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authorreduz <reduzio@gmail.com>2022-03-05 16:43:38 +0100
committerreduz <reduzio@gmail.com>2022-03-05 16:43:38 +0100
commitccd4cdfd8b505feef9bdb66f9a9f7eb2813464e7 (patch)
treea4537d12a8cfca9020e8254ca20008702dad6a4e /doc/classes
parentff65d33e8c278bfbbbad18f9db959b2bbe04f919 (diff)
Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming. * Streaming will be implemented in 4.1 and it will work different. * It makes more sense to be called CompressedTexture since it imports and compresses texture files.
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/CompressedCubemap.xml9
-rw-r--r--doc/classes/CompressedCubemapArray.xml9
-rw-r--r--doc/classes/CompressedTexture2D.xml (renamed from doc/classes/StreamTexture2D.xml)4
-rw-r--r--doc/classes/CompressedTexture2DArray.xml9
-rw-r--r--doc/classes/CompressedTexture3D.xml (renamed from doc/classes/StreamTexture3D.xml)2
-rw-r--r--doc/classes/CompressedTextureLayered.xml (renamed from doc/classes/StreamTextureLayered.xml)2
-rw-r--r--doc/classes/ImageTexture.xml2
-rw-r--r--doc/classes/ResourceFormatLoader.xml2
-rw-r--r--doc/classes/StreamCubemap.xml9
-rw-r--r--doc/classes/StreamCubemapArray.xml9
-rw-r--r--doc/classes/StreamTexture2DArray.xml9
11 files changed, 33 insertions, 33 deletions
diff --git a/doc/classes/CompressedCubemap.xml b/doc/classes/CompressedCubemap.xml
new file mode 100644
index 0000000000..fbb0879fdc
--- /dev/null
+++ b/doc/classes/CompressedCubemap.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CompressedCubemap" inherits="CompressedTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/CompressedCubemapArray.xml b/doc/classes/CompressedCubemapArray.xml
new file mode 100644
index 0000000000..ff096cea47
--- /dev/null
+++ b/doc/classes/CompressedCubemapArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CompressedCubemapArray" inherits="CompressedTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/StreamTexture2D.xml b/doc/classes/CompressedTexture2D.xml
index b18105cc29..c99fcf2280 100644
--- a/doc/classes/StreamTexture2D.xml
+++ b/doc/classes/CompressedTexture2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTexture2D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="CompressedTexture2D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A [code].stex[/code] texture.
</brief_description>
@@ -19,7 +19,7 @@
</methods>
<members>
<member name="load_path" type="String" setter="load" getter="get_load_path" default="&quot;&quot;">
- The StreamTexture's file path to a [code].stex[/code] file.
+ The CompressedTexture's file path to a [code].stex[/code] file.
</member>
</members>
</class>
diff --git a/doc/classes/CompressedTexture2DArray.xml b/doc/classes/CompressedTexture2DArray.xml
new file mode 100644
index 0000000000..0c751759af
--- /dev/null
+++ b/doc/classes/CompressedTexture2DArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="CompressedTexture2DArray" inherits="CompressedTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/StreamTexture3D.xml b/doc/classes/CompressedTexture3D.xml
index c0b783369f..de7a93d788 100644
--- a/doc/classes/StreamTexture3D.xml
+++ b/doc/classes/CompressedTexture3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="CompressedTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/StreamTextureLayered.xml b/doc/classes/CompressedTextureLayered.xml
index 8ed36ff54c..03bea84ba4 100644
--- a/doc/classes/StreamTextureLayered.xml
+++ b/doc/classes/CompressedTextureLayered.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTextureLayered" inherits="TextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="CompressedTextureLayered" inherits="TextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index d35dacfcde..aecb4fc4b6 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -18,7 +18,7 @@
var texture = load("res://icon.png")
$Sprite2D.texture = texture
[/codeblock]
- This is because images have to be imported as a [StreamTexture2D] first to be loaded with [method @GDScript.load]. If you'd still like to load an image file just like any other [Resource], import it as an [Image] resource instead, and then load it normally using the [method @GDScript.load] method.
+ This is because images have to be imported as a [CompressedTexture2D] first to be loaded with [method @GDScript.load]. If you'd still like to load an image file just like any other [Resource], import it as an [Image] resource instead, and then load it normally using the [method @GDScript.load] method.
[b]Note:[/b] The image can be retrieved from an imported texture using the [method Texture2D.get_image] method, which returns a copy of the image:
[codeblock]
var texture = load("res://icon.png")
diff --git a/doc/classes/ResourceFormatLoader.xml b/doc/classes/ResourceFormatLoader.xml
index c516aec809..983a05800f 100644
--- a/doc/classes/ResourceFormatLoader.xml
+++ b/doc/classes/ResourceFormatLoader.xml
@@ -6,7 +6,7 @@
<description>
Godot loads resources in the editor or in exported games using ResourceFormatLoaders. They are queried automatically via the [ResourceLoader] singleton, or when a resource with internal dependencies is loaded. Each file type may load as a different resource type, so multiple ResourceFormatLoaders are registered in the engine.
Extending this class allows you to define your own loader. Be sure to respect the documented return types and values. You should give it a global class name with [code]class_name[/code] for it to be registered. Like built-in ResourceFormatLoaders, it will be called automatically when loading resources of its handled type(s). You may also implement a [ResourceFormatSaver].
- [b]Note:[/b] You can also extend [EditorImportPlugin] if the resource type you need exists but Godot is unable to load its format. Choosing one way over another depends on if the format is suitable or not for the final exported game. For example, it's better to import [code].png[/code] textures as [code].stex[/code] ([StreamTexture2D]) first, so they can be loaded with better efficiency on the graphics card.
+ [b]Note:[/b] You can also extend [EditorImportPlugin] if the resource type you need exists but Godot is unable to load its format. Choosing one way over another depends on if the format is suitable or not for the final exported game. For example, it's better to import [code].png[/code] textures as [code].stex[/code] ([CompressedTexture2D]) first, so they can be loaded with better efficiency on the graphics card.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/StreamCubemap.xml b/doc/classes/StreamCubemap.xml
deleted file mode 100644
index 61ab28ad41..0000000000
--- a/doc/classes/StreamCubemap.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamCubemap" inherits="StreamTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
-</class>
diff --git a/doc/classes/StreamCubemapArray.xml b/doc/classes/StreamCubemapArray.xml
deleted file mode 100644
index 98e10d9a47..0000000000
--- a/doc/classes/StreamCubemapArray.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamCubemapArray" inherits="StreamTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
-</class>
diff --git a/doc/classes/StreamTexture2DArray.xml b/doc/classes/StreamTexture2DArray.xml
deleted file mode 100644
index e78a23416c..0000000000
--- a/doc/classes/StreamTexture2DArray.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTexture2DArray" inherits="StreamTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
-</class>