
"the request and desires that the client resets the \"document view\" that "
@@ -26696,49 +26658,49 @@ msgid ""
"origin server."
msgstr ""
-#: doc/classes/HTTPClient.xml:253
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]206 Partial Content[/code]. This response code is "
"used because of a range header sent by the client to separate download into "
"multiple streams."
msgstr ""
-#: doc/classes/HTTPClient.xml:256
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]207 Multi-Status[/code] (WebDAV). A Multi-Status "
"response conveys information about multiple resources in situations where "
"multiple status codes might be appropriate."
msgstr ""
-#: doc/classes/HTTPClient.xml:259
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]208 Already Reported[/code] (WebDAV). Used inside a "
"DAV: propstat response element to avoid enumerating the internal members of "
"multiple bindings to the same collection repeatedly."
msgstr ""
-#: doc/classes/HTTPClient.xml:262
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]226 IM Used[/code] (WebDAV). The server has fulfilled "
"a GET request for the resource, and the response is a representation of the "
"result of one or more instance-manipulations applied to the current instance."
msgstr ""
-#: doc/classes/HTTPClient.xml:265
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]300 Multiple Choice[/code]. The request has more than "
"one possible responses and there is no standardized way to choose one of the "
"responses. User-agent or user should choose one of them."
msgstr ""
-#: doc/classes/HTTPClient.xml:268
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]301 Moved Permanently[/code]. Redirection. This "
"response code means the URI of requested resource has been changed. The new "
"URI is usually included in the response."
msgstr ""
-#: doc/classes/HTTPClient.xml:271
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]302 Found[/code]. Temporary redirection. This "
"response code means the URI of requested resource has been changed "
@@ -26746,7 +26708,7 @@ msgid ""
"this same URI should be used by the client in future requests."
msgstr ""
-#: doc/classes/HTTPClient.xml:274
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]303 See Other[/code]. The server is redirecting the "
"user agent to a different resource, as indicated by a URI in the Location "
@@ -26754,39 +26716,39 @@ msgid ""
"original request."
msgstr ""
-#: doc/classes/HTTPClient.xml:277
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]304 Not Modified[/code]. A conditional GET or HEAD "
"request has been received and would have resulted in a 200 OK response if it "
"were not for the fact that the condition evaluated to [code]false[/code]."
msgstr ""
-#: doc/classes/HTTPClient.xml:280
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]305 Use Proxy[/code]. [i]Deprecated. Do not use.[/i]"
msgstr ""
-#: doc/classes/HTTPClient.xml:283
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]306 Switch Proxy[/code]. [i]Deprecated. Do not use.[/"
"i]"
msgstr ""
-#: doc/classes/HTTPClient.xml:286
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]307 Temporary Redirect[/code]. The target resource "
"resides temporarily under a different URI and the user agent MUST NOT change "
"the request method if it performs an automatic redirection to that URI."
msgstr ""
-#: doc/classes/HTTPClient.xml:289
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]308 Permanent Redirect[/code]. The target resource "
"has been assigned a new permanent URI and any future references to this "
"resource ought to use one of the enclosed URIs."
msgstr ""
-#: doc/classes/HTTPClient.xml:292
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]400 Bad Request[/code]. The request was invalid. The "
"server cannot or will not process the request due to something that is "
@@ -26795,21 +26757,21 @@ msgid ""
"routing)."
msgstr ""
-#: doc/classes/HTTPClient.xml:295
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]401 Unauthorized[/code]. Credentials required. The "
"request has not been applied because it lacks valid authentication "
"credentials for the target resource."
msgstr ""
-#: doc/classes/HTTPClient.xml:298
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]402 Payment Required[/code]. This response code is "
"reserved for future use. Initial aim for creating this code was using it for "
"digital payment systems, however this is not currently used."
msgstr ""
-#: doc/classes/HTTPClient.xml:301
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]403 Forbidden[/code]. The client does not have access "
"rights to the content, i.e. they are unauthorized, so server is rejecting to "
@@ -26817,7 +26779,7 @@ msgid ""
"known to the server."
msgstr ""
-#: doc/classes/HTTPClient.xml:304
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]404 Not Found[/code]. The server can not find "
"requested resource. Either the URL is not recognized or the endpoint is "
@@ -26825,7 +26787,7 @@ msgid ""
"403 to hide existence of a resource if the client is not authorized."
msgstr ""
-#: doc/classes/HTTPClient.xml:307
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]405 Method Not Allowed[/code]. The request's HTTP "
"method is known by the server but has been disabled and cannot be used. For "
@@ -26833,7 +26795,7 @@ msgid ""
"GET and HEAD, must never be disabled and should not return this error code."
msgstr ""
-#: doc/classes/HTTPClient.xml:310
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]406 Not Acceptable[/code]. The target resource does "
"not have a current representation that would be acceptable to the user "
@@ -26841,21 +26803,21 @@ msgid ""
"request. Used when negotiation content."
msgstr ""
-#: doc/classes/HTTPClient.xml:313
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]407 Proxy Authentication Required[/code]. Similar to "
"401 Unauthorized, but it indicates that the client needs to authenticate "
"itself in order to use a proxy."
msgstr ""
-#: doc/classes/HTTPClient.xml:316
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]408 Request Timeout[/code]. The server did not "
"receive a complete request message within the time that it was prepared to "
"wait."
msgstr ""
-#: doc/classes/HTTPClient.xml:319
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]409 Conflict[/code]. The request could not be "
"completed due to a conflict with the current state of the target resource. "
@@ -26863,47 +26825,47 @@ msgid ""
"conflict and resubmit the request."
msgstr ""
-#: doc/classes/HTTPClient.xml:322
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]410 Gone[/code]. The target resource is no longer "
"available at the origin server and this condition is likely permanent."
msgstr ""
-#: doc/classes/HTTPClient.xml:325
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]411 Length Required[/code]. The server refuses to "
"accept the request without a defined Content-Length header."
msgstr ""
-#: doc/classes/HTTPClient.xml:328
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]412 Precondition Failed[/code]. One or more "
"conditions given in the request header fields evaluated to [code]false[/"
"code] when tested on the server."
msgstr ""
-#: doc/classes/HTTPClient.xml:331
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]413 Entity Too Large[/code]. The server is refusing "
"to process a request because the request payload is larger than the server "
"is willing or able to process."
msgstr ""
-#: doc/classes/HTTPClient.xml:334
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]414 Request-URI Too Long[/code]. The server is "
"refusing to service the request because the request-target is longer than "
"the server is willing to interpret."
msgstr ""
-#: doc/classes/HTTPClient.xml:337
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]415 Unsupported Media Type[/code]. The origin server "
"is refusing to service the request because the payload is in a format not "
"supported by this method on the target resource."
msgstr ""
-#: doc/classes/HTTPClient.xml:340
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]416 Requested Range Not Satisfiable[/code]. None of "
"the ranges in the request's Range header field overlap the current extent of "
@@ -26911,21 +26873,21 @@ msgid ""
"to invalid ranges or an excessive request of small or overlapping ranges."
msgstr ""
-#: doc/classes/HTTPClient.xml:343
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]417 Expectation Failed[/code]. The expectation given "
"in the request's Expect header field could not be met by at least one of the "
"inbound servers."
msgstr ""
-#: doc/classes/HTTPClient.xml:346
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]418 I'm A Teapot[/code]. Any attempt to brew coffee "
"with a teapot should result in the error code \"418 I'm a teapot\". The "
"resulting entity body MAY be short and stout."
msgstr ""
-#: doc/classes/HTTPClient.xml:349
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]421 Misdirected Request[/code]. The request was "
"directed at a server that is not able to produce a response. This can be "
@@ -26933,7 +26895,7 @@ msgid ""
"combination of scheme and authority that are included in the request URI."
msgstr ""
-#: doc/classes/HTTPClient.xml:352
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]422 Unprocessable Entity[/code] (WebDAV). The server "
"understands the content type of the request entity (hence a 415 Unsupported "
@@ -26942,40 +26904,40 @@ msgid ""
"was unable to process the contained instructions."
msgstr ""
-#: doc/classes/HTTPClient.xml:355
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]423 Locked[/code] (WebDAV). The source or destination "
"resource of a method is locked."
msgstr ""
-#: doc/classes/HTTPClient.xml:358
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]424 Failed Dependency[/code] (WebDAV). The method "
"could not be performed on the resource because the requested action depended "
"on another action and that action failed."
msgstr ""
-#: doc/classes/HTTPClient.xml:361
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]426 Upgrade Required[/code]. The server refuses to "
"perform the request using the current protocol but might be willing to do so "
"after the client upgrades to a different protocol."
msgstr ""
-#: doc/classes/HTTPClient.xml:364
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]428 Precondition Required[/code]. The origin server "
"requires the request to be conditional."
msgstr ""
-#: doc/classes/HTTPClient.xml:367
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]429 Too Many Requests[/code]. The user has sent too "
"many requests in a given amount of time (see \"rate limiting\"). Back off "
"and increase time between requests or try again later."
msgstr ""
-#: doc/classes/HTTPClient.xml:370
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]431 Request Header Fields Too Large[/code]. The "
"server is unwilling to process the request because its header fields are too "
@@ -26983,27 +26945,27 @@ msgid ""
"header fields."
msgstr ""
-#: doc/classes/HTTPClient.xml:373
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]451 Response Unavailable For Legal Reasons[/code]. "
"The server is denying access to the resource as a consequence of a legal "
"demand."
msgstr ""
-#: doc/classes/HTTPClient.xml:376
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]500 Internal Server Error[/code]. The server "
"encountered an unexpected condition that prevented it from fulfilling the "
"request."
msgstr ""
-#: doc/classes/HTTPClient.xml:379
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]501 Not Implemented[/code]. The server does not "
"support the functionality required to fulfill the request."
msgstr ""
-#: doc/classes/HTTPClient.xml:382
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]502 Bad Gateway[/code]. The server, while acting as a "
"gateway or proxy, received an invalid response from an inbound server it "
@@ -27011,7 +26973,7 @@ msgid ""
"balancers or proxies."
msgstr ""
-#: doc/classes/HTTPClient.xml:385
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]503 Service Unavailable[/code]. The server is "
"currently unable to handle the request due to a temporary overload or "
@@ -27019,7 +26981,7 @@ msgid ""
"again later."
msgstr ""
-#: doc/classes/HTTPClient.xml:388
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]504 Gateway Timeout[/code]. The server, while acting "
"as a gateway or proxy, did not receive a timely response from an upstream "
@@ -27027,14 +26989,14 @@ msgid ""
"returned by load balancers or proxies."
msgstr ""
-#: doc/classes/HTTPClient.xml:391
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]505 HTTP Version Not Supported[/code]. The server "
"does not support, or refuses to support, the major version of HTTP that was "
"used in the request message."
msgstr ""
-#: doc/classes/HTTPClient.xml:394
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]506 Variant Also Negotiates[/code]. The server has an "
"internal configuration error: the chosen variant resource is configured to "
@@ -27042,14 +27004,14 @@ msgid ""
"proper end point in the negotiation process."
msgstr ""
-#: doc/classes/HTTPClient.xml:397
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]507 Insufficient Storage[/code]. The method could not "
"be performed on the resource because the server is unable to store the "
"representation needed to successfully complete the request."
msgstr ""
-#: doc/classes/HTTPClient.xml:400
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]508 Loop Detected[/code]. The server terminated an "
"operation because it encountered an infinite loop while processing a request "
@@ -27057,24 +27019,24 @@ msgid ""
"failed."
msgstr ""
-#: doc/classes/HTTPClient.xml:403
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]510 Not Extended[/code]. The policy for accessing the "
"resource has not been met in the request. The server should send back all "
"the information necessary for the client to issue an extended request."
msgstr ""
-#: doc/classes/HTTPClient.xml:406
+#: doc/classes/HTTPClient.xml
msgid ""
"HTTP status code [code]511 Network Authentication Required[/code]. The "
"client needs to authenticate to gain network access."
msgstr ""
-#: doc/classes/HTTPRequest.xml:4
+#: doc/classes/HTTPRequest.xml
msgid "A node with the ability to send HTTP(S) requests."
msgstr ""
-#: doc/classes/HTTPRequest.xml:7
+#: doc/classes/HTTPRequest.xml
msgid ""
"A node with the ability to send HTTP requests. Uses [HTTPClient] "
"internally.\n"
@@ -27149,17 +27111,17 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/HTTPRequest.xml:70
+#: doc/classes/HTTPRequest.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/networking/http_request_class."
"html"
msgstr ""
-#: doc/classes/HTTPRequest.xml:77
+#: doc/classes/HTTPRequest.xml
msgid "Cancels the current request."
msgstr ""
-#: doc/classes/HTTPRequest.xml:83
+#: doc/classes/HTTPRequest.xml
msgid ""
"Returns the response body length.\n"
"[b]Note:[/b] Some Web servers may not send a body length. In this case, the "
@@ -27167,17 +27129,17 @@ msgid ""
"the body length will also be [code]-1[/code]."
msgstr ""
-#: doc/classes/HTTPRequest.xml:90
+#: doc/classes/HTTPRequest.xml
msgid "Returns the amount of bytes this HTTPRequest downloaded."
msgstr ""
-#: doc/classes/HTTPRequest.xml:96
+#: doc/classes/HTTPRequest.xml
msgid ""
"Returns the current status of the underlying [HTTPClient]. See [enum "
"HTTPClient.Status]."
msgstr ""
-#: doc/classes/HTTPRequest.xml:107
+#: doc/classes/HTTPRequest.xml
msgid ""
"Creates request on the underlying [HTTPClient]. If there is no configuration "
"errors, it tries to connect using [method HTTPClient.connect_to_host] and "
@@ -27196,7 +27158,7 @@ msgid ""
"in the URL. See [method String.http_escape] for an example."
msgstr ""
-#: doc/classes/HTTPRequest.xml:120
+#: doc/classes/HTTPRequest.xml
msgid ""
"Creates request on the underlying [HTTPClient] using a raw array of bytes "
"for the request body. If there is no configuration errors, it tries to "
@@ -27210,11 +27172,11 @@ msgid ""
"connect to host."
msgstr ""
-#: doc/classes/HTTPRequest.xml:127
+#: doc/classes/HTTPRequest.xml
msgid "Maximum allowed size for response bodies."
msgstr ""
-#: doc/classes/HTTPRequest.xml:130
+#: doc/classes/HTTPRequest.xml
msgid ""
"The size of the buffer used and maximum bytes to read per iteration. See "
"[member HTTPClient.read_chunk_size].\n"
@@ -27222,71 +27184,71 @@ msgid ""
"to decrease memory usage at the cost of download speeds."
msgstr ""
-#: doc/classes/HTTPRequest.xml:134
+#: doc/classes/HTTPRequest.xml
msgid "The file to download into. Will output any received file into it."
msgstr ""
-#: doc/classes/HTTPRequest.xml:137
+#: doc/classes/HTTPRequest.xml
msgid "Maximum number of allowed redirects."
msgstr ""
-#: doc/classes/HTTPRequest.xml:142
+#: doc/classes/HTTPRequest.xml
msgid "If [code]true[/code], multithreading is used to improve performance."
msgstr ""
-#: doc/classes/HTTPRequest.xml:152
+#: doc/classes/HTTPRequest.xml
msgid "Emitted when a request is completed."
msgstr ""
-#: doc/classes/HTTPRequest.xml:158
+#: doc/classes/HTTPRequest.xml
msgid "Request successful."
msgstr ""
-#: doc/classes/HTTPRequest.xml:163
+#: doc/classes/HTTPRequest.xml
msgid "Request failed while connecting."
msgstr ""
-#: doc/classes/HTTPRequest.xml:166
+#: doc/classes/HTTPRequest.xml
msgid "Request failed while resolving."
msgstr ""
-#: doc/classes/HTTPRequest.xml:169
+#: doc/classes/HTTPRequest.xml
msgid "Request failed due to connection (read/write) error."
msgstr ""
-#: doc/classes/HTTPRequest.xml:172
+#: doc/classes/HTTPRequest.xml
msgid "Request failed on SSL handshake."
msgstr ""
-#: doc/classes/HTTPRequest.xml:175
+#: doc/classes/HTTPRequest.xml
msgid "Request does not have a response (yet)."
msgstr ""
-#: doc/classes/HTTPRequest.xml:178
+#: doc/classes/HTTPRequest.xml
msgid "Request exceeded its maximum size limit, see [member body_size_limit]."
msgstr ""
-#: doc/classes/HTTPRequest.xml:181
+#: doc/classes/HTTPRequest.xml
msgid "Request failed (currently unused)."
msgstr ""
-#: doc/classes/HTTPRequest.xml:184
+#: doc/classes/HTTPRequest.xml
msgid "HTTPRequest couldn't open the download file."
msgstr ""
-#: doc/classes/HTTPRequest.xml:187
+#: doc/classes/HTTPRequest.xml
msgid "HTTPRequest couldn't write to the download file."
msgstr ""
-#: doc/classes/HTTPRequest.xml:190
+#: doc/classes/HTTPRequest.xml
msgid "Request reached its maximum redirect limit, see [member max_redirects]."
msgstr ""
-#: doc/classes/Image.xml:4
+#: doc/classes/Image.xml
msgid "Image datatype."
msgstr ""
-#: doc/classes/Image.xml:7
+#: doc/classes/Image.xml
msgid ""
"Native image datatype. Contains image data which can be converted to an "
"[ImageTexture] and provides commonly used [i]image processing[/i] methods. "
@@ -27299,19 +27261,19 @@ msgid ""
"hardware limitations. Larger images may fail to import."
msgstr ""
-#: doc/classes/Image.xml:12 doc/classes/ImageTexture.xml:31
+#: doc/classes/Image.xml doc/classes/ImageTexture.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/assets_pipeline/"
"importing_images.html"
msgstr ""
-#: doc/classes/Image.xml:21
+#: doc/classes/Image.xml
msgid ""
"Alpha-blends [code]src_rect[/code] from [code]src[/code] image to this image "
"at coordinates [code]dest[/code]."
msgstr ""
-#: doc/classes/Image.xml:31
+#: doc/classes/Image.xml
msgid ""
"Alpha-blends [code]src_rect[/code] from [code]src[/code] image to this image "
"using [code]mask[/code] image at coordinates [code]dst[/code]. Alpha "
@@ -27322,13 +27284,13 @@ msgid ""
"but they can have different formats."
msgstr ""
-#: doc/classes/Image.xml:40
+#: doc/classes/Image.xml
msgid ""
"Copies [code]src_rect[/code] from [code]src[/code] image to this image at "
"coordinates [code]dst[/code]."
msgstr ""
-#: doc/classes/Image.xml:50
+#: doc/classes/Image.xml
msgid ""
"Blits [code]src_rect[/code] area from [code]src[/code] image to this image "
"at the coordinates given by [code]dst[/code]. [code]src[/code] pixel is "
@@ -27338,17 +27300,17 @@ msgid ""
"different formats."
msgstr ""
-#: doc/classes/Image.xml:57
+#: doc/classes/Image.xml
msgid ""
"Converts a bumpmap to a normalmap. A bumpmap provides a height offset per-"
"pixel, while a normalmap provides a normal direction per pixel."
msgstr ""
-#: doc/classes/Image.xml:63
+#: doc/classes/Image.xml
msgid "Removes the image's mipmaps."
msgstr ""
-#: doc/classes/Image.xml:72
+#: doc/classes/Image.xml
msgid ""
"Compresses the image to use less memory. Can not directly access pixel data "
"while the image is compressed. Returns error if the chosen compression mode "
@@ -27356,22 +27318,22 @@ msgid ""
"constants."
msgstr ""
-#: doc/classes/Image.xml:79
+#: doc/classes/Image.xml
msgid "Converts the image's format. See [enum Format] constants."
msgstr ""
-#: doc/classes/Image.xml:86
+#: doc/classes/Image.xml
msgid "Copies [code]src[/code] image to this image."
msgstr ""
-#: doc/classes/Image.xml:96
+#: doc/classes/Image.xml
msgid ""
"Creates an empty image of given size and format. See [enum Format] "
"constants. If [code]use_mipmaps[/code] is [code]true[/code] then generate "
"mipmaps for this image. See the [method generate_mipmaps]."
msgstr ""
-#: doc/classes/Image.xml:107
+#: doc/classes/Image.xml
msgid ""
"Creates a new image of given size and format. See [enum Format] constants. "
"Fills the image with the given raw data. If [code]use_mipmaps[/code] is "
@@ -27379,49 +27341,49 @@ msgid ""
"See [method generate_mipmaps]."
msgstr ""
-#: doc/classes/Image.xml:115
+#: doc/classes/Image.xml
msgid ""
"Crops the image to the given [code]width[/code] and [code]height[/code]. If "
"the specified size is larger than the current size, the extra area is filled "
"with black pixels."
msgstr ""
-#: doc/classes/Image.xml:121
+#: doc/classes/Image.xml
msgid ""
"Decompresses the image if it is compressed. Returns an error if decompress "
"function is not available."
msgstr ""
-#: doc/classes/Image.xml:127
+#: doc/classes/Image.xml
msgid ""
"Returns [constant ALPHA_BLEND] if the image has data for alpha values. "
"Returns [constant ALPHA_BIT] if all the alpha values are stored in a single "
"bit. Returns [constant ALPHA_NONE] if no data for alpha values is found."
msgstr ""
-#: doc/classes/Image.xml:133
+#: doc/classes/Image.xml
msgid ""
"Stretches the image and enlarges it by a factor of 2. No interpolation is "
"done."
msgstr ""
-#: doc/classes/Image.xml:140
+#: doc/classes/Image.xml
msgid "Fills the image with a given [Color]."
msgstr ""
-#: doc/classes/Image.xml:146
+#: doc/classes/Image.xml
msgid "Blends low-alpha pixels with nearby pixels."
msgstr ""
-#: doc/classes/Image.xml:152
+#: doc/classes/Image.xml
msgid "Flips the image horizontally."
msgstr ""
-#: doc/classes/Image.xml:158
+#: doc/classes/Image.xml
msgid "Flips the image vertically."
msgstr ""
-#: doc/classes/Image.xml:165
+#: doc/classes/Image.xml
msgid ""
"Generates mipmaps for the image. Mipmaps are precalculated lower-resolution "
"copies of the image that are automatically used if the image needs to be "
@@ -27434,25 +27396,25 @@ msgid ""
"generate_mipmaps] is called from a [Thread]."
msgstr ""
-#: doc/classes/Image.xml:172
+#: doc/classes/Image.xml
msgid "Returns a copy of the image's raw data."
msgstr ""
-#: doc/classes/Image.xml:178
+#: doc/classes/Image.xml
msgid "Returns the image's format. See [enum Format] constants."
msgstr ""
-#: doc/classes/Image.xml:184
+#: doc/classes/Image.xml
msgid "Returns the image's height."
msgstr ""
-#: doc/classes/Image.xml:191
+#: doc/classes/Image.xml
msgid ""
"Returns the offset where the image's mipmap with index [code]mipmap[/code] "
"is stored in the [code]data[/code] dictionary."
msgstr ""
-#: doc/classes/Image.xml:199
+#: doc/classes/Image.xml
msgid ""
"Returns the color of the pixel at [code](x, y)[/code] if the image is "
"locked. If the image is unlocked, it always returns a [Color] with the value "
@@ -27460,7 +27422,7 @@ msgid ""
"two integer arguments instead of a Vector2 argument."
msgstr ""
-#: doc/classes/Image.xml:206
+#: doc/classes/Image.xml
msgid ""
"Returns the color of the pixel at [code]src[/code] if the image is locked. "
"If the image is unlocked, it always returns a [Color] with the value [code]"
@@ -27468,45 +27430,45 @@ msgid ""
"Vector2 argument instead of two integer arguments."
msgstr ""
-#: doc/classes/Image.xml:213
+#: doc/classes/Image.xml
msgid ""
"Returns a new image that is a copy of the image's area specified with "
"[code]rect[/code]."
msgstr ""
-#: doc/classes/Image.xml:219
+#: doc/classes/Image.xml
msgid "Returns the image's size (width and height)."
msgstr ""
-#: doc/classes/Image.xml:225
+#: doc/classes/Image.xml
msgid ""
"Returns a [Rect2] enclosing the visible portion of the image, considering "
"each pixel with a non-zero alpha channel as visible."
msgstr ""
-#: doc/classes/Image.xml:231
+#: doc/classes/Image.xml
msgid "Returns the image's width."
msgstr ""
-#: doc/classes/Image.xml:237
+#: doc/classes/Image.xml
msgid "Returns [code]true[/code] if the image has generated mipmaps."
msgstr ""
-#: doc/classes/Image.xml:243
+#: doc/classes/Image.xml
msgid "Returns [code]true[/code] if the image is compressed."
msgstr ""
-#: doc/classes/Image.xml:249
+#: doc/classes/Image.xml
msgid "Returns [code]true[/code] if the image has no data."
msgstr ""
-#: doc/classes/Image.xml:255
+#: doc/classes/Image.xml
msgid ""
"Returns [code]true[/code] if all the image's pixels have an alpha value of "
"0. Returns [code]false[/code] if any pixel has an alpha value higher than 0."
msgstr ""
-#: doc/classes/Image.xml:262
+#: doc/classes/Image.xml
msgid ""
"Loads an image from file [code]path[/code]. See [url=https://docs."
"godotengine.org/en/3.4/tutorials/assets_pipeline/importing_images."
@@ -27518,56 +27480,56 @@ msgid ""
"See also [ImageTexture] description for usage examples."
msgstr ""
-#: doc/classes/Image.xml:271
+#: doc/classes/Image.xml
msgid ""
"Loads an image from the binary contents of a BMP file.\n"
"[b]Note:[/b] Godot's BMP module doesn't support 16-bit per pixel images. "
"Only 1-bit, 4-bit, 8-bit, 24-bit, and 32-bit per pixel images are supported."
msgstr ""
-#: doc/classes/Image.xml:279
+#: doc/classes/Image.xml
msgid "Loads an image from the binary contents of a JPEG file."
msgstr ""
-#: doc/classes/Image.xml:286
+#: doc/classes/Image.xml
msgid "Loads an image from the binary contents of a PNG file."
msgstr ""
-#: doc/classes/Image.xml:293
+#: doc/classes/Image.xml
msgid "Loads an image from the binary contents of a TGA file."
msgstr ""
-#: doc/classes/Image.xml:300
+#: doc/classes/Image.xml
msgid "Loads an image from the binary contents of a WebP file."
msgstr ""
-#: doc/classes/Image.xml:306
+#: doc/classes/Image.xml
msgid ""
"Locks the data for reading and writing access. Sends an error to the console "
"if the image is not locked when reading or writing a pixel."
msgstr ""
-#: doc/classes/Image.xml:312
+#: doc/classes/Image.xml
msgid ""
"Converts the image's data to represent coordinates on a 3D plane. This is "
"used when the image represents a normalmap. A normalmap can add lots of "
"detail to a 3D surface without increasing the polygon count."
msgstr ""
-#: doc/classes/Image.xml:318
+#: doc/classes/Image.xml
msgid ""
"Multiplies color values with alpha values. Resulting color values for a "
"pixel are [code](color * alpha)/256[/code]."
msgstr ""
-#: doc/classes/Image.xml:327
+#: doc/classes/Image.xml
msgid ""
"Resizes the image to the given [code]width[/code] and [code]height[/code]. "
"New pixels are calculated using the [code]interpolation[/code] mode defined "
"via [enum Interpolation] constants."
msgstr ""
-#: doc/classes/Image.xml:335
+#: doc/classes/Image.xml
msgid ""
"Resizes the image to the nearest power of 2 for the width and height. If "
"[code]square[/code] is [code]true[/code] then set width and height to be the "
@@ -27575,12 +27537,12 @@ msgid ""
"defined via [enum Interpolation] constants."
msgstr ""
-#: doc/classes/Image.xml:341
+#: doc/classes/Image.xml
msgid ""
"Converts a standard RGBE (Red Green Blue Exponent) image to an sRGB image."
msgstr ""
-#: doc/classes/Image.xml:349
+#: doc/classes/Image.xml
msgid ""
"Saves the image as an EXR file to [code]path[/code]. If [code]grayscale[/"
"code] is [code]true[/code] and the image has only one channel, it will be "
@@ -27592,11 +27554,11 @@ msgid ""
"called from an exported project."
msgstr ""
-#: doc/classes/Image.xml:357
+#: doc/classes/Image.xml
msgid "Saves the image as a PNG file to [code]path[/code]."
msgstr ""
-#: doc/classes/Image.xml:371
+#: doc/classes/Image.xml
msgid ""
"Sets the [Color] of the pixel at [code](x, y)[/code] if the image is locked. "
"Example:\n"
@@ -27610,7 +27572,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Image.xml:387
+#: doc/classes/Image.xml
msgid ""
"Sets the [Color] of the pixel at [code](dst.x, dst.y)[/code] if the image is "
"locked. Note that the [code]dst[/code] values must be integers. Example:\n"
@@ -27624,43 +27586,43 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Image.xml:401
+#: doc/classes/Image.xml
msgid "Shrinks the image by a factor of 2."
msgstr ""
-#: doc/classes/Image.xml:407
+#: doc/classes/Image.xml
msgid "Converts the raw data from the sRGB colorspace to a linear scale."
msgstr ""
-#: doc/classes/Image.xml:413
+#: doc/classes/Image.xml
msgid "Unlocks the data and prevents changes."
msgstr ""
-#: doc/classes/Image.xml:419
+#: doc/classes/Image.xml
msgid ""
"Holds all the image's color data in a given format. See [enum Format] "
"constants."
msgstr ""
-#: doc/classes/Image.xml:424
+#: doc/classes/Image.xml
msgid "The maximal width allowed for [Image] resources."
msgstr ""
-#: doc/classes/Image.xml:427
+#: doc/classes/Image.xml
msgid "The maximal height allowed for [Image] resources."
msgstr ""
-#: doc/classes/Image.xml:430
+#: doc/classes/Image.xml
msgid "Texture format with a single 8-bit depth representing luminance."
msgstr ""
-#: doc/classes/Image.xml:433
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format with two values, luminance and alpha each stored with "
"8 bits."
msgstr ""
-#: doc/classes/Image.xml:436
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]RED[/code] with a single component and a "
"bitdepth of 8.\n"
@@ -27668,13 +27630,13 @@ msgid ""
"instead of the red channel for storage."
msgstr ""
-#: doc/classes/Image.xml:440
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]RG[/code] with two components and a bitdepth of "
"8 for each."
msgstr ""
-#: doc/classes/Image.xml:443
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]RGB[/code] with three components, each with a "
"bitdepth of 8.\n"
@@ -27682,7 +27644,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:447
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]RGBA[/code] with four components, each with a "
"bitdepth of 8.\n"
@@ -27690,73 +27652,73 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:451
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]RGBA[/code] with four components, each with a "
"bitdepth of 4."
msgstr ""
-#: doc/classes/Image.xml:454
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RGB5_A1[/code] where 5 bits of depth for each "
"component of RGB and one bit for alpha."
msgstr ""
-#: doc/classes/Image.xml:457
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_R32F[/code] where there's one component, a 32-"
"bit floating-point value."
msgstr ""
-#: doc/classes/Image.xml:460
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RG32F[/code] where there are two components, "
"each a 32-bit floating-point values."
msgstr ""
-#: doc/classes/Image.xml:463
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RGB32F[/code] where there are three "
"components, each a 32-bit floating-point values."
msgstr ""
-#: doc/classes/Image.xml:466
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RGBA32F[/code] where there are four "
"components, each a 32-bit floating-point values."
msgstr ""
-#: doc/classes/Image.xml:469
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_R32F[/code] where there's one component, a 16-"
"bit \"half-precision\" floating-point value."
msgstr ""
-#: doc/classes/Image.xml:472
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RG32F[/code] where there are two components, "
"each a 16-bit \"half-precision\" floating-point value."
msgstr ""
-#: doc/classes/Image.xml:475
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RGB32F[/code] where there are three "
"components, each a 16-bit \"half-precision\" floating-point value."
msgstr ""
-#: doc/classes/Image.xml:478
+#: doc/classes/Image.xml
msgid ""
"OpenGL texture format [code]GL_RGBA32F[/code] where there are four "
"components, each a 16-bit \"half-precision\" floating-point value."
msgstr ""
-#: doc/classes/Image.xml:481
+#: doc/classes/Image.xml
msgid ""
"A special OpenGL texture format where the three color components have 9 bits "
"of precision and all three share a single 5-bit exponent."
msgstr ""
-#: doc/classes/Image.xml:484
+#: doc/classes/Image.xml
msgid ""
"The [url=https://en.wikipedia.org/wiki/S3_Texture_Compression]S3TC[/url] "
"texture format that uses Block Compression 1, and is the smallest variation "
@@ -27766,7 +27728,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:488
+#: doc/classes/Image.xml
msgid ""
"The [url=https://en.wikipedia.org/wiki/S3_Texture_Compression]S3TC[/url] "
"texture format that uses Block Compression 2, and color data is interpreted "
@@ -27776,7 +27738,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:492
+#: doc/classes/Image.xml
msgid ""
"The [url=https://en.wikipedia.org/wiki/S3_Texture_Compression]S3TC[/url] "
"texture format also known as Block Compression 3 or BC3 that contains 64 "
@@ -27787,7 +27749,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:496
+#: doc/classes/Image.xml
msgid ""
"Texture format that uses [url=https://www.khronos.org/opengl/wiki/"
"Red_Green_Texture_Compression]Red Green Texture Compression[/url], "
@@ -27795,7 +27757,7 @@ msgid ""
"DXT5 uses for the alpha channel."
msgstr ""
-#: doc/classes/Image.xml:499
+#: doc/classes/Image.xml
msgid ""
"Texture format that uses [url=https://www.khronos.org/opengl/wiki/"
"Red_Green_Texture_Compression]Red Green Texture Compression[/url], "
@@ -27803,7 +27765,7 @@ msgid ""
"algorithm that DXT5 uses for the alpha channel."
msgstr ""
-#: doc/classes/Image.xml:502
+#: doc/classes/Image.xml
msgid ""
"Texture format that uses [url=https://www.khronos.org/opengl/wiki/"
"BPTC_Texture_Compression]BPTC[/url] compression with unsigned normalized "
@@ -27812,21 +27774,21 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:506
+#: doc/classes/Image.xml
msgid ""
"Texture format that uses [url=https://www.khronos.org/opengl/wiki/"
"BPTC_Texture_Compression]BPTC[/url] compression with signed floating-point "
"RGB components."
msgstr ""
-#: doc/classes/Image.xml:509
+#: doc/classes/Image.xml
msgid ""
"Texture format that uses [url=https://www.khronos.org/opengl/wiki/"
"BPTC_Texture_Compression]BPTC[/url] compression with unsigned floating-point "
"RGB components."
msgstr ""
-#: doc/classes/Image.xml:512
+#: doc/classes/Image.xml
msgid ""
"Texture format used on PowerVR-supported mobile platforms, uses 2-bit color "
"depth with no alpha. More information can be found [url=https://en.wikipedia."
@@ -27835,25 +27797,25 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:516
+#: doc/classes/Image.xml
msgid ""
"Same as [url=https://en.wikipedia.org/wiki/PVRTC]PVRTC2[/url], but with an "
"alpha component."
msgstr ""
-#: doc/classes/Image.xml:519
+#: doc/classes/Image.xml
msgid ""
"Similar to [url=https://en.wikipedia.org/wiki/PVRTC]PVRTC2[/url], but with 4-"
"bit color depth and no alpha."
msgstr ""
-#: doc/classes/Image.xml:522
+#: doc/classes/Image.xml
msgid ""
"Same as [url=https://en.wikipedia.org/wiki/PVRTC]PVRTC4[/url], but with an "
"alpha component."
msgstr ""
-#: doc/classes/Image.xml:525
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC1]Ericsson Texture Compression format 1[/"
@@ -27861,7 +27823,7 @@ msgid ""
"standard. This format cannot store an alpha channel."
msgstr ""
-#: doc/classes/Image.xml:528
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27869,7 +27831,7 @@ msgid ""
"unsigned data."
msgstr ""
-#: doc/classes/Image.xml:531
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27877,7 +27839,7 @@ msgid ""
"channel of signed data."
msgstr ""
-#: doc/classes/Image.xml:534
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27885,7 +27847,7 @@ msgid ""
"of unsigned data."
msgstr ""
-#: doc/classes/Image.xml:537
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27893,7 +27855,7 @@ msgid ""
"channels of signed data."
msgstr ""
-#: doc/classes/Image.xml:540
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27903,7 +27865,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:544
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27913,7 +27875,7 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:548
+#: doc/classes/Image.xml
msgid ""
"[url=https://en.wikipedia.org/wiki/"
"Ericsson_Texture_Compression#ETC2_and_EAC]Ericsson Texture Compression "
@@ -27924,31 +27886,31 @@ msgid ""
"conversion is performed."
msgstr ""
-#: doc/classes/Image.xml:552
+#: doc/classes/Image.xml
msgid "Represents the size of the [enum Format] enum."
msgstr ""
-#: doc/classes/Image.xml:555
+#: doc/classes/Image.xml
msgid ""
"Performs nearest-neighbor interpolation. If the image is resized, it will be "
"pixelated."
msgstr ""
-#: doc/classes/Image.xml:558
+#: doc/classes/Image.xml
msgid ""
"Performs bilinear interpolation. If the image is resized, it will be blurry. "
"This mode is faster than [constant INTERPOLATE_CUBIC], but it results in "
"lower quality."
msgstr ""
-#: doc/classes/Image.xml:561
+#: doc/classes/Image.xml
msgid ""
"Performs cubic interpolation. If the image is resized, it will be blurry. "
"This mode often gives better results compared to [constant "
"INTERPOLATE_BILINEAR], at the cost of being slower."
msgstr ""
-#: doc/classes/Image.xml:564
+#: doc/classes/Image.xml
msgid ""
"Performs bilinear separately on the two most-suited mipmap levels, then "
"linearly interpolates between them.\n"
@@ -27963,65 +27925,65 @@ msgid ""
"a new set will be generated for the resulting image."
msgstr ""
-#: doc/classes/Image.xml:571
+#: doc/classes/Image.xml
msgid ""
"Performs Lanczos interpolation. This is the slowest image resizing mode, but "
"it typically gives the best results, especially when downscalng images."
msgstr ""
-#: doc/classes/Image.xml:574
+#: doc/classes/Image.xml
msgid "Image does not have alpha."
msgstr ""
-#: doc/classes/Image.xml:577
+#: doc/classes/Image.xml
msgid "Image stores alpha in a single bit."
msgstr ""
-#: doc/classes/Image.xml:580
+#: doc/classes/Image.xml
msgid "Image uses alpha."
msgstr ""
-#: doc/classes/Image.xml:583
+#: doc/classes/Image.xml
msgid "Use S3TC compression."
msgstr ""
-#: doc/classes/Image.xml:586
+#: doc/classes/Image.xml
msgid "Use PVRTC2 compression."
msgstr ""
-#: doc/classes/Image.xml:589
+#: doc/classes/Image.xml
msgid "Use PVRTC4 compression."
msgstr ""
-#: doc/classes/Image.xml:592
+#: doc/classes/Image.xml
msgid "Use ETC compression."
msgstr ""
-#: doc/classes/Image.xml:595
+#: doc/classes/Image.xml
msgid "Use ETC2 compression."
msgstr ""
-#: doc/classes/Image.xml:598
+#: doc/classes/Image.xml
msgid ""
"Source texture (before compression) is a regular texture. Default for all "
"textures."
msgstr ""
-#: doc/classes/Image.xml:601
+#: doc/classes/Image.xml
msgid "Source texture (before compression) is in sRGB space."
msgstr ""
-#: doc/classes/Image.xml:604
+#: doc/classes/Image.xml
msgid ""
"Source texture (before compression) is a normal texture (e.g. it can be "
"compressed into two channels)."
msgstr ""
-#: doc/classes/ImageTexture.xml:4
+#: doc/classes/ImageTexture.xml
msgid "A [Texture] based on an [Image]."
msgstr ""
-#: doc/classes/ImageTexture.xml:7
+#: doc/classes/ImageTexture.xml
msgid ""
"A [Texture] based on an [Image]. For an image to be displayed, an "
"[ImageTexture] has to be created from it using the [method "
@@ -28063,7 +28025,7 @@ msgid ""
"hardware limitations."
msgstr ""
-#: doc/classes/ImageTexture.xml:41
+#: doc/classes/ImageTexture.xml
msgid ""
"Create a new [ImageTexture] with [code]width[/code] and [code]height[/"
"code].\n"
@@ -28071,25 +28033,25 @@ msgid ""
"is any combination of [enum Texture.Flags]."
msgstr ""
-#: doc/classes/ImageTexture.xml:50
+#: doc/classes/ImageTexture.xml
msgid ""
"Initializes the texture by allocating and setting the data from an [Image] "
"with [code]flags[/code] from [enum Texture.Flags]. An sRGB to linear color "
"space conversion can take place, according to [enum Image.Format]."
msgstr ""
-#: doc/classes/ImageTexture.xml:56
+#: doc/classes/ImageTexture.xml
msgid "Returns the format of the texture, one of [enum Image.Format]."
msgstr ""
-#: doc/classes/ImageTexture.xml:63
+#: doc/classes/ImageTexture.xml
msgid ""
"Loads an image from a file path and creates a texture from it.\n"
"[b]Note:[/b] This method is deprecated and will be removed in Godot 4.0, use "
"[method Image.load] and [method create_from_image] instead."
msgstr ""
-#: doc/classes/ImageTexture.xml:71
+#: doc/classes/ImageTexture.xml
msgid ""
"Replaces the texture's data with a new [Image].\n"
"[b]Note:[/b] The texture has to be initialized first with the [method "
@@ -28102,37 +28064,37 @@ msgid ""
"new texture each time."
msgstr ""
-#: doc/classes/ImageTexture.xml:80 doc/classes/VisualServer.xml:2837
+#: doc/classes/ImageTexture.xml doc/classes/VisualServer.xml
msgid "Resizes the texture to the specified dimensions."
msgstr ""
-#: doc/classes/ImageTexture.xml:87
+#: doc/classes/ImageTexture.xml
msgid "The storage quality for [constant STORAGE_COMPRESS_LOSSY]."
msgstr ""
-#: doc/classes/ImageTexture.xml:90
+#: doc/classes/ImageTexture.xml
msgid "The storage type (raw, lossy, or compressed)."
msgstr ""
-#: doc/classes/ImageTexture.xml:95
+#: doc/classes/ImageTexture.xml
msgid "[Image] data is stored raw and unaltered."
msgstr ""
-#: doc/classes/ImageTexture.xml:98
+#: doc/classes/ImageTexture.xml
msgid ""
"[Image] data is compressed with a lossy algorithm. You can set the storage "
"quality with [member lossy_quality]."
msgstr ""
-#: doc/classes/ImageTexture.xml:101
+#: doc/classes/ImageTexture.xml
msgid "[Image] data is compressed with a lossless algorithm."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:4
+#: doc/classes/ImmediateGeometry.xml
msgid "Draws simple geometry from code."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:7
+#: doc/classes/ImmediateGeometry.xml
msgid ""
"Draws simple geometry from code. Uses a drawing mode similar to OpenGL 1.x.\n"
"See also [ArrayMesh], [MeshDataTool] and [SurfaceTool] for procedural "
@@ -28149,17 +28111,17 @@ msgid ""
"rendering/limits/buffers/immediate_buffer_size_kb]."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:23
+#: doc/classes/ImmediateGeometry.xml
msgid ""
"Simple helper to draw an UV sphere with given latitude, longitude and radius."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:30
+#: doc/classes/ImmediateGeometry.xml
msgid ""
"Adds a vertex in local coordinate space with the currently set color/uv/etc."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:38
+#: doc/classes/ImmediateGeometry.xml
msgid ""
"Begin drawing (and optionally pass a texture override). When done call "
"[method end]. For more information on how this works, search for "
@@ -28167,39 +28129,39 @@ msgid ""
"For the type of primitive, see the [enum Mesh.PrimitiveType] enum."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:45
+#: doc/classes/ImmediateGeometry.xml
msgid "Clears everything that was drawn using begin/end."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:51
+#: doc/classes/ImmediateGeometry.xml
msgid "Ends a drawing context and displays the results."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:58
+#: doc/classes/ImmediateGeometry.xml
msgid "The current drawing color."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:65
+#: doc/classes/ImmediateGeometry.xml
msgid "The next vertex's normal."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:72
+#: doc/classes/ImmediateGeometry.xml
msgid "The next vertex's tangent (and binormal facing)."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:79
+#: doc/classes/ImmediateGeometry.xml
msgid "The next vertex's UV."
msgstr ""
-#: doc/classes/ImmediateGeometry.xml:86
+#: doc/classes/ImmediateGeometry.xml
msgid "The next vertex's second layer UV."
msgstr ""
-#: doc/classes/Input.xml:4
+#: doc/classes/Input.xml
msgid "A singleton that deals with inputs."
msgstr ""
-#: doc/classes/Input.xml:7
+#: doc/classes/Input.xml
msgid ""
"A singleton that deals with inputs. This includes key presses, mouse buttons "
"and movement, joypads, and input actions. Actions and their events can be "
@@ -28207,11 +28169,11 @@ msgid ""
"with the [InputMap] class."
msgstr ""
-#: doc/classes/Input.xml:10
+#: doc/classes/Input.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/inputs/index.html"
msgstr ""
-#: doc/classes/Input.xml:20
+#: doc/classes/Input.xml
msgid ""
"This will simulate pressing the specified action.\n"
"The strength can be used for non-boolean actions, it's ranged between 0 and "
@@ -28222,17 +28184,17 @@ msgid ""
"[method parse_input_event] instead."
msgstr ""
-#: doc/classes/Input.xml:29
+#: doc/classes/Input.xml
msgid "If the specified action is already pressed, this will release it."
msgstr ""
-#: doc/classes/Input.xml:37
+#: doc/classes/Input.xml
msgid ""
"Adds a new mapping entry (in SDL2 format) to the mapping database. "
"Optionally update already connected devices."
msgstr ""
-#: doc/classes/Input.xml:43
+#: doc/classes/Input.xml
msgid ""
"Sends all input events which are in the current buffer to the game loop. "
"These events may have been buffered as a result of accumulated input "
@@ -28243,7 +28205,7 @@ msgid ""
"want precise control over the timing of event handling."
msgstr ""
-#: doc/classes/Input.xml:50
+#: doc/classes/Input.xml
msgid ""
"Returns the acceleration of the device's accelerometer sensor, if the device "
"has one. Otherwise, the method returns [constant Vector3.ZERO].\n"
@@ -28256,7 +28218,7 @@ msgid ""
"the Earth's gravitational acceleration [code]g[/code] (~9.81 m/s²)."
msgstr ""
-#: doc/classes/Input.xml:60
+#: doc/classes/Input.xml
msgid ""
"Returns a value between 0 and 1 representing the raw intensity of the given "
"action, ignoring the action's deadzone. In most cases, you should use "
@@ -28266,7 +28228,7 @@ msgid ""
"for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/Input.xml:69
+#: doc/classes/Input.xml
msgid ""
"Returns a value between 0 and 1 representing the intensity of the given "
"action. In a joypad, for example, the further away the axis (analog sticks "
@@ -28278,7 +28240,7 @@ msgid ""
"for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/Input.xml:78
+#: doc/classes/Input.xml
msgid ""
"Get axis input by specifying two actions, one negative and one positive.\n"
"This is a shorthand for writing [code]Input."
@@ -28286,17 +28248,17 @@ msgid ""
"get_action_strength(\"negative_action\")[/code]."
msgstr ""
-#: doc/classes/Input.xml:85
+#: doc/classes/Input.xml
msgid ""
"Returns an [Array] containing the device IDs of all currently connected "
"joypads."
msgstr ""
-#: doc/classes/Input.xml:91
+#: doc/classes/Input.xml
msgid "Returns the currently assigned cursor shape (see [enum CursorShape])."
msgstr ""
-#: doc/classes/Input.xml:97
+#: doc/classes/Input.xml
msgid ""
"Returns the gravity of the device's accelerometer sensor, if the device has "
"one. Otherwise, the method returns [constant Vector3.ZERO].\n"
@@ -28306,7 +28268,7 @@ msgid ""
"Earth's gravitational acceleration [code]g[/code] (~9.81 m/s²)."
msgstr ""
-#: doc/classes/Input.xml:104
+#: doc/classes/Input.xml
msgid ""
"Returns the rotation rate in rad/s around a device's X, Y, and Z axes of the "
"gyroscope sensor, if the device has one. Otherwise, the method returns "
@@ -28315,53 +28277,53 @@ msgid ""
"it always returns [constant Vector3.ZERO]."
msgstr ""
-#: doc/classes/Input.xml:113
+#: doc/classes/Input.xml
msgid ""
"Returns the current value of the joypad axis at given index (see [enum "
"JoystickList])."
msgstr ""
-#: doc/classes/Input.xml:120
+#: doc/classes/Input.xml
msgid "Returns the index of the provided axis name."
msgstr ""
-#: doc/classes/Input.xml:127
+#: doc/classes/Input.xml
msgid ""
"Receives a [enum JoystickList] axis and returns its equivalent name as a "
"string."
msgstr ""
-#: doc/classes/Input.xml:134
+#: doc/classes/Input.xml
msgid "Returns the index of the provided button name."
msgstr ""
-#: doc/classes/Input.xml:141
+#: doc/classes/Input.xml
msgid ""
"Receives a gamepad button from [enum JoystickList] and returns its "
"equivalent name as a string."
msgstr ""
-#: doc/classes/Input.xml:148
+#: doc/classes/Input.xml
msgid ""
"Returns a SDL2-compatible device GUID on platforms that use gamepad "
"remapping. Returns [code]\"Default Gamepad\"[/code] otherwise."
msgstr ""
-#: doc/classes/Input.xml:155
+#: doc/classes/Input.xml
msgid "Returns the name of the joypad at the specified device index."
msgstr ""
-#: doc/classes/Input.xml:162
+#: doc/classes/Input.xml
msgid "Returns the duration of the current vibration effect in seconds."
msgstr ""
-#: doc/classes/Input.xml:169
+#: doc/classes/Input.xml
msgid ""
"Returns the strength of the joypad vibration: x is the strength of the weak "
"motor, and y is the strength of the strong motor."
msgstr ""
-#: doc/classes/Input.xml:175
+#: doc/classes/Input.xml
msgid ""
"Returns the mouse speed for the last time the cursor was moved, and this "
"until the next frame where the mouse moves. This means that even if the "
@@ -28369,7 +28331,7 @@ msgid ""
"motion."
msgstr ""
-#: doc/classes/Input.xml:181
+#: doc/classes/Input.xml
msgid ""
"Returns the magnetic field strength in micro-Tesla for all axes of the "
"device's magnetometer sensor, if the device has one. Otherwise, the method "
@@ -28378,17 +28340,17 @@ msgid ""
"platforms, it always returns [constant Vector3.ZERO]."
msgstr ""
-#: doc/classes/Input.xml:188
+#: doc/classes/Input.xml
msgid ""
"Returns mouse buttons as a bitmask. If multiple mouse buttons are pressed at "
"the same time, the bits are added together."
msgstr ""
-#: doc/classes/Input.xml:194
+#: doc/classes/Input.xml
msgid "Returns the mouse mode. See the constants for more information."
msgstr ""
-#: doc/classes/Input.xml:205
+#: doc/classes/Input.xml
msgid ""
"Gets an input vector by specifying four actions for the positive and "
"negative X and Y axes.\n"
@@ -28401,7 +28363,7 @@ msgid ""
"want (on the range of 0 to 1)."
msgstr ""
-#: doc/classes/Input.xml:215
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] when the user starts pressing the action event, "
"meaning it's [code]true[/code] only on the frame that the user pressed down "
@@ -28413,7 +28375,7 @@ msgid ""
"for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/Input.xml:225
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] when the user stops pressing the action event, "
"meaning it's [code]true[/code] only on the frame that the user released the "
@@ -28423,7 +28385,7 @@ msgid ""
"for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/Input.xml:234
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if you are pressing the action event. Note that if "
"an action has multiple buttons assigned and more than one of them is "
@@ -28434,13 +28396,13 @@ msgid ""
"for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/Input.xml:243
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if you are pressing the joypad button (see [enum "
"JoystickList])."
msgstr ""
-#: doc/classes/Input.xml:250
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if the system knows the specified device. This "
"means that it sets all button and axis indices exactly as defined in [enum "
@@ -28448,26 +28410,26 @@ msgid ""
"but you can still retrieve events from them."
msgstr ""
-#: doc/classes/Input.xml:257
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if you are pressing the key. You can pass a [enum "
"KeyList] constant."
msgstr ""
-#: doc/classes/Input.xml:264
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if you are pressing the mouse button specified "
"with [enum ButtonList]."
msgstr ""
-#: doc/classes/Input.xml:271
+#: doc/classes/Input.xml
msgid ""
"Returns [code]true[/code] if you are pressing the key in the physical "
"location on the 101/102-key US QWERTY keyboard. You can pass a [enum "
"KeyList] constant."
msgstr ""
-#: doc/classes/Input.xml:281
+#: doc/classes/Input.xml
msgid ""
"Notifies the [Input] singleton that a connection has changed, to update the "
"state for the [code]device[/code] index.\n"
@@ -28476,7 +28438,7 @@ msgid ""
"triggered internally."
msgstr ""
-#: doc/classes/Input.xml:289
+#: doc/classes/Input.xml
msgid ""
"Feeds an [InputEvent] to the game. Can be used to artificially trigger input "
"events from code. Also generates [method Node._input] calls.\n"
@@ -28489,12 +28451,12 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Input.xml:303
+#: doc/classes/Input.xml
msgid ""
"Removes all mappings from the internal database that match the given GUID."
msgstr ""
-#: doc/classes/Input.xml:310
+#: doc/classes/Input.xml
msgid ""
"Sets the acceleration value of the accelerometer sensor. Can be used for "
"debugging on devices without a hardware sensor, for example in an editor on "
@@ -28503,7 +28465,7 @@ msgid ""
"sensor value on Android and iOS."
msgstr ""
-#: doc/classes/Input.xml:320
+#: doc/classes/Input.xml
msgid ""
"Sets a custom mouse cursor image, which is only visible inside the game "
"window. The hotspot can also be specified. Passing [code]null[/code] to the "
@@ -28518,7 +28480,7 @@ msgid ""
"compression mode can't be used for custom cursors."
msgstr ""
-#: doc/classes/Input.xml:331
+#: doc/classes/Input.xml
msgid ""
"Sets the default cursor shape to be used in the viewport instead of "
"[constant CURSOR_ARROW].\n"
@@ -28528,7 +28490,7 @@ msgid ""
"cursor immediately."
msgstr ""
-#: doc/classes/Input.xml:340
+#: doc/classes/Input.xml
msgid ""
"Sets the gravity value of the accelerometer sensor. Can be used for "
"debugging on devices without a hardware sensor, for example in an editor on "
@@ -28537,7 +28499,7 @@ msgid ""
"sensor value on Android and iOS."
msgstr ""
-#: doc/classes/Input.xml:348
+#: doc/classes/Input.xml
msgid ""
"Sets the value of the rotation rate of the gyroscope sensor. Can be used for "
"debugging on devices without a hardware sensor, for example in an editor on "
@@ -28546,7 +28508,7 @@ msgid ""
"sensor value on Android and iOS."
msgstr ""
-#: doc/classes/Input.xml:356
+#: doc/classes/Input.xml
msgid ""
"Sets the value of the magnetic field of the magnetometer sensor. Can be used "
"for debugging on devices without a hardware sensor, for example in an editor "
@@ -28555,11 +28517,11 @@ msgid ""
"sensor value on Android and iOS."
msgstr ""
-#: doc/classes/Input.xml:364
+#: doc/classes/Input.xml
msgid "Sets the mouse mode. See the constants for more information."
msgstr ""
-#: doc/classes/Input.xml:371
+#: doc/classes/Input.xml
msgid ""
"Enables or disables the accumulation of similar input events sent by the "
"operating system. When input accumulation is enabled, all input events "
@@ -28573,7 +28535,7 @@ msgid ""
"results that closely follow the actual input."
msgstr ""
-#: doc/classes/Input.xml:382
+#: doc/classes/Input.xml
msgid ""
"Starts to vibrate the joypad. Joypads usually come with two rumble motors, a "
"strong and a weak one. [code]weak_magnitude[/code] is the strength of the "
@@ -28586,34 +28548,34 @@ msgid ""
"few seconds."
msgstr ""
-#: doc/classes/Input.xml:390
+#: doc/classes/Input.xml
msgid "Stops the vibration of the joypad."
msgstr ""
-#: doc/classes/Input.xml:397
+#: doc/classes/Input.xml
msgid ""
"Vibrate Android and iOS devices.\n"
"[b]Note:[/b] It needs [code]VIBRATE[/code] permission for Android at export "
"settings. iOS does not support duration."
msgstr ""
-#: doc/classes/Input.xml:405
+#: doc/classes/Input.xml
msgid "Sets the mouse position to the specified vector."
msgstr ""
-#: doc/classes/Input.xml:414
+#: doc/classes/Input.xml
msgid "Emitted when a joypad device has been connected or disconnected."
msgstr ""
-#: doc/classes/Input.xml:420
+#: doc/classes/Input.xml
msgid "Makes the mouse cursor visible if it is hidden."
msgstr ""
-#: doc/classes/Input.xml:423
+#: doc/classes/Input.xml
msgid "Makes the mouse cursor hidden if it is visible."
msgstr ""
-#: doc/classes/Input.xml:426
+#: doc/classes/Input.xml
msgid ""
"Captures the mouse. The mouse will be hidden and its position locked at the "
"center of the screen.\n"
@@ -28621,83 +28583,83 @@ msgid ""
"need to use [member InputEventMouseMotion.relative]."
msgstr ""
-#: doc/classes/Input.xml:430
+#: doc/classes/Input.xml
msgid "Makes the mouse cursor visible but confines it to the game window."
msgstr ""
-#: doc/classes/Input.xml:433
+#: doc/classes/Input.xml
msgid "Arrow cursor. Standard, default pointing cursor."
msgstr ""
-#: doc/classes/Input.xml:436
+#: doc/classes/Input.xml
msgid ""
"I-beam cursor. Usually used to show where the text cursor will appear when "
"the mouse is clicked."
msgstr ""
-#: doc/classes/Input.xml:439
+#: doc/classes/Input.xml
msgid ""
"Pointing hand cursor. Usually used to indicate the pointer is over a link or "
"other interactable item."
msgstr ""
-#: doc/classes/Input.xml:442
+#: doc/classes/Input.xml
msgid ""
"Cross cursor. Typically appears over regions in which a drawing operation "
"can be performed or for selections."
msgstr ""
-#: doc/classes/Input.xml:445
+#: doc/classes/Input.xml
msgid ""
"Wait cursor. Indicates that the application is busy performing an operation. "
"This cursor shape denotes that the application is still usable during the "
"operation."
msgstr ""
-#: doc/classes/Input.xml:448
+#: doc/classes/Input.xml
msgid ""
"Busy cursor. Indicates that the application is busy performing an operation. "
"This cursor shape denotes that the application isn't usable during the "
"operation (e.g. something is blocking its main thread)."
msgstr ""
-#: doc/classes/Input.xml:451
+#: doc/classes/Input.xml
msgid "Drag cursor. Usually displayed when dragging something."
msgstr ""
-#: doc/classes/Input.xml:454
+#: doc/classes/Input.xml
msgid ""
"Can drop cursor. Usually displayed when dragging something to indicate that "
"it can be dropped at the current position."
msgstr ""
-#: doc/classes/Input.xml:457
+#: doc/classes/Input.xml
msgid ""
"Forbidden cursor. Indicates that the current action is forbidden (for "
"example, when dragging something) or that the control at a position is "
"disabled."
msgstr ""
-#: doc/classes/Input.xml:460
+#: doc/classes/Input.xml
msgid ""
"Vertical resize mouse cursor. A double-headed vertical arrow. It tells the "
"user they can resize the window or the panel vertically."
msgstr ""
-#: doc/classes/Input.xml:463
+#: doc/classes/Input.xml
msgid ""
"Horizontal resize mouse cursor. A double-headed horizontal arrow. It tells "
"the user they can resize the window or the panel horizontally."
msgstr ""
-#: doc/classes/Input.xml:466
+#: doc/classes/Input.xml
msgid ""
"Window resize mouse cursor. The cursor is a double-headed arrow that goes "
"from the bottom left to the top right. It tells the user they can resize the "
"window or the panel both horizontally and vertically."
msgstr ""
-#: doc/classes/Input.xml:469
+#: doc/classes/Input.xml
msgid ""
"Window resize mouse cursor. The cursor is a double-headed arrow that goes "
"from the top left to the bottom right, the opposite of [constant "
@@ -28705,43 +28667,43 @@ msgid ""
"both horizontally and vertically."
msgstr ""
-#: doc/classes/Input.xml:472
+#: doc/classes/Input.xml
msgid "Move cursor. Indicates that something can be moved."
msgstr ""
-#: doc/classes/Input.xml:475
+#: doc/classes/Input.xml
msgid ""
"Vertical split mouse cursor. On Windows, it's the same as [constant "
"CURSOR_VSIZE]."
msgstr ""
-#: doc/classes/Input.xml:478
+#: doc/classes/Input.xml
msgid ""
"Horizontal split mouse cursor. On Windows, it's the same as [constant "
"CURSOR_HSIZE]."
msgstr ""
-#: doc/classes/Input.xml:481
+#: doc/classes/Input.xml
msgid "Help cursor. Usually a question mark."
msgstr ""
-#: doc/classes/InputEvent.xml:4
+#: doc/classes/InputEvent.xml
msgid "Generic input event."
msgstr ""
-#: doc/classes/InputEvent.xml:7
+#: doc/classes/InputEvent.xml
msgid "Base class of all sort of input event. See [method Node._input]."
msgstr ""
-#: doc/classes/InputEvent.xml:10 doc/classes/InputEventJoypadButton.xml:10
-#: doc/classes/InputEventJoypadMotion.xml:10 doc/classes/InputEventKey.xml:10
-#: doc/classes/InputEventMouse.xml:10 doc/classes/InputEventScreenDrag.xml:10
-#: doc/classes/InputEventScreenTouch.xml:11
-#: doc/classes/InputEventWithModifiers.xml:10
+#: doc/classes/InputEvent.xml doc/classes/InputEventJoypadButton.xml
+#: doc/classes/InputEventJoypadMotion.xml doc/classes/InputEventKey.xml
+#: doc/classes/InputEventMouse.xml doc/classes/InputEventScreenDrag.xml
+#: doc/classes/InputEventScreenTouch.xml
+#: doc/classes/InputEventWithModifiers.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/inputs/inputevent.html"
msgstr ""
-#: doc/classes/InputEvent.xml:20
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if the given input event and this input event can "
"be added together (only for events of type [InputEventMouseMotion]).\n"
@@ -28750,11 +28712,11 @@ msgid ""
"modifiers have to be identical."
msgstr ""
-#: doc/classes/InputEvent.xml:27
+#: doc/classes/InputEvent.xml
msgid "Returns a [String] representation of the event."
msgstr ""
-#: doc/classes/InputEvent.xml:35
+#: doc/classes/InputEvent.xml
msgid ""
"Returns a value between 0.0 and 1.0 depending on the given actions' state. "
"Useful for getting the value of events of type [InputEventJoypadMotion].\n"
@@ -28763,7 +28725,7 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputEvent.xml:44
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if this input event matches a pre-defined action "
"of any type.\n"
@@ -28772,7 +28734,7 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputEvent.xml:54
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if the given action is being pressed (and is not "
"an echo event for [InputEventKey] events, unless [code]allow_echo[/code] is "
@@ -28783,7 +28745,7 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputEvent.xml:63
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if the given action is released (i.e. not "
"pressed). Not relevant for events of type [InputEventMouseMotion] or "
@@ -28793,25 +28755,25 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputEvent.xml:70
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if this input event's type is one that can be "
"assigned to an input action."
msgstr ""
-#: doc/classes/InputEvent.xml:76
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if this input event is an echo event (only for "
"events of type [InputEventKey])."
msgstr ""
-#: doc/classes/InputEvent.xml:82
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if this input event is pressed. Not relevant for "
"events of type [InputEventMouseMotion] or [InputEventScreenDrag]."
msgstr ""
-#: doc/classes/InputEvent.xml:90
+#: doc/classes/InputEvent.xml
msgid ""
"Returns [code]true[/code] if the specified [code]event[/code] matches this "
"event. Only valid for action events i.e key ([InputEventKey]), button "
@@ -28822,7 +28784,7 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputEvent.xml:99
+#: doc/classes/InputEvent.xml
msgid ""
"Returns a copy of the given input event which has been offset by "
"[code]local_ofs[/code] and transformed by [code]xform[/code]. Relevant for "
@@ -28831,7 +28793,7 @@ msgid ""
"and [InputEventPanGesture]."
msgstr ""
-#: doc/classes/InputEvent.xml:105
+#: doc/classes/InputEvent.xml
msgid ""
"The event's device ID.\n"
"[b]Note:[/b] This device ID will always be [code]-1[/code] for emulated "
@@ -28839,33 +28801,33 @@ msgid ""
"mouse input from physical mouse input."
msgstr ""
-#: doc/classes/InputEventAction.xml:4
+#: doc/classes/InputEventAction.xml
msgid "Input event type for actions."
msgstr ""
-#: doc/classes/InputEventAction.xml:7
+#: doc/classes/InputEventAction.xml
msgid ""
"Contains a generic action which can be targeted from several types of "
"inputs. Actions can be created from the [b]Input Map[/b] tab in the "
"[b]Project > Project Settings[/b] menu. See [method Node._input]."
msgstr ""
-#: doc/classes/InputEventAction.xml:10
+#: doc/classes/InputEventAction.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/inputs/inputevent.html#actions"
msgstr ""
-#: doc/classes/InputEventAction.xml:18
+#: doc/classes/InputEventAction.xml
msgid "The action's name. Actions are accessed via this [String]."
msgstr ""
-#: doc/classes/InputEventAction.xml:21
+#: doc/classes/InputEventAction.xml
msgid ""
"If [code]true[/code], the action's state is pressed. If [code]false[/code], "
"the action's state is released."
msgstr ""
-#: doc/classes/InputEventAction.xml:24
+#: doc/classes/InputEventAction.xml
msgid ""
"The action's strength between 0 and 1. This value is considered as equal to "
"0 if pressed is [code]false[/code]. The event strength allows faking analog "
@@ -28873,77 +28835,77 @@ msgid ""
"pressed."
msgstr ""
-#: doc/classes/InputEventGesture.xml:4
+#: doc/classes/InputEventGesture.xml
msgid "Base class for touch control gestures."
msgstr ""
-#: doc/classes/InputEventGesture.xml:14
+#: doc/classes/InputEventGesture.xml
msgid ""
"The local gesture position relative to the [Viewport]. If used in [method "
"Control._gui_input], the position is relative to the current [Control] that "
"received this gesture."
msgstr ""
-#: doc/classes/InputEventJoypadButton.xml:4
+#: doc/classes/InputEventJoypadButton.xml
msgid "Input event for gamepad buttons."
msgstr ""
-#: doc/classes/InputEventJoypadButton.xml:7
+#: doc/classes/InputEventJoypadButton.xml
msgid ""
"Input event type for gamepad buttons. For gamepad analog sticks and "
"joysticks, see [InputEventJoypadMotion]."
msgstr ""
-#: doc/classes/InputEventJoypadButton.xml:16
+#: doc/classes/InputEventJoypadButton.xml
msgid "Button identifier. One of the [enum JoystickList] button constants."
msgstr ""
-#: doc/classes/InputEventJoypadButton.xml:19
+#: doc/classes/InputEventJoypadButton.xml
msgid ""
"If [code]true[/code], the button's state is pressed. If [code]false[/code], "
"the button's state is released."
msgstr ""
-#: doc/classes/InputEventJoypadButton.xml:22
+#: doc/classes/InputEventJoypadButton.xml
msgid ""
"Represents the pressure the user puts on the button with his finger, if the "
"controller supports it. Ranges from [code]0[/code] to [code]1[/code]."
msgstr ""
-#: doc/classes/InputEventJoypadMotion.xml:4
+#: doc/classes/InputEventJoypadMotion.xml
msgid ""
"Input event type for gamepad joysticks and other motions. For buttons, see "
"[code]InputEventJoypadButton[/code]."
msgstr ""
-#: doc/classes/InputEventJoypadMotion.xml:7
+#: doc/classes/InputEventJoypadMotion.xml
msgid ""
"Stores information about joystick motions. One [InputEventJoypadMotion] "
"represents one axis at a time."
msgstr ""
-#: doc/classes/InputEventJoypadMotion.xml:16
+#: doc/classes/InputEventJoypadMotion.xml
msgid "Axis identifier. Use one of the [enum JoystickList] axis constants."
msgstr ""
-#: doc/classes/InputEventJoypadMotion.xml:19
+#: doc/classes/InputEventJoypadMotion.xml
msgid ""
"Current position of the joystick on the given axis. The value ranges from "
"[code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the "
"axis is in its resting position."
msgstr ""
-#: doc/classes/InputEventKey.xml:4
+#: doc/classes/InputEventKey.xml
msgid "Input event type for keyboard events."
msgstr ""
-#: doc/classes/InputEventKey.xml:7
+#: doc/classes/InputEventKey.xml
msgid ""
"Stores key presses on the keyboard. Supports key presses, key releases and "
"[member echo] events."
msgstr ""
-#: doc/classes/InputEventKey.xml:16
+#: doc/classes/InputEventKey.xml
msgid ""
"Returns the physical scancode combined with modifier keys such as "
"[code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].\n"
@@ -28953,7 +28915,7 @@ msgid ""
"the [InputEventKey]."
msgstr ""
-#: doc/classes/InputEventKey.xml:23
+#: doc/classes/InputEventKey.xml
msgid ""
"Returns the scancode combined with modifier keys such as [code]Shift[/code] "
"or [code]Alt[/code]. See also [InputEventWithModifiers].\n"
@@ -28963,13 +28925,13 @@ msgid ""
"[InputEventKey]."
msgstr ""
-#: doc/classes/InputEventKey.xml:30
+#: doc/classes/InputEventKey.xml
msgid ""
"If [code]true[/code], the key was already pressed before this event. It "
"means the user is holding the key down."
msgstr ""
-#: doc/classes/InputEventKey.xml:33
+#: doc/classes/InputEventKey.xml
msgid ""
"Key physical scancode, which corresponds to one of the [enum KeyList] "
"constants. Represent the physical location of a key on the 101/102-key US "
@@ -28979,13 +28941,13 @@ msgid ""
"is the [InputEventKey]."
msgstr ""
-#: doc/classes/InputEventKey.xml:37
+#: doc/classes/InputEventKey.xml
msgid ""
"If [code]true[/code], the key's state is pressed. If [code]false[/code], the "
"key's state is released."
msgstr ""
-#: doc/classes/InputEventKey.xml:40
+#: doc/classes/InputEventKey.xml
msgid ""
"The key scancode, which corresponds to one of the [enum KeyList] constants. "
"Represent key in the current keyboard layout.\n"
@@ -28994,66 +28956,65 @@ msgid ""
"[InputEventKey]."
msgstr ""
-#: doc/classes/InputEventKey.xml:44
+#: doc/classes/InputEventKey.xml
msgid ""
"The key Unicode identifier (when relevant). Unicode identifiers for the "
"composite characters and complex scripts may not be available unless IME "
"input mode is active. See [method OS.set_ime_active] for more information."
msgstr ""
-#: doc/classes/InputEventMouse.xml:4
+#: doc/classes/InputEventMouse.xml
msgid "Base input event type for mouse events."
msgstr ""
-#: doc/classes/InputEventMouse.xml:7
+#: doc/classes/InputEventMouse.xml
msgid "Stores general mouse events information."
msgstr ""
-#: doc/classes/InputEventMouse.xml:16
+#: doc/classes/InputEventMouse.xml
msgid ""
"The mouse button mask identifier, one of or a bitwise combination of the "
"[enum ButtonList] button masks."
msgstr ""
-#: doc/classes/InputEventMouse.xml:19
+#: doc/classes/InputEventMouse.xml
msgid ""
"The global mouse position relative to the current [Viewport] when used in "
"[method Control._gui_input], otherwise is at 0,0."
msgstr ""
-#: doc/classes/InputEventMouse.xml:22
+#: doc/classes/InputEventMouse.xml
msgid ""
"The local mouse position relative to the [Viewport]. If used in [method "
"Control._gui_input], the position is relative to the current [Control] which "
"is under the mouse."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:4
+#: doc/classes/InputEventMouseButton.xml
msgid "Input event type for mouse button events."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:7
+#: doc/classes/InputEventMouseButton.xml
msgid "Contains mouse click information. See [method Node._input]."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:10
-#: doc/classes/InputEventMouseMotion.xml:11
+#: doc/classes/InputEventMouseButton.xml doc/classes/InputEventMouseMotion.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/inputs/"
"mouse_and_input_coordinates.html"
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:16
+#: doc/classes/InputEventMouseButton.xml
msgid ""
"The mouse button identifier, one of the [enum ButtonList] button or button "
"wheel constants."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:19
+#: doc/classes/InputEventMouseButton.xml
msgid "If [code]true[/code], the mouse button's state is a double-click."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:22
+#: doc/classes/InputEventMouseButton.xml
msgid ""
"The amount (or delta) of the event. When used for high-precision scroll "
"events, this indicates the scroll amount (vertical or horizontal). This is "
@@ -29061,17 +29022,17 @@ msgid ""
"on the platform. May be [code]0[/code] if not supported."
msgstr ""
-#: doc/classes/InputEventMouseButton.xml:25
+#: doc/classes/InputEventMouseButton.xml
msgid ""
"If [code]true[/code], the mouse button's state is pressed. If [code]false[/"
"code], the mouse button's state is released."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:4
+#: doc/classes/InputEventMouseMotion.xml
msgid "Input event type for mouse motion events."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:7
+#: doc/classes/InputEventMouseMotion.xml
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
@@ -29084,13 +29045,13 @@ msgid ""
"visible gaps in lines if the user is moving the mouse quickly."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:18
+#: doc/classes/InputEventMouseMotion.xml
msgid ""
"Represents the pressure the user puts on the pen. Ranges from [code]0.0[/"
"code] to [code]1.0[/code]."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:21
+#: doc/classes/InputEventMouseMotion.xml
msgid ""
"The mouse position relative to the previous position (position at the last "
"frame).\n"
@@ -29099,11 +29060,11 @@ msgid ""
"code] when the user stops moving the mouse."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:25
+#: doc/classes/InputEventMouseMotion.xml
msgid "The mouse speed in pixels per second."
msgstr ""
-#: doc/classes/InputEventMouseMotion.xml:28
+#: doc/classes/InputEventMouseMotion.xml
msgid ""
"Represents the angles of tilt of the pen. Positive X-coordinate value "
"indicates a tilt to the right. Positive Y-coordinate value indicates a tilt "
@@ -29111,95 +29072,95 @@ msgid ""
"axes."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:4
+#: doc/classes/InputEventScreenDrag.xml
msgid ""
"Input event type for screen drag events. Only available on mobile devices."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:7
+#: doc/classes/InputEventScreenDrag.xml
msgid "Contains screen drag information. See [method Node._input]."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:16
+#: doc/classes/InputEventScreenDrag.xml
msgid "The drag event index in the case of a multi-drag event."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:19
+#: doc/classes/InputEventScreenDrag.xml
msgid "The drag position."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:22
+#: doc/classes/InputEventScreenDrag.xml
msgid ""
"The drag position relative to the previous position (position at the last "
"frame)."
msgstr ""
-#: doc/classes/InputEventScreenDrag.xml:25
+#: doc/classes/InputEventScreenDrag.xml
msgid "The drag speed."
msgstr ""
-#: doc/classes/InputEventScreenTouch.xml:4
+#: doc/classes/InputEventScreenTouch.xml
msgid ""
"Input event type for screen touch events.\n"
"(only available on mobile devices)"
msgstr ""
-#: doc/classes/InputEventScreenTouch.xml:8
+#: doc/classes/InputEventScreenTouch.xml
msgid ""
"Stores multi-touch press/release information. Supports touch press, touch "
"release and [member index] for multi-touch count and order."
msgstr ""
-#: doc/classes/InputEventScreenTouch.xml:17
+#: doc/classes/InputEventScreenTouch.xml
msgid ""
"The touch index in the case of a multi-touch event. One index = one finger."
msgstr ""
-#: doc/classes/InputEventScreenTouch.xml:20
+#: doc/classes/InputEventScreenTouch.xml
msgid "The touch position."
msgstr ""
-#: doc/classes/InputEventScreenTouch.xml:23
+#: doc/classes/InputEventScreenTouch.xml
msgid ""
"If [code]true[/code], the touch's state is pressed. If [code]false[/code], "
"the touch's state is released."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:4
+#: doc/classes/InputEventWithModifiers.xml
msgid "Base class for keys events with modifiers."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:7
+#: doc/classes/InputEventWithModifiers.xml
msgid ""
"Contains keys events information with modifiers support like [code]Shift[/"
"code] or [code]Alt[/code]. See [method Node._input]."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:16
+#: doc/classes/InputEventWithModifiers.xml
msgid "State of the [code]Alt[/code] modifier."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:19
+#: doc/classes/InputEventWithModifiers.xml
msgid "State of the [code]Command[/code] modifier."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:22
+#: doc/classes/InputEventWithModifiers.xml
msgid "State of the [code]Ctrl[/code] modifier."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:25
+#: doc/classes/InputEventWithModifiers.xml
msgid "State of the [code]Meta[/code] modifier."
msgstr ""
-#: doc/classes/InputEventWithModifiers.xml:28
+#: doc/classes/InputEventWithModifiers.xml
msgid "State of the [code]Shift[/code] modifier."
msgstr ""
-#: doc/classes/InputMap.xml:4
+#: doc/classes/InputMap.xml
msgid "Singleton that manages [InputEventAction]."
msgstr ""
-#: doc/classes/InputMap.xml:7
+#: doc/classes/InputMap.xml
msgid ""
"Manages all [InputEventAction] which can be created/modified from the "
"project settings menu [b]Project > Project Settings > Input Map[/b] or in "
@@ -29207,39 +29168,39 @@ msgid ""
"Node._input]."
msgstr ""
-#: doc/classes/InputMap.xml:10
+#: doc/classes/InputMap.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/inputs/inputevent.html#inputmap"
msgstr ""
-#: doc/classes/InputMap.xml:18
+#: doc/classes/InputMap.xml
msgid ""
"Adds an [InputEvent] to an action. This [InputEvent] will trigger the action."
msgstr ""
-#: doc/classes/InputMap.xml:26
+#: doc/classes/InputMap.xml
msgid "Removes an [InputEvent] from an action."
msgstr ""
-#: doc/classes/InputMap.xml:33
+#: doc/classes/InputMap.xml
msgid "Removes all events from an action."
msgstr ""
-#: doc/classes/InputMap.xml:40
+#: doc/classes/InputMap.xml
msgid "Returns a deadzone value for the action."
msgstr ""
-#: doc/classes/InputMap.xml:48
+#: doc/classes/InputMap.xml
msgid ""
"Returns [code]true[/code] if the action has the given [InputEvent] "
"associated with it."
msgstr ""
-#: doc/classes/InputMap.xml:56
+#: doc/classes/InputMap.xml
msgid "Sets a deadzone value for the action."
msgstr ""
-#: doc/classes/InputMap.xml:64
+#: doc/classes/InputMap.xml
msgid ""
"Adds an empty action to the [InputMap] with a configurable [code]deadzone[/"
"code].\n"
@@ -29247,11 +29208,11 @@ msgid ""
"action_add_event]."
msgstr ""
-#: doc/classes/InputMap.xml:72
+#: doc/classes/InputMap.xml
msgid "Removes an action from the [InputMap]."
msgstr ""
-#: doc/classes/InputMap.xml:81
+#: doc/classes/InputMap.xml
msgid ""
"Returns [code]true[/code] if the given event is part of an existing action. "
"This method ignores keyboard modifiers if the given [InputEvent] is not "
@@ -29262,31 +29223,31 @@ msgid ""
"direction for [InputEventJoypadMotion] events."
msgstr ""
-#: doc/classes/InputMap.xml:89
+#: doc/classes/InputMap.xml
msgid "Returns an array of [InputEvent]s associated with a given action."
msgstr ""
-#: doc/classes/InputMap.xml:95
+#: doc/classes/InputMap.xml
msgid "Returns an array of all actions in the [InputMap]."
msgstr ""
-#: doc/classes/InputMap.xml:102
+#: doc/classes/InputMap.xml
msgid ""
"Returns [code]true[/code] if the [InputMap] has a registered action with the "
"given name."
msgstr ""
-#: doc/classes/InputMap.xml:108
+#: doc/classes/InputMap.xml
msgid ""
"Clears all [InputEventAction] in the [InputMap] and load it anew from "
"[ProjectSettings]."
msgstr ""
-#: doc/classes/InstancePlaceholder.xml:4
+#: doc/classes/InstancePlaceholder.xml
msgid "Placeholder for the root [Node] of a [PackedScene]."
msgstr ""
-#: doc/classes/InstancePlaceholder.xml:7
+#: doc/classes/InstancePlaceholder.xml
msgid ""
"Turning on the option [b]Load As Placeholder[/b] for an instanced scene in "
"the editor causes it to be replaced by an InstancePlaceholder when running "
@@ -29300,19 +29261,19 @@ msgid ""
"again."
msgstr ""
-#: doc/classes/InstancePlaceholder.xml:18
+#: doc/classes/InstancePlaceholder.xml
msgid ""
"Not thread-safe. Use [method Object.call_deferred] if calling from a thread."
msgstr ""
-#: doc/classes/InstancePlaceholder.xml:24
+#: doc/classes/InstancePlaceholder.xml
msgid ""
"Gets the path to the [PackedScene] resource file that is loaded by default "
"when calling [method replace_by_instance]. Not thread-safe. Use [method "
"Object.call_deferred] if calling from a thread."
msgstr ""
-#: doc/classes/InstancePlaceholder.xml:37
+#: doc/classes/InstancePlaceholder.xml
msgid ""
"Replaces this placeholder by the scene handed as an argument, or the "
"original scene if no argument is given. As for all resources, the scene is "
@@ -29320,11 +29281,11 @@ msgid ""
"beforehand, delays caused by this function can be avoided."
msgstr ""
-#: doc/classes/int.xml:4
+#: doc/classes/int.xml
msgid "Integer built-in type."
msgstr ""
-#: doc/classes/int.xml:7
+#: doc/classes/int.xml
msgid ""
"Signed 64-bit integer type.\n"
"It can take values in the interval [code][-2^63, 2^63 - 1][/code], i.e. "
@@ -29348,13 +29309,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/int.xml:30
+#: doc/classes/int.xml
msgid ""
"Cast a [bool] value to an integer value, [code]int(true)[/code] will be "
"equals to 1 and [code]int(false)[/code] will be equals to 0."
msgstr ""
-#: doc/classes/int.xml:37
+#: doc/classes/int.xml
msgid ""
"Cast a float value to an integer value, this method simply removes the "
"number fractions (i.e. rounds [code]from[/code] towards zero), so for "
@@ -29363,7 +29324,7 @@ msgid ""
"operation is also called truncation."
msgstr ""
-#: doc/classes/int.xml:44
+#: doc/classes/int.xml
msgid ""
"Cast a [String] value to an integer value, this method is an integer parser "
"from a string, so calling this method with an invalid integer string will "
@@ -29372,11 +29333,11 @@ msgid ""
"code] will return 13."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:4
+#: doc/classes/InterpolatedCamera.xml
msgid "[i]Deprecated.[/i] Camera which moves toward another node."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:7
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"[i]Deprecated (will be removed in Godot 4.0).[/i] InterpolatedCamera is a "
"[Camera] which smoothly moves to match a target node's position and "
@@ -29385,54 +29346,54 @@ msgid ""
"InterpolatedCamera acts like a normal Camera."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:17
+#: doc/classes/InterpolatedCamera.xml
msgid "Sets the node to move toward and orient with."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:23
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"If [code]true[/code], and a target is set, the camera will move "
"automatically."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:26
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
-#: doc/classes/InterpolatedCamera.xml:29
+#: doc/classes/InterpolatedCamera.xml
msgid "The target's [NodePath]."
msgstr ""
-#: doc/classes/IP.xml:4
+#: doc/classes/IP.xml
msgid "Internet protocol (IP) support functions such as DNS resolution."
msgstr ""
-#: doc/classes/IP.xml:7
+#: doc/classes/IP.xml
msgid ""
"IP contains support functions for the Internet Protocol (IP). TCP/IP support "
"is in different classes (see [StreamPeerTCP] and [TCP_Server]). IP provides "
"DNS hostname resolution support, both blocking and threaded."
msgstr ""
-#: doc/classes/IP.xml:16
+#: doc/classes/IP.xml
msgid ""
"Removes all of a [code]hostname[/code]'s cached references. If no "
"[code]hostname[/code] is given, all cached IP addresses are removed."
msgstr ""
-#: doc/classes/IP.xml:23
+#: doc/classes/IP.xml
msgid ""
"Removes a given item [code]id[/code] from the queue. This should be used to "
"free a queue after it has completed to enable more queries to happen."
msgstr ""
-#: doc/classes/IP.xml:29
+#: doc/classes/IP.xml
msgid "Returns all the user's current IPv4 and IPv6 addresses as an array."
msgstr ""
-#: doc/classes/IP.xml:35
+#: doc/classes/IP.xml
msgid ""
"Returns all network adapters as an array.\n"
"Each adapter is a dictionary of the form:\n"
@@ -29447,95 +29408,95 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/IP.xml:51
+#: doc/classes/IP.xml
msgid ""
"Returns a queued hostname's IP address, given its queue [code]id[/code]. "
"Returns an empty string on error or if resolution hasn't happened yet (see "
"[method get_resolve_item_status])."
msgstr ""
-#: doc/classes/IP.xml:58
+#: doc/classes/IP.xml
msgid ""
"Return resolved addresses, or an empty array if an error happened or "
"resolution didn't happen yet (see [method get_resolve_item_status])."
msgstr ""
-#: doc/classes/IP.xml:65
+#: doc/classes/IP.xml
msgid ""
"Returns a queued hostname's status as a [enum ResolverStatus] constant, "
"given its queue [code]id[/code]."
msgstr ""
-#: doc/classes/IP.xml:73
+#: doc/classes/IP.xml
msgid ""
"Returns a given hostname's IPv4 or IPv6 address when resolved (blocking-type "
"method). The address type returned depends on the [enum Type] constant given "
"as [code]ip_type[/code]."
msgstr ""
-#: doc/classes/IP.xml:81
+#: doc/classes/IP.xml
msgid ""
"Resolves a given hostname in a blocking way. Addresses are returned as an "
"[Array] of IPv4 or IPv6 depending on [code]ip_type[/code]."
msgstr ""
-#: doc/classes/IP.xml:89
+#: doc/classes/IP.xml
msgid ""
"Creates a queue item to resolve a hostname to an IPv4 or IPv6 address "
"depending on the [enum Type] constant given as [code]ip_type[/code]. Returns "
"the queue ID if successful, or [constant RESOLVER_INVALID_ID] on error."
msgstr ""
-#: doc/classes/IP.xml:95
+#: doc/classes/IP.xml
msgid "DNS hostname resolver status: No status."
msgstr ""
-#: doc/classes/IP.xml:98
+#: doc/classes/IP.xml
msgid "DNS hostname resolver status: Waiting."
msgstr ""
-#: doc/classes/IP.xml:101
+#: doc/classes/IP.xml
msgid "DNS hostname resolver status: Done."
msgstr ""
-#: doc/classes/IP.xml:104
+#: doc/classes/IP.xml
msgid "DNS hostname resolver status: Error."
msgstr ""
-#: doc/classes/IP.xml:107
+#: doc/classes/IP.xml
msgid ""
"Maximum number of concurrent DNS resolver queries allowed, [constant "
"RESOLVER_INVALID_ID] is returned if exceeded."
msgstr ""
-#: doc/classes/IP.xml:110
+#: doc/classes/IP.xml
msgid ""
"Invalid ID constant. Returned if [constant RESOLVER_MAX_QUERIES] is exceeded."
msgstr ""
-#: doc/classes/IP.xml:113
+#: doc/classes/IP.xml
msgid "Address type: None."
msgstr ""
-#: doc/classes/IP.xml:116
+#: doc/classes/IP.xml
msgid "Address type: Internet protocol version 4 (IPv4)."
msgstr ""
-#: doc/classes/IP.xml:119
+#: doc/classes/IP.xml
msgid "Address type: Internet protocol version 6 (IPv6)."
msgstr ""
-#: doc/classes/IP.xml:122
+#: doc/classes/IP.xml
msgid "Address type: Any."
msgstr ""
-#: doc/classes/ItemList.xml:4
+#: doc/classes/ItemList.xml
msgid ""
"Control that provides a list of selectable items (and/or icons) in a single "
"column, or optionally in multiple columns."
msgstr ""
-#: doc/classes/ItemList.xml:7
+#: doc/classes/ItemList.xml
msgid ""
"This control provides a selectable list of items that may be in a single (or "
"multiple columns) with option of text, icons, or both text and icon. "
@@ -29551,11 +29512,11 @@ msgid ""
"fixed_column_width] greater than zero to wrap the text."
msgstr ""
-#: doc/classes/ItemList.xml:19
+#: doc/classes/ItemList.xml
msgid "Adds an item to the item list with no text, only an icon."
msgstr ""
-#: doc/classes/ItemList.xml:28
+#: doc/classes/ItemList.xml
msgid ""
"Adds an item to the item list with specified text. Specify an [code]icon[/"
"code], or use [code]null[/code] as the [code]icon[/code] for a list item "
@@ -29563,17 +29524,17 @@ msgid ""
"If selectable is [code]true[/code], the list item will be selectable."
msgstr ""
-#: doc/classes/ItemList.xml:35
+#: doc/classes/ItemList.xml
msgid "Removes all items from the list."
msgstr ""
-#: doc/classes/ItemList.xml:41
+#: doc/classes/ItemList.xml
msgid ""
"Ensure current selection is visible, adjusting the scroll position as "
"necessary."
msgstr ""
-#: doc/classes/ItemList.xml:49
+#: doc/classes/ItemList.xml
msgid ""
"Returns the item index at the given [code]position[/code].\n"
"When there is no item at that point, -1 will be returned if [code]exact[/"
@@ -29581,53 +29542,53 @@ msgid ""
"otherwise."
msgstr ""
-#: doc/classes/ItemList.xml:56
+#: doc/classes/ItemList.xml
msgid "Returns the number of items currently in the list."
msgstr ""
-#: doc/classes/ItemList.xml:63
+#: doc/classes/ItemList.xml
msgid ""
"Returns the custom background color of the item specified by [code]idx[/"
"code] index."
msgstr ""
-#: doc/classes/ItemList.xml:70
+#: doc/classes/ItemList.xml
msgid ""
"Returns the custom foreground color of the item specified by [code]idx[/"
"code] index."
msgstr ""
-#: doc/classes/ItemList.xml:77
+#: doc/classes/ItemList.xml
msgid "Returns the icon associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:84
+#: doc/classes/ItemList.xml
msgid "Returns a [Color] modulating item's icon at the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:91
+#: doc/classes/ItemList.xml
msgid ""
"Returns the region of item's icon used. The whole icon will be used if the "
"region has no area."
msgstr ""
-#: doc/classes/ItemList.xml:98
+#: doc/classes/ItemList.xml
msgid "Returns the metadata value of the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:105
+#: doc/classes/ItemList.xml
msgid "Returns the text associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:112
+#: doc/classes/ItemList.xml
msgid "Returns the tooltip hint associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:118
+#: doc/classes/ItemList.xml
msgid "Returns an array with the indexes of the selected items."
msgstr ""
-#: doc/classes/ItemList.xml:124
+#: doc/classes/ItemList.xml
msgid ""
"Returns the [Object] ID associated with the list.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -29635,168 +29596,168 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/ItemList.xml:131
+#: doc/classes/ItemList.xml
msgid "Returns [code]true[/code] if one or more items are selected."
msgstr ""
-#: doc/classes/ItemList.xml:138
+#: doc/classes/ItemList.xml
msgid ""
"Returns [code]true[/code] if the item at the specified index is disabled."
msgstr ""
-#: doc/classes/ItemList.xml:145
+#: doc/classes/ItemList.xml
msgid ""
"Returns [code]true[/code] if the item icon will be drawn transposed, i.e. "
"the X and Y axes are swapped."
msgstr ""
-#: doc/classes/ItemList.xml:152
+#: doc/classes/ItemList.xml
msgid ""
"Returns [code]true[/code] if the item at the specified index is selectable."
msgstr ""
-#: doc/classes/ItemList.xml:159
+#: doc/classes/ItemList.xml
msgid ""
"Returns [code]true[/code] if the tooltip is enabled for specified item index."
msgstr ""
-#: doc/classes/ItemList.xml:166
+#: doc/classes/ItemList.xml
msgid ""
"Returns [code]true[/code] if the item at the specified index is currently "
"selected."
msgstr ""
-#: doc/classes/ItemList.xml:174
+#: doc/classes/ItemList.xml
msgid "Moves item from index [code]from_idx[/code] to [code]to_idx[/code]."
msgstr ""
-#: doc/classes/ItemList.xml:181
+#: doc/classes/ItemList.xml
msgid "Removes the item specified by [code]idx[/code] index from the list."
msgstr ""
-#: doc/classes/ItemList.xml:189
+#: doc/classes/ItemList.xml
msgid ""
"Select the item at the specified index.\n"
"[b]Note:[/b] This method does not trigger the item selection signal."
msgstr ""
-#: doc/classes/ItemList.xml:198
+#: doc/classes/ItemList.xml
msgid ""
"Sets the background color of the item specified by [code]idx[/code] index to "
"the specified [Color]."
msgstr ""
-#: doc/classes/ItemList.xml:206
+#: doc/classes/ItemList.xml
msgid ""
"Sets the foreground color of the item specified by [code]idx[/code] index to "
"the specified [Color]."
msgstr ""
-#: doc/classes/ItemList.xml:214
+#: doc/classes/ItemList.xml
msgid ""
"Disables (or enables) the item at the specified index.\n"
"Disabled items cannot be selected and do not trigger activation signals "
"(when double-clicking or pressing Enter)."
msgstr ""
-#: doc/classes/ItemList.xml:223
+#: doc/classes/ItemList.xml
msgid ""
"Sets (or replaces) the icon's [Texture] associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:231
+#: doc/classes/ItemList.xml
msgid ""
"Sets a modulating [Color] of the item associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:239
+#: doc/classes/ItemList.xml
msgid ""
"Sets the region of item's icon used. The whole icon will be used if the "
"region has no area."
msgstr ""
-#: doc/classes/ItemList.xml:247
+#: doc/classes/ItemList.xml
msgid "Sets whether the item icon will be drawn transposed."
msgstr ""
-#: doc/classes/ItemList.xml:255
+#: doc/classes/ItemList.xml
msgid ""
"Sets a value (of any type) to be stored with the item associated with the "
"specified index."
msgstr ""
-#: doc/classes/ItemList.xml:263
+#: doc/classes/ItemList.xml
msgid ""
"Allows or disallows selection of the item associated with the specified "
"index."
msgstr ""
-#: doc/classes/ItemList.xml:271
+#: doc/classes/ItemList.xml
msgid "Sets text of the item associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:279
+#: doc/classes/ItemList.xml
msgid "Sets the tooltip hint for the item associated with the specified index."
msgstr ""
-#: doc/classes/ItemList.xml:287
+#: doc/classes/ItemList.xml
msgid "Sets whether the tooltip hint is enabled for specified item index."
msgstr ""
-#: doc/classes/ItemList.xml:293
+#: doc/classes/ItemList.xml
msgid "Sorts items in the list by their text."
msgstr ""
-#: doc/classes/ItemList.xml:300
+#: doc/classes/ItemList.xml
msgid "Ensures the item associated with the specified index is not selected."
msgstr ""
-#: doc/classes/ItemList.xml:306
+#: doc/classes/ItemList.xml
msgid "Ensures there are no items selected."
msgstr ""
-#: doc/classes/ItemList.xml:312
+#: doc/classes/ItemList.xml
msgid ""
"If [code]true[/code], the currently selected item can be selected again."
msgstr ""
-#: doc/classes/ItemList.xml:315
+#: doc/classes/ItemList.xml
msgid "If [code]true[/code], right mouse button click can select items."
msgstr ""
-#: doc/classes/ItemList.xml:318
+#: doc/classes/ItemList.xml
msgid ""
"If [code]true[/code], the control will automatically resize the height to "
"fit its content."
msgstr ""
-#: doc/classes/ItemList.xml:321
+#: doc/classes/ItemList.xml
msgid ""
"The width all columns will be adjusted to.\n"
"A value of zero disables the adjustment, each item will have a width equal "
"to the width of its content and the columns will have an uneven width."
msgstr ""
-#: doc/classes/ItemList.xml:325
+#: doc/classes/ItemList.xml
msgid ""
"The size all icons will be adjusted to.\n"
"If either X or Y component is not greater than zero, icon size won't be "
"affected."
msgstr ""
-#: doc/classes/ItemList.xml:330
+#: doc/classes/ItemList.xml
msgid ""
"The icon position, whether above or to the left of the text. See the [enum "
"IconMode] constants."
msgstr ""
-#: doc/classes/ItemList.xml:333
+#: doc/classes/ItemList.xml
msgid ""
"The scale of icon applied after [member fixed_icon_size] and transposing "
"takes effect."
msgstr ""
-#: doc/classes/ItemList.xml:336
+#: doc/classes/ItemList.xml
msgid ""
"Maximum columns the list will have.\n"
"If greater than zero, the content will be split among the specified "
@@ -29805,7 +29766,7 @@ msgid ""
"same row."
msgstr ""
-#: doc/classes/ItemList.xml:341
+#: doc/classes/ItemList.xml
msgid ""
"Maximum lines of text allowed in each item. Space will be reserved even when "
"there is not enough lines of text to display.\n"
@@ -29814,26 +29775,26 @@ msgid ""
"should be greater than zero."
msgstr ""
-#: doc/classes/ItemList.xml:346
+#: doc/classes/ItemList.xml
msgid ""
"Whether all columns will have the same width.\n"
"If [code]true[/code], the width is equal to the largest column width of all "
"columns."
msgstr ""
-#: doc/classes/ItemList.xml:350
+#: doc/classes/ItemList.xml
msgid ""
"Allows single or multiple item selection. See the [enum SelectMode] "
"constants."
msgstr ""
-#: doc/classes/ItemList.xml:357
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when specified list item is activated via double-clicking or by "
"pressing Enter."
msgstr ""
-#: doc/classes/ItemList.xml:364
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when specified list item has been selected via right mouse "
"clicking.\n"
@@ -29842,118 +29803,118 @@ msgid ""
"[member allow_rmb_select] must be enabled."
msgstr ""
-#: doc/classes/ItemList.xml:372
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when specified item has been selected.\n"
"[member allow_reselect] must be enabled to reselect an item."
msgstr ""
-#: doc/classes/ItemList.xml:380
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when a multiple selection is altered on a list allowing multiple "
"selection."
msgstr ""
-#: doc/classes/ItemList.xml:385
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when a left mouse click is issued within the rect of the list but "
"on empty space."
msgstr ""
-#: doc/classes/ItemList.xml:391
+#: doc/classes/ItemList.xml
msgid ""
"Triggered when a right mouse click is issued within the rect of the list but "
"on empty space.\n"
"[member allow_rmb_select] must be enabled."
msgstr ""
-#: doc/classes/ItemList.xml:398
+#: doc/classes/ItemList.xml
msgid "Icon is drawn above the text."
msgstr ""
-#: doc/classes/ItemList.xml:401
+#: doc/classes/ItemList.xml
msgid "Icon is drawn to the left of the text."
msgstr ""
-#: doc/classes/ItemList.xml:404
+#: doc/classes/ItemList.xml
msgid "Only allow selecting a single item."
msgstr ""
-#: doc/classes/ItemList.xml:407
+#: doc/classes/ItemList.xml
msgid "Allows selecting multiple items by holding Ctrl or Shift."
msgstr ""
-#: doc/classes/ItemList.xml:412 doc/classes/Tree.xml:365
+#: doc/classes/ItemList.xml doc/classes/Tree.xml
msgid "Default text [Color] of the item."
msgstr ""
-#: doc/classes/ItemList.xml:415 doc/classes/Tree.xml:368
+#: doc/classes/ItemList.xml doc/classes/Tree.xml
msgid "Text [Color] used when the item is selected."
msgstr ""
-#: doc/classes/ItemList.xml:418
+#: doc/classes/ItemList.xml
msgid ""
"[Color] of the guideline. The guideline is a line drawn between each row of "
"items."
msgstr ""
-#: doc/classes/ItemList.xml:421
+#: doc/classes/ItemList.xml
msgid "The horizontal spacing between items."
msgstr ""
-#: doc/classes/ItemList.xml:424
+#: doc/classes/ItemList.xml
msgid "The spacing between item's icon and text."
msgstr ""
-#: doc/classes/ItemList.xml:427
+#: doc/classes/ItemList.xml
msgid "The vertical spacing between each line of text."
msgstr ""
-#: doc/classes/ItemList.xml:430
+#: doc/classes/ItemList.xml
msgid "The vertical spacing between items."
msgstr ""
-#: doc/classes/ItemList.xml:433 doc/classes/Tree.xml:404
+#: doc/classes/ItemList.xml doc/classes/Tree.xml
msgid "[Font] of the item's text."
msgstr ""
-#: doc/classes/ItemList.xml:436
+#: doc/classes/ItemList.xml
msgid ""
"Default [StyleBox] for the [ItemList], i.e. used when the control is not "
"being focused."
msgstr ""
-#: doc/classes/ItemList.xml:439
+#: doc/classes/ItemList.xml
msgid "[StyleBox] used when the [ItemList] is being focused."
msgstr ""
-#: doc/classes/ItemList.xml:442
+#: doc/classes/ItemList.xml
msgid "[StyleBox] used for the cursor, when the [ItemList] is being focused."
msgstr ""
-#: doc/classes/ItemList.xml:445
+#: doc/classes/ItemList.xml
msgid ""
"[StyleBox] used for the cursor, when the [ItemList] is not being focused."
msgstr ""
-#: doc/classes/ItemList.xml:448
+#: doc/classes/ItemList.xml
msgid ""
"[StyleBox] for the selected items, used when the [ItemList] is not being "
"focused."
msgstr ""
-#: doc/classes/ItemList.xml:451
+#: doc/classes/ItemList.xml
msgid ""
"[StyleBox] for the selected items, used when the [ItemList] is being focused."
msgstr ""
-#: doc/classes/JavaScript.xml:4
+#: doc/classes/JavaScript.xml
msgid ""
"Singleton that connects the engine with the browser's JavaScript context in "
"HTML5 export."
msgstr ""
-#: doc/classes/JavaScript.xml:7
+#: doc/classes/JavaScript.xml
msgid ""
"The JavaScript singleton is implemented only in the HTML5 export. It's used "
"to access the browser's JavaScript context. This allows interaction with "
@@ -29965,27 +29926,27 @@ msgid ""
"html]Compiling for the Web[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/JavaScript.xml:11
+#: doc/classes/JavaScript.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/export/exporting_for_web."
"html#calling-javascript-from-script"
msgstr ""
-#: doc/classes/JavaScript.xml:19
+#: doc/classes/JavaScript.xml
msgid ""
"Creates a reference to a script function that can be used as a callback by "
"JavaScript. The reference must be kept until the callback happens, or it "
"won't be called at all. See [JavaScriptObject] for usage."
msgstr ""
-#: doc/classes/JavaScript.xml:26
+#: doc/classes/JavaScript.xml
msgid ""
"Creates a new JavaScript object using the [code]new[/code] constructor. The "
"[code]object[/code] must a valid property of the JavaScript [code]window[/"
"code]. See [JavaScriptObject] for usage."
msgstr ""
-#: doc/classes/JavaScript.xml:35
+#: doc/classes/JavaScript.xml
msgid ""
"Prompts the user to download a file containing the specified [code]buffer[/"
"code]. The file will have the given [code]name[/code] and [code]mime[/code] "
@@ -29999,7 +29960,7 @@ msgid ""
"download if multiple download requests are made in a quick succession."
msgstr ""
-#: doc/classes/JavaScript.xml:46
+#: doc/classes/JavaScript.xml
msgid ""
"Execute the string [code]code[/code] as JavaScript code within the browser "
"window. This is a call to the actual global JavaScript function [code]eval()"
@@ -30010,7 +29971,7 @@ msgid ""
"environment."
msgstr ""
-#: doc/classes/JavaScript.xml:54
+#: doc/classes/JavaScript.xml
msgid ""
"Returns an interface to a JavaScript object that can be used by scripts. The "
"[code]interface[/code] must be a valid property of the JavaScript "
@@ -30019,11 +29980,11 @@ msgid ""
"[JavaScriptObject] for usage."
msgstr ""
-#: doc/classes/JavaScriptObject.xml:4
+#: doc/classes/JavaScriptObject.xml
msgid "A wrapper class for native JavaScript objects."
msgstr ""
-#: doc/classes/JavaScriptObject.xml:7
+#: doc/classes/JavaScriptObject.xml
msgid ""
"JavaScriptObject is used to interact with JavaScript objects retrieved or "
"created via [method JavaScript.get_interface], [method JavaScript."
@@ -30062,13 +30023,13 @@ msgid ""
"[b]Note:[/b] Only available in the HTML5 platform."
msgstr ""
-#: doc/classes/JNISingleton.xml:4
+#: doc/classes/JNISingleton.xml
msgid ""
"Singleton that connects the engine with Android plugins to interface with "
"native Android code."
msgstr ""
-#: doc/classes/JNISingleton.xml:7
+#: doc/classes/JNISingleton.xml
msgid ""
"The JNISingleton is implemented only in the Android export. It's used to "
"call methods and connect signals from an Android plugin written in Java or "
@@ -30078,59 +30039,59 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/JNISingleton.xml:10
+#: doc/classes/JNISingleton.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/platform/android/"
"android_plugin.html"
msgstr ""
-#: doc/classes/Joint.xml:4
+#: doc/classes/Joint.xml
msgid "Base class for all 3D joints."
msgstr ""
-#: doc/classes/Joint.xml:7
+#: doc/classes/Joint.xml
msgid ""
"Joints are used to bind together two physics bodies. They have a solver "
"priority and can define if the bodies of the two attached nodes should be "
"able to collide with each other."
msgstr ""
-#: doc/classes/Joint.xml:10 doc/classes/RigidBody.xml:15
-#: doc/classes/VehicleBody.xml:12 doc/classes/VehicleWheel.xml:11
+#: doc/classes/Joint.xml doc/classes/RigidBody.xml doc/classes/VehicleBody.xml
+#: doc/classes/VehicleWheel.xml
msgid "https://godotengine.org/asset-library/asset/524"
msgstr ""
-#: doc/classes/Joint.xml:16
+#: doc/classes/Joint.xml
msgid ""
"If [code]true[/code], the two bodies of the nodes are not able to collide "
"with each other."
msgstr ""
-#: doc/classes/Joint.xml:19
+#: doc/classes/Joint.xml
msgid "The node attached to the first side (A) of the joint."
msgstr ""
-#: doc/classes/Joint.xml:22
+#: doc/classes/Joint.xml
msgid "The node attached to the second side (B) of the joint."
msgstr ""
-#: doc/classes/Joint.xml:25
+#: doc/classes/Joint.xml
msgid ""
"The priority used to define which solver is executed first for multiple "
"joints. The lower the value, the higher the priority."
msgstr ""
-#: doc/classes/Joint2D.xml:4
+#: doc/classes/Joint2D.xml
msgid "Base node for all joint constraints in 2D physics."
msgstr ""
-#: doc/classes/Joint2D.xml:7
+#: doc/classes/Joint2D.xml
msgid ""
"Base node for all joint constraints in 2D physics. Joints take 2 bodies and "
"apply a custom constraint."
msgstr ""
-#: doc/classes/Joint2D.xml:15
+#: doc/classes/Joint2D.xml
msgid ""
"When [member node_a] and [member node_b] move in different directions the "
"[code]bias[/code] controls how fast the joint pulls them back to their "
@@ -30138,37 +30099,37 @@ msgid ""
"can pull on the joint."
msgstr ""
-#: doc/classes/Joint2D.xml:18
+#: doc/classes/Joint2D.xml
msgid ""
"If [code]true[/code], [member node_a] and [member node_b] can not collide."
msgstr ""
-#: doc/classes/Joint2D.xml:21
+#: doc/classes/Joint2D.xml
msgid "The first body attached to the joint. Must derive from [PhysicsBody2D]."
msgstr ""
-#: doc/classes/Joint2D.xml:24
+#: doc/classes/Joint2D.xml
msgid ""
"The second body attached to the joint. Must derive from [PhysicsBody2D]."
msgstr ""
-#: doc/classes/JSON.xml:4
+#: doc/classes/JSON.xml
msgid "Helper class for parsing JSON data."
msgstr ""
-#: doc/classes/JSON.xml:7
+#: doc/classes/JSON.xml
msgid ""
"Helper class for parsing JSON data. For usage example and other important "
"hints, see [JSONParseResult]."
msgstr ""
-#: doc/classes/JSON.xml:16
+#: doc/classes/JSON.xml
msgid ""
"Parses a JSON-encoded string and returns a [JSONParseResult] containing the "
"result."
msgstr ""
-#: doc/classes/JSON.xml:25
+#: doc/classes/JSON.xml
msgid ""
"Converts a [Variant] var to JSON text and returns the result. Useful for "
"serializing data to store or send over the network.\n"
@@ -30201,11 +30162,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/JSONParseResult.xml:4
+#: doc/classes/JSONParseResult.xml
msgid "Data class wrapper for decoded JSON."
msgstr ""
-#: doc/classes/JSONParseResult.xml:7
+#: doc/classes/JSONParseResult.xml
msgid ""
"Returned by [method JSON.parse], [JSONParseResult] contains the decoded JSON "
"or error information if the JSON source wasn't successfully parsed. You can "
@@ -30213,25 +30174,25 @@ msgid ""
"error == OK[/code]."
msgstr ""
-#: doc/classes/JSONParseResult.xml:15
+#: doc/classes/JSONParseResult.xml
msgid ""
"The error type if the JSON source was not successfully parsed. See the [enum "
"Error] constants."
msgstr ""
-#: doc/classes/JSONParseResult.xml:18
+#: doc/classes/JSONParseResult.xml
msgid ""
"The line number where the error occurred if the JSON source was not "
"successfully parsed."
msgstr ""
-#: doc/classes/JSONParseResult.xml:21
+#: doc/classes/JSONParseResult.xml
msgid ""
"The error message if the JSON source was not successfully parsed. See the "
"[enum Error] constants."
msgstr ""
-#: doc/classes/JSONParseResult.xml:24
+#: doc/classes/JSONParseResult.xml
msgid ""
"A [Variant] containing the parsed JSON. Use [method @GDScript.typeof] or the "
"[code]is[/code] keyword to check if it is what you expect. For example, if "
@@ -30254,11 +30215,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/JSONRPC.xml:4
+#: doc/classes/JSONRPC.xml
msgid "A helper to handle dictionaries which look like JSONRPC documents."
msgstr ""
-#: doc/classes/JSONRPC.xml:7
+#: doc/classes/JSONRPC.xml
msgid ""
"[url=https://www.jsonrpc.org/]JSON-RPC[/url] is a standard which wraps a "
"method call in a [JSON] object. The object has a particular structure and "
@@ -30268,7 +30229,7 @@ msgid ""
"[Dictionary] and [JSON] with other functions."
msgstr ""
-#: doc/classes/JSONRPC.xml:17
+#: doc/classes/JSONRPC.xml
msgid ""
"Returns a dictionary in the form of a JSON-RPC notification. Notifications "
"are one-shot messages which do not expect a response.\n"
@@ -30277,7 +30238,7 @@ msgid ""
"the method."
msgstr ""
-#: doc/classes/JSONRPC.xml:28
+#: doc/classes/JSONRPC.xml
msgid ""
"Returns a dictionary in the form of a JSON-RPC request. Requests are sent to "
"a server with the expectation of a response. The ID field is used for the "
@@ -30289,7 +30250,7 @@ msgid ""
"to send a response with the same ID."
msgstr ""
-#: doc/classes/JSONRPC.xml:39
+#: doc/classes/JSONRPC.xml
msgid ""
"When a server has received and processed a request, it is expected to send a "
"response. If you did not want a response then you need to have sent a "
@@ -30298,7 +30259,7 @@ msgid ""
"- [code]id[/code]: The ID of the request this response is targeted to."
msgstr ""
-#: doc/classes/JSONRPC.xml:50
+#: doc/classes/JSONRPC.xml
msgid ""
"Creates a response which indicates a previous reply has failed in some way.\n"
"- [code]code[/code]: The error code corresponding to what kind of error this "
@@ -30307,7 +30268,7 @@ msgid ""
"- [code]id[/code]: The request this error is a response to."
msgstr ""
-#: doc/classes/JSONRPC.xml:61
+#: doc/classes/JSONRPC.xml
msgid ""
"Given a Dictionary which takes the form of a JSON-RPC request: unpack the "
"request and run it. Methods are resolved by looking at the field called "
@@ -30319,17 +30280,17 @@ msgid ""
"JSON-RPC request or notification."
msgstr ""
-#: doc/classes/JSONRPC.xml:86
+#: doc/classes/JSONRPC.xml
msgid ""
"A method call was requested but no function of that name existed in the "
"JSONRPC subclass."
msgstr ""
-#: doc/classes/KinematicBody.xml:4
+#: doc/classes/KinematicBody.xml
msgid "Kinematic body 3D node."
msgstr ""
-#: doc/classes/KinematicBody.xml:7
+#: doc/classes/KinematicBody.xml
msgid ""
"Kinematic bodies are special types of bodies that are meant to be user-"
"controlled. They are not affected by physics at all; to other types of "
@@ -30347,19 +30308,19 @@ msgid ""
"characters that collide against a world, but don't require advanced physics."
msgstr ""
-#: doc/classes/KinematicBody.xml:12 doc/classes/KinematicBody2D.xml:12
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/physics/kinematic_character_2d."
"html"
msgstr ""
-#: doc/classes/KinematicBody.xml:23
+#: doc/classes/KinematicBody.xml
msgid ""
"Returns [code]true[/code] if the specified [code]axis[/code] is locked. See "
"also [member move_lock_x], [member move_lock_y] and [member move_lock_z]."
msgstr ""
-#: doc/classes/KinematicBody.xml:30
+#: doc/classes/KinematicBody.xml
msgid ""
"Returns the floor's collision angle at the last collision point according to "
"[code]up_direction[/code], which is [code]Vector3.UP[/code] by default. This "
@@ -30367,7 +30328,7 @@ msgid ""
"move_and_slide] and when [method is_on_floor] returns [code]true[/code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:36 doc/classes/KinematicBody2D.xml:28
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns the surface normal of the floor at the last collision point. Only "
"valid after calling [method move_and_slide] or [method "
@@ -30375,7 +30336,7 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:42 doc/classes/KinematicBody2D.xml:34
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns the linear velocity of the floor at the last collision point. Only "
"valid after calling [method move_and_slide] or [method "
@@ -30383,13 +30344,13 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:48
+#: doc/classes/KinematicBody.xml
msgid ""
"Returns a [KinematicCollision], which contains information about the latest "
"collision that occurred during the last call to [method move_and_slide]."
msgstr ""
-#: doc/classes/KinematicBody.xml:55
+#: doc/classes/KinematicBody.xml
msgid ""
"Returns a [KinematicCollision], which contains information about a collision "
"that occurred during the last call to [method move_and_slide] or [method "
@@ -30398,35 +30359,35 @@ msgid ""
"collision in the range 0 to ([method get_slide_count] - 1)."
msgstr ""
-#: doc/classes/KinematicBody.xml:61 doc/classes/KinematicBody2D.xml:59
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns the number of times the body collided and changed direction during "
"the last call to [method move_and_slide] or [method "
"move_and_slide_with_snap]."
msgstr ""
-#: doc/classes/KinematicBody.xml:67 doc/classes/KinematicBody2D.xml:65
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns [code]true[/code] if the body collided with the ceiling on the last "
"call of [method move_and_slide] or [method move_and_slide_with_snap]. "
"Otherwise, returns [code]false[/code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:73 doc/classes/KinematicBody2D.xml:71
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns [code]true[/code] if the body collided with the floor on the last "
"call of [method move_and_slide] or [method move_and_slide_with_snap]. "
"Otherwise, returns [code]false[/code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:79 doc/classes/KinematicBody2D.xml:77
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Returns [code]true[/code] if the body collided with a wall on the last call "
"of [method move_and_slide] or [method move_and_slide_with_snap]. Otherwise, "
"returns [code]false[/code]."
msgstr ""
-#: doc/classes/KinematicBody.xml:89
+#: doc/classes/KinematicBody.xml
msgid ""
"Moves the body along the vector [code]rel_vec[/code]. The body will stop if "
"it collides. Returns a [KinematicCollision], which contains information "
@@ -30436,7 +30397,7 @@ msgid ""
"the would-be collision information is given."
msgstr ""
-#: doc/classes/KinematicBody.xml:102
+#: doc/classes/KinematicBody.xml
msgid ""
"Moves the body along a vector. If the body collides with another, it will "
"slide along the other body rather than stop immediately. If the other body "
@@ -30474,7 +30435,7 @@ msgid ""
"platform's motion, it will always be first in the slide collisions."
msgstr ""
-#: doc/classes/KinematicBody.xml:124
+#: doc/classes/KinematicBody.xml
msgid ""
"Moves the body while keeping it attached to slopes. Similar to [method "
"move_and_slide].\n"
@@ -30484,14 +30445,14 @@ msgid ""
"to [code](0, 0, 0)[/code] or by using [method move_and_slide] instead."
msgstr ""
-#: doc/classes/KinematicBody.xml:133
+#: doc/classes/KinematicBody.xml
msgid ""
"Locks or unlocks the specified [code]axis[/code] depending on the value of "
"[code]lock[/code]. See also [member move_lock_x], [member move_lock_y] and "
"[member move_lock_z]."
msgstr ""
-#: doc/classes/KinematicBody.xml:142
+#: doc/classes/KinematicBody.xml
msgid ""
"Checks for collisions without moving the body. Virtually sets the node's "
"position, scale and rotation to that of the given [Transform], then tries to "
@@ -30501,19 +30462,19 @@ msgid ""
"bodies."
msgstr ""
-#: doc/classes/KinematicBody.xml:149
+#: doc/classes/KinematicBody.xml
msgid "Lock the body's X axis movement."
msgstr ""
-#: doc/classes/KinematicBody.xml:152
+#: doc/classes/KinematicBody.xml
msgid "Lock the body's Y axis movement."
msgstr ""
-#: doc/classes/KinematicBody.xml:155
+#: doc/classes/KinematicBody.xml
msgid "Lock the body's Z axis movement."
msgstr ""
-#: doc/classes/KinematicBody.xml:158 doc/classes/KinematicBody2D.xml:139
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"Extra margin used for collision recovery in motion functions (see [method "
"move_and_collide], [method move_and_slide], [method "
@@ -30528,7 +30489,7 @@ msgid ""
"bodies."
msgstr ""
-#: doc/classes/KinematicBody.xml:164 doc/classes/KinematicBody2D.xml:145
+#: doc/classes/KinematicBody.xml doc/classes/KinematicBody2D.xml
msgid ""
"If [code]true[/code], the body's movement will be synchronized to the "
"physics frame. This is useful when animating movement via [AnimationPlayer], "
@@ -30536,29 +30497,29 @@ msgid ""
"move_and_slide] or [method move_and_collide] functions."
msgstr ""
-#: doc/classes/KinematicBody.xml:167
+#: doc/classes/KinematicBody.xml
msgid ""
"Lock the body's X axis movement. Deprecated alias for [member "
"axis_lock_motion_x]."
msgstr ""
-#: doc/classes/KinematicBody.xml:170
+#: doc/classes/KinematicBody.xml
msgid ""
"Lock the body's Y axis movement. Deprecated alias for [member "
"axis_lock_motion_y]."
msgstr ""
-#: doc/classes/KinematicBody.xml:173
+#: doc/classes/KinematicBody.xml
msgid ""
"Lock the body's Z axis movement. Deprecated alias for [member "
"axis_lock_motion_z]."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:4
+#: doc/classes/KinematicBody2D.xml
msgid "Kinematic body 2D node."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:7
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Kinematic bodies are special types of bodies that are meant to be user-"
"controlled. They are not affected by physics at all; to other types of "
@@ -30576,13 +30537,13 @@ msgid ""
"characters that collide against a world, but don't require advanced physics."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:13
+#: doc/classes/KinematicBody2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/physics/"
"using_kinematic_body_2d.html"
msgstr ""
-#: doc/classes/KinematicBody2D.xml:22
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Returns the floor's collision angle at the last collision point according to "
"[code]up_direction[/code], which is [code]Vector2.UP[/code] by default. This "
@@ -30590,14 +30551,14 @@ msgid ""
"move_and_slide] and when [method is_on_floor] returns [code]true[/code]."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:40
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Returns a [KinematicCollision2D], which contains information about the "
"latest collision that occurred during the last call to [method "
"move_and_slide]."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:47
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Returns a [KinematicCollision2D], which contains information about a "
"collision that occurred during the last call to [method move_and_slide] or "
@@ -30612,7 +30573,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/KinematicBody2D.xml:87
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Moves the body along the vector [code]rel_vec[/code]. The body will stop if "
"it collides. Returns a [KinematicCollision2D], which contains information "
@@ -30622,7 +30583,7 @@ msgid ""
"the would-be collision information is given."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:100
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Moves the body along a vector. If the body collides with another, it will "
"slide along the other body rather than stop immediately. If the other body "
@@ -30660,7 +30621,7 @@ msgid ""
"platform's motion, it will always be first in the slide collisions."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:122
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Moves the body while keeping it attached to slopes. Similar to [method "
"move_and_slide].\n"
@@ -30670,7 +30631,7 @@ msgid ""
"to [code](0, 0)[/code] or by using [method move_and_slide] instead."
msgstr ""
-#: doc/classes/KinematicBody2D.xml:132
+#: doc/classes/KinematicBody2D.xml
msgid ""
"Checks for collisions without moving the body. Virtually sets the node's "
"position, scale and rotation to that of the given [Transform2D], then tries "
@@ -30680,11 +30641,11 @@ msgid ""
"bodies."
msgstr ""
-#: doc/classes/KinematicCollision.xml:4
+#: doc/classes/KinematicCollision.xml
msgid "Collision data for [KinematicBody] collisions."
msgstr ""
-#: doc/classes/KinematicCollision.xml:7
+#: doc/classes/KinematicCollision.xml
msgid ""
"Contains collision data for [KinematicBody] collisions. When a "
"[KinematicBody] is moved using [method KinematicBody.move_and_collide], it "
@@ -30695,76 +30656,66 @@ msgid ""
"information can be used to calculate a collision response."
msgstr ""
-#: doc/classes/KinematicCollision.xml:17
+#: doc/classes/KinematicCollision.xml
msgid ""
"The collision angle according to [code]up_direction[/code], which is "
"[code]Vector3.UP[/code] by default. This value is always positive."
msgstr ""
-#: doc/classes/KinematicCollision.xml:23
-#: doc/classes/KinematicCollision2D.xml:23
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The colliding body."
msgstr ""
-#: doc/classes/KinematicCollision.xml:26
-#: doc/classes/KinematicCollision2D.xml:26
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid ""
"The colliding body's unique instance ID. See [method Object.get_instance_id]."
msgstr ""
-#: doc/classes/KinematicCollision.xml:29
-#: doc/classes/KinematicCollision2D.xml:29
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The colliding body's metadata. See [Object]."
msgstr ""
-#: doc/classes/KinematicCollision.xml:32
+#: doc/classes/KinematicCollision.xml
msgid "The colliding body's [RID] used by the [PhysicsServer]."
msgstr ""
-#: doc/classes/KinematicCollision.xml:35
-#: doc/classes/KinematicCollision2D.xml:35
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The colliding body's shape."
msgstr ""
-#: doc/classes/KinematicCollision.xml:38
+#: doc/classes/KinematicCollision.xml
msgid "The colliding shape's index. See [CollisionObject]."
msgstr ""
-#: doc/classes/KinematicCollision.xml:41
-#: doc/classes/KinematicCollision2D.xml:41
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The colliding object's velocity."
msgstr ""
-#: doc/classes/KinematicCollision.xml:44
-#: doc/classes/KinematicCollision2D.xml:44
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The moving object's colliding shape."
msgstr ""
-#: doc/classes/KinematicCollision.xml:47
-#: doc/classes/KinematicCollision2D.xml:47
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The colliding body's shape's normal at the point of collision."
msgstr ""
-#: doc/classes/KinematicCollision.xml:50
-#: doc/classes/KinematicCollision2D.xml:50
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The point of collision, in global coordinates."
msgstr ""
-#: doc/classes/KinematicCollision.xml:53
-#: doc/classes/KinematicCollision2D.xml:53
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The moving object's remaining movement vector."
msgstr ""
-#: doc/classes/KinematicCollision.xml:56
-#: doc/classes/KinematicCollision2D.xml:56
+#: doc/classes/KinematicCollision.xml doc/classes/KinematicCollision2D.xml
msgid "The distance the moving object traveled before collision."
msgstr ""
-#: doc/classes/KinematicCollision2D.xml:4
+#: doc/classes/KinematicCollision2D.xml
msgid "Collision data for [KinematicBody2D] collisions."
msgstr ""
-#: doc/classes/KinematicCollision2D.xml:7
+#: doc/classes/KinematicCollision2D.xml
msgid ""
"Contains collision data for [KinematicBody2D] collisions. When a "
"[KinematicBody2D] is moved using [method KinematicBody2D.move_and_collide], "
@@ -30775,27 +30726,27 @@ msgid ""
"information can be used to calculate a collision response."
msgstr ""
-#: doc/classes/KinematicCollision2D.xml:17
+#: doc/classes/KinematicCollision2D.xml
msgid ""
"The collision angle according to [code]up_direction[/code], which is "
"[code]Vector2.UP[/code] by default. This value is always positive."
msgstr ""
-#: doc/classes/KinematicCollision2D.xml:32
+#: doc/classes/KinematicCollision2D.xml
msgid "The colliding body's [RID] used by the [Physics2DServer]."
msgstr ""
-#: doc/classes/KinematicCollision2D.xml:38
+#: doc/classes/KinematicCollision2D.xml
msgid "The colliding shape's index. See [CollisionObject2D]."
msgstr ""
-#: doc/classes/Label.xml:4
+#: doc/classes/Label.xml
msgid ""
"Displays plain text in a line or wrapped inside a rectangle. For formatted "
"text, use [RichTextLabel]."
msgstr ""
-#: doc/classes/Label.xml:7
+#: doc/classes/Label.xml
msgid ""
"Label displays plain text on the screen. It gives you control over the "
"horizontal and vertical alignment and can wrap the text inside the node's "
@@ -30811,157 +30762,157 @@ msgid ""
"characters instead. This will be resolved in Godot 4.0."
msgstr ""
-#: doc/classes/Label.xml:18
+#: doc/classes/Label.xml
msgid "Returns the amount of lines of text the Label has."
msgstr ""
-#: doc/classes/Label.xml:24
+#: doc/classes/Label.xml
msgid "Returns the font size in pixels."
msgstr ""
-#: doc/classes/Label.xml:30
+#: doc/classes/Label.xml
msgid ""
"Returns the total number of printable characters in the text (excluding "
"spaces and newlines)."
msgstr ""
-#: doc/classes/Label.xml:36
+#: doc/classes/Label.xml
msgid ""
"Returns the number of lines shown. Useful if the [Label]'s height cannot "
"currently display all lines."
msgstr ""
-#: doc/classes/Label.xml:42
+#: doc/classes/Label.xml
msgid ""
"Controls the text's horizontal align. Supports left, center, right, and "
"fill, or justify. Set it to one of the [enum Align] constants."
msgstr ""
-#: doc/classes/Label.xml:45
+#: doc/classes/Label.xml
msgid ""
"If [code]true[/code], wraps the text inside the node's bounding rectangle. "
"If you resize the node, it will change its height automatically to show all "
"the text."
msgstr ""
-#: doc/classes/Label.xml:48
+#: doc/classes/Label.xml
msgid ""
"If [code]true[/code], the Label only shows the text that fits inside its "
"bounding rectangle and will clip text horizontally."
msgstr ""
-#: doc/classes/Label.xml:51
+#: doc/classes/Label.xml
msgid ""
"The node ignores the first [code]lines_skipped[/code] lines before it starts "
"to display text."
msgstr ""
-#: doc/classes/Label.xml:54
+#: doc/classes/Label.xml
msgid "Limits the lines of text the node shows on screen."
msgstr ""
-#: doc/classes/Label.xml:58
+#: doc/classes/Label.xml
msgid ""
"Limits the amount of visible characters. If you set [code]percent_visible[/"
"code] to 0.5, only up to half of the text's characters will display on "
"screen. Useful to animate the text in a dialog box."
msgstr ""
-#: doc/classes/Label.xml:62
+#: doc/classes/Label.xml
msgid "The text to display on screen."
msgstr ""
-#: doc/classes/Label.xml:65
+#: doc/classes/Label.xml
msgid "If [code]true[/code], all the text displays as UPPERCASE."
msgstr ""
-#: doc/classes/Label.xml:68
+#: doc/classes/Label.xml
msgid ""
"Controls the text's vertical align. Supports top, center, bottom, and fill. "
"Set it to one of the [enum VAlign] constants."
msgstr ""
-#: doc/classes/Label.xml:71
+#: doc/classes/Label.xml
msgid "Restricts the number of characters to display. Set to -1 to disable."
msgstr ""
-#: doc/classes/Label.xml:76
+#: doc/classes/Label.xml
msgid "Align rows to the left (default)."
msgstr ""
-#: doc/classes/Label.xml:79
+#: doc/classes/Label.xml
msgid "Align rows centered."
msgstr ""
-#: doc/classes/Label.xml:82
+#: doc/classes/Label.xml
msgid "Align rows to the right."
msgstr ""
-#: doc/classes/Label.xml:85
+#: doc/classes/Label.xml
msgid "Expand row whitespaces to fit the width."
msgstr ""
-#: doc/classes/Label.xml:88
+#: doc/classes/Label.xml
msgid "Align the whole text to the top."
msgstr ""
-#: doc/classes/Label.xml:91
+#: doc/classes/Label.xml
msgid "Align the whole text to the center."
msgstr ""
-#: doc/classes/Label.xml:94
+#: doc/classes/Label.xml
msgid "Align the whole text to the bottom."
msgstr ""
-#: doc/classes/Label.xml:97
+#: doc/classes/Label.xml
msgid "Align the whole text by spreading the rows."
msgstr ""
-#: doc/classes/Label.xml:102
+#: doc/classes/Label.xml
msgid "Default text [Color] of the [Label]."
msgstr ""
-#: doc/classes/Label.xml:105
+#: doc/classes/Label.xml
msgid "[Color] of the text's shadow effect."
msgstr ""
-#: doc/classes/Label.xml:108
+#: doc/classes/Label.xml
msgid "The tint of [Font]'s outline. See [member DynamicFont.outline_color]."
msgstr ""
-#: doc/classes/Label.xml:111
+#: doc/classes/Label.xml
msgid "Vertical space between lines in multiline [Label]."
msgstr ""
-#: doc/classes/Label.xml:114
+#: doc/classes/Label.xml
msgid ""
"Boolean value. If set to 1 ([code]true[/code]), the shadow will be displayed "
"around the whole text as an outline."
msgstr ""
-#: doc/classes/Label.xml:117
+#: doc/classes/Label.xml
msgid "The horizontal offset of the text's shadow."
msgstr ""
-#: doc/classes/Label.xml:120
+#: doc/classes/Label.xml
msgid "The vertical offset of the text's shadow."
msgstr ""
-#: doc/classes/Label.xml:123
+#: doc/classes/Label.xml
msgid "[Font] used for the [Label]'s text."
msgstr ""
-#: doc/classes/Label.xml:126
+#: doc/classes/Label.xml
msgid "Background [StyleBox] for the [Label]."
msgstr ""
-#: doc/classes/LargeTexture.xml:4
+#: doc/classes/LargeTexture.xml
msgid ""
"[i]Deprecated.[/i] A [Texture] capable of storing many smaller textures with "
"offsets."
msgstr ""
-#: doc/classes/LargeTexture.xml:7
+#: doc/classes/LargeTexture.xml
msgid ""
"[i]Deprecated (will be removed in Godot 4.0).[/i] A [Texture] capable of "
"storing many smaller textures with offsets.\n"
@@ -30969,49 +30920,49 @@ msgid ""
"different offsets."
msgstr ""
-#: doc/classes/LargeTexture.xml:18
+#: doc/classes/LargeTexture.xml
msgid ""
"Adds [code]texture[/code] to this [LargeTexture], starting on offset "
"[code]ofs[/code]."
msgstr ""
-#: doc/classes/LargeTexture.xml:24
+#: doc/classes/LargeTexture.xml
msgid "Clears the [LargeTexture]."
msgstr ""
-#: doc/classes/LargeTexture.xml:30
+#: doc/classes/LargeTexture.xml
msgid "Returns the number of pieces currently in this [LargeTexture]."
msgstr ""
-#: doc/classes/LargeTexture.xml:37
+#: doc/classes/LargeTexture.xml
msgid "Returns the offset of the piece with the index [code]idx[/code]."
msgstr ""
-#: doc/classes/LargeTexture.xml:44
+#: doc/classes/LargeTexture.xml
msgid "Returns the [Texture] of the piece with the index [code]idx[/code]."
msgstr ""
-#: doc/classes/LargeTexture.xml:52
+#: doc/classes/LargeTexture.xml
msgid ""
"Sets the offset of the piece with the index [code]idx[/code] to [code]ofs[/"
"code]."
msgstr ""
-#: doc/classes/LargeTexture.xml:60
+#: doc/classes/LargeTexture.xml
msgid ""
"Sets the [Texture] of the piece with index [code]idx[/code] to "
"[code]texture[/code]."
msgstr ""
-#: doc/classes/LargeTexture.xml:67
+#: doc/classes/LargeTexture.xml
msgid "Sets the size of this [LargeTexture]."
msgstr ""
-#: doc/classes/Light.xml:4
+#: doc/classes/Light.xml
msgid "Provides a base class for different kinds of light nodes."
msgstr ""
-#: doc/classes/Light.xml:7
+#: doc/classes/Light.xml
msgid ""
"Light is the [i]abstract[/i] base class for light nodes. As it can't be "
"instanced, it shouldn't be used directly. Other types of light nodes inherit "
@@ -31019,54 +30970,54 @@ msgid ""
"lighting."
msgstr ""
-#: doc/classes/Light.xml:18
+#: doc/classes/Light.xml
msgid "Returns the value of the specified [enum Light.Param] parameter."
msgstr ""
-#: doc/classes/Light.xml:26
+#: doc/classes/Light.xml
msgid "Sets the value of the specified [enum Light.Param] parameter."
msgstr ""
-#: doc/classes/Light.xml:32
+#: doc/classes/Light.xml
msgid ""
"If [code]true[/code], the light only appears in the editor and will not be "
"visible at runtime."
msgstr ""
-#: doc/classes/Light.xml:35
+#: doc/classes/Light.xml
msgid "The light's bake mode. See [enum BakeMode]."
msgstr ""
-#: doc/classes/Light.xml:38
+#: doc/classes/Light.xml
msgid ""
"The light's color. An [i]overbright[/i] color can be used to achieve a "
"result equivalent to increasing the light's [member light_energy]."
msgstr ""
-#: doc/classes/Light.xml:41
+#: doc/classes/Light.xml
msgid "The light will affect objects in the selected layers."
msgstr ""
-#: doc/classes/Light.xml:44
+#: doc/classes/Light.xml
msgid ""
"The light's strength multiplier (this is not a physical unit). For "
"[OmniLight] and [SpotLight], changing this value will only change the light "
"color's intensity, not the light's radius."
msgstr ""
-#: doc/classes/Light.xml:47
+#: doc/classes/Light.xml
msgid ""
"Secondary multiplier used with indirect light (light bounces). This works on "
"both [BakedLightmap] and [GIProbe]."
msgstr ""
-#: doc/classes/Light.xml:50
+#: doc/classes/Light.xml
msgid ""
"If [code]true[/code], the light's effect is reversed, darkening areas and "
"casting bright shadows."
msgstr ""
-#: doc/classes/Light.xml:53
+#: doc/classes/Light.xml
msgid ""
"The size of the light in Godot units. Only considered in baked lightmaps and "
"only if [member light_bake_mode] is set to [constant BAKE_ALL]. Increasing "
@@ -31074,7 +31025,7 @@ msgid ""
"simulate area lights to an extent."
msgstr ""
-#: doc/classes/Light.xml:56
+#: doc/classes/Light.xml
msgid ""
"The intensity of the specular blob in objects affected by the light. At "
"[code]0[/code], the light becomes a pure diffuse light. When not baking "
@@ -31082,26 +31033,26 @@ msgid ""
"lights above an emissive surface."
msgstr ""
-#: doc/classes/Light.xml:59
+#: doc/classes/Light.xml
msgid ""
"Used to adjust shadow appearance. Too small a value results in self-"
"shadowing (\"shadow acne\"), while too large a value causes shadows to "
"separate from casters (\"peter-panning\"). Adjust as needed."
msgstr ""
-#: doc/classes/Light.xml:62
+#: doc/classes/Light.xml
msgid "The color of shadows cast by this light."
msgstr ""
-#: doc/classes/Light.xml:65
+#: doc/classes/Light.xml
msgid "Attempts to reduce [member shadow_bias] gap."
msgstr ""
-#: doc/classes/Light.xml:68
+#: doc/classes/Light.xml
msgid "If [code]true[/code], the light will cast shadows."
msgstr ""
-#: doc/classes/Light.xml:71
+#: doc/classes/Light.xml
msgid ""
"If [code]true[/code], reverses the backface culling of the mesh. This can be "
"useful when you have a flat mesh that has a light behind it. If you need to "
@@ -31109,105 +31060,105 @@ msgid ""
"shadows with [constant GeometryInstance.SHADOW_CASTING_SETTING_DOUBLE_SIDED]."
msgstr ""
-#: doc/classes/Light.xml:76
+#: doc/classes/Light.xml
msgid "Constant for accessing [member light_energy]."
msgstr ""
-#: doc/classes/Light.xml:79
+#: doc/classes/Light.xml
msgid "Constant for accessing [member light_indirect_energy]."
msgstr ""
-#: doc/classes/Light.xml:82
+#: doc/classes/Light.xml
msgid "Constant for accessing [member light_size]."
msgstr ""
-#: doc/classes/Light.xml:85
+#: doc/classes/Light.xml
msgid "Constant for accessing [member light_specular]."
msgstr ""
-#: doc/classes/Light.xml:88
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member OmniLight.omni_range] or [member SpotLight."
"spot_range]."
msgstr ""
-#: doc/classes/Light.xml:91
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member OmniLight.omni_attenuation] or [member "
"SpotLight.spot_attenuation]."
msgstr ""
-#: doc/classes/Light.xml:94
+#: doc/classes/Light.xml
msgid "Constant for accessing [member SpotLight.spot_angle]."
msgstr ""
-#: doc/classes/Light.xml:97
+#: doc/classes/Light.xml
msgid "Constant for accessing [member SpotLight.spot_angle_attenuation]."
msgstr ""
-#: doc/classes/Light.xml:100
+#: doc/classes/Light.xml
msgid "Constant for accessing [member shadow_contact]."
msgstr ""
-#: doc/classes/Light.xml:103
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight."
"directional_shadow_max_distance]."
msgstr ""
-#: doc/classes/Light.xml:106
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight.directional_shadow_split_1]."
msgstr ""
-#: doc/classes/Light.xml:109
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight.directional_shadow_split_2]."
msgstr ""
-#: doc/classes/Light.xml:112
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight.directional_shadow_split_3]."
msgstr ""
-#: doc/classes/Light.xml:115
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight."
"directional_shadow_normal_bias]."
msgstr ""
-#: doc/classes/Light.xml:118
+#: doc/classes/Light.xml
msgid "Constant for accessing [member shadow_bias]."
msgstr ""
-#: doc/classes/Light.xml:121
+#: doc/classes/Light.xml
msgid ""
"Constant for accessing [member DirectionalLight."
"directional_shadow_bias_split_scale]."
msgstr ""
-#: doc/classes/Light.xml:127
+#: doc/classes/Light.xml
msgid ""
"Light is ignored when baking.\n"
"[b]Note:[/b] Hiding a light does [i]not[/i] affect baking."
msgstr ""
-#: doc/classes/Light.xml:131
+#: doc/classes/Light.xml
msgid "Only indirect lighting will be baked (default)."
msgstr ""
-#: doc/classes/Light.xml:134
+#: doc/classes/Light.xml
msgid ""
"Both direct and indirect light will be baked.\n"
"[b]Note:[/b] You should hide the light if you don't want it to appear twice "
"(dynamic and baked)."
msgstr ""
-#: doc/classes/Light2D.xml:4
+#: doc/classes/Light2D.xml
msgid "Casts light in a 2D environment."
msgstr ""
-#: doc/classes/Light2D.xml:7
+#: doc/classes/Light2D.xml
msgid ""
"Casts light in a 2D environment. Light is defined by a (usually grayscale) "
"texture, a color, an energy value, a mode (see constants), and various other "
@@ -31215,187 +31166,187 @@ msgid ""
"[b]Note:[/b] Light2D can also be used as a mask."
msgstr ""
-#: doc/classes/Light2D.xml:11 doc/classes/LightOccluder2D.xml:10
+#: doc/classes/Light2D.xml doc/classes/LightOccluder2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/2d/2d_lights_and_shadows.html"
msgstr ""
-#: doc/classes/Light2D.xml:17
+#: doc/classes/Light2D.xml
msgid "The Light2D's [Color]."
msgstr ""
-#: doc/classes/Light2D.xml:20
+#: doc/classes/Light2D.xml
msgid "If [code]true[/code], Light2D will only appear when editing the scene."
msgstr ""
-#: doc/classes/Light2D.xml:23
+#: doc/classes/Light2D.xml
msgid "If [code]true[/code], Light2D will emit light."
msgstr ""
-#: doc/classes/Light2D.xml:26
+#: doc/classes/Light2D.xml
msgid ""
"The Light2D's energy value. The larger the value, the stronger the light."
msgstr ""
-#: doc/classes/Light2D.xml:29
+#: doc/classes/Light2D.xml
msgid "The Light2D's mode. See [enum Mode] constants for values."
msgstr ""
-#: doc/classes/Light2D.xml:32
+#: doc/classes/Light2D.xml
msgid "The offset of the Light2D's [code]texture[/code]."
msgstr ""
-#: doc/classes/Light2D.xml:35
+#: doc/classes/Light2D.xml
msgid "The height of the Light2D. Used with 2D normal mapping."
msgstr ""
-#: doc/classes/Light2D.xml:38
+#: doc/classes/Light2D.xml
msgid ""
"The layer mask. Only objects with a matching mask will be affected by the "
"Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:41
+#: doc/classes/Light2D.xml
msgid "Maximum layer value of objects that are affected by the Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:44
+#: doc/classes/Light2D.xml
msgid "Minimum layer value of objects that are affected by the Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:47
+#: doc/classes/Light2D.xml
msgid ""
"Maximum [code]z[/code] value of objects that are affected by the Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:50
+#: doc/classes/Light2D.xml
msgid ""
"Minimum [code]z[/code] value of objects that are affected by the Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:53
+#: doc/classes/Light2D.xml
msgid "Shadow buffer size."
msgstr ""
-#: doc/classes/Light2D.xml:56
+#: doc/classes/Light2D.xml
msgid "[Color] of shadows cast by the Light2D."
msgstr ""
-#: doc/classes/Light2D.xml:59
+#: doc/classes/Light2D.xml
msgid "If [code]true[/code], the Light2D will cast shadows."
msgstr ""
-#: doc/classes/Light2D.xml:62
+#: doc/classes/Light2D.xml
msgid "Shadow filter type. See [enum ShadowFilter] for possible values."
msgstr ""
-#: doc/classes/Light2D.xml:65
+#: doc/classes/Light2D.xml
msgid "Smoothing value for shadows."
msgstr ""
-#: doc/classes/Light2D.xml:68
+#: doc/classes/Light2D.xml
msgid "Smooth shadow gradient length."
msgstr ""
-#: doc/classes/Light2D.xml:71
+#: doc/classes/Light2D.xml
msgid ""
"The shadow mask. Used with [LightOccluder2D] to cast shadows. Only occluders "
"with a matching light mask will cast shadows."
msgstr ""
-#: doc/classes/Light2D.xml:74
+#: doc/classes/Light2D.xml
msgid "[Texture] used for the Light2D's appearance."
msgstr ""
-#: doc/classes/Light2D.xml:77
+#: doc/classes/Light2D.xml
msgid "The [code]texture[/code]'s scale factor."
msgstr ""
-#: doc/classes/Light2D.xml:82
+#: doc/classes/Light2D.xml
msgid ""
"Adds the value of pixels corresponding to the Light2D to the values of "
"pixels under it. This is the common behavior of a light."
msgstr ""
-#: doc/classes/Light2D.xml:85
+#: doc/classes/Light2D.xml
msgid ""
"Subtracts the value of pixels corresponding to the Light2D to the values of "
"pixels under it, resulting in inversed light effect."
msgstr ""
-#: doc/classes/Light2D.xml:88
+#: doc/classes/Light2D.xml
msgid ""
"Mix the value of pixels corresponding to the Light2D to the values of pixels "
"under it by linear interpolation."
msgstr ""
-#: doc/classes/Light2D.xml:91
+#: doc/classes/Light2D.xml
msgid ""
"The light texture of the Light2D is used as a mask, hiding or revealing "
"parts of the screen underneath depending on the value of each pixel of the "
"light (mask) texture."
msgstr ""
-#: doc/classes/Light2D.xml:94
+#: doc/classes/Light2D.xml
msgid "No filter applies to the shadow map. See [member shadow_filter]."
msgstr ""
-#: doc/classes/Light2D.xml:97
+#: doc/classes/Light2D.xml
msgid ""
"Percentage closer filtering (3 samples) applies to the shadow map. See "
"[member shadow_filter]."
msgstr ""
-#: doc/classes/Light2D.xml:100
+#: doc/classes/Light2D.xml
msgid ""
"Percentage closer filtering (5 samples) applies to the shadow map. See "
"[member shadow_filter]."
msgstr ""
-#: doc/classes/Light2D.xml:103
+#: doc/classes/Light2D.xml
msgid ""
"Percentage closer filtering (7 samples) applies to the shadow map. See "
"[member shadow_filter]."
msgstr ""
-#: doc/classes/Light2D.xml:106
+#: doc/classes/Light2D.xml
msgid ""
"Percentage closer filtering (9 samples) applies to the shadow map. See "
"[member shadow_filter]."
msgstr ""
-#: doc/classes/Light2D.xml:109
+#: doc/classes/Light2D.xml
msgid ""
"Percentage closer filtering (13 samples) applies to the shadow map. See "
"[member shadow_filter]."
msgstr ""
-#: doc/classes/LightOccluder2D.xml:4
+#: doc/classes/LightOccluder2D.xml
msgid "Occludes light cast by a Light2D, casting shadows."
msgstr ""
-#: doc/classes/LightOccluder2D.xml:7
+#: doc/classes/LightOccluder2D.xml
msgid ""
"Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must "
"be provided with an [OccluderPolygon2D] in order for the shadow to be "
"computed."
msgstr ""
-#: doc/classes/LightOccluder2D.xml:16
+#: doc/classes/LightOccluder2D.xml
msgid ""
"The LightOccluder2D's light mask. The LightOccluder2D will cast shadows only "
"from Light2D(s) that have the same light mask(s)."
msgstr ""
-#: doc/classes/LightOccluder2D.xml:19
+#: doc/classes/LightOccluder2D.xml
msgid "The [OccluderPolygon2D] used to compute the shadow."
msgstr ""
-#: doc/classes/Line2D.xml:4
+#: doc/classes/Line2D.xml
msgid "A 2D line."
msgstr ""
-#: doc/classes/Line2D.xml:7
+#: doc/classes/Line2D.xml
msgid ""
"A line through several points in 2D space.\n"
"[b]Note:[/b] By default, Godot can only draw up to 4,096 polygon points at a "
@@ -31405,7 +31356,7 @@ msgid ""
"canvas_polygon_index_buffer_size_kb]."
msgstr ""
-#: doc/classes/Line2D.xml:20
+#: doc/classes/Line2D.xml
msgid ""
"Adds a point at the [code]position[/code]. Appends the point at the end of "
"the line.\n"
@@ -31417,148 +31368,148 @@ msgid ""
"list."
msgstr ""
-#: doc/classes/Line2D.xml:27
+#: doc/classes/Line2D.xml
msgid "Removes all points from the line."
msgstr ""
-#: doc/classes/Line2D.xml:33
+#: doc/classes/Line2D.xml
msgid "Returns the Line2D's amount of points."
msgstr ""
-#: doc/classes/Line2D.xml:40
+#: doc/classes/Line2D.xml
msgid "Returns point [code]i[/code]'s position."
msgstr ""
-#: doc/classes/Line2D.xml:47
+#: doc/classes/Line2D.xml
msgid "Removes the point at index [code]i[/code] from the line."
msgstr ""
-#: doc/classes/Line2D.xml:55
+#: doc/classes/Line2D.xml
msgid ""
"Overwrites the position in point [code]i[/code] with the supplied "
"[code]position[/code]."
msgstr ""
-#: doc/classes/Line2D.xml:61
+#: doc/classes/Line2D.xml
msgid ""
"If [code]true[/code], the line's border will be anti-aliased.\n"
"[b]Note:[/b] Line2D is not accelerated by batching when being anti-aliased."
msgstr ""
-#: doc/classes/Line2D.xml:65
+#: doc/classes/Line2D.xml
msgid ""
"Controls the style of the line's first point. Use [enum LineCapMode] "
"constants."
msgstr ""
-#: doc/classes/Line2D.xml:68
+#: doc/classes/Line2D.xml
msgid "The line's color. Will not be used if a gradient is set."
msgstr ""
-#: doc/classes/Line2D.xml:71
+#: doc/classes/Line2D.xml
msgid ""
"Controls the style of the line's last point. Use [enum LineCapMode] "
"constants."
msgstr ""
-#: doc/classes/Line2D.xml:74
+#: doc/classes/Line2D.xml
msgid ""
"The gradient is drawn through the whole line from start to finish. The "
"default color will not be used if a gradient is set."
msgstr ""
-#: doc/classes/Line2D.xml:77
+#: doc/classes/Line2D.xml
msgid "The style for the points between the start and the end."
msgstr ""
-#: doc/classes/Line2D.xml:80
+#: doc/classes/Line2D.xml
msgid ""
"The points that form the lines. The line is drawn between every point set in "
"this array. Points are interpreted as local vectors."
msgstr ""
-#: doc/classes/Line2D.xml:83
+#: doc/classes/Line2D.xml
msgid ""
"The smoothness of the rounded joints and caps. This is only used if a cap or "
"joint is set as round."
msgstr ""
-#: doc/classes/Line2D.xml:86
+#: doc/classes/Line2D.xml
msgid ""
"The direction difference in radians between vector points. This value is "
"only used if [code]joint mode[/code] is set to [constant LINE_JOINT_SHARP]."
msgstr ""
-#: doc/classes/Line2D.xml:89
+#: doc/classes/Line2D.xml
msgid ""
"The texture used for the line's texture. Uses [code]texture_mode[/code] for "
"drawing style."
msgstr ""
-#: doc/classes/Line2D.xml:92
+#: doc/classes/Line2D.xml
msgid ""
"The style to render the [code]texture[/code] on the line. Use [enum "
"LineTextureMode] constants."
msgstr ""
-#: doc/classes/Line2D.xml:95
+#: doc/classes/Line2D.xml
msgid "The line's width."
msgstr ""
-#: doc/classes/Line2D.xml:98
+#: doc/classes/Line2D.xml
msgid ""
"The line's width varies with the curve. The original width is simply "
"multiply by the value of the Curve."
msgstr ""
-#: doc/classes/Line2D.xml:103
+#: doc/classes/Line2D.xml
msgid ""
"The line's joints will be pointy. If [code]sharp_limit[/code] is greater "
"than the rotation of a joint, it becomes a bevel joint instead."
msgstr ""
-#: doc/classes/Line2D.xml:106
+#: doc/classes/Line2D.xml
msgid "The line's joints will be bevelled/chamfered."
msgstr ""
-#: doc/classes/Line2D.xml:109
+#: doc/classes/Line2D.xml
msgid "The line's joints will be rounded."
msgstr ""
-#: doc/classes/Line2D.xml:112
+#: doc/classes/Line2D.xml
msgid "Don't draw a line cap."
msgstr ""
-#: doc/classes/Line2D.xml:115
+#: doc/classes/Line2D.xml
msgid "Draws the line cap as a box."
msgstr ""
-#: doc/classes/Line2D.xml:118
+#: doc/classes/Line2D.xml
msgid "Draws the line cap as a circle."
msgstr ""
-#: doc/classes/Line2D.xml:121
+#: doc/classes/Line2D.xml
msgid ""
"Takes the left pixels of the texture and renders it over the whole line."
msgstr ""
-#: doc/classes/Line2D.xml:124
+#: doc/classes/Line2D.xml
msgid ""
"Tiles the texture over the line. The texture must be imported with "
"[b]Repeat[/b] enabled for it to work properly."
msgstr ""
-#: doc/classes/Line2D.xml:127
+#: doc/classes/Line2D.xml
msgid ""
"Stretches the texture across the line. Import the texture with [b]Repeat[/b] "
"disabled for best results."
msgstr ""
-#: doc/classes/LineEdit.xml:4
+#: doc/classes/LineEdit.xml
msgid "Control that provides single-line string editing."
msgstr ""
-#: doc/classes/LineEdit.xml:7
+#: doc/classes/LineEdit.xml
msgid ""
"LineEdit provides a single-line string editor, used for text fields.\n"
"It features many built-in shortcuts which will always be available "
@@ -31588,34 +31539,34 @@ msgid ""
"line"
msgstr ""
-#: doc/classes/LineEdit.xml:35
+#: doc/classes/LineEdit.xml
msgid ""
"Adds [code]text[/code] after the cursor. If the resulting value is longer "
"than [member max_length], nothing happens."
msgstr ""
-#: doc/classes/LineEdit.xml:41
+#: doc/classes/LineEdit.xml
msgid "Erases the [LineEdit]'s [member text]."
msgstr ""
-#: doc/classes/LineEdit.xml:47
+#: doc/classes/LineEdit.xml
msgid ""
"Deletes one character at the cursor's current position (equivalent to "
"pressing the [code]Delete[/code] key)."
msgstr ""
-#: doc/classes/LineEdit.xml:55
+#: doc/classes/LineEdit.xml
msgid ""
"Deletes a section of the [member text] going from position "
"[code]from_column[/code] to [code]to_column[/code]. Both parameters should "
"be within the text's length."
msgstr ""
-#: doc/classes/LineEdit.xml:61
+#: doc/classes/LineEdit.xml
msgid "Clears the current selection."
msgstr ""
-#: doc/classes/LineEdit.xml:67
+#: doc/classes/LineEdit.xml
msgid ""
"Returns the [PopupMenu] of this [LineEdit]. By default, this menu is "
"displayed when right-clicking on the [LineEdit].\n"
@@ -31624,17 +31575,17 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/LineEdit.xml:74
+#: doc/classes/LineEdit.xml
msgid ""
"Returns the scroll offset due to [member caret_position], as a number of "
"characters."
msgstr ""
-#: doc/classes/LineEdit.xml:81
+#: doc/classes/LineEdit.xml
msgid "Executes a given action as defined in the [enum MenuItems] enum."
msgstr ""
-#: doc/classes/LineEdit.xml:89
+#: doc/classes/LineEdit.xml
msgid ""
"Selects characters inside [LineEdit] between [code]from[/code] and [code]to[/"
"code]. By default, [code]from[/code] is at the beginning and [code]to[/code] "
@@ -31647,52 +31598,52 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/LineEdit.xml:101
+#: doc/classes/LineEdit.xml
msgid "Selects the whole [String]."
msgstr ""
-#: doc/classes/LineEdit.xml:107
+#: doc/classes/LineEdit.xml
msgid "Text alignment as defined in the [enum Align] enum."
msgstr ""
-#: doc/classes/LineEdit.xml:110 doc/classes/TextEdit.xml:460
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "If [code]true[/code], the caret (visual cursor) blinks."
msgstr ""
-#: doc/classes/LineEdit.xml:113 doc/classes/TextEdit.xml:463
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Duration (in seconds) of a caret's blinking cycle."
msgstr ""
-#: doc/classes/LineEdit.xml:116
+#: doc/classes/LineEdit.xml
msgid ""
"The cursor's position inside the [LineEdit]. When set, the text may scroll "
"to accommodate it."
msgstr ""
-#: doc/classes/LineEdit.xml:119
+#: doc/classes/LineEdit.xml
msgid ""
"If [code]true[/code], the [LineEdit] will show a clear button if [code]text[/"
"code] is not empty, which can be used to clear the text quickly."
msgstr ""
-#: doc/classes/LineEdit.xml:122
+#: doc/classes/LineEdit.xml
msgid "If [code]true[/code], the context menu will appear when right-clicked."
msgstr ""
-#: doc/classes/LineEdit.xml:125
+#: doc/classes/LineEdit.xml
msgid ""
"If [code]false[/code], existing text cannot be modified and new text cannot "
"be added."
msgstr ""
-#: doc/classes/LineEdit.xml:128
+#: doc/classes/LineEdit.xml
msgid ""
"If [code]true[/code], the [LineEdit] width will increase to stay longer than "
"the [member text]. It will [b]not[/b] compress if the [member text] is "
"shortened."
msgstr ""
-#: doc/classes/LineEdit.xml:132
+#: doc/classes/LineEdit.xml
msgid ""
"Maximum amount of characters that can be entered inside the [LineEdit]. If "
"[code]0[/code], there is no limit.\n"
@@ -31714,100 +31665,100 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/LineEdit.xml:147
+#: doc/classes/LineEdit.xml
msgid ""
"Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/"
"code]."
msgstr ""
-#: doc/classes/LineEdit.xml:150
+#: doc/classes/LineEdit.xml
msgid ""
"Text shown when the [LineEdit] is empty. It is [b]not[/b] the [LineEdit]'s "
"default value (see [member text])."
msgstr ""
-#: doc/classes/LineEdit.xml:153
+#: doc/classes/LineEdit.xml
msgid ""
"Sets the icon that will appear in the right end of the [LineEdit] if there's "
"no [member text], or always, if [member clear_button_enabled] is set to "
"[code]false[/code]."
msgstr ""
-#: doc/classes/LineEdit.xml:156
+#: doc/classes/LineEdit.xml
msgid ""
"If [code]true[/code], every character is replaced with the secret character "
"(see [member secret_character])."
msgstr ""
-#: doc/classes/LineEdit.xml:159
+#: doc/classes/LineEdit.xml
msgid ""
"The character to use to mask secret input (defaults to \"*\"). Only a single "
"character can be used as the secret character."
msgstr ""
-#: doc/classes/LineEdit.xml:162
+#: doc/classes/LineEdit.xml
msgid ""
"If [code]false[/code], it's impossible to select the text using mouse nor "
"keyboard."
msgstr ""
-#: doc/classes/LineEdit.xml:165
+#: doc/classes/LineEdit.xml
msgid "If [code]false[/code], using shortcuts will be disabled."
msgstr ""
-#: doc/classes/LineEdit.xml:168
+#: doc/classes/LineEdit.xml
msgid ""
"String value of the [LineEdit].\n"
"[b]Note:[/b] Changing text using this property won't emit the [signal "
"text_changed] signal."
msgstr ""
-#: doc/classes/LineEdit.xml:172 doc/classes/TextEdit.xml:537
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the native virtual keyboard is shown when focused on "
"platforms that support it."
msgstr ""
-#: doc/classes/LineEdit.xml:179
+#: doc/classes/LineEdit.xml
msgid ""
"Emitted when appending text that overflows the [member max_length]. The "
"appended text is truncated to fit [member max_length], and the part that "
"couldn't fit is passed as the [code]rejected_substring[/code] argument."
msgstr ""
-#: doc/classes/LineEdit.xml:185 doc/classes/TextEdit.xml:575
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Emitted when the text changes."
msgstr ""
-#: doc/classes/LineEdit.xml:191
+#: doc/classes/LineEdit.xml
msgid "Emitted when the user presses [constant KEY_ENTER] on the [LineEdit]."
msgstr ""
-#: doc/classes/LineEdit.xml:197
+#: doc/classes/LineEdit.xml
msgid "Aligns the text on the left-hand side of the [LineEdit]."
msgstr ""
-#: doc/classes/LineEdit.xml:200
+#: doc/classes/LineEdit.xml
msgid "Centers the text in the middle of the [LineEdit]."
msgstr ""
-#: doc/classes/LineEdit.xml:203
+#: doc/classes/LineEdit.xml
msgid "Aligns the text on the right-hand side of the [LineEdit]."
msgstr ""
-#: doc/classes/LineEdit.xml:206
+#: doc/classes/LineEdit.xml
msgid "Stretches whitespaces to fit the [LineEdit]'s width."
msgstr ""
-#: doc/classes/LineEdit.xml:209 doc/classes/TextEdit.xml:596
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Cuts (copies and clears) the selected text."
msgstr ""
-#: doc/classes/LineEdit.xml:212 doc/classes/TextEdit.xml:599
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Copies the selected text."
msgstr ""
-#: doc/classes/LineEdit.xml:215
+#: doc/classes/LineEdit.xml
msgid ""
"Pastes the clipboard text over the selected text (or at the cursor's "
"position).\n"
@@ -31815,88 +31766,88 @@ msgid ""
"clipboard via [method String.strip_escapes]."
msgstr ""
-#: doc/classes/LineEdit.xml:219
+#: doc/classes/LineEdit.xml
msgid "Erases the whole [LineEdit] text."
msgstr ""
-#: doc/classes/LineEdit.xml:222
+#: doc/classes/LineEdit.xml
msgid "Selects the whole [LineEdit] text."
msgstr ""
-#: doc/classes/LineEdit.xml:225 doc/classes/TextEdit.xml:611
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Undoes the previous action."
msgstr ""
-#: doc/classes/LineEdit.xml:228
+#: doc/classes/LineEdit.xml
msgid "Reverse the last undo action."
msgstr ""
-#: doc/classes/LineEdit.xml:231 doc/classes/TextEdit.xml:617
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
msgid "Represents the size of the [enum MenuItems] enum."
msgstr ""
-#: doc/classes/LineEdit.xml:236
+#: doc/classes/LineEdit.xml
msgid "Color used as default tint for the clear button."
msgstr ""
-#: doc/classes/LineEdit.xml:239
+#: doc/classes/LineEdit.xml
msgid "Color used for the clear button when it's pressed."
msgstr ""
-#: doc/classes/LineEdit.xml:242
+#: doc/classes/LineEdit.xml
msgid "Color of the [LineEdit]'s visual cursor (caret)."
msgstr ""
-#: doc/classes/LineEdit.xml:245
+#: doc/classes/LineEdit.xml
msgid "Default font color."
msgstr ""
-#: doc/classes/LineEdit.xml:248
+#: doc/classes/LineEdit.xml
msgid "Font color for selected text (inside the selection rectangle)."
msgstr ""
-#: doc/classes/LineEdit.xml:251
+#: doc/classes/LineEdit.xml
msgid "Font color when editing is disabled."
msgstr ""
-#: doc/classes/LineEdit.xml:254
+#: doc/classes/LineEdit.xml
msgid "Color of the selection rectangle."
msgstr ""
-#: doc/classes/LineEdit.xml:257
+#: doc/classes/LineEdit.xml
msgid ""
"Minimum horizontal space for the text (not counting the clear button and "
"content margins). This value is measured in count of space characters (i.e. "
"this amount of space characters can be displayed without scrolling)."
msgstr ""
-#: doc/classes/LineEdit.xml:260
+#: doc/classes/LineEdit.xml
msgid "Font used for the text."
msgstr ""
-#: doc/classes/LineEdit.xml:263
+#: doc/classes/LineEdit.xml
msgid "Texture for the clear button. See [member clear_button_enabled]."
msgstr ""
-#: doc/classes/LineEdit.xml:266
+#: doc/classes/LineEdit.xml
msgid "Background used when [LineEdit] has GUI focus."
msgstr ""
-#: doc/classes/LineEdit.xml:269
+#: doc/classes/LineEdit.xml
msgid "Default background for the [LineEdit]."
msgstr ""
-#: doc/classes/LineEdit.xml:272
+#: doc/classes/LineEdit.xml
msgid ""
"Background used when [LineEdit] is in read-only mode ([member editable] is "
"set to [code]false[/code])."
msgstr ""
-#: doc/classes/LineShape2D.xml:4
+#: doc/classes/LineShape2D.xml
msgid "Line shape for 2D collisions."
msgstr ""
-#: doc/classes/LineShape2D.xml:7
+#: doc/classes/LineShape2D.xml
msgid ""
"Line shape for 2D collisions. It works like a 2D plane and will not allow "
"any physics body to go to the negative side. Not recommended for rigid "
@@ -31904,19 +31855,19 @@ msgid ""
"forces checks against it on every frame."
msgstr ""
-#: doc/classes/LineShape2D.xml:15
+#: doc/classes/LineShape2D.xml
msgid "The line's distance from the origin."
msgstr ""
-#: doc/classes/LineShape2D.xml:18
+#: doc/classes/LineShape2D.xml
msgid "The line's normal."
msgstr ""
-#: doc/classes/LinkButton.xml:4
+#: doc/classes/LinkButton.xml
msgid "Simple button used to represent a link to some resource."
msgstr ""
-#: doc/classes/LinkButton.xml:7
+#: doc/classes/LinkButton.xml
msgid ""
"This kind of button is primarily used when the interaction with the button "
"causes a context change (like linking to a web page).\n"
@@ -31924,79 +31875,79 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/LinkButton.xml:21
+#: doc/classes/LinkButton.xml
msgid ""
"Determines when to show the underline. See [enum UnderlineMode] for options."
msgstr ""
-#: doc/classes/LinkButton.xml:26
+#: doc/classes/LinkButton.xml
msgid "The LinkButton will always show an underline at the bottom of its text."
msgstr ""
-#: doc/classes/LinkButton.xml:29
+#: doc/classes/LinkButton.xml
msgid ""
"The LinkButton will show an underline at the bottom of its text when the "
"mouse cursor is over it."
msgstr ""
-#: doc/classes/LinkButton.xml:32
+#: doc/classes/LinkButton.xml
msgid "The LinkButton will never show an underline at the bottom of its text."
msgstr ""
-#: doc/classes/LinkButton.xml:37
+#: doc/classes/LinkButton.xml
msgid "Default text [Color] of the [LinkButton]."
msgstr ""
-#: doc/classes/LinkButton.xml:40
+#: doc/classes/LinkButton.xml
msgid ""
"Text [Color] used when the [LinkButton] is focused. Only replaces the normal "
"text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/LinkButton.xml:43
+#: doc/classes/LinkButton.xml
msgid "Text [Color] used when the [LinkButton] is being hovered."
msgstr ""
-#: doc/classes/LinkButton.xml:46
+#: doc/classes/LinkButton.xml
msgid "Text [Color] used when the [LinkButton] is being pressed."
msgstr ""
-#: doc/classes/LinkButton.xml:49
+#: doc/classes/LinkButton.xml
msgid "The vertical space between the baseline of text and the underline."
msgstr ""
-#: doc/classes/LinkButton.xml:52
+#: doc/classes/LinkButton.xml
msgid "[Font] of the [LinkButton]'s text."
msgstr ""
-#: doc/classes/LinkButton.xml:55
+#: doc/classes/LinkButton.xml
msgid ""
"[StyleBox] used when the [LinkButton] is focused. It is displayed over the "
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
-#: doc/classes/Listener.xml:4 doc/classes/Listener2D.xml:4
+#: doc/classes/Listener.xml doc/classes/Listener2D.xml
msgid "Overrides the location sounds are heard from."
msgstr ""
-#: doc/classes/Listener.xml:7
+#: doc/classes/Listener.xml
msgid ""
"Once added to the scene tree and enabled using [method make_current], this "
"node will override the location sounds are heard from. This can be used to "
"listen from a location different from the [Camera]."
msgstr ""
-#: doc/classes/Listener.xml:15
+#: doc/classes/Listener.xml
msgid "Disables the listener to use the current camera's listener instead."
msgstr ""
-#: doc/classes/Listener.xml:21
+#: doc/classes/Listener.xml
msgid "Returns the listener's global orthonormalized [Transform]."
msgstr ""
-#: doc/classes/Listener.xml:27
+#: doc/classes/Listener.xml
msgid ""
"Returns [code]true[/code] if the listener was made current using [method "
"make_current], [code]false[/code] otherwise.\n"
@@ -32004,11 +31955,11 @@ msgid ""
"the scene tree, but only the one that was made current last will be used."
msgstr ""
-#: doc/classes/Listener.xml:34
+#: doc/classes/Listener.xml
msgid "Enables the listener. This will override the current camera's listener."
msgstr ""
-#: doc/classes/Listener2D.xml:7
+#: doc/classes/Listener2D.xml
msgid ""
"Once added to the scene tree and enabled using [method make_current], this "
"node will override the location sounds are heard from. Only one [Listener2D] "
@@ -32019,17 +31970,17 @@ msgid ""
"be inside [SceneTree] to function."
msgstr ""
-#: doc/classes/Listener2D.xml:16
+#: doc/classes/Listener2D.xml
msgid ""
"Disables the [Listener2D]. If it's not set as current, this method will have "
"no effect."
msgstr ""
-#: doc/classes/Listener2D.xml:22
+#: doc/classes/Listener2D.xml
msgid "Returns [code]true[/code] if this [Listener2D] is currently active."
msgstr ""
-#: doc/classes/Listener2D.xml:28
+#: doc/classes/Listener2D.xml
msgid ""
"Makes the [Listener2D] active, setting it as the hearing point for the "
"sounds. If there is already another active [Listener2D], it will be "
@@ -32038,11 +31989,11 @@ msgid ""
"[SceneTree]."
msgstr ""
-#: doc/classes/MainLoop.xml:4
+#: doc/classes/MainLoop.xml
msgid "Abstract base class for the game's main loop."
msgstr ""
-#: doc/classes/MainLoop.xml:7
+#: doc/classes/MainLoop.xml
msgid ""
"[MainLoop] is the abstract base class for a Godot project's game loop. It is "
"inherited by [SceneTree], which is the default game loop implementation used "
@@ -32088,24 +32039,24 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/MainLoop.xml:51
+#: doc/classes/MainLoop.xml
msgid ""
"Called when files are dragged from the OS file manager and dropped in the "
"game window. The arguments are a list of file paths and the identifier of "
"the screen where the drag originated."
msgstr ""
-#: doc/classes/MainLoop.xml:57
+#: doc/classes/MainLoop.xml
msgid "Called before the program exits."
msgstr ""
-#: doc/classes/MainLoop.xml:65
+#: doc/classes/MainLoop.xml
msgid ""
"Called when the user performs an action in the system global menu (e.g. the "
"Mac OS menu bar)."
msgstr ""
-#: doc/classes/MainLoop.xml:72
+#: doc/classes/MainLoop.xml
msgid ""
"Called each idle frame with the time since the last idle frame as argument "
"(in seconds). Equivalent to [method Node._process].\n"
@@ -32114,21 +32065,21 @@ msgid ""
"frame."
msgstr ""
-#: doc/classes/MainLoop.xml:79
+#: doc/classes/MainLoop.xml
msgid "Called once during initialization."
msgstr ""
-#: doc/classes/MainLoop.xml:86
+#: doc/classes/MainLoop.xml
msgid "Called whenever an [InputEvent] is received by the main loop."
msgstr ""
-#: doc/classes/MainLoop.xml:93
+#: doc/classes/MainLoop.xml
msgid ""
"Deprecated callback, does not do anything. Use [method _input_event] to "
"parse text input. Will be removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:100
+#: doc/classes/MainLoop.xml
msgid ""
"Called each physics frame with the time since the last physics frame as "
"argument ([code]delta[/code], in seconds). Equivalent to [method Node."
