diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-25 08:03:34 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-25 08:03:34 +0200 |
commit | bb0122c9331e7cb56d358ab427329a267b387969 (patch) | |
tree | dc584c6b27060287478dce5f919b9d8e90d025e7 /doc/classes | |
parent | 3db8359324a968007c7d0f24023831440a6d16e8 (diff) | |
parent | 1d257d02db5946a5a3c38f48e93176a8a86b20ec (diff) |
Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property
Add an `use_hdr` property to GradientTexture to allow storing HDR colors
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/GradientTexture.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml index 242a78b2e4..44da042dd4 100644 --- a/doc/classes/GradientTexture.xml +++ b/doc/classes/GradientTexture.xml @@ -14,6 +14,9 @@ <member name="gradient" type="Gradient" setter="set_gradient" getter="get_gradient"> The [Gradient] that will be used to fill the texture. </member> + <member name="use_hdr" type="bool" setter="set_use_hdr" getter="is_using_hdr" default="false"> + If [code]true[/code], the generated texture will support high dynamic range ([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/code], the generated texture will use low dynamic range; overbright colors will be clamped ([constant Image.FORMAT_RGBA8] format). + </member> <member name="width" type="int" setter="set_width" getter="get_width" default="2048"> The number of color samples that will be obtained from the [Gradient]. </member> |