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authorChaosus <chaosus89@gmail.com>2019-10-01 11:51:50 +0300
committerChaosus <chaosus89@gmail.com>2019-10-01 13:20:08 +0300
commitf14bcd8cc5b05a1a31dcab6cb080252ff5adda2f (patch)
tree00ffdd8c626de51decf5e01218cf965ab013def1 /doc/classes
parenta6eeb1a38e1c3e7990f5f236d045f7ff39d72be8 (diff)
Added sampler port type for visual shaders
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/VisualShaderNode.xml7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 3e80349b13..9b0c6b2604 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -51,8 +51,11 @@
<constant name="PORT_TYPE_TRANSFORM" value="3" enum="PortType">
Transform type. Translated to [code]mat4[/code] type in shader code.
</constant>
- <constant name="PORT_TYPE_ICON_COLOR" value="4" enum="PortType">
- Color type. Can be used for return icon type in members dialog (see [method VisualShaderNodeCustom._get_return_icon_type]) - do not use it in other cases!
+ <constant name="PORT_TYPE_SAMPLER" value="4" enum="PortType">
+ Sampler type. Translated to reference of sampler uniform in shader code. Can only be used for input ports in non-uniform nodes.
+ </constant>
+ <constant name="PORT_TYPE_MAX" value="5" enum="PortType">
+ Represents the size of the [enum PortType] enum.
</constant>
</constants>
</class>