@@ -32138,99 +32089,99 @@ msgid ""
"frame."
msgstr ""
-#: doc/classes/MainLoop.xml:107
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _finalize] instead. Will be "
"removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:114
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _idle] instead. Will be "
"removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:120
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _initialize] instead. Will "
"be removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:127
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _input_event] instead. Will "
"be removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:134
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _input_text] instead. Will "
"be removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:141
+#: doc/classes/MainLoop.xml
msgid ""
"Should not be called manually, override [method _iteration] instead. Will be "
"removed in Godot 4.0."
msgstr ""
-#: doc/classes/MainLoop.xml:150
+#: doc/classes/MainLoop.xml
msgid "Emitted when a user responds to a permission request."
msgstr ""
-#: doc/classes/MainLoop.xml:156 doc/classes/Node.xml:800
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the mouse enters the game window.\n"
"Implemented on desktop and web platforms."
msgstr ""
-#: doc/classes/MainLoop.xml:160 doc/classes/Node.xml:804
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the mouse leaves the game window.\n"
"Implemented on desktop and web platforms."
msgstr ""
-#: doc/classes/MainLoop.xml:164 doc/classes/Node.xml:808
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the game window is focused.\n"
"Implemented on all platforms."
msgstr ""
-#: doc/classes/MainLoop.xml:168 doc/classes/Node.xml:812
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the game window is unfocused.\n"
"Implemented on all platforms."
msgstr ""
-#: doc/classes/MainLoop.xml:172 doc/classes/Node.xml:816
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when a quit request is sent (e.g. closing "
"the window with a \"Close\" button or Alt+F4).\n"
"Implemented on desktop platforms."
msgstr ""
-#: doc/classes/MainLoop.xml:176 doc/classes/Node.xml:820
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when a go back request is sent (e.g. "
"pressing the \"Back\" button on Android).\n"
"Specific to the Android platform."
msgstr ""
-#: doc/classes/MainLoop.xml:180 doc/classes/Node.xml:824
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when an unfocus request is sent (e.g. "
"another OS window wants to take the focus).\n"
"No supported platforms currently send this notification."
msgstr ""
-#: doc/classes/MainLoop.xml:184 doc/classes/Node.xml:828
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the application is exceeding its "
"allocated memory.\n"
"Specific to the iOS platform."
msgstr ""
-#: doc/classes/MainLoop.xml:188 doc/classes/Node.xml:832
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received when translations may have changed. Can be triggered "
"by the user changing the locale. Can be used to respond to language changes, "
@@ -32238,44 +32189,44 @@ msgid ""
"the built-in translation support, like [method Object.tr]."
msgstr ""
-#: doc/classes/MainLoop.xml:191 doc/classes/Node.xml:835
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when a request for \"About\" information "
"is sent.\n"
"Specific to the macOS platform."
msgstr ""
-#: doc/classes/MainLoop.xml:195 doc/classes/Node.xml:839
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from Godot's crash handler when the engine is about to "
"crash.\n"
"Implemented on desktop platforms if the crash handler is enabled."
msgstr ""
-#: doc/classes/MainLoop.xml:199 doc/classes/Node.xml:843
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when an update of the Input Method Engine "
"occurs (e.g. change of IME cursor position or composition string).\n"
"Specific to the macOS platform."
msgstr ""
-#: doc/classes/MainLoop.xml:203 doc/classes/Node.xml:847
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the app is resumed.\n"
"Specific to the Android platform."
msgstr ""
-#: doc/classes/MainLoop.xml:207 doc/classes/Node.xml:851
+#: doc/classes/MainLoop.xml doc/classes/Node.xml
msgid ""
"Notification received from the OS when the app is paused.\n"
"Specific to the Android platform."
msgstr ""
-#: doc/classes/MarginContainer.xml:4
+#: doc/classes/MarginContainer.xml
msgid "Simple margin container."
msgstr ""
-#: doc/classes/MarginContainer.xml:7
+#: doc/classes/MarginContainer.xml
msgid ""
"Adds a top, left, bottom, and right margin to all [Control] nodes that are "
"direct children of the container. To control the [MarginContainer]'s margin, "
@@ -32293,51 +32244,51 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/MarginContainer.xml:26
+#: doc/classes/MarginContainer.xml
msgid ""
"All direct children of [MarginContainer] will have a bottom margin of "
"[code]margin_bottom[/code] pixels."
msgstr ""
-#: doc/classes/MarginContainer.xml:29
+#: doc/classes/MarginContainer.xml
msgid ""
"All direct children of [MarginContainer] will have a left margin of "
"[code]margin_left[/code] pixels."
msgstr ""
-#: doc/classes/MarginContainer.xml:32
+#: doc/classes/MarginContainer.xml
msgid ""
"All direct children of [MarginContainer] will have a right margin of "
"[code]margin_right[/code] pixels."
msgstr ""
-#: doc/classes/MarginContainer.xml:35
+#: doc/classes/MarginContainer.xml
msgid ""
"All direct children of [MarginContainer] will have a top margin of "
"[code]margin_top[/code] pixels."
msgstr ""
-#: doc/classes/Marshalls.xml:4
+#: doc/classes/Marshalls.xml
msgid "Data transformation (marshalling) and encoding helpers."
msgstr ""
-#: doc/classes/Marshalls.xml:7
+#: doc/classes/Marshalls.xml
msgid "Provides data transformation and encoding utility functions."
msgstr ""
-#: doc/classes/Marshalls.xml:16
+#: doc/classes/Marshalls.xml
msgid ""
"Returns a decoded [PoolByteArray] corresponding to the Base64-encoded string "
"[code]base64_str[/code]."
msgstr ""
-#: doc/classes/Marshalls.xml:23
+#: doc/classes/Marshalls.xml
msgid ""
"Returns a decoded string corresponding to the Base64-encoded string "
"[code]base64_str[/code]."
msgstr ""
-#: doc/classes/Marshalls.xml:31
+#: doc/classes/Marshalls.xml
msgid ""
"Returns a decoded [Variant] corresponding to the Base64-encoded string "
"[code]base64_str[/code]. If [code]allow_objects[/code] is [code]true[/code], "
@@ -32347,27 +32298,27 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/Marshalls.xml:39
+#: doc/classes/Marshalls.xml
msgid "Returns a Base64-encoded string of a given [PoolByteArray]."
msgstr ""
-#: doc/classes/Marshalls.xml:46
+#: doc/classes/Marshalls.xml
msgid ""
"Returns a Base64-encoded string of the UTF-8 string [code]utf8_str[/code]."
msgstr ""
-#: doc/classes/Marshalls.xml:54
+#: doc/classes/Marshalls.xml
msgid ""
"Returns a Base64-encoded string of the [Variant] [code]variant[/code]. If "
"[code]full_objects[/code] is [code]true[/code], encoding objects is allowed "
"(and can potentially include code)."
msgstr ""
-#: doc/classes/Material.xml:4
+#: doc/classes/Material.xml
msgid "Abstract base [Resource] for coloring and shading geometry."
msgstr ""
-#: doc/classes/Material.xml:7
+#: doc/classes/Material.xml
msgid ""
"Material is a base [Resource] used for coloring and shading geometry. All "
"materials inherit from it and almost all [VisualInstance] derived nodes "
@@ -32375,7 +32326,7 @@ msgid ""
"types and are configured here."
msgstr ""
-#: doc/classes/Material.xml:17
+#: doc/classes/Material.xml
msgid ""
"Sets the [Material] to be used for the next pass. This renders the object "
"again using a different material.\n"
@@ -32383,7 +32334,7 @@ msgid ""
"with type \"Spatial\"."
msgstr ""
-#: doc/classes/Material.xml:21
+#: doc/classes/Material.xml
msgid ""
"Sets the render priority for transparent objects in 3D scenes. Higher "
"priority objects will be sorted in front of lower priority objects.\n"
@@ -32393,19 +32344,19 @@ msgid ""
"sorted from back to front (subject to priority)."
msgstr ""
-#: doc/classes/Material.xml:27
+#: doc/classes/Material.xml
msgid "Maximum value for the [member render_priority] parameter."
msgstr ""
-#: doc/classes/Material.xml:30
+#: doc/classes/Material.xml
msgid "Minimum value for the [member render_priority] parameter."
msgstr ""
-#: doc/classes/MenuButton.xml:4
+#: doc/classes/MenuButton.xml
msgid "Special button that brings up a [PopupMenu] when clicked."
msgstr ""
-#: doc/classes/MenuButton.xml:7
+#: doc/classes/MenuButton.xml
msgid ""
"Special button that brings up a [PopupMenu] when clicked.\n"
"New items can be created inside this [PopupMenu] using [code]get_popup()."
@@ -32417,7 +32368,7 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/MenuButton.xml:17 doc/classes/OptionButton.xml:86
+#: doc/classes/MenuButton.xml doc/classes/OptionButton.xml
msgid ""
"Returns the [PopupMenu] contained in this button.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -32425,82 +32376,82 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/MenuButton.xml:25
+#: doc/classes/MenuButton.xml
msgid ""
"If [code]true[/code], shortcuts are disabled and cannot be used to trigger "
"the button."
msgstr ""
-#: doc/classes/MenuButton.xml:34
+#: doc/classes/MenuButton.xml
msgid ""
"If [code]true[/code], when the cursor hovers above another [MenuButton] "
"within the same parent which also has [code]switch_on_hover[/code] enabled, "
"it will close the current [MenuButton] and open the other one."
msgstr ""
-#: doc/classes/MenuButton.xml:41
+#: doc/classes/MenuButton.xml
msgid "Emitted when [PopupMenu] of this MenuButton is about to show."
msgstr ""
-#: doc/classes/MenuButton.xml:49
+#: doc/classes/MenuButton.xml
msgid "Default text [Color] of the [MenuButton]."
msgstr ""
-#: doc/classes/MenuButton.xml:52
+#: doc/classes/MenuButton.xml
msgid "Text [Color] used when the [MenuButton] is disabled."
msgstr ""
-#: doc/classes/MenuButton.xml:55
+#: doc/classes/MenuButton.xml
msgid ""
"Text [Color] used when the [MenuButton] is focused. Only replaces the normal "
"text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/MenuButton.xml:58
+#: doc/classes/MenuButton.xml
msgid "Text [Color] used when the [MenuButton] is being hovered."
msgstr ""
-#: doc/classes/MenuButton.xml:61
+#: doc/classes/MenuButton.xml
msgid "Text [Color] used when the [MenuButton] is being pressed."
msgstr ""
-#: doc/classes/MenuButton.xml:64
+#: doc/classes/MenuButton.xml
msgid "The horizontal space between [MenuButton]'s icon and text."
msgstr ""
-#: doc/classes/MenuButton.xml:67
+#: doc/classes/MenuButton.xml
msgid "[Font] of the [MenuButton]'s text."
msgstr ""
-#: doc/classes/MenuButton.xml:70
+#: doc/classes/MenuButton.xml
msgid "[StyleBox] used when the [MenuButton] is disabled."
msgstr ""
-#: doc/classes/MenuButton.xml:73
+#: doc/classes/MenuButton.xml
msgid ""
"[StyleBox] used when the [MenuButton] is focused. It is displayed over the "
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
-#: doc/classes/MenuButton.xml:76
+#: doc/classes/MenuButton.xml
msgid "[StyleBox] used when the [MenuButton] is being hovered."
msgstr ""
-#: doc/classes/MenuButton.xml:79
+#: doc/classes/MenuButton.xml
msgid "Default [StyleBox] for the [MenuButton]."
msgstr ""
-#: doc/classes/MenuButton.xml:82
+#: doc/classes/MenuButton.xml
msgid "[StyleBox] used when the [MenuButton] is being pressed."
msgstr ""
-#: doc/classes/Mesh.xml:4
+#: doc/classes/Mesh.xml
msgid "A [Resource] that contains vertex array-based geometry."
msgstr ""
-#: doc/classes/Mesh.xml:7
+#: doc/classes/Mesh.xml
msgid ""
"Mesh is a type of [Resource] that contains vertex array-based geometry, "
"divided in [i]surfaces[/i]. Each surface contains a completely separate "
@@ -32509,7 +32460,7 @@ msgid ""
"editing software commonly contain multiple materials."
msgstr ""
-#: doc/classes/Mesh.xml:21
+#: doc/classes/Mesh.xml
msgid ""
"Calculate a [ConvexPolygonShape] from the mesh.\n"
"If [code]clean[/code] is [code]true[/code] (default), duplicate and interior "
@@ -32519,7 +32470,7 @@ msgid ""
"simplified to reduce the amount of vertices. Disabled by default."
msgstr ""
-#: doc/classes/Mesh.xml:30
+#: doc/classes/Mesh.xml
msgid ""
"Calculate an outline mesh at a defined offset (margin) from the original "
"mesh.\n"
@@ -32527,15 +32478,15 @@ msgid ""
"g. clockwise to counterclockwise)."
msgstr ""
-#: doc/classes/Mesh.xml:37
+#: doc/classes/Mesh.xml
msgid "Calculate a [ConcavePolygonShape] from the mesh."
msgstr ""
-#: doc/classes/Mesh.xml:43
+#: doc/classes/Mesh.xml
msgid "Generate a [TriangleMesh] from the mesh."
msgstr ""
-#: doc/classes/Mesh.xml:49
+#: doc/classes/Mesh.xml
msgid ""
"Returns the smallest [AABB] enclosing this mesh in local space. Not affected "
"by [code]custom_aabb[/code]. See also [method VisualInstance."
@@ -32543,177 +32494,177 @@ msgid ""
"[b]Note:[/b] This is only implemented for [ArrayMesh] and [PrimitiveMesh]."
msgstr ""
-#: doc/classes/Mesh.xml:56
+#: doc/classes/Mesh.xml
msgid ""
"Returns all the vertices that make up the faces of the mesh. Each three "
"vertices represent one triangle."
msgstr ""
-#: doc/classes/Mesh.xml:62
+#: doc/classes/Mesh.xml
msgid "Returns the amount of surfaces that the [Mesh] holds."
msgstr ""
-#: doc/classes/Mesh.xml:69
+#: doc/classes/Mesh.xml
msgid ""
"Returns the arrays for the vertices, normals, uvs, etc. that make up the "
"requested surface (see [method ArrayMesh.add_surface_from_arrays])."
msgstr ""
-#: doc/classes/Mesh.xml:76
+#: doc/classes/Mesh.xml
msgid "Returns the blend shape arrays for the requested surface."
msgstr ""
-#: doc/classes/Mesh.xml:83
+#: doc/classes/Mesh.xml
msgid ""
"Returns a [Material] in a given surface. Surface is rendered using this "
"material."
msgstr ""
-#: doc/classes/Mesh.xml:91
+#: doc/classes/Mesh.xml
msgid ""
"Sets a [Material] for a given surface. Surface will be rendered using this "
"material."
msgstr ""
-#: doc/classes/Mesh.xml:97
+#: doc/classes/Mesh.xml
msgid ""
"Sets a hint to be used for lightmap resolution in [BakedLightmap]. Overrides "
"[member BakedLightmap.default_texels_per_unit]."
msgstr ""
-#: doc/classes/Mesh.xml:102
+#: doc/classes/Mesh.xml
msgid "Render array as points (one vertex equals one point)."
msgstr ""
-#: doc/classes/Mesh.xml:105
+#: doc/classes/Mesh.xml
msgid "Render array as lines (every two vertices a line is created)."
msgstr ""
-#: doc/classes/Mesh.xml:108
+#: doc/classes/Mesh.xml
msgid "Render array as line strip."
msgstr ""
-#: doc/classes/Mesh.xml:111
+#: doc/classes/Mesh.xml
msgid "Render array as line loop (like line strip, but closed)."
msgstr ""
-#: doc/classes/Mesh.xml:114
+#: doc/classes/Mesh.xml
msgid "Render array as triangles (every three vertices a triangle is created)."
msgstr ""
-#: doc/classes/Mesh.xml:117
+#: doc/classes/Mesh.xml
msgid "Render array as triangle strips."
msgstr ""
-#: doc/classes/Mesh.xml:120
+#: doc/classes/Mesh.xml
msgid "Render array as triangle fans."
msgstr ""
-#: doc/classes/Mesh.xml:123 doc/classes/VisualServer.xml:3363
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Blend shapes are normalized."
msgstr ""
-#: doc/classes/Mesh.xml:126 doc/classes/VisualServer.xml:3366
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Blend shapes are relative to base weight."
msgstr ""
-#: doc/classes/Mesh.xml:129
+#: doc/classes/Mesh.xml
msgid ""
"Mesh array contains vertices. All meshes require a vertex array so this "
"should always be present."
msgstr ""
-#: doc/classes/Mesh.xml:132
+#: doc/classes/Mesh.xml
msgid "Mesh array contains normals."
msgstr ""
-#: doc/classes/Mesh.xml:135
+#: doc/classes/Mesh.xml
msgid "Mesh array contains tangents."
msgstr ""
-#: doc/classes/Mesh.xml:138
+#: doc/classes/Mesh.xml
msgid "Mesh array contains colors."
msgstr ""
-#: doc/classes/Mesh.xml:141
+#: doc/classes/Mesh.xml
msgid "Mesh array contains UVs."
msgstr ""
-#: doc/classes/Mesh.xml:144
+#: doc/classes/Mesh.xml
msgid "Mesh array contains second UV."
msgstr ""
-#: doc/classes/Mesh.xml:147
+#: doc/classes/Mesh.xml
msgid "Mesh array contains bones."
msgstr ""
-#: doc/classes/Mesh.xml:150
+#: doc/classes/Mesh.xml
msgid "Mesh array contains bone weights."
msgstr ""
-#: doc/classes/Mesh.xml:153
+#: doc/classes/Mesh.xml
msgid "Mesh array uses indices."
msgstr ""
-#: doc/classes/Mesh.xml:156
+#: doc/classes/Mesh.xml
msgid ""
"Used internally to calculate other [code]ARRAY_COMPRESS_*[/code] enum "
"values. Do not use."
msgstr ""
-#: doc/classes/Mesh.xml:159 doc/classes/VisualServer.xml:3300
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) vertex array."
msgstr ""
-#: doc/classes/Mesh.xml:162 doc/classes/VisualServer.xml:3303
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) normal array."
msgstr ""
-#: doc/classes/Mesh.xml:165 doc/classes/VisualServer.xml:3306
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) tangent array."
msgstr ""
-#: doc/classes/Mesh.xml:168 doc/classes/VisualServer.xml:3309
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) color array."
msgstr ""
-#: doc/classes/Mesh.xml:171 doc/classes/VisualServer.xml:3312
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) UV coordinates array."
msgstr ""
-#: doc/classes/Mesh.xml:174 doc/classes/VisualServer.xml:3315
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid ""
"Flag used to mark a compressed (half float) UV coordinates array for the "
"second UV coordinates."
msgstr ""
-#: doc/classes/Mesh.xml:177 doc/classes/VisualServer.xml:3318
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed bone array."
msgstr ""
-#: doc/classes/Mesh.xml:180 doc/classes/VisualServer.xml:3321
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed (half float) weight array."
msgstr ""
-#: doc/classes/Mesh.xml:183 doc/classes/VisualServer.xml:3324
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark a compressed index array."
msgstr ""
-#: doc/classes/Mesh.xml:186 doc/classes/VisualServer.xml:3327
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark that the array contains 2D vertices."
msgstr ""
-#: doc/classes/Mesh.xml:189 doc/classes/VisualServer.xml:3330
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid "Flag used to mark that the array uses 16-bit bones instead of 8-bit."
msgstr ""
-#: doc/classes/Mesh.xml:192 doc/classes/VisualServer.xml:3333
+#: doc/classes/Mesh.xml doc/classes/VisualServer.xml
msgid ""
"Flag used to mark that the array uses an octahedral representation of normal "
"and tangent vectors rather than cartesian."
msgstr ""
-#: doc/classes/Mesh.xml:195
+#: doc/classes/Mesh.xml
msgid ""
"Used to set flags [constant ARRAY_COMPRESS_VERTEX], [constant "
"ARRAY_COMPRESS_NORMAL], [constant ARRAY_COMPRESS_TANGENT], [constant "
@@ -32722,47 +32673,47 @@ msgid ""
"ARRAY_FLAG_USE_OCTAHEDRAL_COMPRESSION] quickly."
msgstr ""
-#: doc/classes/Mesh.xml:198
+#: doc/classes/Mesh.xml
msgid "Array of vertices."
msgstr ""
-#: doc/classes/Mesh.xml:201
+#: doc/classes/Mesh.xml
msgid "Array of normals."
msgstr ""
-#: doc/classes/Mesh.xml:204
+#: doc/classes/Mesh.xml
msgid "Array of tangents as an array of floats, 4 floats per tangent."
msgstr ""
-#: doc/classes/Mesh.xml:207
+#: doc/classes/Mesh.xml
msgid "Array of colors."
msgstr ""
-#: doc/classes/Mesh.xml:210
+#: doc/classes/Mesh.xml
msgid "Array of UV coordinates."
msgstr ""
-#: doc/classes/Mesh.xml:213
+#: doc/classes/Mesh.xml
msgid "Array of second set of UV coordinates."
msgstr ""
-#: doc/classes/Mesh.xml:216
+#: doc/classes/Mesh.xml
msgid "Array of bone data."
msgstr ""
-#: doc/classes/Mesh.xml:219
+#: doc/classes/Mesh.xml
msgid "Array of weights."
msgstr ""
-#: doc/classes/Mesh.xml:222
+#: doc/classes/Mesh.xml
msgid "Array of indices."
msgstr ""
-#: doc/classes/MeshDataTool.xml:4
+#: doc/classes/MeshDataTool.xml
msgid "Helper tool to access and edit [Mesh] data."
msgstr ""
-#: doc/classes/MeshDataTool.xml:7
+#: doc/classes/MeshDataTool.xml
msgid ""
"MeshDataTool provides access to individual vertices in a [Mesh]. It allows "
"users to read and edit vertex data of meshes. It also creates an array of "
@@ -32797,64 +32748,64 @@ msgid ""
"primitive modes."
msgstr ""
-#: doc/classes/MeshDataTool.xml:36
+#: doc/classes/MeshDataTool.xml
msgid "Clears all data currently in MeshDataTool."
msgstr ""
-#: doc/classes/MeshDataTool.xml:43
+#: doc/classes/MeshDataTool.xml
msgid "Adds a new surface to specified [Mesh] with edited data."
msgstr ""
-#: doc/classes/MeshDataTool.xml:51
+#: doc/classes/MeshDataTool.xml
msgid ""
"Uses specified surface of given [Mesh] to populate data for MeshDataTool.\n"
"Requires [Mesh] with primitive type [constant Mesh.PRIMITIVE_TRIANGLES]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:58
+#: doc/classes/MeshDataTool.xml
msgid "Returns the number of edges in this [Mesh]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:65
+#: doc/classes/MeshDataTool.xml
msgid "Returns array of faces that touch given edge."
msgstr ""
-#: doc/classes/MeshDataTool.xml:72
+#: doc/classes/MeshDataTool.xml
msgid "Returns meta information assigned to given edge."
msgstr ""
-#: doc/classes/MeshDataTool.xml:80
+#: doc/classes/MeshDataTool.xml
msgid ""
"Returns index of specified vertex connected to given edge.\n"
"Vertex argument can only be 0 or 1 because edges are comprised of two "
"vertices."
msgstr ""
-#: doc/classes/MeshDataTool.xml:87
+#: doc/classes/MeshDataTool.xml
msgid "Returns the number of faces in this [Mesh]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:95
+#: doc/classes/MeshDataTool.xml
msgid ""
"Returns specified edge associated with given face.\n"
"Edge argument must 2 or less because a face only has three edges."
msgstr ""
-#: doc/classes/MeshDataTool.xml:103
+#: doc/classes/MeshDataTool.xml
msgid "Returns the metadata associated with the given face."
msgstr ""
-#: doc/classes/MeshDataTool.xml:110
+#: doc/classes/MeshDataTool.xml
msgid "Calculates and returns the face normal of the given face."
msgstr ""
-#: doc/classes/MeshDataTool.xml:118
+#: doc/classes/MeshDataTool.xml
msgid ""
"Returns the specified vertex of the given face.\n"
"Vertex argument must be 2 or less because faces contain three vertices."
msgstr ""
-#: doc/classes/MeshDataTool.xml:125
+#: doc/classes/MeshDataTool.xml
msgid ""
"Returns the [Mesh]'s format. Format is an integer made up of [Mesh] format "
"flags combined together. For example, a mesh containing both vertices and "
@@ -32864,111 +32815,111 @@ msgid ""
"See [enum ArrayMesh.ArrayFormat] for a list of format flags."
msgstr ""
-#: doc/classes/MeshDataTool.xml:132
+#: doc/classes/MeshDataTool.xml
msgid "Returns the material assigned to the [Mesh]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:139
+#: doc/classes/MeshDataTool.xml
msgid "Returns the vertex at given index."
msgstr ""
-#: doc/classes/MeshDataTool.xml:146
+#: doc/classes/MeshDataTool.xml
msgid "Returns the bones of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:153
+#: doc/classes/MeshDataTool.xml
msgid "Returns the color of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:159
+#: doc/classes/MeshDataTool.xml
msgid "Returns the total number of vertices in [Mesh]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:166
+#: doc/classes/MeshDataTool.xml
msgid "Returns an array of edges that share the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:173
+#: doc/classes/MeshDataTool.xml
msgid "Returns an array of faces that share the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:180
+#: doc/classes/MeshDataTool.xml
msgid "Returns the metadata associated with the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:187
+#: doc/classes/MeshDataTool.xml
msgid "Returns the normal of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:194
+#: doc/classes/MeshDataTool.xml
msgid "Returns the tangent of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:201
+#: doc/classes/MeshDataTool.xml
msgid "Returns the UV of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:208
+#: doc/classes/MeshDataTool.xml
msgid "Returns the UV2 of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:215
+#: doc/classes/MeshDataTool.xml
msgid "Returns bone weights of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:223
+#: doc/classes/MeshDataTool.xml
msgid "Sets the metadata of the given edge."
msgstr ""
-#: doc/classes/MeshDataTool.xml:231
+#: doc/classes/MeshDataTool.xml
msgid "Sets the metadata of the given face."
msgstr ""
-#: doc/classes/MeshDataTool.xml:238
+#: doc/classes/MeshDataTool.xml
msgid "Sets the material to be used by newly-constructed [Mesh]."
msgstr ""
-#: doc/classes/MeshDataTool.xml:246
+#: doc/classes/MeshDataTool.xml
msgid "Sets the position of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:254
+#: doc/classes/MeshDataTool.xml
msgid "Sets the bones of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:262
+#: doc/classes/MeshDataTool.xml
msgid "Sets the color of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:270
+#: doc/classes/MeshDataTool.xml
msgid "Sets the metadata associated with the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:278
+#: doc/classes/MeshDataTool.xml
msgid "Sets the normal of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:286
+#: doc/classes/MeshDataTool.xml
msgid "Sets the tangent of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:294
+#: doc/classes/MeshDataTool.xml
msgid "Sets the UV of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:302
+#: doc/classes/MeshDataTool.xml
msgid "Sets the UV2 of the given vertex."
msgstr ""
-#: doc/classes/MeshDataTool.xml:310
+#: doc/classes/MeshDataTool.xml
msgid "Sets the bone weights of the given vertex."
msgstr ""
-#: doc/classes/MeshInstance.xml:4
+#: doc/classes/MeshInstance.xml
msgid "Node that instances meshes into a scenario."
msgstr ""
-#: doc/classes/MeshInstance.xml:7
+#: doc/classes/MeshInstance.xml
msgid ""
"MeshInstance is a node that takes a [Mesh] resource and adds it to the "
"current scenario by creating an instance of it. This is the class most often "
@@ -32978,7 +32929,7 @@ msgid ""
"consider using a [MultiMesh] in a [MultiMeshInstance] instead."
msgstr ""
-#: doc/classes/MeshInstance.xml:21
+#: doc/classes/MeshInstance.xml
msgid ""
"This helper creates a [StaticBody] child node with a [ConvexPolygonShape] "
"collision shape calculated from the mesh geometry. It's mainly used for "
@@ -32990,27 +32941,27 @@ msgid ""
"simplified to reduce the amount of vertices. Disabled by default."
msgstr ""
-#: doc/classes/MeshInstance.xml:29
+#: doc/classes/MeshInstance.xml
msgid ""
"This helper creates a [MeshInstance] child node with gizmos at every vertex "
"calculated from the mesh geometry. It's mainly used for testing."
msgstr ""
-#: doc/classes/MeshInstance.xml:35
+#: doc/classes/MeshInstance.xml
msgid ""
"This helper creates a [StaticBody] child node with multiple "
"[ConvexPolygonShape] collision shapes calculated from the mesh geometry via "
"convex decomposition. It's mainly used for testing."
msgstr ""
-#: doc/classes/MeshInstance.xml:41
+#: doc/classes/MeshInstance.xml
msgid ""
"This helper creates a [StaticBody] child node with a [ConcavePolygonShape] "
"collision shape calculated from the mesh geometry. It's mainly used for "
"testing."
msgstr ""
-#: doc/classes/MeshInstance.xml:48
+#: doc/classes/MeshInstance.xml
msgid ""
"Returns the [Material] that will be used by the [Mesh] when drawing. This "
"can return the [member GeometryInstance.material_override], the surface "
@@ -33019,31 +32970,31 @@ msgid ""
"material_override] is used, all surfaces will return the override material."
msgstr ""
-#: doc/classes/MeshInstance.xml:55
+#: doc/classes/MeshInstance.xml
msgid "Returns the [Material] for a surface of the [Mesh] resource."
msgstr ""
-#: doc/classes/MeshInstance.xml:61
+#: doc/classes/MeshInstance.xml
msgid "Returns the number of surface materials."
msgstr ""
-#: doc/classes/MeshInstance.xml:69
+#: doc/classes/MeshInstance.xml
msgid "Sets the [Material] for a surface of the [Mesh] resource."
msgstr ""
-#: doc/classes/MeshInstance.xml:75
+#: doc/classes/MeshInstance.xml
msgid "The [Mesh] resource for the instance."
msgstr ""
-#: doc/classes/MeshInstance.xml:78
+#: doc/classes/MeshInstance.xml
msgid "[NodePath] to the [Skeleton] associated with the instance."
msgstr ""
-#: doc/classes/MeshInstance.xml:81
+#: doc/classes/MeshInstance.xml
msgid "Sets the skin to be used by this instance."
msgstr ""
-#: doc/classes/MeshInstance.xml:84
+#: doc/classes/MeshInstance.xml
msgid ""
"If [code]true[/code], normals are transformed when software skinning is "
"used. Set to [code]false[/code] when normals are not needed for better "
@@ -33053,26 +33004,26 @@ msgid ""
"enabled."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:4
+#: doc/classes/MeshInstance2D.xml
msgid "Node used for displaying a [Mesh] in 2D."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:7
+#: doc/classes/MeshInstance2D.xml
msgid ""
"Node used for displaying a [Mesh] in 2D. Can be constructed from an existing "
"[Sprite] via a tool in the editor toolbar. Select \"Sprite\" then \"Convert "
"to Mesh2D\", select settings in popup and press \"Create Mesh2D\"."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:10
+#: doc/classes/MeshInstance2D.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/2d/2d_meshes.html"
msgstr ""
-#: doc/classes/MeshInstance2D.xml:16
+#: doc/classes/MeshInstance2D.xml
msgid "The [Mesh] that will be drawn by the [MeshInstance2D]."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:19 doc/classes/MultiMeshInstance2D.xml:19
+#: doc/classes/MeshInstance2D.xml doc/classes/MultiMeshInstance2D.xml
msgid ""
"The normal map that will be used if using the default [CanvasItemMaterial].\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -33081,66 +33032,66 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:23 doc/classes/MultiMeshInstance2D.xml:23
+#: doc/classes/MeshInstance2D.xml doc/classes/MultiMeshInstance2D.xml
msgid ""
"The [Texture] that will be used if using the default [CanvasItemMaterial]. "
"Can be accessed as [code]TEXTURE[/code] in CanvasItem shader."
msgstr ""
-#: doc/classes/MeshInstance2D.xml:29 doc/classes/MultiMeshInstance2D.xml:29
+#: doc/classes/MeshInstance2D.xml doc/classes/MultiMeshInstance2D.xml
msgid "Emitted when the [member texture] is changed."
msgstr ""
-#: doc/classes/MeshLibrary.xml:4
+#: doc/classes/MeshLibrary.xml
msgid "Library of meshes."
msgstr ""
-#: doc/classes/MeshLibrary.xml:7
+#: doc/classes/MeshLibrary.xml
msgid ""
"A library of meshes. Contains a list of [Mesh] resources, each with a name "
"and ID. Each item can also include collision and navigation shapes. This "
"resource is used in [GridMap]."
msgstr ""
-#: doc/classes/MeshLibrary.xml:17
+#: doc/classes/MeshLibrary.xml
msgid "Clears the library."
msgstr ""
-#: doc/classes/MeshLibrary.xml:24
+#: doc/classes/MeshLibrary.xml
msgid ""
"Creates a new item in the library with the given ID.\n"
"You can get an unused ID from [method get_last_unused_item_id]."
msgstr ""
-#: doc/classes/MeshLibrary.xml:32
+#: doc/classes/MeshLibrary.xml
msgid "Returns the first item with the given name."
msgstr ""
-#: doc/classes/MeshLibrary.xml:38
+#: doc/classes/MeshLibrary.xml
msgid "Returns the list of item IDs in use."
msgstr ""
-#: doc/classes/MeshLibrary.xml:45
+#: doc/classes/MeshLibrary.xml
msgid "Returns the item's mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:52
+#: doc/classes/MeshLibrary.xml
msgid "Returns the transform applied to the item's mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:59
+#: doc/classes/MeshLibrary.xml
msgid "Returns the item's name."
msgstr ""
-#: doc/classes/MeshLibrary.xml:66
+#: doc/classes/MeshLibrary.xml
msgid "Returns the item's navigation mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:73
+#: doc/classes/MeshLibrary.xml
msgid "Returns the transform applied to the item's navigation mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:80
+#: doc/classes/MeshLibrary.xml
msgid ""
"When running in the editor, returns a generated item preview (a 3D rendering "
"in isometric perspective). When used in a running project, returns the "
@@ -33149,48 +33100,48 @@ msgid ""
"in a running project."
msgstr ""
-#: doc/classes/MeshLibrary.xml:87
+#: doc/classes/MeshLibrary.xml
msgid ""
"Returns an item's collision shapes.\n"
"The array consists of each [Shape] followed by its [Transform]."
msgstr ""
-#: doc/classes/MeshLibrary.xml:94
+#: doc/classes/MeshLibrary.xml
msgid "Gets an unused ID for a new item."
msgstr ""
-#: doc/classes/MeshLibrary.xml:101
+#: doc/classes/MeshLibrary.xml
msgid "Removes the item."
msgstr ""
-#: doc/classes/MeshLibrary.xml:109
+#: doc/classes/MeshLibrary.xml
msgid "Sets the item's mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:117
+#: doc/classes/MeshLibrary.xml
msgid "Sets the transform to apply to the item's mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:125
+#: doc/classes/MeshLibrary.xml
msgid ""
"Sets the item's name.\n"
"This name is shown in the editor. It can also be used to look up the item "
"later using [method find_item_by_name]."
msgstr ""
-#: doc/classes/MeshLibrary.xml:134
+#: doc/classes/MeshLibrary.xml
msgid "Sets the item's navigation mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:142
+#: doc/classes/MeshLibrary.xml
msgid "Sets the transform to apply to the item's navigation mesh."
msgstr ""
-#: doc/classes/MeshLibrary.xml:150
+#: doc/classes/MeshLibrary.xml
msgid "Sets a texture to use as the item's preview icon in the editor."
msgstr ""
-#: doc/classes/MeshLibrary.xml:158
+#: doc/classes/MeshLibrary.xml
msgid ""
"Sets an item's collision shapes.\n"
"The array should consist of [Shape] objects, each followed by a [Transform] "
@@ -33198,33 +33149,33 @@ msgid ""
"[constant Transform.IDENTITY]."
msgstr ""
-#: doc/classes/MeshTexture.xml:4
+#: doc/classes/MeshTexture.xml
msgid "Simple texture that uses a mesh to draw itself."
msgstr ""
-#: doc/classes/MeshTexture.xml:7
+#: doc/classes/MeshTexture.xml
msgid ""
"Simple texture that uses a mesh to draw itself. It's limited because flags "
"can't be changed and region drawing is not supported."
msgstr ""
-#: doc/classes/MeshTexture.xml:15
+#: doc/classes/MeshTexture.xml
msgid "Sets the base texture that the Mesh will use to draw."
msgstr ""
-#: doc/classes/MeshTexture.xml:19
+#: doc/classes/MeshTexture.xml
msgid "Sets the size of the image, needed for reference."
msgstr ""
-#: doc/classes/MeshTexture.xml:22
+#: doc/classes/MeshTexture.xml
msgid "Sets the mesh used to draw. It must be a mesh using 2D vertices."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:4
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid "Generic mobile VR implementation."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:7
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"This is a generic mobile VR implementation where you need to provide details "
"about the phone and HMD used. It does not rely on any existing framework. "
@@ -33241,39 +33192,39 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:22
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"The distance between the display and the lenses inside of the device in "
"centimeters."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:25
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid "The width of the display in centimeters."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:28
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"The height at which the camera is placed in relation to the ground (i.e. "
"[ARVROrigin] node)."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:31
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"The interocular distance, also known as the interpupillary distance. The "
"distance between the pupils of the left and right eye."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:34
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"The k1 lens factor is one of the two constants that define the strength of "
"the lens used and directly influences the lens distortion effect."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:37
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid "The k2 lens factor, see k1."
msgstr ""
-#: modules/mobile_vr/doc_classes/MobileVRInterface.xml:40
+#: modules/mobile_vr/doc_classes/MobileVRInterface.xml
msgid ""
"The oversample setting. Because of the lens distortion we have to render our "
"buffers at a higher resolution then the screen can natively handle. A value "
@@ -33281,11 +33232,11 @@ msgid ""
"performance."
msgstr ""
-#: doc/classes/MultiMesh.xml:4
+#: doc/classes/MultiMesh.xml
msgid "Provides high-performance mesh instancing."
msgstr ""
-#: doc/classes/MultiMesh.xml:7
+#: doc/classes/MultiMesh.xml
msgid ""
"MultiMesh provides low-level mesh instancing. Drawing thousands of "
"[MeshInstance] nodes can be slow, since each object is submitted to the GPU "
@@ -33299,41 +33250,41 @@ msgid ""
"provided by the user."
msgstr ""
-#: doc/classes/MultiMesh.xml:13 doc/classes/MultiMeshInstance.xml:11
+#: doc/classes/MultiMesh.xml doc/classes/MultiMeshInstance.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/vertex_animation/"
"animating_thousands_of_fish.html"
msgstr ""
-#: doc/classes/MultiMesh.xml:14 doc/classes/MultiMeshInstance.xml:13
+#: doc/classes/MultiMesh.xml doc/classes/MultiMeshInstance.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/using_multimesh."
"html"
msgstr ""
-#: doc/classes/MultiMesh.xml:20
+#: doc/classes/MultiMesh.xml
msgid ""
"Returns the visibility axis-aligned bounding box in local space. See also "
"[method VisualInstance.get_transformed_aabb]."
msgstr ""
-#: doc/classes/MultiMesh.xml:27
+#: doc/classes/MultiMesh.xml
msgid "Gets a specific instance's color."
msgstr ""
-#: doc/classes/MultiMesh.xml:34
+#: doc/classes/MultiMesh.xml
msgid "Returns the custom data that has been set for a specific instance."
msgstr ""
-#: doc/classes/MultiMesh.xml:41
+#: doc/classes/MultiMesh.xml
msgid "Returns the [Transform] of a specific instance."
msgstr ""
-#: doc/classes/MultiMesh.xml:48
+#: doc/classes/MultiMesh.xml
msgid "Returns the [Transform2D] of a specific instance."
msgstr ""
-#: doc/classes/MultiMesh.xml:55
+#: doc/classes/MultiMesh.xml
msgid ""
"Sets all data related to the instances in one go. This is especially useful "
"when loading the data from disk or preparing the data from GDNative.\n"
@@ -33346,7 +33297,7 @@ msgid ""
"code] is stored as 4 floats."
msgstr ""
-#: doc/classes/MultiMesh.xml:65
+#: doc/classes/MultiMesh.xml
msgid ""
"Sets the color of a specific instance by [i]multiplying[/i] the mesh's "
"existing vertex colors.\n"
@@ -33355,79 +33306,79 @@ msgid ""
"vertex_color_use_as_albedo] is [code]true[/code] on the material."
msgstr ""
-#: doc/classes/MultiMesh.xml:74
+#: doc/classes/MultiMesh.xml
msgid ""
"Sets custom data for a specific instance. Although [Color] is used, it is "
"just a container for 4 floating point numbers. The format of the number can "
"change depending on the [enum CustomDataFormat] used."
msgstr ""
-#: doc/classes/MultiMesh.xml:82
+#: doc/classes/MultiMesh.xml
msgid "Sets the [Transform] for a specific instance."
msgstr ""
-#: doc/classes/MultiMesh.xml:90
+#: doc/classes/MultiMesh.xml
msgid "Sets the [Transform2D] for a specific instance."
msgstr ""
-#: doc/classes/MultiMesh.xml:96
+#: doc/classes/MultiMesh.xml
msgid "Format of colors in color array that gets passed to shader."
msgstr ""
-#: doc/classes/MultiMesh.xml:99
+#: doc/classes/MultiMesh.xml
msgid "Format of custom data in custom data array that gets passed to shader."
msgstr ""
-#: doc/classes/MultiMesh.xml:102
+#: doc/classes/MultiMesh.xml
msgid ""
"Number of instances that will get drawn. This clears and (re)sizes the "
"buffers. By default, all instances are drawn but you can limit this with "
"[member visible_instance_count]."
msgstr ""
-#: doc/classes/MultiMesh.xml:105
+#: doc/classes/MultiMesh.xml
msgid "Mesh to be drawn."
msgstr ""
-#: doc/classes/MultiMesh.xml:108
+#: doc/classes/MultiMesh.xml
msgid "Format of transform used to transform mesh, either 2D or 3D."
msgstr ""
-#: doc/classes/MultiMesh.xml:111
+#: doc/classes/MultiMesh.xml
msgid ""
"Limits the number of instances drawn, -1 draws all instances. Changing this "
"does not change the sizes of the buffers."
msgstr ""
-#: doc/classes/MultiMesh.xml:116
+#: doc/classes/MultiMesh.xml
msgid "Use this when using 2D transforms."
msgstr ""
-#: doc/classes/MultiMesh.xml:119
+#: doc/classes/MultiMesh.xml
msgid "Use this when using 3D transforms."
msgstr ""
-#: doc/classes/MultiMesh.xml:122
+#: doc/classes/MultiMesh.xml
msgid "Use when you are not using per-instance [Color]s."
msgstr ""
-#: doc/classes/MultiMesh.xml:125
+#: doc/classes/MultiMesh.xml
msgid ""
"Compress [Color] data into 8 bits when passing to shader. This uses less "
"memory and can be faster, but the [Color] loses precision."
msgstr ""
-#: doc/classes/MultiMesh.xml:128
+#: doc/classes/MultiMesh.xml
msgid ""
"The [Color] passed into [method set_instance_color] will use 4 floats. Use "
"this for highest precision [Color]."
msgstr ""
-#: doc/classes/MultiMesh.xml:131
+#: doc/classes/MultiMesh.xml
msgid "Use when you are not using per-instance custom data."
msgstr ""
-#: doc/classes/MultiMesh.xml:134
+#: doc/classes/MultiMesh.xml
msgid ""
"Compress custom_data into 8 bits when passing to shader. This uses less "
"memory and can be faster, but loses precision and range. Floats packed into "
@@ -33435,17 +33386,17 @@ msgid ""
"will be clamped."
msgstr ""
-#: doc/classes/MultiMesh.xml:137
+#: doc/classes/MultiMesh.xml
msgid ""
"The [Color] passed into [method set_instance_custom_data] will use 4 floats. "
"Use this for highest precision."
msgstr ""
-#: doc/classes/MultiMeshInstance.xml:4
+#: doc/classes/MultiMeshInstance.xml
msgid "Node that instances a [MultiMesh]."
msgstr ""
-#: doc/classes/MultiMeshInstance.xml:7
+#: doc/classes/MultiMeshInstance.xml
msgid ""
"[MultiMeshInstance] is a specialized node to instance [GeometryInstance]s "
"based on a [MultiMesh] resource.\n"
@@ -33453,38 +33404,38 @@ msgid ""
"given mesh (for example trees in a forest or grass strands)."
msgstr ""
-#: doc/classes/MultiMeshInstance.xml:12
+#: doc/classes/MultiMeshInstance.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/using_multi_mesh_instance."
"html"
msgstr ""
-#: doc/classes/MultiMeshInstance.xml:19
+#: doc/classes/MultiMeshInstance.xml
msgid ""
"The [MultiMesh] resource that will be used and shared among all instances of "
"the [MultiMeshInstance]."
msgstr ""
-#: doc/classes/MultiMeshInstance2D.xml:4
+#: doc/classes/MultiMeshInstance2D.xml
msgid "Node that instances a [MultiMesh] in 2D."
msgstr ""
-#: doc/classes/MultiMeshInstance2D.xml:7
+#: doc/classes/MultiMeshInstance2D.xml
msgid ""
"[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] "
"resource in 2D.\n"
"Usage is the same as [MultiMeshInstance]."
msgstr ""
-#: doc/classes/MultiMeshInstance2D.xml:16
+#: doc/classes/MultiMeshInstance2D.xml
msgid "The [MultiMesh] that will be drawn by the [MultiMeshInstance2D]."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:4
+#: doc/classes/MultiplayerAPI.xml
msgid "High-level multiplayer API."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:7
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"This class implements most of the logic behind the high-level multiplayer "
"API. See also [NetworkedMultiplayerPeer].\n"
@@ -33498,40 +33449,40 @@ msgid ""
"without notice."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:18
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Clears the current MultiplayerAPI network state (you shouldn't call this "
"unless you know what you are doing)."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:24
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Returns the peer IDs of all connected peers of this MultiplayerAPI's [member "
"network_peer]."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:30
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Returns the unique peer ID of this MultiplayerAPI's [member network_peer]."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:36
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Returns the sender's peer ID for the RPC currently being executed.\n"
"[b]Note:[/b] If not inside an RPC this method will return 0."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:43 doc/classes/SceneTree.xml:123
+#: doc/classes/MultiplayerAPI.xml doc/classes/SceneTree.xml
msgid "Returns [code]true[/code] if there is a [member network_peer] set."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:49
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Returns [code]true[/code] if this MultiplayerAPI's [member network_peer] is "
"in server mode (listening for connections)."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:55
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Method used for polling the MultiplayerAPI. You only need to worry about "
"this if you are using [member Node.custom_multiplayer] override or you set "
@@ -33542,14 +33493,14 @@ msgid ""
"code], [code]physics[/code], [Thread])."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:65
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Sends the given raw [code]bytes[/code] to a specific peer identified by "
"[code]id[/code] (see [method NetworkedMultiplayerPeer.set_target_peer]). "
"Default ID is [code]0[/code], i.e. broadcast to all peers."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:71
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"If [code]true[/code] (or if the [member network_peer] has [member PacketPeer."
"allow_object_decoding] set to [code]true[/code]), the MultiplayerAPI will "
@@ -33559,7 +33510,7 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:75
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"The peer object to handle the RPC system (effectively enabling networking "
"when set). Depending on the peer itself, the MultiplayerAPI will become a "
@@ -33570,13 +33521,13 @@ msgid ""
"new clients) is done by connecting to MultiplayerAPI's signals."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:78
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"If [code]true[/code], the MultiplayerAPI's [member network_peer] refuses new "
"incoming connections."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:81
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"The root node to use for RPCs. Instead of an absolute path, a relative path "
"will be used to find the node upon which the RPC should be executed.\n"
@@ -33585,19 +33536,19 @@ msgid ""
"and server in the same scene."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:88
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] successfully "
"connected to a server. Only emitted on clients."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:93
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] fails to establish "
"a connection to a server. Only emitted on clients."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:99
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] connects with a new "
"peer. ID is the peer ID of the new peer. Clients get notified when other "
@@ -33605,34 +33556,34 @@ msgid ""
"also receives this signal for the server (with ID being 1)."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:105
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] disconnects from a "
"peer. Clients get notified when other clients disconnect from the same "
"server."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:112
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] receive a "
"[code]packet[/code] with custom data (see [method send_bytes]). ID is the "
"peer ID of the peer that sent the packet."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:117
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Emitted when this MultiplayerAPI's [member network_peer] disconnects from "
"server. Only emitted on clients."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:123
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Used with [method Node.rpc_config] or [method Node.rset_config] to disable a "
"method or property for all RPC calls, making it unavailable. Default for all "
"methods."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:126
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Used with [method Node.rpc_config] or [method Node.rset_config] to set a "
"method to be called or a property to be changed only on the remote end, not "
@@ -33641,7 +33592,7 @@ msgid ""
"master or puppets."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:129
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Used with [method Node.rpc_config] or [method Node.rset_config] to set a "
"method to be called or a property to be changed only on the network master "
@@ -33650,7 +33601,7 @@ msgid ""
"set_network_master]."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:132
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Used with [method Node.rpc_config] or [method Node.rset_config] to set a "
"method to be called or a property to be changed only on puppets for this "
@@ -33659,41 +33610,41 @@ msgid ""
"set_network_master]."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:135
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"[i]Deprecated.[/i] Use [constant RPC_MODE_PUPPET] instead. Analogous to the "
"[code]slave[/code] keyword."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:138
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Behave like [constant RPC_MODE_REMOTE] but also make the call or property "
"change locally. Analogous to the [code]remotesync[/code] keyword."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:141
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"[i]Deprecated.[/i] Use [constant RPC_MODE_REMOTESYNC] instead. Analogous to "
"the [code]sync[/code] keyword."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:144
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Behave like [constant RPC_MODE_MASTER] but also make the call or property "
"change locally. Analogous to the [code]mastersync[/code] keyword."
msgstr ""
-#: doc/classes/MultiplayerAPI.xml:147
+#: doc/classes/MultiplayerAPI.xml
msgid ""
"Behave like [constant RPC_MODE_PUPPET] but also make the call or property "
"change locally. Analogous to the [code]puppetsync[/code] keyword."
msgstr ""
-#: doc/classes/Mutex.xml:4
+#: doc/classes/Mutex.xml
msgid "A synchronization mutex (mutual exclusion)."
msgstr ""
-#: doc/classes/Mutex.xml:7
+#: doc/classes/Mutex.xml
msgid ""
"A synchronization mutex (mutual exclusion). This is used to synchronize "
"multiple [Thread]s, and is equivalent to a binary [Semaphore]. It guarantees "
@@ -33701,21 +33652,20 @@ msgid ""
"used to protect a critical section; however, be careful to avoid deadlocks."
msgstr ""
-#: doc/classes/Mutex.xml:10 doc/classes/Semaphore.xml:10
-#: doc/classes/Thread.xml:11
+#: doc/classes/Mutex.xml doc/classes/Semaphore.xml doc/classes/Thread.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/threads/"
"using_multiple_threads.html"
msgstr ""
-#: doc/classes/Mutex.xml:16
+#: doc/classes/Mutex.xml
msgid ""
"Locks this [Mutex], blocks until it is unlocked by the current owner.\n"
"[b]Note:[/b] This function returns without blocking if the thread already "
"has ownership of the mutex."
msgstr ""
-#: doc/classes/Mutex.xml:23
+#: doc/classes/Mutex.xml
msgid ""
"Tries locking this [Mutex], but does not block. Returns [constant OK] on "
"success, [constant ERR_BUSY] otherwise.\n"
@@ -33723,7 +33673,7 @@ msgid ""
"ownership of the mutex."
msgstr ""
-#: doc/classes/Mutex.xml:30
+#: doc/classes/Mutex.xml
msgid ""
"Unlocks this [Mutex], leaving it to other threads.\n"
"[b]Note:[/b] If a thread called [method lock] or [method try_lock] multiple "
@@ -33731,31 +33681,31 @@ msgid ""
"unlock] the same number of times in order to unlock it correctly."
msgstr ""
-#: modules/gdnative/doc_classes/NativeScript.xml:13
+#: modules/gdnative/doc_classes/NativeScript.xml
msgid ""
"Returns the documentation string that was previously set with "
"[code]godot_nativescript_set_class_documentation[/code]."
msgstr ""
-#: modules/gdnative/doc_classes/NativeScript.xml:20
+#: modules/gdnative/doc_classes/NativeScript.xml
msgid ""
"Returns the documentation string that was previously set with "
"[code]godot_nativescript_set_method_documentation[/code]."
msgstr ""
-#: modules/gdnative/doc_classes/NativeScript.xml:27
+#: modules/gdnative/doc_classes/NativeScript.xml
msgid ""
"Returns the documentation string that was previously set with "
"[code]godot_nativescript_set_property_documentation[/code]."
msgstr ""
-#: modules/gdnative/doc_classes/NativeScript.xml:34
+#: modules/gdnative/doc_classes/NativeScript.xml
msgid ""
"Returns the documentation string that was previously set with "
"[code]godot_nativescript_set_signal_documentation[/code]."
msgstr ""
-#: modules/gdnative/doc_classes/NativeScript.xml:40
+#: modules/gdnative/doc_classes/NativeScript.xml
msgid ""
"Constructs a new object of the base type with a script of this type already "
"attached.\n"
@@ -33764,11 +33714,11 @@ msgid ""
"API extension."
msgstr ""
-#: doc/classes/Navigation.xml:4
+#: doc/classes/Navigation.xml
msgid "Mesh-based navigation and pathfinding node."
msgstr ""
-#: doc/classes/Navigation.xml:7
+#: doc/classes/Navigation.xml
msgid ""
"Provides navigation and pathfinding within a collection of "
"[NavigationMesh]es. By default, these will be automatically collected from "
@@ -33781,24 +33731,24 @@ msgid ""
"Godot 4.0."
msgstr ""
-#: doc/classes/Navigation.xml:11 doc/classes/NavigationMesh.xml:10
+#: doc/classes/Navigation.xml doc/classes/NavigationMesh.xml
msgid "https://godotengine.org/asset-library/asset/124"
msgstr ""
-#: doc/classes/Navigation.xml:18 doc/classes/Navigation2D.xml:18
+#: doc/classes/Navigation.xml doc/classes/Navigation2D.xml
msgid ""
"Returns the navigation point closest to the point given. Points are in local "
"coordinate space."
msgstr ""
-#: doc/classes/Navigation.xml:25
+#: doc/classes/Navigation.xml
msgid ""
"Returns the surface normal at the navigation point closest to the point "
"given. Useful for rotating a navigation agent according to the navigation "
"mesh it moves on."
msgstr ""
-#: doc/classes/Navigation.xml:32
+#: doc/classes/Navigation.xml
msgid ""
"Returns the owner of the [NavigationMesh] which contains the navigation "
"point closest to the point given. This is usually a "
@@ -33807,7 +33757,7 @@ msgid ""
"parameter was omitted)."
msgstr ""
-#: doc/classes/Navigation.xml:41
+#: doc/classes/Navigation.xml
msgid ""
"Returns the navigation point closest to the given line segment. When "
"enabling [code]use_collision[/code], only considers intersection points "
@@ -33815,7 +33765,7 @@ msgid ""
"found, the one closest to the segment start point is returned."
msgstr ""
-#: doc/classes/Navigation.xml:50
+#: doc/classes/Navigation.xml
msgid ""
"Returns the path between two given points. Points are in local coordinate "
"space. If [code]optimize[/code] is [code]true[/code] (the default), the "
@@ -33825,7 +33775,7 @@ msgid ""
"paths. These issues will be fixed in Godot 4.0."
msgstr ""
-#: doc/classes/Navigation.xml:60
+#: doc/classes/Navigation.xml
msgid ""
"Adds a [NavigationMesh]. Returns an ID for use with [method navmesh_remove] "
"or [method navmesh_set_transform]. If given, a [Transform2D] is applied to "
@@ -33833,25 +33783,25 @@ msgid ""
"[method get_closest_point_owner]."
msgstr ""
-#: doc/classes/Navigation.xml:67
+#: doc/classes/Navigation.xml
msgid "Removes the [NavigationMesh] with the given ID."
msgstr ""
-#: doc/classes/Navigation.xml:75
+#: doc/classes/Navigation.xml
msgid "Sets the transform applied to the [NavigationMesh] with the given ID."
msgstr ""
-#: doc/classes/Navigation.xml:81
+#: doc/classes/Navigation.xml
msgid ""
"Defines which direction is up. By default, this is [code](0, 1, 0)[/code], "
"which is the world's \"up\" direction."
msgstr ""
-#: doc/classes/Navigation2D.xml:4
+#: doc/classes/Navigation2D.xml
msgid "2D navigation and pathfinding node."
msgstr ""
-#: doc/classes/Navigation2D.xml:7
+#: doc/classes/Navigation2D.xml
msgid ""
"Navigation2D provides navigation and pathfinding within a 2D area, specified "
"as a collection of [NavigationPolygon] resources. By default, these are "
@@ -33862,11 +33812,11 @@ msgid ""
"Godot 4.0."
msgstr ""
-#: doc/classes/Navigation2D.xml:11 doc/classes/NavigationPolygon.xml:27
+#: doc/classes/Navigation2D.xml doc/classes/NavigationPolygon.xml
msgid "https://godotengine.org/asset-library/asset/117"
msgstr ""
-#: doc/classes/Navigation2D.xml:25
+#: doc/classes/Navigation2D.xml
msgid ""
"Returns the owner of the [NavigationPolygon] which contains the navigation "
"point closest to the point given. This is usually a "
@@ -33875,7 +33825,7 @@ msgid ""
"code] parameter was omitted)."
msgstr ""
-#: doc/classes/Navigation2D.xml:34
+#: doc/classes/Navigation2D.xml
msgid ""
"Returns the path between two given points. Points are in local coordinate "
"space. If [code]optimize[/code] is [code]true[/code] (the default), the path "
@@ -33884,7 +33834,7 @@ msgid ""
"paths. These issues will be fixed in Godot 4.0."
msgstr ""
-#: doc/classes/Navigation2D.xml:44
+#: doc/classes/Navigation2D.xml
msgid ""
"Adds a [NavigationPolygon]. Returns an ID for use with [method "
"navpoly_remove] or [method navpoly_set_transform]. If given, a [Transform2D] "
@@ -33892,66 +33842,66 @@ msgid ""
"value for [method get_closest_point_owner]."
msgstr ""
-#: doc/classes/Navigation2D.xml:51
+#: doc/classes/Navigation2D.xml
msgid "Removes the [NavigationPolygon] with the given ID."
msgstr ""
-#: doc/classes/Navigation2D.xml:59
+#: doc/classes/Navigation2D.xml
msgid ""
"Sets the transform applied to the [NavigationPolygon] with the given ID."
msgstr ""
-#: doc/classes/NavigationMesh.xml:4
+#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
-#: doc/classes/NavigationMesh.xml:7
+#: doc/classes/NavigationMesh.xml
msgid ""
"A navigation mesh is a collection of polygons that define which areas of an "
"environment are traversable to aid agents in pathfinding through complicated "
"spaces."
msgstr ""
-#: doc/classes/NavigationMesh.xml:17 doc/classes/NavigationPolygon.xml:49
+#: doc/classes/NavigationMesh.xml doc/classes/NavigationPolygon.xml
msgid ""
"Adds a polygon using the indices of the vertices you get when calling "
"[method get_vertices]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:23
+#: doc/classes/NavigationMesh.xml
msgid ""
"Clears the array of polygons, but it doesn't clear the array of vertices."
msgstr ""
-#: doc/classes/NavigationMesh.xml:30
+#: doc/classes/NavigationMesh.xml
msgid ""
"Initializes the navigation mesh by setting the vertices and indices "
"according to a [Mesh]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:37
+#: doc/classes/NavigationMesh.xml
msgid ""
"Returns whether the specified [code]bit[/code] of the [member geometry/"
"collision_mask] is set."
msgstr ""
-#: doc/classes/NavigationMesh.xml:44 doc/classes/NavigationPolygon.xml:81
+#: doc/classes/NavigationMesh.xml doc/classes/NavigationPolygon.xml
msgid ""
"Returns a [PoolIntArray] containing the indices of the vertices of a created "
"polygon."
msgstr ""
-#: doc/classes/NavigationMesh.xml:50
+#: doc/classes/NavigationMesh.xml
msgid "Returns the number of polygons in the navigation mesh."
msgstr ""
-#: doc/classes/NavigationMesh.xml:56
+#: doc/classes/NavigationMesh.xml
msgid ""
"Returns a [PoolVector3Array] containing all the vertices being used to "
"create the polygons."
msgstr ""
-#: doc/classes/NavigationMesh.xml:64
+#: doc/classes/NavigationMesh.xml
msgid ""
"If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/"
"code] in the [member geometry/collision_mask].\n"
@@ -33959,13 +33909,13 @@ msgid ""
"code] in the [member geometry/collision_mask]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:72 doc/classes/NavigationPolygon.xml:121
+#: doc/classes/NavigationMesh.xml doc/classes/NavigationPolygon.xml
msgid ""
"Sets the vertices that can be then indexed to create polygons with the "
"[method add_polygon] method."
msgstr ""
-#: doc/classes/NavigationMesh.xml:78
+#: doc/classes/NavigationMesh.xml
msgid ""
"The minimum floor to ceiling height that will still allow the floor area to "
"be considered walkable.\n"
@@ -33973,18 +33923,18 @@ msgid ""
"multiple of [member cell/height]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:82
+#: doc/classes/NavigationMesh.xml
msgid ""
"The minimum ledge height that is considered to still be traversable.\n"
"[b]Note:[/b] While baking, this value will be rounded down to the nearest "
"multiple of [member cell/height]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:86
+#: doc/classes/NavigationMesh.xml
msgid "The maximum slope that is considered walkable, in degrees."
msgstr ""
-#: doc/classes/NavigationMesh.xml:89
+#: doc/classes/NavigationMesh.xml
msgid ""
"The distance to erode/shrink the walkable area of the heightfield away from "
"obstructions.\n"
@@ -33992,74 +33942,74 @@ msgid ""
"multiple of [member cell/size]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:93
+#: doc/classes/NavigationMesh.xml
msgid "The Y axis cell size to use for fields."
msgstr ""
-#: doc/classes/NavigationMesh.xml:96
+#: doc/classes/NavigationMesh.xml
msgid "The XZ plane cell size to use for fields."
msgstr ""
-#: doc/classes/NavigationMesh.xml:99
+#: doc/classes/NavigationMesh.xml
msgid ""
"The sampling distance to use when generating the detail mesh, in cell unit."
msgstr ""
-#: doc/classes/NavigationMesh.xml:102
+#: doc/classes/NavigationMesh.xml
msgid ""
"The maximum distance the detail mesh surface should deviate from "
"heightfield, in cell unit."
msgstr ""
-#: doc/classes/NavigationMesh.xml:105
+#: doc/classes/NavigationMesh.xml
msgid ""
"The maximum distance a simplfied contour's border edges should deviate the "
"original raw contour."
msgstr ""
-#: doc/classes/NavigationMesh.xml:108
+#: doc/classes/NavigationMesh.xml
msgid ""
"The maximum allowed length for contour edges along the border of the mesh.\n"
"[b]Note:[/b] While baking, this value will be rounded up to the nearest "
"multiple of [member cell/size]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:112
+#: doc/classes/NavigationMesh.xml
msgid ""
"If [code]true[/code], marks walkable spans as not walkable if the clearance "
"above the span is less than [member agent/height]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:115
+#: doc/classes/NavigationMesh.xml
msgid "If [code]true[/code], marks spans that are ledges as non-walkable."
msgstr ""
-#: doc/classes/NavigationMesh.xml:118
+#: doc/classes/NavigationMesh.xml
msgid ""
"If [code]true[/code], marks non-walkable spans as walkable if their maximum "
"is within [member agent/max_climb] of a walkable neighbor."
msgstr ""
-#: doc/classes/NavigationMesh.xml:121
+#: doc/classes/NavigationMesh.xml
msgid ""
"The physics layers to scan for static colliders.\n"
"Only used when [member geometry/parsed_geometry_type] is [constant "
"PARSED_GEOMETRY_STATIC_COLLIDERS] or [constant PARSED_GEOMETRY_BOTH]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:125
+#: doc/classes/NavigationMesh.xml
msgid ""
"Determines which type of nodes will be parsed as geometry. See [enum "
"ParsedGeometryType] for possible values."
msgstr ""
-#: doc/classes/NavigationMesh.xml:128
+#: doc/classes/NavigationMesh.xml
msgid ""
"The source of the geometry used when baking. See [enum SourceGeometryMode] "
"for possible values."
msgstr ""
-#: doc/classes/NavigationMesh.xml:131
+#: doc/classes/NavigationMesh.xml
msgid ""
"The name of the group to scan for geometry.\n"
"Only used when [member geometry/source_geometry_mode] is [constant "
@@ -34067,13 +34017,13 @@ msgid ""
"SOURCE_GEOMETRY_GROUPS_EXPLICIT]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:135
+#: doc/classes/NavigationMesh.xml
msgid ""
"The maximum number of vertices allowed for polygons generated during the "
"contour to polygon conversion process."
msgstr ""
-#: doc/classes/NavigationMesh.xml:138
+#: doc/classes/NavigationMesh.xml
msgid ""
"Any regions with a size smaller than this will be merged with larger regions "
"if possible.\n"
@@ -34081,7 +34031,7 @@ msgid ""
"For example, a value of 20 will set the number of cells to 400."
msgstr ""
-#: doc/classes/NavigationMesh.xml:142
+#: doc/classes/NavigationMesh.xml
msgid ""
"The minimum size of a region for it to be created.\n"
"[b]Note:[/b] This value will be squared to calculate the minimum number of "
@@ -34089,101 +34039,101 @@ msgid ""
"set the number of cells to 64."
msgstr ""
-#: doc/classes/NavigationMesh.xml:146
+#: doc/classes/NavigationMesh.xml
msgid ""
"Partitioning algorithm for creating the navigation mesh polys. See [enum "
"SamplePartitionType] for possible values."
msgstr ""
-#: doc/classes/NavigationMesh.xml:151
+#: doc/classes/NavigationMesh.xml
msgid ""
"Watershed partitioning. Generally the best choice if you precompute the "
"navigation mesh, use this if you have large open areas."
msgstr ""
-#: doc/classes/NavigationMesh.xml:154
+#: doc/classes/NavigationMesh.xml
msgid ""
"Monotone partitioning. Use this if you want fast navigation mesh generation."
msgstr ""
-#: doc/classes/NavigationMesh.xml:157
+#: doc/classes/NavigationMesh.xml
msgid ""
"Layer partitioning. Good choice to use for tiled navigation mesh with medium "
"and small sized tiles."
msgstr ""
-#: doc/classes/NavigationMesh.xml:160
+#: doc/classes/NavigationMesh.xml
msgid "Represents the size of the [enum SamplePartitionType] enum."
msgstr ""
-#: doc/classes/NavigationMesh.xml:163
+#: doc/classes/NavigationMesh.xml
msgid ""
"Parses mesh instances as geometry. This includes [MeshInstance], [CSGShape], "
"and [GridMap] nodes."
msgstr ""
-#: doc/classes/NavigationMesh.xml:166
+#: doc/classes/NavigationMesh.xml
msgid ""
"Parses [StaticBody] colliders as geometry. The collider should be in any of "
"the layers specified by [member geometry/collision_mask]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:169
+#: doc/classes/NavigationMesh.xml
msgid ""
"Both [constant PARSED_GEOMETRY_MESH_INSTANCES] and [constant "
"PARSED_GEOMETRY_STATIC_COLLIDERS]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:172
+#: doc/classes/NavigationMesh.xml
msgid "Represents the size of the [enum ParsedGeometryType] enum."
msgstr ""
-#: doc/classes/NavigationMesh.xml:175
+#: doc/classes/NavigationMesh.xml
msgid ""
"Scans the child nodes of [NavigationMeshInstance] recursively for geometry."
msgstr ""
-#: doc/classes/NavigationMesh.xml:178
+#: doc/classes/NavigationMesh.xml
msgid ""
"Scans nodes in a group and their child nodes recursively for geometry. The "
"group is specified by [member geometry/source_group_name]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:181
+#: doc/classes/NavigationMesh.xml
msgid ""
"Uses nodes in a group for geometry. The group is specified by [member "
"geometry/source_group_name]."
msgstr ""
-#: doc/classes/NavigationMesh.xml:184
+#: doc/classes/NavigationMesh.xml
msgid "Represents the size of the [enum SourceGeometryMode] enum."
msgstr ""
-#: doc/classes/NavigationMeshInstance.xml:4
+#: doc/classes/NavigationMeshInstance.xml
msgid "Node that instances navigation meshes into a scenario."
msgstr ""
-#: doc/classes/NavigationMeshInstance.xml:7
+#: doc/classes/NavigationMeshInstance.xml
msgid ""
"NavigationMeshInstance is a node that takes a [NavigationMesh] resource and "
"adds it to the current scenario by creating an instance of it."
msgstr ""
-#: doc/classes/NavigationMeshInstance.xml:15
+#: doc/classes/NavigationMeshInstance.xml
msgid "If [code]true[/code], the navigation mesh will be used by [Navigation]."
msgstr ""
-#: doc/classes/NavigationMeshInstance.xml:18
+#: doc/classes/NavigationMeshInstance.xml
msgid "The [NavigationMesh] resource for the instance."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:4
+#: doc/classes/NavigationPolygon.xml
msgid ""
"A node that has methods to draw outlines or use indices of vertices to "
"create navigation polygons."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:7
+#: doc/classes/NavigationPolygon.xml
msgid ""
"There are two ways to create polygons. Either by using the [method "
"add_outline] method, or using the [method add_polygon] method.\n"
@@ -34208,7 +34158,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NavigationPolygon.xml:34
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Appends a [PoolVector2Array] that contains the vertices of an outline to the "
"internal array that contains all the outlines. You have to call [method "
@@ -34216,7 +34166,7 @@ msgid ""
"polygons that the engine will use."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:42
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Adds a [PoolVector2Array] that contains the vertices of an outline to the "
"internal array that contains all the outlines at a fixed position. You have "
@@ -34224,62 +34174,62 @@ msgid ""
"converted to polygons that the engine will use."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:55
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Clears the array of the outlines, but it doesn't clear the vertices and the "
"polygons that were created by them."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:61
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Clears the array of polygons, but it doesn't clear the array of outlines and "
"vertices."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:68
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Returns a [PoolVector2Array] containing the vertices of an outline that was "
"created in the editor or by script."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:74
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Returns the number of outlines that were created in the editor or by script."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:87
+#: doc/classes/NavigationPolygon.xml
msgid "Returns the count of all polygons."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:93
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Returns a [PoolVector2Array] containing all the vertices being used to "
"create the polygons."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:99
+#: doc/classes/NavigationPolygon.xml
msgid "Creates polygons from the outlines added in the editor or by script."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:106
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Removes an outline created in the editor or by script. You have to call "
"[method make_polygons_from_outlines] for the polygons to update."
msgstr ""
-#: doc/classes/NavigationPolygon.xml:114
+#: doc/classes/NavigationPolygon.xml
msgid ""
"Changes an outline created in the editor or by script. You have to call "
"[method make_polygons_from_outlines] for the polygons to update."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:4
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"PacketPeer implementation using the [url=http://enet.bespin.org/index."
"html]ENet[/url] library."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:7
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"A PacketPeer implementation that should be passed to [member SceneTree."
"network_peer] after being initialized as either a client or server. Events "
@@ -34292,18 +34242,18 @@ msgid ""
"server port automatically when starting the server."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:12
-#: doc/classes/NetworkedMultiplayerPeer.xml:11
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/networking/"
"high_level_multiplayer.html"
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:13
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid "http://enet.bespin.org/usergroup0.html"
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:20
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Closes the connection. Ignored if no connection is currently established. If "
"this is a server it tries to notify all clients before forcibly "
@@ -34311,7 +34261,7 @@ msgid ""
"the server."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:31
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Create client that connects to a server at [code]address[/code] using "
"specified [code]port[/code]. The given address needs to be either a fully "
@@ -34333,7 +34283,7 @@ msgid ""
"useful for some NAT traversal techniques."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:41
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Create server that listens to connections via [code]port[/code]. The port "
"needs to be an available, unused port between 0 and 65535. Note that ports "
@@ -34351,35 +34301,35 @@ msgid ""
"ERR_CANT_CREATE] if the server could not be created."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:49
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Disconnect the given peer. If \"now\" is set to [code]true[/code], the "
"connection will be closed immediately without flushing queued messages."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:55
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Returns the channel of the last packet fetched via [method PacketPeer."
"get_packet]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:61
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Returns the channel of the next packet that will be retrieved via [method "
"PacketPeer.get_packet]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:68
-#: modules/websocket/doc_classes/WebSocketServer.xml:27
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid "Returns the IP address of the given peer."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:75
-#: modules/websocket/doc_classes/WebSocketServer.xml:34
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid "Returns the remote port of the given peer."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:82
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"The IP used when creating a server. This is set to the wildcard [code]\"*\"[/"
"code] by default, which binds to all available interfaces. The given IP "
@@ -34387,21 +34337,21 @@ msgid ""
"[code]\"192.168.1.1\"[/code]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:89
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Configure the [X509Certificate] to use when [member use_dtls] is [code]true[/"
"code]. For servers, you must also setup the [CryptoKey] via [method "
"set_dtls_key]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:96
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Configure the [CryptoKey] to use when [member use_dtls] is [code]true[/"
"code]. Remember to also call [method set_dtls_certificate] to setup your "
"[X509Certificate]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:106
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Sets the timeout parameters for a peer.The timeout parameters control how "
"and when a peer will timeout from a failure to acknowledge reliable traffic. "
@@ -34415,7 +34365,7 @@ msgid ""
"acknowledged or the peer will be dropped."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:113
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Enforce ordered packets when using [constant NetworkedMultiplayerPeer."
"TRANSFER_MODE_UNRELIABLE] (thus behaving similarly to [constant "
@@ -34423,7 +34373,7 @@ msgid ""
"only way to use ordering with the RPC system."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:116
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"The number of channels to be used by ENet. Channels are used to separate "
"different kinds of data. In reliable or ordered mode, for example, the "
@@ -34433,7 +34383,7 @@ msgid ""
"in another channel."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:119
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"The compression method used for network packets. These have different "
"tradeoffs of compression speed versus bandwidth, you may need to test which "
@@ -34449,7 +34399,7 @@ msgid ""
"server is not recommended and not officially supported."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:124
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"The hostname used for DTLS verification, to be compared against the \"CN\" "
"value in the certificate provided by the server.\n"
@@ -34457,13 +34407,13 @@ msgid ""
"[method create_client] is used instead."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:128
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Enable or disable certificate verification when [member use_dtls] "
"[code]true[/code]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:132
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Enable or disable the server feature that notifies clients of other peers' "
"connection/disconnection, and relays messages between them. When this option "
@@ -34471,7 +34421,7 @@ msgid ""
"peers and won't be able to send them packets through the server."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:135
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"Set the default channel to be used to transfer data. By default, this value "
"is [code]-1[/code] which means that ENet will only use 2 channels: one for "
@@ -34482,7 +34432,7 @@ msgid ""
"information about ENet channels."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:139
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"When enabled, the client or server created by this peer, will use "
"[PacketPeerDTLS] instead of raw UDP sockets for communicating with the "
@@ -34495,27 +34445,27 @@ msgid ""
"set_dtls_certificate]."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:145
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"No compression. This uses the most bandwidth, but has the upside of "
"requiring the fewest CPU resources. This option may also be used to make "
"network debugging using tools like Wireshark easier."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:148
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"ENet's built-in range encoding. Works well on small packets, but is not the "
"most efficient algorithm on packets larger than 4 KB."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:151
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"[url=http://fastlz.org/]FastLZ[/url] compression. This option uses less CPU "
"resources compared to [constant COMPRESS_ZLIB], at the expense of using more "
"bandwidth."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:154
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid ""
"[url=https://www.zlib.net/]Zlib[/url] compression. This option uses less "
"bandwidth compared to [constant COMPRESS_FASTLZ], at the expense of using "
@@ -34524,15 +34474,15 @@ msgid ""
"compression algorithms in most cases."
msgstr ""
-#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml:157
+#: modules/enet/doc_classes/NetworkedMultiplayerENet.xml
msgid "[url=https://facebook.github.io/zstd/]Zstandard[/url] compression."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:4
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "A high-level network interface to simplify multiplayer interactions."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:7
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Manages the connection to network peers. Assigns unique IDs to each client "
"connected to the server. See also [MultiplayerAPI].\n"
@@ -34541,30 +34491,30 @@ msgid ""
"without notice."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:12
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "https://godotengine.org/asset-library/asset/537"
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:18
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Returns the current state of the connection. See [enum ConnectionStatus]."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:24
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Returns the ID of the [NetworkedMultiplayerPeer] who sent the most recent "
"packet."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:30
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Returns the ID of this [NetworkedMultiplayerPeer]."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:36
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Waits up to 1 second to receive a new network event."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:43
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Sets the peer to which packets will be sent.\n"
"The [code]id[/code] can be one of: [constant TARGET_PEER_BROADCAST] to send "
@@ -34574,39 +34524,39 @@ msgid ""
"[constant TARGET_PEER_BROADCAST]."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:50
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"If [code]true[/code], this [NetworkedMultiplayerPeer] refuses new "
"connections."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:53
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"The manner in which to send packets to the [code]target_peer[/code]. See "
"[enum TransferMode]."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:59
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Emitted when a connection attempt fails."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:64
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Emitted when a connection attempt succeeds."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:70
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Emitted by the server when a client connects."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:76
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Emitted by the server when a client disconnects."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:81
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Emitted by clients when the server disconnects."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:87
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Packets are not acknowledged, no resend attempts are made for lost packets. "
"Packets may arrive in any order. Potentially faster than [constant "
@@ -34614,7 +34564,7 @@ msgid ""
"consider whether the order matters."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:90
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Packets are not acknowledged, no resend attempts are made for lost packets. "
"Packets are received in the order they were sent in. Potentially faster than "
@@ -34623,7 +34573,7 @@ msgid ""
"example movement and positional data."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:93
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid ""
"Packets must be received and resend attempts should be made until the "
"packets are acknowledged. Packets must be received in the order they were "
@@ -34633,33 +34583,33 @@ msgid ""
"carefully if the information really is critical, and use sparingly."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:96
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "The ongoing connection disconnected."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:99
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "A connection attempt is ongoing."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:102
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "The connection attempt succeeded."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:105
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Packets are sent to the server and then redistributed to other peers."
msgstr ""
-#: doc/classes/NetworkedMultiplayerPeer.xml:108
+#: doc/classes/NetworkedMultiplayerPeer.xml
msgid "Packets are sent to the server alone."
msgstr ""
-#: doc/classes/NinePatchRect.xml:4
+#: doc/classes/NinePatchRect.xml
msgid ""
"Scalable texture-based frame that tiles the texture's centers and sides, but "
"keeps the corners' original size. Perfect for panels and dialog boxes."
msgstr ""
-#: doc/classes/NinePatchRect.xml:7
+#: doc/classes/NinePatchRect.xml
msgid ""
"Also known as 9-slice panels, NinePatchRect produces clean panels of any "
"size, based on a small texture. To do so, it splits the texture in a 3×3 "
@@ -34667,65 +34617,65 @@ msgid ""
"vertically, the center on both axes but it doesn't scale or tile the corners."
msgstr ""
-#: doc/classes/NinePatchRect.xml:16
+#: doc/classes/NinePatchRect.xml
msgid ""
"Returns the size of the margin identified by the given [enum Margin] "
"constant."
msgstr ""
-#: doc/classes/NinePatchRect.xml:24
+#: doc/classes/NinePatchRect.xml
msgid ""
"Sets the size of the margin identified by the given [enum Margin] constant "
"to [code]value[/code] in pixels."
msgstr ""
-#: doc/classes/NinePatchRect.xml:30
+#: doc/classes/NinePatchRect.xml
msgid ""
"The stretch mode to use for horizontal stretching/tiling. See [enum "
"NinePatchRect.AxisStretchMode] for possible values."
msgstr ""
-#: doc/classes/NinePatchRect.xml:33
+#: doc/classes/NinePatchRect.xml
msgid ""
"The stretch mode to use for vertical stretching/tiling. See [enum "
"NinePatchRect.AxisStretchMode] for possible values."
msgstr ""
-#: doc/classes/NinePatchRect.xml:36
+#: doc/classes/NinePatchRect.xml
msgid ""
"If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's "
"borders."
msgstr ""
-#: doc/classes/NinePatchRect.xml:40
+#: doc/classes/NinePatchRect.xml
msgid ""
"The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's "
"bottom corners and side will have a height of 16 pixels. You can set all 4 "
"margin values individually to create panels with non-uniform borders."
msgstr ""
-#: doc/classes/NinePatchRect.xml:43
+#: doc/classes/NinePatchRect.xml
msgid ""
"The width of the 9-slice's left column. A margin of 16 means the 9-slice's "
"left corners and side will have a width of 16 pixels. You can set all 4 "
"margin values individually to create panels with non-uniform borders."
msgstr ""
-#: doc/classes/NinePatchRect.xml:46
+#: doc/classes/NinePatchRect.xml
msgid ""
"The width of the 9-slice's right column. A margin of 16 means the 9-slice's "
"right corners and side will have a width of 16 pixels. You can set all 4 "
"margin values individually to create panels with non-uniform borders."
msgstr ""
-#: doc/classes/NinePatchRect.xml:49
+#: doc/classes/NinePatchRect.xml
msgid ""
"The height of the 9-slice's top row. A margin of 16 means the 9-slice's top "
"corners and side will have a height of 16 pixels. You can set all 4 margin "
"values individually to create panels with non-uniform borders."
msgstr ""
-#: doc/classes/NinePatchRect.xml:52
+#: doc/classes/NinePatchRect.xml
msgid ""
"Rectangular region of the texture to sample from. If you're working with an "
"atlas, use this property to define the area the 9-slice should use. All "
@@ -34733,21 +34683,21 @@ msgid ""
"NinePatchRect will use the whole texture."
msgstr ""
-#: doc/classes/NinePatchRect.xml:55
+#: doc/classes/NinePatchRect.xml
msgid "The node's texture resource."
msgstr ""
-#: doc/classes/NinePatchRect.xml:61
+#: doc/classes/NinePatchRect.xml
msgid "Emitted when the node's texture changes."
msgstr ""
-#: doc/classes/NinePatchRect.xml:67
+#: doc/classes/NinePatchRect.xml
msgid ""
"Stretches the center texture across the NinePatchRect. This may cause the "
"texture to be distorted."
msgstr ""
-#: doc/classes/NinePatchRect.xml:70
+#: doc/classes/NinePatchRect.xml
msgid ""
"Repeats the center texture across the NinePatchRect. This won't cause any "
"visible distortion. The texture must be seamless for this to work without "
@@ -34756,7 +34706,7 @@ msgid ""
"GLES2 renderer, this will behave like [constant AXIS_STRETCH_MODE_STRETCH]."
msgstr ""
-#: doc/classes/NinePatchRect.xml:74
+#: doc/classes/NinePatchRect.xml
msgid ""
"Repeats the center texture across the NinePatchRect, but will also stretch "
"the texture to make sure each tile is visible in full. This may cause the "
@@ -34767,11 +34717,11 @@ msgid ""
"GLES2 renderer, this will behave like [constant AXIS_STRETCH_MODE_STRETCH]."
msgstr ""
-#: doc/classes/Node.xml:4
+#: doc/classes/Node.xml
msgid "Base class for all [i]scene[/i] objects."
msgstr ""
-#: doc/classes/Node.xml:7
+#: doc/classes/Node.xml
msgid ""
"Nodes are Godot's building blocks. They can be assigned as the child of "
"another node, resulting in a tree arrangement. A given node can contain any "
@@ -34832,17 +34782,17 @@ msgid ""
"high-level networking tutorial and corresponding demos."
msgstr ""
-#: doc/classes/Node.xml:20
+#: doc/classes/Node.xml
msgid ""
"https://docs.godotengine.org/en/3.4/getting_started/step_by_step/"
"nodes_and_scenes.html"
msgstr ""
-#: doc/classes/Node.xml:21
+#: doc/classes/Node.xml
msgid "https://github.com/godotengine/godot-demo-projects/"
msgstr ""
-#: doc/classes/Node.xml:27
+#: doc/classes/Node.xml
msgid ""
"Called when the node enters the [SceneTree] (e.g. upon instancing, scene "
"changing, or after calling [method add_child] in a script). If the node has "
@@ -34852,7 +34802,7 @@ msgid ""
"[method Object._notification]."
msgstr ""
-#: doc/classes/Node.xml:34
+#: doc/classes/Node.xml
msgid ""
"Called when the node is about to leave the [SceneTree] (e.g. upon freeing, "
"scene changing, or after calling [method remove_child] in a script). If the "
@@ -34864,7 +34814,7 @@ msgid ""
"tree_exited]."
msgstr ""
-#: doc/classes/Node.xml:41
+#: doc/classes/Node.xml
msgid ""
"The string returned from this method is displayed as a warning in the Scene "
"Dock if the script that overrides it is a [code]tool[/code] script.\n"
@@ -34873,7 +34823,7 @@ msgid ""
"updated for this node."
msgstr ""
-#: doc/classes/Node.xml:50
+#: doc/classes/Node.xml
msgid ""
"Called when there is an input event. The input event propagates up through "
"the node tree until a node consumes it.\n"
@@ -34889,7 +34839,7 @@ msgid ""
"tree (i.e. if it's not orphan)."
msgstr ""
-#: doc/classes/Node.xml:61
+#: doc/classes/Node.xml
msgid ""
"Called during the physics processing step of the main loop. Physics "
"processing means that the frame rate is synced to the physics, i.e. the "
@@ -34904,7 +34854,7 @@ msgid ""
"tree (i.e. if it's not orphan)."
msgstr ""
-#: doc/classes/Node.xml:71
+#: doc/classes/Node.xml
msgid ""
"Called during the processing step of the main loop. Processing happens at "
"every frame and as fast as possible, so the [code]delta[/code] time since "
@@ -34917,7 +34867,7 @@ msgid ""
"tree (i.e. if it's not orphan)."
msgstr ""
-#: doc/classes/Node.xml:80
+#: doc/classes/Node.xml
msgid ""
"Called when the node is \"ready\", i.e. when both the node and its children "
"have entered the scene tree. If the node has children, their [method _ready] "
@@ -34935,7 +34885,7 @@ msgid ""
"before adding the node again."
msgstr ""
-#: doc/classes/Node.xml:90
+#: doc/classes/Node.xml
msgid ""
"Called when an [InputEvent] hasn't been consumed by [method _input] or any "
"GUI. The input event propagates up through the node tree until a node "
@@ -34952,7 +34902,7 @@ msgid ""
"tree (i.e. if it's not orphan)."
msgstr ""
-#: doc/classes/Node.xml:101
+#: doc/classes/Node.xml
msgid ""
"Called when an [InputEventKey] hasn't been consumed by [method _input] or "
"any GUI. The input event propagates up through the node tree until a node "
@@ -34969,7 +34919,7 @@ msgid ""
"tree (i.e. if it's not orphan)."
msgstr ""
-#: doc/classes/Node.xml:113
+#: doc/classes/Node.xml
msgid ""
"Adds a child node. Nodes can have any number of children, but every child "
"must have a unique name. Child nodes are automatically deleted when the "
@@ -34996,7 +34946,7 @@ msgid ""
"it will be visible in the 2D/3D view."
msgstr ""
-#: doc/classes/Node.xml:130
+#: doc/classes/Node.xml
msgid ""
"Adds [code]child_node[/code] as a child. The child is placed below the given "
"[code]node[/code] in the list of children.\n"
@@ -35005,7 +34955,7 @@ msgid ""
"instanced instead of its type."
msgstr ""
-#: doc/classes/Node.xml:139
+#: doc/classes/Node.xml
msgid ""
"Adds the node to a group. Groups are helpers to name and organize a subset "
"of nodes, for example \"enemies\" or \"collectables\". A node can be in any "
@@ -35019,7 +34969,7 @@ msgid ""
"vary across project runs."
msgstr ""
-#: doc/classes/Node.xml:147
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node can process while the scene tree is "
"paused (see [member pause_mode]). Always returns [code]true[/code] if the "
@@ -35027,7 +34977,7 @@ msgid ""
"tree."
msgstr ""
-#: doc/classes/Node.xml:154
+#: doc/classes/Node.xml
msgid ""
"Duplicates the node, returning a new node.\n"
"You can fine-tune the behavior using the [code]flags[/code] (see [enum "
@@ -35037,12 +34987,13 @@ msgid ""
"_init] method). In that case, the node will be duplicated without a script."
msgstr ""
-#: doc/classes/Node.xml:165
+#: doc/classes/Node.xml
msgid ""
"Finds a descendant of this node whose name matches [code]mask[/code] as in "
"[method String.match] (i.e. case-sensitive, but [code]\"*\"[/code] matches "
"zero or more characters and [code]\"?\"[/code] matches any single character "
-"except [code]\".\"[/code]).\n"
+"except [code]\".\"[/code]). Returns [code]null[/code] if no matching [Node] "
+"is found.\n"
"[b]Note:[/b] It does not match against the full path, just against "
"individual node names.\n"
"If [code]owned[/code] is [code]true[/code], this method only finds nodes "
@@ -35054,7 +35005,7 @@ msgid ""
"too often, consider caching the node reference into a variable."
msgstr ""
-#: doc/classes/Node.xml:175
+#: doc/classes/Node.xml
msgid ""
"Finds the first parent of the current node whose name matches [code]mask[/"
"code] as in [method String.match] (i.e. case-sensitive, but [code]\"*\"[/"
@@ -35068,22 +35019,22 @@ msgid ""
"consider caching the node reference into a variable."
msgstr ""
-#: doc/classes/Node.xml:184
+#: doc/classes/Node.xml
msgid ""
"Returns a child node by its index (see [method get_child_count]). This "
"method is often used for iterating all children of a node.\n"
"To access a child node via its name, use [method get_node]."
msgstr ""
-#: doc/classes/Node.xml:191
+#: doc/classes/Node.xml
msgid "Returns the number of child nodes."
msgstr ""
-#: doc/classes/Node.xml:197
+#: doc/classes/Node.xml
msgid "Returns an array of references to node's children."
msgstr ""
-#: doc/classes/Node.xml:203
+#: doc/classes/Node.xml
msgid ""
"Returns an array listing the groups that the node is a member of.\n"
"[b]Note:[/b] For performance reasons, the order of node groups is [i]not[/i] "
@@ -35102,18 +35053,18 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Node.xml:218
+#: doc/classes/Node.xml
msgid ""
"Returns the node's index, i.e. its position among the siblings of its parent."
msgstr ""
-#: doc/classes/Node.xml:224
+#: doc/classes/Node.xml
msgid ""
"Returns the peer ID of the network master for this node. See [method "
"set_network_master]."
msgstr ""
-#: doc/classes/Node.xml:231
+#: doc/classes/Node.xml
msgid ""
"Fetches a node. The [NodePath] can be either a relative path (from the "
"current node) or an absolute path (in the scene tree) to a node. If the path "
@@ -35143,7 +35094,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Node.xml:257
+#: doc/classes/Node.xml
msgid ""
"Fetches a node and one of its resources as specified by the [NodePath]'s "
"subname (e.g. [code]Area2D/CollisionShape2D:shape[/code]). If several nested "
@@ -35165,31 +35116,31 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Node.xml:271
+#: doc/classes/Node.xml
msgid ""
"Similar to [method get_node], but does not log an error if [code]path[/code] "
"does not point to a valid [Node]."
msgstr ""
-#: doc/classes/Node.xml:277
+#: doc/classes/Node.xml
msgid ""
"Returns the parent node of the current node, or a [code]null instance[/code] "
"if the node lacks a parent."
msgstr ""
-#: doc/classes/Node.xml:283
+#: doc/classes/Node.xml
msgid ""
"Returns the absolute path of the current node. This only works if the "
"current node is inside the scene tree (see [method is_inside_tree])."
msgstr ""
-#: doc/classes/Node.xml:290
+#: doc/classes/Node.xml
msgid ""
"Returns the relative [NodePath] from this node to the specified [code]node[/"
"code]. Both nodes must be in the same scene or the function will fail."
msgstr ""
-#: doc/classes/Node.xml:296
+#: doc/classes/Node.xml
msgid ""
"Returns the time elapsed (in seconds) since the last physics-bound frame "
"(see [method _physics_process]). This is always a constant value in physics "
@@ -35197,38 +35148,38 @@ msgid ""
"iterations_per_second]."
msgstr ""
-#: doc/classes/Node.xml:302
+#: doc/classes/Node.xml
msgid ""
"Returns the node's order in the scene tree branch. For example, if called on "
"the first child node the position is [code]0[/code]."
msgstr ""
-#: doc/classes/Node.xml:308
+#: doc/classes/Node.xml
msgid ""
"Returns the time elapsed (in seconds) since the last process callback. This "
"value may vary from frame to frame."
msgstr ""
-#: doc/classes/Node.xml:314
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if this is an instance load placeholder. See "
"[InstancePlaceholder]."
msgstr ""
-#: doc/classes/Node.xml:320
+#: doc/classes/Node.xml
msgid "Returns the [SceneTree] that contains this node."
msgstr ""
-#: doc/classes/Node.xml:326
+#: doc/classes/Node.xml
msgid "Returns the node's [Viewport]."
msgstr ""
-#: doc/classes/Node.xml:333
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node that the [NodePath] points to exists."
msgstr ""
-#: doc/classes/Node.xml:340
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the [NodePath] points to a valid node and its "
"subname points to a valid resource, e.g. [code]Area2D/CollisionShape2D:"
@@ -35236,96 +35187,96 @@ msgid ""
"math types) are not considered resources."
msgstr ""
-#: doc/classes/Node.xml:347
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the given node is a direct or indirect child of "
"the current node."
msgstr ""
-#: doc/classes/Node.xml:353
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node is folded (collapsed) in the Scene "
"dock."
msgstr ""
-#: doc/classes/Node.xml:360
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the given node occurs later in the scene "
"hierarchy than the current node."
msgstr ""
-#: doc/classes/Node.xml:367
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if this node is in the specified group. See notes "
"in the description, and the group methods in [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:373
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if this node is currently inside a [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:379
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the local system is the master of this node."
msgstr ""
-#: doc/classes/Node.xml:385
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if physics processing is enabled (see [method "
"set_physics_process])."
msgstr ""
-#: doc/classes/Node.xml:391
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if internal physics processing is enabled (see "
"[method set_physics_process_internal])."
msgstr ""
-#: doc/classes/Node.xml:397
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if processing is enabled (see [method "
"set_process])."
msgstr ""
-#: doc/classes/Node.xml:403
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node is processing input (see [method "
"set_process_input])."
msgstr ""
-#: doc/classes/Node.xml:409
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if internal processing is enabled (see [method "
"set_process_internal])."
msgstr ""
-#: doc/classes/Node.xml:415
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node is processing unhandled input (see "
"[method set_process_unhandled_input])."
msgstr ""
-#: doc/classes/Node.xml:421
+#: doc/classes/Node.xml
msgid ""
"Returns [code]true[/code] if the node is processing unhandled key input (see "
"[method set_process_unhandled_key_input])."
msgstr ""
-#: doc/classes/Node.xml:429
+#: doc/classes/Node.xml
msgid ""
"Moves a child node to a different position (order) among the other children. "
"Since calls, signals, etc are performed by tree order, changing the order of "
"children nodes may be useful."
msgstr ""
-#: doc/classes/Node.xml:435
+#: doc/classes/Node.xml
msgid ""
"Prints all stray nodes (nodes outside the [SceneTree]). Used for debugging. "
"Works only in debug builds."
msgstr ""
-#: doc/classes/Node.xml:441
+#: doc/classes/Node.xml
msgid ""
"Prints the tree to stdout. Used mainly for debugging purposes. This version "
"displays the path relative to the current node, and is good for copy/pasting "
@@ -35341,7 +35292,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Node.xml:456
+#: doc/classes/Node.xml
msgid ""
"Similar to [method print_tree], this prints the tree to stdout. This version "
"displays a more graphical representation similar to what is displayed in the "
@@ -35357,7 +35308,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Node.xml:474
+#: doc/classes/Node.xml
msgid ""
"Calls the given method (if present) with the arguments given in [code]args[/"
"code] on this node and recursively on all its children. If the "
@@ -35367,13 +35318,13 @@ msgid ""
"first."
msgstr ""
-#: doc/classes/Node.xml:481
+#: doc/classes/Node.xml
msgid ""
"Notifies the current node and all its children recursively by calling "
"[method Object.notification] on all of them."
msgstr ""
-#: doc/classes/Node.xml:487
+#: doc/classes/Node.xml
msgid ""
"Queues a node for deletion at the end of the current frame. When deleted, "
"all of its child nodes will be deleted as well. This method ensures it's "
@@ -35387,7 +35338,7 @@ msgid ""
"or access its properties."
msgstr ""
-#: doc/classes/Node.xml:494
+#: doc/classes/Node.xml
msgid ""
"Moves this node to the bottom of parent node's children hierarchy. This is "
"often useful in GUIs ([Control] nodes), because their order of drawing "
@@ -35397,14 +35348,14 @@ msgid ""
"siblings."
msgstr ""
-#: doc/classes/Node.xml:500
+#: doc/classes/Node.xml
msgid ""
"Removes a node and sets all its children as children of the parent node (if "
"it exists). All event subscriptions that pass by the removed node will be "
"unsubscribed."
msgstr ""
-#: doc/classes/Node.xml:507
+#: doc/classes/Node.xml
msgid ""
"Removes a child node. The node is NOT deleted and must be deleted manually.\n"
"[b]Note:[/b] This function may set the [member owner] of the removed Node "
@@ -35412,13 +35363,13 @@ msgid ""
"longer a parent or ancestor."
msgstr ""
-#: doc/classes/Node.xml:515
+#: doc/classes/Node.xml
msgid ""
"Removes a node from a group. See notes in the description, and the group "
"methods in [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:523
+#: doc/classes/Node.xml
msgid ""
"Replaces a node in a scene by the given one. Subscriptions that pass through "
"this node will be lost.\n"
@@ -35426,7 +35377,7 @@ msgid ""
"to keep it in a variable for later use or free it using [method Object.free]."
msgstr ""
-#: doc/classes/Node.xml:530
+#: doc/classes/Node.xml
msgid ""
"Requests that [code]_ready[/code] be called again. Note that the method "
"won't be called immediately, but is scheduled for when the node is added to "
@@ -35437,7 +35388,7 @@ msgid ""
"normally)."
msgstr ""
-#: doc/classes/Node.xml:537
+#: doc/classes/Node.xml
msgid ""
"Sends a remote procedure call request for the given [code]method[/code] to "
"peers on the network (and locally), optionally sending all additional "
@@ -35454,7 +35405,7 @@ msgid ""
"network_peer.get_connection_status() == CONNECTION_CONNECTED[/code]."
msgstr ""
-#: doc/classes/Node.xml:546
+#: doc/classes/Node.xml
msgid ""
"Changes the RPC mode for the given [code]method[/code] to the given "
"[code]mode[/code]. See [enum MultiplayerAPI.RPCMode]. An alternative is "
@@ -35465,27 +35416,27 @@ msgid ""
"[method rset] and [method rset_config] for properties."
msgstr ""
-#: doc/classes/Node.xml:554
+#: doc/classes/Node.xml
msgid ""
"Sends a [method rpc] to a specific peer identified by [code]peer_id[/code] "
"(see [method NetworkedMultiplayerPeer.set_target_peer]). Returns an empty "
"[Variant]."
msgstr ""
-#: doc/classes/Node.xml:561
+#: doc/classes/Node.xml
msgid ""
"Sends a [method rpc] using an unreliable protocol. Returns an empty "
"[Variant]."
msgstr ""
-#: doc/classes/Node.xml:569
+#: doc/classes/Node.xml
msgid ""
"Sends a [method rpc] to a specific peer identified by [code]peer_id[/code] "
"using an unreliable protocol (see [method NetworkedMultiplayerPeer."
"set_target_peer]). Returns an empty [Variant]."
msgstr ""
-#: doc/classes/Node.xml:577
+#: doc/classes/Node.xml
msgid ""
"Remotely changes a property's value on other peers (and locally). Behaviour "
"depends on the RPC configuration for the given property, see [method "
@@ -35493,7 +35444,7 @@ msgid ""
"applies to this method as well."
msgstr ""
-#: doc/classes/Node.xml:585
+#: doc/classes/Node.xml
msgid ""
"Changes the RPC mode for the given [code]property[/code] to the given "
"[code]mode[/code]. See [enum MultiplayerAPI.RPCMode]. An alternative is "
@@ -35504,30 +35455,30 @@ msgid ""
"[method rpc] and [method rpc_config] for methods."
msgstr ""
-#: doc/classes/Node.xml:594
+#: doc/classes/Node.xml
msgid ""
"Remotely changes the property's value on a specific peer identified by "
"[code]peer_id[/code] (see [method NetworkedMultiplayerPeer.set_target_peer])."
msgstr ""
-#: doc/classes/Node.xml:602
+#: doc/classes/Node.xml
msgid ""
"Remotely changes the property's value on other peers (and locally) using an "
"unreliable protocol."
msgstr ""
-#: doc/classes/Node.xml:611
+#: doc/classes/Node.xml
msgid ""
"Remotely changes property's value on a specific peer identified by "
"[code]peer_id[/code] using an unreliable protocol (see [method "
"NetworkedMultiplayerPeer.set_target_peer])."
msgstr ""
-#: doc/classes/Node.xml:618
+#: doc/classes/Node.xml
msgid "Sets the folded state of the node in the Scene dock."
msgstr ""
-#: doc/classes/Node.xml:626
+#: doc/classes/Node.xml
msgid ""
"Sets the node's network master to the peer with the given peer ID. The "
"network master is the peer that has authority over the node on the network. "
@@ -35537,7 +35488,7 @@ msgid ""
"peer is recursively set as the master for all children of this node."
msgstr ""
-#: doc/classes/Node.xml:633
+#: doc/classes/Node.xml
msgid ""
"Enables or disables physics (i.e. fixed framerate) processing. When a node "
"is being processed, it will receive a [constant "
@@ -35548,7 +35499,7 @@ msgid ""
"_ready] will be ignored."
msgstr ""
-#: doc/classes/Node.xml:640
+#: doc/classes/Node.xml
msgid ""
"Enables or disables internal physics for this node. Internal physics "
"processing happens in isolation from the normal [method _physics_process] "
@@ -35562,7 +35513,7 @@ msgid ""
"advanced uses, but is unsafe and not supported."
msgstr ""
-#: doc/classes/Node.xml:648
+#: doc/classes/Node.xml
msgid ""
"Enables or disables processing. When a node is being processed, it will "
"receive a [constant NOTIFICATION_PROCESS] on every drawn frame (and the "
@@ -35571,14 +35522,14 @@ msgid ""
"will be ignored."
msgstr ""
-#: doc/classes/Node.xml:655
+#: doc/classes/Node.xml
msgid ""
"Enables or disables input processing. This is not required for GUI controls! "
"Enabled automatically if [method _input] is overridden. Any calls to this "
"before [method _ready] will be ignored."
msgstr ""
-#: doc/classes/Node.xml:662
+#: doc/classes/Node.xml
msgid ""
"Enables or disabled internal processing for this node. Internal processing "
"happens in isolation from the normal [method _process] calls and is used by "
@@ -35591,7 +35542,7 @@ msgid ""
"advanced uses, but is unsafe and not supported."
msgstr ""
-#: doc/classes/Node.xml:670
+#: doc/classes/Node.xml
msgid ""
"Enables unhandled input processing. This is not required for GUI controls! "
"It enables the node to receive all input that was not previously handled "
@@ -35599,32 +35550,32 @@ msgid ""
"is overridden. Any calls to this before [method _ready] will be ignored."
msgstr ""
-#: doc/classes/Node.xml:677
+#: doc/classes/Node.xml
msgid ""
"Enables unhandled key input processing. Enabled automatically if [method "
"_unhandled_key_input] is overridden. Any calls to this before [method "
"_ready] will be ignored."
msgstr ""
-#: doc/classes/Node.xml:684
+#: doc/classes/Node.xml
msgid ""
"Sets whether this is an instance load placeholder. See [InstancePlaceholder]."
msgstr ""
-#: doc/classes/Node.xml:690
+#: doc/classes/Node.xml
msgid ""
"Updates the warning displayed for this node in the Scene Dock.\n"
"Use [method _get_configuration_warning] to setup the warning message to "
"display."
msgstr ""
-#: doc/classes/Node.xml:697
+#: doc/classes/Node.xml
msgid ""
"The override to the default [MultiplayerAPI]. Set to [code]null[/code] to "
"use the default [SceneTree] one."
msgstr ""
-#: doc/classes/Node.xml:700
+#: doc/classes/Node.xml
msgid ""
"If a scene is instantiated from a file, its topmost node contains the "
"absolute file path from which it was loaded in [member filename] (e.g. "
@@ -35632,13 +35583,13 @@ msgid ""
"empty string."
msgstr ""
-#: doc/classes/Node.xml:703
+#: doc/classes/Node.xml
msgid ""
"The [MultiplayerAPI] instance associated with this node. Either the [member "
"custom_multiplayer], or the default SceneTree one (if inside tree)."
msgstr ""
-#: doc/classes/Node.xml:706
+#: doc/classes/Node.xml
msgid ""
"The name of the node. This name is unique among the siblings (other child "
"nodes from the same parent). When set to an existing name, the node will be "
@@ -35648,7 +35599,7 @@ msgid ""
"When setting the name manually, any [code]@[/code] will be removed."
msgstr ""
-#: doc/classes/Node.xml:710
+#: doc/classes/Node.xml
msgid ""
"The node owner. A node can have any other node as owner (as long as it is a "
"valid parent, grandparent, etc. ascending in the tree). When saving a node "
@@ -35657,11 +35608,11 @@ msgid ""
"subinstancing."
msgstr ""
-#: doc/classes/Node.xml:713
+#: doc/classes/Node.xml
msgid "Pause mode. How the node will behave if the [SceneTree] is paused."
msgstr ""
-#: doc/classes/Node.xml:716
+#: doc/classes/Node.xml
msgid ""
"The node's priority in the execution order of the enabled processing "
"callbacks (i.e. [constant NOTIFICATION_PROCESS], [constant "
@@ -35670,151 +35621,151 @@ msgid ""
"executed first."
msgstr ""
-#: doc/classes/Node.xml:722
+#: doc/classes/Node.xml
msgid "Emitted when the node is ready."
msgstr ""
-#: doc/classes/Node.xml:727
+#: doc/classes/Node.xml
msgid "Emitted when the node is renamed."
msgstr ""
-#: doc/classes/Node.xml:732
+#: doc/classes/Node.xml
msgid "Emitted when the node enters the tree."
msgstr ""
-#: doc/classes/Node.xml:737
+#: doc/classes/Node.xml
msgid "Emitted after the node exits the tree and is no longer active."
msgstr ""
-#: doc/classes/Node.xml:742
+#: doc/classes/Node.xml
msgid ""
"Emitted when the node is still active but about to exit the tree. This is "
"the right place for de-initialization (or a \"destructor\", if you will)."
msgstr ""
-#: doc/classes/Node.xml:748
+#: doc/classes/Node.xml
msgid "Notification received when the node enters a [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:751
+#: doc/classes/Node.xml
msgid "Notification received when the node is about to exit a [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:754
+#: doc/classes/Node.xml
msgid "Notification received when the node is moved in the parent."
msgstr ""
-#: doc/classes/Node.xml:757
+#: doc/classes/Node.xml
msgid "Notification received when the node is ready. See [method _ready]."
msgstr ""
-#: doc/classes/Node.xml:760
+#: doc/classes/Node.xml
msgid "Notification received when the node is paused."
msgstr ""
-#: doc/classes/Node.xml:763
+#: doc/classes/Node.xml
msgid "Notification received when the node is unpaused."
msgstr ""
-#: doc/classes/Node.xml:766
+#: doc/classes/Node.xml
msgid ""
"Notification received every frame when the physics process flag is set (see "
"[method set_physics_process])."
msgstr ""
-#: doc/classes/Node.xml:769
+#: doc/classes/Node.xml
msgid ""
"Notification received every frame when the process flag is set (see [method "
"set_process])."
msgstr ""
-#: doc/classes/Node.xml:772
+#: doc/classes/Node.xml
msgid ""
"Notification received when a node is set as a child of another node.\n"
"[b]Note:[/b] This doesn't mean that a node entered the [SceneTree]."
msgstr ""
-#: doc/classes/Node.xml:776
+#: doc/classes/Node.xml
msgid ""
"Notification received when a node is unparented (parent removed it from the "
"list of children)."
msgstr ""
-#: doc/classes/Node.xml:779
+#: doc/classes/Node.xml
msgid "Notification received when the node is instanced."
msgstr ""
-#: doc/classes/Node.xml:782
+#: doc/classes/Node.xml
msgid "Notification received when a drag begins."
msgstr ""
-#: doc/classes/Node.xml:785
+#: doc/classes/Node.xml
msgid "Notification received when a drag ends."
msgstr ""
-#: doc/classes/Node.xml:788
+#: doc/classes/Node.xml
msgid "Notification received when the node's [NodePath] changed."
msgstr ""
-#: doc/classes/Node.xml:791
+#: doc/classes/Node.xml
msgid ""
"Notification received every frame when the internal process flag is set (see "
"[method set_process_internal])."
msgstr ""
-#: doc/classes/Node.xml:794
+#: doc/classes/Node.xml
msgid ""
"Notification received every frame when the internal physics process flag is "
"set (see [method set_physics_process_internal])."
msgstr ""
-#: doc/classes/Node.xml:797
+#: doc/classes/Node.xml
msgid ""
"Notification received when the node is ready, just before [constant "
"NOTIFICATION_READY] is received. Unlike the latter, it's sent every time the "
"node enters tree, instead of only once."
msgstr ""
-#: doc/classes/Node.xml:855
+#: doc/classes/Node.xml
msgid ""
"Inherits pause mode from the node's parent. For the root node, it is "
"equivalent to [constant PAUSE_MODE_STOP]. Default."
msgstr ""
-#: doc/classes/Node.xml:858
+#: doc/classes/Node.xml
msgid "Stops processing when the [SceneTree] is paused."
msgstr ""
-#: doc/classes/Node.xml:861
+#: doc/classes/Node.xml
msgid "Continue to process regardless of the [SceneTree] pause state."
msgstr ""
-#: doc/classes/Node.xml:864
+#: doc/classes/Node.xml
msgid "Duplicate the node's signals."
msgstr ""
-#: doc/classes/Node.xml:867
+#: doc/classes/Node.xml
msgid "Duplicate the node's groups."
msgstr ""
-#: doc/classes/Node.xml:870
+#: doc/classes/Node.xml
msgid "Duplicate the node's scripts."
msgstr ""
-#: doc/classes/Node.xml:873
+#: doc/classes/Node.xml
msgid ""
"Duplicate using instancing.\n"
"An instance stays linked to the original so when the original changes, the "
"instance changes too."
msgstr ""
-#: doc/classes/Node2D.xml:4
+#: doc/classes/Node2D.xml
msgid ""
"A 2D game object, inherited by all 2D-related nodes. Has a position, "
"rotation, scale, and Z index."
msgstr ""
-#: doc/classes/Node2D.xml:7
+#: doc/classes/Node2D.xml
msgid ""
"A 2D game object, with a transform (position, rotation, and scale). All 2D "
"nodes, including physics objects and sprites, inherit from Node2D. Use "
@@ -35822,56 +35773,56 @@ msgid ""
"Also gives control of the node's render order."
msgstr ""
-#: doc/classes/Node2D.xml:11 doc/classes/Vector2.xml:16
+#: doc/classes/Node2D.xml doc/classes/Vector2.xml
msgid "https://github.com/godotengine/godot-demo-projects/tree/master/2d"
msgstr ""
-#: doc/classes/Node2D.xml:18
+#: doc/classes/Node2D.xml
msgid "Multiplies the current scale by the [code]ratio[/code] vector."
msgstr ""
-#: doc/classes/Node2D.xml:25
+#: doc/classes/Node2D.xml
msgid ""
"Returns the angle between the node and the [code]point[/code] in radians.\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"node2d_get_angle_to.png]Illustration of the returned angle.[/url]"
msgstr ""
-#: doc/classes/Node2D.xml:33
+#: doc/classes/Node2D.xml
msgid "Returns the [Transform2D] relative to this node's parent."
msgstr ""
-#: doc/classes/Node2D.xml:40
+#: doc/classes/Node2D.xml
msgid "Adds the [code]offset[/code] vector to the node's global position."
msgstr ""
-#: doc/classes/Node2D.xml:47
+#: doc/classes/Node2D.xml
msgid ""
"Rotates the node so it points towards the [code]point[/code], which is "
"expected to use global coordinates."
msgstr ""
-#: doc/classes/Node2D.xml:55
+#: doc/classes/Node2D.xml
msgid ""
"Applies a local translation on the node's X axis based on the [method Node."
"_process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/"
"code], normalizes the movement."
msgstr ""
-#: doc/classes/Node2D.xml:63
+#: doc/classes/Node2D.xml
msgid ""
"Applies a local translation on the node's Y axis based on the [method Node."
"_process]'s [code]delta[/code]. If [code]scaled[/code] is [code]false[/"
"code], normalizes the movement."
msgstr ""
-#: doc/classes/Node2D.xml:70
+#: doc/classes/Node2D.xml
msgid ""
"Applies a rotation to the node, in radians, starting from its current "
"rotation."
msgstr ""
-#: doc/classes/Node2D.xml:77
+#: doc/classes/Node2D.xml
msgid ""
"Transforms the provided local position into a position in global coordinate "
"space. The input is expected to be local relative to the [Node2D] it is "
@@ -35881,7 +35832,7 @@ msgid ""
"will incorporate the node's own transformation into its global position."
msgstr ""
-#: doc/classes/Node2D.xml:84
+#: doc/classes/Node2D.xml
msgid ""
"Transforms the provided global position into a position in local coordinate "
"space. The output will be local relative to the [Node2D] it is called on. e."
@@ -35889,59 +35840,59 @@ msgid ""
"not appropriate for determining its own position relative to its parent."
msgstr ""
-#: doc/classes/Node2D.xml:91
+#: doc/classes/Node2D.xml
msgid ""
"Translates the node by the given [code]offset[/code] in local coordinates."
msgstr ""
-#: doc/classes/Node2D.xml:97
+#: doc/classes/Node2D.xml
msgid "Global position."
msgstr ""
-#: doc/classes/Node2D.xml:100
+#: doc/classes/Node2D.xml
msgid "Global rotation in radians."
msgstr ""
-#: doc/classes/Node2D.xml:103
+#: doc/classes/Node2D.xml
msgid "Global rotation in degrees."
msgstr ""
-#: doc/classes/Node2D.xml:106
+#: doc/classes/Node2D.xml
msgid "Global scale."
msgstr ""
-#: doc/classes/Node2D.xml:109
+#: doc/classes/Node2D.xml
msgid "Global [Transform2D]."
msgstr ""
-#: doc/classes/Node2D.xml:112
+#: doc/classes/Node2D.xml
msgid "Position, relative to the node's parent."
msgstr ""
-#: doc/classes/Node2D.xml:115
+#: doc/classes/Node2D.xml
msgid "Rotation in radians, relative to the node's parent."
msgstr ""
-#: doc/classes/Node2D.xml:118
+#: doc/classes/Node2D.xml
msgid "Rotation in degrees, relative to the node's parent."
msgstr ""
-#: doc/classes/Node2D.xml:121
+#: doc/classes/Node2D.xml
msgid "The node's scale. Unscaled value: [code](1, 1)[/code]."
msgstr ""
-#: doc/classes/Node2D.xml:124
+#: doc/classes/Node2D.xml
msgid "Local [Transform2D]."
msgstr ""
-#: doc/classes/Node2D.xml:127
+#: doc/classes/Node2D.xml
msgid ""
"If [code]true[/code], the node's Z index is relative to its parent's Z "
"index. If this node's Z index is 2 and its parent's effective Z index is 3, "
"then this node's effective Z index will be 2 + 3 = 5."
msgstr ""
-#: doc/classes/Node2D.xml:130
+#: doc/classes/Node2D.xml
msgid ""
"Z index. Controls the order in which the nodes render. A node with a higher "
"Z index will display in front of others. Must be between [constant "
@@ -35949,11 +35900,11 @@ msgid ""
"CANVAS_ITEM_Z_MAX] (inclusive)."
msgstr ""
-#: doc/classes/NodePath.xml:4
+#: doc/classes/NodePath.xml
msgid "Pre-parsed scene tree path."
msgstr ""
-#: doc/classes/NodePath.xml:7
+#: doc/classes/NodePath.xml
msgid ""
"A pre-parsed relative or absolute path in a scene tree, for use with [method "
"Node.get_node] and similar functions. It can reference a node, a resource "
@@ -35988,13 +35939,13 @@ msgid ""
"never updated at runtime."
msgstr ""
-#: doc/classes/NodePath.xml:26 doc/classes/PackedScene.xml:41
-#: doc/classes/Panel.xml:10 doc/classes/PanelContainer.xml:10
-#: doc/classes/TileMap.xml:16 doc/classes/TileSet.xml:16
+#: doc/classes/NodePath.xml doc/classes/PackedScene.xml doc/classes/Panel.xml
+#: doc/classes/PanelContainer.xml doc/classes/TileMap.xml
+#: doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/520"
msgstr ""
-#: doc/classes/NodePath.xml:33
+#: doc/classes/NodePath.xml
msgid ""
"Creates a NodePath from a string, e.g. [code]\"Path2D/PathFollow2D/Sprite:"
"texture:size\"[/code]. A path is absolute if it starts with a slash. "
@@ -36022,7 +35973,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NodePath.xml:55
+#: doc/classes/NodePath.xml
msgid ""
"Returns a node path with a colon character ([code]:[/code]) prepended, "
"transforming it to a pure property path with no node name (defaults to "
@@ -36038,7 +35989,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NodePath.xml:68
+#: doc/classes/NodePath.xml
msgid ""
"Returns all subnames concatenated with a colon character ([code]:[/code]) as "
"separator, i.e. the right side of the first colon in a node path.\n"
@@ -36048,7 +35999,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NodePath.xml:79
+#: doc/classes/NodePath.xml
msgid ""
"Gets the node name indicated by [code]idx[/code] (0 to [method "
"get_name_count]).\n"
@@ -36060,14 +36011,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NodePath.xml:91
+#: doc/classes/NodePath.xml
msgid ""
"Gets the number of node names which make up the path. Subnames (see [method "
"get_subname_count]) are not included.\n"
"For example, [code]\"Path2D/PathFollow2D/Sprite\"[/code] has 3 names."
msgstr ""
-#: doc/classes/NodePath.xml:99
+#: doc/classes/NodePath.xml
msgid ""
"Gets the resource or property name indicated by [code]idx[/code] (0 to "
"[method get_subname_count]).\n"
@@ -36078,7 +36029,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/NodePath.xml:110
+#: doc/classes/NodePath.xml
msgid ""
"Gets the number of resource or property names (\"subnames\") in the path. "
"Each subname is listed after a colon character ([code]:[/code]) in the node "
@@ -36087,7 +36038,7 @@ msgid ""
"has 2 subnames."
msgstr ""
-#: doc/classes/NodePath.xml:117
+#: doc/classes/NodePath.xml
msgid ""
"Returns [code]true[/code] if the node path is absolute (as opposed to "
"relative), which means that it starts with a slash character ([code]/[/"
@@ -36096,15 +36047,15 @@ msgid ""
"autoload was registered)."
msgstr ""
-#: doc/classes/NodePath.xml:123
+#: doc/classes/NodePath.xml
msgid "Returns [code]true[/code] if the node path is empty."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:4
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid "[OpenSimplexNoise] filled texture."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:7
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid ""
"Uses an [OpenSimplexNoise] to fill the texture data. You can specify the "
"texture size but keep in mind that larger textures will take longer to "
@@ -36121,34 +36072,34 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:22
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid ""
"If [code]true[/code], the resulting texture contains a normal map created "
"from the original noise interpreted as a bump map."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:25
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid ""
"Strength of the bump maps used in this texture. A higher value will make the "
"bump maps appear larger while a lower value will make them appear softer."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:29
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid "Height of the generated texture."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:32
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid "The [OpenSimplexNoise] instance used to generate the noise."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:35
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid ""
"An offset used to specify the noise space coordinate of the top left corner "
"of the generated noise. This value is ignored if [member seamless] is "
"enabled."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:38
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid ""
"Whether the texture can be tiled without visible seams or not. Seamless "
"textures take longer to generate.\n"
@@ -36157,15 +36108,15 @@ msgid ""
"seamless noise."
msgstr ""
-#: modules/opensimplex/doc_classes/NoiseTexture.xml:42
+#: modules/opensimplex/doc_classes/NoiseTexture.xml
msgid "Width of the generated texture."
msgstr ""
-#: doc/classes/Object.xml:4
+#: doc/classes/Object.xml
msgid "Base class for all non-built-in types."
msgstr ""
-#: doc/classes/Object.xml:7
+#: doc/classes/Object.xml
msgid ""
"Every class which is not a built-in type inherits from this class.\n"
"You can construct Objects from scripting languages, using [code]Object.new()"
@@ -36203,20 +36154,19 @@ msgid ""
"like [Reference]."
msgstr ""
-#: doc/classes/Object.xml:24 doc/classes/Reference.xml:13
-#: doc/classes/Resource.xml:12
+#: doc/classes/Object.xml doc/classes/Reference.xml doc/classes/Resource.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/best_practices/"
"node_alternatives.html"
msgstr ""
-#: doc/classes/Object.xml:25
+#: doc/classes/Object.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/scripting/gdscript/"
"gdscript_exports.html#advanced-exports"
msgstr ""
-#: doc/classes/Object.xml:32
+#: doc/classes/Object.xml
msgid ""
"Virtual method which can be overridden to customize the return value of "
"[method get].\n"
@@ -36224,7 +36174,7 @@ msgid ""
"code] does not exist."
msgstr ""
-#: doc/classes/Object.xml:39
+#: doc/classes/Object.xml
msgid ""
"Virtual method which can be overridden to customize the return value of "
"[method get_property_list].\n"
@@ -36236,11 +36186,11 @@ msgid ""
"PropertyUsageFlags])."
msgstr ""
-#: doc/classes/Object.xml:47
+#: doc/classes/Object.xml
msgid "Called when the object is initialized."
msgstr ""
-#: doc/classes/Object.xml:54
+#: doc/classes/Object.xml
msgid ""
"Called whenever the object receives a notification, which is identified in "
"[code]what[/code] by a constant. The base [Object] has two constants "
@@ -36249,7 +36199,7 @@ msgid ""
"notifications which are also received by this method."
msgstr ""
-#: doc/classes/Object.xml:62
+#: doc/classes/Object.xml
msgid ""
"Virtual method which can be overridden to customize the return value of "
"[method set].\n"
@@ -36257,7 +36207,7 @@ msgid ""
"exists."
msgstr ""
-#: doc/classes/Object.xml:69
+#: doc/classes/Object.xml
msgid ""
"Virtual method which can be overridden to customize the return value of "
"[method to_string], and thus the object's representation where it is "
@@ -36266,14 +36216,14 @@ msgid ""
"[code]\"[ClassName:RID]\"[/code]."
msgstr ""
-#: doc/classes/Object.xml:78
+#: doc/classes/Object.xml
msgid ""
"Adds a user-defined [code]signal[/code]. Arguments are optional, but can be "
"added as an [Array] of dictionaries, each containing [code]name: String[/"
"code] and [code]type: int[/code] (see [enum Variant.Type]) entries."
msgstr ""
-#: doc/classes/Object.xml:85
+#: doc/classes/Object.xml
msgid ""
"Calls the [code]method[/code] on the object and returns the result. This "
"method supports a variable number of arguments, so parameters are passed as "
@@ -36287,7 +36237,7 @@ msgid ""
"PascalCase)."
msgstr ""
-#: doc/classes/Object.xml:96
+#: doc/classes/Object.xml
msgid ""
"Calls the [code]method[/code] on the object during idle time. This method "
"supports a variable number of arguments, so parameters are passed as a comma "
@@ -36301,7 +36251,7 @@ msgid ""
"PascalCase)."
msgstr ""
-#: doc/classes/Object.xml:108
+#: doc/classes/Object.xml
msgid ""
"Calls the [code]method[/code] on the object and returns the result. "
"Contrarily to [method call], this method does not support a variable number "
@@ -36311,13 +36261,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Object.xml:117
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if the object can translate strings. See [method "
"set_message_translation] and [method tr]."
msgstr ""
-#: doc/classes/Object.xml:128
+#: doc/classes/Object.xml
msgid ""
"Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/"
"code] object. Pass optional [code]binds[/code] to the call as an [Array] of "
@@ -36351,7 +36301,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Object.xml:152
+#: doc/classes/Object.xml
msgid ""
"Disconnects a [code]signal[/code] from a [code]method[/code] on the given "
"[code]target[/code].\n"
@@ -36360,7 +36310,7 @@ msgid ""
"exists."
msgstr ""
-#: doc/classes/Object.xml:160
+#: doc/classes/Object.xml
msgid ""
"Emits the given [code]signal[/code]. The signal must exist, so it should be "
"a built-in signal of this class or one of its parent classes, or a user-"
@@ -36372,7 +36322,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Object.xml:170
+#: doc/classes/Object.xml
msgid ""
"Deletes the object from memory immediately. For [Node]s, you may want to use "
"[method Node.queue_free] to queue the node for safe deletion at the end of "
@@ -36384,7 +36334,7 @@ msgid ""
"call its methods or access its properties."
msgstr ""
-#: doc/classes/Object.xml:178
+#: doc/classes/Object.xml
msgid ""
"Returns the [Variant] value of the given [code]property[/code]. If the "
"[code]property[/code] doesn't exist, this will return [code]null[/code].\n"
@@ -36394,7 +36344,7 @@ msgid ""
"(typically PascalCase)."
msgstr ""
-#: doc/classes/Object.xml:185
+#: doc/classes/Object.xml
msgid ""
"Returns the object's class as a [String]. See also [method is_class].\n"
"[b]Note:[/b] [method get_class] does not take [code]class_name[/code] "
@@ -36402,7 +36352,7 @@ msgid ""
"defined, the base class name will be returned instead."
msgstr ""
-#: doc/classes/Object.xml:192
+#: doc/classes/Object.xml
msgid ""
"Returns an [Array] of dictionaries with information about signals that are "
"connected to the object.\n"
@@ -36413,7 +36363,7 @@ msgid ""
"connected."
msgstr ""
-#: doc/classes/Object.xml:203
+#: doc/classes/Object.xml
msgid ""
"Gets the object's property indexed by the given [NodePath]. The node path "
"should be relative to the current object and can use the colon character "
@@ -36425,26 +36375,26 @@ msgid ""
"get_node_and_resource] instead."
msgstr ""
-#: doc/classes/Object.xml:210
+#: doc/classes/Object.xml
msgid ""
"Returns the object's unique instance ID.\n"
"This ID can be saved in [EncodedObjectAsID], and can be used to retrieve the "
"object instance with [method @GDScript.instance_from_id]."
msgstr ""
-#: doc/classes/Object.xml:218
+#: doc/classes/Object.xml
msgid "Returns the object's metadata entry for the given [code]name[/code]."
msgstr ""
-#: doc/classes/Object.xml:224
+#: doc/classes/Object.xml
msgid "Returns the object's metadata as a [PoolStringArray]."
msgstr ""
-#: doc/classes/Object.xml:230
+#: doc/classes/Object.xml
msgid "Returns the object's methods and their signatures as an [Array]."
msgstr ""
-#: doc/classes/Object.xml:236
+#: doc/classes/Object.xml
msgid ""
"Returns the object's property list as an [Array] of dictionaries.\n"
"Each property's [Dictionary] contain at least [code]name: String[/code] and "
@@ -36454,48 +36404,48 @@ msgid ""
"PropertyUsageFlags])."
msgstr ""
-#: doc/classes/Object.xml:243
+#: doc/classes/Object.xml
msgid ""
"Returns the object's [Script] instance, or [code]null[/code] if none is "
"assigned."
msgstr ""
-#: doc/classes/Object.xml:250
+#: doc/classes/Object.xml
msgid "Returns an [Array] of connections for the given [code]signal[/code]."
msgstr ""
-#: doc/classes/Object.xml:256
+#: doc/classes/Object.xml
msgid "Returns the list of signals as an [Array] of dictionaries."
msgstr ""
-#: doc/classes/Object.xml:263
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if a metadata entry is found with the given "
"[code]name[/code]."
msgstr ""
-#: doc/classes/Object.xml:270
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if the object contains the given [code]method[/"
"code]."
msgstr ""
-#: doc/classes/Object.xml:277
+#: doc/classes/Object.xml
msgid "Returns [code]true[/code] if the given [code]signal[/code] exists."
msgstr ""
-#: doc/classes/Object.xml:284
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if the given user-defined [code]signal[/code] "
"exists. Only signals added using [method add_user_signal] are taken into "
"account."
msgstr ""
-#: doc/classes/Object.xml:290
+#: doc/classes/Object.xml
msgid "Returns [code]true[/code] if signal emission blocking is enabled."
msgstr ""
-#: doc/classes/Object.xml:297
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if the object inherits from the given [code]class[/"
"code]. See also [method get_class].\n"
@@ -36504,19 +36454,19 @@ msgid ""
"defined, [method is_class] will return [code]false[/code] for that name."
msgstr ""
-#: doc/classes/Object.xml:307
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if a connection exists for a given [code]signal[/"
"code], [code]target[/code], and [code]method[/code]."
msgstr ""
-#: doc/classes/Object.xml:313
+#: doc/classes/Object.xml
msgid ""
"Returns [code]true[/code] if the [method Node.queue_free] method was called "
"for the object."
msgstr ""
-#: doc/classes/Object.xml:321
+#: doc/classes/Object.xml
msgid ""
"Send a given notification to the object, which will also trigger a call to "
"the [method _notification] method of all classes that the object inherits "
@@ -36528,18 +36478,18 @@ msgid ""
"and then down to its successive inheriting classes."
msgstr ""
-#: doc/classes/Object.xml:328
+#: doc/classes/Object.xml
msgid ""
"Notify the editor that the property list has changed, so that editor plugins "
"can take the new values into account. Does nothing on export builds."
msgstr ""
-#: doc/classes/Object.xml:335
+#: doc/classes/Object.xml
msgid ""
"Removes a given entry from the object's metadata. See also [method set_meta]."
msgstr ""
-#: doc/classes/Object.xml:343
+#: doc/classes/Object.xml
msgid ""
"Assigns a new value to the given property. If the [code]property[/code] does "
"not exist, nothing will happen.\n"
@@ -36549,11 +36499,11 @@ msgid ""
"(typically PascalCase)."
msgstr ""
-#: doc/classes/Object.xml:351
+#: doc/classes/Object.xml
msgid "If set to [code]true[/code], signal emission is blocked."
msgstr ""
-#: doc/classes/Object.xml:359
+#: doc/classes/Object.xml
msgid ""
"Assigns a new value to the given property, after the current frame's physics "
"step. This is equivalent to calling [method set] via [method call_deferred], "
@@ -36564,7 +36514,7 @@ msgid ""
"(typically PascalCase)."
msgstr ""
-#: doc/classes/Object.xml:368
+#: doc/classes/Object.xml
msgid ""
"Assigns a new value to the property identified by the [NodePath]. The node "
"path should be relative to the current object and can use the colon "
@@ -36576,13 +36526,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Object.xml:380
+#: doc/classes/Object.xml
msgid ""
"Defines whether the object can translate strings (with calls to [method "
"tr]). Enabled by default."
msgstr ""
-#: doc/classes/Object.xml:388
+#: doc/classes/Object.xml
msgid ""
"Adds, changes or removes a given entry in the object's metadata. Metadata "
"are serialized and can take any [Variant] value.\n"
@@ -36592,7 +36542,7 @@ msgid ""
"remove metadata for [code]\"name\"[/code]."
msgstr ""
-#: doc/classes/Object.xml:396
+#: doc/classes/Object.xml
msgid ""
"Assigns a script to the object. Each object can have a single script "
"assigned to it, which are used to extend its functionality.\n"
@@ -36601,7 +36551,7 @@ msgid ""
"_init] method will be called."
msgstr ""
-#: doc/classes/Object.xml:403
+#: doc/classes/Object.xml
msgid ""
"Returns a [String] representing the object. If not overridden, defaults to "
"[code]\"[ClassName:RID]\"[/code].\n"
@@ -36609,7 +36559,7 @@ msgid ""
"representation."
msgstr ""
-#: doc/classes/Object.xml:411
+#: doc/classes/Object.xml
msgid ""
"Translates a message using translation catalogs configured in the Project "
"Settings.\n"
@@ -36618,44 +36568,44 @@ msgid ""
"set_message_translation]."
msgstr ""
-#: doc/classes/Object.xml:419
+#: doc/classes/Object.xml
msgid "Emitted whenever the object's script is changed."
msgstr ""
-#: doc/classes/Object.xml:425
+#: doc/classes/Object.xml
msgid "Called right when the object is initialized. Not available in script."
msgstr ""
-#: doc/classes/Object.xml:428
+#: doc/classes/Object.xml
msgid "Called before the object is about to be deleted."
msgstr ""
-#: doc/classes/Object.xml:431
+#: doc/classes/Object.xml
msgid ""
"Connects a signal in deferred mode. This way, signal emissions are stored in "
"a queue, then set on idle time."
msgstr ""
-#: doc/classes/Object.xml:434
+#: doc/classes/Object.xml
msgid "Persisting connections are saved when the object is serialized to file."
msgstr ""
-#: doc/classes/Object.xml:437
+#: doc/classes/Object.xml
msgid "One-shot connections disconnect themselves after emission."
msgstr ""
-#: doc/classes/Object.xml:440
+#: doc/classes/Object.xml
msgid ""
"Connect a signal as reference-counted. This means that a given signal can be "
"connected several times to the same target, and will only be fully "
"disconnected once no references are left."
msgstr ""
-#: doc/classes/Occluder.xml:4
+#: doc/classes/Occluder.xml
msgid "Allows [OccluderShape]s to be used for occlusion culling."
msgstr ""
-#: doc/classes/Occluder.xml:7
+#: doc/classes/Occluder.xml
msgid ""
"[Occluder]s that are placed within your scene will automatically cull "
"objects that are hidden from view by the occluder. This can increase "
@@ -36679,63 +36629,63 @@ msgid ""
"entire rooms) as well as objects from rendering."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:4
+#: doc/classes/OccluderPolygon2D.xml
msgid "Defines a 2D polygon for LightOccluder2D."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:7
+#: doc/classes/OccluderPolygon2D.xml
msgid ""
"Editor facility that helps you draw a 2D polygon used as resource for "
"[LightOccluder2D]."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:15
+#: doc/classes/OccluderPolygon2D.xml
msgid ""
"If [code]true[/code], closes the polygon. A closed OccluderPolygon2D "
"occludes the light coming from any direction. An opened OccluderPolygon2D "
"occludes the light only at its outline's direction."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:18
+#: doc/classes/OccluderPolygon2D.xml
msgid "The culling mode to use."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:21
+#: doc/classes/OccluderPolygon2D.xml
msgid ""
"A [Vector2] array with the index for polygon's vertices positions.\n"
"[b]Note:[/b] The returned value is a copy of the underlying array, rather "
"than a reference."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:27
+#: doc/classes/OccluderPolygon2D.xml
msgid "Culling is disabled. See [member cull_mode]."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:30
+#: doc/classes/OccluderPolygon2D.xml
msgid ""
"Culling is performed in the clockwise direction. See [member cull_mode]."
msgstr ""
-#: doc/classes/OccluderPolygon2D.xml:33
+#: doc/classes/OccluderPolygon2D.xml
msgid ""
"Culling is performed in the counterclockwise direction. See [member "
"cull_mode]."
msgstr ""
-#: doc/classes/OccluderShape.xml:4
+#: doc/classes/OccluderShape.xml
msgid ""
"Base class for shapes used for occlusion culling by the [Occluder] node."
msgstr ""
-#: doc/classes/OccluderShape.xml:7
+#: doc/classes/OccluderShape.xml
msgid "[Occluder]s can use any primitive shape derived from [OccluderShape]."
msgstr ""
-#: doc/classes/OccluderShapeSphere.xml:4
+#: doc/classes/OccluderShapeSphere.xml
msgid "Spherical occlusion primitive for use with the [Occluder] node."
msgstr ""
-#: doc/classes/OccluderShapeSphere.xml:7
+#: doc/classes/OccluderShapeSphere.xml
msgid ""
"[OccluderShape]s are resources used by [Occluder] nodes, allowing geometric "
"occlusion culling.\n"
@@ -36745,26 +36695,26 @@ msgid ""
"The radius can be set with the smaller handle."
msgstr ""
-#: doc/classes/OccluderShapeSphere.xml:18
+#: doc/classes/OccluderShapeSphere.xml
msgid "Sets an individual sphere's position."
msgstr ""
-#: doc/classes/OccluderShapeSphere.xml:26
+#: doc/classes/OccluderShapeSphere.xml
msgid "Sets an individual sphere's radius."
msgstr ""
-#: doc/classes/OccluderShapeSphere.xml:32
+#: doc/classes/OccluderShapeSphere.xml
msgid ""
"The sphere data can be accessed as an array of [Plane]s. The position of "
"each sphere is stored in the [code]normal[/code], and the radius is stored "
"in the [code]d[/code] value of the plane."
msgstr ""
-#: doc/classes/OmniLight.xml:4
+#: doc/classes/OmniLight.xml
msgid "Omnidirectional light, such as a light bulb or a candle."
msgstr ""
-#: doc/classes/OmniLight.xml:7
+#: doc/classes/OmniLight.xml
msgid ""
"An Omnidirectional light is a type of [Light] that emits light in all "
"directions. The light is attenuated by distance and this attenuation can be "
@@ -36778,13 +36728,13 @@ msgid ""
"rendering/max_lights_per_object] at the cost of shader compilation times."
msgstr ""
-#: doc/classes/OmniLight.xml:17
+#: doc/classes/OmniLight.xml
msgid ""
"The light's attenuation (drop-off) curve. A number of presets are available "
"in the [b]Inspector[/b] by right-clicking the curve."
msgstr ""
-#: doc/classes/OmniLight.xml:20
+#: doc/classes/OmniLight.xml
msgid ""
"The light's radius. Note that the effectively lit area may appear to be "
"smaller depending on the [member omni_attenuation] in use. No matter the "
@@ -36792,39 +36742,39 @@ msgid ""
"outside this radius."
msgstr ""
-#: doc/classes/OmniLight.xml:23
+#: doc/classes/OmniLight.xml
msgid "See [enum ShadowDetail]."
msgstr ""
-#: doc/classes/OmniLight.xml:26
+#: doc/classes/OmniLight.xml
msgid "See [enum ShadowMode]."
msgstr ""
-#: doc/classes/OmniLight.xml:31
+#: doc/classes/OmniLight.xml
msgid ""
"Shadows are rendered to a dual-paraboloid texture. Faster than [constant "
"SHADOW_CUBE], but lower-quality."
msgstr ""
-#: doc/classes/OmniLight.xml:34
+#: doc/classes/OmniLight.xml
msgid ""
"Shadows are rendered to a cubemap. Slower than [constant "
"SHADOW_DUAL_PARABOLOID], but higher-quality."
msgstr ""
-#: doc/classes/OmniLight.xml:37
+#: doc/classes/OmniLight.xml
msgid "Use more detail vertically when computing the shadow."
msgstr ""
-#: doc/classes/OmniLight.xml:40
+#: doc/classes/OmniLight.xml
msgid "Use more detail horizontally when computing the shadow."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:4
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid "Noise generator based on Open Simplex."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:7
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"This resource allows you to configure and sample a fractal noise space. Here "
"is a brief usage example that configures an OpenSimplexNoise and gets "
@@ -36846,7 +36796,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:33
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Generate a noise image in [constant Image.FORMAT_L8] format with the "
"requested [code]width[/code] and [code]height[/code], based on the current "
@@ -36855,28 +36805,26 @@ msgid ""
"noise."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:40
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Returns the 1D noise value [code][-1,1][/code] at the given x-coordinate.\n"
"[b]Note:[/b] This method actually returns the 2D noise value [code][-1,1][/"
"code] with fixed y-coordinate value 0.0."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:49
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:56
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid "Returns the 2D noise value [code][-1,1][/code] at the given position."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:65
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:72
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid "Returns the 3D noise value [code][-1,1][/code] at the given position."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:82
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid "Returns the 4D noise value [code][-1,1][/code] at the given position."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:89
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Generate a tileable noise image in [constant Image.FORMAT_L8] format, based "
"on the current noise parameters. Generated seamless images are always square "
@@ -36886,11 +36834,11 @@ msgid ""
"seamless noise."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:96
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid "Difference in period between [member octaves]."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:99
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Number of OpenSimplex noise layers that are sampled to get the fractal "
"noise. Higher values result in more detailed noise but take more time to "
@@ -36898,30 +36846,30 @@ msgid ""
"[b]Note:[/b] The maximum allowed value is 9."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:103
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Period of the base octave. A lower period results in a higher-frequency "
"noise (more value changes across the same distance)."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:106
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Contribution factor of the different octaves. A [code]persistence[/code] "
"value of 1 means all the octaves have the same contribution, a value of 0.5 "
"means each octave contributes half as much as the previous one."
msgstr ""
-#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml:109
+#: modules/opensimplex/doc_classes/OpenSimplexNoise.xml
msgid ""
"Seed used to generate random values, different seeds will generate different "
"noise maps."
msgstr ""
-#: doc/classes/OptionButton.xml:4
+#: doc/classes/OptionButton.xml
msgid "Button control that provides selectable options when pressed."
msgstr ""
-#: doc/classes/OptionButton.xml:7
+#: doc/classes/OptionButton.xml
msgid ""
"OptionButton is a type button that provides a selectable list of items when "
"pressed. The item selected becomes the \"current\" item and is displayed as "
@@ -36930,84 +36878,84 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/OptionButton.xml:19
+#: doc/classes/OptionButton.xml
msgid ""
"Adds an item, with a [code]texture[/code] icon, text [code]label[/code] and "
"(optionally) [code]id[/code]. If no [code]id[/code] is passed, the item "
"index will be used as the item's ID. New items are appended at the end."
msgstr ""
-#: doc/classes/OptionButton.xml:27
+#: doc/classes/OptionButton.xml
msgid ""
"Adds an item, with text [code]label[/code] and (optionally) [code]id[/code]. "
"If no [code]id[/code] is passed, the item index will be used as the item's "
"ID. New items are appended at the end."
msgstr ""
-#: doc/classes/OptionButton.xml:33
+#: doc/classes/OptionButton.xml
msgid ""
"Adds a separator to the list of items. Separators help to group items. "
"Separator also takes up an index and is appended at the end."
msgstr ""
-#: doc/classes/OptionButton.xml:39
+#: doc/classes/OptionButton.xml
msgid "Clears all the items in the [OptionButton]."
msgstr ""
-#: doc/classes/OptionButton.xml:45
+#: doc/classes/OptionButton.xml
msgid "Returns the amount of items in the OptionButton, including separators."
msgstr ""
-#: doc/classes/OptionButton.xml:52 doc/classes/PopupMenu.xml:203
+#: doc/classes/OptionButton.xml doc/classes/PopupMenu.xml
msgid "Returns the icon of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:59
+#: doc/classes/OptionButton.xml
msgid "Returns the ID of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:66
+#: doc/classes/OptionButton.xml
msgid "Returns the index of the item with the given [code]id[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:73
+#: doc/classes/OptionButton.xml
msgid ""
"Retrieves the metadata of an item. Metadata may be any type and can be used "
"to store extra information about an item, such as an external string ID."
msgstr ""
-#: doc/classes/OptionButton.xml:80 doc/classes/PopupMenu.xml:245
+#: doc/classes/OptionButton.xml doc/classes/PopupMenu.xml
msgid "Returns the text of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:93
+#: doc/classes/OptionButton.xml
msgid ""
"Returns the ID of the selected item, or [code]0[/code] if no item is "
"selected."
msgstr ""
-#: doc/classes/OptionButton.xml:99
+#: doc/classes/OptionButton.xml
msgid ""
"Gets the metadata of the selected item. Metadata for items can be set using "
"[method set_item_metadata]."
msgstr ""
-#: doc/classes/OptionButton.xml:106
+#: doc/classes/OptionButton.xml
msgid ""
"Returns [code]true[/code] if the item at index [code]idx[/code] is disabled."
msgstr ""
-#: doc/classes/OptionButton.xml:113
+#: doc/classes/OptionButton.xml
msgid "Removes the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:120
+#: doc/classes/OptionButton.xml
msgid ""
"Selects an item by index and makes it the current item. This will work even "
"if the item is disabled."
msgstr ""
-#: doc/classes/OptionButton.xml:128
+#: doc/classes/OptionButton.xml
msgid ""
"Sets whether the item at index [code]idx[/code] is disabled.\n"
"Disabled items are drawn differently in the dropdown and are not selectable "
@@ -37015,111 +36963,111 @@ msgid ""
"selected."
msgstr ""
-#: doc/classes/OptionButton.xml:137
+#: doc/classes/OptionButton.xml
msgid "Sets the icon of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:145
+#: doc/classes/OptionButton.xml
msgid "Sets the ID of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:153
+#: doc/classes/OptionButton.xml
msgid ""
"Sets the metadata of an item. Metadata may be of any type and can be used to "
"store extra information about an item, such as an external string ID."
