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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-29 11:09:28 +0200
committerGitHub <noreply@github.com>2019-08-29 11:09:28 +0200
commita6b094cdfc6cb102a4c2e378f6ae2a06ac646638 (patch)
tree9b2809929e572fe057bffde3c579e2032ca084e6 /doc/classes
parent65d5003bce46f0e715073c6aad5f4b81b9e93ea6 (diff)
parent5bd01bf6378b301f34ca23b55f501555e8724978 (diff)
Merge pull request #31748 from Calinou/add-project-description
Add a project description setting
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/ProjectSettings.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index bf1835594b..b3175bb2fd 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -180,6 +180,9 @@
This user directory is used for storing persistent data ([code]user://[/code] filesystem). If left empty, [code]user://[/code] resolves to a project-specific folder in Godot's own configuration folder (see [method OS.get_user_data_dir]). If a custom directory name is defined, this name will be used instead and appended to the system-specific user data directory (same parent folder as the Godot configuration folder documented in [method OS.get_user_data_dir]).
The [member application/config/use_custom_user_dir] setting must be enabled for this to take effect.
</member>
+ <member name="application/config/description" type="String" setter="" getter="" default="&quot;&quot;">
+ The project's description, displayed as a tooltip in the Project Manager when hovering the project.
+ </member>
<member name="application/config/icon" type="String" setter="" getter="" default="&quot;&quot;">
Icon used for the project, set when project loads. Exporters will also use this icon when possible.
</member>