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authorDanil Alexeev <danil@alexeev.xyz>2022-06-28 18:13:00 +0300
committerDanil Alexeev <danil@alexeev.xyz>2022-06-28 18:54:51 +0300
commitdad9683d11ca174cf50d0039fb0f05fb7439984f (patch)
tree1f2a444e9f4dda6e3c7f2d926ae88c45321243ca /doc/classes
parent2ea7765f7678cb187f15cf4bf585a2f5536f94c3 (diff)
Add boot splash display time setting
Implements #8867.
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 2391cb892c..74cf178261 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -203,6 +203,9 @@
Path to an image used as the boot splash. If left empty, the default Godot Engine splash will be displayed instead.
[b]Note:[/b] Only effective if [member application/boot_splash/show_image] is [code]true[/code].
</member>
+ <member name="application/boot_splash/minimum_display_time" type="int" setter="" getter="" default="0">
+ Minimum boot splash display time (in milliseconds). It is not recommended to set too high values for this setting.
+ </member>
<member name="application/boot_splash/show_image" type="bool" setter="" getter="" default="true">
If [code]true[/code], displays the image specified in [member application/boot_splash/image] when the engine starts. If [code]false[/code], only displays the plain color specified in [member application/boot_splash/bg_color].
</member>