msgstr ""
-#: doc/classes/OptionButton.xml:161 doc/classes/PopupMenu.xml:432
+#: doc/classes/OptionButton.xml doc/classes/PopupMenu.xml
msgid "Sets the text of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/OptionButton.xml:169
+#: doc/classes/OptionButton.xml
msgid ""
"The index of the currently selected item, or [code]-1[/code] if no item is "
"selected."
msgstr ""
-#: doc/classes/OptionButton.xml:177
+#: doc/classes/OptionButton.xml
msgid ""
"Emitted when the user navigates to an item using the [code]ui_up[/code] or "
"[code]ui_down[/code] actions. The index of the item selected is passed as "
"argument."
msgstr ""
-#: doc/classes/OptionButton.xml:183
+#: doc/classes/OptionButton.xml
msgid ""
"Emitted when the current item has been changed by the user. The index of the "
"item selected is passed as argument."
msgstr ""
-#: doc/classes/OptionButton.xml:191
+#: doc/classes/OptionButton.xml
msgid "Default text [Color] of the [OptionButton]."
msgstr ""
-#: doc/classes/OptionButton.xml:194
+#: doc/classes/OptionButton.xml
msgid "Text [Color] used when the [OptionButton] is disabled."
msgstr ""
-#: doc/classes/OptionButton.xml:197
+#: doc/classes/OptionButton.xml
msgid ""
"Text [Color] used when the [OptionButton] is focused. Only replaces the "
"normal text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/OptionButton.xml:200
+#: doc/classes/OptionButton.xml
msgid "Text [Color] used when the [OptionButton] is being hovered."
msgstr ""
-#: doc/classes/OptionButton.xml:203
+#: doc/classes/OptionButton.xml
msgid "Text [Color] used when the [OptionButton] is being pressed."
msgstr ""
-#: doc/classes/OptionButton.xml:206
+#: doc/classes/OptionButton.xml
msgid ""
"The horizontal space between the arrow icon and the right edge of the button."
msgstr ""
-#: doc/classes/OptionButton.xml:209
+#: doc/classes/OptionButton.xml
msgid "The horizontal space between [OptionButton]'s icon and text."
msgstr ""
-#: doc/classes/OptionButton.xml:212
+#: doc/classes/OptionButton.xml
msgid "[Font] of the [OptionButton]'s text."
msgstr ""
-#: doc/classes/OptionButton.xml:215
+#: doc/classes/OptionButton.xml
msgid "The arrow icon to be drawn on the right end of the button."
msgstr ""
-#: doc/classes/OptionButton.xml:218
+#: doc/classes/OptionButton.xml
msgid "[StyleBox] used when the [OptionButton] is disabled."
msgstr ""
-#: doc/classes/OptionButton.xml:221
+#: doc/classes/OptionButton.xml
msgid ""
"[StyleBox] used when the [OptionButton] is focused. It is displayed over the "
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
-#: doc/classes/OptionButton.xml:224
+#: doc/classes/OptionButton.xml
msgid "[StyleBox] used when the [OptionButton] is being hovered."
msgstr ""
-#: doc/classes/OptionButton.xml:227
+#: doc/classes/OptionButton.xml
msgid "Default [StyleBox] for the [OptionButton]."
msgstr ""
-#: doc/classes/OptionButton.xml:230
+#: doc/classes/OptionButton.xml
msgid "[StyleBox] used when the [OptionButton] is being pressed."
msgstr ""
-#: doc/classes/OS.xml:4
+#: doc/classes/OS.xml
msgid "Operating System functions."
msgstr ""
-#: doc/classes/OS.xml:7
+#: doc/classes/OS.xml
msgid ""
"Operating System functions. OS wraps the most common functionality to "
"communicate with the host operating system, such as the clipboard, video "
@@ -37127,33 +37075,33 @@ msgid ""
"command line, etc."
msgstr ""
-#: doc/classes/OS.xml:18
+#: doc/classes/OS.xml
msgid ""
"Displays a modal dialog box using the host OS' facilities. Execution is "
"blocked until the dialog is closed."
msgstr ""
-#: doc/classes/OS.xml:24
+#: doc/classes/OS.xml
msgid "Returns [code]true[/code] if the host OS allows drawing."
msgstr ""
-#: doc/classes/OS.xml:30
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the current host platform is using multiple "
"threads."
msgstr ""
-#: doc/classes/OS.xml:36
+#: doc/classes/OS.xml
msgid "Centers the window on the screen if in windowed mode."
msgstr ""
-#: doc/classes/OS.xml:42
+#: doc/classes/OS.xml
msgid ""
"Shuts down system MIDI driver.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:50
+#: doc/classes/OS.xml
msgid ""
"Delays execution of the current thread by [code]msec[/code] milliseconds. "
"[code]msec[/code] must be greater than or equal to [code]0[/code]. "
@@ -37173,7 +37121,7 @@ msgid ""
"child process)."
msgstr ""
-#: doc/classes/OS.xml:59
+#: doc/classes/OS.xml
msgid ""
"Delays execution of the current thread by [code]usec[/code] microseconds. "
"[code]usec[/code] must be greater than or equal to [code]0[/code]. "
@@ -37193,20 +37141,20 @@ msgid ""
"child process)."
msgstr ""
-#: doc/classes/OS.xml:68
+#: doc/classes/OS.xml
msgid ""
"Dumps the memory allocation ringlist to a file (only works in debug).\n"
"Entry format per line: \"Address - Size - Description\"."
msgstr ""
-#: doc/classes/OS.xml:76
+#: doc/classes/OS.xml
msgid ""
"Dumps all used resources to file (only works in debug).\n"
"Entry format per line: \"Resource Type : Resource Location\".\n"
"At the end of the file is a statistic of all used Resource Types."
msgstr ""
-#: doc/classes/OS.xml:89
+#: doc/classes/OS.xml
msgid ""
"Execute the file at the given path with the arguments passed as an array of "
"strings. Platform path resolution will take place. The resolved file must "
@@ -37250,19 +37198,19 @@ msgid ""
"Windows."
msgstr ""
-#: doc/classes/OS.xml:115
+#: doc/classes/OS.xml
msgid "Returns the scancode of the given string (e.g. \"Escape\")."
msgstr ""
-#: doc/classes/OS.xml:121
+#: doc/classes/OS.xml
msgid "Returns the total number of available audio drivers."
msgstr ""
-#: doc/classes/OS.xml:128
+#: doc/classes/OS.xml
msgid "Returns the audio driver name for the given index."
msgstr ""
-#: doc/classes/OS.xml:134
+#: doc/classes/OS.xml
msgid ""
"Returns the [i]global[/i] cache data directory according to the operating "
"system's standards. On desktop platforms, this path can be overridden by "
@@ -37275,7 +37223,7 @@ msgid ""
"[i]project-specific[/i] user data path."
msgstr ""
-#: doc/classes/OS.xml:141
+#: doc/classes/OS.xml
msgid ""
"Returns the command-line arguments passed to the engine.\n"
"Command-line arguments can be written in any form, including both [code]--"
@@ -37297,7 +37245,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/OS.xml:158
+#: doc/classes/OS.xml
msgid ""
"Returns the [i]global[/i] user configuration directory according to the "
"operating system's standards. On desktop platforms, this path can be "
@@ -37310,7 +37258,7 @@ msgid ""
"[i]project-specific[/i] user data path."
msgstr ""
-#: doc/classes/OS.xml:165
+#: doc/classes/OS.xml
msgid ""
"Returns an array of MIDI device names.\n"
"The returned array will be empty if the system MIDI driver has not "
@@ -37318,13 +37266,13 @@ msgid ""
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:173
+#: doc/classes/OS.xml
msgid ""
"Returns the currently used video driver, using one of the values from [enum "
"VideoDriver]."
msgstr ""
-#: doc/classes/OS.xml:179
+#: doc/classes/OS.xml
msgid ""
"Returns the [i]global[/i] user data directory according to the operating "
"system's standards. On desktop platforms, this path can be overridden by "
@@ -37337,14 +37285,14 @@ msgid ""
"[i]project-specific[/i] user data path."
msgstr ""
-#: doc/classes/OS.xml:187
+#: doc/classes/OS.xml
msgid ""
"Returns current date as a dictionary of keys: [code]year[/code], "
"[code]month[/code], [code]day[/code], [code]weekday[/code], [code]dst[/code] "
"(Daylight Savings Time)."
msgstr ""
-#: doc/classes/OS.xml:194
+#: doc/classes/OS.xml
msgid ""
"Returns current datetime as a dictionary of keys: [code]year[/code], "
"[code]month[/code], [code]day[/code], [code]weekday[/code], [code]dst[/code] "
@@ -37352,7 +37300,7 @@ msgid ""
"[code]second[/code]."
msgstr ""
-#: doc/classes/OS.xml:201
+#: doc/classes/OS.xml
msgid ""
"Gets a dictionary of time values corresponding to the given UNIX epoch time "
"(in seconds).\n"
@@ -37361,11 +37309,11 @@ msgid ""
"the epoch."
msgstr ""
-#: doc/classes/OS.xml:208
+#: doc/classes/OS.xml
msgid "Returns the total amount of dynamic memory used (only works in debug)."
msgstr ""
-#: doc/classes/OS.xml:215
+#: doc/classes/OS.xml
msgid ""
"Returns the value of an environment variable. Returns an empty string if the "
"environment variable doesn't exist.\n"
@@ -37373,18 +37321,18 @@ msgid ""
"variable names are case-sensitive on all platforms except Windows."
msgstr ""
-#: doc/classes/OS.xml:222
+#: doc/classes/OS.xml
msgid "Returns the path to the current engine executable."
msgstr ""
-#: doc/classes/OS.xml:228
+#: doc/classes/OS.xml
msgid ""
"With this function, you can get the list of dangerous permissions that have "
"been granted to the Android application.\n"
"[b]Note:[/b] This method is implemented on Android."
msgstr ""
-#: doc/classes/OS.xml:235
+#: doc/classes/OS.xml
msgid ""
"Returns the IME cursor position (the currently-edited portion of the string) "
"relative to the characters in the composition string.\n"
@@ -37393,7 +37341,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:243
+#: doc/classes/OS.xml
msgid ""
"Returns the IME intermediate composition string.\n"
"[constant MainLoop.NOTIFICATION_OS_IME_UPDATE] is sent to the application to "
@@ -37401,7 +37349,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:251
+#: doc/classes/OS.xml
msgid ""
"Returns the current latin keyboard variant as a String.\n"
"Possible return values are: [code]\"QWERTY\"[/code], [code]\"AZERTY\"[/"
@@ -37411,7 +37359,7 @@ msgid ""
"[code]\"QWERTY\"[/code] on unsupported platforms."
msgstr ""
-#: doc/classes/OS.xml:259
+#: doc/classes/OS.xml
msgid ""
"Returns the host OS locale as a string of the form "
"[code]language_Script_COUNTRY_VARIANT@extra[/code]. If you want only the "
@@ -37429,7 +37377,7 @@ msgid ""
"words. Currency, calendar, sort order and numbering system information."
msgstr ""
-#: doc/classes/OS.xml:270
+#: doc/classes/OS.xml
msgid ""
"Returns the host OS locale's 2 or 3-letter [url=https://en.wikipedia.org/"
"wiki/List_of_ISO_639-1_codes]language code[/url] as a string which should be "
@@ -37441,14 +37389,14 @@ msgid ""
"[code]fr_CA[/code] locale, this would return [code]fr[/code]."
msgstr ""
-#: doc/classes/OS.xml:277
+#: doc/classes/OS.xml
msgid ""
"Returns the model name of the current device.\n"
"[b]Note:[/b] This method is implemented on Android and iOS. Returns "
"[code]\"GenericDevice\"[/code] on unsupported platforms."
msgstr ""
-#: doc/classes/OS.xml:284
+#: doc/classes/OS.xml
msgid ""
"Returns the name of the host OS. Possible values are: [code]\"Android\"[/"
"code], [code]\"iOS\"[/code], [code]\"HTML5\"[/code], [code]\"OSX\"[/code], "
@@ -37456,50 +37404,50 @@ msgid ""
"[code]\"X11\"[/code]."
msgstr ""
-#: doc/classes/OS.xml:291
+#: doc/classes/OS.xml
msgid ""
"Returns internal structure pointers for use in GDNative plugins.\n"
"[b]Note:[/b] This method is implemented on Linux and Windows (other OSs will "
"soon be supported)."
msgstr ""
-#: doc/classes/OS.xml:298
+#: doc/classes/OS.xml
msgid ""
"Returns the amount of battery left in the device as a percentage. Returns "
"[code]-1[/code] if power state is unknown.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:305
+#: doc/classes/OS.xml
msgid ""
"Returns an estimate of the time left in seconds before the device runs out "
"of battery. Returns [code]-1[/code] if power state is unknown.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:312
+#: doc/classes/OS.xml
msgid ""
"Returns the current state of the device regarding battery and power. See "
"[enum PowerState] constants.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:319
+#: doc/classes/OS.xml
msgid ""
"Returns the project's process ID.\n"
"[b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and "
"Windows."
msgstr ""
-#: doc/classes/OS.xml:326
+#: doc/classes/OS.xml
msgid "Returns the number of threads available on the host machine."
msgstr ""
-#: doc/classes/OS.xml:332
+#: doc/classes/OS.xml
msgid "Returns the window size including decorations like window borders."
msgstr ""
-#: doc/classes/OS.xml:339
+#: doc/classes/OS.xml
msgid ""
"Returns the given scancode as a string (e.g. Return values: [code]\"Escape"
"\"[/code], [code]\"Shift+Escape\"[/code]).\n"
@@ -37507,11 +37455,11 @@ msgid ""
"get_scancode_with_modifiers]."
msgstr ""
-#: doc/classes/OS.xml:346
+#: doc/classes/OS.xml
msgid "Returns the number of displays attached to the host machine."
msgstr ""
-#: doc/classes/OS.xml:353
+#: doc/classes/OS.xml
msgid ""
"Returns the dots per inch density of the specified screen. If [code]screen[/"
"code] is [code]-1[/code] (the default value), the current screen will be "
@@ -37532,7 +37480,7 @@ msgid ""
"Windows. Returns [code]72[/code] on unsupported platforms."
msgstr ""
-#: doc/classes/OS.xml:370
+#: doc/classes/OS.xml
msgid ""
"Return the greatest scale factor of all screens.\n"
"[b]Note:[/b] On macOS returned value is [code]2.0[/code] if there is at "
@@ -37541,14 +37489,14 @@ msgid ""
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:379
+#: doc/classes/OS.xml
msgid ""
"Returns the position of the specified screen by index. If [code]screen[/"
"code] is [code]-1[/code] (the default value), the current screen will be "
"used."
msgstr ""
-#: doc/classes/OS.xml:386
+#: doc/classes/OS.xml
msgid ""
"Return the scale factor of the specified screen by index. If [code]screen[/"
"code] is [code]-1[/code] (the default value), the current screen will be "
@@ -37558,28 +37506,28 @@ msgid ""
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:395
+#: doc/classes/OS.xml
msgid ""
"Returns the dimensions in pixels of the specified screen. If [code]screen[/"
"code] is [code]-1[/code] (the default value), the current screen will be "
"used."
msgstr ""
-#: doc/classes/OS.xml:401
+#: doc/classes/OS.xml
msgid ""
"Returns the amount of time in milliseconds it took for the boot logo to "
"appear."
msgstr ""
-#: doc/classes/OS.xml:407
+#: doc/classes/OS.xml
msgid "Returns the maximum amount of static memory used (only works in debug)."
msgstr ""
-#: doc/classes/OS.xml:413
+#: doc/classes/OS.xml
msgid "Returns the amount of static memory being used by the program in bytes."
msgstr ""
-#: doc/classes/OS.xml:421
+#: doc/classes/OS.xml
msgid ""
"Returns the actual path to commonly used folders across different platforms. "
"Available locations are specified in [enum SystemDir].\n"
@@ -37590,27 +37538,27 @@ msgid ""
"directories have additional restrictions on Android."
msgstr ""
-#: doc/classes/OS.xml:429
+#: doc/classes/OS.xml
msgid "Returns the epoch time of the operating system in milliseconds."
msgstr ""
-#: doc/classes/OS.xml:435
+#: doc/classes/OS.xml
msgid "Returns the epoch time of the operating system in seconds."
msgstr ""
-#: doc/classes/OS.xml:441
+#: doc/classes/OS.xml
msgid ""
"Returns the total number of available tablet drivers.\n"
"[b]Note:[/b] This method is implemented on Windows."
msgstr ""
-#: doc/classes/OS.xml:449
+#: doc/classes/OS.xml
msgid ""
"Returns the tablet driver name for the given index.\n"
"[b]Note:[/b] This method is implemented on Windows."
msgstr ""
-#: doc/classes/OS.xml:456
+#: doc/classes/OS.xml
msgid ""
"Returns the ID of the current thread. This can be used in logs to ease "
"debugging of multi-threaded applications.\n"
@@ -37618,26 +37566,26 @@ msgid ""
"application restarts."
msgstr ""
-#: doc/classes/OS.xml:463
+#: doc/classes/OS.xml
msgid ""
"Returns the amount of time passed in milliseconds since the engine started."
msgstr ""
-#: doc/classes/OS.xml:469
+#: doc/classes/OS.xml
msgid ""
"Returns the amount of time passed in microseconds since the engine started."
msgstr ""
-#: doc/classes/OS.xml:476
+#: doc/classes/OS.xml
msgid "Returns current time as a dictionary of keys: hour, minute, second."
msgstr ""
-#: doc/classes/OS.xml:482
+#: doc/classes/OS.xml
msgid ""
"Returns the current time zone as a dictionary with the keys: bias and name."
msgstr ""
-#: doc/classes/OS.xml:488
+#: doc/classes/OS.xml
msgid ""
"Returns a string that is unique to the device.\n"
"[b]Note:[/b] This string may change without notice if the user reinstalls/"
@@ -37650,7 +37598,7 @@ msgid ""
"implemented on those platforms yet."
msgstr ""
-#: doc/classes/OS.xml:496
+#: doc/classes/OS.xml
msgid ""
"Returns the current UNIX epoch timestamp in seconds.\n"
"[b]Important:[/b] This is the system clock that the user can manually set. "
@@ -37661,7 +37609,7 @@ msgid ""
"decrease)."
msgstr ""
-#: doc/classes/OS.xml:504
+#: doc/classes/OS.xml
msgid ""
"Gets an epoch time value from a dictionary of time values.\n"
"[code]datetime[/code] must be populated with the following keys: [code]year[/"
@@ -37675,7 +37623,7 @@ msgid ""
"ignored."
msgstr ""
-#: doc/classes/OS.xml:513
+#: doc/classes/OS.xml
msgid ""
"Returns the absolute directory path where user data is written ([code]user://"
"[/code]).\n"
@@ -37695,56 +37643,56 @@ msgid ""
"i] (non-project-specific) user data directory."
msgstr ""
-#: doc/classes/OS.xml:524
+#: doc/classes/OS.xml
msgid "Returns the number of video drivers supported on the current platform."
msgstr ""
-#: doc/classes/OS.xml:531
+#: doc/classes/OS.xml
msgid ""
"Returns the name of the video driver matching the given [code]driver[/code] "
"index. This index is a value from [enum VideoDriver], and you can use "
"[method get_current_video_driver] to get the current backend's index."
msgstr ""
-#: doc/classes/OS.xml:537
+#: doc/classes/OS.xml
msgid ""
"Returns the on-screen keyboard's height in pixels. Returns 0 if there is no "
"keyboard or if it is currently hidden."
msgstr ""
-#: doc/classes/OS.xml:543
+#: doc/classes/OS.xml
msgid ""
"Returns unobscured area of the window where interactive controls should be "
"rendered."
msgstr ""
-#: doc/classes/OS.xml:553
+#: doc/classes/OS.xml
msgid ""
"Add a new item with text \"label\" to global menu. Use \"_dock\" menu to add "
"item to the macOS dock icon menu.\n"
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:561
+#: doc/classes/OS.xml
msgid ""
"Add a separator between items. Separators also occupy an index.\n"
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:569
+#: doc/classes/OS.xml
msgid ""
"Clear the global menu, in effect removing all items.\n"
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:578
+#: doc/classes/OS.xml
msgid ""
"Removes the item at index \"idx\" from the global menu. Note that the "
"indexes of items after the removed item are going to be shifted by one.\n"
"[b]Note:[/b] This method is implemented on macOS."
msgstr ""
-#: doc/classes/OS.xml:586
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the environment variable with the name "
"[code]variable[/code] exists.\n"
@@ -37752,7 +37700,7 @@ msgid ""
"variable names are case-sensitive on all platforms except Windows."
msgstr ""
-#: doc/classes/OS.xml:594
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the feature for the given feature tag is "
"supported in the currently running instance, depending on the platform, "
@@ -37763,22 +37711,22 @@ msgid ""
"[b]Note:[/b] Tag names are case-sensitive."
msgstr ""
-#: doc/classes/OS.xml:601
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the device has a touchscreen or emulates one."
msgstr ""
-#: doc/classes/OS.xml:607
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the platform has a virtual keyboard, "
"[code]false[/code] otherwise."
msgstr ""
-#: doc/classes/OS.xml:613
+#: doc/classes/OS.xml
msgid "Hides the virtual keyboard if it is shown, does nothing otherwise."
msgstr ""
-#: doc/classes/OS.xml:619
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the Godot binary used to run the project is a "
"[i]debug[/i] export template, or when running in the editor.\n"
@@ -37789,77 +37737,77 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/OS.xml:627
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the [b]OK[/b] button should appear on the left "
"and [b]Cancel[/b] on the right."
msgstr ""
-#: doc/classes/OS.xml:634
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the input scancode corresponds to a Unicode "
"character."
msgstr ""
-#: doc/classes/OS.xml:640
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the engine was executed with [code]-v[/code] "
"(verbose stdout)."
msgstr ""
-#: doc/classes/OS.xml:646
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], the [code]user://[/code] file system is persistent, so "
"that its state is the same after a player quits and starts the game again. "
"Relevant to the HTML5 platform, where this persistence may be unavailable."
msgstr ""
-#: doc/classes/OS.xml:652
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the window should always be on top of other "
"windows."
msgstr ""
-#: doc/classes/OS.xml:658
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if the window is currently focused.\n"
"[b]Note:[/b] Only implemented on desktop platforms. On other platforms, it "
"will always return [code]true[/code]."
msgstr ""
-#: doc/classes/OS.xml:665
+#: doc/classes/OS.xml
msgid ""
"Returns active keyboard layout index.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:672
+#: doc/classes/OS.xml
msgid ""
"Returns the number of keyboard layouts.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:680
+#: doc/classes/OS.xml
msgid ""
"Returns the ISO-639/BCP-47 language code of the keyboard layout at position "
"[code]index[/code].\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:688
+#: doc/classes/OS.xml
msgid ""
"Returns the localized name of the keyboard layout at position [code]index[/"
"code].\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:696
+#: doc/classes/OS.xml
msgid ""
"Sets active keyboard layout.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:704
+#: doc/classes/OS.xml
msgid ""
"Kill (terminate) the process identified by the given process ID ([code]pid[/"
"code]), e.g. the one returned by [method execute] in non-blocking mode.\n"
@@ -37869,81 +37817,81 @@ msgid ""
"Windows."
msgstr ""
-#: doc/classes/OS.xml:712
+#: doc/classes/OS.xml
msgid ""
"Moves the window to the front.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:719
+#: doc/classes/OS.xml
msgid ""
"Returns [code]true[/code] if native video is playing.\n"
"[b]Note:[/b] This method is only implemented on iOS."
msgstr ""
-#: doc/classes/OS.xml:726
+#: doc/classes/OS.xml
msgid ""
"Pauses native video playback.\n"
"[b]Note:[/b] This method is only implemented on iOS."
msgstr ""
-#: doc/classes/OS.xml:737
+#: doc/classes/OS.xml
msgid ""
"Plays native video from the specified path, at the given volume and with "
"audio and subtitle tracks.\n"
"[b]Note:[/b] This method is only implemented on iOS."
msgstr ""
-#: doc/classes/OS.xml:744
+#: doc/classes/OS.xml
msgid ""
"Stops native video playback.\n"
"[b]Note:[/b] This method is implemented on iOS."
msgstr ""
-#: doc/classes/OS.xml:751
+#: doc/classes/OS.xml
msgid ""
"Resumes native video playback.\n"
"[b]Note:[/b] This method is implemented on iOS."
msgstr ""
-#: doc/classes/OS.xml:758
+#: doc/classes/OS.xml
msgid ""
"Initialises the singleton for the system MIDI driver.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:766
+#: doc/classes/OS.xml
msgid ""
"Shows all resources in the game. Optionally, the list can be written to a "
"file by specifying a file path in [code]tofile[/code]."
msgstr ""
-#: doc/classes/OS.xml:772
+#: doc/classes/OS.xml
msgid "Shows the list of loaded textures sorted by size in memory."
msgstr ""
-#: doc/classes/OS.xml:779
+#: doc/classes/OS.xml
msgid "Shows the number of resources loaded by the game of the given types."
msgstr ""
-#: doc/classes/OS.xml:786
+#: doc/classes/OS.xml
msgid "Shows all resources currently used by the game."
msgstr ""
-#: doc/classes/OS.xml:792
+#: doc/classes/OS.xml
msgid ""
"Request the user attention to the window. It'll flash the taskbar button on "
"Windows or bounce the dock icon on OSX.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:800
+#: doc/classes/OS.xml
msgid ""
"At the moment this function is only used by [code]AudioDriverOpenSL[/code] "
"to request permission for [code]RECORD_AUDIO[/code] on Android."
msgstr ""
-#: doc/classes/OS.xml:806
+#: doc/classes/OS.xml
msgid ""
"With this function, you can request dangerous permissions since normal "
"permissions are automatically granted at install time in Android "
@@ -37951,7 +37899,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on Android."
msgstr ""
-#: doc/classes/OS.xml:815
+#: doc/classes/OS.xml
msgid ""
"Sets the value of the environment variable [code]variable[/code] to "
"[code]value[/code]. The environment variable will be set for the Godot "
@@ -37962,7 +37910,7 @@ msgid ""
"variable names are case-sensitive on all platforms except Windows."
msgstr ""
-#: doc/classes/OS.xml:823
+#: doc/classes/OS.xml
msgid ""
"Sets the game's icon using an [Image] resource.\n"
"The same image is used for window caption, taskbar/dock and window selection "
@@ -37970,7 +37918,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on HTML5, Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:832
+#: doc/classes/OS.xml
msgid ""
"Sets whether IME input mode should be enabled.\n"
"If active IME handles key events before the application and creates an "
@@ -37981,13 +37929,13 @@ msgid ""
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:843
+#: doc/classes/OS.xml
msgid ""
"Sets position of IME suggestion list popup (in window coordinates).\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:851
+#: doc/classes/OS.xml
msgid ""
"Sets the game's icon using a multi-size platform-specific icon file ([code]*."
"ico[/code] on Windows and [code]*.icns[/code] on macOS).\n"
@@ -37996,21 +37944,21 @@ msgid ""
"[b]Note:[/b] This method is implemented on macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:860
+#: doc/classes/OS.xml
msgid "Sets the name of the current thread."
msgstr ""
-#: doc/classes/OS.xml:867
+#: doc/classes/OS.xml
msgid "Enables backup saves if [code]enabled[/code] is [code]true[/code]."
msgstr ""
-#: doc/classes/OS.xml:874
+#: doc/classes/OS.xml
msgid ""
"Sets whether the window should always be on top.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:882
+#: doc/classes/OS.xml
msgid ""
"Sets a polygonal region of the window which accepts mouse events. Mouse "
"events outside the region will be passed through.\n"
@@ -38031,7 +37979,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:902
+#: doc/classes/OS.xml
msgid ""
"Sets the window title to the specified string.\n"
"[b]Note:[/b] This should be used sporadically. Don't set this every frame, "
@@ -38039,7 +37987,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on HTML5, Linux, macOS and Windows."
msgstr ""
-#: doc/classes/OS.xml:911
+#: doc/classes/OS.xml
msgid ""
"Requests the OS to open a resource with the most appropriate program. For "
"example:\n"
@@ -38058,7 +38006,7 @@ msgid ""
"and Windows."
msgstr ""
-#: doc/classes/OS.xml:924
+#: doc/classes/OS.xml
msgid ""
"Shows the virtual keyboard if the platform has one.\n"
"The [code]existing_text[/code] parameter is useful for implementing your own "
@@ -38070,22 +38018,22 @@ msgid ""
"[b]Note:[/b] This method is implemented on Android, iOS and UWP."
msgstr ""
-#: doc/classes/OS.xml:933
+#: doc/classes/OS.xml
msgid "The clipboard from the host OS. Might be unavailable on some platforms."
msgstr ""
-#: doc/classes/OS.xml:936
+#: doc/classes/OS.xml
msgid "The current screen index (starting from 0)."
msgstr ""
-#: doc/classes/OS.xml:939
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], the engine filters the time delta measured between "
"each frame, and attempts to compensate for random variation. This will only "
"operate on systems where V-Sync is active."
msgstr ""
-#: doc/classes/OS.xml:942
+#: doc/classes/OS.xml
msgid ""
"The exit code passed to the OS when the main loop exits. By convention, an "
"exit code of [code]0[/code] indicates success whereas a non-zero exit code "
@@ -38095,32 +38043,32 @@ msgid ""
"with an [code]exit_code[/code] argument passed."
msgstr ""
-#: doc/classes/OS.xml:946
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], the engine tries to keep the screen on while the game "
"is running. Useful on mobile."
msgstr ""
-#: doc/classes/OS.xml:949
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], the engine optimizes for low processor usage by only "
"refreshing the screen if needed. Can improve battery consumption on mobile."
msgstr ""
-#: doc/classes/OS.xml:952
+#: doc/classes/OS.xml
msgid ""
"The amount of sleeping between frames when the low-processor usage mode is "
"enabled (in microseconds). Higher values will result in lower CPU usage."
msgstr ""
-#: doc/classes/OS.xml:955
+#: doc/classes/OS.xml
msgid ""
"The maximum size of the window (without counting window manager "
"decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to "
"reset to the system default value."
msgstr ""
-#: doc/classes/OS.xml:958
+#: doc/classes/OS.xml
msgid ""
"The minimum size of the window in pixels (without counting window manager "
"decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to "
@@ -38130,19 +38078,19 @@ msgid ""
"window is resized to a near-zero size."
msgstr ""
-#: doc/classes/OS.xml:962
+#: doc/classes/OS.xml
msgid "The current screen orientation."
msgstr ""
-#: doc/classes/OS.xml:965
+#: doc/classes/OS.xml
msgid "The current tablet driver in use."
msgstr ""
-#: doc/classes/OS.xml:968
+#: doc/classes/OS.xml
msgid "If [code]true[/code], vertical synchronization (Vsync) is enabled."
msgstr ""
-#: doc/classes/OS.xml:971
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code] and [code]vsync_enabled[/code] is true, the operating "
"system's window compositor will be used for vsync when the compositor is "
@@ -38153,26 +38101,26 @@ msgid ""
"[b]Note:[/b] This property is only implemented on Windows."
msgstr ""
-#: doc/classes/OS.xml:976
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], removes the window frame.\n"
"[b]Note:[/b] Setting [code]window_borderless[/code] to [code]false[/code] "
"disables per-pixel transparency."
msgstr ""
-#: doc/classes/OS.xml:980
+#: doc/classes/OS.xml
msgid "If [code]true[/code], the window is fullscreen."
msgstr ""
-#: doc/classes/OS.xml:983
+#: doc/classes/OS.xml
msgid "If [code]true[/code], the window is maximized."
msgstr ""
-#: doc/classes/OS.xml:986
+#: doc/classes/OS.xml
msgid "If [code]true[/code], the window is minimized."
msgstr ""
-#: doc/classes/OS.xml:989
+#: doc/classes/OS.xml
msgid ""
"If [code]true[/code], the window background is transparent and the window "
"frame is removed.\n"
@@ -38186,109 +38134,109 @@ msgid ""
"startup instead."
msgstr ""
-#: doc/classes/OS.xml:995
+#: doc/classes/OS.xml
msgid ""
"The window position relative to the screen, the origin is the top left "
"corner, +Y axis goes to the bottom and +X axis goes to the right."
msgstr ""
-#: doc/classes/OS.xml:998
+#: doc/classes/OS.xml
msgid "If [code]true[/code], the window is resizable by the user."
msgstr ""
-#: doc/classes/OS.xml:1001
+#: doc/classes/OS.xml
msgid "The size of the window (without counting window manager decorations)."
msgstr ""
-#: doc/classes/OS.xml:1006
+#: doc/classes/OS.xml
msgid ""
"The GLES2 rendering backend. It uses OpenGL ES 2.0 on mobile devices, OpenGL "
"2.1 on desktop platforms and WebGL 1.0 on the web."
msgstr ""
-#: doc/classes/OS.xml:1009
+#: doc/classes/OS.xml
msgid ""
"The GLES3 rendering backend. It uses OpenGL ES 3.0 on mobile devices, OpenGL "
"3.3 on desktop platforms and WebGL 2.0 on the web."
msgstr ""
-#: doc/classes/OS.xml:1012
+#: doc/classes/OS.xml
msgid "Sunday."
msgstr ""
-#: doc/classes/OS.xml:1015
+#: doc/classes/OS.xml
msgid "Monday."
msgstr ""
-#: doc/classes/OS.xml:1018
+#: doc/classes/OS.xml
msgid "Tuesday."
msgstr ""
-#: doc/classes/OS.xml:1021
+#: doc/classes/OS.xml
msgid "Wednesday."
msgstr ""
-#: doc/classes/OS.xml:1024
+#: doc/classes/OS.xml
msgid "Thursday."
msgstr ""
-#: doc/classes/OS.xml:1027
+#: doc/classes/OS.xml
msgid "Friday."
msgstr ""
-#: doc/classes/OS.xml:1030
+#: doc/classes/OS.xml
msgid "Saturday."
msgstr ""
-#: doc/classes/OS.xml:1033
+#: doc/classes/OS.xml
msgid "January."
msgstr ""
-#: doc/classes/OS.xml:1036
+#: doc/classes/OS.xml
msgid "February."
msgstr ""
-#: doc/classes/OS.xml:1039
+#: doc/classes/OS.xml
msgid "March."
msgstr ""
-#: doc/classes/OS.xml:1042
+#: doc/classes/OS.xml
msgid "April."
msgstr ""
-#: doc/classes/OS.xml:1045
+#: doc/classes/OS.xml
msgid "May."
msgstr ""
-#: doc/classes/OS.xml:1048
+#: doc/classes/OS.xml
msgid "June."
msgstr ""
-#: doc/classes/OS.xml:1051
+#: doc/classes/OS.xml
msgid "July."
msgstr ""
-#: doc/classes/OS.xml:1054
+#: doc/classes/OS.xml
msgid "August."
msgstr ""
-#: doc/classes/OS.xml:1057
+#: doc/classes/OS.xml
msgid "September."
msgstr ""
-#: doc/classes/OS.xml:1060
+#: doc/classes/OS.xml
msgid "October."
msgstr ""
-#: doc/classes/OS.xml:1063
+#: doc/classes/OS.xml
msgid "November."
msgstr ""
-#: doc/classes/OS.xml:1066
+#: doc/classes/OS.xml
msgid "December."
msgstr ""
-#: doc/classes/OS.xml:1069
+#: doc/classes/OS.xml
msgid ""
"Application handle:\n"
"- Windows: [code]HINSTANCE[/code] of the application\n"
@@ -38297,13 +38245,13 @@ msgid ""
"- Android: [code]JNIEnv*[/code] of the application (not yet implemented)"
msgstr ""
-#: doc/classes/OS.xml:1075
+#: doc/classes/OS.xml
msgid ""
"Display handle:\n"
"- Linux: [code]X11::Display*[/code] for the display"
msgstr ""
-#: doc/classes/OS.xml:1079
+#: doc/classes/OS.xml
msgid ""
"Window handle:\n"
"- Windows: [code]HWND[/code] of the main window\n"
@@ -38313,14 +38261,14 @@ msgid ""
"implemented)"
msgstr ""
-#: doc/classes/OS.xml:1086
+#: doc/classes/OS.xml
msgid ""
"Window view:\n"
"- Windows: [code]HDC[/code] of the main window drawing context\n"
"- MacOS: [code]NSView*[/code] of the main windows view (not yet implemented)"
msgstr ""
-#: doc/classes/OS.xml:1091
+#: doc/classes/OS.xml
msgid ""
"OpenGL Context:\n"
"- Windows: [code]HGLRC[/code]\n"
@@ -38328,95 +38276,95 @@ msgid ""
"- MacOS: [code]NSOpenGLContext*[/code] (not yet implemented)"
msgstr ""
-#: doc/classes/OS.xml:1097
+#: doc/classes/OS.xml
msgid "Landscape screen orientation."
msgstr ""
-#: doc/classes/OS.xml:1100
+#: doc/classes/OS.xml
msgid "Portrait screen orientation."
msgstr ""
-#: doc/classes/OS.xml:1103
+#: doc/classes/OS.xml
msgid "Reverse landscape screen orientation."
msgstr ""
-#: doc/classes/OS.xml:1106
+#: doc/classes/OS.xml
msgid "Reverse portrait screen orientation."
msgstr ""
-#: doc/classes/OS.xml:1109
+#: doc/classes/OS.xml
msgid "Uses landscape or reverse landscape based on the hardware sensor."
msgstr ""
-#: doc/classes/OS.xml:1112
+#: doc/classes/OS.xml
msgid "Uses portrait or reverse portrait based on the hardware sensor."
msgstr ""
-#: doc/classes/OS.xml:1115
+#: doc/classes/OS.xml
msgid "Uses most suitable orientation based on the hardware sensor."
msgstr ""
-#: doc/classes/OS.xml:1118
+#: doc/classes/OS.xml
msgid "Desktop directory path."
msgstr ""
-#: doc/classes/OS.xml:1121
+#: doc/classes/OS.xml
msgid "DCIM (Digital Camera Images) directory path."
msgstr ""
-#: doc/classes/OS.xml:1124
+#: doc/classes/OS.xml
msgid "Documents directory path."
msgstr ""
-#: doc/classes/OS.xml:1127
+#: doc/classes/OS.xml
msgid "Downloads directory path."
msgstr ""
-#: doc/classes/OS.xml:1130
+#: doc/classes/OS.xml
msgid "Movies directory path."
msgstr ""
-#: doc/classes/OS.xml:1133
+#: doc/classes/OS.xml
msgid "Music directory path."
msgstr ""
-#: doc/classes/OS.xml:1136
+#: doc/classes/OS.xml
msgid "Pictures directory path."
msgstr ""
-#: doc/classes/OS.xml:1139
+#: doc/classes/OS.xml
msgid "Ringtones directory path."
msgstr ""
-#: doc/classes/OS.xml:1142
+#: doc/classes/OS.xml
msgid "Unknown powerstate."
msgstr ""
-#: doc/classes/OS.xml:1145
+#: doc/classes/OS.xml
msgid "Unplugged, running on battery."
msgstr ""
-#: doc/classes/OS.xml:1148
+#: doc/classes/OS.xml
msgid "Plugged in, no battery available."
msgstr ""
-#: doc/classes/OS.xml:1151
+#: doc/classes/OS.xml
msgid "Plugged in, battery charging."
msgstr ""
-#: doc/classes/OS.xml:1154
+#: doc/classes/OS.xml
msgid "Plugged in, battery fully charged."
msgstr ""
-#: doc/classes/PackedDataContainerRef.xml:4
+#: doc/classes/PackedDataContainerRef.xml
msgid "Reference version of [PackedDataContainer]."
msgstr ""
-#: doc/classes/PackedScene.xml:4
+#: doc/classes/PackedScene.xml
msgid "An abstraction of a serialized scene."
msgstr ""
-#: doc/classes/PackedScene.xml:7
+#: doc/classes/PackedScene.xml
msgid ""
"A simplified interface to a scene file. Provides access to operations and "
"checks that can be performed on the scene resource itself.\n"
@@ -38462,29 +38410,29 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/PackedScene.xml:47
+#: doc/classes/PackedScene.xml
msgid "Returns [code]true[/code] if the scene file has nodes."
msgstr ""
-#: doc/classes/PackedScene.xml:53
+#: doc/classes/PackedScene.xml
msgid ""
"Returns the [code]SceneState[/code] representing the scene file contents."
msgstr ""
-#: doc/classes/PackedScene.xml:60
+#: doc/classes/PackedScene.xml
msgid ""
"Instantiates the scene's node hierarchy. Triggers child scene "
"instantiation(s). Triggers a [constant Node.NOTIFICATION_INSTANCED] "
"notification on the root node."
msgstr ""
-#: doc/classes/PackedScene.xml:67
+#: doc/classes/PackedScene.xml
msgid ""
"Pack will ignore any sub-nodes not owned by given node. See [member Node."
"owner]."
msgstr ""
-#: doc/classes/PackedScene.xml:73
+#: doc/classes/PackedScene.xml
msgid ""
"A dictionary representation of the scene contents.\n"
"Available keys include \"rnames\" and \"variants\" for resources, "
@@ -38493,29 +38441,29 @@ msgid ""
"connections, and \"version\" for the format style of the PackedScene."
msgstr ""
-#: doc/classes/PackedScene.xml:79
+#: doc/classes/PackedScene.xml
msgid "If passed to [method instance], blocks edits to the scene state."
msgstr ""
-#: doc/classes/PackedScene.xml:82
+#: doc/classes/PackedScene.xml
msgid ""
"If passed to [method instance], provides local scene resources to the local "
"scene.\n"
"[b]Note:[/b] Only available in editor builds."
msgstr ""
-#: doc/classes/PackedScene.xml:86
+#: doc/classes/PackedScene.xml
msgid ""
"If passed to [method instance], provides local scene resources to the local "
"scene. Only the main scene should receive the main edit state.\n"
"[b]Note:[/b] Only available in editor builds."
msgstr ""
-#: doc/classes/PacketPeer.xml:4
+#: doc/classes/PacketPeer.xml
msgid "Abstraction and base class for packet-based protocols."
msgstr ""
-#: doc/classes/PacketPeer.xml:7
+#: doc/classes/PacketPeer.xml
msgid ""
"PacketPeer is an abstraction and base class for packet-based protocols (such "
"as UDP). It provides an API for sending and receiving packets both as raw "
@@ -38524,21 +38472,21 @@ msgid ""
"network ordering."
msgstr ""
-#: doc/classes/PacketPeer.xml:15
+#: doc/classes/PacketPeer.xml
msgid "Returns the number of packets currently available in the ring-buffer."
msgstr ""
-#: doc/classes/PacketPeer.xml:21
+#: doc/classes/PacketPeer.xml
msgid "Gets a raw packet."
msgstr ""
-#: doc/classes/PacketPeer.xml:27
+#: doc/classes/PacketPeer.xml
msgid ""
"Returns the error state of the last packet received (via [method get_packet] "
"and [method get_var])."
msgstr ""
-#: doc/classes/PacketPeer.xml:34
+#: doc/classes/PacketPeer.xml
msgid ""
"Gets a Variant. If [code]allow_objects[/code] (or [member "
"allow_object_decoding]) is [code]true[/code], decoding objects is allowed.\n"
@@ -38547,18 +38495,18 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/PacketPeer.xml:42
+#: doc/classes/PacketPeer.xml
msgid "Sends a raw packet."
msgstr ""
-#: doc/classes/PacketPeer.xml:50
+#: doc/classes/PacketPeer.xml
msgid ""
"Sends a [Variant] as a packet. If [code]full_objects[/code] (or [member "
"allow_object_decoding]) is [code]true[/code], encoding objects is allowed "
"(and can potentially include code)."
msgstr ""
-#: doc/classes/PacketPeer.xml:56
+#: doc/classes/PacketPeer.xml
msgid ""
"[i]Deprecated.[/i] Use [code]get_var[/code] and [code]put_var[/code] "
"parameters instead.\n"
@@ -38569,7 +38517,7 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/PacketPeer.xml:61
+#: doc/classes/PacketPeer.xml
msgid ""
"Maximum buffer size allowed when encoding [Variant]s. Raise this value to "
"support heavier memory allocations.\n"
@@ -38580,11 +38528,11 @@ msgid ""
"[constant ERR_OUT_OF_MEMORY]."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:4
+#: doc/classes/PacketPeerDTLS.xml
msgid "DTLS packet peer."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:7
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"This class represents a DTLS peer connection. It can be used to connect to a "
"DTLS server, and is returned by [method DTLSServer.take_connection].\n"
@@ -38594,7 +38542,7 @@ msgid ""
"managed certificates with a short validity period."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:20
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"Connects a [code]peer[/code] beginning the DTLS handshake using the "
"underlying [PacketPeerUDP] which must be connected (see [method "
@@ -38605,50 +38553,50 @@ msgid ""
"via the [code]valid_certificate[/code] argument."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:26
+#: doc/classes/PacketPeerDTLS.xml
msgid "Disconnects this peer, terminating the DTLS session."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:32 doc/classes/StreamPeerSSL.xml:43
+#: doc/classes/PacketPeerDTLS.xml doc/classes/StreamPeerSSL.xml
msgid "Returns the status of the connection. See [enum Status] for values."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:38
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"Poll the connection to check for incoming packets. Call this frequently to "
"update the status and keep the connection working."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:44
+#: doc/classes/PacketPeerDTLS.xml
msgid "A status representing a [PacketPeerDTLS] that is disconnected."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:47
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"A status representing a [PacketPeerDTLS] that is currently performing the "
"handshake with a remote peer."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:50
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"A status representing a [PacketPeerDTLS] that is connected to a remote peer."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:53
+#: doc/classes/PacketPeerDTLS.xml
msgid "A status representing a [PacketPeerDTLS] in a generic error state."
msgstr ""
-#: doc/classes/PacketPeerDTLS.xml:56
+#: doc/classes/PacketPeerDTLS.xml
msgid ""
"An error status that shows a mismatch in the DTLS certificate domain "
"presented by the host and the domain requested for validation."
msgstr ""
-#: doc/classes/PacketPeerStream.xml:4
+#: doc/classes/PacketPeerStream.xml
msgid "Wrapper to use a PacketPeer over a StreamPeer."
msgstr ""
-#: doc/classes/PacketPeerStream.xml:7
+#: doc/classes/PacketPeerStream.xml
msgid ""
"PacketStreamPeer provides a wrapper for working using packets over a stream. "
"This allows for using packet based code with StreamPeers. PacketPeerStream "
@@ -38656,24 +38604,24 @@ msgid ""
"read or write to the wrapped StreamPeer directly."
msgstr ""
-#: doc/classes/PacketPeerStream.xml:19
+#: doc/classes/PacketPeerStream.xml
msgid "The wrapped [StreamPeer] object."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:4
+#: doc/classes/PacketPeerUDP.xml
msgid "UDP packet peer."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:7
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"UDP packet peer. Can be used to send raw UDP packets as well as [Variant]s."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:15
+#: doc/classes/PacketPeerUDP.xml
msgid "Closes the UDP socket the [PacketPeerUDP] is currently listening on."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:23
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Calling this method connects this UDP peer to the given [code]host[/code]/"
"[code]port[/code] pair. UDP is in reality connectionless, so this option "
@@ -38689,29 +38637,29 @@ msgid ""
"sensitive information."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:30
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Returns the IP of the remote peer that sent the last packet(that was "
"received with [method PacketPeer.get_packet] or [method PacketPeer.get_var])."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:36
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Returns the port of the remote peer that sent the last packet(that was "
"received with [method PacketPeer.get_packet] or [method PacketPeer.get_var])."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:42
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Returns [code]true[/code] if the UDP socket is open and has been connected "
"to a remote address. See [method connect_to_host]."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:48
+#: doc/classes/PacketPeerUDP.xml
msgid "Returns whether this [PacketPeerUDP] is listening."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:56
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Joins the multicast group specified by [code]multicast_address[/code] using "
"the interface identified by [code]interface_name[/code].\n"
@@ -38721,13 +38669,13 @@ msgid ""
"[code]CHANGE_WIFI_MULTICAST_STATE[/code] permission for multicast to work."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:66
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Removes the interface identified by [code]interface_name[/code] from the "
"multicast group specified by [code]multicast_address[/code]."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:75
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Makes this [PacketPeerUDP] listen on the [code]port[/code] binding to "
"[code]bind_address[/code] with a buffer size [code]recv_buf_size[/code].\n"
@@ -38742,7 +38690,7 @@ msgid ""
"with the given address exists)."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:85
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Enable or disable sending of broadcast packets (e.g. "
"[code]set_dest_address(\"255.255.255.255\", 4343)[/code]. This option is "
@@ -38752,7 +38700,7 @@ msgid ""
"enabled to receive broadcast packets too."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:94
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Sets the destination address and port for sending packets and variables. A "
"hostname will be resolved using DNS if needed.\n"
@@ -38760,7 +38708,7 @@ msgid ""
"packets to a broadcast address (e.g. [code]255.255.255.255[/code])."
msgstr ""
-#: doc/classes/PacketPeerUDP.xml:101
+#: doc/classes/PacketPeerUDP.xml
msgid ""
"Waits for a packet to arrive on the listening port. See [method listen].\n"
"[b]Note:[/b] [method wait] can't be interrupted once it has been called. "
@@ -38779,48 +38727,47 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Panel.xml:4
+#: doc/classes/Panel.xml
msgid "Provides an opaque background for [Control] children."
msgstr ""
-#: doc/classes/Panel.xml:7
+#: doc/classes/Panel.xml
msgid ""
"Panel is a [Control] that displays an opaque background. It's commonly used "
"as a parent and container for other types of [Control] nodes."
msgstr ""
-#: doc/classes/Panel.xml:11
+#: doc/classes/Panel.xml
msgid "https://godotengine.org/asset-library/asset/516"
msgstr ""
-#: doc/classes/Panel.xml:12 doc/classes/Skeleton.xml:12
-#: doc/classes/SkeletonIK.xml:29
+#: doc/classes/Panel.xml doc/classes/Skeleton.xml doc/classes/SkeletonIK.xml
msgid "https://godotengine.org/asset-library/asset/523"
msgstr ""
-#: doc/classes/Panel.xml:20
+#: doc/classes/Panel.xml
msgid "The style of this [Panel]."
msgstr ""
-#: doc/classes/PanelContainer.xml:4
+#: doc/classes/PanelContainer.xml
msgid "Panel container type."
msgstr ""
-#: doc/classes/PanelContainer.xml:7
+#: doc/classes/PanelContainer.xml
msgid ""
"Panel container type. This container fits controls inside of the delimited "
"area of a stylebox. It's useful for giving controls an outline."
msgstr ""
-#: doc/classes/PanelContainer.xml:18
+#: doc/classes/PanelContainer.xml
msgid "The style of [PanelContainer]'s background."
msgstr ""
-#: doc/classes/PanoramaSky.xml:4
+#: doc/classes/PanoramaSky.xml
msgid "A type of [Sky] used to draw a background texture."
msgstr ""
-#: doc/classes/PanoramaSky.xml:7
+#: doc/classes/PanoramaSky.xml
msgid ""
"A resource referenced in an [Environment] that is used to draw a background. "
"The Panorama sky functions similar to skyboxes in other engines, except it "
@@ -38833,15 +38780,15 @@ msgid ""
"equirectangular sky map."
msgstr ""
-#: doc/classes/PanoramaSky.xml:17
+#: doc/classes/PanoramaSky.xml
msgid "[Texture] to be applied to the PanoramaSky."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:4
+#: doc/classes/ParallaxBackground.xml
msgid "A node used to create a parallax scrolling background."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:7
+#: doc/classes/ParallaxBackground.xml
msgid ""
"A ParallaxBackground uses one or more [ParallaxLayer] child nodes to create "
"a parallax effect. Each [ParallaxLayer] can move at a different speed using "
@@ -38850,46 +38797,46 @@ msgid ""
"[member scroll_offset]."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:16
+#: doc/classes/ParallaxBackground.xml
msgid "The base position offset for all [ParallaxLayer] children."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:19
+#: doc/classes/ParallaxBackground.xml
msgid "The base motion scale for all [ParallaxLayer] children."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:22
+#: doc/classes/ParallaxBackground.xml
msgid ""
"If [code]true[/code], elements in [ParallaxLayer] child aren't affected by "
"the zoom level of the camera."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:25
+#: doc/classes/ParallaxBackground.xml
msgid ""
"Top-left limits for scrolling to begin. If the camera is outside of this "
"limit, the background will stop scrolling. Must be lower than [member "
"scroll_limit_end] to work."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:28
+#: doc/classes/ParallaxBackground.xml
msgid ""
"Bottom-right limits for scrolling to end. If the camera is outside of this "
"limit, the background will stop scrolling. Must be higher than [member "
"scroll_limit_begin] to work."
msgstr ""
-#: doc/classes/ParallaxBackground.xml:31
+#: doc/classes/ParallaxBackground.xml
msgid ""
"The ParallaxBackground's scroll value. Calculated automatically when using a "
"[Camera2D], but can be used to manually manage scrolling when no camera is "
"present."
msgstr ""
-#: doc/classes/ParallaxLayer.xml:4
+#: doc/classes/ParallaxLayer.xml
msgid "A parallax scrolling layer to be used with [ParallaxBackground]."
msgstr ""
-#: doc/classes/ParallaxLayer.xml:7
+#: doc/classes/ParallaxLayer.xml
msgid ""
"A ParallaxLayer must be the child of a [ParallaxBackground] node. Each "
"ParallaxLayer can be set to move at different speeds relative to the camera "
@@ -38899,30 +38846,30 @@ msgid ""
"enters the scene will be ignored."
msgstr ""
-#: doc/classes/ParallaxLayer.xml:17
+#: doc/classes/ParallaxLayer.xml
msgid ""
"The ParallaxLayer's [Texture] mirroring. Useful for creating an infinite "
"scrolling background. If an axis is set to [code]0[/code], the [Texture] "
"will not be mirrored."
msgstr ""
-#: doc/classes/ParallaxLayer.xml:20
+#: doc/classes/ParallaxLayer.xml
msgid ""
"The ParallaxLayer's offset relative to the parent ParallaxBackground's "
"[member ParallaxBackground.scroll_offset]."
msgstr ""
-#: doc/classes/ParallaxLayer.xml:23
+#: doc/classes/ParallaxLayer.xml
msgid ""
"Multiplies the ParallaxLayer's motion. If an axis is set to [code]0[/code], "
"it will not scroll."
msgstr ""
-#: doc/classes/Particles.xml:4
+#: doc/classes/Particles.xml
msgid "GPU-based 3D particle emitter."
msgstr ""
-#: doc/classes/Particles.xml:7
+#: doc/classes/Particles.xml
msgid ""
"3D particle node used to create a variety of particle systems and effects. "
"[Particles] features an emitter that generates some number of particles at a "
@@ -38942,84 +38889,84 @@ msgid ""
"camera position and angle."
msgstr ""
-#: doc/classes/Particles.xml:13
+#: doc/classes/Particles.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/vertex_animation/"
"controlling_thousands_of_fish.html"
msgstr ""
-#: doc/classes/Particles.xml:20
+#: doc/classes/Particles.xml
msgid ""
"Returns the axis-aligned bounding box that contains all the particles that "
"are active in the current frame."
msgstr ""
-#: doc/classes/Particles.xml:27
+#: doc/classes/Particles.xml
msgid "Returns the [Mesh] that is drawn at index [code]pass[/code]."
msgstr ""
-#: doc/classes/Particles.xml:33
+#: doc/classes/Particles.xml
msgid "Restarts the particle emission, clearing existing particles."
msgstr ""
-#: doc/classes/Particles.xml:41
+#: doc/classes/Particles.xml
msgid "Sets the [Mesh] that is drawn at index [code]pass[/code]."
msgstr ""
-#: doc/classes/Particles.xml:54
+#: doc/classes/Particles.xml
msgid "[Mesh] that is drawn for the first draw pass."
msgstr ""
-#: doc/classes/Particles.xml:57
+#: doc/classes/Particles.xml
msgid "[Mesh] that is drawn for the second draw pass."
msgstr ""
-#: doc/classes/Particles.xml:60
+#: doc/classes/Particles.xml
msgid "[Mesh] that is drawn for the third draw pass."
msgstr ""
-#: doc/classes/Particles.xml:63
+#: doc/classes/Particles.xml
msgid "[Mesh] that is drawn for the fourth draw pass."
msgstr ""
-#: doc/classes/Particles.xml:66
+#: doc/classes/Particles.xml
msgid "The number of draw passes when rendering particles."
msgstr ""
-#: doc/classes/Particles.xml:72
+#: doc/classes/Particles.xml
msgid ""
"Time ratio between each emission. If [code]0[/code], particles are emitted "
"continuously. If [code]1[/code], all particles are emitted simultaneously."
msgstr ""
-#: doc/classes/Particles.xml:87
+#: doc/classes/Particles.xml
msgid ""
"If [code]true[/code], only [code]amount[/code] particles will be emitted."
msgstr ""
-#: doc/classes/Particles.xml:90
+#: doc/classes/Particles.xml
msgid ""
"Amount of time to preprocess the particles before animation starts. Lets you "
"start the animation some time after particles have started emitting."
msgstr ""
-#: doc/classes/Particles.xml:93 doc/classes/Particles2D.xml:68
+#: doc/classes/Particles.xml doc/classes/Particles2D.xml
msgid ""
"[Material] for processing particles. Can be a [ParticlesMaterial] or a "
"[ShaderMaterial]."
msgstr ""
-#: doc/classes/Particles.xml:96
+#: doc/classes/Particles.xml
msgid "Emission randomness ratio."
msgstr ""
-#: doc/classes/Particles.xml:99
+#: doc/classes/Particles.xml
msgid ""
"Speed scaling ratio. A value of [code]0[/code] can be used to pause the "
"particles."
msgstr ""
-#: doc/classes/Particles.xml:102
+#: doc/classes/Particles.xml
msgid ""
"The [AABB] that determines the node's region which needs to be visible on "
"screen for the particle system to be active.\n"
@@ -39031,15 +38978,15 @@ msgid ""
"when particles are off-screen."
msgstr ""
-#: doc/classes/Particles.xml:118
+#: doc/classes/Particles.xml
msgid "Maximum number of draw passes supported."
msgstr ""
-#: doc/classes/Particles2D.xml:4
+#: doc/classes/Particles2D.xml
msgid "GPU-based 2D particle emitter."
msgstr ""
-#: doc/classes/Particles2D.xml:7
+#: doc/classes/Particles2D.xml
msgid ""
"2D particle node used to create a variety of particle systems and effects. "
"[Particles2D] features an emitter that generates some number of particles at "
@@ -39061,15 +39008,15 @@ msgid ""
"texture region defined in [AtlasTexture]s."
msgstr ""
-#: doc/classes/Particles2D.xml:21
+#: doc/classes/Particles2D.xml
msgid "Returns a rectangle containing the positions of all existing particles."
msgstr ""
-#: doc/classes/Particles2D.xml:27
+#: doc/classes/Particles2D.xml
msgid "Restarts all the existing particles."
msgstr ""
-#: doc/classes/Particles2D.xml:80
+#: doc/classes/Particles2D.xml
msgid ""
"The [Rect2] that determines the node's region which needs to be visible on "
"screen for the particle system to be active.\n"
@@ -39078,11 +39025,11 @@ msgid ""
"→ Generate Visibility Rect[/b] editor tool."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:4
+#: doc/classes/ParticlesMaterial.xml
msgid "Particle properties for [Particles] and [Particles2D] nodes."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:7
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"ParticlesMaterial defines particle properties and behavior. It is used in "
"the [code]process_material[/code] of [Particles] and [Particles2D] emitter "
@@ -39098,37 +39045,37 @@ msgid ""
"[code]0.4-1.0[/code] of its original value."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:18
+#: doc/classes/ParticlesMaterial.xml
msgid "Returns [code]true[/code] if the specified flag is enabled."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:32
+#: doc/classes/ParticlesMaterial.xml
msgid "Returns the randomness ratio associated with the specified parameter."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:39
+#: doc/classes/ParticlesMaterial.xml
msgid "Returns the [Texture] used by the specified parameter."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:47
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"If [code]true[/code], enables the specified flag. See [enum Flags] for "
"options."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:55
+#: doc/classes/ParticlesMaterial.xml
msgid "Sets the specified [enum Parameter]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:63
+#: doc/classes/ParticlesMaterial.xml
msgid "Sets the randomness ratio for the specified [enum Parameter]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:71
+#: doc/classes/ParticlesMaterial.xml
msgid "Sets the [Texture] for the specified [enum Parameter]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:77
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Initial rotation applied to each particle, in degrees.\n"
"[b]Note:[/b] Only applied when [member flag_disable_z] or [member "
@@ -39136,11 +39083,11 @@ msgid ""
"draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:81
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's rotation will be animated along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:87
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Initial angular velocity applied to each particle in [i]degrees[/i] per "
"second. Sets the speed of rotation of the particle.\n"
@@ -39149,19 +39096,19 @@ msgid ""
"draw the particle is using [constant SpatialMaterial.BILLBOARD_PARTICLES]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:91
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's angular velocity will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:100
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's animation offset will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:109
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's animation speed will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:115
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's initial color. If the [Particles2D]'s [code]texture[/code] "
"is defined, it will be multiplied by this color. To have particle display "
@@ -39169,23 +39116,23 @@ msgid ""
"vertex_color_use_as_albedo] to [code]true[/code]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:124
+#: doc/classes/ParticlesMaterial.xml
msgid "Damping will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:133
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The box's extents if [code]emission_shape[/code] is set to [constant "
"EMISSION_SHAPE_BOX]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:136
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particle color will be modulated by color determined by sampling this "
"texture at the same point as the [member emission_point_texture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:139
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particle velocity and rotation will be set by sampling this texture at the "
"same point as the [member emission_point_texture]. Used only in [constant "
@@ -39194,14 +39141,14 @@ msgid ""
"\"Particles\" tool in the toolbar."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:142
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The number of emission points if [code]emission_shape[/code] is set to "
"[constant EMISSION_SHAPE_POINTS] or [constant "
"EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:145
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particles will be emitted at positions determined by sampling this texture "
"at a random position. Used with [constant EMISSION_SHAPE_POINTS] and "
@@ -39210,53 +39157,53 @@ msgid ""
"the \"Particles\" tool in the toolbar."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:148
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The axis of the ring when using the emitter [constant EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:151
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The height of the ring when using the emitter [constant EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:154
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The inner radius of the ring when using the emitter [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:157
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The radius of the ring when using the emitter [constant EMISSION_SHAPE_RING]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:160
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particles will be emitted inside this region. Use [enum EmissionShape] "
"constants for values."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:163
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"The sphere's radius if [code]emission_shape[/code] is set to [constant "
"EMISSION_SHAPE_SPHERE]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:175
+#: doc/classes/ParticlesMaterial.xml
msgid "Amount of [member spread] along the Y axis."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:184
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's hue will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:202
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's linear acceleration will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:208
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Orbital velocity applied to each particle. Makes the particles circle around "
"origin. Specified in number of full rotations around origin per second.\n"
@@ -39264,130 +39211,130 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:212
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's orbital velocity will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:221
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's radial acceleration will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:230
+#: doc/classes/ParticlesMaterial.xml
msgid "Each particle's scale will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:242
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Each particle's tangential acceleration will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:248
+#: doc/classes/ParticlesMaterial.xml
msgid "Trail particles' color will vary along this [GradientTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:251
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Emitter will emit [code]amount[/code] divided by [code]trail_divisor[/code] "
"particles. The remaining particles will be used as trail(s)."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:254
+#: doc/classes/ParticlesMaterial.xml
msgid "Trail particles' size will vary along this [CurveTexture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:259
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set initial velocity properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:262
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set angular velocity properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:265
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set orbital velocity properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:268
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set linear acceleration properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:271
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set radial acceleration properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:274
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set tangential acceleration properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:277
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set damping properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:280
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set angle properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:283
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set scale properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:286
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set hue variation properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:289
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set animation speed properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:292
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Use with [method set_param], [method set_param_randomness], and [method "
"set_param_texture] to set animation offset properties."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:298
+#: doc/classes/ParticlesMaterial.xml
msgid "Use with [method set_flag] to set [member flag_align_y]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:301
+#: doc/classes/ParticlesMaterial.xml
msgid "Use with [method set_flag] to set [member flag_rotate_y]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:304
+#: doc/classes/ParticlesMaterial.xml
msgid "Use with [method set_flag] to set [member flag_disable_z]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:319
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particles will be emitted at a position determined by sampling a random "
"point on the [member emission_point_texture]. Particle color will be "
"modulated by [member emission_color_texture]."
msgstr ""
-#: doc/classes/ParticlesMaterial.xml:322
+#: doc/classes/ParticlesMaterial.xml
msgid ""
"Particles will be emitted at a position determined by sampling a random "
"point on the [member emission_point_texture]. Particle velocity and rotation "
@@ -39395,11 +39342,11 @@ msgid ""
"be modulated by [member emission_color_texture]."
msgstr ""
-#: doc/classes/Path.xml:4
+#: doc/classes/Path.xml
msgid "Contains a [Curve3D] path for [PathFollow] nodes to follow."
msgstr ""
-#: doc/classes/Path.xml:7
+#: doc/classes/Path.xml
msgid ""
"Can have [PathFollow] child nodes moving along the [Curve3D]. See "
"[PathFollow] for more information on the usage.\n"
@@ -39408,19 +39355,19 @@ msgid ""
"[code](0, 0, 0)[/code]."
msgstr ""
-#: doc/classes/Path.xml:16
+#: doc/classes/Path.xml
msgid "A [Curve3D] describing the path."
msgstr ""
-#: doc/classes/Path.xml:22
+#: doc/classes/Path.xml
msgid "Emitted when the [member curve] changes."
msgstr ""
-#: doc/classes/Path2D.xml:4
+#: doc/classes/Path2D.xml
msgid "Contains a [Curve2D] path for [PathFollow2D] nodes to follow."
msgstr ""
-#: doc/classes/Path2D.xml:7
+#: doc/classes/Path2D.xml
msgid ""
"Can have [PathFollow2D] child nodes moving along the [Curve2D]. See "
"[PathFollow2D] for more information on usage.\n"
@@ -39429,15 +39376,15 @@ msgid ""
"vector ([code](0, 0)[/code])."
msgstr ""
-#: doc/classes/Path2D.xml:16
+#: doc/classes/Path2D.xml
msgid "A [Curve2D] describing the path."
msgstr ""
-#: doc/classes/PathFollow.xml:4
+#: doc/classes/PathFollow.xml
msgid "Point sampler for a [Path]."
msgstr ""
-#: doc/classes/PathFollow.xml:7
+#: doc/classes/PathFollow.xml
msgid ""
"This node takes its parent [Path], and returns the coordinates of a point "
"within it, given a distance from the first vertex.\n"
@@ -39447,7 +39394,7 @@ msgid ""
"node."
msgstr ""
-#: doc/classes/PathFollow.xml:16
+#: doc/classes/PathFollow.xml
msgid ""
"If [code]true[/code], the position between two cached points is interpolated "
"cubically, and linearly otherwise.\n"
@@ -39461,29 +39408,29 @@ msgid ""
"between two points at the cost of (slightly) slower calculations."
msgstr ""
-#: doc/classes/PathFollow.xml:21 doc/classes/PathFollow2D.xml:21
+#: doc/classes/PathFollow.xml doc/classes/PathFollow2D.xml
msgid "The node's offset along the curve."
msgstr ""
-#: doc/classes/PathFollow.xml:24 doc/classes/PathFollow2D.xml:27
+#: doc/classes/PathFollow.xml doc/classes/PathFollow2D.xml
msgid ""
"If [code]true[/code], any offset outside the path's length will wrap around, "
"instead of stopping at the ends. Use it for cyclic paths."
msgstr ""
-#: doc/classes/PathFollow.xml:27
+#: doc/classes/PathFollow.xml
msgid ""
"The distance from the first vertex, measured in 3D units along the path. "
"This sets this node's position to a point within the path."
msgstr ""
-#: doc/classes/PathFollow.xml:30
+#: doc/classes/PathFollow.xml
msgid ""
"Allows or forbids rotation on one or more axes, depending on the [enum "
"RotationMode] constants being used."
msgstr ""
-#: doc/classes/PathFollow.xml:33
+#: doc/classes/PathFollow.xml
msgid ""
"The distance from the first vertex, considering 0.0 as the first vertex and "
"1.0 as the last. This is just another way of expressing the offset within "
@@ -39491,38 +39438,38 @@ msgid ""
"length."
msgstr ""
-#: doc/classes/PathFollow.xml:36 doc/classes/PathFollow2D.xml:39
+#: doc/classes/PathFollow.xml doc/classes/PathFollow2D.xml
msgid "The node's offset perpendicular to the curve."
msgstr ""
-#: doc/classes/PathFollow.xml:41
+#: doc/classes/PathFollow.xml
msgid "Forbids the PathFollow to rotate."
msgstr ""
-#: doc/classes/PathFollow.xml:44
+#: doc/classes/PathFollow.xml
msgid "Allows the PathFollow to rotate in the Y axis only."
msgstr ""
-#: doc/classes/PathFollow.xml:47
+#: doc/classes/PathFollow.xml
msgid "Allows the PathFollow to rotate in both the X, and Y axes."
msgstr ""
-#: doc/classes/PathFollow.xml:50
+#: doc/classes/PathFollow.xml
msgid "Allows the PathFollow to rotate in any axis."
msgstr ""
-#: doc/classes/PathFollow.xml:53
+#: doc/classes/PathFollow.xml
msgid ""
"Uses the up vector information in a [Curve3D] to enforce orientation. This "
"rotation mode requires the [Path]'s [member Curve3D.up_vector_enabled] "
"property to be set to [code]true[/code]."
msgstr ""
-#: doc/classes/PathFollow2D.xml:4
+#: doc/classes/PathFollow2D.xml
msgid "Point sampler for a [Path2D]."
msgstr ""
-#: doc/classes/PathFollow2D.xml:7
+#: doc/classes/PathFollow2D.xml
msgid ""
"This node takes its parent [Path2D], and returns the coordinates of a point "
"within it, given a distance from the first vertex.\n"
@@ -39532,7 +39479,7 @@ msgid ""
"node."
msgstr ""
-#: doc/classes/PathFollow2D.xml:16
+#: doc/classes/PathFollow2D.xml
msgid ""
"If [code]true[/code], the position between two cached points is interpolated "
"cubically, and linearly otherwise.\n"
@@ -39546,23 +39493,23 @@ msgid ""
"between two points at the cost of (slightly) slower calculations."
msgstr ""
-#: doc/classes/PathFollow2D.xml:24
+#: doc/classes/PathFollow2D.xml
msgid ""
"How far to look ahead of the curve to calculate the tangent if the node is "
"rotating. E.g. shorter lookaheads will lead to faster rotations."
msgstr ""
-#: doc/classes/PathFollow2D.xml:30
+#: doc/classes/PathFollow2D.xml
msgid "The distance along the path in pixels."
msgstr ""
-#: doc/classes/PathFollow2D.xml:33
+#: doc/classes/PathFollow2D.xml
msgid ""
"If [code]true[/code], this node rotates to follow the path, making its "
"descendants rotate."
msgstr ""
-#: doc/classes/PathFollow2D.xml:36
+#: doc/classes/PathFollow2D.xml
msgid ""
"The distance along the path as a number in the range 0.0 (for the first "
"vertex) to 1.0 (for the last). This is just another way of expressing the "
@@ -39570,11 +39517,11 @@ msgid ""
"the path's length."
msgstr ""
-#: doc/classes/PCKPacker.xml:4
+#: doc/classes/PCKPacker.xml
msgid "Creates packages that can be loaded into a running project."
msgstr ""
-#: doc/classes/PCKPacker.xml:7
+#: doc/classes/PCKPacker.xml
msgid ""
"The [PCKPacker] is used to create packages that can be loaded into a running "
"project using [method ProjectSettings.load_resource_pack].\n"
@@ -39588,31 +39535,31 @@ msgid ""
"file named [code]text.txt[/code] at the root of the package."
msgstr ""
-#: doc/classes/PCKPacker.xml:24
+#: doc/classes/PCKPacker.xml
msgid ""
"Adds the [code]source_path[/code] file to the current PCK package at the "
"[code]pck_path[/code] internal path (should start with [code]res://[/code])."
msgstr ""
-#: doc/classes/PCKPacker.xml:31
+#: doc/classes/PCKPacker.xml
msgid ""
"Writes the files specified using all [method add_file] calls since the last "
"flush. If [code]verbose[/code] is [code]true[/code], a list of files added "
"will be printed to the console for easier debugging."
msgstr ""
-#: doc/classes/PCKPacker.xml:39
+#: doc/classes/PCKPacker.xml
msgid ""
"Creates a new PCK file with the name [code]pck_name[/code]. The [code].pck[/"
"code] file extension isn't added automatically, so it should be part of "
"[code]pck_name[/code] (even though it's not required)."
msgstr ""
-#: doc/classes/Performance.xml:4
+#: doc/classes/Performance.xml
msgid "Exposes performance-related data."
msgstr ""
-#: doc/classes/Performance.xml:7
+#: doc/classes/Performance.xml
msgid ""
"This class provides access to a number of different monitors related to "
"performance, such as memory usage, draw calls, and FPS. These are the same "
@@ -39625,7 +39572,7 @@ msgid ""
"may be a short delay between changes."
msgstr ""
-#: doc/classes/Performance.xml:18
+#: doc/classes/Performance.xml
msgid ""
"Returns the value of one of the available monitors. You should provide one "
"of the [enum Monitor] constants as the argument, like this:\n"
@@ -39635,165 +39582,165 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Performance.xml:27
+#: doc/classes/Performance.xml
msgid "Number of frames per second."
msgstr ""
-#: doc/classes/Performance.xml:30
+#: doc/classes/Performance.xml
msgid "Time it took to complete one frame, in seconds."
msgstr ""
-#: doc/classes/Performance.xml:33
+#: doc/classes/Performance.xml
msgid "Time it took to complete one physics frame, in seconds."
msgstr ""
-#: doc/classes/Performance.xml:36
+#: doc/classes/Performance.xml
msgid ""
"Static memory currently used, in bytes. Not available in release builds."
msgstr ""
-#: doc/classes/Performance.xml:39
+#: doc/classes/Performance.xml
msgid ""
"Dynamic memory currently used, in bytes. Not available in release builds."
msgstr ""
-#: doc/classes/Performance.xml:42
+#: doc/classes/Performance.xml
msgid "Available static memory. Not available in release builds."
msgstr ""
-#: doc/classes/Performance.xml:45
+#: doc/classes/Performance.xml
msgid "Available dynamic memory. Not available in release builds."
msgstr ""
-#: doc/classes/Performance.xml:48
+#: doc/classes/Performance.xml
msgid ""
"Largest amount of memory the message queue buffer has used, in bytes. The "
"message queue is used for deferred functions calls and notifications."
msgstr ""
-#: doc/classes/Performance.xml:51
+#: doc/classes/Performance.xml
msgid "Number of objects currently instanced (including nodes)."
msgstr ""
-#: doc/classes/Performance.xml:54
+#: doc/classes/Performance.xml
msgid "Number of resources currently used."
msgstr ""
-#: doc/classes/Performance.xml:57
+#: doc/classes/Performance.xml
msgid ""
"Number of nodes currently instanced in the scene tree. This also includes "
"the root node."
msgstr ""
-#: doc/classes/Performance.xml:60
+#: doc/classes/Performance.xml
msgid ""
"Number of orphan nodes, i.e. nodes which are not parented to a node of the "
"scene tree."
msgstr ""
-#: doc/classes/Performance.xml:63
+#: doc/classes/Performance.xml
msgid "3D objects drawn per frame."
msgstr ""
-#: doc/classes/Performance.xml:66
+#: doc/classes/Performance.xml
msgid "Vertices drawn per frame. 3D only."
msgstr ""
-#: doc/classes/Performance.xml:69
+#: doc/classes/Performance.xml
msgid "Material changes per frame. 3D only."
msgstr ""
-#: doc/classes/Performance.xml:72
+#: doc/classes/Performance.xml
msgid "Shader changes per frame. 3D only."
msgstr ""
-#: doc/classes/Performance.xml:75
+#: doc/classes/Performance.xml
msgid "Render surface changes per frame. 3D only."
msgstr ""
-#: doc/classes/Performance.xml:78
+#: doc/classes/Performance.xml
msgid "Draw calls per frame. 3D only."
msgstr ""
-#: doc/classes/Performance.xml:81
+#: doc/classes/Performance.xml
msgid "Items or joined items drawn per frame."
msgstr ""
-#: doc/classes/Performance.xml:84
+#: doc/classes/Performance.xml
msgid "Draw calls per frame."
msgstr ""
-#: doc/classes/Performance.xml:87 doc/classes/VisualServer.xml:3696
+#: doc/classes/Performance.xml doc/classes/VisualServer.xml
msgid ""
"The amount of video memory used, i.e. texture and vertex memory combined."
msgstr ""
-#: doc/classes/Performance.xml:90 doc/classes/VisualServer.xml:3699
+#: doc/classes/Performance.xml doc/classes/VisualServer.xml
msgid "The amount of texture memory used."
msgstr ""
-#: doc/classes/Performance.xml:93 doc/classes/VisualServer.xml:3702
+#: doc/classes/Performance.xml doc/classes/VisualServer.xml
msgid "The amount of vertex memory used."
msgstr ""
-#: doc/classes/Performance.xml:96 doc/classes/VisualServer.xml:3693
+#: doc/classes/Performance.xml doc/classes/VisualServer.xml
msgid ""
"Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0."
msgstr ""
-#: doc/classes/Performance.xml:99
+#: doc/classes/Performance.xml
msgid "Number of active [RigidBody2D] nodes in the game."
msgstr ""
-#: doc/classes/Performance.xml:102
+#: doc/classes/Performance.xml
msgid "Number of collision pairs in the 2D physics engine."
msgstr ""
-#: doc/classes/Performance.xml:105
+#: doc/classes/Performance.xml
msgid "Number of islands in the 2D physics engine."
msgstr ""
-#: doc/classes/Performance.xml:108
+#: doc/classes/Performance.xml
msgid "Number of active [RigidBody] and [VehicleBody] nodes in the game."
msgstr ""
-#: doc/classes/Performance.xml:111
+#: doc/classes/Performance.xml
msgid "Number of collision pairs in the 3D physics engine."
msgstr ""
-#: doc/classes/Performance.xml:114
+#: doc/classes/Performance.xml
msgid "Number of islands in the 3D physics engine."
msgstr ""
-#: doc/classes/Performance.xml:117
+#: doc/classes/Performance.xml
msgid "Output latency of the [AudioServer]."
msgstr ""
-#: doc/classes/Performance.xml:120
+#: doc/classes/Performance.xml
msgid "Represents the size of the [enum Monitor] enum."
msgstr ""
-#: doc/classes/PHashTranslation.xml:4
+#: doc/classes/PHashTranslation.xml
msgid "Optimized translation."
msgstr ""
-#: doc/classes/PHashTranslation.xml:7
+#: doc/classes/PHashTranslation.xml
msgid ""
"Optimized translation. Uses real-time compressed translations, which results "
"in very small dictionaries."
msgstr ""
-#: doc/classes/PHashTranslation.xml:16
+#: doc/classes/PHashTranslation.xml
msgid ""
"Generates and sets an optimized translation from the given [Translation] "
"resource."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:4
+#: doc/classes/Physics2DDirectBodyState.xml
msgid "Direct access object to a physics body in the [Physics2DServer]."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:7
+#: doc/classes/Physics2DDirectBodyState.xml
msgid ""
"Provides direct access to a physics body in the [Physics2DServer], allowing "
"safe changes to physics properties. This object is passed via the direct "
@@ -39801,35 +39748,34 @@ msgid ""
"direct state of that body. See [method RigidBody2D._integrate_forces]."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:11
-#: doc/classes/Physics2DDirectSpaceState.xml:11
-#: doc/classes/PhysicsDirectBodyState.xml:11
-#: doc/classes/PhysicsDirectSpaceState.xml:11 doc/classes/RayCast.xml:14
-#: doc/classes/RayCast2D.xml:14 doc/classes/World.xml:10
-#: doc/classes/World2D.xml:10
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/Physics2DDirectSpaceState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
+#: doc/classes/PhysicsDirectSpaceState.xml doc/classes/RayCast.xml
+#: doc/classes/RayCast2D.xml doc/classes/World.xml doc/classes/World2D.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/physics/ray-casting.html"
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:18 doc/classes/RigidBody2D.xml:30
+#: doc/classes/Physics2DDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid "Adds a constant directional force without affecting rotation."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:26
-#: doc/classes/PhysicsDirectBodyState.xml:27 doc/classes/RigidBody2D.xml:38
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid ""
"Adds a positioned force to the body. Both the force and the offset from the "
"body origin are in global coordinates."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:33 doc/classes/RigidBody2D.xml:45
+#: doc/classes/Physics2DDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid "Adds a constant rotational force."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:40 doc/classes/RigidBody2D.xml:52
+#: doc/classes/Physics2DDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid "Applies a directional impulse without affecting rotation."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:48
+#: doc/classes/Physics2DDirectBodyState.xml
msgid ""
"Applies a positioned impulse to the body. An impulse is time-independent! "
"Applying an impulse every frame would result in a framerate-dependent force. "
@@ -39838,150 +39784,150 @@ msgid ""
"the global coordinate system, but is centered at the object's origin."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:55 doc/classes/RigidBody2D.xml:67
+#: doc/classes/Physics2DDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid "Applies a rotational impulse to the body."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:62
-#: doc/classes/PhysicsDirectBodyState.xml:64
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the collider's [RID]."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:69
-#: doc/classes/PhysicsDirectBodyState.xml:71
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the collider's object id."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:76
+#: doc/classes/Physics2DDirectBodyState.xml
msgid ""
"Returns the collider object. This depends on how it was created (will return "
"a scene node if such was used to create it)."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:83
-#: doc/classes/PhysicsDirectBodyState.xml:85
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the contact position in the collider."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:90
-#: doc/classes/PhysicsDirectBodyState.xml:92
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the collider's shape index."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:97
+#: doc/classes/Physics2DDirectBodyState.xml
msgid ""
"Returns the collided shape's metadata. This metadata is different from "
"[method Object.get_meta], and is set with [method Physics2DServer."
"shape_set_data]."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:104
-#: doc/classes/PhysicsDirectBodyState.xml:99
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the linear velocity vector at the collider's contact point."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:110
+#: doc/classes/Physics2DDirectBodyState.xml
msgid ""
"Returns the number of contacts this body has with other bodies.\n"
"[b]Note:[/b] By default, this returns 0 unless bodies are configured to "
"monitor contacts. See [member RigidBody2D.contact_monitor]."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:118
-#: doc/classes/PhysicsDirectBodyState.xml:120
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the local normal at the contact point."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:125
-#: doc/classes/PhysicsDirectBodyState.xml:127
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the local position of the contact point."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:132
-#: doc/classes/PhysicsDirectBodyState.xml:134
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the local shape index of the collision."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:138
-#: doc/classes/PhysicsDirectBodyState.xml:140
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the current state of the space, useful for queries."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:145
-#: doc/classes/PhysicsDirectBodyState.xml:147
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Returns the body's velocity at the given relative position, including both "
"translation and rotation."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:151
-#: doc/classes/PhysicsDirectBodyState.xml:153
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Calls the built-in force integration code."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:157 doc/classes/RigidBody2D.xml:101
+#: doc/classes/Physics2DDirectBodyState.xml doc/classes/RigidBody2D.xml
msgid "The body's rotational velocity in [i]radians[/i] per second."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:160
-#: doc/classes/PhysicsDirectBodyState.xml:164
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The inverse of the inertia of the body."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:163
-#: doc/classes/PhysicsDirectBodyState.xml:167
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The inverse of the mass of the body."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:166
+#: doc/classes/Physics2DDirectBodyState.xml
msgid "The body's linear velocity in pixels per second."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:169
-#: doc/classes/PhysicsDirectBodyState.xml:175
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "If [code]true[/code], this body is currently sleeping (not active)."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:172
-#: doc/classes/PhysicsDirectBodyState.xml:178
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The timestep (delta) used for the simulation."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:175
-#: doc/classes/PhysicsDirectBodyState.xml:181
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"The rate at which the body stops rotating, if there are not any other forces "
"moving it."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:178
-#: doc/classes/PhysicsDirectBodyState.xml:184
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The total gravity vector being currently applied to this body."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:181
-#: doc/classes/PhysicsDirectBodyState.xml:187
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"The rate at which the body stops moving, if there are not any other forces "
"moving it."
msgstr ""
-#: doc/classes/Physics2DDirectBodyState.xml:184
-#: doc/classes/PhysicsDirectBodyState.xml:190
+#: doc/classes/Physics2DDirectBodyState.xml
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The body's transformation matrix."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:4
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid "Direct access object to a space in the [Physics2DServer]."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:7
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Direct access object to a space in the [Physics2DServer]. It's used mainly "
"to do queries against objects and areas residing in a given space."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:18
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks how far a [Shape2D] can move without colliding. All the parameters "
"for the query, including the shape and the motion, are supplied through a "
@@ -39996,7 +39942,7 @@ msgid ""
"[Shape2D]s that the shape is already colliding with."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:28
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[Physics2DShapeQueryParameters] object, against the space. The resulting "
@@ -40005,7 +39951,7 @@ msgid ""
"to save processing time."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:35
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[Physics2DShapeQueryParameters] object, against the space. If it collides "
@@ -40026,7 +39972,7 @@ msgid ""
"[code]shape[/code]: The shape index of the colliding shape."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:55
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks whether a point is inside any solid shape. The shapes the point is "
"inside of are returned in an array containing dictionaries with the "
@@ -40050,7 +39996,7 @@ msgid ""
"not be detected."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:76
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks whether a point is inside any solid shape, in a specific canvas layer "
"given by [code]canvas_instance_id[/code]. The shapes the point is inside of "
@@ -40074,7 +40020,7 @@ msgid ""
"not be detected."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:96
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Intersects a ray in a given space. The returned object is a dictionary with "
"the following fields:\n"
@@ -40096,7 +40042,7 @@ msgid ""
"respectively."
msgstr ""
-#: doc/classes/Physics2DDirectSpaceState.xml:113
+#: doc/classes/Physics2DDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[Physics2DShapeQueryParameters] object, against the space.\n"
@@ -40114,92 +40060,90 @@ msgid ""
"parameter, to reduce the processing time."
msgstr ""
-#: doc/classes/Physics2DServer.xml:4
+#: doc/classes/Physics2DServer.xml
msgid "Server interface for low-level 2D physics access."
msgstr ""
-#: doc/classes/Physics2DServer.xml:7
+#: doc/classes/Physics2DServer.xml
msgid ""
"Physics2DServer is the server responsible for all 2D physics. It can create "
"many kinds of physics objects, but does not insert them on the node tree."
msgstr ""
-#: doc/classes/Physics2DServer.xml:19 doc/classes/PhysicsServer.xml:19
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Adds a shape to the area, along with a transform matrix. Shapes are usually "
"referenced by their index, so you should track which shape has a given index."
msgstr ""
-#: doc/classes/Physics2DServer.xml:34 doc/classes/Physics2DServer.xml:304
-#: doc/classes/PhysicsServer.xml:27 doc/classes/PhysicsServer.xml:298
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Assigns the area to a descendant of [Object], so it can exist in the node "
"tree."
msgstr ""
-#: doc/classes/Physics2DServer.xml:41 doc/classes/PhysicsServer.xml:34
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Removes all shapes from an area. It does not delete the shapes, so they can "
"be reassigned later."
msgstr ""
-#: doc/classes/Physics2DServer.xml:47
+#: doc/classes/Physics2DServer.xml
msgid ""
"Creates an [Area2D]. After creating an [Area2D] with this method, assign it "
"to a space using [method area_set_space] to use the created [Area2D] in the "
"physics world."
msgstr ""
-#: doc/classes/Physics2DServer.xml:60 doc/classes/Physics2DServer.xml:372
-#: doc/classes/PhysicsServer.xml:47 doc/classes/PhysicsServer.xml:362
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Gets the instance ID of the object the area is assigned to."
msgstr ""
-#: doc/classes/Physics2DServer.xml:68
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns an area parameter value. See [enum AreaParameter] for a list of "
"available parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:76 doc/classes/PhysicsServer.xml:63
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the [RID] of the nth shape of an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:83 doc/classes/PhysicsServer.xml:70
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the number of shapes assigned to an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:91 doc/classes/PhysicsServer.xml:78
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the transform matrix of a shape within an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:98 doc/classes/PhysicsServer.xml:85
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the space assigned to the area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:105 doc/classes/PhysicsServer.xml:92
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the space override mode for the area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:112 doc/classes/PhysicsServer.xml:99
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the transform matrix for an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:120 doc/classes/PhysicsServer.xml:114
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Removes a shape from an area. It does not delete the shape, so it can be "
"reassigned later."
msgstr ""
-#: doc/classes/Physics2DServer.xml:136 doc/classes/PhysicsServer.xml:130
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Assigns the area to one or many physics layers."
msgstr ""
-#: doc/classes/Physics2DServer.xml:144 doc/classes/PhysicsServer.xml:138
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets which physics layers the area will monitor."
msgstr ""
-#: doc/classes/Physics2DServer.xml:153 doc/classes/PhysicsServer.xml:147
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Sets the function to call when any body/area enters or exits the area. This "
"callback will be called for any object interacting with the area, and takes "
@@ -40212,45 +40156,45 @@ msgid ""
"5: The shape index of the area where the object entered/exited."
msgstr ""
-#: doc/classes/Physics2DServer.xml:174
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the value for an area parameter. See [enum AreaParameter] for a list of "
"available parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:183 doc/classes/PhysicsServer.xml:185
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Substitutes a given area shape by another. The old shape is selected by its "
"index, the new one by its [RID]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:192
+#: doc/classes/Physics2DServer.xml
msgid "Disables a given shape in an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:201 doc/classes/PhysicsServer.xml:202
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets the transform matrix for an area shape."
msgstr ""
-#: doc/classes/Physics2DServer.xml:209 doc/classes/PhysicsServer.xml:210
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Assigns a space to the area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:217
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the space override mode for the area. See [enum AreaSpaceOverrideMode] "
"for a list of available modes."
msgstr ""
-#: doc/classes/Physics2DServer.xml:225 doc/classes/PhysicsServer.xml:226
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets the transform matrix for an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:240 doc/classes/PhysicsServer.xml:241
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Adds a body to the list of bodies exempt from collisions."
msgstr ""
-#: doc/classes/Physics2DServer.xml:249
+#: doc/classes/Physics2DServer.xml
msgid ""
"Adds a positioned force to the applied force and torque. As with [method "
"body_apply_impulse], both the force and the offset from the body origin are "
@@ -40258,116 +40202,116 @@ msgid ""
"two are forces, the impulse clears itself after being applied."
msgstr ""
-#: doc/classes/Physics2DServer.xml:259 doc/classes/PhysicsServer.xml:259
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Adds a shape to the body, along with a transform matrix. Shapes are usually "
"referenced by their index, so you should track which shape has a given index."
msgstr ""
-#: doc/classes/Physics2DServer.xml:282
+#: doc/classes/Physics2DServer.xml
msgid ""
"Adds a positioned impulse to the applied force and torque. Both the force "
"and the offset from the body origin are in global coordinates."
msgstr ""
-#: doc/classes/Physics2DServer.xml:311 doc/classes/PhysicsServer.xml:305
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Removes all shapes from a body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:317
+#: doc/classes/Physics2DServer.xml
msgid "Creates a physics body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:330 doc/classes/PhysicsServer.xml:320
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the physics layer or layers a body belongs to."
msgstr ""
-#: doc/classes/Physics2DServer.xml:337
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the physics layer or layers a body can collide with."
msgstr ""
-#: doc/classes/Physics2DServer.xml:344
+#: doc/classes/Physics2DServer.xml
msgid "Returns the continuous collision detection mode."
msgstr ""
-#: doc/classes/Physics2DServer.xml:351
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns the [Physics2DDirectBodyState] of the body. Returns [code]null[/"
"code] if the body is destroyed or removed from the physics space."
msgstr ""
-#: doc/classes/Physics2DServer.xml:358 doc/classes/PhysicsServer.xml:348
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Returns the maximum contacts that can be reported. See [method "
"body_set_max_contacts_reported]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:365 doc/classes/PhysicsServer.xml:355
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the body mode."
msgstr ""
-#: doc/classes/Physics2DServer.xml:380
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns the value of a body parameter. See [enum BodyParameter] for a list "
"of available parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:388 doc/classes/PhysicsServer.xml:378
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the [RID] of the nth shape of a body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:395 doc/classes/PhysicsServer.xml:385
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the number of shapes assigned to a body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:403
+#: doc/classes/Physics2DServer.xml
msgid "Returns the metadata of a shape of a body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:411 doc/classes/PhysicsServer.xml:393
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the transform matrix of a body shape."
msgstr ""
-#: doc/classes/Physics2DServer.xml:418 doc/classes/PhysicsServer.xml:400
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the [RID] of the space assigned to a body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:426 doc/classes/PhysicsServer.xml:408
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns a body state."
msgstr ""
-#: doc/classes/Physics2DServer.xml:433 doc/classes/PhysicsServer.xml:429
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Returns whether a body uses a callback function to calculate its own physics "
"(see [method body_set_force_integration_callback])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:441
+#: doc/classes/Physics2DServer.xml
msgid "Removes a body from the list of bodies exempt from collisions."
msgstr ""
-#: doc/classes/Physics2DServer.xml:449 doc/classes/PhysicsServer.xml:453
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Removes a shape from a body. The shape is not deleted, so it can be reused "
"afterwards."
msgstr ""
-#: doc/classes/Physics2DServer.xml:457 doc/classes/PhysicsServer.xml:469
-#: doc/classes/RigidBody.xml:105
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
+#: doc/classes/RigidBody.xml
msgid ""
"Sets an axis velocity. The velocity in the given vector axis will be set as "
"the given vector length. This is useful for jumping behavior."
msgstr ""
-#: doc/classes/Physics2DServer.xml:465 doc/classes/PhysicsServer.xml:477
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets the physics layer or layers a body belongs to."
msgstr ""
-#: doc/classes/Physics2DServer.xml:473 doc/classes/PhysicsServer.xml:485
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets the physics layer or layers a body can collide with."
msgstr ""
-#: doc/classes/Physics2DServer.xml:481
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the continuous collision detection mode using one of the [enum CCDMode] "
"constants.\n"
@@ -40375,73 +40319,73 @@ msgid ""
"collide, instead of moving it and correcting its movement if it collided."
msgstr ""
-#: doc/classes/Physics2DServer.xml:492 doc/classes/PhysicsServer.xml:504
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Sets the function used to calculate physics for an object, if that object "
"allows it (see [method body_set_omit_force_integration])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:500 doc/classes/PhysicsServer.xml:519
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Sets the maximum contacts to report. Bodies can keep a log of the contacts "
"with other bodies, this is enabled by setting the maximum amount of contacts "
"reported to a number greater than 0."
msgstr ""
-#: doc/classes/Physics2DServer.xml:508
+#: doc/classes/Physics2DServer.xml
msgid "Sets the body mode using one of the [enum BodyMode] constants."
msgstr ""
-#: doc/classes/Physics2DServer.xml:516 doc/classes/PhysicsServer.xml:535
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Sets whether a body uses a callback function to calculate its own physics "
"(see [method body_set_force_integration_callback])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:525
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets a body parameter. See [enum BodyParameter] for a list of available "
"parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:534 doc/classes/PhysicsServer.xml:561
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Substitutes a given body shape by another. The old shape is selected by its "
"index, the new one by its [RID]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:544
+#: doc/classes/Physics2DServer.xml
msgid ""
"Enables one way collision on body if [code]enable[/code] is [code]true[/"
"code]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:553
+#: doc/classes/Physics2DServer.xml
msgid "Disables shape in body if [code]disable[/code] is [code]true[/code]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:562
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets metadata of a shape within a body. This metadata is different from "
"[method Object.set_meta], and can be retrieved on shape queries."
msgstr ""
-#: doc/classes/Physics2DServer.xml:571 doc/classes/PhysicsServer.xml:578
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Sets the transform matrix for a body shape."
msgstr ""
-#: doc/classes/Physics2DServer.xml:579 doc/classes/PhysicsServer.xml:586
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Assigns a space to the body (see [method space_create])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:588
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets a body state using one of the [enum BodyState] constants.\n"
"Note that the method doesn't take effect immediately. The state will change "
"on the next physics frame."
msgstr ""
-#: doc/classes/Physics2DServer.xml:603
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns [code]true[/code] if a collision would result from moving in the "
"given direction from a given point in space. Margin increases the size of "
@@ -40449,66 +40393,66 @@ msgid ""
"can be passed to return additional information in."
msgstr ""
-#: doc/classes/Physics2DServer.xml:633
+#: doc/classes/Physics2DServer.xml
msgid ""
"Creates a damped spring joint between two bodies. If not specified, the "
"second body is assumed to be the joint itself."
msgstr ""
-#: doc/classes/Physics2DServer.xml:641
+#: doc/classes/Physics2DServer.xml
msgid "Returns the value of a damped spring joint parameter."
msgstr ""
-#: doc/classes/Physics2DServer.xml:650
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets a damped spring joint parameter. See [enum DampedStringParam] for a "
"list of available parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:657
+#: doc/classes/Physics2DServer.xml
msgid ""
"Destroys any of the objects created by Physics2DServer. If the [RID] passed "
"is not one of the objects that can be created by Physics2DServer, an error "
"will be sent to the console."
msgstr ""
-#: doc/classes/Physics2DServer.xml:664
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns information about the current state of the 2D physics engine. See "
"[enum ProcessInfo] for a list of available states."
msgstr ""
-#: doc/classes/Physics2DServer.xml:675
+#: doc/classes/Physics2DServer.xml
msgid ""
"Creates a groove joint between two bodies. If not specified, the bodies are "
"assumed to be the joint itself."
msgstr ""
-#: doc/classes/Physics2DServer.xml:683
+#: doc/classes/Physics2DServer.xml
msgid "Returns the value of a joint parameter."
msgstr ""
-#: doc/classes/Physics2DServer.xml:690
+#: doc/classes/Physics2DServer.xml
msgid "Returns a joint's type (see [enum JointType])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:699
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets a joint parameter. See [enum JointParam] for a list of available "
"parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:713
+#: doc/classes/Physics2DServer.xml
msgid ""
"Creates a pin joint between two bodies. If not specified, the second body is "
"assumed to be the joint itself."
msgstr ""
-#: doc/classes/Physics2DServer.xml:735
+#: doc/classes/Physics2DServer.xml
msgid "Activates or deactivates the 2D physics engine."
msgstr ""
-#: doc/classes/Physics2DServer.xml:742
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the amount of iterations for calculating velocities of colliding "
"bodies. The greater the amount of iterations, the more accurate the "
@@ -40517,93 +40461,93 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:749 doc/classes/PhysicsServer.xml:859
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the shape data."
msgstr ""
-#: doc/classes/Physics2DServer.xml:756
+#: doc/classes/Physics2DServer.xml
msgid "Returns a shape's type (see [enum ShapeType])."
msgstr ""
-#: doc/classes/Physics2DServer.xml:764 doc/classes/PhysicsServer.xml:874
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Sets the shape data that defines its shape and size. The data to be passed "
"depends on the kind of shape created [method shape_get_type]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:770 doc/classes/PhysicsServer.xml:897
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Creates a space. A space is a collection of parameters for the physics "
"engine that can be assigned to an area or a body. It can be assigned to an "
"area with [method area_set_space], or to a body with [method body_set_space]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:777
+#: doc/classes/Physics2DServer.xml
msgid ""
"Returns the state of a space, a [Physics2DDirectSpaceState]. This object can "
"be used to make collision/intersection queries."
msgstr ""
-#: doc/classes/Physics2DServer.xml:785 doc/classes/PhysicsServer.xml:912
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns the value of a space parameter."
msgstr ""
-#: doc/classes/Physics2DServer.xml:792 doc/classes/PhysicsServer.xml:919
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Returns whether the space is active."
msgstr ""
-#: doc/classes/Physics2DServer.xml:800 doc/classes/PhysicsServer.xml:927
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Marks a space as active. It will not have an effect, unless it is assigned "
"to an area or body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:809
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the value for a space parameter. See [enum SpaceParameter] for a list "
"of available parameters."
msgstr ""
-#: doc/classes/Physics2DServer.xml:815 doc/classes/PhysicsServer.xml:1278
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the maximum distance a pair of bodies has to move before "
"their collision status has to be recalculated."
msgstr ""
-#: doc/classes/Physics2DServer.xml:818 doc/classes/PhysicsServer.xml:1281
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the maximum distance a shape can be from another before "
"they are considered separated."
msgstr ""
-#: doc/classes/Physics2DServer.xml:821 doc/classes/PhysicsServer.xml:1284
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the maximum distance a shape can penetrate another shape "
"before it is considered a collision."
msgstr ""
-#: doc/classes/Physics2DServer.xml:824 doc/classes/PhysicsServer.xml:1287
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the threshold linear velocity of activity. A body marked "
"as potentially inactive for both linear and angular velocity will be put to "
"sleep after the time given."
msgstr ""
-#: doc/classes/Physics2DServer.xml:827 doc/classes/PhysicsServer.xml:1290
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the threshold angular velocity of activity. A body "
"marked as potentially inactive for both linear and angular velocity will be "
"put to sleep after the time given."
msgstr ""
-#: doc/classes/Physics2DServer.xml:830 doc/classes/PhysicsServer.xml:1293
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the maximum time of activity. A body marked as "
"potentially inactive for both linear and angular velocity will be put to "
"sleep after this time."
msgstr ""
-#: doc/classes/Physics2DServer.xml:833 doc/classes/PhysicsServer.xml:1298
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the default solver bias for all physics constraints. A "
"solver bias is a factor controlling how much two objects \"rebound\", after "
@@ -40611,40 +40555,40 @@ msgid ""
"numerical imprecision."
msgstr ""
-#: doc/classes/Physics2DServer.xml:836
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating line shapes. A line shape is an infinite "
"line with an origin point, and a normal. Thus, it can be used for front/"
"behind checks."
msgstr ""
-#: doc/classes/Physics2DServer.xml:841
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating segment shapes. A segment shape is a line "
"from a point A to a point B. It can be checked for intersections."
msgstr ""
-#: doc/classes/Physics2DServer.xml:844
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating circle shapes. A circle shape only has a "
"radius. It can be used for intersections and inside/outside checks."
msgstr ""
-#: doc/classes/Physics2DServer.xml:847
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating rectangle shapes. A rectangle shape is "
"defined by a width and a height. It can be used for intersections and inside/"
"outside checks."
msgstr ""
-#: doc/classes/Physics2DServer.xml:850
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating capsule shapes. A capsule shape is defined "
"by a radius and a length. It can be used for intersections and inside/"
"outside checks."
msgstr ""
-#: doc/classes/Physics2DServer.xml:853
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating convex polygon shapes. A polygon is "
"defined by a list of points. It can be used for intersections and inside/"
@@ -40653,260 +40597,260 @@ msgid ""
"supplied form is a convex polygon."
msgstr ""
-#: doc/classes/Physics2DServer.xml:856
+#: doc/classes/Physics2DServer.xml
msgid ""
"This is the constant for creating concave polygon shapes. A polygon is "
"defined by a list of points. It can be used for intersections checks, but "
"not for inside/outside checks."
msgstr ""
-#: doc/classes/Physics2DServer.xml:859 doc/classes/PhysicsServer.xml:1173
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This constant is used internally by the engine. Any attempt to create this "
"kind of shape results in an error."
msgstr ""
-#: doc/classes/Physics2DServer.xml:862 doc/classes/PhysicsServer.xml:1176
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get gravity strength in an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:865 doc/classes/PhysicsServer.xml:1179
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get gravity vector/center in an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:868 doc/classes/PhysicsServer.xml:1182
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get whether the gravity vector of an area is a direction, or "
"a center point."
msgstr ""
-#: doc/classes/Physics2DServer.xml:871 doc/classes/PhysicsServer.xml:1185
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to set/get the falloff factor for point gravity of an area. The "
"greater this value is, the faster the strength of gravity decreases with the "
"square of distance."
msgstr ""
-#: doc/classes/Physics2DServer.xml:874 doc/classes/PhysicsServer.xml:1188
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This constant was used to set/get the falloff factor for point gravity. It "
"has been superseded by [constant AREA_PARAM_GRAVITY_DISTANCE_SCALE]."
msgstr ""
-#: doc/classes/Physics2DServer.xml:877 doc/classes/PhysicsServer.xml:1191
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the linear dampening factor of an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:880 doc/classes/PhysicsServer.xml:1194
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the angular dampening factor of an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:883 doc/classes/PhysicsServer.xml:1197
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the priority (order of processing) of an area."
msgstr ""
-#: doc/classes/Physics2DServer.xml:886 doc/classes/PhysicsServer.xml:1200
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This area does not affect gravity/damp. These are generally areas that exist "
"only to detect collisions, and objects entering or exiting them."
msgstr ""
-#: doc/classes/Physics2DServer.xml:889 doc/classes/PhysicsServer.xml:1203
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This area adds its gravity/damp values to whatever has been calculated so "
"far. This way, many overlapping areas can combine their physics to make "
"interesting effects."
msgstr ""
-#: doc/classes/Physics2DServer.xml:892 doc/classes/PhysicsServer.xml:1206
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This area adds its gravity/damp values to whatever has been calculated so "
"far. Then stops taking into account the rest of the areas, even the default "
"one."
msgstr ""
-#: doc/classes/Physics2DServer.xml:895 doc/classes/PhysicsServer.xml:1209
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This area replaces any gravity/damp, even the default one, and stops taking "
"into account the rest of the areas."
msgstr ""
-#: doc/classes/Physics2DServer.xml:898 doc/classes/PhysicsServer.xml:1212
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"This area replaces any gravity/damp calculated so far, but keeps calculating "
"the rest of the areas, down to the default one."
msgstr ""
-#: doc/classes/Physics2DServer.xml:901 doc/classes/PhysicsServer.xml:1215
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant for static bodies."
msgstr ""
-#: doc/classes/Physics2DServer.xml:904 doc/classes/PhysicsServer.xml:1218
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant for kinematic bodies."
msgstr ""
-#: doc/classes/Physics2DServer.xml:907 doc/classes/PhysicsServer.xml:1221
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant for rigid bodies."
msgstr ""
-#: doc/classes/Physics2DServer.xml:910 doc/classes/PhysicsServer.xml:1224
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant for rigid bodies in character mode. In this mode, a body can not "
"rotate, and only its linear velocity is affected by physics."
msgstr ""
-#: doc/classes/Physics2DServer.xml:913 doc/classes/PhysicsServer.xml:1227
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's bounce factor."
msgstr ""
-#: doc/classes/Physics2DServer.xml:916 doc/classes/PhysicsServer.xml:1230
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's friction."
msgstr ""
-#: doc/classes/Physics2DServer.xml:919 doc/classes/PhysicsServer.xml:1233
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's mass."
msgstr ""
-#: doc/classes/Physics2DServer.xml:922
+#: doc/classes/Physics2DServer.xml
msgid "Constant to set/get a body's inertia."
msgstr ""
-#: doc/classes/Physics2DServer.xml:925 doc/classes/PhysicsServer.xml:1236
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's gravity multiplier."
msgstr ""
-#: doc/classes/Physics2DServer.xml:928 doc/classes/PhysicsServer.xml:1239
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's linear dampening factor."
msgstr ""
-#: doc/classes/Physics2DServer.xml:931 doc/classes/PhysicsServer.xml:1242
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get a body's angular dampening factor."
msgstr ""
-#: doc/classes/Physics2DServer.xml:934 doc/classes/PhysicsServer.xml:1245
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Represents the size of the [enum BodyParameter] enum."
msgstr ""
-#: doc/classes/Physics2DServer.xml:937 doc/classes/PhysicsServer.xml:1248
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the current transform matrix of the body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:940 doc/classes/PhysicsServer.xml:1251
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the current linear velocity of the body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:943 doc/classes/PhysicsServer.xml:1254
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get the current angular velocity of the body."
msgstr ""
-#: doc/classes/Physics2DServer.xml:946 doc/classes/PhysicsServer.xml:1257
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to sleep/wake up a body, or to get whether it is sleeping."
msgstr ""
-#: doc/classes/Physics2DServer.xml:949 doc/classes/PhysicsServer.xml:1260
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to set/get whether the body can sleep."
msgstr ""
-#: doc/classes/Physics2DServer.xml:952
+#: doc/classes/Physics2DServer.xml
msgid "Constant to create pin joints."
msgstr ""
-#: doc/classes/Physics2DServer.xml:955
+#: doc/classes/Physics2DServer.xml
msgid "Constant to create groove joints."
msgstr ""
-#: doc/classes/Physics2DServer.xml:958
+#: doc/classes/Physics2DServer.xml
msgid "Constant to create damped spring joints."
msgstr ""
-#: doc/classes/Physics2DServer.xml:967
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the resting length of the spring joint. The joint will always try to go "
"to back this length when pulled apart."
msgstr ""
-#: doc/classes/Physics2DServer.xml:970
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the stiffness of the spring joint. The joint applies a force equal to "
"the stiffness times the distance from its resting length."
msgstr ""
-#: doc/classes/Physics2DServer.xml:973
+#: doc/classes/Physics2DServer.xml
msgid ""
"Sets the damping ratio of the spring joint. A value of 0 indicates an "
"undamped spring, while 1 causes the system to reach equilibrium as fast as "
"possible (critical damping)."
msgstr ""
-#: doc/classes/Physics2DServer.xml:976
+#: doc/classes/Physics2DServer.xml
msgid ""
"Disables continuous collision detection. This is the fastest way to detect "
"body collisions, but can miss small, fast-moving objects."
msgstr ""
-#: doc/classes/Physics2DServer.xml:979
+#: doc/classes/Physics2DServer.xml
msgid ""
"Enables continuous collision detection by raycasting. It is faster than "
"shapecasting, but less precise."
msgstr ""
-#: doc/classes/Physics2DServer.xml:982
+#: doc/classes/Physics2DServer.xml
msgid ""
"Enables continuous collision detection by shapecasting. It is the slowest "
"CCD method, and the most precise."
msgstr ""
-#: doc/classes/Physics2DServer.xml:985 doc/classes/PhysicsServer.xml:1263
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"The value of the first parameter and area callback function receives, when "
"an object enters one of its shapes."
msgstr ""
-#: doc/classes/Physics2DServer.xml:988 doc/classes/PhysicsServer.xml:1266
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"The value of the first parameter and area callback function receives, when "
"an object exits one of its shapes."
msgstr ""
-#: doc/classes/Physics2DServer.xml:991 doc/classes/PhysicsServer.xml:1269
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to get the number of objects that are not sleeping."
msgstr ""
-#: doc/classes/Physics2DServer.xml:994 doc/classes/PhysicsServer.xml:1272
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid "Constant to get the number of possible collisions."
msgstr ""
-#: doc/classes/Physics2DServer.xml:997 doc/classes/PhysicsServer.xml:1275
+#: doc/classes/Physics2DServer.xml doc/classes/PhysicsServer.xml
msgid ""
"Constant to get the number of space regions where a collision could occur."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:4
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid "Parameters to be sent to a 2D shape physics query."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:7
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid ""
"This class contains the shape and other parameters for 2D intersection/"
"collision queries."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:16
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid ""
"Sets the [Shape2D] that will be used for collision/intersection queries."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:22
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid "If [code]true[/code], the query will take [Area2D]s into account."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:25
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid ""
"If [code]true[/code], the query will take [PhysicsBody2D]s into account."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:28
-#: doc/classes/PhysicsShapeQueryParameters.xml:28
+#: doc/classes/Physics2DShapeQueryParameters.xml
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid ""
"The physics layer(s) the query will take into account (as a bitmask). See "
"[url=https://docs.godotengine.org/en/3.4/tutorials/physics/"
@@ -40914,80 +40858,80 @@ msgid ""
"masks[/url] in the documentation for more information."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:31
-#: doc/classes/PhysicsShapeQueryParameters.xml:31
+#: doc/classes/Physics2DShapeQueryParameters.xml
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid ""
"The list of objects or object [RID]s that will be excluded from collisions."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:34
-#: doc/classes/PhysicsShapeQueryParameters.xml:34
+#: doc/classes/Physics2DShapeQueryParameters.xml
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "The collision margin for the shape."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:37
+#: doc/classes/Physics2DShapeQueryParameters.xml
msgid "The motion of the shape being queried for."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:40
-#: doc/classes/PhysicsShapeQueryParameters.xml:37
+#: doc/classes/Physics2DShapeQueryParameters.xml
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "The queried shape's [RID]. See also [method set_shape]."
msgstr ""
-#: doc/classes/Physics2DShapeQueryParameters.xml:43
-#: doc/classes/PhysicsShapeQueryParameters.xml:40
+#: doc/classes/Physics2DShapeQueryParameters.xml
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "The queried shape's transform matrix."
msgstr ""
-#: doc/classes/PhysicsBody.xml:4
+#: doc/classes/PhysicsBody.xml
msgid "Base class for all objects affected by physics in 3D space."
msgstr ""
-#: doc/classes/PhysicsBody.xml:7
+#: doc/classes/PhysicsBody.xml
msgid ""
"PhysicsBody is an abstract base class for implementing a physics body. All "
"*Body types inherit from it."
msgstr ""
-#: doc/classes/PhysicsBody.xml:17 doc/classes/PhysicsBody2D.xml:17
-#: doc/classes/SoftBody.xml:17
+#: doc/classes/PhysicsBody.xml doc/classes/PhysicsBody2D.xml
+#: doc/classes/SoftBody.xml
msgid "Adds a body to the list of bodies that this body can't collide with."
msgstr ""
-#: doc/classes/PhysicsBody.xml:23 doc/classes/PhysicsBody2D.xml:23
-#: doc/classes/SoftBody.xml:23
+#: doc/classes/PhysicsBody.xml doc/classes/PhysicsBody2D.xml
+#: doc/classes/SoftBody.xml
msgid ""
"Returns an array of nodes that were added as collision exceptions for this "
"body."
msgstr ""
-#: doc/classes/PhysicsBody.xml:30 doc/classes/PhysicsBody2D.xml:30
-#: doc/classes/SoftBody.xml:58
+#: doc/classes/PhysicsBody.xml doc/classes/PhysicsBody2D.xml
+#: doc/classes/SoftBody.xml
msgid ""
"Removes a body from the list of bodies that this body can't collide with."
msgstr ""
-#: doc/classes/PhysicsBody2D.xml:4
+#: doc/classes/PhysicsBody2D.xml
msgid "Base class for all objects affected by physics in 2D space."
msgstr ""
-#: doc/classes/PhysicsBody2D.xml:7
+#: doc/classes/PhysicsBody2D.xml
msgid ""
"PhysicsBody2D is an abstract base class for implementing a physics body. All "
"*Body2D types inherit from it."
msgstr ""
-#: doc/classes/PhysicsBody2D.xml:37
+#: doc/classes/PhysicsBody2D.xml
msgid ""
"Both collision_layer and collision_mask. Returns collision_layer when "
"accessed. Updates collision_layer and collision_mask when modified."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:4
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Direct access object to a physics body in the [PhysicsServer]."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:7
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Provides direct access to a physics body in the [PhysicsServer], allowing "
"safe changes to physics properties. This object is passed via the direct "
@@ -40995,23 +40939,23 @@ msgid ""
"direct state of that body. See [method RigidBody._integrate_forces]."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:18
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Adds a constant directional force without affecting rotation.\n"
"This is equivalent to [code]add_force(force, Vector3(0,0,0))[/code]."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:34
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Adds a constant rotational force without affecting position."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:41
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Applies a single directional impulse without affecting rotation.\n"
"This is equivalent to [code]apply_impulse(Vector3(0, 0, 0), impulse)[/code]."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:50
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Applies a positioned impulse to the body. An impulse is time-independent! "
"Applying an impulse every frame would result in a framerate-dependent force. "
@@ -41020,49 +40964,49 @@ msgid ""
"at the object's origin."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:57
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Apply a torque impulse (which will be affected by the body mass and shape). "
"This will rotate the body around the vector [code]j[/code] passed as "
"parameter."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:78
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Returns the collider object."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:105
+#: doc/classes/PhysicsDirectBodyState.xml
msgid ""
"Returns the number of contacts this body has with other bodies.\n"
"[b]Note:[/b] By default, this returns 0 unless bodies are configured to "
"monitor contacts. See [member RigidBody.contact_monitor]."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:113
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "Impulse created by the contact. Only implemented for Bullet physics."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:159 doc/classes/RigidBody.xml:115
+#: doc/classes/PhysicsDirectBodyState.xml doc/classes/RigidBody.xml
msgid ""
"The body's rotational velocity in axis-angle format. The magnitude of the "
"vector is the rotation rate in [i]radians[/i] per second."
msgstr ""
-#: doc/classes/PhysicsDirectBodyState.xml:170
+#: doc/classes/PhysicsDirectBodyState.xml
msgid "The body's linear velocity in units per second."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:4
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid "Direct access object to a space in the [PhysicsServer]."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:7
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Direct access object to a space in the [PhysicsServer]. It's used mainly to "
"do queries against objects and areas residing in a given space."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:19
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Checks how far a [Shape] can move without colliding. All the parameters for "
"the query, including the shape, are supplied through a "
@@ -41077,7 +41021,7 @@ msgid ""
"[Shape]s that the shape is already colliding with."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:29
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[PhysicsShapeQueryParameters] object, against the space. The resulting array "
@@ -41086,7 +41030,7 @@ msgid ""
"save processing time."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:36
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[PhysicsShapeQueryParameters] object, against the space. If it collides with "
@@ -41103,7 +41047,7 @@ msgid ""
"returned instead."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:55
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Checks whether a point is inside any solid shape. The shapes the point is "
"inside of are returned in an array containing dictionaries with the "
@@ -41121,7 +41065,7 @@ msgid ""
"respectively."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:73
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Intersects a ray in a given space. The returned object is a dictionary with "
"the following fields:\n"
@@ -41140,7 +41084,7 @@ msgid ""
"respectively."
msgstr ""
-#: doc/classes/PhysicsDirectSpaceState.xml:89
+#: doc/classes/PhysicsDirectSpaceState.xml
msgid ""
"Checks the intersections of a shape, given through a "
"[PhysicsShapeQueryParameters] object, against the space. The intersected "
@@ -41154,34 +41098,34 @@ msgid ""
"parameter, to reduce the processing time."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:4
+#: doc/classes/PhysicsMaterial.xml
msgid "A material for physics properties."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:7
+#: doc/classes/PhysicsMaterial.xml
msgid ""
"Provides a means of modifying the collision properties of a [PhysicsBody]."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:15
+#: doc/classes/PhysicsMaterial.xml
msgid ""
"If [code]true[/code], subtracts the bounciness from the colliding object's "
"bounciness instead of adding it."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:18
+#: doc/classes/PhysicsMaterial.xml
msgid ""
"The body's bounciness. Values range from [code]0[/code] (no bounce) to "
"[code]1[/code] (full bounciness)."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:21
+#: doc/classes/PhysicsMaterial.xml
msgid ""
"The body's friction. Values range from [code]0[/code] (frictionless) to "
"[code]1[/code] (maximum friction)."
msgstr ""
-#: doc/classes/PhysicsMaterial.xml:24
+#: doc/classes/PhysicsMaterial.xml
msgid ""
"If [code]true[/code], the physics engine will use the friction of the object "
"marked as \"rough\" when two objects collide. If [code]false[/code], the "
@@ -41190,251 +41134,245 @@ msgid ""
"will use the highest friction."
msgstr ""
-#: doc/classes/PhysicsServer.xml:4
+#: doc/classes/PhysicsServer.xml
msgid "Server interface for low-level physics access."
msgstr ""
-#: doc/classes/PhysicsServer.xml:7
+#: doc/classes/PhysicsServer.xml
msgid ""
"PhysicsServer is the server responsible for all 3D physics. It can create "
"many kinds of physics objects, but does not insert them on the node tree."
msgstr ""
-#: doc/classes/PhysicsServer.xml:40
+#: doc/classes/PhysicsServer.xml
msgid "Creates an [Area]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:55
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns an area parameter value. A list of available parameters is on the "
"[enum AreaParameter] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:106
+#: doc/classes/PhysicsServer.xml
msgid "If [code]true[/code], area collides with rays."
msgstr ""
-#: doc/classes/PhysicsServer.xml:168
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets the value for an area parameter. A list of available parameters is on "
"the [enum AreaParameter] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:176
+#: doc/classes/PhysicsServer.xml
msgid "Sets object pickable with rays."
msgstr ""
-#: doc/classes/PhysicsServer.xml:218
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets the space override mode for the area. The modes are described in the "
"[enum AreaSpaceOverrideMode] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:282
+#: doc/classes/PhysicsServer.xml
msgid ""
"Gives the body a push at a [code]position[/code] in the direction of the "
"[code]impulse[/code]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:290
+#: doc/classes/PhysicsServer.xml
msgid "Gives the body a push to rotate it."
msgstr ""
-#: doc/classes/PhysicsServer.xml:313
+#: doc/classes/PhysicsServer.xml
msgid ""
"Creates a physics body. The first parameter can be any value from [enum "
"BodyMode] constants, for the type of body created. Additionally, the body "
"can be created in sleeping state to save processing time."
msgstr ""
-#: doc/classes/PhysicsServer.xml:327
-msgid ""
-"Returns the physics layer or layers a body can collide with.\n"
-"-"
-msgstr ""
-
-#: doc/classes/PhysicsServer.xml:335
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns the [PhysicsDirectBodyState] of the body. Returns [code]null[/code] "
"if the body is destroyed or removed from the physics space."
msgstr ""
-#: doc/classes/PhysicsServer.xml:370
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns the value of a body parameter. A list of available parameters is on "
"the [enum BodyParameter] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:422
+#: doc/classes/PhysicsServer.xml
msgid ""
"If [code]true[/code], the continuous collision detection mode is enabled."
msgstr ""
-#: doc/classes/PhysicsServer.xml:436
+#: doc/classes/PhysicsServer.xml
msgid "If [code]true[/code], the body can be detected by rays."
msgstr ""
-#: doc/classes/PhysicsServer.xml:444
+#: doc/classes/PhysicsServer.xml
msgid ""
"Removes a body from the list of bodies exempt from collisions.\n"
"Continuous collision detection tries to predict where a moving body will "
"collide, instead of moving it and correcting its movement if it collided."
msgstr ""
-#: doc/classes/PhysicsServer.xml:493
+#: doc/classes/PhysicsServer.xml
msgid ""
"If [code]true[/code], the continuous collision detection mode is enabled.\n"
"Continuous collision detection tries to predict where a moving body will "
"collide, instead of moving it and correcting its movement if it collided."
msgstr ""
-#: doc/classes/PhysicsServer.xml:527
+#: doc/classes/PhysicsServer.xml
msgid "Sets the body mode, from one of the [enum BodyMode] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:544
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets a body parameter. A list of available parameters is on the [enum "
"BodyParameter] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:552
+#: doc/classes/PhysicsServer.xml
msgid "Sets the body pickable with rays if [code]enabled[/code] is set."
msgstr ""
-#: doc/classes/PhysicsServer.xml:595
+#: doc/classes/PhysicsServer.xml
msgid "Sets a body state (see [enum BodyState] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:608
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns [code]true[/code] if a collision would result from moving in the "
"given direction from a given point in space. [PhysicsTestMotionResult] can "
"be passed to return additional information in."
msgstr ""
-#: doc/classes/PhysicsServer.xml:616
+#: doc/classes/PhysicsServer.xml
msgid ""
"Gets a cone_twist_joint parameter (see [enum ConeTwistJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:625
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets a cone_twist_joint parameter (see [enum ConeTwistJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:632
+#: doc/classes/PhysicsServer.xml
msgid ""
"Destroys any of the objects created by PhysicsServer. If the [RID] passed is "
"not one of the objects that can be created by PhysicsServer, an error will "
"be sent to the console."
msgstr ""
-#: doc/classes/PhysicsServer.xml:641
+#: doc/classes/PhysicsServer.xml
msgid ""
"Gets a generic_6_DOF_joint flag (see [enum G6DOFJointAxisFlag] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:650
+#: doc/classes/PhysicsServer.xml
msgid ""
"Gets a generic_6_DOF_joint parameter (see [enum G6DOFJointAxisParam] "
"constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:660
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets a generic_6_DOF_joint flag (see [enum G6DOFJointAxisFlag] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:670
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets a generic_6_DOF_joint parameter (see [enum G6DOFJointAxisParam] "
"constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:677
+#: doc/classes/PhysicsServer.xml
msgid "Returns an Info defined by the [enum ProcessInfo] input given."
msgstr ""
-#: doc/classes/PhysicsServer.xml:685
+#: doc/classes/PhysicsServer.xml
msgid "Gets a hinge_joint flag (see [enum HingeJointFlag] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:693
+#: doc/classes/PhysicsServer.xml
msgid "Gets a hinge_joint parameter (see [enum HingeJointParam])."
msgstr ""
-#: doc/classes/PhysicsServer.xml:702
+#: doc/classes/PhysicsServer.xml
msgid "Sets a hinge_joint flag (see [enum HingeJointFlag] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:711
+#: doc/classes/PhysicsServer.xml
msgid "Sets a hinge_joint parameter (see [enum HingeJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:721
+#: doc/classes/PhysicsServer.xml
msgid "Creates a [ConeTwistJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:731
+#: doc/classes/PhysicsServer.xml
msgid "Creates a [Generic6DOFJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:741
+#: doc/classes/PhysicsServer.xml
msgid "Creates a [HingeJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:751
+#: doc/classes/PhysicsServer.xml
msgid "Creates a [PinJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:761
+#: doc/classes/PhysicsServer.xml
msgid "Creates a [SliderJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:768
+#: doc/classes/PhysicsServer.xml
msgid "Gets the priority value of the Joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:775
+#: doc/classes/PhysicsServer.xml
msgid "Returns the type of the Joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:783
+#: doc/classes/PhysicsServer.xml
msgid "Sets the priority value of the Joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:790
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns position of the joint in the local space of body a of the joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:797
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns position of the joint in the local space of body b of the joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:805
+#: doc/classes/PhysicsServer.xml
msgid "Gets a pin_joint parameter (see [enum PinJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:813
+#: doc/classes/PhysicsServer.xml
msgid "Sets position of the joint in the local space of body a of the joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:821
+#: doc/classes/PhysicsServer.xml
msgid "Sets position of the joint in the local space of body b of the joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:830
+#: doc/classes/PhysicsServer.xml
msgid "Sets a pin_joint parameter (see [enum PinJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:837
+#: doc/classes/PhysicsServer.xml
msgid "Activates or deactivates the 3D physics engine."
msgstr ""
-#: doc/classes/PhysicsServer.xml:844
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets the amount of iterations for calculating velocities of colliding "
"bodies. The greater the amount of iterations, the more accurate the "
@@ -41445,377 +41383,362 @@ msgid ""
"default Bullet physics engine."
msgstr ""
-#: doc/classes/PhysicsServer.xml:852
+#: doc/classes/PhysicsServer.xml
msgid ""
"Creates a shape of a type from [enum ShapeType]. Does not assign it to a "
"body or an area. To do so, you must use [method area_set_shape] or [method "
"body_set_shape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:866
+#: doc/classes/PhysicsServer.xml
msgid "Returns the type of shape (see [enum ShapeType] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:882 doc/classes/PhysicsServer.xml:891
+#: doc/classes/PhysicsServer.xml
msgid "Gets a slider_joint parameter (see [enum SliderJointParam] constants)."
msgstr ""
-#: doc/classes/PhysicsServer.xml:904
+#: doc/classes/PhysicsServer.xml
msgid ""
"Returns the state of a space, a [PhysicsDirectSpaceState]. This object can "
"be used to make collision/intersection queries."
msgstr ""
-#: doc/classes/PhysicsServer.xml:936
+#: doc/classes/PhysicsServer.xml
msgid ""
"Sets the value for a space parameter. A list of available parameters is on "
"the [enum SpaceParameter] constants."
msgstr ""
-#: doc/classes/PhysicsServer.xml:942
+#: doc/classes/PhysicsServer.xml
msgid "The [Joint] is a [PinJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:945
+#: doc/classes/PhysicsServer.xml
msgid "The [Joint] is a [HingeJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:948
+#: doc/classes/PhysicsServer.xml
msgid "The [Joint] is a [SliderJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:951
+#: doc/classes/PhysicsServer.xml
msgid "The [Joint] is a [ConeTwistJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:954
+#: doc/classes/PhysicsServer.xml
msgid "The [Joint] is a [Generic6DOFJoint]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:957
+#: doc/classes/PhysicsServer.xml
msgid ""
"The strength with which the pinned objects try to stay in positional "
"relation to each other.\n"
"The higher, the stronger."
msgstr ""
-#: doc/classes/PhysicsServer.xml:961
+#: doc/classes/PhysicsServer.xml
msgid ""
"The strength with which the pinned objects try to stay in velocity relation "
"to each other.\n"
"The higher, the stronger."
msgstr ""
-#: doc/classes/PhysicsServer.xml:965
+#: doc/classes/PhysicsServer.xml
msgid ""
"If above 0, this value is the maximum value for an impulse that this Joint "
"puts on its ends."
msgstr ""
-#: doc/classes/PhysicsServer.xml:971
+#: doc/classes/PhysicsServer.xml
msgid "The maximum rotation across the Hinge."
msgstr ""
-#: doc/classes/PhysicsServer.xml:974
+#: doc/classes/PhysicsServer.xml
msgid "The minimum rotation across the Hinge."
msgstr ""
-#: doc/classes/PhysicsServer.xml:991
+#: doc/classes/PhysicsServer.xml
msgid "If [code]true[/code], the Hinge has a maximum and a minimum rotation."
msgstr ""
-#: doc/classes/PhysicsServer.xml:994
+#: doc/classes/PhysicsServer.xml
msgid "If [code]true[/code], a motor turns the Hinge."
msgstr ""
-#: doc/classes/PhysicsServer.xml:997 doc/classes/SliderJoint.xml:76
-#: doc/classes/SliderJoint.xml:99
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The maximum difference between the pivot points on their X axis before "
"damping happens."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1000 doc/classes/SliderJoint.xml:67
-#: doc/classes/SliderJoint.xml:102
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The minimum difference between the pivot points on their X axis before "
"damping happens."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1003 doc/classes/SliderJoint.xml:73
-#: doc/classes/SliderJoint.xml:105
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"A factor applied to the movement across the slider axis once the limits get "
"surpassed. The lower, the slower the movement."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1006 doc/classes/SliderJoint.xml:108
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The amount of restitution once the limits are surpassed. The lower, the more "
"velocityenergy gets lost."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1009 doc/classes/SliderJoint.xml:111
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of damping once the slider limits are surpassed."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1012 doc/classes/SliderJoint.xml:85
-#: doc/classes/SliderJoint.xml:114
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"A factor applied to the movement across the slider axis as long as the "
"slider is in the limits. The lower, the slower the movement."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1015 doc/classes/SliderJoint.xml:82
-#: doc/classes/SliderJoint.xml:117
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of restitution inside the slider limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1018 doc/classes/SliderJoint.xml:79
-#: doc/classes/SliderJoint.xml:120
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of damping inside the slider limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1021 doc/classes/SliderJoint.xml:94
-#: doc/classes/SliderJoint.xml:123
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "A factor applied to the movement across axes orthogonal to the slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1024 doc/classes/SliderJoint.xml:91
-#: doc/classes/SliderJoint.xml:126
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The amount of restitution when movement is across axes orthogonal to the "
"slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1027 doc/classes/SliderJoint.xml:88
-#: doc/classes/SliderJoint.xml:129
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The amount of damping when movement is across axes orthogonal to the slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1030 doc/classes/SliderJoint.xml:43
-#: doc/classes/SliderJoint.xml:132
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The upper limit of rotation in the slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1033 doc/classes/SliderJoint.xml:32
-#: doc/classes/SliderJoint.xml:135
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The lower limit of rotation in the slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1036 doc/classes/SliderJoint.xml:138
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "A factor applied to the all rotation once the limit is surpassed."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1039 doc/classes/SliderJoint.xml:141
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of restitution of the rotation when the limit is surpassed."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1042 doc/classes/SliderJoint.xml:144
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of damping of the rotation when the limit is surpassed."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1045
+#: doc/classes/PhysicsServer.xml
msgid "A factor that gets applied to the all rotation in the limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1048 doc/classes/SliderJoint.xml:49
-#: doc/classes/SliderJoint.xml:150
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of restitution of the rotation in the limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1051 doc/classes/SliderJoint.xml:46
-#: doc/classes/SliderJoint.xml:153
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid "The amount of damping of the rotation in the limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1054
+#: doc/classes/PhysicsServer.xml
msgid ""
"A factor that gets applied to the all rotation across axes orthogonal to the "
"slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1057 doc/classes/SliderJoint.xml:58
-#: doc/classes/SliderJoint.xml:159
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The amount of restitution of the rotation across axes orthogonal to the "
"slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1060 doc/classes/SliderJoint.xml:55
-#: doc/classes/SliderJoint.xml:162
+#: doc/classes/PhysicsServer.xml doc/classes/SliderJoint.xml
msgid ""
"The amount of damping of the rotation across axes orthogonal to the slider."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1063
+#: doc/classes/PhysicsServer.xml
msgid "Represents the size of the [enum SliderJointParam] enum."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1080
+#: doc/classes/PhysicsServer.xml
msgid ""
"The ease with which the Joint twists, if it's too low, it takes more force "
"to twist the joint."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1092
+#: doc/classes/PhysicsServer.xml
msgid ""
"A factor that gets applied to the movement across the axes. The lower, the "
"slower the movement."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1095
+#: doc/classes/PhysicsServer.xml
msgid ""
"The amount of restitution on the axes movement. The lower, the more velocity-"
"energy gets lost."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1101
+#: doc/classes/PhysicsServer.xml
msgid "The velocity that the joint's linear motor will attempt to reach."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1104
+#: doc/classes/PhysicsServer.xml
msgid ""
"The maximum force that the linear motor can apply while trying to reach the "
"target velocity."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1113
+#: doc/classes/PhysicsServer.xml
msgid "A factor that gets multiplied onto all rotations across the axes."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1125
+#: doc/classes/PhysicsServer.xml
msgid ""
"When correcting the crossing of limits in rotation across the axes, this "
"error tolerance factor defines how much the correction gets slowed down. The "
"lower, the slower."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1134
+#: doc/classes/PhysicsServer.xml
msgid ""
"If [code]set[/code] there is linear motion possible within the given limits."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1137
+#: doc/classes/PhysicsServer.xml
msgid "If [code]set[/code] there is rotational motion possible."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1140
+#: doc/classes/PhysicsServer.xml
msgid "If [code]set[/code] there is a rotational motor across these axes."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1143
+#: doc/classes/PhysicsServer.xml
msgid ""
"If [code]set[/code] there is a linear motor on this axis that targets a "
"specific velocity."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1146
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [PlaneShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1149
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [RayShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1152
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [SphereShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1155
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [BoxShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1158
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [CapsuleShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1161
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [CylinderShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1164
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [ConvexPolygonShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1167
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [ConcavePolygonShape]."
msgstr ""
-#: doc/classes/PhysicsServer.xml:1170
+#: doc/classes/PhysicsServer.xml
msgid "The [Shape] is a [HeightMapShape]."
msgstr ""
-#: doc/classes/PhysicsShapeQueryParameters.xml:4
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "Parameters to be sent to a 3D shape physics query."
msgstr ""
-#: doc/classes/PhysicsShapeQueryParameters.xml:7
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid ""
"This class contains the shape and other parameters for 3D intersection/"
"collision queries."
msgstr ""
-#: doc/classes/PhysicsShapeQueryParameters.xml:16
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "Sets the [Shape] that will be used for collision/intersection queries."
msgstr ""
-#: doc/classes/PhysicsShapeQueryParameters.xml:22
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "If [code]true[/code], the query will take [Area]s into account."
msgstr ""
-#: doc/classes/PhysicsShapeQueryParameters.xml:25
+#: doc/classes/PhysicsShapeQueryParameters.xml
msgid "If [code]true[/code], the query will take [PhysicsBody]s into account."
msgstr ""
-#: doc/classes/PinJoint.xml:4
+#: doc/classes/PinJoint.xml
msgid "Pin joint for 3D PhysicsBodies."
msgstr ""
-#: doc/classes/PinJoint.xml:7
+#: doc/classes/PinJoint.xml
msgid ""
"Pin joint for 3D rigid bodies. It pins 2 bodies (rigid or static) together. "
"See also [Generic6DOFJoint]."
msgstr ""
-#: doc/classes/PinJoint.xml:30 doc/classes/PinJoint.xml:41
+#: doc/classes/PinJoint.xml
msgid ""
"The force with which the pinned objects stay in positional relation to each "
"other. The higher, the stronger."
msgstr ""
-#: doc/classes/PinJoint.xml:33 doc/classes/PinJoint.xml:44
+#: doc/classes/PinJoint.xml
msgid ""
"The force with which the pinned objects stay in velocity relation to each "
"other. The higher, the stronger."
msgstr ""
-#: doc/classes/PinJoint.xml:36 doc/classes/PinJoint.xml:47
+#: doc/classes/PinJoint.xml
msgid ""
"If above 0, this value is the maximum value for an impulse that this Joint "
"produces."
msgstr ""
-#: doc/classes/PinJoint2D.xml:4
+#: doc/classes/PinJoint2D.xml
msgid "Pin Joint for 2D shapes."
msgstr ""
-#: doc/classes/PinJoint2D.xml:7
+#: doc/classes/PinJoint2D.xml
msgid ""
"Pin Joint for 2D rigid bodies. It pins two bodies (rigid or static) together."
msgstr ""
-#: doc/classes/PinJoint2D.xml:15
+#: doc/classes/PinJoint2D.xml
msgid ""
"The higher this value, the more the bond to the pinned partner can flex."
msgstr ""
-#: doc/classes/Plane.xml:4
+#: doc/classes/Plane.xml
msgid "Plane in hessian form."
msgstr ""
-#: doc/classes/Plane.xml:7
+#: doc/classes/Plane.xml
msgid ""
"Plane represents a normalized plane equation. Basically, \"normal\" is the "
"normal of the plane (a,b,c normalized), and \"d\" is the distance from the "
@@ -41824,7 +41747,7 @@ msgid ""
"pointing."
msgstr ""
-#: doc/classes/Plane.xml:20
+#: doc/classes/Plane.xml
msgid ""
"Creates a plane from the four parameters. The three components of the "
"resulting plane's [member normal] are [code]a[/code], [code]b[/code] and "
@@ -41832,80 +41755,80 @@ msgid ""
"origin."
msgstr ""
-#: doc/classes/Plane.xml:29
+#: doc/classes/Plane.xml
msgid "Creates a plane from the three points, given in clockwise order."
msgstr ""
-#: doc/classes/Plane.xml:37
+#: doc/classes/Plane.xml
msgid "Creates a plane from the normal and the plane's distance to the origin."
msgstr ""
-#: doc/classes/Plane.xml:43
+#: doc/classes/Plane.xml
msgid "Returns the center of the plane."
msgstr ""
-#: doc/classes/Plane.xml:50
+#: doc/classes/Plane.xml
msgid ""
"Returns the shortest distance from the plane to the position [code]point[/"
"code]."
msgstr ""
-#: doc/classes/Plane.xml:56
+#: doc/classes/Plane.xml
msgid ""
"Returns the center of the plane.\n"
"This method is deprecated, please use [method center] instead."
msgstr ""
-#: doc/classes/Plane.xml:65
+#: doc/classes/Plane.xml
msgid ""
"Returns [code]true[/code] if [code]point[/code] is inside the plane. "
"Comparison uses a custom minimum [code]epsilon[/code] threshold."
msgstr ""
-#: doc/classes/Plane.xml:73
+#: doc/classes/Plane.xml
msgid ""
"Returns the intersection point of the three planes [code]b[/code], [code]c[/"
"code] and this plane. If no intersection is found, [code]null[/code] is "
"returned."
msgstr ""
-#: doc/classes/Plane.xml:81
+#: doc/classes/Plane.xml
msgid ""
"Returns the intersection point of a ray consisting of the position "
"[code]from[/code] and the direction normal [code]dir[/code] with this plane. "
"If no intersection is found, [code]null[/code] is returned."
msgstr ""
-#: doc/classes/Plane.xml:89
+#: doc/classes/Plane.xml
msgid ""
"Returns the intersection point of a segment from position [code]begin[/code] "
"to position [code]end[/code] with this plane. If no intersection is found, "
"[code]null[/code] is returned."
msgstr ""
-#: doc/classes/Plane.xml:96
+#: doc/classes/Plane.xml
msgid ""
"Returns [code]true[/code] if this plane and [code]plane[/code] are "
"approximately equal, by running [method @GDScript.is_equal_approx] on each "
"component."
msgstr ""
-#: doc/classes/Plane.xml:103
+#: doc/classes/Plane.xml
msgid ""
"Returns [code]true[/code] if [code]point[/code] is located above the plane."
msgstr ""
-#: doc/classes/Plane.xml:109
+#: doc/classes/Plane.xml
msgid "Returns a copy of the plane, normalized."
msgstr ""
-#: doc/classes/Plane.xml:116
+#: doc/classes/Plane.xml
msgid ""
"Returns the orthogonal projection of [code]point[/code] into a point in the "
"plane."
msgstr ""
-#: doc/classes/Plane.xml:122
+#: doc/classes/Plane.xml
msgid ""
"The distance from the origin to the plane, in the direction of [member "
"normal]. This value is typically non-negative.\n"
@@ -41914,7 +41837,7 @@ msgid ""
"by the [member normal] property."
msgstr ""
-#: doc/classes/Plane.xml:126
+#: doc/classes/Plane.xml
msgid ""
"The normal of the plane, which must be normalized.\n"
"In the scalar equation of the plane [code]ax + by + cz = d[/code], this is "
@@ -41922,35 +41845,35 @@ msgid ""
"property."
msgstr ""
-#: doc/classes/Plane.xml:130
+#: doc/classes/Plane.xml
msgid "The X component of the plane's [member normal] vector."
msgstr ""
-#: doc/classes/Plane.xml:133
+#: doc/classes/Plane.xml
msgid "The Y component of the plane's [member normal] vector."
msgstr ""
-#: doc/classes/Plane.xml:136
+#: doc/classes/Plane.xml
msgid "The Z component of the plane's [member normal] vector."
msgstr ""
-#: doc/classes/Plane.xml:141
+#: doc/classes/Plane.xml
msgid "A plane that extends in the Y and Z axes (normal vector points +X)."
msgstr ""
-#: doc/classes/Plane.xml:144
+#: doc/classes/Plane.xml
msgid "A plane that extends in the X and Z axes (normal vector points +Y)."
msgstr ""
-#: doc/classes/Plane.xml:147
+#: doc/classes/Plane.xml
msgid "A plane that extends in the X and Y axes (normal vector points +Z)."
msgstr ""
-#: doc/classes/PlaneMesh.xml:4
+#: doc/classes/PlaneMesh.xml
msgid "Class representing a planar [PrimitiveMesh]."
msgstr ""
-#: doc/classes/PlaneMesh.xml:7
+#: doc/classes/PlaneMesh.xml
msgid ""
"Class representing a planar [PrimitiveMesh]. This flat mesh does not have a "
"thickness. By default, this mesh is aligned on the X and Z axes; this "
@@ -41962,27 +41885,27 @@ msgid ""
"you no longer notice UV jittering."
msgstr ""
-#: doc/classes/PlaneMesh.xml:16
+#: doc/classes/PlaneMesh.xml
msgid "Offset from the origin of the generated plane. Useful for particles."
msgstr ""
-#: doc/classes/PlaneMesh.xml:19
+#: doc/classes/PlaneMesh.xml
msgid "Size of the generated plane."
msgstr ""
-#: doc/classes/PlaneMesh.xml:22
+#: doc/classes/PlaneMesh.xml
msgid "Number of subdivision along the Z axis."
msgstr ""
-#: doc/classes/PlaneMesh.xml:25
+#: doc/classes/PlaneMesh.xml
msgid "Number of subdivision along the X axis."
msgstr ""
-#: doc/classes/PlaneShape.xml:4
+#: doc/classes/PlaneShape.xml
msgid "Infinite plane shape for 3D collisions."
msgstr ""
-#: doc/classes/PlaneShape.xml:7
+#: doc/classes/PlaneShape.xml
msgid ""
"An infinite plane shape for 3D collisions. Note that the [Plane]'s normal "
"matters; anything \"below\" the plane will collide with it. If the "
@@ -41990,15 +41913,15 @@ msgid ""
"placed \"below\" it to teleport \"above\" the plane."
msgstr ""
-#: doc/classes/PlaneShape.xml:15
+#: doc/classes/PlaneShape.xml
msgid "The [Plane] used by the [PlaneShape] for collision."
msgstr ""
-#: doc/classes/PointMesh.xml:4
+#: doc/classes/PointMesh.xml
msgid "Mesh with a single Point primitive."
msgstr ""
-#: doc/classes/PointMesh.xml:7
+#: doc/classes/PointMesh.xml
msgid ""
"The PointMesh is made from a single point. Instead of relying on triangles, "
"points are rendered as a single rectangle on the screen with a constant "
@@ -42013,11 +41936,11 @@ msgid ""
"ignored, including billboard mode, grow, and cull face."
msgstr ""
-#: doc/classes/Polygon2D.xml:4
+#: doc/classes/Polygon2D.xml
msgid "A 2D polygon."
msgstr ""
-#: doc/classes/Polygon2D.xml:7
+#: doc/classes/Polygon2D.xml
msgid ""
"A Polygon2D is defined by a set of points. Each point is connected to the "
"next, with the final point being connected to the first, resulting in a "
@@ -42030,67 +41953,67 @@ msgid ""
"canvas_polygon_index_buffer_size_kb]."
msgstr ""
-#: doc/classes/Polygon2D.xml:18
+#: doc/classes/Polygon2D.xml
msgid ""
"Adds a bone with the specified [code]path[/code] and [code]weights[/code]."
msgstr ""
-#: doc/classes/Polygon2D.xml:24
+#: doc/classes/Polygon2D.xml
msgid "Removes all bones from this [Polygon2D]."
msgstr ""
-#: doc/classes/Polygon2D.xml:31
+#: doc/classes/Polygon2D.xml
msgid "Removes the specified bone from this [Polygon2D]."
msgstr ""
-#: doc/classes/Polygon2D.xml:37
+#: doc/classes/Polygon2D.xml
msgid "Returns the number of bones in this [Polygon2D]."
msgstr ""
-#: doc/classes/Polygon2D.xml:44
+#: doc/classes/Polygon2D.xml
msgid "Returns the path to the node associated with the specified bone."
msgstr ""
-#: doc/classes/Polygon2D.xml:51
+#: doc/classes/Polygon2D.xml
msgid "Returns the height values of the specified bone."
msgstr ""
-#: doc/classes/Polygon2D.xml:59
+#: doc/classes/Polygon2D.xml
msgid "Sets the path to the node associated with the specified bone."
msgstr ""
-#: doc/classes/Polygon2D.xml:67
+#: doc/classes/Polygon2D.xml
msgid "Sets the weight values for the specified bone."
msgstr ""
-#: doc/classes/Polygon2D.xml:73
+#: doc/classes/Polygon2D.xml
msgid "If [code]true[/code], polygon edges will be anti-aliased."
msgstr ""
-#: doc/classes/Polygon2D.xml:78
+#: doc/classes/Polygon2D.xml
msgid ""
"The polygon's fill color. If [code]texture[/code] is defined, it will be "
"multiplied by this color. It will also be the default color for vertices not "
"set in [code]vertex_colors[/code]."
msgstr ""
-#: doc/classes/Polygon2D.xml:83
+#: doc/classes/Polygon2D.xml
msgid ""
"Added padding applied to the bounding box when using [code]invert[/code]. "
"Setting this value too small may result in a \"Bad Polygon\" error."
msgstr ""
-#: doc/classes/Polygon2D.xml:86
+#: doc/classes/Polygon2D.xml
msgid ""
"If [code]true[/code], polygon will be inverted, containing the area outside "
"the defined points and extending to the [code]invert_border[/code]."
msgstr ""
-#: doc/classes/Polygon2D.xml:89
+#: doc/classes/Polygon2D.xml
msgid "The offset applied to each vertex."
msgstr ""
-#: doc/classes/Polygon2D.xml:92
+#: doc/classes/Polygon2D.xml
msgid ""
"The polygon's list of vertices. The final point will be connected to the "
"first.\n"
@@ -42098,81 +42021,81 @@ msgid ""
"reference."
msgstr ""
-#: doc/classes/Polygon2D.xml:100
+#: doc/classes/Polygon2D.xml
msgid ""
"The polygon's fill texture. Use [code]uv[/code] to set texture coordinates."
msgstr ""
-#: doc/classes/Polygon2D.xml:103
+#: doc/classes/Polygon2D.xml
msgid ""
"Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] "
"the texture's origin (its top-left corner) will be placed at the polygon's "
"[code]position[/code]."
msgstr ""
-#: doc/classes/Polygon2D.xml:106
+#: doc/classes/Polygon2D.xml
msgid "The texture's rotation in radians."
msgstr ""
-#: doc/classes/Polygon2D.xml:109
+#: doc/classes/Polygon2D.xml
msgid "The texture's rotation in degrees."
msgstr ""
-#: doc/classes/Polygon2D.xml:112
+#: doc/classes/Polygon2D.xml
msgid ""
"Amount to multiply the [code]uv[/code] coordinates when using a "
"[code]texture[/code]. Larger values make the texture smaller, and vice versa."
msgstr ""
-#: doc/classes/Polygon2D.xml:115
+#: doc/classes/Polygon2D.xml
msgid ""
"Texture coordinates for each vertex of the polygon. There should be one "
"[code]uv[/code] per polygon vertex. If there are fewer, undefined vertices "
"will use [code](0, 0)[/code]."
msgstr ""
-#: doc/classes/Polygon2D.xml:118
+#: doc/classes/Polygon2D.xml
msgid ""
"Color for each vertex. Colors are interpolated between vertices, resulting "
"in smooth gradients. There should be one per polygon vertex. If there are "
"fewer, undefined vertices will use [code]color[/code]."
msgstr ""
-#: doc/classes/PoolByteArray.xml:4
+#: doc/classes/PoolByteArray.xml
msgid "A pooled [Array] of bytes."
msgstr ""
-#: doc/classes/PoolByteArray.xml:7
+#: doc/classes/PoolByteArray.xml
msgid ""
"An [Array] specifically designed to hold bytes. Optimized for memory usage, "
"does not fragment the memory.\n"
"[b]Note:[/b] This type is passed by value and not by reference."
msgstr ""
-#: doc/classes/PoolByteArray.xml:17
+#: doc/classes/PoolByteArray.xml
msgid ""
"Constructs a new [PoolByteArray]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolByteArray.xml:29
+#: doc/classes/PoolByteArray.xml
msgid "Appends a [PoolByteArray] at the end of this array."
msgstr ""
-#: doc/classes/PoolByteArray.xml:36
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a new [PoolByteArray] with the data compressed. Set the compression "
"mode using one of [enum File.CompressionMode]'s constants."
msgstr ""
-#: doc/classes/PoolByteArray.xml:44
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a new [PoolByteArray] with the data decompressed. Set "
"[code]buffer_size[/code] to the size of the uncompressed data. Set the "
"compression mode using one of [enum File.CompressionMode]'s constants."
msgstr ""
-#: doc/classes/PoolByteArray.xml:52
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a new [PoolByteArray] with the data decompressed. Set the "
"compression mode using one of [enum File.CompressionMode]'s constants. "
@@ -42190,7 +42113,7 @@ msgid ""
"decompression exceeds that ammount in bytes, then an error will be returned."
msgstr ""
-#: doc/classes/PoolByteArray.xml:67
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a copy of the array's contents as [String]. Fast alternative to "
"[method get_string_from_utf8] if the content is ASCII-only. Unlike the UTF-8 "
@@ -42199,7 +42122,7 @@ msgid ""
"input always use [method get_string_from_utf8]."
msgstr ""
-#: doc/classes/PoolByteArray.xml:73
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a copy of the array's contents as [String]. Slower than [method "
"get_string_from_ascii] but supports UTF-8 encoded data. Use this function if "
@@ -42207,7 +42130,7 @@ msgid ""
"should always be preferred."
msgstr ""
-#: doc/classes/PoolByteArray.xml:79
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns a hexadecimal representation of this array as a [String].\n"
"[codeblock]\n"
@@ -42216,27 +42139,27 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/PoolByteArray.xml:91 doc/classes/PoolColorArray.xml:43
-#: doc/classes/PoolRealArray.xml:44 doc/classes/PoolStringArray.xml:44
-#: doc/classes/PoolVector2Array.xml:44 doc/classes/PoolVector3Array.xml:43
+#: doc/classes/PoolByteArray.xml doc/classes/PoolColorArray.xml
+#: doc/classes/PoolRealArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid ""
"Inserts a new element at a given position in the array. The position must be "
"valid, or at the end of the array ([code]idx == size()[/code])."
msgstr ""
-#: doc/classes/PoolByteArray.xml:102 doc/classes/PoolRealArray.xml:55
+#: doc/classes/PoolByteArray.xml doc/classes/PoolRealArray.xml
msgid "Appends an element at the end of the array."
msgstr ""
-#: doc/classes/PoolByteArray.xml:108 doc/classes/PoolColorArray.xml:60
-#: doc/classes/PoolIntArray.xml:61 doc/classes/PoolRealArray.xml:61
-#: doc/classes/PoolStringArray.xml:68 doc/classes/PoolVector2Array.xml:61
-#: doc/classes/PoolVector3Array.xml:60
+#: doc/classes/PoolByteArray.xml doc/classes/PoolColorArray.xml
+#: doc/classes/PoolIntArray.xml doc/classes/PoolRealArray.xml
+#: doc/classes/PoolStringArray.xml doc/classes/PoolVector2Array.xml
+#: doc/classes/PoolVector3Array.xml
msgid "Removes an element from the array by index."
msgstr ""
-#: doc/classes/PoolByteArray.xml:114 doc/classes/PoolIntArray.xml:67
-#: doc/classes/PoolRealArray.xml:67
+#: doc/classes/PoolByteArray.xml doc/classes/PoolIntArray.xml
+#: doc/classes/PoolRealArray.xml
msgid ""
"Sets the size of the array. If the array is grown, reserves elements at the "
"end of the array. If the array is shrunk, truncates the array to the new "
@@ -42245,65 +42168,65 @@ msgid ""
"contain garbage, i.e. indeterminate values."
msgstr ""
-#: doc/classes/PoolByteArray.xml:122
+#: doc/classes/PoolByteArray.xml
msgid "Changes the byte at the given index."
msgstr ""
-#: doc/classes/PoolByteArray.xml:128 doc/classes/PoolColorArray.xml:79
-#: doc/classes/PoolRealArray.xml:81 doc/classes/PoolStringArray.xml:87
-#: doc/classes/PoolVector2Array.xml:80 doc/classes/PoolVector3Array.xml:79
+#: doc/classes/PoolByteArray.xml doc/classes/PoolColorArray.xml
+#: doc/classes/PoolRealArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid "Returns the size of the array."
msgstr ""
-#: doc/classes/PoolByteArray.xml:136
+#: doc/classes/PoolByteArray.xml
msgid ""
"Returns the slice of the [PoolByteArray] between indices (inclusive) as a "
"new [PoolByteArray]. Any negative index is considered to be from the end of "
"the array."
msgstr ""
-#: doc/classes/PoolColorArray.xml:4
+#: doc/classes/PoolColorArray.xml
msgid "A pooled [Array] of [Color]."
msgstr ""
-#: doc/classes/PoolColorArray.xml:7
+#: doc/classes/PoolColorArray.xml
msgid ""
"An [Array] specifically designed to hold [Color]. Optimized for memory "
"usage, does not fragment the memory.\n"
"[b]Note:[/b] This type is passed by value and not by reference."
msgstr ""
-#: doc/classes/PoolColorArray.xml:17
+#: doc/classes/PoolColorArray.xml
msgid ""
"Constructs a new [PoolColorArray]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolColorArray.xml:29
+#: doc/classes/PoolColorArray.xml
msgid "Appends a [PoolColorArray] at the end of this array."
msgstr ""
-#: doc/classes/PoolColorArray.xml:54 doc/classes/PoolIntArray.xml:55
+#: doc/classes/PoolColorArray.xml doc/classes/PoolIntArray.xml
msgid "Appends a value to the array."
msgstr ""
-#: doc/classes/PoolColorArray.xml:66 doc/classes/PoolStringArray.xml:74
-#: doc/classes/PoolVector2Array.xml:67 doc/classes/PoolVector3Array.xml:66
+#: doc/classes/PoolColorArray.xml doc/classes/PoolStringArray.xml
+#: doc/classes/PoolVector2Array.xml doc/classes/PoolVector3Array.xml
msgid ""
"Sets the size of the array. If the array is grown, reserves elements at the "
"end of the array. If the array is shrunk, truncates the array to the new "
"size."
msgstr ""
-#: doc/classes/PoolColorArray.xml:73
+#: doc/classes/PoolColorArray.xml
msgid "Changes the [Color] at the given index."
msgstr ""
-#: doc/classes/PoolIntArray.xml:4
+#: doc/classes/PoolIntArray.xml
msgid "A pooled [Array] of integers ([int])."
msgstr ""
-#: doc/classes/PoolIntArray.xml:7
+#: doc/classes/PoolIntArray.xml
msgid ""
"An [Array] specifically designed to hold integer values ([int]). Optimized "
"for memory usage, does not fragment the memory.\n"
@@ -42315,35 +42238,35 @@ msgid ""
"larger values."
msgstr ""
-#: doc/classes/PoolIntArray.xml:18
+#: doc/classes/PoolIntArray.xml
msgid ""
"Constructs a new [PoolIntArray]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolIntArray.xml:30
+#: doc/classes/PoolIntArray.xml
msgid "Appends a [PoolIntArray] at the end of this array."
msgstr ""
-#: doc/classes/PoolIntArray.xml:44
+#: doc/classes/PoolIntArray.xml
msgid ""
"Inserts a new int at a given position in the array. The position must be "
"valid, or at the end of the array ([code]idx == size()[/code])."
msgstr ""
-#: doc/classes/PoolIntArray.xml:75
+#: doc/classes/PoolIntArray.xml
msgid "Changes the int at the given index."
msgstr ""
-#: doc/classes/PoolIntArray.xml:81
+#: doc/classes/PoolIntArray.xml
msgid "Returns the array size."
msgstr ""
-#: doc/classes/PoolRealArray.xml:4
+#: doc/classes/PoolRealArray.xml
msgid "A pooled [Array] of reals ([float])."
