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authorTomasz Chabora <kobewi4e@gmail.com>2019-09-17 19:26:20 +0200
committerTomasz Chabora <kobewi4e@gmail.com>2019-09-17 19:26:20 +0200
commitcf2ae78956c8ddc010062cf5eff38e40229a3665 (patch)
tree6a87e38b53e51f2382240fce672697144c33d4bc /doc/classes
parent1399262ffac0c7f5011e653c4859bd60553c2419 (diff)
Fix region editor for NinePatchRect
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/NinePatchRect.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index f191b08d96..ce7a6ef54c 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -51,7 +51,7 @@
The height of the 9-slice's top row.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )">
- Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one.
+ Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
The node's texture resource.