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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-04 17:26:25 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-16 05:19:39 +0200
commitc9a491b6710f62e5bf2007cf3b36322c7a247521 (patch)
treeeb1489b366b637a43f0023f1c054ad35eb667192 /doc/classes
parent1ed00dca882118598d14eae315f608af9de758cf (diff)
Add a comment at the top of generated shaders
This comment is useful to determine the origin of ShaderMaterials converted from built-in material types (such as CanvasItemMaterial or StandardMaterial3D). The Godot version is also included in case the shader needs to be regenerated with a newer engine version.
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