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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-12-11 00:13:26 +0100 |
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committer | GitHub <noreply@github.com> | 2017-12-11 00:13:26 +0100 |
commit | c05c66ee01bcf285d5b4d952fb24c15af281803d (patch) | |
tree | 6306ac2e001d006d97397646349827791a26977a /doc/classes | |
parent | 9e419406520f872e7eb6c1cc429188e81950bd05 (diff) | |
parent | 48cefc9c969719d6fab8d3237c6d9e02bd34b64f (diff) |
Merge pull request #14511 from akien-mga/drop_tilemap_center_xy
TileMap: Drop unused center_x/center_y booleans
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/TileMap.xml | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index e58ab3dd25..72cd56dc55 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -38,20 +38,6 @@ Return the tile index of the cell referenced by a Vector2. </description> </method> - <method name="get_center_x" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if tiles are to be centered in x coordinate (by default this is false and they are drawn from upper left cell corner). - </description> - </method> - <method name="get_center_y" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner). - </description> - </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> @@ -176,24 +162,6 @@ Optionally, the tile can also be flipped over the X and Y axes or transposed. </description> </method> - <method name="set_center_x"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - Set tiles to be centered in x coordinate. (by default this is false and they are drawn from upper left cell corner). - </description> - </method> - <method name="set_center_y"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner). - </description> - </method> <method name="set_collision_layer_bit"> <return type="void"> </return> |