msgstr ""
-#: doc/classes/PoolRealArray.xml:7
+#: doc/classes/PoolRealArray.xml
msgid ""
"An [Array] specifically designed to hold floating-point values. Optimized "
"for memory usage, does not fragment the memory.\n"
@@ -42357,141 +42280,141 @@ msgid ""
"[PoolRealArray]."
msgstr ""
-#: doc/classes/PoolRealArray.xml:18
+#: doc/classes/PoolRealArray.xml
msgid ""
"Constructs a new [PoolRealArray]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolRealArray.xml:30
+#: doc/classes/PoolRealArray.xml
msgid "Appends a [PoolRealArray] at the end of this array."
msgstr ""
-#: doc/classes/PoolRealArray.xml:75
+#: doc/classes/PoolRealArray.xml
msgid "Changes the float at the given index."
msgstr ""
-#: doc/classes/PoolStringArray.xml:4
+#: doc/classes/PoolStringArray.xml
msgid "A pooled [Array] of [String]."
msgstr ""
-#: doc/classes/PoolStringArray.xml:7
+#: doc/classes/PoolStringArray.xml
msgid ""
"An [Array] specifically designed to hold [String]s. Optimized for memory "
"usage, does not fragment the memory.\n"
"[b]Note:[/b] This type is passed by value and not by reference."
msgstr ""
-#: doc/classes/PoolStringArray.xml:18
+#: doc/classes/PoolStringArray.xml
msgid ""
"Constructs a new [PoolStringArray]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolStringArray.xml:30
+#: doc/classes/PoolStringArray.xml
msgid "Appends a [PoolStringArray] at the end of this array."
msgstr ""
-#: doc/classes/PoolStringArray.xml:56
+#: doc/classes/PoolStringArray.xml
msgid ""
"Returns a [String] with each element of the array joined with the given "
"[code]delimiter[/code]."
msgstr ""
-#: doc/classes/PoolStringArray.xml:62
+#: doc/classes/PoolStringArray.xml
msgid "Appends a string element at end of the array."
msgstr ""
-#: doc/classes/PoolStringArray.xml:81
+#: doc/classes/PoolStringArray.xml
msgid "Changes the [String] at the given index."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:4
+#: doc/classes/PoolVector2Array.xml
msgid "A pooled [Array] of [Vector2]."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:7
+#: doc/classes/PoolVector2Array.xml
msgid ""
"An [Array] specifically designed to hold [Vector2]. Optimized for memory "
"usage, does not fragment the memory.\n"
"[b]Note:[/b] This type is passed by value and not by reference."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:11 doc/classes/TileMap.xml:15
-#: doc/classes/TileSet.xml:15
+#: doc/classes/PoolVector2Array.xml doc/classes/TileMap.xml
+#: doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/519"
msgstr ""
-#: doc/classes/PoolVector2Array.xml:18
+#: doc/classes/PoolVector2Array.xml
msgid ""
"Constructs a new [PoolVector2Array]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:30
+#: doc/classes/PoolVector2Array.xml
msgid "Appends a [PoolVector2Array] at the end of this array."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:55
+#: doc/classes/PoolVector2Array.xml
msgid "Inserts a [Vector2] at the end."
msgstr ""
-#: doc/classes/PoolVector2Array.xml:74
+#: doc/classes/PoolVector2Array.xml
msgid "Changes the [Vector2] at the given index."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:4
+#: doc/classes/PoolVector3Array.xml
msgid "A pooled [Array] of [Vector3]."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:7
+#: doc/classes/PoolVector3Array.xml
msgid ""
"An [Array] specifically designed to hold [Vector3]. Optimized for memory "
"usage, does not fragment the memory.\n"
"[b]Note:[/b] This type is passed by value and not by reference."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:17
+#: doc/classes/PoolVector3Array.xml
msgid ""
"Constructs a new [PoolVector3Array]. Optionally, you can pass in a generic "
"[Array] that will be converted."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:29
+#: doc/classes/PoolVector3Array.xml
msgid "Appends a [PoolVector3Array] at the end of this array."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:54
+#: doc/classes/PoolVector3Array.xml
msgid "Inserts a [Vector3] at the end."
msgstr ""
-#: doc/classes/PoolVector3Array.xml:73
+#: doc/classes/PoolVector3Array.xml
msgid "Changes the [Vector3] at the given index."
msgstr ""
-#: doc/classes/Popup.xml:4
+#: doc/classes/Popup.xml
msgid "Base container control for popups and dialogs."
msgstr ""
-#: doc/classes/Popup.xml:7
+#: doc/classes/Popup.xml
msgid ""
"Popup is a base [Control] used to show dialogs and popups. It's a subwindow "
"and modal by default (see [Control]) and has helpers for custom popup "
"behavior. All popup methods ensure correct placement within the viewport."
msgstr ""
-#: doc/classes/Popup.xml:16
+#: doc/classes/Popup.xml
msgid "Popup (show the control in modal form)."
msgstr ""
-#: doc/classes/Popup.xml:23
+#: doc/classes/Popup.xml
msgid ""
"Popup (show the control in modal form) in the center of the screen relative "
"to its current canvas transform, at the current size, or at a size "
"determined by [code]size[/code]."
msgstr ""
-#: doc/classes/Popup.xml:31
+#: doc/classes/Popup.xml
msgid ""
"Popup (show the control in modal form) in the center of the screen relative "
"to the current canvas transform, clamping the size to [code]size[/code], "
@@ -42499,24 +42422,24 @@ msgid ""
"[code]fallback_ratio[/code]."
msgstr ""
-#: doc/classes/Popup.xml:38
+#: doc/classes/Popup.xml
msgid ""
"Popup (show the control in modal form) in the center of the screen relative "
"to the current canvas transform, ensuring the size is never smaller than "
"[code]minsize[/code]."
msgstr ""
-#: doc/classes/Popup.xml:45
+#: doc/classes/Popup.xml
msgid ""
"Popup (show the control in modal form) in the center of the screen relative "
"to the current canvas transform, scaled at a ratio of size of the screen."
msgstr ""
-#: doc/classes/Popup.xml:51
+#: doc/classes/Popup.xml
msgid "Shrink popup to keep to the minimum size of content."
msgstr ""
-#: doc/classes/Popup.xml:57
+#: doc/classes/Popup.xml
msgid ""
"If [code]true[/code], the popup will not be hidden when a click event occurs "
"outside of it, or when it receives the [code]ui_cancel[/code] action event.\n"
@@ -42527,49 +42450,49 @@ msgid ""
"their [member CanvasItem.visible] property to [code]false[/code]."
msgstr ""
-#: doc/classes/Popup.xml:65
+#: doc/classes/Popup.xml
msgid ""
"Emitted when a popup is about to be shown. This is often used in [PopupMenu] "
"to clear the list of options then create a new one according to the current "
"context."
msgstr ""
-#: doc/classes/Popup.xml:70
+#: doc/classes/Popup.xml
msgid "Emitted when a popup is hidden."
msgstr ""
-#: doc/classes/Popup.xml:76
+#: doc/classes/Popup.xml
msgid "Notification sent right after the popup is shown."
msgstr ""
-#: doc/classes/Popup.xml:79
+#: doc/classes/Popup.xml
msgid "Notification sent right after the popup is hidden."
msgstr ""
-#: doc/classes/PopupDialog.xml:4
+#: doc/classes/PopupDialog.xml
msgid "Base class for popup dialogs."
msgstr ""
-#: doc/classes/PopupDialog.xml:7
+#: doc/classes/PopupDialog.xml
msgid ""
"PopupDialog is a base class for popup dialogs, along with [WindowDialog]."
msgstr ""
-#: doc/classes/PopupDialog.xml:17
+#: doc/classes/PopupDialog.xml
msgid "Sets a custom [StyleBox] for the panel of the [PopupDialog]."
msgstr ""
-#: doc/classes/PopupMenu.xml:4
+#: doc/classes/PopupMenu.xml
msgid "PopupMenu displays a list of options."
msgstr ""
-#: doc/classes/PopupMenu.xml:7
+#: doc/classes/PopupMenu.xml
msgid ""
"[PopupMenu] is a [Control] that displays a list of options. They are popular "
"in toolbars or context menus."
msgstr ""
-#: doc/classes/PopupMenu.xml:18
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new checkable item with text [code]label[/code].\n"
"An [code]id[/code] can optionally be provided, as well as an accelerator "
@@ -42582,7 +42505,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:29
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new checkable item and assigns the specified [ShortCut] to it. Sets "
"the label of the checkbox to the [ShortCut]'s name.\n"
@@ -42593,7 +42516,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:41
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new checkable item with text [code]label[/code] and icon "
"[code]texture[/code].\n"
@@ -42607,7 +42530,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:53
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new checkable item and assigns the specified [ShortCut] and icon "
"[code]texture[/code] to it. Sets the label of the checkbox to the "
@@ -42619,7 +42542,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:65
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new item with text [code]label[/code] and icon [code]texture[/code].\n"
"An [code]id[/code] can optionally be provided, as well as an accelerator "
@@ -42629,16 +42552,16 @@ msgid ""
"more info on accelerators."
msgstr ""
-#: doc/classes/PopupMenu.xml:76
+#: doc/classes/PopupMenu.xml
msgid "Same as [method add_icon_check_item], but uses a radio check button."
msgstr ""
-#: doc/classes/PopupMenu.xml:86
+#: doc/classes/PopupMenu.xml
msgid ""
"Same as [method add_icon_check_shortcut], but uses a radio check button."
msgstr ""
-#: doc/classes/PopupMenu.xml:96
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new item and assigns the specified [ShortCut] and icon [code]texture[/"
"code] to it. Sets the label of the checkbox to the [ShortCut]'s name.\n"
@@ -42646,7 +42569,7 @@ msgid ""
"provided, one will be created from the index."
msgstr ""
-#: doc/classes/PopupMenu.xml:106
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new item with text [code]label[/code].\n"
"An [code]id[/code] can optionally be provided, as well as an accelerator "
@@ -42656,7 +42579,7 @@ msgid ""
"more info on accelerators."
msgstr ""
-#: doc/classes/PopupMenu.xml:118
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new multistate item with text [code]label[/code].\n"
"Contrarily to normal binary items, multistate items can have more than two "
@@ -42670,7 +42593,7 @@ msgid ""
"more info on accelerators."
msgstr ""
-#: doc/classes/PopupMenu.xml:129
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new radio check button with text [code]label[/code].\n"
"An [code]id[/code] can optionally be provided, as well as an accelerator "
@@ -42683,7 +42606,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:140
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a new radio check button and assigns a [ShortCut] to it. Sets the label "
"of the checkbox to the [ShortCut]'s name.\n"
@@ -42694,7 +42617,7 @@ msgid ""
"[method set_item_checked] for more info on how to control it."
msgstr ""
-#: doc/classes/PopupMenu.xml:150
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a separator between items. Separators also occupy an index, which you "
"can set by using the [code]id[/code] parameter.\n"
@@ -42702,14 +42625,14 @@ msgid ""
"center of the separator."
msgstr ""
-#: doc/classes/PopupMenu.xml:160
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds a [ShortCut].\n"
"An [code]id[/code] can optionally be provided. If no [code]id[/code] is "
"provided, one will be created from the index."
msgstr ""
-#: doc/classes/PopupMenu.xml:170
+#: doc/classes/PopupMenu.xml
msgid ""
"Adds an item that will act as a submenu of the parent [PopupMenu] node when "
"clicked. The [code]submenu[/code] argument is the name of the child "
@@ -42718,71 +42641,71 @@ msgid ""
"provided, one will be created from the index."
msgstr ""
-#: doc/classes/PopupMenu.xml:177
+#: doc/classes/PopupMenu.xml
msgid "Removes all items from the [PopupMenu]."
msgstr ""
-#: doc/classes/PopupMenu.xml:183
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the index of the currently focused item. Returns [code]-1[/code] if "
"no item is focused."
msgstr ""
-#: doc/classes/PopupMenu.xml:190
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the accelerator of the item at index [code]idx[/code]. Accelerators "
"are special combinations of keys that activate the item, no matter which "
"control is focused."
msgstr ""
-#: doc/classes/PopupMenu.xml:196
+#: doc/classes/PopupMenu.xml
msgid "Returns the number of items in the [PopupMenu]."
msgstr ""
-#: doc/classes/PopupMenu.xml:210
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the id of the item at index [code]idx[/code]. [code]id[/code] can be "
"manually assigned, while index can not."
msgstr ""
-#: doc/classes/PopupMenu.xml:217
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the index of the item containing the specified [code]id[/code]. "
"Index is automatically assigned to each item by the engine. Index can not be "
"set manually."
msgstr ""
-#: doc/classes/PopupMenu.xml:224
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the metadata of the specified item, which might be of any type. You "
"can set it with [method set_item_metadata], which provides a simple way of "
"assigning context data to items."
msgstr ""
-#: doc/classes/PopupMenu.xml:231
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the [ShortCut] associated with the specified [code]idx[/code] item."
msgstr ""
-#: doc/classes/PopupMenu.xml:238
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the submenu name of the item at index [code]idx[/code]. See [method "
"add_submenu_item] for more info on how to add a submenu."
msgstr ""
-#: doc/classes/PopupMenu.xml:252
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns the tooltip associated with the specified index index [code]idx[/"
"code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:258
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the popup will be hidden when the window loses "
"focus or not."
msgstr ""
-#: doc/classes/PopupMenu.xml:265
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the item at index [code]idx[/code] is checkable "
"in some way, i.e. if it has a checkbox or radio button.\n"
@@ -42791,19 +42714,19 @@ msgid ""
"manually."
msgstr ""
-#: doc/classes/PopupMenu.xml:273
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the item at index [code]idx[/code] is checked."
msgstr ""
-#: doc/classes/PopupMenu.xml:280
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the item at index [code]idx[/code] is disabled. "
"When it is disabled it can't be selected, or its action invoked.\n"
"See [method set_item_disabled] for more info on how to disable an item."
msgstr ""
-#: doc/classes/PopupMenu.xml:288
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the item at index [code]idx[/code] has radio "
"button-style checkability.\n"
@@ -42811,36 +42734,36 @@ msgid ""
"unchecking items in radio groups."
msgstr ""
-#: doc/classes/PopupMenu.xml:296
+#: doc/classes/PopupMenu.xml
msgid ""
"Returns [code]true[/code] if the item is a separator. If it is, it will be "
"displayed as a line. See [method add_separator] for more info on how to add "
"a separator."
msgstr ""
-#: doc/classes/PopupMenu.xml:303
+#: doc/classes/PopupMenu.xml
msgid "Returns [code]true[/code] if the specified item's shortcut is disabled."
msgstr ""
-#: doc/classes/PopupMenu.xml:310
+#: doc/classes/PopupMenu.xml
msgid ""
"Removes the item at index [code]idx[/code] from the menu.\n"
"[b]Note:[/b] The indices of items after the removed item will be shifted by "
"one."
msgstr ""
-#: doc/classes/PopupMenu.xml:318
+#: doc/classes/PopupMenu.xml
msgid "Hides the [PopupMenu] when the window loses focus."
msgstr ""
-#: doc/classes/PopupMenu.xml:326
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the accelerator of the item at index [code]idx[/code]. Accelerators are "
"special combinations of keys that activate the item, no matter which control "
"is focused."
msgstr ""
-#: doc/classes/PopupMenu.xml:334
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets whether the item at index [code]idx[/code] has a checkbox. If "
"[code]false[/code], sets the type of the item to plain text.\n"
@@ -42848,231 +42771,231 @@ msgid ""
"built-in checking behavior and must be checked/unchecked manually."
msgstr ""
-#: doc/classes/PopupMenu.xml:343
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the type of the item at the specified index [code]idx[/code] to radio "
"button. If [code]false[/code], sets the type of the item to plain text."
msgstr ""
-#: doc/classes/PopupMenu.xml:351
+#: doc/classes/PopupMenu.xml
msgid ""
"Mark the item at index [code]idx[/code] as a separator, which means that it "
"would be displayed as a line. If [code]false[/code], sets the type of the "
"item to plain text."
msgstr ""
-#: doc/classes/PopupMenu.xml:359
+#: doc/classes/PopupMenu.xml
msgid "Sets the checkstate status of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:367
+#: doc/classes/PopupMenu.xml
msgid ""
"Enables/disables the item at index [code]idx[/code]. When it is disabled, it "
"can't be selected and its action can't be invoked."
msgstr ""
-#: doc/classes/PopupMenu.xml:375
+#: doc/classes/PopupMenu.xml
msgid "Replaces the [Texture] icon of the specified [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:383
+#: doc/classes/PopupMenu.xml
msgid "Sets the [code]id[/code] of the item at index [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:391
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the metadata of an item, which may be of any type. You can later get it "
"with [method get_item_metadata], which provides a simple way of assigning "
"context data to items."
msgstr ""
-#: doc/classes/PopupMenu.xml:399
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the state of a multistate item. See [method add_multistate_item] for "
"details."
msgstr ""
-#: doc/classes/PopupMenu.xml:408
+#: doc/classes/PopupMenu.xml
msgid "Sets a [ShortCut] for the specified item [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:416
+#: doc/classes/PopupMenu.xml
msgid "Disables the [ShortCut] of the specified index [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:424
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the submenu of the item at index [code]idx[/code]. The submenu is the "
"name of a child [PopupMenu] node that would be shown when the item is "
"clicked."
msgstr ""
-#: doc/classes/PopupMenu.xml:440
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the [String] tooltip of the item at the specified index [code]idx[/"
"code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:447
+#: doc/classes/PopupMenu.xml
msgid ""
"Toggles the check state of the item of the specified index [code]idx[/code]."
msgstr ""
-#: doc/classes/PopupMenu.xml:454
+#: doc/classes/PopupMenu.xml
msgid ""
"Cycle to the next state of a multistate item. See [method "
"add_multistate_item] for details."
msgstr ""
-#: doc/classes/PopupMenu.xml:460
+#: doc/classes/PopupMenu.xml
msgid "If [code]true[/code], allows navigating [PopupMenu] with letter keys."
msgstr ""
-#: doc/classes/PopupMenu.xml:464
+#: doc/classes/PopupMenu.xml
msgid ""
"If [code]true[/code], hides the [PopupMenu] when a checkbox or radio button "
"is selected."
msgstr ""
-#: doc/classes/PopupMenu.xml:467
+#: doc/classes/PopupMenu.xml
msgid "If [code]true[/code], hides the [PopupMenu] when an item is selected."
msgstr ""
-#: doc/classes/PopupMenu.xml:470
+#: doc/classes/PopupMenu.xml
msgid ""
"If [code]true[/code], hides the [PopupMenu] when a state item is selected."
msgstr ""
-#: doc/classes/PopupMenu.xml:473
+#: doc/classes/PopupMenu.xml
msgid ""
"Sets the delay time in seconds for the submenu item to popup on mouse "
"hovering. If the popup menu is added as a child of another (acting as a "
"submenu), it will inherit the delay time of the parent menu item."
msgstr ""
-#: doc/classes/PopupMenu.xml:480
+#: doc/classes/PopupMenu.xml
msgid ""
"Emitted when user navigated to an item of some [code]id[/code] using "
"[code]ui_up[/code] or [code]ui_down[/code] action."
msgstr ""
-#: doc/classes/PopupMenu.xml:486
+#: doc/classes/PopupMenu.xml
msgid ""
"Emitted when an item of some [code]id[/code] is pressed or its accelerator "
"is activated."
msgstr ""
-#: doc/classes/PopupMenu.xml:492
+#: doc/classes/PopupMenu.xml
msgid ""
"Emitted when an item of some [code]index[/code] is pressed or its "
"accelerator is activated."
msgstr ""
-#: doc/classes/PopupMenu.xml:500
+#: doc/classes/PopupMenu.xml
msgid "The default text [Color] for menu items' names."
msgstr ""
-#: doc/classes/PopupMenu.xml:503
+#: doc/classes/PopupMenu.xml
msgid ""
"The text [Color] used for shortcuts and accelerators that show next to the "
"menu item name when defined. See [method get_item_accelerator] for more info "
"on accelerators."
msgstr ""
-#: doc/classes/PopupMenu.xml:506
+#: doc/classes/PopupMenu.xml
msgid "[Color] used for disabled menu items' text."
msgstr ""
-#: doc/classes/PopupMenu.xml:509
+#: doc/classes/PopupMenu.xml
msgid "[Color] used for the hovered text."
msgstr ""
-#: doc/classes/PopupMenu.xml:512
+#: doc/classes/PopupMenu.xml
msgid "[Color] used for labeled separators' text. See [method add_separator]."
msgstr ""
-#: doc/classes/PopupMenu.xml:515
+#: doc/classes/PopupMenu.xml
msgid ""
"The horizontal space between the item's name and the shortcut text/submenu "
"arrow."
msgstr ""
-#: doc/classes/PopupMenu.xml:518
+#: doc/classes/PopupMenu.xml
msgid "The vertical space between each menu item."
msgstr ""
-#: doc/classes/PopupMenu.xml:521
+#: doc/classes/PopupMenu.xml
msgid "[Font] used for the menu items."
msgstr ""
-#: doc/classes/PopupMenu.xml:524
+#: doc/classes/PopupMenu.xml
msgid "[Texture] icon for the checked checkbox items."
msgstr ""
-#: doc/classes/PopupMenu.xml:527
+#: doc/classes/PopupMenu.xml
msgid "[Texture] icon for the checked radio button items."
msgstr ""
-#: doc/classes/PopupMenu.xml:530
+#: doc/classes/PopupMenu.xml
msgid "[Texture] icon for the unchecked radio button items."
msgstr ""
-#: doc/classes/PopupMenu.xml:533
+#: doc/classes/PopupMenu.xml
msgid "[Texture] icon for the submenu arrow."
msgstr ""
-#: doc/classes/PopupMenu.xml:536
+#: doc/classes/PopupMenu.xml
msgid "[Texture] icon for the unchecked checkbox items."
msgstr ""
-#: doc/classes/PopupMenu.xml:539
+#: doc/classes/PopupMenu.xml
msgid "[StyleBox] displayed when the [PopupMenu] item is hovered."
msgstr ""
-#: doc/classes/PopupMenu.xml:542
+#: doc/classes/PopupMenu.xml
msgid ""
"[StyleBox] for the left side of labeled separator. See [method "
"add_separator]."
msgstr ""
-#: doc/classes/PopupMenu.xml:545
+#: doc/classes/PopupMenu.xml
msgid ""
"[StyleBox] for the right side of labeled separator. See [method "
"add_separator]."
msgstr ""
-#: doc/classes/PopupMenu.xml:548
+#: doc/classes/PopupMenu.xml
msgid "Default [StyleBox] of the [PopupMenu] items."
msgstr ""
-#: doc/classes/PopupMenu.xml:551
+#: doc/classes/PopupMenu.xml
msgid "[StyleBox] used when the [PopupMenu] item is disabled."
msgstr ""
-#: doc/classes/PopupMenu.xml:554
+#: doc/classes/PopupMenu.xml
msgid "[StyleBox] used for the separators. See [method add_separator]."
msgstr ""
-#: doc/classes/PopupPanel.xml:4
+#: doc/classes/PopupPanel.xml
msgid "Class for displaying popups with a panel background."
msgstr ""
-#: doc/classes/PopupPanel.xml:7
+#: doc/classes/PopupPanel.xml
msgid ""
"Class for displaying popups with a panel background. In some cases it might "
"be simpler to use than [Popup], since it provides a configurable background. "
"If you are making windows, better check [WindowDialog]."
msgstr ""
-#: doc/classes/PopupPanel.xml:17
+#: doc/classes/PopupPanel.xml
msgid "The background panel style of this [PopupPanel]."
msgstr ""
-#: doc/classes/Portal.xml:4
+#: doc/classes/Portal.xml
msgid "Portal nodes are used to enable visibility between [Room]s."
msgstr ""
-#: doc/classes/Portal.xml:7
+#: doc/classes/Portal.xml
msgid ""
"[Portal]s are a special type of [MeshInstance] that allow the portal culling "
"system to 'see' from one room to the next. They often correspond to doors "
@@ -43089,17 +43012,17 @@ msgid ""
"made two-way automatically."
msgstr ""
-#: doc/classes/Portal.xml:20 doc/classes/Room.xml:21
+#: doc/classes/Portal.xml doc/classes/Room.xml
msgid "Sets individual points. Primarily for use by the editor."
msgstr ""
-#: doc/classes/Portal.xml:26
+#: doc/classes/Portal.xml
msgid ""
"This is a shortcut for setting the linked [Room] in the name of the [Portal] "
"(the name is used during conversion)."
msgstr ""
-#: doc/classes/Portal.xml:29
+#: doc/classes/Portal.xml
msgid ""
"The points defining the shape of the [Portal] polygon (which should be "
"convex).\n"
@@ -43108,13 +43031,13 @@ msgid ""
"[b]Note:[/b] These raw points are sanitized for winding order internally."
msgstr ""
-#: doc/classes/Portal.xml:34
+#: doc/classes/Portal.xml
msgid ""
"Visibility through [Portal]s can be turned on and off at runtime - this is "
"useful for having closable doors."
msgstr ""
-#: doc/classes/Portal.xml:37
+#: doc/classes/Portal.xml
msgid ""
"Some objects are so big that they may be present in more than one [Room] "
"('sprawling'). As we often don't want objects that *just* breach the edges "
@@ -43122,13 +43045,13 @@ msgid ""
"the [Portal] to allow objects to breach without sprawling."
msgstr ""
-#: doc/classes/Portal.xml:40
+#: doc/classes/Portal.xml
msgid ""
"Portals default to being two way - see through in both directions, however "
"you can make them one way, visible from the source room only."
msgstr ""
-#: doc/classes/Portal.xml:43
+#: doc/classes/Portal.xml
msgid ""
"In most cases you will want to use the default [Portal] margin in your "
"portals (this is set in the [RoomManager]).\n"
@@ -43136,41 +43059,41 @@ msgid ""
"and the local [member portal_margin] will take effect."
msgstr ""
-#: doc/classes/Position2D.xml:4
+#: doc/classes/Position2D.xml
msgid "Generic 2D position hint for editing."
msgstr ""
-#: doc/classes/Position2D.xml:7
+#: doc/classes/Position2D.xml
msgid ""
"Generic 2D position hint for editing. It's just like a plain [Node2D], but "
"it displays as a cross in the 2D editor at all times. You can set cross' "
"visual size by using the gizmo in the 2D editor while the node is selected."
msgstr ""
-#: doc/classes/Position3D.xml:4
+#: doc/classes/Position3D.xml
msgid "Generic 3D position hint for editing."
msgstr ""
-#: doc/classes/Position3D.xml:7
+#: doc/classes/Position3D.xml
msgid ""
"Generic 3D position hint for editing. It's just like a plain [Spatial], but "
"it displays as a cross in the 3D editor at all times."
msgstr ""
-#: doc/classes/PrimitiveMesh.xml:4
+#: doc/classes/PrimitiveMesh.xml
msgid ""
"Base class for all primitive meshes. Handles applying a [Material] to a "
"primitive mesh."
msgstr ""
-#: doc/classes/PrimitiveMesh.xml:7
+#: doc/classes/PrimitiveMesh.xml
msgid ""
"Base class for all primitive meshes. Handles applying a [Material] to a "
"primitive mesh. Examples include [CapsuleMesh], [CubeMesh], [CylinderMesh], "
"[PlaneMesh], [PrismMesh], [QuadMesh], and [SphereMesh]."
msgstr ""
-#: doc/classes/PrimitiveMesh.xml:15
+#: doc/classes/PrimitiveMesh.xml
msgid ""
"Returns mesh arrays used to constitute surface of [Mesh]. The result can be "
"passed to [method ArrayMesh.add_surface_from_arrays] to create a new "
@@ -43183,7 +43106,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/PrimitiveMesh.xml:29
+#: doc/classes/PrimitiveMesh.xml
msgid ""
"If set, the order of the vertices in each triangle are reversed resulting in "
"the backside of the mesh being drawn.\n"
@@ -43191,42 +43114,42 @@ msgid ""
"[member SpatialMaterial.params_cull_mode]."
msgstr ""
-#: doc/classes/PrimitiveMesh.xml:33
+#: doc/classes/PrimitiveMesh.xml
msgid "The current [Material] of the primitive mesh."
msgstr ""
-#: doc/classes/PrismMesh.xml:4 doc/classes/PrismMesh.xml:7
+#: doc/classes/PrismMesh.xml
msgid "Class representing a prism-shaped [PrimitiveMesh]."
msgstr ""
-#: doc/classes/PrismMesh.xml:15
+#: doc/classes/PrismMesh.xml
msgid ""
"Displacement of the upper edge along the X axis. 0.0 positions edge straight "
"above the bottom-left edge."
msgstr ""
-#: doc/classes/PrismMesh.xml:18
+#: doc/classes/PrismMesh.xml
msgid "Size of the prism."
msgstr ""
-#: doc/classes/PrismMesh.xml:21
+#: doc/classes/PrismMesh.xml
msgid "Number of added edge loops along the Z axis."
msgstr ""
-#: doc/classes/PrismMesh.xml:24
+#: doc/classes/PrismMesh.xml
msgid "Number of added edge loops along the Y axis."
msgstr ""
-#: doc/classes/PrismMesh.xml:27
+#: doc/classes/PrismMesh.xml
msgid "Number of added edge loops along the X axis."
msgstr ""
-#: doc/classes/ProceduralSky.xml:4
+#: doc/classes/ProceduralSky.xml
msgid ""
"Type of [Sky] that is generated procedurally based on user input parameters."
msgstr ""
-#: doc/classes/ProceduralSky.xml:7
+#: doc/classes/ProceduralSky.xml
msgid ""
"ProceduralSky provides a way to create an effective background quickly by "
"defining procedural parameters for the sun, the sky and the ground. The sky "
@@ -43244,141 +43167,141 @@ msgid ""
"threading is available."
msgstr ""
-#: doc/classes/ProceduralSky.xml:16
+#: doc/classes/ProceduralSky.xml
msgid "Color of the ground at the bottom."
msgstr ""
-#: doc/classes/ProceduralSky.xml:19
+#: doc/classes/ProceduralSky.xml
msgid ""
"How quickly the [member ground_horizon_color] fades into the [member "
"ground_bottom_color]."
msgstr ""
-#: doc/classes/ProceduralSky.xml:22
+#: doc/classes/ProceduralSky.xml
msgid "Amount of energy contribution from the ground."
msgstr ""
-#: doc/classes/ProceduralSky.xml:25
+#: doc/classes/ProceduralSky.xml
msgid "Color of the ground at the horizon."
msgstr ""
-#: doc/classes/ProceduralSky.xml:28
+#: doc/classes/ProceduralSky.xml
msgid ""
"How quickly the [member sky_horizon_color] fades into the [member "
"sky_top_color]."
msgstr ""
-#: doc/classes/ProceduralSky.xml:31
+#: doc/classes/ProceduralSky.xml
msgid "Amount of energy contribution from the sky."
msgstr ""
-#: doc/classes/ProceduralSky.xml:34
+#: doc/classes/ProceduralSky.xml
msgid "Color of the sky at the horizon."
msgstr ""
-#: doc/classes/ProceduralSky.xml:37
+#: doc/classes/ProceduralSky.xml
msgid "Color of the sky at the top."
msgstr ""
-#: doc/classes/ProceduralSky.xml:40
+#: doc/classes/ProceduralSky.xml
msgid "Distance from center of sun where it fades out completely."
msgstr ""
-#: doc/classes/ProceduralSky.xml:43
+#: doc/classes/ProceduralSky.xml
msgid "Distance from sun where it goes from solid to starting to fade."
msgstr ""
-#: doc/classes/ProceduralSky.xml:46
+#: doc/classes/ProceduralSky.xml
msgid "The sun's color."
msgstr ""
-#: doc/classes/ProceduralSky.xml:49
+#: doc/classes/ProceduralSky.xml
msgid ""
"How quickly the sun fades away between [member sun_angle_min] and [member "
"sun_angle_max]."
msgstr ""
-#: doc/classes/ProceduralSky.xml:52
+#: doc/classes/ProceduralSky.xml
msgid "Amount of energy contribution from the sun."
msgstr ""
-#: doc/classes/ProceduralSky.xml:55
+#: doc/classes/ProceduralSky.xml
msgid "The sun's height using polar coordinates."
msgstr ""
-#: doc/classes/ProceduralSky.xml:58
+#: doc/classes/ProceduralSky.xml
msgid "The direction of the sun using polar coordinates."
msgstr ""
-#: doc/classes/ProceduralSky.xml:61
+#: doc/classes/ProceduralSky.xml
msgid ""
"Size of [Texture] that the ProceduralSky will generate. The size is set "
"using [enum TextureSize]."
msgstr ""
-#: doc/classes/ProceduralSky.xml:66
+#: doc/classes/ProceduralSky.xml
msgid "Sky texture will be 256x128."
msgstr ""
-#: doc/classes/ProceduralSky.xml:69
+#: doc/classes/ProceduralSky.xml
msgid "Sky texture will be 512x256."
msgstr ""
-#: doc/classes/ProceduralSky.xml:72
+#: doc/classes/ProceduralSky.xml
msgid "Sky texture will be 1024x512. This is the default size."
msgstr ""
-#: doc/classes/ProceduralSky.xml:75
+#: doc/classes/ProceduralSky.xml
msgid "Sky texture will be 2048x1024."
msgstr ""
-#: doc/classes/ProceduralSky.xml:78
+#: doc/classes/ProceduralSky.xml
msgid "Sky texture will be 4096x2048."
msgstr ""
-#: doc/classes/ProceduralSky.xml:81
+#: doc/classes/ProceduralSky.xml
msgid "Represents the size of the [enum TextureSize] enum."
msgstr ""
-#: doc/classes/ProgressBar.xml:4
+#: doc/classes/ProgressBar.xml
msgid "General-purpose progress bar."
msgstr ""
-#: doc/classes/ProgressBar.xml:7
+#: doc/classes/ProgressBar.xml
msgid "General-purpose progress bar. Shows fill percentage from right to left."
msgstr ""
-#: doc/classes/ProgressBar.xml:15
+#: doc/classes/ProgressBar.xml
msgid "If [code]true[/code], the fill percentage is displayed on the bar."
msgstr ""
-#: doc/classes/ProgressBar.xml:24
+#: doc/classes/ProgressBar.xml
msgid "The color of the text."
msgstr ""
-#: doc/classes/ProgressBar.xml:27
+#: doc/classes/ProgressBar.xml
msgid "The color of the text's shadow."
msgstr ""
-#: doc/classes/ProgressBar.xml:30
+#: doc/classes/ProgressBar.xml
msgid ""
"Font used to draw the fill percentage if [member percent_visible] is "
"[code]true[/code]."
msgstr ""
-#: doc/classes/ProgressBar.xml:33
+#: doc/classes/ProgressBar.xml
msgid "The style of the background."
msgstr ""
-#: doc/classes/ProgressBar.xml:36
+#: doc/classes/ProgressBar.xml
msgid "The style of the progress (i.e. the part that fills the bar)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:4
+#: doc/classes/ProjectSettings.xml
msgid "Contains global variables accessible from everywhere."
msgstr ""
-#: doc/classes/ProjectSettings.xml:7
+#: doc/classes/ProjectSettings.xml
msgid ""
"Contains global variables accessible from everywhere. Use [method "
"get_setting], [method set_setting] or [method has_setting] to access them. "
@@ -43403,7 +43326,7 @@ msgid ""
"them to override base project settings on all platforms and configurations."
msgstr ""
-#: doc/classes/ProjectSettings.xml:22
+#: doc/classes/ProjectSettings.xml
msgid ""
"Adds a custom property info to a property. The dictionary must contain:\n"
"- [code]name[/code]: [String] (the property's name)\n"
@@ -43425,17 +43348,17 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:45
+#: doc/classes/ProjectSettings.xml
msgid "Clears the whole configuration (not recommended, may break things)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:52
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns the order of a configuration value (influences when saved to the "
"config file)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:59
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns the value of a setting.\n"
"[b]Example:[/b]\n"
@@ -43444,7 +43367,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:70
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns the absolute, native OS path corresponding to the localized "
"[code]path[/code] (starting with [code]res://[/code] or [code]user://[/"
@@ -43473,11 +43396,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:91
+#: doc/classes/ProjectSettings.xml
msgid "Returns [code]true[/code] if a configuration value is present."
msgstr ""
-#: doc/classes/ProjectSettings.xml:100
+#: doc/classes/ProjectSettings.xml
msgid ""
"Loads the contents of the .pck or .zip file specified by [code]pack[/code] "
"into the resource filesystem ([code]res://[/code]). Returns [code]true[/"
@@ -43491,26 +43414,26 @@ msgid ""
"supported for .pck files."
msgstr ""
-#: doc/classes/ProjectSettings.xml:109
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns the localized path (starting with [code]res://[/code]) corresponding "
"to the absolute, native OS [code]path[/code]. See also [method "
"globalize_path]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:116
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns [code]true[/code] if the specified property exists and its initial "
"value differs from the current value."
msgstr ""
-#: doc/classes/ProjectSettings.xml:123
+#: doc/classes/ProjectSettings.xml
msgid ""
"Returns the specified property's initial value. Returns [code]null[/code] if "
"the property does not exist."
msgstr ""
-#: doc/classes/ProjectSettings.xml:129
+#: doc/classes/ProjectSettings.xml
msgid ""
"Saves the configuration to the [code]project.godot[/code] file.\n"
"[b]Note:[/b] This method is intended to be used by editor plugins, as "
@@ -43519,7 +43442,7 @@ msgid ""
"save_custom] to save [code]override.cfg[/code] file."
msgstr ""
-#: doc/classes/ProjectSettings.xml:137
+#: doc/classes/ProjectSettings.xml
msgid ""
"Saves the configuration to a custom file. The file extension must be [code]."
"godot[/code] (to save in text-based [ConfigFile] format) or [code].binary[/"
@@ -43528,19 +43451,19 @@ msgid ""
"other formats."
msgstr ""
-#: doc/classes/ProjectSettings.xml:145
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the specified property's initial value. This is the value the property "
"reverts to."
msgstr ""
-#: doc/classes/ProjectSettings.xml:153
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the order of a configuration value (influences when saved to the config "
"file)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:161
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the value of a setting.\n"
"[b]Example:[/b]\n"
@@ -43549,7 +43472,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:171
+#: doc/classes/ProjectSettings.xml
msgid ""
"Comma-separated list of custom Android modules (which must have been built "
"in the Android export templates) using their Java package path, e.g. "
@@ -43562,29 +43485,29 @@ msgid ""
"code was also renamed to [code]GodotPayment[/code]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:175
+#: doc/classes/ProjectSettings.xml
msgid "Background color for the boot splash."
msgstr ""
-#: doc/classes/ProjectSettings.xml:178
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], scale the boot splash image to the full window length "
"when engine starts. If [code]false[/code], the engine will leave it at the "
"default pixel size."
msgstr ""
-#: doc/classes/ProjectSettings.xml:181
+#: doc/classes/ProjectSettings.xml
msgid "Path to an image used as the boot splash."
msgstr ""
-#: doc/classes/ProjectSettings.xml:184
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], applies linear filtering when scaling the image "
"(recommended for high resolution artwork). If [code]false[/code], uses "
"nearest-neighbor interpolation (recommended for pixel art)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:187
+#: doc/classes/ProjectSettings.xml
msgid ""
"This user directory is used for storing persistent data ([code]user://[/"
"code] filesystem). If left empty, [code]user://[/code] resolves to a project-"
@@ -43597,25 +43520,25 @@ msgid ""
"for this to take effect."
msgstr ""
-#: doc/classes/ProjectSettings.xml:191
+#: doc/classes/ProjectSettings.xml
msgid ""
"The project's description, displayed as a tooltip in the Project Manager "
"when hovering the project."
msgstr ""
-#: doc/classes/ProjectSettings.xml:194
+#: doc/classes/ProjectSettings.xml
msgid ""
"Icon used for the project, set when project loads. Exporters will also use "
"this icon when possible."
msgstr ""
-#: doc/classes/ProjectSettings.xml:197
+#: doc/classes/ProjectSettings.xml
msgid ""
"Icon set in [code].icns[/code] format used on macOS to set the game's icon. "
"This is done automatically on start by calling [method OS.set_native_icon]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:200
+#: doc/classes/ProjectSettings.xml
msgid ""
"The project's name. It is used both by the Project Manager and by exporters. "
"The project name can be translated by translating its value in localization "
@@ -43630,7 +43553,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/ProjectSettings.xml:204
+#: doc/classes/ProjectSettings.xml
msgid ""
"Specifies a file to override project settings. For example: [code]user://"
"custom_settings.cfg[/code]. See \"Overriding\" in the [ProjectSettings] "
@@ -43639,7 +43562,7 @@ msgid ""
"code] will still be read to override the project settings."
msgstr ""
-#: doc/classes/ProjectSettings.xml:208
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the project will save user data to its own user "
"directory (see [member application/config/custom_user_dir_name]). This "
@@ -43649,7 +43572,7 @@ msgid ""
"user data directory)/Godot/app_userdata/(project name)[/code]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:211
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the project will use a hidden directory ([code]."
"import[/code]) for storing project-specific data (metadata, shader cache, "
@@ -43664,13 +43587,13 @@ msgid ""
"expect the default [code].import[/code] folder."
msgstr ""
-#: doc/classes/ProjectSettings.xml:217
+#: doc/classes/ProjectSettings.xml
msgid ""
"Icon set in [code].ico[/code] format used on Windows to set the game's icon. "
"This is done automatically on start by calling [method OS.set_native_icon]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:220
+#: doc/classes/ProjectSettings.xml
msgid ""
"Time samples for frame deltas are subject to random variation introduced by "
"the platform, even when frames are displayed at regular intervals thanks to "
@@ -43684,14 +43607,14 @@ msgid ""
"adequate to render frames at the refresh rate."
msgstr ""
-#: doc/classes/ProjectSettings.xml:225
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] Shifts the measurement of delta time for each frame to "
"just after the drawing has taken place. This may lead to more consistent "
"deltas and a reduction in frame stutters."
msgstr ""
-#: doc/classes/ProjectSettings.xml:228
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], disables printing to standard error. If [code]true[/"
"code], this also hides error and warning messages printed by [method "
@@ -43700,7 +43623,7 @@ msgid ""
"Changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:232
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], disables printing to standard output. This is "
"equivalent to starting the editor or project with the [code]--quiet[/code] "
@@ -43708,7 +43631,7 @@ msgid ""
"Changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:236
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], flushes the standard output stream every time a line "
"is printed. This affects both terminal logging and file logging.\n"
@@ -43724,20 +43647,20 @@ msgid ""
"Changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:242
+#: doc/classes/ProjectSettings.xml
msgid ""
"Debug build override for [member application/run/flush_stdout_on_print], as "
"performance is less important during debugging.\n"
"Changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:246
+#: doc/classes/ProjectSettings.xml
msgid ""
"Forces a delay between frames in the main loop (in milliseconds). This may "
"be useful if you plan to disable vertical synchronization."
msgstr ""
-#: doc/classes/ProjectSettings.xml:249
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables low-processor usage mode. This setting only "
"works on desktop platforms. The screen is not redrawn if nothing changes "
@@ -43745,56 +43668,56 @@ msgid ""
"useless (and can hurt performance) in most games."
msgstr ""
-#: doc/classes/ProjectSettings.xml:252
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of sleeping between frames when the low-processor usage mode is "
"enabled (in microseconds). Higher values will result in lower CPU usage."
msgstr ""
-#: doc/classes/ProjectSettings.xml:255
+#: doc/classes/ProjectSettings.xml
msgid "Path to the main scene file that will be loaded when the project runs."
msgstr ""
-#: doc/classes/ProjectSettings.xml:258 doc/classes/ProjectSettings.xml:261
+#: doc/classes/ProjectSettings.xml
msgid ""
"Audio buses will disable automatically when sound goes below a given dB "
"threshold for a given time. This saves CPU as effects assigned to that bus "
"will no longer do any processing."
msgstr ""
-#: doc/classes/ProjectSettings.xml:264
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [AudioBusLayout] resource file to use in the project, unless "
"overridden by the scene."
msgstr ""
-#: doc/classes/ProjectSettings.xml:267
+#: doc/classes/ProjectSettings.xml
msgid ""
"Specifies the audio driver to use. This setting is platform-dependent as "
"each platform supports different audio drivers. If left empty, the default "
"audio driver will be used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:270
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], microphone input will be allowed. This requires "
"appropriate permissions to be set when exporting to Android or iOS."
msgstr ""
-#: doc/classes/ProjectSettings.xml:273
+#: doc/classes/ProjectSettings.xml
msgid ""
"The mixing rate used for audio (in Hz). In general, it's better to not touch "
"this and leave it to the host operating system."
msgstr ""
-#: doc/classes/ProjectSettings.xml:276
+#: doc/classes/ProjectSettings.xml
msgid ""
"Safer override for [member audio/mix_rate] in the Web platform. Here "
"[code]0[/code] means \"let the browser choose\" (since some browsers do not "
"like forcing the mix rate)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:279
+#: doc/classes/ProjectSettings.xml
msgid ""
"Specifies the preferred output latency in milliseconds for audio. Lower "
"values will result in lower audio latency at the cost of increased CPU "
@@ -43807,19 +43730,19 @@ msgid ""
"[b]Note:[/b] This setting is ignored on Windows."
msgstr ""
-#: doc/classes/ProjectSettings.xml:284
+#: doc/classes/ProjectSettings.xml
msgid ""
"Safer override for [member audio/output_latency] in the Web platform, to "
"avoid audio issues especially on mobile devices."
msgstr ""
-#: doc/classes/ProjectSettings.xml:287
+#: doc/classes/ProjectSettings.xml
msgid ""
"Setting to hardcode audio delay when playing video. Best to leave this "
"untouched unless you know what you are doing."
msgstr ""
-#: doc/classes/ProjectSettings.xml:290
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default compression level for gzip. Affects compressed scenes and "
"resources. Higher levels result in smaller files at the cost of compression "
@@ -43829,7 +43752,7 @@ msgid ""
"updates."
msgstr ""
-#: doc/classes/ProjectSettings.xml:293
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default compression level for Zlib. Affects compressed scenes and "
"resources. Higher levels result in smaller files at the cost of compression "
@@ -43839,27 +43762,27 @@ msgid ""
"updates."
msgstr ""
-#: doc/classes/ProjectSettings.xml:296
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default compression level for Zstandard. Affects compressed scenes and "
"resources. Higher levels result in smaller files at the cost of compression "
"speed. Decompression speed is mostly unaffected by the compression level."
msgstr ""
-#: doc/classes/ProjectSettings.xml:299
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enables [url=https://github.com/facebook/zstd/releases/tag/v1.3.2]long-"
"distance matching[/url] in Zstandard."
msgstr ""
-#: doc/classes/ProjectSettings.xml:302
+#: doc/classes/ProjectSettings.xml
msgid ""
"Largest size limit (in power of 2) allowed when compressing using long-"
"distance matching with Zstandard. Higher values can result in better "
"compression, but will require more memory when compressing and decompressing."
msgstr ""
-#: doc/classes/ProjectSettings.xml:305
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], displays getters and setters in autocompletion results "
"in the script editor. This setting is meant to be used when porting old "
@@ -43867,81 +43790,81 @@ msgid ""
"Godot 3 onwards."
msgstr ""
-#: doc/classes/ProjectSettings.xml:308
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a constant is used as a function."
msgstr ""
-#: doc/classes/ProjectSettings.xml:311
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when deprecated keywords such as "
"[code]slave[/code] are used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:314
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables specific GDScript warnings (see [code]debug/"
"gdscript/warnings/*[/code] settings). If [code]false[/code], disables all "
"GDScript warnings."
msgstr ""
-#: doc/classes/ProjectSettings.xml:317
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], scripts in the [code]res://addons[/code] folder will "
"not generate warnings."
msgstr ""
-#: doc/classes/ProjectSettings.xml:320
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a function is declared with the "
"same name as a constant."
msgstr ""
-#: doc/classes/ProjectSettings.xml:323
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a function is declared with the "
"same name as a variable. This will turn into an error in a future version "
"when first-class functions become supported in GDScript."
msgstr ""
-#: doc/classes/ProjectSettings.xml:326
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a function assigned to a "
"variable may yield and return a function state instead of a value."
msgstr ""
-#: doc/classes/ProjectSettings.xml:329
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when using a function as if it was a "
"property."
msgstr ""
-#: doc/classes/ProjectSettings.xml:332
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a ternary operator may emit "
"values with incompatible types."
msgstr ""
-#: doc/classes/ProjectSettings.xml:335
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when dividing an integer by another "
"integer (the decimal part will be discarded)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:338
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when passing a floating-point value "
"to a function that expects an integer (it will be converted and lose "
"precision)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:341
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when using a property as if it was a "
"function."
msgstr ""
-#: doc/classes/ProjectSettings.xml:344
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when calling a function without using "
"its return value (by assigning it to a variable or using it as a function "
@@ -43949,204 +43872,207 @@ msgid ""
"using the [enum Error] enum."
msgstr ""
-#: doc/classes/ProjectSettings.xml:347
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when defining a local or subclass "
"member variable that would shadow a variable at an upper level (such as a "
"member variable)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:350
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when calling an expression that has "
"no effect on the surrounding code, such as writing [code]2 + 2[/code] as a "
"statement."
msgstr ""
-#: doc/classes/ProjectSettings.xml:353
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when calling a ternary expression "
"that has no effect on the surrounding code, such as writing [code]42 if "
"active else 0[/code] as a statement."
msgstr ""
-#: doc/classes/ProjectSettings.xml:356
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], all warnings will be reported as if they were errors."
msgstr ""
-#: doc/classes/ProjectSettings.xml:359
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when using a variable that wasn't "
"previously assigned."
msgstr ""
-#: doc/classes/ProjectSettings.xml:362
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when assigning a variable using an "
"assignment operator like [code]+=[/code] if the variable wasn't previously "
"assigned."
msgstr ""
-#: doc/classes/ProjectSettings.xml:365
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when unreachable code is detected "
"(such as after a [code]return[/code] statement that will always be executed)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:368
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when using an expression whose type "
"may not be compatible with the function parameter expected."
msgstr ""
-#: doc/classes/ProjectSettings.xml:371
+#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], enables warnings when performing an unsafe cast."
msgstr ""
-#: doc/classes/ProjectSettings.xml:374
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when calling a method whose presence "
"is not guaranteed at compile-time in the class."
msgstr ""
-#: doc/classes/ProjectSettings.xml:377
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when accessing a property whose "
"presence is not guaranteed at compile-time in the class."
msgstr ""
-#: doc/classes/ProjectSettings.xml:380
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a function parameter is unused."
msgstr ""
-#: doc/classes/ProjectSettings.xml:383
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a member variable is unused."
msgstr ""
-#: doc/classes/ProjectSettings.xml:386
+#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], enables warnings when a signal is unused."
msgstr ""
-#: doc/classes/ProjectSettings.xml:389
+#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], enables warnings when a local variable is unused."
msgstr ""
-#: doc/classes/ProjectSettings.xml:392
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when a variable is declared with the "
"same name as a function. This will turn into an error in a future version "
"when first-class functions become supported in GDScript."
msgstr ""
-#: doc/classes/ProjectSettings.xml:395
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables warnings when assigning the result of a "
"function that returns [code]void[/code] to a variable."
msgstr ""
-#: doc/classes/ProjectSettings.xml:398
+#: doc/classes/ProjectSettings.xml
msgid "Message to be displayed before the backtrace when the engine crashes."
msgstr ""
-#: doc/classes/ProjectSettings.xml:401
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum number of frames per second allowed. The actual number of frames per "
-"second may still be below this value if the game is lagging.\n"
+"second may still be below this value if the game is lagging. See also "
+"[member physics/common/physics_fps].\n"
"If [member display/window/vsync/use_vsync] is enabled, it takes precedence "
"and the forced FPS number cannot exceed the monitor's refresh rate.\n"
"This setting is therefore mostly relevant for lowering the maximum FPS below "
"VSync, e.g. to perform non-real-time rendering of static frames, or test the "
-"project under lag conditions."
+"project under lag conditions.\n"
+"[b]Note:[/b] This property is only read when the project starts. To change "
+"the rendering FPS cap at runtime, set [member Engine.target_fps] instead."
msgstr ""
-#: doc/classes/ProjectSettings.xml:406
+#: doc/classes/ProjectSettings.xml
msgid "Maximum call stack allowed for debugging GDScript."
msgstr ""
-#: doc/classes/ProjectSettings.xml:409
+#: doc/classes/ProjectSettings.xml
msgid "Maximum amount of functions per frame allowed when profiling."
msgstr ""
-#: doc/classes/ProjectSettings.xml:412
+#: doc/classes/ProjectSettings.xml
msgid "Print frames per second to standard output every second."
msgstr ""
-#: doc/classes/ProjectSettings.xml:415
+#: doc/classes/ProjectSettings.xml
msgid ""
"Print more information to standard output when running. It displays "
"information such as memory leaks, which scenes and resources are being "
"loaded, etc."
msgstr ""
-#: doc/classes/ProjectSettings.xml:418
+#: doc/classes/ProjectSettings.xml
msgid "Maximum call stack in visual scripting, to avoid infinite recursion."
msgstr ""
-#: doc/classes/ProjectSettings.xml:421
+#: doc/classes/ProjectSettings.xml
msgid ""
"Color of the contact points between collision shapes, visible when \"Visible "
"Collision Shapes\" is enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:424
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets whether 2D physics will display collision outlines in game when "
"\"Visible Collision Shapes\" is enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:427
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum number of contact points between collision shapes to display when "
"\"Visible Collision Shapes\" is enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:430
+#: doc/classes/ProjectSettings.xml
msgid ""
"Color of the collision shapes, visible when \"Visible Collision Shapes\" is "
"enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:433
+#: doc/classes/ProjectSettings.xml
msgid ""
"Color of the disabled navigation geometry, visible when \"Visible Navigation"
"\" is enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:436
+#: doc/classes/ProjectSettings.xml
msgid ""
"Color of the navigation geometry, visible when \"Visible Navigation\" is "
"enabled in the Debug menu."
msgstr ""
-#: doc/classes/ProjectSettings.xml:439
+#: doc/classes/ProjectSettings.xml
msgid "Custom image for the mouse cursor (limited to 256×256)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:442
+#: doc/classes/ProjectSettings.xml
msgid "Hotspot for the custom mouse cursor image."
msgstr ""
-#: doc/classes/ProjectSettings.xml:445
+#: doc/classes/ProjectSettings.xml
msgid "Position offset for tooltips, relative to the mouse cursor's hotspot."
msgstr ""
-#: doc/classes/ProjectSettings.xml:448
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], allows HiDPI display on Windows, macOS, and the HTML5 "
"platform. This setting has no effect on desktop Linux, as DPI-awareness "
"fallbacks are not supported there."
msgstr ""
-#: doc/classes/ProjectSettings.xml:451
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], keeps the screen on (even in case of inactivity), so "
"the screensaver does not take over. Works on desktop and mobile platforms."
msgstr ""
-#: doc/classes/ProjectSettings.xml:454
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default screen orientation to use on mobile devices.\n"
"[b]Note:[/b] When set to a portrait orientation, this project setting does "
@@ -44155,13 +44081,13 @@ msgid ""
"window/size/height] accordingly."
msgstr ""
-#: doc/classes/ProjectSettings.xml:458
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the home indicator is hidden automatically. This only "
"affects iOS devices without a physical home button."
msgstr ""
-#: doc/classes/ProjectSettings.xml:461
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], allows per-pixel transparency for the window "
"background. This affects performance, so leave it on [code]false[/code] "
@@ -44171,7 +44097,7 @@ msgid ""
"and Android."
msgstr ""
-#: doc/classes/ProjectSettings.xml:466
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the window background to transparent when it starts.\n"
"See [member OS.window_per_pixel_transparency_enabled] for more details.\n"
@@ -44179,19 +44105,19 @@ msgid ""
"and Android."
msgstr ""
-#: doc/classes/ProjectSettings.xml:471
+#: doc/classes/ProjectSettings.xml
msgid ""
"Forces the main window to be always on top.\n"
"[b]Note:[/b] This setting is ignored on iOS, Android, and HTML5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:475
+#: doc/classes/ProjectSettings.xml
msgid ""
"Forces the main window to be borderless.\n"
"[b]Note:[/b] This setting is ignored on iOS, Android, and HTML5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:479
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the main window to full screen when the project starts. Note that this "
"is not [i]exclusive[/i] fullscreen. On Windows and Linux, a borderless "
@@ -44205,45 +44131,45 @@ msgid ""
"[b]Note:[/b] This setting is ignored on iOS, Android, and HTML5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:484
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the game's main viewport height. On desktop platforms, this is the "
"default window size. Stretch mode settings also use this as a reference when "
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:487
+#: doc/classes/ProjectSettings.xml
msgid ""
"Allows the window to be resizable by default.\n"
"[b]Note:[/b] This setting is ignored on iOS and Android."
msgstr ""
-#: doc/classes/ProjectSettings.xml:491
+#: doc/classes/ProjectSettings.xml
msgid ""
"If greater than zero, overrides the window height when running the game. "
"Useful for testing stretch modes."
msgstr ""
-#: doc/classes/ProjectSettings.xml:494
+#: doc/classes/ProjectSettings.xml
msgid ""
"If greater than zero, overrides the window width when running the game. "
"Useful for testing stretch modes."
msgstr ""
-#: doc/classes/ProjectSettings.xml:497
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the game's main viewport width. On desktop platforms, this is the "
"default window size. Stretch mode settings also use this as a reference when "
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:500
+#: doc/classes/ProjectSettings.xml
msgid ""
"Specifies the tablet driver to use. If left empty, the default driver will "
"be used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:503
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables vertical synchronization. This eliminates "
"tearing that may appear in moving scenes, at the cost of higher input "
@@ -44252,7 +44178,7 @@ msgid ""
"regardless (such as mobile platforms and HTML5)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:506
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]Use Vsync[/code] is enabled and this setting is [code]true[/code], "
"enables vertical synchronization via the operating system's window "
@@ -44263,7 +44189,7 @@ msgid ""
"framerate halving (e.g. from 60 FPS to 30 FPS) when using it."
msgstr ""
-#: doc/classes/ProjectSettings.xml:510
+#: doc/classes/ProjectSettings.xml
msgid ""
"The command-line arguments to append to Godot's own command line when "
"running the project. This doesn't affect the editor itself.\n"
@@ -44279,14 +44205,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:518
+#: doc/classes/ProjectSettings.xml
msgid ""
"Search path for project-specific script templates. Godot will search for "
"script templates both in the editor-specific path and in this project-"
"specific path."
msgstr ""
-#: doc/classes/ProjectSettings.xml:521
+#: doc/classes/ProjectSettings.xml
msgid ""
"Text-based file extensions to include in the script editor's \"Find in Files"
"\" feature. You can add e.g. [code]tscn[/code] if you wish to also parse "
@@ -44294,49 +44220,49 @@ msgid ""
"serialized in the scene files."
msgstr ""
-#: doc/classes/ProjectSettings.xml:524
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default value for [member ScrollContainer.scroll_deadzone], which will be "
"used for all [ScrollContainer]s unless overridden."
msgstr ""
-#: doc/classes/ProjectSettings.xml:527
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], swaps OK and Cancel buttons in dialogs on Windows and "
"UWP to follow interface conventions."
msgstr ""
-#: doc/classes/ProjectSettings.xml:532
+#: doc/classes/ProjectSettings.xml
msgid ""
"Path to a custom [Theme] resource file to use for the project ([code]theme[/"
"code] or generic [code]tres[/code]/[code]res[/code] extension)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:535
+#: doc/classes/ProjectSettings.xml
msgid ""
"Path to a custom [Font] resource to use as default for all GUI elements of "
"the project."
msgstr ""
-#: doc/classes/ProjectSettings.xml:538
+#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], makes sure the theme used works with HiDPI."
msgstr ""
-#: doc/classes/ProjectSettings.xml:541
+#: doc/classes/ProjectSettings.xml
msgid ""
"Timer setting for incremental search in [Tree], [ItemList], etc. controls "
"(in milliseconds)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:544
+#: doc/classes/ProjectSettings.xml
msgid "Timer for detecting idle in [TextEdit] (in seconds)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:547
+#: doc/classes/ProjectSettings.xml
msgid "Default delay for tooltips (in seconds)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:550
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to confirm a focused button, menu or list item, "
"or validate input.\n"
@@ -44345,7 +44271,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:554
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to discard a modal or pending input.\n"
"[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are "
@@ -44353,7 +44279,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:558
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to move down in the UI.\n"
"[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are "
@@ -44361,7 +44287,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:562
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to go to the end position of a [Control] (e.g. "
"last item in an [ItemList] or a [Tree]), matching the behavior of [constant "
@@ -44371,7 +44297,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:566
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to focus the next [Control] in the scene. The "
"focus behavior can be configured via [member Control.focus_next].\n"
@@ -44380,7 +44306,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:570
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to focus the previous [Control] in the scene. The "
"focus behavior can be configured via [member Control.focus_previous].\n"
@@ -44389,7 +44315,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:574
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to go to the start position of a [Control] (e.g. "
"first item in an [ItemList] or a [Tree]), matching the behavior of [constant "
@@ -44399,7 +44325,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:578
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to move left in the UI.\n"
"[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are "
@@ -44407,7 +44333,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:582
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to go down a page in a [Control] (e.g. in an "
"[ItemList] or a [Tree]), matching the behavior of [constant KEY_PAGEDOWN] on "
@@ -44417,7 +44343,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:586
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to go up a page in a [Control] (e.g. in an "
"[ItemList] or a [Tree]), matching the behavior of [constant KEY_PAGEUP] on "
@@ -44427,7 +44353,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:590
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to move right in the UI.\n"
"[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are "
@@ -44435,7 +44361,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:594
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to select an item in a [Control] (e.g. in an "
"[ItemList] or a [Tree]).\n"
@@ -44444,7 +44370,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:598
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default [InputEventAction] to move up in the UI.\n"
"[b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are "
@@ -44452,7 +44378,7 @@ msgid ""
"to the action can however be modified."
msgstr ""
-#: doc/classes/ProjectSettings.xml:602
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], key/touch/joystick events will be flushed just before "
"every idle and physics frame.\n"
@@ -44464,477 +44390,477 @@ msgid ""
"[b]Note:[/b] Currently implemented only in Android."
msgstr ""
-#: doc/classes/ProjectSettings.xml:608
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], sends mouse input events when tapping or swiping on "
"the touchscreen."
msgstr ""
-#: doc/classes/ProjectSettings.xml:611
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], sends touch input events when clicking or dragging the "
"mouse."
msgstr ""
-#: doc/classes/ProjectSettings.xml:614
+#: doc/classes/ProjectSettings.xml
msgid "Default delay for touch events. This only affects iOS devices."
msgstr ""
-#: doc/classes/ProjectSettings.xml:617
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 1."
msgstr ""
-#: doc/classes/ProjectSettings.xml:620
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 10."
msgstr ""
-#: doc/classes/ProjectSettings.xml:623
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 11."
msgstr ""
-#: doc/classes/ProjectSettings.xml:626
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 12."
msgstr ""
-#: doc/classes/ProjectSettings.xml:629
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 13."
msgstr ""
-#: doc/classes/ProjectSettings.xml:632
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 14."
msgstr ""
-#: doc/classes/ProjectSettings.xml:635
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 15."
msgstr ""
-#: doc/classes/ProjectSettings.xml:638
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 16."
msgstr ""
-#: doc/classes/ProjectSettings.xml:641
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 17."
msgstr ""
-#: doc/classes/ProjectSettings.xml:644
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 18."
msgstr ""
-#: doc/classes/ProjectSettings.xml:647
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 19."
msgstr ""
-#: doc/classes/ProjectSettings.xml:650
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 2."
msgstr ""
-#: doc/classes/ProjectSettings.xml:653
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 20."
msgstr ""
-#: doc/classes/ProjectSettings.xml:656
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 21."
msgstr ""
-#: doc/classes/ProjectSettings.xml:659
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 22."
msgstr ""
-#: doc/classes/ProjectSettings.xml:662
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 23."
msgstr ""
-#: doc/classes/ProjectSettings.xml:665
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 24."
msgstr ""
-#: doc/classes/ProjectSettings.xml:668
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 25."
msgstr ""
-#: doc/classes/ProjectSettings.xml:671
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 26."
msgstr ""
-#: doc/classes/ProjectSettings.xml:674
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 27."
msgstr ""
-#: doc/classes/ProjectSettings.xml:677
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 28."
msgstr ""
-#: doc/classes/ProjectSettings.xml:680
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 29."
msgstr ""
-#: doc/classes/ProjectSettings.xml:683
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 3."
msgstr ""
-#: doc/classes/ProjectSettings.xml:686
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 30."
msgstr ""
-#: doc/classes/ProjectSettings.xml:689
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 31."
msgstr ""
-#: doc/classes/ProjectSettings.xml:692
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 32."
msgstr ""
-#: doc/classes/ProjectSettings.xml:695
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 4."
msgstr ""
-#: doc/classes/ProjectSettings.xml:698
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:701
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 6."
msgstr ""
-#: doc/classes/ProjectSettings.xml:704
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 7."
msgstr ""
-#: doc/classes/ProjectSettings.xml:707
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 8."
msgstr ""
-#: doc/classes/ProjectSettings.xml:710
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D physics layer 9."
msgstr ""
-#: doc/classes/ProjectSettings.xml:713
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 1."
msgstr ""
-#: doc/classes/ProjectSettings.xml:716
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 10."
msgstr ""
-#: doc/classes/ProjectSettings.xml:719
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 11."
msgstr ""
-#: doc/classes/ProjectSettings.xml:722
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 12."
msgstr ""
-#: doc/classes/ProjectSettings.xml:725
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 13."
msgstr ""
-#: doc/classes/ProjectSettings.xml:728
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 14."
msgstr ""
-#: doc/classes/ProjectSettings.xml:731
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 15."
msgstr ""
-#: doc/classes/ProjectSettings.xml:734
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 16."
msgstr ""
-#: doc/classes/ProjectSettings.xml:737
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 17."
msgstr ""
-#: doc/classes/ProjectSettings.xml:740
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 18."
msgstr ""
-#: doc/classes/ProjectSettings.xml:743
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 19."
msgstr ""
-#: doc/classes/ProjectSettings.xml:746
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 2."
msgstr ""
-#: doc/classes/ProjectSettings.xml:749
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 20."
msgstr ""
-#: doc/classes/ProjectSettings.xml:752
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 3."
msgstr ""
-#: doc/classes/ProjectSettings.xml:755
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 4."
msgstr ""
-#: doc/classes/ProjectSettings.xml:758
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:761
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 6."
msgstr ""
-#: doc/classes/ProjectSettings.xml:764
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 7."
msgstr ""
-#: doc/classes/ProjectSettings.xml:767
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 8."
msgstr ""
-#: doc/classes/ProjectSettings.xml:770
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 2D render layer 9."
msgstr ""
-#: doc/classes/ProjectSettings.xml:773
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 1."
msgstr ""
-#: doc/classes/ProjectSettings.xml:776
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 10."
msgstr ""
-#: doc/classes/ProjectSettings.xml:779
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 11."
msgstr ""
-#: doc/classes/ProjectSettings.xml:782
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 12."
msgstr ""
-#: doc/classes/ProjectSettings.xml:785
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 13."
msgstr ""
-#: doc/classes/ProjectSettings.xml:788
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 14."
msgstr ""
-#: doc/classes/ProjectSettings.xml:791
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 15."
msgstr ""
-#: doc/classes/ProjectSettings.xml:794
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 16."
msgstr ""
-#: doc/classes/ProjectSettings.xml:797
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 17."
msgstr ""
-#: doc/classes/ProjectSettings.xml:800
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 18."
msgstr ""
-#: doc/classes/ProjectSettings.xml:803
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 19."
msgstr ""
-#: doc/classes/ProjectSettings.xml:806
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 2."
msgstr ""
-#: doc/classes/ProjectSettings.xml:809
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 20."
msgstr ""
-#: doc/classes/ProjectSettings.xml:812
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 21."
msgstr ""
-#: doc/classes/ProjectSettings.xml:815
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 22."
msgstr ""
-#: doc/classes/ProjectSettings.xml:818
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 23."
msgstr ""
-#: doc/classes/ProjectSettings.xml:821
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 24."
msgstr ""
-#: doc/classes/ProjectSettings.xml:824
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 25."
msgstr ""
-#: doc/classes/ProjectSettings.xml:827
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 26."
msgstr ""
-#: doc/classes/ProjectSettings.xml:830
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 27."
msgstr ""
-#: doc/classes/ProjectSettings.xml:833
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 28."
msgstr ""
-#: doc/classes/ProjectSettings.xml:836
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 29."
msgstr ""
-#: doc/classes/ProjectSettings.xml:839
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 3."
msgstr ""
-#: doc/classes/ProjectSettings.xml:842
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 30."
msgstr ""
-#: doc/classes/ProjectSettings.xml:845
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 31."
msgstr ""
-#: doc/classes/ProjectSettings.xml:848
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 32."
msgstr ""
-#: doc/classes/ProjectSettings.xml:851
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 4."
msgstr ""
-#: doc/classes/ProjectSettings.xml:854
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:857
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 6."
msgstr ""
-#: doc/classes/ProjectSettings.xml:860
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 7."
msgstr ""
-#: doc/classes/ProjectSettings.xml:863
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 8."
msgstr ""
-#: doc/classes/ProjectSettings.xml:866
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 9."
msgstr ""
-#: doc/classes/ProjectSettings.xml:869
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 1."
msgstr ""
-#: doc/classes/ProjectSettings.xml:872
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 10."
msgstr ""
-#: doc/classes/ProjectSettings.xml:875
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 11."
msgstr ""
-#: doc/classes/ProjectSettings.xml:878
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 12."
msgstr ""
-#: doc/classes/ProjectSettings.xml:881
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 13."
msgstr ""
-#: doc/classes/ProjectSettings.xml:884
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 14"
msgstr ""
-#: doc/classes/ProjectSettings.xml:887
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 15."
msgstr ""
-#: doc/classes/ProjectSettings.xml:890
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 16."
msgstr ""
-#: doc/classes/ProjectSettings.xml:893
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 17."
msgstr ""
-#: doc/classes/ProjectSettings.xml:896
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 18."
msgstr ""
-#: doc/classes/ProjectSettings.xml:899
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 19."
msgstr ""
-#: doc/classes/ProjectSettings.xml:902
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 2."
msgstr ""
-#: doc/classes/ProjectSettings.xml:905
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 20."
msgstr ""
-#: doc/classes/ProjectSettings.xml:908
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 3."
msgstr ""
-#: doc/classes/ProjectSettings.xml:911
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 4."
msgstr ""
-#: doc/classes/ProjectSettings.xml:914
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 5."
msgstr ""
-#: doc/classes/ProjectSettings.xml:917
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 6."
msgstr ""
-#: doc/classes/ProjectSettings.xml:920
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 7."
msgstr ""
-#: doc/classes/ProjectSettings.xml:923
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 8."
msgstr ""
-#: doc/classes/ProjectSettings.xml:926
+#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 9."
msgstr ""
-#: doc/classes/ProjectSettings.xml:929
+#: doc/classes/ProjectSettings.xml
msgid ""
"The locale to fall back to if a translation isn't available in a given "
"language. If left empty, [code]en[/code] (English) will be used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:932
+#: doc/classes/ProjectSettings.xml
msgid ""
"If non-empty, this locale will be used when running the project from the "
"editor."
msgstr ""
-#: doc/classes/ProjectSettings.xml:935
+#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], logs all output to files."
msgstr ""
-#: doc/classes/ProjectSettings.xml:938
+#: doc/classes/ProjectSettings.xml
msgid ""
"Desktop override for [member logging/file_logging/enable_file_logging], as "
"log files are not readily accessible on mobile/Web platforms."
msgstr ""
-#: doc/classes/ProjectSettings.xml:941
+#: doc/classes/ProjectSettings.xml
msgid ""
"Path to logs within the project. Using an [code]user://[/code] path is "
"recommended."
msgstr ""
-#: doc/classes/ProjectSettings.xml:944
+#: doc/classes/ProjectSettings.xml
msgid "Specifies the maximum amount of log files allowed (used for rotation)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:949
+#: doc/classes/ProjectSettings.xml
msgid ""
"Godot uses a message queue to defer some function calls. If you run out of "
"space on it (you will see an error), you can increase the size here."
msgstr ""
-#: doc/classes/ProjectSettings.xml:952
+#: doc/classes/ProjectSettings.xml
msgid ""
"This is used by servers when used in multi-threading mode (servers and "
"visual). RIDs are preallocated to avoid stalling the server requesting them "
@@ -44942,92 +44868,92 @@ msgid ""
"thread, increase this number."
msgstr ""
-#: doc/classes/ProjectSettings.xml:955
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum amount of characters allowed to send as output from the debugger. "
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
-#: doc/classes/ProjectSettings.xml:958
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum number of errors allowed to be sent as output from the debugger. "
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
-#: doc/classes/ProjectSettings.xml:961
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum amount of messages allowed to send as output from the debugger. Over "
"this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
-#: doc/classes/ProjectSettings.xml:964
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum number of warnings allowed to be sent as output from the debugger. "
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
-#: doc/classes/ProjectSettings.xml:967
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default size of packet peer stream for deserializing Godot data (in bytes, "
"specified as a power of two). The default value [code]16[/code] is equal to "
"65,536 bytes. Over this size, data is dropped."
msgstr ""
-#: doc/classes/ProjectSettings.xml:970
+#: doc/classes/ProjectSettings.xml
msgid "Timeout (in seconds) for connection attempts using TCP."
msgstr ""
-#: doc/classes/ProjectSettings.xml:973
+#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebRTCDataChannel] input buffer."
msgstr ""
-#: doc/classes/ProjectSettings.xml:976
+#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketClient] input buffer."
msgstr ""
-#: doc/classes/ProjectSettings.xml:979
+#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent input packets for [WebSocketClient]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:982
+#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketClient] output buffer."
msgstr ""
-#: doc/classes/ProjectSettings.xml:985
+#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent output packets for [WebSocketClient]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:988
+#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketServer] input buffer."
msgstr ""
-#: doc/classes/ProjectSettings.xml:991
+#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent input packets for [WebSocketServer]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:994
+#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketServer] output buffer."
msgstr ""
-#: doc/classes/ProjectSettings.xml:997
+#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent output packets for [WebSocketServer]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1000
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of read ahead used by remote filesystem. Higher values decrease the "
"effects of latency at the cost of higher bandwidth usage."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1003
+#: doc/classes/ProjectSettings.xml
msgid "Page size used by remote filesystem (in bytes)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1006
+#: doc/classes/ProjectSettings.xml
msgid ""
"The CA certificates bundle to use for SSL connections. If this is set to a "
"non-empty value, this will [i]override[/i] Godot's default [url=https://"
@@ -45037,26 +44963,26 @@ msgid ""
"If in doubt, leave this setting empty."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1010
+#: doc/classes/ProjectSettings.xml
msgid ""
"When creating node names automatically, set the type of casing in this "
"project. This is mostly an editor setting."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1013
+#: doc/classes/ProjectSettings.xml
msgid ""
"What to use to separate node name from number. This is mostly an editor "
"setting."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1016
+#: doc/classes/ProjectSettings.xml
msgid ""
"Size of the hash table used for the broad-phase 2D hash grid algorithm.\n"
"[b]Note:[/b] Not used if [member ProjectSettings.physics/2d/use_bvh] is "
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1020
+#: doc/classes/ProjectSettings.xml
msgid ""
"Additional expansion applied to object bounds in the 2D physics bounding "
"volume hierarchy. This can reduce BVH processing at the cost of a slightly "
@@ -45068,14 +44994,14 @@ msgid ""
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1025
+#: doc/classes/ProjectSettings.xml
msgid ""
"Cell size used for the broad-phase 2D hash grid algorithm (in pixels).\n"
"[b]Note:[/b] Not used if [member ProjectSettings.physics/2d/use_bvh] is "
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1029
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default angular damp in 2D.\n"
"[b]Note:[/b] Good values are in the range [code]0[/code] to [code]1[/code]. "
@@ -45088,7 +45014,7 @@ msgid ""
"stop in one iteration."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1033
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default gravity strength in 2D (in pixels per second squared).\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
@@ -45100,7 +45026,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:1041
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default gravity direction in 2D.\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
@@ -45112,7 +45038,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:1049
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default linear damp in 2D.\n"
"[b]Note:[/b] Good values are in the range [code]0[/code] to [code]1[/code]. "
@@ -45125,7 +45051,7 @@ msgid ""
"stop in one iteration."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1053
+#: doc/classes/ProjectSettings.xml
msgid ""
"Threshold defining the surface size that constitutes a large object with "
"regard to cells in the broad-phase 2D hash grid algorithm.\n"
@@ -45133,28 +45059,28 @@ msgid ""
"enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1057
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets which physics engine to use for 2D physics.\n"
"\"DEFAULT\" and \"GodotPhysics\" are the same, as there is currently no "
"alternative 2D physics server implemented."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1061
+#: doc/classes/ProjectSettings.xml
msgid ""
"Threshold angular velocity under which a 2D physics body will be considered "
"inactive. See [constant Physics2DServer."
"SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1064
+#: doc/classes/ProjectSettings.xml
msgid ""
"Threshold linear velocity under which a 2D physics body will be considered "
"inactive. See [constant Physics2DServer."
"SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1067
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets whether physics is run on the main thread or a separate one. Running "
"the server on a thread increases performance, but restricts API access to "
@@ -45164,25 +45090,25 @@ msgid ""
"give you extra performance and no regressions when using it."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1071
+#: doc/classes/ProjectSettings.xml
msgid ""
"Time (in seconds) of inactivity before which a 2D physics body will put to "
"sleep. See [constant Physics2DServer.SPACE_PARAM_BODY_TIME_TO_SLEEP]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1074
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enables the use of bounding volume hierarchy instead of hash grid for 2D "
"physics spatial partitioning. This may give better performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1077
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets whether the 3D physics world will be created with support for "
"[SoftBody] physics. Only applies to the Bullet physics engine."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1080
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default angular damp in 3D.\n"
"[b]Note:[/b] Good values are in the range [code]0[/code] to [code]1[/code]. "
@@ -45195,7 +45121,7 @@ msgid ""
"stop in one iteration."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1084
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default gravity strength in 3D (in meters per second squared).\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
@@ -45207,7 +45133,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:1092
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default gravity direction in 3D.\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
@@ -45219,7 +45145,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ProjectSettings.xml:1100
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default linear damp in 3D.\n"
"[b]Note:[/b] Good values are in the range [code]0[/code] to [code]1[/code]. "
@@ -45232,7 +45158,7 @@ msgid ""
"stop in one iteration."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1104
+#: doc/classes/ProjectSettings.xml
msgid ""
"Additional expansion applied to object bounds in the 3D physics bounding "
"volume hierarchy. This can reduce BVH processing at the cost of a slightly "
@@ -45244,13 +45170,13 @@ msgid ""
"use_bvh] is enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1109
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enables the use of bounding volume hierarchy instead of octree for 3D "
"physics spatial partitioning. This may give better performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1112
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets which physics engine to use for 3D physics.\n"
"\"DEFAULT\" is currently the [url=https://bulletphysics.org]Bullet[/url] "
@@ -45258,11 +45184,11 @@ msgid ""
"alternative."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1116
+#: doc/classes/ProjectSettings.xml
msgid "Enables [member Viewport.physics_object_picking] on the root viewport."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1119
+#: doc/classes/ProjectSettings.xml
msgid ""
"If enabled, 2D and 3D physics picking behaves this way in relation to "
"pause:\n"
@@ -45276,16 +45202,24 @@ msgid ""
"that queue on resume, against the state of the 2D/3D world at that point."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1125
+#: doc/classes/ProjectSettings.xml
msgid ""
"The number of fixed iterations per second. This controls how often physics "
-"simulation and [method Node._physics_process] methods are run.\n"
+"simulation and [method Node._physics_process] methods are run. See also "
+"[member debug/settings/fps/force_fps].\n"
"[b]Note:[/b] This property is only read when the project starts. To change "
"the physics FPS at runtime, set [member Engine.iterations_per_second] "
-"instead."
+"instead.\n"
+"[b]Note:[/b] Only 8 physics ticks may be simulated per rendered frame at "
+"most. If more than 8 physics ticks have to be simulated per rendered frame "
+"to keep up with rendering, the game will appear to slow down (even if "
+"[code]delta[/code] is used consistently in physics calculations). Therefore, "
+"it is recommended not to increase [member physics/common/physics_fps] above "
+"240. Otherwise, the game will slow down when the rendering framerate goes "
+"below 30 FPS."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1129
+#: doc/classes/ProjectSettings.xml
msgid ""
"Controls how much physics ticks are synchronized with real time. For 0 or "
"less, the ticks are synchronized. Such values are recommended for network "
@@ -45301,7 +45235,7 @@ msgid ""
"the physics FPS at runtime, set [member Engine.physics_jitter_fix] instead."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1134
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] Calls [code]glBufferData[/code] with NULL data prior to "
"uploading batching data. This may not be necessary but can be used for "
@@ -45311,7 +45245,7 @@ msgid ""
"adversely affect performance for end users."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1138
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] If set to on, uses the [code]GL_STREAM_DRAW[/code] flag "
"for batching buffer uploads. If off, uses the [code]GL_DYNAMIC_DRAW[/code] "
@@ -45321,7 +45255,7 @@ msgid ""
"adversely affect performance for end users."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1142
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] If set to on, this applies buffer orphaning - "
"[code]glBufferData[/code] is called with NULL data and the full buffer size "
@@ -45332,7 +45266,7 @@ msgid ""
"adversely affect performance for end users."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1146
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] If set to on, uses the [code]GL_STREAM_DRAW[/code] flag "
"for legacy buffer uploads. If off, uses the [code]GL_DYNAMIC_DRAW[/code] "
@@ -45342,7 +45276,7 @@ msgid ""
"adversely affect performance for end users."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1150
+#: doc/classes/ProjectSettings.xml
msgid ""
"Choose between fixed mode where corner scalings are preserved matching the "
"artwork, and scaling mode.\n"
@@ -45350,7 +45284,7 @@ msgid ""
"is off."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1154
+#: doc/classes/ProjectSettings.xml
msgid ""
"Some NVIDIA GPU drivers have a bug which produces flickering issues for the "
"[code]draw_rect[/code] method, especially as used in [TileMap]. Refer to "
@@ -45361,7 +45295,7 @@ msgid ""
"rendering, but only on desktop platforms."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1158
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], performs 2D skinning on the CPU rather than the GPU. "
"This provides greater compatibility with a wide range of hardware, and also "
@@ -45376,7 +45310,7 @@ msgid ""
"skinning."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1164
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], forces snapping of vertices to pixels in 2D rendering. "
"May help in some pixel art styles.\n"
@@ -45385,13 +45319,13 @@ msgid ""
"uv_contract] to prevent artifacts."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1169
+#: doc/classes/ProjectSettings.xml
msgid ""
"When batching is on, this regularly prints a frame diagnosis log. Note that "
"this will degrade performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1172
+#: doc/classes/ProjectSettings.xml
msgid ""
"[b]Experimental.[/b] For regression testing against the old renderer. If "
"this is switched on, and [code]use_batching[/code] is set, the renderer will "
@@ -45400,7 +45334,7 @@ msgid ""
"Performance will be degraded."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1175
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lights have the potential to prevent joining items, and break many of the "
"performance benefits of batching. This setting enables some complex logic to "
@@ -45410,7 +45344,7 @@ msgid ""
"returns."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1178
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the proportion of the total screen area (in pixels) that must be saved "
"by a scissor operation in order to activate light scissoring. This can "
@@ -45422,7 +45356,7 @@ msgid ""
"a lot of lighting."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1181
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enabling this setting uses the legacy method to draw batches containing only "
"one rect. The legacy method is faster (approx twice as fast), but can cause "
@@ -45432,24 +45366,24 @@ msgid ""
"this method."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1184
+#: doc/classes/ProjectSettings.xml
msgid ""
"Turns 2D batching on and off. Batching increases performance by reducing the "
"amount of graphics API drawcalls."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1187
+#: doc/classes/ProjectSettings.xml
msgid "Switches on 2D batching within the editor."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1190
+#: doc/classes/ProjectSettings.xml
msgid ""
"Size of buffer reserved for batched vertices. Larger size enables larger "
"batches, but there are diminishing returns for the memory used. This should "
"only have a minor effect on performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1193
+#: doc/classes/ProjectSettings.xml
msgid ""
"Including color in the vertex format has a cost, however, not including "
"color prevents batching across color changes. This threshold determines the "
@@ -45458,7 +45392,7 @@ msgid ""
"0 will always use colored vertices, 1 will never use colored vertices."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1196
+#: doc/classes/ProjectSettings.xml
msgid ""
"In certain circumstances, the batcher can reorder items in order to better "
"join them. This may result in better performance. An overlap test is needed "
@@ -45466,7 +45400,7 @@ msgid ""
"returns. If you are getting no benefit, setting this to 0 will switch it off."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1199
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the number of commands to lookahead to determine whether to batch "
"render items. A value of 1 can join items consisting of single commands, 0 "
@@ -45475,7 +45409,7 @@ msgid ""
"recommended."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1202
+#: doc/classes/ProjectSettings.xml
msgid ""
"On some platforms (especially mobile), precision issues in shaders can lead "
"to reading 1 texel outside of bounds, particularly where rects are scaled. "
@@ -45485,7 +45419,7 @@ msgid ""
"texels."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1206
+#: doc/classes/ProjectSettings.xml
msgid ""
"The amount of UV contraction. This figure is divided by 1000000, and is a "
"proportion of the total texture dimensions, where the width and height are "
@@ -45493,31 +45427,31 @@ msgid ""
"Use the default unless correcting for a problem on particular hardware."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1210
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of light samples taken when using [constant BakedLightmap."
"BAKE_QUALITY_HIGH]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1213
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of light samples taken when using [constant BakedLightmap."
"BAKE_QUALITY_LOW]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1216
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of light samples taken when using [constant BakedLightmap."
"BAKE_QUALITY_MEDIUM]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1219
+#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of light samples taken when using [constant BakedLightmap."
"BAKE_QUALITY_ULTRA]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1222
+#: doc/classes/ProjectSettings.xml
msgid ""
"Default background clear color. Overridable per [Viewport] using its "
"[Environment]. See [member Environment.background_mode] and [member "
@@ -45525,7 +45459,7 @@ msgid ""
"programmatically, use [method VisualServer.set_default_clear_color]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1225
+#: doc/classes/ProjectSettings.xml
msgid ""
"[Environment] that will be used as a fallback environment in case a scene "
"does not specify its own environment. The default environment is loaded in "
@@ -45535,21 +45469,21 @@ msgid ""
"here."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1228
+#: doc/classes/ProjectSettings.xml
msgid ""
"The use of half-float vertex compression may be producing rendering errors "
"on some platforms (especially iOS). These have been seen particularly in "
"particles. Disabling half-float may resolve these problems."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1231
+#: doc/classes/ProjectSettings.xml
msgid ""
"iOS specific override for [member rendering/gles2/compatibility/"
"disable_half_float], due to poor support for half-float vertex compression "
"on many devices."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1234
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code] and available on the target Android device, enables "
"high floating point precision for all shader computations in GLES2.\n"
@@ -45557,31 +45491,31 @@ msgid ""
"devices and is often not available at all. Use with caution."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1238
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max buffer size for blend shapes. Any blend shape bigger than this will not "
"work."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1241
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max buffer size for drawing polygons. Any polygon bigger than this will not "
"work."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1244
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max index buffer size for drawing polygons. Any polygon bigger than this "
"will not work."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1247
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max buffer size for drawing immediate objects (ImmediateGeometry nodes). "
"Nodes using more than this size will not work."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1250
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max number of lights renderable per object. This is further limited by "
"hardware support. Most devices only support 409 lights, while many devices "
@@ -45589,7 +45523,7 @@ msgid ""
"memory usage and may decrease shader compile times."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1253
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max amount of elements renderable in a frame. If more elements than this are "
"visible per frame, they will not be drawn. Keep in mind elements refer to "
@@ -45599,7 +45533,7 @@ msgid ""
"much as possible on web export."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1256
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max number of lights renderable in a frame. If more lights than this number "
"are used, they will be ignored. Setting this low will slightly reduce memory "
@@ -45608,7 +45542,7 @@ msgid ""
"possible on web export."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1259
+#: doc/classes/ProjectSettings.xml
msgid ""
"Max number of reflection probes renderable in a frame. If more reflection "
"probes than this number are used, they will be ignored. Setting this low "
@@ -45617,20 +45551,20 @@ msgid ""
"consider lowering as much as possible on web export."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1262
+#: doc/classes/ProjectSettings.xml
msgid ""
"Shaders have a time variable that constantly increases. At some point, it "
"needs to be rolled back to zero to avoid precision errors on shader "
"animations. This setting specifies when (in seconds)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1265
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import lossless textures "
"using the PNG format. Otherwise, it will default to using WebP."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1268
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default compression level for lossless WebP. Higher levels result in "
"smaller files at the cost of compression speed. Decompression speed is "
@@ -45639,7 +45573,7 @@ msgid ""
"savings."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1271
+#: doc/classes/ProjectSettings.xml
msgid ""
"On import, mesh vertex data will be split into two streams within a single "
"vertex buffer, one for position data and the other for interleaved "
@@ -45647,7 +45581,7 @@ msgid ""
"Requires manual reimport of meshes after toggling."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1274
+#: doc/classes/ProjectSettings.xml
msgid ""
"Determines the maximum number of sphere occluders that will be used at any "
"one time.\n"
@@ -45656,7 +45590,7 @@ msgid ""
"to give the best overall performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1278
+#: doc/classes/ProjectSettings.xml
msgid ""
"The default convention is for portal normals to point outward (face outward) "
"from the source room.\n"
@@ -45666,20 +45600,20 @@ msgid ""
"convertion to [Portal] nodes."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1283
+#: doc/classes/ProjectSettings.xml
msgid ""
"Show conversion logs.\n"
"[b]Note:[/b] This will automatically be disabled in exports."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1287
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], gameplay callbacks will be sent as [code]signals[/"
"code]. If [code]false[/code], they will be sent as [code]notifications[/"
"code]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1290
+#: doc/classes/ProjectSettings.xml
msgid ""
"If enabled, while merging meshes, the system will also attempt to remove "
"[Spatial] nodes that no longer have any children.\n"
@@ -45688,13 +45622,13 @@ msgid ""
"for markers or some other purpose."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1294
+#: doc/classes/ProjectSettings.xml
msgid ""
"Show logs during PVS generation.\n"
"[b]Note:[/b] This will automatically be disabled in exports."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1298
+#: doc/classes/ProjectSettings.xml
msgid ""
"Uses a simplified method of generating PVS (potentially visible set) data. "
"The results may not be accurate where more than one portal join adjacent "
@@ -45704,46 +45638,46 @@ msgid ""
"default method."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1302
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], allocates the main framebuffer with high dynamic "
"range. High dynamic range allows the use of [Color] values greater than 1.\n"
"[b]Note:[/b] Only available on the GLES3 backend."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1306
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/depth/hdr] on mobile "
"devices, due to performance concerns or driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1309
+#: doc/classes/ProjectSettings.xml
msgid ""
"Disables depth pre-pass for some GPU vendors (usually mobile), as their "
"architecture already does this."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1312
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], performs a previous depth pass before rendering "
"materials. This increases performance in scenes with high overdraw, when "
"complex materials and lighting are used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1315
+#: doc/classes/ProjectSettings.xml
msgid ""
"The directional shadow's size in pixels. Higher values will result in "
"sharper shadows, at the cost of performance. The value will be rounded up to "
"the nearest power of 2."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1318
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/directional_shadow/size] on "
"mobile devices, due to performance concerns or driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1321
+#: doc/classes/ProjectSettings.xml
msgid ""
"The video driver to use (\"GLES2\" or \"GLES3\").\n"
"[b]Note:[/b] The backend in use can be overridden at runtime via the [code]--"
@@ -45753,7 +45687,7 @@ msgid ""
"updated, so use [method OS.get_current_video_driver] to query it at run-time."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1325
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], allows falling back to the GLES2 driver if the GLES3 "
"driver is not supported.\n"
@@ -45765,7 +45699,7 @@ msgid ""
"data pack's size."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1329
+#: doc/classes/ProjectSettings.xml
msgid ""
"Maximum anisotropic filter level used for textures with anisotropy enabled. "
"Higher values will result in sharper textures when viewed from oblique "
@@ -45773,7 +45707,7 @@ msgid ""
"4, 8, 16)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1332
+#: doc/classes/ProjectSettings.xml
msgid ""
"Sets the number of MSAA samples to use. MSAA is used to reduce aliasing "
"around the edges of polygons. A higher MSAA value results in smoother edges "
@@ -45781,7 +45715,7 @@ msgid ""
"[b]Note:[/b] MSAA is not available on HTML5 export using the GLES2 backend."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1336
+#: doc/classes/ProjectSettings.xml
msgid ""
"If set to a value greater than [code]0.0[/code], contrast-adaptive "
"sharpening will be applied to the 3D viewport. This has a low performance "
@@ -45790,7 +45724,7 @@ msgid ""
"[member rendering/quality/filters/use_fxaa]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1339
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses a fast post-processing filter to make banding "
"significantly less visible. In some cases, debanding may introduce a "
@@ -45804,7 +45738,7 @@ msgid ""
"disabled when targeting mobile platforms."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1344
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enables FXAA in the root Viewport. FXAA is a popular screen-space "
"antialiasing method, which is fast but will make the image look blurry, "
@@ -45814,7 +45748,7 @@ msgid ""
"quality/filters/sharpen_intensity])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1347
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses nearest-neighbor mipmap filtering when using "
"mipmaps (also called \"bilinear filtering\"), which will result in visible "
@@ -45823,7 +45757,7 @@ msgid ""
"mipmap filtering (also called \"trilinear filtering\") is used."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1350
+#: doc/classes/ProjectSettings.xml
msgid ""
"Strategy used for framebuffer allocation. The simpler it is, the less "
"resources it uses (but the less features it supports). If set to \"2D "
@@ -45833,54 +45767,54 @@ msgid ""
"be available in the [Environment]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1353
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/intended_usage/"
"framebuffer_allocation] on mobile devices, due to performance concerns or "
"driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1356
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enable usage of bicubic sampling in baked lightmaps. This results in "
"smoother looking lighting at the expense of more bandwidth usage. On GLES2, "
"changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1359
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/lightmapping/"
"use_bicubic_sampling] on mobile devices, in order to reduce bandwidth usage."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1362
+#: doc/classes/ProjectSettings.xml
msgid ""
"Size of the atlas used by reflection probes. A larger size can result in "
"higher visual quality, while a smaller size will be faster and take up less "
"memory."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1365
+#: doc/classes/ProjectSettings.xml
msgid ""
"Number of subdivisions to use for the reflection atlas. A higher number "
"lowers the quality of each atlas, but allows you to use more."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1368
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses a high amount of samples to create blurred "
"variants of reflection probes and panorama backgrounds (sky). Those blurred "
"variants are used by rough materials."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1371
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/reflections/"
"high_quality_ggx] on mobile devices, due to performance concerns or driver "
"support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1374
+#: doc/classes/ProjectSettings.xml
msgid ""
"Limits the size of the irradiance map which is normally determined by "
"[member Sky.radiance_size]. A higher size results in a higher quality "
@@ -45891,61 +45825,61 @@ msgid ""
"maps well and may crash if this is set too high."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1378
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses texture arrays instead of mipmaps for reflection "
"probes and panorama backgrounds (sky). This reduces jitter noise on "
"reflections, but costs more performance and memory."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1381
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/reflections/"
"texture_array_reflections] on mobile devices, due to performance concerns or "
"driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1384
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses faster but lower-quality Blinn model to generate "
"blurred reflections instead of the GGX model."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1387
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/shading/"
"force_blinn_over_ggx] on mobile devices, due to performance concerns or "
"driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1390
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], uses faster but lower-quality Lambert material "
"lighting model instead of Burley."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1393
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/shading/"
"force_lambert_over_burley] on mobile devices, due to performance concerns or "
"driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1396
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], forces vertex shading for all rendering. This can "
"increase performance a lot, but also reduces quality immensely. Can be used "
"to optimize performance on low-end mobile devices."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1399
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/shading/"
"force_vertex_shading] on mobile devices, due to performance concerns or "
"driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1402
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], enables new physical light attenuation for "
"[OmniLight]s and [SpotLight]s. This results in more realistic lighting "
@@ -45956,7 +45890,7 @@ msgid ""
"Changes to this setting will only be applied upon restarting the application."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1406
+#: doc/classes/ProjectSettings.xml
msgid ""
"Size for cubemap into which the shadow is rendered before being copied into "
"the shadow atlas. A higher number can result in higher resolution shadows "
@@ -45965,26 +45899,25 @@ msgid ""
"size] will not result in a perceptible increase in visual quality."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1409 doc/classes/ProjectSettings.xml:1412
-#: doc/classes/ProjectSettings.xml:1415 doc/classes/ProjectSettings.xml:1418
+#: doc/classes/ProjectSettings.xml
msgid ""
"Subdivision quadrant size for shadow mapping. See shadow mapping "
"documentation."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1421
+#: doc/classes/ProjectSettings.xml
msgid ""
"Size for shadow atlas (used for OmniLights and SpotLights). See "
"documentation."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1424
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/shadow_atlas/size] on "
"mobile devices, due to performance concerns or driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1427
+#: doc/classes/ProjectSettings.xml
msgid ""
"Shadow filter mode. Higher-quality settings result in smoother shadows that "
"flicker less when moving. \"Disabled\" is the fastest option, but also has "
@@ -45995,20 +45928,20 @@ msgid ""
"shadow appearance similar to the one produced by the GLES3 backend."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1431
+#: doc/classes/ProjectSettings.xml
msgid ""
"Lower-end override for [member rendering/quality/shadows/filter_mode] on "
"mobile devices, due to performance concerns or driver support."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1434
+#: doc/classes/ProjectSettings.xml
msgid ""
"Forces [MeshInstance] to always perform skinning on the CPU (applies to both "
"GLES2 and GLES3).\n"
"See also [member rendering/quality/skinning/software_skinning_fallback]."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1438
+#: doc/classes/ProjectSettings.xml
msgid ""
"Allows [MeshInstance] to perform skinning on the CPU when the hardware "
"doesn't support the default GPU skinning process with GLES2.\n"
@@ -46020,7 +45953,7 @@ msgid ""
"already applied to the modelview matrix."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1444
+#: doc/classes/ProjectSettings.xml
msgid ""
"Additional expansion applied to object bounds in the 3D rendering bounding "
"volume hierarchy. This can reduce BVH processing at the cost of a slightly "
@@ -46032,7 +45965,7 @@ msgid ""
"spatial_partitioning/use_bvh] is enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1449
+#: doc/classes/ProjectSettings.xml
msgid ""
"The rendering octree balance can be changed to favor smaller ([code]0[/"
"code]), or larger ([code]1[/code]) branches.\n"
@@ -46041,45 +45974,45 @@ msgid ""
"spatial_partitioning/use_bvh] is enabled."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1454
+#: doc/classes/ProjectSettings.xml
msgid ""
"Enables the use of bounding volume hierarchy instead of octree for rendering "
"spatial partitioning. This may give better performance."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1457
+#: doc/classes/ProjectSettings.xml
msgid ""
"Improves quality of subsurface scattering, but cost significantly increases."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1460
+#: doc/classes/ProjectSettings.xml
msgid "Quality setting for subsurface scattering (samples taken)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1463
+#: doc/classes/ProjectSettings.xml
msgid "Max radius used for subsurface scattering samples."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1466
+#: doc/classes/ProjectSettings.xml
msgid ""
"Weight subsurface scattering samples. Helps to avoid reading samples from "
"unrelated parts of the screen."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1469
+#: doc/classes/ProjectSettings.xml
msgid ""
"Use high-quality voxel cone tracing. This results in better-looking "
"reflections, but is much more expensive on the GPU."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1472
+#: doc/classes/ProjectSettings.xml
msgid ""
"Thread model for rendering. Rendering on a thread can vastly improve "
"performance, but synchronizing to the main thread can cause a bit more "
"jitter."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1475
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], a thread safe version of BVH (bounding volume "
"hierarchy) will be used in rendering and Godot physics.\n"
@@ -46087,7 +46020,7 @@ msgid ""
"incorrect object visibility)."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1479
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import VRAM-compressed "
"textures using the BPTC algorithm. This texture compression algorithm is "
@@ -46100,7 +46033,7 @@ msgid ""
"application/config/use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1483
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import VRAM-compressed "
"textures using the Ericsson Texture Compression algorithm. This algorithm "
@@ -46112,7 +46045,7 @@ msgid ""
"application/config/use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1487
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import VRAM-compressed "
"textures using the Ericsson Texture Compression 2 algorithm. This texture "
@@ -46124,7 +46057,7 @@ msgid ""
"application/config/use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1491
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import VRAM-compressed "
"textures using the PowerVR Texture Compression algorithm. This texture "
@@ -46136,7 +46069,7 @@ msgid ""
"application/config/use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1495
+#: doc/classes/ProjectSettings.xml
msgid ""
"If [code]true[/code], the texture importer will import VRAM-compressed "
"textures using the S3 Texture Compression algorithm. This algorithm is only "
@@ -46148,21 +46081,21 @@ msgid ""
"application/config/use_hidden_project_data_directory])."
msgstr ""
-#: doc/classes/ProjectSettings.xml:1499
+#: doc/classes/ProjectSettings.xml
msgid ""
"Cell size used for the 2D hash grid that [VisibilityNotifier2D] uses (in "
"pixels)."
msgstr ""
-#: doc/classes/ProximityGroup.xml:4 doc/classes/ProximityGroup.xml:7
+#: doc/classes/ProximityGroup.xml
msgid "General-purpose proximity detection node."
msgstr ""
-#: doc/classes/QuadMesh.xml:4
+#: doc/classes/QuadMesh.xml
msgid "Class representing a square mesh."
msgstr ""
-#: doc/classes/QuadMesh.xml:7
+#: doc/classes/QuadMesh.xml
msgid ""
"Class representing a square [PrimitiveMesh]. This flat mesh does not have a "
"thickness. By default, this mesh is aligned on the X and Y axes; this "
@@ -46170,24 +46103,24 @@ msgid ""
"[PlaneMesh], this mesh doesn't provide subdivision options."
msgstr ""
-#: doc/classes/QuadMesh.xml:11 doc/classes/Viewport.xml:20
-#: doc/classes/ViewportTexture.xml:13
+#: doc/classes/QuadMesh.xml doc/classes/Viewport.xml
+#: doc/classes/ViewportTexture.xml
msgid "https://godotengine.org/asset-library/asset/129"
msgstr ""
-#: doc/classes/QuadMesh.xml:17
+#: doc/classes/QuadMesh.xml
msgid "Offset of the generated Quad. Useful for particles."
msgstr ""
-#: doc/classes/QuadMesh.xml:20
+#: doc/classes/QuadMesh.xml
msgid "Size on the X and Y axes."
msgstr ""
-#: doc/classes/Quat.xml:4
+#: doc/classes/Quat.xml
msgid "Quaternion."
msgstr ""
-#: doc/classes/Quat.xml:7
+#: doc/classes/Quat.xml
msgid ""
"A unit quaternion used for representing 3D rotations. Quaternions need to be "
"normalized to be used for rotation.\n"
@@ -46199,34 +46132,34 @@ msgid ""
"more efficient and robust against floating-point errors."
msgstr ""
-#: doc/classes/Quat.xml:12
+#: doc/classes/Quat.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/using_transforms."
"html#interpolating-with-quaternions"
msgstr ""
-#: doc/classes/Quat.xml:20
+#: doc/classes/Quat.xml
msgid "Constructs a quaternion from the given [Basis]."
msgstr ""
-#: doc/classes/Quat.xml:27
+#: doc/classes/Quat.xml
msgid ""
"Constructs a quaternion that will perform a rotation specified by Euler "
"angles (in the YXZ convention: when decomposing, first Z, then X, and Y "
"last), given in the vector format as (X angle, Y angle, Z angle)."
msgstr ""
-#: doc/classes/Quat.xml:35
+#: doc/classes/Quat.xml
msgid ""
"Constructs a quaternion that will rotate around the given axis by the "
"specified angle. The axis must be a normalized vector."
msgstr ""
-#: doc/classes/Quat.xml:45
+#: doc/classes/Quat.xml
msgid "Constructs a quaternion defined by the given values."
msgstr ""
-#: doc/classes/Quat.xml:52
+#: doc/classes/Quat.xml
msgid ""
"Returns the angle between this quaternion and [code]to[/code]. This is the "
"magnitude of the angle you would need to rotate by to get from one to the "
@@ -46236,18 +46169,18 @@ msgid ""
"reliably."
msgstr ""
-#: doc/classes/Quat.xml:63
+#: doc/classes/Quat.xml
msgid ""
"Performs a cubic spherical interpolation between quaternions [code]pre_a[/"
"code], this vector, [code]b[/code], and [code]post_b[/code], by the given "
"amount [code]weight[/code]."
msgstr ""
-#: doc/classes/Quat.xml:70
+#: doc/classes/Quat.xml
msgid "Returns the dot product of two quaternions."
msgstr ""
-#: doc/classes/Quat.xml:76
+#: doc/classes/Quat.xml
msgid ""
"Returns Euler angles (in the YXZ convention: when decomposing, first Z, then "
"X, and Y last) corresponding to the rotation represented by the unit "
@@ -46255,100 +46188,100 @@ msgid ""
"angle, Y angle, Z angle)."
msgstr ""
-#: doc/classes/Quat.xml:82
+#: doc/classes/Quat.xml
msgid "Returns the inverse of the quaternion."
msgstr ""
-#: doc/classes/Quat.xml:89
+#: doc/classes/Quat.xml
msgid ""
"Returns [code]true[/code] if this quaternion and [code]quat[/code] are "
"approximately equal, by running [method @GDScript.is_equal_approx] on each "
"component."
msgstr ""
-#: doc/classes/Quat.xml:95
+#: doc/classes/Quat.xml
msgid "Returns whether the quaternion is normalized or not."
msgstr ""
-#: doc/classes/Quat.xml:101
+#: doc/classes/Quat.xml
msgid "Returns the length of the quaternion."
msgstr ""
-#: doc/classes/Quat.xml:107
+#: doc/classes/Quat.xml
msgid "Returns the length of the quaternion, squared."
msgstr ""
-#: doc/classes/Quat.xml:113
+#: doc/classes/Quat.xml
msgid "Returns a copy of the quaternion, normalized to unit length."
msgstr ""
-#: doc/classes/Quat.xml:120
+#: doc/classes/Quat.xml
msgid ""
"Sets the quaternion to a rotation which rotates around axis by the specified "
"angle, in radians. The axis must be a normalized vector."
msgstr ""
-#: doc/classes/Quat.xml:126
+#: doc/classes/Quat.xml
msgid ""
"Sets the quaternion to a rotation specified by Euler angles (in the YXZ "
"convention: when decomposing, first Z, then X, and Y last), given in the "
"vector format as (X angle, Y angle, Z angle)."
msgstr ""
-#: doc/classes/Quat.xml:134
+#: doc/classes/Quat.xml
msgid ""
"Returns the result of the spherical linear interpolation between this "
"quaternion and [code]to[/code] by amount [code]weight[/code].\n"
"[b]Note:[/b] Both quaternions must be normalized."
msgstr ""
-#: doc/classes/Quat.xml:143
+#: doc/classes/Quat.xml
msgid ""
"Returns the result of the spherical linear interpolation between this "
"quaternion and [code]to[/code] by amount [code]weight[/code], but without "
"checking if the rotation path is not bigger than 90 degrees."
msgstr ""
-#: doc/classes/Quat.xml:150
+#: doc/classes/Quat.xml
msgid "Returns a vector transformed (multiplied) by this quaternion."
msgstr ""
-#: doc/classes/Quat.xml:156
+#: doc/classes/Quat.xml
msgid ""
"W component of the quaternion (real part).\n"
"Quaternion components should usually not be manipulated directly."
msgstr ""
-#: doc/classes/Quat.xml:160
+#: doc/classes/Quat.xml
msgid ""
"X component of the quaternion (imaginary [code]i[/code] axis part).\n"
"Quaternion components should usually not be manipulated directly."
msgstr ""
-#: doc/classes/Quat.xml:164
+#: doc/classes/Quat.xml
msgid ""
"Y component of the quaternion (imaginary [code]j[/code] axis part).\n"
"Quaternion components should usually not be manipulated directly."
msgstr ""
-#: doc/classes/Quat.xml:168
+#: doc/classes/Quat.xml
msgid ""
"Z component of the quaternion (imaginary [code]k[/code] axis part).\n"
"Quaternion components should usually not be manipulated directly."
msgstr ""
-#: doc/classes/Quat.xml:174
+#: doc/classes/Quat.xml
msgid ""
"The identity quaternion, representing no rotation. Equivalent to an identity "
"[Basis] matrix. If a vector is transformed by an identity quaternion, it "
"will not change."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:4
+#: doc/classes/RandomNumberGenerator.xml
msgid "A class for generating pseudo-random numbers."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:7
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"RandomNumberGenerator is a class for generating pseudo-random numbers. It "
"currently uses [url=http://www.pcg-random.org/]PCG32[/url].\n"
@@ -46369,25 +46302,25 @@ msgid ""
"actual default seed."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:19
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/math/random_number_generation."
"html"
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:25
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Generates a pseudo-random float between [code]0.0[/code] and [code]1.0[/"
"code] (inclusive)."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:33
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Generates a pseudo-random float between [code]from[/code] and [code]to[/"
"code] (inclusive)."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:41
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Generates a [url=https://en.wikipedia.org/wiki/Normal_distribution]normally-"
"distributed[/url] pseudo-random number, using Box-Muller transform with the "
@@ -46395,23 +46328,23 @@ msgid ""
"also called Gaussian distribution."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:47
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Generates a pseudo-random 32-bit unsigned integer between [code]0[/code] and "
"[code]4294967295[/code] (inclusive)."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:55
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Generates a pseudo-random 32-bit signed integer between [code]from[/code] "
"and [code]to[/code] (inclusive)."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:61
+#: doc/classes/RandomNumberGenerator.xml
msgid "Setups a time-based seed to generator."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:67
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"Initializes the random number generator state based on the given seed value. "
"A given seed will give a reproducible sequence of pseudo-random numbers.\n"
@@ -46431,7 +46364,7 @@ msgid ""
"4.0."
msgstr ""
-#: doc/classes/RandomNumberGenerator.xml:78
+#: doc/classes/RandomNumberGenerator.xml
msgid ""
"The current state of the random number generator. Save and restore this "
"property to restore the generator to a previous state:\n"
@@ -46450,74 +46383,74 @@ msgid ""
"seed] instead."
msgstr ""
-#: doc/classes/Range.xml:4
+#: doc/classes/Range.xml
msgid "Abstract base class for range-based controls."
msgstr ""
-#: doc/classes/Range.xml:7
+#: doc/classes/Range.xml
msgid ""
"Range is a base class for [Control] nodes that change a floating-point "
"[i]value[/i] between a [i]minimum[/i] and a [i]maximum[/i], using [i]step[/"
"i] and [i]page[/i], for example a [ScrollBar]."
msgstr ""
-#: doc/classes/Range.xml:16
+#: doc/classes/Range.xml
msgid ""
"Binds two ranges together along with any ranges previously grouped with "
"either of them. When any of range's member variables change, it will share "
"the new value with all other ranges in its group."
msgstr ""
-#: doc/classes/Range.xml:22
+#: doc/classes/Range.xml
msgid "Stops range from sharing its member variables with any other."
msgstr ""
-#: doc/classes/Range.xml:28
+#: doc/classes/Range.xml
msgid ""
"If [code]true[/code], [member value] may be greater than [member max_value]."
msgstr ""
-#: doc/classes/Range.xml:31
+#: doc/classes/Range.xml
msgid ""
"If [code]true[/code], [member value] may be less than [member min_value]."
msgstr ""
-#: doc/classes/Range.xml:34
+#: doc/classes/Range.xml
msgid ""
"If [code]true[/code], and [code]min_value[/code] is greater than 0, "
"[code]value[/code] will be represented exponentially rather than linearly."
msgstr ""
-#: doc/classes/Range.xml:37
+#: doc/classes/Range.xml
msgid ""
"Maximum value. Range is clamped if [code]value[/code] is greater than "
"[code]max_value[/code]."
msgstr ""
-#: doc/classes/Range.xml:40
+#: doc/classes/Range.xml
msgid ""
"Minimum value. Range is clamped if [code]value[/code] is less than "
"[code]min_value[/code]."
msgstr ""
-#: doc/classes/Range.xml:43
+#: doc/classes/Range.xml
msgid ""
"Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size "
"multiplied by [code]page[/code] over the difference between [code]min_value[/"
"code] and [code]max_value[/code]."
msgstr ""
-#: doc/classes/Range.xml:46
+#: doc/classes/Range.xml
msgid "The value mapped between 0 and 1."
msgstr ""
-#: doc/classes/Range.xml:49
+#: doc/classes/Range.xml
msgid ""
"If [code]true[/code], [code]value[/code] will always be rounded to the "
"nearest integer."
msgstr ""
-#: doc/classes/Range.xml:52
+#: doc/classes/Range.xml
msgid ""
"If greater than 0, [code]value[/code] will always be rounded to a multiple "
"of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], "
@@ -46525,25 +46458,25 @@ msgid ""
"then rounded to the nearest integer."
msgstr ""
-#: doc/classes/Range.xml:55
+#: doc/classes/Range.xml
msgid "Range's current value."
msgstr ""
-#: doc/classes/Range.xml:61
+#: doc/classes/Range.xml
msgid ""
"Emitted when [member min_value], [member max_value], [member page], or "
"[member step] change."
msgstr ""
-#: doc/classes/Range.xml:67
+#: doc/classes/Range.xml
msgid "Emitted when [member value] changes."
msgstr ""
-#: doc/classes/RayCast.xml:4 doc/classes/RayCast2D.xml:4
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid "Query the closest object intersecting a ray."
msgstr ""
-#: doc/classes/RayCast.xml:7
+#: doc/classes/RayCast.xml
msgid ""
"A RayCast represents a line from its origin to its destination position, "
"[code]cast_to[/code]. It is used to query the 3D space in order to find the "
@@ -46561,23 +46494,23 @@ msgid ""
"[method force_raycast_update] after adjusting the raycast."
msgstr ""
-#: doc/classes/RayCast.xml:22 doc/classes/RayCast2D.xml:21
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Adds a collision exception so the ray does not report collisions with the "
"specified node."
msgstr ""
-#: doc/classes/RayCast.xml:29 doc/classes/RayCast2D.xml:28
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Adds a collision exception so the ray does not report collisions with the "
"specified [RID]."
msgstr ""
-#: doc/classes/RayCast.xml:35 doc/classes/RayCast2D.xml:34
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid "Removes all collision exceptions for this ray."
msgstr ""
-#: doc/classes/RayCast.xml:41
+#: doc/classes/RayCast.xml
msgid ""
"Updates the collision information for the ray.\n"
"Use this method to update the collision information immediately instead of "
@@ -46586,75 +46519,75 @@ msgid ""
"[b]Note:[/b] [code]enabled[/code] is not required for this to work."
msgstr ""
-#: doc/classes/RayCast.xml:49 doc/classes/RayCast2D.xml:47
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Returns the first object that the ray intersects, or [code]null[/code] if no "
"object is intersecting the ray (i.e. [method is_colliding] returns "
"[code]false[/code])."
msgstr ""
-#: doc/classes/RayCast.xml:55 doc/classes/RayCast2D.xml:53
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Returns the shape ID of the first object that the ray intersects, or "
"[code]0[/code] if no object is intersecting the ray (i.e. [method "
"is_colliding] returns [code]false[/code])."
msgstr ""
-#: doc/classes/RayCast.xml:62
+#: doc/classes/RayCast.xml
msgid ""
"Returns [code]true[/code] if the bit index passed is turned on.\n"
"[b]Note:[/b] Bit indices range from 0-19."
msgstr ""
-#: doc/classes/RayCast.xml:69 doc/classes/RayCast2D.xml:66
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Returns the normal of the intersecting object's shape at the collision point."
msgstr ""
-#: doc/classes/RayCast.xml:75 doc/classes/RayCast2D.xml:72
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Returns the collision point at which the ray intersects the closest object.\n"
"[b]Note:[/b] This point is in the [b]global[/b] coordinate system."
msgstr ""
-#: doc/classes/RayCast.xml:82 doc/classes/RayCast2D.xml:79
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Returns whether any object is intersecting with the ray's vector "
"(considering the vector length)."
msgstr ""
-#: doc/classes/RayCast.xml:89 doc/classes/RayCast2D.xml:86
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Removes a collision exception so the ray does report collisions with the "
"specified node."
msgstr ""
-#: doc/classes/RayCast.xml:96 doc/classes/RayCast2D.xml:93
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"Removes a collision exception so the ray does report collisions with the "
"specified [RID]."
msgstr ""
-#: doc/classes/RayCast.xml:104
+#: doc/classes/RayCast.xml
msgid ""
"Sets the bit index passed to the [code]value[/code] passed.\n"
"[b]Note:[/b] Bit indexes range from 0-19."
msgstr ""
-#: doc/classes/RayCast.xml:111 doc/classes/RayCast2D.xml:107
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"The ray's destination point, relative to the RayCast's [code]position[/code]."
msgstr ""
-#: doc/classes/RayCast.xml:114
+#: doc/classes/RayCast.xml
msgid "If [code]true[/code], collision with [Area]s will be reported."
msgstr ""
-#: doc/classes/RayCast.xml:117
+#: doc/classes/RayCast.xml
msgid "If [code]true[/code], collision with [PhysicsBody]s will be reported."
msgstr ""
-#: doc/classes/RayCast.xml:120 doc/classes/RayCast2D.xml:116
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid ""
"The ray's collision mask. Only objects in at least one collision layer "
"enabled in the mask will be detected. See [url=https://docs.godotengine.org/"
@@ -46663,7 +46596,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/RayCast.xml:123
+#: doc/classes/RayCast.xml
msgid ""
"The custom color to use to draw the shape in the editor and at run-time if "
"[b]Visible Collision Shapes[/b] is enabled in the [b]Debug[/b] menu. This "
@@ -46673,7 +46606,7 @@ msgid ""
"[member ProjectSettings.debug/shapes/collision/shape_color] is used."
msgstr ""
-#: doc/classes/RayCast.xml:127
+#: doc/classes/RayCast.xml
msgid ""
"If set to [code]1[/code], a line is used as the debug shape. Otherwise, a "
"truncated pyramid is drawn to represent the [RayCast]. Requires [b]Visible "
@@ -46681,17 +46614,17 @@ msgid ""
"shape to be visible at run-time."
msgstr ""
-#: doc/classes/RayCast.xml:130 doc/classes/RayCast2D.xml:119
+#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid "If [code]true[/code], collisions will be reported."
msgstr ""
-#: doc/classes/RayCast.xml:133
+#: doc/classes/RayCast.xml
msgid ""
"If [code]true[/code], collisions will be ignored for this RayCast's "
"immediate parent."
msgstr ""
-#: doc/classes/RayCast2D.xml:7
+#: doc/classes/RayCast2D.xml
msgid ""
"A RayCast represents a line from its origin to its destination position, "
"[code]cast_to[/code]. It is used to query the 2D space in order to find the "
@@ -46710,7 +46643,7 @@ msgid ""
"[method force_raycast_update] after adjusting the raycast."
msgstr ""
-#: doc/classes/RayCast2D.xml:40
+#: doc/classes/RayCast2D.xml
msgid ""
"Updates the collision information for the ray. Use this method to update the "
"collision information immediately instead of waiting for the next "
@@ -46719,31 +46652,31 @@ msgid ""
"[b]Note:[/b] [code]enabled[/code] is not required for this to work."
msgstr ""
-#: doc/classes/RayCast2D.xml:101
+#: doc/classes/RayCast2D.xml
msgid ""
"Sets or clears individual bits on the collision mask. This makes selecting "
"the areas scanned easier."
msgstr ""
-#: doc/classes/RayCast2D.xml:110
+#: doc/classes/RayCast2D.xml
msgid "If [code]true[/code], collision with [Area2D]s will be reported."
msgstr ""
-#: doc/classes/RayCast2D.xml:113
+#: doc/classes/RayCast2D.xml
msgid "If [code]true[/code], collision with [PhysicsBody2D]s will be reported."
msgstr ""
-#: doc/classes/RayCast2D.xml:122
+#: doc/classes/RayCast2D.xml
msgid ""
"If [code]true[/code], the parent node will be excluded from collision "
"detection."
msgstr ""
-#: doc/classes/RayShape.xml:4
+#: doc/classes/RayShape.xml
msgid "Ray shape for 3D collisions."
msgstr ""
-#: doc/classes/RayShape.xml:7
+#: doc/classes/RayShape.xml
msgid ""
"Ray shape for 3D collisions, which can be set into a [PhysicsBody] or "
"[Area]. A ray is not really a collision body; instead, it tries to separate "
@@ -46751,30 +46684,30 @@ msgid ""
"characters."
msgstr ""
-#: doc/classes/RayShape.xml:15 doc/classes/RayShape2D.xml:15
+#: doc/classes/RayShape.xml doc/classes/RayShape2D.xml
msgid "The ray's length."
msgstr ""
-#: doc/classes/RayShape.xml:18 doc/classes/RayShape2D.xml:18
+#: doc/classes/RayShape.xml doc/classes/RayShape2D.xml
msgid "If [code]true[/code], allow the shape to return the correct normal."
msgstr ""
-#: doc/classes/RayShape2D.xml:4
+#: doc/classes/RayShape2D.xml
msgid "Ray shape for 2D collisions."
msgstr ""
-#: doc/classes/RayShape2D.xml:7
+#: doc/classes/RayShape2D.xml
msgid ""
"Ray shape for 2D collisions. A ray is not really a collision body; instead, "
"it tries to separate itself from whatever is touching its far endpoint. It's "
"often useful for characters."
msgstr ""
-#: doc/classes/Rect2.xml:4
+#: doc/classes/Rect2.xml
msgid "2D axis-aligned bounding box."
msgstr ""
-#: doc/classes/Rect2.xml:7
+#: doc/classes/Rect2.xml
msgid ""
"[Rect2] consists of a position, a size, and several utility functions. It is "
"typically used for fast overlap tests.\n"
@@ -46782,31 +46715,31 @@ msgid ""
"The 3D counterpart to [Rect2] is [AABB]."
msgstr ""
-#: doc/classes/Rect2.xml:22
+#: doc/classes/Rect2.xml
msgid "Constructs a [Rect2] by position and size."
msgstr ""
-#: doc/classes/Rect2.xml:32
+#: doc/classes/Rect2.xml
msgid "Constructs a [Rect2] by x, y, width, and height."
msgstr ""
-#: doc/classes/Rect2.xml:38
+#: doc/classes/Rect2.xml
msgid ""
"Returns a [Rect2] with equivalent position and area, modified so that the "
"top-left corner is the origin and [code]width[/code] and [code]height[/code] "
"are positive."
msgstr ""
-#: doc/classes/Rect2.xml:45
+#: doc/classes/Rect2.xml
msgid "Returns the intersection of this [Rect2] and b."
msgstr ""
-#: doc/classes/Rect2.xml:52
+#: doc/classes/Rect2.xml
msgid ""
"Returns [code]true[/code] if this [Rect2] completely encloses another one."
msgstr ""
-#: doc/classes/Rect2.xml:59
+#: doc/classes/Rect2.xml
msgid ""
"Returns a copy of this [Rect2] expanded to include a given point.\n"
"[b]Example:[/b]\n"
@@ -46818,33 +46751,33 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Rect2.xml:72
+#: doc/classes/Rect2.xml
msgid "Returns the area of the [Rect2]."
msgstr ""
-#: doc/classes/Rect2.xml:79
+#: doc/classes/Rect2.xml
msgid ""
"Returns a copy of the [Rect2] grown a given amount of units towards all the "
"sides."
msgstr ""
-#: doc/classes/Rect2.xml:89
+#: doc/classes/Rect2.xml
msgid ""
"Returns a copy of the [Rect2] grown a given amount of units towards each "
"direction individually."
msgstr ""
-#: doc/classes/Rect2.xml:97
+#: doc/classes/Rect2.xml
msgid ""
"Returns a copy of the [Rect2] grown a given amount of units towards the "
"[enum Margin] direction."
msgstr ""
-#: doc/classes/Rect2.xml:103
+#: doc/classes/Rect2.xml
msgid "Returns [code]true[/code] if the [Rect2] is flat or empty."
msgstr ""
-#: doc/classes/Rect2.xml:110
+#: doc/classes/Rect2.xml
msgid ""
"Returns [code]true[/code] if the [Rect2] contains a point. By convention, "
"the right and bottom edges of the [Rect2] are considered exclusive, so "
@@ -46854,7 +46787,7 @@ msgid ""
"check for contained points."
msgstr ""
-#: doc/classes/Rect2.xml:119
+#: doc/classes/Rect2.xml
msgid ""
"Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. "
"they have at least one point in common).\n"
@@ -46862,38 +46795,38 @@ msgid ""
"considered overlapping if their borders touch, even without intersection."
msgstr ""
-#: doc/classes/Rect2.xml:127
+#: doc/classes/Rect2.xml
msgid ""
"Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are "
"approximately equal, by calling [code]is_equal_approx[/code] on each "
"component."
msgstr ""
-#: doc/classes/Rect2.xml:134
+#: doc/classes/Rect2.xml
msgid "Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code]."
msgstr ""
-#: doc/classes/RectangleShape2D.xml:4
+#: doc/classes/RectangleShape2D.xml
msgid "Rectangle shape for 2D collisions."
msgstr ""
-#: doc/classes/RectangleShape2D.xml:7
+#: doc/classes/RectangleShape2D.xml
msgid ""
"Rectangle shape for 2D collisions. This shape is useful for modeling box-"
"like 2D objects."
msgstr ""
-#: doc/classes/RectangleShape2D.xml:17
+#: doc/classes/RectangleShape2D.xml
msgid ""
"The rectangle's half extents. The width and height of this shape is twice "
"the half extents."
msgstr ""
-#: doc/classes/Reference.xml:4
+#: doc/classes/Reference.xml
msgid "Base class for reference-counted objects."
msgstr ""
-#: doc/classes/Reference.xml:7
+#: doc/classes/Reference.xml
msgid ""
"Base class for any object that keeps a reference count. [Resource] and many "
"other helper objects inherit this class.\n"
@@ -46910,14 +46843,14 @@ msgid ""
"will linger on for a while before being removed."
msgstr ""
-#: doc/classes/Reference.xml:19
+#: doc/classes/Reference.xml
msgid ""
"Initializes the internal reference counter. Use this only if you really know "
"what you are doing.\n"
"Returns whether the initialization was successful."
msgstr ""
-#: doc/classes/Reference.xml:26
+#: doc/classes/Reference.xml
msgid ""
"Increments the internal reference counter. Use this only if you really know "
"what you are doing.\n"
@@ -46925,7 +46858,7 @@ msgid ""
"code] otherwise."
msgstr ""
-#: doc/classes/Reference.xml:33
+#: doc/classes/Reference.xml
msgid ""
"Decrements the internal reference counter. Use this only if you really know "
"what you are doing.\n"
@@ -46933,11 +46866,11 @@ msgid ""
"code] otherwise."
msgstr ""
-#: doc/classes/ReferenceRect.xml:4
+#: doc/classes/ReferenceRect.xml
msgid "Reference frame for GUI."
msgstr ""
-#: doc/classes/ReferenceRect.xml:7
+#: doc/classes/ReferenceRect.xml
msgid ""
"A rectangle box that displays only a [member border_color] border color "
"around its rectangle. [ReferenceRect] has no fill [Color]. If you need to "
@@ -46945,38 +46878,48 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/ReferenceRect.xml:15
+#: doc/classes/ReferenceRect.xml
msgid "Sets the border [Color] of the [ReferenceRect]."
msgstr ""
-#: doc/classes/ReferenceRect.xml:18
+#: doc/classes/ReferenceRect.xml
msgid ""
"Sets the border width of the [ReferenceRect]. The border grows both inwards "
"and outwards with respect to the rectangle box."
msgstr ""
-#: doc/classes/ReferenceRect.xml:21
+#: doc/classes/ReferenceRect.xml
msgid ""
"If set to [code]true[/code], the [ReferenceRect] will only be visible while "
"in editor. Otherwise, [ReferenceRect] will be visible in game."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:4
-msgid "Captures its surroundings to create reflections."
+#: doc/classes/ReflectionProbe.xml
+msgid ""
+"Captures its surroundings to create fast, accurate reflections from a given "
+"point."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:7
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Capture its surroundings as a dual paraboloid image, and stores versions of "
"it with increasing levels of blur to simulate different material "
"roughnesses.\n"
-"The [ReflectionProbe] is used to create high-quality reflections at the cost "
-"of performance. It can be combined with [GIProbe]s and Screen Space "
-"Reflections to achieve high quality reflections. [ReflectionProbe]s render "
-"all objects within their [member cull_mask], so updating them can be quite "
+"The [ReflectionProbe] is used to create high-quality reflections at a low "
+"performance cost (when [member update_mode] is [constant UPDATE_ONCE]). "
+"[ReflectionProbe]s can be blended together and with the rest of the scene "
+"smoothly. [ReflectionProbe]s can also be combined with [GIProbe] and screen-"
+"space reflections ([member Environment.ss_reflections_enabled]) to get more "
+"accurate reflections in specific areas. [ReflectionProbe]s render all "
+"objects within their [member cull_mask], so updating them can be quite "
"expensive. It is best to update them once with the important static objects "
-"and then leave them.\n"
-"[b]Note:[/b] By default Godot will only render 16 reflection probes. If you "
+"and then leave them as-is.\n"
+"[b]Note:[/b] Unlike [GIProbe], [ReflectionProbe]s only source their "
+"environment from a [WorldEnvironment] node. If you specify an [Environment] "
+"resource within a [Camera] node, it will be ignored by the "
+"[ReflectionProbe]. This can lead to incorrect lighting within the "
+"[ReflectionProbe].\n"
+"[b]Note:[/b] By default, Godot will only render 16 reflection probes. If you "
"need more, increase the number of atlas subdivisions. This setting can be "
"found in [member ProjectSettings.rendering/quality/reflections/"
"atlas_subdiv].\n"
@@ -46985,106 +46928,121 @@ msgid ""
"span over multiple reflection probes into smaller ones."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:13
+#: doc/classes/ReflectionProbe.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/reflection_probes.html"
msgstr ""
-#: doc/classes/ReflectionProbe.xml:19
+#: doc/classes/ReflectionProbe.xml
msgid ""
"If [code]true[/code], enables box projection. This makes reflections look "
"more correct in rectangle-shaped rooms by offsetting the reflection center "
-"depending on the camera's location."
+"depending on the camera's location.\n"
+"[b]Note:[/b] To better fit rectangle-shaped rooms that are not aligned to "
+"the grid, you can rotate the [ReflectionProbe] node."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:22
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Sets the cull mask which determines what objects are drawn by this probe. "
"Every [VisualInstance] with a layer included in this cull mask will be "
-"rendered by the probe. It is best to only include large objects which are "
-"likely to take up a lot of space in the reflection in order to save on "
-"rendering cost."
+"rendered by the probe. To improve performance, it is best to only include "
+"large objects which are likely to take up a lot of space in the reflection."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:25
+#: doc/classes/ReflectionProbe.xml
msgid ""
"If [code]true[/code], computes shadows in the reflection probe. This makes "
"the reflection probe slower to render; you may want to disable this if using "
"the [constant UPDATE_ALWAYS] [member update_mode]."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:28
+#: doc/classes/ReflectionProbe.xml
msgid ""
"The size of the reflection probe. The larger the extents the more space "
"covered by the probe which will lower the perceived resolution. It is best "
-"to keep the extents only as large as you need them."
+"to keep the extents only as large as you need them.\n"
+"[b]Note:[/b] To better fit areas that are not aligned to the grid, you can "
+"rotate the [ReflectionProbe] node."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:31
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Defines the reflection intensity. Intensity modulates the strength of the "
"reflection."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:34
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Sets the ambient light color to be used when this probe is set to [member "
"interior_enable]."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:37
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Sets the contribution value for how much the reflection affects the ambient "
"light for this reflection probe when set to [member interior_enable]. Useful "
"so that ambient light matches the color of the room."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:40
+#: doc/classes/ReflectionProbe.xml
msgid ""
"Sets the energy multiplier for this reflection probe's ambient light "
"contribution when set to [member interior_enable]."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:43
+#: doc/classes/ReflectionProbe.xml
msgid ""
"If [code]true[/code], reflections will ignore sky contribution. Ambient "
"lighting is then controlled by the [code]interior_ambient_*[/code] "
"properties."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:46
+#: doc/classes/ReflectionProbe.xml
msgid ""
-"Sets the max distance away from the probe an object can be before it is "
-"culled."
+"The maximum distance away from the [ReflectionProbe] an object can be before "
+"it is culled. Decrease this to improve performance, especially when using "
+"the [constant UPDATE_ALWAYS] [member update_mode]."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:49
+#: doc/classes/ReflectionProbe.xml
msgid ""
-"Sets the origin offset to be used when this reflection probe is in box "
-"project mode."
+"Sets the origin offset to be used when this [ReflectionProbe] is in [member "
+"box_projection] mode. This can be set to a non-zero value to ensure a "
+"reflection fits a rectangle-shaped room, while reducing the amount of "
+"objects that \"get in the way\" of the reflection."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:52
+#: doc/classes/ReflectionProbe.xml
msgid ""
-"Sets how frequently the probe is updated. Can be [constant UPDATE_ONCE] or "
-"[constant UPDATE_ALWAYS]."
+"Sets how frequently the [ReflectionProbe] is updated. Can be [constant "
+"UPDATE_ONCE] or [constant UPDATE_ALWAYS]."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:57
-msgid "Update the probe once on the next frame."
+#: doc/classes/ReflectionProbe.xml
+msgid ""
+"Update the probe once on the next frame (recommended for most objects). The "
+"corresponding radiance map will be generated over the following six frames. "
+"This takes more time to update than [constant UPDATE_ALWAYS], but it has a "
+"lower performance cost and can result in higher-quality reflections. The "
+"ReflectionProbe is updated when its transform changes, but not when nearby "
+"geometry changes. You can force a [ReflectionProbe] update by moving the "
+"[ReflectionProbe] slightly in any direction."
msgstr ""
-#: doc/classes/ReflectionProbe.xml:60
+#: doc/classes/ReflectionProbe.xml
msgid ""
-"Update the probe every frame. This is needed when you want to capture "
-"dynamic objects. However, it results in an increased render time. Use "
-"[constant UPDATE_ONCE] whenever possible."
+"Update the probe every frame. This provides better results for fast-moving "
+"dynamic objects (such as cars). However, it has a significant performance "
+"cost. Due to the cost, it's recommended to only use one ReflectionProbe with "
+"[constant UPDATE_ALWAYS] at most per scene. For all other use cases, use "
+"[constant UPDATE_ONCE]."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:4
+#: modules/regex/doc_classes/RegEx.xml
msgid "Class for searching text for patterns using regular expressions."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:7
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"A regular expression (or regex) is a compact language that can be used to "
"recognise strings that follow a specific pattern, such as URLs, email "
@@ -47152,38 +47110,38 @@ msgid ""
"regular expressions online."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:55
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"This method resets the state of the object, as if it was freshly created. "
"Namely, it unassigns the regular expression of this object."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:62
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"Compiles and assign the search pattern to use. Returns [constant OK] if the "
"compilation is successful. If an error is encountered, details are printed "
"to standard output and an error is returned."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:68
+#: modules/regex/doc_classes/RegEx.xml
msgid "Returns the number of capturing groups in compiled pattern."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:74
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"Returns an array of names of named capturing groups in the compiled pattern. "
"They are ordered by appearance."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:80
+#: modules/regex/doc_classes/RegEx.xml
msgid "Returns the original search pattern that was compiled."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:86
+#: modules/regex/doc_classes/RegEx.xml
msgid "Returns whether this object has a valid search pattern assigned."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:95
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"Searches the text for the compiled pattern. Returns a [RegExMatch] container "
"of the first matching result if found, otherwise [code]null[/code]. The "
@@ -47191,7 +47149,7 @@ msgid ""
"and end anchor would be."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:104
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"Searches the text for the compiled pattern. Returns an array of [RegExMatch] "
"containers for each non-overlapping result. If no results were found, an "
@@ -47199,7 +47157,7 @@ msgid ""
"specified without modifying where the start and end anchor would be."
msgstr ""
-#: modules/regex/doc_classes/RegEx.xml:115
+#: modules/regex/doc_classes/RegEx.xml
msgid ""
"Searches the text for the compiled pattern and replaces it with the "
"specified string. Escapes and backreferences such as [code]$1[/code] and "
@@ -47209,11 +47167,11 @@ msgid ""
"where the start and end anchor would be."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:4
+#: modules/regex/doc_classes/RegExMatch.xml
msgid "Contains the results of a [RegEx] search."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:7
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"Contains the results of a single [RegEx] match returned by [method RegEx."
"search] and [method RegEx.search_all]. It can be used to find the position "
@@ -47221,7 +47179,7 @@ msgid ""
"substring for you."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:16
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"Returns the end position of the match within the source string. The end "
"position of capturing groups can be retrieved by providing its group number "
@@ -47230,11 +47188,11 @@ msgid ""
"Returns -1 if the group did not match or doesn't exist."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:23
+#: modules/regex/doc_classes/RegExMatch.xml
msgid "Returns the number of capturing groups."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:30
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"Returns the starting position of the match within the source string. The "
"starting position of capturing groups can be retrieved by providing its "
@@ -47243,7 +47201,7 @@ msgid ""
"Returns -1 if the group did not match or doesn't exist."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:38
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"Returns the substring of the match from the source string. Capturing groups "
"can be retrieved by providing its group number as an integer or its string "
@@ -47252,29 +47210,29 @@ msgid ""
"Returns an empty string if the group did not match or doesn't exist."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:45
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"A dictionary of named groups and its corresponding group number. Only groups "
"that were matched are included. If multiple groups have the same name, that "
"name would refer to the first matching one."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:48
+#: modules/regex/doc_classes/RegExMatch.xml
msgid "An [Array] of the match and its capturing groups."
msgstr ""
-#: modules/regex/doc_classes/RegExMatch.xml:51
+#: modules/regex/doc_classes/RegExMatch.xml
msgid ""
"The source string used with the search pattern to find this matching result."
msgstr ""
-#: doc/classes/RemoteTransform.xml:4
+#: doc/classes/RemoteTransform.xml
msgid ""
"RemoteTransform pushes its own [Transform] to another [Spatial] derived Node "
"in the scene."
msgstr ""
-#: doc/classes/RemoteTransform.xml:7
+#: doc/classes/RemoteTransform.xml
msgid ""
"RemoteTransform pushes its own [Transform] to another [Spatial] derived Node "
"(called the remote node) in the scene.\n"
@@ -47282,44 +47240,44 @@ msgid ""
"can use either global or local coordinates."
msgstr ""
-#: doc/classes/RemoteTransform.xml:16
+#: doc/classes/RemoteTransform.xml
msgid ""
"[RemoteTransform] caches the remote node. It may not notice if the remote "
"node disappears; [method force_update_cache] forces it to update the cache "
"again."
msgstr ""
-#: doc/classes/RemoteTransform.xml:22
+#: doc/classes/RemoteTransform.xml
msgid ""
"The [NodePath] to the remote node, relative to the RemoteTransform's "
"position in the scene."
msgstr ""
-#: doc/classes/RemoteTransform.xml:25 doc/classes/RemoteTransform2D.xml:25
+#: doc/classes/RemoteTransform.xml doc/classes/RemoteTransform2D.xml
msgid "If [code]true[/code], the remote node's position is updated."
msgstr ""
-#: doc/classes/RemoteTransform.xml:28 doc/classes/RemoteTransform2D.xml:28
+#: doc/classes/RemoteTransform.xml doc/classes/RemoteTransform2D.xml
msgid "If [code]true[/code], the remote node's rotation is updated."
msgstr ""
-#: doc/classes/RemoteTransform.xml:31 doc/classes/RemoteTransform2D.xml:31
+#: doc/classes/RemoteTransform.xml doc/classes/RemoteTransform2D.xml
msgid "If [code]true[/code], the remote node's scale is updated."
msgstr ""
-#: doc/classes/RemoteTransform.xml:34 doc/classes/RemoteTransform2D.xml:34
+#: doc/classes/RemoteTransform.xml doc/classes/RemoteTransform2D.xml
msgid ""
"If [code]true[/code], global coordinates are used. If [code]false[/code], "
"local coordinates are used."
msgstr ""
-#: doc/classes/RemoteTransform2D.xml:4
+#: doc/classes/RemoteTransform2D.xml
msgid ""
"RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] "
"derived Node in the scene."
msgstr ""
-#: doc/classes/RemoteTransform2D.xml:7
+#: doc/classes/RemoteTransform2D.xml
msgid ""
"RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] "
"derived Node (called the remote node) in the scene.\n"
@@ -47327,24 +47285,24 @@ msgid ""
"can use either global or local coordinates."
msgstr ""
-#: doc/classes/RemoteTransform2D.xml:16
+#: doc/classes/RemoteTransform2D.xml
msgid ""
"[RemoteTransform2D] caches the remote node. It may not notice if the remote "
"node disappears; [method force_update_cache] forces it to update the cache "
"again."
msgstr ""
-#: doc/classes/RemoteTransform2D.xml:22
+#: doc/classes/RemoteTransform2D.xml
msgid ""
"The [NodePath] to the remote node, relative to the RemoteTransform2D's "
"position in the scene."
msgstr ""
-#: doc/classes/Resource.xml:4
+#: doc/classes/Resource.xml
msgid "Base class for all resources."
msgstr ""
-#: doc/classes/Resource.xml:7
+#: doc/classes/Resource.xml
msgid ""
"Resource is the base class for all Godot-specific resource types, serving "
"primarily as data containers. Since they inherit from [Reference], resources "
@@ -47360,17 +47318,17 @@ msgid ""
"will linger on for a while before being removed."
msgstr ""
-#: doc/classes/Resource.xml:11
+#: doc/classes/Resource.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/scripting/resources.html"
msgstr ""
-#: doc/classes/Resource.xml:18
+#: doc/classes/Resource.xml
msgid ""
"Virtual function which can be overridden to customize the behavior value of "
"[method setup_local_to_scene]."
msgstr ""
-#: doc/classes/Resource.xml:25
+#: doc/classes/Resource.xml
msgid ""
"Duplicates the resource, returning a new resource with the exported members "
"copied. [b]Note:[/b] To duplicate the resource the constructor is called "
@@ -47387,7 +47345,7 @@ msgid ""
"in the new resource."
msgstr ""
-#: doc/classes/Resource.xml:34
+#: doc/classes/Resource.xml
msgid ""
"Emits the [signal changed] signal.\n"
"If external objects which depend on this resource should be updated, this "
@@ -47400,21 +47358,21 @@ msgid ""
"[b]Note:[/b] This method is called automatically for built-in resources."
msgstr ""
-#: doc/classes/Resource.xml:46
+#: doc/classes/Resource.xml
msgid ""
"If [member resource_local_to_scene] is enabled and the resource was loaded "
"from a [PackedScene] instantiation, returns the local scene where this "
"resource's unique copy is in use. Otherwise, returns [code]null[/code]."
msgstr ""
-#: doc/classes/Resource.xml:52
+#: doc/classes/Resource.xml
msgid ""
"Returns the RID of the resource (or an empty RID). Many resources (such as "
"[Texture], [Mesh], etc) are high-level abstractions of resources stored in a "
"server, so this function will return the original RID."
msgstr ""
-#: doc/classes/Resource.xml:58
+#: doc/classes/Resource.xml
msgid ""
"This method is called when a resource with [member resource_local_to_scene] "
"enabled is loaded from a [PackedScene] instantiation. Its behavior can be "
@@ -47424,7 +47382,7 @@ msgid ""
"local viewport."
msgstr ""
-#: doc/classes/Resource.xml:66
+#: doc/classes/Resource.xml
msgid ""
"Sets the path of the resource, potentially overriding an existing cache "
"entry for this path. This differs from setting [member resource_path], as "
@@ -47432,14 +47390,14 @@ msgid ""
"given path."
msgstr ""
-#: doc/classes/Resource.xml:72
+#: doc/classes/Resource.xml
msgid ""
"If [code]true[/code], the resource will be made unique in each instance of "
"its local scene. It can thus be modified in a scene instance without "
"impacting other instances of that same scene."
msgstr ""
-#: doc/classes/Resource.xml:75
+#: doc/classes/Resource.xml
msgid ""
"The name of the resource. This is an optional identifier. If [member "
"resource_name] is not empty, its value will be displayed to represent the "
@@ -47447,25 +47405,25 @@ msgid ""
"resource_name] will be displayed as the tab name in the script editor."
msgstr ""
-#: doc/classes/Resource.xml:78
+#: doc/classes/Resource.xml
msgid ""
"The path to the resource. In case it has its own file, it will return its "
"filepath. If it's tied to the scene, it will return the scene's path, "
"followed by the resource's index."
msgstr ""
-#: doc/classes/Resource.xml:84
+#: doc/classes/Resource.xml
msgid ""
"Emitted whenever the resource changes.\n"
"[b]Note:[/b] This signal is not emitted automatically for custom resources, "
"which means that you need to create a setter and emit the signal yourself."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:4
+#: doc/classes/ResourceFormatLoader.xml
msgid "Loads a specific resource type from a file."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:7
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"Godot loads resources in the editor or in exported games using "
"ResourceFormatLoaders. They are queried automatically via the "
@@ -47486,7 +47444,7 @@ msgid ""
"better efficiency on the graphics card."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:19
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"If implemented, gets the dependencies of a given resource. If "
"[code]add_types[/code] is [code]true[/code], paths should be appended "
@@ -47496,11 +47454,11 @@ msgid ""
"[ClassDB], so you might just return [code]\"Resource\"[/code] for them."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:26
+#: doc/classes/ResourceFormatLoader.xml
msgid "Gets the list of extensions for files this loader is able to read."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:33
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"Gets the class name of the resource associated with the given path. If the "
"loader cannot handle it, it should return [code]\"\"[/code].\n"
@@ -47508,14 +47466,14 @@ msgid ""
"[ClassDB], so you might just return [code]\"Resource\"[/code] for them."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:41
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"Tells which resource class this loader can load.\n"
"[b]Note:[/b] Custom resource types defined by scripts aren't known by the "
"[ClassDB], so you might just handle [code]\"Resource\"[/code] for them."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:50
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"Loads a resource when the engine finds this loader to be compatible. If the "
"loaded resource is the result of an import, [code]original_path[/code] will "
@@ -47523,7 +47481,7 @@ msgid ""
"Error] constant in case of failure."
msgstr ""
-#: doc/classes/ResourceFormatLoader.xml:58
+#: doc/classes/ResourceFormatLoader.xml
msgid ""
"If implemented, renames dependencies within the given resource and saves it. "
"[code]renames[/code] is a dictionary [code]{ String => String }[/code] "
@@ -47532,11 +47490,11 @@ msgid ""
"failure."
msgstr ""
-#: doc/classes/ResourceFormatSaver.xml:4
+#: doc/classes/ResourceFormatSaver.xml
msgid "Saves a specific resource type to a file."
msgstr ""
-#: doc/classes/ResourceFormatSaver.xml:7
+#: doc/classes/ResourceFormatSaver.xml
msgid ""
"The engine can save resources when you do it from the editor, or when you "
"use the [ResourceSaver] singleton. This is accomplished thanks to multiple "
@@ -47551,17 +47509,17 @@ msgid ""
"of its recognized type(s). You may also implement a [ResourceFormatLoader]."
msgstr ""
-#: doc/classes/ResourceFormatSaver.xml:17
+#: doc/classes/ResourceFormatSaver.xml
msgid ""
"Returns the list of extensions available for saving the resource object, "
"provided it is recognized (see [method recognize])."
msgstr ""
-#: doc/classes/ResourceFormatSaver.xml:24
+#: doc/classes/ResourceFormatSaver.xml
msgid "Returns whether the given resource object can be saved by this saver."
msgstr ""
-#: doc/classes/ResourceFormatSaver.xml:33
+#: doc/classes/ResourceFormatSaver.xml
msgid ""
"Saves the given resource object to a file at the target [code]path[/code]. "
"[code]flags[/code] is a bitmask composed with [enum ResourceSaver."
@@ -47570,22 +47528,22 @@ msgid ""
"failure."
msgstr ""
-#: doc/classes/ResourceImporter.xml:4
+#: doc/classes/ResourceImporter.xml
msgid "Base class for the implementation of core resource importers."
msgstr ""
-#: doc/classes/ResourceImporter.xml:7
+#: doc/classes/ResourceImporter.xml
msgid ""
"This is the base class for the resource importers implemented in core. To "
"implement your own resource importers using editor plugins, see "
"[EditorImportPlugin]."
msgstr ""
-#: doc/classes/ResourceImporter.xml:16
+#: doc/classes/ResourceImporter.xml
msgid "The default import order."
msgstr ""
-#: doc/classes/ResourceImporter.xml:19
+#: doc/classes/ResourceImporter.xml
msgid ""
"The import order for scenes, which ensures scenes are imported [i]after[/i] "
"all other core resources such as textures. Custom importers should generally "
@@ -47593,11 +47551,11 @@ msgid ""
"importing scenes that rely on custom resources."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:4
+#: doc/classes/ResourceInteractiveLoader.xml
msgid "Interactive [Resource] loader."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:7
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Interactive [Resource] loader. This object is returned by [ResourceLoader] "
"when performing an interactive load. It allows loading resources with high "
@@ -47605,25 +47563,25 @@ msgid ""
"percentages."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:15
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Returns the loaded resource if the load operation completed successfully, "
"[code]null[/code] otherwise."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:21
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Returns the load stage. The total amount of stages can be queried with "
"[method get_stage_count]."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:27
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Returns the total amount of stages (calls to [method poll]) needed to "
"completely load this resource."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:33
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Polls the loading operation, i.e. loads a data chunk up to the next stage.\n"
"Returns [constant OK] if the poll is successful but the load operation has "
@@ -47635,7 +47593,7 @@ msgid ""
"Returns another [enum Error] code if the poll has failed."
msgstr ""
-#: doc/classes/ResourceInteractiveLoader.xml:42
+#: doc/classes/ResourceInteractiveLoader.xml
msgid ""
"Polls the loading operation successively until the resource is completely "
"loaded or a [method poll] fails.\n"
@@ -47646,11 +47604,11 @@ msgid ""
"operation."
msgstr ""
-#: doc/classes/ResourceLoader.xml:4
+#: doc/classes/ResourceLoader.xml
msgid "Singleton used to load resource files."
msgstr ""
-#: doc/classes/ResourceLoader.xml:7
+#: doc/classes/ResourceLoader.xml
msgid ""
"Singleton used to load resource files from the filesystem.\n"
"It uses the many [ResourceFormatLoader] classes registered in the engine "
@@ -47658,7 +47616,7 @@ msgid ""
"them to a format that can be used by the engine."
msgstr ""
-#: doc/classes/ResourceLoader.xml:19
+#: doc/classes/ResourceLoader.xml
msgid ""
"Returns whether a recognized resource exists for the given [code]path[/"
"code].\n"
@@ -47666,21 +47624,21 @@ msgid ""
"[Resource] type that should be handled by the [ResourceFormatLoader]."
msgstr ""
-#: doc/classes/ResourceLoader.xml:27
+#: doc/classes/ResourceLoader.xml
msgid ""
"Returns the dependencies for the resource at the given [code]path[/code]."
msgstr ""
-#: doc/classes/ResourceLoader.xml:34
+#: doc/classes/ResourceLoader.xml
msgid "Returns the list of recognized extensions for a resource type."
msgstr ""
-#: doc/classes/ResourceLoader.xml:41
+#: doc/classes/ResourceLoader.xml
msgid ""
"[i]Deprecated method.[/i] Use [method has_cached] or [method exists] instead."
msgstr ""
-#: doc/classes/ResourceLoader.xml:48
+#: doc/classes/ResourceLoader.xml
msgid ""
"Returns whether a cached resource is available for the given [code]path[/"
"code].\n"
@@ -47691,7 +47649,7 @@ msgid ""
"resource for that same path."
msgstr ""
-#: doc/classes/ResourceLoader.xml:58
+#: doc/classes/ResourceLoader.xml
msgid ""
"Loads a resource at the given [code]path[/code], caching the result for "
"further access.\n"
@@ -47712,7 +47670,7 @@ msgid ""
"advanced scenarios."
msgstr ""
-#: doc/classes/ResourceLoader.xml:71
+#: doc/classes/ResourceLoader.xml
msgid ""
"Starts loading a resource interactively. The returned "
"[ResourceInteractiveLoader] object allows to load with high granularity, "
@@ -47724,17 +47682,17 @@ msgid ""
"example [Image]."
msgstr ""
-#: doc/classes/ResourceLoader.xml:79
+#: doc/classes/ResourceLoader.xml
msgid ""
"Changes the behavior on missing sub-resources. The default behavior is to "
"abort loading."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:4
+#: doc/classes/ResourcePreloader.xml
msgid "Resource Preloader Node."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:7
+#: doc/classes/ResourcePreloader.xml
msgid ""
"This node is used to preload sub-resources inside a scene, so when the scene "
"is loaded, all the resources are ready to use and can be retrieved from the "
@@ -47744,7 +47702,7 @@ msgid ""
"more advanced scenarios."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:18
+#: doc/classes/ResourcePreloader.xml
msgid ""
"Adds a resource to the preloader with the given [code]name[/code]. If a "
"resource with the given [code]name[/code] already exists, the new resource "
@@ -47752,36 +47710,36 @@ msgid ""
"starting from 2."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:25
+#: doc/classes/ResourcePreloader.xml
msgid "Returns the resource associated to [code]name[/code]."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:31
+#: doc/classes/ResourcePreloader.xml
msgid "Returns the list of resources inside the preloader."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:38
+#: doc/classes/ResourcePreloader.xml
msgid ""
"Returns [code]true[/code] if the preloader contains a resource associated to "
"[code]name[/code]."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:45
+#: doc/classes/ResourcePreloader.xml
msgid ""
"Removes the resource associated to [code]name[/code] from the preloader."
msgstr ""
-#: doc/classes/ResourcePreloader.xml:53
+#: doc/classes/ResourcePreloader.xml
msgid ""
"Renames a resource inside the preloader from [code]name[/code] to "
"[code]newname[/code]."
msgstr ""
-#: doc/classes/ResourceSaver.xml:4
+#: doc/classes/ResourceSaver.xml
msgid "Singleton for saving Godot-specific resource types."
msgstr ""
-#: doc/classes/ResourceSaver.xml:7
+#: doc/classes/ResourceSaver.xml
msgid ""
"Singleton for saving Godot-specific resource types to the filesystem.\n"
"It uses the many [ResourceFormatSaver] classes registered in the engine "
@@ -47790,13 +47748,13 @@ msgid ""
"(e.g. [code].res[/code] or [code].scn[/code])."
msgstr ""
-#: doc/classes/ResourceSaver.xml:17
+#: doc/classes/ResourceSaver.xml
msgid ""
"Returns the list of extensions available for saving a resource of a given "
"type."
msgstr ""
-#: doc/classes/ResourceSaver.xml:26
+#: doc/classes/ResourceSaver.xml
msgid ""
"Saves a resource to disk to the given path, using a [ResourceFormatSaver] "
"that recognizes the resource object.\n"
@@ -47805,47 +47763,47 @@ msgid ""
"Returns [constant OK] on success."
msgstr ""
-#: doc/classes/ResourceSaver.xml:34
+#: doc/classes/ResourceSaver.xml
msgid "Save the resource with a path relative to the scene which uses it."
msgstr ""
-#: doc/classes/ResourceSaver.xml:37
+#: doc/classes/ResourceSaver.xml
msgid "Bundles external resources."
msgstr ""
-#: doc/classes/ResourceSaver.xml:40
+#: doc/classes/ResourceSaver.xml
msgid ""
"Changes the [member Resource.resource_path] of the saved resource to match "
"its new location."
msgstr ""
-#: doc/classes/ResourceSaver.xml:43
+#: doc/classes/ResourceSaver.xml
msgid ""
"Do not save editor-specific metadata (identified by their [code]__editor[/"
"code] prefix)."
msgstr ""
-#: doc/classes/ResourceSaver.xml:46
+#: doc/classes/ResourceSaver.xml
msgid "Save as big endian (see [member File.endian_swap])."
msgstr ""
-#: doc/classes/ResourceSaver.xml:49
+#: doc/classes/ResourceSaver.xml
msgid ""
"Compress the resource on save using [constant File.COMPRESSION_ZSTD]. Only "
"available for binary resource types."
msgstr ""
-#: doc/classes/ResourceSaver.xml:52
+#: doc/classes/ResourceSaver.xml
msgid ""
"Take over the paths of the saved subresources (see [method Resource."
