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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-12-12 12:41:38 +0100
committerGitHub <noreply@github.com>2018-12-12 12:41:38 +0100
commita34d1925e7a51c72540638b627077c8c58e9cf10 (patch)
treea5b227d6573e94231d3336c6ff64436d3413d30b /doc/classes
parentc8a5400654ebc73c9af28d051f367b8eaa75212e (diff)
parentd807b52c15937a2ce27fe843151fbe2383ebc71f (diff)
Merge pull request #24298 from corrigentia/patch-1
Change incorrect "lightNing" to "lighTING" in WorldEnvironment.xml
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/WorldEnvironment.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index 45e1af4e42..8c212502d6 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="WorldEnvironment" inherits="Node" category="Core" version="3.1">
<brief_description>
- Default environment properties for the entire scene (post-processing effects, lightning and background settings).
+ Default environment properties for the entire scene (post-processing effects, lighting and background settings).
</brief_description>
<description>
The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene.