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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-29 23:43:23 +0200
committerGitHub <noreply@github.com>2022-03-29 23:43:23 +0200
commited67d8f8a7f646d07d456bd1ff630c4bb990eefe (patch)
tree86327ab1c628b3895267df059477588aea165958 /doc/classes
parent0731d0d777a67a3dba862eab61883a4d94b00f61 (diff)
parent9484ee7a9ef3a4bd7ca3731eda954f0ad425db3d (diff)
Merge pull request #54886 from V-Sekai/blend-io
Add Blend Import
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/EditorSceneFormatImporterGLTF.xml9
-rw-r--r--doc/classes/ProjectSettings.xml4
2 files changed, 4 insertions, 9 deletions
diff --git a/doc/classes/EditorSceneFormatImporterGLTF.xml b/doc/classes/EditorSceneFormatImporterGLTF.xml
deleted file mode 100644
index 6478e853eb..0000000000
--- a/doc/classes/EditorSceneFormatImporterGLTF.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneFormatImporterGLTF" inherits="EditorSceneFormatImporter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
-</class>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index a8b4129061..6f85ed5b38 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -553,6 +553,10 @@
<member name="editor/script/templates_search_path" type="String" setter="" getter="" default="&quot;res://script_templates&quot;">
Search path for project-specific script templates. Godot will search for script templates both in the editor-specific path and in this project-specific path.
</member>
+ <member name="filesystem/import/blend/enabled" type="bool" setter="" getter="" default="false">
+ If [code]true[/code], 3D scene files with the [code].blend[/code] extension will be imported by converting them to glTF 2.0.
+ This requires configuring a path to a Blender executable in the editor settings at [code]filesystem/import/blend/blender_path[/code]. Blender 3.0 or later is required.
+ </member>
<member name="gui/common/default_scroll_deadzone" type="int" setter="" getter="" default="0">
Default value for [member ScrollContainer.scroll_deadzone], which will be used for all [ScrollContainer]s unless overridden.
</member>