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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /doc/notes.txt
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
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+
+in FileDialog file_selected -> file_activated
+focus script/shader editor when gaining focus
+detect if errors in editor and don't allow play
+
+
+-tree of files (all recognized extensions)
+
+*export: *keep|export|bundle
+*options: [make binary for xnl], then options for each filetype (texture compress method, etc)
+
+
+config.h deberia teber varias cosas de plataforma
+
+_FORCE_INLINE_
+copymem
+ftoi
+defines de funciones matematicas
+
+