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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-30 18:33:43 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-30 18:39:50 +0100 |
commit | bd0b7003e0ab9aececa38cbe5d97e2ce2eb3946a (patch) | |
tree | 5f1430e450003cc32f001c3ac2856a43eab03d56 /doc/classes | |
parent | 6010c49424b4e5a1110b6c5a17ef2fdbfc398067 (diff) |
Document the desktop-only file logging setting override
This closes https://github.com/godotengine/godot-docs/issues/4505.
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index e856d1ea9c..6392713985 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -869,6 +869,7 @@ If [code]true[/code], logs all output to files. </member> <member name="logging/file_logging/enable_file_logging.pc" type="bool" setter="" getter="" default="true"> + Desktop override for [member logging/file_logging/enable_file_logging], as log files are not readily accessible on mobile/Web platforms. </member> <member name="logging/file_logging/log_path" type="String" setter="" getter="" default=""user://logs/godot.log""> Path to logs within the project. Using an [code]user://[/code] path is recommended. |