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authorYuri Sizov <11782833+YuriSizov@users.noreply.github.com>2023-01-24 22:26:03 +0300
committerGitHub <noreply@github.com>2023-01-24 22:26:03 +0300
commitfab9926a958ffb5771c59a93f4416d3f3df45240 (patch)
tree1a022f066c756ff1867d7a8fa74a26d6af48a184 /doc/classes
parent9de0c73e4529afe3ea060332a03e17cc0581efd8 (diff)
parent8f706be6fa122a0e3ebf6b48a011023f4a20516c (diff)
Merge pull request #65137 from dalexeev/editor-naming
Rearrange `editor/naming/*` project settings
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 84df014fa4..430f1c60fd 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -698,10 +698,16 @@
<member name="editor/movie_writer/speaker_mode" type="int" setter="" getter="" default="0">
The speaker mode to use in the recorded audio when writing a movie. See [enum AudioServer.SpeakerMode] for possible values.
</member>
- <member name="editor/node_naming/name_casing" type="int" setter="" getter="" default="0">
+ <member name="editor/naming/default_signal_callback_name" type="String" setter="" getter="" default="&quot;_on_{node_name}_{signal_name}&quot;">
+ The format of the default signal callback name (in the Signal Connection Dialog). The following substitutions are available: [code]{NodeName}[/code], [code]{nodeName}[/code], [code]{node_name}[/code], [code]{SignalName}[/code], [code]{signalName}[/code], and [code]{signal_name}[/code].
+ </member>
+ <member name="editor/naming/default_signal_callback_to_self_name" type="String" setter="" getter="" default="&quot;_on_{signal_name}&quot;">
+ The format of the default signal callback name when a signal connects to the same node that emits it (in the Signal Connection Dialog). The following substitutions are available: [code]{NodeName}[/code], [code]{nodeName}[/code], [code]{node_name}[/code], [code]{SignalName}[/code], [code]{signalName}[/code], and [code]{signal_name}[/code].
+ </member>
+ <member name="editor/naming/node_name_casing" type="int" setter="" getter="" default="0">
When creating node names automatically, set the type of casing in this project. This is mostly an editor setting.
</member>
- <member name="editor/node_naming/name_num_separator" type="int" setter="" getter="" default="0">
+ <member name="editor/naming/node_name_num_separator" type="int" setter="" getter="" default="0">
What to use to separate node name from number. This is mostly an editor setting.
</member>
<member name="editor/run/main_run_args" type="String" setter="" getter="" default="&quot;&quot;">