diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-02 20:22:38 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-01-02 20:22:38 +0100 |
commit | dc2e4cc804ecf0566d98f8ca54f110df65682c12 (patch) | |
tree | 01ec8c16716bd9d85980f7ed9de93a564e27b790 /doc/classes | |
parent | eadf04e1ddc43f8b103b96198b46de130e8b1e57 (diff) | |
parent | ab11916822c0b28357bbfb56f428dc1bc99ff362 (diff) |
Merge pull request #34736 from cbscribe/kcc_doc_fixes
[DOCS] Class reference typos and fixes.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AnimationNode.xml | 2 | ||||
-rw-r--r-- | doc/classes/DynamicFontData.xml | 4 | ||||
-rw-r--r-- | doc/classes/PopupMenu.xml | 6 | ||||
-rw-r--r-- | doc/classes/SphereMesh.xml | 2 | ||||
-rw-r--r-- | doc/classes/SplitContainer.xml | 2 | ||||
-rw-r--r-- | doc/classes/TextureProgress.xml | 2 | ||||
-rw-r--r-- | doc/classes/Timer.xml | 2 |
7 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index b4288bbfaa..79ec0f0a47 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -204,7 +204,7 @@ </methods> <members> <member name="filter_enabled" type="bool" setter="set_filter_enabled" getter="is_filter_enabled"> - Returns whether filtering is enabled. + If [code]true[/code], filtering is enabled. </member> </members> <signals> diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index ecdab32e80..399e103930 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -12,13 +12,13 @@ </methods> <members> <member name="antialiased" type="bool" setter="set_antialiased" getter="is_antialiased" default="true"> - Controls whether the font should be rendered with anti-aliasing. + If [code]true[/code], the font is rendered with anti-aliasing. </member> <member name="font_path" type="String" setter="set_font_path" getter="get_font_path" default=""""> The path to the vector font file. </member> <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="DynamicFontData.Hinting" default="2"> - The font hinting mode used by FreeType. + The font hinting mode used by FreeType. See [enum Hinting] for options. </member> </members> <constants> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index bdb6ca84ee..c920b52df6 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -334,7 +334,7 @@ <return type="bool"> </return> <description> - Returns whether the popup will be hidden when the window loses focus or not. + Returns [code]true[/code] if the popup will be hidden when the window loses focus or not. </description> </method> <method name="is_item_checkable" qualifiers="const"> @@ -391,7 +391,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Returns whether the shortcut of the specified item [code]idx[/code] is disabled or not. + Returns [code]true[/code] if the specified item's shortcut is disabled. </description> </method> <method name="remove_item"> @@ -477,7 +477,7 @@ <argument index="1" name="disabled" type="bool"> </argument> <description> - Sets whether the item at index [code]idx[/code] is disabled or not. When it is disabled, it can't be selected and its action can't be invoked. + Enables/disables the item at index [code]idx[/code]. When it is disabled, it can't be selected and its action can't be invoked. </description> </method> <method name="set_item_icon"> diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml index 6d81d8ff82..43f19f9f4e 100644 --- a/doc/classes/SphereMesh.xml +++ b/doc/classes/SphereMesh.xml @@ -15,7 +15,7 @@ Full height of the sphere. </member> <member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere" default="false"> - Determines whether a full sphere or a hemisphere is created. + If [code]true[/code], a hemisphere is created rather than a full sphere. [b]Note:[/b] To get a regular hemisphere, the height and radius of the sphere must be equal. </member> <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64"> diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml index d756c17cef..71731f685a 100644 --- a/doc/classes/SplitContainer.xml +++ b/doc/classes/SplitContainer.xml @@ -20,7 +20,7 @@ <member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed" default="false"> </member> <member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility" default="0"> - Determines whether the dragger is visible. + Determines the dragger's visibility. See [enum DraggerVisibility] for options. </member> <member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset" default="0"> </member> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 479ab865ba..c16d6f58bc 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -86,7 +86,7 @@ The [member texture_progress] fills from right to left. </constant> <constant name="FILL_TOP_TO_BOTTOM" value="2" enum="FillMode"> - The [member texture_progress] fills from top to bototm. + The [member texture_progress] fills from top to bottom. </constant> <constant name="FILL_BOTTOM_TO_TOP" value="3" enum="FillMode"> The [member texture_progress] fills from bottom to top. diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index 4f455fb377..3e4b68d91d 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -49,7 +49,7 @@ </member> <member name="time_left" type="float" setter="" getter="get_time_left"> The timer's remaining time in seconds. Returns 0 if the timer is inactive. - [b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time]. + [b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [method start]. </member> <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" default="1.0"> Wait time in seconds. |