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authorRémi Verschelde <rverschelde@gmail.com>2020-05-06 10:27:02 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-06 10:27:02 +0200
commitb9594b2c103bfca51c92b863e48d058a324fbdf8 (patch)
tree29c5a8a4324f8048d5deaadeff7a01d7f166902f /doc/classes
parentca289f4d6fd19292b11bdaed5d51d79494c709be (diff)
doc: Sync classref with current source
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--doc/classes/VisualShaderNodeUniform.xml8
2 files changed, 9 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index a111b5bdde..ded72e796b 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -415,7 +415,7 @@
Position offset for tooltips, relative to the mouse cursor's hotspot.
</member>
<member name="display/window/disable_wintab_api" type="bool" setter="" getter="" default="false">
- Disables WinTab API and always use Windows Ink API for the pen input (Windows only).
+ Disables WinTab API and always use Windows Ink API for the pen input (Windows only).
</member>
<member name="display/window/dpi/allow_hidpi" type="bool" setter="" getter="" default="false">
If [code]true[/code], allows HiDPI display on Windows and macOS. This setting has no effect on desktop Linux, as DPI-awareness fallbacks are not supported there.
diff --git a/doc/classes/VisualShaderNodeUniform.xml b/doc/classes/VisualShaderNodeUniform.xml
index c4362f6f2a..1225d9c320 100644
--- a/doc/classes/VisualShaderNodeUniform.xml
+++ b/doc/classes/VisualShaderNodeUniform.xml
@@ -9,9 +9,17 @@
<methods>
</methods>
<members>
+ <member name="qualifier" type="int" setter="set_qualifier" getter="get_qualifier" enum="VisualShaderNodeUniform.Qualifier" default="0">
+ </member>
<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="&quot;&quot;">
</member>
</members>
<constants>
+ <constant name="QUAL_NONE" value="0" enum="Qualifier">
+ </constant>
+ <constant name="QUAL_GLOBAL" value="1" enum="Qualifier">
+ </constant>
+ <constant name="QUAL_INSTANCE" value="2" enum="Qualifier">
+ </constant>
</constants>
</class>