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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-22 22:09:38 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-07-22 22:39:00 +0200 |
commit | f0b896e9a3f8e39b23c1fdad80344d2466e7c1f6 (patch) | |
tree | 89ddb14de9469135f1b5dfb717e2b3acc95a9430 /doc/translations/it.po | |
parent | 79463aa5defb083569d193658a62755223f14dc4 (diff) |
Add example usage for `Font.get_string_size()`
The font size is now separated from the font itself, so it makes
sense to have an example for people coming from Godot 3.x.
Diffstat (limited to 'doc/translations/it.po')
0 files changed, 0 insertions, 0 deletions