diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-15 12:54:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-02-15 12:54:25 +0100 |
commit | e13312db7976fd78a75b29944e0f96a174653a1c (patch) | |
tree | 2f03813796d1ad5af478962af88b0e9c62737a78 /doc/classes | |
parent | 3f6295a1ed91975dcbf7f5ba9e0bb36f525538a1 (diff) | |
parent | 9e21077fadafac3ba62ea9c5bbdb9c7883167453 (diff) |
Merge pull request #46028 from Beuc/patch-passby
doc: explain TouchScreenButton passby mode
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/TouchScreenButton.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 355804f2a3..9833f0dc23 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -30,7 +30,8 @@ The button's texture for the normal state. </member> <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled" default="false"> - If [code]true[/code], pass-by presses are enabled. + If [code]true[/code], the [signal pressed] and [signal released] signals are emitted whenever a pressed finger goes in and out of the button, even if the pressure started outside the active area of the button. + [b]Note:[/b] this is a "pass-by" (not "bypass") press mode. </member> <member name="pressed" type="Texture2D" setter="set_texture_pressed" getter="get_texture_pressed"> The button's texture for the pressed state. |