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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-06-13 22:29:54 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-06-13 22:29:54 +0200 |
commit | e5e23c7ebff93042263d8384282714572969c6e8 (patch) | |
tree | 964418e03dacb252938ec1590d4166efac76abca /doc/classes | |
parent | 576db2acee4be73ded221bde3289c9bd8b9a47ff (diff) |
Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
Likely added by mistake in #19487.
Should fix #19543.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/EditorSpatialGizmo.xml | 2 | ||||
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 6 |
2 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index 58d2671968..3636442b85 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -24,8 +24,6 @@ </return> <argument index="0" name="triangles" type="TriangleMesh"> </argument> - <argument index="1" name="bounds" type="AABB"> - </argument> <description> Add collision triangles to the gizmo for picking. A [TriangleMesh] can be generated from a regular [Mesh] too. Call this function during [method redraw]. </description> diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 5eb4eb09af..fd4b583928 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -11,6 +11,12 @@ <demos> </demos> <methods> + <method name="generate_triangle_mesh" qualifiers="const"> + <return type="TriangleMesh"> + </return> + <description> + </description> + </method> <method name="get_item_rect" qualifiers="const"> <return type="Rect2"> </return> |