diff options
author | Silc Renew <tokage.it.lab@gmail.com> | 2022-10-22 02:56:16 +0900 |
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committer | Silc Renew <tokage.it.lab@gmail.com> | 2022-10-22 02:56:16 +0900 |
commit | e7d0a2198bb575ef739c546b4ed37889b4a7c72a (patch) | |
tree | 09311e3e4ee7446d69c7edfff073b028986154c1 /doc/classes | |
parent | bd4fddd89fbb1d91c6a980a1457959f043618c8c (diff) |
Add a tutorial link to Retarget Classes
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/BoneMap.xml | 1 | ||||
-rw-r--r-- | doc/classes/SkeletonProfile.xml | 1 | ||||
-rw-r--r-- | doc/classes/SkeletonProfileHumanoid.xml | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/BoneMap.xml b/doc/classes/BoneMap.xml index f7a4845b7d..7135406d3c 100644 --- a/doc/classes/BoneMap.xml +++ b/doc/classes/BoneMap.xml @@ -8,6 +8,7 @@ By assigning the actual [Skeleton3D] bone name as the key value, it maps the [Skeleton3D] to the [SkeletonProfile]. </description> <tutorials> + <link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link> </tutorials> <methods> <method name="find_profile_bone_name" qualifiers="const"> diff --git a/doc/classes/SkeletonProfile.xml b/doc/classes/SkeletonProfile.xml index 55d21f3224..57bdd52d9e 100644 --- a/doc/classes/SkeletonProfile.xml +++ b/doc/classes/SkeletonProfile.xml @@ -7,6 +7,7 @@ This resource is used in [EditorScenePostImport]. Some parameters are referring to bones in [Skeleton3D], [Skin], [Animation], and some other nodes are rewritten based on the parameters of [SkeletonProfile]. </description> <tutorials> + <link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link> </tutorials> <methods> <method name="find_bone" qualifiers="const"> diff --git a/doc/classes/SkeletonProfileHumanoid.xml b/doc/classes/SkeletonProfileHumanoid.xml index 11f0521718..0dbd66d8d6 100644 --- a/doc/classes/SkeletonProfileHumanoid.xml +++ b/doc/classes/SkeletonProfileHumanoid.xml @@ -6,6 +6,7 @@ A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only. </description> <tutorials> + <link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link> </tutorials> <members> <member name="bone_size" type="int" setter="set_bone_size" getter="get_bone_size" overrides="SkeletonProfile" default="56" /> |