summaryrefslogtreecommitdiff
path: root/doc/classes
diff options
context:
space:
mode:
authorasheraryam <asheraryam@gmail.com>2020-04-30 09:41:22 +0300
committerasheraryam <asheraryam@gmail.com>2021-04-27 06:56:04 +0300
commitecfbb0fd28946e5f7f60073e8fb4b84572e03bab (patch)
tree1fe047eea6a225d7da9d30cd687854e5690dd1b6 /doc/classes
parent492b8aa9a5c440ec1fc64667915038f64c828f8a (diff)
Expose creating multiple-convex-collision static bodies to GDScript
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/MeshInstance3D.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml
index e1a6cf44a7..b015a21d67 100644
--- a/doc/classes/MeshInstance3D.xml
+++ b/doc/classes/MeshInstance3D.xml
@@ -20,6 +20,13 @@
This helper creates a [StaticBody3D] child node with a [ConvexPolygonShape3D] collision shape calculated from the mesh geometry. It's mainly used for testing.
</description>
</method>
+ <method name="create_multiple_convex_collisions">
+ <return type="void">
+ </return>
+ <description>
+ This helper creates a [StaticBody3D] child node with multiple [ConvexPolygonShape3D] collision shapes calculated from the mesh geometry via convex decomposition. It's mainly used for testing.
+ </description>
+ </method>
<method name="create_debug_tangents">
<return type="void">
</return>