"take_over_path])."
msgstr ""
-#: doc/classes/RichTextEffect.xml:4
+#: doc/classes/RichTextEffect.xml
msgid "A custom effect for use with [RichTextLabel]."
msgstr ""
-#: doc/classes/RichTextEffect.xml:7
+#: doc/classes/RichTextEffect.xml
msgid ""
"A custom effect for use with [RichTextLabel].\n"
"[b]Note:[/b] For a [RichTextEffect] to be usable, a BBCode tag must be "
@@ -47860,7 +47818,7 @@ msgid ""
"is paused. This may impact battery life negatively."
msgstr ""
-#: doc/classes/RichTextEffect.xml:24
+#: doc/classes/RichTextEffect.xml
msgid ""
"Override this method to modify properties in [code]char_fx[/code]. The "
"method must return [code]true[/code] if the character could be transformed "
@@ -47868,11 +47826,11 @@ msgid ""
"transformation to avoid displaying broken text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:4
+#: doc/classes/RichTextLabel.xml
msgid "Label that displays rich text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:7
+#: doc/classes/RichTextLabel.xml
msgid ""
"Rich text can contain custom text, fonts, images and some basic formatting. "
"The label manages these as an internal tag stack. It also adapts itself to "
@@ -47897,11 +47855,11 @@ msgid ""
"characters instead. This will be resolved in Godot 4.0."
msgstr ""
-#: doc/classes/RichTextLabel.xml:16
+#: doc/classes/RichTextLabel.xml
msgid "https://godotengine.org/asset-library/asset/132"
msgstr ""
-#: doc/classes/RichTextLabel.xml:26
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds an image's opening and closing tags to the tag stack, optionally "
"providing a [code]width[/code] and [code]height[/code] to resize the image.\n"
@@ -47909,11 +47867,11 @@ msgid ""
"will be adjusted in order to keep the original aspect ratio."
msgstr ""
-#: doc/classes/RichTextLabel.xml:34
+#: doc/classes/RichTextLabel.xml
msgid "Adds raw non-BBCode-parsed text to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:41
+#: doc/classes/RichTextLabel.xml
msgid ""
"Parses [code]bbcode[/code] and adds tags to the tag stack as needed. Returns "
"the result of the parsing, [constant OK] if successful.\n"
@@ -47925,27 +47883,27 @@ msgid ""
"[method append_bbcode]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:48
+#: doc/classes/RichTextLabel.xml
msgid "Clears the tag stack and sets [member bbcode_text] to an empty string."
msgstr ""
-#: doc/classes/RichTextLabel.xml:54
+#: doc/classes/RichTextLabel.xml
msgid "Returns the height of the content."
msgstr ""
-#: doc/classes/RichTextLabel.xml:60
+#: doc/classes/RichTextLabel.xml
msgid ""
"Returns the total number of newlines in the tag stack's text tags. Considers "
"wrapped text as one line."
msgstr ""
-#: doc/classes/RichTextLabel.xml:66
+#: doc/classes/RichTextLabel.xml
msgid ""
"Returns the total number of characters from text tags. Does not include "
"BBCodes."
msgstr ""
-#: doc/classes/RichTextLabel.xml:72
+#: doc/classes/RichTextLabel.xml
msgid ""
"Returns the vertical scrollbar.\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -47953,118 +47911,118 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/RichTextLabel.xml:79
+#: doc/classes/RichTextLabel.xml
msgid "Returns the number of visible lines."
msgstr ""
-#: doc/classes/RichTextLabel.xml:86
+#: doc/classes/RichTextLabel.xml
msgid ""
"Installs a custom effect. [code]effect[/code] should be a valid "
"[RichTextEffect]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:92
+#: doc/classes/RichTextLabel.xml
msgid "Adds a newline tag to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:99
+#: doc/classes/RichTextLabel.xml
msgid ""
"The assignment version of [method append_bbcode]. Clears the tag stack and "
"inserts the new content. Returns [constant OK] if parses [code]bbcode[/code] "
"successfully."
msgstr ""
-#: doc/classes/RichTextLabel.xml:106
+#: doc/classes/RichTextLabel.xml
msgid "Parses BBCode parameter [code]expressions[/code] into a dictionary."
msgstr ""
-#: doc/classes/RichTextLabel.xml:112
+#: doc/classes/RichTextLabel.xml
msgid ""
"Terminates the current tag. Use after [code]push_*[/code] methods to close "
"BBCodes manually. Does not need to follow [code]add_*[/code] methods."
msgstr ""
-#: doc/classes/RichTextLabel.xml:119
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds an [code][align][/code] tag based on the given [code]align[/code] "
"value. See [enum Align] for possible values."
msgstr ""
-#: doc/classes/RichTextLabel.xml:125
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][font][/code] tag with a bold font to the tag stack. This is "
"the same as adding a [code][b][/code] tag if not currently in a [code][i][/"
"code] tag."
msgstr ""
-#: doc/classes/RichTextLabel.xml:131
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][font][/code] tag with a bold italics font to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:137
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][cell][/code] tag to the tag stack. Must be inside a [code]"
"[table][/code] tag. See [method push_table] for details."
msgstr ""
-#: doc/classes/RichTextLabel.xml:144
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][color][/code] tag to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:151
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][font][/code] tag to the tag stack. Overrides default fonts for "
"its duration."
msgstr ""
-#: doc/classes/RichTextLabel.xml:158
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds an [code][indent][/code] tag to the tag stack. Multiplies [code]level[/"
"code] by current [member tab_size] to determine new margin length."
msgstr ""
-#: doc/classes/RichTextLabel.xml:164
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][font][/code] tag with a italics font to the tag stack. This is "
"the same as adding a [code][i][/code] tag if not currently in a [code][b][/"
"code] tag."
msgstr ""
-#: doc/classes/RichTextLabel.xml:171
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][list][/code] tag to the tag stack. Similar to the BBCodes "
"[code][ol][/code] or [code][ul][/code], but supports more list types. Not "
"fully implemented!"
msgstr ""
-#: doc/classes/RichTextLabel.xml:178
+#: doc/classes/RichTextLabel.xml
msgid ""
"Adds a [code][meta][/code] tag to the tag stack. Similar to the BBCode [code]"
"[url=something]{text}[/url][/code], but supports non-[String] metadata types."
msgstr ""
-#: doc/classes/RichTextLabel.xml:184
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][font][/code] tag with a monospace font to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:190
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][font][/code] tag with a normal font to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:196
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][s][/code] tag to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:203
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][table=columns][/code] tag to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:209
+#: doc/classes/RichTextLabel.xml
msgid "Adds a [code][u][/code] tag to the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:216
+#: doc/classes/RichTextLabel.xml
msgid ""
"Removes a line of content from the label. Returns [code]true[/code] if the "
"line exists.\n"
@@ -48072,11 +48030,11 @@ msgid ""
"take values in the interval [code][0, get_line_count() - 1][/code]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:224
+#: doc/classes/RichTextLabel.xml
msgid "Scrolls the window's top line to match [code]line[/code]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:233
+#: doc/classes/RichTextLabel.xml
msgid ""
"Edits the selected column's expansion options. If [code]expand[/code] is "
"[code]true[/code], the column expands in proportion to its expansion ratio "
@@ -48087,7 +48045,7 @@ msgid ""
"to the total ratio."
msgstr ""
-#: doc/classes/RichTextLabel.xml:241
+#: doc/classes/RichTextLabel.xml
msgid ""
"If [code]true[/code], the label uses BBCode formatting.\n"
"[b]Note:[/b] Trying to alter the [RichTextLabel]'s text with [method "
@@ -48095,7 +48053,7 @@ msgid ""
"append_bbcode] to preserve BBCode formatting."
msgstr ""
-#: doc/classes/RichTextLabel.xml:245
+#: doc/classes/RichTextLabel.xml
msgid ""
"The label's text in BBCode format. Is not representative of manual "
"modifications to the internal tag stack. Erases changes made by other "
@@ -48107,14 +48065,14 @@ msgid ""
"a tag that was opened in an earlier method call."
msgstr ""
-#: doc/classes/RichTextLabel.xml:249
+#: doc/classes/RichTextLabel.xml
msgid ""
"The currently installed custom effects. This is an array of "
"[RichTextEffect]s.\n"
"To add a custom effect, it's more convenient to use [method install_effect]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:253
+#: doc/classes/RichTextLabel.xml
msgid ""
"If [code]true[/code], the label's height will be automatically updated to "
"fit its content.\n"
@@ -48123,17 +48081,17 @@ msgid ""
"be removed in future versions."
msgstr ""
-#: doc/classes/RichTextLabel.xml:257
+#: doc/classes/RichTextLabel.xml
msgid ""
"If [code]true[/code], the label underlines meta tags such as [code][url]"
"{text}[/url][/code]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:260
+#: doc/classes/RichTextLabel.xml
msgid "If [code]true[/code], the label uses the custom font color."
msgstr ""
-#: doc/classes/RichTextLabel.xml:263
+#: doc/classes/RichTextLabel.xml
msgid ""
"The range of characters to display, as a [float] between 0.0 and 1.0. When "
"assigned an out of range value, it's the same as assigning 1.0.\n"
@@ -48141,36 +48099,36 @@ msgid ""
"on current [method get_total_character_count]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:268
+#: doc/classes/RichTextLabel.xml
msgid ""
"If [code]true[/code], the scrollbar is visible. Setting this to [code]false[/"
"code] does not block scrolling completely. See [method scroll_to_line]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:271
+#: doc/classes/RichTextLabel.xml
msgid ""
"If [code]true[/code], the window scrolls down to display new content "
"automatically."
msgstr ""
-#: doc/classes/RichTextLabel.xml:274
+#: doc/classes/RichTextLabel.xml
msgid "If [code]true[/code], the label allows text selection."
msgstr ""
-#: doc/classes/RichTextLabel.xml:277
+#: doc/classes/RichTextLabel.xml
msgid ""
"The number of spaces associated with a single tab length. Does not affect "
"[code]\\t[/code] in text tags, only indent tags."
msgstr ""
-#: doc/classes/RichTextLabel.xml:280
+#: doc/classes/RichTextLabel.xml
msgid ""
"The raw text of the label.\n"
"When set, clears the tag stack and adds a raw text tag to the top of it. "
"Does not parse BBCodes. Does not modify [member bbcode_text]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:284
+#: doc/classes/RichTextLabel.xml
msgid ""
"The restricted number of characters to display in the label. If [code]-1[/"
"code], all characters will be displayed.\n"
@@ -48178,7 +48136,7 @@ msgid ""
"current [method get_total_character_count]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:292
+#: doc/classes/RichTextLabel.xml
msgid ""
"Triggered when the user clicks on content between meta tags. If the meta is "
"defined in text, e.g. [code][url={\"data\"=\"hi\"}]hi[/url][/code], then the "
@@ -48187,119 +48145,119 @@ msgid ""
"insert the data into the tag stack."
msgstr ""
-#: doc/classes/RichTextLabel.xml:298
+#: doc/classes/RichTextLabel.xml
msgid "Triggers when the mouse exits a meta tag."
msgstr ""
-#: doc/classes/RichTextLabel.xml:304
+#: doc/classes/RichTextLabel.xml
msgid "Triggers when the mouse enters a meta tag."
msgstr ""
-#: doc/classes/RichTextLabel.xml:310
+#: doc/classes/RichTextLabel.xml
msgid "Makes text left aligned."
msgstr ""
-#: doc/classes/RichTextLabel.xml:313
+#: doc/classes/RichTextLabel.xml
msgid "Makes text centered."
msgstr ""
-#: doc/classes/RichTextLabel.xml:316
+#: doc/classes/RichTextLabel.xml
msgid "Makes text right aligned."
msgstr ""
-#: doc/classes/RichTextLabel.xml:319
+#: doc/classes/RichTextLabel.xml
msgid "Makes text fill width."
msgstr ""
-#: doc/classes/RichTextLabel.xml:322
+#: doc/classes/RichTextLabel.xml
msgid "Each list item has a number marker."
msgstr ""
-#: doc/classes/RichTextLabel.xml:325
+#: doc/classes/RichTextLabel.xml
msgid "Each list item has a letter marker."
msgstr ""
-#: doc/classes/RichTextLabel.xml:328
+#: doc/classes/RichTextLabel.xml
msgid "Each list item has a filled circle marker."
msgstr ""
-#: doc/classes/RichTextLabel.xml:371
+#: doc/classes/RichTextLabel.xml
msgid "The default text color."
msgstr ""
-#: doc/classes/RichTextLabel.xml:374
+#: doc/classes/RichTextLabel.xml
msgid ""
"The color of selected text, used when [member selection_enabled] is "
"[code]true[/code]."
msgstr ""
-#: doc/classes/RichTextLabel.xml:377
+#: doc/classes/RichTextLabel.xml
msgid "The color of the font's shadow."
msgstr ""
-#: doc/classes/RichTextLabel.xml:380
+#: doc/classes/RichTextLabel.xml
msgid "The color of the selection box."
msgstr ""
-#: doc/classes/RichTextLabel.xml:383
+#: doc/classes/RichTextLabel.xml
msgid "The vertical space between lines."
msgstr ""
-#: doc/classes/RichTextLabel.xml:386
+#: doc/classes/RichTextLabel.xml
msgid ""
"Boolean value. If 1 ([code]true[/code]), the shadow will be displayed around "
"the whole text as an outline."
msgstr ""
-#: doc/classes/RichTextLabel.xml:389
+#: doc/classes/RichTextLabel.xml
msgid "The horizontal offset of the font's shadow."
msgstr ""
-#: doc/classes/RichTextLabel.xml:392
+#: doc/classes/RichTextLabel.xml
msgid "The vertical offset of the font's shadow."
msgstr ""
-#: doc/classes/RichTextLabel.xml:395
+#: doc/classes/RichTextLabel.xml
msgid "The horizontal separation of elements in a table."
msgstr ""
-#: doc/classes/RichTextLabel.xml:398
+#: doc/classes/RichTextLabel.xml
msgid "The vertical separation of elements in a table."
msgstr ""
-#: doc/classes/RichTextLabel.xml:401
+#: doc/classes/RichTextLabel.xml
msgid "The font used for bold text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:404
+#: doc/classes/RichTextLabel.xml
msgid "The font used for bold italics text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:407
+#: doc/classes/RichTextLabel.xml
msgid "The font used for italics text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:410
+#: doc/classes/RichTextLabel.xml
msgid "The font used for monospace text."
msgstr ""
-#: doc/classes/RichTextLabel.xml:413
+#: doc/classes/RichTextLabel.xml
msgid "The default text font."
msgstr ""
-#: doc/classes/RichTextLabel.xml:416
+#: doc/classes/RichTextLabel.xml
msgid "The background The background used when the [RichTextLabel] is focused."
msgstr ""
-#: doc/classes/RichTextLabel.xml:419
+#: doc/classes/RichTextLabel.xml
msgid "The normal background for the [RichTextLabel]."
msgstr ""
-#: doc/classes/RID.xml:4
+#: doc/classes/RID.xml
msgid "Handle for a [Resource]'s unique ID."
msgstr ""
-#: doc/classes/RID.xml:7
+#: doc/classes/RID.xml
msgid ""
"The RID type is used to access the unique integer ID of a resource. They are "
"opaque, which means they do not grant access to the associated resource by "
@@ -48307,23 +48265,23 @@ msgid ""
"[VisualServer]."
msgstr ""
-#: doc/classes/RID.xml:16
+#: doc/classes/RID.xml
msgid ""
"Creates a new RID instance with the ID of a given resource. When not handed "
"a valid resource, silently stores the unused ID 0."
msgstr ""
-#: doc/classes/RID.xml:22
+#: doc/classes/RID.xml
msgid "Returns the ID of the referenced resource."
msgstr ""
-#: doc/classes/RigidBody.xml:4
+#: doc/classes/RigidBody.xml
msgid ""
"Physics Body whose position is determined through physics simulation in 3D "
"space."
msgstr ""
-#: doc/classes/RigidBody.xml:7
+#: doc/classes/RigidBody.xml
msgid ""
"This is the node that implements full 3D physics. This means that you do not "
"control a RigidBody directly. Instead, you can apply forces to it (gravity, "
@@ -48344,7 +48302,7 @@ msgid ""
"[CollisionShape] centers."
msgstr ""
-#: doc/classes/RigidBody.xml:23
+#: doc/classes/RigidBody.xml
msgid ""
"Called during physics processing, allowing you to read and safely modify the "
"simulation state for the object. By default, it works in addition to the "
@@ -48353,32 +48311,32 @@ msgid ""
"for a body."
msgstr ""
-#: doc/classes/RigidBody.xml:30
+#: doc/classes/RigidBody.xml
msgid ""
"Adds a constant directional force (i.e. acceleration) without affecting "
"rotation.\n"
"This is equivalent to [code]add_force(force, Vector3(0,0,0))[/code]."
msgstr ""
-#: doc/classes/RigidBody.xml:39
+#: doc/classes/RigidBody.xml
msgid ""
"Adds a constant directional force (i.e. acceleration).\n"
"The position uses the rotation of the global coordinate system, but is "
"centered at the object's origin."
msgstr ""
-#: doc/classes/RigidBody.xml:47
+#: doc/classes/RigidBody.xml
msgid ""
"Adds a constant rotational force (i.e. a motor) without affecting position."
msgstr ""
-#: doc/classes/RigidBody.xml:54
+#: doc/classes/RigidBody.xml
msgid ""
"Applies a directional impulse without affecting rotation.\n"
"This is equivalent to [code]apply_impulse(Vector3(0,0,0), impulse)[/code]."
msgstr ""
-#: doc/classes/RigidBody.xml:63
+#: doc/classes/RigidBody.xml
msgid ""
"Applies a positioned impulse to the body. An impulse is time independent! "
"Applying an impulse every frame would result in a framerate-dependent force. "
@@ -48387,19 +48345,19 @@ msgid ""
"at the object's origin."
msgstr ""
-#: doc/classes/RigidBody.xml:70
+#: doc/classes/RigidBody.xml
msgid ""
"Applies a torque impulse which will be affected by the body mass and shape. "
"This will rotate the body around the [code]impulse[/code] vector passed."
msgstr ""
-#: doc/classes/RigidBody.xml:77
+#: doc/classes/RigidBody.xml
msgid ""
"Returns [code]true[/code] if the specified linear or rotational axis is "
"locked."
msgstr ""
-#: doc/classes/RigidBody.xml:83 doc/classes/RigidBody2D.xml:73
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
msgid ""
"Returns a list of the bodies colliding with this one. Requires [member "
"contact_monitor] to be set to [code]true[/code] and [member "
@@ -48409,49 +48367,49 @@ msgid ""
"physics step. Consider using signals instead."
msgstr ""
-#: doc/classes/RigidBody.xml:90
+#: doc/classes/RigidBody.xml
msgid ""
"Returns the inverse inertia tensor basis. This is used to calculate the "
"angular acceleration resulting from a torque applied to the RigidBody."
msgstr ""
-#: doc/classes/RigidBody.xml:98
+#: doc/classes/RigidBody.xml
msgid "Locks the specified linear or rotational axis."
msgstr ""
-#: doc/classes/RigidBody.xml:111
+#: doc/classes/RigidBody.xml
msgid ""
"Damps RigidBody's rotational forces.\n"
"See [member ProjectSettings.physics/3d/default_angular_damp] for more "
"details about damping."
msgstr ""
-#: doc/classes/RigidBody.xml:118
+#: doc/classes/RigidBody.xml
msgid "Lock the body's rotation in the X axis."
msgstr ""
-#: doc/classes/RigidBody.xml:121
+#: doc/classes/RigidBody.xml
msgid "Lock the body's rotation in the Y axis."
msgstr ""
-#: doc/classes/RigidBody.xml:124
+#: doc/classes/RigidBody.xml
msgid "Lock the body's rotation in the Z axis."
msgstr ""
-#: doc/classes/RigidBody.xml:127
+#: doc/classes/RigidBody.xml
msgid "Lock the body's movement in the X axis."
msgstr ""
-#: doc/classes/RigidBody.xml:130
+#: doc/classes/RigidBody.xml
msgid "Lock the body's movement in the Y axis."
msgstr ""
-#: doc/classes/RigidBody.xml:133
+#: doc/classes/RigidBody.xml
msgid "Lock the body's movement in the Z axis."
msgstr ""
-#: doc/classes/RigidBody.xml:136 doc/classes/RigidBody2D.xml:110
-#: doc/classes/StaticBody.xml:19 doc/classes/StaticBody2D.xml:16
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
+#: doc/classes/StaticBody.xml doc/classes/StaticBody2D.xml
msgid ""
"The body's bounciness. Values range from [code]0[/code] (no bounce) to "
"[code]1[/code] (full bounciness).\n"
@@ -48459,7 +48417,7 @@ msgid ""
"physics_material_override]."
msgstr ""
-#: doc/classes/RigidBody.xml:140
+#: doc/classes/RigidBody.xml
msgid ""
"If [code]true[/code], the body can enter sleep mode when there is no "
"movement. See [member sleeping].\n"
@@ -48468,13 +48426,13 @@ msgid ""
"manually by setting its [member sleeping] property to [code]true[/code]."
msgstr ""
-#: doc/classes/RigidBody.xml:144
+#: doc/classes/RigidBody.xml
msgid ""
"If [code]true[/code], the RigidBody will emit signals when it collides with "
"another RigidBody. See also [member contacts_reported]."
msgstr ""
-#: doc/classes/RigidBody.xml:147
+#: doc/classes/RigidBody.xml
msgid ""
"The maximum number of contacts that will be recorded. Requires [member "
"contact_monitor] to be set to [code]true[/code].\n"
@@ -48484,7 +48442,7 @@ msgid ""
"contacts (one at each corner)."
msgstr ""
-#: doc/classes/RigidBody.xml:151
+#: doc/classes/RigidBody.xml
msgid ""
"If [code]true[/code], continuous collision detection is used.\n"
"Continuous collision detection tries to predict where a moving body will "
@@ -48494,7 +48452,7 @@ msgid ""
"faster to compute, but can miss small, fast-moving objects."
msgstr ""
-#: doc/classes/RigidBody.xml:155
+#: doc/classes/RigidBody.xml
msgid ""
"If [code]true[/code], internal force integration will be disabled (like "
"gravity or air friction) for this body. Other than collision response, the "
@@ -48502,14 +48460,14 @@ msgid ""
"function, if defined."
msgstr ""
-#: doc/classes/RigidBody.xml:158
+#: doc/classes/RigidBody.xml
msgid ""
"The body's friction, from 0 (frictionless) to 1 (max friction).\n"
"Deprecated, use [member PhysicsMaterial.friction] instead via [member "
"physics_material_override]."
msgstr ""
-#: doc/classes/RigidBody.xml:162
+#: doc/classes/RigidBody.xml
msgid ""
"This is multiplied by the global 3D gravity setting found in [b]Project > "
"Project Settings > Physics > 3d[/b] to produce RigidBody's gravity. For "
@@ -48517,7 +48475,7 @@ msgid ""
"and 0.5 will apply half gravity to this object."
msgstr ""
-#: doc/classes/RigidBody.xml:165
+#: doc/classes/RigidBody.xml
msgid ""
"The body's linear damp. Cannot be less than -1.0. If this value is different "
"from -1.0, any linear damp derived from the world or areas will be "
@@ -48526,7 +48484,7 @@ msgid ""
"about damping."
msgstr ""
-#: doc/classes/RigidBody.xml:169
+#: doc/classes/RigidBody.xml
msgid ""
"The body's linear velocity in units per second. Can be used sporadically, "
"but [b]don't set this every frame[/b], because physics may run in another "
@@ -48534,36 +48492,36 @@ msgid ""
"as your process loop for precise control of the body state."
msgstr ""
-#: doc/classes/RigidBody.xml:172 doc/classes/RigidBody2D.xml:149
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
msgid "The body's mass."
msgstr ""
-#: doc/classes/RigidBody.xml:175
+#: doc/classes/RigidBody.xml
msgid "The body mode. See [enum Mode] for possible values."
msgstr ""
-#: doc/classes/RigidBody.xml:178 doc/classes/RigidBody2D.xml:155
-#: doc/classes/StaticBody.xml:33 doc/classes/StaticBody2D.xml:30
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
+#: doc/classes/StaticBody.xml doc/classes/StaticBody2D.xml
msgid ""
"The physics material override for the body.\n"
"If a material is assigned to this property, it will be used instead of any "
"other physics material, such as an inherited one."
msgstr ""
-#: doc/classes/RigidBody.xml:182 doc/classes/RigidBody2D.xml:159
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
msgid ""
"If [code]true[/code], the body will not move and will not calculate forces "
"until woken up by another body through, for example, a collision, or by "
"using the [method apply_impulse] or [method add_force] methods."
msgstr ""
-#: doc/classes/RigidBody.xml:185
+#: doc/classes/RigidBody.xml
msgid ""
"The body's weight based on its mass and the global 3D gravity. Global values "
"are set in [b]Project > Project Settings > Physics > 3d[/b]."
msgstr ""
-#: doc/classes/RigidBody.xml:192
+#: doc/classes/RigidBody.xml
msgid ""
"Emitted when a collision with another [PhysicsBody] or [GridMap] occurs. "
"Requires [member contact_monitor] to be set to [code]true[/code] and [member "
@@ -48573,7 +48531,7 @@ msgid ""
"[PhysicsBody] or [GridMap]."
msgstr ""
-#: doc/classes/RigidBody.xml:199
+#: doc/classes/RigidBody.xml
msgid ""
"Emitted when the collision with another [PhysicsBody] or [GridMap] ends. "
"Requires [member contact_monitor] to be set to [code]true[/code] and [member "
@@ -48583,7 +48541,7 @@ msgid ""
"[PhysicsBody] or [GridMap]."
msgstr ""
-#: doc/classes/RigidBody.xml:209
+#: doc/classes/RigidBody.xml
msgid ""
"Emitted when one of this RigidBody's [Shape]s collides with another "
"[PhysicsBody] or [GridMap]'s [Shape]s. Requires [member contact_monitor] to "
@@ -48606,7 +48564,7 @@ msgid ""
"[ConcavePolygonShape] with Bullet physics if you need shape indices."
msgstr ""
-#: doc/classes/RigidBody.xml:223
+#: doc/classes/RigidBody.xml
msgid ""
"Emitted when the collision between one of this RigidBody's [Shape]s and "
"another [PhysicsBody] or [GridMap]'s [Shape]s ends. Requires [member "
@@ -48630,7 +48588,7 @@ msgid ""
"[ConcavePolygonShape] with Bullet physics if you need shape indices."
msgstr ""
-#: doc/classes/RigidBody.xml:233 doc/classes/RigidBody2D.xml:208
+#: doc/classes/RigidBody.xml doc/classes/RigidBody2D.xml
msgid ""
"Emitted when the physics engine changes the body's sleeping state.\n"
"[b]Note:[/b] Changing the value [member sleeping] will not trigger this "
@@ -48638,34 +48596,34 @@ msgid ""
"engine or [code]emit_signal(\"sleeping_state_changed\")[/code] is used."
msgstr ""
-#: doc/classes/RigidBody.xml:240
+#: doc/classes/RigidBody.xml
msgid ""
"Rigid body mode. This is the \"natural\" state of a rigid body. It is "
"affected by forces, and can move, rotate, and be affected by user code."
msgstr ""
-#: doc/classes/RigidBody.xml:243
+#: doc/classes/RigidBody.xml
msgid ""
"Static mode. The body behaves like a [StaticBody], and can only move by user "
"code."
msgstr ""
-#: doc/classes/RigidBody.xml:246
+#: doc/classes/RigidBody.xml
msgid ""
"Character body mode. This behaves like a rigid body, but can not rotate."
msgstr ""
-#: doc/classes/RigidBody.xml:249
+#: doc/classes/RigidBody.xml
msgid ""
"Kinematic body mode. The body behaves like a [KinematicBody], and can only "
"move by user code."
msgstr ""
-#: doc/classes/RigidBody2D.xml:4
+#: doc/classes/RigidBody2D.xml
msgid "A body that is controlled by the 2D physics engine."
msgstr ""
-#: doc/classes/RigidBody2D.xml:7
+#: doc/classes/RigidBody2D.xml
msgid ""
"This node implements simulated 2D physics. You do not control a RigidBody2D "
"directly. Instead, you apply forces to it (gravity, impulses, etc.) and the "
@@ -48688,15 +48646,15 @@ msgid ""
"into account the [CollisionShape2D] centroid offsets."
msgstr ""
-#: doc/classes/RigidBody2D.xml:15
+#: doc/classes/RigidBody2D.xml
msgid "https://godotengine.org/asset-library/asset/119"
msgstr ""
-#: doc/classes/RigidBody2D.xml:16 doc/classes/Sprite.xml:10
+#: doc/classes/RigidBody2D.xml doc/classes/Sprite.xml
msgid "https://godotengine.org/asset-library/asset/148"
msgstr ""
-#: doc/classes/RigidBody2D.xml:23
+#: doc/classes/RigidBody2D.xml
msgid ""
"Allows you to read and safely modify the simulation state for the object. "
"Use this instead of [method Node._physics_process] if you need to directly "
@@ -48706,7 +48664,7 @@ msgid ""
"custom force integration for a body."
msgstr ""
-#: doc/classes/RigidBody2D.xml:60
+#: doc/classes/RigidBody2D.xml
msgid ""
"Applies a positioned impulse to the body. An impulse is time-independent! "
"Applying an impulse every frame would result in a framerate-dependent force. "
@@ -48715,14 +48673,14 @@ msgid ""
"global coordinate system, but is centered at the object's origin."
msgstr ""
-#: doc/classes/RigidBody2D.xml:81
+#: doc/classes/RigidBody2D.xml
msgid ""
"Sets the body's velocity on the given axis. The velocity in the given vector "
"axis will be set as the given vector length. This is useful for jumping "
"behavior."
msgstr ""
-#: doc/classes/RigidBody2D.xml:91
+#: doc/classes/RigidBody2D.xml
msgid ""
"Returns [code]true[/code] if a collision would result from moving in the "
"given vector. [code]margin[/code] increases the size of the shapes involved "
@@ -48731,7 +48689,7 @@ msgid ""
"collision (should there be one)."
msgstr ""
-#: doc/classes/RigidBody2D.xml:97
+#: doc/classes/RigidBody2D.xml
msgid ""
"Damps the body's [member angular_velocity]. If [code]-1[/code], the body "
"will use the [b]Default Angular Damp[/b] defined in [b]Project > Project "
@@ -48740,15 +48698,15 @@ msgid ""
"details about damping."
msgstr ""
-#: doc/classes/RigidBody2D.xml:104
+#: doc/classes/RigidBody2D.xml
msgid "The body's total applied force."
msgstr ""
-#: doc/classes/RigidBody2D.xml:107
+#: doc/classes/RigidBody2D.xml
msgid "The body's total applied torque."
msgstr ""
-#: doc/classes/RigidBody2D.xml:114
+#: doc/classes/RigidBody2D.xml
msgid ""
"If [code]true[/code], the body can enter sleep mode when there is no "
"movement. See [member sleeping].\n"
@@ -48757,13 +48715,13 @@ msgid ""
"manually by setting its [member sleeping] property to [code]true[/code]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:118
+#: doc/classes/RigidBody2D.xml
msgid ""
"If [code]true[/code], the body will emit signals when it collides with "
"another RigidBody2D. See also [member contacts_reported]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:121
+#: doc/classes/RigidBody2D.xml
msgid ""
"The maximum number of contacts that will be recorded. Requires [member "
"contact_monitor] to be set to [code]true[/code].\n"
@@ -48772,7 +48730,7 @@ msgid ""
"(one at each end)."
msgstr ""
-#: doc/classes/RigidBody2D.xml:125
+#: doc/classes/RigidBody2D.xml
msgid ""
"Continuous collision detection mode.\n"
"Continuous collision detection tries to predict where a moving body will "
@@ -48782,14 +48740,14 @@ msgid ""
"methods are available. See [enum CCDMode] for details."
msgstr ""
-#: doc/classes/RigidBody2D.xml:129
+#: doc/classes/RigidBody2D.xml
msgid ""
"If [code]true[/code], internal force integration is disabled for this body. "
"Aside from collision response, the body will only move as determined by the "
"[method _integrate_forces] function."
msgstr ""
-#: doc/classes/RigidBody2D.xml:132
+#: doc/classes/RigidBody2D.xml
msgid ""
"The body's friction. Values range from [code]0[/code] (frictionless) to "
"[code]1[/code] (maximum friction).\n"
@@ -48797,14 +48755,14 @@ msgid ""
"physics_material_override]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:136
+#: doc/classes/RigidBody2D.xml
msgid ""
"Multiplies the gravity applied to the body. The body's gravity is calculated "
"from the [b]Default Gravity[/b] value in [b]Project > Project Settings > "
"Physics > 2d[/b] and/or any additional gravity vector applied by [Area2D]s."
msgstr ""
-#: doc/classes/RigidBody2D.xml:139
+#: doc/classes/RigidBody2D.xml
msgid ""
"The body's moment of inertia. This is like mass, but for rotation: it "
"determines how much torque it takes to rotate the body. The moment of "
@@ -48813,7 +48771,7 @@ msgid ""
"automatically computing it."
msgstr ""
-#: doc/classes/RigidBody2D.xml:142
+#: doc/classes/RigidBody2D.xml
msgid ""
"Damps the body's [member linear_velocity]. If [code]-1[/code], the body will "
"use the [b]Default Linear Damp[/b] in [b]Project > Project Settings > "
@@ -48822,7 +48780,7 @@ msgid ""
"about damping."
msgstr ""
-#: doc/classes/RigidBody2D.xml:146
+#: doc/classes/RigidBody2D.xml
msgid ""
"The body's linear velocity in pixels per second. Can be used sporadically, "
"but [b]don't set this every frame[/b], because physics may run in another "
@@ -48830,17 +48788,17 @@ msgid ""
"as your process loop for precise control of the body state."
msgstr ""
-#: doc/classes/RigidBody2D.xml:152
+#: doc/classes/RigidBody2D.xml
msgid "The body's mode. See [enum Mode] for possible values."
msgstr ""
-#: doc/classes/RigidBody2D.xml:162
+#: doc/classes/RigidBody2D.xml
msgid ""
"The body's weight based on its mass and the [b]Default Gravity[/b] value in "
"[b]Project > Project Settings > Physics > 2d[/b]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:169
+#: doc/classes/RigidBody2D.xml
msgid ""
"Emitted when a collision with another [PhysicsBody2D] or [TileMap] occurs. "
"Requires [member contact_monitor] to be set to [code]true[/code] and [member "
@@ -48850,7 +48808,7 @@ msgid ""
"[PhysicsBody2D] or [TileMap]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:176
+#: doc/classes/RigidBody2D.xml
msgid ""
"Emitted when the collision with another [PhysicsBody2D] or [TileMap] ends. "
"Requires [member contact_monitor] to be set to [code]true[/code] and [member "
@@ -48860,7 +48818,7 @@ msgid ""
"[PhysicsBody2D] or [TileMap]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:186
+#: doc/classes/RigidBody2D.xml
msgid ""
"Emitted when one of this RigidBody2D's [Shape2D]s collides with another "
"[PhysicsBody2D] or [TileMap]'s [Shape2D]s. Requires [member contact_monitor] "
@@ -48880,7 +48838,7 @@ msgid ""
"with [code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:199
+#: doc/classes/RigidBody2D.xml
msgid ""
"Emitted when the collision between one of this RigidBody2D's [Shape2D]s and "
"another [PhysicsBody2D] or [TileMap]'s [Shape2D]s ends. Requires [member "
@@ -48900,51 +48858,51 @@ msgid ""
"with [code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-#: doc/classes/RigidBody2D.xml:215
+#: doc/classes/RigidBody2D.xml
msgid ""
"Rigid mode. The body behaves as a physical object. It collides with other "
"bodies and responds to forces applied to it. This is the default mode."
msgstr ""
-#: doc/classes/RigidBody2D.xml:218
+#: doc/classes/RigidBody2D.xml
msgid "Static mode. The body behaves like a [StaticBody2D] and does not move."
msgstr ""
-#: doc/classes/RigidBody2D.xml:221
+#: doc/classes/RigidBody2D.xml
msgid ""
"Character mode. Similar to [constant MODE_RIGID], but the body can not "
"rotate."
msgstr ""
-#: doc/classes/RigidBody2D.xml:224
+#: doc/classes/RigidBody2D.xml
msgid ""
"Kinematic mode. The body behaves like a [KinematicBody2D], and must be moved "
"by code."
msgstr ""
-#: doc/classes/RigidBody2D.xml:227
+#: doc/classes/RigidBody2D.xml
msgid ""
"Continuous collision detection disabled. This is the fastest way to detect "
"body collisions, but can miss small, fast-moving objects."
msgstr ""
-#: doc/classes/RigidBody2D.xml:230
+#: doc/classes/RigidBody2D.xml
msgid ""
"Continuous collision detection enabled using raycasting. This is faster than "
"shapecasting but less precise."
msgstr ""
-#: doc/classes/RigidBody2D.xml:233
+#: doc/classes/RigidBody2D.xml
msgid ""
"Continuous collision detection enabled using shapecasting. This is the "
"slowest CCD method and the most precise."
msgstr ""
-#: doc/classes/Room.xml:4
+#: doc/classes/Room.xml
msgid "Room node, used to group objects together locally for [Portal] culling."
msgstr ""
-#: doc/classes/Room.xml:7
+#: doc/classes/Room.xml
msgid ""
"The [Portal] culling system requires levels to be built using objects "
"grouped together by location in areas called [Room]s. In many cases these "
@@ -48967,7 +48925,7 @@ msgid ""
"over doors and windows."
msgstr ""
-#: doc/classes/Room.xml:27
+#: doc/classes/Room.xml
msgid ""
"If [code]points[/code] are set, the [Room] bounding convex hull will be "
"built from these points. If no points are set, the room bound will either be "
@@ -48979,24 +48937,24 @@ msgid ""
"further refine the bound."
msgstr ""
-#: doc/classes/Room.xml:31
+#: doc/classes/Room.xml
msgid ""
"The [code]simplify[/code] value determines to what degree room hulls "
"(bounds) are simplified, by removing similar planes. A value of 0 gives no "
"simplification, 1 gives maximum simplification."
msgstr ""
-#: doc/classes/Room.xml:34
+#: doc/classes/Room.xml
msgid ""
"The room hull simplification can either use the default value set in the "
"[RoomManager], or override this and use the per room setting."
msgstr ""
-#: doc/classes/RoomGroup.xml:4
+#: doc/classes/RoomGroup.xml
msgid "Groups [Room]s together to allow common functionality."
msgstr ""
-#: doc/classes/RoomGroup.xml:7
+#: doc/classes/RoomGroup.xml
msgid ""
"Although [Room] behaviour can be specified individually, sometimes it is "
"faster and more convenient to write functionality for a group of rooms.\n"
@@ -49012,7 +48970,7 @@ msgid ""
"(see [RoomManager] for details)."
msgstr ""
-#: doc/classes/RoomGroup.xml:18
+#: doc/classes/RoomGroup.xml
msgid ""
"This priority will be applied to [Room]s within the group. The [Room] "
"priority allows the use of [b]internal rooms[/b], rooms [i]within[/i] "
@@ -49024,11 +48982,11 @@ msgid ""
"but outside the house, the terrain room would be used instead."
msgstr ""
-#: doc/classes/RoomManager.xml:4
+#: doc/classes/RoomManager.xml
msgid "The RoomManager node is used to control the portal culling system."
msgstr ""
-#: doc/classes/RoomManager.xml:7
+#: doc/classes/RoomManager.xml
msgid ""
"In order to utilize the portal occlusion culling system, you must build your "
"level using [Room]s and [Portal]s. Before these can be used at runtime, they "
@@ -49038,14 +48996,14 @@ msgid ""
"settings that are common throughout the portal system."
msgstr ""
-#: doc/classes/RoomManager.xml:15
+#: doc/classes/RoomManager.xml
msgid ""
"This function clears all converted data from the [b]room graph[/b]. Use this "
"before unloading a level, when transitioning from level to level, or "
"returning to a main menu."
msgstr ""
-#: doc/classes/RoomManager.xml:21
+#: doc/classes/RoomManager.xml
msgid ""
"This is the most important function in the whole portal culling system. "
"Without it, the system cannot function.\n"
@@ -49105,7 +49063,7 @@ msgid ""
"portal modes."
msgstr ""
-#: doc/classes/RoomManager.xml:39
+#: doc/classes/RoomManager.xml
msgid ""
"Switches the portal culling system on and off.\n"
"It is important to note that when portal culling is active, it is "
@@ -49116,7 +49074,7 @@ msgid ""
"graph[/code] is unloaded (the rooms have not yet been converted)."
msgstr ""
-#: doc/classes/RoomManager.xml:44
+#: doc/classes/RoomManager.xml
msgid ""
"Large objects can 'sprawl' over (be present in) more than one room. It can "
"be useful to visualize which objects are sprawling outside the current "
@@ -49124,7 +49082,7 @@ msgid ""
"Toggling this setting turns this debug view on and off."
msgstr ""
-#: doc/classes/RoomManager.xml:48
+#: doc/classes/RoomManager.xml
msgid ""
"Usually we don't want objects that only [b]just[/b] cross a boundary into an "
"adjacent [Room] to sprawl into that room. To prevent this, each [Portal] has "
@@ -49134,7 +49092,7 @@ msgid ""
"override the margin for each portal."
msgstr ""
-#: doc/classes/RoomManager.xml:52
+#: doc/classes/RoomManager.xml
msgid ""
"When using a partial or full PVS, the gameplay monitor allows you to receive "
"callbacks when roaming objects or rooms enter or exit the [b]gameplay area[/"
@@ -49148,7 +49106,7 @@ msgid ""
"Signals: [code]\"gameplay_entered\"[/code], [code]\"gameplay_exited\"[/code]"
msgstr ""
-#: doc/classes/RoomManager.xml:60
+#: doc/classes/RoomManager.xml
msgid ""
"If enabled, the system will attempt to merge similar meshes (particularly in "
"terms of materials) within [Room]s during conversion. This can significantly "
@@ -49159,7 +49117,7 @@ msgid ""
"accidental alteration to the scene and loss of data."
msgstr ""
-#: doc/classes/RoomManager.xml:64
+#: doc/classes/RoomManager.xml
msgid ""
"When converting rooms, the editor will warn you if overlap is detected "
"between rooms. Overlap can interfere with determining the room that cameras "
@@ -49168,7 +49126,7 @@ msgid ""
"There are no other side effects."
msgstr ""
-#: doc/classes/RoomManager.xml:67
+#: doc/classes/RoomManager.xml
msgid ""
"Portal rendering is recursive - each time a portal is seen through an "
"earlier portal there is some cost. For this reason, and to prevent the "
@@ -49177,7 +49135,7 @@ msgid ""
"[b]Note:[/b] This value is unused when using [code]Full[/code] PVS mode."
msgstr ""
-#: doc/classes/RoomManager.xml:71
+#: doc/classes/RoomManager.xml
msgid ""
"Portal culling normally operates using the current [Camera] / [Camera]s, "
"however for debugging purposes within the editor, you can use this setting "
@@ -49185,7 +49143,7 @@ msgid ""
"better idea of what the occlusion culling is doing."
msgstr ""
-#: doc/classes/RoomManager.xml:75
+#: doc/classes/RoomManager.xml
msgid ""
"Optionally during conversion the potentially visible set (PVS) of rooms that "
"are potentially visible from each room can be calculated. This can be used "
@@ -49196,7 +49154,7 @@ msgid ""
"frustum."
msgstr ""
-#: doc/classes/RoomManager.xml:79
+#: doc/classes/RoomManager.xml
msgid ""
"In order to reduce processing for roaming objects, an expansion is applied "
"to their AABB as they move. This expanded volume is used to calculate which "
@@ -49212,7 +49170,7 @@ msgid ""
"work reasonably in most circumstances."
msgstr ""
-#: doc/classes/RoomManager.xml:84
+#: doc/classes/RoomManager.xml
msgid ""
"During the conversion process, the geometry of objects within [Room]s, or a "
"custom specified manual bound, are used to generate a [b]convex hull bound[/"
@@ -49231,7 +49189,7 @@ msgid ""
"The room convex hulls are shown as a wireframe in the editor."
msgstr ""
-#: doc/classes/RoomManager.xml:91
+#: doc/classes/RoomManager.xml
msgid ""
"For the [Room] conversion process to succeed, you must point the "
"[RoomManager] to the parent [Node] of your [Room]s and [RoomGroup]s, which "
@@ -49239,11 +49197,11 @@ msgid ""
"type, it is normally just a [Spatial])."
msgstr ""
-#: doc/classes/RoomManager.xml:94
+#: doc/classes/RoomManager.xml
msgid "Shows the [Portal] margins when the portal gizmo is used in the editor."
msgstr ""
-#: doc/classes/RoomManager.xml:97
+#: doc/classes/RoomManager.xml
msgid ""
"When receiving gameplay callbacks when objects enter and exit gameplay, the "
"[b]gameplay area[/b] can be defined by either the primary PVS (potentially "
@@ -49253,29 +49211,29 @@ msgid ""
"preferable."
msgstr ""
-#: doc/classes/RoomManager.xml:103
+#: doc/classes/RoomManager.xml
msgid ""
"Use only [Portal]s at runtime to determine visibility. PVS will not be "
"generated at [Room]s conversion, and gameplay notifications cannot be used."
msgstr ""
-#: doc/classes/RoomManager.xml:106
+#: doc/classes/RoomManager.xml
msgid ""
"Use a combination of PVS and [Portal]s to determine visibility (this is "
"usually fastest and most accurate)."
msgstr ""
-#: doc/classes/RoomManager.xml:109
+#: doc/classes/RoomManager.xml
msgid ""
"Use only the PVS (potentially visible set) of [Room]s to determine "
"visibility."
msgstr ""
-#: doc/classes/RootMotionView.xml:4
+#: doc/classes/RootMotionView.xml
msgid "Editor-only helper for setting up root motion in [AnimationTree]."
msgstr ""
-#: doc/classes/RootMotionView.xml:7
+#: doc/classes/RootMotionView.xml
msgid ""
"[i]Root motion[/i] refers to an animation technique where a mesh's skeleton "
"is used to give impulse to a character. When working with 3D animations, a "
@@ -49291,42 +49249,42 @@ msgid ""
"[code]@tool[/code] script."
msgstr ""
-#: doc/classes/RootMotionView.xml:11
+#: doc/classes/RootMotionView.xml
msgid ""
"https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree."
"html#root-motion"
msgstr ""
-#: doc/classes/RootMotionView.xml:17
+#: doc/classes/RootMotionView.xml
msgid "Path to an [AnimationTree] node to use as a basis for root motion."
msgstr ""
-#: doc/classes/RootMotionView.xml:20
+#: doc/classes/RootMotionView.xml
msgid "The grid's cell size in 3D units."
msgstr ""
-#: doc/classes/RootMotionView.xml:23
+#: doc/classes/RootMotionView.xml
msgid "The grid's color."
msgstr ""
-#: doc/classes/RootMotionView.xml:26
+#: doc/classes/RootMotionView.xml
msgid ""
"The grid's radius in 3D units. The grid's opacity will fade gradually as the "
"distance from the origin increases until this [member radius] is reached."
msgstr ""
-#: doc/classes/RootMotionView.xml:29
+#: doc/classes/RootMotionView.xml
msgid ""
"If [code]true[/code], the grid's points will all be on the same Y coordinate "
"([i]local[/i] Y = 0). If [code]false[/code], the points' original Y "
"coordinate is preserved."
msgstr ""
-#: doc/classes/SceneState.xml:4
+#: doc/classes/SceneState.xml
msgid "A script interface to a scene file's data."
msgstr ""
-#: doc/classes/SceneState.xml:7
+#: doc/classes/SceneState.xml
msgid ""
"Maintains a list of resources, nodes, exported, and overridden properties, "
"and built-in scripts associated with a scene.\n"
@@ -49334,12 +49292,12 @@ msgid ""
"scene as the result of [method PackedScene.get_state]."
msgstr ""
-#: doc/classes/SceneState.xml:17
+#: doc/classes/SceneState.xml
msgid ""
"Returns the list of bound parameters for the signal at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:23
+#: doc/classes/SceneState.xml
msgid ""
"Returns the number of signal connections in the scene.\n"
"The [code]idx[/code] argument used to query connection metadata in other "
@@ -49347,33 +49305,33 @@ msgid ""
"get_connection_count() - 1][/code]."
msgstr ""
-#: doc/classes/SceneState.xml:31
+#: doc/classes/SceneState.xml
msgid ""
"Returns the connection flags for the signal at [code]idx[/code]. See [enum "
"Object.ConnectFlags] constants."
msgstr ""
-#: doc/classes/SceneState.xml:38
+#: doc/classes/SceneState.xml
msgid "Returns the method connected to the signal at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:45
+#: doc/classes/SceneState.xml
msgid "Returns the name of the signal at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:52
+#: doc/classes/SceneState.xml
msgid ""
"Returns the path to the node that owns the signal at [code]idx[/code], "
"relative to the root node."
msgstr ""
-#: doc/classes/SceneState.xml:59
+#: doc/classes/SceneState.xml
msgid ""
"Returns the path to the node that owns the method connected to the signal at "
"[code]idx[/code], relative to the root node."
msgstr ""
-#: doc/classes/SceneState.xml:65
+#: doc/classes/SceneState.xml
msgid ""
"Returns the number of nodes in the scene.\n"
"The [code]idx[/code] argument used to query node data in other "
@@ -49381,12 +49339,12 @@ msgid ""
"1][/code]."
msgstr ""
-#: doc/classes/SceneState.xml:73
+#: doc/classes/SceneState.xml
msgid ""
"Returns the list of group names associated with the node at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:80
+#: doc/classes/SceneState.xml
msgid ""
"Returns the node's index, which is its position relative to its siblings. "
"This is only relevant and saved in scenes for cases where new nodes are "
@@ -49395,37 +49353,37 @@ msgid ""
"used here and in other methods."
msgstr ""
-#: doc/classes/SceneState.xml:87
+#: doc/classes/SceneState.xml
msgid ""
"Returns a [PackedScene] for the node at [code]idx[/code] (i.e. the whole "
"branch starting at this node, with its child nodes and resources), or "
"[code]null[/code] if the node is not an instance."
msgstr ""
-#: doc/classes/SceneState.xml:94
+#: doc/classes/SceneState.xml
msgid ""
"Returns the path to the represented scene file if the node at [code]idx[/"
"code] is an [InstancePlaceholder]."
msgstr ""
-#: doc/classes/SceneState.xml:101
+#: doc/classes/SceneState.xml
msgid "Returns the name of the node at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:108
+#: doc/classes/SceneState.xml
msgid ""
"Returns the path to the owner of the node at [code]idx[/code], relative to "
"the root node."
msgstr ""
-#: doc/classes/SceneState.xml:116
+#: doc/classes/SceneState.xml
msgid ""
"Returns the path to the node at [code]idx[/code].\n"
"If [code]for_parent[/code] is [code]true[/code], returns the path of the "
"[code]idx[/code] node's parent instead."
msgstr ""
-#: doc/classes/SceneState.xml:124
+#: doc/classes/SceneState.xml
msgid ""
"Returns the number of exported or overridden properties for the node at "
"[code]idx[/code].\n"
@@ -49434,52 +49392,52 @@ msgid ""
"get_node_property_count() - 1][/code]."
msgstr ""
-#: doc/classes/SceneState.xml:133
+#: doc/classes/SceneState.xml
msgid ""
"Returns the name of the property at [code]prop_idx[/code] for the node at "
"[code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:141
+#: doc/classes/SceneState.xml
msgid ""
"Returns the value of the property at [code]prop_idx[/code] for the node at "
"[code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:148
+#: doc/classes/SceneState.xml
msgid "Returns the type of the node at [code]idx[/code]."
msgstr ""
-#: doc/classes/SceneState.xml:155
+#: doc/classes/SceneState.xml
msgid ""
"Returns [code]true[/code] if the node at [code]idx[/code] is an "
"[InstancePlaceholder]."
msgstr ""
-#: doc/classes/SceneState.xml:161
+#: doc/classes/SceneState.xml
msgid ""
"If passed to [method PackedScene.instance], blocks edits to the scene state."
msgstr ""
-#: doc/classes/SceneState.xml:164
+#: doc/classes/SceneState.xml
msgid ""
"If passed to [method PackedScene.instance], provides inherited scene "
"resources to the local scene.\n"
"[b]Note:[/b] Only available in editor builds."
msgstr ""
-#: doc/classes/SceneState.xml:168
+#: doc/classes/SceneState.xml
msgid ""
"If passed to [method PackedScene.instance], provides local scene resources "
"to the local scene. Only the main scene should receive the main edit state.\n"
"[b]Note:[/b] Only available in editor builds."
msgstr ""
-#: doc/classes/SceneTree.xml:4
+#: doc/classes/SceneTree.xml
msgid "Manages the game loop via a hierarchy of nodes."
msgstr ""
-#: doc/classes/SceneTree.xml:7
+#: doc/classes/SceneTree.xml
msgid ""
"As one of the most important classes, the [SceneTree] manages the hierarchy "
"of nodes in a scene as well as scenes themselves. Nodes can be added, "
@@ -49493,17 +49451,17 @@ msgid ""
"thus in charge of the game loop."
msgstr ""
-#: doc/classes/SceneTree.xml:12
+#: doc/classes/SceneTree.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/scripting/scene_tree.html"
msgstr ""
-#: doc/classes/SceneTree.xml:13
+#: doc/classes/SceneTree.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/rendering/multiple_resolutions."
"html"
msgstr ""
-#: doc/classes/SceneTree.xml:21
+#: doc/classes/SceneTree.xml
msgid ""
"Calls [code]method[/code] on each member of the given group. You can pass "
"arguments to [code]method[/code] by specifying them at the end of the method "
@@ -49519,7 +49477,7 @@ msgid ""
"GROUP_CALL_REALTIME] flag."
msgstr ""
-#: doc/classes/SceneTree.xml:33
+#: doc/classes/SceneTree.xml
msgid ""
"Calls [code]method[/code] on each member of the given group, respecting the "
"given [enum GroupCallFlags]. You can pass arguments to [code]method[/code] "
@@ -49535,7 +49493,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/SceneTree.xml:46
+#: doc/classes/SceneTree.xml
msgid ""
"Changes the running scene to the one at the given [code]path[/code], after "
"loading it into a [PackedScene] and creating a new instance.\n"
@@ -49547,7 +49505,7 @@ msgid ""
"immediately after the [method change_scene] call."
msgstr ""
-#: doc/classes/SceneTree.xml:55
+#: doc/classes/SceneTree.xml
msgid ""
"Changes the running scene to a new instance of the given [PackedScene].\n"
"Returns [constant OK] on success or [constant ERR_CANT_CREATE] if the scene "
@@ -49557,7 +49515,7 @@ msgid ""
"immediately after the [method change_scene_to] call."
msgstr ""
-#: doc/classes/SceneTree.xml:65
+#: doc/classes/SceneTree.xml
msgid ""
"Returns a [SceneTreeTimer] which will [signal SceneTreeTimer.timeout] after "
"the given time in seconds elapsed in this [SceneTree]. If "
@@ -49573,67 +49531,67 @@ msgid ""
"The timer will be automatically freed after its time elapses."
msgstr ""
-#: doc/classes/SceneTree.xml:79
+#: doc/classes/SceneTree.xml
msgid ""
"Returns the current frame number, i.e. the total frame count since the "
"application started."
msgstr ""
-#: doc/classes/SceneTree.xml:85
+#: doc/classes/SceneTree.xml
msgid ""
"Returns the peer IDs of all connected peers of this [SceneTree]'s [member "
"network_peer]."
msgstr ""
-#: doc/classes/SceneTree.xml:91
+#: doc/classes/SceneTree.xml
msgid "Returns the unique peer ID of this [SceneTree]'s [member network_peer]."
msgstr ""
-#: doc/classes/SceneTree.xml:97
+#: doc/classes/SceneTree.xml
msgid "Returns the number of nodes in this [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:104
+#: doc/classes/SceneTree.xml
msgid "Returns a list of all nodes assigned to the given group."
msgstr ""
-#: doc/classes/SceneTree.xml:110
+#: doc/classes/SceneTree.xml
msgid "Returns the sender's peer ID for the most recently received RPC call."
msgstr ""
-#: doc/classes/SceneTree.xml:117
+#: doc/classes/SceneTree.xml
msgid "Returns [code]true[/code] if the given group exists."
msgstr ""
-#: doc/classes/SceneTree.xml:129
+#: doc/classes/SceneTree.xml
msgid ""
"Returns [code]true[/code] if the most recent [InputEvent] was marked as "
"handled with [method set_input_as_handled]."
msgstr ""
-#: doc/classes/SceneTree.xml:135
+#: doc/classes/SceneTree.xml
msgid ""
"Returns [code]true[/code] if this [SceneTree]'s [member network_peer] is in "
"server mode (listening for connections)."
msgstr ""
-#: doc/classes/SceneTree.xml:143
+#: doc/classes/SceneTree.xml
msgid "Sends the given notification to all members of the [code]group[/code]."
msgstr ""
-#: doc/classes/SceneTree.xml:152
+#: doc/classes/SceneTree.xml
msgid ""
"Sends the given notification to all members of the [code]group[/code], "
"respecting the given [enum GroupCallFlags]."
msgstr ""
-#: doc/classes/SceneTree.xml:159
+#: doc/classes/SceneTree.xml
msgid ""
"Queues the given object for deletion, delaying the call to [method Object."
"free] to after the current frame."
msgstr ""
-#: doc/classes/SceneTree.xml:166
+#: doc/classes/SceneTree.xml
msgid ""
"Quits the application at the end of the current iteration. A process "
"[code]exit_code[/code] can optionally be passed as an argument. If this "
@@ -49644,7 +49602,7 @@ msgid ""
"Home button."
msgstr ""
-#: doc/classes/SceneTree.xml:173
+#: doc/classes/SceneTree.xml
msgid ""
"Reloads the currently active scene.\n"
"Returns [constant OK] on success, [constant ERR_UNCONFIGURED] if no [member "
@@ -49653,30 +49611,30 @@ msgid ""
"ERR_CANT_CREATE] if the scene cannot be instantiated."
msgstr ""
-#: doc/classes/SceneTree.xml:181
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], the application automatically accepts quitting. "
"Enabled by default.\n"
"For mobile platforms, see [method set_quit_on_go_back]."
msgstr ""
-#: doc/classes/SceneTree.xml:191
+#: doc/classes/SceneTree.xml
msgid ""
"Sets the given [code]property[/code] to [code]value[/code] on all members of "
"the given group."
msgstr ""
-#: doc/classes/SceneTree.xml:201
+#: doc/classes/SceneTree.xml
msgid ""
"Sets the given [code]property[/code] to [code]value[/code] on all members of "
"the given group, respecting the given [enum GroupCallFlags]."
msgstr ""
-#: doc/classes/SceneTree.xml:207
+#: doc/classes/SceneTree.xml
msgid "Marks the most recent [InputEvent] as handled."
msgstr ""
-#: doc/classes/SceneTree.xml:214
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], the application quits automatically on going back (e."
"g. on Android). Enabled by default.\n"
@@ -49684,37 +49642,37 @@ msgid ""
"MainLoop.NOTIFICATION_WM_GO_BACK_REQUEST]."
msgstr ""
-#: doc/classes/SceneTree.xml:225
+#: doc/classes/SceneTree.xml
msgid ""
"Configures screen stretching to the given [enum StretchMode], [enum "
"StretchAspect], minimum size and [code]scale[/code]."
msgstr ""
-#: doc/classes/SceneTree.xml:231
+#: doc/classes/SceneTree.xml
msgid "The current scene."
msgstr ""
-#: doc/classes/SceneTree.xml:234
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], collision shapes will be visible when running the game "
"from the editor for debugging purposes."
msgstr ""
-#: doc/classes/SceneTree.xml:237
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], navigation polygons will be visible when running the "
"game from the editor for debugging purposes."
msgstr ""
-#: doc/classes/SceneTree.xml:240
+#: doc/classes/SceneTree.xml
msgid "The root of the edited scene."
msgstr ""
-#: doc/classes/SceneTree.xml:243
+#: doc/classes/SceneTree.xml
msgid "The default [MultiplayerAPI] instance for this [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:246
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code] (default value), enables automatic polling of the "
"[MultiplayerAPI] for this SceneTree during [signal idle_frame].\n"
@@ -49725,7 +49683,7 @@ msgid ""
"threads."
msgstr ""
-#: doc/classes/SceneTree.xml:250
+#: doc/classes/SceneTree.xml
msgid ""
"The peer object to handle the RPC system (effectively enabling networking "
"when set). Depending on the peer itself, the [SceneTree] will become a "
@@ -49736,7 +49694,7 @@ msgid ""
"disconnection, new clients) is done by connecting to [SceneTree]'s signals."
msgstr ""
-#: doc/classes/SceneTree.xml:253
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], the [SceneTree] is paused. Doing so will have the "
"following behavior:\n"
@@ -49746,17 +49704,17 @@ msgid ""
"_input] will not be called anymore in nodes."
msgstr ""
-#: doc/classes/SceneTree.xml:258
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], the [SceneTree]'s [member network_peer] refuses new "
"incoming connections."
msgstr ""
-#: doc/classes/SceneTree.xml:261
+#: doc/classes/SceneTree.xml
msgid "The [SceneTree]'s root [Viewport]."
msgstr ""
-#: doc/classes/SceneTree.xml:264
+#: doc/classes/SceneTree.xml
msgid ""
"If [code]true[/code], font oversampling is enabled. This means that "
"[DynamicFont]s will be rendered at higher or lower size than configured "
@@ -49772,36 +49730,36 @@ msgid ""
"property can however be overridden at runtime as needed."
msgstr ""
-#: doc/classes/SceneTree.xml:272
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever this [SceneTree]'s [member network_peer] successfully "
"connected to a server. Only emitted on clients."
msgstr ""
-#: doc/classes/SceneTree.xml:277
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever this [SceneTree]'s [member network_peer] fails to establish "
"a connection to a server. Only emitted on clients."
msgstr ""
-#: doc/classes/SceneTree.xml:284
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted when files are dragged from the OS file manager and dropped in the "
"game window. The arguments are a list of file paths and the identifier of "
"the screen where the drag originated."
msgstr ""
-#: doc/classes/SceneTree.xml:291
+#: doc/classes/SceneTree.xml
msgid "Emitted whenever global menu item is clicked."
msgstr ""
-#: doc/classes/SceneTree.xml:296
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted immediately before [method Node._process] is called on every node in "
"the [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:302
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever this [SceneTree]'s [member network_peer] connects with a "
"new peer. ID is the peer ID of the new peer. Clients get notified when other "
@@ -49809,120 +49767,120 @@ msgid ""
"also receives this signal for the server (with ID being 1)."
msgstr ""
-#: doc/classes/SceneTree.xml:308
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever this [SceneTree]'s [member network_peer] disconnects from a "
"peer. Clients get notified when other clients disconnect from the same "
"server."
msgstr ""
-#: doc/classes/SceneTree.xml:314
+#: doc/classes/SceneTree.xml
msgid "Emitted whenever a node is added to the [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:320
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted when a node's configuration changed. Only emitted in [code]tool[/"
"code] mode."
msgstr ""
-#: doc/classes/SceneTree.xml:326
+#: doc/classes/SceneTree.xml
msgid "Emitted whenever a node is removed from the [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:332
+#: doc/classes/SceneTree.xml
msgid "Emitted whenever a node is renamed."
msgstr ""
-#: doc/classes/SceneTree.xml:337
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted immediately before [method Node._physics_process] is called on every "
"node in the [SceneTree]."
msgstr ""
-#: doc/classes/SceneTree.xml:342
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted when the screen resolution (fullscreen) or window size (windowed) "
"changes."
msgstr ""
-#: doc/classes/SceneTree.xml:347
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever this [SceneTree]'s [member network_peer] disconnected from "
"server. Only emitted on clients."
msgstr ""
-#: doc/classes/SceneTree.xml:352
+#: doc/classes/SceneTree.xml
msgid ""
"Emitted whenever the [SceneTree] hierarchy changed (children being moved or "
"renamed, etc.)."
msgstr ""
-#: doc/classes/SceneTree.xml:358
+#: doc/classes/SceneTree.xml
msgid "Call a group with no flags (default)."
msgstr ""
-#: doc/classes/SceneTree.xml:361
+#: doc/classes/SceneTree.xml
msgid "Call a group in reverse scene order."
msgstr ""
-#: doc/classes/SceneTree.xml:364
+#: doc/classes/SceneTree.xml
msgid "Call a group immediately (calls are normally made on idle)."
msgstr ""
-#: doc/classes/SceneTree.xml:367
+#: doc/classes/SceneTree.xml
msgid "Call a group only once even if the call is executed many times."
msgstr ""
-#: doc/classes/SceneTree.xml:370
+#: doc/classes/SceneTree.xml
msgid "No stretching."
msgstr ""
-#: doc/classes/SceneTree.xml:373
+#: doc/classes/SceneTree.xml
msgid "Render stretching in higher resolution (interpolated)."
msgstr ""
-#: doc/classes/SceneTree.xml:376
+#: doc/classes/SceneTree.xml
msgid ""
"Keep the specified display resolution. No interpolation. Content may appear "
"pixelated."
msgstr ""
-#: doc/classes/SceneTree.xml:379
+#: doc/classes/SceneTree.xml
msgid ""
"Fill the window with the content stretched to cover excessive space. Content "
"may appear stretched."
msgstr ""
-#: doc/classes/SceneTree.xml:382
+#: doc/classes/SceneTree.xml
msgid ""
"Retain the same aspect ratio by padding with black bars on either axis. This "
"prevents distortion."
msgstr ""
-#: doc/classes/SceneTree.xml:385
+#: doc/classes/SceneTree.xml
msgid ""
"Expand vertically. Left/right black bars may appear if the window is too "
"wide."
msgstr ""
-#: doc/classes/SceneTree.xml:388
+#: doc/classes/SceneTree.xml
msgid ""
"Expand horizontally. Top/bottom black bars may appear if the window is too "
"tall."
msgstr ""
-#: doc/classes/SceneTree.xml:391
+#: doc/classes/SceneTree.xml
msgid ""
"Expand in both directions, retaining the same aspect ratio. This prevents "
"distortion while avoiding black bars."
msgstr ""
-#: doc/classes/SceneTreeTimer.xml:4
+#: doc/classes/SceneTreeTimer.xml
msgid "One-shot timer."
msgstr ""
-#: doc/classes/SceneTreeTimer.xml:7
+#: doc/classes/SceneTreeTimer.xml
msgid ""
"A one-shot timer managed by the scene tree, which emits [signal timeout] on "
"completion. See also [method SceneTree.create_timer].\n"
@@ -49937,19 +49895,19 @@ msgid ""
"The timer will be automatically freed after its time elapses."
msgstr ""
-#: doc/classes/SceneTreeTimer.xml:23
+#: doc/classes/SceneTreeTimer.xml
msgid "The time remaining (in seconds)."
msgstr ""
-#: doc/classes/SceneTreeTimer.xml:29 doc/classes/Timer.xml:61
+#: doc/classes/SceneTreeTimer.xml doc/classes/Timer.xml
msgid "Emitted when the timer reaches 0."
msgstr ""
-#: doc/classes/Script.xml:4
+#: doc/classes/Script.xml
msgid "A class stored as a resource."
msgstr ""
-#: doc/classes/Script.xml:7
+#: doc/classes/Script.xml
msgid ""
"A class stored as a resource. A script extends the functionality of all "
"objects that instance it.\n"
@@ -49958,79 +49916,79 @@ msgid ""
"class matches one of the script's base classes."
msgstr ""
-#: doc/classes/Script.xml:11
+#: doc/classes/Script.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/scripting/index.html"
msgstr ""
-#: doc/classes/Script.xml:17
+#: doc/classes/Script.xml
msgid "Returns [code]true[/code] if the script can be instanced."
msgstr ""
-#: doc/classes/Script.xml:23
+#: doc/classes/Script.xml
msgid "Returns the script directly inherited by this script."
msgstr ""
-#: doc/classes/Script.xml:29
+#: doc/classes/Script.xml
msgid "Returns the script's base type."
msgstr ""
-#: doc/classes/Script.xml:36
+#: doc/classes/Script.xml
msgid "Returns the default value of the specified property."
msgstr ""
-#: doc/classes/Script.xml:42
+#: doc/classes/Script.xml
msgid "Returns a dictionary containing constant names and their values."
msgstr ""
-#: doc/classes/Script.xml:48
+#: doc/classes/Script.xml
msgid "Returns the list of methods in this [Script]."
msgstr ""
-#: doc/classes/Script.xml:54
+#: doc/classes/Script.xml
msgid "Returns the list of properties in this [Script]."
msgstr ""
-#: doc/classes/Script.xml:60
+#: doc/classes/Script.xml
msgid "Returns the list of user signals defined in this [Script]."
msgstr ""
-#: doc/classes/Script.xml:67
+#: doc/classes/Script.xml
msgid ""
"Returns [code]true[/code] if the script, or a base class, defines a signal "
"with the given name."
msgstr ""
-#: doc/classes/Script.xml:73
+#: doc/classes/Script.xml
msgid "Returns [code]true[/code] if the script contains non-empty source code."
msgstr ""
-#: doc/classes/Script.xml:80
+#: doc/classes/Script.xml
msgid ""
"Returns [code]true[/code] if [code]base_object[/code] is an instance of this "
"script."
msgstr ""
-#: doc/classes/Script.xml:86
+#: doc/classes/Script.xml
msgid ""
"Returns [code]true[/code] if the script is a tool script. A tool script can "
"run in the editor."
msgstr ""
-#: doc/classes/Script.xml:93
+#: doc/classes/Script.xml
msgid "Reloads the script's class implementation. Returns an error code."
msgstr ""
-#: doc/classes/Script.xml:99
+#: doc/classes/Script.xml
msgid ""
"The script source code or an empty string if source code is not available. "
"When set, does not reload the class implementation automatically."
msgstr ""
-#: doc/classes/ScriptCreateDialog.xml:4
+#: doc/classes/ScriptCreateDialog.xml
msgid "The Editor's popup dialog for creating new [Script] files."
msgstr ""
-#: doc/classes/ScriptCreateDialog.xml:7
+#: doc/classes/ScriptCreateDialog.xml
msgid ""
"The [ScriptCreateDialog] creates script files according to a given template "
"for a given scripting language. The standard use is to configure its fields "
@@ -50044,83 +50002,83 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ScriptCreateDialog.xml:25
+#: doc/classes/ScriptCreateDialog.xml
msgid "Prefills required fields to configure the ScriptCreateDialog for use."
msgstr ""
-#: doc/classes/ScriptCreateDialog.xml:40
+#: doc/classes/ScriptCreateDialog.xml
msgid "Emitted when the user clicks the OK button."
msgstr ""
-#: doc/classes/ScriptEditor.xml:4
+#: doc/classes/ScriptEditor.xml
msgid "Godot editor's script editor."
msgstr ""
-#: doc/classes/ScriptEditor.xml:7
+#: doc/classes/ScriptEditor.xml
msgid ""
"[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access "
"the singleton using [method EditorInterface.get_script_editor]."
msgstr ""
-#: doc/classes/ScriptEditor.xml:31
+#: doc/classes/ScriptEditor.xml
msgid "Returns a [Script] that is currently active in editor."
msgstr ""
-#: doc/classes/ScriptEditor.xml:44
+#: doc/classes/ScriptEditor.xml
msgid ""
"Returns an array with all [Script] objects which are currently open in "
"editor."
msgstr ""
-#: doc/classes/ScriptEditor.xml:51
+#: doc/classes/ScriptEditor.xml
msgid "Goes to the specified line in the current script."
msgstr ""
-#: doc/classes/ScriptEditor.xml:59
+#: doc/classes/ScriptEditor.xml
msgid ""
"Opens the script create dialog. The script will extend [code]base_name[/"
"code]. The file extension can be omitted from [code]base_path[/code]. It "
"will be added based on the selected scripting language."
msgstr ""
-#: doc/classes/ScriptEditor.xml:67
+#: doc/classes/ScriptEditor.xml
msgid ""
"Emitted when user changed active script. Argument is a freshly activated "
"[Script]."
msgstr ""
-#: doc/classes/ScriptEditor.xml:73
+#: doc/classes/ScriptEditor.xml
msgid ""
"Emitted when editor is about to close the active script. Argument is a "
"[Script] that is going to be closed."
msgstr ""
-#: doc/classes/ScrollBar.xml:4
+#: doc/classes/ScrollBar.xml
msgid "Base class for scroll bars."
msgstr ""
-#: doc/classes/ScrollBar.xml:7
+#: doc/classes/ScrollBar.xml
msgid ""
"Scrollbars are a [Range]-based [Control], that display a draggable area (the "
"size of the page). Horizontal ([HScrollBar]) and Vertical ([VScrollBar]) "
"versions are available."
msgstr ""
-#: doc/classes/ScrollBar.xml:15
+#: doc/classes/ScrollBar.xml
msgid ""
"Overrides the step used when clicking increment and decrement buttons or "
"when using arrow keys when the [ScrollBar] is focused."
msgstr ""
-#: doc/classes/ScrollBar.xml:23
+#: doc/classes/ScrollBar.xml
msgid "Emitted when the scrollbar is being scrolled."
msgstr ""
-#: doc/classes/ScrollContainer.xml:4
+#: doc/classes/ScrollContainer.xml
msgid "A helper node for displaying scrollable elements such as lists."
msgstr ""
-#: doc/classes/ScrollContainer.xml:7
+#: doc/classes/ScrollContainer.xml
msgid ""
"A ScrollContainer node meant to contain a [Control] child. ScrollContainers "
"will automatically create a scrollbar child ([HScrollBar], [VScrollBar], or "
@@ -50135,7 +50093,7 @@ msgid ""
"invisible for the chosen dimension)."
msgstr ""
-#: doc/classes/ScrollContainer.xml:16
+#: doc/classes/ScrollContainer.xml
msgid ""
"Ensures the given [code]control[/code] is visible (must be a direct or "
"indirect child of the ScrollContainer). Used by [member follow_focus].\n"
@@ -50149,7 +50107,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ScrollContainer.xml:28
+#: doc/classes/ScrollContainer.xml
msgid ""
"Returns the horizontal scrollbar [HScrollBar] of this [ScrollContainer].\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -50158,7 +50116,7 @@ msgid ""
"its [member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/ScrollContainer.xml:35
+#: doc/classes/ScrollContainer.xml
msgid ""
"Returns the vertical scrollbar [VScrollBar] of this [ScrollContainer].\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -50167,98 +50125,98 @@ msgid ""
"its [member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/ScrollContainer.xml:42
+#: doc/classes/ScrollContainer.xml
msgid ""
"If [code]true[/code], the ScrollContainer will automatically scroll to "
"focused children (including indirect children) to make sure they are fully "
"visible."
msgstr ""
-#: doc/classes/ScrollContainer.xml:48
+#: doc/classes/ScrollContainer.xml
msgid "The current horizontal scroll value."
msgstr ""
-#: doc/classes/ScrollContainer.xml:51
+#: doc/classes/ScrollContainer.xml
msgid "If [code]true[/code], enables horizontal scrolling."
msgstr ""
-#: doc/classes/ScrollContainer.xml:54
+#: doc/classes/ScrollContainer.xml
msgid "The current vertical scroll value."
msgstr ""
-#: doc/classes/ScrollContainer.xml:57
+#: doc/classes/ScrollContainer.xml
msgid "If [code]true[/code], enables vertical scrolling."
msgstr ""
-#: doc/classes/ScrollContainer.xml:63
+#: doc/classes/ScrollContainer.xml
msgid "Emitted when scrolling stops."
msgstr ""
-#: doc/classes/ScrollContainer.xml:68
+#: doc/classes/ScrollContainer.xml
msgid "Emitted when scrolling is started."
msgstr ""
-#: doc/classes/ScrollContainer.xml:76
+#: doc/classes/ScrollContainer.xml
msgid "The background [StyleBox] of the [ScrollContainer]."
msgstr ""
-#: doc/classes/SegmentShape2D.xml:4
+#: doc/classes/SegmentShape2D.xml
msgid "Segment shape for 2D collisions."
msgstr ""
-#: doc/classes/SegmentShape2D.xml:7
+#: doc/classes/SegmentShape2D.xml
msgid ""
"Segment shape for 2D collisions. Consists of two points, [code]a[/code] and "
"[code]b[/code]."
msgstr ""
-#: doc/classes/SegmentShape2D.xml:15
+#: doc/classes/SegmentShape2D.xml
msgid "The segment's first point position."
msgstr ""
-#: doc/classes/SegmentShape2D.xml:18
+#: doc/classes/SegmentShape2D.xml
msgid "The segment's second point position."
msgstr ""
-#: doc/classes/Semaphore.xml:4
+#: doc/classes/Semaphore.xml
msgid "A synchronization semaphore."
msgstr ""
-#: doc/classes/Semaphore.xml:7
+#: doc/classes/Semaphore.xml
msgid ""
"A synchronization semaphore which can be used to synchronize multiple "
"[Thread]s. Initialized to zero on creation. Be careful to avoid deadlocks. "
"For a binary version, see [Mutex]."
msgstr ""
-#: doc/classes/Semaphore.xml:16
+#: doc/classes/Semaphore.xml
msgid ""
"Lowers the [Semaphore], allowing one more thread in. Returns [constant OK] "
"on success, [constant ERR_BUSY] otherwise."
msgstr ""
-#: doc/classes/Semaphore.xml:22
+#: doc/classes/Semaphore.xml
msgid ""
"Tries to wait for the [Semaphore], if its value is zero, blocks until non-"
"zero. Returns [constant OK] on success, [constant ERR_BUSY] otherwise."
msgstr ""
-#: doc/classes/Separator.xml:4
+#: doc/classes/Separator.xml
msgid "Base class for separators."
msgstr ""
-#: doc/classes/Separator.xml:7
+#: doc/classes/Separator.xml
msgid ""
"Separator is a [Control] used for separating other controls. It's purely a "
"visual decoration. Horizontal ([HSeparator]) and Vertical ([VSeparator]) "
"versions are available."
msgstr ""
-#: doc/classes/Shader.xml:4
+#: doc/classes/Shader.xml
msgid "A custom shader program."
msgstr ""
-#: doc/classes/Shader.xml:7
+#: doc/classes/Shader.xml
msgid ""
"This class allows you to define a custom shader program that can be used by "
"a [ShaderMaterial]. Shaders allow you to write your own custom behavior for "
@@ -50266,30 +50224,30 @@ msgid ""
"explanation and usage, please see the tutorials linked below."
msgstr ""
-#: doc/classes/Shader.xml:10 doc/classes/ShaderMaterial.xml:11
+#: doc/classes/Shader.xml doc/classes/ShaderMaterial.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/shaders/index.html"
msgstr ""
-#: doc/classes/Shader.xml:11
+#: doc/classes/Shader.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/shaders/"
"introduction_to_shaders.html"
msgstr ""
-#: doc/classes/Shader.xml:18
+#: doc/classes/Shader.xml
msgid ""
"Returns the texture that is set as default for the specified parameter.\n"
"[b]Note:[/b] [code]param[/code] must match the name of the uniform in the "
"code exactly."
msgstr ""
-#: doc/classes/Shader.xml:25
+#: doc/classes/Shader.xml
msgid ""
"Returns the shader mode for the shader, either [constant MODE_CANVAS_ITEM], "
"[constant MODE_SPATIAL] or [constant MODE_PARTICLES]."
msgstr ""
-#: doc/classes/Shader.xml:32
+#: doc/classes/Shader.xml
msgid ""
"Returns [code]true[/code] if the shader has this param defined as a uniform "
"in its code.\n"
@@ -50297,7 +50255,7 @@ msgid ""
"code exactly."
msgstr ""
-#: doc/classes/Shader.xml:41
+#: doc/classes/Shader.xml
msgid ""
"Sets the default texture to be used with a texture uniform. The default is "
"used if a texture is not set in the [ShaderMaterial].\n"
@@ -50305,13 +50263,13 @@ msgid ""
"code exactly."
msgstr ""
-#: doc/classes/Shader.xml:48
+#: doc/classes/Shader.xml
msgid ""
"Returns the shader's code as the user has written it, not the full generated "
"code used internally."
msgstr ""
-#: doc/classes/Shader.xml:51
+#: doc/classes/Shader.xml
msgid ""
"Returns the shader's custom defines. Custom defines can be used in Godot to "
"add GLSL preprocessor directives (e.g: extensions) required for the shader "
@@ -50320,25 +50278,25 @@ msgid ""
"care should be taken when using them."
msgstr ""
-#: doc/classes/Shader.xml:57
+#: doc/classes/Shader.xml
msgid "Mode used to draw all 3D objects."
msgstr ""
-#: doc/classes/Shader.xml:60
+#: doc/classes/Shader.xml
msgid "Mode used to draw all 2D objects."
msgstr ""
-#: doc/classes/Shader.xml:63
+#: doc/classes/Shader.xml
msgid ""
"Mode used to calculate particle information on a per-particle basis. Not "
"used for drawing."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:4
+#: doc/classes/ShaderMaterial.xml
msgid "A material that uses a custom [Shader] program."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:7
+#: doc/classes/ShaderMaterial.xml
msgid ""
"A material that uses a custom [Shader] program to render either items to "
"screen or process particles. You can create multiple materials for the same "
@@ -50349,50 +50307,50 @@ msgid ""
"emit light in a [GIProbe]."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:18
+#: doc/classes/ShaderMaterial.xml
msgid ""
"Returns the current value set for this material of a uniform in the shader."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:25
+#: doc/classes/ShaderMaterial.xml
msgid ""
"Returns [code]true[/code] if the property identified by [code]name[/code] "
"can be reverted to a default value."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:32
+#: doc/classes/ShaderMaterial.xml
msgid ""
"Returns the default value of the material property with given [code]name[/"
"code]."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:40
+#: doc/classes/ShaderMaterial.xml
msgid ""
"Changes the value set for this material of a uniform in the shader.\n"
"[b]Note:[/b] [code]param[/code] must match the name of the uniform in the "
"code exactly."
msgstr ""
-#: doc/classes/ShaderMaterial.xml:47
+#: doc/classes/ShaderMaterial.xml
msgid "The [Shader] program used to render this material."
msgstr ""
-#: doc/classes/Shape.xml:4
+#: doc/classes/Shape.xml
msgid "Base class for all 3D shape resources."
msgstr ""
-#: doc/classes/Shape.xml:7
+#: doc/classes/Shape.xml
msgid ""
"Base class for all 3D shape resources. Nodes that inherit from this can be "
"used as shapes for a [PhysicsBody] or [Area] objects."
msgstr ""
-#: doc/classes/Shape.xml:16
+#: doc/classes/Shape.xml
msgid ""
"Returns the [ArrayMesh] used to draw the debug collision for this [Shape]."
msgstr ""
-#: doc/classes/Shape.xml:22
+#: doc/classes/Shape.xml
msgid ""
"The collision margin for the shape. Used in Bullet Physics only.\n"
"Collision margins allow collision detection to be more efficient by adding "
@@ -50402,15 +50360,15 @@ msgid ""
"them less sharp."
msgstr ""
-#: doc/classes/Shape2D.xml:4
+#: doc/classes/Shape2D.xml
msgid "Base class for all 2D shapes."
msgstr ""
-#: doc/classes/Shape2D.xml:7
+#: doc/classes/Shape2D.xml
msgid "Base class for all 2D shapes. All 2D shape types inherit from this."
msgstr ""
-#: doc/classes/Shape2D.xml:19
+#: doc/classes/Shape2D.xml
msgid ""
"Returns [code]true[/code] if this shape is colliding with another.\n"
"This method needs the transformation matrix for this shape "
@@ -50419,7 +50377,7 @@ msgid ""
"([code]shape_xform[/code])."
msgstr ""
-#: doc/classes/Shape2D.xml:29
+#: doc/classes/Shape2D.xml
msgid ""
"Returns a list of the points where this shape touches another. If there are "
"no collisions the list is empty.\n"
@@ -50429,7 +50387,7 @@ msgid ""
"([code]shape_xform[/code])."
msgstr ""
-#: doc/classes/Shape2D.xml:41
+#: doc/classes/Shape2D.xml
msgid ""
"Returns whether this shape would collide with another, if a given movement "
"was applied.\n"
@@ -50441,7 +50399,7 @@ msgid ""
"([code]shape_motion[/code])."
msgstr ""
-#: doc/classes/Shape2D.xml:53
+#: doc/classes/Shape2D.xml
msgid ""
"Returns a list of the points where this shape would touch another, if a "
"given movement was applied. If there are no collisions the list is empty.\n"
@@ -50453,54 +50411,54 @@ msgid ""
"([code]shape_motion[/code])."
msgstr ""
-#: doc/classes/Shape2D.xml:62
+#: doc/classes/Shape2D.xml
msgid ""
"Draws a solid shape onto a [CanvasItem] with the [VisualServer] API filled "
"with the specified [code]color[/code]. The exact drawing method is specific "
"for each shape and cannot be configured."
msgstr ""
-#: doc/classes/Shape2D.xml:68
+#: doc/classes/Shape2D.xml
msgid "The shape's custom solver bias."
msgstr ""
-#: doc/classes/ShortCut.xml:4
+#: doc/classes/ShortCut.xml
msgid "A shortcut for binding input."
msgstr ""
-#: doc/classes/ShortCut.xml:7
+#: doc/classes/ShortCut.xml
msgid ""
"A shortcut for binding input.\n"
"Shortcuts are commonly used for interacting with a [Control] element from a "
"[InputEvent]."
msgstr ""
-#: doc/classes/ShortCut.xml:16
+#: doc/classes/ShortCut.xml
msgid "Returns the shortcut's [InputEvent] as a [String]."
msgstr ""
-#: doc/classes/ShortCut.xml:23
+#: doc/classes/ShortCut.xml
msgid ""
"Returns [code]true[/code] if the shortcut's [InputEvent] equals [code]event[/"
"code]."
msgstr ""
-#: doc/classes/ShortCut.xml:29
+#: doc/classes/ShortCut.xml
msgid "If [code]true[/code], this shortcut is valid."
msgstr ""
-#: doc/classes/ShortCut.xml:35
+#: doc/classes/ShortCut.xml
msgid ""
"The shortcut's [InputEvent].\n"
"Generally the [InputEvent] is a keyboard key, though it can be any "
"[InputEvent]."
msgstr ""
-#: doc/classes/Skeleton.xml:4
+#: doc/classes/Skeleton.xml
msgid "Skeleton for characters and animated objects."
msgstr ""
-#: doc/classes/Skeleton.xml:7
+#: doc/classes/Skeleton.xml
msgid ""
"Skeleton provides a hierarchical interface for managing bones, including "
"pose, rest and animation (see [Animation]). It can also use ragdoll "
@@ -50512,54 +50470,53 @@ msgid ""
"bone."
msgstr ""
-#: doc/classes/Skeleton.xml:20
+#: doc/classes/Skeleton.xml
msgid ""
"Adds a bone, with name [code]name[/code]. [method get_bone_count] will "
"become the bone index."
msgstr ""
-#: doc/classes/Skeleton.xml:28 doc/classes/Skeleton.xml:109
-#: doc/classes/Skeleton.xml:212
+#: doc/classes/Skeleton.xml
msgid "[i]Deprecated soon.[/i]"
msgstr ""
-#: doc/classes/Skeleton.xml:34
+#: doc/classes/Skeleton.xml
msgid "Clear all the bones in this skeleton."
msgstr ""
-#: doc/classes/Skeleton.xml:46
+#: doc/classes/Skeleton.xml
msgid "Returns the bone index that matches [code]name[/code] as its name."
msgstr ""
-#: doc/classes/Skeleton.xml:52
+#: doc/classes/Skeleton.xml
msgid "Returns the amount of bones in the skeleton."
msgstr ""
-#: doc/classes/Skeleton.xml:59
+#: doc/classes/Skeleton.xml
msgid ""
"Returns the custom pose of the specified bone. Custom pose is applied on top "
"of the rest pose."
msgstr ""
-#: doc/classes/Skeleton.xml:66
+#: doc/classes/Skeleton.xml
msgid ""
"Returns the overall transform of the specified bone, with respect to the "
"skeleton. Being relative to the skeleton frame, this is not the actual "
"\"global\" transform of the bone."
msgstr ""
-#: doc/classes/Skeleton.xml:73
+#: doc/classes/Skeleton.xml
msgid ""
"Returns the overall transform of the specified bone, with respect to the "
"skeleton, but without any global pose overrides. Being relative to the "
"skeleton frame, this is not the actual \"global\" transform of the bone."
msgstr ""
-#: doc/classes/Skeleton.xml:80
+#: doc/classes/Skeleton.xml
msgid "Returns the name of the bone at index [code]index[/code]."
msgstr ""
-#: doc/classes/Skeleton.xml:87
+#: doc/classes/Skeleton.xml
msgid ""
"Returns the bone index which is the parent of the bone at [code]bone_idx[/"
"code]. If -1, then bone has no parent.\n"
@@ -50567,48 +50524,48 @@ msgid ""
"[code]bone_idx[/code]."
msgstr ""
-#: doc/classes/Skeleton.xml:95
+#: doc/classes/Skeleton.xml
msgid ""
"Returns the pose transform of the specified bone. Pose is applied on top of "
"the custom pose, which is applied on top the rest pose."
msgstr ""
-#: doc/classes/Skeleton.xml:102
+#: doc/classes/Skeleton.xml
msgid "Returns the rest transform for a bone [code]bone_idx[/code]."
msgstr ""
-#: doc/classes/Skeleton.xml:187
+#: doc/classes/Skeleton.xml
msgid ""
"Sets the bone index [code]parent_idx[/code] as the parent of the bone at "
"[code]bone_idx[/code]. If -1, then bone has no parent.\n"
"[b]Note:[/b] [code]parent_idx[/code] must be less than [code]bone_idx[/code]."
msgstr ""
-#: doc/classes/Skeleton.xml:196
+#: doc/classes/Skeleton.xml
msgid "Sets the pose transform for bone [code]bone_idx[/code]."
msgstr ""
-#: doc/classes/Skeleton.xml:204
+#: doc/classes/Skeleton.xml
msgid "Sets the rest transform for bone [code]bone_idx[/code]."
msgstr ""
-#: doc/classes/Skeleton2D.xml:4
+#: doc/classes/Skeleton2D.xml
msgid "Skeleton for 2D characters and animated objects."
msgstr ""
-#: doc/classes/Skeleton2D.xml:7
+#: doc/classes/Skeleton2D.xml
msgid ""
"Skeleton2D parents a hierarchy of [Bone2D] objects. It is a requirement of "
"[Bone2D]. Skeleton2D holds a reference to the rest pose of its children and "
"acts as a single point of access to its bones."
msgstr ""
-#: doc/classes/Skeleton2D.xml:10
+#: doc/classes/Skeleton2D.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/animation/2d_skeletons.html"
msgstr ""
-#: doc/classes/Skeleton2D.xml:17
+#: doc/classes/Skeleton2D.xml
msgid ""
"Returns a [Bone2D] from the node hierarchy parented by Skeleton2D. The "
"object to return is identified by the parameter [code]idx[/code]. Bones are "
@@ -50616,23 +50573,23 @@ msgid ""
"children of each branch before moving to the next sibling."
msgstr ""
-#: doc/classes/Skeleton2D.xml:23
+#: doc/classes/Skeleton2D.xml
msgid ""
"Returns the number of [Bone2D] nodes in the node hierarchy parented by "
"Skeleton2D."
msgstr ""
-#: doc/classes/Skeleton2D.xml:29
+#: doc/classes/Skeleton2D.xml
msgid "Returns the [RID] of a Skeleton2D instance."
msgstr ""
-#: doc/classes/SkeletonIK.xml:4
+#: doc/classes/SkeletonIK.xml
msgid ""
"SkeletonIK is used to place the end bone of a [Skeleton] bone chain at a "
"certain point in 3D by rotating all bones in the chain accordingly."
msgstr ""
-#: doc/classes/SkeletonIK.xml:7
+#: doc/classes/SkeletonIK.xml
msgid ""
"SkeletonIK is used to place the end bone of a [Skeleton] bone chain at a "
"certain point in 3D by rotating all bones in the chain accordingly. A "
@@ -50666,14 +50623,14 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/SkeletonIK.xml:35
+#: doc/classes/SkeletonIK.xml
msgid ""
"Returns the parent [Skeleton] Node that was present when SkeletonIK entered "
"the [SceneTree]. Returns null if the parent node was not a [Skeleton] Node "
"when SkeletonIK entered the [SceneTree]."
msgstr ""
-#: doc/classes/SkeletonIK.xml:41
+#: doc/classes/SkeletonIK.xml
msgid ""
"Returns [code]true[/code] if SkeletonIK is applying IK effects on continues "
"frames to the [Skeleton] bones. Returns [code]false[/code] if SkeletonIK is "
@@ -50681,7 +50638,7 @@ msgid ""
"set to [code]true[/code]."
msgstr ""
-#: doc/classes/SkeletonIK.xml:48
+#: doc/classes/SkeletonIK.xml
msgid ""
"Starts applying IK effects on each frame to the [Skeleton] bones but will "
"only take effect starting on the next frame. If [code]one_time[/code] is "
@@ -50689,14 +50646,14 @@ msgid ""
"next frame."
msgstr ""
-#: doc/classes/SkeletonIK.xml:54
+#: doc/classes/SkeletonIK.xml
msgid ""
"Stops applying IK effects on each frame to the [Skeleton] bones and also "
"calls [method Skeleton.clear_bones_global_pose_override] to remove existing "
"overrides on all bones."
msgstr ""
-#: doc/classes/SkeletonIK.xml:60
+#: doc/classes/SkeletonIK.xml
msgid ""
"Interpolation value for how much the IK results are applied to the current "
"skeleton bone chain. A value of [code]1.0[/code] will overwrite all skeleton "
@@ -50705,7 +50662,7 @@ msgid ""
"[method Skeleton.clear_bones_global_pose_override]."
msgstr ""
-#: doc/classes/SkeletonIK.xml:63
+#: doc/classes/SkeletonIK.xml
msgid ""
"Secondary target position (first is [member target] property or [member "
"target_node]) for the IK chain. Use magnet position (pole target) to control "
@@ -50714,29 +50671,29 @@ msgid ""
"magnet position."
msgstr ""
-#: doc/classes/SkeletonIK.xml:66
+#: doc/classes/SkeletonIK.xml
msgid ""
"Number of iteration loops used by the IK solver to produce more accurate "
"(and elegant) bone chain results."
msgstr ""
-#: doc/classes/SkeletonIK.xml:69
+#: doc/classes/SkeletonIK.xml
msgid ""
"The minimum distance between bone and goal target. If the distance is below "
"this value, the IK solver stops further iterations."
msgstr ""
-#: doc/classes/SkeletonIK.xml:72
+#: doc/classes/SkeletonIK.xml
msgid ""
"If [code]true[/code] overwrites the rotation of the tip bone with the "
"rotation of the [member target] (or [member target_node] if defined)."
msgstr ""
-#: doc/classes/SkeletonIK.xml:75
+#: doc/classes/SkeletonIK.xml
msgid "The name of the current root bone, the first bone in the IK chain."
msgstr ""
-#: doc/classes/SkeletonIK.xml:78
+#: doc/classes/SkeletonIK.xml
msgid ""
"First target of the IK chain where the tip bone is placed and, if [member "
"override_tip_basis] is [code]true[/code], how the tip bone is rotated. If a "
@@ -50744,30 +50701,30 @@ msgid ""
"and this property is ignored."
msgstr ""
-#: doc/classes/SkeletonIK.xml:81
+#: doc/classes/SkeletonIK.xml
msgid ""
"Target node [NodePath] for the IK chain. If available, the node's current "
"[Transform] is used instead of the [member target] property."
msgstr ""
-#: doc/classes/SkeletonIK.xml:84
+#: doc/classes/SkeletonIK.xml
msgid ""
"The name of the current tip bone, the last bone in the IK chain placed at "
"the [member target] transform (or [member target_node] if defined)."
msgstr ""
-#: doc/classes/SkeletonIK.xml:87
+#: doc/classes/SkeletonIK.xml
msgid ""
"If [code]true[/code], instructs the IK solver to consider the secondary "
"magnet target (pole target) when calculating the bone chain. Use the magnet "
"position (pole target) to control the bending of the IK chain."
msgstr ""
-#: doc/classes/Sky.xml:4 doc/classes/Sky.xml:7
+#: doc/classes/Sky.xml
msgid "The base class for [PanoramaSky] and [ProceduralSky]."
msgstr ""
-#: doc/classes/Sky.xml:15
+#: doc/classes/Sky.xml
msgid ""
"The [Sky]'s radiance map size. The higher the radiance map size, the more "
"detailed the lighting from the [Sky] will be.\n"
@@ -50780,157 +50737,157 @@ msgid ""
"can cause crashes on low-end GPUs."
msgstr ""
-#: doc/classes/Sky.xml:22
+#: doc/classes/Sky.xml
msgid "Radiance texture size is 32×32 pixels."
msgstr ""
-#: doc/classes/Sky.xml:25
+#: doc/classes/Sky.xml
msgid "Radiance texture size is 64×64 pixels."
msgstr ""
-#: doc/classes/Sky.xml:28
+#: doc/classes/Sky.xml
msgid "Radiance texture size is 128×128 pixels."
msgstr ""
-#: doc/classes/Sky.xml:31
+#: doc/classes/Sky.xml
msgid "Radiance texture size is 256×256 pixels."
msgstr ""
-#: doc/classes/Sky.xml:34
+#: doc/classes/Sky.xml
msgid "Radiance texture size is 512×512 pixels."
msgstr ""
-#: doc/classes/Sky.xml:37
+#: doc/classes/Sky.xml
msgid ""
"Radiance texture size is 1024×1024 pixels.\n"
"[b]Note:[/b] [constant RADIANCE_SIZE_1024] is not exposed in the inspector "
"as it is known to cause GPU hangs on certain systems."
msgstr ""
-#: doc/classes/Sky.xml:41
+#: doc/classes/Sky.xml
msgid ""
"Radiance texture size is 2048×2048 pixels.\n"
"[b]Note:[/b] [constant RADIANCE_SIZE_2048] is not exposed in the inspector "
"as it is known to cause GPU hangs on certain systems."
msgstr ""
-#: doc/classes/Sky.xml:45
+#: doc/classes/Sky.xml
msgid "Represents the size of the [enum RadianceSize] enum."
msgstr ""
-#: doc/classes/Slider.xml:4
+#: doc/classes/Slider.xml
msgid "Base class for GUI sliders."
msgstr ""
-#: doc/classes/Slider.xml:7
+#: doc/classes/Slider.xml
msgid ""
"Base class for GUI sliders.\n"
"[b]Note:[/b] The [signal Range.changed] and [signal Range.value_changed] "
"signals are part of the [Range] class which this class inherits from."
msgstr ""
-#: doc/classes/Slider.xml:16
+#: doc/classes/Slider.xml
msgid ""
"If [code]true[/code], the slider can be interacted with. If [code]false[/"
"code], the value can be changed only by code."
msgstr ""
-#: doc/classes/Slider.xml:20
+#: doc/classes/Slider.xml
msgid "If [code]true[/code], the value can be changed using the mouse wheel."
msgstr ""
-#: doc/classes/Slider.xml:24
+#: doc/classes/Slider.xml
msgid ""
"Number of ticks displayed on the slider, including border ticks. Ticks are "
"uniformly-distributed value markers."
msgstr ""
-#: doc/classes/Slider.xml:27
+#: doc/classes/Slider.xml
msgid ""
"If [code]true[/code], the slider will display ticks for minimum and maximum "
"values."
msgstr ""
-#: doc/classes/SliderJoint.xml:4
+#: doc/classes/SliderJoint.xml
msgid "Slider between two PhysicsBodies in 3D."
msgstr ""
-#: doc/classes/SliderJoint.xml:7
+#: doc/classes/SliderJoint.xml
msgid ""
"Slides across the X axis of the pivot object. See also [Generic6DOFJoint]."
msgstr ""
-#: doc/classes/SliderJoint.xml:28
+#: doc/classes/SliderJoint.xml
msgid ""
"The amount of damping of the rotation when the limit is surpassed.\n"
"A lower damping value allows a rotation initiated by body A to travel to "
"body B slower."
msgstr ""
-#: doc/classes/SliderJoint.xml:35
+#: doc/classes/SliderJoint.xml
msgid ""
"The amount of restitution of the rotation when the limit is surpassed.\n"
"Does not affect damping."
msgstr ""
-#: doc/classes/SliderJoint.xml:39
+#: doc/classes/SliderJoint.xml
msgid ""
"A factor applied to the all rotation once the limit is surpassed.\n"
"Makes all rotation slower when between 0 and 1."
msgstr ""
-#: doc/classes/SliderJoint.xml:52 doc/classes/SliderJoint.xml:147
+#: doc/classes/SliderJoint.xml
msgid "A factor applied to the all rotation in the limits."
msgstr ""
-#: doc/classes/SliderJoint.xml:61 doc/classes/SliderJoint.xml:156
+#: doc/classes/SliderJoint.xml
msgid ""
"A factor applied to the all rotation across axes orthogonal to the slider."
msgstr ""
-#: doc/classes/SliderJoint.xml:64
+#: doc/classes/SliderJoint.xml
msgid ""
"The amount of damping that happens once the limit defined by [member "
"linear_limit/lower_distance] and [member linear_limit/upper_distance] is "
"surpassed."
msgstr ""
-#: doc/classes/SliderJoint.xml:70
+#: doc/classes/SliderJoint.xml
msgid ""
"The amount of restitution once the limits are surpassed. The lower, the more "
"velocity-energy gets lost."
msgstr ""
-#: doc/classes/SoftBody.xml:4
+#: doc/classes/SoftBody.xml
msgid "A soft mesh physics body."
msgstr ""
-#: doc/classes/SoftBody.xml:7
+#: doc/classes/SoftBody.xml
msgid ""
"A deformable physics body. Used to create elastic or deformable objects such "
"as cloth, rubber, or other flexible materials."
msgstr ""
-#: doc/classes/SoftBody.xml:10
+#: doc/classes/SoftBody.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/physics/soft_body.html"
msgstr ""
-#: doc/classes/SoftBody.xml:44
+#: doc/classes/SoftBody.xml
msgid "Returns local translation of a vertex in the surface array."
msgstr ""
-#: doc/classes/SoftBody.xml:51
+#: doc/classes/SoftBody.xml
msgid "Returns [code]true[/code] if vertex is set to pinned."
msgstr ""
-#: doc/classes/SoftBody.xml:83
+#: doc/classes/SoftBody.xml
msgid ""
"Sets the pinned state of a surface vertex. When set to [code]true[/code], "
"the optional [code]attachment_path[/code] can define a [Spatial] the pinned "
"vertex will be attached to."
msgstr ""
-#: doc/classes/SoftBody.xml:91
+#: doc/classes/SoftBody.xml
msgid ""
"The physics layers this SoftBody is in.\n"
"Collidable objects can exist in any of 32 different layers. These layers "
@@ -50944,7 +50901,7 @@ msgid ""
"documentation for more information."
msgstr ""
-#: doc/classes/SoftBody.xml:96
+#: doc/classes/SoftBody.xml
msgid ""
"The physics layers this SoftBody scans for collisions. See [url=https://docs."
"godotengine.org/en/3.4/tutorials/physics/physics_introduction.html#collision-"
@@ -50952,35 +50909,35 @@ msgid ""
"more information."
msgstr ""
-#: doc/classes/SoftBody.xml:105
+#: doc/classes/SoftBody.xml
msgid "[NodePath] to a [CollisionObject] this SoftBody should avoid clipping."
msgstr ""
-#: doc/classes/SoftBody.xml:108
+#: doc/classes/SoftBody.xml
msgid ""
"If [code]true[/code], the [SoftBody] is simulated in physics. Can be set to "
"[code]false[/code] to pause the physics simulation."
msgstr ""
-#: doc/classes/SoftBody.xml:115
+#: doc/classes/SoftBody.xml
msgid "If [code]true[/code], the [SoftBody] will respond to [RayCast]s."
msgstr ""
-#: doc/classes/SoftBody.xml:118
+#: doc/classes/SoftBody.xml
msgid ""
"Increasing this value will improve the resulting simulation, but can affect "
"performance. Use with care."
msgstr ""
-#: doc/classes/SoftBody.xml:121
+#: doc/classes/SoftBody.xml
msgid "The SoftBody's mass."
msgstr ""
-#: doc/classes/Spatial.xml:4
+#: doc/classes/Spatial.xml
msgid "Most basic 3D game object, parent of all 3D-related nodes."
msgstr ""
-#: doc/classes/Spatial.xml:7
+#: doc/classes/Spatial.xml
msgid ""
"Most basic 3D game object, with a 3D [Transform] and visibility settings. "
"All other 3D game objects inherit from Spatial. Use [Spatial] as a parent "
@@ -50996,75 +50953,75 @@ msgid ""
"to radians, use [method @GDScript.deg2rad]."
msgstr ""
-#: doc/classes/Spatial.xml:12
+#: doc/classes/Spatial.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/3d/introduction_to_3d.html"
msgstr ""
-#: doc/classes/Spatial.xml:13 doc/classes/Vector3.xml:16
+#: doc/classes/Spatial.xml doc/classes/Vector3.xml
msgid "https://github.com/godotengine/godot-demo-projects/tree/master/3d"
msgstr ""
-#: doc/classes/Spatial.xml:25
+#: doc/classes/Spatial.xml
msgid ""
"Returns the parent [Spatial], or an empty [Object] if no parent exists or "
"parent is not of type [Spatial]."
msgstr ""
-#: doc/classes/Spatial.xml:31
+#: doc/classes/Spatial.xml
msgid ""
"Returns the current [World] resource this [Spatial] node is registered to."
msgstr ""
-#: doc/classes/Spatial.xml:39
+#: doc/classes/Spatial.xml
msgid ""
"Rotates the global (world) transformation around axis, a unit [Vector3], by "
"specified angle in radians. The rotation axis is in global coordinate system."
msgstr ""
-#: doc/classes/Spatial.xml:46
+#: doc/classes/Spatial.xml
msgid ""
"Scales the global (world) transformation by the given [Vector3] scale "
"factors."
msgstr ""
-#: doc/classes/Spatial.xml:53
+#: doc/classes/Spatial.xml
msgid ""
"Moves the global (world) transformation by [Vector3] offset. The offset is "
"in global coordinate system."
msgstr ""
-#: doc/classes/Spatial.xml:59
+#: doc/classes/Spatial.xml
msgid ""
"Disables rendering of this node. Changes [member visible] to [code]false[/"
"code]."
msgstr ""
-#: doc/classes/Spatial.xml:65
+#: doc/classes/Spatial.xml
msgid ""
"Returns whether node notifies about its local transformation changes. "
"[Spatial] will not propagate this by default."
msgstr ""
-#: doc/classes/Spatial.xml:71
+#: doc/classes/Spatial.xml
msgid ""
"Returns whether this node uses a scale of [code](1, 1, 1)[/code] or its "
"local transformation scale."
msgstr ""
-#: doc/classes/Spatial.xml:77
+#: doc/classes/Spatial.xml
msgid ""
"Returns whether this node is set as Toplevel, that is whether it ignores its "
"parent nodes transformations."
msgstr ""
-#: doc/classes/Spatial.xml:83
+#: doc/classes/Spatial.xml
msgid ""
"Returns whether the node notifies about its global and local transformation "
"changes. [Spatial] will not propagate this by default."
msgstr ""
-#: doc/classes/Spatial.xml:97
+#: doc/classes/Spatial.xml
msgid ""
"Rotates itself so that the local -Z axis points towards the [code]target[/"
"code] position.\n"
@@ -51074,107 +51031,107 @@ msgid ""
"Operations take place in global space."
msgstr ""
-#: doc/classes/Spatial.xml:108
+#: doc/classes/Spatial.xml
msgid ""
"Moves the node to the specified [code]position[/code], and then rotates "
"itself to point toward the [code]target[/code] as per [method look_at]. "
"Operations take place in global space."
msgstr ""
-#: doc/classes/Spatial.xml:114
+#: doc/classes/Spatial.xml
msgid ""
"Resets this node's transformations (like scale, skew and taper) preserving "
"its rotation and translation by performing Gram-Schmidt orthonormalization "
"on this node's [Transform]."
msgstr ""
-#: doc/classes/Spatial.xml:122
+#: doc/classes/Spatial.xml
msgid ""
"Rotates the local transformation around axis, a unit [Vector3], by specified "
"angle in radians."
msgstr ""
-#: doc/classes/Spatial.xml:130
+#: doc/classes/Spatial.xml
msgid ""
"Rotates the local transformation around axis, a unit [Vector3], by specified "
"angle in radians. The rotation axis is in object-local coordinate system."
msgstr ""
-#: doc/classes/Spatial.xml:137
+#: doc/classes/Spatial.xml
msgid "Rotates the local transformation around the X axis by angle in radians."
msgstr ""
-#: doc/classes/Spatial.xml:144
+#: doc/classes/Spatial.xml
msgid "Rotates the local transformation around the Y axis by angle in radians."
msgstr ""
-#: doc/classes/Spatial.xml:151
+#: doc/classes/Spatial.xml
msgid "Rotates the local transformation around the Z axis by angle in radians."
msgstr ""
-#: doc/classes/Spatial.xml:158
+#: doc/classes/Spatial.xml
msgid ""
"Scales the local transformation by given 3D scale factors in object-local "
"coordinate system."
msgstr ""
-#: doc/classes/Spatial.xml:165
+#: doc/classes/Spatial.xml
msgid ""
"Makes the node ignore its parents transformations. Node transformations are "
"only in global space."
msgstr ""
-#: doc/classes/Spatial.xml:172
+#: doc/classes/Spatial.xml
msgid ""
"Sets whether the node uses a scale of [code](1, 1, 1)[/code] or its local "
"transformation scale. Changes to the local transformation scale are "
"preserved."
msgstr ""
-#: doc/classes/Spatial.xml:178
+#: doc/classes/Spatial.xml
msgid ""
"Reset all transformations for this node (sets its [Transform] to the "
"identity matrix)."
msgstr ""
-#: doc/classes/Spatial.xml:185
+#: doc/classes/Spatial.xml
msgid ""
"Sets whether the node ignores notification that its transformation (global "
"or local) changed."
msgstr ""
-#: doc/classes/Spatial.xml:192
+#: doc/classes/Spatial.xml
msgid ""
"Sets whether the node notifies about its local transformation changes. "
"[Spatial] will not propagate this by default."
msgstr ""
-#: doc/classes/Spatial.xml:199
+#: doc/classes/Spatial.xml
msgid ""
"Sets whether the node notifies about its global and local transformation "
"changes. [Spatial] will not propagate this by default, unless it is in the "
"editor context and it has a valid gizmo."
msgstr ""
-#: doc/classes/Spatial.xml:205
+#: doc/classes/Spatial.xml
msgid ""
"Enables rendering of this node. Changes [member visible] to [code]true[/"
"code]."
msgstr ""
-#: doc/classes/Spatial.xml:212
+#: doc/classes/Spatial.xml
msgid ""
"Transforms [code]local_point[/code] from this node's local space to world "
"space."
msgstr ""
-#: doc/classes/Spatial.xml:219
+#: doc/classes/Spatial.xml
msgid ""
"Transforms [code]global_point[/code] from world space to this node's local "
"space."
msgstr ""
-#: doc/classes/Spatial.xml:226
+#: doc/classes/Spatial.xml
msgid ""
"Changes the node's position by the given offset [Vector3].\n"
"Note that the translation [code]offset[/code] is affected by the node's "
@@ -51183,26 +51140,26 @@ msgid ""
"to the X coordinate."
msgstr ""
-#: doc/classes/Spatial.xml:234
+#: doc/classes/Spatial.xml
msgid ""
"Changes the node's position by the given offset [Vector3] in local space."
msgstr ""
-#: doc/classes/Spatial.xml:240
+#: doc/classes/Spatial.xml
msgid "Updates the [SpatialGizmo] of this node."
msgstr ""
-#: doc/classes/Spatial.xml:246
+#: doc/classes/Spatial.xml
msgid ""
"The [SpatialGizmo] for this node. Used for example in [EditorSpatialGizmo] "
"as custom visualization and editing handles in Editor."
msgstr ""
-#: doc/classes/Spatial.xml:249
+#: doc/classes/Spatial.xml
msgid "World space (global) [Transform] of this node."
msgstr ""
-#: doc/classes/Spatial.xml:252
+#: doc/classes/Spatial.xml
msgid ""
"Rotation part of the local transformation in radians, specified in terms of "
"YXZ-Euler angles in the format (X angle, Y angle, Z angle).\n"
@@ -51215,48 +51172,48 @@ msgid ""
"\" is not meaningful."
msgstr ""
-#: doc/classes/Spatial.xml:256
+#: doc/classes/Spatial.xml
msgid ""
"Rotation part of the local transformation in degrees, specified in terms of "
"YXZ-Euler angles in the format (X angle, Y angle, Z angle)."
msgstr ""
-#: doc/classes/Spatial.xml:259
+#: doc/classes/Spatial.xml
msgid "Scale part of the local transformation."
msgstr ""
-#: doc/classes/Spatial.xml:262
+#: doc/classes/Spatial.xml
msgid "Local space [Transform] of this node, with respect to the parent node."
msgstr ""
-#: doc/classes/Spatial.xml:265
+#: doc/classes/Spatial.xml
msgid "Local translation of this node."
msgstr ""
-#: doc/classes/Spatial.xml:268
+#: doc/classes/Spatial.xml
msgid ""
"If [code]true[/code], this node is drawn. The node is only visible if all of "
"its antecedents are visible as well (in other words, [method "
"is_visible_in_tree] must return [code]true[/code])."
msgstr ""
-#: doc/classes/Spatial.xml:274
+#: doc/classes/Spatial.xml
msgid ""
"Emitted by portal system gameplay monitor when a node enters the gameplay "
"area."
msgstr ""
-#: doc/classes/Spatial.xml:279
+#: doc/classes/Spatial.xml
msgid ""
"Emitted by portal system gameplay monitor when a node exits the gameplay "
"area."
msgstr ""
-#: doc/classes/Spatial.xml:284
+#: doc/classes/Spatial.xml
msgid "Emitted when node visibility changes."
msgstr ""
-#: doc/classes/Spatial.xml:290
+#: doc/classes/Spatial.xml
msgid ""
"Spatial nodes receives this notification when their global transform "
"changes. This means that either the current or a parent node changed its "
@@ -51266,65 +51223,65 @@ msgid ""
"also sent if the node is in the editor context and it has a valid gizmo."
msgstr ""
-#: doc/classes/Spatial.xml:294
+#: doc/classes/Spatial.xml
msgid ""
"Spatial nodes receives this notification when they are registered to new "
"[World] resource."
msgstr ""
-#: doc/classes/Spatial.xml:297
+#: doc/classes/Spatial.xml
msgid ""
"Spatial nodes receives this notification when they are unregistered from "
"current [World] resource."
msgstr ""
-#: doc/classes/Spatial.xml:300
+#: doc/classes/Spatial.xml
msgid "Spatial nodes receives this notification when their visibility changes."
msgstr ""
-#: doc/classes/Spatial.xml:303
+#: doc/classes/Spatial.xml
msgid ""
"Spatial nodes receives this notification if the portal system gameplay "
"monitor detects they have entered the gameplay area."
msgstr ""
-#: doc/classes/Spatial.xml:306
+#: doc/classes/Spatial.xml
msgid ""
"Spatial nodes receives this notification if the portal system gameplay "
"monitor detects they have exited the gameplay area."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:4
+#: doc/classes/SpatialMaterial.xml
msgid "Default 3D rendering material."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:7
+#: doc/classes/SpatialMaterial.xml
msgid ""
"This provides a default material with a wide variety of rendering features "
"and properties without the need to write shader code. See the tutorial below "
"for details."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:10
+#: doc/classes/SpatialMaterial.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/3d/spatial_material.html"
msgstr ""
-#: doc/classes/SpatialMaterial.xml:17
+#: doc/classes/SpatialMaterial.xml
msgid "Returns [code]true[/code], if the specified [enum Feature] is enabled."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:24
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Returns [code]true[/code], if the specified flag is enabled. See [enum "
"Flags] enumerator for options."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:31
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Returns the [Texture] associated with the specified [enum TextureParam]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:39
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], enables the specified [enum Feature]. Many features "
"that are available in [SpatialMaterial]s need to be enabled before use. This "
@@ -51332,7 +51289,7 @@ msgid ""
"can also be enabled by setting the corresponding member to [code]true[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:47
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], enables the specified flag. Flags are optional "
"behaviour that can be turned on and off. Only one flag can be enabled at a "
@@ -51342,27 +51299,27 @@ msgid ""
"enumerator for options."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:55
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Sets the [Texture] to be used by the specified [enum TextureParam]. This "
"function is called when setting members ending in [code]*_texture[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:61
+#: doc/classes/SpatialMaterial.xml
msgid "The material's base color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:64
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture to multiply by [member albedo_color]. Used for basic texturing of "
"objects."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:67
+#: doc/classes/SpatialMaterial.xml
msgid "The strength of the anisotropy effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:70
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], anisotropy is enabled. Changes the shape of the "
"specular blob and aligns it to tangent space. Mesh tangents are needed for "
@@ -51370,17 +51327,17 @@ msgid ""
"will appear broken."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:73
+#: doc/classes/SpatialMaterial.xml
msgid "Texture that offsets the tangent map for anisotropy calculations."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:76
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], ambient occlusion is enabled. Ambient occlusion "
"darkens areas based on the [member ao_texture]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:79
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Amount that ambient occlusion affects lighting from lights. If [code]0[/"
"code], ambient occlusion only affects ambient light. If [code]1[/code], "
@@ -51389,19 +51346,19 @@ msgid ""
"typically looks unrealistic."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:82
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], use [code]UV2[/code] coordinates to look up from the "
"[member ao_texture]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:85
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture that defines the amount of ambient occlusion for a given point on "
"the object."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:88 doc/classes/SpatialMaterial.xml:325
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies the channel of the [member ao_texture] in which the ambient "
"occlusion information is stored. This is useful when you store the "
@@ -51410,13 +51367,13 @@ msgid ""
"occlusion in the green you could reduce the number of textures you use."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:91
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Sets the strength of the clearcoat effect. Setting to [code]0[/code] looks "
"the same as disabling the clearcoat effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:94
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], clearcoat rendering is enabled. Adds a secondary "
"transparent pass to the lighting calculation resulting in an added specular "
@@ -51426,27 +51383,27 @@ msgid ""
"flags_unshaded] set to [code]true[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:98
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Sets the roughness of the clearcoat pass. A higher value results in a "
"smoother clearcoat while a lower value results in a rougher clearcoat."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:101
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture that defines the strength of the clearcoat effect and the glossiness "
"of the clearcoat. Strength is specified in the red channel while glossiness "
"is specified in the green channel."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:104
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the shader will read depth texture at multiple points "
"along the view ray to determine occlusion and parrallax. This can be very "
"performance demanding, but results in more realistic looking depth mapping."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:107
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], depth mapping is enabled (also called \"parallax "
"mapping\" or \"height mapping\"). See also [member normal_enabled].\n"
@@ -51455,21 +51412,21 @@ msgid ""
"[member uv1_triplanar] is enabled."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:111
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], direction of the binormal is flipped before using in "
"the depth effect. This may be necessary if you have encoded your binormals "
"in a way that is conflicting with the depth effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:114
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], direction of the tangent is flipped before using in "
"the depth effect. This may be necessary if you have encoded your tangents in "
"a way that is conflicting with the depth effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:117
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Number of layers to use when using [member depth_deep_parallax] and the view "
"direction is perpendicular to the surface of the object. A higher number "
@@ -51477,35 +51434,35 @@ msgid ""
"crisp."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:120
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Number of layers to use when using [member depth_deep_parallax] and the view "
"direction is parallel to the surface of the object. A higher number will be "
"more performance demanding while a lower number may not look as crisp."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:123
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Scales the depth offset effect. A higher number will create a larger depth."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:126
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to determine depth at a given pixel. Depth is always stored in "
"the red channel."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:129
+#: doc/classes/SpatialMaterial.xml
msgid "Texture that specifies the color of the detail overlay."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:132
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies how the [member detail_albedo] should blend with the current "
"[code]ALBEDO[/code]. See [enum BlendMode] for options."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:135
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], enables the detail overlay. Detail is a second texture "
"that gets mixed over the surface of the object based on [member "
@@ -51513,13 +51470,13 @@ msgid ""
"between two different albedo/normal textures."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:138
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to specify how the detail textures get blended with the base "
"textures."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:141
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture that specifies the per-pixel normal of the detail overlay.\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -51528,13 +51485,13 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:145
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies whether to use [code]UV[/code] or [code]UV2[/code] for the detail "
"layer. See [enum DetailUV] for options."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:148
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Distance at which the object appears fully opaque.\n"
"[b]Note:[/b] If [code]distance_fade_max_distance[/code] is less than "
@@ -51544,7 +51501,7 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:152
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Distance at which the object starts to become visible. If the object is less "
"than this distance away, it will be invisible.\n"
@@ -51555,17 +51512,17 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:156
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies which type of fade to use. Can be any of the [enum "
"DistanceFadeMode]s."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:159
+#: doc/classes/SpatialMaterial.xml
msgid "The emitted light's color. See [member emission_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:162
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the body emits light. Emitting light makes the object "
"appear brighter. The object can also cast light on other objects if a "
@@ -51573,77 +51530,77 @@ msgid ""
"lighting."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:165
+#: doc/classes/SpatialMaterial.xml
msgid "The emitted light's strength. See [member emission_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:168
+#: doc/classes/SpatialMaterial.xml
msgid "Use [code]UV2[/code] to read from the [member emission_texture]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:171
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Sets how [member emission] interacts with [member emission_texture]. Can "
"either add or multiply. See [enum EmissionOperator] for options."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:174
+#: doc/classes/SpatialMaterial.xml
msgid "Texture that specifies how much surface emits light at a given point."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:177
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Forces a conversion of the [member albedo_texture] from sRGB space to linear "
"space."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:180
+#: doc/classes/SpatialMaterial.xml
msgid "If [code]true[/code], the object receives no ambient light."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:183
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the object receives no shadow that would otherwise be "
"cast onto it."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:186
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the shader will compute extra operations to make sure "
"the normal stays correct when using a non-uniform scale. Only enable if "
"using non-uniform scaling."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:189
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the object is rendered at the same size regardless of "
"distance."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:192
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], depth testing is disabled and the object will be drawn "
"in render order."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:195
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], transparency is enabled on the body. See also [member "
"params_blend_mode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:198
+#: doc/classes/SpatialMaterial.xml
msgid "If [code]true[/code], the object is unaffected by lighting."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:201
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], render point size can be changed.\n"
"[b]Note:[/b] This is only effective for objects whose geometry is point-"
"based rather than triangle-based. See also [member params_point_size]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:205
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], enables the \"shadow to opacity\" render mode where "
"lighting modifies the alpha so shadowed areas are opaque and non-shadowed "
@@ -51651,19 +51608,19 @@ msgid ""
"AR."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:208
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], lighting is calculated per vertex rather than per "
"pixel. This may increase performance on low-end devices."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:211
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], triplanar mapping is calculated in world space rather "
"than object local space. See also [member uv1_triplanar]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:214
+#: doc/classes/SpatialMaterial.xml
msgid ""
"A high value makes the material appear more like a metal. Non-metals use "
"their albedo as the diffuse color and add diffuse to the specular "
@@ -51676,7 +51633,7 @@ msgid ""
"roughness]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:217
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Sets the size of the specular lobe. The specular lobe is the bright spot "
"that is reflected from light sources.\n"
@@ -51685,13 +51642,13 @@ msgid ""
"roughness]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:221
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to specify metallic for an object. This is multiplied by "
"[member metallic]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:224
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies the channel of the [member metallic_texture] in which the metallic "
"information is stored. This is useful when you store the information for "
@@ -51700,15 +51657,15 @@ msgid ""
"you could reduce the number of textures you use."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:227
+#: doc/classes/SpatialMaterial.xml
msgid "If [code]true[/code], normal mapping is enabled."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:230
+#: doc/classes/SpatialMaterial.xml
msgid "The strength of the normal map's effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:233
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to specify the normal at a given pixel. The "
"[code]normal_texture[/code] only uses the red and green channels; the blue "
@@ -51726,18 +51683,18 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:238
+#: doc/classes/SpatialMaterial.xml
msgid "Threshold at which the alpha scissor will discard values."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:241
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the shader will keep the scale set for the mesh. "
"Otherwise the scale is lost when billboarding. Only applies when [member "
"params_billboard_mode] is [constant BILLBOARD_ENABLED]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:244
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Controls how the object faces the camera. See [enum BillboardMode].\n"
"[b]Note:[/b] Billboard mode is not suitable for VR because the left-right "
@@ -51746,91 +51703,91 @@ msgid ""
"issues/41567]GitHub issue #41567[/url] for details."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:248
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The material's blend mode.\n"
"[b]Note:[/b] Values other than [code]Mix[/code] force the object into the "
"transparent pipeline. See [enum BlendMode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:252
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Which side of the object is not drawn when backfaces are rendered. See [enum "
"CullMode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:255
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Determines when depth rendering takes place. See [enum DepthDrawMode]. See "
"also [member flags_transparent]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:258
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The algorithm used for diffuse light scattering. See [enum DiffuseMode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:261
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], enables the vertex grow setting. See [member "
"params_grow_amount]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:264
+#: doc/classes/SpatialMaterial.xml
msgid "Grows object vertices in the direction of their normals."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:267
+#: doc/classes/SpatialMaterial.xml
msgid "Currently unimplemented in Godot."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:270
+#: doc/classes/SpatialMaterial.xml
msgid "The point size in pixels. See [member flags_use_point_size]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:273
+#: doc/classes/SpatialMaterial.xml
msgid "The method for rendering the specular blob. See [enum SpecularMode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:276
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the shader will discard all pixels that have an alpha "
"value less than [member params_alpha_scissor_threshold]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:279
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The number of horizontal frames in the particle sprite sheet. Only enabled "
"when using [constant BILLBOARD_PARTICLES]. See [member "
"params_billboard_mode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:282
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], particle animations are looped. Only enabled when "
"using [constant BILLBOARD_PARTICLES]. See [member params_billboard_mode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:285
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The number of vertical frames in the particle sprite sheet. Only enabled "
"when using [constant BILLBOARD_PARTICLES]. See [member "
"params_billboard_mode]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:288
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Distance over which the fade effect takes place. The larger the distance the "
"longer it takes for an object to fade."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:291
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the proximity fade effect is enabled. The proximity "
"fade effect fades out each pixel based on its distance to another object."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:294
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the refraction effect is enabled. Refraction distorts "
"transparency based on light from behind the object. When using the GLES3 "
@@ -51838,19 +51795,19 @@ msgid ""
"refraction. Higher roughness values will make the refraction look blurrier."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:297
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The strength of the refraction effect. Higher values result in a more "
"distorted appearance for the refraction."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:300
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture that controls the strength of the refraction per-pixel. Multiplied "
"by [member refraction_scale]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:303
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Specifies the channel of the [member refraction_texture] in which the "
"refraction information is stored. This is useful when you store the "
@@ -51859,11 +51816,11 @@ msgid ""
"occlusion in the green you could reduce the number of textures you use."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:306
+#: doc/classes/SpatialMaterial.xml
msgid "Sets the strength of the rim lighting effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:309
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], rim effect is enabled. Rim lighting increases the "
"brightness at glancing angles on an object.\n"
@@ -51871,78 +51828,78 @@ msgid ""
"flags_unshaded] set to [code]true[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:313
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to set the strength of the rim lighting effect per-pixel. "
"Multiplied by [member rim]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:316
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The amount of to blend light and albedo color when rendering rim effect. If "
"[code]0[/code] the light color is used, while [code]1[/code] means albedo "
"color is used. An intermediate value generally works best."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:319
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Surface reflection. A value of [code]0[/code] represents a perfect mirror "
"while a value of [code]1[/code] completely blurs the reflection. See also "
"[member metallic]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:322
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to control the roughness per-pixel. Multiplied by [member "
"roughness]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:328
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], subsurface scattering is enabled. Emulates light that "
"penetrates an object's surface, is scattered, and then emerges."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:331
+#: doc/classes/SpatialMaterial.xml
msgid "The strength of the subsurface scattering effect."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:334
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to control the subsurface scattering strength. Stored in the "
"red texture channel. Multiplied by [member subsurf_scatter_strength]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:337
+#: doc/classes/SpatialMaterial.xml
msgid ""
"The color used by the transmission effect. Represents the light passing "
"through an object."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:340
+#: doc/classes/SpatialMaterial.xml
msgid "If [code]true[/code], the transmission effect is enabled."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:343
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture used to control the transmission effect per-pixel. Added to [member "
"transmission]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:346
+#: doc/classes/SpatialMaterial.xml
msgid ""
"How much to offset the [code]UV[/code] coordinates. This amount will be "
"added to [code]UV[/code] in the vertex function. This can be used to offset "
"a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:349
+#: doc/classes/SpatialMaterial.xml
msgid ""
"How much to scale the [code]UV[/code] coordinates. This is multiplied by "
"[code]UV[/code] in the vertex function."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:352
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], instead of using [code]UV[/code] textures will use a "
"triplanar texture lookup to determine how to apply textures. Triplanar uses "
@@ -51956,26 +51913,26 @@ msgid ""
"when you are trying to achieve crisp texturing."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:355 doc/classes/SpatialMaterial.xml:367
+#: doc/classes/SpatialMaterial.xml
msgid ""
"A lower number blends the texture more softly while a higher number blends "
"the texture more sharply."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:358
+#: doc/classes/SpatialMaterial.xml
msgid ""
"How much to offset the [code]UV2[/code] coordinates. This amount will be "
"added to [code]UV2[/code] in the vertex function. This can be used to offset "
"a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:361
+#: doc/classes/SpatialMaterial.xml
msgid ""
"How much to scale the [code]UV2[/code] coordinates. This is multiplied by "
"[code]UV2[/code] in the vertex function."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:364
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], instead of using [code]UV2[/code] textures will use a "
"triplanar texture lookup to determine how to apply textures. Triplanar uses "
@@ -51989,338 +51946,338 @@ msgid ""
"when you are trying to achieve crisp texturing."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:370
+#: doc/classes/SpatialMaterial.xml
msgid ""
"If [code]true[/code], the model's vertex colors are processed as sRGB mode."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:373
+#: doc/classes/SpatialMaterial.xml
msgid "If [code]true[/code], the vertex color is used as albedo color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:378
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:381
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel metallic value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:384
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel roughness value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:387
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel emission color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:390
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel normal vector."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:393
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel rim value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:396
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel clearcoat value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:399
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Texture specifying per-pixel flowmap direction for use with [member "
"anisotropy]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:402
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel ambient occlusion value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:405
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel depth."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:408
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel subsurface scattering."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:411
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel transmission color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:414
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel refraction strength."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:417
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel detail mask blending value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:420
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel detail color."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:423
+#: doc/classes/SpatialMaterial.xml
msgid "Texture specifying per-pixel detail normal."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:426
+#: doc/classes/SpatialMaterial.xml
msgid "Represents the size of the [enum TextureParam] enum."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:429
+#: doc/classes/SpatialMaterial.xml
msgid "Use [code]UV[/code] with the detail texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:432
+#: doc/classes/SpatialMaterial.xml
msgid "Use [code]UV2[/code] with the detail texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:435
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member flags_transparent]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:438
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member emission_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:441
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member normal_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:444
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member rim_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:447
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member clearcoat_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:450
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member anisotropy_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:453
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member ao_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:456
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member depth_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:459
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member subsurf_scatter_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:462
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member transmission_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:465
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member refraction_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:468
+#: doc/classes/SpatialMaterial.xml
msgid "Constant for setting [member detail_enabled]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:474
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Default blend mode. The color of the object is blended over the background "
"based on the object's alpha value."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:477
+#: doc/classes/SpatialMaterial.xml
msgid "The color of the object is added to the background."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:480
+#: doc/classes/SpatialMaterial.xml
msgid "The color of the object is subtracted from the background."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:483
+#: doc/classes/SpatialMaterial.xml
msgid "The color of the object is multiplied by the background."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:486
+#: doc/classes/SpatialMaterial.xml
msgid "Default depth draw mode. Depth is drawn only for opaque objects."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:489
+#: doc/classes/SpatialMaterial.xml
msgid "Depth draw is calculated for both opaque and transparent objects."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:492
+#: doc/classes/SpatialMaterial.xml
msgid "No depth draw."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:495
+#: doc/classes/SpatialMaterial.xml
msgid ""
"For transparent objects, an opaque pass is made first with the opaque parts, "
"then transparency is drawn."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:498
+#: doc/classes/SpatialMaterial.xml
msgid "Default cull mode. The back of the object is culled when not visible."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:501
+#: doc/classes/SpatialMaterial.xml
msgid "The front of the object is culled when not visible."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:504
+#: doc/classes/SpatialMaterial.xml
msgid "No culling is performed."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:507
+#: doc/classes/SpatialMaterial.xml
msgid ""
"No lighting is used on the object. Color comes directly from [code]ALBEDO[/"
"code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:510
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Lighting is calculated per-vertex rather than per-pixel. This can be used to "
"increase the speed of the shader at the cost of quality."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:513
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Disables the depth test, so this object is drawn on top of all others. "
"However, objects drawn after it in the draw order may cover it."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:516
+#: doc/classes/SpatialMaterial.xml
msgid "Set [code]ALBEDO[/code] to the per-vertex color specified in the mesh."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:519
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Vertex color is in sRGB space and needs to be converted to linear. Only "
"applies in the GLES3 renderer."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:522
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Uses point size to alter the size of primitive points. Also changes the "
"albedo texture lookup to use [code]POINT_COORD[/code] instead of [code]UV[/"
"code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:525
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Object is scaled by depth so that it always appears the same size on screen."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:528
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Shader will keep the scale set for the mesh. Otherwise the scale is lost "
"when billboarding. Only applies when [member params_billboard_mode] is "
"[constant BILLBOARD_ENABLED]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:531
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Use triplanar texture lookup for all texture lookups that would normally use "
"[code]UV[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:534
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Use triplanar texture lookup for all texture lookups that would normally use "
"[code]UV2[/code]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:537
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Use [code]UV2[/code] coordinates to look up from the [member ao_texture]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:540
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Use [code]UV2[/code] coordinates to look up from the [member "
"emission_texture]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:543
+#: doc/classes/SpatialMaterial.xml
msgid "Use alpha scissor. Set by [member params_use_alpha_scissor]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:546
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Use world coordinates in the triplanar texture lookup instead of local "
"coordinates."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:549
+#: doc/classes/SpatialMaterial.xml
msgid "Forces the shader to convert albedo from sRGB space to linear space."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:552
+#: doc/classes/SpatialMaterial.xml
msgid "Disables receiving shadows from other objects."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:555
+#: doc/classes/SpatialMaterial.xml
msgid "Disables receiving ambient light."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:558
+#: doc/classes/SpatialMaterial.xml
msgid "Ensures that normals appear correct, even with non-uniform scaling."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:561
+#: doc/classes/SpatialMaterial.xml
msgid "Enables the shadow to opacity feature."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:567
+#: doc/classes/SpatialMaterial.xml
msgid "Default diffuse scattering algorithm."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:570
+#: doc/classes/SpatialMaterial.xml
msgid "Diffuse scattering ignores roughness."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:573
+#: doc/classes/SpatialMaterial.xml
msgid "Extends Lambert to cover more than 90 degrees when roughness increases."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:576
+#: doc/classes/SpatialMaterial.xml
msgid "Attempts to use roughness to emulate microsurfacing."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:579
+#: doc/classes/SpatialMaterial.xml
msgid "Uses a hard cut for lighting, with smoothing affected by roughness."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:582
+#: doc/classes/SpatialMaterial.xml
msgid "Default specular blob."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:585 doc/classes/SpatialMaterial.xml:588
+#: doc/classes/SpatialMaterial.xml
msgid "Older specular algorithm, included for compatibility."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:591
+#: doc/classes/SpatialMaterial.xml
msgid "Toon blob which changes size based on roughness."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:594
+#: doc/classes/SpatialMaterial.xml
msgid "No specular blob."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:597
+#: doc/classes/SpatialMaterial.xml
msgid "Billboard mode is disabled."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:600
+#: doc/classes/SpatialMaterial.xml
msgid "The object's Z axis will always face the camera."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:603
+#: doc/classes/SpatialMaterial.xml
msgid "The object's X axis will always face the camera."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:606
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Used for particle systems when assigned to [Particles] and [CPUParticles] "
"nodes. Enables [code]particles_anim_*[/code] properties.\n"
@@ -52328,41 +52285,41 @@ msgid ""
"anim_speed] should also be set to a positive value for the animation to play."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:610
+#: doc/classes/SpatialMaterial.xml
msgid "Used to read from the red channel of a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:613
+#: doc/classes/SpatialMaterial.xml
msgid "Used to read from the green channel of a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:616
+#: doc/classes/SpatialMaterial.xml
msgid "Used to read from the blue channel of a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:619
+#: doc/classes/SpatialMaterial.xml
msgid "Used to read from the alpha channel of a texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:625
+#: doc/classes/SpatialMaterial.xml
msgid "Adds the emission color to the color from the emission texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:628
+#: doc/classes/SpatialMaterial.xml
msgid "Multiplies the emission color by the color from the emission texture."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:631
+#: doc/classes/SpatialMaterial.xml
msgid "Do not use distance fade."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:634
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Smoothly fades the object out based on each pixel's distance from the camera "
"using the alpha channel."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:637
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Smoothly fades the object out based on each pixel's distance from the camera "
"using a dither approach. Dithering discards pixels based on a set pattern to "
@@ -52370,7 +52327,7 @@ msgid ""
"faster than [constant DISTANCE_FADE_PIXEL_ALPHA]."
msgstr ""
-#: doc/classes/SpatialMaterial.xml:640
+#: doc/classes/SpatialMaterial.xml
msgid ""
"Smoothly fades the object out based on the object's distance from the camera "
"using a dither approach. Dithering discards pixels based on a set pattern to "
@@ -52378,52 +52335,52 @@ msgid ""
"faster than [constant DISTANCE_FADE_PIXEL_ALPHA]."
msgstr ""
-#: doc/classes/SphereMesh.xml:4 doc/classes/SphereMesh.xml:7
+#: doc/classes/SphereMesh.xml
msgid "Class representing a spherical [PrimitiveMesh]."
msgstr ""
-#: doc/classes/SphereMesh.xml:15
+#: doc/classes/SphereMesh.xml
msgid "Full height of the sphere."
msgstr ""
-#: doc/classes/SphereMesh.xml:18
+#: doc/classes/SphereMesh.xml
msgid ""
"If [code]true[/code], a hemisphere is created rather than a full sphere.\n"
"[b]Note:[/b] To get a regular hemisphere, the height and radius of the "
"sphere must be equal."
msgstr ""
-#: doc/classes/SphereMesh.xml:22
+#: doc/classes/SphereMesh.xml
msgid "Number of radial segments on the sphere."
msgstr ""
-#: doc/classes/SphereMesh.xml:25
+#: doc/classes/SphereMesh.xml
msgid "Radius of sphere."
msgstr ""
-#: doc/classes/SphereMesh.xml:28
+#: doc/classes/SphereMesh.xml
msgid "Number of segments along the height of the sphere."
msgstr ""
-#: doc/classes/SphereShape.xml:4
+#: doc/classes/SphereShape.xml
msgid "Sphere shape for 3D collisions."
msgstr ""
-#: doc/classes/SphereShape.xml:7
+#: doc/classes/SphereShape.xml
msgid ""
"Sphere shape for 3D collisions, which can be set into a [PhysicsBody] or "
"[Area]. This shape is useful for modeling sphere-like 3D objects."
msgstr ""
-#: doc/classes/SphereShape.xml:16
+#: doc/classes/SphereShape.xml
msgid "The sphere's radius. The shape's diameter is double the radius."
msgstr ""
-#: doc/classes/SpinBox.xml:4
+#: doc/classes/SpinBox.xml
msgid "Numerical input text field."
msgstr ""
-#: doc/classes/SpinBox.xml:7
+#: doc/classes/SpinBox.xml
msgid ""
"SpinBox is a numerical input text field. It allows entering integers and "
"floats.\n"
@@ -52442,11 +52399,11 @@ msgid ""
"[SpinBox]'s background, add theme items for [LineEdit] and customize them."
msgstr ""
-#: doc/classes/SpinBox.xml:26
+#: doc/classes/SpinBox.xml
msgid "Applies the current value of this [SpinBox]."
msgstr ""
-#: doc/classes/SpinBox.xml:32
+#: doc/classes/SpinBox.xml
msgid ""
"Returns the [LineEdit] instance from this [SpinBox]. You can use it to "
"access properties and methods of [LineEdit].\n"
@@ -52455,87 +52412,87 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/SpinBox.xml:39
+#: doc/classes/SpinBox.xml
msgid "Sets the text alignment of the [SpinBox]."
msgstr ""
-#: doc/classes/SpinBox.xml:42
+#: doc/classes/SpinBox.xml
msgid ""
"If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be "
"read only."
msgstr ""
-#: doc/classes/SpinBox.xml:45
+#: doc/classes/SpinBox.xml
msgid ""
"Adds the specified [code]prefix[/code] string before the numerical value of "
"the [SpinBox]."
msgstr ""
-#: doc/classes/SpinBox.xml:48
+#: doc/classes/SpinBox.xml
msgid ""
"Adds the specified [code]suffix[/code] string after the numerical value of "
"the [SpinBox]."
msgstr ""
-#: doc/classes/SpinBox.xml:55
+#: doc/classes/SpinBox.xml
msgid "Sets a custom [Texture] for up and down arrows of the [SpinBox]."
msgstr ""
-#: doc/classes/SplitContainer.xml:4
+#: doc/classes/SplitContainer.xml
msgid "Container for splitting and adjusting."
msgstr ""
-#: doc/classes/SplitContainer.xml:7
+#: doc/classes/SplitContainer.xml
msgid ""
"Container for splitting two [Control]s vertically or horizontally, with a "
"grabber that allows adjusting the split offset or ratio."
msgstr ""
-#: doc/classes/SplitContainer.xml:15
+#: doc/classes/SplitContainer.xml
msgid ""
"Clamps the [member split_offset] value to not go outside the currently "
"possible minimal and maximum values."
msgstr ""
-#: doc/classes/SplitContainer.xml:21
+#: doc/classes/SplitContainer.xml
msgid ""
"If [code]true[/code], the area of the first [Control] will be collapsed and "
"the dragger will be disabled."
msgstr ""
-#: doc/classes/SplitContainer.xml:24
+#: doc/classes/SplitContainer.xml
msgid ""
"Determines the dragger's visibility. See [enum DraggerVisibility] for "
"details."
msgstr ""
-#: doc/classes/SplitContainer.xml:27
+#: doc/classes/SplitContainer.xml
msgid ""
"The initial offset of the splitting between the two [Control]s, with "
"[code]0[/code] being at the end of the first [Control]."
msgstr ""
-#: doc/classes/SplitContainer.xml:34
+#: doc/classes/SplitContainer.xml
msgid "Emitted when the dragger is dragged by user."
msgstr ""
-#: doc/classes/SplitContainer.xml:40
+#: doc/classes/SplitContainer.xml
msgid "The split dragger is visible when the cursor hovers it."
msgstr ""
-#: doc/classes/SplitContainer.xml:43
+#: doc/classes/SplitContainer.xml
msgid "The split dragger is never visible."
msgstr ""
-#: doc/classes/SplitContainer.xml:46
+#: doc/classes/SplitContainer.xml
msgid "The split dragger is never visible and its space collapsed."
msgstr ""
-#: doc/classes/SpotLight.xml:4
+#: doc/classes/SpotLight.xml
msgid "A spotlight, such as a reflector spotlight or a lantern."
msgstr ""
-#: doc/classes/SpotLight.xml:7
+#: doc/classes/SpotLight.xml
msgid ""
"A Spotlight is a type of [Light] node that emits lights in a specific "
"direction, in the shape of a cone. The light is attenuated through the "
@@ -52550,19 +52507,19 @@ msgid ""
"rendering/max_lights_per_object] at the cost of shader compilation times."
msgstr ""
-#: doc/classes/SpotLight.xml:18
+#: doc/classes/SpotLight.xml
msgid "The spotlight's angle in degrees."
msgstr ""
-#: doc/classes/SpotLight.xml:21
+#: doc/classes/SpotLight.xml
msgid "The spotlight's angular attenuation curve."
msgstr ""
-#: doc/classes/SpotLight.xml:24
+#: doc/classes/SpotLight.xml
msgid "The spotlight's light energy attenuation curve."
msgstr ""
-#: doc/classes/SpotLight.xml:27
+#: doc/classes/SpotLight.xml
msgid ""
"The maximal range that can be reached by the spotlight. Note that the "
"effectively lit area may appear to be smaller depending on the [member "
@@ -52570,11 +52527,11 @@ msgid ""
"the light will never reach anything outside this range."
msgstr ""
-#: doc/classes/SpringArm.xml:4
+#: doc/classes/SpringArm.xml
msgid "A helper node, mostly used in 3rd person cameras."
msgstr ""
-#: doc/classes/SpringArm.xml:7
+#: doc/classes/SpringArm.xml
msgid ""
"The SpringArm node is a node that casts a ray (or collision shape) along its "
"z axis and moves all its direct children to the collision point, minus a "
@@ -52587,28 +52544,28 @@ msgid ""
"need to exclude the player's collider from the SpringArm's collision check."
msgstr ""
-#: doc/classes/SpringArm.xml:19
+#: doc/classes/SpringArm.xml
msgid ""
"Adds the [PhysicsBody] object with the given [RID] to the list of "
"[PhysicsBody] objects excluded from the collision check."
msgstr ""
-#: doc/classes/SpringArm.xml:25
+#: doc/classes/SpringArm.xml
msgid ""
"Clears the list of [PhysicsBody] objects excluded from the collision check."
msgstr ""
-#: doc/classes/SpringArm.xml:31
+#: doc/classes/SpringArm.xml
msgid "Returns the spring arm's current length."
msgstr ""
-#: doc/classes/SpringArm.xml:38
+#: doc/classes/SpringArm.xml
msgid ""
"Removes the given [RID] from the list of [PhysicsBody] objects excluded from "
"the collision check."
msgstr ""
-#: doc/classes/SpringArm.xml:44
+#: doc/classes/SpringArm.xml
msgid ""
"The layers against which the collision check shall be done. See [url=https://"
"docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction."
@@ -52616,7 +52573,7 @@ msgid ""
"documentation for more information."
msgstr ""
-#: doc/classes/SpringArm.xml:47
+#: doc/classes/SpringArm.xml
msgid ""
"When the collision check is made, a candidate length for the SpringArm is "
"given.\n"
@@ -52628,14 +52585,14 @@ msgid ""
"point of collision."
msgstr ""
-#: doc/classes/SpringArm.xml:52
+#: doc/classes/SpringArm.xml
msgid ""
"The [Shape] to use for the SpringArm.\n"
"When the shape is set, the SpringArm will cast the [Shape] on its z axis "
"instead of performing a ray cast."
msgstr ""
-#: doc/classes/SpringArm.xml:56
+#: doc/classes/SpringArm.xml
msgid ""
"The maximum extent of the SpringArm. This is used as a length for both the "
"ray and the shape cast used internally to calculate the desired position of "
@@ -52644,17 +52601,17 @@ msgid ""
"the [PhysicsDirectSpaceState] documentation."
msgstr ""
-#: doc/classes/Sprite.xml:4
+#: doc/classes/Sprite.xml
msgid "General-purpose sprite node."
msgstr ""
-#: doc/classes/Sprite.xml:7
+#: doc/classes/Sprite.xml
msgid ""
"A node that displays a 2D texture. The texture displayed can be a region "
"from a larger atlas texture, or a frame from a sprite sheet animation."
msgstr ""
-#: doc/classes/Sprite.xml:16
+#: doc/classes/Sprite.xml
msgid ""
"Returns a [Rect2] representing the Sprite's boundary in local coordinates. "
"Can be used to detect if the Sprite was clicked. Example:\n"
@@ -52667,7 +52624,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Sprite.xml:29
+#: doc/classes/Sprite.xml
msgid ""
"Returns [code]true[/code], if the pixel at the given position is opaque and "
"[code]false[/code] in other case.\n"
@@ -52675,28 +52632,28 @@ msgid ""
"[code]null[/code] or if the given position is invalid."
msgstr ""
-#: doc/classes/Sprite.xml:36
+#: doc/classes/Sprite.xml
msgid "If [code]true[/code], texture is centered."
msgstr ""
-#: doc/classes/Sprite.xml:45 doc/classes/Sprite3D.xml:15
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid ""
"Current frame to display from sprite sheet. [member hframes] or [member "
"vframes] must be greater than 1."
msgstr ""
-#: doc/classes/Sprite.xml:48 doc/classes/Sprite3D.xml:18
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid ""
"Coordinates of the frame to display from sprite sheet. This is as an alias "
"for the [member frame] property. [member hframes] or [member vframes] must "
"be greater than 1."
msgstr ""
-#: doc/classes/Sprite.xml:51 doc/classes/Sprite3D.xml:21
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid "The number of columns in the sprite sheet."
msgstr ""
-#: doc/classes/Sprite.xml:54
+#: doc/classes/Sprite.xml
msgid ""
"The normal map gives depth to the Sprite.\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -52705,140 +52662,140 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/Sprite.xml:61
+#: doc/classes/Sprite.xml
msgid ""
"If [code]true[/code], texture is cut from a larger atlas texture. See "
"[member region_rect]."
msgstr ""
-#: doc/classes/Sprite.xml:64
+#: doc/classes/Sprite.xml
msgid "If [code]true[/code], the outermost pixels get blurred out."
msgstr ""
-#: doc/classes/Sprite.xml:67 doc/classes/Sprite3D.xml:27
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid ""
"The region of the atlas texture to display. [member region_enabled] must be "
"[code]true[/code]."
msgstr ""
-#: doc/classes/Sprite.xml:70
+#: doc/classes/Sprite.xml
msgid "[Texture] object to draw."
msgstr ""
-#: doc/classes/Sprite.xml:73 doc/classes/Sprite3D.xml:33
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid "The number of rows in the sprite sheet."
msgstr ""
-#: doc/classes/Sprite.xml:79 doc/classes/Sprite3D.xml:39
+#: doc/classes/Sprite.xml doc/classes/Sprite3D.xml
msgid "Emitted when the [member frame] changes."
msgstr ""
-#: doc/classes/Sprite.xml:84
+#: doc/classes/Sprite.xml
msgid "Emitted when the [member texture] changes."
msgstr ""
-#: doc/classes/Sprite3D.xml:4
+#: doc/classes/Sprite3D.xml
msgid "2D sprite node in a 3D world."
msgstr ""
-#: doc/classes/Sprite3D.xml:7
+#: doc/classes/Sprite3D.xml
msgid ""
"A node that displays a 2D texture in a 3D environment. The texture displayed "
"can be a region from a larger atlas texture, or a frame from a sprite sheet "
"animation."
msgstr ""
-#: doc/classes/Sprite3D.xml:24
+#: doc/classes/Sprite3D.xml
msgid ""
"If [code]true[/code], texture will be cut from a larger atlas texture. See "
"[member region_rect]."
msgstr ""
-#: doc/classes/Sprite3D.xml:30
+#: doc/classes/Sprite3D.xml
msgid ""
"[Texture] object to draw. If [member GeometryInstance.material_override] is "
"used, this will be overridden."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:4
+#: doc/classes/SpriteBase3D.xml
msgid "2D sprite node in 3D environment."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:7
+#: doc/classes/SpriteBase3D.xml
msgid "A node that displays 2D texture information in a 3D environment."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:27
+#: doc/classes/SpriteBase3D.xml
msgid "Returns the rectangle representing this sprite."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:35
+#: doc/classes/SpriteBase3D.xml
msgid "If [code]true[/code], the specified flag will be enabled."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:43
+#: doc/classes/SpriteBase3D.xml
msgid "The direction in which the front of the texture faces."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:51
+#: doc/classes/SpriteBase3D.xml
msgid ""
"If [code]true[/code], texture can be seen from the back as well, if "
"[code]false[/code], it is invisible when looking at it from behind."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:60
+#: doc/classes/SpriteBase3D.xml
msgid ""
"A color value that gets multiplied on, could be used for mood-coloring or to "
"simulate the color of light."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:66
+#: doc/classes/SpriteBase3D.xml
msgid ""
"The objects' visibility on a scale from [code]0[/code] fully invisible to "
"[code]1[/code] fully visible."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:69
+#: doc/classes/SpriteBase3D.xml
msgid "The size of one pixel's width on the sprite to scale it in 3D."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:72
+#: doc/classes/SpriteBase3D.xml
msgid ""
"If [code]true[/code], the [Light] in the [Environment] has effects on the "
"sprite."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:75
+#: doc/classes/SpriteBase3D.xml
msgid ""
"If [code]true[/code], the texture's transparency and the opacity are used to "
"make those parts of the sprite invisible."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:80
+#: doc/classes/SpriteBase3D.xml
msgid ""
"If set, the texture's transparency and the opacity are used to make those "
"parts of the sprite invisible."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:83
+#: doc/classes/SpriteBase3D.xml
msgid "If set, lights in the environment affect the sprite."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:86
+#: doc/classes/SpriteBase3D.xml
msgid ""
"If set, texture can be seen from the back as well, if not, it is invisible "
"when looking at it from behind."
msgstr ""
-#: doc/classes/SpriteBase3D.xml:89
+#: doc/classes/SpriteBase3D.xml
msgid "Represents the size of the [enum DrawFlags] enum."
msgstr ""
-#: doc/classes/SpriteFrames.xml:4
+#: doc/classes/SpriteFrames.xml
msgid "Sprite frame library for AnimatedSprite."
msgstr ""
-#: doc/classes/SpriteFrames.xml:7
+#: doc/classes/SpriteFrames.xml
msgid ""
"Sprite frame library for [AnimatedSprite]. Contains frames and animation "
"data for playback.\n"
@@ -52848,79 +52805,79 @@ msgid ""
"code] will make it so the [code]run[/code] animation uses the normal map."
msgstr ""
-#: doc/classes/SpriteFrames.xml:17
+#: doc/classes/SpriteFrames.xml
msgid "Adds a new animation to the library."
msgstr ""
-#: doc/classes/SpriteFrames.xml:26
+#: doc/classes/SpriteFrames.xml
msgid "Adds a frame to the given animation."
msgstr ""
-#: doc/classes/SpriteFrames.xml:33
+#: doc/classes/SpriteFrames.xml
msgid "Removes all frames from the given animation."
msgstr ""
-#: doc/classes/SpriteFrames.xml:39
+#: doc/classes/SpriteFrames.xml
msgid "Removes all animations. A \"default\" animation will be created."
msgstr ""
-#: doc/classes/SpriteFrames.xml:46
+#: doc/classes/SpriteFrames.xml
msgid ""
"Returns [code]true[/code] if the given animation is configured to loop when "
"it finishes playing. Otherwise, returns [code]false[/code]."
msgstr ""
-#: doc/classes/SpriteFrames.xml:52
+#: doc/classes/SpriteFrames.xml
msgid ""
"Returns an array containing the names associated to each animation. Values "
"are placed in alphabetical order."
msgstr ""
-#: doc/classes/SpriteFrames.xml:59 doc/classes/SpriteFrames.xml:120
+#: doc/classes/SpriteFrames.xml
msgid "The animation's speed in frames per second."
msgstr ""
-#: doc/classes/SpriteFrames.xml:67
+#: doc/classes/SpriteFrames.xml
msgid "Returns the animation's selected frame."
msgstr ""
-#: doc/classes/SpriteFrames.xml:74
+#: doc/classes/SpriteFrames.xml
msgid "Returns the number of frames in the animation."
msgstr ""
-#: doc/classes/SpriteFrames.xml:81
+#: doc/classes/SpriteFrames.xml
msgid "If [code]true[/code], the named animation exists."
msgstr ""
-#: doc/classes/SpriteFrames.xml:88
+#: doc/classes/SpriteFrames.xml
msgid "Removes the given animation."
msgstr ""
-#: doc/classes/SpriteFrames.xml:96
+#: doc/classes/SpriteFrames.xml
msgid "Removes the animation's selected frame."
msgstr ""
-#: doc/classes/SpriteFrames.xml:104
+#: doc/classes/SpriteFrames.xml
msgid "Changes the animation's name to [code]newname[/code]."
msgstr ""
-#: doc/classes/SpriteFrames.xml:112
+#: doc/classes/SpriteFrames.xml
msgid "If [code]true[/code], the animation will loop."
msgstr ""
-#: doc/classes/SpriteFrames.xml:129
+#: doc/classes/SpriteFrames.xml
msgid "Sets the texture of the given frame."
msgstr ""
-#: doc/classes/SpriteFrames.xml:135
+#: doc/classes/SpriteFrames.xml
msgid "Compatibility property, always equals to an empty array."
msgstr ""
-#: doc/classes/StaticBody.xml:4
+#: doc/classes/StaticBody.xml
msgid "Static body for 3D physics."
msgstr ""
-#: doc/classes/StaticBody.xml:7
+#: doc/classes/StaticBody.xml
msgid ""
"Static body for 3D physics. A static body is a simple body that is not "
"intended to move. In contrast to [RigidBody], they don't consume any CPU "
@@ -52930,30 +52887,30 @@ msgid ""
"was moving (this is useful for simulating conveyor belts or conveyor wheels)."
msgstr ""
-#: doc/classes/StaticBody.xml:23
+#: doc/classes/StaticBody.xml
msgid ""
"The body's constant angular velocity. This does not rotate the body, but "
"affects other bodies that touch it, as if it was in a state of rotation."
msgstr ""
-#: doc/classes/StaticBody.xml:26
+#: doc/classes/StaticBody.xml
msgid ""
"The body's constant linear velocity. This does not move the body, but "
"affects other bodies that touch it, as if it was in a state of movement."
msgstr ""
-#: doc/classes/StaticBody.xml:29
+#: doc/classes/StaticBody.xml
msgid ""
"The body's friction, from 0 (frictionless) to 1 (full friction).\n"
"Deprecated, use [member PhysicsMaterial.friction] instead via [member "
"physics_material_override]."
msgstr ""
-#: doc/classes/StaticBody2D.xml:4
+#: doc/classes/StaticBody2D.xml
msgid "Static body for 2D physics."
msgstr ""
-#: doc/classes/StaticBody2D.xml:7
+#: doc/classes/StaticBody2D.xml
msgid ""
"Static body for 2D physics. A StaticBody2D is a body that is not intended to "
"move. It is ideal for implementing objects in the environment, such as walls "
@@ -52963,19 +52920,19 @@ msgid ""
"example, a conveyor belt)."
msgstr ""
-#: doc/classes/StaticBody2D.xml:20
+#: doc/classes/StaticBody2D.xml
msgid ""
"The body's constant angular velocity. This does not rotate the body, but "
"affects colliding bodies, as if it were rotating."
msgstr ""
-#: doc/classes/StaticBody2D.xml:23
+#: doc/classes/StaticBody2D.xml
msgid ""
"The body's constant linear velocity. This does not move the body, but "
"affects colliding bodies, as if it were moving."
msgstr ""
-#: doc/classes/StaticBody2D.xml:26
+#: doc/classes/StaticBody2D.xml
msgid ""
"The body's friction. Values range from [code]0[/code] (no friction) to "
"[code]1[/code] (full friction).\n"
@@ -52983,38 +52940,38 @@ msgid ""
"physics_material_override]."
msgstr ""
-#: doc/classes/StreamPeer.xml:4
+#: doc/classes/StreamPeer.xml
msgid "Abstraction and base class for stream-based protocols."
msgstr ""
-#: doc/classes/StreamPeer.xml:7
+#: doc/classes/StreamPeer.xml
msgid ""
"StreamPeer is an abstraction and base class for stream-based protocols (such "
"as TCP). It provides an API for sending and receiving data through streams "
"as raw data or strings."
msgstr ""
-#: doc/classes/StreamPeer.xml:15
+#: doc/classes/StreamPeer.xml
msgid "Gets a signed 16-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:21
+#: doc/classes/StreamPeer.xml
msgid "Gets a signed 32-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:27
+#: doc/classes/StreamPeer.xml
msgid "Gets a signed 64-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:33
+#: doc/classes/StreamPeer.xml
msgid "Gets a signed byte from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:39
+#: doc/classes/StreamPeer.xml
msgid "Returns the amount of bytes this [StreamPeer] has available."
msgstr ""
-#: doc/classes/StreamPeer.xml:46
+#: doc/classes/StreamPeer.xml
msgid ""
"Returns a chunk data with the received bytes. The amount of bytes to be "
"received can be requested in the [code]bytes[/code] argument. If not enough "
@@ -53023,15 +52980,15 @@ msgid ""
"code and a data array."
msgstr ""
-#: doc/classes/StreamPeer.xml:52
+#: doc/classes/StreamPeer.xml
msgid "Gets a double-precision float from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:58
+#: doc/classes/StreamPeer.xml
msgid "Gets a single-precision float from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:65
+#: doc/classes/StreamPeer.xml
msgid ""
"Returns a chunk data with the received bytes. The amount of bytes to be "
"received can be requested in the \"bytes\" argument. If not enough bytes are "
@@ -53040,30 +52997,30 @@ msgid ""
"array."
msgstr ""
-#: doc/classes/StreamPeer.xml:72
+#: doc/classes/StreamPeer.xml
msgid ""
"Gets a string with byte-length [code]bytes[/code] from the stream. If "
"[code]bytes[/code] is negative (default) the length will be read from the "
"stream using the reverse process of [method put_string]."
msgstr ""
-#: doc/classes/StreamPeer.xml:78
+#: doc/classes/StreamPeer.xml
msgid "Gets an unsigned 16-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:84
+#: doc/classes/StreamPeer.xml
msgid "Gets an unsigned 32-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:90
+#: doc/classes/StreamPeer.xml
msgid "Gets an unsigned 64-bit value from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:96
+#: doc/classes/StreamPeer.xml
msgid "Gets an unsigned byte from the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:103
+#: doc/classes/StreamPeer.xml
msgid ""
"Gets an UTF-8 string with byte-length [code]bytes[/code] from the stream "
"(this decodes the string sent as UTF-8). If [code]bytes[/code] is negative "
@@ -53071,7 +53028,7 @@ msgid ""
"of [method put_utf8_string]."
msgstr ""
-#: doc/classes/StreamPeer.xml:110
+#: doc/classes/StreamPeer.xml
msgid ""
"Gets a Variant from the stream. If [code]allow_objects[/code] is [code]true[/"
"code], decoding objects is allowed.\n"
@@ -53080,38 +53037,38 @@ msgid ""
"to avoid potential security threats such as remote code execution."
msgstr ""
-#: doc/classes/StreamPeer.xml:118
+#: doc/classes/StreamPeer.xml
msgid "Puts a signed 16-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:125
+#: doc/classes/StreamPeer.xml
msgid "Puts a signed 32-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:132
+#: doc/classes/StreamPeer.xml
msgid "Puts a signed 64-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:139
+#: doc/classes/StreamPeer.xml
msgid "Puts a signed byte into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:146
+#: doc/classes/StreamPeer.xml
msgid ""
"Sends a chunk of data through the connection, blocking if necessary until "
"the data is done sending. This function returns an [enum @GlobalScope.Error] "
"code."
msgstr ""
-#: doc/classes/StreamPeer.xml:153
+#: doc/classes/StreamPeer.xml
msgid "Puts a double-precision float into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:160
+#: doc/classes/StreamPeer.xml
msgid "Puts a single-precision float into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:167
+#: doc/classes/StreamPeer.xml
msgid ""
"Sends a chunk of data through the connection. If all the data could not be "
"sent at once, only part of it will. This function returns two values, an "
@@ -53119,7 +53076,7 @@ msgid ""
"actually sent."
msgstr ""
-#: doc/classes/StreamPeer.xml:174
+#: doc/classes/StreamPeer.xml
msgid ""
"Puts a zero-terminated ASCII string into the stream prepended by a 32-bit "
"unsigned integer representing its size.\n"
@@ -53130,23 +53087,23 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/StreamPeer.xml:185
+#: doc/classes/StreamPeer.xml
msgid "Puts an unsigned 16-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:192
+#: doc/classes/StreamPeer.xml
msgid "Puts an unsigned 32-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:199
+#: doc/classes/StreamPeer.xml
msgid "Puts an unsigned 64-bit value into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:206
+#: doc/classes/StreamPeer.xml
msgid "Puts an unsigned byte into the stream."
msgstr ""
-#: doc/classes/StreamPeer.xml:213
+#: doc/classes/StreamPeer.xml
msgid ""
"Puts a zero-terminated UTF-8 string into the stream prepended by a 32 bits "
"unsigned integer representing its size.\n"
@@ -53157,29 +53114,29 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/StreamPeer.xml:225
+#: doc/classes/StreamPeer.xml
msgid ""
"Puts a Variant into the stream. If [code]full_objects[/code] is [code]true[/"
"code] encoding objects is allowed (and can potentially include code)."
msgstr ""
-#: doc/classes/StreamPeer.xml:231
+#: doc/classes/StreamPeer.xml
msgid ""
"If [code]true[/code], this [StreamPeer] will using big-endian format for "
"encoding and decoding."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:4
+#: doc/classes/StreamPeerSSL.xml
msgid "SSL stream peer."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:7
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"SSL stream peer. This object can be used to connect to an SSL server or "
"accept a single SSL client connection."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:20
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"Accepts a peer connection as a server using the given [code]private_key[/"
"code] and providing the given [code]certificate[/code] to the client. You "
@@ -53187,7 +53144,7 @@ msgid ""
"chain information along with the certificate."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:30
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"Connects to a peer using an underlying [StreamPeer] [code]stream[/code]. If "
"[code]validate_certs[/code] is [code]true[/code], [StreamPeerSSL] will "
@@ -53197,74 +53154,74 @@ msgid ""
"supported in HTML5 exports due to browsers restrictions."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:37 doc/classes/StreamPeerTCP.xml:23
+#: doc/classes/StreamPeerSSL.xml doc/classes/StreamPeerTCP.xml
msgid "Disconnects from host."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:49
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"Poll the connection to check for incoming bytes. Call this right before "
"[method StreamPeer.get_available_bytes] for it to work properly."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:59
+#: doc/classes/StreamPeerSSL.xml
msgid "A status representing a [StreamPeerSSL] that is disconnected."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:62
+#: doc/classes/StreamPeerSSL.xml
msgid "A status representing a [StreamPeerSSL] during handshaking."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:65
+#: doc/classes/StreamPeerSSL.xml
msgid "A status representing a [StreamPeerSSL] that is connected to a host."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:68
+#: doc/classes/StreamPeerSSL.xml
msgid "A status representing a [StreamPeerSSL] in error state."
msgstr ""
-#: doc/classes/StreamPeerSSL.xml:71
+#: doc/classes/StreamPeerSSL.xml
msgid ""
"An error status that shows a mismatch in the SSL certificate domain "
"presented by the host and the domain requested for validation."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:4
+#: doc/classes/StreamPeerTCP.xml
msgid "TCP stream peer."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:7
+#: doc/classes/StreamPeerTCP.xml
msgid ""
"TCP stream peer. This object can be used to connect to TCP servers, or also "
"is returned by a TCP server."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:17
+#: doc/classes/StreamPeerTCP.xml
msgid ""
"Connects to the specified [code]host:port[/code] pair. A hostname will be "
"resolved if valid. Returns [constant OK] on success or [constant FAILED] on "
"failure."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:29
+#: doc/classes/StreamPeerTCP.xml
msgid "Returns the IP of this peer."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:35
+#: doc/classes/StreamPeerTCP.xml
msgid "Returns the port of this peer."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:41
+#: doc/classes/StreamPeerTCP.xml
msgid "Returns the status of the connection, see [enum Status]."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:47
+#: doc/classes/StreamPeerTCP.xml
msgid ""
"Returns [code]true[/code] if this peer is currently connected or is "
"connecting to a host, [code]false[/code] otherwise."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:54
+#: doc/classes/StreamPeerTCP.xml
msgid ""
"If [code]enabled[/code] is [code]true[/code], packets will be sent "
"immediately. If [code]enabled[/code] is [code]false[/code] (the default), "
@@ -53275,45 +53232,45 @@ msgid ""
"decrease the total available bandwidth."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:61
+#: doc/classes/StreamPeerTCP.xml
msgid ""
"The initial status of the [StreamPeerTCP]. This is also the status after "
"disconnecting."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:64
+#: doc/classes/StreamPeerTCP.xml
msgid "A status representing a [StreamPeerTCP] that is connecting to a host."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:67
+#: doc/classes/StreamPeerTCP.xml
msgid "A status representing a [StreamPeerTCP] that is connected to a host."
msgstr ""
-#: doc/classes/StreamPeerTCP.xml:70
+#: doc/classes/StreamPeerTCP.xml
msgid "A status representing a [StreamPeerTCP] in error state."
msgstr ""
-#: doc/classes/StreamTexture.xml:4
+#: doc/classes/StreamTexture.xml
msgid "A [code].stex[/code] texture."
msgstr ""
-#: doc/classes/StreamTexture.xml:7
+#: doc/classes/StreamTexture.xml
msgid "A texture that is loaded from a [code].stex[/code] file."
msgstr ""
-#: doc/classes/StreamTexture.xml:16
+#: doc/classes/StreamTexture.xml
msgid "Loads the texture from the given path."
msgstr ""
-#: doc/classes/StreamTexture.xml:23
+#: doc/classes/StreamTexture.xml
msgid "The StreamTexture's file path to a [code].stex[/code] file."
msgstr ""
-#: doc/classes/String.xml:4
+#: doc/classes/String.xml
msgid "Built-in string class."
msgstr ""
-#: doc/classes/String.xml:7
+#: doc/classes/String.xml
msgid ""
"This is the built-in string class (and the one used by GDScript). It "
"supports Unicode and provides all necessary means for string handling. "
@@ -53321,123 +53278,123 @@ msgid ""
"them around is cheap in resources."
msgstr ""
-#: doc/classes/String.xml:10
+#: doc/classes/String.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/scripting/gdscript/"
"gdscript_format_string.html"
msgstr ""
-#: doc/classes/String.xml:17
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [bool]."
msgstr ""
-#: doc/classes/String.xml:24
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [int]."
msgstr ""
-#: doc/classes/String.xml:31
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [float]."
msgstr ""
-#: doc/classes/String.xml:38
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Vector2]."
msgstr ""
-#: doc/classes/String.xml:45
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Rect2]."
msgstr ""
-#: doc/classes/String.xml:52
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Vector3]."
msgstr ""
-#: doc/classes/String.xml:59
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Transform2D]."
msgstr ""
-#: doc/classes/String.xml:66
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Plane]."
msgstr ""
-#: doc/classes/String.xml:73
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Quat]."
msgstr ""
-#: doc/classes/String.xml:80
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [AABB]."
msgstr ""
-#: doc/classes/String.xml:87
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Basis]."
msgstr ""
-#: doc/classes/String.xml:94
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Transform]."
msgstr ""
-#: doc/classes/String.xml:101
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Color]."
msgstr ""
-#: doc/classes/String.xml:108
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [NodePath]."
msgstr ""
-#: doc/classes/String.xml:115
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [RID]."
msgstr ""
-#: doc/classes/String.xml:122
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Dictionary]."
msgstr ""
-#: doc/classes/String.xml:129
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [Array]."
msgstr ""
-#: doc/classes/String.xml:136
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolByteArray]."
msgstr ""
-#: doc/classes/String.xml:143
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolIntArray]."
msgstr ""
-#: doc/classes/String.xml:150
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolRealArray]."
msgstr ""
-#: doc/classes/String.xml:157
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolStringArray]."
msgstr ""
-#: doc/classes/String.xml:164
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolVector2Array]."
msgstr ""
-#: doc/classes/String.xml:171
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolVector3Array]."
msgstr ""
-#: doc/classes/String.xml:178
+#: doc/classes/String.xml
msgid "Constructs a new String from the given [PoolColorArray]."
msgstr ""
-#: doc/classes/String.xml:185
+#: doc/classes/String.xml
msgid "Returns [code]true[/code] if the string begins with the given string."
msgstr ""
-#: doc/classes/String.xml:191
+#: doc/classes/String.xml
msgid "Returns the bigrams (pairs of consecutive letters) of this string."
msgstr ""
-#: doc/classes/String.xml:197
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with special characters escaped using the C "
"language standard."
msgstr ""
-#: doc/classes/String.xml:203
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with escaped characters replaced by their "
"meanings. Supported escape sequences are [code]\\'[/code], [code]\\\"[/"
@@ -53448,7 +53405,7 @@ msgid ""
"[code]\\uXXXX[/code] escape sequence."
msgstr ""
-#: doc/classes/String.xml:210
+#: doc/classes/String.xml
msgid ""
"Changes the case of some letters. Replaces underscores with spaces, adds "
"spaces before in-word uppercase characters, converts all letters to "
@@ -53458,7 +53415,7 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/String.xml:217
+#: doc/classes/String.xml
msgid ""
"Performs a case-sensitive comparison to another string. Returns [code]-1[/"
"code] if less than, [code]1[/code] if greater than, or [code]0[/code] if "
@@ -53477,7 +53434,7 @@ msgid ""
"operator instead. See also [method nocasecmp_to]."
msgstr ""
-#: doc/classes/String.xml:229
+#: doc/classes/String.xml
msgid ""
"Returns the number of occurrences of substring [code]what[/code] between "
"[code]from[/code] and [code]to[/code] positions. If [code]from[/code] and "
@@ -53485,7 +53442,7 @@ msgid ""
"code] equals 0 the remained substring will be used."
msgstr ""
-#: doc/classes/String.xml:238
+#: doc/classes/String.xml
msgid ""
"Returns the number of occurrences of substring [code]what[/code] (ignoring "
"case) between [code]from[/code] and [code]to[/code] positions. If "
@@ -53493,28 +53450,28 @@ msgid ""
"used. If only [code]to[/code] equals 0 the remained substring will be used."
msgstr ""
-#: doc/classes/String.xml:244
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with indentation (leading tabs and spaces) "
-"removed."
