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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-05 15:16:23 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-05 15:16:23 +0200 |
commit | d1801f976ff49ff6730c5b45d082f369ec27ec9b (patch) | |
tree | f1b513ca9c1f3902050913a95870c38302cec1f8 /doc/classes | |
parent | 11931d06aebe7d06e7e10a1b192156e4f6c2e479 (diff) | |
parent | 5f098d6db6da62deb77d6d555ab67d6cb15f80c2 (diff) |
Merge pull request #48280 from Calinou/doc-file-open-compressed-godot-only
Document that `File.open_compressed()` can only open files saved by Godot
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/File.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/File.xml b/doc/classes/File.xml index e0781e807f..f0b9156b89 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -275,6 +275,7 @@ </argument> <description> Opens a compressed file for reading or writing. + [b]Note:[/b] [method open_compressed] can only read files that were saved by Godot, not third-party compression formats. See [url=https://github.com/godotengine/godot/issues/28999]GitHub issue #28999[/url] for a workaround. </description> </method> <method name="open_encrypted"> |