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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-03 09:29:46 +0200
committerGitHub <noreply@github.com>2021-07-03 09:29:46 +0200
commitb9b128cb1d0f2ce83f4ba54d98bc123d09b8b81b (patch)
tree0e9478f1c6a08e619012a3a2de9aab6dacf7babf /doc/classes
parenta8fb450b3ce568fa8e3c9c013821f9046b9a0396 (diff)
parent62e577267fc43b0928e119acbf6578009fecd0ed (diff)
Merge pull request #50102 from nekomatata/expose-body-test-motion-3d
Expose body_test_motion in 3D physics server
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/PhysicsServer3D.xml19
-rw-r--r--doc/classes/PhysicsTestMotionResult3D.xml39
2 files changed, 58 insertions, 0 deletions
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index aa1f7597ea..88ce222324 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -772,6 +772,25 @@
Sets a body state (see [enum BodyState] constants).
</description>
</method>
+ <method name="body_test_motion">
+ <return type="bool">
+ </return>
+ <argument index="0" name="body" type="RID">
+ </argument>
+ <argument index="1" name="from" type="Transform3D">
+ </argument>
+ <argument index="2" name="motion" type="Vector3">
+ </argument>
+ <argument index="3" name="infinite_inertia" type="bool">
+ </argument>
+ <argument index="4" name="margin" type="float" default="0.001">
+ </argument>
+ <argument index="5" name="result" type="PhysicsTestMotionResult3D" default="null">
+ </argument>
+ <description>
+ Returns [code]true[/code] if a collision would result from moving in the given direction from a given point in space. Margin increases the size of the shapes involved in the collision detection. [PhysicsTestMotionResult3D] can be passed to return additional information in.
+ </description>
+ </method>
<method name="box_shape_create">
<return type="RID">
</return>
diff --git a/doc/classes/PhysicsTestMotionResult3D.xml b/doc/classes/PhysicsTestMotionResult3D.xml
new file mode 100644
index 0000000000..08c72ba965
--- /dev/null
+++ b/doc/classes/PhysicsTestMotionResult3D.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PhysicsTestMotionResult3D" inherits="RefCounted" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="collider" type="Object" setter="" getter="get_collider">
+ </member>
+ <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0">
+ </member>
+ <member name="collider_rid" type="RID" setter="" getter="get_collider_rid">
+ </member>
+ <member name="collider_shape" type="int" setter="" getter="get_collider_shape" default="0">
+ </member>
+ <member name="collider_velocity" type="Vector3" setter="" getter="get_collider_velocity" default="Vector3(0, 0, 0)">
+ </member>
+ <member name="collision_depth" type="float" setter="" getter="get_collision_depth" default="0.0">
+ </member>
+ <member name="collision_normal" type="Vector3" setter="" getter="get_collision_normal" default="Vector3(0, 0, 0)">
+ </member>
+ <member name="collision_point" type="Vector3" setter="" getter="get_collision_point" default="Vector3(0, 0, 0)">
+ </member>
+ <member name="collision_safe_fraction" type="float" setter="" getter="get_collision_safe_fraction" default="0.0">
+ </member>
+ <member name="collision_unsafe_fraction" type="float" setter="" getter="get_collision_unsafe_fraction" default="0.0">
+ </member>
+ <member name="motion" type="Vector3" setter="" getter="get_motion" default="Vector3(0, 0, 0)">
+ </member>
+ <member name="motion_remainder" type="Vector3" setter="" getter="get_motion_remainder" default="Vector3(0, 0, 0)">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>