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authorAaron Franke <arnfranke@yahoo.com>2022-09-22 18:53:24 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-09-22 19:09:12 -0500
commitc3970f8fe5a0c437c546e6af9c7ac9ee75feb0ee (patch)
treef0cecf6a541a9b637d76b110281b9a7b1b60819d /doc/classes
parent62792eeb9fac4f44272f59f95ec8eb3abc0432a7 (diff)
Revert custom_minimum_size type back to Vector2 instead of Vector2i
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/Control.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 7b9bf0fa37..71798d2574 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -972,7 +972,7 @@
<member name="clip_contents" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false">
Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered and won't receive input.
</member>
- <member name="custom_minimum_size" type="Vector2i" setter="set_custom_minimum_size" getter="get_custom_minimum_size" default="Vector2i(0, 0)">
+ <member name="custom_minimum_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size" default="Vector2(0, 0)">
The minimum size of the node's bounding rectangle. If you set it to a value greater than (0, 0), the node's bounding rectangle will always have at least this size, even if its content is smaller. If it's set to (0, 0), the node sizes automatically to fit its content, be it a texture or child nodes.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode" default="0">