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authorRémi Verschelde <rverschelde@gmail.com>2020-07-27 22:45:01 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-07-27 22:45:01 +0200
commitc845e20addb28ea250b705a4eeb4418fa8bbb85c (patch)
treed09d23df65989fe66dd51d8ce62be88ec3d5515a /doc/classes
parent04f46aea8d73d45673d2b29e98d7c8bf7945bee0 (diff)
Revert "Allow Area2D and 3D mouse events without a collision layer"
This reverts commit 7eebb06b5571437828d8c5099558c303c72cd1f4.
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/CollisionObject2D.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index bf82e921fb..e8f7a59e4c 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -217,7 +217,7 @@
</methods>
<members>
<member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" default="true">
- If [code]true[/code], this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
+ If [code]true[/code], this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events. Requires at least one [code]collision_layer[/code] bit to be set.
</member>
</members>
<signals>
@@ -229,17 +229,17 @@
<argument index="2" name="shape_idx" type="int">
</argument>
<description>
- Emitted when an input event occurs and [code]input_pickable[/code] is [code]true[/code]. See [method _input_event] for details.
+ Emitted when an input event occurs. Requires [member input_pickable] to be [code]true[/code] and at least one [code]collision_layer[/code] bit to be set. See [method _input_event] for details.
</description>
</signal>
<signal name="mouse_entered">
<description>
- Emitted when the mouse pointer enters any of this object's shapes.
+ Emitted when the mouse pointer enters any of this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [code]collision_layer[/code] bit to be set.
</description>
</signal>
<signal name="mouse_exited">
<description>
- Emitted when the mouse pointer exits all this object's shapes.
+ Emitted when the mouse pointer exits all this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [code]collision_layer[/code] bit to be set.
</description>
</signal>
</signals>