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author | kobewi <kobewi4e@gmail.com> | 2023-01-26 00:44:29 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2023-01-26 23:02:26 +0100 |
commit | b5fda06f203e8f713a9cbe0d50df78cf84bc4ada (patch) | |
tree | 0f97504a4bf7df21e258b52241193dbc9b69d5e7 /doc/classes | |
parent | 63b5adf8a85f6f2f222d048bd4975490b6afd9a8 (diff) |
Don't change region_rect when setting texture
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/StyleBoxTexture.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index 745187ed63..f2f6e59a9e 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -82,6 +82,7 @@ <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)"> Species a sub-region of the texture to use. This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region. + If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole texture will be used. </member> <member name="texture" type="Texture2D" setter="set_texture" getter="get_texture"> The texture to use when drawing this style box. |