diff options
author | Danil Alexeev <danil@alexeev.xyz> | 2022-06-28 18:13:00 +0300 |
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committer | Danil Alexeev <danil@alexeev.xyz> | 2022-06-28 18:54:51 +0300 |
commit | dad9683d11ca174cf50d0039fb0f05fb7439984f (patch) | |
tree | 1f2a444e9f4dda6e3c7f2d926ae88c45321243ca /doc/classes | |
parent | 2ea7765f7678cb187f15cf4bf585a2f5536f94c3 (diff) |
Add boot splash display time setting
Implements #8867.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 2391cb892c..74cf178261 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -203,6 +203,9 @@ Path to an image used as the boot splash. If left empty, the default Godot Engine splash will be displayed instead. [b]Note:[/b] Only effective if [member application/boot_splash/show_image] is [code]true[/code]. </member> + <member name="application/boot_splash/minimum_display_time" type="int" setter="" getter="" default="0"> + Minimum boot splash display time (in milliseconds). It is not recommended to set too high values for this setting. + </member> <member name="application/boot_splash/show_image" type="bool" setter="" getter="" default="true"> If [code]true[/code], displays the image specified in [member application/boot_splash/image] when the engine starts. If [code]false[/code], only displays the plain color specified in [member application/boot_splash/bg_color]. </member> |