+"removed. See also [method indent] to add indentation."
msgstr ""
-#: doc/classes/String.xml:250
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if the length of the string equals [code]0[/code]."
msgstr ""
-#: doc/classes/String.xml:257
+#: doc/classes/String.xml
msgid "Returns [code]true[/code] if the string ends with the given string."
msgstr ""
-#: doc/classes/String.xml:264
+#: doc/classes/String.xml
msgid ""
"Erases [code]chars[/code] characters from the string starting from "
"[code]position[/code]."
msgstr ""
-#: doc/classes/String.xml:272
+#: doc/classes/String.xml
msgid ""
"Finds the first occurrence of a substring. Returns the starting position of "
"the substring or [code]-1[/code] if not found. Optionally, the initial "
@@ -53528,36 +53485,36 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:285
+#: doc/classes/String.xml
msgid ""
"Finds the last occurrence of a substring. Returns the starting position of "
"the substring or [code]-1[/code] if not found."
msgstr ""
-#: doc/classes/String.xml:293
+#: doc/classes/String.xml
msgid ""
"Finds the first occurrence of a substring, ignoring case. Returns the "
"starting position of the substring or [code]-1[/code] if not found. "
"Optionally, the initial search index can be passed."
msgstr ""
-#: doc/classes/String.xml:301
+#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
"with [code]values[/code]."
msgstr ""
-#: doc/classes/String.xml:307
+#: doc/classes/String.xml
msgid "If the string is a valid file path, returns the base directory name."
msgstr ""
-#: doc/classes/String.xml:313
+#: doc/classes/String.xml
msgid ""
"If the string is a valid file path, returns the full file path without the "
"extension."
msgstr ""
-#: doc/classes/String.xml:319
+#: doc/classes/String.xml
msgid ""
"Returns the extension without the leading period character ([code].[/code]) "
"if the string is a valid file name or path. If the string does not contain "
@@ -53574,15 +53531,15 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:335
+#: doc/classes/String.xml
msgid "If the string is a valid file path, returns the filename."
msgstr ""
-#: doc/classes/String.xml:341
+#: doc/classes/String.xml
msgid "Hashes the string and returns a 32-bit integer."
msgstr ""
-#: doc/classes/String.xml:347
+#: doc/classes/String.xml
msgid ""
"Converts a string containing a hexadecimal number into an integer. "
"Hexadecimal strings are expected to be prefixed with \"[code]0x[/code]\" "
@@ -53592,7 +53549,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:356
+#: doc/classes/String.xml
msgid ""
"Escapes (encodes) a string to URL friendly format. Also referred to as 'URL "
"encode'.\n"
@@ -53602,7 +53559,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:365
+#: doc/classes/String.xml
msgid ""
"Unescapes (decodes) a string in URL encoded format. Also referred to as 'URL "
"decode'.\n"
@@ -53612,7 +53569,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:375
+#: doc/classes/String.xml
msgid ""
"Converts [code]size[/code] represented as number of bytes to human-readable "
"format using internationalized set of data size units, namely: B, KiB, MiB, "
@@ -53625,48 +53582,58 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:388
+#: doc/classes/String.xml
+msgid ""
+"Returns a copy of the string with lines indented with [code]prefix[/code].\n"
+"For example, the string can be indented with two tabs using [code]\"\\t\\t"
+"\"[/code], or four spaces using [code]\" \"[/code]. The prefix can be any "
+"string so it can also be used to comment out strings with e.g. [code]\"# \"[/"
+"code]. See also [method dedent] to remove indentation.\n"
+"[b]Note:[/b] Empty lines are kept empty."
+msgstr ""
+
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with the substring [code]what[/code] inserted "
"at the given position."
msgstr ""
-#: doc/classes/String.xml:394
+#: doc/classes/String.xml
msgid ""
"If the string is a path to a file or directory, returns [code]true[/code] if "
"the path is absolute."
msgstr ""
-#: doc/classes/String.xml:400
+#: doc/classes/String.xml
msgid ""
"If the string is a path to a file or directory, returns [code]true[/code] if "
"the path is relative."
msgstr ""
-#: doc/classes/String.xml:407
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string is a subsequence of the given "
"string."
msgstr ""
-#: doc/classes/String.xml:414
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string is a subsequence of the given "
"string, without considering case."
msgstr ""
-#: doc/classes/String.xml:420
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string is free from characters that aren't "
"allowed in file names, those being:\n"
"[code]: / \\ ? * \" | % < >[/code]"
msgstr ""
-#: doc/classes/String.xml:427
+#: doc/classes/String.xml
msgid "Returns [code]true[/code] if this string contains a valid float."
msgstr ""
-#: doc/classes/String.xml:434
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string contains a valid hexadecimal "
"number. If [code]with_prefix[/code] is [code]true[/code], then a validity of "
@@ -53674,7 +53641,7 @@ msgid ""
"instance: [code]0xDEADC0DE[/code]."
msgstr ""
-#: doc/classes/String.xml:440
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string contains a valid color in "
"hexadecimal HTML notation. Other HTML notations such as named colors or "
@@ -53682,18 +53649,18 @@ msgid ""
"return [code]false[/code]."
msgstr ""
-#: doc/classes/String.xml:446
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string is a valid identifier. A valid "
"identifier may contain only letters, digits and underscores ([code]_[/code]) "
"and the first character may not be a digit."
msgstr ""
-#: doc/classes/String.xml:452
+#: doc/classes/String.xml
msgid "Returns [code]true[/code] if this string contains a valid integer."
msgstr ""
-#: doc/classes/String.xml:458
+#: doc/classes/String.xml
msgid ""
"Returns [code]true[/code] if this string contains only a well-formatted IPv4 "
"or IPv6 address. This method considers [url=https://en.wikipedia.org/wiki/"
@@ -53701,21 +53668,21 @@ msgid ""
"code] as valid."
msgstr ""
-#: doc/classes/String.xml:464
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with special characters escaped using the JSON "
"standard."
msgstr ""
-#: doc/classes/String.xml:471
+#: doc/classes/String.xml
msgid "Returns a number of characters from the left of the string."
msgstr ""
-#: doc/classes/String.xml:477
+#: doc/classes/String.xml
msgid "Returns the string's amount of characters."
msgstr ""
-#: doc/classes/String.xml:484
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with characters removed from the left. The "
"[code]chars[/code] argument is a string specifying the set of characters to "
@@ -53725,29 +53692,29 @@ msgid ""
"set of characters."
msgstr ""
-#: doc/classes/String.xml:492
+#: doc/classes/String.xml
msgid ""
"Does a simple case-sensitive expression match, where [code]\"*\"[/code] "
"matches zero or more arbitrary characters and [code]\"?\"[/code] matches any "
"single character except a period ([code]\".\"[/code])."
msgstr ""
-#: doc/classes/String.xml:499
+#: doc/classes/String.xml
msgid ""
"Does a simple case-insensitive expression match, where [code]\"*\"[/code] "
"matches zero or more arbitrary characters and [code]\"?\"[/code] matches any "
"single character except a period ([code]\".\"[/code])."
msgstr ""
-#: doc/classes/String.xml:505
+#: doc/classes/String.xml
msgid "Returns the MD5 hash of the string as an array of bytes."
msgstr ""
-#: doc/classes/String.xml:511
+#: doc/classes/String.xml
msgid "Returns the MD5 hash of the string as a string."
msgstr ""
-#: doc/classes/String.xml:518
+#: doc/classes/String.xml
msgid ""
"Performs a case-insensitive [i]natural order[/i] comparison to another "
"string. Returns [code]-1[/code] if less than, [code]1[/code] if greater "
@@ -53772,7 +53739,7 @@ msgid ""
"operator instead. See also [method nocasecmp_to] and [method casecmp_to]."
msgstr ""
-#: doc/classes/String.xml:529
+#: doc/classes/String.xml
msgid ""
"Performs a case-insensitive comparison to another string. Returns [code]-1[/"
"code] if less than, [code]1[/code] if greater than, or [code]0[/code] if "
@@ -53792,74 +53759,74 @@ msgid ""
"operator instead. See also [method casecmp_to]."
msgstr ""
-#: doc/classes/String.xml:539
+#: doc/classes/String.xml
msgid "Returns the character code at position [code]at[/code]."
msgstr ""
-#: doc/classes/String.xml:546
+#: doc/classes/String.xml
msgid ""
"Formats a number to have an exact number of [code]digits[/code] after the "
"decimal point."
msgstr ""
-#: doc/classes/String.xml:553
+#: doc/classes/String.xml
msgid ""
"Formats a number to have an exact number of [code]digits[/code] before the "
"decimal point."
msgstr ""
-#: doc/classes/String.xml:559
+#: doc/classes/String.xml
msgid "Decode a percent-encoded string. See [method percent_encode]."
msgstr ""
-#: doc/classes/String.xml:565
+#: doc/classes/String.xml
msgid ""
"Percent-encodes a string. Encodes parameters in a URL when sending a HTTP "
"GET request (and bodies of form-urlencoded POST requests)."
msgstr ""
-#: doc/classes/String.xml:572
+#: doc/classes/String.xml
msgid ""
"If the string is a path, this concatenates [code]file[/code] at the end of "
"the string as a subpath. E.g. [code]\"this/is\".plus_file(\"path\") == "
"\"this/is/path\"[/code]."
msgstr ""
-#: doc/classes/String.xml:579
+#: doc/classes/String.xml
msgid ""
"Returns original string repeated a number of times. The number of "
"repetitions is given by the argument."
msgstr ""
-#: doc/classes/String.xml:587
+#: doc/classes/String.xml
msgid ""
"Replaces occurrences of a case-sensitive substring with the given one inside "
"the string."
msgstr ""
-#: doc/classes/String.xml:595
+#: doc/classes/String.xml
msgid ""
"Replaces occurrences of a case-insensitive substring with the given one "
"inside the string."
msgstr ""
-#: doc/classes/String.xml:603
+#: doc/classes/String.xml
msgid ""
"Performs a case-sensitive search for a substring, but starts from the end of "
"the string instead of the beginning."
msgstr ""
-#: doc/classes/String.xml:611
+#: doc/classes/String.xml
msgid ""
"Performs a case-insensitive search for a substring, but starts from the end "
"of the string instead of the beginning."
msgstr ""
-#: doc/classes/String.xml:618
+#: doc/classes/String.xml
msgid "Returns the right side of the string from a given position."
msgstr ""
-#: doc/classes/String.xml:627
+#: doc/classes/String.xml
msgid ""
"Splits the string by a [code]delimiter[/code] string and returns an array of "
"the substrings, starting from right.\n"
@@ -53878,7 +53845,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/String.xml:644
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with characters removed from the right. The "
"[code]chars[/code] argument is a string specifying the set of characters to "
@@ -53888,33 +53855,33 @@ msgid ""
"set of characters."
msgstr ""
-#: doc/classes/String.xml:651
+#: doc/classes/String.xml
msgid "Returns the SHA-1 hash of the string as an array of bytes."
msgstr ""
-#: doc/classes/String.xml:657
+#: doc/classes/String.xml
msgid "Returns the SHA-1 hash of the string as a string."
msgstr ""
-#: doc/classes/String.xml:663
+#: doc/classes/String.xml
msgid "Returns the SHA-256 hash of the string as an array of bytes."
msgstr ""
-#: doc/classes/String.xml:669
+#: doc/classes/String.xml
msgid "Returns the SHA-256 hash of the string as a string."
msgstr ""
-#: doc/classes/String.xml:676
+#: doc/classes/String.xml
msgid ""
"Returns the similarity index of the text compared to this string. 1 means "
"totally similar and 0 means totally dissimilar."
msgstr ""
-#: doc/classes/String.xml:682
+#: doc/classes/String.xml
msgid "Returns a simplified canonical path."
msgstr ""
-#: doc/classes/String.xml:691
+#: doc/classes/String.xml
msgid ""
"Splits the string by a [code]delimiter[/code] string and returns an array of "
"the substrings. The [code]delimiter[/code] can be of any length.\n"
@@ -53933,7 +53900,7 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/String.xml:709
+#: doc/classes/String.xml
msgid ""
"Splits the string in floats by using a delimiter string and returns an array "
"of the substrings.\n"
@@ -53941,7 +53908,7 @@ msgid ""
"split by [code]\",\"[/code]."
msgstr ""
-#: doc/classes/String.xml:718
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string stripped of any non-printable character "
"(including tabulations, spaces and line breaks) at the beginning and the "
@@ -53949,7 +53916,7 @@ msgid ""
"right edges respectively."
msgstr ""
-#: doc/classes/String.xml:724
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string stripped of any escape character. These include "
"all non-printable control characters of the first page of the ASCII table (< "
@@ -53957,14 +53924,14 @@ msgid ""
"code] and [code]\\r[/code]) characters, but not spaces."
msgstr ""
-#: doc/classes/String.xml:732
+#: doc/classes/String.xml
msgid ""
"Returns part of the string from the position [code]from[/code] with length "
"[code]len[/code]. Argument [code]len[/code] is optional and using [code]-1[/"
"code] will return remaining characters from given position."
msgstr ""
-#: doc/classes/String.xml:738
+#: doc/classes/String.xml
msgid ""
"Converts the String (which is a character array) to [PoolByteArray] (which "
"is an array of bytes). The conversion is faster compared to [method "
@@ -53972,25 +53939,25 @@ msgid ""
"ASCII characters."
msgstr ""
-#: doc/classes/String.xml:744
+#: doc/classes/String.xml
msgid ""
"Converts a string containing a decimal number into a [code]float[/code]."
msgstr ""
-#: doc/classes/String.xml:750
+#: doc/classes/String.xml
msgid ""
"Converts a string containing an integer number into an [code]int[/code]."
msgstr ""
-#: doc/classes/String.xml:756
+#: doc/classes/String.xml
msgid "Returns the string converted to lowercase."
msgstr ""
-#: doc/classes/String.xml:762
+#: doc/classes/String.xml
msgid "Returns the string converted to uppercase."
msgstr ""
-#: doc/classes/String.xml:768
+#: doc/classes/String.xml
msgid ""
"Converts the String (which is an array of characters) to [PoolByteArray] "
"(which is an array of bytes). The conversion is a bit slower than [method "
@@ -53998,48 +53965,48 @@ msgid ""
"this function over [method to_ascii]."
msgstr ""
-#: doc/classes/String.xml:774
+#: doc/classes/String.xml
msgid ""
"Converts the String (which is an array of characters) to [PoolByteArray] "
"(which is an array of bytes)."
msgstr ""
-#: doc/classes/String.xml:781
+#: doc/classes/String.xml
msgid ""
"Removes a given string from the start if it starts with it or leaves the "
"string unchanged."
msgstr ""
-#: doc/classes/String.xml:788
+#: doc/classes/String.xml
msgid ""
"Removes a given string from the end if it ends with it or leaves the string "
"unchanged."
msgstr ""
-#: doc/classes/String.xml:794
+#: doc/classes/String.xml
msgid ""
"Removes any characters from the string that are prohibited in [Node] names "
"([code].[/code] [code]:[/code] [code]@[/code] [code]/[/code] [code]\"[/"
"code])."
msgstr ""
-#: doc/classes/String.xml:800
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with special characters escaped using the XML "
"standard."
msgstr ""
-#: doc/classes/String.xml:806
+#: doc/classes/String.xml
msgid ""
"Returns a copy of the string with escaped characters replaced by their "
"meanings according to the XML standard."
msgstr ""
-#: doc/classes/StyleBox.xml:4
+#: doc/classes/StyleBox.xml
msgid "Base class for drawing stylized boxes for the UI."
msgstr ""
-#: doc/classes/StyleBox.xml:7
+#: doc/classes/StyleBox.xml
msgid ""
"StyleBox is [Resource] that provides an abstract base class for drawing "
"stylized boxes for the UI. StyleBoxes are used for drawing the styles of "
@@ -54053,55 +54020,55 @@ msgid ""
"[code]focus[/code] [StyleBox] more reusable across different nodes."
msgstr ""
-#: doc/classes/StyleBox.xml:18
+#: doc/classes/StyleBox.xml
msgid ""
"Draws this stylebox using a [CanvasItem] with given [RID].\n"
"You can get a [RID] value using [method Object.get_instance_id] on a "
"[CanvasItem]-derived node."
msgstr ""
-#: doc/classes/StyleBox.xml:25
+#: doc/classes/StyleBox.xml
msgid "Returns the size of this [StyleBox] without the margins."
msgstr ""
-#: doc/classes/StyleBox.xml:31
+#: doc/classes/StyleBox.xml
msgid ""
"Returns the [CanvasItem] that handles its [constant CanvasItem."
"NOTIFICATION_DRAW] or [method CanvasItem._draw] callback at this moment."
msgstr ""
-#: doc/classes/StyleBox.xml:38
+#: doc/classes/StyleBox.xml
msgid "Returns the default value of the specified [enum Margin]."
msgstr ""
-#: doc/classes/StyleBox.xml:45
+#: doc/classes/StyleBox.xml
msgid ""
"Returns the content margin offset for the specified [enum Margin].\n"
"Positive values reduce size inwards, unlike [Control]'s margin values."
msgstr ""
-#: doc/classes/StyleBox.xml:52
+#: doc/classes/StyleBox.xml
msgid "Returns the minimum size that this stylebox can be shrunk to."
msgstr ""
-#: doc/classes/StyleBox.xml:58
+#: doc/classes/StyleBox.xml
msgid ""
"Returns the \"offset\" of a stylebox. This helper function returns a value "
"equivalent to [code]Vector2(style.get_margin(MARGIN_LEFT), style."
"get_margin(MARGIN_TOP))[/code]."
msgstr ""
-#: doc/classes/StyleBox.xml:66
+#: doc/classes/StyleBox.xml
msgid ""
"Sets the default value of the specified [enum Margin] to given [code]offset[/"
"code] in pixels."
msgstr ""
-#: doc/classes/StyleBox.xml:74
+#: doc/classes/StyleBox.xml
msgid "Test a position in a rectangle, return whether it passes the mask test."
msgstr ""
-#: doc/classes/StyleBox.xml:80
+#: doc/classes/StyleBox.xml
msgid ""
"The bottom margin for the contents of this style box. Increasing this value "
"reduces the space available to the contents from the bottom.\n"
@@ -54116,41 +54083,41 @@ msgid ""
"negative values and the fallback mentioned above."
msgstr ""
-#: doc/classes/StyleBox.xml:86
+#: doc/classes/StyleBox.xml
msgid ""
"The left margin for the contents of this style box.Increasing this value "
"reduces the space available to the contents from the left.\n"
"Refer to [member content_margin_bottom] for extra considerations."
msgstr ""
-#: doc/classes/StyleBox.xml:90
+#: doc/classes/StyleBox.xml
msgid ""
"The right margin for the contents of this style box. Increasing this value "
"reduces the space available to the contents from the right.\n"
"Refer to [member content_margin_bottom] for extra considerations."
msgstr ""
-#: doc/classes/StyleBox.xml:94
+#: doc/classes/StyleBox.xml
msgid ""
"The top margin for the contents of this style box. Increasing this value "
"reduces the space available to the contents from the top.\n"
"Refer to [member content_margin_bottom] for extra considerations."
msgstr ""
-#: doc/classes/StyleBoxEmpty.xml:4
+#: doc/classes/StyleBoxEmpty.xml
msgid "Empty stylebox (does not display anything)."
msgstr ""
-#: doc/classes/StyleBoxEmpty.xml:7
+#: doc/classes/StyleBoxEmpty.xml
msgid "Empty stylebox (really does not display anything)."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:4
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Customizable [StyleBox] with a given set of parameters (no texture required)."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:7
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"This [StyleBox] can be used to achieve all kinds of looks without the need "
"of a texture. The following properties are customizable:\n"
@@ -54174,73 +54141,73 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:31
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Returns the given [code]margin[/code]'s border width. See [enum Margin] for "
"possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:37
+#: doc/classes/StyleBoxFlat.xml
msgid "Returns the smallest border width out of all four borders."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:44
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Returns the given [code]corner[/code]'s radius. See [enum Corner] for "
"possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:51 doc/classes/StyleBoxTexture.xml:16
+#: doc/classes/StyleBoxFlat.xml doc/classes/StyleBoxTexture.xml
msgid ""
"Returns the size of the given [code]margin[/code]'s expand margin. See [enum "
"Margin] for possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:59
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Sets the border width to [code]width[/code] pixels for the given "
"[code]margin[/code]. See [enum Margin] for possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:66
+#: doc/classes/StyleBoxFlat.xml
msgid "Sets the border width to [code]width[/code] pixels for all margins."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:74
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Sets the corner radius to [code]radius[/code] pixels for the given "
"[code]corner[/code]. See [enum Corner] for possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:81
+#: doc/classes/StyleBoxFlat.xml
msgid "Sets the corner radius to [code]radius[/code] pixels for all corners."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:91
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Sets the corner radius for each corner to [code]radius_top_left[/code], "
"[code]radius_top_right[/code], [code]radius_bottom_right[/code], and "
"[code]radius_bottom_left[/code] pixels."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:99 doc/classes/StyleBoxTexture.xml:48
+#: doc/classes/StyleBoxFlat.xml doc/classes/StyleBoxTexture.xml
msgid ""
"Sets the expand margin to [code]size[/code] pixels for the given "
"[code]margin[/code]. See [enum Margin] for possible values."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:106 doc/classes/StyleBoxTexture.xml:30
+#: doc/classes/StyleBoxFlat.xml doc/classes/StyleBoxTexture.xml
msgid "Sets the expand margin to [code]size[/code] pixels for all margins."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:116 doc/classes/StyleBoxTexture.xml:40
+#: doc/classes/StyleBoxFlat.xml doc/classes/StyleBoxTexture.xml
msgid ""
"Sets the expand margin for each margin to [code]size_left[/code], "
"[code]size_top[/code], [code]size_right[/code], and [code]size_bottom[/code] "
"pixels."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:122
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Antialiasing draws a small ring around the edges, which fades to "
"transparency. As a result, edges look much smoother. This is only noticeable "
@@ -54251,41 +54218,41 @@ msgid ""
"glitches."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:126
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"This changes the size of the faded ring. Higher values can be used to "
"achieve a \"blurry\" effect."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:129
+#: doc/classes/StyleBoxFlat.xml
msgid "The background color of the stylebox."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:132
+#: doc/classes/StyleBoxFlat.xml
msgid "If [code]true[/code], the border will fade into the background color."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:135
+#: doc/classes/StyleBoxFlat.xml
msgid "Sets the color of the border."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:138
+#: doc/classes/StyleBoxFlat.xml
msgid "Border width for the bottom border."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:141
+#: doc/classes/StyleBoxFlat.xml
msgid "Border width for the left border."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:144
+#: doc/classes/StyleBoxFlat.xml
msgid "Border width for the right border."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:147
+#: doc/classes/StyleBoxFlat.xml
msgid "Border width for the top border."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:150
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"This sets the number of vertices used for each corner. Higher values result "
"in rounder corners but take more processing power to compute. When choosing "
@@ -54298,119 +54265,119 @@ msgid ""
"of rounded corners, which is useful for some artistic effects."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:155
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The bottom-left corner's radius. If [code]0[/code], the corner is not "
"rounded."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:158
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The bottom-right corner's radius. If [code]0[/code], the corner is not "
"rounded."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:161
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The top-left corner's radius. If [code]0[/code], the corner is not rounded."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:164
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The top-right corner's radius. If [code]0[/code], the corner is not rounded."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:167
+#: doc/classes/StyleBoxFlat.xml
msgid "Toggles drawing of the inner part of the stylebox."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:170
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Expands the stylebox outside of the control rect on the bottom edge. Useful "
"in combination with [member border_width_bottom] to draw a border outside "
"the control rect."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:173
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Expands the stylebox outside of the control rect on the left edge. Useful in "
"combination with [member border_width_left] to draw a border outside the "
"control rect."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:176
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Expands the stylebox outside of the control rect on the right edge. Useful "
"in combination with [member border_width_right] to draw a border outside the "
"control rect."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:179
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"Expands the stylebox outside of the control rect on the top edge. Useful in "
"combination with [member border_width_top] to draw a border outside the "
"control rect."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:182
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The color of the shadow. This has no effect if [member shadow_size] is lower "
"than 1."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:185
+#: doc/classes/StyleBoxFlat.xml
msgid ""
"The shadow offset in pixels. Adjusts the position of the shadow relatively "
"to the stylebox."
msgstr ""
-#: doc/classes/StyleBoxFlat.xml:188
+#: doc/classes/StyleBoxFlat.xml
msgid "The shadow size in pixels."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:4
+#: doc/classes/StyleBoxLine.xml
msgid "[StyleBox] that displays a single line."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:7
+#: doc/classes/StyleBoxLine.xml
msgid ""
"[StyleBox] that displays a single line of a given color and thickness. It "
"can be used to draw things like separators."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:15
+#: doc/classes/StyleBoxLine.xml
msgid "The line's color."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:18
+#: doc/classes/StyleBoxLine.xml
msgid ""
"The number of pixels the line will extend before the [StyleBoxLine]'s "
"bounds. If set to a negative value, the line will begin inside the "
"[StyleBoxLine]'s bounds."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:21
+#: doc/classes/StyleBoxLine.xml
msgid ""
"The number of pixels the line will extend past the [StyleBoxLine]'s bounds. "
"If set to a negative value, the line will end inside the [StyleBoxLine]'s "
"bounds."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:24
+#: doc/classes/StyleBoxLine.xml
msgid "The line's thickness in pixels."
msgstr ""
-#: doc/classes/StyleBoxLine.xml:27
+#: doc/classes/StyleBoxLine.xml
msgid ""
"If [code]true[/code], the line will be vertical. If [code]false[/code], the "
"line will be horizontal."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:4
+#: doc/classes/StyleBoxTexture.xml
msgid "Texture-based nine-patch [StyleBox]."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:7
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Texture-based nine-patch [StyleBox], in a way similar to [NinePatchRect]. "
"This stylebox performs a 3×3 scaling of a texture, where only the center "
@@ -54418,60 +54385,60 @@ msgid ""
"regardless of the stylebox's size."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:23
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Returns the size of the given [code]margin[/code]. See [enum Margin] for "
"possible values."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:56
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Sets the margin to [code]size[/code] pixels for the given [code]margin[/"
"code]. See [enum Margin] for possible values."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:62
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Controls how the stylebox's texture will be stretched or tiled horizontally. "
"See [enum AxisStretchMode] for possible values."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:65
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Controls how the stylebox's texture will be stretched or tiled vertically. "
"See [enum AxisStretchMode] for possible values."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:68
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"If [code]true[/code], the nine-patch texture's center tile will be drawn."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:71
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Expands the bottom margin of this style box when drawing, causing it to be "
"drawn larger than requested."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:74
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Expands the left margin of this style box when drawing, causing it to be "
"drawn larger than requested."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:77
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Expands the right margin of this style box when drawing, causing it to be "
"drawn larger than requested."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:80
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Expands the top margin of this style box when drawing, causing it to be "
"drawn larger than requested."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:83
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Increases the bottom margin of the 3×3 texture box.\n"
"A higher value means more of the source texture is considered to be part of "
@@ -54480,7 +54447,7 @@ msgid ""
"content_margin_bottom] if it is negative."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:88
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Increases the left margin of the 3×3 texture box.\n"
"A higher value means more of the source texture is considered to be part of "
@@ -54489,7 +54456,7 @@ msgid ""
"content_margin_left] if it is negative."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:93
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Increases the right margin of the 3×3 texture box.\n"
"A higher value means more of the source texture is considered to be part of "
@@ -54498,7 +54465,7 @@ msgid ""
"content_margin_right] if it is negative."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:98
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Increases the top margin of the 3×3 texture box.\n"
"A higher value means more of the source texture is considered to be part of "
@@ -54507,11 +54474,11 @@ msgid ""
"content_margin_top] if it is negative."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:103
+#: doc/classes/StyleBoxTexture.xml
msgid "Modulates the color of the texture when this style box is drawn."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:106
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"The normal map to use when drawing this style box.\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -54520,45 +54487,45 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:110
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Species a sub-region of the texture to use.\n"
"This is equivalent to first wrapping the texture in an [AtlasTexture] with "
"the same region."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:114
+#: doc/classes/StyleBoxTexture.xml
msgid "The texture to use when drawing this style box."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:120
+#: doc/classes/StyleBoxTexture.xml
msgid "Emitted when the stylebox's texture is changed."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:126
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Stretch the stylebox's texture. This results in visible distortion unless "
"the texture size matches the stylebox's size perfectly."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:129
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Repeats the stylebox's texture to match the stylebox's size according to the "
"nine-patch system."
msgstr ""
-#: doc/classes/StyleBoxTexture.xml:132
+#: doc/classes/StyleBoxTexture.xml
msgid ""
"Repeats the stylebox's texture to match the stylebox's size according to the "
"nine-patch system. Unlike [constant AXIS_STRETCH_MODE_TILE], the texture may "
"be slightly stretched to make the nine-patch texture tile seamlessly."
msgstr ""
-#: doc/classes/SurfaceTool.xml:4
+#: doc/classes/SurfaceTool.xml
msgid "Helper tool to create geometry."
msgstr ""
-#: doc/classes/SurfaceTool.xml:7
+#: doc/classes/SurfaceTool.xml
msgid ""
"The [SurfaceTool] is used to construct a [Mesh] by specifying vertex "
"attributes individually. It can be used to construct a [Mesh] from a script. "
@@ -54588,13 +54555,13 @@ msgid ""
"primitive modes."
msgstr ""
-#: doc/classes/SurfaceTool.xml:29
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies an array of bones to use for the [i]next[/i] vertex. [code]bones[/"
"code] must contain 4 integers."
msgstr ""
-#: doc/classes/SurfaceTool.xml:36
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies a [Color] to use for the [i]next[/i] vertex. If every vertex needs "
"to have this information set and you fail to submit it for the first vertex, "
@@ -54603,60 +54570,60 @@ msgid ""
"vertex_color_use_as_albedo] enabled for the vertex color to be visible."
msgstr ""
-#: doc/classes/SurfaceTool.xml:44
+#: doc/classes/SurfaceTool.xml
msgid ""
"Adds an index to index array if you are using indexed vertices. Does not "
"need to be called before adding vertices."
msgstr ""
-#: doc/classes/SurfaceTool.xml:51
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies a normal to use for the [i]next[/i] vertex. If every vertex needs "
"to have this information set and you fail to submit it for the first vertex, "
"this information may not be used at all."
msgstr ""
-#: doc/classes/SurfaceTool.xml:58
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies whether the current vertex (if using only vertex arrays) or "
"current index (if also using index arrays) should use smooth normals for "
"normal calculation."
msgstr ""
-#: doc/classes/SurfaceTool.xml:65
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies a tangent to use for the [i]next[/i] vertex. If every vertex needs "
"to have this information set and you fail to submit it for the first vertex, "
"this information may not be used at all."
msgstr ""
-#: doc/classes/SurfaceTool.xml:77
+#: doc/classes/SurfaceTool.xml
msgid ""
"Inserts a triangle fan made of array data into [Mesh] being constructed.\n"
"Requires the primitive type be set to [constant Mesh.PRIMITIVE_TRIANGLES]."
msgstr ""
-#: doc/classes/SurfaceTool.xml:85
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies a set of UV coordinates to use for the [i]next[/i] vertex. If "
"every vertex needs to have this information set and you fail to submit it "
"for the first vertex, this information may not be used at all."
msgstr ""
-#: doc/classes/SurfaceTool.xml:92
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies an optional second set of UV coordinates to use for the [i]next[/"
"i] vertex. If every vertex needs to have this information set and you fail "
"to submit it for the first vertex, this information may not be used at all."
msgstr ""
-#: doc/classes/SurfaceTool.xml:99
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies the position of current vertex. Should be called after specifying "
"other vertex properties (e.g. Color, UV)."
msgstr ""
-#: doc/classes/SurfaceTool.xml:106
+#: doc/classes/SurfaceTool.xml
msgid ""
"Specifies weight values to use for the [i]next[/i] vertex. [code]weights[/"
"code] must contain 4 values. If every vertex needs to have this information "
@@ -54664,7 +54631,7 @@ msgid ""
"be used at all."
msgstr ""
-#: doc/classes/SurfaceTool.xml:115
+#: doc/classes/SurfaceTool.xml
msgid ""
"Append vertices from a given [Mesh] surface onto the current vertex array "
"with specified [Transform].\n"
@@ -54675,17 +54642,17 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/SurfaceTool.xml:123
+#: doc/classes/SurfaceTool.xml
msgid ""
"Called before adding any vertices. Takes the primitive type as an argument "
"(e.g. [constant Mesh.PRIMITIVE_TRIANGLES])."
msgstr ""
-#: doc/classes/SurfaceTool.xml:129
+#: doc/classes/SurfaceTool.xml
msgid "Clear all information passed into the surface tool so far."
msgstr ""
-#: doc/classes/SurfaceTool.xml:137
+#: doc/classes/SurfaceTool.xml
msgid ""
"Returns a constructed [ArrayMesh] from current information passed in. If an "
"existing [ArrayMesh] is passed in as an argument, will add an extra surface "
@@ -54696,28 +54663,28 @@ msgid ""
"constants in [enum Mesh.ArrayFormat] for other flags."
msgstr ""
-#: doc/classes/SurfaceTool.xml:144
+#: doc/classes/SurfaceTool.xml
msgid ""
"Commits the data to the same format used by [method ArrayMesh."
"add_surface_from_arrays]. This way you can further process the mesh data "
"using the [ArrayMesh] API."
msgstr ""
-#: doc/classes/SurfaceTool.xml:152
+#: doc/classes/SurfaceTool.xml
msgid "Creates a vertex array from an existing [Mesh]."
msgstr ""
-#: doc/classes/SurfaceTool.xml:161
+#: doc/classes/SurfaceTool.xml
msgid ""
"Creates a vertex array from the specified blend shape of an existing [Mesh]. "
"This can be used to extract a specific pose from a blend shape."
msgstr ""
-#: doc/classes/SurfaceTool.xml:167
+#: doc/classes/SurfaceTool.xml
msgid "Removes the index array by expanding the vertex array."
msgstr ""
-#: doc/classes/SurfaceTool.xml:174
+#: doc/classes/SurfaceTool.xml
msgid ""
"Generates normals from vertices so you do not have to do it manually. If "
"[code]flip[/code] is [code]true[/code], the resulting normals will be "
@@ -54729,27 +54696,27 @@ msgid ""
"be set to [constant Mesh.PRIMITIVE_TRIANGLES]."
msgstr ""
-#: doc/classes/SurfaceTool.xml:181
+#: doc/classes/SurfaceTool.xml
msgid ""
"Generates a tangent vector for each vertex. Requires that each vertex have "
"UVs and normals set already (see [method generate_normals])."
msgstr ""
-#: doc/classes/SurfaceTool.xml:187
+#: doc/classes/SurfaceTool.xml
msgid ""
"Shrinks the vertex array by creating an index array. This can improve "
"performance by avoiding vertex reuse."
msgstr ""
-#: doc/classes/SurfaceTool.xml:194
+#: doc/classes/SurfaceTool.xml
msgid "Sets [Material] to be used by the [Mesh] you are constructing."
msgstr ""
-#: doc/classes/TabContainer.xml:4
+#: doc/classes/TabContainer.xml
msgid "Tabbed container."
msgstr ""
-#: doc/classes/TabContainer.xml:7
+#: doc/classes/TabContainer.xml
msgid ""
"Arranges [Control] children into a tabbed view, creating a tab for each one. "
"The active tab's corresponding [Control] has its [code]visible[/code] "
@@ -54760,11 +54727,11 @@ msgid ""
"node. Adding [Tabs] as children is not needed."
msgstr ""
-#: doc/classes/TabContainer.xml:17
+#: doc/classes/TabContainer.xml
msgid "Returns the child [Control] node located at the active tab index."
msgstr ""
-#: doc/classes/TabContainer.xml:23
+#: doc/classes/TabContainer.xml
msgid ""
"Returns the [Popup] node instance if one has been set already with [method "
"set_popup].\n"
@@ -54773,407 +54740,407 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/TabContainer.xml:30 doc/classes/Tabs.xml:36
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Returns the previously active tab index."
msgstr ""
-#: doc/classes/TabContainer.xml:37
+#: doc/classes/TabContainer.xml
msgid "Returns the [Control] node from the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/TabContainer.xml:43 doc/classes/Tabs.xml:48
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Returns the number of tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:50 doc/classes/Tabs.xml:55
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is "
"disabled."
msgstr ""
-#: doc/classes/TabContainer.xml:57
+#: doc/classes/TabContainer.xml
msgid ""
"Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is hidden."
msgstr ""
-#: doc/classes/TabContainer.xml:64 doc/classes/Tabs.xml:62
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Returns the [Texture] for the tab at index [code]tab_idx[/code] or "
"[code]null[/code] if the tab has no [Texture]."
msgstr ""
-#: doc/classes/TabContainer.xml:71
+#: doc/classes/TabContainer.xml
msgid ""
"Returns the index of the tab at local coordinates [code]point[/code]. "
"Returns [code]-1[/code] if the point is outside the control boundaries or if "
"there's no tab at the queried position."
msgstr ""
-#: doc/classes/TabContainer.xml:78
+#: doc/classes/TabContainer.xml
msgid ""
"Returns the title of the tab at index [code]tab_idx[/code]. Tab titles "
"default to the name of the indexed child node, but this can be overridden "
"with [method set_tab_title]."
msgstr ""
-#: doc/classes/TabContainer.xml:84
+#: doc/classes/TabContainer.xml
msgid "Returns the [TabContainer] rearrange group id."
msgstr ""
-#: doc/classes/TabContainer.xml:91
+#: doc/classes/TabContainer.xml
msgid ""
"If set on a [Popup] node instance, a popup menu icon appears in the top-"
"right corner of the [TabContainer]. Clicking it will expand the [Popup] node."
msgstr ""
-#: doc/classes/TabContainer.xml:99 doc/classes/Tabs.xml:118
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"If [code]disabled[/code] is [code]true[/code], disables the tab at index "
"[code]tab_idx[/code], making it non-interactable."
msgstr ""
-#: doc/classes/TabContainer.xml:107
+#: doc/classes/TabContainer.xml
msgid ""
"If [code]hidden[/code] is [code]true[/code], hides the tab at index "
"[code]tab_idx[/code], making it disappear from the tab area."
msgstr ""
-#: doc/classes/TabContainer.xml:115
+#: doc/classes/TabContainer.xml
msgid "Sets an icon for the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/TabContainer.xml:123
+#: doc/classes/TabContainer.xml
msgid ""
"Sets a title for the tab at index [code]tab_idx[/code]. Tab titles default "
"to the name of the indexed child node."
msgstr ""
-#: doc/classes/TabContainer.xml:130
+#: doc/classes/TabContainer.xml
msgid ""
"Defines rearrange group id, choose for each [TabContainer] the same value to "
"enable tab drag between [TabContainer]. Enable drag with [member "
"drag_to_rearrange_enabled]."
msgstr ""
-#: doc/classes/TabContainer.xml:136
+#: doc/classes/TabContainer.xml
msgid ""
"If [code]true[/code], all tabs are drawn in front of the panel. If "
"[code]false[/code], inactive tabs are drawn behind the panel."
msgstr ""
-#: doc/classes/TabContainer.xml:139
+#: doc/classes/TabContainer.xml
msgid ""
"The current tab index. When set, this index's [Control] node's "
"[code]visible[/code] property is set to [code]true[/code] and all others are "
"set to [code]false[/code]."
msgstr ""
-#: doc/classes/TabContainer.xml:142 doc/classes/Tabs.xml:150
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "If [code]true[/code], tabs can be rearranged with mouse drag."
msgstr ""
-#: doc/classes/TabContainer.xml:145
+#: doc/classes/TabContainer.xml
msgid ""
"The alignment of all tabs in the tab container. See the [enum TabAlign] "
"constants for details."
msgstr ""
-#: doc/classes/TabContainer.xml:148
+#: doc/classes/TabContainer.xml
msgid ""
"If [code]true[/code], tabs are visible. If [code]false[/code], tabs' content "
"and titles are hidden."
msgstr ""
-#: doc/classes/TabContainer.xml:151
+#: doc/classes/TabContainer.xml
msgid ""
"If [code]true[/code], children [Control] nodes that are hidden have their "
"minimum size take into account in the total, instead of only the currently "
"visible one."
msgstr ""
-#: doc/classes/TabContainer.xml:157
+#: doc/classes/TabContainer.xml
msgid ""
"Emitted when the [TabContainer]'s [Popup] button is clicked. See [method "
"set_popup] for details."
msgstr ""
-#: doc/classes/TabContainer.xml:163 doc/classes/Tabs.xml:178
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Emitted when switching to another tab."
msgstr ""
-#: doc/classes/TabContainer.xml:169
+#: doc/classes/TabContainer.xml
msgid "Emitted when a tab is selected, even if it is the current tab."
msgstr ""
-#: doc/classes/TabContainer.xml:175 doc/classes/Tabs.xml:202
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Align the tabs to the left."
msgstr ""
-#: doc/classes/TabContainer.xml:178 doc/classes/Tabs.xml:205
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Align the tabs to the center."
msgstr ""
-#: doc/classes/TabContainer.xml:181 doc/classes/Tabs.xml:208
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Align the tabs to the right."
msgstr ""
-#: doc/classes/TabContainer.xml:186 doc/classes/Tabs.xml:228
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Font color of inactive tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:189 doc/classes/Tabs.xml:231
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Font color of disabled tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:192 doc/classes/Tabs.xml:234
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "Font color of the currently selected tab."
msgstr ""
-#: doc/classes/TabContainer.xml:195
+#: doc/classes/TabContainer.xml
msgid "Horizontal separation between tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:202
+#: doc/classes/TabContainer.xml
msgid "The space at the left and right edges of the tab bar."
msgstr ""
-#: doc/classes/TabContainer.xml:207 doc/classes/Tabs.xml:246
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "The font used to draw tab names."
msgstr ""
-#: doc/classes/TabContainer.xml:210 doc/classes/Tabs.xml:252
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Icon for the left arrow button that appears when there are too many tabs to "
"fit in the container width. When the button is disabled (i.e. the first tab "
"is visible), it appears semi-transparent."
msgstr ""
-#: doc/classes/TabContainer.xml:213 doc/classes/Tabs.xml:255
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Icon for the left arrow button that appears when there are too many tabs to "
"fit in the container width. Used when the button is being hovered with the "
"cursor."
msgstr ""
-#: doc/classes/TabContainer.xml:216 doc/classes/Tabs.xml:258
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Icon for the right arrow button that appears when there are too many tabs to "
"fit in the container width. When the button is disabled (i.e. the last tab "
"is visible) it appears semi-transparent."
msgstr ""
-#: doc/classes/TabContainer.xml:219 doc/classes/Tabs.xml:261
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid ""
"Icon for the right arrow button that appears when there are too many tabs to "
"fit in the container width. Used when the button is being hovered with the "
"cursor."
msgstr ""
-#: doc/classes/TabContainer.xml:222
+#: doc/classes/TabContainer.xml
msgid "The icon for the menu button (see [method set_popup])."
msgstr ""
-#: doc/classes/TabContainer.xml:225
+#: doc/classes/TabContainer.xml
msgid ""
"The icon for the menu button (see [method set_popup]) when it's being "
"hovered with the cursor."
msgstr ""
-#: doc/classes/TabContainer.xml:228
+#: doc/classes/TabContainer.xml
msgid "The style for the background fill."
msgstr ""
-#: doc/classes/TabContainer.xml:231
+#: doc/classes/TabContainer.xml
msgid "The style of inactive tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:234
+#: doc/classes/TabContainer.xml
msgid "The style of disabled tabs."
msgstr ""
-#: doc/classes/TabContainer.xml:237 doc/classes/Tabs.xml:276
+#: doc/classes/TabContainer.xml doc/classes/Tabs.xml
msgid "The style of the currently selected tab."
msgstr ""
-#: doc/classes/Tabs.xml:4
+#: doc/classes/Tabs.xml
msgid "Tabs control."
msgstr ""
-#: doc/classes/Tabs.xml:7
+#: doc/classes/Tabs.xml
msgid ""
"Simple tabs control, similar to [TabContainer] but is only in charge of "
"drawing tabs, not interacting with children."
msgstr ""
-#: doc/classes/Tabs.xml:17
+#: doc/classes/Tabs.xml
msgid "Adds a new tab."
msgstr ""
-#: doc/classes/Tabs.xml:24
+#: doc/classes/Tabs.xml
msgid "Moves the scroll view to make the tab visible."
msgstr ""
-#: doc/classes/Tabs.xml:30
+#: doc/classes/Tabs.xml
msgid ""
"Returns [code]true[/code] if the offset buttons (the ones that appear when "
"there's not enough space for all tabs) are visible."
msgstr ""
-#: doc/classes/Tabs.xml:42
+#: doc/classes/Tabs.xml
msgid "Returns [code]true[/code] if select with right mouse button is enabled."
msgstr ""
-#: doc/classes/Tabs.xml:68
+#: doc/classes/Tabs.xml
msgid "Returns the number of hidden tabs offsetted to the left."
msgstr ""
-#: doc/classes/Tabs.xml:75
+#: doc/classes/Tabs.xml
msgid "Returns tab [Rect2] with local position and size."
msgstr ""
-#: doc/classes/Tabs.xml:82
+#: doc/classes/Tabs.xml
msgid "Returns the title of the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:88
+#: doc/classes/Tabs.xml
msgid "Returns the [Tabs]' rearrange group ID."
msgstr ""
-#: doc/classes/Tabs.xml:96
+#: doc/classes/Tabs.xml
msgid "Moves a tab from [code]from[/code] to [code]to[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:103
+#: doc/classes/Tabs.xml
msgid "Removes the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:110
+#: doc/classes/Tabs.xml
msgid ""
"If [code]true[/code], enables selecting a tab with the right mouse button."
msgstr ""
-#: doc/classes/Tabs.xml:126
+#: doc/classes/Tabs.xml
msgid "Sets an [code]icon[/code] for the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:134
+#: doc/classes/Tabs.xml
msgid "Sets a [code]title[/code] for the tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:141
+#: doc/classes/Tabs.xml
msgid ""
"Defines the rearrange group ID. Choose for each [Tabs] the same value to "
"dragging tabs between [Tabs]. Enable drag with [member "
"drag_to_rearrange_enabled]."
msgstr ""
-#: doc/classes/Tabs.xml:147
+#: doc/classes/Tabs.xml
msgid "Select tab at index [code]tab_idx[/code]."
msgstr ""
-#: doc/classes/Tabs.xml:153
+#: doc/classes/Tabs.xml
msgid ""
"if [code]true[/code], the mouse's scroll wheel can be used to navigate the "
"scroll view."
msgstr ""
-#: doc/classes/Tabs.xml:156
+#: doc/classes/Tabs.xml
msgid "The alignment of all tabs. See [enum TabAlign] for details."
msgstr ""
-#: doc/classes/Tabs.xml:159
+#: doc/classes/Tabs.xml
msgid ""
"Sets when the close button will appear on the tabs. See [enum "
"CloseButtonDisplayPolicy] for details."
msgstr ""
-#: doc/classes/Tabs.xml:166
+#: doc/classes/Tabs.xml
msgid ""
"Emitted when the active tab is rearranged via mouse drag. See [member "
"drag_to_rearrange_enabled]."
msgstr ""
-#: doc/classes/Tabs.xml:172
+#: doc/classes/Tabs.xml
msgid "Emitted when a tab is right-clicked."
msgstr ""
-#: doc/classes/Tabs.xml:184
+#: doc/classes/Tabs.xml
msgid "Emitted when a tab is clicked, even if it is the current tab."
msgstr ""
-#: doc/classes/Tabs.xml:190
+#: doc/classes/Tabs.xml
msgid "Emitted when a tab is closed."
msgstr ""
-#: doc/classes/Tabs.xml:196
+#: doc/classes/Tabs.xml
msgid "Emitted when a tab is hovered by the mouse."
msgstr ""
-#: doc/classes/Tabs.xml:211
+#: doc/classes/Tabs.xml
msgid "Represents the size of the [enum TabAlign] enum."
msgstr ""
-#: doc/classes/Tabs.xml:214
+#: doc/classes/Tabs.xml
msgid "Never show the close buttons."
msgstr ""
-#: doc/classes/Tabs.xml:217
+#: doc/classes/Tabs.xml
msgid "Only show the close button on the currently active tab."
msgstr ""
-#: doc/classes/Tabs.xml:220
+#: doc/classes/Tabs.xml
msgid "Show the close button on all tabs."
msgstr ""
-#: doc/classes/Tabs.xml:223
+#: doc/classes/Tabs.xml
msgid "Represents the size of the [enum CloseButtonDisplayPolicy] enum."
msgstr ""
-#: doc/classes/Tabs.xml:237
+#: doc/classes/Tabs.xml
msgid "The horizontal separation between the tabs."
msgstr ""
-#: doc/classes/Tabs.xml:249
+#: doc/classes/Tabs.xml
msgid "The icon for the close button (see [member tab_close_display_policy])."
msgstr ""
-#: doc/classes/Tabs.xml:264
+#: doc/classes/Tabs.xml
msgid "Background of the close button when it's being hovered with the cursor."
msgstr ""
-#: doc/classes/Tabs.xml:267
+#: doc/classes/Tabs.xml
msgid "Background of the close button when it's being pressed."
msgstr ""
-#: doc/classes/Tabs.xml:270
+#: doc/classes/Tabs.xml
msgid "The style of an inactive tab."
msgstr ""
-#: doc/classes/Tabs.xml:273
+#: doc/classes/Tabs.xml
msgid "The style of a disabled tab"
msgstr ""
-#: doc/classes/TCP_Server.xml:4
+#: doc/classes/TCP_Server.xml
msgid "A TCP server."
msgstr ""
-#: doc/classes/TCP_Server.xml:7
+#: doc/classes/TCP_Server.xml
msgid ""
"A TCP server. Listens to connections on a port and returns a [StreamPeerTCP] "
"when it gets an incoming connection."
msgstr ""
-#: doc/classes/TCP_Server.xml:15
+#: doc/classes/TCP_Server.xml
msgid "Returns [code]true[/code] if a connection is available for taking."
msgstr ""
-#: doc/classes/TCP_Server.xml:21
+#: doc/classes/TCP_Server.xml
msgid ""
"Returns [code]true[/code] if the server is currently listening for "
"connections."
msgstr ""
-#: doc/classes/TCP_Server.xml:29
+#: doc/classes/TCP_Server.xml
msgid ""
"Listen on the [code]port[/code] binding to [code]bind_address[/code].\n"
"If [code]bind_address[/code] is set as [code]\"*\"[/code] (default), the "
@@ -55187,20 +55154,20 @@ msgid ""
"with the given address exists)."
msgstr ""
-#: doc/classes/TCP_Server.xml:38
+#: doc/classes/TCP_Server.xml
msgid "Stops listening."
msgstr ""
-#: doc/classes/TCP_Server.xml:44
+#: doc/classes/TCP_Server.xml
msgid ""
"If a connection is available, returns a StreamPeerTCP with the connection."
msgstr ""
-#: doc/classes/TextEdit.xml:4
+#: doc/classes/TextEdit.xml
msgid "Multiline text editing control."
msgstr ""
-#: doc/classes/TextEdit.xml:7
+#: doc/classes/TextEdit.xml
msgid ""
"TextEdit is meant for editing large, multiline text. It also has facilities "
"for editing code, such as syntax highlighting support and multiple levels of "
@@ -55210,56 +55177,56 @@ msgid ""
"Godot script editor."
msgstr ""
-#: doc/classes/TextEdit.xml:20
+#: doc/classes/TextEdit.xml
msgid "Adds color region (given the delimiters) and its colors."
msgstr ""
-#: doc/classes/TextEdit.xml:28
+#: doc/classes/TextEdit.xml
msgid "Adds a [code]keyword[/code] and its [Color]."
msgstr ""
-#: doc/classes/TextEdit.xml:35
+#: doc/classes/TextEdit.xml
msgid ""
"Returns if the given line is foldable, that is, it has indented lines right "
"below it."
msgstr ""
-#: doc/classes/TextEdit.xml:41
+#: doc/classes/TextEdit.xml
msgid ""
"Centers the viewport on the line the editing cursor is at. This also resets "
"the [member scroll_horizontal] value to [code]0[/code]."
msgstr ""
-#: doc/classes/TextEdit.xml:47
+#: doc/classes/TextEdit.xml
msgid ""
"Clears all custom syntax coloring information previously added with [method "
"add_color_region] or [method add_keyword_color]."
msgstr ""
-#: doc/classes/TextEdit.xml:53
+#: doc/classes/TextEdit.xml
msgid "Clears the undo history."
msgstr ""
-#: doc/classes/TextEdit.xml:59
+#: doc/classes/TextEdit.xml
msgid "Copy's the current text selection."
msgstr ""
-#: doc/classes/TextEdit.xml:65
+#: doc/classes/TextEdit.xml
msgid "Returns the column the editing cursor is at."
msgstr ""
-#: doc/classes/TextEdit.xml:71
+#: doc/classes/TextEdit.xml
msgid "Returns the line the editing cursor is at."
msgstr ""
-#: doc/classes/TextEdit.xml:79
+#: doc/classes/TextEdit.xml
msgid ""
"Moves the cursor at the specified [code]column[/code] index.\n"
"If [code]adjust_viewport[/code] is set to [code]true[/code], the viewport "
"will center at the cursor position after the move occurs."
msgstr ""
-#: doc/classes/TextEdit.xml:90
+#: doc/classes/TextEdit.xml
msgid ""
"Moves the cursor at the specified [code]line[/code] index.\n"
"If [code]adjust_viewport[/code] is set to [code]true[/code], the viewport "
@@ -55268,63 +55235,63 @@ msgid ""
"[code]line[/code] can be hidden using [method set_line_as_hidden]."
msgstr ""
-#: doc/classes/TextEdit.xml:98
+#: doc/classes/TextEdit.xml
msgid "Cut's the current selection."
msgstr ""
-#: doc/classes/TextEdit.xml:104
+#: doc/classes/TextEdit.xml
msgid "Deselects the current selection."
msgstr ""
-#: doc/classes/TextEdit.xml:110
+#: doc/classes/TextEdit.xml
msgid "Folds all lines that are possible to be folded (see [method can_fold])."
msgstr ""
-#: doc/classes/TextEdit.xml:117
+#: doc/classes/TextEdit.xml
msgid "Folds the given line, if possible (see [method can_fold])."
msgstr ""
-#: doc/classes/TextEdit.xml:123
+#: doc/classes/TextEdit.xml
msgid "Returns an array containing the line number of each breakpoint."
msgstr ""
-#: doc/classes/TextEdit.xml:130
+#: doc/classes/TextEdit.xml
msgid "Returns the [Color] of the specified [code]keyword[/code]."
msgstr ""
-#: doc/classes/TextEdit.xml:137
+#: doc/classes/TextEdit.xml
msgid "Returns the text of a specific line."
msgstr ""
-#: doc/classes/TextEdit.xml:144
+#: doc/classes/TextEdit.xml
msgid ""
"Returns the line and column at the given position. In the returned vector, "
"[code]x[/code] is the column, [code]y[/code] is the line."
msgstr ""
-#: doc/classes/TextEdit.xml:150
+#: doc/classes/TextEdit.xml
msgid "Returns the amount of total lines in the text."
msgstr ""
-#: doc/classes/TextEdit.xml:156
+#: doc/classes/TextEdit.xml
msgid "Returns the height of a largest line."
msgstr ""
-#: doc/classes/TextEdit.xml:164
+#: doc/classes/TextEdit.xml
msgid ""
"Returns the width in pixels of the [code]wrap_index[/code] on [code]line[/"
"code]."
msgstr ""
-#: doc/classes/TextEdit.xml:171
+#: doc/classes/TextEdit.xml
msgid "Returns the number of times the given line is wrapped."
msgstr ""
-#: doc/classes/TextEdit.xml:178
+#: doc/classes/TextEdit.xml
msgid "Returns an array of [String]s representing each wrapped index."
msgstr ""
-#: doc/classes/TextEdit.xml:184
+#: doc/classes/TextEdit.xml
msgid ""
"Returns the [PopupMenu] of this [TextEdit]. By default, this menu is "
"displayed when right-clicking on the [TextEdit].\n"
@@ -55333,7 +55300,7 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/TextEdit.xml:193
+#: doc/classes/TextEdit.xml
msgid ""
"Returns the local position for the given [code]line[/code] and [code]column[/"
"code]. If [code]x[/code] or [code]y[/code] of the returned vector equal "
@@ -55343,7 +55310,7 @@ msgid ""
"[method get_rect_at_line_column] to get the top side position."
msgstr ""
-#: doc/classes/TextEdit.xml:202
+#: doc/classes/TextEdit.xml
msgid ""
"Returns the local position and size for the grapheme at the given "
"[code]line[/code] and [code]column[/code]. If [code]x[/code] or [code]y[/"
@@ -55354,107 +55321,107 @@ msgid ""
"side."
msgstr ""
-#: doc/classes/TextEdit.xml:209
+#: doc/classes/TextEdit.xml
msgid "Returns the selection begin column."
msgstr ""
-#: doc/classes/TextEdit.xml:215
+#: doc/classes/TextEdit.xml
msgid "Returns the selection begin line."
msgstr ""
-#: doc/classes/TextEdit.xml:221
+#: doc/classes/TextEdit.xml
msgid "Returns the text inside the selection."
msgstr ""
-#: doc/classes/TextEdit.xml:227
+#: doc/classes/TextEdit.xml
msgid "Returns the selection end column."
msgstr ""
-#: doc/classes/TextEdit.xml:233
+#: doc/classes/TextEdit.xml
msgid "Returns the selection end line."
msgstr ""
-#: doc/classes/TextEdit.xml:239
+#: doc/classes/TextEdit.xml
msgid "Returns the total width of all gutters and internal padding."
msgstr ""
-#: doc/classes/TextEdit.xml:245
+#: doc/classes/TextEdit.xml
msgid ""
"Returns a [String] text with the word under the caret (text cursor) location."
msgstr ""
-#: doc/classes/TextEdit.xml:252
+#: doc/classes/TextEdit.xml
msgid ""
"Returns whether the specified [code]keyword[/code] has a color set to it or "
"not."
msgstr ""
-#: doc/classes/TextEdit.xml:258 doc/classes/UndoRedo.xml:121
+#: doc/classes/TextEdit.xml doc/classes/UndoRedo.xml
msgid "Returns [code]true[/code] if a \"redo\" action is available."
msgstr ""
-#: doc/classes/TextEdit.xml:264 doc/classes/UndoRedo.xml:127
+#: doc/classes/TextEdit.xml doc/classes/UndoRedo.xml
msgid "Returns [code]true[/code] if an \"undo\" action is available."
msgstr ""
-#: doc/classes/TextEdit.xml:271
+#: doc/classes/TextEdit.xml
msgid "Insert the specified text at the cursor position."
msgstr ""
-#: doc/classes/TextEdit.xml:278
+#: doc/classes/TextEdit.xml
msgid "Returns whether the line at the specified index is folded or not."
msgstr ""
-#: doc/classes/TextEdit.xml:285
+#: doc/classes/TextEdit.xml
msgid "Returns whether the line at the specified index is hidden or not."
msgstr ""
-#: doc/classes/TextEdit.xml:292
+#: doc/classes/TextEdit.xml
msgid ""
"Returns [code]true[/code] when the specified [code]line[/code] is bookmarked."
msgstr ""
-#: doc/classes/TextEdit.xml:299
+#: doc/classes/TextEdit.xml
msgid ""
"Returns [code]true[/code] when the specified [code]line[/code] has a "
"breakpoint."
msgstr ""
-#: doc/classes/TextEdit.xml:306
+#: doc/classes/TextEdit.xml
msgid ""
"Returns [code]true[/code] when the specified [code]line[/code] is marked as "
"safe."
msgstr ""
-#: doc/classes/TextEdit.xml:313
+#: doc/classes/TextEdit.xml
msgid "Returns if the given line is wrapped."
msgstr ""
-#: doc/classes/TextEdit.xml:319
+#: doc/classes/TextEdit.xml
msgid "Returns [code]true[/code] if the selection is active."
msgstr ""
-#: doc/classes/TextEdit.xml:326
+#: doc/classes/TextEdit.xml
msgid ""
"Triggers a right-click menu action by the specified index. See [enum "
"MenuItems] for a list of available indexes."
msgstr ""
-#: doc/classes/TextEdit.xml:332
+#: doc/classes/TextEdit.xml
msgid "Paste the current selection."
msgstr ""
-#: doc/classes/TextEdit.xml:338
+#: doc/classes/TextEdit.xml
msgid "Perform redo operation."
msgstr ""
-#: doc/classes/TextEdit.xml:344
+#: doc/classes/TextEdit.xml
msgid ""
"Removes all the breakpoints. This will not fire the [signal "
"breakpoint_toggled] signal."
msgstr ""
-#: doc/classes/TextEdit.xml:354
+#: doc/classes/TextEdit.xml
msgid ""
"Perform a search inside the text. Search flags can be specified in the [enum "
"SearchFlags] enum.\n"
@@ -55470,325 +55437,325 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/TextEdit.xml:372
+#: doc/classes/TextEdit.xml
msgid ""
"Perform selection, from line/column to line/column.\n"
"If [member selecting_enabled] is [code]false[/code], no selection will occur."
msgstr ""
-#: doc/classes/TextEdit.xml:379
+#: doc/classes/TextEdit.xml
msgid ""
"Select all the text.\n"
"If [member selecting_enabled] is [code]false[/code], no selection will occur."
msgstr ""
-#: doc/classes/TextEdit.xml:388
+#: doc/classes/TextEdit.xml
msgid "Sets the text for a specific line."
msgstr ""
-#: doc/classes/TextEdit.xml:396
+#: doc/classes/TextEdit.xml
msgid ""
"Bookmarks the [code]line[/code] if [code]bookmark[/code] is true. Deletes "
"the bookmark if [code]bookmark[/code] is false.\n"
"Bookmarks are shown in the [member breakpoint_gutter]."
msgstr ""
-#: doc/classes/TextEdit.xml:405
+#: doc/classes/TextEdit.xml
msgid ""
"Adds or removes the breakpoint in [code]line[/code]. Breakpoints are shown "
"in the [member breakpoint_gutter]."
msgstr ""
-#: doc/classes/TextEdit.xml:413
+#: doc/classes/TextEdit.xml
msgid "If [code]true[/code], hides the line of the specified index."
msgstr ""
-#: doc/classes/TextEdit.xml:421
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], marks the [code]line[/code] as safe.\n"
"This will show the line number with the color provided in the "
"[code]safe_line_number_color[/code] theme property."
msgstr ""
-#: doc/classes/TextEdit.xml:429
+#: doc/classes/TextEdit.xml
msgid "Toggle the folding of the code block at the given line."
msgstr ""
-#: doc/classes/TextEdit.xml:435
+#: doc/classes/TextEdit.xml
msgid "Perform undo operation."
msgstr ""
-#: doc/classes/TextEdit.xml:442
+#: doc/classes/TextEdit.xml
msgid "Unfolds the given line, if folded."
msgstr ""
-#: doc/classes/TextEdit.xml:448
+#: doc/classes/TextEdit.xml
msgid ""
"Unhide all lines that were previously set to hidden by [method "
"set_line_as_hidden]."
msgstr ""
-#: doc/classes/TextEdit.xml:454
+#: doc/classes/TextEdit.xml
msgid "If [code]true[/code], the bookmark gutter is visible."
msgstr ""
-#: doc/classes/TextEdit.xml:457
+#: doc/classes/TextEdit.xml
msgid "If [code]true[/code], the breakpoint gutter is visible."
msgstr ""
-#: doc/classes/TextEdit.xml:466
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the caret displays as a rectangle.\n"
"If [code]false[/code], the caret displays as a bar."
msgstr ""
-#: doc/classes/TextEdit.xml:470
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], a right-click moves the cursor at the mouse position "
"before displaying the context menu.\n"
"If [code]false[/code], the context menu disregards mouse location."
msgstr ""
-#: doc/classes/TextEdit.xml:474
+#: doc/classes/TextEdit.xml
msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
-#: doc/classes/TextEdit.xml:477
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
msgstr ""
-#: doc/classes/TextEdit.xml:480
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"tab\" character will have a visible "
"representation."
msgstr ""
-#: doc/classes/TextEdit.xml:484
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the fold gutter is visible. This enables folding "
"groups of indented lines."
msgstr ""
-#: doc/classes/TextEdit.xml:487
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], all lines that have been set to hidden by [method "
"set_line_as_hidden], will not be visible."
msgstr ""
-#: doc/classes/TextEdit.xml:490
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], all occurrences of the selected text will be "
"highlighted."
msgstr ""
-#: doc/classes/TextEdit.xml:493
+#: doc/classes/TextEdit.xml
msgid "If [code]true[/code], the line containing the cursor is highlighted."
msgstr ""
-#: doc/classes/TextEdit.xml:496
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], a minimap is shown, providing an outline of your "
"source code."
msgstr ""
-#: doc/classes/TextEdit.xml:499
+#: doc/classes/TextEdit.xml
msgid "The width, in pixels, of the minimap."
msgstr ""
-#: doc/classes/TextEdit.xml:503
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], custom [code]font_color_selected[/code] will be used "
"for selected text."
msgstr ""
-#: doc/classes/TextEdit.xml:506
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], read-only mode is enabled. Existing text cannot be "
"modified and new text cannot be added."
msgstr ""
-#: doc/classes/TextEdit.xml:509
+#: doc/classes/TextEdit.xml
msgid ""
"If there is a horizontal scrollbar, this determines the current horizontal "
"scroll value in pixels."
msgstr ""
-#: doc/classes/TextEdit.xml:512
+#: doc/classes/TextEdit.xml
msgid ""
"If there is a vertical scrollbar, this determines the current vertical "
"scroll value in line numbers, starting at 0 for the top line."
msgstr ""
-#: doc/classes/TextEdit.xml:515
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], text can be selected.\n"
"If [code]false[/code], text can not be selected by the user or by the "
"[method select] or [method select_all] methods."
msgstr ""
-#: doc/classes/TextEdit.xml:519
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], shortcut keys for context menu items are enabled, even "
"if the context menu is disabled."
msgstr ""
-#: doc/classes/TextEdit.xml:522
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], line numbers are displayed to the left of the text."
msgstr ""
-#: doc/classes/TextEdit.xml:525
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], sets the [code]step[/code] of the scrollbars to "
"[code]0.25[/code] which results in smoother scrolling."
msgstr ""
-#: doc/classes/TextEdit.xml:528
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], any custom color properties that have been set for "
"this [TextEdit] will be visible."
msgstr ""
-#: doc/classes/TextEdit.xml:531
+#: doc/classes/TextEdit.xml
msgid "String value of the [TextEdit]."
msgstr ""
-#: doc/classes/TextEdit.xml:534
+#: doc/classes/TextEdit.xml
msgid "Vertical scroll sensitivity."
msgstr ""
-#: doc/classes/TextEdit.xml:540
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], enables text wrapping when it goes beyond the edge of "
"what is visible."
msgstr ""
-#: doc/classes/TextEdit.xml:547
+#: doc/classes/TextEdit.xml
msgid "Emitted when a breakpoint is placed via the breakpoint gutter."
msgstr ""
-#: doc/classes/TextEdit.xml:552
+#: doc/classes/TextEdit.xml
msgid "Emitted when the cursor changes."
msgstr ""
-#: doc/classes/TextEdit.xml:559
+#: doc/classes/TextEdit.xml
msgid "Emitted when the info icon is clicked."
msgstr ""
-#: doc/classes/TextEdit.xml:581
+#: doc/classes/TextEdit.xml
msgid "Match case when searching."
msgstr ""
-#: doc/classes/TextEdit.xml:584
+#: doc/classes/TextEdit.xml
msgid "Match whole words when searching."
msgstr ""
-#: doc/classes/TextEdit.xml:587
+#: doc/classes/TextEdit.xml
msgid "Search from end to beginning."
msgstr ""
-#: doc/classes/TextEdit.xml:590
+#: doc/classes/TextEdit.xml
msgid "Used to access the result column from [method search]."
msgstr ""
-#: doc/classes/TextEdit.xml:593
+#: doc/classes/TextEdit.xml
msgid "Used to access the result line from [method search]."
msgstr ""
-#: doc/classes/TextEdit.xml:602
+#: doc/classes/TextEdit.xml
msgid ""
"Pastes the clipboard text over the selected text (or at the cursor's "
"position)."
msgstr ""
-#: doc/classes/TextEdit.xml:605
+#: doc/classes/TextEdit.xml
msgid "Erases the whole [TextEdit] text."
msgstr ""
-#: doc/classes/TextEdit.xml:608
+#: doc/classes/TextEdit.xml
msgid "Selects the whole [TextEdit] text."
msgstr ""
-#: doc/classes/TextEdit.xml:614
+#: doc/classes/TextEdit.xml
msgid "Redoes the previous action."
msgstr ""
-#: doc/classes/TextEdit.xml:622
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the background [Color] of this [TextEdit]. [member syntax_highlighting] "
"has to be enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:625
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the [Color] of the bookmark marker. [member syntax_highlighting] has to "
"be enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:630 doc/classes/TextEdit.xml:649
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the [Color] of the breakpoints. [member breakpoint_gutter] has to be "
"enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:654
+#: doc/classes/TextEdit.xml
msgid "Sets the font [Color]."
msgstr ""
-#: doc/classes/TextEdit.xml:659
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the [Color] of the selected text. [member override_selected_font_color] "
"has to be enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:664
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the [Color] of the line numbers. [member show_line_numbers] has to be "
"enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:667
+#: doc/classes/TextEdit.xml
msgid "Sets the [Color] of marked text."
msgstr ""
-#: doc/classes/TextEdit.xml:676
+#: doc/classes/TextEdit.xml
msgid "Sets the highlight [Color] of text selections."
msgstr ""
-#: doc/classes/TextEdit.xml:681
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the highlight [Color] of multiple occurrences. [member "
"highlight_all_occurrences] has to be enabled."
msgstr ""
-#: doc/classes/TextEdit.xml:690
+#: doc/classes/TextEdit.xml
msgid "Sets the spacing between the lines."
msgstr ""
-#: doc/classes/TextEdit.xml:693
+#: doc/classes/TextEdit.xml
msgid "Sets the default [Font]."
msgstr ""
-#: doc/classes/TextEdit.xml:702
+#: doc/classes/TextEdit.xml
msgid "Sets a custom [Texture] for tab text characters."
msgstr ""
-#: doc/classes/TextEdit.xml:709
+#: doc/classes/TextEdit.xml
msgid "Sets the [StyleBox] of this [TextEdit]."
msgstr ""
-#: doc/classes/TextEdit.xml:712
+#: doc/classes/TextEdit.xml
msgid ""
"Sets the [StyleBox] of this [TextEdit] when [member readonly] is enabled."
msgstr ""
-#: doc/classes/Texture.xml:4
+#: doc/classes/Texture.xml
msgid "Texture for 2D and 3D."
msgstr ""
-#: doc/classes/Texture.xml:7
+#: doc/classes/Texture.xml
msgid ""
"A texture works by registering an image in the video hardware, which then "
"can be used in 3D models or 2D [Sprite] or GUI [Control].\n"
@@ -55799,7 +55766,7 @@ msgid ""
"hardware limitations. Larger textures may fail to import."
msgstr ""
-#: doc/classes/Texture.xml:23
+#: doc/classes/Texture.xml
msgid ""
"Draws the texture using a [CanvasItem] with the [VisualServer] API at the "
"specified [code]position[/code]. Equivalent to [method VisualServer."
@@ -55807,102 +55774,106 @@ msgid ""
"size of this [Texture]."
msgstr ""
-#: doc/classes/Texture.xml:35
+#: doc/classes/Texture.xml
msgid ""
"Draws the texture using a [CanvasItem] with the [VisualServer] API. "
"Equivalent to [method VisualServer.canvas_item_add_texture_rect]."
msgstr ""
-#: doc/classes/Texture.xml:48
+#: doc/classes/Texture.xml
msgid ""
"Draws a part of the texture using a [CanvasItem] with the [VisualServer] "
"API. Equivalent to [method VisualServer.canvas_item_add_texture_rect_region]."
msgstr ""
-#: doc/classes/Texture.xml:54
+#: doc/classes/Texture.xml
msgid ""
"Returns an [Image] that is a copy of data from this [Texture]. [Image]s can "
"be accessed and manipulated directly."
msgstr ""
-#: doc/classes/Texture.xml:60
+#: doc/classes/Texture.xml
msgid "Returns the texture height."
msgstr ""
-#: doc/classes/Texture.xml:66
+#: doc/classes/Texture.xml
msgid "Returns the texture size."
msgstr ""
-#: doc/classes/Texture.xml:72
+#: doc/classes/Texture.xml
msgid "Returns the texture width."
msgstr ""
-#: doc/classes/Texture.xml:78
+#: doc/classes/Texture.xml
msgid "Returns [code]true[/code] if this [Texture] has an alpha channel."
msgstr ""
-#: doc/classes/Texture.xml:84
+#: doc/classes/Texture.xml
msgid ""
"The texture's [enum Flags]. [enum Flags] are used to set various properties "
"of the [Texture]."
msgstr ""
-#: doc/classes/Texture.xml:89
+#: doc/classes/Texture.xml
msgid ""
"Default flags. [constant FLAG_MIPMAPS], [constant FLAG_REPEAT] and [constant "
"FLAG_FILTER] are enabled."
msgstr ""
-#: doc/classes/Texture.xml:92 doc/classes/VisualServer.xml:3206
+#: doc/classes/Texture.xml doc/classes/VisualServer.xml
msgid ""
"Generates mipmaps, which are smaller versions of the same texture to use "
"when zoomed out, keeping the aspect ratio."
msgstr ""
-#: doc/classes/Texture.xml:95
+#: doc/classes/Texture.xml
msgid ""
"Repeats the texture (instead of clamp to edge).\n"
"[b]Note:[/b] Ignored when using an [AtlasTexture] as these don't support "
"repetition."
msgstr ""
-#: doc/classes/Texture.xml:99 doc/classes/VisualServer.xml:3212
+#: doc/classes/Texture.xml doc/classes/VisualServer.xml
msgid "Uses a magnifying filter, to enable smooth zooming in of the texture."
msgstr ""
-#: doc/classes/Texture.xml:102 doc/classes/TextureLayered.xml:88
-#: doc/classes/VisualServer.xml:3215
+#: doc/classes/Texture.xml doc/classes/TextureLayered.xml
+#: doc/classes/VisualServer.xml
msgid ""
"Uses anisotropic mipmap filtering. Generates smaller versions of the same "
"texture with different aspect ratios.\n"
"This results in better-looking textures when viewed from oblique angles."
msgstr ""
-#: doc/classes/Texture.xml:106 doc/classes/VisualServer.xml:3219
+#: doc/classes/Texture.xml doc/classes/VisualServer.xml
msgid "Converts the texture to the sRGB color space."
msgstr ""
-#: doc/classes/Texture.xml:109
+#: doc/classes/Texture.xml
msgid ""
"Repeats the texture with alternate sections mirrored.\n"
"[b]Note:[/b] Ignored when using an [AtlasTexture] as these don't support "
"repetition."
msgstr ""
-#: doc/classes/Texture.xml:113 doc/classes/VisualServer.xml:3225
+#: doc/classes/Texture.xml doc/classes/VisualServer.xml
msgid "Texture is a video surface."
msgstr ""
-#: doc/classes/Texture3D.xml:4
+#: doc/classes/Texture3D.xml
msgid "Texture with 3 dimensions."
msgstr ""
-#: doc/classes/Texture3D.xml:7
+#: doc/classes/Texture3D.xml
msgid ""
-"Texture3D is a 3-dimensional texture that has a width, height, and depth."
+"Texture3D is a 3-dimensional [Texture] that has a width, height, and depth. "
+"See also [TextureArray].\n"
+"[b]Note:[/b] [Texture3D]s can only be sampled in shaders in the GLES3 "
+"backend. In GLES2, their data can be accessed via scripting, but there is no "
+"way to render them in a hardware-accelerated manner."
msgstr ""
-#: doc/classes/Texture3D.xml:20
+#: doc/classes/Texture3D.xml
msgid ""
"Creates the Texture3D with specified [code]width[/code], [code]height[/"
"code], and [code]depth[/code]. See [enum Image.Format] for [code]format[/"
@@ -55910,18 +55881,19 @@ msgid ""
"code] options."
msgstr ""
-#: doc/classes/TextureArray.xml:4
+#: doc/classes/TextureArray.xml
msgid "Array of textures stored in a single primitive."
msgstr ""
-#: doc/classes/TextureArray.xml:7
+#: doc/classes/TextureArray.xml
msgid ""
"[TextureArray]s store an array of [Image]s in a single [Texture] primitive. "
"Each layer of the texture array has its own mipmap chain. This makes it is a "
-"good alternative to texture atlases.\n"
+"good alternative to texture atlases. See also [Texture3D].\n"
"[TextureArray]s must be displayed using shaders. After importing your file "
"as a [TextureArray] and setting the appropriate Horizontal and Vertical "
-"Slices, display it by setting it as a uniform to a shader, for example:\n"
+"Slices, display it by setting it as a uniform to a shader, for example "
+"(2D):\n"
"[codeblock]\n"
"shader_type canvas_item;\n"
"\n"
@@ -55933,10 +55905,26 @@ msgid ""
"}\n"
"[/codeblock]\n"
"Set the integer uniform \"index\" to show a particular part of the texture "
-"as defined by the Horizontal and Vertical Slices in the importer."
+"as defined by the Horizontal and Vertical Slices in the importer.\n"
+"[b]Note:[/b] When sampling an albedo texture from a texture array in 3D, the "
+"sRGB -> linear conversion hint ([code]hint_albedo[/code]) should be used to "
+"prevent colors from looking washed out:\n"
+"[codeblock]\n"
+"shader_type spatial;\n"
+"\n"
+"uniform sampler2DArray tex : hint_albedo;\n"
+"uniform int index;\n"
+"\n"
+"void fragment() {\n"
+" ALBEDO = texture(tex, vec3(UV.x, UV.y, float(index)));\n"
+"}\n"
+"[/codeblock]\n"
+"[b]Note:[/b] [TextureArray]s can only be sampled in shaders in the GLES3 "
+"backend. In GLES2, their data can be accessed via scripting, but there is no "
+"way to render them in a hardware-accelerated manner."
msgstr ""
-#: doc/classes/TextureArray.xml:32
+#: doc/classes/TextureArray.xml
msgid ""
"Creates the TextureArray with specified [code]width[/code], [code]height[/"
"code], and [code]depth[/code]. See [enum Image.Format] for [code]format[/"
@@ -55944,12 +55932,12 @@ msgid ""
"code] options."
msgstr ""
-#: doc/classes/TextureButton.xml:4
+#: doc/classes/TextureButton.xml
msgid ""
"Texture-based button. Supports Pressed, Hover, Disabled and Focused states."
msgstr ""
-#: doc/classes/TextureButton.xml:7
+#: doc/classes/TextureButton.xml
msgid ""
"[TextureButton] has the same functionality as [Button], except it uses "
"sprites instead of Godot's [Theme] resource. It is faster to create, but it "
@@ -55960,97 +55948,97 @@ msgid ""
"associated with this node."
msgstr ""
-#: doc/classes/TextureButton.xml:18
+#: doc/classes/TextureButton.xml
msgid ""
"If [code]true[/code], the texture stretches to the edges of the node's "
"bounding rectangle using the [member stretch_mode]. If [code]false[/code], "
"the texture will not scale with the node."
msgstr ""
-#: doc/classes/TextureButton.xml:27
+#: doc/classes/TextureButton.xml
msgid ""
"Controls the texture's behavior when you resize the node's bounding "
"rectangle, [b]only if[/b] [member expand] is [code]true[/code]. Set it to "
"one of the [enum StretchMode] constants. See the constants to learn more."
msgstr ""
-#: doc/classes/TextureButton.xml:30
+#: doc/classes/TextureButton.xml
msgid ""
"Pure black and white [BitMap] image to use for click detection. On the mask, "
"white pixels represent the button's clickable area. Use it to create buttons "
"with curved shapes."
msgstr ""
-#: doc/classes/TextureButton.xml:33
+#: doc/classes/TextureButton.xml
msgid ""
"Texture to display when the node is disabled. See [member BaseButton."
"disabled]."
msgstr ""
-#: doc/classes/TextureButton.xml:36
+#: doc/classes/TextureButton.xml
msgid "Texture to display when the node has mouse or keyboard focus."
msgstr ""
-#: doc/classes/TextureButton.xml:39
+#: doc/classes/TextureButton.xml
msgid "Texture to display when the mouse hovers the node."
msgstr ""
-#: doc/classes/TextureButton.xml:42
+#: doc/classes/TextureButton.xml
msgid ""
"Texture to display by default, when the node is [b]not[/b] in the disabled, "
"focused, hover or pressed state."
msgstr ""
-#: doc/classes/TextureButton.xml:45
+#: doc/classes/TextureButton.xml
msgid ""
"Texture to display on mouse down over the node, if the node has keyboard "
"focus and the player presses the Enter key or if the player presses the "
"[member BaseButton.shortcut] key."
msgstr ""
-#: doc/classes/TextureButton.xml:50 doc/classes/TextureRect.xml:38
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid "Scale to fit the node's bounding rectangle."
msgstr ""
-#: doc/classes/TextureButton.xml:53 doc/classes/TextureRect.xml:41
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid "Tile inside the node's bounding rectangle."
msgstr ""
-#: doc/classes/TextureButton.xml:56 doc/classes/TextureRect.xml:44
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid ""
"The texture keeps its original size and stays in the bounding rectangle's "
"top-left corner."
msgstr ""
-#: doc/classes/TextureButton.xml:59 doc/classes/TextureRect.xml:47
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid ""
"The texture keeps its original size and stays centered in the node's "
"bounding rectangle."
msgstr ""
-#: doc/classes/TextureButton.xml:62 doc/classes/TextureRect.xml:50
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid ""
"Scale the texture to fit the node's bounding rectangle, but maintain the "
"texture's aspect ratio."
msgstr ""
-#: doc/classes/TextureButton.xml:65
+#: doc/classes/TextureButton.xml
msgid ""
"Scale the texture to fit the node's bounding rectangle, center it, and "
"maintain its aspect ratio."
msgstr ""
-#: doc/classes/TextureButton.xml:68 doc/classes/TextureRect.xml:56
+#: doc/classes/TextureButton.xml doc/classes/TextureRect.xml
msgid ""
"Scale the texture so that the shorter side fits the bounding rectangle. The "
"other side clips to the node's limits."
msgstr ""
-#: doc/classes/TextureLayered.xml:4
+#: doc/classes/TextureLayered.xml
msgid "Base class for 3D texture types."
msgstr ""
-#: doc/classes/TextureLayered.xml:7
+#: doc/classes/TextureLayered.xml
msgid ""
"Base class for [Texture3D] and [TextureArray]. Cannot be used directly, but "
"contains all the functions necessary for accessing and using [Texture3D] and "
@@ -56059,36 +56047,36 @@ msgid ""
"slices. Similarly, for [TextureArray]s, the layer specifies the array layer."
msgstr ""
-#: doc/classes/TextureLayered.xml:15
+#: doc/classes/TextureLayered.xml
msgid ""
"Returns the depth of the texture. Depth is the 3rd dimension (typically Z-"
"axis)."
msgstr ""
-#: doc/classes/TextureLayered.xml:21
+#: doc/classes/TextureLayered.xml
msgid ""
"Returns the current format being used by this texture. See [enum Image."
"Format] for details."
msgstr ""
-#: doc/classes/TextureLayered.xml:27
+#: doc/classes/TextureLayered.xml
msgid ""
"Returns the height of the texture. Height is typically represented by the Y-"
"axis."
msgstr ""
-#: doc/classes/TextureLayered.xml:34
+#: doc/classes/TextureLayered.xml
msgid ""
"Returns an [Image] resource with the data from specified [code]layer[/code]."
msgstr ""
-#: doc/classes/TextureLayered.xml:40
+#: doc/classes/TextureLayered.xml
msgid ""
"Returns the width of the texture. Width is typically represented by the X-"
"axis."
msgstr ""
-#: doc/classes/TextureLayered.xml:51
+#: doc/classes/TextureLayered.xml
msgid ""
"Partially sets the data for a specified [code]layer[/code] by overwriting "
"using the data of the specified [code]image[/code]. [code]x_offset[/code] "
@@ -56096,63 +56084,63 @@ msgid ""
"the texture. The [code]image[/code] must fit within the texture."
msgstr ""
-#: doc/classes/TextureLayered.xml:59
+#: doc/classes/TextureLayered.xml
msgid ""
"Sets the data for the specified layer. Data takes the form of a 2-"
"dimensional [Image] resource."
msgstr ""
-#: doc/classes/TextureLayered.xml:65
+#: doc/classes/TextureLayered.xml
msgid "Returns a dictionary with all the data used by this texture."
msgstr ""
-#: doc/classes/TextureLayered.xml:68
+#: doc/classes/TextureLayered.xml
msgid "Specifies which [enum Flags] apply to this texture."
msgstr ""
-#: doc/classes/TextureLayered.xml:73
+#: doc/classes/TextureLayered.xml
msgid ""
"Default flags for [TextureArray]. [constant FLAG_MIPMAPS], [constant "
"FLAG_REPEAT] and [constant FLAG_FILTER] are enabled."
msgstr ""
-#: doc/classes/TextureLayered.xml:76
+#: doc/classes/TextureLayered.xml
msgid "Default flags for [Texture3D]. [constant FLAG_FILTER] is enabled."
msgstr ""
-#: doc/classes/TextureLayered.xml:79
+#: doc/classes/TextureLayered.xml
msgid "Texture will generate mipmaps on creation."
msgstr ""
-#: doc/classes/TextureLayered.xml:82
+#: doc/classes/TextureLayered.xml
msgid "Texture will repeat when UV used is outside the 0-1 range."
msgstr ""
-#: doc/classes/TextureLayered.xml:85
+#: doc/classes/TextureLayered.xml
msgid ""
"Use filtering when reading from texture. Filtering smooths out pixels. "
"Turning filtering off is slightly faster and more appropriate when you need "
"access to individual pixels."
msgstr ""
-#: doc/classes/TextureProgress.xml:4
+#: doc/classes/TextureProgress.xml
msgid ""
"Texture-based progress bar. Useful for loading screens and life or stamina "
"bars."
msgstr ""
-#: doc/classes/TextureProgress.xml:7
+#: doc/classes/TextureProgress.xml
msgid ""
"TextureProgress works like [ProgressBar], but uses up to 3 textures instead "
"of Godot's [Theme] resource. It can be used to create horizontal, vertical "
"and radial progress bars."
msgstr ""
-#: doc/classes/TextureProgress.xml:28
+#: doc/classes/TextureProgress.xml
msgid "The fill direction. See [enum FillMode] for possible values."
msgstr ""
-#: doc/classes/TextureProgress.xml:32
+#: doc/classes/TextureProgress.xml
msgid ""
"If [code]true[/code], Godot treats the bar's textures like in "
"[NinePatchRect]. Use the [code]stretch_margin_*[/code] properties like "
@@ -56160,13 +56148,13 @@ msgid ""
"using a radial [member fill_mode], this setting will enable stretching."
msgstr ""
-#: doc/classes/TextureProgress.xml:35
+#: doc/classes/TextureProgress.xml
msgid ""
"Offsets [member texture_progress] if [member fill_mode] is [constant "
"FILL_CLOCKWISE] or [constant FILL_COUNTER_CLOCKWISE]."
msgstr ""
-#: doc/classes/TextureProgress.xml:38
+#: doc/classes/TextureProgress.xml
msgid ""
"Upper limit for the fill of [member texture_progress] if [member fill_mode] "
"is [constant FILL_CLOCKWISE] or [constant FILL_COUNTER_CLOCKWISE]. When the "
@@ -56175,7 +56163,7 @@ msgid ""
"See [member Range.value], [member Range.max_value]."
msgstr ""
-#: doc/classes/TextureProgress.xml:42
+#: doc/classes/TextureProgress.xml
msgid ""
"Starting angle for the fill of [member texture_progress] if [member "
"fill_mode] is [constant FILL_CLOCKWISE] or [constant "
@@ -56185,32 +56173,32 @@ msgid ""
"radial_fill_degrees]."
msgstr ""
-#: doc/classes/TextureProgress.xml:45
+#: doc/classes/TextureProgress.xml
msgid ""
"The height of the 9-patch's bottom row. A margin of 16 means the 9-slice's "
"bottom corners and side will have a height of 16 pixels. You can set all 4 "
"margin values individually to create panels with non-uniform borders."
msgstr ""
-#: doc/classes/TextureProgress.xml:48
+#: doc/classes/TextureProgress.xml
msgid "The width of the 9-patch's left column."
msgstr ""
-#: doc/classes/TextureProgress.xml:51
+#: doc/classes/TextureProgress.xml
msgid "The width of the 9-patch's right column."
msgstr ""
-#: doc/classes/TextureProgress.xml:54
+#: doc/classes/TextureProgress.xml
msgid "The height of the 9-patch's top row."
msgstr ""
-#: doc/classes/TextureProgress.xml:57
+#: doc/classes/TextureProgress.xml
msgid ""
"[Texture] that draws over the progress bar. Use it to add highlights or an "
"upper-frame that hides part of [member texture_progress]."
msgstr ""
-#: doc/classes/TextureProgress.xml:60
+#: doc/classes/TextureProgress.xml
msgid ""
"[Texture] that clips based on the node's [code]value[/code] and [member "
"fill_mode]. As [code]value[/code] increased, the texture fills up. It shows "
@@ -56220,57 +56208,57 @@ msgid ""
"value], [member Range.min_value], [member Range.max_value]."
msgstr ""
-#: doc/classes/TextureProgress.xml:64
+#: doc/classes/TextureProgress.xml
msgid ""
"The offset of [member texture_progress]. Useful for [member texture_over] "
"and [member texture_under] with fancy borders, to avoid transparent margins "
"in your progress texture."
msgstr ""
-#: doc/classes/TextureProgress.xml:67
+#: doc/classes/TextureProgress.xml
msgid "[Texture] that draws under the progress bar. The bar's background."
msgstr ""
-#: doc/classes/TextureProgress.xml:70
+#: doc/classes/TextureProgress.xml
msgid ""
"Multiplies the color of the bar's [code]texture_over[/code] texture. The "
"effect is similar to [member CanvasItem.modulate], except it only affects "
"this specific texture instead of the entire node."
msgstr ""
-#: doc/classes/TextureProgress.xml:73
+#: doc/classes/TextureProgress.xml
msgid ""
"Multiplies the color of the bar's [code]texture_progress[/code] texture."
msgstr ""
-#: doc/classes/TextureProgress.xml:76
+#: doc/classes/TextureProgress.xml
msgid "Multiplies the color of the bar's [code]texture_under[/code] texture."
msgstr ""
-#: doc/classes/TextureProgress.xml:81
+#: doc/classes/TextureProgress.xml
msgid "The [member texture_progress] fills from left to right."
msgstr ""
-#: doc/classes/TextureProgress.xml:84
+#: doc/classes/TextureProgress.xml
msgid "The [member texture_progress] fills from right to left."
msgstr ""
-#: doc/classes/TextureProgress.xml:87
+#: doc/classes/TextureProgress.xml
msgid "The [member texture_progress] fills from top to bottom."
msgstr ""
-#: doc/classes/TextureProgress.xml:90
+#: doc/classes/TextureProgress.xml
msgid "The [member texture_progress] fills from bottom to top."
msgstr ""
-#: doc/classes/TextureProgress.xml:93
+#: doc/classes/TextureProgress.xml
msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"clockwise. See [member radial_center_offset], [member radial_initial_angle] "
"and [member radial_fill_degrees] to control the way the bar fills up."
msgstr ""
-#: doc/classes/TextureProgress.xml:96
+#: doc/classes/TextureProgress.xml
msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"counterclockwise. See [member radial_center_offset], [member "
@@ -56278,19 +56266,19 @@ msgid ""
"the bar fills up."
msgstr ""
-#: doc/classes/TextureProgress.xml:99
+#: doc/classes/TextureProgress.xml
msgid ""
"The [member texture_progress] fills from the center, expanding both towards "
"the left and the right."
msgstr ""
-#: doc/classes/TextureProgress.xml:102
+#: doc/classes/TextureProgress.xml
msgid ""
"The [member texture_progress] fills from the center, expanding both towards "
"the top and the bottom."
msgstr ""
-#: doc/classes/TextureProgress.xml:105
+#: doc/classes/TextureProgress.xml
msgid ""
"Turns the node into a radial bar. The [member texture_progress] fills "
"radially from the center, expanding both clockwise and counterclockwise. See "
@@ -56298,11 +56286,11 @@ msgid ""
"radial_fill_degrees] to control the way the bar fills up."
msgstr ""
-#: doc/classes/TextureRect.xml:4
+#: doc/classes/TextureRect.xml
msgid "Control for drawing textures."
msgstr ""
-#: doc/classes/TextureRect.xml:7
+#: doc/classes/TextureRect.xml
msgid ""
"Used to draw icons and sprites in a user interface. The texture's placement "
"can be controlled with the [member stretch_mode] property. It can scale, "
@@ -56313,21 +56301,21 @@ msgid ""
"upside down."
msgstr ""
-#: doc/classes/TextureRect.xml:17
+#: doc/classes/TextureRect.xml
msgid "If [code]true[/code], the texture scales to fit its bounding rectangle."
msgstr ""
-#: doc/classes/TextureRect.xml:27
+#: doc/classes/TextureRect.xml
msgid ""
"Controls the texture's behavior when resizing the node's bounding rectangle. "
"See [enum StretchMode]."
msgstr ""
-#: doc/classes/TextureRect.xml:30
+#: doc/classes/TextureRect.xml
msgid "The node's [Texture] resource."
msgstr ""
-#: doc/classes/TextureRect.xml:35
+#: doc/classes/TextureRect.xml
msgid ""
"Scale to fit the node's bounding rectangle, only if [code]expand[/code] is "
"[code]true[/code]. Default [code]stretch_mode[/code], for backwards "
@@ -56335,17 +56323,17 @@ msgid ""
"texture will behave like [constant STRETCH_KEEP]."
msgstr ""
-#: doc/classes/TextureRect.xml:53
+#: doc/classes/TextureRect.xml
msgid ""
"Scale the texture to fit the node's bounding rectangle, center it and "
"maintain its aspect ratio."
msgstr ""
-#: doc/classes/Theme.xml:4
+#: doc/classes/Theme.xml
msgid "Theme for controls."
msgstr ""
-#: doc/classes/Theme.xml:7
+#: doc/classes/Theme.xml
msgid ""
"A theme for skinning controls. Controls can be skinned individually, but for "
"complex applications, it's more practical to just create a global theme that "
@@ -56355,132 +56343,132 @@ msgid ""
"theme[/code] file, see the documentation for more information."
msgstr ""
-#: doc/classes/Theme.xml:11
+#: doc/classes/Theme.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/ui/gui_skinning.html"
msgstr ""
-#: doc/classes/Theme.xml:17
+#: doc/classes/Theme.xml
msgid "Clears all values on the theme."
msgstr ""
-#: doc/classes/Theme.xml:25
+#: doc/classes/Theme.xml
msgid ""
"Clears the [Color] at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:33
+#: doc/classes/Theme.xml
msgid ""
"Clears the constant at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:41
+#: doc/classes/Theme.xml
msgid ""
"Clears the [Font] at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:49
+#: doc/classes/Theme.xml
msgid ""
"Clears the icon at [code]name[/code] if the theme has [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:57
+#: doc/classes/Theme.xml
msgid ""
"Clears [StyleBox] at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:66
+#: doc/classes/Theme.xml
msgid ""
"Clears the theme item of [code]data_type[/code] at [code]name[/code] if the "
"theme has [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:72
+#: doc/classes/Theme.xml
msgid "Sets the theme's values to a copy of the default theme values."
msgstr ""
-#: doc/classes/Theme.xml:79
+#: doc/classes/Theme.xml
msgid "Sets the theme's values to a copy of a given theme."
msgstr ""
-#: doc/classes/Theme.xml:87
+#: doc/classes/Theme.xml
msgid ""
"Returns the [Color] at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:94
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [Color]s as a [PoolStringArray] filled with each [Color]'s "
"name, for use in [method get_color], if the theme has [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:100
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [Color] types as a [PoolStringArray] filled with unique type "
"names, for use in [method get_color] and/or [method get_color_list]."
msgstr ""
-#: doc/classes/Theme.xml:108
+#: doc/classes/Theme.xml
msgid ""
"Returns the constant at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:115
+#: doc/classes/Theme.xml
msgid ""
"Returns all the constants as a [PoolStringArray] filled with each constant's "
"name, for use in [method get_constant], if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:121
+#: doc/classes/Theme.xml
msgid ""
"Returns all the constant types as a [PoolStringArray] filled with unique "
"type names, for use in [method get_constant] and/or [method "
"get_constant_list]."
msgstr ""
-#: doc/classes/Theme.xml:129
+#: doc/classes/Theme.xml
msgid ""
"Returns the [Font] at [code]name[/code] if the theme has [code]node_type[/"
"code]."
msgstr ""
-#: doc/classes/Theme.xml:136
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [Font]s as a [PoolStringArray] filled with each [Font]'s "
"name, for use in [method get_font], if the theme has [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:142
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [Font] types as a [PoolStringArray] filled with unique type "
"names, for use in [method get_font] and/or [method get_font_list]."
msgstr ""
-#: doc/classes/Theme.xml:150
+#: doc/classes/Theme.xml
msgid ""
"Returns the icon [Texture] at [code]name[/code] if the theme has "
"[code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:157
+#: doc/classes/Theme.xml
msgid ""
"Returns all the icons as a [PoolStringArray] filled with each [Texture]'s "
"name, for use in [method get_icon], if the theme has [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:163
+#: doc/classes/Theme.xml
msgid ""
"Returns all the icon types as a [PoolStringArray] filled with unique type "
"names, for use in [method get_icon] and/or [method get_icon_list]."
msgstr ""
-#: doc/classes/Theme.xml:171
+#: doc/classes/Theme.xml
msgid ""
"Returns the [StyleBox] at [code]name[/code] if the theme has "
"[code]node_type[/code].\n"
@@ -56488,7 +56476,7 @@ msgid ""
"Valid [code]node_type[/code]s may be found using [method get_stylebox_types]."
msgstr ""
-#: doc/classes/Theme.xml:179
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [StyleBox]s as a [PoolStringArray] filled with each "
"[StyleBox]'s name, for use in [method get_stylebox], if the theme has "
@@ -56496,14 +56484,14 @@ msgid ""
"Valid [code]node_type[/code]s may be found using [method get_stylebox_types]."
msgstr ""
-#: doc/classes/Theme.xml:186
+#: doc/classes/Theme.xml
msgid ""
"Returns all the [StyleBox] types as a [PoolStringArray] filled with unique "
"type names, for use in [method get_stylebox] and/or [method "
"get_stylebox_list]."
msgstr ""
-#: doc/classes/Theme.xml:195
+#: doc/classes/Theme.xml
msgid ""
"Returns the theme item of [code]data_type[/code] at [code]name[/code] if the "
"theme has [code]node_type[/code].\n"
@@ -56512,7 +56500,7 @@ msgid ""
"using [method get_theme_item_types] or a data type specific method."
msgstr ""
-#: doc/classes/Theme.xml:204
+#: doc/classes/Theme.xml
msgid ""
"Returns all the theme items of [code]data_type[/code] as a [PoolStringArray] "
"filled with each theme items's name, for use in [method get_theme_item] or a "
@@ -56521,14 +56509,14 @@ msgid ""
"get_theme_item_types] or a data type specific method."
msgstr ""
-#: doc/classes/Theme.xml:212
+#: doc/classes/Theme.xml
msgid ""
"Returns all the theme items of [code]data_type[/code] types as a "
"[PoolStringArray] filled with unique type names, for use in [method "
"get_theme_item], [method get_theme_item_list] or data type specific methods."
msgstr ""
-#: doc/classes/Theme.xml:219
+#: doc/classes/Theme.xml
msgid ""
"Returns all the theme types as a [PoolStringArray] filled with unique type "
"names, for use in other [code]get_*[/code] functions of this theme.\n"
@@ -56536,55 +56524,55 @@ msgid ""
"future version."
msgstr ""
-#: doc/classes/Theme.xml:228
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if [Color] with [code]name[/code] is in "
"[code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:237
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if constant with [code]name[/code] is in "
"[code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:244
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if this theme has a valid [member default_font] "
"value."
msgstr ""
-#: doc/classes/Theme.xml:252
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if [Font] with [code]name[/code] is in "
"[code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:261
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if icon [Texture] with [code]name[/code] is in "
"[code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:270
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if [StyleBox] with [code]name[/code] is in "
"[code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:280
+#: doc/classes/Theme.xml
msgid ""
"Returns [code]true[/code] if a theme item of [code]data_type[/code] with "
"[code]name[/code] is in [code]node_type[/code].\n"
"Returns [code]false[/code] if the theme does not have [code]node_type[/code]."
msgstr ""
-#: doc/classes/Theme.xml:288
+#: doc/classes/Theme.xml
msgid ""
"Adds missing and overrides existing definitions with values from the "
"[code]other[/code] [Theme].\n"
@@ -56593,84 +56581,84 @@ msgid ""
"merge the other two into it one after another."
msgstr ""
-#: doc/classes/Theme.xml:298
+#: doc/classes/Theme.xml
msgid ""
"Renames the [Color] at [code]old_name[/code] to [code]name[/code] if the "
"theme has [code]node_type[/code]. If [code]name[/code] is already taken, "
"this method fails."
msgstr ""
-#: doc/classes/Theme.xml:307
+#: doc/classes/Theme.xml
msgid ""
"Renames the constant at [code]old_name[/code] to [code]name[/code] if the "
"theme has [code]node_type[/code]. If [code]name[/code] is already taken, "
"this method fails."
msgstr ""
-#: doc/classes/Theme.xml:316
+#: doc/classes/Theme.xml
msgid ""
"Renames the [Font] at [code]old_name[/code] to [code]name[/code] if the "
"theme has [code]node_type[/code]. If [code]name[/code] is already taken, "
"this method fails."
msgstr ""
-#: doc/classes/Theme.xml:325
+#: doc/classes/Theme.xml
msgid ""
"Renames the icon at [code]old_name[/code] to [code]name[/code] if the theme "
"has [code]node_type[/code]. If [code]name[/code] is already taken, this "
"method fails."
msgstr ""
-#: doc/classes/Theme.xml:334
+#: doc/classes/Theme.xml
msgid ""
"Renames [StyleBox] at [code]old_name[/code] to [code]name[/code] if the "
"theme has [code]node_type[/code]. If [code]name[/code] is already taken, "
"this method fails."
msgstr ""
-#: doc/classes/Theme.xml:344
+#: doc/classes/Theme.xml
msgid ""
"Renames the theme item of [code]data_type[/code] at [code]old_name[/code] to "
"[code]name[/code] if the theme has [code]node_type[/code]. If [code]name[/"
"code] is already taken, this method fails."
msgstr ""
-#: doc/classes/Theme.xml:353
+#: doc/classes/Theme.xml
msgid ""
"Sets the theme's [Color] to [code]color[/code] at [code]name[/code] in "
"[code]node_type[/code].\n"
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:363
+#: doc/classes/Theme.xml
msgid ""
"Sets the theme's constant to [code]constant[/code] at [code]name[/code] in "
"[code]node_type[/code].\n"
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:373
+#: doc/classes/Theme.xml
msgid ""
"Sets the theme's [Font] to [code]font[/code] at [code]name[/code] in "
"[code]node_type[/code].\n"
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:383
+#: doc/classes/Theme.xml
msgid ""
"Sets the theme's icon [Texture] to [code]texture[/code] at [code]name[/code] "
"in [code]node_type[/code].\n"
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:393
+#: doc/classes/Theme.xml
msgid ""
"Sets theme's [StyleBox] to [code]stylebox[/code] at [code]name[/code] in "
"[code]node_type[/code].\n"
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:404
+#: doc/classes/Theme.xml
msgid ""
"Sets the theme item of [code]data_type[/code] to [code]value[/code] at "
"[code]name[/code] in [code]node_type[/code].\n"
@@ -56679,7 +56667,7 @@ msgid ""
"Creates [code]node_type[/code] if the theme does not have it."
msgstr ""
-#: doc/classes/Theme.xml:412
+#: doc/classes/Theme.xml
msgid ""
"The default font of this [Theme] resource. Used as a fallback value for font "
"items defined in this theme, but having invalid values. If this value is "
@@ -56687,35 +56675,35 @@ msgid ""
"Use [method has_default_font] to check if this value is valid."
msgstr ""
-#: doc/classes/Theme.xml:418
+#: doc/classes/Theme.xml
msgid "Theme's [Color] item type."
msgstr ""
-#: doc/classes/Theme.xml:421
+#: doc/classes/Theme.xml
msgid "Theme's constant item type."
msgstr ""
-#: doc/classes/Theme.xml:424
+#: doc/classes/Theme.xml
msgid "Theme's [Font] item type."
msgstr ""
-#: doc/classes/Theme.xml:427
+#: doc/classes/Theme.xml
msgid "Theme's icon [Texture] item type."
msgstr ""
-#: doc/classes/Theme.xml:430
+#: doc/classes/Theme.xml
msgid "Theme's [StyleBox] item type."
msgstr ""
-#: doc/classes/Theme.xml:433
+#: doc/classes/Theme.xml
msgid "Maximum value for the DataType enum."
msgstr ""
-#: doc/classes/Thread.xml:4
+#: doc/classes/Thread.xml
msgid "A unit of execution in a process."
msgstr ""
-#: doc/classes/Thread.xml:7
+#: doc/classes/Thread.xml
msgid ""
"A unit of execution in a process. Can run methods on [Object]s "
"simultaneously. The use of synchronization via [Mutex] or [Semaphore] is "
@@ -56724,19 +56712,19 @@ msgid ""
"This is a current limitation of the GDScript debugger."
msgstr ""
-#: doc/classes/Thread.xml:12
+#: doc/classes/Thread.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/threads/"
"thread_safe_apis.html"
msgstr ""
-#: doc/classes/Thread.xml:19
+#: doc/classes/Thread.xml
msgid ""
"Returns the current [Thread]'s ID, uniquely identifying it among all "
"threads. If the [Thread] is not running this returns an empty string."
msgstr ""
-#: doc/classes/Thread.xml:25
+#: doc/classes/Thread.xml
msgid ""
"Returns [code]true[/code] if this [Thread] has been started. Once started, "
"this will return [code]true[/code] until it is joined using [method "
@@ -56744,7 +56732,7 @@ msgid ""
"[method is_alive]."
msgstr ""
-#: doc/classes/Thread.xml:31
+#: doc/classes/Thread.xml
msgid ""
"Returns [code]true[/code] if this [Thread] is currently running. This is "
"useful for determining if [method wait_to_finish] can be called without "
@@ -56752,7 +56740,7 @@ msgid ""
"To check if a [Thread] is joinable, use [method is_active]."
msgstr ""
-#: doc/classes/Thread.xml:42
+#: doc/classes/Thread.xml
msgid ""
"Starts a new [Thread] that runs [code]method[/code] on object "
"[code]instance[/code] with [code]userdata[/code] passed as an argument. Even "
@@ -56762,7 +56750,7 @@ msgid ""
"Returns [constant OK] on success, or [constant ERR_CANT_CREATE] on failure."
msgstr ""
-#: doc/classes/Thread.xml:49
+#: doc/classes/Thread.xml
msgid ""
"Joins the [Thread] and waits for it to finish. Returns the output of the "
"method passed to [method start].\n"
@@ -56775,23 +56763,23 @@ msgid ""
"want to use it again you will have to create a new instance of it."
msgstr ""
-#: doc/classes/Thread.xml:58
+#: doc/classes/Thread.xml
msgid "A thread running with lower priority than normally."
msgstr ""
-#: doc/classes/Thread.xml:61
+#: doc/classes/Thread.xml
msgid "A thread with a standard priority."
msgstr ""
-#: doc/classes/Thread.xml:64
+#: doc/classes/Thread.xml
msgid "A thread running with higher priority than normally."
msgstr ""
-#: doc/classes/TileMap.xml:4
+#: doc/classes/TileMap.xml
msgid "Node for 2D tile-based maps."
msgstr ""
-#: doc/classes/TileMap.xml:7
+#: doc/classes/TileMap.xml
msgid ""
"Node for 2D tile-based maps. Tilemaps use a [TileSet] which contain a list "
"of tiles (textures plus optional collision, navigation, and/or occluder "
@@ -56802,79 +56790,79 @@ msgid ""
"[method Physics2DDirectBodyState.get_contact_collider_shape_metadata], etc."
msgstr ""
-#: doc/classes/TileMap.xml:11 doc/classes/TileSet.xml:11
+#: doc/classes/TileMap.xml doc/classes/TileSet.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/2d/using_tilemaps.html"
msgstr ""
-#: doc/classes/TileMap.xml:14 doc/classes/TileSet.xml:14
+#: doc/classes/TileMap.xml doc/classes/TileSet.xml
msgid "https://godotengine.org/asset-library/asset/111"
msgstr ""
-#: doc/classes/TileMap.xml:23
+#: doc/classes/TileMap.xml
msgid "Clears all cells."
msgstr ""
-#: doc/classes/TileMap.xml:29
+#: doc/classes/TileMap.xml
msgid "Clears cells that do not exist in the tileset."
msgstr ""
-#: doc/classes/TileMap.xml:37
+#: doc/classes/TileMap.xml
msgid ""
"Returns the tile index of the given cell. If no tile exists in the cell, "
"returns [constant INVALID_CELL]."
msgstr ""
-#: doc/classes/TileMap.xml:45
+#: doc/classes/TileMap.xml
msgid ""
"Returns the coordinate (subtile column and row) of the autotile variation in "
"the tileset. Returns a zero vector if the cell doesn't have autotiling."
msgstr ""
-#: doc/classes/TileMap.xml:52
+#: doc/classes/TileMap.xml
msgid ""
"Returns the tile index of the cell given by a Vector2. If no tile exists in "
"the cell, returns [constant INVALID_CELL]."
msgstr ""
-#: doc/classes/TileMap.xml:59
+#: doc/classes/TileMap.xml
msgid "Returns [code]true[/code] if the given collision layer bit is set."
msgstr ""
-#: doc/classes/TileMap.xml:66
+#: doc/classes/TileMap.xml
msgid "Returns [code]true[/code] if the given collision mask bit is set."
msgstr ""
-#: doc/classes/TileMap.xml:72
+#: doc/classes/TileMap.xml
msgid ""
"Returns a [Vector2] array with the positions of all cells containing a tile "
"from the tileset (i.e. a tile index different from [code]-1[/code])."
msgstr ""
-#: doc/classes/TileMap.xml:79
+#: doc/classes/TileMap.xml
msgid ""
"Returns an array of all cells with the given tile index specified in "
"[code]id[/code]."
msgstr ""
-#: doc/classes/TileMap.xml:85
+#: doc/classes/TileMap.xml
msgid "Returns a rectangle enclosing the used (non-empty) tiles of the map."
msgstr ""
-#: doc/classes/TileMap.xml:93
+#: doc/classes/TileMap.xml
msgid ""
"Returns [code]true[/code] if the given cell is transposed, i.e. the X and Y "
"axes are swapped."
msgstr ""
-#: doc/classes/TileMap.xml:101
+#: doc/classes/TileMap.xml
msgid "Returns [code]true[/code] if the given cell is flipped in the X axis."
msgstr ""
-#: doc/classes/TileMap.xml:109
+#: doc/classes/TileMap.xml
msgid "Returns [code]true[/code] if the given cell is flipped in the Y axis."
msgstr ""
-#: doc/classes/TileMap.xml:117
+#: doc/classes/TileMap.xml
msgid ""
"Returns the local position of the top left corner of the cell corresponding "
"to the given tilemap (grid-based) coordinates.\n"
@@ -56886,7 +56874,7 @@ msgid ""
"Optionally, the tilemap's half offset can be ignored."
msgstr ""
-#: doc/classes/TileMap.xml:136
+#: doc/classes/TileMap.xml
msgid ""
"Sets the tile index for the cell given by a Vector2.\n"
"An index of [code]-1[/code] clears the cell.\n"
@@ -56908,7 +56896,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/TileMap.xml:158
+#: doc/classes/TileMap.xml
msgid ""
"Sets the tile index for the given cell.\n"
"An index of [code]-1[/code] clears the cell.\n"
@@ -56919,21 +56907,21 @@ msgid ""
"update_dirty_quadrants]."
msgstr ""
-#: doc/classes/TileMap.xml:170
+#: doc/classes/TileMap.xml
msgid "Sets the given collision layer bit."
msgstr ""
-#: doc/classes/TileMap.xml:178
+#: doc/classes/TileMap.xml
msgid "Sets the given collision mask bit."
msgstr ""
-#: doc/classes/TileMap.xml:185
+#: doc/classes/TileMap.xml
msgid ""
"Applies autotiling rules to the cell (and its adjacent cells) referenced by "
"its grid-based X and Y coordinates."
msgstr ""
-#: doc/classes/TileMap.xml:193
+#: doc/classes/TileMap.xml
msgid ""
"Applies autotiling rules to the cells in the given region (specified by grid-"
"based X and Y coordinates).\n"
@@ -56941,13 +56929,13 @@ msgid ""
"the entire tilemap."
msgstr ""
-#: doc/classes/TileMap.xml:200
+#: doc/classes/TileMap.xml
msgid ""
"Updates the tile map's quadrants, allowing things such as navigation and "
"collision shapes to be immediately used if modified."
msgstr ""
-#: doc/classes/TileMap.xml:207
+#: doc/classes/TileMap.xml
msgid ""
"Returns the tilemap (grid-based) coordinates corresponding to the given "
"local position.\n"
@@ -56959,41 +56947,41 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/TileMap.xml:218
+#: doc/classes/TileMap.xml
msgid "If [code]true[/code], the cell's UVs will be clipped."
msgstr ""
-#: doc/classes/TileMap.xml:221
+#: doc/classes/TileMap.xml
msgid "The custom [Transform2D] to be applied to the TileMap's cells."
msgstr ""
-#: doc/classes/TileMap.xml:224
+#: doc/classes/TileMap.xml
msgid ""
"Amount to offset alternating tiles. See [enum HalfOffset] for possible "
"values."
msgstr ""
-#: doc/classes/TileMap.xml:227
+#: doc/classes/TileMap.xml
msgid ""
"The TileMap's quadrant size. Optimizes drawing by batching, using chunks of "
"this size."
msgstr ""
-#: doc/classes/TileMap.xml:230
+#: doc/classes/TileMap.xml
msgid "The TileMap's cell size."
msgstr ""
-#: doc/classes/TileMap.xml:233
+#: doc/classes/TileMap.xml
msgid "Position for tile origin. See [enum TileOrigin] for possible values."
msgstr ""
-#: doc/classes/TileMap.xml:236
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], the TileMap's direct children will be drawn in order "
"of their Y coordinate."
msgstr ""
-#: doc/classes/TileMap.xml:239
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], the textures will be centered in the middle of each "
"tile. This is useful for certain isometric or top-down modes when textures "
@@ -57004,19 +56992,19 @@ msgid ""
"unless [member compatibility_mode] is enabled."
msgstr ""
-#: doc/classes/TileMap.xml:243
+#: doc/classes/TileMap.xml
msgid ""
"Bounce value for static body collisions (see [code]collision_use_kinematic[/"
"code])."
msgstr ""
-#: doc/classes/TileMap.xml:246
+#: doc/classes/TileMap.xml
msgid ""
"Friction value for static body collisions (see "
"[code]collision_use_kinematic[/code])."
msgstr ""
-#: doc/classes/TileMap.xml:249
+#: doc/classes/TileMap.xml
msgid ""
"The collision layer(s) for all colliders in the TileMap. See [url=https://"
"docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction."
@@ -57024,7 +57012,7 @@ msgid ""
"documentation for more information."
msgstr ""
-#: doc/classes/TileMap.xml:252
+#: doc/classes/TileMap.xml
msgid ""
"The collision mask(s) for all colliders in the TileMap. See [url=https://"
"docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction."
@@ -57032,19 +57020,19 @@ msgid ""
"documentation for more information."
msgstr ""
-#: doc/classes/TileMap.xml:255
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], TileMap collisions will be handled as a kinematic "
"body. If [code]false[/code], collisions will be handled as static body."
msgstr ""
-#: doc/classes/TileMap.xml:258
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], this tilemap's collision shape will be added to the "
"collision shape of the parent. The parent has to be a [CollisionObject2D]."
msgstr ""
-#: doc/classes/TileMap.xml:261
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], the compatibility with the tilemaps made in Godot 3.1 "
"or earlier is maintained (textures move when the tile origin changes and "
@@ -57061,18 +57049,18 @@ msgid ""
"option or in irregular tiles is not relevant when centering those textures."
msgstr ""
-#: doc/classes/TileMap.xml:266
+#: doc/classes/TileMap.xml
msgid "The TileMap orientation mode. See [enum Mode] for possible values."
msgstr ""
-#: doc/classes/TileMap.xml:269
+#: doc/classes/TileMap.xml
msgid ""
"The light mask assigned to all light occluders in the TileMap. The TileSet's "
"light occluders will cast shadows only from Light2D(s) that have the same "
"light mask(s)."
msgstr ""
-#: doc/classes/TileMap.xml:272
+#: doc/classes/TileMap.xml
msgid ""
"If [code]true[/code], collision shapes are visible in the editor. Doesn't "
"affect collision shapes visibility at runtime. To show collision shapes at "
@@ -57080,74 +57068,74 @@ msgid ""
"instead."
msgstr ""
-#: doc/classes/TileMap.xml:275
+#: doc/classes/TileMap.xml
msgid "The assigned [TileSet]."
msgstr ""
-#: doc/classes/TileMap.xml:281
+#: doc/classes/TileMap.xml
msgid "Emitted when a tilemap setting has changed."
msgstr ""
-#: doc/classes/TileMap.xml:287
+#: doc/classes/TileMap.xml
msgid "Returned when a cell doesn't exist."
msgstr ""
-#: doc/classes/TileMap.xml:290
+#: doc/classes/TileMap.xml
msgid "Orthogonal orientation mode."
msgstr ""
-#: doc/classes/TileMap.xml:293
+#: doc/classes/TileMap.xml
msgid "Isometric orientation mode."
msgstr ""
-#: doc/classes/TileMap.xml:296
+#: doc/classes/TileMap.xml
msgid "Custom orientation mode."
msgstr ""
-#: doc/classes/TileMap.xml:299
+#: doc/classes/TileMap.xml
msgid "Half offset on the X coordinate."
msgstr ""
-#: doc/classes/TileMap.xml:302
+#: doc/classes/TileMap.xml
msgid "Half offset on the Y coordinate."
msgstr ""
-#: doc/classes/TileMap.xml:305
+#: doc/classes/TileMap.xml
msgid "Half offset disabled."
msgstr ""
-#: doc/classes/TileMap.xml:308
+#: doc/classes/TileMap.xml
msgid "Half offset on the X coordinate (negative)."
msgstr ""
-#: doc/classes/TileMap.xml:311
+#: doc/classes/TileMap.xml
msgid "Half offset on the Y coordinate (negative)."
msgstr ""
-#: doc/classes/TileMap.xml:314
+#: doc/classes/TileMap.xml
msgid "Tile origin at its top-left corner."
msgstr ""
-#: doc/classes/TileMap.xml:317
+#: doc/classes/TileMap.xml
msgid "Tile origin at its center."
msgstr ""
-#: doc/classes/TileMap.xml:320
+#: doc/classes/TileMap.xml
msgid "Tile origin at its bottom-left corner."
msgstr ""
-#: doc/classes/TileSet.xml:4
+#: doc/classes/TileSet.xml
msgid "Tile library for tilemaps."
msgstr ""
-#: doc/classes/TileSet.xml:7
+#: doc/classes/TileSet.xml
msgid ""
"A TileSet is a library of tiles for a [TileMap]. It contains a list of "
"tiles, each consisting of a sprite and optional collision shapes.\n"
"Tiles are referenced by a unique integer ID."
msgstr ""
-#: doc/classes/TileSet.xml:42
+#: doc/classes/TileSet.xml
msgid ""
"Determines when the auto-tiler should consider two different auto-tile IDs "
"to be bound together.\n"
@@ -57155,11 +57143,11 @@ msgid ""
"TileMap.INVALID_CELL]) when checking a tile against an empty neighbor tile."
msgstr ""
-#: doc/classes/TileSet.xml:50
+#: doc/classes/TileSet.xml
msgid "Clears all bitmask information of the autotile."
msgstr ""
-#: doc/classes/TileSet.xml:58
+#: doc/classes/TileSet.xml
msgid ""
"Returns the bitmask of the subtile from an autotile given its coordinates.\n"
"The value is the sum of the values in [enum AutotileBindings] present in the "
@@ -57167,11 +57155,11 @@ msgid ""
"left and top right)."
msgstr ""
-#: doc/classes/TileSet.xml:66
+#: doc/classes/TileSet.xml
msgid "Returns the [enum BitmaskMode] of the autotile."
msgstr ""
-#: doc/classes/TileSet.xml:73
+#: doc/classes/TileSet.xml
msgid ""
"Returns the subtile that's being used as an icon in an atlas/autotile given "
"its coordinates.\n"
@@ -57180,27 +57168,27 @@ msgid ""
"represent it in the TileSet editor."
msgstr ""
-#: doc/classes/TileSet.xml:82
+#: doc/classes/TileSet.xml
msgid ""
"Returns the light occluder of the subtile from an atlas/autotile given its "
"coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:90
+#: doc/classes/TileSet.xml
msgid ""
"Returns the navigation polygon of the subtile from an atlas/autotile given "
"its coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:97
+#: doc/classes/TileSet.xml
msgid "Returns the size of the subtiles in an atlas/autotile."
msgstr ""
-#: doc/classes/TileSet.xml:104
+#: doc/classes/TileSet.xml
msgid "Returns the spacing between subtiles of the atlas/autotile."
msgstr ""
-#: doc/classes/TileSet.xml:112
+#: doc/classes/TileSet.xml
msgid ""
"Returns the priority of the subtile from an autotile given its coordinates.\n"
"When more than one subtile has the same bitmask value, one of them will be "
@@ -57208,13 +57196,13 @@ msgid ""
"picked."
msgstr ""
-#: doc/classes/TileSet.xml:121
+#: doc/classes/TileSet.xml
msgid ""
"Returns the drawing index of the subtile from an atlas/autotile given its "
"coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:130
+#: doc/classes/TileSet.xml
msgid ""
"Sets the bitmask of the subtile from an autotile given its coordinates.\n"
"The value is the sum of the values in [enum AutotileBindings] present in the "
@@ -57222,11 +57210,11 @@ msgid ""
"left and top right)."
msgstr ""
-#: doc/classes/TileSet.xml:139
+#: doc/classes/TileSet.xml
msgid "Sets the [enum BitmaskMode] of the autotile."
msgstr ""
-#: doc/classes/TileSet.xml:147
+#: doc/classes/TileSet.xml
msgid ""
"Sets the subtile that will be used as an icon in an atlas/autotile given its "
"coordinates.\n"
@@ -57235,27 +57223,27 @@ msgid ""
"represent it in the TileSet editor."
msgstr ""
-#: doc/classes/TileSet.xml:157
+#: doc/classes/TileSet.xml
msgid ""
"Sets the light occluder of the subtile from an atlas/autotile given its "
"coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:166
+#: doc/classes/TileSet.xml
msgid ""
"Sets the navigation polygon of the subtile from an atlas/autotile given its "
"coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:174
+#: doc/classes/TileSet.xml
msgid "Sets the size of the subtiles in an atlas/autotile."
msgstr ""
-#: doc/classes/TileSet.xml:182
+#: doc/classes/TileSet.xml
msgid "Sets the spacing between subtiles of the atlas/autotile."
msgstr ""
-#: doc/classes/TileSet.xml:191
+#: doc/classes/TileSet.xml
msgid ""
"Sets the priority of the subtile from an autotile given its coordinates.\n"
"When more than one subtile has the same bitmask value, one of them will be "
@@ -57263,99 +57251,99 @@ msgid ""
"picked."
msgstr ""
-#: doc/classes/TileSet.xml:201
+#: doc/classes/TileSet.xml
msgid ""
"Sets the drawing index of the subtile from an atlas/autotile given its "
"coordinates."
msgstr ""
-#: doc/classes/TileSet.xml:207
+#: doc/classes/TileSet.xml
msgid "Clears all tiles."
msgstr ""
-#: doc/classes/TileSet.xml:214
+#: doc/classes/TileSet.xml
msgid "Creates a new tile with the given ID."
msgstr ""
-#: doc/classes/TileSet.xml:221
+#: doc/classes/TileSet.xml
msgid "Returns the first tile matching the given name."
msgstr ""
-#: doc/classes/TileSet.xml:227
+#: doc/classes/TileSet.xml
msgid ""
"Returns the ID following the last currently used ID, useful when creating a "
"new tile."
msgstr ""
-#: doc/classes/TileSet.xml:233
+#: doc/classes/TileSet.xml
msgid "Returns an array of all currently used tile IDs."
msgstr ""
-#: doc/classes/TileSet.xml:240
+#: doc/classes/TileSet.xml
msgid "Removes the given tile ID."
msgstr ""
-#: doc/classes/TileSet.xml:251
+#: doc/classes/TileSet.xml
msgid "Adds a shape to the tile."
msgstr ""
-#: doc/classes/TileSet.xml:258
+#: doc/classes/TileSet.xml
msgid "Returns the tile's light occluder."
msgstr ""
-#: doc/classes/TileSet.xml:265
+#: doc/classes/TileSet.xml
msgid "Returns the tile's material."
msgstr ""
-#: doc/classes/TileSet.xml:272
+#: doc/classes/TileSet.xml
msgid "Returns the tile's modulation color."
msgstr ""
-#: doc/classes/TileSet.xml:279
+#: doc/classes/TileSet.xml
msgid "Returns the tile's name."
msgstr ""
-#: doc/classes/TileSet.xml:286
+#: doc/classes/TileSet.xml
msgid "Returns the navigation polygon of the tile."
msgstr ""
-#: doc/classes/TileSet.xml:293
+#: doc/classes/TileSet.xml
msgid "Returns the offset of the tile's navigation polygon."
msgstr ""
-#: doc/classes/TileSet.xml:300
+#: doc/classes/TileSet.xml
msgid "Returns the tile's normal map texture."
msgstr ""
-#: doc/classes/TileSet.xml:307
+#: doc/classes/TileSet.xml
msgid "Returns the offset of the tile's light occluder."
msgstr ""
-#: doc/classes/TileSet.xml:314
+#: doc/classes/TileSet.xml
msgid "Returns the tile sub-region in the texture."
msgstr ""
-#: doc/classes/TileSet.xml:322
+#: doc/classes/TileSet.xml
msgid "Returns a tile's given shape."
msgstr ""
-#: doc/classes/TileSet.xml:329
+#: doc/classes/TileSet.xml
msgid "Returns the number of shapes assigned to a tile."
msgstr ""
-#: doc/classes/TileSet.xml:337
+#: doc/classes/TileSet.xml
msgid "Returns the offset of a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:345
+#: doc/classes/TileSet.xml
msgid "Returns the one-way collision value of a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:360
+#: doc/classes/TileSet.xml
msgid "Returns the [Transform2D] of a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:367
+#: doc/classes/TileSet.xml
msgid ""
"Returns an array of dictionaries describing the tile's shapes.\n"
"[b]Dictionary structure in the array returned by this method:[/b]\n"
@@ -57370,47 +57358,47 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/TileSet.xml:384
+#: doc/classes/TileSet.xml
msgid "Returns the tile's texture."
msgstr ""
-#: doc/classes/TileSet.xml:391
+#: doc/classes/TileSet.xml
msgid "Returns the texture offset of the tile."
msgstr ""
-#: doc/classes/TileSet.xml:398
+#: doc/classes/TileSet.xml
msgid "Returns the tile's [enum TileMode]."
msgstr ""
-#: doc/classes/TileSet.xml:405
+#: doc/classes/TileSet.xml
msgid "Returns the tile's Z index (drawing layer)."
msgstr ""
-#: doc/classes/TileSet.xml:413
+#: doc/classes/TileSet.xml
msgid "Sets a light occluder for the tile."
msgstr ""
-#: doc/classes/TileSet.xml:421
+#: doc/classes/TileSet.xml
msgid "Sets the tile's material."
msgstr ""
-#: doc/classes/TileSet.xml:429
+#: doc/classes/TileSet.xml
msgid "Sets the tile's modulation color."
msgstr ""
-#: doc/classes/TileSet.xml:437
+#: doc/classes/TileSet.xml
msgid "Sets the tile's name."
msgstr ""
-#: doc/classes/TileSet.xml:445
+#: doc/classes/TileSet.xml
msgid "Sets the tile's navigation polygon."
msgstr ""
-#: doc/classes/TileSet.xml:453
+#: doc/classes/TileSet.xml
msgid "Sets an offset for the tile's navigation polygon."
msgstr ""
-#: doc/classes/TileSet.xml:461
+#: doc/classes/TileSet.xml
msgid ""
"Sets the tile's normal map texture.\n"
"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. "
@@ -57419,56 +57407,56 @@ msgid ""
"a comparison of normal map coordinates expected by popular engines."
msgstr ""
-#: doc/classes/TileSet.xml:470
+#: doc/classes/TileSet.xml
msgid "Sets an offset for the tile's light occluder."
msgstr ""
-#: doc/classes/TileSet.xml:478
+#: doc/classes/TileSet.xml
msgid ""
"Sets the tile's sub-region in the texture. This is common in texture atlases."
msgstr ""
-#: doc/classes/TileSet.xml:487
+#: doc/classes/TileSet.xml
msgid "Sets a shape for the tile, enabling collision."
msgstr ""
-#: doc/classes/TileSet.xml:496
+#: doc/classes/TileSet.xml
msgid "Sets the offset of a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:505
+#: doc/classes/TileSet.xml
msgid "Enables one-way collision on a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:522
+#: doc/classes/TileSet.xml
msgid "Sets a [Transform2D] on a tile's shape."
msgstr ""
-#: doc/classes/TileSet.xml:530
+#: doc/classes/TileSet.xml
msgid "Sets an array of shapes for the tile, enabling collision."
msgstr ""
-#: doc/classes/TileSet.xml:538
+#: doc/classes/TileSet.xml
msgid "Sets the tile's texture."
msgstr ""
-#: doc/classes/TileSet.xml:546
+#: doc/classes/TileSet.xml
msgid "Sets the tile's texture offset."
msgstr ""
-#: doc/classes/TileSet.xml:554
+#: doc/classes/TileSet.xml
msgid "Sets the tile's [enum TileMode]."
msgstr ""
-#: doc/classes/TileSet.xml:562
+#: doc/classes/TileSet.xml
msgid "Sets the tile's drawing index."
msgstr ""
-#: doc/classes/Timer.xml:4
+#: doc/classes/Timer.xml
msgid "A countdown timer."
msgstr ""
-#: doc/classes/Timer.xml:7
+#: doc/classes/Timer.xml
msgid ""
"Counts down a specified interval and emits a signal on reaching 0. Can be "
"set to repeat or \"one-shot\" mode.\n"
@@ -57476,11 +57464,11 @@ msgid ""
"[method SceneTree.create_timer]."
msgstr ""
-#: doc/classes/Timer.xml:17
+#: doc/classes/Timer.xml
msgid "Returns [code]true[/code] if the timer is stopped."
msgstr ""
-#: doc/classes/Timer.xml:24
+#: doc/classes/Timer.xml
msgid ""
"Starts the timer. Sets [code]wait_time[/code] to [code]time_sec[/code] if "
"[code]time_sec > 0[/code]. This also resets the remaining time to "
@@ -57488,11 +57476,11 @@ msgid ""
"[b]Note:[/b] This method will not resume a paused timer. See [member paused]."
msgstr ""
-#: doc/classes/Timer.xml:31
+#: doc/classes/Timer.xml
msgid "Stops the timer."
msgstr ""
-#: doc/classes/Timer.xml:37
+#: doc/classes/Timer.xml
msgid ""
"If [code]true[/code], the timer will automatically start when entering the "
"scene tree.\n"
@@ -57500,30 +57488,30 @@ msgid ""
"the timer enters the scene tree and starts."
msgstr ""
-#: doc/classes/Timer.xml:41
+#: doc/classes/Timer.xml
msgid ""
"If [code]true[/code], the timer will stop when reaching 0. If [code]false[/"
"code], it will restart."
msgstr ""
-#: doc/classes/Timer.xml:44
+#: doc/classes/Timer.xml
msgid ""
"If [code]true[/code], the timer is paused and will not process until it is "
"unpaused again, even if [method start] is called."
msgstr ""
-#: doc/classes/Timer.xml:47
+#: doc/classes/Timer.xml
msgid "Processing mode. See [enum TimerProcessMode]."
msgstr ""
-#: doc/classes/Timer.xml:50
+#: doc/classes/Timer.xml
msgid ""
"The timer's remaining time in seconds. Returns 0 if the timer is inactive.\n"
"[b]Note:[/b] You cannot set this value. To change the timer's remaining "
"time, use [method start]."
msgstr ""
-#: doc/classes/Timer.xml:54
+#: doc/classes/Timer.xml
msgid ""
"The wait time in seconds.\n"
"[b]Note:[/b] Timers can only emit once per rendered frame at most (or once "
@@ -57534,21 +57522,21 @@ msgid ""
"process loop in a script instead of using a Timer node."
msgstr ""
-#: doc/classes/Timer.xml:67
+#: doc/classes/Timer.xml
msgid ""
"Update the timer during the physics step at each frame (fixed framerate "
"processing)."
msgstr ""
-#: doc/classes/Timer.xml:70
+#: doc/classes/Timer.xml
msgid "Update the timer during the idle time at each frame."
msgstr ""
-#: doc/classes/ToolButton.xml:4
+#: doc/classes/ToolButton.xml
msgid "Flat button helper class."
msgstr ""
-#: doc/classes/ToolButton.xml:7
+#: doc/classes/ToolButton.xml
msgid ""
"This is a helper class to generate a flat [Button] (see [member Button."
"flat]), creating a [ToolButton] is equivalent to:\n"
@@ -57558,65 +57546,65 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/ToolButton.xml:24
+#: doc/classes/ToolButton.xml
msgid "Default text [Color] of the [ToolButton]."
msgstr ""
-#: doc/classes/ToolButton.xml:27
+#: doc/classes/ToolButton.xml
msgid "Text [Color] used when the [ToolButton] is disabled."
msgstr ""
-#: doc/classes/ToolButton.xml:30
+#: doc/classes/ToolButton.xml
msgid ""
"Text [Color] used when the [ToolButton] is focused. Only replaces the normal "
"text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
-#: doc/classes/ToolButton.xml:33
+#: doc/classes/ToolButton.xml
msgid "Text [Color] used when the [ToolButton] is being hovered."
msgstr ""
-#: doc/classes/ToolButton.xml:36
+#: doc/classes/ToolButton.xml
msgid "Text [Color] used when the [ToolButton] is being pressed."
msgstr ""
-#: doc/classes/ToolButton.xml:39
+#: doc/classes/ToolButton.xml
msgid "The horizontal space between [ToolButton]'s icon and text."
msgstr ""
-#: doc/classes/ToolButton.xml:42
+#: doc/classes/ToolButton.xml
msgid "[Font] of the [ToolButton]'s text."
msgstr ""
-#: doc/classes/ToolButton.xml:45
+#: doc/classes/ToolButton.xml
msgid "[StyleBox] used when the [ToolButton] is disabled."
msgstr ""
-#: doc/classes/ToolButton.xml:48
+#: doc/classes/ToolButton.xml
msgid ""
"[StyleBox] used when the [ToolButton] is focused. It is displayed over the "
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
-#: doc/classes/ToolButton.xml:51
+#: doc/classes/ToolButton.xml
msgid "[StyleBox] used when the [ToolButton] is being hovered."
msgstr ""
-#: doc/classes/ToolButton.xml:54
+#: doc/classes/ToolButton.xml
msgid "Default [StyleBox] for the [ToolButton]."
msgstr ""
-#: doc/classes/ToolButton.xml:57
+#: doc/classes/ToolButton.xml
msgid "[StyleBox] used when the [ToolButton] is being pressed."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:4
+#: doc/classes/TouchScreenButton.xml
msgid "Button for touch screen devices for gameplay use."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:7
+#: doc/classes/TouchScreenButton.xml
msgid ""
"TouchScreenButton allows you to create on-screen buttons for touch devices. "
"It's intended for gameplay use, such as a unit you have to touch to move. "
@@ -57631,23 +57619,23 @@ msgid ""
"helping you develop your game both for desktop and mobile devices."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:17
+#: doc/classes/TouchScreenButton.xml
msgid "Returns [code]true[/code] if this button is currently pressed."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:23
+#: doc/classes/TouchScreenButton.xml
msgid "The button's action. Actions can be handled with [InputEventAction]."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:26
+#: doc/classes/TouchScreenButton.xml
msgid "The button's bitmask."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:29
+#: doc/classes/TouchScreenButton.xml
msgid "The button's texture for the normal state."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:32
+#: doc/classes/TouchScreenButton.xml
msgid ""
"If [code]true[/code], the [signal pressed] and [signal released] signals are "
"emitted whenever a pressed finger goes in and out of the button, even if the "
@@ -57655,50 +57643,50 @@ msgid ""
"[b]Note:[/b] This is a \"pass-by\" (not \"bypass\") press mode."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:36
+#: doc/classes/TouchScreenButton.xml
msgid "The button's texture for the pressed state."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:39
+#: doc/classes/TouchScreenButton.xml
msgid "The button's shape."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:42
+#: doc/classes/TouchScreenButton.xml
msgid ""
"If [code]true[/code], the button's shape is centered in the provided "
"texture. If no texture is used, this property has no effect."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:45
+#: doc/classes/TouchScreenButton.xml
msgid "If [code]true[/code], the button's shape is visible."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:48
+#: doc/classes/TouchScreenButton.xml
msgid ""
"The button's visibility mode. See [enum VisibilityMode] for possible values."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:54
+#: doc/classes/TouchScreenButton.xml
msgid "Emitted when the button is pressed (down)."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:59
+#: doc/classes/TouchScreenButton.xml
msgid "Emitted when the button is released (up)."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:65
+#: doc/classes/TouchScreenButton.xml
msgid "Always visible."
msgstr ""
-#: doc/classes/TouchScreenButton.xml:68
+#: doc/classes/TouchScreenButton.xml
msgid "Visible on touch screens only."
msgstr ""
-#: doc/classes/Transform.xml:4
+#: doc/classes/Transform.xml
msgid "3D transformation (3×4 matrix)."
msgstr ""
-#: doc/classes/Transform.xml:7
+#: doc/classes/Transform.xml
msgid ""
"3×4 matrix (3 rows, 4 columns) used for 3D linear transformations. It can "
"represent transformations such as translation, rotation, or scaling. It "
@@ -57708,58 +57696,58 @@ msgid ""
"article."
msgstr ""
-#: doc/classes/Transform.xml:26
+#: doc/classes/Transform.xml
msgid ""
"Constructs a Transform from four [Vector3] values (matrix columns). Each "
"axis corresponds to local basis vectors (some of which may be scaled)."
msgstr ""
-#: doc/classes/Transform.xml:34
+#: doc/classes/Transform.xml
msgid "Constructs a Transform from a [Basis] and [Vector3]."
msgstr ""
-#: doc/classes/Transform.xml:41
+#: doc/classes/Transform.xml
msgid "Constructs a Transform from a [Transform2D]."
msgstr ""
-#: doc/classes/Transform.xml:48
+#: doc/classes/Transform.xml
msgid ""
"Constructs a Transform from a [Quat]. The origin will be [code]Vector3(0, 0, "
"0)[/code]."
msgstr ""
-#: doc/classes/Transform.xml:55
+#: doc/classes/Transform.xml
msgid ""
"Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0)."
msgstr ""
-#: doc/classes/Transform.xml:61 doc/classes/Transform2D.xml:44
+#: doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid ""
"Returns the inverse of the transform, under the assumption that the "
"transformation is composed of rotation, scaling and translation."
msgstr ""
-#: doc/classes/Transform.xml:69
+#: doc/classes/Transform.xml
msgid ""
"Interpolates the transform to other Transform by weight amount (on the range "
"of 0.0 to 1.0)."
msgstr ""
-#: doc/classes/Transform.xml:75
+#: doc/classes/Transform.xml
msgid ""
"Returns the inverse of the transform, under the assumption that the "
"transformation is composed of rotation and translation (no scaling, use "
"affine_inverse for transforms with scaling)."
msgstr ""
-#: doc/classes/Transform.xml:82 doc/classes/Transform2D.xml:99
+#: doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid ""
"Returns [code]true[/code] if this transform and [code]transform[/code] are "
"approximately equal, by calling [code]is_equal_approx[/code] on each "
"component."
msgstr ""
-#: doc/classes/Transform.xml:90
+#: doc/classes/Transform.xml
msgid ""
"Returns a copy of the transform rotated such that its -Z axis points towards "
"the [code]target[/code] position.\n"
@@ -57769,25 +57757,25 @@ msgid ""
"Operations take place in global space."
msgstr ""
-#: doc/classes/Transform.xml:98
+#: doc/classes/Transform.xml
msgid ""
"Returns the transform with the basis orthogonal (90 degrees), and normalized "
"axis vectors."
msgstr ""
-#: doc/classes/Transform.xml:106
+#: doc/classes/Transform.xml
msgid ""
"Rotates the transform around the given axis by the given angle (in radians), "
"using matrix multiplication. The axis must be a normalized vector."
msgstr ""
-#: doc/classes/Transform.xml:113
+#: doc/classes/Transform.xml
msgid ""
"Scales basis and origin of the transform by the given scale factor, using "
"matrix multiplication."
msgstr ""
-#: doc/classes/Transform.xml:120 doc/classes/Transform2D.xml:126
+#: doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid ""
"Translates the transform by the given offset, relative to the transform's "
"basis vectors.\n"
@@ -57795,13 +57783,13 @@ msgid ""
"multiplication."
msgstr ""
-#: doc/classes/Transform.xml:128
+#: doc/classes/Transform.xml
msgid ""
"Transforms the given [Vector3], [Plane], [AABB], or [PoolVector3Array] by "
"this transform."
msgstr ""
-#: doc/classes/Transform.xml:135
+#: doc/classes/Transform.xml
msgid ""
"Inverse-transforms the given [Vector3], [Plane], [AABB], or "
"[PoolVector3Array] by this transform, under the assumption that the "
@@ -57811,42 +57799,42 @@ msgid ""
"method."
msgstr ""
-#: doc/classes/Transform.xml:141
+#: doc/classes/Transform.xml
msgid ""
"The basis is a matrix containing 3 [Vector3] as its columns: X axis, Y axis, "
"and Z axis. These vectors can be interpreted as the basis vectors of local "
"coordinate system traveling with the object."
msgstr ""
-#: doc/classes/Transform.xml:144
+#: doc/classes/Transform.xml
msgid ""
"The translation offset of the transform (column 3, the fourth column). "
"Equivalent to array index [code]3[/code]."
msgstr ""
-#: doc/classes/Transform.xml:149
+#: doc/classes/Transform.xml
msgid ""
"[Transform] with no translation, rotation or scaling applied. When applied "
"to other data structures, [constant IDENTITY] performs no transformation."
msgstr ""
-#: doc/classes/Transform.xml:152
+#: doc/classes/Transform.xml
msgid "[Transform] with mirroring applied perpendicular to the YZ plane."
msgstr ""
-#: doc/classes/Transform.xml:155
+#: doc/classes/Transform.xml
msgid "[Transform] with mirroring applied perpendicular to the XZ plane."
msgstr ""
-#: doc/classes/Transform.xml:158
+#: doc/classes/Transform.xml
msgid "[Transform] with mirroring applied perpendicular to the XY plane."
msgstr ""
-#: doc/classes/Transform2D.xml:4
+#: doc/classes/Transform2D.xml
msgid "2D transformation (2×3 matrix)."
msgstr ""
-#: doc/classes/Transform2D.xml:7
+#: doc/classes/Transform2D.xml
msgid ""
"2×3 matrix (2 rows, 3 columns) used for 2D linear transformations. It can "
"represent transformations such as translation, rotation, or scaling. It "
@@ -57856,81 +57844,81 @@ msgid ""
"article."
msgstr ""
-#: doc/classes/Transform2D.xml:21
+#: doc/classes/Transform2D.xml
msgid "Constructs the transform from a 3D [Transform]."
msgstr ""
-#: doc/classes/Transform2D.xml:30
+#: doc/classes/Transform2D.xml
msgid ""
"Constructs the transform from 3 [Vector2] values representing [member x], "
"[member y], and the [member origin] (the three column vectors)."
msgstr ""
-#: doc/classes/Transform2D.xml:38
+#: doc/classes/Transform2D.xml
msgid "Constructs the transform from a given angle (in radians) and position."
msgstr ""
-#: doc/classes/Transform2D.xml:51
+#: doc/classes/Transform2D.xml
msgid ""
"Returns a vector transformed (multiplied) by the basis matrix.\n"
"This method does not account for translation (the origin vector)."
msgstr ""
-#: doc/classes/Transform2D.xml:59
+#: doc/classes/Transform2D.xml
msgid ""
"Returns a vector transformed (multiplied) by the inverse basis matrix.\n"
"This method does not account for translation (the origin vector)."
msgstr ""
-#: doc/classes/Transform2D.xml:66
+#: doc/classes/Transform2D.xml
msgid "Returns the transform's origin (translation)."
msgstr ""
-#: doc/classes/Transform2D.xml:72
+#: doc/classes/Transform2D.xml
msgid "Returns the transform's rotation (in radians)."
msgstr ""
-#: doc/classes/Transform2D.xml:78
+#: doc/classes/Transform2D.xml
msgid "Returns the scale."
msgstr ""
-#: doc/classes/Transform2D.xml:86
+#: doc/classes/Transform2D.xml
msgid ""
"Returns a transform interpolated between this transform and another by a "
"given [code]weight[/code] (on the range of 0.0 to 1.0)."
msgstr ""
-#: doc/classes/Transform2D.xml:92
+#: doc/classes/Transform2D.xml
msgid ""
"Returns the inverse of the transform, under the assumption that the "
"transformation is composed of rotation and translation (no scaling, use "
"[method affine_inverse] for transforms with scaling)."
msgstr ""
-#: doc/classes/Transform2D.xml:105
+#: doc/classes/Transform2D.xml
msgid ""
"Returns the transform with the basis orthogonal (90 degrees), and normalized "
"axis vectors (scale of 1 or -1)."
msgstr ""
-#: doc/classes/Transform2D.xml:112
+#: doc/classes/Transform2D.xml
msgid ""
"Rotates the transform by the given angle (in radians), using matrix "
"multiplication."
msgstr ""
-#: doc/classes/Transform2D.xml:119
+#: doc/classes/Transform2D.xml
msgid ""
"Scales the transform by the given scale factor, using matrix multiplication."
msgstr ""
-#: doc/classes/Transform2D.xml:134
+#: doc/classes/Transform2D.xml
msgid ""
"Transforms the given [Vector2], [Rect2], or [PoolVector2Array] by this "
"transform."
msgstr ""
-#: doc/classes/Transform2D.xml:141
+#: doc/classes/Transform2D.xml
msgid ""
"Inverse-transforms the given [Vector2], [Rect2], or [PoolVector2Array] by "
"this transform, under the assumption that the transformation is composed of "
@@ -57939,115 +57927,115 @@ msgid ""
"scaling) see [method affine_inverse] method."
msgstr ""
-#: doc/classes/Transform2D.xml:147
+#: doc/classes/Transform2D.xml
msgid ""
"The origin vector (column 2, the third column). Equivalent to array index "
"[code]2[/code]. The origin vector represents translation."
msgstr ""
-#: doc/classes/Transform2D.xml:158
+#: doc/classes/Transform2D.xml
msgid ""
"The identity [Transform2D] with no translation, rotation or scaling applied. "
"When applied to other data structures, [constant IDENTITY] performs no "
"transformation."
msgstr ""
-#: doc/classes/Transform2D.xml:161
+#: doc/classes/Transform2D.xml
msgid "The [Transform2D] that will flip something along the X axis."
msgstr ""
-#: doc/classes/Transform2D.xml:164
+#: doc/classes/Transform2D.xml
msgid "The [Transform2D] that will flip something along the Y axis."
msgstr ""
-#: doc/classes/Translation.xml:4
+#: doc/classes/Translation.xml
msgid "Language Translation."
msgstr ""
-#: doc/classes/Translation.xml:7
+#: doc/classes/Translation.xml
msgid ""
"Translations are resources that can be loaded and unloaded on demand. They "
"map a string to another string."
msgstr ""
-#: doc/classes/Translation.xml:10 doc/classes/TranslationServer.xml:10
+#: doc/classes/Translation.xml doc/classes/TranslationServer.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/i18n/internationalizing_games."
