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authorSilc Renew <tokage.it.lab@gmail.com>2022-07-26 18:46:28 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-08-18 18:41:37 +0900
commitb27fe6452d77c4e9e2a1f5400146c1b320e7fd64 (patch)
tree89870a650554ada5f258de43f8cabc6769179d81 /doc/classes
parent982ff7d925c61dd0b592d08cafa092e46ea6eec1 (diff)
add init bone poses
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/Skeleton3D.xml13
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index 7f2a41e00c..62910e0782 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -281,6 +281,19 @@
[b]Note:[/b] This does not remove the child bone, but instead it removes the connection it has to the parent bone.
</description>
</method>
+ <method name="reset_bone_pose">
+ <return type="void" />
+ <param index="0" name="bone_idx" type="int" />
+ <description>
+ Sets the bone pose to rest for [param bone_idx].
+ </description>
+ </method>
+ <method name="reset_bone_poses">
+ <return type="void" />
+ <description>
+ Sets all bone poses to rests.
+ </description>
+ </method>
<method name="set_bone_children">
<return type="void" />
<param index="0" name="bone_idx" type="int" />