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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-06-24 10:28:15 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-20 11:17:59 +0200
commitddb68f76ffc9505a179ee52cc2f4ee99ac571b04 (patch)
treec62c113f8f18293fc5f30c5d26f6921c372eeea0 /doc/classes
parent8b1c60c1a324ed3ae2c2d26e58a3040f8542a416 (diff)
[Net] Single `rpc` annotation. "sync" no longer part of mode.
- Move the "sync" property for RPCs to RPCConfig. - Unify GDScript annotations into a single one: - `@rpc(master)` # default - `@rpc(puppet)` - `@rpc(any)` # former `@remote` - Implement three additional `@rpc` options: - The second parameter is the "sync" option (which also calls the function locally when RPCing). One of "sync", "nosync". - The third parameter is the transfer mode (reliable, unreliable, ordered). - The third parameter is the channel (unused for now).
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/MultiplayerAPI.xml9
1 files changed, 0 insertions, 9 deletions
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index c4d8a5b1b9..82b929c1f7 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -146,14 +146,5 @@
<constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode">
Used with [method Node.rpc_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master].
</constant>
- <constant name="RPC_MODE_REMOTESYNC" value="4" enum="RPCMode">
- Behave like [constant RPC_MODE_REMOTE] but also make the call or property change locally. Analogous to the [code]remotesync[/code] keyword.
- </constant>
- <constant name="RPC_MODE_MASTERSYNC" value="5" enum="RPCMode">
- Behave like [constant RPC_MODE_MASTER] but also make the call or property change locally. Analogous to the [code]mastersync[/code] keyword.
- </constant>
- <constant name="RPC_MODE_PUPPETSYNC" value="6" enum="RPCMode">
- Behave like [constant RPC_MODE_PUPPET] but also make the call or property change locally. Analogous to the [code]puppetsync[/code] keyword.
- </constant>
</constants>
</class>