"html"
msgstr ""
-#: doc/classes/Translation.xml:11 doc/classes/TranslationServer.xml:11
+#: doc/classes/Translation.xml doc/classes/TranslationServer.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/i18n/locales.html"
msgstr ""
-#: doc/classes/Translation.xml:18
+#: doc/classes/Translation.xml
msgid "Virtual method to override [method get_message]."
msgstr ""
-#: doc/classes/Translation.xml:26
+#: doc/classes/Translation.xml
msgid "Adds a message if nonexistent, followed by its translation."
msgstr ""
-#: doc/classes/Translation.xml:33
+#: doc/classes/Translation.xml
msgid "Erases a message."
msgstr ""
-#: doc/classes/Translation.xml:40
+#: doc/classes/Translation.xml
msgid "Returns a message's translation."
msgstr ""
-#: doc/classes/Translation.xml:46
+#: doc/classes/Translation.xml
msgid "Returns the number of existing messages."
msgstr ""
-#: doc/classes/Translation.xml:52
+#: doc/classes/Translation.xml
msgid "Returns all the messages (keys)."
msgstr ""
-#: doc/classes/Translation.xml:58
+#: doc/classes/Translation.xml
msgid "The locale of the translation."
msgstr ""
-#: doc/classes/TranslationServer.xml:4
+#: doc/classes/TranslationServer.xml
msgid "Server that manages all translations."
msgstr ""
-#: doc/classes/TranslationServer.xml:7
+#: doc/classes/TranslationServer.xml
msgid ""
"Server that manages all translations. Translations can be set to it and "
"removed from it."
msgstr ""
-#: doc/classes/TranslationServer.xml:18
+#: doc/classes/TranslationServer.xml
msgid "Adds a [Translation] resource."
msgstr ""
-#: doc/classes/TranslationServer.xml:24
+#: doc/classes/TranslationServer.xml
msgid "Clears the server from all translations."
msgstr ""
-#: doc/classes/TranslationServer.xml:30
+#: doc/classes/TranslationServer.xml
msgid "Returns an array of all loaded locales of the project."
msgstr ""
-#: doc/classes/TranslationServer.xml:36
+#: doc/classes/TranslationServer.xml
msgid ""
"Returns the current locale of the project.\n"
"See also [method OS.get_locale] and [method OS.get_locale_language] to query "
"the locale of the user system."
msgstr ""
-#: doc/classes/TranslationServer.xml:44
+#: doc/classes/TranslationServer.xml
msgid ""
"Returns a locale's language and its variant (e.g. [code]\"en_US\"[/code] "
"would return [code]\"English (United States)\"[/code])."
msgstr ""
-#: doc/classes/TranslationServer.xml:51
+#: doc/classes/TranslationServer.xml
msgid "Removes the given translation from the server."
msgstr ""
-#: doc/classes/TranslationServer.xml:58
+#: doc/classes/TranslationServer.xml
msgid ""
"Sets the locale of the project. The [code]locale[/code] string will be "
"standardized to match known locales (e.g. [code]en-US[/code] would be "
@@ -58056,15 +58044,15 @@ msgid ""
"applied."
msgstr ""
-#: doc/classes/TranslationServer.xml:66
+#: doc/classes/TranslationServer.xml
msgid "Returns the current locale's translation for the given message (key)."
msgstr ""
-#: doc/classes/Tree.xml:4
+#: doc/classes/Tree.xml
msgid "Control to show a tree of items."
msgstr ""
-#: doc/classes/Tree.xml:7
+#: doc/classes/Tree.xml
msgid ""
"This shows a tree of items that can be selected, expanded and collapsed. The "
"tree can have multiple columns with custom controls like text editing, "
@@ -58089,15 +58077,15 @@ msgid ""
"to remove it from the [Tree]."
msgstr ""
-#: doc/classes/Tree.xml:27
+#: doc/classes/Tree.xml
msgid "Returns [code]true[/code] if the column titles are being shown."
msgstr ""
-#: doc/classes/Tree.xml:33
+#: doc/classes/Tree.xml
msgid "Clears the tree. This removes all items."
msgstr ""
-#: doc/classes/Tree.xml:41
+#: doc/classes/Tree.xml
msgid ""
"Creates an item in the tree and adds it as a child of [code]parent[/code].\n"
"If [code]parent[/code] is [code]null[/code], the root item will be the "
@@ -58106,14 +58094,14 @@ msgid ""
"the last child if there are not enough siblings."
msgstr ""
-#: doc/classes/Tree.xml:49
+#: doc/classes/Tree.xml
msgid ""
"Edits the selected tree item as if it was clicked. The item must be set "
"editable with [method TreeItem.set_editable]. Returns [code]true[/code] if "
"the item could be edited. Fails if no item is selected."
msgstr ""
-#: doc/classes/Tree.xml:55
+#: doc/classes/Tree.xml
msgid ""
"Makes the currently focused cell visible.\n"
"This will scroll the tree if necessary. In [constant SELECT_ROW] mode, this "
@@ -58123,26 +58111,26 @@ msgid ""
"only visible in [constant SELECT_MULTI] mode."
msgstr ""
-#: doc/classes/Tree.xml:64
+#: doc/classes/Tree.xml
msgid ""
"Returns the column index at [code]position[/code], or -1 if no item is there."
msgstr ""
-#: doc/classes/Tree.xml:71
+#: doc/classes/Tree.xml
msgid "Returns the column's title."
msgstr ""
-#: doc/classes/Tree.xml:78
+#: doc/classes/Tree.xml
msgid "Returns the column's width in pixels."
msgstr ""
-#: doc/classes/Tree.xml:84
+#: doc/classes/Tree.xml
msgid ""
"Returns the rectangle for custom popups. Helper to create custom cell "
"controls that display a popup. See [method TreeItem.set_cell_mode]."
msgstr ""
-#: doc/classes/Tree.xml:91
+#: doc/classes/Tree.xml
msgid ""
"Returns the drop section at [code]position[/code], or -100 if no item is "
"there.\n"
@@ -58153,7 +58141,7 @@ msgid ""
"get_item_at_position]."
msgstr ""
-#: doc/classes/Tree.xml:99
+#: doc/classes/Tree.xml
msgid ""
"Returns the currently edited item. Can be used with [signal item_edited] to "
"get the item that was modified.\n"
@@ -58166,24 +58154,24 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Tree.xml:112
+#: doc/classes/Tree.xml
msgid "Returns the column for the currently edited item."
msgstr ""
-#: doc/classes/Tree.xml:120
+#: doc/classes/Tree.xml
msgid ""
"Returns the rectangle area for the specified item. If [code]column[/code] is "
"specified, only get the position and size of that column, otherwise get the "
"rectangle containing all columns."
msgstr ""
-#: doc/classes/Tree.xml:127
+#: doc/classes/Tree.xml
msgid ""
"Returns the tree item at the specified position (relative to the tree origin "
"position)."
msgstr ""
-#: doc/classes/Tree.xml:134
+#: doc/classes/Tree.xml
msgid ""
"Returns the next selected item after the given one, or [code]null[/code] if "
"the end is reached.\n"
@@ -58191,20 +58179,20 @@ msgid ""
"item."
msgstr ""
-#: doc/classes/Tree.xml:141
+#: doc/classes/Tree.xml
msgid "Returns the last pressed button's index."
msgstr ""
-#: doc/classes/Tree.xml:147
+#: doc/classes/Tree.xml
msgid ""
"Returns the tree's root item, or [code]null[/code] if the tree is empty."
msgstr ""
-#: doc/classes/Tree.xml:153
+#: doc/classes/Tree.xml
msgid "Returns the current scrolling position."
msgstr ""
-#: doc/classes/Tree.xml:159
+#: doc/classes/Tree.xml
msgid ""
"Returns the currently focused item, or [code]null[/code] if no item is "
"focused.\n"
@@ -58214,7 +58202,7 @@ msgid ""
"To get the currently selected item(s), use [method get_next_selected]."
msgstr ""
-#: doc/classes/Tree.xml:167
+#: doc/classes/Tree.xml
msgid ""
"Returns the currently focused column, or -1 if no column is focused.\n"
"In [constant SELECT_SINGLE] mode, the focused column is the selected column. "
@@ -58225,46 +58213,46 @@ msgid ""
"is_selected]."
msgstr ""
-#: doc/classes/Tree.xml:176
+#: doc/classes/Tree.xml
msgid "Causes the [Tree] to jump to the specified item."
msgstr ""
-#: doc/classes/Tree.xml:184
+#: doc/classes/Tree.xml
msgid ""
"If [code]true[/code], the column will have the \"Expand\" flag of [Control]. "
"Columns that have the \"Expand\" flag will use their \"min_width\" in a "
"similar fashion to [member Control.size_flags_stretch_ratio]."
msgstr ""
-#: doc/classes/Tree.xml:192
+#: doc/classes/Tree.xml
msgid ""
"Sets the minimum width of a column. Columns that have the \"Expand\" flag "
"will use their \"min_width\" in a similar fashion to [member Control."
"size_flags_stretch_ratio]."
msgstr ""
-#: doc/classes/Tree.xml:200
+#: doc/classes/Tree.xml
msgid "Sets the title of a column."
msgstr ""
-#: doc/classes/Tree.xml:207
+#: doc/classes/Tree.xml
msgid "If [code]true[/code], column titles are visible."
msgstr ""
-#: doc/classes/Tree.xml:213
+#: doc/classes/Tree.xml
msgid ""
"If [code]true[/code], the currently selected cell may be selected again."
msgstr ""
-#: doc/classes/Tree.xml:216
+#: doc/classes/Tree.xml
msgid "If [code]true[/code], a right mouse button click can select items."
msgstr ""
-#: doc/classes/Tree.xml:219
+#: doc/classes/Tree.xml
msgid "The number of columns."
msgstr ""
-#: doc/classes/Tree.xml:222
+#: doc/classes/Tree.xml
msgid ""
"The drop mode as an OR combination of flags. See [enum DropModeFlags] "
"constants. Once dropping is done, reverts to [constant DROP_MODE_DISABLED]. "
@@ -58273,96 +58261,96 @@ msgid ""
"drop locations based on the mouse position."
msgstr ""
-#: doc/classes/Tree.xml:227
+#: doc/classes/Tree.xml
msgid "If [code]true[/code], the folding arrow is hidden."
msgstr ""
-#: doc/classes/Tree.xml:230
+#: doc/classes/Tree.xml
msgid "If [code]true[/code], the tree's root is hidden."
msgstr ""
-#: doc/classes/Tree.xml:234
+#: doc/classes/Tree.xml
msgid ""
"Allows single or multiple selection. See the [enum SelectMode] constants."
msgstr ""
-#: doc/classes/Tree.xml:243
+#: doc/classes/Tree.xml
msgid ""
"Emitted when a button on the tree was pressed (see [method TreeItem."
"add_button])."
msgstr ""
-#: doc/classes/Tree.xml:248
+#: doc/classes/Tree.xml
msgid "Emitted when a cell is selected."
msgstr ""
-#: doc/classes/Tree.xml:254
+#: doc/classes/Tree.xml
msgid "Emitted when a column's title is pressed."
msgstr ""
-#: doc/classes/Tree.xml:260
+#: doc/classes/Tree.xml
msgid ""
"Emitted when a cell with the [constant TreeItem.CELL_MODE_CUSTOM] is clicked "
"to be edited."
msgstr ""
-#: doc/classes/Tree.xml:266
+#: doc/classes/Tree.xml
msgid ""
"Emitted when the right mouse button is pressed in the empty space of the "
"tree."
msgstr ""
-#: doc/classes/Tree.xml:272
+#: doc/classes/Tree.xml
msgid ""
"Emitted when the right mouse button is pressed if right mouse button "
"selection is active and the tree is empty."
msgstr ""
-#: doc/classes/Tree.xml:277
+#: doc/classes/Tree.xml
msgid "Emitted when an item's label is double-clicked."
msgstr ""
-#: doc/classes/Tree.xml:283
+#: doc/classes/Tree.xml
msgid "Emitted when an item is collapsed by a click on the folding arrow."
msgstr ""
-#: doc/classes/Tree.xml:288
+#: doc/classes/Tree.xml
msgid ""
"Emitted when a custom button is pressed (i.e. in a [constant TreeItem."
"CELL_MODE_CUSTOM] mode cell)."
msgstr ""
-#: doc/classes/Tree.xml:293
+#: doc/classes/Tree.xml
msgid "Emitted when an item's icon is double-clicked."
msgstr ""
-#: doc/classes/Tree.xml:298
+#: doc/classes/Tree.xml
msgid "Emitted when an item is edited."
msgstr ""
-#: doc/classes/Tree.xml:303
+#: doc/classes/Tree.xml
msgid "Emitted when an item is edited using the right mouse button."
msgstr ""
-#: doc/classes/Tree.xml:309
+#: doc/classes/Tree.xml
msgid "Emitted when an item is selected with the right mouse button."
msgstr ""
-#: doc/classes/Tree.xml:314
+#: doc/classes/Tree.xml
msgid "Emitted when an item is selected."
msgstr ""
-#: doc/classes/Tree.xml:322
+#: doc/classes/Tree.xml
msgid ""
"Emitted instead of [code]item_selected[/code] if [code]select_mode[/code] is "
"[constant SELECT_MULTI]."
msgstr ""
-#: doc/classes/Tree.xml:327
+#: doc/classes/Tree.xml
msgid "Emitted when a left mouse button click does not select any item."
msgstr ""
-#: doc/classes/Tree.xml:333
+#: doc/classes/Tree.xml
msgid ""
"Allows selection of a single cell at a time. From the perspective of items, "
"only a single item is allowed to be selected. And there is only one column "
@@ -58372,7 +58360,7 @@ msgid ""
"item."
msgstr ""
-#: doc/classes/Tree.xml:337
+#: doc/classes/Tree.xml
msgid ""
"Allows selection of a single row at a time. From the perspective of items, "
"only a single items is allowed to be selected. And all the columns are "
@@ -58382,7 +58370,7 @@ msgid ""
"the currently focused item."
msgstr ""
-#: doc/classes/Tree.xml:341
+#: doc/classes/Tree.xml
msgid ""
"Allows selection of multiple cells at the same time. From the perspective of "
"items, multiple items are allowed to be selected. And there can be multiple "
@@ -58391,7 +58379,7 @@ msgid ""
"cursor is not necessarily selected."
msgstr ""
-#: doc/classes/Tree.xml:345
+#: doc/classes/Tree.xml
msgid ""
"Disables all drop sections, but still allows to detect the \"on item\" drop "
"section by [method get_drop_section_at_position].\n"
@@ -58399,7 +58387,7 @@ msgid ""
"other flags."
msgstr ""
-#: doc/classes/Tree.xml:349
+#: doc/classes/Tree.xml
msgid ""
"Enables the \"on item\" drop section. This drop section covers the entire "
"item.\n"
@@ -58407,7 +58395,7 @@ msgid ""
"the height and stays centered vertically."
msgstr ""
-#: doc/classes/Tree.xml:353
+#: doc/classes/Tree.xml
msgid ""
"Enables \"above item\" and \"below item\" drop sections. The \"above item\" "
"drop section covers the top half of the item, and the \"below item\" drop "
@@ -58416,183 +58404,183 @@ msgid ""
"the height and stays on top / bottom accordingly."
msgstr ""
-#: doc/classes/Tree.xml:359
+#: doc/classes/Tree.xml
msgid ""
"Text [Color] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's "
"hovered."
msgstr ""
-#: doc/classes/Tree.xml:362
+#: doc/classes/Tree.xml
msgid ""
"[Color] used to draw possible drop locations. See [enum DropModeFlags] "
"constants for further description of drop locations."
msgstr ""
-#: doc/classes/Tree.xml:371
+#: doc/classes/Tree.xml
msgid "[Color] of the guideline."
msgstr ""
-#: doc/classes/Tree.xml:374
+#: doc/classes/Tree.xml
msgid "[Color] of the relationship lines."
msgstr ""
-#: doc/classes/Tree.xml:377
+#: doc/classes/Tree.xml
msgid "Default text [Color] of the title button."
msgstr ""
-#: doc/classes/Tree.xml:380
+#: doc/classes/Tree.xml
msgid "The horizontal space between each button in a cell."
msgstr ""
-#: doc/classes/Tree.xml:383
+#: doc/classes/Tree.xml
msgid ""
"Draws the guidelines if not zero, this acts as a boolean. The guideline is a "
"horizontal line drawn at the bottom of each item."
msgstr ""
-#: doc/classes/Tree.xml:386
+#: doc/classes/Tree.xml
msgid ""
"Draws the relationship lines if not zero, this acts as a boolean. "
"Relationship lines are drawn at the start of child items to show hierarchy."
msgstr ""
-#: doc/classes/Tree.xml:389
+#: doc/classes/Tree.xml
msgid ""
"The horizontal space between item cells. This is also used as the margin at "
"the start of an item when folding is disabled."
msgstr ""
-#: doc/classes/Tree.xml:392
+#: doc/classes/Tree.xml
msgid ""
"The horizontal margin at the start of an item. This is used when folding is "
"enabled for the item."
msgstr ""
-#: doc/classes/Tree.xml:395
+#: doc/classes/Tree.xml
msgid ""
"The maximum distance between the mouse cursor and the control's border to "
"trigger border scrolling when dragging."
msgstr ""
-#: doc/classes/Tree.xml:398
+#: doc/classes/Tree.xml
msgid "The speed of border scrolling."
msgstr ""
-#: doc/classes/Tree.xml:401
+#: doc/classes/Tree.xml
msgid ""
"The vertical padding inside each item, i.e. the distance between the item's "
"content and top/bottom border."
msgstr ""
-#: doc/classes/Tree.xml:407
+#: doc/classes/Tree.xml
msgid "[Font] of the title button's text."
msgstr ""
-#: doc/classes/Tree.xml:410
+#: doc/classes/Tree.xml
msgid "The arrow icon used when a foldable item is not collapsed."
msgstr ""
-#: doc/classes/Tree.xml:413
+#: doc/classes/Tree.xml
msgid "The arrow icon used when a foldable item is collapsed."
msgstr ""
-#: doc/classes/Tree.xml:416
+#: doc/classes/Tree.xml
msgid ""
"The check icon to display when the [constant TreeItem.CELL_MODE_CHECK] mode "
"cell is checked."
msgstr ""
-#: doc/classes/Tree.xml:419
+#: doc/classes/Tree.xml
msgid ""
"The arrow icon to display for the [constant TreeItem.CELL_MODE_RANGE] mode "
"cell."
msgstr ""
-#: doc/classes/Tree.xml:422
+#: doc/classes/Tree.xml
msgid ""
"The check icon to display when the [constant TreeItem.CELL_MODE_CHECK] mode "
"cell is unchecked."
msgstr ""
-#: doc/classes/Tree.xml:425
+#: doc/classes/Tree.xml
msgid ""
"The updown arrow icon to display for the [constant TreeItem.CELL_MODE_RANGE] "
"mode cell."
msgstr ""
-#: doc/classes/Tree.xml:428
+#: doc/classes/Tree.xml
msgid ""
"Default [StyleBox] for the [Tree], i.e. used when the control is not being "
"focused."
msgstr ""
-#: doc/classes/Tree.xml:431
+#: doc/classes/Tree.xml
msgid "[StyleBox] used when the [Tree] is being focused."
msgstr ""
-#: doc/classes/Tree.xml:434
+#: doc/classes/Tree.xml
msgid "[StyleBox] used when a button in the tree is pressed."
msgstr ""
-#: doc/classes/Tree.xml:437
+#: doc/classes/Tree.xml
msgid "[StyleBox] used for the cursor, when the [Tree] is being focused."
msgstr ""
-#: doc/classes/Tree.xml:440
+#: doc/classes/Tree.xml
msgid "[StyleBox] used for the cursor, when the [Tree] is not being focused."
msgstr ""
-#: doc/classes/Tree.xml:443
+#: doc/classes/Tree.xml
msgid ""
"Default [StyleBox] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell."
msgstr ""
-#: doc/classes/Tree.xml:446
+#: doc/classes/Tree.xml
msgid ""
"[StyleBox] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's "
"hovered."
msgstr ""
-#: doc/classes/Tree.xml:449
+#: doc/classes/Tree.xml
msgid ""
"[StyleBox] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's "
"pressed."
msgstr ""
-#: doc/classes/Tree.xml:452
+#: doc/classes/Tree.xml
msgid ""
"[StyleBox] for the selected items, used when the [Tree] is not being focused."
msgstr ""
-#: doc/classes/Tree.xml:455
+#: doc/classes/Tree.xml
msgid ""
"[StyleBox] for the selected items, used when the [Tree] is being focused."
msgstr ""
-#: doc/classes/Tree.xml:458
+#: doc/classes/Tree.xml
msgid "[StyleBox] used when the title button is being hovered."
msgstr ""
-#: doc/classes/Tree.xml:461
+#: doc/classes/Tree.xml
msgid "Default [StyleBox] for the title button."
msgstr ""
-#: doc/classes/Tree.xml:464
+#: doc/classes/Tree.xml
msgid "[StyleBox] used when the title button is being pressed."
msgstr ""
-#: doc/classes/TreeItem.xml:4
+#: doc/classes/TreeItem.xml
msgid "Control for a single item inside a [Tree]."
msgstr ""
-#: doc/classes/TreeItem.xml:7
+#: doc/classes/TreeItem.xml
msgid ""
"Control for a single item inside a [Tree]. May have child [TreeItem]s and be "
"styled as well as contain buttons.\n"
"You can remove a [TreeItem] by using [method Object.free]."
msgstr ""
-#: doc/classes/TreeItem.xml:21
+#: doc/classes/TreeItem.xml
msgid ""
"Adds a button with [Texture] [code]button[/code] at column [code]column[/"
"code]. The [code]button_idx[/code] index is used to identify the button when "
@@ -58602,97 +58590,97 @@ msgid ""
"have a [code]tooltip[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:28
+#: doc/classes/TreeItem.xml
msgid ""
"Calls the [code]method[/code] on the actual TreeItem and its children "
"recursively. Pass parameters as a comma separated list."
msgstr ""
-#: doc/classes/TreeItem.xml:35
+#: doc/classes/TreeItem.xml
msgid "Resets the background color for the given column to default."
msgstr ""
-#: doc/classes/TreeItem.xml:42
+#: doc/classes/TreeItem.xml
msgid "Resets the color for the given column to default."
msgstr ""
-#: doc/classes/TreeItem.xml:49
+#: doc/classes/TreeItem.xml
msgid "Deselects the given column."
msgstr ""
-#: doc/classes/TreeItem.xml:57
+#: doc/classes/TreeItem.xml
msgid ""
"Removes the button at index [code]button_idx[/code] in column [code]column[/"
"code]."
msgstr ""
-#: doc/classes/TreeItem.xml:65
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the [Texture] of the button at index [code]button_idx[/code] in "
"column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:72
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the number of buttons in column [code]column[/code]. May be used to "
"get the most recently added button's index, if no index was specified."
msgstr ""
-#: doc/classes/TreeItem.xml:80
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the tooltip string for the button at index [code]button_idx[/code] "
"in column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:87
+#: doc/classes/TreeItem.xml
msgid "Returns the column's cell mode."
msgstr ""
-#: doc/classes/TreeItem.xml:93
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the TreeItem's first child item or a null object if there is none."
msgstr ""
-#: doc/classes/TreeItem.xml:100
+#: doc/classes/TreeItem.xml
msgid "Returns the custom background color of column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:107
+#: doc/classes/TreeItem.xml
msgid "Returns the custom color of column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:114
+#: doc/classes/TreeItem.xml
msgid "Returns [code]true[/code] if [code]expand_right[/code] is set."
msgstr ""
-#: doc/classes/TreeItem.xml:121
+#: doc/classes/TreeItem.xml
msgid "Returns the given column's icon [Texture]. Error if no icon is set."
msgstr ""
-#: doc/classes/TreeItem.xml:128
+#: doc/classes/TreeItem.xml
msgid "Returns the column's icon's maximum width."
msgstr ""
-#: doc/classes/TreeItem.xml:135
+#: doc/classes/TreeItem.xml
msgid "Returns the [Color] modulating the column's icon."
msgstr ""
-#: doc/classes/TreeItem.xml:142
+#: doc/classes/TreeItem.xml
msgid "Returns the icon [Texture] region as [Rect2]."
msgstr ""
-#: doc/classes/TreeItem.xml:149
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the metadata value that was set for the given column using [method "
"set_metadata]."
msgstr ""
-#: doc/classes/TreeItem.xml:155
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the next TreeItem in the tree or a null object if there is none."
msgstr ""
-#: doc/classes/TreeItem.xml:162
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the next visible TreeItem in the tree or a null object if there is "
"none.\n"
@@ -58701,16 +58689,16 @@ msgid ""
"otherwise it returns [code]null[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:169
+#: doc/classes/TreeItem.xml
msgid "Returns the parent TreeItem or a null object if there is none."
msgstr ""
-#: doc/classes/TreeItem.xml:175
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the previous TreeItem in the tree or a null object if there is none."
msgstr ""
-#: doc/classes/TreeItem.xml:182
+#: doc/classes/TreeItem.xml
msgid ""
"Returns the previous visible TreeItem in the tree or a null object if there "
"is none.\n"
@@ -58719,106 +58707,106 @@ msgid ""
"otherwise it returns [code]null[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:190
+#: doc/classes/TreeItem.xml
msgid "Returns the value of a [constant CELL_MODE_RANGE] column."
msgstr ""
-#: doc/classes/TreeItem.xml:197
+#: doc/classes/TreeItem.xml
msgid ""
"Returns a dictionary containing the range parameters for a given column. The "
"keys are \"min\", \"max\", \"step\", and \"expr\"."
msgstr ""
-#: doc/classes/TreeItem.xml:204
+#: doc/classes/TreeItem.xml
msgid "Gets the suffix string shown after the column value."
msgstr ""
-#: doc/classes/TreeItem.xml:211
+#: doc/classes/TreeItem.xml
msgid "Returns the given column's text."
msgstr ""
-#: doc/classes/TreeItem.xml:218
+#: doc/classes/TreeItem.xml
msgid "Returns the given column's text alignment."
msgstr ""
-#: doc/classes/TreeItem.xml:225
+#: doc/classes/TreeItem.xml
msgid "Returns the given column's tooltip."
msgstr ""
-#: doc/classes/TreeItem.xml:233
+#: doc/classes/TreeItem.xml
msgid ""
"Returns [code]true[/code] if the button at index [code]button_idx[/code] for "
"the given column is disabled."
msgstr ""
-#: doc/classes/TreeItem.xml:240
+#: doc/classes/TreeItem.xml
msgid "Returns [code]true[/code] if the given column is checked."
msgstr ""
-#: doc/classes/TreeItem.xml:253
+#: doc/classes/TreeItem.xml
msgid "Returns [code]true[/code] if column [code]column[/code] is editable."
msgstr ""
-#: doc/classes/TreeItem.xml:260
+#: doc/classes/TreeItem.xml
msgid "Returns [code]true[/code] if column [code]column[/code] is selectable."
msgstr ""
-#: doc/classes/TreeItem.xml:267
+#: doc/classes/TreeItem.xml
msgid "Returns [code]true[/code] if column [code]column[/code] is selected."
msgstr ""
-#: doc/classes/TreeItem.xml:273
+#: doc/classes/TreeItem.xml
msgid "Moves this TreeItem to the bottom in the [Tree] hierarchy."
msgstr ""
-#: doc/classes/TreeItem.xml:279
+#: doc/classes/TreeItem.xml
msgid "Moves this TreeItem to the top in the [Tree] hierarchy."
msgstr ""
-#: doc/classes/TreeItem.xml:286
+#: doc/classes/TreeItem.xml
msgid ""
"Removes the given child [TreeItem] and all its children from the [Tree]. "
"Note that it doesn't free the item from memory, so it can be reused later. "
"To completely remove a [TreeItem] use [method Object.free]."
msgstr ""
-#: doc/classes/TreeItem.xml:293
+#: doc/classes/TreeItem.xml
msgid "Selects the column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:302
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the given column's button [Texture] at index [code]button_idx[/code] to "
"[code]button[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:311
+#: doc/classes/TreeItem.xml
msgid ""
"If [code]true[/code], disables the button at index [code]button_idx[/code] "
"in column [code]column[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:319
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the given column's cell mode to [code]mode[/code]. See [enum "
"TreeCellMode] constants."
msgstr ""
-#: doc/classes/TreeItem.xml:327
+#: doc/classes/TreeItem.xml
msgid "If [code]true[/code], the column [code]column[/code] is checked."
msgstr ""
-#: doc/classes/TreeItem.xml:343
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the given column's custom background color and whether to just use it "
"as an outline."
msgstr ""
-#: doc/classes/TreeItem.xml:351
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's custom color."
msgstr ""
-#: doc/classes/TreeItem.xml:360
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the given column's custom draw callback to [code]callback[/code] method "
"on [code]object[/code].\n"
@@ -58826,43 +58814,43 @@ msgid ""
"is drawn and its position and size as a [Rect2]."
msgstr ""
-#: doc/classes/TreeItem.xml:369
+#: doc/classes/TreeItem.xml
msgid "If [code]true[/code], column [code]column[/code] is editable."
msgstr ""
-#: doc/classes/TreeItem.xml:377
+#: doc/classes/TreeItem.xml
msgid ""
"If [code]true[/code], column [code]column[/code] is expanded to the right."
msgstr ""
-#: doc/classes/TreeItem.xml:385
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's icon [Texture]."
msgstr ""
-#: doc/classes/TreeItem.xml:393
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's icon's maximum width."
msgstr ""
-#: doc/classes/TreeItem.xml:401
+#: doc/classes/TreeItem.xml
msgid "Modulates the given column's icon with [code]modulate[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:409
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's icon's texture region."
msgstr ""
-#: doc/classes/TreeItem.xml:417
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the metadata value for the given column, which can be retrieved later "
"using [method get_metadata]. This can be used, for example, to store a "
"reference to the original data."
msgstr ""
-#: doc/classes/TreeItem.xml:425
+#: doc/classes/TreeItem.xml
msgid "Sets the value of a [constant CELL_MODE_RANGE] column."
msgstr ""
-#: doc/classes/TreeItem.xml:436
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the range of accepted values for a column. The column must be in the "
"[constant CELL_MODE_RANGE] mode.\n"
@@ -58870,83 +58858,83 @@ msgid ""
"exponential scale as with [member Range.exp_edit]."
msgstr ""
-#: doc/classes/TreeItem.xml:445
+#: doc/classes/TreeItem.xml
msgid "If [code]true[/code], the given column is selectable."
msgstr ""
-#: doc/classes/TreeItem.xml:453
+#: doc/classes/TreeItem.xml
msgid ""
"Sets a string to be shown after a column's value (for example, a unit "
"abbreviation)."
msgstr ""
-#: doc/classes/TreeItem.xml:461
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's text value."
msgstr ""
-#: doc/classes/TreeItem.xml:469
+#: doc/classes/TreeItem.xml
msgid ""
"Sets the given column's text alignment. See [enum TextAlign] for possible "
"values."
msgstr ""
-#: doc/classes/TreeItem.xml:477
+#: doc/classes/TreeItem.xml
msgid "Sets the given column's tooltip text."
msgstr ""
-#: doc/classes/TreeItem.xml:483
+#: doc/classes/TreeItem.xml
msgid "If [code]true[/code], the TreeItem is collapsed."
msgstr ""
-#: doc/classes/TreeItem.xml:486
+#: doc/classes/TreeItem.xml
msgid "The custom minimum height."
msgstr ""
-#: doc/classes/TreeItem.xml:489
+#: doc/classes/TreeItem.xml
msgid "If [code]true[/code], folding is disabled for this TreeItem."
msgstr ""
-#: doc/classes/TreeItem.xml:494
+#: doc/classes/TreeItem.xml
msgid "Cell contains a string."
msgstr ""
-#: doc/classes/TreeItem.xml:497
+#: doc/classes/TreeItem.xml
msgid "Cell contains a checkbox."
msgstr ""
-#: doc/classes/TreeItem.xml:500
+#: doc/classes/TreeItem.xml
msgid "Cell contains a range."
msgstr ""
-#: doc/classes/TreeItem.xml:503
+#: doc/classes/TreeItem.xml
msgid "Cell contains an icon."
msgstr ""
-#: doc/classes/TreeItem.xml:508
+#: doc/classes/TreeItem.xml
msgid "Align text to the left. See [code]set_text_align()[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:511
+#: doc/classes/TreeItem.xml
msgid "Center text. See [code]set_text_align()[/code]."
msgstr ""
-#: doc/classes/TreeItem.xml:514
+#: doc/classes/TreeItem.xml
msgid "Align text to the right. See [code]set_text_align()[/code]."
msgstr ""
-#: doc/classes/TriangleMesh.xml:4
+#: doc/classes/TriangleMesh.xml
msgid "Internal mesh type."
msgstr ""
-#: doc/classes/TriangleMesh.xml:7
+#: doc/classes/TriangleMesh.xml
msgid "Mesh type used internally for collision calculations."
msgstr ""
-#: doc/classes/Tween.xml:4
+#: doc/classes/Tween.xml
msgid "Smoothly animates a node's properties over time."
msgstr ""
-#: doc/classes/Tween.xml:7
+#: doc/classes/Tween.xml
msgid ""
"Tweens are useful for animations requiring a numerical property to be "
"interpolated over a range of values. The name [i]tween[/i] comes from [i]in-"
@@ -58983,7 +58971,7 @@ msgid ""
"tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]"
msgstr ""
-#: doc/classes/Tween.xml:36
+#: doc/classes/Tween.xml
msgid ""
"Follows [code]method[/code] of [code]object[/code] and applies the returned "
"value on [code]target_method[/code] of [code]target[/code], beginning from "
@@ -58995,7 +58983,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:52
+#: doc/classes/Tween.xml
msgid ""
"Follows [code]property[/code] of [code]object[/code] and applies it on "
"[code]target_property[/code] of [code]target[/code], beginning from "
@@ -59007,21 +58995,21 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:59
+#: doc/classes/Tween.xml
msgid ""
"Returns the total time needed for all tweens to end. If you have two tweens, "
"one lasting 10 seconds and the other 20 seconds, it would return 20 seconds, "
"as by that time all tweens would have finished."
msgstr ""
-#: doc/classes/Tween.xml:73
+#: doc/classes/Tween.xml
msgid ""
"Calls [code]callback[/code] of [code]object[/code] after [code]duration[/"
"code]. [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the "
"callback."
msgstr ""
-#: doc/classes/Tween.xml:87
+#: doc/classes/Tween.xml
msgid ""
"Calls [code]callback[/code] of [code]object[/code] after [code]duration[/"
"code] on the main thread (similar to [method Object.call_deferred]). "
@@ -59029,7 +59017,7 @@ msgid ""
"callback."
msgstr ""
-#: doc/classes/Tween.xml:101
+#: doc/classes/Tween.xml
msgid ""
"Animates [code]method[/code] of [code]object[/code] from [code]initial_val[/"
"code] to [code]final_val[/code] for [code]duration[/code] seconds, "
@@ -59041,7 +59029,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:116
+#: doc/classes/Tween.xml
msgid ""
"Animates [code]property[/code] of [code]object[/code] from "
"[code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] "
@@ -59053,72 +59041,72 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:123
+#: doc/classes/Tween.xml
msgid ""
"Returns [code]true[/code] if any tweens are currently running.\n"
"[b]Note:[/b] This method doesn't consider tweens that have ended."
msgstr ""
-#: doc/classes/Tween.xml:132
+#: doc/classes/Tween.xml
msgid ""
"Stops animation and removes a tween, given its object and property/method "
"pair. By default, all tweens are removed, unless [code]key[/code] is "
"specified."
msgstr ""
-#: doc/classes/Tween.xml:138
+#: doc/classes/Tween.xml
msgid "Stops animation and removes all tweens."
msgstr ""
-#: doc/classes/Tween.xml:146
+#: doc/classes/Tween.xml
msgid ""
"Resets a tween to its initial value (the one given, not the one before the "
"tween), given its object and property/method pair. By default, all tweens "
"are removed, unless [code]key[/code] is specified."
msgstr ""
-#: doc/classes/Tween.xml:152
+#: doc/classes/Tween.xml
msgid ""
"Resets all tweens to their initial values (the ones given, not those before "
"the tween)."
msgstr ""
-#: doc/classes/Tween.xml:160
+#: doc/classes/Tween.xml
msgid ""
"Continues animating a stopped tween, given its object and property/method "
"pair. By default, all tweens are resumed, unless [code]key[/code] is "
"specified."
msgstr ""
-#: doc/classes/Tween.xml:166
+#: doc/classes/Tween.xml
msgid "Continues animating all stopped tweens."
msgstr ""
-#: doc/classes/Tween.xml:173
+#: doc/classes/Tween.xml
msgid "Sets the interpolation to the given [code]time[/code] in seconds."
msgstr ""
-#: doc/classes/Tween.xml:180
+#: doc/classes/Tween.xml
msgid ""
"Activates/deactivates the tween. See also [method stop_all] and [method "
"resume_all]."
msgstr ""
-#: doc/classes/Tween.xml:186
+#: doc/classes/Tween.xml
msgid "Starts the tween. You can define animations both before and after this."
msgstr ""
-#: doc/classes/Tween.xml:194
+#: doc/classes/Tween.xml
msgid ""
"Stops a tween, given its object and property/method pair. By default, all "
"tweens are stopped, unless [code]key[/code] is specified."
msgstr ""
-#: doc/classes/Tween.xml:200
+#: doc/classes/Tween.xml
msgid "Stops animating all tweens."
msgstr ""
-#: doc/classes/Tween.xml:215
+#: doc/classes/Tween.xml
msgid ""
"Animates [code]method[/code] of [code]object[/code] from the value returned "
"by [code]initial_method[/code] to [code]final_val[/code] for [code]duration[/"
@@ -59130,7 +59118,7 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:231
+#: doc/classes/Tween.xml
msgid ""
"Animates [code]property[/code] of [code]object[/code] from the current value "
"of the [code]initial_val[/code] property of [code]initial[/code] to "
@@ -59142,15 +59130,15 @@ msgid ""
"information."
msgstr ""
-#: doc/classes/Tween.xml:238
+#: doc/classes/Tween.xml
msgid "Returns the current time of the tween."
msgstr ""
-#: doc/classes/Tween.xml:244
+#: doc/classes/Tween.xml
msgid "The tween's animation process thread. See [enum TweenProcessMode]."
msgstr ""
-#: doc/classes/Tween.xml:247
+#: doc/classes/Tween.xml
msgid ""
"The tween's speed multiplier. For example, set it to [code]1.0[/code] for "
"normal speed, [code]2.0[/code] for two times normal speed, or [code]0.5[/"
@@ -59158,110 +59146,110 @@ msgid ""
"animation, but see also [method set_active] or [method stop_all] for this."
msgstr ""
-#: doc/classes/Tween.xml:250
+#: doc/classes/Tween.xml
msgid "If [code]true[/code], the tween loops."
msgstr ""
-#: doc/classes/Tween.xml:256
+#: doc/classes/Tween.xml
msgid "Emitted when all processes in a tween end."
msgstr ""
-#: doc/classes/Tween.xml:263
+#: doc/classes/Tween.xml
msgid "Emitted when a tween ends."
msgstr ""
-#: doc/classes/Tween.xml:270
+#: doc/classes/Tween.xml
msgid "Emitted when a tween starts."
msgstr ""
-#: doc/classes/Tween.xml:279
+#: doc/classes/Tween.xml
msgid "Emitted at each step of the animation."
msgstr ""
-#: doc/classes/Tween.xml:285
+#: doc/classes/Tween.xml
msgid "The tween updates with the [code]_physics_process[/code] callback."
msgstr ""
-#: doc/classes/Tween.xml:288
+#: doc/classes/Tween.xml
msgid "The tween updates with the [code]_process[/code] callback."
msgstr ""
-#: doc/classes/Tween.xml:291
+#: doc/classes/Tween.xml
msgid "The animation is interpolated linearly."
msgstr ""
-#: doc/classes/Tween.xml:294
+#: doc/classes/Tween.xml
msgid "The animation is interpolated using a sine function."
msgstr ""
-#: doc/classes/Tween.xml:297
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with a quintic (to the power of 5) function."
msgstr ""
-#: doc/classes/Tween.xml:300
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with a quartic (to the power of 4) function."
msgstr ""
-#: doc/classes/Tween.xml:303
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with a quadratic (to the power of 2) function."
msgstr ""
-#: doc/classes/Tween.xml:306
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with an exponential (to the power of x) "
"function."
msgstr ""
-#: doc/classes/Tween.xml:309
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with elasticity, wiggling around the edges."
msgstr ""
-#: doc/classes/Tween.xml:312
+#: doc/classes/Tween.xml
msgid ""
"The animation is interpolated with a cubic (to the power of 3) function."
msgstr ""
-#: doc/classes/Tween.xml:315
+#: doc/classes/Tween.xml
msgid "The animation is interpolated with a function using square roots."
msgstr ""
-#: doc/classes/Tween.xml:318
+#: doc/classes/Tween.xml
msgid "The animation is interpolated by bouncing at the end."
msgstr ""
-#: doc/classes/Tween.xml:321
+#: doc/classes/Tween.xml
msgid "The animation is interpolated backing out at ends."
msgstr ""
-#: doc/classes/Tween.xml:324
+#: doc/classes/Tween.xml
msgid "The interpolation starts slowly and speeds up towards the end."
msgstr ""
-#: doc/classes/Tween.xml:327
+#: doc/classes/Tween.xml
msgid "The interpolation starts quickly and slows down towards the end."
msgstr ""
-#: doc/classes/Tween.xml:330
+#: doc/classes/Tween.xml
msgid ""
"A combination of [constant EASE_IN] and [constant EASE_OUT]. The "
"interpolation is slowest at both ends."
msgstr ""
-#: doc/classes/Tween.xml:333
+#: doc/classes/Tween.xml
msgid ""
"A combination of [constant EASE_IN] and [constant EASE_OUT]. The "
"interpolation is fastest at both ends."
msgstr ""
-#: doc/classes/UDPServer.xml:4
+#: doc/classes/UDPServer.xml
msgid "Helper class to implement a UDP server."
msgstr ""
-#: doc/classes/UDPServer.xml:7
+#: doc/classes/UDPServer.xml
msgid ""
"A simple server that opens a UDP socket and returns connected "
"[PacketPeerUDP] upon receiving new packets. See also [method PacketPeerUDP."
@@ -59318,25 +59306,25 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/UDPServer.xml:61
+#: doc/classes/UDPServer.xml
msgid ""
"Returns [code]true[/code] if a packet with a new address/port combination "
"was received on the socket."
msgstr ""
-#: doc/classes/UDPServer.xml:67
+#: doc/classes/UDPServer.xml
msgid ""
"Returns [code]true[/code] if the socket is open and listening on a port."
msgstr ""
-#: doc/classes/UDPServer.xml:75
+#: doc/classes/UDPServer.xml
msgid ""
"Starts the server by opening a UDP socket listening on the given port. You "
"can optionally specify a [code]bind_address[/code] to only listen for "
"packets sent to that address. See also [method PacketPeerUDP.listen]."
msgstr ""
-#: doc/classes/UDPServer.xml:81
+#: doc/classes/UDPServer.xml
msgid ""
"Call this method at regular intervals (e.g. inside [method Node._process]) "
"to process new packets. And packet from known address/port pair will be "
@@ -59346,14 +59334,14 @@ msgid ""
"pending connection is defined via [member max_pending_connections]."
msgstr ""
-#: doc/classes/UDPServer.xml:87
+#: doc/classes/UDPServer.xml
msgid ""
"Stops the server, closing the UDP socket if open. Will close all connected "
"[PacketPeerUDP] accepted via [method take_connection] (remote peers will not "
"be notified)."
msgstr ""
-#: doc/classes/UDPServer.xml:93
+#: doc/classes/UDPServer.xml
msgid ""
"Returns the first pending connection (connected to the appropriate address/"
"port). Will return [code]null[/code] if no new connection is available. See "
@@ -59361,7 +59349,7 @@ msgid ""
"connect_to_host]."
msgstr ""
-#: doc/classes/UDPServer.xml:99
+#: doc/classes/UDPServer.xml
msgid ""
"Define the maximum number of pending connections, during [method poll], any "
"new pending connection exceeding that value will be automatically dropped. "
@@ -59369,11 +59357,11 @@ msgid ""
"connection to be accepted (e.g. when all your players have connected)."
msgstr ""
-#: doc/classes/UndoRedo.xml:4
+#: doc/classes/UndoRedo.xml
msgid "Helper to manage undo/redo operations in the editor or custom tools."
msgstr ""
-#: doc/classes/UndoRedo.xml:7
+#: doc/classes/UndoRedo.xml
msgid ""
"Helper to manage undo/redo operations in the editor or custom tools. It "
"works by registering methods and property changes inside \"actions\".\n"
@@ -59409,50 +59397,50 @@ msgid ""
"register more than one method/property."
msgstr ""
-#: doc/classes/UndoRedo.xml:39
+#: doc/classes/UndoRedo.xml
msgid "Register a method that will be called when the action is committed."
msgstr ""
-#: doc/classes/UndoRedo.xml:48
+#: doc/classes/UndoRedo.xml
msgid "Register a property value change for \"do\"."
msgstr ""
-#: doc/classes/UndoRedo.xml:55
+#: doc/classes/UndoRedo.xml
msgid ""
"Register a reference for \"do\" that will be erased if the \"do\" history is "
"lost. This is useful mostly for new nodes created for the \"do\" call. Do "
"not use for resources."
msgstr ""
-#: doc/classes/UndoRedo.xml:63
+#: doc/classes/UndoRedo.xml
msgid "Register a method that will be called when the action is undone."
msgstr ""
-#: doc/classes/UndoRedo.xml:72
+#: doc/classes/UndoRedo.xml
msgid "Register a property value change for \"undo\"."
msgstr ""
-#: doc/classes/UndoRedo.xml:79
+#: doc/classes/UndoRedo.xml
msgid ""
"Register a reference for \"undo\" that will be erased if the \"undo\" "
"history is lost. This is useful mostly for nodes removed with the \"do\" "
"call (not the \"undo\" call!)."
msgstr ""
-#: doc/classes/UndoRedo.xml:86
+#: doc/classes/UndoRedo.xml
msgid ""
"Clear the undo/redo history and associated references.\n"
"Passing [code]false[/code] to [code]increase_version[/code] will prevent the "
"version number to be increased from this."
msgstr ""
-#: doc/classes/UndoRedo.xml:93
+#: doc/classes/UndoRedo.xml
msgid ""
"Commit the action. All \"do\" methods/properties are called/set when this "
"function is called."
msgstr ""
-#: doc/classes/UndoRedo.xml:101
+#: doc/classes/UndoRedo.xml
msgid ""
"Create a new action. After this is called, do all your calls to [method "
"add_do_method], [method add_undo_method], [method add_do_property], and "
@@ -59462,56 +59450,56 @@ msgid ""
"argument. See [enum MergeMode] for details."
msgstr ""
-#: doc/classes/UndoRedo.xml:108
+#: doc/classes/UndoRedo.xml
msgid "Gets the name of the current action."
msgstr ""
-#: doc/classes/UndoRedo.xml:114
+#: doc/classes/UndoRedo.xml
msgid ""
"Gets the version. Every time a new action is committed, the [UndoRedo]'s "
"version number is increased automatically.\n"
"This is useful mostly to check if something changed from a saved version."
msgstr ""
-#: doc/classes/UndoRedo.xml:133
+#: doc/classes/UndoRedo.xml
msgid ""
"Returns [code]true[/code] if the [UndoRedo] is currently committing the "
"action, i.e. running its \"do\" method or property change (see [method "
"commit_action])."
msgstr ""
-#: doc/classes/UndoRedo.xml:139
+#: doc/classes/UndoRedo.xml
msgid "Redo the last action."
msgstr ""
-#: doc/classes/UndoRedo.xml:145
+#: doc/classes/UndoRedo.xml
msgid "Undo the last action."
msgstr ""
-#: doc/classes/UndoRedo.xml:152
+#: doc/classes/UndoRedo.xml
msgid "Called when [method undo] or [method redo] was called."
msgstr ""
-#: doc/classes/UndoRedo.xml:158
+#: doc/classes/UndoRedo.xml
msgid "Makes \"do\"/\"undo\" operations stay in separate actions."
msgstr ""
-#: doc/classes/UndoRedo.xml:161
+#: doc/classes/UndoRedo.xml
msgid ""
"Makes so that the action's \"do\" operation is from the first action created "
"and the \"undo\" operation is from the last subsequent action with the same "
"name."
msgstr ""
-#: doc/classes/UndoRedo.xml:164
+#: doc/classes/UndoRedo.xml
msgid "Makes subsequent actions with the same name be merged into one."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:4
+#: modules/upnp/doc_classes/UPNP.xml
msgid "UPNP network functions."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:7
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Provides UPNP functionality to discover [UPNPDevice]s on the local network "
"and execute commands on them, like managing port mappings (port forwarding) "
@@ -59567,11 +59555,11 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:59
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Adds the given [UPNPDevice] to the list of discovered devices."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:70
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Adds a mapping to forward the external [code]port[/code] (between 1 and "
"65535) on the default gateway (see [method get_gateway]) to the "
@@ -59593,11 +59581,11 @@ msgid ""
"See [enum UPNPResult] for possible return values."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:79
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Clears the list of discovered devices."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:87
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Deletes the port mapping for the given port and protocol combination on the "
"default gateway (see [method get_gateway]) if one exists. [code]port[/code] "
@@ -59606,7 +59594,7 @@ msgid ""
"return values."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:96
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Discovers local [UPNPDevice]s. Clears the list of previously discovered "
"devices.\n"
@@ -59617,42 +59605,42 @@ msgid ""
"See [enum UPNPResult] for possible return values."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:105
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Returns the [UPNPDevice] at the given [code]index[/code]."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:111
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Returns the number of discovered [UPNPDevice]s."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:117
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Returns the default gateway. That is the first discovered [UPNPDevice] that "
"is also a valid IGD (InternetGatewayDevice)."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:123
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Returns the external [IP] address of the default gateway (see [method "
"get_gateway]) as string. Returns an empty string on error."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:130
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Removes the device at [code]index[/code] from the list of discovered devices."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:138
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Sets the device at [code]index[/code] from the list of discovered devices to "
"[code]device[/code]."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:144
+#: modules/upnp/doc_classes/UPNP.xml
msgid "If [code]true[/code], IPv6 is used for [UPNPDevice] discovery."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:147
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"If [code]0[/code], the local port to use for discovery is chosen "
"automatically by the system. If [code]1[/code], discovery will be done from "
@@ -59660,153 +59648,151 @@ msgid ""
"be used as the port."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:150
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Multicast interface to use for discovery. Uses the default multicast "
"interface if empty."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:155
+#: modules/upnp/doc_classes/UPNP.xml
msgid "UPNP command or discovery was successful."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:158
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Not authorized to use the command on the [UPNPDevice]. May be returned when "
"the user disabled UPNP on their router."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:161
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"No port mapping was found for the given port, protocol combination on the "
"given [UPNPDevice]."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:164
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Inconsistent parameters."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:167
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"No such entry in array. May be returned if a given port, protocol "
"combination is not found on an [UPNPDevice]."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:170
+#: modules/upnp/doc_classes/UPNP.xml
msgid "The action failed."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:173
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"The [UPNPDevice] does not allow wildcard values for the source IP address."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:176
+#: modules/upnp/doc_classes/UPNP.xml
msgid "The [UPNPDevice] does not allow wildcard values for the external port."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:179
+#: modules/upnp/doc_classes/UPNP.xml
msgid "The [UPNPDevice] does not allow wildcard values for the internal port."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:182
+#: modules/upnp/doc_classes/UPNP.xml
msgid "The remote host value must be a wildcard."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:185
+#: modules/upnp/doc_classes/UPNP.xml
msgid "The external port value must be a wildcard."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:188
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"No port maps are available. May also be returned if port mapping "
"functionality is not available."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:191
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Conflict with other mechanism. May be returned instead of [constant "
"UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING] if a port mapping conflicts with an "
"existing one."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:194
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Conflict with an existing port mapping."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:197
+#: modules/upnp/doc_classes/UPNP.xml
msgid "External and internal port values must be the same."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:200
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"Only permanent leases are supported. Do not use the [code]duration[/code] "
"parameter when adding port mappings."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:203
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid gateway."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:206
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid port."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:209
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid protocol."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:212
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid duration."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:215
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid arguments."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:218
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid response."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:221
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Invalid parameter."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:224
-#: modules/upnp/doc_classes/UPNPDevice.xml:69
+#: modules/upnp/doc_classes/UPNP.xml modules/upnp/doc_classes/UPNPDevice.xml
msgid "HTTP error."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:227
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Socket error."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:230
+#: modules/upnp/doc_classes/UPNP.xml
msgid "Error allocating memory."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:233
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"No gateway available. You may need to call [method discover] first, or "
"discovery didn't detect any valid IGDs (InternetGatewayDevices)."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:236
+#: modules/upnp/doc_classes/UPNP.xml
msgid ""
"No devices available. You may need to call [method discover] first, or "
"discovery didn't detect any valid [UPNPDevice]s."
msgstr ""
-#: modules/upnp/doc_classes/UPNP.xml:239
-#: modules/upnp/doc_classes/UPNPDevice.xml:93
+#: modules/upnp/doc_classes/UPNP.xml modules/upnp/doc_classes/UPNPDevice.xml
msgid "Unknown error."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:4
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "UPNP device."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:7
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"UPNP device. See [UPNP] for UPNP discovery and utility functions. Provides "
"low-level access to UPNP control commands. Allows to manage port mappings "
@@ -59815,93 +59801,93 @@ msgid ""
"synchronous and block the calling thread."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:20
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"Adds a port mapping to forward the given external port on this [UPNPDevice] "
"for the given protocol to the local machine. See [method UPNP."
"add_port_mapping]."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:28
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"Deletes the port mapping identified by the given port and protocol "
"combination on this device. See [method UPNP.delete_port_mapping]."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:34
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"Returns [code]true[/code] if this is a valid IGD (InternetGatewayDevice) "
"which potentially supports port forwarding."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:40
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"Returns the external IP address of this [UPNPDevice] or an empty string."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:46
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "URL to the device description."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:49
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "IDG control URL."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:52
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid ""
"Address of the local machine in the network connecting it to this "
"[UPNPDevice]."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:55
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "IGD service type."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:58
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "IGD status. See [enum IGDStatus]."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:61
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Service type."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:66
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "OK."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:72
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Empty HTTP response."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:75
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Returned response contained no URLs."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:78
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Not a valid IGD."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:81
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Disconnected."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:84
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Unknown device."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:87
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Invalid control."
msgstr ""
-#: modules/upnp/doc_classes/UPNPDevice.xml:90
+#: modules/upnp/doc_classes/UPNPDevice.xml
msgid "Memory allocation error."
msgstr ""
-#: doc/classes/Variant.xml:4
+#: doc/classes/Variant.xml
msgid "The most important data type in Godot."
msgstr ""
-#: doc/classes/Variant.xml:7
+#: doc/classes/Variant.xml
msgid ""
"In computer programming, a Variant class is a class that is designed to "
"store a variety of other types. Dynamic programming languages like PHP, Lua, "
@@ -59987,27 +59973,27 @@ msgid ""
"should be created to lock it if multi-threaded access is desired."
msgstr ""
-#: doc/classes/Variant.xml:53
+#: doc/classes/Variant.xml
msgid "https://docs.godotengine.org/en/3.4/development/cpp/variant_class.html"
msgstr ""
-#: doc/classes/VBoxContainer.xml:4
+#: doc/classes/VBoxContainer.xml
msgid "Vertical box container."
msgstr ""
-#: doc/classes/VBoxContainer.xml:7
+#: doc/classes/VBoxContainer.xml
msgid "Vertical box container. See [BoxContainer]."
msgstr ""
-#: doc/classes/VBoxContainer.xml:18
+#: doc/classes/VBoxContainer.xml
msgid "The vertical space between the [VBoxContainer]'s elements."
msgstr ""
-#: doc/classes/Vector2.xml:4
+#: doc/classes/Vector2.xml
msgid "Vector used for 2D math."
msgstr ""
-#: doc/classes/Vector2.xml:7
+#: doc/classes/Vector2.xml
msgid ""
"2-element structure that can be used to represent positions in 2D space or "
"any other pair of numeric values.\n"
@@ -60016,22 +60002,22 @@ msgid ""
"always evaluate to [code]true[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:14 doc/classes/Vector3.xml:14
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab"
msgstr ""
-#: doc/classes/Vector2.xml:24
+#: doc/classes/Vector2.xml
msgid ""
"Constructs a new Vector2 from the given [code]x[/code] and [code]y[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:30 doc/classes/Vector3.xml:31
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns a new vector with all components in absolute values (i.e. positive)."
msgstr ""
-#: doc/classes/Vector2.xml:36
+#: doc/classes/Vector2.xml
msgid ""
"Returns this vector's angle with respect to the positive X axis, or [code]"
"(1, 0)[/code] vector, in radians.\n"
@@ -60045,14 +60031,14 @@ msgid ""
"vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:46
+#: doc/classes/Vector2.xml
msgid ""
"Returns the angle to the given vector, in radians.\n"
"[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/"
"vector2_angle_to.png]Illustration of the returned angle.[/url]"
msgstr ""
-#: doc/classes/Vector2.xml:54
+#: doc/classes/Vector2.xml
msgid ""
"Returns the angle between the line connecting the two points and the X axis, "
"in radians.\n"
@@ -60060,34 +60046,34 @@ msgid ""
"vector2_angle_to_point.png]Illustration of the returned angle.[/url]"
msgstr ""
-#: doc/classes/Vector2.xml:61
+#: doc/classes/Vector2.xml
msgid ""
"Returns the aspect ratio of this vector, the ratio of [member x] to [member "
"y]."
msgstr ""
-#: doc/classes/Vector2.xml:68 doc/classes/Vector3.xml:45
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the vector \"bounced off\" from a plane defined by the given normal."
msgstr ""
-#: doc/classes/Vector2.xml:74
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector with all components rounded up (towards positive "
"infinity)."
msgstr ""
-#: doc/classes/Vector2.xml:81
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector with a maximum length by limiting its length to "
"[code]length[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:88
+#: doc/classes/Vector2.xml
msgid "Returns the cross product of this vector and [code]with[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:98
+#: doc/classes/Vector2.xml
msgid ""
"Cubically interpolates between this vector and [code]b[/code] using "
"[code]pre_a[/code] and [code]post_b[/code] as handles, and returns the "
@@ -60095,24 +60081,24 @@ msgid ""
"of 0.0 to 1.0, representing the amount of interpolation."
msgstr ""
-#: doc/classes/Vector2.xml:105 doc/classes/Vector3.xml:75
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the normalized vector pointing from this vector to [code]b[/code]. "
"This is equivalent to using [code](b - a).normalized()[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:112 doc/classes/Vector3.xml:82
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the squared distance between this vector and [code]b[/code].\n"
"This method runs faster than [method distance_to], so prefer it if you need "
"to compare vectors or need the squared distance for some formula."
msgstr ""
-#: doc/classes/Vector2.xml:120
+#: doc/classes/Vector2.xml
msgid "Returns the distance between this vector and [code]to[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:127
+#: doc/classes/Vector2.xml
msgid ""
"Returns the dot product of this vector and [code]with[/code]. This can be "
"used to compare the angle between two vectors. For example, this can be used "
@@ -60127,95 +60113,95 @@ msgid ""
"[b]Note:[/b] [code]a.dot(b)[/code] is equivalent to [code]b.dot(a)[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:136
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector with all components rounded down (towards negative "
"infinity)."
msgstr ""
-#: doc/classes/Vector2.xml:143 doc/classes/Vector3.xml:119
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns [code]true[/code] if this vector and [code]v[/code] are "
"approximately equal, by running [method @GDScript.is_equal_approx] on each "
"component."
msgstr ""
-#: doc/classes/Vector2.xml:149 doc/classes/Vector3.xml:125
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns [code]true[/code] if the vector is normalized, [code]false[/code] "
"otherwise."
msgstr ""
-#: doc/classes/Vector2.xml:155 doc/classes/Vector3.xml:131
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "Returns the length (magnitude) of this vector."
msgstr ""
-#: doc/classes/Vector2.xml:161 doc/classes/Vector3.xml:137
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the squared length (squared magnitude) of this vector.\n"
"This method runs faster than [method length], so prefer it if you need to "
"compare vectors or need the squared distance for some formula."
msgstr ""
-#: doc/classes/Vector2.xml:170
+#: doc/classes/Vector2.xml
msgid ""
"Returns the result of the linear interpolation between this vector and "
"[code]to[/code] by amount [code]weight[/code]. [code]weight[/code] is on the "
"range of 0.0 to 1.0, representing the amount of interpolation."
msgstr ""
-#: doc/classes/Vector2.xml:178
+#: doc/classes/Vector2.xml
msgid ""
"Moves the vector toward [code]to[/code] by the fixed [code]delta[/code] "
"amount."
msgstr ""
-#: doc/classes/Vector2.xml:184 doc/classes/Vector3.xml:172
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the vector scaled to unit length. Equivalent to [code]v / v.length()"
"[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:191 doc/classes/Vector3.xml:186
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns a vector composed of the [method @GDScript.fposmod] of this vector's "
"components and [code]mod[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:198 doc/classes/Vector3.xml:193
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns a vector composed of the [method @GDScript.fposmod] of this vector's "
"components and [code]modv[/code]'s components."
msgstr ""
-#: doc/classes/Vector2.xml:205
+#: doc/classes/Vector2.xml
msgid "Returns the vector projected onto the vector [code]b[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:212
+#: doc/classes/Vector2.xml
msgid "Returns the vector reflected from a plane defined by the given normal."
msgstr ""
-#: doc/classes/Vector2.xml:219
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector rotated by [code]phi[/code] radians. See also [method "
"@GDScript.deg2rad]."
msgstr ""
-#: doc/classes/Vector2.xml:225
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector with all components rounded to the nearest integer, with "
"halfway cases rounded away from zero."
msgstr ""
-#: doc/classes/Vector2.xml:231
+#: doc/classes/Vector2.xml
msgid ""
"Returns the vector with each component set to one or negative one, depending "
"on the signs of the components. If a component is zero, it returns positive "
"one."
msgstr ""
-#: doc/classes/Vector2.xml:239 doc/classes/Vector3.xml:243
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns the result of spherical linear interpolation between this vector and "
"[code]to[/code], by amount [code]weight[/code]. [code]weight[/code] is on "
@@ -60223,78 +60209,78 @@ msgid ""
"[b]Note:[/b] Both vectors must be normalized."
msgstr ""
-#: doc/classes/Vector2.xml:247 doc/classes/Vector3.xml:251
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "Returns this vector slid along a plane defined by the given normal."
msgstr ""
-#: doc/classes/Vector2.xml:254 doc/classes/Vector3.xml:258
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Returns this vector with each component snapped to the nearest multiple of "
"[code]step[/code]. This can also be used to round to an arbitrary number of "
"decimals."
msgstr ""
-#: doc/classes/Vector2.xml:260
+#: doc/classes/Vector2.xml
msgid ""
"Returns a perpendicular vector rotated 90 degrees counter-clockwise compared "
"to the original, with the same length."
msgstr ""
-#: doc/classes/Vector2.xml:266 doc/classes/Vector3.xml:271
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"The vector's X component. Also accessible by using the index position [code]"
"[0][/code]."
msgstr ""
-#: doc/classes/Vector2.xml:269 doc/classes/Vector3.xml:274
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"The vector's Y component. Also accessible by using the index position [code]"
"[1][/code]."
msgstr ""
-#: doc/classes/Vector2.xml:274
+#: doc/classes/Vector2.xml
msgid "Enumerated value for the X axis."
msgstr ""
-#: doc/classes/Vector2.xml:277
+#: doc/classes/Vector2.xml
msgid "Enumerated value for the Y axis."
msgstr ""
-#: doc/classes/Vector2.xml:280 doc/classes/Vector3.xml:291
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "Zero vector, a vector with all components set to [code]0[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:283 doc/classes/Vector3.xml:294
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid "One vector, a vector with all components set to [code]1[/code]."
msgstr ""
-#: doc/classes/Vector2.xml:286 doc/classes/Vector3.xml:297
+#: doc/classes/Vector2.xml doc/classes/Vector3.xml
msgid ""
"Infinity vector, a vector with all components set to [constant @GDScript."
"INF]."
msgstr ""
-#: doc/classes/Vector2.xml:289
+#: doc/classes/Vector2.xml
msgid "Left unit vector. Represents the direction of left."
msgstr ""
-#: doc/classes/Vector2.xml:292
+#: doc/classes/Vector2.xml
msgid "Right unit vector. Represents the direction of right."
msgstr ""
-#: doc/classes/Vector2.xml:295
+#: doc/classes/Vector2.xml
msgid "Up unit vector. Y is down in 2D, so this vector points -Y."
msgstr ""
-#: doc/classes/Vector2.xml:298
+#: doc/classes/Vector2.xml
msgid "Down unit vector. Y is down in 2D, so this vector points +Y."
msgstr ""
-#: doc/classes/Vector3.xml:4
+#: doc/classes/Vector3.xml
msgid "Vector used for 3D math."
msgstr ""
-#: doc/classes/Vector3.xml:7
+#: doc/classes/Vector3.xml
msgid ""
"3-element structure that can be used to represent positions in 3D space or "
"any other pair of numeric values.\n"
@@ -60303,25 +60289,25 @@ msgid ""
"will always evaluate to [code]true[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:25
+#: doc/classes/Vector3.xml
msgid "Returns a Vector3 with the given components."
msgstr ""
-#: doc/classes/Vector3.xml:38
+#: doc/classes/Vector3.xml
msgid "Returns the unsigned minimum angle to the given vector, in radians."
msgstr ""
-#: doc/classes/Vector3.xml:51
+#: doc/classes/Vector3.xml
msgid ""
"Returns a new vector with all components rounded up (towards positive "
"infinity)."
msgstr ""
-#: doc/classes/Vector3.xml:58
+#: doc/classes/Vector3.xml
msgid "Returns the cross product of this vector and [code]b[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:68
+#: doc/classes/Vector3.xml
msgid ""
"Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/"
"code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by "
@@ -60329,11 +60315,11 @@ msgid ""
"0.0 to 1.0, representing the amount of interpolation."
msgstr ""
-#: doc/classes/Vector3.xml:90
+#: doc/classes/Vector3.xml
msgid "Returns the distance between this vector and [code]b[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:97
+#: doc/classes/Vector3.xml
msgid ""
"Returns the dot product of this vector and [code]b[/code]. This can be used "
"to compare the angle between two vectors. For example, this can be used to "
@@ -60348,77 +60334,77 @@ msgid ""
"[b]Note:[/b] [code]a.dot(b)[/code] is equivalent to [code]b.dot(a)[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:106
+#: doc/classes/Vector3.xml
msgid ""
"Returns a new vector with all components rounded down (towards negative "
"infinity)."
msgstr ""
-#: doc/classes/Vector3.xml:112
+#: doc/classes/Vector3.xml
msgid ""
"Returns the inverse of the vector. This is the same as [code]Vector3( 1.0 / "
"v.x, 1.0 / v.y, 1.0 / v.z )[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:146
+#: doc/classes/Vector3.xml
msgid ""
"Returns the result of the linear interpolation between this vector and "
"[code]to[/code] by amount [code]t[/code]. [code]weight[/code] is on the "
"range of 0.0 to 1.0, representing the amount of interpolation."
msgstr ""
-#: doc/classes/Vector3.xml:152
+#: doc/classes/Vector3.xml
msgid ""
"Returns the axis of the vector's largest value. See [code]AXIS_*[/code] "
"constants. If all components are equal, this method returns [constant "
"AXIS_X]."
msgstr ""
-#: doc/classes/Vector3.xml:158
+#: doc/classes/Vector3.xml
msgid ""
"Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] "
"constants. If all components are equal, this method returns [constant "
"AXIS_Z]."
msgstr ""
-#: doc/classes/Vector3.xml:166
+#: doc/classes/Vector3.xml
msgid ""
"Moves this vector toward [code]to[/code] by the fixed [code]delta[/code] "
"amount."
msgstr ""
-#: doc/classes/Vector3.xml:179
+#: doc/classes/Vector3.xml
msgid "Returns the outer product with [code]b[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:200
+#: doc/classes/Vector3.xml
msgid "Returns this vector projected onto another vector [code]b[/code]."
msgstr ""
-#: doc/classes/Vector3.xml:207
+#: doc/classes/Vector3.xml
msgid "Returns this vector reflected from a plane defined by the given normal."
msgstr ""
-#: doc/classes/Vector3.xml:215
+#: doc/classes/Vector3.xml
msgid ""
"Rotates this vector around a given axis by [code]phi[/code] radians. The "
"axis must be a normalized vector."
msgstr ""
-#: doc/classes/Vector3.xml:221
+#: doc/classes/Vector3.xml
msgid ""
"Returns this vector with all components rounded to the nearest integer, with "
"halfway cases rounded away from zero."
msgstr ""
-#: doc/classes/Vector3.xml:227
+#: doc/classes/Vector3.xml
msgid ""
"Returns a vector with each component set to one or negative one, depending "
"on the signs of this vector's components. If a component is zero, it returns "
"positive one."
msgstr ""
-#: doc/classes/Vector3.xml:235
+#: doc/classes/Vector3.xml
msgid ""
"Returns the signed angle to the given vector, in radians. The sign of the "
"angle is positive in a counter-clockwise direction and negative in a "
@@ -60426,74 +60412,74 @@ msgid ""
"code]."
msgstr ""
-#: doc/classes/Vector3.xml:264
+#: doc/classes/Vector3.xml
msgid ""
"Returns a diagonal matrix with the vector as main diagonal.\n"
"This is equivalent to a Basis with no rotation or shearing and this vector's "
"components set as the scale."
msgstr ""
-#: doc/classes/Vector3.xml:277
+#: doc/classes/Vector3.xml
msgid ""
"The vector's Z component. Also accessible by using the index position [code]"
"[2][/code]."
msgstr ""
-#: doc/classes/Vector3.xml:282
+#: doc/classes/Vector3.xml
msgid ""
"Enumerated value for the X axis. Returned by [method max_axis] and [method "
"min_axis]."
msgstr ""
-#: doc/classes/Vector3.xml:285
+#: doc/classes/Vector3.xml
msgid ""
"Enumerated value for the Y axis. Returned by [method max_axis] and [method "
"min_axis]."
msgstr ""
-#: doc/classes/Vector3.xml:288
+#: doc/classes/Vector3.xml
msgid ""
"Enumerated value for the Z axis. Returned by [method max_axis] and [method "
"min_axis]."
msgstr ""
-#: doc/classes/Vector3.xml:300
+#: doc/classes/Vector3.xml
msgid ""
"Left unit vector. Represents the local direction of left, and the global "
"direction of west."
msgstr ""
-#: doc/classes/Vector3.xml:303
+#: doc/classes/Vector3.xml
msgid ""
"Right unit vector. Represents the local direction of right, and the global "
"direction of east."
msgstr ""
-#: doc/classes/Vector3.xml:306
+#: doc/classes/Vector3.xml
msgid "Up unit vector."
msgstr ""
-#: doc/classes/Vector3.xml:309
+#: doc/classes/Vector3.xml
msgid "Down unit vector."
msgstr ""
-#: doc/classes/Vector3.xml:312
+#: doc/classes/Vector3.xml
msgid ""
"Forward unit vector. Represents the local direction of forward, and the "
"global direction of north."
msgstr ""
-#: doc/classes/Vector3.xml:315
+#: doc/classes/Vector3.xml
msgid ""
"Back unit vector. Represents the local direction of back, and the global "
"direction of south."
msgstr ""
-#: doc/classes/VehicleBody.xml:4
+#: doc/classes/VehicleBody.xml
msgid "Physics body that simulates the behavior of a car."
msgstr ""
-#: doc/classes/VehicleBody.xml:7
+#: doc/classes/VehicleBody.xml
msgid ""
"This node implements all the physics logic needed to simulate a car. It is "
"based on the raycast vehicle system commonly found in physics engines. You "
@@ -60513,7 +60499,7 @@ msgid ""
"[PhysicsBody] class."
msgstr ""
-#: doc/classes/VehicleBody.xml:18
+#: doc/classes/VehicleBody.xml
msgid ""
"Slows down the vehicle by applying a braking force. The vehicle is only "
"slowed down if the wheels are in contact with a surface. The force you need "
@@ -60522,7 +60508,7 @@ msgid ""
"value in the 25 - 30 range for hard braking."
msgstr ""
-#: doc/classes/VehicleBody.xml:21
+#: doc/classes/VehicleBody.xml
msgid ""
"Accelerates the vehicle by applying an engine force. The vehicle is only "
"speed up if the wheels that have [member VehicleWheel.use_as_traction] set "
@@ -60535,7 +60521,7 @@ msgid ""
"A negative value will result in the vehicle reversing."
msgstr ""
-#: doc/classes/VehicleBody.xml:27
+#: doc/classes/VehicleBody.xml
msgid ""
"The steering angle for the vehicle. Setting this to a non-zero value will "
"result in the vehicle turning when it's moving. Wheels that have [member "
@@ -60543,11 +60529,11 @@ msgid ""
"rotated."
msgstr ""
-#: doc/classes/VehicleWheel.xml:4
+#: doc/classes/VehicleWheel.xml
msgid "Physics object that simulates the behavior of a wheel."
msgstr ""
-#: doc/classes/VehicleWheel.xml:7
+#: doc/classes/VehicleWheel.xml
msgid ""
"This node needs to be used as a child node of [VehicleBody] and simulates "
"the behavior of one of its wheels. This node also acts as a collider to "
@@ -60558,22 +60544,22 @@ msgid ""
"[PhysicsBody] class."
msgstr ""
-#: doc/classes/VehicleWheel.xml:17
+#: doc/classes/VehicleWheel.xml
msgid "Returns the rotational speed of the wheel in revolutions per minute."
msgstr ""
-#: doc/classes/VehicleWheel.xml:23
+#: doc/classes/VehicleWheel.xml
msgid ""
"Returns a value between 0.0 and 1.0 that indicates whether this wheel is "
"skidding. 0.0 is skidding (the wheel has lost grip, e.g. icy terrain), 1.0 "
"means not skidding (the wheel has full grip, e.g. dry asphalt road)."
msgstr ""
-#: doc/classes/VehicleWheel.xml:29
+#: doc/classes/VehicleWheel.xml
msgid "Returns [code]true[/code] if this wheel is in contact with a surface."
msgstr ""
-#: doc/classes/VehicleWheel.xml:35
+#: doc/classes/VehicleWheel.xml
msgid ""
"Slows down the wheel by applying a braking force. The wheel is only slowed "
"down if it is in contact with a surface. The force you need to apply to "
@@ -60582,7 +60568,7 @@ msgid ""
"30 range for hard braking."
msgstr ""
-#: doc/classes/VehicleWheel.xml:38
+#: doc/classes/VehicleWheel.xml
msgid ""
"The damping applied to the spring when the spring is being compressed. This "
"value should be between 0.0 (no damping) and 1.0. A value of 0.0 means the "
@@ -60590,7 +60576,7 @@ msgid ""
"is around 0.3 for a normal car, 0.5 for a race car."
msgstr ""
-#: doc/classes/VehicleWheel.xml:41
+#: doc/classes/VehicleWheel.xml
msgid ""
"The damping applied to the spring when relaxing. This value should be "
"between 0.0 (no damping) and 1.0. This value should always be slightly "
@@ -60598,7 +60584,7 @@ msgid ""
"damping_compression] value of 0.3, try a relaxation value of 0.5."
msgstr ""
-#: doc/classes/VehicleWheel.xml:44
+#: doc/classes/VehicleWheel.xml
msgid ""
"Accelerates the wheel by applying an engine force. The wheel is only speed "
"up if it is in contact with a surface. The [member RigidBody.mass] of the "
@@ -60609,13 +60595,13 @@ msgid ""
"A negative value will result in the wheel reversing."
msgstr ""
-#: doc/classes/VehicleWheel.xml:49
+#: doc/classes/VehicleWheel.xml
msgid ""
"The steering angle for the wheel. Setting this to a non-zero value will "
"result in the vehicle turning when it's moving."
msgstr ""
-#: doc/classes/VehicleWheel.xml:52
+#: doc/classes/VehicleWheel.xml
msgid ""
"The maximum force the spring can resist. This value should be higher than a "
"quarter of the [member RigidBody.mass] of the [VehicleBody] or the spring "
@@ -60623,28 +60609,28 @@ msgid ""
"a value that is about 3× to 4× this number."
msgstr ""
-#: doc/classes/VehicleWheel.xml:55
+#: doc/classes/VehicleWheel.xml
msgid ""
"This value defines the stiffness of the suspension. Use a value lower than "
"50 for an off-road car, a value between 50 and 100 for a race car and try "
"something around 200 for something like a Formula 1 car."
msgstr ""
-#: doc/classes/VehicleWheel.xml:58
+#: doc/classes/VehicleWheel.xml
msgid ""
"This is the distance the suspension can travel. As Godot units are "
"equivalent to meters, keep this setting relatively low. Try a value between "
"0.1 and 0.3 depending on the type of car."
msgstr ""
-#: doc/classes/VehicleWheel.xml:61
+#: doc/classes/VehicleWheel.xml
msgid ""
"If [code]true[/code], this wheel will be turned when the car steers. This "
"value is used in conjunction with [member VehicleBody.steering] and ignored "
"if you are using the per-wheel [member steering] value instead."
msgstr ""
-#: doc/classes/VehicleWheel.xml:64
+#: doc/classes/VehicleWheel.xml
msgid ""
"If [code]true[/code], this wheel transfers engine force to the ground to "
"propel the vehicle forward. This value is used in conjunction with [member "
@@ -60652,7 +60638,7 @@ msgid ""
"engine_force] value instead."
msgstr ""
-#: doc/classes/VehicleWheel.xml:67
+#: doc/classes/VehicleWheel.xml
msgid ""
"This determines how much grip this wheel has. It is combined with the "
"friction setting of the surface the wheel is in contact with. 0.0 means no "
@@ -60662,11 +60648,11 @@ msgid ""
"It's best to set this to 1.0 when starting out."
msgstr ""
-#: doc/classes/VehicleWheel.xml:71
+#: doc/classes/VehicleWheel.xml
msgid "The radius of the wheel in meters."
msgstr ""
-#: doc/classes/VehicleWheel.xml:74
+#: doc/classes/VehicleWheel.xml
msgid ""
"This is the distance in meters the wheel is lowered from its origin point. "
"Don't set this to 0.0 and move the wheel into position, instead move the "
@@ -60675,18 +60661,18 @@ msgid ""
"down to the position it should be in when the car is in rest."
msgstr ""
-#: doc/classes/VehicleWheel.xml:77
+#: doc/classes/VehicleWheel.xml
msgid ""
"This value affects the roll of your vehicle. If set to 1.0 for all wheels, "
"your vehicle will be prone to rolling over, while a value of 0.0 will resist "
"body roll."
msgstr ""
-#: doc/classes/VideoPlayer.xml:4
+#: doc/classes/VideoPlayer.xml
msgid "Control for playing video streams."
msgstr ""
-#: doc/classes/VideoPlayer.xml:7
+#: doc/classes/VideoPlayer.xml
msgid ""
"Control node for playing video streams using [VideoStream] resources.\n"
"Supported video formats are [url=https://www.webmproject.org/]WebM[/url] "
@@ -60699,101 +60685,101 @@ msgid ""
"missing architecture-specific assembly optimizations, especially for VP8/VP9."
msgstr ""
-#: doc/classes/VideoPlayer.xml:18
+#: doc/classes/VideoPlayer.xml
msgid ""
"Returns the video stream's name, or [code]\"<No Stream>\"[/code] if no video "
"stream is assigned."
msgstr ""
-#: doc/classes/VideoPlayer.xml:24
+#: doc/classes/VideoPlayer.xml
msgid "Returns the current frame as a [Texture]."
msgstr ""
-#: doc/classes/VideoPlayer.xml:30
+#: doc/classes/VideoPlayer.xml
msgid ""
"Returns [code]true[/code] if the video is playing.\n"
"[b]Note:[/b] The video is still considered playing if paused during playback."
msgstr ""
-#: doc/classes/VideoPlayer.xml:37
+#: doc/classes/VideoPlayer.xml
msgid ""
"Starts the video playback from the beginning. If the video is paused, this "
"will not unpause the video."
msgstr ""
-#: doc/classes/VideoPlayer.xml:43
+#: doc/classes/VideoPlayer.xml
msgid ""
"Stops the video playback and sets the stream position to 0.\n"
"[b]Note:[/b] Although the stream position will be set to 0, the first frame "
"of the video stream won't become the current frame."
msgstr ""
-#: doc/classes/VideoPlayer.xml:50
+#: doc/classes/VideoPlayer.xml
msgid "The embedded audio track to play."
msgstr ""
-#: doc/classes/VideoPlayer.xml:53
+#: doc/classes/VideoPlayer.xml
msgid "If [code]true[/code], playback starts when the scene loads."
msgstr ""
-#: doc/classes/VideoPlayer.xml:56
+#: doc/classes/VideoPlayer.xml
msgid "Amount of time in milliseconds to store in buffer while playing."
msgstr ""
-#: doc/classes/VideoPlayer.xml:59
+#: doc/classes/VideoPlayer.xml
msgid "Audio bus to use for sound playback."
msgstr ""
-#: doc/classes/VideoPlayer.xml:62
+#: doc/classes/VideoPlayer.xml
msgid ""
"If [code]true[/code], the video scales to the control size. Otherwise, the "
"control minimum size will be automatically adjusted to match the video "
"stream's dimensions."
msgstr ""
-#: doc/classes/VideoPlayer.xml:65
+#: doc/classes/VideoPlayer.xml
msgid "If [code]true[/code], the video is paused."
msgstr ""
-#: doc/classes/VideoPlayer.xml:68
+#: doc/classes/VideoPlayer.xml
msgid "The assigned video stream. See description for supported formats."
msgstr ""
-#: doc/classes/VideoPlayer.xml:71
+#: doc/classes/VideoPlayer.xml
msgid ""
"The current position of the stream, in seconds.\n"
"[b]Note:[/b] Changing this value won't have any effect as seeking is not "
"implemented yet, except in video formats implemented by a GDNative add-on."
msgstr ""
-#: doc/classes/VideoPlayer.xml:75
+#: doc/classes/VideoPlayer.xml
msgid "Audio volume as a linear value."
msgstr ""
-#: doc/classes/VideoPlayer.xml:78
+#: doc/classes/VideoPlayer.xml
msgid "Audio volume in dB."
msgstr ""
-#: doc/classes/VideoPlayer.xml:84
+#: doc/classes/VideoPlayer.xml
msgid "Emitted when playback is finished."
msgstr ""
-#: doc/classes/VideoStream.xml:4
+#: doc/classes/VideoStream.xml
msgid "Base resource for video streams."
msgstr ""
-#: doc/classes/VideoStream.xml:7
+#: doc/classes/VideoStream.xml
msgid ""
"Base resource type for all video streams. Classes that derive from "
"[VideoStream] can all be used as resource types to play back videos in "
"[VideoPlayer]."
msgstr ""
-#: modules/gdnative/doc_classes/VideoStreamGDNative.xml:4
+#: modules/gdnative/doc_classes/VideoStreamGDNative.xml
msgid "[VideoStream] resource for for video formats implemented via GDNative."
msgstr ""
-#: modules/gdnative/doc_classes/VideoStreamGDNative.xml:7
+#: modules/gdnative/doc_classes/VideoStreamGDNative.xml
msgid ""
"[VideoStream] resource for for video formats implemented via GDNative.\n"
"It can be used via [url=https://github.com/KidRigger/godot-"
@@ -60801,22 +60787,22 @@ msgid ""
"org]FFmpeg[/url] library."
msgstr ""
-#: modules/gdnative/doc_classes/VideoStreamGDNative.xml:16
+#: modules/gdnative/doc_classes/VideoStreamGDNative.xml
msgid "Returns the video file handled by this [VideoStreamGDNative]."
msgstr ""
-#: modules/gdnative/doc_classes/VideoStreamGDNative.xml:23
+#: modules/gdnative/doc_classes/VideoStreamGDNative.xml
msgid ""
"Sets the video file that this [VideoStreamGDNative] resource handles. The "
"supported extensions depend on the GDNative plugins used to expose video "
"formats."
msgstr ""
-#: modules/theora/doc_classes/VideoStreamTheora.xml:4
+#: modules/theora/doc_classes/VideoStreamTheora.xml
msgid "[VideoStream] resource for Ogg Theora videos."
msgstr ""
-#: modules/theora/doc_classes/VideoStreamTheora.xml:7
+#: modules/theora/doc_classes/VideoStreamTheora.xml
msgid ""
"[VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/"
"url] video format with [code].ogv[/code] extension. The Theora codec is less "
@@ -60827,22 +60813,22 @@ msgid ""
"those videos within Godot."
msgstr ""
-#: modules/theora/doc_classes/VideoStreamTheora.xml:16
+#: modules/theora/doc_classes/VideoStreamTheora.xml
msgid "Returns the Ogg Theora video file handled by this [VideoStreamTheora]."
msgstr ""
-#: modules/theora/doc_classes/VideoStreamTheora.xml:23
+#: modules/theora/doc_classes/VideoStreamTheora.xml
msgid ""
"Sets the Ogg Theora video file that this [VideoStreamTheora] resource "
"handles. The [code]file[/code] name should have the [code].ogv[/code] "
"extension."
msgstr ""
-#: modules/webm/doc_classes/VideoStreamWebm.xml:4
+#: modules/webm/doc_classes/VideoStreamWebm.xml
msgid "[VideoStream] resource for WebM videos."
msgstr ""
-#: modules/webm/doc_classes/VideoStreamWebm.xml:7
+#: modules/webm/doc_classes/VideoStreamWebm.xml
msgid ""
"[VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/"
"url] video format with [code].webm[/code] extension. Both the VP8 and VP9 "
@@ -60857,21 +60843,21 @@ msgid ""
"instead: [VideoStreamTheora]"
msgstr ""
-#: modules/webm/doc_classes/VideoStreamWebm.xml:17
+#: modules/webm/doc_classes/VideoStreamWebm.xml
msgid "Returns the WebM video file handled by this [VideoStreamWebm]."
msgstr ""
-#: modules/webm/doc_classes/VideoStreamWebm.xml:24
+#: modules/webm/doc_classes/VideoStreamWebm.xml
msgid ""
"Sets the WebM video file that this [VideoStreamWebm] resource handles. The "
"[code]file[/code] name should have the [code].webm[/code] extension."
msgstr ""
-#: doc/classes/Viewport.xml:4
+#: doc/classes/Viewport.xml
msgid "Creates a sub-view into the screen."
msgstr ""
-#: doc/classes/Viewport.xml:7
+#: doc/classes/Viewport.xml
msgid ""
"A Viewport creates a different view into the screen, or a sub-view inside "
"another viewport. Children 2D Nodes will display on it, and children Camera "
@@ -60891,67 +60877,67 @@ msgid ""
"Viewport with the correct orientation."
msgstr ""
-#: doc/classes/Viewport.xml:17
+#: doc/classes/Viewport.xml
msgid "https://docs.godotengine.org/en/3.4/tutorials/rendering/index.html"
msgstr ""
-#: doc/classes/Viewport.xml:19 doc/classes/ViewportTexture.xml:12
+#: doc/classes/Viewport.xml doc/classes/ViewportTexture.xml
msgid "https://godotengine.org/asset-library/asset/128"
msgstr ""
-#: doc/classes/Viewport.xml:21
+#: doc/classes/Viewport.xml
msgid "https://godotengine.org/asset-library/asset/130"
msgstr ""
-#: doc/classes/Viewport.xml:22
+#: doc/classes/Viewport.xml
msgid "https://godotengine.org/asset-library/asset/541"
msgstr ""
-#: doc/classes/Viewport.xml:23 doc/classes/ViewportTexture.xml:14
+#: doc/classes/Viewport.xml doc/classes/ViewportTexture.xml
msgid "https://godotengine.org/asset-library/asset/586"
msgstr ""
-#: doc/classes/Viewport.xml:29
+#: doc/classes/Viewport.xml
msgid ""
"Returns the first valid [World] for this viewport, searching the [member "
"world] property of itself and any Viewport ancestor."
msgstr ""
-#: doc/classes/Viewport.xml:35
+#: doc/classes/Viewport.xml
msgid ""
"Returns the first valid [World2D] for this viewport, searching the [member "
"world_2d] property of itself and any Viewport ancestor."
msgstr ""
-#: doc/classes/Viewport.xml:41
+#: doc/classes/Viewport.xml
msgid "Returns the active 3D camera."
msgstr ""
-#: doc/classes/Viewport.xml:47
+#: doc/classes/Viewport.xml
msgid "Returns the total transform of the viewport."
msgstr ""
-#: doc/classes/Viewport.xml:53
+#: doc/classes/Viewport.xml
msgid "Returns the topmost modal in the stack."
msgstr ""
-#: doc/classes/Viewport.xml:59
+#: doc/classes/Viewport.xml
msgid "Returns the mouse position relative to the viewport."
msgstr ""
-#: doc/classes/Viewport.xml:66
+#: doc/classes/Viewport.xml
msgid "Returns information about the viewport from the rendering pipeline."
msgstr ""
-#: doc/classes/Viewport.xml:73
+#: doc/classes/Viewport.xml
msgid "Returns the [enum ShadowAtlasQuadrantSubdiv] of the specified quadrant."
msgstr ""
-#: doc/classes/Viewport.xml:79
+#: doc/classes/Viewport.xml
msgid "Returns the size override set with [method set_size_override]."
msgstr ""
-#: doc/classes/Viewport.xml:85
+#: doc/classes/Viewport.xml
msgid ""
"Returns the viewport's texture.\n"
"[b]Note:[/b] Due to the way OpenGL works, the resulting [ViewportTexture] is "
@@ -60963,37 +60949,37 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/Viewport.xml:96
+#: doc/classes/Viewport.xml
msgid "Returns the viewport's RID from the [VisualServer]."
msgstr ""
-#: doc/classes/Viewport.xml:102
+#: doc/classes/Viewport.xml
msgid "Returns the visible rectangle in global screen coordinates."
msgstr ""
-#: doc/classes/Viewport.xml:108
+#: doc/classes/Viewport.xml
msgid ""
"Returns the drag data from the GUI, that was previously returned by [method "
"Control.get_drag_data]."
msgstr ""
-#: doc/classes/Viewport.xml:114
+#: doc/classes/Viewport.xml
msgid "Returns [code]true[/code] if there are visible modals on-screen."
msgstr ""
-#: doc/classes/Viewport.xml:120
+#: doc/classes/Viewport.xml
msgid ""
"Returns [code]true[/code] if the viewport is currently performing a drag "
"operation."
msgstr ""
-#: doc/classes/Viewport.xml:137
+#: doc/classes/Viewport.xml
msgid ""
"Returns [code]true[/code] if the size override is enabled. See [method "
"set_size_override]."
msgstr ""
-#: doc/classes/Viewport.xml:144
+#: doc/classes/Viewport.xml
msgid ""
"Attaches this [Viewport] to the root [Viewport] with the specified "
"rectangle. This bypasses the need for another node to display this "
@@ -61001,11 +60987,11 @@ msgid ""
"[Viewport] manually."
msgstr ""
-#: doc/classes/Viewport.xml:150
+#: doc/classes/Viewport.xml
msgid "Stops the input from propagating further down the [SceneTree]."
msgstr ""
-#: doc/classes/Viewport.xml:158
+#: doc/classes/Viewport.xml
msgid ""
"Sets the number of subdivisions to use in the specified quadrant. A higher "
"number of subdivisions allows you to have more shadows in the scene at once, "
@@ -61014,7 +61000,7 @@ msgid ""
"possible."
msgstr ""
-#: doc/classes/Viewport.xml:167
+#: doc/classes/Viewport.xml
msgid ""
"Sets the size override of the viewport. If the [code]enable[/code] parameter "
"is [code]true[/code] the override is used, otherwise it uses the default "
@@ -61022,34 +61008,34 @@ msgid ""
"size."
msgstr ""
-#: doc/classes/Viewport.xml:179
+#: doc/classes/Viewport.xml
msgid "Forces update of the 2D and 3D worlds."
msgstr ""
-#: doc/classes/Viewport.xml:186
+#: doc/classes/Viewport.xml
msgid "Warps the mouse to a position relative to the viewport."
msgstr ""
-#: doc/classes/Viewport.xml:192
+#: doc/classes/Viewport.xml
msgid "If [code]true[/code], the viewport will be used in AR/VR process."
msgstr ""
-#: doc/classes/Viewport.xml:195
+#: doc/classes/Viewport.xml
msgid "If [code]true[/code], the viewport will process 2D audio streams."
msgstr ""
-#: doc/classes/Viewport.xml:198
+#: doc/classes/Viewport.xml
msgid "If [code]true[/code], the viewport will process 3D audio streams."
msgstr ""
-#: doc/classes/Viewport.xml:201
+#: doc/classes/Viewport.xml
msgid ""
"The canvas transform of the viewport, useful for changing the on-screen "
"positions of all child [CanvasItem]s. This is relative to the global canvas "
"transform of the viewport."
msgstr ""
-#: doc/classes/Viewport.xml:204
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], uses a fast post-processing filter to make banding "
"significantly less visible. In some cases, debanding may introduce a "
@@ -61060,17 +61046,17 @@ msgid ""
"[code]true[/code] for debanding to be effective."
msgstr ""
-#: doc/classes/Viewport.xml:208
+#: doc/classes/Viewport.xml
msgid "The overlay mode for test rendered geometry in debug purposes."
msgstr ""
-#: doc/classes/Viewport.xml:211
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the viewport will disable 3D rendering. For actual "
"disabling use [code]usage[/code]."
msgstr ""
-#: doc/classes/Viewport.xml:214
+#: doc/classes/Viewport.xml
msgid ""
"Enables fast approximate antialiasing. FXAA is a popular screen-space "
"antialiasing method, which is fast but will make the image look blurry, "
@@ -61080,23 +61066,23 @@ msgid ""
"sharpen_intensity])."
msgstr ""
-#: doc/classes/Viewport.xml:217
+#: doc/classes/Viewport.xml
msgid ""
"The global canvas transform of the viewport. The canvas transform is "
"relative to this."
msgstr ""
-#: doc/classes/Viewport.xml:220
+#: doc/classes/Viewport.xml
msgid "If [code]true[/code], the viewport will not receive input events."
msgstr ""
-#: doc/classes/Viewport.xml:223
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the GUI controls on the viewport will lay pixel "
"perfectly."
msgstr ""
-#: doc/classes/Viewport.xml:228
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the viewport rendering will receive benefits from High "
"Dynamic Range algorithm. High Dynamic Range allows the viewport to receive "
@@ -61106,7 +61092,7 @@ msgid ""
"[constant USAGE_3D_NO_EFFECTS], since HDR is not supported for 2D."
msgstr ""
-#: doc/classes/Viewport.xml:232
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the result after 3D rendering will not have a linear "
"to sRGB color conversion applied. This is important when the viewport is "
@@ -61119,26 +61105,26 @@ msgid ""
"require input in linear color space!"
msgstr ""
-#: doc/classes/Viewport.xml:235
+#: doc/classes/Viewport.xml
msgid ""
"The multisample anti-aliasing mode. A higher number results in smoother "
"edges at the cost of significantly worse performance. A value of 4 is best "
"unless targeting very high-end systems."
msgstr ""
-#: doc/classes/Viewport.xml:238
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the viewport will use [World] defined in [code]world[/"
"code] property."
msgstr ""
-#: doc/classes/Viewport.xml:241
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the objects rendered by viewport become subjects of "
"mouse picking process."
msgstr ""
-#: doc/classes/Viewport.xml:244
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], renders the Viewport directly to the screen instead of "
"to the root viewport. Only available in GLES2. This is a low-level "
@@ -61147,40 +61133,40 @@ msgid ""
"information see [method VisualServer.viewport_set_render_direct_to_screen]."
msgstr ""
-#: doc/classes/Viewport.xml:247
+#: doc/classes/Viewport.xml
msgid ""
"The clear mode when viewport used as a render target.\n"
"[b]Note:[/b] This property is intended for 2D usage."
msgstr ""
-#: doc/classes/Viewport.xml:251
+#: doc/classes/Viewport.xml
msgid "The update mode when viewport used as a render target."
msgstr ""
-#: doc/classes/Viewport.xml:254
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the result of rendering will be flipped vertically. "
"Since Viewports in Godot 3.x render upside-down, it's recommended to set "
"this to [code]true[/code] in most situations."
msgstr ""
-#: doc/classes/Viewport.xml:257
+#: doc/classes/Viewport.xml
msgid "The subdivision amount of the first quadrant on the shadow atlas."
msgstr ""
-#: doc/classes/Viewport.xml:260
+#: doc/classes/Viewport.xml
msgid "The subdivision amount of the second quadrant on the shadow atlas."
msgstr ""
-#: doc/classes/Viewport.xml:263
+#: doc/classes/Viewport.xml
msgid "The subdivision amount of the third quadrant on the shadow atlas."
msgstr ""
-#: doc/classes/Viewport.xml:266
+#: doc/classes/Viewport.xml
msgid "The subdivision amount of the fourth quadrant on the shadow atlas."
msgstr ""
-#: doc/classes/Viewport.xml:269
+#: doc/classes/Viewport.xml
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
@@ -61189,7 +61175,7 @@ msgid ""
"manually."
msgstr ""
-#: doc/classes/Viewport.xml:273
+#: doc/classes/Viewport.xml
msgid ""
"If set to a value greater than [code]0.0[/code], contrast-adaptive "
"sharpening will be applied to the 3D viewport. This has a low performance "
@@ -61198,182 +61184,182 @@ msgid ""
"[member fxaa]."
msgstr ""
-#: doc/classes/Viewport.xml:276
+#: doc/classes/Viewport.xml
msgid ""
"The width and height of viewport. Must be set to a value greater than or "
"equal to 2 pixels on both dimensions. Otherwise, nothing will be displayed."
msgstr ""
-#: doc/classes/Viewport.xml:279
+#: doc/classes/Viewport.xml
msgid "If [code]true[/code], the size override affects stretch as well."
msgstr ""
-#: doc/classes/Viewport.xml:282
+#: doc/classes/Viewport.xml
msgid ""
"If [code]true[/code], the viewport should render its background as "
"transparent."
msgstr ""
-#: doc/classes/Viewport.xml:285
+#: doc/classes/Viewport.xml
msgid "The rendering mode of viewport."
msgstr ""
-#: doc/classes/Viewport.xml:288
+#: doc/classes/Viewport.xml
msgid "The custom [World] which can be used as 3D environment source."
msgstr ""
-#: doc/classes/Viewport.xml:291
+#: doc/classes/Viewport.xml
msgid "The custom [World2D] which can be used as 2D environment source."
msgstr ""
-#: doc/classes/Viewport.xml:298
+#: doc/classes/Viewport.xml
msgid "Emitted when a Control node grabs keyboard focus."
msgstr ""
-#: doc/classes/Viewport.xml:303
+#: doc/classes/Viewport.xml
msgid ""
"Emitted when the size of the viewport is changed, whether by [method "
"set_size_override], resize of window, or some other means."
msgstr ""
-#: doc/classes/Viewport.xml:309
+#: doc/classes/Viewport.xml
msgid "Do not update the render target."
msgstr ""
-#: doc/classes/Viewport.xml:312
+#: doc/classes/Viewport.xml
msgid ""
"Update the render target once, then switch to [constant UPDATE_DISABLED]."
msgstr ""
-#: doc/classes/Viewport.xml:315
+#: doc/classes/Viewport.xml
msgid ""
"Update the render target only when it is visible. This is the default value."
msgstr ""
-#: doc/classes/Viewport.xml:318
+#: doc/classes/Viewport.xml
msgid "Always update the render target."
msgstr ""
-#: doc/classes/Viewport.xml:321
+#: doc/classes/Viewport.xml
msgid "This quadrant will not be used."
msgstr ""
-#: doc/classes/Viewport.xml:324
+#: doc/classes/Viewport.xml
msgid "This quadrant will only be used by one shadow map."
msgstr ""
-#: doc/classes/Viewport.xml:327
+#: doc/classes/Viewport.xml
msgid "This quadrant will be split in 4 and used by up to 4 shadow maps."
msgstr ""
-#: doc/classes/Viewport.xml:330
+#: doc/classes/Viewport.xml
msgid "This quadrant will be split 16 ways and used by up to 16 shadow maps."
msgstr ""
-#: doc/classes/Viewport.xml:333
+#: doc/classes/Viewport.xml
msgid "This quadrant will be split 64 ways and used by up to 64 shadow maps."
msgstr ""
-#: doc/classes/Viewport.xml:336
+#: doc/classes/Viewport.xml
msgid ""
"This quadrant will be split 256 ways and used by up to 256 shadow maps. "
"Unless the [member shadow_atlas_size] is very high, the shadows in this "
"quadrant will be very low resolution."
msgstr ""
-#: doc/classes/Viewport.xml:339
+#: doc/classes/Viewport.xml
msgid ""
"This quadrant will be split 1024 ways and used by up to 1024 shadow maps. "
"Unless the [member shadow_atlas_size] is very high, the shadows in this "
"quadrant will be very low resolution."
msgstr ""
-#: doc/classes/Viewport.xml:342
+#: doc/classes/Viewport.xml
msgid "Represents the size of the [enum ShadowAtlasQuadrantSubdiv] enum."
msgstr ""
-#: doc/classes/Viewport.xml:345
+#: doc/classes/Viewport.xml
msgid "Amount of objects in frame."
msgstr ""
-#: doc/classes/Viewport.xml:348
+#: doc/classes/Viewport.xml
msgid "Amount of vertices in frame."
msgstr ""
-#: doc/classes/Viewport.xml:351
+#: doc/classes/Viewport.xml
msgid "Amount of material changes in frame."
msgstr ""
-#: doc/classes/Viewport.xml:354
+#: doc/classes/Viewport.xml
msgid "Amount of shader changes in frame."
msgstr ""
-#: doc/classes/Viewport.xml:357
+#: doc/classes/Viewport.xml
msgid "Amount of surface changes in frame."
msgstr ""
-#: doc/classes/Viewport.xml:360 doc/classes/Viewport.xml:366
+#: doc/classes/Viewport.xml
msgid "Amount of draw calls in frame."
msgstr ""
-#: doc/classes/Viewport.xml:363
+#: doc/classes/Viewport.xml
msgid "Amount of items or joined items in frame."
msgstr ""
-#: doc/classes/Viewport.xml:369
+#: doc/classes/Viewport.xml
msgid "Represents the size of the [enum RenderInfo] enum."
msgstr ""
-#: doc/classes/Viewport.xml:372
+#: doc/classes/Viewport.xml
msgid "Objects are displayed normally."
msgstr ""
-#: doc/classes/Viewport.xml:375
+#: doc/classes/Viewport.xml
msgid "Objects are displayed without light information."
msgstr ""
-#: doc/classes/Viewport.xml:378
+#: doc/classes/Viewport.xml
msgid ""
"Objected are displayed semi-transparent with additive blending so you can "
"see where they intersect."
msgstr ""
-#: doc/classes/Viewport.xml:381
+#: doc/classes/Viewport.xml
msgid "Objects are displayed in wireframe style."
msgstr ""
-#: doc/classes/Viewport.xml:384
+#: doc/classes/Viewport.xml
msgid "Multisample anti-aliasing mode disabled. This is the default value."
msgstr ""
-#: doc/classes/Viewport.xml:387
+#: doc/classes/Viewport.xml
msgid "Use 2x Multisample Antialiasing."
msgstr ""
-#: doc/classes/Viewport.xml:390
+#: doc/classes/Viewport.xml
msgid "Use 4x Multisample Antialiasing."
msgstr ""
-#: doc/classes/Viewport.xml:393
+#: doc/classes/Viewport.xml
msgid ""
"Use 8x Multisample Antialiasing. Likely unsupported on low-end and older "
"hardware."
msgstr ""
-#: doc/classes/Viewport.xml:396
+#: doc/classes/Viewport.xml
msgid ""
"Use 16x Multisample Antialiasing. Likely unsupported on medium and low-end "
"hardware."
msgstr ""
-#: doc/classes/Viewport.xml:399
+#: doc/classes/Viewport.xml
msgid ""
"Allocates all buffers needed for drawing 2D scenes. This takes less VRAM "
"than the 3D usage modes. Note that 3D rendering effects such as glow and HDR "
"are not available when using this mode."
msgstr ""
-#: doc/classes/Viewport.xml:402
+#: doc/classes/Viewport.xml
msgid ""
"Allocates buffers needed for 2D scenes without allocating a buffer for "
"screen copy. Accordingly, you cannot read from the screen. Of the [enum "
@@ -61381,38 +61367,38 @@ msgid ""
"such as glow and HDR are not available when using this mode."
msgstr ""
-#: doc/classes/Viewport.xml:405
+#: doc/classes/Viewport.xml
msgid ""
"Allocates full buffers for drawing 3D scenes and all 3D effects including "
"buffers needed for 2D scenes and effects."
msgstr ""
-#: doc/classes/Viewport.xml:408
+#: doc/classes/Viewport.xml
msgid ""
"Allocates buffers needed for drawing 3D scenes. But does not allocate "
"buffers needed for reading from the screen and post-processing effects. "
"Saves some VRAM."
msgstr ""
-#: doc/classes/Viewport.xml:411
+#: doc/classes/Viewport.xml
msgid "Always clear the render target before drawing."
msgstr ""
-#: doc/classes/Viewport.xml:414
+#: doc/classes/Viewport.xml
msgid "Never clear the render target."
msgstr ""
-#: doc/classes/Viewport.xml:417
+#: doc/classes/Viewport.xml
msgid ""
"Clear the render target next frame, then switch to [constant "
"CLEAR_MODE_NEVER]."
msgstr ""
-#: doc/classes/ViewportContainer.xml:4
+#: doc/classes/ViewportContainer.xml
msgid "Control for holding [Viewport]s."
msgstr ""
-#: doc/classes/ViewportContainer.xml:7
+#: doc/classes/ViewportContainer.xml
msgid ""
"A [Container] node that holds a [Viewport], automatically setting its size.\n"
"[b]Note:[/b] Changing a ViewportContainer's [member Control.rect_scale] will "
@@ -61421,12 +61407,12 @@ msgid ""
"in a container)."
msgstr ""
-#: doc/classes/ViewportContainer.xml:16
+#: doc/classes/ViewportContainer.xml
msgid ""
"If [code]true[/code], the viewport will be scaled to the control's size."
msgstr ""
-#: doc/classes/ViewportContainer.xml:19
+#: doc/classes/ViewportContainer.xml
msgid ""
"Divides the viewport's effective resolution by this value while preserving "
"its scale. This can be used to speed up rendering.\n"
@@ -61437,11 +61423,11 @@ msgid ""
"work."
msgstr ""
-#: doc/classes/ViewportTexture.xml:4
+#: doc/classes/ViewportTexture.xml
msgid "Texture which displays the content of a [Viewport]."
msgstr ""
-#: doc/classes/ViewportTexture.xml:7
+#: doc/classes/ViewportTexture.xml
msgid ""
"Displays the content of a [Viewport] node as a dynamic [Texture]. This can "
"be used to mix controls, 2D, and 3D elements in the same scene.\n"
@@ -61449,17 +61435,17 @@ msgid ""
"method on the target viewport."
msgstr ""
-#: doc/classes/ViewportTexture.xml:22
+#: doc/classes/ViewportTexture.xml
msgid ""
"The path to the [Viewport] node to display. This is relative to the scene "
"root, not to the node which uses the texture."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:4 doc/classes/VisibilityEnabler2D.xml:4
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid "Enables certain nodes only when approximately visible."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:7
+#: doc/classes/VisibilityEnabler.xml
msgid ""
"The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes "
"when they are not visible. It will only affect other nodes within the same "
@@ -61476,38 +61462,38 @@ msgid ""
"initialization."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:19 doc/classes/VisibilityEnabler2D.xml:19
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid ""
"Returns whether the enabler identified by given [enum Enabler] constant is "
"active."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:27 doc/classes/VisibilityEnabler2D.xml:27
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid ""
"Sets active state of the enabler identified by given [enum Enabler] constant."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:33
+#: doc/classes/VisibilityEnabler.xml
msgid "If [code]true[/code], [RigidBody] nodes will be paused."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:36 doc/classes/VisibilityEnabler2D.xml:39
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid "If [code]true[/code], [AnimationPlayer] nodes will be paused."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:41 doc/classes/VisibilityEnabler2D.xml:53
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will pause [AnimationPlayer] nodes."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:44
+#: doc/classes/VisibilityEnabler.xml
msgid "This enabler will freeze [RigidBody] nodes."
msgstr ""
-#: doc/classes/VisibilityEnabler.xml:47 doc/classes/VisibilityEnabler2D.xml:71
+#: doc/classes/VisibilityEnabler.xml doc/classes/VisibilityEnabler2D.xml
msgid "Represents the size of the [enum Enabler] enum."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:7
+#: doc/classes/VisibilityEnabler2D.xml
msgid ""
"The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and "
"other nodes when they are not visible. It will only affect nodes with the "
@@ -61522,54 +61508,54 @@ msgid ""
"initialization."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:33
+#: doc/classes/VisibilityEnabler2D.xml
msgid "If [code]true[/code], [RigidBody2D] nodes will be paused."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:36
+#: doc/classes/VisibilityEnabler2D.xml
msgid "If [code]true[/code], [AnimatedSprite] nodes will be paused."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:42
+#: doc/classes/VisibilityEnabler2D.xml
msgid "If [code]true[/code], [Particles2D] nodes will be paused."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:45
+#: doc/classes/VisibilityEnabler2D.xml
msgid ""
"If [code]true[/code], the parent's [method Node._physics_process] will be "
"stopped."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:48
+#: doc/classes/VisibilityEnabler2D.xml
msgid ""
"If [code]true[/code], the parent's [method Node._process] will be stopped."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:56
+#: doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will freeze [RigidBody2D] nodes."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:59
+#: doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will stop [Particles2D] nodes."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:62
+#: doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will stop the parent's _process function."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:65
+#: doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will stop the parent's _physics_process function."
msgstr ""
-#: doc/classes/VisibilityEnabler2D.xml:68
+#: doc/classes/VisibilityEnabler2D.xml
msgid "This enabler will stop [AnimatedSprite] nodes animations."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:4 doc/classes/VisibilityNotifier2D.xml:4
+#: doc/classes/VisibilityNotifier.xml doc/classes/VisibilityNotifier2D.xml
msgid "Detects approximately when the node is visible on screen."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:7
+#: doc/classes/VisibilityNotifier.xml
msgid ""
"The VisibilityNotifier detects when it is visible on the screen. It also "
"notifies when its bounding rectangle enters or exits the screen or a "
@@ -61584,7 +61570,7 @@ msgid ""
"node and/or [method Vector3.dot]."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:17
+#: doc/classes/VisibilityNotifier.xml
msgid ""
"If [code]true[/code], the bounding box is on the screen.\n"
"[b]Note:[/b] It takes one frame for the node's visibility to be assessed "
@@ -61593,27 +61579,27 @@ msgid ""
"pass."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:24
+#: doc/classes/VisibilityNotifier.xml
msgid "The VisibilityNotifier's bounding box."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:31
+#: doc/classes/VisibilityNotifier.xml
msgid "Emitted when the VisibilityNotifier enters a [Camera]'s view."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:37
+#: doc/classes/VisibilityNotifier.xml
msgid "Emitted when the VisibilityNotifier exits a [Camera]'s view."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:42
+#: doc/classes/VisibilityNotifier.xml
msgid "Emitted when the VisibilityNotifier enters the screen."
msgstr ""
-#: doc/classes/VisibilityNotifier.xml:47
+#: doc/classes/VisibilityNotifier.xml
msgid "Emitted when the VisibilityNotifier exits the screen."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:7
+#: doc/classes/VisibilityNotifier2D.xml
msgid ""
"The VisibilityNotifier2D detects when it is visible on the screen. It also "
"notifies when its bounding rectangle enters or exits the screen or a "
@@ -61626,7 +61612,7 @@ msgid ""
"method such as adding an [Area2D] node as a child of a [Camera2D] node."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:18
+#: doc/classes/VisibilityNotifier2D.xml
msgid ""
"If [code]true[/code], the bounding rectangle is on the screen.\n"
"[b]Note:[/b] It takes one frame for the node's visibility to be assessed "
@@ -61635,31 +61621,31 @@ msgid ""
"pass."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:25
+#: doc/classes/VisibilityNotifier2D.xml
msgid "The VisibilityNotifier2D's bounding rectangle."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:31
+#: doc/classes/VisibilityNotifier2D.xml
msgid "Emitted when the VisibilityNotifier2D enters the screen."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:36
+#: doc/classes/VisibilityNotifier2D.xml
msgid "Emitted when the VisibilityNotifier2D exits the screen."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:42
+#: doc/classes/VisibilityNotifier2D.xml
msgid "Emitted when the VisibilityNotifier2D enters a [Viewport]'s view."
msgstr ""
-#: doc/classes/VisibilityNotifier2D.xml:48
+#: doc/classes/VisibilityNotifier2D.xml
msgid "Emitted when the VisibilityNotifier2D exits a [Viewport]'s view."
msgstr ""
-#: doc/classes/VisualInstance.xml:4
+#: doc/classes/VisualInstance.xml
msgid "Parent of all visual 3D nodes."
msgstr ""
-#: doc/classes/VisualInstance.xml:7
+#: doc/classes/VisualInstance.xml
msgid ""
"The [VisualInstance] is used to connect a resource to a visual "
"representation. All visual 3D nodes inherit from the [VisualInstance]. In "
@@ -61669,33 +61655,33 @@ msgid ""
"[VisualServer] instance."
msgstr ""
-#: doc/classes/VisualInstance.xml:15
+#: doc/classes/VisualInstance.xml
msgid ""
"Returns the [AABB] (also known as the bounding box) for this "
"[VisualInstance]. See also [method get_transformed_aabb]."
msgstr ""
-#: doc/classes/VisualInstance.xml:21
+#: doc/classes/VisualInstance.xml
msgid ""
"Returns the RID of the resource associated with this [VisualInstance]. For "
"example, if the Node is a [MeshInstance], this will return the RID of the "
"associated [Mesh]."
msgstr ""
-#: doc/classes/VisualInstance.xml:27
+#: doc/classes/VisualInstance.xml
msgid ""
"Returns the RID of this instance. This RID is the same as the RID returned "
"by [method VisualServer.instance_create]. This RID is needed if you want to "
"call [VisualServer] functions directly on this [VisualInstance]."
msgstr ""
-#: doc/classes/VisualInstance.xml:34
+#: doc/classes/VisualInstance.xml
msgid ""
"Returns [code]true[/code] when the specified layer is enabled in [member "
"layers] and [code]false[/code] otherwise."
msgstr ""
-#: doc/classes/VisualInstance.xml:40
+#: doc/classes/VisualInstance.xml
msgid ""
"Returns the transformed [AABB] (also known as the bounding box) for this "
"[VisualInstance].\n"
@@ -61703,29 +61689,29 @@ msgid ""
"scale of the [Spatial]'s [Transform]. See also [method get_aabb]."
msgstr ""
-#: doc/classes/VisualInstance.xml:48
+#: doc/classes/VisualInstance.xml
msgid ""
"Sets the resource that is instantiated by this [VisualInstance], which "
"changes how the engine handles the [VisualInstance] under the hood. "
"Equivalent to [method VisualServer.instance_set_base]."
msgstr ""
-#: doc/classes/VisualInstance.xml:56
+#: doc/classes/VisualInstance.xml
msgid "Enables a particular layer in [member layers]."
msgstr ""
-#: doc/classes/VisualInstance.xml:62
+#: doc/classes/VisualInstance.xml
msgid ""
"The render layer(s) this [VisualInstance] is drawn on.\n"
"This object will only be visible for [Camera]s whose cull mask includes the "
"render object this [VisualInstance] is set to."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:4
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "A script implemented in the Visual Script programming environment."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:7
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"A script implemented in the Visual Script programming environment. The "
"script extends the functionality of all objects that instance it.\n"
@@ -61735,158 +61721,158 @@ msgid ""
"writing plugins for it."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:12
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"https://docs.godotengine.org/en/3.4/getting_started/scripting/visual_script/"
"index.html"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:19
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Add a custom signal with the specified name to the VisualScript."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:26
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Add a function with the specified name to the VisualScript."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:36
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Add a node to a function of the VisualScript."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:45
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Add a variable to the VisualScript, optionally giving it a default value or "
"marking it as exported."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:55
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Add an argument to a custom signal added with [method add_custom_signal]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:62
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Get the count of a custom signal's arguments."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:70
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Get the name of a custom signal's argument."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:78
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Get the type of a custom signal's argument."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:86
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Remove a specific custom signal's argument."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:95
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Rename a custom signal's argument."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:104
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change the type of a custom signal's argument."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:113
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Swap two of the arguments of a custom signal."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:124
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Connect two data ports. The value of [code]from_node[/code]'s "
"[code]from_port[/code] would be fed into [code]to_node[/code]'s "
"[code]to_port[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:135
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Disconnect two data ports previously connected with [method data_connect]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:142
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns the id of a function's entry point node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:149
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns the position of the center of the screen for a given function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:157
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns a node given its id and its function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:165
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns a node's position in pixels."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:172
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns the default (initial) value of a variable."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:179
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether a variable is exported."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:186
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Returns the information for a given variable as a dictionary. The "
"information includes its name, type, hint and usage."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:193
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether a signal exists with the specified name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:204
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether the specified data ports are connected."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:211
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether a function exists with the specified name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:219
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether a node exists with the given id."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:229
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether the specified sequence ports are connected."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:236
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Returns whether a variable exists with the specified name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:243
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Remove a custom signal with the given name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:250
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Remove a specific function and its nodes from the script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:258
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Remove a specific node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:265
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Remove a variable with the given name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:273
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change the name of a custom signal."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:281
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change the name of a function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:289
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change the name of a variable."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:299
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Connect two sequence ports. The execution will flow from of [code]from_node[/"
"code]'s [code]from_output[/code] into [code]to_node[/code].\n"
@@ -61894,350 +61880,350 @@ msgid ""
"target node can have only one sequence port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:310
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Disconnect two sequence ports previously connected with [method "
"sequence_connect]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:318
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Position the center of the screen for a function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:325
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Set the base type of the script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:334
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Position a node on the screen."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:342
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change the default (initial) value of a variable."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:350
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Change whether a variable is exported."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:358
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid ""
"Set a variable's info, using the same format as [method get_variable_info]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScript.xml:367
+#: modules/visual_script/doc_classes/VisualScript.xml
msgid "Emitted when the ports of a node are changed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml:4
+#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
msgid "A Visual Script node representing a constant from the base types."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml:7
+#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
msgid ""
"A Visual Script node representing a constant from base types, such as "
"[constant Vector3.AXIS_X]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml:15
+#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
msgid "The type to get the constant from."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml:18
+#: modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
msgid "The name of the constant to return."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:4
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "A Visual Script node used to call built-in functions."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:7
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"A built-in function used inside a [VisualScript]. It is usually a math "
"function or an utility function.\n"
"See also [@GDScript], for the same functions in the GDScript language."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:16
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "The function to be executed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:21
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the sine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:24
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the cosine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:27
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the tangent of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:30
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the hyperbolic sine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:33
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the hyperbolic cosine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:36
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the hyperbolic tangent of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:39
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the arc sine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:42
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the arc cosine of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:45
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the arc tangent of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:48
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the arc tangent of the input, using the signs of both parameters to "
"determine the exact angle."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:51
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the square root of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:54
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the remainder of one input divided by the other, using floating-point "
"numbers."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:57
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the positive remainder of one input divided by the other, using "
"floating-point numbers."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:60
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the input rounded down."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:63
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the input rounded up."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:66
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the input rounded to the nearest integer."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:69
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the absolute value of the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:72
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the sign of the input, turning it into 1, -1, or 0. Useful to "
"determine if the input is positive or negative."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:75
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the input raised to a given power."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:78
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the natural logarithm of the input. Note that this is not the typical "
"base-10 logarithm function calculators use."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:81
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the mathematical constant [b]e[/b] raised to the specified power of "
"the input. [b]e[/b] has an approximate value of 2.71828."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:84
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return whether the input is NaN (Not a Number) or not. NaN is usually "
"produced by dividing 0 by 0, though other ways exist."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:87
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return whether the input is an infinite floating-point number or not. "
"Infinity is usually produced by dividing a number by 0, though other ways "
"exist."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:90
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is "
"ease-in, 1+ is ease out. Negative values are in-out/out in."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:93
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the number of digit places after the decimal that the first non-zero "
"digit occurs."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:96
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the input snapped to a given step."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:99
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return a number linearly interpolated between the first two inputs, based on "
"the third input. Uses the formula [code]a + (a - b) * t[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:106
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Moves the number toward a value, based on the third input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:109
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the result of [code]value[/code] decreased by [code]step[/code] * "
"[code]amount[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:112
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Randomize the seed (or the internal state) of the random number generator. "
"Current implementation reseeds using a number based on time."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:115
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return a random 32 bits integer value. To obtain a random value between 0 to "
"N (where N is smaller than 2^32 - 1), you can use it with the remainder "
"function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:118
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return a random floating-point value between 0 and 1. To obtain a random "
"value between 0 to N, you can use it with multiplication."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:121
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return a random floating-point value between the two inputs."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:124
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Set the seed for the random number generator."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:127
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return a random value from the given seed, along with the new seed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:130
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert the input from degrees to radians."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:133
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert the input from radians to degrees."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:136
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert the input from linear volume to decibel volume."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:139
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert the input from decibel volume to linear volume."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:152
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the greater of the two numbers, also known as their maximum."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:155
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the lesser of the two numbers, also known as their minimum."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:158
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the input clamped inside the given range, ensuring the result is "
"never outside it. Equivalent to [code]min(max(input, range_low), range_high)"
"[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:161
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return the nearest power of 2 to the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:164
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Create a [WeakRef] from the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:167
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Create a [FuncRef] from the input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:170
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert between types."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:173
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the type of the input as an integer. Check [enum Variant.Type] for "
"the integers that might be returned."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:176
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Checks if a type is registered in the [ClassDB]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:179
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Return a character with the given ascii value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:182
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Convert the input to a string."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:185
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Print the given string to the output window."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:188
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Print the given string to the standard error output."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:191
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Print the given string to the standard output, without adding a newline."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:194
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Serialize a [Variant] to a string."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:197
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:200
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Serialize a [Variant] to a [PoolByteArray]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:203
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Deserialize a [Variant] from a [PoolByteArray] serialized using [constant "
"VAR_TO_BYTES]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:206
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return the [Color] with the given name and alpha ranging from 0 to 1.\n"
"[b]Note:[/b] Names are defined in [code]color_names.inc[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:210
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid ""
"Return a number smoothly interpolated between the first two inputs, based on "
"the third input. Similar to [constant MATH_LERP], but interpolates faster at "
@@ -62248,15 +62234,15 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml:223
+#: modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
msgid "Represents the size of the [enum BuiltinFunc] enum."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml:4
+#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml
msgid "Gets a constant from a given class."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml:7
+#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml
msgid ""
"This node returns a constant from a given class, such as [constant "
"TYPE_INT]. See the given class' documentation for available constants.\n"
@@ -62266,53 +62252,53 @@ msgid ""
"- Data (variant): [code]value[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml:19
+#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml
msgid "The constant's parent class."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml:22
+#: modules/visual_script/doc_classes/VisualScriptClassConstant.xml
msgid ""
"The constant to return. See the given class for its available constants."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComment.xml:4
+#: modules/visual_script/doc_classes/VisualScriptComment.xml
msgid "A Visual Script node used to annotate the script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComment.xml:7
+#: modules/visual_script/doc_classes/VisualScriptComment.xml
msgid ""
"A Visual Script node used to display annotations in the script, so that code "
"may be documented.\n"
"Comment nodes can be resized so they encompass a group of nodes."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComment.xml:16
+#: modules/visual_script/doc_classes/VisualScriptComment.xml
msgid "The text inside the comment node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComment.xml:19
+#: modules/visual_script/doc_classes/VisualScriptComment.xml
msgid "The comment node's size (in pixels)."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComment.xml:22
+#: modules/visual_script/doc_classes/VisualScriptComment.xml
msgid "The comment node's title."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComposeArray.xml:4
+#: modules/visual_script/doc_classes/VisualScriptComposeArray.xml
msgid "A Visual Script Node used to create array from a list of items."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptComposeArray.xml:7
+#: modules/visual_script/doc_classes/VisualScriptComposeArray.xml
msgid ""
"A Visual Script Node used to compose array from the list of elements "
"provided with custom in-graph UI hard coded in the VisualScript Editor."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCondition.xml:4
+#: modules/visual_script/doc_classes/VisualScriptCondition.xml
msgid "A Visual Script node which branches the flow."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCondition.xml:7
+#: modules/visual_script/doc_classes/VisualScriptCondition.xml
msgid ""
"A Visual Script node that checks a [bool] input port. If [code]true[/code], "
"it will exit via the \"true\" sequence port. If [code]false[/code], it will "
@@ -62327,11 +62313,11 @@ msgid ""
"- Sequence: [code]done[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstant.xml:4
+#: modules/visual_script/doc_classes/VisualScriptConstant.xml
msgid "Gets a contant's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstant.xml:7
+#: modules/visual_script/doc_classes/VisualScriptConstant.xml
msgid ""
"This node returns a constant's value.\n"
"[b]Input Ports:[/b]\n"
@@ -62340,112 +62326,112 @@ msgid ""
"- Data (variant): [code]get[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstant.xml:19
+#: modules/visual_script/doc_classes/VisualScriptConstant.xml
msgid "The constant's type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstant.xml:22
+#: modules/visual_script/doc_classes/VisualScriptConstant.xml
msgid "The constant's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstructor.xml:4
+#: modules/visual_script/doc_classes/VisualScriptConstructor.xml
msgid "A Visual Script node which calls a base type constructor."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptConstructor.xml:7
+#: modules/visual_script/doc_classes/VisualScriptConstructor.xml
msgid ""
"A Visual Script node which calls a base type constructor. It can be used for "
"type conversion as well."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:4
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "A scripted Visual Script node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:7
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "A custom Visual Script node which can be scripted in powerful ways."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:15
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the node's title."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:21
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the node's category."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:27
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the count of input value ports."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:34
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the specified input port's hint. See the [enum @GlobalScope."
"PropertyHint] hints."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:41
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the specified input port's hint string."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:48
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the specified input port's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:55
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the specified input port's type. See the [enum Variant.Type] values."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:61
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the amount of output [b]sequence[/b] ports."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:68
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the specified [b]sequence[/b] output's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:74
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the amount of output value ports."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:81
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the specified output port's hint. See the [enum @GlobalScope."
"PropertyHint] hints."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:88
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the specified output port's hint string."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:95
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return the specified output port's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:102
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the specified output port's type. See the [enum Variant.Type] values."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:108
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the custom node's text, which is shown right next to the input "
"[b]sequence[/b] port (if there is none, on the place that is usually taken "
"by it)."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:114
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Return the size of the custom node's working memory. See [method _step] for "
"more details."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:120
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "Return whether the custom node has an input [b]sequence[/b] port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:130
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Execute the custom node's logic, returning the index of the output sequence "
"port to use or a [String] when there is an error.\n"
@@ -62461,23 +62447,23 @@ msgid ""
"[code]STEP_*[/code] constants."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:141
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid "The start mode used the first time when [method _step] is called."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:144
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"The start mode used when [method _step] is called after coming back from a "
"[constant STEP_PUSH_STACK_BIT]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:147
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"The start mode used when [method _step] is called after resuming from "
"[constant STEP_YIELD_BIT]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:150
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Hint used by [method _step] to tell that control should return to it when "
"there is no other node left to execute.\n"
@@ -62486,56 +62472,55 @@ msgid ""
"finished execution."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:154
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Hint used by [method _step] to tell that control should return back, either "
"hitting a previous [constant STEP_PUSH_STACK_BIT] or exiting the function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:159
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Hint used by [method _step] to tell that control should stop and exit the "
"function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml:162
+#: modules/visual_script/doc_classes/VisualScriptCustomNode.xml
msgid ""
"Hint used by [method _step] to tell that the function should be yielded.\n"
"Using this requires you to have at least one working memory slot, which is "
"used for the [VisualScriptFunctionState]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptDeconstruct.xml:4
-#: modules/visual_script/doc_classes/VisualScriptDeconstruct.xml:7
+#: modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
msgid ""
"A Visual Script node which deconstructs a base type instance into its parts."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptDeconstruct.xml:15
+#: modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
msgid "The type to deconstruct."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEditor.xml:16
+#: modules/visual_script/doc_classes/VisualScriptEditor.xml
msgid ""
"Add a custom Visual Script node to the editor. It'll be placed under "
"\"Custom Nodes\" with the [code]category[/code] as the parameter."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEditor.xml:24
+#: modules/visual_script/doc_classes/VisualScriptEditor.xml
msgid ""
"Remove a custom Visual Script node from the editor. Custom nodes already "
"placed on scripts won't be removed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEditor.xml:31
+#: modules/visual_script/doc_classes/VisualScriptEditor.xml
msgid "Emitted when a custom Visual Script node is added or removed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml:4
+#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
msgid "Emits a specified signal."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml:7
+#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
msgid ""
"Emits a specified signal when it is executed.\n"
"[b]Input Ports:[/b]\n"
@@ -62544,249 +62529,247 @@ msgid ""
"- Sequence"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml:19
+#: modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
msgid "The signal to emit."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml:4
-#: modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml:7
+#: modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
msgid "A Visual Script node returning a singleton from [@GlobalScope]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml:15
+#: modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
msgid "The singleton's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptExpression.xml:4
+#: modules/visual_script/doc_classes/VisualScriptExpression.xml
msgid "A Visual Script node that can execute a custom expression."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptExpression.xml:7
+#: modules/visual_script/doc_classes/VisualScriptExpression.xml
msgid ""
"A Visual Script node that can execute a custom expression. Values can be "
"provided for the input and the expression result can be retrieved from the "
"output."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunction.xml:4
+#: modules/visual_script/doc_classes/VisualScriptFunction.xml
msgid "A Visual Script node representing a function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunction.xml:7
+#: modules/visual_script/doc_classes/VisualScriptFunction.xml
msgid ""
"[VisualScriptFunction] represents a function header. It is the starting "
"point for the function body and can be used to tweak the function's "
"properties (e.g. RPC mode)."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:4
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "A Visual Script node for calling a function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:7
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"[VisualScriptFunctionCall] is created when you add or drag and drop a "
"function onto the Visual Script graph. It allows to tweak parameters of the "
"call, e.g. what object the function is called on."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:15
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The script to be used when [member call_mode] is set to [constant "
"CALL_MODE_INSTANCE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:18
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:15
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid ""
"The base type to be used when [member call_mode] is set to [constant "
"CALL_MODE_INSTANCE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:21
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The type to be used when [member call_mode] is set to [constant "
"CALL_MODE_BASIC_TYPE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:24
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"[code]call_mode[/code] determines the target object on which the method will "
"be called. See [enum CallMode] for options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:27
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The name of the function to be called."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:30
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:21
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid ""
"The node path to use when [member call_mode] is set to [constant "
"CALL_MODE_NODE_PATH]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:33
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The mode for RPC calls. See [method Node.rpc] for more details and [enum "
"RPCCallMode] for available options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:36
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The singleton to call the method on. Used when [member call_mode] is set to "
"[constant CALL_MODE_SINGLETON]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:39
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"Number of default arguments that will be used when calling the function. "
"Can't be higher than the number of available default arguments in the "
"method's declaration."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:42
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"If [code]false[/code], call errors (e.g. wrong number of arguments) will be "
"ignored."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:47
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called on this [Object]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:50
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called on the given [Node] in the scene tree."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:53
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The method will be called on an instanced node with the given type and "
"script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:56
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called on a GDScript basic type (e.g. [Vector2])."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:59
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called on a singleton."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:62
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called locally."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:65
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called remotely."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:68
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called remotely using an unreliable protocol."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:71
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid "The method will be called remotely for the given peer."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml:74
+#: modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
msgid ""
"The method will be called remotely for the given peer, using an unreliable "
"protocol."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml:4
+#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml
msgid "A Visual Script node representing a function state."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml:7
+#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml
msgid ""
"[VisualScriptFunctionState] is returned from [VisualScriptYield] and can be "
"used to resume a paused function call."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml:18
+#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml
msgid ""
"Connects this [VisualScriptFunctionState] to a signal in the given object to "
"automatically resume when it's emitted."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml:24
+#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml
msgid "Returns whether the function state is valid."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml:31
+#: modules/visual_script/doc_classes/VisualScriptFunctionState.xml
msgid "Resumes the function to run from the point it was yielded."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml:4
-#: modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml:7
+#: modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
msgid "A Visual Script node returning a constant from [@GlobalScope]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml:15
+#: modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
msgid "The constant to be used."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIndexGet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptIndexGet.xml
msgid "A Visual Script node for getting a value from an array or a dictionary."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIndexGet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptIndexGet.xml
msgid ""
"[VisualScriptIndexGet] will return the value stored in an array or a "
"dictionary under the given index."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIndexSet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptIndexSet.xml
msgid "A Visual Script node for setting a value in an array or a dictionary."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIndexSet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptIndexSet.xml
msgid ""
"[VisualScriptIndexSet] will set the value stored in an array or a dictionary "
"under the given index to the provided new value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:4
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "A Visual Script node returning a state of an action."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:7
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid ""
"[VisualScriptInputAction] can be used to check if an action is pressed or "
"released."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:15
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "Name of the action."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:18
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "State of the action to check. See [enum Mode] for options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:23
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "[code]True[/code] if action is pressed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:26
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "[code]True[/code] if action is released (i.e. not pressed)."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:29
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "[code]True[/code] on the frame the action was pressed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptInputAction.xml:32
+#: modules/visual_script/doc_classes/VisualScriptInputAction.xml
msgid "[code]True[/code] on the frame the action was released."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIterator.xml:4
+#: modules/visual_script/doc_classes/VisualScriptIterator.xml
msgid "Steps through items in a given input."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptIterator.xml:7
+#: modules/visual_script/doc_classes/VisualScriptIterator.xml
msgid ""
"This node steps through each item in a given input. Input can be any "
"sequence data type, such as an [Array] or [String]. When each item has been "
@@ -62800,53 +62783,53 @@ msgid ""
"- Data (variant): [code]elem[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:4
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "A Visual Script virtual class for in-graph editable nodes."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:7
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid ""
"A Visual Script virtual class that defines the shape and the default "
"behavior of the nodes that have to be in-graph editable nodes."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:18
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Adds an input port to the Visual Script node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:27
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Adds an output port to the Visual Script node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:34
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Removes an input port from the Visual Script node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:41
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Removes an output port from the Visual Script node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:49
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Sets the name of an input port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:57
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Sets the type of an input port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:65
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Sets the name of an output port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLists.xml:73
+#: modules/visual_script/doc_classes/VisualScriptLists.xml
msgid "Sets the type of an output port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml:4
+#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml
msgid "Gets a local variable's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml:7
+#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml
msgid ""
"Returns a local variable's value. \"Var Name\" must be supplied, with an "
"optional type.\n"
@@ -62856,21 +62839,21 @@ msgid ""
"- Data (variant): [code]get[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml:19
-#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml:21
+#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml
+#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
msgid "The local variable's type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml:22
-#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml:24
+#: modules/visual_script/doc_classes/VisualScriptLocalVar.xml
+#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
msgid "The local variable's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
msgid "Changes a local variable's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
msgid ""
"Changes a local variable's value to the given input. The new value is also "
"provided on an output Data port.\n"
@@ -62882,11 +62865,11 @@ msgid ""
"- Data (variant): [code]get[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:4
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Commonly used mathematical constants."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:7
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid ""
"Provides common math constants, such as Pi, on an output Data port.\n"
"[b]Input Ports:[/b]\n"
@@ -62895,87 +62878,87 @@ msgid ""
"- Data (variant): [code]get[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:19
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "The math constant."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:24
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Unity: [code]1[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:27
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Pi: [code]3.141593[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:30
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Pi divided by two: [code]1.570796[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:33
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Tau: [code]6.283185[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:36
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid ""
"Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/"
"code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:39
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Square root of two: [code]1.414214[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:42
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Infinity: [code]inf[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:45
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Not a number: [code]nan[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml:48
+#: modules/visual_script/doc_classes/VisualScriptMathConstant.xml
msgid "Represents the size of the [enum MathConstant] enum."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:4
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid "A node which is part of a [VisualScript]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:7
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid ""
"A node which is part of a [VisualScript]. Not to be confused with [Node], "
"which is a part of a [SceneTree]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:16
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid ""
"Returns the default value of a given port. The default value is used when "
"nothing is connected to the port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:22
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid "Returns the [VisualScript] instance the node is bound to."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:28
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid ""
"Notify that the node's ports have changed. Usually used in conjunction with "
"[VisualScriptCustomNode] ."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:36
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid "Change the default value of a given port."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptNode.xml:43
+#: modules/visual_script/doc_classes/VisualScriptNode.xml
msgid "Emitted when the available input/output ports are changed."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptOperator.xml:4
+#: modules/visual_script/doc_classes/VisualScriptOperator.xml
msgid "A Visual Script node that performs an operation on two values."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptOperator.xml:7
+#: modules/visual_script/doc_classes/VisualScriptOperator.xml
msgid ""
"[b]Input Ports:[/b]\n"
"- Data (variant): [code]A[/code]\n"
@@ -62984,23 +62967,23 @@ msgid ""
"- Data (variant): [code]result[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptOperator.xml:19
+#: modules/visual_script/doc_classes/VisualScriptOperator.xml
msgid ""
"The operation to be performed. See [enum Variant.Operator] for available "
"options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptOperator.xml:22
+#: modules/visual_script/doc_classes/VisualScriptOperator.xml
msgid ""
"The type of the values for this operation. See [enum Variant.Type] for "
"available options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPreload.xml:4
+#: modules/visual_script/doc_classes/VisualScriptPreload.xml
msgid "Creates a new [Resource] or loads one from the filesystem."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPreload.xml:7
+#: modules/visual_script/doc_classes/VisualScriptPreload.xml
msgid ""
"Creates a new [Resource] or loads one from the filesystem.\n"
"[b]Input Ports:[/b]\n"
@@ -63009,203 +62992,203 @@ msgid ""
"- Data (object): [code]res[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPreload.xml:19
+#: modules/visual_script/doc_classes/VisualScriptPreload.xml
msgid "The [Resource] to load."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid "A Visual Script node returning a value of a property from an [Object]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"[VisualScriptPropertyGet] can return a value of any property from the "
"current object or other objects."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:15
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:18
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The script to be used when [member set_mode] is set to [constant "
"CALL_MODE_INSTANCE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:18
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:21
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The base type to be used when [member set_mode] is set to [constant "
"CALL_MODE_INSTANCE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:21
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:24
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The type to be used when [member set_mode] is set to [constant "
"CALL_MODE_BASIC_TYPE]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:24
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"The indexed name of the property to retrieve. See [method Object."
"get_indexed] for details."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:27
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:30
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The node path to use when [member set_mode] is set to [constant "
"CALL_MODE_NODE_PATH]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:30
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"The name of the property to retrieve. Changing this will clear [member "
"index]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:33
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"[code]set_mode[/code] determines the target object from which the property "
"will be retrieved. See [enum CallMode] for options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:38
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid "The property will be retrieved from this [Object]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:41
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid "The property will be retrieved from the given [Node] in the scene tree."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:44
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"The property will be retrieved from an instanced node with the given type "
"and script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml:47
+#: modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
msgid ""
"The property will be retrieved from a GDScript basic type (e.g. [Vector2])."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid "A Visual Script node that sets a property of an [Object]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"[VisualScriptPropertySet] can set the value of any property from the current "
"object or other objects."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:15
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The additional operation to perform when assigning. See [enum AssignOp] for "
"options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:27
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The indexed name of the property to set. See [method Object.set_indexed] for "
"details."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:33
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The name of the property to set. Changing this will clear [member index]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:36
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"[code]set_mode[/code] determines the target object on which the property "
"will be set. See [enum CallMode] for options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:41
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid "The property will be set on this [Object]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:44
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid "The property will be set on the given [Node] in the scene tree."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:47
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The property will be set on an instanced node with the given type and script."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:50
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid "The property will be set on a GDScript basic type (e.g. [Vector2])."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:53
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid "The property will be assigned regularly."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:56
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The value will be added to the property. Equivalent of doing [code]+=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:59
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The value will be subtracted from the property. Equivalent of doing [code]-"
"=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:62
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The property will be multiplied by the value. Equivalent of doing [code]*=[/"
"code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:65
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The property will be divided by the value. Equivalent of doing [code]/=[/"
"code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:68
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"A modulo operation will be performed on the property and the value. "
"Equivalent of doing [code]%=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:71
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The property will be binarly shifted to the left by the given value. "
"Equivalent of doing [code]<<[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:74
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"The property will be binarly shifted to the right by the given value. "
"Equivalent of doing [code]>>[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:77
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"A binary [code]AND[/code] operation will be performed on the property. "
"Equivalent of doing [code]&=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:80
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"A binary [code]OR[/code] operation will be performed on the property. "
"Equivalent of doing [code]|=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml:83
+#: modules/visual_script/doc_classes/VisualScriptPropertySet.xml
msgid ""
"A binary [code]XOR[/code] operation will be performed on the property. "
"Equivalent of doing [code]^=[/code]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptReturn.xml:4
+#: modules/visual_script/doc_classes/VisualScriptReturn.xml
msgid "Exits a function and returns an optional value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptReturn.xml:7
+#: modules/visual_script/doc_classes/VisualScriptReturn.xml
msgid ""
"Ends the execution of a function and returns control to the calling "
"function. Optionally, it can return a [Variant] value.\n"
@@ -63216,19 +63199,19 @@ msgid ""
"none"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptReturn.xml:20
+#: modules/visual_script/doc_classes/VisualScriptReturn.xml
msgid "If [code]true[/code], the [code]return[/code] input port is available."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptReturn.xml:23
+#: modules/visual_script/doc_classes/VisualScriptReturn.xml
msgid "The return value's data type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml
msgid "Node reference."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml
msgid ""
"A direct reference to a node.\n"
"[b]Input Ports:[/b]\n"
@@ -63237,20 +63220,19 @@ msgid ""
"- Data: [code]node[/code] (obj)"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml:19
+#: modules/visual_script/doc_classes/VisualScriptSceneNode.xml
msgid "The node's path in the scene tree."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSceneTree.xml:4
-#: modules/visual_script/doc_classes/VisualScriptSceneTree.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSceneTree.xml
msgid "A Visual Script node for accessing [SceneTree] methods."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSelect.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSelect.xml
msgid "Chooses between two input values."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSelect.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSelect.xml
msgid ""
"Chooses between two input values based on a Boolean condition.\n"
"[b]Input Ports:[/b]\n"
@@ -63261,15 +63243,15 @@ msgid ""
"- Data (variant): [code]out[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSelect.xml:21
+#: modules/visual_script/doc_classes/VisualScriptSelect.xml
msgid "The input variables' type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSelf.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSelf.xml
msgid "Outputs a reference to the current instance."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSelf.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSelf.xml
msgid ""
"Provides a reference to the node running the visual script.\n"
"[b]Input Ports:[/b]\n"
@@ -63278,11 +63260,11 @@ msgid ""
"- Data (object): [code]instance[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSequence.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSequence.xml
msgid "Executes a series of Sequence ports."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSequence.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSequence.xml
msgid ""
"Steps through a series of one or more output Sequence ports. The "
"[code]current[/code] data port outputs the currently executing item.\n"
@@ -63294,30 +63276,30 @@ msgid ""
"- Data (int): [code]current[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSequence.xml:21
+#: modules/visual_script/doc_classes/VisualScriptSequence.xml
msgid "The number of steps in the sequence."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSubCall.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSubCall.xml
msgid "Calls a method called [code]_subcall[/code] in this object."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSubCall.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSubCall.xml
msgid ""
"[VisualScriptSubCall] will call method named [code]_subcall[/code] in the "
"current script. It will fail if the method doesn't exist or the provided "
"arguments are wrong."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSubCall.xml:16
+#: modules/visual_script/doc_classes/VisualScriptSubCall.xml
msgid "Called by this node."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSwitch.xml:4
+#: modules/visual_script/doc_classes/VisualScriptSwitch.xml
msgid "Branches program flow based on a given input's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptSwitch.xml:7
+#: modules/visual_script/doc_classes/VisualScriptSwitch.xml
msgid ""
"Branches the flow based on an input's value. Use [b]Case Count[/b] in the "
"Inspector to set the number of branches and each comparison's optional "
@@ -63333,31 +63315,31 @@ msgid ""
"- Sequence: [code]done[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml:4
+#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml
msgid "A Visual Script node that casts the given value to another type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml:7
+#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml
msgid ""
"[VisualScriptTypeCast] will perform a type conversion to an [Object]-derived "
"type."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml:15
+#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml
msgid ""
"The target script class to be converted to. If none, only the [member "
"base_type] will be used."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml:18
+#: modules/visual_script/doc_classes/VisualScriptTypeCast.xml
msgid "The target type to be converted to."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml
msgid "Gets a variable's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml
msgid ""
"Returns a variable's value. \"Var Name\" must be supplied, with an optional "
"type.\n"
@@ -63367,16 +63349,16 @@ msgid ""
"- Data (variant): [code]value[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml:19
-#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml:20
+#: modules/visual_script/doc_classes/VisualScriptVariableGet.xml
+#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml
msgid "The variable's name."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml:4
+#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml
msgid "Changes a variable's value."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml:7
+#: modules/visual_script/doc_classes/VisualScriptVariableSet.xml
msgid ""
"Changes a variable's value to the given input.\n"
"[b]Input Ports:[/b]\n"
@@ -63386,11 +63368,11 @@ msgid ""
"- Sequence"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptWhile.xml:4
+#: modules/visual_script/doc_classes/VisualScriptWhile.xml
msgid "Conditional loop."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptWhile.xml:7
+#: modules/visual_script/doc_classes/VisualScriptWhile.xml
msgid ""
"Loops while a condition is [code]true[/code]. Execution continues out the "
"[code]exit[/code] Sequence port when the loop terminates.\n"
@@ -63402,74 +63384,74 @@ msgid ""
"- Sequence: [code]exit[/code]"
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:4
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid "A Visual Script node used to pause a function execution."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:7
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid ""
"[VisualScriptYield] will pause the function call and return "
"[VisualScriptFunctionState], which can be used to resume the function."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:15
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid ""
"The mode to use for yielding. See [enum YieldMode] for available options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:18
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid "The time to wait when [member mode] is set to [constant YIELD_WAIT]."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:23
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid "Yields during an idle frame."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:26
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid "Yields during a physics frame."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYield.xml:29
+#: modules/visual_script/doc_classes/VisualScriptYield.xml
msgid "Yields a function and waits the given time."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:4
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid "A Visual Script node yielding for a signal."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:7
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid ""
"[VisualScriptYieldSignal] will pause the function execution until the "
"provided signal is emitted."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:18
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid ""
"[code]call_mode[/code] determines the target object to wait for the signal "
"emission. See [enum CallMode] for options."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:24
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid "The signal name to be waited for."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:29
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid "A signal from this [Object] will be used."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:32
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid "A signal from the given [Node] in the scene tree will be used."
msgstr ""
-#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml:35
+#: modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
msgid "A signal from an instanced node with the given type will be used."
msgstr ""
-#: doc/classes/VisualServer.xml:4
+#: doc/classes/VisualServer.xml
msgid "Server for anything visible."
msgstr ""
-#: doc/classes/VisualServer.xml:7
+#: doc/classes/VisualServer.xml
msgid ""
"Server for anything visible. The visual server is the API backend for "
"everything visible. The whole scene system mounts on it to display.\n"
@@ -63499,22 +63481,22 @@ msgid ""
"eventually attached to the canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:18
+#: doc/classes/VisualServer.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/performance/using_servers.html"
msgstr ""
-#: doc/classes/VisualServer.xml:28
+#: doc/classes/VisualServer.xml
msgid "Sets images to be rendered in the window margin."
msgstr ""
-#: doc/classes/VisualServer.xml:38
+#: doc/classes/VisualServer.xml
msgid ""
"Sets margin size, where black bars (or images, if [method "
"black_bars_set_images] was used) are rendered."
msgstr ""
-#: doc/classes/VisualServer.xml:44
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a camera and adds it to the VisualServer. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]camera_*[/code] "
@@ -63523,43 +63505,43 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:53
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the cull mask associated with this camera. The cull mask describes "
"which 3D layers are rendered by this camera. Equivalent to [member Camera."
"cull_mask]."
msgstr ""
-#: doc/classes/VisualServer.xml:61
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the environment used by this camera. Equivalent to [member Camera."
"environment]."
msgstr ""
-#: doc/classes/VisualServer.xml:72
+#: doc/classes/VisualServer.xml
msgid ""
"Sets camera to use frustum projection. This mode allows adjusting the "
"[code]offset[/code] argument to create \"tilted frustum\" effects."
msgstr ""
-#: doc/classes/VisualServer.xml:82
+#: doc/classes/VisualServer.xml
msgid ""
"Sets camera to use orthogonal projection, also known as orthographic "
"projection. Objects remain the same size on the screen no matter how far "
"away they are."
msgstr ""
-#: doc/classes/VisualServer.xml:92
+#: doc/classes/VisualServer.xml
msgid ""
"Sets camera to use perspective projection. Objects on the screen becomes "
"smaller when they are far away."
msgstr ""
-#: doc/classes/VisualServer.xml:100
+#: doc/classes/VisualServer.xml
msgid "Sets [Transform] of camera."
msgstr ""
-#: doc/classes/VisualServer.xml:108
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], preserves the horizontal aspect ratio which is "
"equivalent to [constant Camera.KEEP_WIDTH]. If [code]false[/code], preserves "
@@ -63567,7 +63549,7 @@ msgid ""
"KEEP_HEIGHT]."
msgstr ""
-#: doc/classes/VisualServer.xml:114
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a canvas and returns the assigned [RID]. It can be accessed with the "
"RID that is returned. This RID will be used in all [code]canvas_*[/code] "
@@ -63576,82 +63558,82 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:125
+#: doc/classes/VisualServer.xml
msgid "Adds a circle command to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:133
+#: doc/classes/VisualServer.xml
msgid ""
"If ignore is [code]true[/code], the VisualServer does not perform clipping."
msgstr ""
-#: doc/classes/VisualServer.xml:145
+#: doc/classes/VisualServer.xml
msgid "Adds a line command to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:157
+#: doc/classes/VisualServer.xml
msgid "Adds a mesh command to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:167
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a [MultiMesh] to the [CanvasItem]'s draw commands. Only affects its "
"aabb at the moment."
msgstr ""
-#: doc/classes/VisualServer.xml:184
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a nine patch image to the [CanvasItem]'s draw commands.\n"
"See [NinePatchRect] for more explanation."
msgstr ""
-#: doc/classes/VisualServer.xml:195
+#: doc/classes/VisualServer.xml
msgid "Adds a particle system to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:208
+#: doc/classes/VisualServer.xml
msgid "Adds a polygon to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:219
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a polyline, which is a line from multiple points with a width, to the "
"[CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:232
+#: doc/classes/VisualServer.xml
msgid "Adds a primitive to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:241
+#: doc/classes/VisualServer.xml
msgid "Adds a rectangle to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:249
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a [Transform2D] command to the [CanvasItem]'s draw commands.\n"
"This sets the extra_matrix uniform when executed. This affects the later "
"commands of the canvas item."
msgstr ""
-#: doc/classes/VisualServer.xml:263
+#: doc/classes/VisualServer.xml
msgid "Adds a textured rect to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:277
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a texture rect with region setting to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:295
+#: doc/classes/VisualServer.xml
msgid "Adds a triangle array to the [CanvasItem]'s draw commands."
msgstr ""
-#: doc/classes/VisualServer.xml:302
+#: doc/classes/VisualServer.xml
msgid "Clears the [CanvasItem] and removes all commands in it."
msgstr ""
-#: doc/classes/VisualServer.xml:308
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a new [CanvasItem] and returns its [RID]. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]canvas_item_*[/"
@@ -63660,90 +63642,89 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:317
+#: doc/classes/VisualServer.xml
msgid "Sets clipping for the [CanvasItem]."
msgstr ""
-#: doc/classes/VisualServer.xml:326
+#: doc/classes/VisualServer.xml
msgid "Sets the [CanvasItem] to copy a rect to the backbuffer."
msgstr ""
-#: doc/classes/VisualServer.xml:335
+#: doc/classes/VisualServer.xml
msgid "Defines a custom drawing rectangle for the [CanvasItem]."
msgstr ""
-#: doc/classes/VisualServer.xml:343
+#: doc/classes/VisualServer.xml
msgid ""
"Enables the use of distance fields for GUI elements that are rendering "
"distance field based fonts."
msgstr ""
-#: doc/classes/VisualServer.xml:351
+#: doc/classes/VisualServer.xml
msgid "Sets [CanvasItem] to be drawn behind its parent."
msgstr ""
-#: doc/classes/VisualServer.xml:359
+#: doc/classes/VisualServer.xml
msgid "Sets the index for the [CanvasItem]."
msgstr ""
-#: doc/classes/VisualServer.xml:367 doc/classes/VisualServer.xml:493
-#: doc/classes/VisualServer.xml:549
+#: doc/classes/VisualServer.xml
msgid ""
"The light mask. See [LightOccluder2D] for more information on light masks."
msgstr ""
-#: doc/classes/VisualServer.xml:375
+#: doc/classes/VisualServer.xml
msgid "Sets a new material to the [CanvasItem]."
msgstr ""
-#: doc/classes/VisualServer.xml:383
+#: doc/classes/VisualServer.xml
msgid "Sets the color that modulates the [CanvasItem] and its children."
msgstr ""
-#: doc/classes/VisualServer.xml:391
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the parent for the [CanvasItem]. The parent can be another canvas item, "
"or it can be the root canvas that is attached to the viewport."
msgstr ""
-#: doc/classes/VisualServer.xml:399
+#: doc/classes/VisualServer.xml
msgid "Sets the color that modulates the [CanvasItem] without children."
msgstr ""
-#: doc/classes/VisualServer.xml:407
+#: doc/classes/VisualServer.xml
msgid "Sets if [CanvasItem]'s children should be sorted by y-position."
msgstr ""
-#: doc/classes/VisualServer.xml:415
+#: doc/classes/VisualServer.xml
msgid "Sets the [CanvasItem]'s [Transform2D]."
msgstr ""
-#: doc/classes/VisualServer.xml:423
+#: doc/classes/VisualServer.xml
msgid "Sets if the [CanvasItem] uses its parent's material."
msgstr ""
-#: doc/classes/VisualServer.xml:431
+#: doc/classes/VisualServer.xml
msgid "Sets if the canvas item (including its children) is visible."
msgstr ""
-#: doc/classes/VisualServer.xml:439
+#: doc/classes/VisualServer.xml
msgid ""
"If this is enabled, the Z index of the parent will be added to the "
"children's Z index."
msgstr ""
-#: doc/classes/VisualServer.xml:447
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [CanvasItem]'s Z index, i.e. its draw order (lower indexes are "
"drawn first)."
msgstr ""
-#: doc/classes/VisualServer.xml:455
+#: doc/classes/VisualServer.xml
msgid ""
"Attaches the canvas light to the canvas. Removes it from its previous canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:461
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a canvas light and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all "
@@ -63752,12 +63733,12 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:470
+#: doc/classes/VisualServer.xml
msgid ""
"Attaches a light occluder to the canvas. Removes it from its previous canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:476
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a light occluder and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all "
@@ -63766,104 +63747,104 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:485
+#: doc/classes/VisualServer.xml
msgid "Enables or disables light occluder."
msgstr ""
-#: doc/classes/VisualServer.xml:501
+#: doc/classes/VisualServer.xml
msgid "Sets a light occluder's polygon."
msgstr ""
-#: doc/classes/VisualServer.xml:509
+#: doc/classes/VisualServer.xml
msgid "Sets a light occluder's [Transform2D]."
msgstr ""
-#: doc/classes/VisualServer.xml:517
+#: doc/classes/VisualServer.xml
msgid "Sets the color for a light."
msgstr ""
-#: doc/classes/VisualServer.xml:525
+#: doc/classes/VisualServer.xml
msgid "Enables or disables a canvas light."
msgstr ""
-#: doc/classes/VisualServer.xml:533
+#: doc/classes/VisualServer.xml
msgid "Sets a canvas light's energy."
msgstr ""
-#: doc/classes/VisualServer.xml:541
+#: doc/classes/VisualServer.xml
msgid "Sets a canvas light's height."
msgstr ""
-#: doc/classes/VisualServer.xml:557
+#: doc/classes/VisualServer.xml
msgid ""
"The binary mask used to determine which layers this canvas light's shadows "
"affects. See [LightOccluder2D] for more information on light masks."
msgstr ""
-#: doc/classes/VisualServer.xml:566
+#: doc/classes/VisualServer.xml
msgid "The layer range that gets rendered with this light."
msgstr ""
-#: doc/classes/VisualServer.xml:574
+#: doc/classes/VisualServer.xml
msgid "The mode of the light, see [enum CanvasLightMode] constants."
msgstr ""
-#: doc/classes/VisualServer.xml:582
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the texture's scale factor of the light. Equivalent to [member Light2D."
