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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-04-15 07:57:15 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-15 07:57:15 +0200 |
commit | c7a4e2196ee08d7ec5190873bd243fbf2727c18f (patch) | |
tree | b1272043f63d4c8b003e20097f7709e2748b2a94 /doc/classes | |
parent | 9e0f87359b9ae596fa99022ccdad015bd74680ae (diff) | |
parent | 92731d292c66be637b837653044273c7000f63a3 (diff) |
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rename get_surface_material to get_surface_override_material
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/MeshInstance3D.xml | 8 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml index 82cd392cd3..e1a6cf44a7 100644 --- a/doc/classes/MeshInstance3D.xml +++ b/doc/classes/MeshInstance3D.xml @@ -43,7 +43,7 @@ Returns the [Material] that will be used by the [Mesh] when drawing. This can return the [member GeometryInstance3D.material_override], the surface override [Material] defined in this [MeshInstance3D], or the surface [Material] defined in the [Mesh]. For example, if [member GeometryInstance3D.material_override] is used, all surfaces will return the override material. </description> </method> - <method name="get_surface_material" qualifiers="const"> + <method name="get_surface_override_material" qualifiers="const"> <return type="Material"> </return> <argument index="0" name="surface" type="int"> @@ -52,14 +52,14 @@ Returns the override [Material] for the specified surface of the [Mesh] resource. </description> </method> - <method name="get_surface_material_count" qualifiers="const"> + <method name="get_surface_override_material_count" qualifiers="const"> <return type="int"> </return> <description> - Returns the number of surface materials. + Returns the number of surface override materials. This is equivalent to [method Mesh.get_surface_count]. </description> </method> - <method name="set_surface_material"> + <method name="set_surface_override_material"> <return type="void"> </return> <argument index="0" name="surface" type="int"> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index f82301bcf4..d6eaa1b88b 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -1317,7 +1317,7 @@ Sets the scenario that the instance is in. The scenario is the 3D world that the objects will be displayed in. </description> </method> - <method name="instance_set_surface_material"> + <method name="instance_set_surface_override_material"> <return type="void"> </return> <argument index="0" name="instance" type="RID"> @@ -1327,7 +1327,7 @@ <argument index="2" name="material" type="RID"> </argument> <description> - Sets the material of a specific surface. Equivalent to [method MeshInstance3D.set_surface_material]. + Sets the override material of a specific surface. Equivalent to [method MeshInstance3D.set_surface_override_material]. </description> </method> <method name="instance_set_transform"> |