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authorRémi Verschelde <rverschelde@gmail.com>2020-09-18 13:35:51 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-09-18 13:44:25 +0200
commit3e78963bb95dec6c42415749e7e88699208dfba7 (patch)
tree1f238a7b8399e43834a73fec91145a7434de7e8d /doc/translations/classes.pot
parentb1b56fd04551e20fc05b28e92bfa2b5d2641c8ac (diff)
Fix typos with codespell
Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
Diffstat (limited to 'doc/translations/classes.pot')
-rw-r--r--doc/translations/classes.pot2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot
index 0e89e02762..7f352bce28 100644
--- a/doc/translations/classes.pot
+++ b/doc/translations/classes.pot
@@ -41208,7 +41208,7 @@ msgid ""
"result, it should not be depended upon for reproducible random streams "
"across Godot versions.\n"
"To generate a random float number (within a given range) based on a time-"
-"dependant seed:\n"
+"dependent seed:\n"
"[codeblock]\n"
"var rng = RandomNumberGenerator.new()\n"
"func _ready():\n"