"texture_scale]."
msgstr ""
-#: doc/classes/VisualServer.xml:590
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the width of the shadow buffer, size gets scaled to the next power of "
"two for this."
msgstr ""
-#: doc/classes/VisualServer.xml:598
+#: doc/classes/VisualServer.xml
msgid "Sets the color of the canvas light's shadow."
msgstr ""
-#: doc/classes/VisualServer.xml:606
+#: doc/classes/VisualServer.xml
msgid "Enables or disables the canvas light's shadow."
msgstr ""
-#: doc/classes/VisualServer.xml:614
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the canvas light's shadow's filter, see [enum CanvasLightShadowFilter] "
"constants."
msgstr ""
-#: doc/classes/VisualServer.xml:622
+#: doc/classes/VisualServer.xml
msgid "Sets the length of the shadow's gradient."
msgstr ""
-#: doc/classes/VisualServer.xml:630
+#: doc/classes/VisualServer.xml
msgid "Smoothens the shadow. The lower, the smoother."
msgstr ""
-#: doc/classes/VisualServer.xml:638
+#: doc/classes/VisualServer.xml
msgid ""
"Sets texture to be used by light. Equivalent to [member Light2D.texture]."
msgstr ""
-#: doc/classes/VisualServer.xml:646
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the offset of the light's texture. Equivalent to [member Light2D."
"offset]."
msgstr ""
-#: doc/classes/VisualServer.xml:654
+#: doc/classes/VisualServer.xml
msgid "Sets the canvas light's [Transform2D]."
msgstr ""
-#: doc/classes/VisualServer.xml:663
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the Z range of objects that will be affected by this light. Equivalent "
"to [member Light2D.range_z_min] and [member Light2D.range_z_max]."
msgstr ""
-#: doc/classes/VisualServer.xml:669
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a new light occluder polygon and adds it to the VisualServer. It can "
"be accessed with the RID that is returned. This RID will be used in all "
@@ -63872,31 +63853,31 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:678
+#: doc/classes/VisualServer.xml
msgid ""
"Sets an occluder polygons cull mode. See [enum "
"CanvasOccluderPolygonCullMode] constants."
msgstr ""
-#: doc/classes/VisualServer.xml:687
+#: doc/classes/VisualServer.xml
msgid "Sets the shape of the occluder polygon."
msgstr ""
-#: doc/classes/VisualServer.xml:695
+#: doc/classes/VisualServer.xml
msgid "Sets the shape of the occluder polygon as lines."
msgstr ""
-#: doc/classes/VisualServer.xml:704
+#: doc/classes/VisualServer.xml
msgid ""
"A copy of the canvas item will be drawn with a local offset of the mirroring "
"[Vector2]."
msgstr ""
-#: doc/classes/VisualServer.xml:712
+#: doc/classes/VisualServer.xml
msgid "Modulates all colors in the given canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:718
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a directional light and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID can be used in most "
@@ -63907,13 +63888,13 @@ msgid ""
"[method instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:728
+#: doc/classes/VisualServer.xml
msgid ""
"Draws a frame. [i]This method is deprecated[/i], please use [method "
"force_draw] instead."
msgstr ""
-#: doc/classes/VisualServer.xml:734
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an environment and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all "
@@ -63922,139 +63903,139 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:747
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the values to be used with the \"Adjustment\" post-process effect. See "
"[Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:757
+#: doc/classes/VisualServer.xml
msgid "Sets the ambient light parameters. See [Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:765
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [i]BGMode[/i] of the environment. Equivalent to [member Environment."
"background_mode]."
msgstr ""
-#: doc/classes/VisualServer.xml:773
+#: doc/classes/VisualServer.xml
msgid ""
"Color displayed for clear areas of the scene (if using Custom color or Color"
"+Sky background modes)."
msgstr ""
-#: doc/classes/VisualServer.xml:781
+#: doc/classes/VisualServer.xml
msgid "Sets the intensity of the background color."
msgstr ""
-#: doc/classes/VisualServer.xml:789
+#: doc/classes/VisualServer.xml
msgid "Sets the maximum layer to use if using Canvas background mode."
msgstr ""
-#: doc/classes/VisualServer.xml:801
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the values to be used with the \"DoF Far Blur\" post-process effect. "
"See [Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:813
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the values to be used with the \"DoF Near Blur\" post-process effect. "
"See [Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:824
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the scene fog. See [Environment] for more "
"details."
msgstr ""
-#: doc/classes/VisualServer.xml:837
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the fog depth effect. See [Environment] "
"for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:848
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the fog height effect. See [Environment] "
"for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:866
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the \"glow\" post-process effect. See "
"[Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:874
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [Sky] to be used as the environment's background when using "
"[i]BGMode[/i] sky. Equivalent to [member Environment.background_sky]."
msgstr ""
-#: doc/classes/VisualServer.xml:882
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a custom field of view for the background [Sky]. Equivalent to [member "
"Environment.background_sky_custom_fov]."
msgstr ""
-#: doc/classes/VisualServer.xml:890
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the rotation of the background [Sky] expressed as a [Basis]. Equivalent "
"to [member Environment.background_sky_orientation]."
msgstr ""
-#: doc/classes/VisualServer.xml:909
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the \"Screen Space Ambient Occlusion "
"(SSAO)\" post-process effect. See [Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:922
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the \"screen space reflections\" post-"
"process effect. See [Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:937
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the variables to be used with the \"tonemap\" post-process effect. See "
"[Environment] for more details."
msgstr ""
-#: doc/classes/VisualServer.xml:943
+#: doc/classes/VisualServer.xml
msgid "Removes buffers and clears testcubes."
msgstr ""
-#: doc/classes/VisualServer.xml:951
+#: doc/classes/VisualServer.xml
msgid ""
"Forces a frame to be drawn when the function is called. Drawing a frame "
"updates all [Viewport]s that are set to update. Use with extreme caution."
msgstr ""
-#: doc/classes/VisualServer.xml:957
+#: doc/classes/VisualServer.xml
msgid "Synchronizes threads."
msgstr ""
-#: doc/classes/VisualServer.xml:964
+#: doc/classes/VisualServer.xml
msgid "Tries to free an object in the VisualServer."
msgstr ""
-#: doc/classes/VisualServer.xml:971
+#: doc/classes/VisualServer.xml
msgid "Returns a certain information, see [enum RenderInfo] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:977
+#: doc/classes/VisualServer.xml
msgid "Returns the id of the test cube. Creates one if none exists."
msgstr ""
-#: doc/classes/VisualServer.xml:983
+#: doc/classes/VisualServer.xml
msgid "Returns the id of the test texture. Creates one if none exists."
msgstr ""
-#: doc/classes/VisualServer.xml:989
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the name of the video adapter (e.g. \"GeForce GTX 1080/PCIe/"
"SSE2\").\n"
@@ -64062,18 +64043,18 @@ msgid ""
"an empty string."
msgstr ""
-#: doc/classes/VisualServer.xml:996
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the vendor of the video adapter (e.g. \"NVIDIA Corporation\").\n"
"[b]Note:[/b] When running a headless or server binary, this function returns "
"an empty string."
msgstr ""
-#: doc/classes/VisualServer.xml:1003
+#: doc/classes/VisualServer.xml
msgid "Returns the id of a white texture. Creates one if none exists."
msgstr ""
-#: doc/classes/VisualServer.xml:1009
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a GI probe and adds it to the VisualServer. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]gi_probe_*[/"
@@ -64084,144 +64065,144 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:1018
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the bias value for the GI probe. Bias is used to avoid self "
"occlusion. Equivalent to [member GIProbeData.bias]."
msgstr ""
-#: doc/classes/VisualServer.xml:1025
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the axis-aligned bounding box that covers the full extent of the GI "
"probe."
msgstr ""
-#: doc/classes/VisualServer.xml:1032
+#: doc/classes/VisualServer.xml
msgid "Returns the cell size set by [method gi_probe_set_cell_size]."
msgstr ""
-#: doc/classes/VisualServer.xml:1039
+#: doc/classes/VisualServer.xml
msgid "Returns the data used by the GI probe."
msgstr ""
-#: doc/classes/VisualServer.xml:1046
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the dynamic range set for this GI probe. Equivalent to [member "
"GIProbe.dynamic_range]."
msgstr ""
-#: doc/classes/VisualServer.xml:1053
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the energy multiplier for this GI probe. Equivalent to [member "
"GIProbe.energy]."
msgstr ""
-#: doc/classes/VisualServer.xml:1060
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the normal bias for this GI probe. Equivalent to [member GIProbe."
"normal_bias]."
msgstr ""
-#: doc/classes/VisualServer.xml:1067
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the propagation value for this GI probe. Equivalent to [member "
"GIProbe.propagation]."
msgstr ""
-#: doc/classes/VisualServer.xml:1074
+#: doc/classes/VisualServer.xml
msgid "Returns the Transform set by [method gi_probe_set_to_cell_xform]."
msgstr ""
-#: doc/classes/VisualServer.xml:1081
+#: doc/classes/VisualServer.xml
msgid ""
"Returns [code]true[/code] if the GI probe data associated with this GI probe "
"is compressed. Equivalent to [member GIProbe.compress]."
msgstr ""
-#: doc/classes/VisualServer.xml:1088
+#: doc/classes/VisualServer.xml
msgid ""
"Returns [code]true[/code] if the GI probe is set to interior, meaning it "
"does not account for sky light. Equivalent to [member GIProbe.interior]."
msgstr ""
-#: doc/classes/VisualServer.xml:1096
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the bias value to avoid self-occlusion. Equivalent to [member GIProbe."
"bias]."
msgstr ""
-#: doc/classes/VisualServer.xml:1104
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the axis-aligned bounding box that covers the extent of the GI probe."
msgstr ""
-#: doc/classes/VisualServer.xml:1112
+#: doc/classes/VisualServer.xml
msgid "Sets the size of individual cells within the GI probe."
msgstr ""
-#: doc/classes/VisualServer.xml:1120
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the compression setting for the GI probe data. Compressed data will "
"take up less space but may look worse. Equivalent to [member GIProbe."
"compress]."
msgstr ""
-#: doc/classes/VisualServer.xml:1128
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the data to be used in the GI probe for lighting calculations. Normally "
"this is created and called internally within the [GIProbe] node. You should "
"not try to set this yourself."
msgstr ""
-#: doc/classes/VisualServer.xml:1136
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the dynamic range of the GI probe. Dynamic range sets the limit for how "
"bright lights can be. A smaller range captures greater detail but limits how "
"bright lights can be. Equivalent to [member GIProbe.dynamic_range]."
msgstr ""
-#: doc/classes/VisualServer.xml:1144
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the energy multiplier for this GI probe. A higher energy makes the "
"indirect light from the GI probe brighter. Equivalent to [member GIProbe."
"energy]."
msgstr ""
-#: doc/classes/VisualServer.xml:1152
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the interior value of this GI probe. A GI probe set to interior does "
"not include the sky when calculating lighting. Equivalent to [member GIProbe."
"interior]."
msgstr ""
-#: doc/classes/VisualServer.xml:1160
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the normal bias for this GI probe. Normal bias behaves similar to the "
"other form of bias and may help reduce self-occlusion. Equivalent to [member "
"GIProbe.normal_bias]."
msgstr ""
-#: doc/classes/VisualServer.xml:1168
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the propagation of light within this GI probe. Equivalent to [member "
"GIProbe.propagation]."
msgstr ""
-#: doc/classes/VisualServer.xml:1176
+#: doc/classes/VisualServer.xml
msgid "Sets the to cell [Transform] for this GI probe."
msgstr ""
-#: doc/classes/VisualServer.xml:1182
+#: doc/classes/VisualServer.xml
msgid ""
"Returns [code]true[/code] if changes have been made to the VisualServer's "
"data. [method draw] is usually called if this happens."
msgstr ""
-#: doc/classes/VisualServer.xml:1189
+#: doc/classes/VisualServer.xml
msgid "Not yet implemented. Always returns [code]false[/code]."
msgstr ""
-#: doc/classes/VisualServer.xml:1196
+#: doc/classes/VisualServer.xml
msgid ""
"Returns [code]true[/code] if the OS supports a certain feature. Features "
"might be [code]s3tc[/code], [code]etc[/code], [code]etc2[/code], "
@@ -64231,25 +64212,25 @@ msgid ""
"default GPU skinning process."
msgstr ""
-#: doc/classes/VisualServer.xml:1206
+#: doc/classes/VisualServer.xml
msgid ""
"Sets up [ImmediateGeometry] internals to prepare for drawing. Equivalent to "
"[method ImmediateGeometry.begin]."
msgstr ""
-#: doc/classes/VisualServer.xml:1213
+#: doc/classes/VisualServer.xml
msgid ""
"Clears everything that was set up between [method immediate_begin] and "
"[method immediate_end]. Equivalent to [method ImmediateGeometry.clear]."
msgstr ""
-#: doc/classes/VisualServer.xml:1221
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the color to be used with next vertex. Equivalent to [method "
"ImmediateGeometry.set_color]."
msgstr ""
-#: doc/classes/VisualServer.xml:1227
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an immediate geometry and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -64260,78 +64241,78 @@ msgid ""
"[method instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:1236
+#: doc/classes/VisualServer.xml
msgid ""
"Ends drawing the [ImmediateGeometry] and displays it. Equivalent to [method "
"ImmediateGeometry.end]."
msgstr ""
-#: doc/classes/VisualServer.xml:1243
+#: doc/classes/VisualServer.xml
msgid "Returns the material assigned to the [ImmediateGeometry]."
msgstr ""
-#: doc/classes/VisualServer.xml:1251
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the normal to be used with next vertex. Equivalent to [method "
"ImmediateGeometry.set_normal]."
msgstr ""
-#: doc/classes/VisualServer.xml:1259
+#: doc/classes/VisualServer.xml
msgid "Sets the material to be used to draw the [ImmediateGeometry]."
msgstr ""
-#: doc/classes/VisualServer.xml:1267
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the tangent to be used with next vertex. Equivalent to [method "
"ImmediateGeometry.set_tangent]."
msgstr ""
-#: doc/classes/VisualServer.xml:1275
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the UV to be used with next vertex. Equivalent to [method "
"ImmediateGeometry.set_uv]."
msgstr ""
-#: doc/classes/VisualServer.xml:1283
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the UV2 to be used with next vertex. Equivalent to [method "
"ImmediateGeometry.set_uv2]."
msgstr ""
-#: doc/classes/VisualServer.xml:1291
+#: doc/classes/VisualServer.xml
msgid ""
"Adds the next vertex using the information provided in advance. Equivalent "
"to [method ImmediateGeometry.add_vertex]."
msgstr ""
-#: doc/classes/VisualServer.xml:1299
+#: doc/classes/VisualServer.xml
msgid ""
"Adds the next vertex using the information provided in advance. This is a "
"helper class that calls [method immediate_vertex] under the hood. Equivalent "
"to [method ImmediateGeometry.add_vertex]."
msgstr ""
-#: doc/classes/VisualServer.xml:1305
+#: doc/classes/VisualServer.xml
msgid ""
"Initializes the visual server. This function is called internally by "
"platform-dependent code during engine initialization. If called from a "
"running game, it will not do anything."
msgstr ""
-#: doc/classes/VisualServer.xml:1313
+#: doc/classes/VisualServer.xml
msgid ""
"Attaches a unique Object ID to instance. Object ID must be attached to "
"instance for proper culling with [method instances_cull_aabb], [method "
"instances_cull_convex], and [method instances_cull_ray]."
msgstr ""
-#: doc/classes/VisualServer.xml:1321
+#: doc/classes/VisualServer.xml
msgid ""
"Attaches a skeleton to an instance. Removes the previous skeleton from the "
"instance."
msgstr ""
-#: doc/classes/VisualServer.xml:1327
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a visual instance and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -64343,7 +64324,7 @@ msgid ""
"instance to be visible in the scenario using [method instance_set_base]."
msgstr ""
-#: doc/classes/VisualServer.xml:1337
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a visual instance, adds it to the VisualServer, and sets both base "
"and scenario. It can be accessed with the RID that is returned. This RID "
@@ -64352,31 +64333,30 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:1346 doc/classes/VisualServer.xml:1365
-#: doc/classes/VisualServer.xml:1592 doc/classes/VisualServer.xml:2673
+#: doc/classes/VisualServer.xml
msgid "Not implemented in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:1354
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the shadow casting setting to one of [enum ShadowCastingSetting]. "
"Equivalent to [member GeometryInstance.cast_shadow]."
msgstr ""
-#: doc/classes/VisualServer.xml:1374
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the flag for a given [enum InstanceFlags]. See [enum InstanceFlags] for "
"more details."
msgstr ""
-#: doc/classes/VisualServer.xml:1382
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a material that will override the material for all surfaces on the mesh "
"associated with this instance. Equivalent to [member GeometryInstance."
"material_override]."
msgstr ""
-#: doc/classes/VisualServer.xml:1390
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the base of the instance. A base can be any of the 3D objects that are "
"created in the VisualServer that can be displayed. For example, any of the "
@@ -64385,62 +64365,62 @@ msgid ""
"be set as the base of an instance in order to be displayed in the scenario."
msgstr ""
-#: doc/classes/VisualServer.xml:1399
+#: doc/classes/VisualServer.xml
msgid "Sets the weight for a given blend shape associated with this instance."
msgstr ""
-#: doc/classes/VisualServer.xml:1407
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a custom AABB to use when culling objects from the view frustum. "
"Equivalent to [method GeometryInstance.set_custom_aabb]."
msgstr ""
-#: doc/classes/VisualServer.xml:1415
+#: doc/classes/VisualServer.xml
msgid "Function not implemented in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:1423
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a margin to increase the size of the AABB when culling objects from the "
"view frustum. This allows you to avoid culling objects that fall outside the "
"view frustum. Equivalent to [member GeometryInstance.extra_cull_margin]."
msgstr ""
-#: doc/classes/VisualServer.xml:1431
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the render layers that this instance will be drawn to. Equivalent to "
"[member VisualInstance.layers]."
msgstr ""
-#: doc/classes/VisualServer.xml:1439
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the scenario that the instance is in. The scenario is the 3D world that "
"the objects will be displayed in."
msgstr ""
-#: doc/classes/VisualServer.xml:1448
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the material of a specific surface. Equivalent to [method MeshInstance."
"set_surface_material]."
msgstr ""
-#: doc/classes/VisualServer.xml:1456
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the world space transform of the instance. Equivalent to [member "
"Spatial.transform]."
msgstr ""
-#: doc/classes/VisualServer.xml:1467
+#: doc/classes/VisualServer.xml
msgid "Sets the lightmap to use with this instance."
msgstr ""
-#: doc/classes/VisualServer.xml:1475
+#: doc/classes/VisualServer.xml
msgid ""
"Sets whether an instance is drawn or not. Equivalent to [member Spatial."
"visible]."
msgstr ""
-#: doc/classes/VisualServer.xml:1483
+#: doc/classes/VisualServer.xml
msgid ""
"Returns an array of object IDs intersecting with the provided AABB. Only "
"visual 3D nodes are considered, such as [MeshInstance] or "
@@ -64452,7 +64432,7 @@ msgid ""
"game use cases, prefer physics collision."
msgstr ""
-#: doc/classes/VisualServer.xml:1492
+#: doc/classes/VisualServer.xml
msgid ""
"Returns an array of object IDs intersecting with the provided convex shape. "
"Only visual 3D nodes are considered, such as [MeshInstance] or "
@@ -64464,7 +64444,7 @@ msgid ""
"game use cases, prefer physics collision."
msgstr ""
-#: doc/classes/VisualServer.xml:1502
+#: doc/classes/VisualServer.xml
msgid ""
"Returns an array of object IDs intersecting with the provided 3D ray. Only "
"visual 3D nodes are considered, such as [MeshInstance] or "
@@ -64476,71 +64456,71 @@ msgid ""
"game use cases, prefer physics collision."
msgstr ""
-#: doc/classes/VisualServer.xml:1511
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], this directional light will blend between shadow map "
"splits resulting in a smoother transition between them. Equivalent to "
"[member DirectionalLight.directional_shadow_blend_splits]."
msgstr ""
-#: doc/classes/VisualServer.xml:1519
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the shadow depth range mode for this directional light. Equivalent to "
"[member DirectionalLight.directional_shadow_depth_range]. See [enum "
"LightDirectionalShadowDepthRangeMode] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:1527
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the shadow mode for this directional light. Equivalent to [member "
"DirectionalLight.directional_shadow_mode]. See [enum "
"LightDirectionalShadowMode] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:1535
+#: doc/classes/VisualServer.xml
msgid ""
"Sets whether to use vertical or horizontal detail for this omni light. This "
"can be used to alleviate artifacts in the shadow map. Equivalent to [member "
"OmniLight.omni_shadow_detail]."
msgstr ""
-#: doc/classes/VisualServer.xml:1543
+#: doc/classes/VisualServer.xml
msgid ""
"Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual "
"paraboloid is faster but may suffer from artifacts. Equivalent to [member "
"OmniLight.omni_shadow_mode]."
msgstr ""
-#: doc/classes/VisualServer.xml:1551
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the bake mode for this light, see [enum LightBakeMode] for options. The "
"bake mode affects how the light will be baked in [BakedLightmap]s and "
"[GIProbe]s."
msgstr ""
-#: doc/classes/VisualServer.xml:1559
+#: doc/classes/VisualServer.xml
msgid "Sets the color of the light. Equivalent to [member Light.light_color]."
msgstr ""
-#: doc/classes/VisualServer.xml:1567
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the cull mask for this Light. Lights only affect objects in the "
"selected layers. Equivalent to [member Light.light_cull_mask]."
msgstr ""
-#: doc/classes/VisualServer.xml:1575
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], light will subtract light instead of adding light. "
"Equivalent to [member Light.light_negative]."
msgstr ""
-#: doc/classes/VisualServer.xml:1584
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the specified light parameter. See [enum LightParam] for options. "
"Equivalent to [method Light.set_param]."
msgstr ""
-#: doc/classes/VisualServer.xml:1600
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], reverses the backface culling of the mesh. This can be "
"useful when you have a flat mesh that has a light behind it. If you need to "
@@ -64549,19 +64529,19 @@ msgid ""
"to [member Light.shadow_reverse_cull_face]."
msgstr ""
-#: doc/classes/VisualServer.xml:1608
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], light will cast shadows. Equivalent to [member Light."
"shadow_enabled]."
msgstr ""
-#: doc/classes/VisualServer.xml:1616
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the color of the shadow cast by the light. Equivalent to [member Light."
"shadow_color]."
msgstr ""
-#: doc/classes/VisualServer.xml:1624
+#: doc/classes/VisualServer.xml
msgid ""
"Sets whether GI probes capture light information from this light. "
"[i]Deprecated method.[/i] Use [method light_set_bake_mode] instead. This "
@@ -64571,7 +64551,7 @@ msgid ""
"given parameter."
msgstr ""
-#: doc/classes/VisualServer.xml:1630
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a lightmap capture and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -64582,75 +64562,75 @@ msgid ""
"[method instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:1639
+#: doc/classes/VisualServer.xml
msgid "Returns the size of the lightmap capture area."
msgstr ""
-#: doc/classes/VisualServer.xml:1646
+#: doc/classes/VisualServer.xml
msgid "Returns the energy multiplier used by the lightmap capture."
msgstr ""
-#: doc/classes/VisualServer.xml:1653
+#: doc/classes/VisualServer.xml
msgid "Returns the octree used by the lightmap capture."
msgstr ""
-#: doc/classes/VisualServer.xml:1660
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the cell subdivision amount used by this lightmap capture's octree."
msgstr ""
-#: doc/classes/VisualServer.xml:1667
+#: doc/classes/VisualServer.xml
msgid "Returns the cell transform for this lightmap capture's octree."
msgstr ""
-#: doc/classes/VisualServer.xml:1674
+#: doc/classes/VisualServer.xml
msgid "Returns [code]true[/code] if capture is in \"interior\" mode."
msgstr ""
-#: doc/classes/VisualServer.xml:1682
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the size of the area covered by the lightmap capture. Equivalent to "
"[member BakedLightmapData.bounds]."
msgstr ""
-#: doc/classes/VisualServer.xml:1690
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the energy multiplier for this lightmap capture. Equivalent to [member "
"BakedLightmapData.energy]."
msgstr ""
-#: doc/classes/VisualServer.xml:1698
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the \"interior\" mode for this lightmap capture. Equivalent to [member "
"BakedLightmapData.interior]."
msgstr ""
-#: doc/classes/VisualServer.xml:1706
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the octree to be used by this lightmap capture. This function is "
"normally used by the [BakedLightmap] node. Equivalent to [member "
"BakedLightmapData.octree]."
msgstr ""
-#: doc/classes/VisualServer.xml:1714
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the subdivision level of this lightmap capture's octree. Equivalent to "
"[member BakedLightmapData.cell_subdiv]."
msgstr ""
-#: doc/classes/VisualServer.xml:1722
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the octree cell transform for this lightmap capture's octree. "
"Equivalent to [member BakedLightmapData.cell_space_transform]."
msgstr ""
-#: doc/classes/VisualServer.xml:1731
+#: doc/classes/VisualServer.xml
msgid ""
"Returns a mesh of a sphere with the given amount of horizontal and vertical "
"subdivisions."
msgstr ""
-#: doc/classes/VisualServer.xml:1737
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an empty material and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -64659,53 +64639,53 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:1746
+#: doc/classes/VisualServer.xml
msgid "Returns the value of a certain material's parameter."
msgstr ""
-#: doc/classes/VisualServer.xml:1754
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the default value for the param if available. Otherwise returns an "
"empty [Variant]."
msgstr ""
-#: doc/classes/VisualServer.xml:1761
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the shader of a certain material's shader. Returns an empty RID if "
"the material doesn't have a shader."
msgstr ""
-#: doc/classes/VisualServer.xml:1769
+#: doc/classes/VisualServer.xml
msgid "Sets a material's line width."
msgstr ""
-#: doc/classes/VisualServer.xml:1777
+#: doc/classes/VisualServer.xml
msgid "Sets an object's next material."
msgstr ""
-#: doc/classes/VisualServer.xml:1786
+#: doc/classes/VisualServer.xml
msgid "Sets a material's parameter."
msgstr ""
-#: doc/classes/VisualServer.xml:1794
+#: doc/classes/VisualServer.xml
msgid "Sets a material's render priority."
msgstr ""
-#: doc/classes/VisualServer.xml:1802
+#: doc/classes/VisualServer.xml
msgid "Sets a shader material's shader."
msgstr ""
-#: doc/classes/VisualServer.xml:1813
+#: doc/classes/VisualServer.xml
msgid ""
"Adds a surface generated from the Arrays to a mesh. See [enum PrimitiveType] "
"constants for types."
msgstr ""
-#: doc/classes/VisualServer.xml:1820
+#: doc/classes/VisualServer.xml
msgid "Removes all surfaces from a mesh."
msgstr ""
-#: doc/classes/VisualServer.xml:1826
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a new mesh and adds it to the VisualServer. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]mesh_*[/code] "
@@ -64716,98 +64696,98 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:1835
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's blend shape count."
msgstr ""
-#: doc/classes/VisualServer.xml:1842
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's blend shape mode."
msgstr ""
-#: doc/classes/VisualServer.xml:1849
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's custom aabb."
msgstr ""
-#: doc/classes/VisualServer.xml:1856
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's number of surfaces."
msgstr ""
-#: doc/classes/VisualServer.xml:1864
+#: doc/classes/VisualServer.xml
msgid "Removes a mesh's surface."
msgstr ""
-#: doc/classes/VisualServer.xml:1872
+#: doc/classes/VisualServer.xml
msgid "Sets a mesh's blend shape count."
msgstr ""
-#: doc/classes/VisualServer.xml:1880
+#: doc/classes/VisualServer.xml
msgid "Sets a mesh's blend shape mode."
msgstr ""
-#: doc/classes/VisualServer.xml:1888
+#: doc/classes/VisualServer.xml
msgid "Sets a mesh's custom aabb."
msgstr ""
-#: doc/classes/VisualServer.xml:1896
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's aabb."
msgstr ""
-#: doc/classes/VisualServer.xml:1904
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's vertex buffer."
msgstr ""
-#: doc/classes/VisualServer.xml:1912
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's amount of indices."
msgstr ""
-#: doc/classes/VisualServer.xml:1920
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's amount of vertices."
msgstr ""
-#: doc/classes/VisualServer.xml:1928
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's buffer arrays."
msgstr ""
-#: doc/classes/VisualServer.xml:1936
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's arrays for blend shapes."
msgstr ""
-#: doc/classes/VisualServer.xml:1944
+#: doc/classes/VisualServer.xml
msgid "Returns the format of a mesh's surface."
msgstr ""
-#: doc/classes/VisualServer.xml:1954
+#: doc/classes/VisualServer.xml
msgid "Function is unused in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:1971
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's index buffer."
msgstr ""
-#: doc/classes/VisualServer.xml:1979
+#: doc/classes/VisualServer.xml
msgid "Returns a mesh's surface's material."
msgstr ""
-#: doc/classes/VisualServer.xml:1987
+#: doc/classes/VisualServer.xml
msgid "Returns the primitive type of a mesh's surface."
msgstr ""
-#: doc/classes/VisualServer.xml:1995
+#: doc/classes/VisualServer.xml
msgid "Returns the aabb of a mesh's surface's skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2004
+#: doc/classes/VisualServer.xml
msgid "Sets a mesh's surface's material."
msgstr ""
-#: doc/classes/VisualServer.xml:2014
+#: doc/classes/VisualServer.xml
msgid ""
"Updates a specific region of a vertex buffer for the specified surface. "
"Warning: this function alters the vertex buffer directly with no safety "
"mechanisms, you can easily corrupt your mesh."
msgstr ""
-#: doc/classes/VisualServer.xml:2025
+#: doc/classes/VisualServer.xml
msgid ""
"Allocates space for the multimesh data. Format parameters determine how the "
"data will be stored by OpenGL. See [enum MultimeshTransformFormat], [enum "
@@ -64815,7 +64795,7 @@ msgid ""
"Equivalent to [member MultiMesh.instance_count]."
msgstr ""
-#: doc/classes/VisualServer.xml:2031
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a new multimesh on the VisualServer and returns an [RID] handle. "
"This RID will be used in all [code]multimesh_*[/code] VisualServer "
@@ -64826,69 +64806,69 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:2040
+#: doc/classes/VisualServer.xml
msgid ""
"Calculates and returns the axis-aligned bounding box that encloses all "
"instances within the multimesh."
msgstr ""
-#: doc/classes/VisualServer.xml:2047
+#: doc/classes/VisualServer.xml
msgid "Returns the number of instances allocated for this multimesh."
msgstr ""
-#: doc/classes/VisualServer.xml:2054
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the RID of the mesh that will be used in drawing this multimesh."
msgstr ""
-#: doc/classes/VisualServer.xml:2061
+#: doc/classes/VisualServer.xml
msgid "Returns the number of visible instances for this multimesh."
msgstr ""
-#: doc/classes/VisualServer.xml:2069
+#: doc/classes/VisualServer.xml
msgid "Returns the color by which the specified instance will be modulated."
msgstr ""
-#: doc/classes/VisualServer.xml:2077
+#: doc/classes/VisualServer.xml
msgid "Returns the custom data associated with the specified instance."
msgstr ""
-#: doc/classes/VisualServer.xml:2085
+#: doc/classes/VisualServer.xml
msgid "Returns the [Transform] of the specified instance."
msgstr ""
-#: doc/classes/VisualServer.xml:2093
+#: doc/classes/VisualServer.xml
msgid ""
"Returns the [Transform2D] of the specified instance. For use when the "
"multimesh is set to use 2D transforms."
msgstr ""
-#: doc/classes/VisualServer.xml:2102
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the color by which this instance will be modulated. Equivalent to "
"[method MultiMesh.set_instance_color]."
msgstr ""
-#: doc/classes/VisualServer.xml:2111
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the custom data for this instance. Custom data is passed as a [Color], "
"but is interpreted as a [code]vec4[/code] in the shader. Equivalent to "
"[method MultiMesh.set_instance_custom_data]."
msgstr ""
-#: doc/classes/VisualServer.xml:2120
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [Transform] for this instance. Equivalent to [method MultiMesh."
"set_instance_transform]."
msgstr ""
-#: doc/classes/VisualServer.xml:2129
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [Transform2D] for this instance. For use when multimesh is used in "
"2D. Equivalent to [method MultiMesh.set_instance_transform_2d]."
msgstr ""
-#: doc/classes/VisualServer.xml:2137
+#: doc/classes/VisualServer.xml
msgid ""
"Sets all data related to the instances in one go. This is especially useful "
"when loading the data from disk or preparing the data from GDNative.\n"
@@ -64903,20 +64883,20 @@ msgid ""
"code] is stored as 4 floats."
msgstr ""
-#: doc/classes/VisualServer.xml:2149
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the mesh to be drawn by the multimesh. Equivalent to [member MultiMesh."
"mesh]."
msgstr ""
-#: doc/classes/VisualServer.xml:2157
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the number of instances visible at a given time. If -1, all instances "
"that have been allocated are drawn. Equivalent to [member MultiMesh."
"visible_instance_count]."
msgstr ""
-#: doc/classes/VisualServer.xml:2163
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a new omni light and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID can be used in most [code]light_*[/"
@@ -64927,7 +64907,7 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:2171
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a particle system and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -64938,23 +64918,23 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:2180
+#: doc/classes/VisualServer.xml
msgid ""
"Calculates and returns the axis-aligned bounding box that contains all the "
"particles. Equivalent to [method Particles.capture_aabb]."
msgstr ""
-#: doc/classes/VisualServer.xml:2187
+#: doc/classes/VisualServer.xml
msgid "Returns [code]true[/code] if particles are currently set to emitting."
msgstr ""
-#: doc/classes/VisualServer.xml:2194
+#: doc/classes/VisualServer.xml
msgid ""
"Returns [code]true[/code] if particles are not emitting and particles are "
"set to inactive."
msgstr ""
-#: doc/classes/VisualServer.xml:2201
+#: doc/classes/VisualServer.xml
msgid ""
"Add particle system to list of particle systems that need to be updated. "
"Update will take place on the next frame, or on the next call to [method "
@@ -64962,118 +64942,118 @@ msgid ""
"instances_cull_ray]."
msgstr ""
-#: doc/classes/VisualServer.xml:2208
+#: doc/classes/VisualServer.xml
msgid ""
"Reset the particles on the next update. Equivalent to [method Particles."
"restart]."
msgstr ""
-#: doc/classes/VisualServer.xml:2216
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the number of particles to be drawn and allocates the memory for them. "
"Equivalent to [member Particles.amount]."
msgstr ""
-#: doc/classes/VisualServer.xml:2224
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a custom axis-aligned bounding box for the particle system. Equivalent "
"to [member Particles.visibility_aabb]."
msgstr ""
-#: doc/classes/VisualServer.xml:2232
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the draw order of the particles to one of the named enums from [enum "
"ParticlesDrawOrder]. See [enum ParticlesDrawOrder] for options. Equivalent "
"to [member Particles.draw_order]."
msgstr ""
-#: doc/classes/VisualServer.xml:2241
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the mesh to be used for the specified draw pass. Equivalent to [member "
"Particles.draw_pass_1], [member Particles.draw_pass_2], [member Particles."
"draw_pass_3], and [member Particles.draw_pass_4]."
msgstr ""
-#: doc/classes/VisualServer.xml:2249
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the number of draw passes to use. Equivalent to [member Particles."
"draw_passes]."
msgstr ""
-#: doc/classes/VisualServer.xml:2257
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [Transform] that will be used by the particles when they first emit."
msgstr ""
-#: doc/classes/VisualServer.xml:2265
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], particles will emit over time. Setting to false does "
"not reset the particles, but only stops their emission. Equivalent to "
"[member Particles.emitting]."
msgstr ""
-#: doc/classes/VisualServer.xml:2273
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the explosiveness ratio. Equivalent to [member Particles.explosiveness]."
msgstr ""
-#: doc/classes/VisualServer.xml:2281
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the frame rate that the particle system rendering will be fixed to. "
"Equivalent to [member Particles.fixed_fps]."
msgstr ""
-#: doc/classes/VisualServer.xml:2289
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], uses fractional delta which smooths the movement of "
"the particles. Equivalent to [member Particles.fract_delta]."
msgstr ""
-#: doc/classes/VisualServer.xml:2297
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the lifetime of each particle in the system. Equivalent to [member "
"Particles.lifetime]."
msgstr ""
-#: doc/classes/VisualServer.xml:2305
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], particles will emit once and then stop. Equivalent to "
"[member Particles.one_shot]."
msgstr ""
-#: doc/classes/VisualServer.xml:2313
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the preprocess time for the particles' animation. This lets you delay "
"starting an animation until after the particles have begun emitting. "
"Equivalent to [member Particles.preprocess]."
msgstr ""
-#: doc/classes/VisualServer.xml:2321
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the material for processing the particles.\n"
"[b]Note:[/b] This is not the material used to draw the materials. Equivalent "
"to [member Particles.process_material]."
msgstr ""
-#: doc/classes/VisualServer.xml:2330
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the emission randomness ratio. This randomizes the emission of "
"particles within their phase. Equivalent to [member Particles.randomness]."
msgstr ""
-#: doc/classes/VisualServer.xml:2338
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the speed scale of the particle system. Equivalent to [member Particles."
"speed_scale]."
msgstr ""
-#: doc/classes/VisualServer.xml:2346
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], particles use local coordinates. If [code]false[/code] "
"they use global coordinates. Equivalent to [member Particles.local_coords]."
msgstr ""
-#: doc/classes/VisualServer.xml:2352
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a reflection probe and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -65084,59 +65064,59 @@ msgid ""
"[method instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:2362
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], reflections will ignore sky contribution. Equivalent "
"to [member ReflectionProbe.interior_enable]."
msgstr ""
-#: doc/classes/VisualServer.xml:2370
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the render cull mask for this reflection probe. Only instances with a "
"matching cull mask will be rendered by this probe. Equivalent to [member "
"ReflectionProbe.cull_mask]."
msgstr ""
-#: doc/classes/VisualServer.xml:2378
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], uses box projection. This can make reflections look "
"more correct in certain situations. Equivalent to [member ReflectionProbe."
"box_projection]."
msgstr ""
-#: doc/classes/VisualServer.xml:2386
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], computes shadows in the reflection probe. This makes "
"the reflection much slower to compute. Equivalent to [member ReflectionProbe."
"enable_shadows]."
msgstr ""
-#: doc/classes/VisualServer.xml:2394
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the size of the area that the reflection probe will capture. Equivalent "
"to [member ReflectionProbe.extents]."
msgstr ""
-#: doc/classes/VisualServer.xml:2402
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the intensity of the reflection probe. Intensity modulates the strength "
"of the reflection. Equivalent to [member ReflectionProbe.intensity]."
msgstr ""
-#: doc/classes/VisualServer.xml:2410
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the ambient light color for this reflection probe when set to interior "
"mode. Equivalent to [member ReflectionProbe.interior_ambient_color]."
msgstr ""
-#: doc/classes/VisualServer.xml:2418
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the energy multiplier for this reflection probes ambient light "
"contribution when set to interior mode. Equivalent to [member "
"ReflectionProbe.interior_ambient_energy]."
msgstr ""
-#: doc/classes/VisualServer.xml:2426
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the contribution value for how much the reflection affects the ambient "
"light for this reflection probe when set to interior mode. Useful so that "
@@ -65144,25 +65124,25 @@ msgid ""
"ReflectionProbe.interior_ambient_contrib]."
msgstr ""
-#: doc/classes/VisualServer.xml:2434
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the max distance away from the probe an object can be before it is "
"culled. Equivalent to [member ReflectionProbe.max_distance]."
msgstr ""
-#: doc/classes/VisualServer.xml:2442
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the origin offset to be used when this reflection probe is in box "
"project mode. Equivalent to [member ReflectionProbe.origin_offset]."
msgstr ""
-#: doc/classes/VisualServer.xml:2450
+#: doc/classes/VisualServer.xml
msgid ""
"Sets how often the reflection probe updates. Can either be once or every "
"frame. See [enum ReflectionProbeUpdateMode] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:2459
+#: doc/classes/VisualServer.xml
msgid ""
"Schedules a callback to the corresponding named [code]method[/code] on "
"[code]where[/code] after a frame has been drawn.\n"
@@ -65170,7 +65150,7 @@ msgid ""
"[code]userdata[/code]."
msgstr ""
-#: doc/classes/VisualServer.xml:2466
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a scenario and adds it to the VisualServer. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]scenario_*[/"
@@ -65180,30 +65160,30 @@ msgid ""
"The scenario is the 3D world that all the visual instances exist in."
msgstr ""
-#: doc/classes/VisualServer.xml:2476
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the [enum ScenarioDebugMode] for this scenario. See [enum "
"ScenarioDebugMode] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:2484
+#: doc/classes/VisualServer.xml
msgid "Sets the environment that will be used with this scenario."
msgstr ""
-#: doc/classes/VisualServer.xml:2492
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the fallback environment to be used by this scenario. The fallback "
"environment is used if no environment is set. Internally, this is used by "
"the editor to provide a default environment."
msgstr ""
-#: doc/classes/VisualServer.xml:2501
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the size of the reflection atlas shared by all reflection probes in "
"this scenario."
msgstr ""
-#: doc/classes/VisualServer.xml:2511
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a boot image. The color defines the background color. If [code]scale[/"
"code] is [code]true[/code], the image will be scaled to fit the screen size. "
@@ -65212,19 +65192,19 @@ msgid ""
"the image will be scaled with nearest-neighbor interpolation."
msgstr ""
-#: doc/classes/VisualServer.xml:2518
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], the engine will generate wireframes for use with the "
"wireframe debug mode."
msgstr ""
-#: doc/classes/VisualServer.xml:2525
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the default clear color which is used when a specific clear color has "
"not been selected."
msgstr ""
-#: doc/classes/VisualServer.xml:2532
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the scale to apply to the passage of time for the shaders' [code]TIME[/"
"code] builtin.\n"
@@ -65232,11 +65212,11 @@ msgid ""
"count the real time as it goes by, without narrowing or stretching it."
msgstr ""
-#: doc/classes/VisualServer.xml:2540
+#: doc/classes/VisualServer.xml
msgid "Enables or disables occlusion culling."
msgstr ""
-#: doc/classes/VisualServer.xml:2546
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an empty shader and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all [code]shader_*[/"
@@ -65245,47 +65225,47 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:2554
+#: doc/classes/VisualServer.xml
msgid "Returns a shader's code."
msgstr ""
-#: doc/classes/VisualServer.xml:2562
+#: doc/classes/VisualServer.xml
msgid "Returns a default texture from a shader searched by name."
msgstr ""
-#: doc/classes/VisualServer.xml:2569
+#: doc/classes/VisualServer.xml
msgid "Returns the parameters of a shader."
msgstr ""
-#: doc/classes/VisualServer.xml:2577
+#: doc/classes/VisualServer.xml
msgid "Sets a shader's code."
msgstr ""
-#: doc/classes/VisualServer.xml:2586
+#: doc/classes/VisualServer.xml
msgid "Sets a shader's default texture. Overwrites the texture given by name."
msgstr ""
-#: doc/classes/VisualServer.xml:2595
+#: doc/classes/VisualServer.xml
msgid "Allocates the GPU buffers for this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2603
+#: doc/classes/VisualServer.xml
msgid "Returns the [Transform] set for a specific bone of this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2611
+#: doc/classes/VisualServer.xml
msgid "Returns the [Transform2D] set for a specific bone of this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2620
+#: doc/classes/VisualServer.xml
msgid "Sets the [Transform] for a specific bone of this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2629
+#: doc/classes/VisualServer.xml
msgid "Sets the [Transform2D] for a specific bone of this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2635
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a skeleton and adds it to the VisualServer. It can be accessed with "
"the RID that is returned. This RID will be used in all [code]skeleton_*[/"
@@ -65294,11 +65274,11 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:2643
+#: doc/classes/VisualServer.xml
msgid "Returns the number of bones allocated for this skeleton."
msgstr ""
-#: doc/classes/VisualServer.xml:2649
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an empty sky and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all [code]sky_*[/"
@@ -65307,11 +65287,11 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:2659
+#: doc/classes/VisualServer.xml
msgid "Sets a sky's texture."
msgstr ""
-#: doc/classes/VisualServer.xml:2665
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a spot light and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID can be used in most [code]light_*[/"
@@ -65322,15 +65302,15 @@ msgid ""
"instance_set_base] using the returned RID."
msgstr ""
-#: doc/classes/VisualServer.xml:2686
+#: doc/classes/VisualServer.xml
msgid "Allocates the GPU memory for the texture."
msgstr ""
-#: doc/classes/VisualServer.xml:2694
+#: doc/classes/VisualServer.xml
msgid "Binds the texture to a texture slot."
msgstr ""
-#: doc/classes/VisualServer.xml:2700
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an empty texture and adds it to the VisualServer. It can be accessed "
"with the RID that is returned. This RID will be used in all [code]texture_*[/"
@@ -65339,95 +65319,95 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:2709
+#: doc/classes/VisualServer.xml
msgid ""
"Creates a texture, allocates the space for an image, and fills in the image."
msgstr ""
-#: doc/classes/VisualServer.xml:2715
+#: doc/classes/VisualServer.xml
msgid "Returns a list of all the textures and their information."
msgstr ""
-#: doc/classes/VisualServer.xml:2723
+#: doc/classes/VisualServer.xml
msgid ""
"Returns a copy of a texture's image unless it's a CubeMap, in which case it "
"returns the [RID] of the image at one of the cubes sides."
msgstr ""
-#: doc/classes/VisualServer.xml:2730
+#: doc/classes/VisualServer.xml
msgid "Returns the depth of the texture."
msgstr ""
-#: doc/classes/VisualServer.xml:2737
+#: doc/classes/VisualServer.xml
msgid "Returns the flags of a texture."
msgstr ""
-#: doc/classes/VisualServer.xml:2744
+#: doc/classes/VisualServer.xml
msgid "Returns the format of the texture's image."
msgstr ""
-#: doc/classes/VisualServer.xml:2751
+#: doc/classes/VisualServer.xml
msgid "Returns the texture's height."
msgstr ""
-#: doc/classes/VisualServer.xml:2758
+#: doc/classes/VisualServer.xml
msgid "Returns the texture's path."
msgstr ""
-#: doc/classes/VisualServer.xml:2765
+#: doc/classes/VisualServer.xml
msgid "Returns the opengl id of the texture's image."
msgstr ""
-#: doc/classes/VisualServer.xml:2772
+#: doc/classes/VisualServer.xml
msgid "Returns the type of the texture, can be any of the [enum TextureType]."
msgstr ""
-#: doc/classes/VisualServer.xml:2779
+#: doc/classes/VisualServer.xml
msgid "Returns the texture's width."
msgstr ""
-#: doc/classes/VisualServer.xml:2788
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the texture's image data. If it's a CubeMap, it sets the image data at "
"a cube side."
msgstr ""
-#: doc/classes/VisualServer.xml:2804
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a part of the data for a texture. Warning: this function calls the "
"underlying graphics API directly and may corrupt your texture if used "
"improperly."
msgstr ""
-#: doc/classes/VisualServer.xml:2812
+#: doc/classes/VisualServer.xml
msgid "Sets the texture's flags. See [enum TextureFlags] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:2820
+#: doc/classes/VisualServer.xml
msgid "Sets the texture's path."
msgstr ""
-#: doc/classes/VisualServer.xml:2827
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], sets internal processes to shrink all image data to "
"half the size."
msgstr ""
-#: doc/classes/VisualServer.xml:2844
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], the image will be stored in the texture's images array "
"if overwritten."
msgstr ""
-#: doc/classes/VisualServer.xml:2852
+#: doc/classes/VisualServer.xml
msgid "Sets a viewport's camera."
msgstr ""
-#: doc/classes/VisualServer.xml:2860
+#: doc/classes/VisualServer.xml
msgid "Sets a viewport's canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:2869
+#: doc/classes/VisualServer.xml
msgid ""
"Copies viewport to a region of the screen specified by [code]rect[/code]. If "
"[member Viewport.render_direct_to_screen] is [code]true[/code], then "
@@ -65449,7 +65429,7 @@ msgid ""
"viewport_set_render_direct_to_screen]."
msgstr ""
-#: doc/classes/VisualServer.xml:2882
+#: doc/classes/VisualServer.xml
msgid ""
"Creates an empty viewport and adds it to the VisualServer. It can be "
"accessed with the RID that is returned. This RID will be used in all "
@@ -65458,84 +65438,84 @@ msgid ""
"VisualServer's [method free_rid] static method."
msgstr ""
-#: doc/classes/VisualServer.xml:2890
+#: doc/classes/VisualServer.xml
msgid "Detaches the viewport from the screen."
msgstr ""
-#: doc/classes/VisualServer.xml:2898
+#: doc/classes/VisualServer.xml
msgid ""
"Returns a viewport's render information. For options, see the [enum "
"ViewportRenderInfo] constants."
msgstr ""
-#: doc/classes/VisualServer.xml:2905
+#: doc/classes/VisualServer.xml
msgid "Returns the viewport's last rendered frame."
msgstr ""
-#: doc/classes/VisualServer.xml:2913
+#: doc/classes/VisualServer.xml
msgid "Detaches a viewport from a canvas and vice versa."
msgstr ""
-#: doc/classes/VisualServer.xml:2921
+#: doc/classes/VisualServer.xml
msgid "If [code]true[/code], sets the viewport active, else sets it inactive."
msgstr ""
-#: doc/classes/VisualServer.xml:2931
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the stacking order for a viewport's canvas.\n"
"[code]layer[/code] is the actual canvas layer, while [code]sublayer[/code] "
"specifies the stacking order of the canvas among those in the same layer."
msgstr ""
-#: doc/classes/VisualServer.xml:2941
+#: doc/classes/VisualServer.xml
msgid "Sets the transformation of a viewport's canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:2949
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the clear mode of a viewport. See [enum ViewportClearMode] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:2957
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the debug draw mode of a viewport. See [enum ViewportDebugDraw] for "
"options."
msgstr ""
-#: doc/classes/VisualServer.xml:2965
+#: doc/classes/VisualServer.xml
msgid "If [code]true[/code], a viewport's 3D rendering is disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:2973
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], rendering of a viewport's environment is disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:2981
+#: doc/classes/VisualServer.xml
msgid "Sets the viewport's global transformation matrix."
msgstr ""
-#: doc/classes/VisualServer.xml:2989
+#: doc/classes/VisualServer.xml
msgid "If [code]true[/code], the viewport renders to hdr."
msgstr ""
-#: doc/classes/VisualServer.xml:2997
+#: doc/classes/VisualServer.xml
msgid "If [code]true[/code], the viewport's canvas is not rendered."
msgstr ""
-#: doc/classes/VisualServer.xml:3005
+#: doc/classes/VisualServer.xml
msgid "Currently unimplemented in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:3013
+#: doc/classes/VisualServer.xml
msgid "Sets the anti-aliasing mode. See [enum ViewportMSAA] for options."
msgstr ""
-#: doc/classes/VisualServer.xml:3021
+#: doc/classes/VisualServer.xml
msgid "Sets the viewport's parent to another viewport."
msgstr ""
-#: doc/classes/VisualServer.xml:3029
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], render the contents of the viewport directly to "
"screen. This allows a low-level optimization where you can skip drawing a "
@@ -65551,24 +65531,24 @@ msgid ""
"significantly larger than the window size."
msgstr ""
-#: doc/classes/VisualServer.xml:3037
+#: doc/classes/VisualServer.xml
msgid ""
"Sets a viewport's scenario.\n"
"The scenario contains information about the [enum ScenarioDebugMode], "
"environment information, reflection atlas etc."
msgstr ""
-#: doc/classes/VisualServer.xml:3047
+#: doc/classes/VisualServer.xml
msgid "Sets the shadow atlas quadrant's subdivision."
msgstr ""
-#: doc/classes/VisualServer.xml:3055
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the size of the shadow atlas's images (used for omni and spot lights). "
"The value will be rounded up to the nearest power of 2."
msgstr ""
-#: doc/classes/VisualServer.xml:3063
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the sharpening [code]intensity[/code] for the [code]viewport[/code]. If "
"set to a value greater than [code]0.0[/code], contrast-adaptive sharpening "
@@ -65578,34 +65558,34 @@ msgid ""
"viewport_set_use_fxaa]."
msgstr ""
-#: doc/classes/VisualServer.xml:3072
+#: doc/classes/VisualServer.xml
msgid "Sets the viewport's width and height."
msgstr ""
-#: doc/classes/VisualServer.xml:3080
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], the viewport renders its background as transparent."
msgstr ""
-#: doc/classes/VisualServer.xml:3088
+#: doc/classes/VisualServer.xml
msgid ""
"Sets when the viewport should be updated. See [enum ViewportUpdateMode] "
"constants for options."
msgstr ""
-#: doc/classes/VisualServer.xml:3096
+#: doc/classes/VisualServer.xml
msgid ""
"Sets the viewport's 2D/3D mode. See [enum ViewportUsage] constants for "
"options."
msgstr ""
-#: doc/classes/VisualServer.xml:3104
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], the viewport uses augmented or virtual reality "
"technologies. See [ARVRInterface]."
msgstr ""
-#: doc/classes/VisualServer.xml:3112
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]true[/code], uses a fast post-processing filter to make banding "
"significantly less visible. In some cases, debanding may introduce a "
@@ -65616,7 +65596,7 @@ msgid ""
"also be [code]true[/code] for debanding to be effective."
msgstr ""
-#: doc/classes/VisualServer.xml:3121
+#: doc/classes/VisualServer.xml
msgid ""
"Enables fast approximate antialiasing for this viewport. FXAA is a popular "
"screen-space antialiasing method, which is fast but will make the image look "
@@ -65626,208 +65606,208 @@ msgid ""
"viewport_set_sharpen_intensity])."
msgstr ""
-#: doc/classes/VisualServer.xml:3129
+#: doc/classes/VisualServer.xml
msgid "If [code]true[/code], the viewport's rendering is flipped vertically."
msgstr ""
-#: doc/classes/VisualServer.xml:3135
+#: doc/classes/VisualServer.xml
msgid ""
"If [code]false[/code], disables rendering completely, but the engine logic "
"is still being processed. You can call [method force_draw] to draw a frame "
"even with rendering disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:3141
+#: doc/classes/VisualServer.xml
msgid ""
"Emitted at the end of the frame, after the VisualServer has finished "
"updating all the Viewports."
msgstr ""
-#: doc/classes/VisualServer.xml:3146
+#: doc/classes/VisualServer.xml
msgid ""
"Emitted at the beginning of the frame, before the VisualServer updates all "
"the Viewports."
msgstr ""
-#: doc/classes/VisualServer.xml:3152
+#: doc/classes/VisualServer.xml
msgid "Marks an error that shows that the index array is empty."
msgstr ""
-#: doc/classes/VisualServer.xml:3155
+#: doc/classes/VisualServer.xml
msgid "Number of weights/bones per vertex."
msgstr ""
-#: doc/classes/VisualServer.xml:3158
+#: doc/classes/VisualServer.xml
msgid "The minimum Z-layer for canvas items."
msgstr ""
-#: doc/classes/VisualServer.xml:3161
+#: doc/classes/VisualServer.xml
msgid "The maximum Z-layer for canvas items."
msgstr ""
-#: doc/classes/VisualServer.xml:3164
+#: doc/classes/VisualServer.xml
msgid ""
"Max number of glow levels that can be used with glow post-process effect."
msgstr ""
-#: doc/classes/VisualServer.xml:3167
+#: doc/classes/VisualServer.xml
msgid "Unused enum in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:3170
+#: doc/classes/VisualServer.xml
msgid "The minimum renderpriority of all materials."
msgstr ""
-#: doc/classes/VisualServer.xml:3173
+#: doc/classes/VisualServer.xml
msgid "The maximum renderpriority of all materials."
msgstr ""
-#: doc/classes/VisualServer.xml:3176
+#: doc/classes/VisualServer.xml
msgid "Marks the left side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3179
+#: doc/classes/VisualServer.xml
msgid "Marks the right side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3182
+#: doc/classes/VisualServer.xml
msgid "Marks the bottom side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3185
+#: doc/classes/VisualServer.xml
msgid "Marks the top side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3188
+#: doc/classes/VisualServer.xml
msgid "Marks the front side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3191
+#: doc/classes/VisualServer.xml
msgid "Marks the back side of a cubemap."
msgstr ""
-#: doc/classes/VisualServer.xml:3194
+#: doc/classes/VisualServer.xml
msgid "Normal texture with 2 dimensions, width and height."
msgstr ""
-#: doc/classes/VisualServer.xml:3197
+#: doc/classes/VisualServer.xml
msgid ""
"Texture made up of six faces, can be looked up with a [code]vec3[/code] in "
"shader."
msgstr ""
-#: doc/classes/VisualServer.xml:3200
+#: doc/classes/VisualServer.xml
msgid "An array of 2-dimensional textures."
msgstr ""
-#: doc/classes/VisualServer.xml:3203
+#: doc/classes/VisualServer.xml
msgid "A 3-dimensional texture with width, height, and depth."
msgstr ""
-#: doc/classes/VisualServer.xml:3209
+#: doc/classes/VisualServer.xml
msgid "Repeats the texture (instead of clamp to edge)."
msgstr ""
-#: doc/classes/VisualServer.xml:3222
+#: doc/classes/VisualServer.xml
msgid "Repeats the texture with alternate sections mirrored."
msgstr ""
-#: doc/classes/VisualServer.xml:3228
+#: doc/classes/VisualServer.xml
msgid ""
"Default flags. [constant TEXTURE_FLAG_MIPMAPS], [constant "
"TEXTURE_FLAG_REPEAT] and [constant TEXTURE_FLAG_FILTER] are enabled."
msgstr ""
-#: doc/classes/VisualServer.xml:3231
+#: doc/classes/VisualServer.xml
msgid "Shader is a 3D shader."
msgstr ""
-#: doc/classes/VisualServer.xml:3234
+#: doc/classes/VisualServer.xml
msgid "Shader is a 2D shader."
msgstr ""
-#: doc/classes/VisualServer.xml:3237
+#: doc/classes/VisualServer.xml
msgid "Shader is a particle shader."
msgstr ""
-#: doc/classes/VisualServer.xml:3240
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum ShaderMode] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3243
+#: doc/classes/VisualServer.xml
msgid "Array is a vertex array."
msgstr ""
-#: doc/classes/VisualServer.xml:3246
+#: doc/classes/VisualServer.xml
msgid "Array is a normal array."
msgstr ""
-#: doc/classes/VisualServer.xml:3249
+#: doc/classes/VisualServer.xml
msgid "Array is a tangent array."
msgstr ""
-#: doc/classes/VisualServer.xml:3252
+#: doc/classes/VisualServer.xml
msgid "Array is a color array."
msgstr ""
-#: doc/classes/VisualServer.xml:3255
+#: doc/classes/VisualServer.xml
msgid "Array is an UV coordinates array."
msgstr ""
-#: doc/classes/VisualServer.xml:3258
+#: doc/classes/VisualServer.xml
msgid "Array is an UV coordinates array for the second UV coordinates."
msgstr ""
-#: doc/classes/VisualServer.xml:3261
+#: doc/classes/VisualServer.xml
msgid "Array contains bone information."
msgstr ""
-#: doc/classes/VisualServer.xml:3264
+#: doc/classes/VisualServer.xml
msgid "Array is weight information."
msgstr ""
-#: doc/classes/VisualServer.xml:3267
+#: doc/classes/VisualServer.xml
msgid "Array is index array."
msgstr ""
-#: doc/classes/VisualServer.xml:3273
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a vertex array."
msgstr ""
-#: doc/classes/VisualServer.xml:3276
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a normal array."
msgstr ""
-#: doc/classes/VisualServer.xml:3279
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a tangent array."
msgstr ""
-#: doc/classes/VisualServer.xml:3282
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a color array."
msgstr ""
-#: doc/classes/VisualServer.xml:3285
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark an UV coordinates array."
msgstr ""
-#: doc/classes/VisualServer.xml:3288
+#: doc/classes/VisualServer.xml
msgid ""
"Flag used to mark an UV coordinates array for the second UV coordinates."
msgstr ""
-#: doc/classes/VisualServer.xml:3291
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a bone information array."
msgstr ""
-#: doc/classes/VisualServer.xml:3294
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark a weights array."
msgstr ""
-#: doc/classes/VisualServer.xml:3297
+#: doc/classes/VisualServer.xml
msgid "Flag used to mark an index array."
msgstr ""
-#: doc/classes/VisualServer.xml:3336
+#: doc/classes/VisualServer.xml
msgid ""
"Used to set flags [constant ARRAY_COMPRESS_NORMAL], [constant "
"ARRAY_COMPRESS_TANGENT], [constant ARRAY_COMPRESS_COLOR], [constant "
@@ -65836,766 +65816,766 @@ msgid ""
"ARRAY_FLAG_USE_OCTAHEDRAL_COMPRESSION] quickly."
msgstr ""
-#: doc/classes/VisualServer.xml:3339
+#: doc/classes/VisualServer.xml
msgid "Primitive to draw consists of points."
msgstr ""
-#: doc/classes/VisualServer.xml:3342
+#: doc/classes/VisualServer.xml
msgid "Primitive to draw consists of lines."
msgstr ""
-#: doc/classes/VisualServer.xml:3345
+#: doc/classes/VisualServer.xml
msgid "Primitive to draw consists of a line strip from start to end."
msgstr ""
-#: doc/classes/VisualServer.xml:3348
+#: doc/classes/VisualServer.xml
msgid ""
"Primitive to draw consists of a line loop (a line strip with a line between "
"the last and the first vertex)."
msgstr ""
-#: doc/classes/VisualServer.xml:3351
+#: doc/classes/VisualServer.xml
msgid "Primitive to draw consists of triangles."
msgstr ""
-#: doc/classes/VisualServer.xml:3354
+#: doc/classes/VisualServer.xml
msgid ""
"Primitive to draw consists of a triangle strip (the last 3 vertices are "
"always combined to make a triangle)."
msgstr ""
-#: doc/classes/VisualServer.xml:3357
+#: doc/classes/VisualServer.xml
msgid ""
"Primitive to draw consists of a triangle strip (the last 2 vertices are "
"always combined with the first to make a triangle)."
msgstr ""
-#: doc/classes/VisualServer.xml:3360
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum PrimitiveType] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3369
+#: doc/classes/VisualServer.xml
msgid "Is a directional (sun) light."
msgstr ""
-#: doc/classes/VisualServer.xml:3372
+#: doc/classes/VisualServer.xml
msgid "Is an omni light."
msgstr ""
-#: doc/classes/VisualServer.xml:3375
+#: doc/classes/VisualServer.xml
msgid "Is a spot light."
msgstr ""
-#: doc/classes/VisualServer.xml:3378
+#: doc/classes/VisualServer.xml
msgid "The light's energy."
msgstr ""
-#: doc/classes/VisualServer.xml:3381
+#: doc/classes/VisualServer.xml
msgid "Secondary multiplier used with indirect light (light bounces)."
msgstr ""
-#: doc/classes/VisualServer.xml:3384
+#: doc/classes/VisualServer.xml
msgid ""
"The light's size, currently only used for soft shadows in baked lightmaps."
msgstr ""
-#: doc/classes/VisualServer.xml:3387
+#: doc/classes/VisualServer.xml
msgid "The light's influence on specularity."
msgstr ""
-#: doc/classes/VisualServer.xml:3390
+#: doc/classes/VisualServer.xml
msgid "The light's range."
msgstr ""
-#: doc/classes/VisualServer.xml:3393
+#: doc/classes/VisualServer.xml
msgid "The light's attenuation."
msgstr ""
-#: doc/classes/VisualServer.xml:3396
+#: doc/classes/VisualServer.xml
msgid "The spotlight's angle."
msgstr ""
-#: doc/classes/VisualServer.xml:3399
+#: doc/classes/VisualServer.xml
msgid "The spotlight's attenuation."
msgstr ""
-#: doc/classes/VisualServer.xml:3402
+#: doc/classes/VisualServer.xml
msgid "Scales the shadow color."
msgstr ""
-#: doc/classes/VisualServer.xml:3405
+#: doc/classes/VisualServer.xml
msgid "Max distance that shadows will be rendered."
msgstr ""
-#: doc/classes/VisualServer.xml:3408
+#: doc/classes/VisualServer.xml
msgid "Proportion of shadow atlas occupied by the first split."
msgstr ""
-#: doc/classes/VisualServer.xml:3411
+#: doc/classes/VisualServer.xml
msgid "Proportion of shadow atlas occupied by the second split."
msgstr ""
-#: doc/classes/VisualServer.xml:3414
+#: doc/classes/VisualServer.xml
msgid ""
"Proportion of shadow atlas occupied by the third split. The fourth split "
"occupies the rest."
msgstr ""
-#: doc/classes/VisualServer.xml:3417
+#: doc/classes/VisualServer.xml
msgid ""
"Normal bias used to offset shadow lookup by object normal. Can be used to "
"fix self-shadowing artifacts."
msgstr ""
-#: doc/classes/VisualServer.xml:3420
+#: doc/classes/VisualServer.xml
msgid "Bias the shadow lookup to fix self-shadowing artifacts."
msgstr ""
-#: doc/classes/VisualServer.xml:3423
+#: doc/classes/VisualServer.xml
msgid ""
"Increases bias on further splits to fix self-shadowing that only occurs far "
"away from the camera."
msgstr ""
-#: doc/classes/VisualServer.xml:3426
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum LightParam] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3435
+#: doc/classes/VisualServer.xml
msgid "Use a dual paraboloid shadow map for omni lights."
msgstr ""
-#: doc/classes/VisualServer.xml:3438
+#: doc/classes/VisualServer.xml
msgid ""
"Use a cubemap shadow map for omni lights. Slower but better quality than "
"dual paraboloid."
msgstr ""
-#: doc/classes/VisualServer.xml:3441
+#: doc/classes/VisualServer.xml
msgid "Use more detail vertically when computing shadow map."
msgstr ""
-#: doc/classes/VisualServer.xml:3444
+#: doc/classes/VisualServer.xml
msgid "Use more detail horizontally when computing shadow map."
msgstr ""
-#: doc/classes/VisualServer.xml:3447
+#: doc/classes/VisualServer.xml
msgid "Use orthogonal shadow projection for directional light."
msgstr ""
-#: doc/classes/VisualServer.xml:3450
+#: doc/classes/VisualServer.xml
msgid "Use 2 splits for shadow projection when using directional light."
msgstr ""
-#: doc/classes/VisualServer.xml:3453
+#: doc/classes/VisualServer.xml
msgid "Use 4 splits for shadow projection when using directional light."
msgstr ""
-#: doc/classes/VisualServer.xml:3456
+#: doc/classes/VisualServer.xml
msgid ""
"Keeps shadows stable as camera moves but has lower effective resolution."
msgstr ""
-#: doc/classes/VisualServer.xml:3459
+#: doc/classes/VisualServer.xml
msgid ""
"Optimize use of shadow maps, increasing the effective resolution. But may "
"result in shadows moving or flickering slightly."
msgstr ""
-#: doc/classes/VisualServer.xml:3462
+#: doc/classes/VisualServer.xml
msgid "Do not update the viewport."
msgstr ""
-#: doc/classes/VisualServer.xml:3465
+#: doc/classes/VisualServer.xml
msgid "Update the viewport once then set to disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:3468
+#: doc/classes/VisualServer.xml
msgid "Update the viewport whenever it is visible."
msgstr ""
-#: doc/classes/VisualServer.xml:3471
+#: doc/classes/VisualServer.xml
msgid "Always update the viewport."
msgstr ""
-#: doc/classes/VisualServer.xml:3474
+#: doc/classes/VisualServer.xml
msgid "The viewport is always cleared before drawing."
msgstr ""
-#: doc/classes/VisualServer.xml:3477
+#: doc/classes/VisualServer.xml
msgid "The viewport is never cleared before drawing."
msgstr ""
-#: doc/classes/VisualServer.xml:3480
+#: doc/classes/VisualServer.xml
msgid ""
"The viewport is cleared once, then the clear mode is set to [constant "
"VIEWPORT_CLEAR_NEVER]."
msgstr ""
-#: doc/classes/VisualServer.xml:3483
+#: doc/classes/VisualServer.xml
msgid "Multisample antialiasing is disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:3486
+#: doc/classes/VisualServer.xml
msgid "Multisample antialiasing is set to 2×."
msgstr ""
-#: doc/classes/VisualServer.xml:3489
+#: doc/classes/VisualServer.xml
msgid "Multisample antialiasing is set to 4×."
msgstr ""
-#: doc/classes/VisualServer.xml:3492
+#: doc/classes/VisualServer.xml
msgid "Multisample antialiasing is set to 8×."
msgstr ""
-#: doc/classes/VisualServer.xml:3495
+#: doc/classes/VisualServer.xml
msgid "Multisample antialiasing is set to 16×."
msgstr ""
-#: doc/classes/VisualServer.xml:3498
+#: doc/classes/VisualServer.xml
msgid ""
"Multisample antialiasing is set to 2× on external texture. Special mode for "
"GLES2 Android VR (Oculus Quest and Go)."
msgstr ""
-#: doc/classes/VisualServer.xml:3501
+#: doc/classes/VisualServer.xml
msgid ""
"Multisample antialiasing is set to 4× on external texture. Special mode for "
"GLES2 Android VR (Oculus Quest and Go)."
msgstr ""
-#: doc/classes/VisualServer.xml:3504
+#: doc/classes/VisualServer.xml
msgid "The Viewport does not render 3D but samples."
msgstr ""
-#: doc/classes/VisualServer.xml:3507
+#: doc/classes/VisualServer.xml
msgid "The Viewport does not render 3D and does not sample."
msgstr ""
-#: doc/classes/VisualServer.xml:3510
+#: doc/classes/VisualServer.xml
msgid "The Viewport renders 3D with effects."
msgstr ""
-#: doc/classes/VisualServer.xml:3513
+#: doc/classes/VisualServer.xml
msgid "The Viewport renders 3D but without effects."
msgstr ""
-#: doc/classes/VisualServer.xml:3516
+#: doc/classes/VisualServer.xml
msgid "Number of objects drawn in a single frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3519
+#: doc/classes/VisualServer.xml
msgid "Number of vertices drawn in a single frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3522
+#: doc/classes/VisualServer.xml
msgid "Number of material changes during this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3525
+#: doc/classes/VisualServer.xml
msgid "Number of shader changes during this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3528
+#: doc/classes/VisualServer.xml
msgid "Number of surface changes during this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3531
+#: doc/classes/VisualServer.xml
msgid "Number of draw calls during this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3534
+#: doc/classes/VisualServer.xml
msgid "Number of 2d items drawn this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3537
+#: doc/classes/VisualServer.xml
msgid "Number of 2d draw calls during this frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3540
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum ViewportRenderInfo] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3543
+#: doc/classes/VisualServer.xml
msgid "Debug draw is disabled. Default setting."
msgstr ""
-#: doc/classes/VisualServer.xml:3546
+#: doc/classes/VisualServer.xml
msgid "Debug draw sets objects to unshaded."
msgstr ""
-#: doc/classes/VisualServer.xml:3549
+#: doc/classes/VisualServer.xml
msgid "Overwrites clear color to [code](0,0,0,0)[/code]."
msgstr ""
-#: doc/classes/VisualServer.xml:3552
+#: doc/classes/VisualServer.xml
msgid "Debug draw draws objects in wireframe."
msgstr ""
-#: doc/classes/VisualServer.xml:3555
+#: doc/classes/VisualServer.xml
msgid "Do not use a debug mode."
msgstr ""
-#: doc/classes/VisualServer.xml:3558
+#: doc/classes/VisualServer.xml
msgid "Draw all objects as wireframe models."
msgstr ""
-#: doc/classes/VisualServer.xml:3561
+#: doc/classes/VisualServer.xml
msgid ""
"Draw all objects in a way that displays how much overdraw is occurring. "
"Overdraw occurs when a section of pixels is drawn and shaded and then "
"another object covers it up. To optimize a scene, you should reduce overdraw."
msgstr ""
-#: doc/classes/VisualServer.xml:3564
+#: doc/classes/VisualServer.xml
msgid ""
"Draw all objects without shading. Equivalent to setting all objects shaders "
"to [code]unshaded[/code]."
msgstr ""
-#: doc/classes/VisualServer.xml:3567
+#: doc/classes/VisualServer.xml
msgid "The instance does not have a type."
msgstr ""
-#: doc/classes/VisualServer.xml:3570
+#: doc/classes/VisualServer.xml
msgid "The instance is a mesh."
msgstr ""
-#: doc/classes/VisualServer.xml:3573
+#: doc/classes/VisualServer.xml
msgid "The instance is a multimesh."
msgstr ""
-#: doc/classes/VisualServer.xml:3576
+#: doc/classes/VisualServer.xml
msgid "The instance is an immediate geometry."
msgstr ""
-#: doc/classes/VisualServer.xml:3579
+#: doc/classes/VisualServer.xml
msgid "The instance is a particle emitter."
msgstr ""
-#: doc/classes/VisualServer.xml:3582
+#: doc/classes/VisualServer.xml
msgid "The instance is a light."
msgstr ""
-#: doc/classes/VisualServer.xml:3585
+#: doc/classes/VisualServer.xml
msgid "The instance is a reflection probe."
msgstr ""
-#: doc/classes/VisualServer.xml:3588
+#: doc/classes/VisualServer.xml
msgid "The instance is a GI probe."
msgstr ""
-#: doc/classes/VisualServer.xml:3591
+#: doc/classes/VisualServer.xml
msgid "The instance is a lightmap capture."
msgstr ""
-#: doc/classes/VisualServer.xml:3594
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum InstanceType] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3597
+#: doc/classes/VisualServer.xml
msgid ""
"A combination of the flags of geometry instances (mesh, multimesh, immediate "
"and particles)."
msgstr ""
-#: doc/classes/VisualServer.xml:3600
+#: doc/classes/VisualServer.xml
msgid "Allows the instance to be used in baked lighting."
msgstr ""
-#: doc/classes/VisualServer.xml:3603
+#: doc/classes/VisualServer.xml
msgid "When set, manually requests to draw geometry on next frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3606
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum InstanceFlags] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3609
+#: doc/classes/VisualServer.xml
msgid "Disable shadows from this instance."
msgstr ""
-#: doc/classes/VisualServer.xml:3612
+#: doc/classes/VisualServer.xml
msgid "Cast shadows from this instance."
msgstr ""
-#: doc/classes/VisualServer.xml:3615
+#: doc/classes/VisualServer.xml
msgid ""
"Disable backface culling when rendering the shadow of the object. This is "
"slightly slower but may result in more correct shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3618
+#: doc/classes/VisualServer.xml
msgid ""
"Only render the shadows from the object. The object itself will not be drawn."
msgstr ""
-#: doc/classes/VisualServer.xml:3621
+#: doc/classes/VisualServer.xml
msgid "The nine patch gets stretched where needed."
msgstr ""
-#: doc/classes/VisualServer.xml:3624
+#: doc/classes/VisualServer.xml
msgid "The nine patch gets filled with tiles where needed."
msgstr ""
-#: doc/classes/VisualServer.xml:3627
+#: doc/classes/VisualServer.xml
msgid ""
"The nine patch gets filled with tiles where needed and stretches them a bit "
"if needed."
msgstr ""
-#: doc/classes/VisualServer.xml:3630
+#: doc/classes/VisualServer.xml
msgid "Adds light color additive to the canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:3633
+#: doc/classes/VisualServer.xml
msgid "Adds light color subtractive to the canvas."
msgstr ""
-#: doc/classes/VisualServer.xml:3636
+#: doc/classes/VisualServer.xml
msgid "The light adds color depending on transparency."
msgstr ""
-#: doc/classes/VisualServer.xml:3639
+#: doc/classes/VisualServer.xml
msgid "The light adds color depending on mask."
msgstr ""
-#: doc/classes/VisualServer.xml:3642
+#: doc/classes/VisualServer.xml
msgid "Do not apply a filter to canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3645
+#: doc/classes/VisualServer.xml
msgid "Use PCF3 filtering to filter canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3648
+#: doc/classes/VisualServer.xml
msgid "Use PCF5 filtering to filter canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3651
+#: doc/classes/VisualServer.xml
msgid "Use PCF7 filtering to filter canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3654
+#: doc/classes/VisualServer.xml
msgid "Use PCF9 filtering to filter canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3657
+#: doc/classes/VisualServer.xml
msgid "Use PCF13 filtering to filter canvas light shadows."
msgstr ""
-#: doc/classes/VisualServer.xml:3660
+#: doc/classes/VisualServer.xml
msgid "Culling of the canvas occluder is disabled."
msgstr ""
-#: doc/classes/VisualServer.xml:3663
+#: doc/classes/VisualServer.xml
msgid "Culling of the canvas occluder is clockwise."
msgstr ""
-#: doc/classes/VisualServer.xml:3666
+#: doc/classes/VisualServer.xml
msgid "Culling of the canvas occluder is counterclockwise."
msgstr ""
-#: doc/classes/VisualServer.xml:3669
+#: doc/classes/VisualServer.xml
msgid "The amount of objects in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3672
+#: doc/classes/VisualServer.xml
msgid "The amount of vertices in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3675
+#: doc/classes/VisualServer.xml
msgid "The amount of modified materials in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3678
+#: doc/classes/VisualServer.xml
msgid "The amount of shader rebinds in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3681
+#: doc/classes/VisualServer.xml
msgid "The amount of surface changes in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3684
+#: doc/classes/VisualServer.xml
msgid "The amount of draw calls in frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3687
+#: doc/classes/VisualServer.xml
msgid "The amount of 2d items in the frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3690
+#: doc/classes/VisualServer.xml
msgid "The amount of 2d draw calls in frame."
msgstr ""
-#: doc/classes/VisualServer.xml:3705
+#: doc/classes/VisualServer.xml
msgid "Hardware supports shaders. This enum is currently unused in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:3708
+#: doc/classes/VisualServer.xml
msgid ""
"Hardware supports multithreading. This enum is currently unused in Godot 3.x."
msgstr ""
-#: doc/classes/VisualServer.xml:3711
+#: doc/classes/VisualServer.xml
msgid "Use [Transform2D] to store MultiMesh transform."
msgstr ""
-#: doc/classes/VisualServer.xml:3714
+#: doc/classes/VisualServer.xml
msgid "Use [Transform] to store MultiMesh transform."
msgstr ""
-#: doc/classes/VisualServer.xml:3717
+#: doc/classes/VisualServer.xml
msgid "MultiMesh does not use per-instance color."
msgstr ""
-#: doc/classes/VisualServer.xml:3720
+#: doc/classes/VisualServer.xml
msgid ""
"MultiMesh color uses 8 bits per component. This packs the color into a "
"single float."
msgstr ""
-#: doc/classes/VisualServer.xml:3723
+#: doc/classes/VisualServer.xml
msgid "MultiMesh color uses a float per channel."
msgstr ""
-#: doc/classes/VisualServer.xml:3726
+#: doc/classes/VisualServer.xml
msgid "MultiMesh does not use custom data."
msgstr ""
-#: doc/classes/VisualServer.xml:3729
+#: doc/classes/VisualServer.xml
msgid ""
"MultiMesh custom data uses 8 bits per component. This packs the 4-component "
"custom data into a single float."
msgstr ""
-#: doc/classes/VisualServer.xml:3732
+#: doc/classes/VisualServer.xml
msgid "MultiMesh custom data uses a float per component."
msgstr ""
-#: doc/classes/VisualServer.xml:3735
+#: doc/classes/VisualServer.xml
msgid "Reflection probe will update reflections once and then stop."
msgstr ""
-#: doc/classes/VisualServer.xml:3738
+#: doc/classes/VisualServer.xml
msgid ""
"Reflection probe will update each frame. This mode is necessary to capture "
"moving objects."
msgstr ""
-#: doc/classes/VisualServer.xml:3741
+#: doc/classes/VisualServer.xml
msgid "Draw particles in the order that they appear in the particles array."
msgstr ""
-#: doc/classes/VisualServer.xml:3744
+#: doc/classes/VisualServer.xml
msgid "Sort particles based on their lifetime."
msgstr ""
-#: doc/classes/VisualServer.xml:3747
+#: doc/classes/VisualServer.xml
msgid "Sort particles based on their distance to the camera."
msgstr ""
-#: doc/classes/VisualServer.xml:3750
+#: doc/classes/VisualServer.xml
msgid "Use the clear color as background."
msgstr ""
-#: doc/classes/VisualServer.xml:3753
+#: doc/classes/VisualServer.xml
msgid "Use a specified color as the background."
msgstr ""
-#: doc/classes/VisualServer.xml:3756
+#: doc/classes/VisualServer.xml
msgid "Use a sky resource for the background."
msgstr ""
-#: doc/classes/VisualServer.xml:3759
+#: doc/classes/VisualServer.xml
msgid ""
"Use a custom color for background, but use a sky for shading and reflections."
msgstr ""
-#: doc/classes/VisualServer.xml:3762
+#: doc/classes/VisualServer.xml
msgid ""
"Use a specified canvas layer as the background. This can be useful for "
"instantiating a 2D scene in a 3D world."
msgstr ""
-#: doc/classes/VisualServer.xml:3765
+#: doc/classes/VisualServer.xml
msgid ""
"Do not clear the background, use whatever was rendered last frame as the "
"background."
msgstr ""
-#: doc/classes/VisualServer.xml:3768
+#: doc/classes/VisualServer.xml
msgid "Represents the size of the [enum EnvironmentBG] enum."
msgstr ""
-#: doc/classes/VisualServer.xml:3771
+#: doc/classes/VisualServer.xml
msgid "Use lowest blur quality. Fastest, but may look bad."
msgstr ""
-#: doc/classes/VisualServer.xml:3774
+#: doc/classes/VisualServer.xml
msgid "Use medium blur quality."
msgstr ""
-#: doc/classes/VisualServer.xml:3777
+#: doc/classes/VisualServer.xml
msgid "Used highest blur quality. Looks the best, but is the slowest."
msgstr ""
-#: doc/classes/VisualServer.xml:3780
+#: doc/classes/VisualServer.xml
msgid "Add the effect of the glow on top of the scene."
msgstr ""
-#: doc/classes/VisualServer.xml:3783
+#: doc/classes/VisualServer.xml
msgid ""
"Blends the glow effect with the screen. Does not get as bright as additive."
msgstr ""
-#: doc/classes/VisualServer.xml:3786
+#: doc/classes/VisualServer.xml
msgid "Produces a subtle color disturbance around objects."
msgstr ""
-#: doc/classes/VisualServer.xml:3789
+#: doc/classes/VisualServer.xml
msgid "Shows the glow effect by itself without the underlying scene."
msgstr ""
-#: doc/classes/VisualServer.xml:3792
+#: doc/classes/VisualServer.xml
msgid "Output color as they came in."
msgstr ""
-#: doc/classes/VisualServer.xml:3795
+#: doc/classes/VisualServer.xml
msgid "Use the Reinhard tonemapper."
msgstr ""
-#: doc/classes/VisualServer.xml:3798
+#: doc/classes/VisualServer.xml
msgid "Use the filmic tonemapper."
msgstr ""
-#: doc/classes/VisualServer.xml:3801
+#: doc/classes/VisualServer.xml
msgid "Use the ACES tonemapper."
msgstr ""
-#: doc/classes/VisualServer.xml:3804
+#: doc/classes/VisualServer.xml
msgid "Use the ACES Fitted tonemapper."
msgstr ""
-#: doc/classes/VisualServer.xml:3807
+#: doc/classes/VisualServer.xml
msgid "Lowest quality of screen space ambient occlusion."
msgstr ""
-#: doc/classes/VisualServer.xml:3810
+#: doc/classes/VisualServer.xml
msgid "Medium quality screen space ambient occlusion."
msgstr ""
-#: doc/classes/VisualServer.xml:3813
+#: doc/classes/VisualServer.xml
msgid "Highest quality screen space ambient occlusion."
msgstr ""
-#: doc/classes/VisualServer.xml:3816
+#: doc/classes/VisualServer.xml
msgid "Disables the blur set for SSAO. Will make SSAO look noisier."
msgstr ""
-#: doc/classes/VisualServer.xml:3819
+#: doc/classes/VisualServer.xml
msgid "Perform a 1x1 blur on the SSAO output."
msgstr ""
-#: doc/classes/VisualServer.xml:3822
+#: doc/classes/VisualServer.xml
msgid "Performs a 2x2 blur on the SSAO output."
msgstr ""
-#: doc/classes/VisualServer.xml:3825
+#: doc/classes/VisualServer.xml
msgid "Performs a 3x3 blur on the SSAO output. Use this for smoothest SSAO."
msgstr ""
-#: doc/classes/VisualShader.xml:4
+#: doc/classes/VisualShader.xml
msgid "A custom shader program with a visual editor."
msgstr ""
-#: doc/classes/VisualShader.xml:7
+#: doc/classes/VisualShader.xml
msgid ""
"This class allows you to define a custom shader program that can be used for "
"various materials to render objects.\n"
"The visual shader editor creates the shader."
msgstr ""
-#: doc/classes/VisualShader.xml:20
+#: doc/classes/VisualShader.xml
msgid "Adds the specified node to the shader."
msgstr ""
-#: doc/classes/VisualShader.xml:31
+#: doc/classes/VisualShader.xml
msgid ""
"Returns [code]true[/code] if the specified nodes and ports can be connected "
"together."
msgstr ""
-#: doc/classes/VisualShader.xml:42 doc/classes/VisualShader.xml:64
+#: doc/classes/VisualShader.xml
msgid "Connects the specified nodes and ports."
msgstr ""
-#: doc/classes/VisualShader.xml:53
+#: doc/classes/VisualShader.xml
msgid ""
"Connects the specified nodes and ports, even if they can't be connected. "
"Such connection is invalid and will not function properly."
msgstr ""
-#: doc/classes/VisualShader.xml:72
+#: doc/classes/VisualShader.xml
msgid ""
"Returns the shader node instance with specified [code]type[/code] and "
"[code]id[/code]."
msgstr ""
-#: doc/classes/VisualShader.xml:79
+#: doc/classes/VisualShader.xml
msgid "Returns the list of connected nodes with the specified type."
msgstr ""
-#: doc/classes/VisualShader.xml:86
+#: doc/classes/VisualShader.xml
msgid "Returns the list of all nodes in the shader with the specified type."
msgstr ""
-#: doc/classes/VisualShader.xml:94
+#: doc/classes/VisualShader.xml
msgid "Returns the position of the specified node within the shader graph."
msgstr ""
-#: doc/classes/VisualShader.xml:111
+#: doc/classes/VisualShader.xml
msgid ""
"Returns [code]true[/code] if the specified node and port connection exist."
msgstr ""
-#: doc/classes/VisualShader.xml:119
+#: doc/classes/VisualShader.xml
msgid "Removes the specified node from the shader."
msgstr ""
-#: doc/classes/VisualShader.xml:126
+#: doc/classes/VisualShader.xml
msgid "Sets the mode of this shader."
msgstr ""
-#: doc/classes/VisualShader.xml:135
+#: doc/classes/VisualShader.xml
msgid "Sets the position of the specified node."
msgstr ""
-#: doc/classes/VisualShader.xml:141
+#: doc/classes/VisualShader.xml
msgid "The offset vector of the whole graph."
msgstr ""
-#: doc/classes/VisualShader.xml:146
+#: doc/classes/VisualShader.xml
msgid "A vertex shader, operating on vertices."
msgstr ""
-#: doc/classes/VisualShader.xml:149
+#: doc/classes/VisualShader.xml
msgid "A fragment shader, operating on fragments (pixels)."
msgstr ""
-#: doc/classes/VisualShader.xml:152
+#: doc/classes/VisualShader.xml
msgid "A shader for light calculations."
msgstr ""
-#: doc/classes/VisualShader.xml:155
+#: doc/classes/VisualShader.xml
msgid "Represents the size of the [enum Type] enum."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:4
+#: doc/classes/VisualShaderNode.xml
msgid "Base class for nodes in a visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:7
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Visual shader graphs consist of various nodes. Each node in the graph is a "
"separate object and they are represented as a rectangular boxes with title "
@@ -66603,39 +66583,39 @@ msgid ""
"connect it to another nodes and control the flow of the shader."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:10
+#: doc/classes/VisualShaderNode.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/shaders/visual_shaders.html"
msgstr ""
-#: doc/classes/VisualShaderNode.xml:16
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Returns an [Array] containing default values for all of the input ports of "
"the node in the form [code][index0, value0, index1, value1, ...][/code]."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:23
+#: doc/classes/VisualShaderNode.xml
msgid "Returns the default value of the input [code]port[/code]."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:30
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Sets the default input ports values using an [Array] of the form [code]"
"[index0, value0, index1, value1, ...][/code]. For example: [code][0, "
"Vector3(0, 0, 0), 1, Vector3(0, 0, 0)][/code]."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:38
+#: doc/classes/VisualShaderNode.xml
msgid "Sets the default value for the selected input [code]port[/code]."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:44
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Sets the output port index which will be showed for preview. If set to "
"[code]-1[/code] no port will be open for preview."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:50
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Emitted when the node requests an editor refresh. Currently called only in "
"setter of [member VisualShaderNodeTexture.source], "
@@ -66643,88 +66623,88 @@ msgid ""
"derivatives)."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:56
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Floating-point scalar. Translated to [code]float[/code] type in shader code."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:59
+#: doc/classes/VisualShaderNode.xml
msgid ""
"3D vector of floating-point values. Translated to [code]vec3[/code] type in "
"shader code."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:62
+#: doc/classes/VisualShaderNode.xml
msgid "Boolean type. Translated to [code]bool[/code] type in shader code."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:65
+#: doc/classes/VisualShaderNode.xml
msgid "Transform type. Translated to [code]mat4[/code] type in shader code."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:68
+#: doc/classes/VisualShaderNode.xml
msgid ""
"Sampler type. Translated to reference of sampler uniform in shader code. Can "
"only be used for input ports in non-uniform nodes."
msgstr ""
-#: doc/classes/VisualShaderNode.xml:71
+#: doc/classes/VisualShaderNode.xml
msgid "Represents the size of the [enum PortType] enum."
msgstr ""
-#: doc/classes/VisualShaderNodeBooleanConstant.xml:4
+#: doc/classes/VisualShaderNodeBooleanConstant.xml
msgid "A boolean constant to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeBooleanConstant.xml:7
+#: doc/classes/VisualShaderNodeBooleanConstant.xml
msgid ""
"Has only one output port and no inputs.\n"
"Translated to [code]bool[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeBooleanConstant.xml:16
+#: doc/classes/VisualShaderNodeBooleanConstant.xml
msgid "A boolean constant which represents a state of this node."
msgstr ""
-#: doc/classes/VisualShaderNodeBooleanUniform.xml:4
+#: doc/classes/VisualShaderNodeBooleanUniform.xml
msgid "A boolean uniform to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeBooleanUniform.xml:7
+#: doc/classes/VisualShaderNodeBooleanUniform.xml
msgid "Translated to [code]uniform bool[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeColorConstant.xml:4
+#: doc/classes/VisualShaderNodeColorConstant.xml
msgid "A [Color] constant to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeColorConstant.xml:7
+#: doc/classes/VisualShaderNodeColorConstant.xml
msgid ""
"Has two output ports representing RGB and alpha channels of [Color].\n"
"Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the "
"shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeColorConstant.xml:16
+#: doc/classes/VisualShaderNodeColorConstant.xml
msgid "A [Color] constant which represents a state of this node."
msgstr ""
-#: doc/classes/VisualShaderNodeColorFunc.xml:4
+#: doc/classes/VisualShaderNodeColorFunc.xml
msgid "A [Color] function to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeColorFunc.xml:7
+#: doc/classes/VisualShaderNodeColorFunc.xml
msgid ""
"Accept a [Color] to the input port and transform it according to [member "
"function]."
msgstr ""
-#: doc/classes/VisualShaderNodeColorFunc.xml:15
+#: doc/classes/VisualShaderNodeColorFunc.xml
msgid ""
"A function to be applied to the input color. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeColorFunc.xml:20
+#: doc/classes/VisualShaderNodeColorFunc.xml
msgid ""
"Converts the color to grayscale using the following formula:\n"
"[codeblock]\n"
@@ -66736,7 +66716,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorFunc.xml:30
+#: doc/classes/VisualShaderNodeColorFunc.xml
msgid ""
"Applies sepia tone effect using the following formula:\n"
"[codeblock]\n"
@@ -66748,20 +66728,20 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:4
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid "A [Color] operator to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:7
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid "Applies [member operator] to two color inputs."
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:15
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"An operator to be applied to the inputs. See [enum Operator] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:20
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a screen effect with the following formula:\n"
"[codeblock]\n"
@@ -66769,7 +66749,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:26
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a difference effect with the following formula:\n"
"[codeblock]\n"
@@ -66777,7 +66757,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:32
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a darken effect with the following formula:\n"
"[codeblock]\n"
@@ -66785,7 +66765,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:38
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a lighten effect with the following formula:\n"
"[codeblock]\n"
@@ -66793,7 +66773,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:44
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce an overlay effect with the following formula:\n"
"[codeblock]\n"
@@ -66809,7 +66789,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:58
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a dodge effect with the following formula:\n"
"[codeblock]\n"
@@ -66817,7 +66797,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:64
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a burn effect with the following formula:\n"
"[codeblock]\n"
@@ -66825,7 +66805,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:70
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a soft light effect with the following formula:\n"
"[codeblock]\n"
@@ -66841,7 +66821,7 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorOp.xml:84
+#: doc/classes/VisualShaderNodeColorOp.xml
msgid ""
"Produce a hard light effect with the following formula:\n"
"[codeblock]\n"
@@ -66857,182 +66837,182 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeColorUniform.xml:4
+#: doc/classes/VisualShaderNodeColorUniform.xml
msgid "A [Color] uniform to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeColorUniform.xml:7
+#: doc/classes/VisualShaderNodeColorUniform.xml
msgid "Translated to [code]uniform vec4[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:4
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A comparison function for common types within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:7
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Compares [code]a[/code] and [code]b[/code] of [member type] by [member "
"function]. Returns a boolean scalar. Translates to [code]if[/code] "
"instruction in shader code."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:15
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Extra condition which is applied if [member type] is set to [constant "
"CTYPE_VECTOR]."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:18
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A comparison function. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:21
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"The type to be used in the comparison. See [enum ComparisonType] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:26
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A floating-point scalar."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:29
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A 3D vector type."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:32
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A boolean type."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:35
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "A transform ([code]mat4[/code]) type."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:38
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "Comparison for equality ([code]a == b[/code])."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:41
+#: doc/classes/VisualShaderNodeCompare.xml
msgid "Comparison for inequality ([code]a != b[/code])."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:44
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Comparison for greater than ([code]a > b[/code]). Cannot be used if [member "
"type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM]."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:47
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Comparison for greater than or equal ([code]a >= b[/code]). Cannot be used "
"if [member type] set to [constant CTYPE_BOOLEAN] or [constant "
"CTYPE_TRANSFORM]."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:50
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Comparison for less than ([code]a < b[/code]). Cannot be used if [member "
"type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM]."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:53
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"Comparison for less than or equal ([code]a < b[/code]). Cannot be used if "
"[member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM]."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:56
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"The result will be true if all of component in vector satisfy the comparison "
"condition."
msgstr ""
-#: doc/classes/VisualShaderNodeCompare.xml:59
+#: doc/classes/VisualShaderNodeCompare.xml
msgid ""
"The result will be true if any of component in vector satisfy the comparison "
"condition."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:4
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid "A [CubeMap] sampling node to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:7
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid ""
"Translated to [code]texture(cubemap, vec3)[/code] in the shader language. "
"Returns a color vector and alpha channel as scalar."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:15
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid ""
"The [CubeMap] texture to sample when using [constant SOURCE_TEXTURE] as "
"[member source]."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:18
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid ""
"Defines which source should be used for the sampling. See [enum Source] for "
"options."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:21
-#: doc/classes/VisualShaderNodeTextureUniform.xml:18
+#: doc/classes/VisualShaderNodeCubeMap.xml
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid ""
"Defines the type of data provided by the source texture. See [enum "
"TextureType] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:26
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid ""
"Use the [CubeMap] set via [member cube_map]. If this is set to [member "
"source], the [code]samplerCube[/code] port is ignored."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:29
+#: doc/classes/VisualShaderNodeCubeMap.xml
msgid ""
"Use the [CubeMap] sampler reference passed via the [code]samplerCube[/code] "
"port. If this is set to [member source], the [member cube_map] texture is "
"ignored."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:32
-#: doc/classes/VisualShaderNodeTexture.xml:44
-#: doc/classes/VisualShaderNodeTextureUniform.xml:23
+#: doc/classes/VisualShaderNodeCubeMap.xml
+#: doc/classes/VisualShaderNodeTexture.xml
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid "No hints are added to the uniform declaration."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:35
-#: doc/classes/VisualShaderNodeTexture.xml:47
-#: doc/classes/VisualShaderNodeTextureUniform.xml:26
+#: doc/classes/VisualShaderNodeCubeMap.xml
+#: doc/classes/VisualShaderNodeTexture.xml
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid ""
"Adds [code]hint_albedo[/code] as hint to the uniform declaration for proper "
"sRGB to linear conversion."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMap.xml:38
-#: doc/classes/VisualShaderNodeTexture.xml:50
-#: doc/classes/VisualShaderNodeTextureUniform.xml:29
+#: doc/classes/VisualShaderNodeCubeMap.xml
+#: doc/classes/VisualShaderNodeTexture.xml
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid ""
"Adds [code]hint_normal[/code] as hint to the uniform declaration, which "
"internally converts the texture for proper usage as normal map."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMapUniform.xml:4
+#: doc/classes/VisualShaderNodeCubeMapUniform.xml
msgid "A [CubeMap] uniform node to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeCubeMapUniform.xml:7
+#: doc/classes/VisualShaderNodeCubeMapUniform.xml
msgid ""
"Translated to [code]uniform samplerCube[/code] in the shader language. The "
"output value can be used as port for [VisualShaderNodeCubeMap]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:4
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Virtual class to define custom [VisualShaderNode]s for use in the Visual "
"Shader Editor."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:7
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"By inheriting this class you can create a custom [VisualShader] script addon "
"which will be automatically added to the Visual Shader Editor. The "
@@ -67048,13 +67028,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:16
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/plugins/editor/"
"visual_shader_plugins.html"
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:22
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the category of the associated custom node in "
"the Visual Shader Editor's members dialog. The path may look like "
@@ -67063,7 +67043,7 @@ msgid ""
"filed under the \"Custom\" category."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:33
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the actual shader code of the associated "
"custom node. The shader code should be returned as a string, which can have "
@@ -67081,14 +67061,14 @@ msgid ""
"Defining this method is [b]required[/b]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:43
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the description of the associated custom node "
"in the Visual Shader Editor's members dialog.\n"
"Defining this method is [b]optional[/b]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:51
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to add shader code on top of the global shader, to "
"define your own standard library of reusable methods, varyings, constants, "
@@ -67102,7 +67082,7 @@ msgid ""
"Defining this method is [b]optional[/b]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:60
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the amount of input ports of the associated "
"custom node.\n"
@@ -67110,7 +67090,7 @@ msgid ""
"input ports."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:68
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the names of input ports of the associated "
"custom node. The names are used both for the input slots in the editor and "
@@ -67120,7 +67100,7 @@ msgid ""
"input ports are named as [code]\"in\" + str(port)[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:76
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the returned type of each input port of the "
"associated custom node (see [enum VisualShaderNode.PortType] for possible "
@@ -67130,7 +67110,7 @@ msgid ""
"type."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:83
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the name of the associated custom node in the "
"Visual Shader Editor's members dialog and graph.\n"
@@ -67138,7 +67118,7 @@ msgid ""
"the node will be named as \"Unnamed\"."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:90
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the amount of output ports of the associated "
"custom node.\n"
@@ -67146,7 +67126,7 @@ msgid ""
"output ports."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:98
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the names of output ports of the associated "
"custom node. The names are used both for the output slots in the editor and "
@@ -67156,7 +67136,7 @@ msgid ""
"output ports are named as [code]\"out\" + str(port)[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:106
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the returned type of each output port of the "
"associated custom node (see [enum VisualShaderNode.PortType] for possible "
@@ -67166,7 +67146,7 @@ msgid ""
"type."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:113
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the return icon of the associated custom node "
"in the Visual Shader Editor's members dialog.\n"
@@ -67174,7 +67154,7 @@ msgid ""
"is shown."
msgstr ""
-#: doc/classes/VisualShaderNodeCustom.xml:120
+#: doc/classes/VisualShaderNodeCustom.xml
msgid ""
"Override this method to define the subcategory of the associated custom node "
"in the Visual Shader Editor's members dialog.\n"
@@ -67182,29 +67162,29 @@ msgid ""
"filed under the root of the main category (see [method _get_category])."
msgstr ""
-#: doc/classes/VisualShaderNodeDeterminant.xml:4
+#: doc/classes/VisualShaderNodeDeterminant.xml
msgid ""
"Calculates the determinant of a [Transform] within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeDeterminant.xml:7
+#: doc/classes/VisualShaderNodeDeterminant.xml
msgid "Translates to [code]determinant(x)[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeDotProduct.xml:4
+#: doc/classes/VisualShaderNodeDotProduct.xml
msgid "Calculates a dot product of two vectors within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeDotProduct.xml:7
+#: doc/classes/VisualShaderNodeDotProduct.xml
msgid "Translates to [code]dot(a, b)[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeExpression.xml:4
+#: doc/classes/VisualShaderNodeExpression.xml
msgid ""
"A custom visual shader graph expression written in Godot Shading Language."
msgstr ""
-#: doc/classes/VisualShaderNodeExpression.xml:7
+#: doc/classes/VisualShaderNodeExpression.xml
msgid ""
"Custom Godot Shading Language expression, with a custom amount of input and "
"output ports.\n"
@@ -67215,7 +67195,7 @@ msgid ""
"definitions."
msgstr ""
-#: doc/classes/VisualShaderNodeExpression.xml:16
+#: doc/classes/VisualShaderNodeExpression.xml
msgid ""
"An expression in Godot Shading Language, which will be injected at the start "
"of the graph's matching shader function ([code]vertex[/code], "
@@ -67223,13 +67203,13 @@ msgid ""
"declare functions, varyings, uniforms, or global constants."
msgstr ""
-#: doc/classes/VisualShaderNodeFaceForward.xml:4
+#: doc/classes/VisualShaderNodeFaceForward.xml
msgid ""
"Returns the vector that points in the same direction as a reference vector "
"within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeFaceForward.xml:7
+#: doc/classes/VisualShaderNodeFaceForward.xml
msgid ""
"Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. "
"The function has three vector parameters: [code]N[/code], the vector to "
@@ -67239,23 +67219,23 @@ msgid ""
"N[/code] is returned."
msgstr ""
-#: doc/classes/VisualShaderNodeFresnel.xml:4
+#: doc/classes/VisualShaderNodeFresnel.xml
msgid "A Fresnel effect to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeFresnel.xml:7
+#: doc/classes/VisualShaderNodeFresnel.xml
msgid ""
"Returns falloff based on the dot product of surface normal and view "
"direction of camera (pass associated inputs to it)."
msgstr ""
-#: doc/classes/VisualShaderNodeGlobalExpression.xml:4
+#: doc/classes/VisualShaderNodeGlobalExpression.xml
msgid ""
"A custom global visual shader graph expression written in Godot Shading "
"Language."
msgstr ""
-#: doc/classes/VisualShaderNodeGlobalExpression.xml:7
+#: doc/classes/VisualShaderNodeGlobalExpression.xml
msgid ""
"Custom Godot Shader Language expression, which is placed on top of the "
"generated shader. You can place various function definitions inside to call "
@@ -67264,176 +67244,176 @@ msgid ""
"constants."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:4
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Base class for a family of nodes with variable amount of input and output "
"ports within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:7
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Currently, has no direct usage, use the derived classes instead."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:18
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Adds an input port with the specified [code]type[/code] (see [enum "
"VisualShaderNode.PortType]) and [code]name[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:27
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Adds an output port with the specified [code]type[/code] (see [enum "
"VisualShaderNode.PortType]) and [code]name[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:33
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Removes all previously specified input ports."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:39
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Removes all previously specified output ports."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:45
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns a free input port ID which can be used in [method add_input_port]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:51
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns a free output port ID which can be used in [method add_output_port]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:57
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns the number of input ports in use. Alternative for [method "
"get_free_input_port_id]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:63
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns a [String] description of the input ports as a colon-separated list "
"using the format [code]id,type,name;[/code] (see [method add_input_port])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:69
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns the number of output ports in use. Alternative for [method "
"get_free_output_port_id]."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:75
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns a [String] description of the output ports as a colon-separated list "
"using the format [code]id,type,name;[/code] (see [method add_output_port])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:82
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Returns [code]true[/code] if the specified input port exists."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:89
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Returns [code]true[/code] if the specified output port exists."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:96
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Returns [code]true[/code] if the specified port name does not override an "
"existed port name and is valid within the shader."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:103
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Removes the specified input port."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:110
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Removes the specified output port."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:118
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Renames the specified input port."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:126
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Sets the specified input port's type (see [enum VisualShaderNode.PortType])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:133
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Defines all input ports using a [String] formatted as a colon-separated "
"list: [code]id,type,name;[/code] (see [method add_input_port])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:141
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "Renames the specified output port."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:149
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Sets the specified output port's type (see [enum VisualShaderNode.PortType])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:156
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid ""
"Defines all output ports using a [String] formatted as a colon-separated "
"list: [code]id,type,name;[/code] (see [method add_output_port])."
msgstr ""
-#: doc/classes/VisualShaderNodeGroupBase.xml:162
+#: doc/classes/VisualShaderNodeGroupBase.xml
msgid "The size of the node in the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeInput.xml:6
+#: doc/classes/VisualShaderNodeInput.xml
msgid ""
"Gives access to input variables (built-ins) available for the shader. See "
"the shading reference for the list of available built-ins for each shader "
"type (check [code]Tutorials[/code] section for link)."
msgstr ""
-#: doc/classes/VisualShaderNodeInput.xml:9
+#: doc/classes/VisualShaderNodeInput.xml
msgid ""
"https://docs.godotengine.org/en/3.4/tutorials/shaders/shader_reference/index."
"html"
msgstr ""
-#: doc/classes/VisualShaderNodeInput.xml:20
+#: doc/classes/VisualShaderNodeInput.xml
msgid ""
"One of the several input constants in lower-case style like: \"vertex"
"\"([code]VERTEX[/code]) or \"point_size\"([code]POINT_SIZE[/code])."
msgstr ""
-#: doc/classes/VisualShaderNodeIs.xml:4
+#: doc/classes/VisualShaderNodeIs.xml
msgid ""
"A boolean comparison operator to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeIs.xml:7
+#: doc/classes/VisualShaderNodeIs.xml
msgid ""
"Returns the boolean result of the comparison between [code]INF[/code] or "
"[code]NaN[/code] and a scalar parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeIs.xml:15
+#: doc/classes/VisualShaderNodeIs.xml
msgid "The comparison function. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeIs.xml:20
+#: doc/classes/VisualShaderNodeIs.xml
msgid "Comparison with [code]INF[/code] (Infinity)."
msgstr ""
-#: doc/classes/VisualShaderNodeIs.xml:23
+#: doc/classes/VisualShaderNodeIs.xml
msgid ""
"Comparison with [code]NaN[/code] (Not a Number; denotes invalid numeric "
"results, e.g. division by zero)."
msgstr ""
-#: doc/classes/VisualShaderNodeOuterProduct.xml:4
+#: doc/classes/VisualShaderNodeOuterProduct.xml
msgid ""
"Calculates an outer product of two vectors within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeOuterProduct.xml:7
+#: doc/classes/VisualShaderNodeOuterProduct.xml
msgid ""
"[code]OuterProduct[/code] treats the first parameter [code]c[/code] as a "
"column vector (matrix with one column) and the second parameter [code]r[/"
@@ -67443,70 +67423,70 @@ msgid ""
"the number of components in [code]r[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeOutput.xml:4
+#: doc/classes/VisualShaderNodeOutput.xml
msgid "Represents the output shader parameters within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeOutput.xml:7
+#: doc/classes/VisualShaderNodeOutput.xml
msgid ""
"This visual shader node is present in all shader graphs in form of \"Output"
"\" block with multiple output value ports."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarClamp.xml:4
+#: doc/classes/VisualShaderNodeScalarClamp.xml
msgid "Clamps a scalar value within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarClamp.xml:7
+#: doc/classes/VisualShaderNodeScalarClamp.xml
msgid ""
"Constrains a value to lie between [code]min[/code] and [code]max[/code] "
"values."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:4
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
msgid "Calculates a scalar derivative within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:7
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:7
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid ""
"This node is only available in [code]Fragment[/code] and [code]Light[/code] "
"visual shaders."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:15
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
msgid "The derivative type. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:20
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:20
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid "Sum of absolute derivative in [code]x[/code] and [code]y[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:23
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:23
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid "Derivative in [code]x[/code] using local differencing."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml:26
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:26
+#: doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid "Derivative in [code]y[/code] using local differencing."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarInterp.xml:4
+#: doc/classes/VisualShaderNodeScalarInterp.xml
msgid ""
"Linearly interpolates between two scalars within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarInterp.xml:7
+#: doc/classes/VisualShaderNodeScalarInterp.xml
msgid "Translates to [code]mix(a, b, weight)[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarSmoothStep.xml:4
+#: doc/classes/VisualShaderNodeScalarSmoothStep.xml
msgid "Calculates a scalar SmoothStep function within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarSmoothStep.xml:7
+#: doc/classes/VisualShaderNodeScalarSmoothStep.xml
msgid ""
"Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader "
"language.\n"
@@ -67516,635 +67496,635 @@ msgid ""
"and [code]1.0[/code] using Hermite polynomials."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarSwitch.xml:4
+#: doc/classes/VisualShaderNodeScalarSwitch.xml
msgid "A boolean/scalar function for use within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeScalarSwitch.xml:7
+#: doc/classes/VisualShaderNodeScalarSwitch.xml
msgid ""
"Returns an associated scalar if the provided boolean value is [code]true[/"
"code] or [code]false[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeSwitch.xml:4
+#: doc/classes/VisualShaderNodeSwitch.xml
msgid "A boolean/vector function for use within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeSwitch.xml:7
+#: doc/classes/VisualShaderNodeSwitch.xml
msgid ""
"Returns an associated vector if the provided boolean value is [code]true[/"
"code] or [code]false[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:4
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Performs a texture lookup within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:7
+#: doc/classes/VisualShaderNodeTexture.xml
msgid ""
"Performs a lookup operation on the provided texture, with support for "
"multiple texture sources to choose from."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:15
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Determines the source for the lookup. See [enum Source] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:18
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "The source texture, if needed for the selected [member source]."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:21
+#: doc/classes/VisualShaderNodeTexture.xml
msgid ""
"Specifies the type of the texture if [member source] is set to [constant "
"SOURCE_TEXTURE]. See [enum TextureType] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:26
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Use the texture given as an argument for this function."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:29
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Use the current viewport's texture as the source."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:32
+#: doc/classes/VisualShaderNodeTexture.xml
msgid ""
"Use the texture from this shader's texture built-in (e.g. a texture of a "
"[Sprite])."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:35
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Use the texture from this shader's normal map built-in."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:38
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Use the depth texture available for this shader."
msgstr ""
-#: doc/classes/VisualShaderNodeTexture.xml:41
+#: doc/classes/VisualShaderNodeTexture.xml
msgid "Use the texture provided in the input port for this function."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:4
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid "Performs a uniform texture lookup within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:7
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid ""
"Performs a lookup operation on the texture provided as a uniform for the "
"shader."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:15
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid "Sets the default color if no texture is assigned to the uniform."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:32
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid ""
"Adds [code]hint_aniso[/code] as hint to the uniform declaration to use for a "
"flowmap."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:35
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid "Defaults to white color."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniform.xml:38
+#: doc/classes/VisualShaderNodeTextureUniform.xml
msgid "Defaults to black color."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniformTriplanar.xml:4
+#: doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
msgid ""
"Performs a uniform texture lookup with triplanar within the visual shader "
"graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTextureUniformTriplanar.xml:7
+#: doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
msgid ""
"Performs a lookup operation on the texture provided as a uniform for the "
"shader, with support for triplanar mapping."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformCompose.xml:4
+#: doc/classes/VisualShaderNodeTransformCompose.xml
msgid ""
"Composes a [Transform] from four [Vector3]s within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformCompose.xml:7
+#: doc/classes/VisualShaderNodeTransformCompose.xml
msgid ""
"Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. "
"Each vector is one row in the matrix and the last column is a [code]vec4(0, "
"0, 0, 1)[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformConstant.xml:4
+#: doc/classes/VisualShaderNodeTransformConstant.xml
msgid "A [Transform] constant for use within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformConstant.xml:7
+#: doc/classes/VisualShaderNodeTransformConstant.xml
msgid "A constant [Transform], which can be used as an input node."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformConstant.xml:15
+#: doc/classes/VisualShaderNodeTransformConstant.xml
msgid "A [Transform] constant which represents the state of this node."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformDecompose.xml:4
+#: doc/classes/VisualShaderNodeTransformDecompose.xml
msgid ""
"Decomposes a [Transform] into four [Vector3]s within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformDecompose.xml:7
+#: doc/classes/VisualShaderNodeTransformDecompose.xml
msgid ""
"Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] "
"values, one from each row of the matrix."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformFunc.xml:4
+#: doc/classes/VisualShaderNodeTransformFunc.xml
msgid "Computes a [Transform] function within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformFunc.xml:7
+#: doc/classes/VisualShaderNodeTransformFunc.xml
msgid "Computes an inverse or transpose function on the provided [Transform]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformFunc.xml:15
+#: doc/classes/VisualShaderNodeTransformFunc.xml
msgid "The function to be computed. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformFunc.xml:20
+#: doc/classes/VisualShaderNodeTransformFunc.xml
msgid "Perform the inverse operation on the [Transform] matrix."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformFunc.xml:23
+#: doc/classes/VisualShaderNodeTransformFunc.xml
msgid "Perform the transpose operation on the [Transform] matrix."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:4
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid "Multiplies [Transform] by [Transform] within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:7
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid ""
"A multiplication operation on two transforms (4x4 matrices), with support "
"for different multiplication operators."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:15
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid ""
"The multiplication type to be performed on the transforms. See [enum "
"Operator] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:20
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid "Multiplies transform [code]a[/code] by the transform [code]b[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:23
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid "Multiplies transform [code]b[/code] by the transform [code]a[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:26
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid ""
"Performs a component-wise multiplication of transform [code]a[/code] by the "
"transform [code]b[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformMult.xml:29
+#: doc/classes/VisualShaderNodeTransformMult.xml
msgid ""
"Performs a component-wise multiplication of transform [code]b[/code] by the "
"transform [code]a[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformUniform.xml:4
+#: doc/classes/VisualShaderNodeTransformUniform.xml
msgid "A [Transform] uniform for use within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformUniform.xml:7
+#: doc/classes/VisualShaderNodeTransformUniform.xml
msgid "Translated to [code]uniform mat4[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:4
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid ""
"Multiplies a [Transform] and a [Vector3] within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:7
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid ""
"A multiplication operation on a transform (4x4 matrix) and a vector, with "
"support for different multiplication operators."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:15
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid ""
"The multiplication type to be performed. See [enum Operator] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:20
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid "Multiplies transform [code]a[/code] by the vector [code]b[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:23
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid "Multiplies vector [code]b[/code] by the transform [code]a[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:26
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid ""
"Multiplies transform [code]a[/code] by the vector [code]b[/code], skipping "
"the last row and column of the transform."
msgstr ""
-#: doc/classes/VisualShaderNodeTransformVecMult.xml:29
+#: doc/classes/VisualShaderNodeTransformVecMult.xml
msgid ""
"Multiplies vector [code]b[/code] by the transform [code]a[/code], skipping "
"the last row and column of the transform."
msgstr ""
-#: doc/classes/VisualShaderNodeUniform.xml:4
+#: doc/classes/VisualShaderNodeUniform.xml
msgid "A base type for the uniforms within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeUniform.xml:7
+#: doc/classes/VisualShaderNodeUniform.xml
msgid ""
"A uniform represents a variable in the shader which is set externally, i.e. "
"from the [ShaderMaterial]. Uniforms are exposed as properties in the "
"[ShaderMaterial] and can be assigned from the inspector or from a script."
msgstr ""
-#: doc/classes/VisualShaderNodeUniform.xml:15
+#: doc/classes/VisualShaderNodeUniform.xml
msgid ""
"Name of the uniform, by which it can be accessed through the "
"[ShaderMaterial] properties."
msgstr ""
-#: doc/classes/VisualShaderNodeUniformRef.xml:4
+#: doc/classes/VisualShaderNodeUniformRef.xml
msgid "A reference to an existing [VisualShaderNodeUniform]."
msgstr ""
-#: doc/classes/VisualShaderNodeUniformRef.xml:7
+#: doc/classes/VisualShaderNodeUniformRef.xml
msgid ""
"Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this "
"uniform in different shaders or shader stages easily."
msgstr ""
-#: doc/classes/VisualShaderNodeUniformRef.xml:15
+#: doc/classes/VisualShaderNodeUniformRef.xml
msgid "The name of the uniform which this reference points to."
msgstr ""
-#: doc/classes/VisualShaderNodeVec3Constant.xml:4
+#: doc/classes/VisualShaderNodeVec3Constant.xml
msgid "A [Vector3] constant to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVec3Constant.xml:7
+#: doc/classes/VisualShaderNodeVec3Constant.xml
msgid "A constant [Vector3], which can be used as an input node."
msgstr ""
-#: doc/classes/VisualShaderNodeVec3Constant.xml:15
+#: doc/classes/VisualShaderNodeVec3Constant.xml
msgid "A [Vector3] constant which represents the state of this node."
msgstr ""
-#: doc/classes/VisualShaderNodeVec3Uniform.xml:4
+#: doc/classes/VisualShaderNodeVec3Uniform.xml
msgid "A [Vector3] uniform to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVec3Uniform.xml:7
+#: doc/classes/VisualShaderNodeVec3Uniform.xml
msgid "Translated to [code]uniform vec3[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorClamp.xml:4
+#: doc/classes/VisualShaderNodeVectorClamp.xml
msgid "Clamps a vector value within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorClamp.xml:7
+#: doc/classes/VisualShaderNodeVectorClamp.xml
msgid ""
"Constrains a value to lie between [code]min[/code] and [code]max[/code] "
"values. The operation is performed on each component of the vector "
"individually."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorCompose.xml:4
+#: doc/classes/VisualShaderNodeVectorCompose.xml
msgid "Composes a [Vector3] from three scalars within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorCompose.xml:7
+#: doc/classes/VisualShaderNodeVectorCompose.xml
msgid ""
"Creates a [code]vec3[/code] using three scalar values that can be provided "
"from separate inputs."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDecompose.xml:4
+#: doc/classes/VisualShaderNodeVectorDecompose.xml
msgid ""
"Decomposes a [Vector3] into three scalars within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDecompose.xml:7
+#: doc/classes/VisualShaderNodeVectorDecompose.xml
msgid ""
"Takes a [code]vec3[/code] and decomposes it into three scalar values that "
"can be used as separate inputs."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:4
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid "Calculates a vector derivative within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml:15
+#: doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
msgid "A derivative type. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDistance.xml:4
+#: doc/classes/VisualShaderNodeVectorDistance.xml
msgid ""
"Returns the distance between two points. To be used within the visual shader "
"graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorDistance.xml:7
+#: doc/classes/VisualShaderNodeVectorDistance.xml
msgid ""
"Calculates distance from point represented by vector [code]p0[/code] to "
"vector [code]p1[/code].\n"
"Translated to [code]distance(p0, p1)[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:4
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "A vector function to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:7
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "A visual shader node able to perform different functions using vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:15
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "The function to be performed. See [enum Function] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:20
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid ""
"Normalizes the vector so that it has a length of [code]1[/code] but points "
"in the same direction."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:23
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Clamps the value between [code]0.0[/code] and [code]1.0[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:26
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the opposite value of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:29
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns [code]1/vector[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:32
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Converts RGB vector to HSV equivalent."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:35
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Converts HSV vector to RGB equivalent."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:38
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the absolute value of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:41
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the arc-cosine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:44
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:47
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the arc-sine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:50
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:53
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the arc-tangent of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:56
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:59
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid ""
"Finds the nearest integer that is greater than or equal to the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:62
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the cosine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:65
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:68
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Converts a quantity in radians to degrees."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:71
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Base-e Exponential."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:74
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Base-2 Exponential."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:77
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Finds the nearest integer less than or equal to the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:80
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Computes the fractional part of the argument."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:83
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the inverse of the square root of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:86
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Natural logarithm."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:89
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Base-2 logarithm."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:92
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Converts a quantity in degrees to radians."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:95
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Finds the nearest integer to the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:98
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Finds the nearest even integer to the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:101
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid ""
"Extracts the sign of the parameter, i.e. returns [code]-1[/code] if the "
"parameter is negative, [code]1[/code] if it's positive and [code]0[/code] "
"otherwise."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:104
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the sine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:107
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:110
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the square root of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:113
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the tangent of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:116
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:119
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid ""
"Returns a value equal to the nearest integer to the parameter whose absolute "
"value is not larger than the absolute value of the parameter."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorFunc.xml:122
+#: doc/classes/VisualShaderNodeVectorFunc.xml
msgid "Returns [code]1.0 - vector[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorInterp.xml:4
+#: doc/classes/VisualShaderNodeVectorInterp.xml
msgid ""
"Linearly interpolates between two vectors within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorInterp.xml:7
+#: doc/classes/VisualShaderNodeVectorInterp.xml
msgid ""
"Translates to [code]mix(a, b, weight)[/code] in the shader language, where "
"[code]weight[/code] is a [Vector3] with weights for each component."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorLen.xml:4
+#: doc/classes/VisualShaderNodeVectorLen.xml
msgid "Returns the length of a [Vector3] within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorLen.xml:7
+#: doc/classes/VisualShaderNodeVectorLen.xml
msgid "Translated to [code]length(p0)[/code] in the shader language."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:4
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "A vector operator to be used within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:7
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid ""
"A visual shader node for use of vector operators. Operates on vector "
"[code]a[/code] and vector [code]b[/code]."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:15
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "The operator to be used. See [enum Operator] for options."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:20
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Adds two vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:23
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Subtracts a vector from a vector."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:26
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Multiplies two vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:29
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Divides vector by vector."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:32
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Returns the remainder of the two vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:35
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid ""
"Returns the value of the first parameter raised to the power of the second, "
"for each component of the vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:38
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Returns the greater of two values, for each component of the vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:41
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Returns the lesser of two values, for each component of the vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:44
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Calculates the cross product of two vectors."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:47
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid "Returns the arc-tangent of the parameters."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:50
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid ""
"Returns the vector that points in the direction of reflection. [code]a[/"
"code] is incident vector and [code]b[/code] is the normal vector."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorOp.xml:53
+#: doc/classes/VisualShaderNodeVectorOp.xml
msgid ""
"Vector step operator. Returns [code]0.0[/code] if [code]a[/code] is smaller "
"than [code]b[/code] and [code]1.0[/code] otherwise."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorRefract.xml:4
+#: doc/classes/VisualShaderNodeVectorRefract.xml
msgid ""
"Returns the [Vector3] that points in the direction of refraction. For use "
"within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorRefract.xml:7
+#: doc/classes/VisualShaderNodeVectorRefract.xml
msgid ""
"Translated to [code]refract(I, N, eta)[/code] in the shader language, where "
"[code]I[/code] is the incident vector, [code]N[/code] is the normal vector "
"and [code]eta[/code] is the ratio of the indices of the refraction."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarMix.xml:4
+#: doc/classes/VisualShaderNodeVectorScalarMix.xml
msgid ""
"Linearly interpolates between two vectors using a scalar. For use within the "
"visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarMix.xml:7
+#: doc/classes/VisualShaderNodeVectorScalarMix.xml
msgid ""
"Translates to [code]mix(a, b, weight)[/code] in the shader language, where "
"[code]a[/code] and [code]b[/code] are vectors and [code]weight[/code] is a "
"scalar."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml:4
+#: doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml
msgid ""
"Calculates a vector SmoothStep function using scalar within the visual "
"shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml:7
+#: doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml
msgid ""
"Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader "
"language, where [code]x[/code] is a scalar.\n"
@@ -68154,22 +68134,22 @@ msgid ""
"and [code]1.0[/code] using Hermite polynomials."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarStep.xml:4
+#: doc/classes/VisualShaderNodeVectorScalarStep.xml
msgid "Calculates a vector Step function within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorScalarStep.xml:7
+#: doc/classes/VisualShaderNodeVectorScalarStep.xml
msgid ""
"Translates to [code]step(edge, x)[/code] in the shader language.\n"
"Returns [code]0.0[/code] if [code]x[/code] is smaller than [code]edge[/code] "
"and [code]1.0[/code] otherwise."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorSmoothStep.xml:4
+#: doc/classes/VisualShaderNodeVectorSmoothStep.xml
msgid "Calculates a vector SmoothStep function within the visual shader graph."
msgstr ""
-#: doc/classes/VisualShaderNodeVectorSmoothStep.xml:7
+#: doc/classes/VisualShaderNodeVectorSmoothStep.xml
msgid ""
"Translates to [code]smoothstep(edge0, edge1, x)[/code] in the shader "
"language, where [code]x[/code] is a vector.\n"
@@ -68179,54 +68159,54 @@ msgid ""
"and [code]1.0[/code] using Hermite polynomials."
msgstr ""
-#: doc/classes/VScrollBar.xml:4
+#: doc/classes/VScrollBar.xml
msgid "Vertical scroll bar."
msgstr ""
-#: doc/classes/VScrollBar.xml:7
+#: doc/classes/VScrollBar.xml
msgid ""
"Vertical version of [ScrollBar], which goes from top (min) to bottom (max)."
msgstr ""
-#: doc/classes/VScrollBar.xml:21
+#: doc/classes/VScrollBar.xml
msgid ""
"Icon used as a button to scroll the [ScrollBar] up. Supports custom step "
"using the [member ScrollBar.custom_step] property."
msgstr ""
-#: doc/classes/VScrollBar.xml:30
+#: doc/classes/VScrollBar.xml
msgid ""
"Icon used as a button to scroll the [ScrollBar] down. Supports custom step "
"using the [member ScrollBar.custom_step] property."
msgstr ""
-#: doc/classes/VSeparator.xml:4
+#: doc/classes/VSeparator.xml
msgid "Vertical version of [Separator]."
msgstr ""
-#: doc/classes/VSeparator.xml:7
+#: doc/classes/VSeparator.xml
msgid ""
"Vertical version of [Separator]. Even though it looks vertical, it is used "
"to separate objects horizontally."
msgstr ""
-#: doc/classes/VSeparator.xml:17
+#: doc/classes/VSeparator.xml
msgid ""
"The width of the area covered by the separator. Effectively works like a "
"minimum width."
msgstr ""
-#: doc/classes/VSeparator.xml:20
+#: doc/classes/VSeparator.xml
msgid ""
"The style for the separator line. Works best with [StyleBoxLine] (remember "
"to enable [member StyleBoxLine.vertical])."
msgstr ""
-#: doc/classes/VSlider.xml:4
+#: doc/classes/VSlider.xml
msgid "Vertical slider."
msgstr ""
-#: doc/classes/VSlider.xml:7
+#: doc/classes/VSlider.xml
msgid ""
"Vertical slider. See [Slider]. This one goes from bottom (min) to top "
"(max).\n"
@@ -68234,32 +68214,32 @@ msgid ""
"signals are part of the [Range] class which this class inherits from."
msgstr ""
-#: doc/classes/VSlider.xml:34
+#: doc/classes/VSlider.xml
msgid "The background of the area below the grabber."
msgstr ""
-#: doc/classes/VSlider.xml:39
+#: doc/classes/VSlider.xml
msgid ""
"The background for the whole slider. Determines the width of the "
"[code]grabber_area[/code]."
msgstr ""
-#: doc/classes/VSplitContainer.xml:4
+#: doc/classes/VSplitContainer.xml
msgid "Vertical split container."
msgstr ""
-#: doc/classes/VSplitContainer.xml:7
+#: doc/classes/VSplitContainer.xml
msgid ""
"Vertical split container. See [SplitContainer]. This goes from top to bottom."
msgstr ""
-#: doc/classes/WeakRef.xml:4
+#: doc/classes/WeakRef.xml
msgid ""
"Holds an [Object], but does not contribute to the reference count if the "
"object is a reference."
msgstr ""
-#: doc/classes/WeakRef.xml:7
+#: doc/classes/WeakRef.xml
msgid ""
"A weakref can hold a [Reference], without contributing to the reference "
"counter. A weakref can be created from an [Object] using [method @GDScript."
@@ -68272,20 +68252,20 @@ msgid ""
"be released."
msgstr ""
-#: doc/classes/WeakRef.xml:15
+#: doc/classes/WeakRef.xml
msgid "Returns the [Object] this weakref is referring to."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:13
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "Closes this data channel, notifying the other peer."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:19
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns the number of bytes currently queued to be sent over this channel."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:25
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns the id assigned to this channel during creation (or auto-assigned "
"during negotiation).\n"
@@ -68294,98 +68274,98 @@ msgid ""
"then)."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:32
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "Returns the label assigned to this channel during creation."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:38
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns the [code]maxPacketLifeTime[/code] value assigned to this channel "
"during creation.\n"
"Will be [code]65535[/code] if not specified."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:45
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns the [code]maxRetransmits[/code] value assigned to this channel "
"during creation.\n"
"Will be [code]65535[/code] if not specified."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:52
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns the sub-protocol assigned to this channel during creation. An empty "
"string if not specified."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:58
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "Returns the current state of this channel, see [enum ChannelState]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:64
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns [code]true[/code] if this channel was created with out-of-band "
"configuration."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:70
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns [code]true[/code] if this channel was created with ordering enabled "
"(default)."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:76
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "Reserved, but not used for now."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:82
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Returns [code]true[/code] if the last received packet was transferred as "
"text. See [member write_mode]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:88
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"The transfer mode to use when sending outgoing packet. Either text or binary."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:93
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Tells the channel to send data over this channel as text. An external peer "
"(non-Godot) would receive this as a string."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:96
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"Tells the channel to send data over this channel as binary. An external peer "
"(non-Godot) would receive this as array buffer or blob."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:99
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "The channel was created, but it's still trying to connect."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:102
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "The channel is currently open, and data can flow over it."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:105
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid ""
"The channel is being closed, no new messages will be accepted, but those "
"already in queue will be flushed."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCDataChannel.xml:108
+#: modules/webrtc/doc_classes/WebRTCDataChannel.xml
msgid "The channel was closed, or connection failed."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:4
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"A simple interface to create a peer-to-peer mesh network composed of "
"[WebRTCPeerConnection] that is compatible with the [MultiplayerAPI]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:7
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"This class constructs a full mesh of [WebRTCPeerConnection] (one connection "
"for each peer) that can be used as a [member MultiplayerAPI.network_peer].\n"
@@ -68401,7 +68381,7 @@ msgid ""
"[NetworkedMultiplayerPeer]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:20
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Add a new peer to the mesh with the given [code]peer_id[/code]. The "
"[WebRTCPeerConnection] must be in state [constant WebRTCPeerConnection."
@@ -68412,11 +68392,11 @@ msgid ""
"ordered channels (see [method WebRTCPeerConnection.create_data_channel])."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:27
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid "Close all the add peer connections and channels, freeing all resources."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:34
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Return a dictionary representation of the peer with given [code]peer_id[/"
"code] with three keys. [code]connection[/code] containing the "
@@ -68425,19 +68405,19 @@ msgid ""
"the peer connection is currently connected (all three channels are open)."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:40
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Returns a dictionary which keys are the peer ids and values the peer "
"representation as in [method get_peer]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:47
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Returns [code]true[/code] if the given [code]peer_id[/code] is in the peers "
"map (it might not be connected though)."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:55
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Initialize the multiplayer peer with the given [code]peer_id[/code] (must be "
"between 1 and 2147483647).\n"
@@ -68457,7 +68437,7 @@ msgid ""
"NetworkedMultiplayerPeer.CONNECTION_CONNECTED]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml:64
+#: modules/webrtc/doc_classes/WebRTCMultiplayer.xml
msgid ""
"Remove the peer with given [code]peer_id[/code] from the mesh. If the peer "
"was connected, and [signal NetworkedMultiplayerPeer.peer_connected] was "
@@ -68465,11 +68445,11 @@ msgid ""
"will be emitted."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:4
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid "Interface to a WebRTC peer connection."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:7
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"A WebRTC connection between the local computer and a remote peer. Provides "
"an interface to connect, maintain and monitor the connection.\n"
@@ -68486,20 +68466,20 @@ msgid ""
"or look into the tutorial for more information."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:23
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Add an ice candidate generated by a remote peer (and received over the "
"signaling server). See [signal ice_candidate_created]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:29
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Close the peer connection and all data channels associated with it.\n"
"[b]Note:[/b] You cannot reuse this object for a new connection unless you "
"call [method initialize]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:39
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Returns a new [WebRTCDataChannel] (or [code]null[/code] on failure) with "
"given [code]label[/code] and optionally configured via the [code]options[/"
@@ -68537,7 +68517,7 @@ msgid ""
"will be closed."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:61
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Creates a new SDP offer to start a WebRTC connection with a remote peer. At "
"least one [WebRTCDataChannel] must have been created before calling this "
@@ -68547,11 +68527,11 @@ msgid ""
"sent."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:68
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid "Returns the connection state. See [enum ConnectionState]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:76
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Re-initialize this peer connection, closing any previously active "
"connection, and going back to state [constant STATE_NEW]. A dictionary of "
@@ -68577,13 +68557,13 @@ msgid ""
"[/codeblock]"
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:97
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Call this method frequently (e.g. in [method Node._process] or [method Node."
"_physics_process]) to properly receive signals."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:105
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Sets the SDP description of the local peer. This should be called in "
"response to [signal session_description_created].\n"
@@ -68592,7 +68572,7 @@ msgid ""
"is returned)."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:114
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Sets the SDP description of the remote peer. This should be called with the "
"values generated by a remote peer and received over the signaling server.\n"
@@ -68602,7 +68582,7 @@ msgid ""
"[signal ice_candidate_created]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:124
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Emitted when a new in-band channel is received, i.e. when the channel was "
"created with [code]negotiated: false[/code] (default).\n"
@@ -68611,13 +68591,13 @@ msgid ""
"create_data_channel]."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:133
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Emitted when a new ICE candidate has been created. The three parameters are "
"meant to be passed to the remote peer over the signaling server."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:140
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"Emitted after a successful call to [method create_offer] or [method "
"set_remote_description] (when it generates an answer). The parameters are "
@@ -68625,40 +68605,40 @@ msgid ""
"sent to the remote peer over the signaling server."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:146
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"The connection is new, data channels and an offer can be created in this "
"state."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:149
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"The peer is connecting, ICE is in progress, none of the transports has "
"failed."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:152
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid "The peer is connected, all ICE transports are connected."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:155
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid "At least one ICE transport is disconnected."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:158
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid "One or more of the ICE transports failed."
msgstr ""
-#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml:161
+#: modules/webrtc/doc_classes/WebRTCPeerConnection.xml
msgid ""
"The peer connection is closed (after calling [method close] for example)."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:4
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid "A WebSocket client implementation."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:7
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"This class implements a WebSocket client compatible with any RFC 6455-"
"compliant WebSocket server.\n"
@@ -68671,7 +68651,7 @@ msgid ""
"new data is available."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:22
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Connects to the given URL requesting one of the given [code]protocols[/code] "
"as sub-protocol. If the list empty (default), no sub-protocol will be "
@@ -68696,21 +68676,21 @@ msgid ""
"HTML5 exports due to browsers restrictions."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:35
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Disconnects this client from the connected host. See [method WebSocketPeer."
"close] for more information."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:41
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid "Return the IP address of the currently connected host."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:47
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid "Return the IP port of the currently connected host."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:53
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"If specified, this [X509Certificate] will be the only one accepted when "
"connecting to an SSL host. Any other certificate provided by the server will "
@@ -68719,59 +68699,59 @@ msgid ""
"supported in HTML5 exports due to browsers restrictions."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:57
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"If [code]true[/code], SSL certificate verification is enabled.\n"
"[b]Note:[/b] You must specify the certificates to be used in the Project "
"Settings for it to work when exported."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:65
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Emitted when the connection to the server is closed. [code]was_clean_close[/"
"code] will be [code]true[/code] if the connection was shutdown cleanly."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:70
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid "Emitted when the connection to the server fails."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:76
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Emitted when a connection with the server is established, [code]protocol[/"
"code] will contain the sub-protocol agreed with the server."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:81
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Emitted when a WebSocket message is received.\n"
"[b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level "
"multiplayer peer."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketClient.xml:89
+#: modules/websocket/doc_classes/WebSocketClient.xml
msgid ""
"Emitted when the server requests a clean close. You should keep polling "
"until you get a [signal connection_closed] signal to achieve the clean "
"close. See [method WebSocketPeer.close] for more details."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml:4
+#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
msgid "Base class for WebSocket server and client."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml:7
+#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
msgid ""
"Base class for WebSocket server and client, allowing them to be used as "
"network peer for the [MultiplayerAPI]."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml:16
+#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
msgid ""
"Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml:26
+#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
msgid ""
"Configures the buffer sizes for this WebSocket peer. Default values can be "
"specified in the Project Settings under [code]network/limits[/code]. For "
@@ -68784,18 +68764,18 @@ msgid ""
"managed by browsers."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml:41
+#: modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
msgid ""
"Emitted when a packet is received from a peer.\n"
"[b]Note:[/b] This signal is only emitted when the client or server is "
"configured to use Godot multiplayer API."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:4
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid "A class representing a specific WebSocket connection."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:7
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"This class represents a specific WebSocket connection, allowing you to do "
"lower level operations with it.\n"
@@ -68803,7 +68783,7 @@ msgid ""
"recognize the mode used for writing by the other peer."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:18
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Closes this WebSocket connection. [code]code[/code] is the status code for "
"the closure (see RFC 6455 section 7.4 for a list of valid status codes). "
@@ -68816,67 +68796,67 @@ msgid ""
"refer to browser-specific documentation for more details."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:26
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Returns the IP address of the connected peer.\n"
"[b]Note:[/b] Not available in the HTML5 export."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:33
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Returns the remote port of the connected peer.\n"
"[b]Note:[/b] Not available in the HTML5 export."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:40
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Returns the current amount of data in the outbound websocket buffer. [b]Note:"
"[/b] HTML5 exports use WebSocket.bufferedAmount, while other platforms use "
"an internal buffer."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:46
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid "Gets the current selected write mode. See [enum WriteMode]."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:52
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid "Returns [code]true[/code] if this peer is currently connected."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:59
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Disable Nagle's algorithm on the underling TCP socket (default). See [method "
"StreamPeerTCP.set_no_delay] for more information.\n"
"[b]Note:[/b] Not available in the HTML5 export."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:67
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid "Sets the socket to use the given [enum WriteMode]."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:73
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Returns [code]true[/code] if the last received packet was sent as a text "
"payload. See [enum WriteMode]."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:79
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Specifies that WebSockets messages should be transferred as text payload "
"(only valid UTF-8 is allowed)."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketPeer.xml:82
+#: modules/websocket/doc_classes/WebSocketPeer.xml
msgid ""
"Specifies that WebSockets messages should be transferred as binary payload "
"(any byte combination is allowed)."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:4
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid "A WebSocket server implementation."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:7
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"This class implements a WebSocket server that can also support the high-"
"level multiplayer API.\n"
@@ -68887,22 +68867,22 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:20
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Disconnects the peer identified by [code]id[/code] from the server. See "
"[method WebSocketPeer.close] for more information."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:41
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid "Returns [code]true[/code] if a peer with the given ID is connected."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:47
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Returns [code]true[/code] if the server is actively listening on a port."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:56
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Starts listening on the given port.\n"
"You can specify the desired subprotocols via the \"protocols\" array. If the "
@@ -68918,45 +68898,45 @@ msgid ""
"[code]get_peer(id).get_available_packet_count[/code])."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:65
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid "Stops the server and clear its state."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:71
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"When not set to [code]*[/code] will restrict incoming connections to the "
"specified IP address. Setting [code]bind_ip[/code] to [code]127.0.0.1[/code] "
"will cause the server to listen only to the local host."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:74
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"When using SSL (see [member private_key] and [member ssl_certificate]), you "
"can set this to a valid [X509Certificate] to be provided as additional CA "
"chain information during the SSL handshake."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:77
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"The time in seconds before a pending client (i.e. a client that has not yet "
"finished the HTTP handshake) is considered stale and forcefully disconnected."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:80
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"When set to a valid [CryptoKey] (along with [member ssl_certificate]) will "
"cause the server to require SSL instead of regular TCP (i.e. the [code]wss://"
"[/code] protocol)."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:83
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"When set to a valid [X509Certificate] (along with [member private_key]) will "
"cause the server to require SSL instead of regular TCP (i.e. the [code]wss://"
"[/code] protocol)."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:92
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Emitted when a client requests a clean close. You should keep polling until "
"you get a [signal client_disconnected] signal with the same [code]id[/code] "
@@ -68964,30 +68944,30 @@ msgid ""
"details."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:99
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Emitted when a new client connects. \"protocol\" will be the sub-protocol "
"agreed with the client."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:106
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Emitted when a client disconnects. [code]was_clean_close[/code] will be "
"[code]true[/code] if the connection was shutdown cleanly."
msgstr ""
-#: modules/websocket/doc_classes/WebSocketServer.xml:112
+#: modules/websocket/doc_classes/WebSocketServer.xml
msgid ""
"Emitted when a new message is received.\n"
"[b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level "
"multiplayer peer."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:4
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid "AR/VR interface using WebXR."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:7
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"WebXR is an open standard that allows creating VR and AR applications that "
"run in the web browser.\n"
@@ -69113,11 +69093,11 @@ msgid ""
"advanced interations with more advanced devices."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:94
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid "https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot"
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:101
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Gets an [ARVRPositionalTracker] for the given [code]controller_id[/code].\n"
"In the context of WebXR, a \"controller\" can be an advanced VR controller "
@@ -69136,7 +69116,7 @@ msgid ""
"- [signal squeezestart]"
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:116
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Checks if the given [code]session_mode[/code] is supported by the user's "
"browser.\n"
@@ -69147,7 +69127,7 @@ msgid ""
"signal with the result."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:124
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"The vertices of a polygon which defines the boundaries of the user's play "
"area.\n"
@@ -69157,7 +69137,7 @@ msgid ""
"The [signal reference_space_reset] signal may indicate when this changes."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:129
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"A comma-seperated list of optional features used by [method ARVRInterface."
"initialize] when setting up the WebXR session.\n"
@@ -69171,7 +69151,7 @@ msgid ""
"required_features] or [member optional_features]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:135
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"The reference space type (from the list of requested types set in the "
"[member requested_reference_space_types] property), that was ultimately used "
@@ -69182,7 +69162,7 @@ msgid ""
"required_features] or [member optional_features]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:139
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"A comma-seperated list of reference space types used by [method "
"ARVRInterface.initialize] when setting up the WebXR session.\n"
@@ -69197,7 +69177,7 @@ msgid ""
"required_features] or [member optional_features]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:145
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"A comma-seperated list of required features used by [method ARVRInterface."
"initialize] when setting up the WebXR session.\n"
@@ -69210,7 +69190,7 @@ msgid ""
"required_features] or [member optional_features]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:151
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"The session mode used by [method ARVRInterface.initialize] when setting up "
"the WebXR session.\n"
@@ -69220,7 +69200,7 @@ msgid ""
"vr\"[/code], [code]\"immersive-ar\"[/code], and [code]\"inline\"[/code]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:156
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Indicates if the WebXR session's imagery is visible to the user.\n"
"Possible values come from [url=https://developer.mozilla.org/en-US/docs/Web/"
@@ -69229,7 +69209,7 @@ msgid ""
"blurred\"[/code]."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:163
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted to indicate that the reference space has been reset or "
"reconfigured.\n"
@@ -69241,27 +69221,27 @@ msgid ""
"reset_event]WebXR's XRReferenceSpace reset event[/url] for more information."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:171
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted after one of the \"controllers\" has finished its \"primary action"
"\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:178
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted when one of the \"controllers\" has finished its \"primary action"
"\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:185
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted when one of the \"controllers\" has started its \"primary action\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:191
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted when the user ends the WebXR session (which can be done using UI "
"from the browser or device).\n"
@@ -69269,14 +69249,14 @@ msgid ""
"instruct Godot to resume rendering to the screen."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:198
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted by [method ARVRInterface.initialize] if the session fails to start.\n"
"[code]message[/code] may optionally contain an error message from WebXR, or "
"an empty string if no message is available."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:204
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted by [method ARVRInterface.initialize] if the session is successfully "
"started.\n"
@@ -69284,49 +69264,49 @@ msgid ""
"instruct Godot to start rendering to the AR/VR device."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:212
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted by [method is_session_supported] to indicate if the given "
"[code]session_mode[/code] is supported or not."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:218
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted after one of the \"controllers\" has finished its \"primary squeeze "
"action\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:225
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted when one of the \"controllers\" has finished its \"primary squeeze "
"action\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:232
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid ""
"Emitted when one of the \"controllers\" has started its \"primary squeeze "
"action\".\n"
"Use [method get_controller] to get more information about the controller."
msgstr ""
-#: modules/webxr/doc_classes/WebXRInterface.xml:238
+#: modules/webxr/doc_classes/WebXRInterface.xml
msgid "Emitted when [member visibility_state] has changed."
msgstr ""
-#: doc/classes/WindowDialog.xml:4
+#: doc/classes/WindowDialog.xml
msgid "Base class for window dialogs."
msgstr ""
-#: doc/classes/WindowDialog.xml:7
+#: doc/classes/WindowDialog.xml
msgid ""
"Windowdialog is the base class for all window-based dialogs. It's a by-"
"default toplevel [Control] that draws a window decoration and allows motion "
"and resizing."
msgstr ""
-#: doc/classes/WindowDialog.xml:15
+#: doc/classes/WindowDialog.xml
msgid ""
"Returns the close [TextureButton].\n"
"[b]Warning:[/b] This is a required internal node, removing and freeing it "
@@ -69334,124 +69314,124 @@ msgid ""
"[member CanvasItem.visible] property."
msgstr ""
-#: doc/classes/WindowDialog.xml:22
+#: doc/classes/WindowDialog.xml
msgid "If [code]true[/code], the user can resize the window."
msgstr ""
-#: doc/classes/WindowDialog.xml:25
+#: doc/classes/WindowDialog.xml
msgid "The text displayed in the window's title bar."
msgstr ""
-#: doc/classes/WindowDialog.xml:32
+#: doc/classes/WindowDialog.xml
msgid "The color of the title text."
msgstr ""
-#: doc/classes/WindowDialog.xml:35
+#: doc/classes/WindowDialog.xml
msgid "The horizontal offset of the close button."
msgstr ""
-#: doc/classes/WindowDialog.xml:41
+#: doc/classes/WindowDialog.xml
msgid ""
"The thickness of the border that can be dragged when scaling the window (if "
"[member resizable] is enabled)."
msgstr ""
-#: doc/classes/WindowDialog.xml:44
+#: doc/classes/WindowDialog.xml
msgid "The vertical offset of the title text."
msgstr ""
-#: doc/classes/WindowDialog.xml:47
+#: doc/classes/WindowDialog.xml
msgid "The font used to draw the title."
msgstr ""
-#: doc/classes/WindowDialog.xml:50
+#: doc/classes/WindowDialog.xml
msgid "The icon for the close button."
msgstr ""
-#: doc/classes/WindowDialog.xml:53
+#: doc/classes/WindowDialog.xml
msgid ""
"The icon used for the close button when it's hovered with the mouse cursor."
msgstr ""
-#: doc/classes/WindowDialog.xml:56
+#: doc/classes/WindowDialog.xml
msgid ""
"The style for both the content background of the [WindowDialog] and the "
"title bar. The title bar is created with a top border and an expand margin "
"using the [code]panel[/code] stylebox."
msgstr ""
-#: doc/classes/World.xml:4
+#: doc/classes/World.xml
msgid "Class that has everything pertaining to a world."
msgstr ""
-#: doc/classes/World.xml:7
+#: doc/classes/World.xml
msgid ""
"Class that has everything pertaining to a world. A physics space, a visual "
"scenario and a sound space. Spatial nodes register their resources into the "
"current world."
msgstr ""
-#: doc/classes/World.xml:16
+#: doc/classes/World.xml
msgid ""
"Direct access to the world's physics 3D space state. Used for querying "
"current and potential collisions."
msgstr ""
-#: doc/classes/World.xml:19
+#: doc/classes/World.xml
msgid "The World's [Environment]."
msgstr ""
-#: doc/classes/World.xml:22
+#: doc/classes/World.xml
msgid ""
"The World's fallback_environment will be used if the World's [Environment] "
"fails or is missing."
msgstr ""
-#: doc/classes/World.xml:25
+#: doc/classes/World.xml
msgid "The World's visual scenario."
msgstr ""
-#: doc/classes/World.xml:28
+#: doc/classes/World.xml
msgid "The World's physics space."
msgstr ""
-#: doc/classes/World2D.xml:4
+#: doc/classes/World2D.xml
msgid "Class that has everything pertaining to a 2D world."
msgstr ""
-#: doc/classes/World2D.xml:7
+#: doc/classes/World2D.xml
msgid ""
"Class that has everything pertaining to a 2D world. A physics space, a "
"visual scenario and a sound space. 2D nodes register their resources into "
"the current 2D world."
msgstr ""
-#: doc/classes/World2D.xml:16
+#: doc/classes/World2D.xml
msgid ""
"The [RID] of this world's canvas resource. Used by the [VisualServer] for 2D "
"drawing."
msgstr ""
-#: doc/classes/World2D.xml:19
+#: doc/classes/World2D.xml
msgid ""
"Direct access to the world's physics 2D space state. Used for querying "
"current and potential collisions. When using multi-threaded physics, access "
"is limited to [code]_physics_process(delta)[/code] in the main thread."
msgstr ""
-#: doc/classes/World2D.xml:22
+#: doc/classes/World2D.xml
msgid ""
"The [RID] of this world's physics space resource. Used by the "
"[Physics2DServer] for 2D physics, treating it as both a space and an area."
msgstr ""
-#: doc/classes/WorldEnvironment.xml:4
+#: doc/classes/WorldEnvironment.xml
msgid ""
"Default environment properties for the entire scene (post-processing "
"effects, lighting and background settings)."
msgstr ""
-#: doc/classes/WorldEnvironment.xml:7
+#: doc/classes/WorldEnvironment.xml
msgid ""
"The [WorldEnvironment] node is used to configure the default [Environment] "
"for the scene.\n"
@@ -69465,17 +69445,17 @@ msgid ""
"balance of the scene."
msgstr ""
-#: doc/classes/WorldEnvironment.xml:21
+#: doc/classes/WorldEnvironment.xml
msgid ""
"The [Environment] resource used by this [WorldEnvironment], defining the "
"default properties."
msgstr ""
-#: doc/classes/X509Certificate.xml:4
+#: doc/classes/X509Certificate.xml
msgid "An X509 certificate (e.g. for SSL)."
msgstr ""
-#: doc/classes/X509Certificate.xml:7
+#: doc/classes/X509Certificate.xml
msgid ""
"The X509Certificate class represents an X509 certificate. Certificates can "
"be loaded and saved like any other [Resource].\n"
@@ -69486,152 +69466,152 @@ msgid ""
"[b]Note:[/b] Not available in HTML5 exports."
msgstr ""
-#: doc/classes/X509Certificate.xml:18
+#: doc/classes/X509Certificate.xml
msgid "Loads a certificate from [code]path[/code] (\"*.crt\" file)."
msgstr ""
-#: doc/classes/X509Certificate.xml:25
+#: doc/classes/X509Certificate.xml
msgid ""
"Saves a certificate to the given [code]path[/code] (should be a \"*.crt\" "
"file)."
msgstr ""
-#: doc/classes/XMLParser.xml:4
+#: doc/classes/XMLParser.xml
msgid ""
"Low-level class for creating parsers for [url=https://en.wikipedia.org/wiki/"
"XML]XML[/url] files."
msgstr ""
-#: doc/classes/XMLParser.xml:7
+#: doc/classes/XMLParser.xml
msgid ""
"This class can serve as base to make custom XML parsers. Since XML is a very "
"flexible standard, this interface is low-level so it can be applied to any "
"possible schema."
msgstr ""
-#: doc/classes/XMLParser.xml:15
+#: doc/classes/XMLParser.xml
msgid "Gets the amount of attributes in the current element."
msgstr ""
-#: doc/classes/XMLParser.xml:22
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the name of the attribute specified by the index in [code]idx[/code] "
"argument."
msgstr ""
-#: doc/classes/XMLParser.xml:29
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the value of the attribute specified by the index in [code]idx[/code] "
"argument."
msgstr ""
-#: doc/classes/XMLParser.xml:35
+#: doc/classes/XMLParser.xml
msgid "Gets the current line in the parsed file (currently not implemented)."
msgstr ""
-#: doc/classes/XMLParser.xml:42
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the value of a certain attribute of the current element by name. This "
"will raise an error if the element has no such attribute."
msgstr ""
-#: doc/classes/XMLParser.xml:49
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the value of a certain attribute of the current element by name. This "
"will return an empty [String] if the attribute is not found."
msgstr ""
-#: doc/classes/XMLParser.xml:55
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the contents of a text node. This will raise an error in any other type "
"of node."
msgstr ""
-#: doc/classes/XMLParser.xml:61
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the name of the current element node. This will raise an error if the "
"current node type is neither [constant NODE_ELEMENT] nor [constant "
"NODE_ELEMENT_END]."
msgstr ""
-#: doc/classes/XMLParser.xml:67
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the byte offset of the current node since the beginning of the file or "
"buffer."
msgstr ""
-#: doc/classes/XMLParser.xml:73
+#: doc/classes/XMLParser.xml
msgid ""
"Gets the type of the current node. Compare with [enum NodeType] constants."
msgstr ""
-#: doc/classes/XMLParser.xml:80
+#: doc/classes/XMLParser.xml
msgid "Check whether the current element has a certain attribute."
msgstr ""
-#: doc/classes/XMLParser.xml:86
+#: doc/classes/XMLParser.xml
msgid ""
"Check whether the current element is empty (this only works for completely "
"empty tags, e.g. [code]<element \\>[/code])."
msgstr ""
-#: doc/classes/XMLParser.xml:93
+#: doc/classes/XMLParser.xml
msgid "Opens an XML file for parsing. This returns an error code."
msgstr ""
-#: doc/classes/XMLParser.xml:100
+#: doc/classes/XMLParser.xml
msgid "Opens an XML raw buffer for parsing. This returns an error code."
msgstr ""
-#: doc/classes/XMLParser.xml:106
+#: doc/classes/XMLParser.xml
msgid "Reads the next node of the file. This returns an error code."
msgstr ""
-#: doc/classes/XMLParser.xml:113
+#: doc/classes/XMLParser.xml
msgid ""
"Moves the buffer cursor to a certain offset (since the beginning) and read "
"the next node there. This returns an error code."
msgstr ""
-#: doc/classes/XMLParser.xml:119
+#: doc/classes/XMLParser.xml
msgid ""
"Skips the current section. If the node contains other elements, they will be "
"ignored and the cursor will go to the closing of the current element."
msgstr ""
-#: doc/classes/XMLParser.xml:125
+#: doc/classes/XMLParser.xml
msgid "There's no node (no file or buffer opened)."
msgstr ""
-#: doc/classes/XMLParser.xml:128
+#: doc/classes/XMLParser.xml
msgid "Element (tag)."
msgstr ""
-#: doc/classes/XMLParser.xml:131
+#: doc/classes/XMLParser.xml
msgid "End of element."
msgstr ""
-#: doc/classes/XMLParser.xml:134
+#: doc/classes/XMLParser.xml
msgid "Text node."
msgstr ""
-#: doc/classes/XMLParser.xml:137
+#: doc/classes/XMLParser.xml
msgid "Comment node."
msgstr ""
-#: doc/classes/XMLParser.xml:140
+#: doc/classes/XMLParser.xml
msgid "CDATA content."
msgstr ""
-#: doc/classes/XMLParser.xml:143
+#: doc/classes/XMLParser.xml
msgid "Unknown node."
msgstr ""
-#: doc/classes/YSort.xml:4
+#: doc/classes/YSort.xml
msgid "Sort all child nodes based on their Y positions."
msgstr ""
-#: doc/classes/YSort.xml:7
+#: doc/classes/YSort.xml
msgid ""
"Sort all child nodes based on their Y positions. The child node must inherit "
"from [CanvasItem] for it to be sorted. Nodes that have a higher Y position "
@@ -69642,7 +69622,7 @@ msgid ""
"divide it in multiple ones, yet keep the unique sorting."
msgstr ""
-#: doc/classes/YSort.xml:16
+#: doc/classes/YSort.xml
msgid ""
"If [code]true[/code], child nodes are sorted, otherwise sorting is disabled."
msgstr ""