diff options
author | Robbie Cooper <cooperra@users.noreply.github.com> | 2017-10-31 19:47:07 -0400 |
---|---|---|
committer | Robbie Cooper <cooperra@users.noreply.github.com> | 2017-10-31 19:47:07 -0400 |
commit | dbf774f9dcedc327d69994d6786722d94e4b624a (patch) | |
tree | 3e29814c33b4171eb0e745c8eebd4bd7d0abe4a6 /doc/classes | |
parent | a4ea63737c9ed862c4a421d668942d6ffaf5a861 (diff) |
Proofreading: Change a usage of "specially" to "especially"
See PR godotengine/godot-docs#561. This file generates documentation touched by that PR, so must be changed to stay in sync.
I couldn't find any other usages in this repo that needed changing. I looked in all files matching *.cpp *.h *.md *.txt *.xml *.html *.rst.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 70b880eb43..82eb291f27 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -381,7 +381,7 @@ </signals> <constants> <constant name="ANIMATION_PROCESS_PHYSICS" value="0"> - Process animation during the physics process. This is specially useful when animating physics bodies. + Process animation during the physics process. This is especially useful when animating physics bodies. </constant> <constant name="ANIMATION_PROCESS_IDLE" value="1"> Process animation during the idle process. |